10 Commits
Author SHA1 Message Date
Andy Finnell e9bd484149 Update to Xcode 15 (#2107)
* Update to Xcode 15

## Summary

We want to make Texture build with recent tools like Xcode 15. Part of this is bumping the minimum supported OS to iOS 14.

I only removed the dead code (i.e. code gated on versions older than iOS 14). There are still some warnings about outdated APIs in use, but they are non-trivial changes to fix.

## Test plan

Run all the examples. Run all the unit tests and make them pass.

* Use Xcode 15.3 so we have 17.4 simulators

* Fixing an asset catalog compiler error when building against iPhone SE

* Fix a couple of file extensions for assets

A couple of PNGs were marked as JPGs
2024-05-21 13:04:39 -04:00
Mussa Charles 6e629bd29a Update asdkGram swift sample to swift version 5.3 (#1962) 2021-02-08 10:55:27 -08:00
Garrett Moon 2de8eec67e Upgrade Xcode and Cocoapods (#1552)
* Upgrade Xcode

* Update examples for new cocoapods / swift

* Fix carthage mode in build.sh
2019-06-12 18:41:54 -07:00
Adlai Holler 61dade6bda Raise deployment target to iOS 9 (#743)
https://github.com/TextureGroup/Texture/pull/743

Manually merged since I forgot to retarget that diff onto master before merge
2018-01-15 15:13:05 -08:00
Garrett Moon caace4f98b More example fixes 2017-04-14 09:37:38 -07:00
Adlai Holler 404795dc02 Remove Support for iOS 7 (#2930)
* Drop support for iOS 7

* Copy reference images

* Update deployment for sample projects

* Update version

* Update "Life Without Cocoapods"
2017-02-01 14:40:37 -08:00
Michael Schneider 563e52bb6a Fix Podfile is missing target for samples 2016-04-21 11:07:08 -07:00
Michael Schneider d8eb589d34 Enable Sample scheme as shared in ASViewController example 2016-03-06 13:43:47 -08:00
Michael Schneider 562a2183b7 Update deployment target 2016-03-05 20:52:30 -08:00
Michael Schneider c4c4a92ac5 Add ASViewController example 2016-03-05 20:08:18 -08:00