* Return nil instead of empty array when no accessibility elements are found. Fixes#1954.
* Use nullability annotations to fix static analyzer warnings.
* Add UI test target.
* Add UI test to make sure web view stays accessible.
* Revert "Add UI test to make sure web view stays accessible."
This reverts commit 00253f49a0af329602b0d9709b58bc92dcd90147.
* Revert "Add UI test target."
This reverts commit 288b5e0f564ef3ba3fb5568baa832bc03124cdc9.
* Add unit test to make sure accessibility elements are correct when a WKWebView is wrapped in an ASDisplayNode.
* Renames AS_EXTERN and ASViewController
To ASDK_EXTERN and ASDKViewController.
This is to avoid conflicting with AuthenticationServices in
Xcode 12
* Fix up examples and docs
* Add bit about updating ASViewController rename
* Improve Accessibility Implementation
- Fixes calculations for accessibilityFrame of ASAccessibilityCustomAction and ASAccessibilityElement
- Fix crash for accessibility elements within layer backed nodes
- Fix accessibility action label updating after other actions change the accessibility label of the corresponding node
* Address comments
* Shrink ASDisplayNode from 1088 to 976 bytes, reduction of 11.48%
These objects accumulate in the heap, so reducing their size will allow more to accumulate before memory warnings.
Group the `BOOL`s into a struct. Shrink the various stored `enum`s to fit the size of their contents. Move the ivars around so that the smaller `enum` are near eachother and the bitfield struct.
* Forgot to bit-field-ify placeholderEnable; new small size is 968, old size is 1072 (measured consistentlyl on iPhoneSE simulator). 10.74% reduction.
* fix SIMULATE_WEB_RESPONSE not imported #449
* Fix to make rangeMode update in right time
* remove uncessary assert
* Fix collection cell editing bug for iOS 9 & 10
* Revert "Fix collection cell editing bug for iOS 9 & 10"
This reverts commit 06e18a1059.
* Add a11y support for ASSCrollNode.
* Changelog
* Clean up.
* fix braces
* add test
* disable for ci
- Fix typos in ASEditableTextNode.h and ASDisplayNode+FrameworkPrivate.h.
- Remove unnecessary declaration for ASPINRemoteImageDownloader's sharedDownloader class property.
- Remove unnecessary empty lines in ASPINRemoteImageDownloader.m and ASEditableTextNode.h.
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
- Rename `ASDisplayNodeAssertLockUnownedByCurrentThread` to `ASAssertUnlocked`, and `ASDisplayNodeAssertLockOwnedByCurrentThread` to `ASAssertLocked` -> shorter and hopefully easier to distinguish between the two.
- Add assertions to `_locked_` and `_u_` (i.e "unlocked") methods.
- Turn `CHECK_LOCKING_SAFETY` flag on by default. After #1022 and #1023, we're in a good shape to actually enforce locked/unlocked requirements of internal methods. Our test suite passed, and we'll test more at Pinterest after the sync this week.
- Fix ASVideoNode to avoid calling `play` while holding the lock. That method inserts a subnode and must be called lock free.
- Simplify `_loaded(node)` to only nil-check `_layer` because regardless of whether the node is view or layer backed, the layer should always be set if loaded. Use it throughout.
- Other minor changes.
* Adds support for having multiple interface state delegates.
Hopefully in a performant way.
* Switch to respondsToSelector for int del instead of separate object
* Add CHANGELOG
* Make ASDisplayNode+InterfaceState.h public
* Huy's comments
* Don't even bother removing since it's a weak hash table.
* [ASDisplayNode] Add safeAreaInsets, layoutMargins and related properties to ASDisplayNode
* Add layoutMargins bridged to the underlying view
* Add safeAreaInsets bridged to the underlying view
* Add fallback calculation of safeAreaInsets for old iOS versions
* Add automaticallyRelayoutOnSafeAreaChanges and automaticallyRelayoutOnLayoutMarginsChanges properties
* Add additionalSafeAreaInsets property to ASViewController for compatibility with old iOS versions
* Provide safeAreaInsets for layer-backed nodes.
This also fixes tests.
* Fix crash when insetsLayoutMarginsFromSafeArea is set from a background thread
* Changes requested at code review:
* Update documentation for layoutMargins and safeAreaInsets properties. Suggest that users set the automaticallyRelayout* flags to ensure that their layout is synchronized to the margin's values.
* Fix accessing ASDisplayNode internal structures without a lock.
* Add shortcut in -[ASDisplayNode _fallbackUpdateSafeAreaOnChildren] to skip a child when possible.
* Add shortcut in ASViewController to avoid fallback safe area insets recalculation in iOS 11. Fix fallback safe area insets recalculation when the additionalSafeAreaInsets are set.
* Add debug check that a view controller's node is never reused without its view controller, so the viewControllerRoot flag value is always consistent.
* Use getters instead of reading ivars directly in -layoutMarginsDidChange and -safeAreaInsetsDidChange.
* Minor change in CHANGELOG
* Minor change in ASDisplayNodeTests.mm
* Make display node, layout spec, and style conform to NSLocking so that users/subclasses can access their locks
* Update the changelog
* Align slashes
* Put it back, when we're in ASDisplayNode
* Go a little further
* Put back the changes I didn't mean to commit
* Kick the CI
* Fix yoga build
* Put back non-locking change
* Address comments from Scott
* fix SIMULATE_WEB_RESPONSE not imported #449
* Coalesce interface state updates to ASCATransactionQueue before CATransaction commit.
This will avoid duplicate interface state delegate calls caused by view repeatly added/removed to/from hierarchy during controller animation transition.
* fix tests for new run loop queue
* Support for disabling ASCATransactionQueue
* Fix didExitHierarchy to use ASCATransactionQueue.
* merge range managed and none range managed for didExitHierarchy
* Revert "merge range managed and none range managed for didExitHierarchy"
This reverts commit f807efaa65.
* merge range managed and none range managed for didExitHierarchy
* remove metadata
* abstract queue to impl class methods
* Add tests
* Fix test fail because of shared object.
* guard _pendingInterfaceState access with lock
* name refactor
* Refactor from comments https://github.com/TextureGroup/Texture/pull/788/\#pullrequestreview-94849919
* Apply InterfaceState immediately after ASCATranactionQueue is processed and before next runloop started.
* refactor
* no op to start CI build
* remove unused var and kick off tests
* change lisence
* remove code for weak ref
* add change log and adjust license
* [Yoga] Rewrite YOGA_TREE_CONTIGUOUS mode with support for mixing with ASLayoutSpec.
After experimentation with the ASYogaLayoutSpec (or non-contiguous) approach to
integrating Yoga, test results and feedback from the authors of Yoga have shown
that this approach can't be made completely correct,
There are issues with some of the features required to represent Web-style
flexbox; in particular: padding, margins, and border handling have varience.
This diff is a first step towards a truly correct and elegant implementation of
Yoga integration with Texture. In addition to reducing the footprint of
the integration, which is an explicit goal of work at this stage, these changes
already support improved behavior - including mixing between ASLayoutSpecs
even as subnodes of Yoga layout-driven nodes, in addition to above them. Yoga
may be used for any set of nodes.
Because Yoga usage is limited at this time, it's safe to merge this diff and
further improvements will be refinements in this direction.
* [ASDKgram] Add Yoga layout implementation for PhotoCellNode.
* [Yoga] Final fixes for the upgraded implementation of the Contiguous layout mode.
* [Yoga] Add CHANGELOG.md entry and fix for Yoga rounding to screen scale.
* [Yoga] Minor cleanup to remove old comments and generalize utility methods.
* [Yoga Beta] Improvements to the experimental support for Yoga layout.
Yoga remains an unsupported / speculative feature, but these improvements are important for
the functionality of clients that are experimenting with it.
For example, without these changes, ASButtonNode is not able to lay out correctly. These
changes allow certain subtrees that use layout specs to coexist properly in a Yoga heirarchy.
The most significant change here is moving ASEdgeInsets into the #if YOGA gating. Although
this is technically an API change, this type was added with no known use cases and is
really only useful for flexbox layout specification. So, before usages of it are created,
it makes sense to constrain the Texture API surface until that time.
* [RTL] Bridge the UISemanticContentAttribute property for more convenient RTL support.
Although apps could handle this before by setting the view's property in didLoad, it's
useful to bridge this property for setting during off-main initialization.
This change also makes RTL fully functional / automatic for Yoga layout users.
* Remove RTL property addition and depend on PR #60 landing first.
* Fix warnings
* Add line to changelog
* New way to informing interaction delegate if ASCellNode get’s a setNeedsLayout call
* Remove nodeDidGetNeedsLayout as optional and better check if cell updates need to happen
* Differentiate between letting a normal display node and a cell node know that the size could have changed
* Check for _interactionDelegate is nil
* Add nullability to out pointer
* Adress comments and some renaming