* Optimize ASCATransactionQueue. This queue is very busy, and it runs on the main thread so it's important for it to be fast.
Avoid waking up the run loop for every single node.
Avoid a ton of NSPointerArray overhead that we don't need.
Avoid retain/release traffic on the singleton by using an inline function. I confirmed that in release mode, the static __strong is correctly inlined and no ARC traffic is incurred.
* Comment
* Unlock right
* Remove magic number
* Add an experimental flag to use native dispatch_apply instead of our core count * 2 approach. This has shown performance wins in some profiling.
* Add in other places
* Improve separation of code for layout method types
* Address PR comments
- Delegate to layout spec engine if the node is a layout spec node but yoga engine was asked for calculate the layout
- Change ASLayoutType to ASLayoutEngineType
- Improve layout engine fall through code
* Add experiment to skip waiting until all updates of collection/table view are committed in -accessibilityElements
The wait was introduced in #1217 which blocks the main thread until updates are proccessed. We suspect this causes perf regressions accross the app and need to confirm this via an experiment.
* Add option to skip default behavior of ASCellLayoutMode
* Fix unit test
* Fix unit test in another way
* Remove import
* Minor change
* Add ASCellLayoutModeSyncForSmallContent
* Update unit tests
* Remove unnecessary change
* Remove unnecessary changes
* Split up table view thrash tests
* Fix license
* Fix license
* Reenable thrash tests for table view
* Creating the collection view thrash tests
* Batch update animated tests
* Thrash wildly dispatch main
* Reset the thrash count
* One more test
* Lint
* Update Tests/ASThrashUtility.h
Co-Authored-By: mikezucc <mikezuccarino@gmail.com>
* Tiny code style change in ASCollectionViewThrashTests.mm
* Set automaticallyAdjustsContentOffset when view is load
* [ASTableNode] Update test: set automaticallyAdjustsContentOffset before view is load (#1278)
* Introduce ASCellLayoutMode
* Some smaller improvements
* Improve logic around _superPerformBatchUpdates:completion:
* Add comment about default values for ASCellLayoutModeNone
* Always call _superReloadData:completion: within UICollectionView
* Add initial range test for ASCellLayoutModeNone
* Convert the codebase to Objective-C++ throughout. One language is better than two.
* Put it back
* Fix linker
* Point explicitly to updated Weaver to unblock build
* Revert "Point explicitly to updated Weaver to unblock build"
This reverts commit fdc25296e8794d4e6e56c35f5fe6da2be3f71dbc.
* Revert "Fix linker"
This reverts commit 7be25f91519b8497ef42de79f115bcfbdb965c39.
* Add in the frameworks
* no message
* Address spec lint warnings
* Fix tvos build
* Put that back
* Address Michael's review
* Add comment to kick CI
* Remove whitespace at the end of the line
* Fix indentation
* Wrap if check for assertion in ASDISPLAYNODE_ASSERTIONS_ENABLED
* Add testTextNodeSwitchWorksInMultiThreadEnvironment tests
* fix SIMULATE_WEB_RESPONSE not imported #449
* Fix to make rangeMode update in right time
* remove uncessary assert
* Fix collection cell editing bug for iOS 9 & 10
* Revert "Fix collection cell editing bug for iOS 9 & 10"
This reverts commit 06e18a1059.
* Add a11y support for ASSCrollNode.
* Changelog
* Clean up.
* fix braces
* add test
* disable for ci
* fix SIMULATE_WEB_RESPONSE not imported #449
* Fix to make rangeMode update in right time
* access layer to load node before enter visible
* revert space
* fix SIMULATE_WEB_RESPONSE not imported #449
* Fix to make rangeMode update in right time
* remove uncessary assert
* Fix collection cell editing bug for iOS 9 & 10
* Revert "Fix collection cell editing bug for iOS 9 & 10"
This reverts commit 06e18a1059.
* fix mismatch of name array and experimental features
* add more tests
* remove nslog
* add change log
* fix tests
* fix SIMULATE_WEB_RESPONSE not imported #449
* Fix to make rangeMode update in right time
* remove uncessary assert
* Fix collection cell editing bug for iOS 9 & 10
* Revert "Fix collection cell editing bug for iOS 9 & 10"
This reverts commit 06e18a1059.
* Only test when photo library is enabled.
It will fail to build if photo library is disabled cause the test is
depending on it.
* Add ChangeLog.
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
* Refactored `accessibleElements` to `accessibilityElements`, and removed the re-definition of the property.
With this refactor, the field can now be used as a single access point into the accessibility elements of a view. Also, removing the re-definition of the property in _ASDisplayViewAccessibility.h enables us to make use of the field and its associated helper methods directly from the `UIAccessibilityContainer` API rather than rolling our own implementation.
* Added tests for the accessors to ASDisplayView.accessibilityElements.
* Commented out tests for older a11y accessors & added relevant warnings.
Also added assertions that the getter and setter for the accessibilityElements
property are used only on the main thread.
* Add move detection and support to ASLayoutTransition
...and NSArray+Diffing.
Add some tests.
* Update CHANGELOG.md
* Update CHANGELOG.md
* Update ASLayout+IGListKit.h
* Update ASLayout+IGListKit.mm
* Use std collections to avoid NSNumber boxing
* Update ASLayoutTransition.mm
* Code review updates.
* Use `unordered_multimap` on stack instead of unordered_map<id,queue> on heap
* Remove notFound BOOL (use NSNotFound sentinel value) and put some vars inside the if (insertions/moves) loop
* Don't copy defaultCompare block (redundant under ARC)
* Whitespace
* Remove unneeded mutableCopy-s in ArrayDiffingTests
* Code review updates.
* Type _subnodeMoves pair.first to ASDisplayNode * instead of id
* C++ enumeration
* unowned refs for adding previousLayout nodes to _subnodeMoves
* Remove unreleated ASDynamicCast that is probably right though
* Add commentary to NSArray+Diffing.h; make multimap elements unowned
* Use std::make_pair, optimize ASLayout+IGListKit
* Oops I thought I had added these headers but nope
* Simplify simplify
* Diff subnodes instead of sublayouts
* Another randomized test with actual ASLayouts
* Fork dealloc queue in an experiment
* Fix and put back
* Use the right selector
* Go simpler
* Clarify name
* Type inference
* Use CFTypeRefs like a boss
* Improve comments
* License header
* [ASNetworkImageNodeTests] Add defaultImage test and improve image test. #trivial
* [ASImageNode+AnimatedImage] Fix early return when animatedImage is nil in setAnimatedImage. #trivial
* fix SIMULATE_WEB_RESPONSE not imported #449
* Fix to make rangeMode update in right time
* disable interface coalescing and fix tests
* Revert to before coalescing for ease of reading
* refactor, make min change
* refactor
* add comments
* Add change log