Commit Graph
25 Commits
Author SHA1 Message Date
Ray Sang Hyuk Cho ecd0ef7374 [ASImageNode] Stop setting frameInterval for animated image optimization (#1607)
We previously tried to optimize showing animated images (e.g. GIF) by calling
display link for updating the frame just when when we need the next frame, but
this resulted in some frames dropping when `frameInterval` wasn't respected like
you can find from this GIF:
https://i.pinimg.com/originals/58/9c/e8/589ce828d2ef0797da0e85b1c6d2f2b3.gif

Since the the display link fire method continues if we detect we're
at the same image index as before, let's just remove this optimization.
2019-08-04 10:07:17 -07:00
Greg Bolsinga 7da85c5008 Run Import Optimizer on Texture (#1580)
* Run Import Optimizer on Texture
2019-07-11 19:19:13 -07:00
Greg Bolsinga 4d1176be4d Shrink ASImageNode by .6% and ASNetworkImageNode by 2.2% (#1487)
* Shrink ASImageNode by .6% and ASNetworkImageNode by 2.2%

ASImageNode goes from 1384 to 1376. ASNetworkImageNode goes from 1496 to 1464.

These objects accumulate in the heap, so reducing their size will allow more to accumulate before memory warnings.

Group the `BOOL`s into a struct. Shrink the various stored `enum`s to fit the size of their contents. Move the ivars around so that the smaller `enum` are near eachother and the bitfield struct.

* add comments as requested in garrett's review.

* access ivar directly since already locked as suggested in review.
2019-05-07 11:17:59 -07:00
Michael Zuccarino bb6c89e3ba Cover the other background dealloc surfaces (#1464) 2019-04-23 12:15:23 -07:00
Huy Nguyen 3120c4e4ee Disable ASAssertLocked and ASAssertUnlocked (#1412) 2019-04-19 23:22:53 -07:00
Adlai Holler 9cd0d58373 Rename ASDN C++ namespace to AS (#1366)
* Rename ASDN C++ namespace to "AS." Referring to the framework as ASDisplayNode is pretty out-dated and verbose. See CoreAnimation which usees CA for their internal namespace.

More using

* More cases
2019-03-09 12:14:58 -08:00
dmaclach 4982c84640 Reduce startup time. (#1291)
Get rid of file scope initialization that causes a premain startup hit.
2018-12-20 11:17:00 +01:00
Michael Schneider a798cf9008 Call out to AnimatedImage subclass hook in the next runloop cycle (#1087) 2018-09-12 09:39:22 -07:00
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00
Huy Nguyen 0dc97fbb2f Stricter locking assertions (#1024)
- Rename `ASDisplayNodeAssertLockUnownedByCurrentThread` to `ASAssertUnlocked`, and `ASDisplayNodeAssertLockOwnedByCurrentThread` to `ASAssertLocked` -> shorter and hopefully easier to distinguish between the two.
- Add assertions to `_locked_` and `_u_` (i.e "unlocked") methods.
- Turn `CHECK_LOCKING_SAFETY` flag on by default. After #1022 and #1023, we're in a good shape to actually enforce locked/unlocked requirements of internal methods. Our test suite passed, and we'll test more at Pinterest after the sync this week.
- Fix ASVideoNode to avoid calling `play` while holding the lock. That method inserts a subnode and must be called lock free.
- Simplify `_loaded(node)` to only nil-check `_layer` because regardless of whether the node is view or layer backed, the layer should always be set if loaded. Use it throughout.
- Other minor changes.
2018-07-13 14:58:16 -07:00
Adlai Holler cac14e0bce Standardize Property Declaration Style in Core Classes (#870)
* Audit property attributes for core classes

* Update style guide

* Go crazy

* Update changelog
2018-05-24 14:42:43 -07:00
Flo ede9a7f929 [ASImageNode+AnimatedImage] Fix early return when animatedImage is nil in setAnimatedImage #trivial (#925)
* [ASNetworkImageNodeTests] Add defaultImage test and improve image test. #trivial

* [ASImageNode+AnimatedImage] Fix early return when animatedImage is nil in setAnimatedImage. #trivial
2018-05-21 13:09:01 -07:00
Garrett Moon e072761aa1 Fixes an issue where playback may not start (#896) 2018-05-02 09:34:53 -07:00
Adlai Holler 0f9b1e6789 Make objects conform to NSLocking (#851)
* Make display node, layout spec, and style conform to NSLocking so that users/subclasses can access their locks

* Update the changelog

* Align slashes

* Put it back, when we're in ASDisplayNode

* Go a little further

* Put back the changes I didn't mean to commit

* Kick the CI

* Fix yoga build

* Put back non-locking change

* Address comments from Scott
2018-03-25 10:46:04 -07:00
Alex Hill d9d9a29365 [tvOS] Fixes errors when building against tvOS SDK (#728)
* [tvOS] Fixes errors when building against tvOS SDK

* Update CHANGELOG.md

* [tvOS] Fixes implicit conversion between UIViewAnimationCurve +
UIViewAnimationOptions

* Enable tvOS deployment target in Texture.podspec (for CI)

* [ASMultiplexImageNode] Fixes typo

* [tvOS] Fixes warnings related to @available guards in Xcode 9
[ASMultiplexImageNode] Enables support for Photos framework on tvOS 10+

[ASMultiplexImageNode] Fixes comment depth

[ASAvailability] Adjust logic in AS_AVAILABLE_IOS_TVOS to account for
both versions
Adjusts API_AVAILABLE to minimum deployment target

* [ASAvailability] Update AS_AVAILABLE_XXX fallbacks to function more like
the built-in solution (more accurately target OS by checking target)
Change AS_AVAILABLE_IOS -> AS_AVAILABLE_IOS_TVOS in places that shoud
allow for both

[ASAvailability] Simplify AS_AVAILABLE_IOS_TVOS

* [ASControlNode] Adds missing 'super' call in -[ASControlNode didLoad]
when targeting tvOS

* Fix API_AVAILABLE iOS requirement

* [ASDisplayNode] Fixes last of the linker warnings related to category
overrides. Removes methods already implemented in
ASDisplayNode+UIViewBridge category.
[ASControlNode] Moves tvOS category declaration to ASControlNode header
[ASImageNode] Moves tvOS category declaration to ASImageNode header
[ASControlNode+Private] Adds private category for ASControlNode to
access private selectors

* [NSParagraphStyle+ASText] Fixes typo related to testing

* [ASControlNode] Re-add helpful comment

* [ASTextKitCoreTextAdditions] Adds mappings for kCTParagraphStyleSpecifierMinimumLineSpacing, kCTParagraphStyleSpecifierMaximumLineSpacing, kCTParagraphStyleSpecifierLineSpacingAdjustment when mapping CTParagraphStyle onto NSParagraphStyle
[ASTextNode] Uses CoreText-cleansed attributed string when assigning ascender/descender to avoid crash when a CTParagraphStyle is passed as an attribute

* [AsyncDisplayKit] Update project file to include new/deleted files

* [ASControlNode+tvOS] Add missing Foundation import (whoops!)
[ASImageNode+tvOS] Add missing Foundation import (whoops!)

* Update podspec to only link AssetsLibrary framework on iOS

* [ASTextKitCoreTextAdditions] If kCTParagraphStyleAttributeName key-value
evaluates to an NSParagraphStyle, pass through to cleansed attributes. This
fixes a bug that would occur if a CTParagraphStyle was passed as an
attribute _alone_ (would not be caught by unsupported attributes
check)

* [ASMultiplexImageNode] Bump availability check to support < Xcode 9

* [ASTraitCollection] Fixes typo that was causing build to fail

* Clean up formatting to adhere to character/line limit + braces
2018-03-11 16:37:27 -07:00
Garrett Moon 0b6d41f872 A couple performance tweaks for animated images #trivial (#634)
* A couple performance tweaks for animated images

* @nguyenhuy's comments

* Avoid calling animatedImageData twice. Thanks @maicki.

* Fix call to background deallocation

* Good catch by @Adlai-Holler
2017-12-04 14:56:04 -08:00
Erekle d8cda8d74a [iOS11] Update project settings and fix errors (#676)
* [iOS11] Update project settings and fix errors

* update changelog

* resolve comments
2017-11-30 12:25:06 +00:00
Garrett Moon 4dbb6441d7 Animated WebP support (#605)
* Updating to support animated WebP

* Fix a deadlock with display link

* Fix playhead issue.

* Fix up timing on iOS 10 and above

* Don't redraw the same frame over and over

* Clear out layer contents if we're an animated GIF on exit range

* Clear out cover image on exit of visible range

* Don't set cover image if we're no longer in display range.

* Don't clear out image if we're not an animated image

* Only set image if we're not already animating

* Get rid of changes to podfile

* Add CHANGELOG entry

* Update license

* Update PINRemoteImage

* Remove commented out lines in example
2017-10-09 11:48:32 -07:00
Garrett Moon 6c008974d6 Use node lock instead of separate one to avoid deadlocks. (#582)
* Use node lock instead of separate one to avoid deadlocks.

* Add CHANGELOG entry
2017-09-27 11:34:01 +01:00
Phil Larson 359b5f0b5b ASImageNode+AnimatedImage playbackReadyCallback retain cycle (#520)
* ASImageNode+AnimatedImage playbackReadyCallback causes strong retain cycle

* Add CHANGELOG entry for #520
2017-08-21 12:49:11 +01:00
Garrett Moon d5f10652c6 Fixes an issue with GIFs that would always be covered by their placeholder (#326)
Also adds a subclass override for when the animated image is set.
2017-06-02 16:13:36 -07:00
Garrett Moon 8013e25524 Update license v2 (#67)
* Fixed license

* Update all licenses

* Update Dangerfile for new license

* Update already updated licenses

* Closer…

* Closer…

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2017-04-24 16:59:57 -07:00
Garrett Moon 8c3775f5e2 Need to check availability before use of macros. (#3254)
* Need to check availability before use of macros.

* Get rid of PCH and enforce macro definition.

* Remove prefix

* Switch to global warning instead, much better.
2017-04-10 15:06:40 -07:00
Michael Schneider 1f042e960d [ASNetworkImageNode] Improve locking (#3187)
* Locking improvements for ASNetworkImageNode

* Fix typo

* Address comments

* Address comments

* Change comment to kick build
2017-03-28 10:42:59 +01:00
Adlai Holler 73ca6ab514 Shuffle & Cleanup Stuff (#3080) 2017-02-26 18:14:13 -08:00