* Add layer-action support to nodes, unify hierarchy notifications on it
* Better pending state
* Fix bool
* Skip extra copy
* Never run default actions
* Continue the search
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
* [ASDisplayNode] Add safeAreaInsets, layoutMargins and related properties to ASDisplayNode
* Add layoutMargins bridged to the underlying view
* Add safeAreaInsets bridged to the underlying view
* Add fallback calculation of safeAreaInsets for old iOS versions
* Add automaticallyRelayoutOnSafeAreaChanges and automaticallyRelayoutOnLayoutMarginsChanges properties
* Add additionalSafeAreaInsets property to ASViewController for compatibility with old iOS versions
* Provide safeAreaInsets for layer-backed nodes.
This also fixes tests.
* Fix crash when insetsLayoutMarginsFromSafeArea is set from a background thread
* Changes requested at code review:
* Update documentation for layoutMargins and safeAreaInsets properties. Suggest that users set the automaticallyRelayout* flags to ensure that their layout is synchronized to the margin's values.
* Fix accessing ASDisplayNode internal structures without a lock.
* Add shortcut in -[ASDisplayNode _fallbackUpdateSafeAreaOnChildren] to skip a child when possible.
* Add shortcut in ASViewController to avoid fallback safe area insets recalculation in iOS 11. Fix fallback safe area insets recalculation when the additionalSafeAreaInsets are set.
* Add debug check that a view controller's node is never reused without its view controller, so the viewControllerRoot flag value is always consistent.
* Use getters instead of reading ivars directly in -layoutMarginsDidChange and -safeAreaInsetsDidChange.
* Minor change in CHANGELOG
* Minor change in ASDisplayNodeTests.mm
* Added attributed versions of accessibilityLabel, accessibilityHint and accessibilityValue
* Follow conventions for property types
* Use curly braces
* Update changelog
* Follow conventions for property types in UIView+ASConvenience.h
* Add compatibility for Xcode 8
* Use isEqualToString instead of pointer comparison
* Only allocate attributed strings once. Use _setAttributedAccessibilityToViewAndProperty only for attributed properties.
This makes it much easier to use the ASCoreAnimationExtras method which offers by
far the most efficient way to display a stretchable image.
In the future, we should move that function to UIImage+ASConvenience or another
header where it can be more easily found and enjoyed!
Although apps could handle this before by setting the view's property in didLoad, it's
useful to bridge this property for setting during off-main initialization.
This change also makes RTL fully functional / automatic for Yoga layout users.
* Add a thread-safe layoutIfNeeded implementation to ASDisplayNode
* Trigger a layout pass when a display node enters preload state
- This ensures that all the subnodes have the correct size to preload their content.
* ASCollectionNode to trigger its initial data load when it enters preload state
* Minor change in _ASCollectionViewCell
* Layout sublayouts before dispatch to main for subclass hooks
* Update comments
* Don't wait until updates are committed when the collection node enters display state
* Same deal for table node
* Explain the layout trigger in ASDisplayNode