* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
* [ASCollectionView] Add delegate bridging and index space translation for missing UICollectionViewLayout properties
This is a first attempt at resolving #438.
I know there is already one similar method to do indexPath conversions, and that the #define for
accessing properties on the UICollectionViewFlowLayout should probably be moved somewhere else.
Looking for feedback on the general direction here. In particular, I'm a bit surprised that so much
has changed in how these calls occur, as I believe especially constrainedSizeForNodeAtIndexPath: is
now called with inconsistent index path spaces (but was not before this PR landed in March:
https://github.com/facebookarchive/AsyncDisplayKit/pull/3136/files)
Since the impact of mixing the spaces is fairly serious (can cause crashes), I'm also wondering if
I am misinterpreting some aspects of the code, or if maybe the crashing impact wasn't noticed yet.
* [ASCollectionView] Cleanup and final changes for UIKit passthrough fixes.