Files
2024-05-18 18:40:06 +04:00

432 lines
17 KiB
Swift

//
// File.swift
//
//
// Created by Mike Renoir on 18.01.2022.
//
import Foundation
import AppKit
public func createEmitterBehavior(type: String) -> NSObject {
let selector = ["behaviorWith", "Type:"].joined(separator: "")
let behaviorClass = NSClassFromString(["CA", "Emitter", "Behavior"].joined(separator: "")) as! NSObject.Type
let behaviorWithType = behaviorClass.method(for: NSSelectorFromString(selector))!
let castedBehaviorWithType = unsafeBitCast(behaviorWithType, to:(@convention(c)(Any?, Selector, Any?) -> NSObject).self)
return castedBehaviorWithType(behaviorClass, NSSelectorFromString(selector), type)
}
private func generateMaskImage(size originalSize: CGSize, position: CGPoint, inverse: Bool) -> CGImage? {
var size = originalSize
var position = position
var scale: CGFloat = 1.0
if max(size.width, size.height) > 640.0 {
size = size.aspectFitted(CGSize(width: 640.0, height: 640.0))
scale = size.width / originalSize.width
position = CGPoint(x: position.x * scale, y: position.y * scale)
}
return generateImage(size, rotatedContext: { size, context in
let bounds = CGRect(origin: CGPoint(), size: size)
context.clear(bounds)
let startAlpha: CGFloat = inverse ? 0.0 : 1.0
let endAlpha: CGFloat = inverse ? 1.0 : 0.0
var locations: [CGFloat] = [0.0, 0.7, 0.95, 1.0]
let colors: [CGColor] = [NSColor(rgb: 0xffffff, alpha: startAlpha).cgColor, NSColor(rgb: 0xffffff, alpha: startAlpha).cgColor, NSColor(rgb: 0xffffff, alpha: endAlpha).cgColor, NSColor(rgb: 0xffffff, alpha: endAlpha).cgColor]
let colorSpace = CGColorSpaceCreateDeviceRGB()
let gradient = CGGradient(colorsSpace: colorSpace, colors: colors as CFArray, locations: &locations)!
let center = position
context.drawRadialGradient(gradient, startCenter: center, startRadius: 0.0, endCenter: center, endRadius: min(10.0, min(size.width, size.height) * 0.4) * scale, options: .drawsAfterEndLocation)
})
}
public class InvisibleInkDustView: View {
private var currentParams: (size: CGSize, color: NSColor, textColor: NSColor, rects: [CGRect], wordRects: [CGRect])?
private var animColor: CGColor?
private let textMaskView: View
private let textSpotView: ImageView
private var emitterView: View
private var emitter: CAEmitterCell?
private var emitterLayer: CAEmitterLayer?
private let emitterMaskView: View
private let emitterSpotView: ImageView
private let emitterMaskFillView: View
public var isRevealed = false
public override init() {
self.emitterView = View()
self.textMaskView = View()
self.textSpotView = ImageView()
self.emitterMaskView = View()
self.emitterSpotView = ImageView()
self.emitterMaskFillView = View()
self.emitterMaskFillView.backgroundColor = .white
super.init()
self.addSubview(self.emitterView)
self.textMaskView.addSubview(self.textSpotView)
self.emitterMaskView.addSubview(self.emitterSpotView)
self.emitterMaskView.addSubview(self.emitterMaskFillView)
initialize()
}
required public init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
required public init(frame frameRect: NSRect) {
fatalError("init(frame:) has not been implemented")
}
private func initialize() {
let emitter = CAEmitterCell()
emitter.contents = NSImage(named: "textSpeckle_Normal")?.cgImage(forProposedRect: nil, context: nil, hints: nil)
emitter.contentsScale = 1.8
emitter.emissionRange = .pi * 2.0
emitter.lifetime = 1.0
emitter.scale = 0.5
emitter.velocityRange = 20.0
emitter.name = "dustCell"
emitter.alphaRange = 1.0
emitter.setValue("point", forKey: "particleType")
emitter.setValue(3.0, forKey: "mass")
emitter.setValue(2.0, forKey: "massRange")
self.emitter = emitter
let fingerAttractor = createEmitterBehavior(type: "simpleAttractor")
fingerAttractor.setValue("fingerAttractor", forKey: "name")
let alphaBehavior = createEmitterBehavior(type: "valueOverLife")
alphaBehavior.setValue("color.alpha", forKey: "keyPath")
alphaBehavior.setValue([0.0, 0.0, 1.0, 0.0, -1.0], forKey: "values")
alphaBehavior.setValue(true, forKey: "additive")
let behaviors = [fingerAttractor, alphaBehavior]
let emitterLayer = CAEmitterLayer()
emitterLayer.masksToBounds = true
emitterLayer.allowsGroupOpacity = true
emitterLayer.lifetime = 1
emitterLayer.emitterCells = [emitter]
emitterLayer.emitterPosition = CGPoint(x: 0, y: 0)
emitterLayer.seed = arc4random()
emitterLayer.emitterSize = CGSize(width: 1, height: 1)
emitterLayer.emitterShape = CAEmitterLayerEmitterShape(rawValue: "rectangles")
emitterLayer.setValue(behaviors, forKey: "emitterBehaviors")
emitterLayer.setValue(4.0, forKeyPath: "emitterBehaviors.fingerAttractor.stiffness")
emitterLayer.setValue(false, forKeyPath: "emitterBehaviors.fingerAttractor.enabled")
self.emitterLayer = emitterLayer
self.emitterView.layer?.addSublayer(emitterLayer)
self.updateEmitter()
}
public func update(revealed: Bool) {
guard self.isRevealed != revealed else {
return
}
self.isRevealed = revealed
if revealed {
let transition = ContainedViewLayoutTransition.animated(duration: 0.3, curve: .linear)
transition.updateAlpha(view: self, alpha: 0.0)
} else {
let transition = ContainedViewLayoutTransition.animated(duration: 0.4, curve: .linear)
transition.updateAlpha(view: self, alpha: 1.0)
}
}
private func updateEmitter() {
guard let (size, color, _, _, wordRects) = self.currentParams else {
return
}
self.emitter?.color = self.animColor ?? color.cgColor
self.emitterLayer?.setValue(wordRects, forKey: "emitterRects")
self.emitterLayer?.frame = CGRect(origin: CGPoint(), size: size)
let radius = max(size.width, size.height)
self.emitterLayer?.setValue(max(size.width, size.height), forKeyPath: "emitterBehaviors.fingerAttractor.radius")
self.emitterLayer?.setValue(radius * -0.5, forKeyPath: "emitterBehaviors.fingerAttractor.falloff")
var square: Float = 0.0
for rect in wordRects {
square += Float(rect.width * rect.height)
}
self.emitter?.birthRate = min(100000, square * 0.35)
}
public func update(size: CGSize, color: NSColor, textColor: NSColor, rects: [CGRect], wordRects: [CGRect]) {
self.currentParams = (size, color, textColor, rects, wordRects)
self.emitterView.frame = CGRect(origin: CGPoint(), size: size)
self.emitterMaskView.frame = self.emitterView.bounds
self.emitterMaskFillView.frame = self.emitterView.bounds
self.textMaskView.frame = CGRect(origin: CGPoint(x: 3.0, y: 3.0), size: size)
self.updateEmitter()
}
public func point(inside point: CGPoint, with event: NSEvent?) -> Bool {
if let (_, _, _, rects, _) = self.currentParams, !self.isRevealed {
for rect in rects {
if rect.contains(point) {
return true
}
}
return false
} else {
return false
}
}
}
public class MediaDustView: View {
private var currentParams: (size: CGSize, color: NSColor, textColor: NSColor)?
private var animColor: CGColor?
private var emitter: CAEmitterCell?
private var emitterLayer: CAEmitterLayer?
public var isRevealed = false
private let maskLayer = SimpleShapeLayer()
public override init() {
super.init()
initialize()
}
required public init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
required public init(frame frameRect: NSRect) {
fatalError("init(frame:) has not been implemented")
}
private func initialize() {
let emitter = CAEmitterCell()
emitter.color = NSColor(rgb: 0xffffff, alpha: 0.0).cgColor
emitter.contents = NSImage(named: "textSpeckle_Normal")?.cgImage(forProposedRect: nil, context: nil, hints: nil)
emitter.contentsScale = 1.8
emitter.emissionRange = .pi * 2.0
emitter.lifetime = 8.0
emitter.scale = 0.5
emitter.velocityRange = 0.0
emitter.name = "dustCell"
emitter.alphaRange = 1.0
emitter.setValue("point", forKey: "particleType")
emitter.setValue(1.0, forKey: "mass")
emitter.setValue(0.01, forKey: "massRange")
self.emitter = emitter
let alphaBehavior = createEmitterBehavior(type: "valueOverLife")
alphaBehavior.setValue("color.alpha", forKey: "keyPath")
alphaBehavior.setValue([0, 0, 1, 0, -1, 0, 0, 1, 0, -1, 0, 0, 1, 0, -1, 0, 0, 1, 0, -1, 0, 0, 1, 0, -1, 0, 0, 1, 0, -1, 0, 0, 1, 0, -1, 0, 0, 1, 0, -1], forKey: "values")
alphaBehavior.setValue(true, forKey: "additive")
let scaleBehavior = createEmitterBehavior(type: "valueOverLife")
scaleBehavior.setValue("scale", forKey: "keyPath")
scaleBehavior.setValue([0.0, 0.5], forKey: "values")
scaleBehavior.setValue([0.0, 0.05], forKey: "locations")
let randomAttractor0 = createEmitterBehavior(type: "simpleAttractor")
randomAttractor0.setValue("randomAttractor0", forKey: "name")
randomAttractor0.setValue(20, forKey: "falloff")
randomAttractor0.setValue(35, forKey: "radius")
randomAttractor0.setValue(5, forKey: "stiffness")
randomAttractor0.setValue(NSValue(point: .zero), forKey: "position")
let randomAttractor1 = createEmitterBehavior(type: "simpleAttractor")
randomAttractor1.setValue("randomAttractor1", forKey: "name")
randomAttractor1.setValue(20, forKey: "falloff")
randomAttractor1.setValue(35, forKey: "radius")
randomAttractor1.setValue(5, forKey: "stiffness")
randomAttractor1.setValue(NSValue(point: .zero), forKey: "position")
let fingerAttractor = createEmitterBehavior(type: "simpleAttractor")
fingerAttractor.setValue("fingerAttractor", forKey: "name")
let behaviors = [randomAttractor0, randomAttractor1, fingerAttractor, alphaBehavior, scaleBehavior]
let emitterLayer = CAEmitterLayer()
emitterLayer.masksToBounds = true
emitterLayer.allowsGroupOpacity = true
emitterLayer.lifetime = 1
emitterLayer.emitterCells = [emitter]
emitterLayer.seed = arc4random()
emitterLayer.emitterShape = .rectangle
emitterLayer.setValue(behaviors, forKey: "emitterBehaviors")
emitterLayer.setValue(4.0, forKeyPath: "emitterBehaviors.fingerAttractor.stiffness")
emitterLayer.setValue(false, forKeyPath: "emitterBehaviors.fingerAttractor.enabled")
self.emitterLayer = emitterLayer
emitterLayer.mask = maskLayer
maskLayer.fillRule = .evenOdd
self.layer?.addSublayer(emitterLayer)
self.updateEmitter()
// self.setupRandomAnimations()
}
public func update(revealed: Bool) {
guard self.isRevealed != revealed else {
return
}
self.isRevealed = revealed
if revealed {
let transition = ContainedViewLayoutTransition.animated(duration: 0.3, curve: .linear)
transition.updateAlpha(view: self, alpha: 0.0)
} else {
let transition = ContainedViewLayoutTransition.animated(duration: 0.4, curve: .linear)
transition.updateAlpha(view: self, alpha: 1.0)
}
}
private var didSetupAnimations = false
private func setupRandomAnimations() {
guard self.frame.width > 0.0, self.emitterLayer != nil, !self.didSetupAnimations else {
return
}
self.didSetupAnimations = true
let falloffAnimation1 = CABasicAnimation(keyPath: "emitterBehaviors.randomAttractor0.falloff")
falloffAnimation1.beginTime = 0.0
falloffAnimation1.fillMode = .both
falloffAnimation1.isRemovedOnCompletion = false
falloffAnimation1.autoreverses = true
falloffAnimation1.repeatCount = .infinity
falloffAnimation1.duration = 2.0
falloffAnimation1.fromValue = -20.0 as NSNumber
falloffAnimation1.toValue = 60.0 as NSNumber
falloffAnimation1.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
self.emitterLayer?.add(falloffAnimation1, forKey: "emitterBehaviors.randomAttractor0.falloff")
let positionAnimation1 = CAKeyframeAnimation(keyPath: "emitterBehaviors.randomAttractor0.position")
positionAnimation1.beginTime = 0.0
positionAnimation1.fillMode = .both
positionAnimation1.isRemovedOnCompletion = false
positionAnimation1.autoreverses = true
positionAnimation1.repeatCount = .infinity
positionAnimation1.duration = 3.0
positionAnimation1.calculationMode = .discrete
let xInset1: CGFloat = self.frame.width * 0.2
let yInset1: CGFloat = self.frame.height * 0.2
var positionValues1: [CGPoint] = []
for _ in 0 ..< 35 {
positionValues1.append(CGPoint(x: CGFloat.random(in: xInset1 ..< self.frame.width - xInset1), y: CGFloat.random(in: yInset1 ..< self.frame.height - yInset1)))
}
positionAnimation1.values = positionValues1
self.emitterLayer?.add(positionAnimation1, forKey: "emitterBehaviors.randomAttractor0.position")
let falloffAnimation2 = CABasicAnimation(keyPath: "emitterBehaviors.randomAttractor1.falloff")
falloffAnimation2.beginTime = 0.0
falloffAnimation2.fillMode = .both
falloffAnimation2.isRemovedOnCompletion = false
falloffAnimation2.autoreverses = true
falloffAnimation2.repeatCount = .infinity
falloffAnimation2.duration = 2.0
falloffAnimation2.fromValue = -20.0 as NSNumber
falloffAnimation2.toValue = 60.0 as NSNumber
falloffAnimation2.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut)
self.emitterLayer?.add(falloffAnimation2, forKey: "emitterBehaviors.randomAttractor1.falloff")
let positionAnimation2 = CAKeyframeAnimation(keyPath: "emitterBehaviors.randomAttractor1.position")
positionAnimation2.beginTime = 0.0
positionAnimation2.fillMode = .both
positionAnimation2.isRemovedOnCompletion = false
positionAnimation2.autoreverses = true
positionAnimation2.repeatCount = .infinity
positionAnimation2.duration = 3.0
positionAnimation2.calculationMode = .discrete
let xInset2: CGFloat = self.frame.width * 0.1
let yInset2: CGFloat = self.frame.height * 0.1
var positionValues2: [CGPoint] = []
for _ in 0 ..< 35 {
positionValues2.append(CGPoint(x: CGFloat.random(in: xInset2 ..< self.frame.width - xInset2), y: CGFloat.random(in: yInset2 ..< self.frame.height - yInset2)))
}
positionAnimation2.values = positionValues2
self.emitterLayer?.add(positionAnimation2, forKey: "emitterBehaviors.randomAttractor1.position")
}
private func updateEmitter() {
guard let (size, _, _) = self.currentParams else {
return
}
self.maskLayer.frame = CGRect(origin: CGPoint(), size: size)
self.emitterLayer?.frame = CGRect(origin: CGPoint(), size: size)
self.emitterLayer?.emitterSize = size
self.emitterLayer?.emitterPosition = CGPoint(x: size.width / 2.0, y: size.height / 2.0)
let radius = max(size.width, size.height)
self.emitterLayer?.setValue(max(size.width, size.height), forKeyPath: "emitterBehaviors.fingerAttractor.radius")
self.emitterLayer?.setValue(radius * -0.5, forKeyPath: "emitterBehaviors.fingerAttractor.falloff")
let square = Float(size.width * size.height)
self.emitter?.birthRate = min(100000, square * 0.02)
}
public func update(size: CGSize, color: NSColor, textColor: NSColor, mask: CGPath) {
self.currentParams = (size, color, textColor)
self.maskLayer.path = mask
self.updateEmitter()
self.setupRandomAnimations()
}
}