Changed .alert() signature to match SwiftUI exactly:
- message parameter is now @ViewBuilder () -> Message (was String)
- Parameter order matches SwiftUI: title, isPresented, actions, message
- Message content is rendered to string internally for Alert view
Updated:
- AlertPresentationModifier generic signature (added Message type parameter)
- View+Presentation.swift API signatures
- OverlaysPage demo to use ViewBuilder message
- All AlertPresentationModifierTests to use ViewBuilder message
Added permanent rule to .claude/CLAUDE.md:
- ABSOLUTE SwiftUI API Parity is non-negotiable
- Must research exact SwiftUI signatures before implementing
- Only deviate when terminal constraints require it
This ensures TUIKit provides a familiar API for SwiftUI developers.
- Add AlertPresentationModifier with Binding<Bool> support
- Add ModalPresentationModifier for custom modal content
- Add View+Presentation.swift with .alert() and .modal(isPresented:) extensions
- Update OverlaysPage to demonstrate new declarative presentation API
- Add comprehensive tests for both presentation modifiers (13 tests)
- Follows SwiftUI API parity rule: same naming, parameter order, and behavior
The new API eliminates manual if/else branching for modals:
Before:
if showModal {
content.dimmed().overlay { AlertView() }
} else {
content
}
After:
content.alert("Title", isPresented: $showModal) {
Button("OK") { showModal = false }
}
This mirrors SwiftUI's .alert(isPresented:) and .sheet(isPresented:) patterns.
Radically simplify the Spinner public API from 6 parameters to 3.
Remove SpinnerSpeed, BouncingTrackWidth, and BouncingTrailLength enums.
Hardcode calibrated intervals (dots 110ms, line 140ms, bouncing 100ms),
fixed track width (9), and trail opacities with edge overshoot for
smooth fade-in/fade-out at track edges.
Auto-animating loading indicator with three visual styles:
- Dots (braille rotation), Line (ASCII rotation), Bouncing (Larson scanner
with fade trail). Time-based frame calculation ensures each spinner runs
at its own speed independent of render triggers.
Configurable: SpinnerSpeed (.slow/.regular/.fast), BouncingTrackWidth
(.minimum/.default/.maximum/.fixed(Int)), BouncingTrailLength
(.short/.regular/.long), custom color.
Run loop upgraded from 100ms to 40ms polling (~25 FPS) to support
smooth animations.
Implement SwiftUI-style structural identity so @State values survive
full view-tree reconstruction on every render pass. State is keyed by
ViewIdentity (path-based) and property index in a central StateStorage.
- Add ViewIdentity (path-based structural identity for views)
- Add StateStorage with GC and branch invalidation
- Refactor @State to self-hydrate from StateStorage during init
- Set root hydration context in RenderLoop before app.body evaluation
- Extend RenderContext with identity propagation helpers
- Add ConditionalView branch invalidation on switch
- Remove scene cache from RenderLoop (app.body evaluated fresh per frame)
- Enhance Example App pages with @State (ButtonsPage, OverlaysPage, ContainersPage)
- Update DocC articles (StateManagement, RenderCycle)
- Add 12 tests for state storage identity
- Replace AppState.shared with AppState.active (settable static property)
- Make AppState.init() public instead of private
- Update all 15 source references across State.swift, App.swift,
StatusBarState.swift, ThemeManager.swift, AppStorage.swift
- Update all 28 test references in AppStateTests and StatePropertyTests
- Serialize Environment Property Wrapper tests (shared-state race fix)