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SwiftShell/Misc/swiftshell-init

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#!/usr/bin/env bash
# Create a Swift Package Manager executable project structure and an Xcode project.
# exit at the first sign of trouble.
set -e
NAME=$1
mkdir $NAME
cd $NAME
swift package init --type executable
cat > Package.swift <<_EOF_
// swift-tools-version:4.0
// The swift-tools-version declares the minimum version of Swift required to build this package.
import PackageDescription
let package = Package(
name: "$NAME",
dependencies: [
// Dependencies declare other packages that this package depends on.
.package(url: "https://github.com/kareman/SwiftShell", from: "4.0.0")
],
targets: [
// Targets are the basic building blocks of a package. A target can define a module or a test suite.
// Targets can depend on other targets in this package, and on products in packages which this package depends on.
.target(
name: "$NAME",
dependencies: ["SwiftShell"]),
]
)
_EOF_
swift build
# Uncomment to automatically place a symbolic link to the compiled executable in a folder in your $PATH.
#ln -s `pwd`/.build/debug/$NAME <A FOLDER IN YOUR $PATH>/$NAME
platform=$(uname)
if [[ "$platform" == 'Darwin' ]]; then
swift package generate-xcodeproj
open $NAME.xcodeproj/
fi