Files
SwiftLint/Source/SwiftLintFramework/Rules/CyclomaticComplexityRule.swift
T
2016-12-18 01:07:51 -02:00

123 lines
4.6 KiB
Swift

//
// CyclomaticComplexityRule.swift
// SwiftLint
//
// Created by Denis Lebedev on 24/1/16.
// Copyright © 2016 Realm. All rights reserved.
//
import Foundation
import SourceKittenFramework
public struct CyclomaticComplexityRule: ASTRule, ConfigurationProviderRule {
public var configuration = SeverityLevelsConfiguration(warning: 10, error: 20)
public init() {}
public static let description = RuleDescription(
identifier: "cyclomatic_complexity",
name: "Cyclomatic Complexity",
description: "Complexity of function bodies should be limited.",
nonTriggeringExamples: [
"func f1() {\nif true {\nfor _ in 1..5 { } }\nif false { }\n}",
"func f(code: Int) -> Int {" +
"switch code {\n case 0: fallthrough\ncase 0: return 1\ncase 0: return 1\n" +
"case 0: return 1\ncase 0: return 1\ncase 0: return 1\ncase 0: return 1\n" +
"case 0: return 1\ncase 0: return 1\ndefault: return 1}}",
"func f1() {" +
"if true {}; if true {}; if true {}; if true {}; if true {}; if true {}\n" +
"func f2() {\n" +
"if true {}; if true {}; if true {}; if true {}; if true {}\n" +
"}}"
],
triggeringExamples: [
"↓func f1() {\n if true {\n if true {\n if false {}\n }\n" +
" }\n if false {}\n let i = 0\n\n switch i {\n case 1: break\n" +
" case 2: break\n case 3: break\n case 4: break\n default: break\n }\n" +
" for _ in 1...5 {\n guard true else {\n return\n }\n }\n}\n"
]
)
public func validateFile(_ file: File, kind: SwiftDeclarationKind,
dictionary: [String: SourceKitRepresentable]) -> [StyleViolation] {
if !SwiftDeclarationKind.functionKinds().contains(kind) {
return []
}
let complexity = measureComplexity(file, dictionary: dictionary)
for parameter in configuration.params where complexity > parameter.value {
let offset = Int(dictionary["key.offset"] as? Int64 ?? 0)
return [StyleViolation(ruleDescription: type(of: self).description,
severity: parameter.severity,
location: Location(file: file, byteOffset: offset),
reason: "Function should have complexity \(configuration.warning) or less: " +
"currently complexity equals \(complexity)")]
}
return []
}
private func measureComplexity(_ file: File,
dictionary: [String: SourceKitRepresentable]) -> Int {
var hasSwitchStatements = false
let substructure = dictionary["key.substructure"] as? [SourceKitRepresentable] ?? []
let complexity = substructure.reduce(0) { complexity, subItem in
guard let subDict = subItem as? [String: SourceKitRepresentable],
let kind = subDict["key.kind"] as? String else {
return complexity
}
if let declarationKind = SwiftDeclarationKind(rawValue: kind),
SwiftDeclarationKind.functionKinds().contains(declarationKind) {
return complexity
}
guard let statementKind = StatementKind(rawValue: kind) else {
return complexity + measureComplexity(file, dictionary: subDict)
}
if statementKind == .switch {
hasSwitchStatements = true
}
return complexity +
(complexityStatements.contains(statementKind) ? 1 : 0) +
measureComplexity(file, dictionary: subDict)
}
if hasSwitchStatements {
return reduceSwitchComplexity(complexity, file: file, dictionary: dictionary)
}
return complexity
}
// Switch complexity is reduced by `fallthrough` cases
private func reduceSwitchComplexity(_ complexity: Int, file: File,
dictionary: [String: SourceKitRepresentable]) -> Int {
let bodyOffset = Int(dictionary["key.bodyoffset"] as? Int64 ?? 0)
let bodyLength = Int(dictionary["key.bodylength"] as? Int64 ?? 0)
let c = file.contents.bridge()
.substringWithByteRange(start: bodyOffset, length: bodyLength) ?? ""
let fallthroughCount = c.components(separatedBy: "fallthrough").count - 1
return complexity - fallthroughCount
}
private let complexityStatements: [StatementKind] = [
.forEach,
.if,
.case,
.guard,
.for,
.repeatWhile,
.while
]
}