Files
SkeletonView/Sources/Debug/SkeletonDebug.swift
T

51 lines
1.4 KiB
Swift

// Copyright © 2018 SkeletonView. All rights reserved.
import Foundation
import UIKit
enum SkeletonEnvironmentKey: String {
case debugMode = "SKELETON_DEBUG"
}
extension Dictionary {
subscript (_ key: SkeletonEnvironmentKey) -> Value? {
return self[key.rawValue as! Key]
}
}
func printSkeletonHierarchy(in view: UIView) {
skeletonLog(view.skeletonHierarchy())
}
func skeletonLog(_ message: String) {
if let _ = ProcessInfo.processInfo.environment[.debugMode] {
print(message)
}
}
extension UIView {
public func skeletonDescription(short: Bool = false) -> String {
var description = "<\(type(of: self)): \(Unmanaged.passUnretained(self).toOpaque())"
let subSkeletons = subviewsSkeletonables
if !short, subSkeletons.count != 0 {
description += " | (\(subSkeletons.count)) subSkeletons"
}
if isSkeletonable {
description += " | ☠️ "
}
return description + ">"
}
public func skeletonHierarchy(index: Int = 0) -> String {
var description = index == 0 ? "\n ⬇⬇ ☠️ Root view hierarchy with Skeletons ⬇⬇ \n" : ""
description += "\(index == 0 ? "\n" : " ") \(skeletonDescription()) \n"
subviewsToSkeleton.forEach {
description += String(repeating: " ", count: index)
description += $0.skeletonHierarchy(index: index + 3)
}
return description
}
}