Files
SkeletonView/Sources/SkeletonConfig.swift

39 lines
1.1 KiB
Swift

// Copyright © 2018 SkeletonView. All rights reserved.
import UIKit
/// Used to store all config needed to activate the skeleton layer.
struct SkeletonConfig {
/// Type of skeleton layer
let type: SkeletonType
/// Colors used in skeleton layer
let colors: [UIColor]
/// If type is gradient, which gradient direction
let gradientDirection: GradientDirection?
/// Specify if skeleton is animated or not
let animated: Bool
/// Used to execute a custom animation
let animation: SkeletonLayerAnimation?
/// Transition style
var transition: SkeletonTransitionStyle
init(type: SkeletonType,
colors: [UIColor],
gradientDirection: GradientDirection? = nil,
animated: Bool = false,
animation: SkeletonLayerAnimation? = nil,
transition: SkeletonTransitionStyle = .crossDissolve(0.25)) {
self.type = type
self.colors = colors
self.gradientDirection = gradientDirection
self.animated = animated
self.animation = animation
self.transition = transition
}
}