Files
SWCompression/Sources/HuffmanTree.swift
T

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4.3 KiB
Swift

// Copyright (c) 2017 Timofey Solomko
// Licensed under MIT License
//
// See LICENSE for license information
import Foundation
class HuffmanTree {
private var pointerData: DataWithPointer
private var tree: [Int]
private let leafCount: Int
private var codingIndices: [[Int]]
private let coding: Bool
init(bootstrap: [[Int]], _ pointerData: inout DataWithPointer, _ coding: Bool = false) {
self.coding = coding
self.pointerData = pointerData
// Fills the 'lengths' array with numerous HuffmanLengths from a 'bootstrap'.
var lengths: [[Int]] = []
var start = bootstrap[0][0]
var bits = bootstrap[0][1]
for pair in bootstrap[1..<bootstrap.count] {
let finish = pair[0]
let endbits = pair[1]
if bits > 0 {
for i in start..<finish {
lengths.append([i, bits])
}
}
start = finish
bits = endbits
}
// Sort the lengths' array to calculate symbols correctly.
lengths.sort { (left: [Int], right: [Int]) -> Bool in
if left[1] == right[1] {
return left[0] < right[0]
} else {
return left[1] < right[1]
}
}
func reverse(bits: Int, in symbol: Int) -> Int {
// Auxiliarly function, which generates reversed order of bits in a number.
var a = 1 << 0
var b = 1 << (bits - 1)
var z = 0
for i in stride(from: bits - 1, to: -1, by: -2) {
z |= (symbol >> i) & a
z |= (symbol << i) & b
a <<= 1
b >>= 1
}
return z
}
// Calculate maximum amount of leaves possible in a tree.
self.leafCount = 1 << (lengths.last![1] + 1)
self.tree = Array(repeating: -1, count: leafCount)
self.codingIndices = coding ? Array(repeating: [-1, -1], count: lengths.count) : []
// Calculates symbols for each length in 'lengths' array and put them in the tree.
var loopBits = -1
var symbol = -1
for length in lengths {
symbol += 1
// We sometimes need to make symbol to have length.bits bit length.
let bits = length[1]
if bits != loopBits {
symbol <<= (bits - loopBits)
loopBits = bits
}
// Then we need to reverse bit order of the symbol.
var treeCode = reverse(bits: loopBits, in: symbol)
if coding {
self.codingIndices[length[0]] = [treeCode, bits]
}
// Finally, we put it at its place in the tree.
var index = 0
for _ in 0..<bits {
let bit = treeCode & 1
index = bit == 0 ? 2 * index + 1 : 2 * index + 2
treeCode >>= 1
}
self.tree[index] = length[0]
}
}
convenience init(lengthsToOrder: [Int], _ pointerData: inout DataWithPointer) {
var addedLengths = lengthsToOrder
addedLengths.append(-1)
let lengthsCount = addedLengths.count
let range = Array(0...lengthsCount)
self.init(bootstrap: (zip(range, addedLengths)).map { [$0, $1] }, &pointerData)
}
func findNextSymbol() -> Int {
var index = 0
while true {
let bit = pointerData.bit()
index = bit == 0 ? 2 * index + 1 : 2 * index + 2
guard index < self.leafCount else {
return -1
}
if self.tree[index] > -1 {
return self.tree[index]
}
}
}
func code(symbol: Int, _ bitWriter: inout BitToByteWriter, _ symbolNotFoundError: Error) throws {
precondition(self.coding, "HuffmanTree is not initalized for coding!")
guard symbol < self.codingIndices.count
else { throw symbolNotFoundError }
let codingIndex = self.codingIndices[symbol]
guard codingIndex[0] > -1
else { throw symbolNotFoundError }
var treeCode = codingIndex[0]
let bits = codingIndex[1]
for _ in 0..<bits {
let bit = treeCode & 1
bitWriter.write(bit: bit == 0 ? 0 : 1)
treeCode >>= 1
}
}
}