// The MIT License (MIT) // Copyright © 2017 Ivan Varabei (varabeis@icloud.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. import UIKit extension SPCodeDraw { class AudioIconPack : NSObject { @objc dynamic class func drawPlay(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 200, height: 200), resizing: ResizingBehavior = .aspectFit, fillColor: UIColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 1.000)) { let context = UIGraphicsGetCurrentContext()! context.saveGState() let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 200, height: 200), target: targetFrame) context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY) context.scaleBy(x: resizedFrame.width / 200, y: resizedFrame.height / 200) let bezierPath = UIBezierPath() bezierPath.move(to: CGPoint(x: 177.85, y: 86.98)) bezierPath.addLine(to: CGPoint(x: 54.26, y: 9.11)) bezierPath.addCurve(to: CGPoint(x: 42.64, y: 7.3), controlPoint1: CGPoint(x: 50.61, y: 6.94), controlPoint2: CGPoint(x: 46.07, y: 7.3)) bezierPath.addCurve(to: CGPoint(x: 29, y: 20.56), controlPoint1: CGPoint(x: 28.94, y: 7.3), controlPoint2: CGPoint(x: 29, y: 17.88)) bezierPath.addLine(to: CGPoint(x: 29, y: 179.72)) bezierPath.addCurve(to: CGPoint(x: 42.64, y: 192.98), controlPoint1: CGPoint(x: 29, y: 181.98), controlPoint2: CGPoint(x: 28.94, y: 192.98)) bezierPath.addCurve(to: CGPoint(x: 54.26, y: 191.16), controlPoint1: CGPoint(x: 46.07, y: 192.98), controlPoint2: CGPoint(x: 50.61, y: 193.34)) bezierPath.addLine(to: CGPoint(x: 177.85, y: 113.3)) bezierPath.addCurve(to: CGPoint(x: 186.24, y: 100.14), controlPoint1: CGPoint(x: 187.99, y: 107.26), controlPoint2: CGPoint(x: 186.24, y: 100.14)) bezierPath.addCurve(to: CGPoint(x: 177.85, y: 86.98), controlPoint1: CGPoint(x: 186.24, y: 100.14), controlPoint2: CGPoint(x: 187.99, y: 93.02)) bezierPath.close() bezierPath.usesEvenOddFillRule = true fillColor.setFill() bezierPath.fill() context.restoreGState() } @objc dynamic class func drawPause(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 200, height: 200), resizing: ResizingBehavior = .aspectFit, fillColor: UIColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 1.000)) { let context = UIGraphicsGetCurrentContext()! context.saveGState() let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 200, height: 200), target: targetFrame) context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY) context.scaleBy(x: resizedFrame.width / 200, y: resizedFrame.height / 200) let bezierPath = UIBezierPath() bezierPath.move(to: CGPoint(x: 70.11, y: 6.86)) bezierPath.addLine(to: CGPoint(x: 34.32, y: 6.86)) bezierPath.addCurve(to: CGPoint(x: 20, y: 21.18), controlPoint1: CGPoint(x: 26.41, y: 6.86), controlPoint2: CGPoint(x: 20, y: 13.27)) bezierPath.addLine(to: CGPoint(x: 20, y: 178.68)) bezierPath.addCurve(to: CGPoint(x: 34.32, y: 193), controlPoint1: CGPoint(x: 20, y: 186.59), controlPoint2: CGPoint(x: 26.41, y: 193)) bezierPath.addLine(to: CGPoint(x: 70.11, y: 193)) bezierPath.addCurve(to: CGPoint(x: 84.43, y: 178.68), controlPoint1: CGPoint(x: 78.02, y: 193), controlPoint2: CGPoint(x: 84.43, y: 186.59)) bezierPath.addLine(to: CGPoint(x: 84.43, y: 21.18)) bezierPath.addCurve(to: CGPoint(x: 70.11, y: 6.86), controlPoint1: CGPoint(x: 84.43, y: 13.27), controlPoint2: CGPoint(x: 78.02, y: 6.86)) bezierPath.close() bezierPath.move(to: CGPoint(x: 163.19, y: 6.86)) bezierPath.addLine(to: CGPoint(x: 127.39, y: 6.86)) bezierPath.addCurve(to: CGPoint(x: 113.07, y: 21.18), controlPoint1: CGPoint(x: 119.48, y: 6.86), controlPoint2: CGPoint(x: 113.07, y: 13.27)) bezierPath.addLine(to: CGPoint(x: 113.07, y: 178.68)) bezierPath.addCurve(to: CGPoint(x: 127.39, y: 193), controlPoint1: CGPoint(x: 113.07, y: 186.59), controlPoint2: CGPoint(x: 119.48, y: 193)) bezierPath.addLine(to: CGPoint(x: 163.19, y: 193)) bezierPath.addCurve(to: CGPoint(x: 177.5, y: 178.68), controlPoint1: CGPoint(x: 171.09, y: 193), controlPoint2: CGPoint(x: 177.5, y: 186.59)) bezierPath.addLine(to: CGPoint(x: 177.5, y: 21.18)) bezierPath.addCurve(to: CGPoint(x: 163.19, y: 6.86), controlPoint1: CGPoint(x: 177.5, y: 13.27), controlPoint2: CGPoint(x: 171.09, y: 6.86)) bezierPath.close() bezierPath.usesEvenOddFillRule = true fillColor.setFill() bezierPath.fill() context.restoreGState() } @objc dynamic class func drawStop(frame targetFrame: CGRect = CGRect(x: 0, y: 0, width: 200, height: 200), resizing: ResizingBehavior = .aspectFit, fillColor: UIColor = UIColor(red: 0.000, green: 0.000, blue: 0.000, alpha: 1.000)) { let context = UIGraphicsGetCurrentContext()! context.saveGState() let resizedFrame: CGRect = resizing.apply(rect: CGRect(x: 0, y: 0, width: 200, height: 200), target: targetFrame) context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY) context.scaleBy(x: resizedFrame.width / 200, y: resizedFrame.height / 200) let bezierPath = UIBezierPath() bezierPath.move(to: CGPoint(x: 177.82, y: 7.86)) bezierPath.addLine(to: CGPoint(x: 20.32, y: 7.86)) bezierPath.addCurve(to: CGPoint(x: 6, y: 22.18), controlPoint1: CGPoint(x: 12.41, y: 7.86), controlPoint2: CGPoint(x: 6, y: 14.27)) bezierPath.addLine(to: CGPoint(x: 6, y: 179.68)) bezierPath.addCurve(to: CGPoint(x: 20.32, y: 194), controlPoint1: CGPoint(x: 6, y: 187.59), controlPoint2: CGPoint(x: 12.41, y: 194)) bezierPath.addLine(to: CGPoint(x: 177.82, y: 194)) bezierPath.addCurve(to: CGPoint(x: 192.15, y: 179.68), controlPoint1: CGPoint(x: 185.73, y: 194), controlPoint2: CGPoint(x: 192.15, y: 187.59)) bezierPath.addLine(to: CGPoint(x: 192.15, y: 22.18)) bezierPath.addCurve(to: CGPoint(x: 177.82, y: 7.86), controlPoint1: CGPoint(x: 192.15, y: 14.27), controlPoint2: CGPoint(x: 185.73, y: 7.86)) bezierPath.close() bezierPath.usesEvenOddFillRule = true fillColor.setFill() bezierPath.fill() context.restoreGState() } @objc(StyleKitNameResizingBehavior) enum ResizingBehavior: Int { case aspectFit /// The content is proportionally resized to fit into the target rectangle. case aspectFill /// The content is proportionally resized to completely fill the target rectangle. case stretch /// The content is stretched to match the entire target rectangle. case center /// The content is centered in the target rectangle, but it is NOT resized. func apply(rect: CGRect, target: CGRect) -> CGRect { if rect == target || target == CGRect.zero { return rect } var scales = CGSize.zero scales.width = abs(target.width / rect.width) scales.height = abs(target.height / rect.height) switch self { case .aspectFit: scales.width = min(scales.width, scales.height) scales.height = scales.width case .aspectFill: scales.width = max(scales.width, scales.height) scales.height = scales.width case .stretch: break case .center: scales.width = 1 scales.height = 1 } var result = rect.standardized result.size.width *= scales.width result.size.height *= scales.height result.origin.x = target.minX + (target.width - result.width) / 2 result.origin.y = target.minY + (target.height - result.height) / 2 return result } } private override init() {} } }