// The MIT License (MIT) // Copyright © 2017 Ivan Varabei (varabeis@icloud.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. import UIKit class SPAnimationSpring { static let spring: CGFloat = 1 static let velocity: CGFloat = 1 static func animate(_ duration: TimeInterval, animations: (() -> Void)!, delay: TimeInterval = 0, spring: CGFloat = spring, velocity: CGFloat = velocity, options: UIView.AnimationOptions = [], withComplection completion: (() -> Void)! = {}) { UIView.animate( withDuration: duration, delay: delay, usingSpringWithDamping: spring, initialSpringVelocity: velocity, options: options, animations: { animations() }, completion: { finished in completion() }) } static func animateWithRepeatition(_ duration: TimeInterval, animations: (() -> Void)!, delay: TimeInterval = 0, spring: CGFloat = spring, velocity: CGFloat = velocity, options: UIView.AnimationOptions = [], withComplection completion: (() -> Void)! = {}) { var optionsWithRepeatition = options optionsWithRepeatition.insert([.autoreverse, .repeat]) UIView.animate( withDuration: duration, delay: delay, usingSpringWithDamping: spring, initialSpringVelocity: velocity, options: optionsWithRepeatition, animations: { animations() }, completion: { finished in completion() }) } }