// MIT License // Copyright (c) 2020 Haik Aslanyan // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. import Foundation import UIKit extension Array { func chunked(into size: Int) -> [[Element]] { return stride(from: 0, to: count, by: count / size).map { Array(self[$0 ..< Swift.min($0 + count / size, count)]) } } } extension UInt8 { var bits: [RCBit] { var bytes = self var bits = [RCBit](repeating: .zero, count: self.bitWidth) (0..>= 1 } return bits } } extension Array where Self.Element == RCBit { func bytes() -> [UInt8] { let numBits = count let numBytes = (numBits + 7) / 8 var bytes = [UInt8](repeating: 0, count: numBytes) self.enumerated().forEach { item in if item.element == .one { bytes[item.offset / 8] += 1 << (7 - item.offset % 8) } } return bytes } } extension UIScreen { func setBrightness(to value: CGFloat, duration: TimeInterval = 1.0, ticksPerSecond: Double = 120) { let startingBrightness = UIScreen.main.brightness let delta = value - startingBrightness let totalTicks = Int(ticksPerSecond * duration) let changePerTick = delta / CGFloat(totalTicks) let delayBetweenTicks = 1 / ticksPerSecond let time = DispatchTime.now() for i in 1...totalTicks { DispatchQueue.main.asyncAfter(deadline: time + delayBetweenTicks * Double(i)) { UIScreen.main.brightness = max(min(startingBrightness + (changePerTick * CGFloat(i)),1),0) } } } }