/* Copyright (c) 2016, Darren Levy. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder(s) nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission. No license is granted to the trademarks of the copyright holders even if such marks are included in this software. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import "ORKRangeOfMotionStepViewController.h" #import "ORKActiveStepCustomView.h" #import "ORKHelpers_Internal.h" #import "ORKActiveStepViewController_Internal.h" #import "ORKStepViewController_Internal.h" #import "ORKVerticalContainerView_Internal.h" #import "ORKDeviceMotionRecorder.h" #import "ORKActiveStepView.h" #import "ORKProgressView.h" #import "ORKRangeOfMotionResult.h" #import "ORKSkin.h" #import #import #define radiansToDegrees(radians) ((radians) * 180.0 / M_PI) #define allOrientationsForPitch(x, w, y, z) (atan2(2.0 * (x*w + y*z), 1.0 - 2.0 * (x*x + z*z))) #define allOrientationsForRoll(x, w, y, z) (atan2(2.0 * (y*w - x*z), 1.0 - 2.0 * (y*y + z*z))) #define allOrientationsForYaw(x, w, y, z) (asin(2.0 * (x*y - w*z))) @interface ORKRangeOfMotionContentView : ORKActiveStepCustomView { NSLayoutConstraint *_topConstraint; } @property (nonatomic, strong, readonly) ORKProgressView *progressView; @end @implementation ORKRangeOfMotionContentView - (instancetype)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { _progressView = [ORKProgressView new]; _progressView.translatesAutoresizingMaskIntoConstraints = NO; [self addSubview:_progressView]; [self setUpConstraints]; [self updateConstraintConstantsForWindow:self.window]; } return self; } - (void)willMoveToWindow:(UIWindow *)newWindow { [super willMoveToWindow:newWindow]; [self updateConstraintConstantsForWindow:newWindow]; } - (void)setUpConstraints { NSMutableArray *constraints = [NSMutableArray new]; NSDictionary *views = NSDictionaryOfVariableBindings(_progressView); [constraints addObjectsFromArray: [NSLayoutConstraint constraintsWithVisualFormat:@"V:[_progressView]-(>=0)-|" options:NSLayoutFormatAlignAllCenterX metrics:nil views:views]]; _topConstraint = [NSLayoutConstraint constraintWithItem:_progressView attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:self attribute:NSLayoutAttributeTop multiplier:1.0 constant:0.0]; // constant will be set in updateConstraintConstantsForWindow: [constraints addObject:_topConstraint]; [constraints addObject:[NSLayoutConstraint constraintWithItem:_progressView attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:self attribute:NSLayoutAttributeCenterX multiplier:1.0 constant:0.0]]; [NSLayoutConstraint activateConstraints:constraints]; } - (void)updateConstraintConstantsForWindow:(UIWindow *)window { const CGFloat CaptionBaselineToProgressTop = 100; const CGFloat CaptionBaselineToStepViewTop = ORKGetMetricForWindow(ORKScreenMetricLearnMoreBaselineToStepViewTop, window); _topConstraint.constant = CaptionBaselineToProgressTop - CaptionBaselineToStepViewTop; } - (void)updateConstraints { [self updateConstraintConstantsForWindow:self.window]; [super updateConstraints]; } @end @interface ORKRangeOfMotionStepViewController () { ORKRangeOfMotionContentView *_contentView; UITapGestureRecognizer *_gestureRecognizer; CMAttitude *_referenceAttitude; UIInterfaceOrientation _orientation; } @end @implementation ORKRangeOfMotionStepViewController - (void)viewDidLoad { [super viewDidLoad]; _contentView = [ORKRangeOfMotionContentView new]; _contentView.translatesAutoresizingMaskIntoConstraints = NO; self.activeStepView.activeCustomView = _contentView; _gestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTap:)]; [self.activeStepView addGestureRecognizer:_gestureRecognizer]; } //This function records the angle of the device when the screen is tapped - (void)handleTap:(UIGestureRecognizer *)sender { [self calculateAndSetAngles]; [self finish]; } - (void)calculateAndSetAngles { _startAngle = ([self getDeviceAngleInDegreesFromAttitude:_referenceAttitude]); //This function calculates maximum and minimum angles recorded by the device if (_newAngle > _maxAngle) { _maxAngle = _newAngle; } if (_minAngle == 0.0 || _newAngle < _minAngle) { _minAngle = _newAngle; } } #pragma mark - ORKDeviceMotionRecorderDelegate - (void)deviceMotionRecorderDidUpdateWithMotion:(CMDeviceMotion *)motion { if (!_referenceAttitude) { _referenceAttitude = motion.attitude; } CMAttitude *currentAttitude = [motion.attitude copy]; [currentAttitude multiplyByInverseOfAttitude:_referenceAttitude]; double angle = [self getDeviceAngleInDegreesFromAttitude:currentAttitude]; //This function shifts the range of angles reported by the device from +/-180 degrees to -90 to +270 degrees, which should be sufficient to cover all ahievable knee and shoulder ranges of motion BOOL shiftAngleRange = angle > 90 && angle <= 180; if (shiftAngleRange) { _newAngle = fabs(angle) - 360; } else { _newAngle = angle; } [self calculateAndSetAngles]; } /* When the device is in Portrait mode, we need to get the attitude's pitch to determine the device's angle. attitude.pitch doesn't return all orientations, so we use the attitude's quaternion to calculate the angle. */ - (double)getDeviceAngleInDegreesFromAttitude:(CMAttitude *)attitude { if (!_orientation) { _orientation = self.view.window.windowScene.interfaceOrientation; } double angle; if (UIInterfaceOrientationIsLandscape(_orientation)) { double x = attitude.quaternion.x; double w = attitude.quaternion.w; double y = attitude.quaternion.y; double z = attitude.quaternion.z; angle = radiansToDegrees(allOrientationsForRoll(x, w, y, z)); } else { double x = attitude.quaternion.x; double w = attitude.quaternion.w; double y = attitude.quaternion.y; double z = attitude.quaternion.z; angle = radiansToDegrees(allOrientationsForPitch(x, w, y, z)); } return angle; } #pragma mark - ORKActiveTaskViewController - (ORKResult *)result { ORKStepResult *stepResult = [super result]; ORKRangeOfMotionResult *result = [[ORKRangeOfMotionResult alloc] initWithIdentifier:self.step.identifier]; result.start = 90.0 - _startAngle; result.finish = result.start - _newAngle; //Because the task uses pitch in the direction opposite to the original CoreMotion device axes (i.e. right hand rule), maximum and minimum angles are reported the 'wrong' way around for the knee and shoulder tasks result.minimum = result.start - _maxAngle; result.maximum = result.start - _minAngle; result.range = fabs(result.maximum - result.minimum); stepResult.results = [self.addedResults arrayByAddingObject:result] ? : @[result]; return stepResult; } @end