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* Renames tutorial folders and updates README Tutorial folders are better named with just tutorial1, tutorial2,... The README's now contain more information on how to get started with them. Added podfile.lock and xcworkspace to gitignore
98 lines
2.9 KiB
Swift
98 lines
2.9 KiB
Swift
//
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// Copyright (c) 2017. Uber Technologies
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import RIBs
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import RxCocoa
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import RxSwift
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import SnapKit
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import UIKit
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protocol RandomWinPresentableListener: class {
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func determineWinner()
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}
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final class RandomWinViewController: UIViewController, RandomWinPresentable, RandomWinViewControllable {
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var uiviewController: UIViewController {
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return self
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}
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weak var listener: RandomWinPresentableListener?
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init(player1Name: String,
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player2Name: String) {
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self.player1Name = player1Name
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self.player2Name = player2Name
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super.init(nibName: nil, bundle: nil)
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}
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required init?(coder aDecoder: NSCoder) {
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fatalError("Method is not supported")
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}
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override func viewDidLoad() {
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super.viewDidLoad()
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view.backgroundColor = UIColor.cyan
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buildGoButton()
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}
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// MARK: - RandomWinPresentable
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func announce(winner: PlayerType, withCompletionHandler handler: @escaping () -> ()) {
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let winnerString: String = {
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switch winner {
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case .player1:
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return "\(player1Name) Won!"
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case .player2:
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return "\(player2Name) Won!"
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}
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}()
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let alert = UIAlertController(title: winnerString, message: nil, preferredStyle: .alert)
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let closeAction = UIAlertAction(title: "That was random...", style: UIAlertActionStyle.default) { _ in
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handler()
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}
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alert.addAction(closeAction)
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present(alert, animated: true, completion: nil)
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}
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// MARK: - Private
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private let player1Name: String
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private let player2Name: String
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private func buildGoButton() {
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let button = UIButton()
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button.setTitle("Magic", for: .normal)
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button.backgroundColor = UIColor.purple
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button.setTitleColor(UIColor.white, for: .normal)
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view.addSubview(button)
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button.snp.makeConstraints { (maker: ConstraintMaker) in
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maker.center.equalTo(self.view.snp.center)
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maker.leading.trailing.equalTo(self.view).inset(20)
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maker.height.equalTo(100)
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}
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button.rx.tap
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.subscribe(
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onNext: { [weak self] in
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self?.listener?.determineWinner()
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})
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.disposed(by: disposeBag)
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}
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private let disposeBag = DisposeBag()
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}
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