mirror of
https://github.com/XITRIX/Moonlight-Switch.git
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62 lines
2.8 KiB
C++
62 lines
2.8 KiB
C++
//
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// settings_tab.hpp
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// Moonlight
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//
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// Created by XITRIX on 26.05.2021.
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//
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#pragma once
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#include <borealis.hpp>
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class SettingsTab : public brls::Box {
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public:
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SettingsTab();
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~SettingsTab();
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BRLS_BIND(brls::SelectorCell, resolution, "resolution");
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BRLS_BIND(brls::SelectorCell, resolutionScale, "resolution_scale");
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BRLS_BIND(brls::SelectorCell, fps, "fps");
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BRLS_BIND(brls::SelectorCell, codec, "codec");
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BRLS_BIND(brls::BooleanCell, requestHdr, "request_hdr");
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BRLS_BIND(brls::SelectorCell, decoder, "decoder");
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BRLS_BIND(brls::BooleanCell, hwDecoding, "use_hw_decoding");
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BRLS_BIND(brls::Header, header, "header");
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BRLS_BIND(brls::Slider, slider, "slider");
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BRLS_BIND(brls::SelectorCell, audioBackend, "audio_backend");
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BRLS_BIND(brls::BooleanCell, optimal, "optimal");
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BRLS_BIND(brls::BooleanCell, pcAudio, "pcAudio");
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BRLS_BIND(brls::BooleanCell, swapUi, "swap_ui");
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BRLS_BIND(brls::DetailCell, swapGame, "swap_game");
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BRLS_BIND(brls::DetailCell, deadzoneStickLeft, "dead_zone_stick_left");
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BRLS_BIND(brls::DetailCell, deadzoneStickRight, "dead_zone_stick_right");
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BRLS_BIND(brls::Header, rumbleForceHeader, "rumble_slider_header");
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BRLS_BIND(brls::Slider, rumbleForceSlider, "rumble_slider");
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BRLS_BIND(brls::BooleanCell, swapStickToDpad, "swap_stick_to_dpad");
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BRLS_BIND(brls::DetailCell, guideKeyButtons, "guide_key_buttons");
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BRLS_BIND(brls::SelectorCell, guideBySystemButton, "guide_by_system_button");
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BRLS_BIND(brls::SelectorCell, overlayTime, "overlay_time");
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BRLS_BIND(brls::DetailCell, overlayButtons, "overlay_buttons");
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BRLS_BIND(brls::SelectorCell, overlayBySystemButton, "overlay_by_system_button");
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BRLS_BIND(brls::SelectorCell, mouseInputTime, "mouse_input_time");
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BRLS_BIND(brls::DetailCell, mouseInputButtons, "mouse_input_buttons");
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BRLS_BIND(brls::SelectorCell, keyboardType, "keyboard_type");
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BRLS_BIND(brls::SelectorCell, keyboardFingers, "keyboard_fingers");
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BRLS_BIND(brls::BooleanCell, volumeAmplification, "volume_amplification");
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BRLS_BIND(brls::BooleanCell, touchscreenMouseMode, "touchscreen_mouse_mode");
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BRLS_BIND(brls::BooleanCell, swapMouseKeys, "swap_mouse_keys");
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BRLS_BIND(brls::BooleanCell, swapMouseScroll, "swap_mouse_scroll");
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BRLS_BIND(brls::Header, mouseSpeedHeader, "mouse_speed_header");
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BRLS_BIND(brls::Slider, mouseSpeedSlider, "mouse_speed_slider");
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BRLS_BIND(brls::BooleanCell, writeLog, "writeLog");
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static brls::View* create();
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private:
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void setupButtonsSelectorCell(brls::DetailCell* cell,
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std::vector<brls::ControllerButton> buttons);
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std::string getTextFromButtons(std::vector<brls::ControllerButton> buttons);
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NVGcolor getColorFromButtons(std::vector<brls::ControllerButton> buttons);
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void updateDeadZoneItems();
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};
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