Files

132 lines
3.5 KiB
Swift

//
// BlurLayer.swift
// DynamicBlurView
//
// Created by Kyohei Ito on 2017/08/14.
// Copyright © 2017年 kyohei_ito. All rights reserved.
//
import UIKit
private extension CGRect {
func rectangle(_ s: CGSize) -> CGRect {
let x = origin.x / s.width
let y = origin.y / s.height
let width = size.width / s.width
let height = size.height / s.height
return CGRect(x: x, y: y, width: width, height: height)
}
}
class BlurLayer: CALayer {
private static let blurRadiusKey = "blurRadius"
private static let blurLayoutKey = "blurLayout"
@NSManaged var blurRadius: CGFloat
@NSManaged private var blurLayout: CGFloat
private var fromBlurRadius: CGFloat?
var presentationRadius: CGFloat {
if let radius = fromBlurRadius {
if let layer = presentation() {
return layer.blurRadius
} else {
return radius
}
} else {
return blurRadius
}
}
override class func needsDisplay(forKey key: String) -> Bool {
if key == blurRadiusKey || key == blurLayoutKey {
return true
}
return super.needsDisplay(forKey: key)
}
open override func action(forKey event: String) -> CAAction? {
if event == BlurLayer.blurRadiusKey {
fromBlurRadius = nil
if let action = super.action(forKey: "opacity") as? CABasicAnimation {
fromBlurRadius = (presentation() ?? self).blurRadius
action.keyPath = event
action.fromValue = fromBlurRadius
return action
}
}
if event == BlurLayer.blurLayoutKey, let action = super.action(forKey: "opacity") as? CABasicAnimation {
action.keyPath = event
action.fromValue = 0
action.toValue = 1
return action
}
return super.action(forKey: event)
}
}
extension BlurLayer {
func draw(_ image: UIImage, fixes isFixes: Bool, baseLayer: CALayer?) {
contents = image.cgImage
contentsScale = image.scale
if isFixes, let blurLayer = presentation() {
contentsRect = blurLayer.convert(blurLayer.bounds, to: baseLayer).rectangle(image.size)
}
}
func refresh() {
fromBlurRadius = nil
}
func animate() {
UIView.performWithoutAnimation {
blurLayout = 0
}
blurLayout = 1
}
func render(in context: CGContext, for layer: CALayer) {
let layers = hideOverlappingLayers(layer.sublayers)
layer.render(in: context)
layers.forEach {
$0.isHidden = false
}
}
private func hideOverlappingLayers(_ layers: [CALayer]?) -> [CALayer] {
var hiddenLayers: [CALayer] = []
guard let layers = layers else {
return hiddenLayers
}
for layer in layers.reversed() {
if isHang(to: layer) {
return hiddenLayers + hideOverlappingLayers(layer.sublayers)
}
if layer.isHidden == false {
layer.isHidden = true
hiddenLayers.append(layer)
}
if layer == self {
return hiddenLayers
}
}
return hiddenLayers
}
private func isHang(to target: CALayer) -> Bool {
var layer = superlayer
while layer != nil {
if layer == target {
return true
}
layer = layer?.superlayer
}
return false
}
}