Add video animation support, update examples SimpleVideoAnimation SimpleVideoTransitionSwitch
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//
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// AppDelegate.swift
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// SimpleVideoAnimation
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//
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// Created by RenZhu Macro on 2020/7/20.
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// Copyright © 2020 RenZhu Macro. All rights reserved.
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//
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import UIKit
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@UIApplicationMain
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class AppDelegate: UIResponder, UIApplicationDelegate {
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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// Override point for customization after application launch.
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return true
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}
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// MARK: UISceneSession Lifecycle
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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}
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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}
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+98
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{
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"images" : [
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "20x20"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "29x29"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "40x40"
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},
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{
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"idiom" : "iphone",
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"scale" : "2x",
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"size" : "60x60"
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},
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{
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"idiom" : "iphone",
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"scale" : "3x",
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"size" : "60x60"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "20x20"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "20x20"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "29x29"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "29x29"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "40x40"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "40x40"
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},
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{
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"idiom" : "ipad",
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"scale" : "1x",
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"size" : "76x76"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "76x76"
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},
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{
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"idiom" : "ipad",
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"scale" : "2x",
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"size" : "83.5x83.5"
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},
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{
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"idiom" : "ios-marketing",
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"scale" : "1x",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
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<capability name="Safe area layout guides" minToolsVersion="9.0"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
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<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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</document>
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<?xml version="1.0" encoding="UTF-8"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="16097.2" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
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<device id="retina4_7" orientation="portrait" appearance="light"/>
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="16087"/>
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<capability name="Safe area layout guides" minToolsVersion="9.0"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="tne-QT-ifu">
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<objects>
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<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="SimpleVideoAnimation" customModuleProvider="target" sceneMemberID="viewController">
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<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<subviews>
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<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="FXj-LY-59h" customClass="MetalVideoProcessRenderView" customModule="MetalVideoProcess">
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<rect key="frame" x="0.0" y="0.0" width="375" height="375"/>
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<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
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<constraints>
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<constraint firstAttribute="width" secondItem="FXj-LY-59h" secondAttribute="height" id="iBP-Gu-Wj9"/>
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</constraints>
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</view>
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<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="gLe-Zn-niL">
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<rect key="frame" x="166.5" y="515" width="42" height="30"/>
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<state key="normal" title="Pause"/>
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<connections>
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<action selector="pause:" destination="BYZ-38-t0r" eventType="touchUpInside" id="jXA-Ko-2E5"/>
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</connections>
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</button>
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<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="9lP-KN-D4J">
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<rect key="frame" x="172.5" y="475" width="30" height="30"/>
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<state key="normal" title="Play"/>
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<connections>
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<action selector="play:" destination="BYZ-38-t0r" eventType="touchUpInside" id="BxN-gS-f9o"/>
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</connections>
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</button>
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<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="JkB-hg-7A6" customClass="TrimmerView" customModule="PryntTrimmerView">
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<rect key="frame" x="0.0" y="385" width="375" height="80"/>
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<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
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<constraints>
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<constraint firstAttribute="height" constant="80" id="9zr-ar-gfx"/>
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</constraints>
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</view>
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</subviews>
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<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
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<constraints>
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<constraint firstItem="9lP-KN-D4J" firstAttribute="top" secondItem="JkB-hg-7A6" secondAttribute="bottom" constant="10" id="EVm-H0-xCG"/>
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<constraint firstItem="FXj-LY-59h" firstAttribute="top" secondItem="6Tk-OE-BBY" secondAttribute="top" id="Hbb-9e-X3i"/>
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<constraint firstItem="gLe-Zn-niL" firstAttribute="top" secondItem="9lP-KN-D4J" secondAttribute="bottom" constant="10" id="RPS-Ea-blL"/>
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<constraint firstItem="6Tk-OE-BBY" firstAttribute="trailing" secondItem="JkB-hg-7A6" secondAttribute="trailing" id="SQ5-rc-Ie3"/>
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<constraint firstItem="9lP-KN-D4J" firstAttribute="centerX" secondItem="8bC-Xf-vdC" secondAttribute="centerX" id="T7k-7C-oA5"/>
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<constraint firstItem="gLe-Zn-niL" firstAttribute="centerX" secondItem="8bC-Xf-vdC" secondAttribute="centerX" id="Z0h-3k-NiZ"/>
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<constraint firstItem="JkB-hg-7A6" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" id="bea-xO-Fs7"/>
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<constraint firstItem="FXj-LY-59h" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" id="cew-hA-jt7"/>
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<constraint firstItem="JkB-hg-7A6" firstAttribute="top" secondItem="FXj-LY-59h" secondAttribute="bottom" constant="10" id="rCV-zQ-Eyi"/>
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<constraint firstItem="6Tk-OE-BBY" firstAttribute="trailing" secondItem="FXj-LY-59h" secondAttribute="trailing" id="rUK-5t-TAP"/>
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</constraints>
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<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
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</view>
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<connections>
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<outlet property="progressView" destination="JkB-hg-7A6" id="eky-zy-L0Z"/>
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<outlet property="renderView" destination="FXj-LY-59h" id="8pT-q1-cV2"/>
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</connections>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="132" y="138"/>
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</scene>
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</scenes>
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</document>
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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<array>
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<dict>
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<key>UISceneConfigurationName</key>
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<string>Default Configuration</string>
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<key>UISceneDelegateClassName</key>
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<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
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<key>UISceneStoryboardFile</key>
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<string>Main</string>
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</dict>
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</array>
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</dict>
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</dict>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UIMainStoryboardFile</key>
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<string>Main</string>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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</array>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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</dict>
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</plist>
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@@ -0,0 +1,53 @@
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//
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// SceneDelegate.swift
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// SimpleVideoAnimation
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//
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// Created by RenZhu Macro on 2020/7/20.
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// Copyright © 2020 RenZhu Macro. All rights reserved.
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//
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import UIKit
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class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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var window: UIWindow?
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func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
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// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
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// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
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// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
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guard let _ = (scene as? UIWindowScene) else { return }
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}
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func sceneDidDisconnect(_ scene: UIScene) {
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// Called as the scene is being released by the system.
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// This occurs shortly after the scene enters the background, or when its session is discarded.
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// Release any resources associated with this scene that can be re-created the next time the scene connects.
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// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
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}
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func sceneDidBecomeActive(_ scene: UIScene) {
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// Called when the scene has moved from an inactive state to an active state.
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// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
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}
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func sceneWillResignActive(_ scene: UIScene) {
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// Called when the scene will move from an active state to an inactive state.
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// This may occur due to temporary interruptions (ex. an incoming phone call).
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}
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func sceneWillEnterForeground(_ scene: UIScene) {
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// Called as the scene transitions from the background to the foreground.
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// Use this method to undo the changes made on entering the background.
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}
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func sceneDidEnterBackground(_ scene: UIScene) {
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// Called as the scene transitions from the foreground to the background.
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// Use this method to save data, release shared resources, and store enough scene-specific state information
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// to restore the scene back to its current state.
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}
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||||
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||||
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}
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@@ -0,0 +1,130 @@
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//
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// ViewController.swift
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// SimpleVideoAnimation
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//
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// Created by RenZhu Macro on 2020/7/20.
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// Copyright © 2020 RenZhu Macro. All rights reserved.
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//
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import UIKit
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import AVFoundation
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import MetalVideoProcess
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import PryntTrimmerView
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class ViewController: UIViewController {
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@IBOutlet weak var renderView: MetalVideoProcessRenderView!
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@IBOutlet weak var progressView: TrimmerView!
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var player: MetalVideoProcessPlayer?
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var editor: MetalVideoEditor?
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override func viewDidLoad() {
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super.viewDidLoad()
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let asset1 = AVAsset(url: Bundle.main.url(forResource: "853", withExtension: "mp4")!)
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let item1 = MetalVideoEditorItem(asset: asset1)
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do {
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let editor = try MetalVideoEditor(videoItems: [item1])
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self.editor = editor
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let playerItem = editor.buildPlayerItem()
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let fadeIn = MetalVideoProcessFadeInMotion()
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fadeIn.timingType = .quadraticEaseOut
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let fadeOut = MetalVideoProcessFadeOutMotion()
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fadeOut.timingType = .quarticEaseOut
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let fadeInTimeRange = CMTimeRangeMake(start: CMTime(seconds: 2.0), duration: CMTime(seconds: 2.0))
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fadeIn.saveUniformSettings(forTimelineRange: fadeInTimeRange, trackID: item1.trackID)
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let fadeOutTimeRange = CMTimeRange(start: item1.timeRange.end - CMTime(seconds: 4.0), duration: CMTime(seconds: 1.5))
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fadeOut.saveUniformSettings(forTimelineRange: fadeOutTimeRange, trackID: item1.trackID)
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||||
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let player = try MetalVideoProcessPlayer(playerItem: playerItem)
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player.playerDelegate = self
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||||
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let background = MetalVideoProcessBackground(trackID: 0)
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||||
background.aspectRatioType = .Ratio9_16
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||||
background.canvasSizeType = .Type720p
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||||
background.setBackgroundType(type: .Blur)
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||||
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||||
let transform = MetalVideoProcessTransformFilter()
|
||||
transform.saveUniformSettings(forTimelineRange: item1.timeRange, trackID: item1.trackID)
|
||||
transform.roi = CGRect(x: 0.25, y: 0.25, width: 0.5, height: 0.5)
|
||||
|
||||
player.addTarget(background, atTargetIndex: 0, trackID: item1.trackID, targetTrackId: 0)
|
||||
|
||||
background --> fadeIn //source 0
|
||||
player.addTarget(transform, atTargetIndex: nil, trackID: item1.trackID, targetTrackId: 0) //source 1
|
||||
|
||||
transform --> fadeIn //source 1
|
||||
|
||||
background --> fadeOut //source 0
|
||||
fadeIn --> fadeOut --> renderView //source 1
|
||||
|
||||
self.player = player
|
||||
} catch {
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
override func viewDidAppear(_ animated: Bool) {
|
||||
guard let asset = self.editor?.playerItem?.asset else {
|
||||
return
|
||||
}
|
||||
self.progressView.asset = asset
|
||||
self.progressView.delegate = self
|
||||
}
|
||||
|
||||
@IBAction func play(_ sender: Any) {
|
||||
self.player?.play()
|
||||
}
|
||||
|
||||
@IBAction func pause(_ sender: Any) {
|
||||
self.player?.pause()
|
||||
}
|
||||
|
||||
@IBAction func progressChanged(_ sender: Any) {
|
||||
}
|
||||
}
|
||||
|
||||
extension ViewController: TrimmerViewDelegate {
|
||||
func didChangePositionBar(_ playerTime: CMTime) {
|
||||
self.player?.seekTo(time: playerTime.seconds)
|
||||
}
|
||||
|
||||
func positionBarStoppedMoving(_ playerTime: CMTime) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
extension ViewController: MetalVideoProcessPlayerDelegate {
|
||||
func playbackFrameTimeChanged(frameTime time: CMTime, player: AVPlayer) {
|
||||
if player.rate == 0.0 {
|
||||
return
|
||||
}
|
||||
DispatchQueue.main.async { [weak self] in
|
||||
guard let `self` = self else { return }
|
||||
self.progressView.seek(to: time)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func playEnded(currentPlayer player: AVPlayer) {
|
||||
|
||||
}
|
||||
|
||||
func finishExport(error: NSError?) {
|
||||
|
||||
}
|
||||
|
||||
func exportProgressChanged(_ progress: Float) {
|
||||
|
||||
}
|
||||
}
|
||||
Binary file not shown.
Reference in New Issue
Block a user