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* build: Swiftlint plugin * build: Swiftformat plugin * build: Swiftformat plugin * build: Swiftformat bash command * style: Swiftformat rules * style: Swiftformat applied to codebase * style: Ignore Tests for Swiftlint * Update bundler * Update changelog and migration guide * style: Ignore Example for Swiftlint * chore: Changelog * Update Xcode version for ci_pr_tests.yml * Update ci_pr_framework.yml * Update ci_pr_example.yml * chore: Changelog Co-authored-by: Jakub Kaspar <kaspikk@gmail.com>
163 lines
6.2 KiB
Swift
163 lines
6.2 KiB
Swift
// MIT License
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//
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// Copyright (c) 2017-2019 MessageKit
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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import AVFoundation
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import UIKit
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/// A subclass of `MessageContentCell` used to display video and audio messages.
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open class AudioMessageCell: MessageContentCell {
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// MARK: Open
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/// Responsible for setting up the constraints of the cell's subviews.
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open func setupConstraints() {
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playButton.constraint(equalTo: CGSize(width: 25, height: 25))
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playButton.addConstraints(
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left: messageContainerView.leftAnchor,
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centerY: messageContainerView.centerYAnchor,
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leftConstant: 5)
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activityIndicatorView.addConstraints(centerY: playButton.centerYAnchor, centerX: playButton.centerXAnchor)
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durationLabel.addConstraints(
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right: messageContainerView.rightAnchor,
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centerY: messageContainerView.centerYAnchor,
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rightConstant: 15)
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progressView.addConstraints(
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left: playButton.rightAnchor,
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right: durationLabel.leftAnchor,
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centerY: messageContainerView.centerYAnchor,
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leftConstant: 5,
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rightConstant: 5)
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}
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open override func setupSubviews() {
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super.setupSubviews()
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messageContainerView.addSubview(playButton)
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messageContainerView.addSubview(activityIndicatorView)
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messageContainerView.addSubview(durationLabel)
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messageContainerView.addSubview(progressView)
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setupConstraints()
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}
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open override func prepareForReuse() {
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super.prepareForReuse()
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progressView.progress = 0
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playButton.isSelected = false
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activityIndicatorView.stopAnimating()
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playButton.isHidden = false
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durationLabel.text = "0:00"
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}
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/// Handle tap gesture on contentView and its subviews.
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open override func handleTapGesture(_ gesture: UIGestureRecognizer) {
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let touchLocation = gesture.location(in: self)
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// compute play button touch area, currently play button size is (25, 25) which is hardly touchable
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// add 10 px around current button frame and test the touch against this new frame
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let playButtonTouchArea = CGRect(
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playButton.frame.origin.x - 10.0,
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playButton.frame.origin.y - 10,
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playButton.frame.size.width + 20,
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playButton.frame.size.height + 20)
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let translateTouchLocation = convert(touchLocation, to: messageContainerView)
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if playButtonTouchArea.contains(translateTouchLocation) {
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delegate?.didTapPlayButton(in: self)
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} else {
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super.handleTapGesture(gesture)
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}
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}
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// MARK: - Configure Cell
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open override func configure(
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with message: MessageType,
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at indexPath: IndexPath,
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and messagesCollectionView: MessagesCollectionView)
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{
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super.configure(with: message, at: indexPath, and: messagesCollectionView)
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guard let dataSource = messagesCollectionView.messagesDataSource else {
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fatalError(MessageKitError.nilMessagesDataSource)
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}
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let playButtonLeftConstraint = messageContainerView.constraints.filter { $0.identifier == "left" }.first
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let durationLabelRightConstraint = messageContainerView.constraints.filter { $0.identifier == "right" }.first
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if !dataSource.isFromCurrentSender(message: message) {
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playButtonLeftConstraint?.constant = 12
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durationLabelRightConstraint?.constant = -8
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} else {
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playButtonLeftConstraint?.constant = 5
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durationLabelRightConstraint?.constant = -15
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}
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guard let displayDelegate = messagesCollectionView.messagesDisplayDelegate else {
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fatalError(MessageKitError.nilMessagesDisplayDelegate)
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}
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let tintColor = displayDelegate.audioTintColor(for: message, at: indexPath, in: messagesCollectionView)
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playButton.imageView?.tintColor = tintColor
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durationLabel.textColor = tintColor
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progressView.tintColor = tintColor
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if case .audio(let audioItem) = message.kind {
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durationLabel.text = displayDelegate.audioProgressTextFormat(
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audioItem.duration,
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for: self,
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in: messagesCollectionView)
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}
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displayDelegate.configureAudioCell(self, message: message)
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}
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// MARK: Public
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/// The play button view to display on audio messages.
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public lazy var playButton: UIButton = {
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let playButton = UIButton(type: .custom)
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let playImage = UIImage.messageKitImageWith(type: .play)
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let pauseImage = UIImage.messageKitImageWith(type: .pause)
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playButton.setImage(playImage?.withRenderingMode(.alwaysTemplate), for: .normal)
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playButton.setImage(pauseImage?.withRenderingMode(.alwaysTemplate), for: .selected)
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return playButton
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}()
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/// The time duration label to display on audio messages.
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public lazy var durationLabel: UILabel = {
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let durationLabel = UILabel(frame: CGRect.zero)
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durationLabel.textAlignment = .right
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durationLabel.font = UIFont.systemFont(ofSize: 14)
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durationLabel.text = "0:00"
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return durationLabel
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}()
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public lazy var activityIndicatorView: UIActivityIndicatorView = {
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let activityIndicatorView = UIActivityIndicatorView(style: .medium)
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activityIndicatorView.hidesWhenStopped = true
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activityIndicatorView.isHidden = true
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return activityIndicatorView
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}()
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public lazy var progressView: UIProgressView = {
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let progressView = UIProgressView(progressViewStyle: .default)
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progressView.progress = 0.0
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return progressView
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}()
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}
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