mirror of
https://github.com/MessageKit/MessageKit.git
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142 lines
7.8 KiB
Swift
142 lines
7.8 KiB
Swift
/*
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MIT License
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Copyright (c) 2017-2019 MessageKit
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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import Foundation
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import InputBarAccessoryView
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extension MessagesViewController {
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// MARK: - Register / Unregister Observers
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internal func addKeyboardObservers() {
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NotificationCenter.default.addObserver(self, selector: #selector(MessagesViewController.handleKeyboardDidChangeState(_:)), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(MessagesViewController.handleTextViewDidBeginEditing(_:)), name: UITextView.textDidBeginEditingNotification, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(MessagesViewController.adjustScrollViewTopInset), name: UIDevice.orientationDidChangeNotification, object: nil)
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}
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internal func removeKeyboardObservers() {
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NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
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NotificationCenter.default.removeObserver(self, name: UITextView.textDidBeginEditingNotification, object: nil)
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NotificationCenter.default.removeObserver(self, name: UIDevice.orientationDidChangeNotification, object: nil)
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}
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// MARK: - Notification Handlers
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@objc
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private func handleTextViewDidBeginEditing(_ notification: Notification) {
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if scrollsToBottomOnKeyboardBeginsEditing {
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guard let inputTextView = notification.object as? InputTextView, inputTextView === messageInputBar.inputTextView else { return }
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messagesCollectionView.scrollToBottom(animated: true)
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}
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}
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@objc
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private func handleKeyboardDidChangeState(_ notification: Notification) {
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guard !isMessagesControllerBeingDismissed else { return }
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guard let keyboardStartFrameInScreenCoords = notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? CGRect else { return }
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guard !keyboardStartFrameInScreenCoords.isEmpty || UIDevice.current.userInterfaceIdiom != .pad else {
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// WORKAROUND for what seems to be a bug in iPad's keyboard handling in iOS 11: we receive an extra spurious frame change
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// notification when undocking the keyboard, with a zero starting frame and an incorrect end frame. The workaround is to
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// ignore this notification.
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return
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}
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// Note that the check above does not exclude all notifications from an undocked keyboard, only the weird ones.
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//
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// We've tried following Apple's recommended approach of tracking UIKeyboardWillShow / UIKeyboardDidHide and ignoring frame
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// change notifications while the keyboard is hidden or undocked (undocked keyboard is considered hidden by those events).
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// Unfortunately, we do care about the difference between hidden and undocked, because we have an input bar which is at the
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// bottom when the keyboard is hidden, and is tied to the keyboard when it's undocked.
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//
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// If we follow what Apple recommends and ignore notifications while the keyboard is hidden/undocked, we get an extra inset
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// at the bottom when the undocked keyboard is visible (the inset that tries to compensate for the missing input bar).
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// (Alternatives like setting newBottomInset to 0 or to the height of the input bar don't work either.)
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//
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// We could make it work by adding extra checks for the state of the keyboard and compensating accordingly, but it seems easier
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// to simply check whether the current keyboard frame, whatever it is (even when undocked), covers the bottom of the collection
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// view.
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guard let keyboardEndFrameInScreenCoords = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? CGRect else { return }
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let keyboardEndFrame = view.convert(keyboardEndFrameInScreenCoords, from: view.window)
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let newBottomInset = requiredScrollViewBottomInset(forKeyboardFrame: keyboardEndFrame)
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let differenceOfBottomInset = newBottomInset - messageCollectionViewBottomInset
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if maintainPositionOnKeyboardFrameChanged && differenceOfBottomInset != 0 {
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let contentOffset = CGPoint(x: messagesCollectionView.contentOffset.x, y: messagesCollectionView.contentOffset.y + differenceOfBottomInset)
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messagesCollectionView.setContentOffset(contentOffset, animated: false)
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}
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messageCollectionViewBottomInset = newBottomInset
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}
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// MARK: - Inset Computation
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@objc
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internal func adjustScrollViewTopInset() {
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if #available(iOS 11.0, *) {
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// No need to add to the top contentInset
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} else {
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let navigationBarInset = navigationController?.navigationBar.frame.height ?? 0
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let statusBarInset: CGFloat = UIApplication.shared.isStatusBarHidden ? 0 : 20
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let topInset = navigationBarInset + statusBarInset
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messagesCollectionView.contentInset.top = topInset
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messagesCollectionView.scrollIndicatorInsets.top = topInset
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}
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}
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private func requiredScrollViewBottomInset(forKeyboardFrame keyboardFrame: CGRect) -> CGFloat {
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// we only need to adjust for the part of the keyboard that covers (i.e. intersects) our collection view;
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// see https://developer.apple.com/videos/play/wwdc2017/242/ for more details
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let intersection = messagesCollectionView.frame.intersection(keyboardFrame)
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if intersection.isNull || intersection.maxY < messagesCollectionView.frame.maxY {
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// The keyboard is hidden, is a hardware one, or is undocked and does not cover the bottom of the collection view.
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// Note: intersection.maxY may be less than messagesCollectionView.frame.maxY when dealing with undocked keyboards.
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return max(0, additionalBottomInset - automaticallyAddedBottomInset)
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} else {
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return max(0, intersection.height + additionalBottomInset - automaticallyAddedBottomInset)
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}
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}
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internal func requiredInitialScrollViewBottomInset() -> CGFloat {
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guard let inputAccessoryView = inputAccessoryView else { return 0 }
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return max(0, inputAccessoryView.frame.height + additionalBottomInset - automaticallyAddedBottomInset)
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}
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/// iOS 11's UIScrollView can automatically add safe area insets to its contentInset,
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/// which needs to be accounted for when setting the contentInset based on screen coordinates.
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///
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/// - Returns: The distance automatically added to contentInset.bottom, if any.
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private var automaticallyAddedBottomInset: CGFloat {
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if #available(iOS 11.0, *) {
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return messagesCollectionView.adjustedContentInset.bottom - messagesCollectionView.contentInset.bottom
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} else {
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return 0
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}
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}
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}
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