Files
MessageKit/Sources/Views/PlayButtonView.swift
T
2018-01-02 22:16:05 -05:00

115 lines
3.6 KiB
Swift

/*
MIT License
Copyright (c) 2017-2018 MessageKit
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
import UIKit
open class PlayButtonView: UIView {
// MARK: - Properties
open let triangleView = UIView()
private var triangleCenterXConstraint: NSLayoutConstraint?
private var cacheFrame: CGRect = .zero
// MARK: - Initializers
public override init(frame: CGRect) {
super.init(frame: frame)
setupSubviews()
setupConstraints()
triangleView.clipsToBounds = true
triangleView.backgroundColor = .black
backgroundColor = .playButtonLightGray
}
required public init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: - Methods
open override func layoutSubviews() {
super.layoutSubviews()
guard !cacheFrame.equalTo(frame) else { return }
cacheFrame = frame
updateTriangleConstraints()
applyCornerRadius()
applyTriangleMask()
}
private func setupSubviews() {
addSubview(triangleView)
}
private func setupConstraints() {
triangleView.translatesAutoresizingMaskIntoConstraints = false
let centerX = triangleView.centerXAnchor.constraint(equalTo: centerXAnchor)
let centerY = triangleView.centerYAnchor.constraint(equalTo: centerYAnchor)
let width = triangleView.widthAnchor.constraint(equalTo: widthAnchor, multiplier: 0.5)
let height = triangleView.heightAnchor.constraint(equalTo: heightAnchor, multiplier: 0.5)
triangleCenterXConstraint = centerX
NSLayoutConstraint.activate([centerX, centerY, width, height])
}
private func triangleMask(for frame: CGRect) -> CAShapeLayer {
let shapeLayer = CAShapeLayer()
let trianglePath = UIBezierPath()
let point1 = CGPoint(x: frame.minX, y: frame.minY)
let point2 = CGPoint(x: frame.maxX, y: frame.maxY/2)
let point3 = CGPoint(x: frame.minX, y: frame.maxY)
trianglePath .move(to: point1)
trianglePath .addLine(to: point2)
trianglePath .addLine(to: point3)
trianglePath .close()
shapeLayer.path = trianglePath.cgPath
return shapeLayer
}
private func updateTriangleConstraints() {
triangleCenterXConstraint?.constant = frame.width/8
}
private func applyTriangleMask() {
let rect = CGRect(origin: .zero, size: triangleView.bounds.size)
triangleView.layer.mask = triangleMask(for: rect)
}
private func applyCornerRadius() {
layer.cornerRadius = frame.width / 2
}
}