From ab9683b0340eb85daf2e267ba550b63de67d7d9d Mon Sep 17 00:00:00 2001 From: Iosif Moldovan Date: Wed, 17 Oct 2018 11:02:39 +0300 Subject: [PATCH] add logs in AudioControllerTests --- Tests/ControllersTest/AudioControllerTests.swift | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Tests/ControllersTest/AudioControllerTests.swift b/Tests/ControllersTest/AudioControllerTests.swift index fd037fc2..97b652e3 100644 --- a/Tests/ControllersTest/AudioControllerTests.swift +++ b/Tests/ControllersTest/AudioControllerTests.swift @@ -61,8 +61,8 @@ class AdioControllerTests: XCTestCase { XCTAssertNotNil(audioController.audioPlayer) XCTAssertNotNil(audioController.playingCell) XCTAssertNotNil(audioController.playingMessage) - XCTAssertTrue(audioController.audioPlayer?.isPlaying ?? false) - XCTAssertTrue(audioCell.playButton.isSelected) + XCTAssertTrue(audioController.audioPlayer?.isPlaying ?? false, "Audio player should be playing") + XCTAssertTrue(audioCell.playButton.isSelected, "Audio cell play button should be in selected state") } func testStopSound() { @@ -100,8 +100,8 @@ class AdioControllerTests: XCTestCase { XCTAssertNotNil(audioController.audioPlayer) XCTAssertNotNil(audioController.playingCell) XCTAssertNotNil(audioController.playingMessage) - XCTAssertTrue(audioController.audioPlayer?.isPlaying ?? false) - XCTAssertTrue(audioCell.playButton.isSelected) + XCTAssertTrue(audioController.audioPlayer?.isPlaying ?? false, "Audio player should be playing") + XCTAssertTrue(audioCell.playButton.isSelected, "Audio cell play button should be in selected state") } func testConfigureAudioCellWhileIsCurrentlyPlaying() { @@ -111,7 +111,7 @@ class AdioControllerTests: XCTestCase { audioController.configureAudioCell(audioCell, message: audioMessage) XCTAssertEqual(audioCell.durationLabel.text, "0:00") XCTAssertEqual(audioCell.progressView.progress, 0.0) - XCTAssertTrue(audioCell.playButton.isSelected) + XCTAssertTrue(audioCell.playButton.isSelected, "Audio cell play button should be in selected state") } func testConfigureAudioCellWhenOtherCellIsPlaying() {