<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>files</key>
	<dict>
		<key>Headers/GLProgram.h</key>
		<data>
		mxV0e3ySbX5wXHtFNuXmzouYzhg=
		</data>
		<key>Headers/GPUImage.h</key>
		<data>
		HUrEgiB6fAbHKKOhgpEMG/+gBtU=
		</data>
		<key>Headers/GPUImage3x3ConvolutionFilter.h</key>
		<data>
		8dpkDAU1/CNJYbLCaopWMbtM9Wk=
		</data>
		<key>Headers/GPUImage3x3TextureSamplingFilter.h</key>
		<data>
		rmrLZgRfAct+MljSz+mZjuqx0Xc=
		</data>
		<key>Headers/GPUImageAdaptiveThresholdFilter.h</key>
		<data>
		j8TJ9SbuXJdDT6WeWbj67gedx0E=
		</data>
		<key>Headers/GPUImageAddBlendFilter.h</key>
		<data>
		ZqcgCRv7SDNUuNEWxmrvuwiJzs4=
		</data>
		<key>Headers/GPUImageAlphaBlendFilter.h</key>
		<data>
		3+5qkq6u9LINJezWetcTsx/Hz4w=
		</data>
		<key>Headers/GPUImageAmatorkaFilter.h</key>
		<data>
		Jg2Vo6iBaPtVxTBtsPxFn2jUJvY=
		</data>
		<key>Headers/GPUImageAverageColor.h</key>
		<data>
		dm/LLHsaG/BYjGfGIJ+HVK85gjs=
		</data>
		<key>Headers/GPUImageAverageLuminanceThresholdFilter.h</key>
		<data>
		lfGX8xAQbjJzIZFxhCiFcAs7oy4=
		</data>
		<key>Headers/GPUImageBilateralFilter.h</key>
		<data>
		ZOYkrhlb8bo7XJYWCHKv8jDbGSw=
		</data>
		<key>Headers/GPUImageBoxBlurFilter.h</key>
		<data>
		2IGx4AaFDNmXDeEMoT53K0JArEQ=
		</data>
		<key>Headers/GPUImageBrightnessFilter.h</key>
		<data>
		Ona6ET2F+oZePe4U8p1udhGII3Q=
		</data>
		<key>Headers/GPUImageBuffer.h</key>
		<data>
		JCpOP/4GQX0uEOQsJec2tEythNE=
		</data>
		<key>Headers/GPUImageBulgeDistortionFilter.h</key>
		<data>
		tLPJjW6QBH8Y8+nMB40CyTOjrIk=
		</data>
		<key>Headers/GPUImageCGAColorspaceFilter.h</key>
		<data>
		ZSc1+9LEc7ylEXYx6hfUlepSwbc=
		</data>
		<key>Headers/GPUImageCannyEdgeDetectionFilter.h</key>
		<data>
		RXd0CN9fZ1Mc2U4WEbfE5iLtv+A=
		</data>
		<key>Headers/GPUImageChromaKeyBlendFilter.h</key>
		<data>
		KE7yvI9BPOrZgZYWrjuxCZ8pVtA=
		</data>
		<key>Headers/GPUImageChromaKeyFilter.h</key>
		<data>
		NZEkB6hg/l9d0eeD8T5BIKeK/vA=
		</data>
		<key>Headers/GPUImageClosingFilter.h</key>
		<data>
		8DaTIfa9mz8RZ8c7294Th71SvHE=
		</data>
		<key>Headers/GPUImageColorBlendFilter.h</key>
		<data>
		dMwymUIfKAFm83KD8q37++zNBWY=
		</data>
		<key>Headers/GPUImageColorBurnBlendFilter.h</key>
		<data>
		ZqWjCbNVUyVMyPHDsysdFsXHcd8=
		</data>
		<key>Headers/GPUImageColorConversion.h</key>
		<data>
		85niOZxbuL7fm2tizONEMmbk5Go=
		</data>
		<key>Headers/GPUImageColorDodgeBlendFilter.h</key>
		<data>
		dyxixQU9GEwlWwohHx1TAxJJSCI=
		</data>
		<key>Headers/GPUImageColorInvertFilter.h</key>
		<data>
		BhDhrQlF0AE2zWv8hOsay7yd4P8=
		</data>
		<key>Headers/GPUImageColorLocalBinaryPatternFilter.h</key>
		<data>
		9/Gb9ktJYdY40PRNmZK9G9kX0Qc=
		</data>
		<key>Headers/GPUImageColorMatrixFilter.h</key>
		<data>
		KRVW9ALkzhXgwAQQZ3WDkDENgr8=
		</data>
		<key>Headers/GPUImageColorPackingFilter.h</key>
		<data>
		WLiJEfbuwRZkJKU40m7s2pNU8z4=
		</data>
		<key>Headers/GPUImageColourFASTFeatureDetector.h</key>
		<data>
		GhE7L7L2F/nLxEjav9RYJLH+K1c=
		</data>
		<key>Headers/GPUImageColourFASTSamplingOperation.h</key>
		<data>
		/rRHQC73llgzJajpekh1DikWbVc=
		</data>
		<key>Headers/GPUImageContext.h</key>
		<data>
		crRuajGhAdPoHKDXPj2knPKAMQw=
		</data>
		<key>Headers/GPUImageContrastFilter.h</key>
		<data>
		yg9eIoi8mYMdPs664DRJY8fhCUE=
		</data>
		<key>Headers/GPUImageCropFilter.h</key>
		<data>
		GNsgNrng2NfpA6mZlL8mDRkO2Kk=
		</data>
		<key>Headers/GPUImageCrosshairGenerator.h</key>
		<data>
		XCPEj90Ghhdt475FjjXeQ17BWVE=
		</data>
		<key>Headers/GPUImageCrosshatchFilter.h</key>
		<data>
		X9+PdTNr6c59uDob6CaeLMBRh5w=
		</data>
		<key>Headers/GPUImageDarkenBlendFilter.h</key>
		<data>
		h2nCd0ZA9CpBgYaPiiCjWCXtjRQ=
		</data>
		<key>Headers/GPUImageDifferenceBlendFilter.h</key>
		<data>
		nQtt55uc8QDm8QAn4P3HCTlIsvA=
		</data>
		<key>Headers/GPUImageDilationFilter.h</key>
		<data>
		q1iT4ChRTeumN9ZpE6+lI+p82/E=
		</data>
		<key>Headers/GPUImageDirectionalNonMaximumSuppressionFilter.h</key>
		<data>
		YvyKHTi4RtM4TJCczJfI0VXbLpQ=
		</data>
		<key>Headers/GPUImageDirectionalSobelEdgeDetectionFilter.h</key>
		<data>
		c1sXRuGi690fcxh8OklQ07PGtJw=
		</data>
		<key>Headers/GPUImageDissolveBlendFilter.h</key>
		<data>
		9F9Ov/HWqsMm5Xt1IssGPfrl2mc=
		</data>
		<key>Headers/GPUImageDivideBlendFilter.h</key>
		<data>
		RXn7OCQZLsvKTHiJbyHU79mrDKg=
		</data>
		<key>Headers/GPUImageEmbossFilter.h</key>
		<data>
		ihJeR7pFprPC2NrkgDGozQBoSKg=
		</data>
		<key>Headers/GPUImageErosionFilter.h</key>
		<data>
		kUdV57f6Lqf+cDNKhffApoWk71U=
		</data>
		<key>Headers/GPUImageExclusionBlendFilter.h</key>
		<data>
		4gszly6+sRU6I+m8iNhlXab3Muw=
		</data>
		<key>Headers/GPUImageExposureFilter.h</key>
		<data>
		Pq0OBkMAQJfsz4c7axBaKguJuAM=
		</data>
		<key>Headers/GPUImageFASTCornerDetectionFilter.h</key>
		<data>
		y7bJW0+KUu7jyhck1iuVh/dMRSI=
		</data>
		<key>Headers/GPUImageFalseColorFilter.h</key>
		<data>
		FKHtRA6hwN4+v2+6syrGRpJs80s=
		</data>
		<key>Headers/GPUImageFilter.h</key>
		<data>
		RfmKJiQmvREjYI3efESP44q6HqY=
		</data>
		<key>Headers/GPUImageFilterGroup.h</key>
		<data>
		ci1P1K2/aqZPFXVlXh7s4sCxiDA=
		</data>
		<key>Headers/GPUImageFilterPipeline.h</key>
		<data>
		g8OwgwDaWscuTU8NSvFx3mW3Kyc=
		</data>
		<key>Headers/GPUImageFourInputFilter.h</key>
		<data>
		wi/A840uTQSq9r58rK6XxY2JrJQ=
		</data>
		<key>Headers/GPUImageFramebuffer.h</key>
		<data>
		IEeW8WJNFRGkd+ahOeP3W132M84=
		</data>
		<key>Headers/GPUImageFramebufferCache.h</key>
		<data>
		M1gALTDvDppaMmUPGKd9dcOy7ow=
		</data>
		<key>Headers/GPUImageFramework.h</key>
		<data>
		+epzM7KpjPip/rvReTzy3D1M8X8=
		</data>
		<key>Headers/GPUImageGammaFilter.h</key>
		<data>
		QXztmd+0AxvWQUgZGf/h/F5ogfA=
		</data>
		<key>Headers/GPUImageGaussianBlurFilter.h</key>
		<data>
		7AyTt2ib3nefJBRgP9x0zMfaN7I=
		</data>
		<key>Headers/GPUImageGaussianBlurPositionFilter.h</key>
		<data>
		LPzQm8OikBgVvykqWgnGpCRjDeI=
		</data>
		<key>Headers/GPUImageGaussianSelectiveBlurFilter.h</key>
		<data>
		/JLdtp0oTNQDPqd78oh2Z6dRIQE=
		</data>
		<key>Headers/GPUImageGlassSphereFilter.h</key>
		<data>
		xNuoKVEKoDLca9saZMbO9t4O5nE=
		</data>
		<key>Headers/GPUImageGrayscaleFilter.h</key>
		<data>
		QyDCZY379dkN+s83dyiPuF1FTnE=
		</data>
		<key>Headers/GPUImageHSBFilter.h</key>
		<data>
		XAU4XGRlYmJJsdSYJv7DeCZyBaY=
		</data>
		<key>Headers/GPUImageHalftoneFilter.h</key>
		<data>
		Pr8rL4hd3Cy4Dk9j/sc+h1aDS4k=
		</data>
		<key>Headers/GPUImageHardLightBlendFilter.h</key>
		<data>
		jx/UK9UYuNtco7xUWs4u3jgihAs=
		</data>
		<key>Headers/GPUImageHarrisCornerDetectionFilter.h</key>
		<data>
		2VBXLprDQkt75kNdsb2qiZMVBhI=
		</data>
		<key>Headers/GPUImageHazeFilter.h</key>
		<data>
		MKukhAyBDvtDmWfcqBB58cLUUtc=
		</data>
		<key>Headers/GPUImageHighPassFilter.h</key>
		<data>
		a6UTlsnfcqFwl7x5TmrswtX6TbQ=
		</data>
		<key>Headers/GPUImageHighlightShadowFilter.h</key>
		<data>
		RXF9rkKoFgO1yEf1lGYwnYVWaKA=
		</data>
		<key>Headers/GPUImageHistogramEqualizationFilter.h</key>
		<data>
		Jx3UmNICspUkpwl8TtCAJvOZlSM=
		</data>
		<key>Headers/GPUImageHistogramFilter.h</key>
		<data>
		+vKXk57tc2bLh6xg5saqO0gn0os=
		</data>
		<key>Headers/GPUImageHistogramGenerator.h</key>
		<data>
		pkT5KjxmW2JHBN0x1HaP4YPKIz8=
		</data>
		<key>Headers/GPUImageHoughTransformLineDetector.h</key>
		<data>
		wqP/sR0RJZhJw7q9kueAKfT4eIQ=
		</data>
		<key>Headers/GPUImageHueBlendFilter.h</key>
		<data>
		Gpv7ymmIGv+kMAvVjFn8/nzfGeo=
		</data>
		<key>Headers/GPUImageHueFilter.h</key>
		<data>
		KLyL+EyEdlFqtY6W60F0u++ky40=
		</data>
		<key>Headers/GPUImageJFAVoronoiFilter.h</key>
		<data>
		3ui/efguz79qgvg0D6fqjAgh2Aw=
		</data>
		<key>Headers/GPUImageKuwaharaFilter.h</key>
		<data>
		fykYwSfuURCv41hLJGh5qBx057Q=
		</data>
		<key>Headers/GPUImageKuwaharaRadius3Filter.h</key>
		<data>
		nV+ZGOYZuJ3439z9GzV7yNfBHWg=
		</data>
		<key>Headers/GPUImageLanczosResamplingFilter.h</key>
		<data>
		+I/Oeo4QqenPG3rtjq44mj3ERB4=
		</data>
		<key>Headers/GPUImageLaplacianFilter.h</key>
		<data>
		RRZuKhYmTVGQDAcwMqlgQJbL8Do=
		</data>
		<key>Headers/GPUImageLevelsFilter.h</key>
		<data>
		Gza69S6pgnbnZlwHKqjYaYEM/Ls=
		</data>
		<key>Headers/GPUImageLightenBlendFilter.h</key>
		<data>
		hayBBt+FLU4U7NCnluqr5rS7xRk=
		</data>
		<key>Headers/GPUImageLineGenerator.h</key>
		<data>
		NQpyfhnEGd8NCcsAUYhjGqLSsv0=
		</data>
		<key>Headers/GPUImageLinearBurnBlendFilter.h</key>
		<data>
		MSZ5D8DfxhhcWSBE/dbyqIF1WXU=
		</data>
		<key>Headers/GPUImageLocalBinaryPatternFilter.h</key>
		<data>
		CoJvGvgmepvIE7xfBTmakrHwP/4=
		</data>
		<key>Headers/GPUImageLookupFilter.h</key>
		<data>
		w4z26ndizxXzKQJ88aVnAey4Fw0=
		</data>
		<key>Headers/GPUImageLowPassFilter.h</key>
		<data>
		31VwJGSTw5Pk3rUIBteL3mS5Fco=
		</data>
		<key>Headers/GPUImageLuminanceRangeFilter.h</key>
		<data>
		9bubuorseeL3CSW6/wDssVl51b0=
		</data>
		<key>Headers/GPUImageLuminanceThresholdFilter.h</key>
		<data>
		jriqFPHK7oD8U5a4NlRe5DAaCrE=
		</data>
		<key>Headers/GPUImageLuminosity.h</key>
		<data>
		D1xJBSH8RQe0r+tz433v5cooA4g=
		</data>
		<key>Headers/GPUImageLuminosityBlendFilter.h</key>
		<data>
		K9StpAOWlbVp000MEMTjrjPICtw=
		</data>
		<key>Headers/GPUImageMaskFilter.h</key>
		<data>
		4me/bbKktSzR2tf91KFrCAFKpDw=
		</data>
		<key>Headers/GPUImageMedianFilter.h</key>
		<data>
		DCJ1QJxUxXII81YHvjbi2VxpGUY=
		</data>
		<key>Headers/GPUImageMissEtikateFilter.h</key>
		<data>
		eXaIKblZRY2u2zx4jbCECbbG5Vk=
		</data>
		<key>Headers/GPUImageMonochromeFilter.h</key>
		<data>
		w7+SR2N75c+NS0vIJnTpxjlcyCo=
		</data>
		<key>Headers/GPUImageMosaicFilter.h</key>
		<data>
		4L1WsMRVAAen9AfkNC+gWJg+l5s=
		</data>
		<key>Headers/GPUImageMotionBlurFilter.h</key>
		<data>
		CxYZGDOwU5iVCUhz9pASd8U9E3k=
		</data>
		<key>Headers/GPUImageMotionDetector.h</key>
		<data>
		T38nrFQZbb4DT2gQK9w/CCUmglk=
		</data>
		<key>Headers/GPUImageMovie.h</key>
		<data>
		n79CDkhuW4T4K1DOrWsM+UlNvH4=
		</data>
		<key>Headers/GPUImageMovieComposition.h</key>
		<data>
		9j3G+2oBkNiK1LmZya69OK7HPDw=
		</data>
		<key>Headers/GPUImageMovieWriter.h</key>
		<data>
		K/pCsJOeDezN4EvjevWNKuAoSBg=
		</data>
		<key>Headers/GPUImageMultiplyBlendFilter.h</key>
		<data>
		mKgyTRMmqRA8w9Xjc9C/f4ZwmAc=
		</data>
		<key>Headers/GPUImageNobleCornerDetectionFilter.h</key>
		<data>
		bv7MsymlAZaVPEyxgYOseUaQWBo=
		</data>
		<key>Headers/GPUImageNonMaximumSuppressionFilter.h</key>
		<data>
		RmDs6FthM8vOgj/yit6NluIJgVU=
		</data>
		<key>Headers/GPUImageNormalBlendFilter.h</key>
		<data>
		o+1YuPUIGNrBx31AftBi4v7uBsI=
		</data>
		<key>Headers/GPUImageOpacityFilter.h</key>
		<data>
		PWUf8xzWuDzIl6ozfDwkWo29bAY=
		</data>
		<key>Headers/GPUImageOpeningFilter.h</key>
		<data>
		f+ZpSToNCGDCmLBneSEM3GAGFkg=
		</data>
		<key>Headers/GPUImageOutput.h</key>
		<data>
		m3vHLviKj6yjen2H09FULLRYCCo=
		</data>
		<key>Headers/GPUImageOverlayBlendFilter.h</key>
		<data>
		85PVdX0FilNUyQTKvAwCAs+CpgI=
		</data>
		<key>Headers/GPUImageParallelCoordinateLineTransformFilter.h</key>
		<data>
		pDJc3qAt8OZkni0KmcSGGZzeHdw=
		</data>
		<key>Headers/GPUImagePerlinNoiseFilter.h</key>
		<data>
		LEZfIm8tBunGxiLLQ2HpmDe2YFo=
		</data>
		<key>Headers/GPUImagePicture+TextureSubimage.h</key>
		<data>
		MTD+sWYHF3HDKTXOBU/4k+YtiPQ=
		</data>
		<key>Headers/GPUImagePicture.h</key>
		<data>
		YXNkWRwAyvK6BCCdUpyOohow230=
		</data>
		<key>Headers/GPUImagePinchDistortionFilter.h</key>
		<data>
		E5LEMQvCRVqxd6gsBT+AtZCkBUk=
		</data>
		<key>Headers/GPUImagePixellateFilter.h</key>
		<data>
		FHcv8OCM25q+A1skTZrcCx/Zu3Q=
		</data>
		<key>Headers/GPUImagePixellatePositionFilter.h</key>
		<data>
		Qz4V0yJTHDJTFP4omfEae9hrUmI=
		</data>
		<key>Headers/GPUImagePoissonBlendFilter.h</key>
		<data>
		lHLoDo44rTuaPiUPk4ND/XuE/qI=
		</data>
		<key>Headers/GPUImagePolarPixellateFilter.h</key>
		<data>
		5aGVWSvzWEzu4viAYSY/9oiE3uI=
		</data>
		<key>Headers/GPUImagePolkaDotFilter.h</key>
		<data>
		SrpQ4VGsvj8g6sOzDJg/1KkQbgk=
		</data>
		<key>Headers/GPUImagePosterizeFilter.h</key>
		<data>
		cKYi3zjWrxNTAxMEKOr2dzuHkmc=
		</data>
		<key>Headers/GPUImagePrewittEdgeDetectionFilter.h</key>
		<data>
		N8toPrFwQ2Ugw+k+3OZuvSH/rM8=
		</data>
		<key>Headers/GPUImageRGBClosingFilter.h</key>
		<data>
		0kDf1NDSmJa9qTXWXRJn0rqzVZM=
		</data>
		<key>Headers/GPUImageRGBDilationFilter.h</key>
		<data>
		ZR3Z5CpVv/S1H1a6U4H92d1XNuY=
		</data>
		<key>Headers/GPUImageRGBErosionFilter.h</key>
		<data>
		UGNRsq5EKscoJMw5AWmpNXYWTdM=
		</data>
		<key>Headers/GPUImageRGBFilter.h</key>
		<data>
		gkFaTAjOUwlssgYrnCqqNPqVZVQ=
		</data>
		<key>Headers/GPUImageRGBOpeningFilter.h</key>
		<data>
		a/PEfHNhIatpSnplj0x5m+Z/i0M=
		</data>
		<key>Headers/GPUImageRawDataInput.h</key>
		<data>
		bYPSXj/dY/MXY9pd631dd+SlD5Q=
		</data>
		<key>Headers/GPUImageRawDataOutput.h</key>
		<data>
		HI3YzUw4Cdi8JWb2rjQJQ/6EFew=
		</data>
		<key>Headers/GPUImageSaturationBlendFilter.h</key>
		<data>
		sVIc5ZOIrLTAYaM6iYDvrdQmllM=
		</data>
		<key>Headers/GPUImageSaturationFilter.h</key>
		<data>
		ArjLRNME7pbUYXWMMariBasSf2A=
		</data>
		<key>Headers/GPUImageScreenBlendFilter.h</key>
		<data>
		IlG+2VUkgjLPJPb6pjaf6qp8M7k=
		</data>
		<key>Headers/GPUImageSepiaFilter.h</key>
		<data>
		cersznQ+o5cekJw64xa6OobZLdw=
		</data>
		<key>Headers/GPUImageSharpenFilter.h</key>
		<data>
		V+QyaRQuTUpPftBbcZfmDw8wl64=
		</data>
		<key>Headers/GPUImageShiTomasiFeatureDetectionFilter.h</key>
		<data>
		pa7nhtULhfoyLOgoGvsm/+uhcfc=
		</data>
		<key>Headers/GPUImageSingleComponentGaussianBlurFilter.h</key>
		<data>
		7/jSb9ceaMbbLIPMRzHvaXhXNXo=
		</data>
		<key>Headers/GPUImageSketchFilter.h</key>
		<data>
		kh4W2i34QVaPpUxLoB7QhmiZBMM=
		</data>
		<key>Headers/GPUImageSmoothToonFilter.h</key>
		<data>
		LBI7rJgJxalx0XL08kyxrw2i7dU=
		</data>
		<key>Headers/GPUImageSobelEdgeDetectionFilter.h</key>
		<data>
		rpWNWm5HHwlSq1ZQ1vaUiHShjhk=
		</data>
		<key>Headers/GPUImageSoftEleganceFilter.h</key>
		<data>
		NSpPLMjyIznNBnV+WlEbNU/JCrQ=
		</data>
		<key>Headers/GPUImageSoftLightBlendFilter.h</key>
		<data>
		LCmUXDPv2Y/1XTjM8l3xkfkTgjQ=
		</data>
		<key>Headers/GPUImageSolarizeFilter.h</key>
		<data>
		maBeg9l2rrPl76DuGl12ZFoyiro=
		</data>
		<key>Headers/GPUImageSolidColorGenerator.h</key>
		<data>
		obElPdknS4/M5NllFW4ou0UqW6k=
		</data>
		<key>Headers/GPUImageSourceOverBlendFilter.h</key>
		<data>
		dZ+4Jmo2+RTUBZ1ZwvOqklAUXNs=
		</data>
		<key>Headers/GPUImageSphereRefractionFilter.h</key>
		<data>
		/LGpL2OyUYK/pDU/r6rtolh+9HI=
		</data>
		<key>Headers/GPUImageStillCamera.h</key>
		<data>
		b1iHai/5pKKMH5szpPv1a8TqvHk=
		</data>
		<key>Headers/GPUImageStretchDistortionFilter.h</key>
		<data>
		dM2Pu4e4jVqbGEB/eTwojOVH/Oo=
		</data>
		<key>Headers/GPUImageSubtractBlendFilter.h</key>
		<data>
		6eceNigAuB1MFFkkgb9wqH1cxts=
		</data>
		<key>Headers/GPUImageSwirlFilter.h</key>
		<data>
		W1EBsPkwgjRQ4g29xItEnYCj4m4=
		</data>
		<key>Headers/GPUImageTextureInput.h</key>
		<data>
		ZpUsaEiobJqk/ZWd2p34uo0Myk8=
		</data>
		<key>Headers/GPUImageTextureOutput.h</key>
		<data>
		FBr341QKXjYfCZRp9/tRKr7hPss=
		</data>
		<key>Headers/GPUImageThreeInputFilter.h</key>
		<data>
		O4NFo3F8qk6RKRe9vA4aN1nLcCo=
		</data>
		<key>Headers/GPUImageThresholdEdgeDetectionFilter.h</key>
		<data>
		8XzR1Sd3L8iYTlhq4r1Iz+VQvOw=
		</data>
		<key>Headers/GPUImageThresholdSketchFilter.h</key>
		<data>
		qoUqrEAH1WyTko9oJYejdFlJ4vg=
		</data>
		<key>Headers/GPUImageThresholdedNonMaximumSuppressionFilter.h</key>
		<data>
		qlRa/0ARLN0BmYYIfBBscRL/laA=
		</data>
		<key>Headers/GPUImageTiltShiftFilter.h</key>
		<data>
		2e6BVWefqZWB3q/boU0T3pywASk=
		</data>
		<key>Headers/GPUImageToneCurveFilter.h</key>
		<data>
		TUxmjstVUOFZkzUBdhC8py2pvlQ=
		</data>
		<key>Headers/GPUImageToonFilter.h</key>
		<data>
		IdFNHeEyRIrIFe7/BewlogHt6P8=
		</data>
		<key>Headers/GPUImageTransformFilter.h</key>
		<data>
		hYC1or0IxZQGx6tlTlsWGIEAGtg=
		</data>
		<key>Headers/GPUImageTwoInputCrossTextureSamplingFilter.h</key>
		<data>
		tTeOrYRvFnN+JRl1Zl1Pnx7WksM=
		</data>
		<key>Headers/GPUImageTwoInputFilter.h</key>
		<data>
		xYdAQuIcdQXjRF9BzTSZa6+epLY=
		</data>
		<key>Headers/GPUImageTwoPassFilter.h</key>
		<data>
		eIvODox9IFf/FwSDdwcO9QBlSuE=
		</data>
		<key>Headers/GPUImageTwoPassTextureSamplingFilter.h</key>
		<data>
		tJLxawc8sQqJNWN1mD+z/1HnW34=
		</data>
		<key>Headers/GPUImageUIElement.h</key>
		<data>
		gst311gU8Bppy9Y9ZJu1qsP15ig=
		</data>
		<key>Headers/GPUImageUnsharpMaskFilter.h</key>
		<data>
		tvbQ+h7cIOa1obTOfERZEKlMLgc=
		</data>
		<key>Headers/GPUImageVideoCamera.h</key>
		<data>
		ZJU1/2IWDnlHhL+SUU00uR55r1A=
		</data>
		<key>Headers/GPUImageView.h</key>
		<data>
		JttiO2LRvk7193e1j1cJBYNlqwc=
		</data>
		<key>Headers/GPUImageVignetteFilter.h</key>
		<data>
		6/RMBS0wP+W+Qrdw9XbQFwR+A2U=
		</data>
		<key>Headers/GPUImageVoronoiConsumerFilter.h</key>
		<data>
		uRq8kWqFIpZtAzB8vM+lmf3/NqE=
		</data>
		<key>Headers/GPUImageWeakPixelInclusionFilter.h</key>
		<data>
		7dtwUyahMxEVLznJA5pilE+TxIE=
		</data>
		<key>Headers/GPUImageWhiteBalanceFilter.h</key>
		<data>
		0zBzM5GkMhSrWwtB//vJZzLVYDY=
		</data>
		<key>Headers/GPUImageXYDerivativeFilter.h</key>
		<data>
		s3VqLQtQvt8iRXqYCetH4F4V3/E=
		</data>
		<key>Headers/GPUImageZoomBlurFilter.h</key>
		<data>
		w0V2pYVUIFam3/3fhAX2qNtesCg=
		</data>
		<key>Headers/GPUImageiOSBlurFilter.h</key>
		<data>
		bq2sOdRJnN77Fv7I1e2CXZj/pFU=
		</data>
		<key>Info.plist</key>
		<data>
		w3jhhVVo7ss7Ny6+bhJfoPy0Zkg=
		</data>
		<key>Modules/module.modulemap</key>
		<data>
		R0/ACD1+K7JSlm2BJjfVTa4Z+LU=
		</data>
	</dict>
	<key>files2</key>
	<dict>
		<key>Headers/GLProgram.h</key>
		<dict>
			<key>hash</key>
			<data>
			mxV0e3ySbX5wXHtFNuXmzouYzhg=
			</data>
			<key>hash2</key>
			<data>
			cFNmhWSDusMHEdqpJfIR7brb3prKF57vcZvlycZdoHI=
			</data>
		</dict>
		<key>Headers/GPUImage.h</key>
		<dict>
			<key>hash</key>
			<data>
			HUrEgiB6fAbHKKOhgpEMG/+gBtU=
			</data>
			<key>hash2</key>
			<data>
			gCGjyabgeFTu22qH526YkzarVuRd9yaX2OvJJ+Uev8E=
			</data>
		</dict>
		<key>Headers/GPUImage3x3ConvolutionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			8dpkDAU1/CNJYbLCaopWMbtM9Wk=
			</data>
			<key>hash2</key>
			<data>
			xW5JKVXtLwSIAOrNgUXYjc/T9F5+KEHtYly/uZYArp8=
			</data>
		</dict>
		<key>Headers/GPUImage3x3TextureSamplingFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			rmrLZgRfAct+MljSz+mZjuqx0Xc=
			</data>
			<key>hash2</key>
			<data>
			Me9DNBv+hsueQ9mH3bA/KkSdJbhip+b4FISjXoSHJlA=
			</data>
		</dict>
		<key>Headers/GPUImageAdaptiveThresholdFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			j8TJ9SbuXJdDT6WeWbj67gedx0E=
			</data>
			<key>hash2</key>
			<data>
			JCjHdq5EZY9TwTT1tO6Nrn0wWoNtN4QuwjM2LYKuzUs=
			</data>
		</dict>
		<key>Headers/GPUImageAddBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			ZqcgCRv7SDNUuNEWxmrvuwiJzs4=
			</data>
			<key>hash2</key>
			<data>
			7gmZKD4J/fSK0RH73+78MMXi2pGR/lX39LxhYuPIlkk=
			</data>
		</dict>
		<key>Headers/GPUImageAlphaBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			3+5qkq6u9LINJezWetcTsx/Hz4w=
			</data>
			<key>hash2</key>
			<data>
			bCTpScq9pex2+9XImOCbyBD/39vhUa+Cx6nlMoQqwNI=
			</data>
		</dict>
		<key>Headers/GPUImageAmatorkaFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			Jg2Vo6iBaPtVxTBtsPxFn2jUJvY=
			</data>
			<key>hash2</key>
			<data>
			6Ou2XXACuqdDQD9WCPdBCcjkiH+60zgXW+s+gKKb7hA=
			</data>
		</dict>
		<key>Headers/GPUImageAverageColor.h</key>
		<dict>
			<key>hash</key>
			<data>
			dm/LLHsaG/BYjGfGIJ+HVK85gjs=
			</data>
			<key>hash2</key>
			<data>
			Pf20DWn4dVHN+h8pwCk3C92z9OgfdL7vGnXnIBY6LVM=
			</data>
		</dict>
		<key>Headers/GPUImageAverageLuminanceThresholdFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			lfGX8xAQbjJzIZFxhCiFcAs7oy4=
			</data>
			<key>hash2</key>
			<data>
			mdN2HqPP0Iy1htv3zhyvCc2JufGN0pzoU/qw3uTcs78=
			</data>
		</dict>
		<key>Headers/GPUImageBilateralFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			ZOYkrhlb8bo7XJYWCHKv8jDbGSw=
			</data>
			<key>hash2</key>
			<data>
			Nh6VMUmgAGF2QECzVLbt4EnbUSusVlDj9cz7GIid8oE=
			</data>
		</dict>
		<key>Headers/GPUImageBoxBlurFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			2IGx4AaFDNmXDeEMoT53K0JArEQ=
			</data>
			<key>hash2</key>
			<data>
			LHpwW3ZUOsDNWkHX6KqdZCr/jSVkQcnK9lWRwHnOBxQ=
			</data>
		</dict>
		<key>Headers/GPUImageBrightnessFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			Ona6ET2F+oZePe4U8p1udhGII3Q=
			</data>
			<key>hash2</key>
			<data>
			uGqFvx3H/92XB/hy0e+pAbeYXXhGAhTpB2f1IEf0cpI=
			</data>
		</dict>
		<key>Headers/GPUImageBuffer.h</key>
		<dict>
			<key>hash</key>
			<data>
			JCpOP/4GQX0uEOQsJec2tEythNE=
			</data>
			<key>hash2</key>
			<data>
			yECIjMLc6eZvqNulDXpA3kaUruGk/heKH9aFvRsAZVA=
			</data>
		</dict>
		<key>Headers/GPUImageBulgeDistortionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			tLPJjW6QBH8Y8+nMB40CyTOjrIk=
			</data>
			<key>hash2</key>
			<data>
			s/SegywwWdr1RgFqmEsPnRtWvhjBZNb1+yNzL8YgsEg=
			</data>
		</dict>
		<key>Headers/GPUImageCGAColorspaceFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			ZSc1+9LEc7ylEXYx6hfUlepSwbc=
			</data>
			<key>hash2</key>
			<data>
			/wXNLUCQLKq6PkKDK5WzjS2EfjjsQLYQFGQTZI+0xp8=
			</data>
		</dict>
		<key>Headers/GPUImageCannyEdgeDetectionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			RXd0CN9fZ1Mc2U4WEbfE5iLtv+A=
			</data>
			<key>hash2</key>
			<data>
			tTJWe4zmN05lZmS4oOUx9CzBkknlq1xQebsvMK+FWfE=
			</data>
		</dict>
		<key>Headers/GPUImageChromaKeyBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			KE7yvI9BPOrZgZYWrjuxCZ8pVtA=
			</data>
			<key>hash2</key>
			<data>
			geCwMVNljHatBw4YnXFM39Tgg7X1ql80uf3dQoZ8tSE=
			</data>
		</dict>
		<key>Headers/GPUImageChromaKeyFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			NZEkB6hg/l9d0eeD8T5BIKeK/vA=
			</data>
			<key>hash2</key>
			<data>
			LpBy1D6LazIVuHwutyP2+9sy/X1EudesfpEwL/A3f3M=
			</data>
		</dict>
		<key>Headers/GPUImageClosingFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			8DaTIfa9mz8RZ8c7294Th71SvHE=
			</data>
			<key>hash2</key>
			<data>
			AKU1tHPVrLaDc9Om3PyocfDGl+9EfE+FkrlxwfGal6M=
			</data>
		</dict>
		<key>Headers/GPUImageColorBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			dMwymUIfKAFm83KD8q37++zNBWY=
			</data>
			<key>hash2</key>
			<data>
			w+9krqv5lm0xceQzDfGv6SvE5xs7uQ5RlzfQAdd22EU=
			</data>
		</dict>
		<key>Headers/GPUImageColorBurnBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			ZqWjCbNVUyVMyPHDsysdFsXHcd8=
			</data>
			<key>hash2</key>
			<data>
			tL4oNJsSrtqk0uuYJhz6F3vd3zb5I6yvXPbJDOUsn+A=
			</data>
		</dict>
		<key>Headers/GPUImageColorConversion.h</key>
		<dict>
			<key>hash</key>
			<data>
			85niOZxbuL7fm2tizONEMmbk5Go=
			</data>
			<key>hash2</key>
			<data>
			1eiW3wJuxOGdPQh7phrLdYIID/tXbV9HQoza42P9Sd8=
			</data>
		</dict>
		<key>Headers/GPUImageColorDodgeBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			dyxixQU9GEwlWwohHx1TAxJJSCI=
			</data>
			<key>hash2</key>
			<data>
			4DyV7HnuSnHa9ISHsFb9ssbUvfFaChCf5jyZ1tOsD/Q=
			</data>
		</dict>
		<key>Headers/GPUImageColorInvertFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			BhDhrQlF0AE2zWv8hOsay7yd4P8=
			</data>
			<key>hash2</key>
			<data>
			YzIi7FgNtWJvY7UadHf73R+UJGrIBYMUDsnEhXrALmg=
			</data>
		</dict>
		<key>Headers/GPUImageColorLocalBinaryPatternFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			9/Gb9ktJYdY40PRNmZK9G9kX0Qc=
			</data>
			<key>hash2</key>
			<data>
			g12nU5fmJP26jKOflrDNLqy1D7mz0te3pV0t4hRQLLs=
			</data>
		</dict>
		<key>Headers/GPUImageColorMatrixFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			KRVW9ALkzhXgwAQQZ3WDkDENgr8=
			</data>
			<key>hash2</key>
			<data>
			aKcILwJL8gO1SrF/c2Va6w4btva79iDJbficZAGlvSQ=
			</data>
		</dict>
		<key>Headers/GPUImageColorPackingFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			WLiJEfbuwRZkJKU40m7s2pNU8z4=
			</data>
			<key>hash2</key>
			<data>
			JjNjSXZQDauyyyJgozL1X2j47VP9+PyplnrngANUZtc=
			</data>
		</dict>
		<key>Headers/GPUImageColourFASTFeatureDetector.h</key>
		<dict>
			<key>hash</key>
			<data>
			GhE7L7L2F/nLxEjav9RYJLH+K1c=
			</data>
			<key>hash2</key>
			<data>
			XMBOXATlzFJPD4KMuHOajY+wLHYmvMuRn1isVcsuV+0=
			</data>
		</dict>
		<key>Headers/GPUImageColourFASTSamplingOperation.h</key>
		<dict>
			<key>hash</key>
			<data>
			/rRHQC73llgzJajpekh1DikWbVc=
			</data>
			<key>hash2</key>
			<data>
			qlqgfFU/8J9oZakhbm5XGQyUJJcY5lI82b/jdRDoct0=
			</data>
		</dict>
		<key>Headers/GPUImageContext.h</key>
		<dict>
			<key>hash</key>
			<data>
			crRuajGhAdPoHKDXPj2knPKAMQw=
			</data>
			<key>hash2</key>
			<data>
			5lhTPPG7u0ZF/HzISZlD6CDW5lOYJgNV96cFpybIz/4=
			</data>
		</dict>
		<key>Headers/GPUImageContrastFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			yg9eIoi8mYMdPs664DRJY8fhCUE=
			</data>
			<key>hash2</key>
			<data>
			0R1BTRgbARY9QRcxVLfSDtpd3gaw4LuB+aiixCvk594=
			</data>
		</dict>
		<key>Headers/GPUImageCropFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			GNsgNrng2NfpA6mZlL8mDRkO2Kk=
			</data>
			<key>hash2</key>
			<data>
			kcGtgvGutsxitzptDWfaFTXBGAsXoDsd233MVZjcPrM=
			</data>
		</dict>
		<key>Headers/GPUImageCrosshairGenerator.h</key>
		<dict>
			<key>hash</key>
			<data>
			XCPEj90Ghhdt475FjjXeQ17BWVE=
			</data>
			<key>hash2</key>
			<data>
			gT23uANRS7CGGyQW2AOydCdcC5sn0TEMlnc2Kwx7FKg=
			</data>
		</dict>
		<key>Headers/GPUImageCrosshatchFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			X9+PdTNr6c59uDob6CaeLMBRh5w=
			</data>
			<key>hash2</key>
			<data>
			vjrwI6OkrAz4SafSmeRdbNKNlM7kSre6hNXZGtmZvyU=
			</data>
		</dict>
		<key>Headers/GPUImageDarkenBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			h2nCd0ZA9CpBgYaPiiCjWCXtjRQ=
			</data>
			<key>hash2</key>
			<data>
			rmgMHzR/bDFTmL+v3NYIBDVdQiLxWJxifazlvhASvnk=
			</data>
		</dict>
		<key>Headers/GPUImageDifferenceBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			nQtt55uc8QDm8QAn4P3HCTlIsvA=
			</data>
			<key>hash2</key>
			<data>
			nEqCeHYvdyuMkFu7YrCrXhXzV83fvTrPjyGKcLZfAkg=
			</data>
		</dict>
		<key>Headers/GPUImageDilationFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			q1iT4ChRTeumN9ZpE6+lI+p82/E=
			</data>
			<key>hash2</key>
			<data>
			QvhTeaaqUez5RfDJMS8vYpdepiHpSKIdg4kKywJewg4=
			</data>
		</dict>
		<key>Headers/GPUImageDirectionalNonMaximumSuppressionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			YvyKHTi4RtM4TJCczJfI0VXbLpQ=
			</data>
			<key>hash2</key>
			<data>
			dCeafsRFlU7i9O1kaSmfyuRHj6F5YquWCBdiSq7WAt4=
			</data>
		</dict>
		<key>Headers/GPUImageDirectionalSobelEdgeDetectionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			c1sXRuGi690fcxh8OklQ07PGtJw=
			</data>
			<key>hash2</key>
			<data>
			uPdVfsGl/X7FD2BGMS642EI7uG1oalencOFoC3ObP+g=
			</data>
		</dict>
		<key>Headers/GPUImageDissolveBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			9F9Ov/HWqsMm5Xt1IssGPfrl2mc=
			</data>
			<key>hash2</key>
			<data>
			MNLt4fDp6XW6DqRDI85xMY1R/cKWUtkYaZTZ4pQuvpI=
			</data>
		</dict>
		<key>Headers/GPUImageDivideBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			RXn7OCQZLsvKTHiJbyHU79mrDKg=
			</data>
			<key>hash2</key>
			<data>
			eCt2yGUiNGSa4GgdpJc4TI+vTrzfRTpj2fm5x2z/jxk=
			</data>
		</dict>
		<key>Headers/GPUImageEmbossFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			ihJeR7pFprPC2NrkgDGozQBoSKg=
			</data>
			<key>hash2</key>
			<data>
			3ZNWgV1K5avYl8YlY+CsJ8C3xNmJ3hhSGjg9d/jwNaw=
			</data>
		</dict>
		<key>Headers/GPUImageErosionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			kUdV57f6Lqf+cDNKhffApoWk71U=
			</data>
			<key>hash2</key>
			<data>
			VN+FfhbJbATpqb/Zt36Q6I7Av1NlXPu8ixGtOww45bU=
			</data>
		</dict>
		<key>Headers/GPUImageExclusionBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			4gszly6+sRU6I+m8iNhlXab3Muw=
			</data>
			<key>hash2</key>
			<data>
			IIfleEt/GWWFwGvOXX6VNZUn3Rgl1FALo/JkTdEqo5A=
			</data>
		</dict>
		<key>Headers/GPUImageExposureFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			Pq0OBkMAQJfsz4c7axBaKguJuAM=
			</data>
			<key>hash2</key>
			<data>
			v+jxvlZLXa/megMUIqo1f6/tllfptDuH5bDPPeLEMZE=
			</data>
		</dict>
		<key>Headers/GPUImageFASTCornerDetectionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			y7bJW0+KUu7jyhck1iuVh/dMRSI=
			</data>
			<key>hash2</key>
			<data>
			KwujAFPj/udiOqcNfT++Y2gj/dx6Ci+tZqwK5tRrF0Y=
			</data>
		</dict>
		<key>Headers/GPUImageFalseColorFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			FKHtRA6hwN4+v2+6syrGRpJs80s=
			</data>
			<key>hash2</key>
			<data>
			VXayiyCKId/QDh37LKNXJlIyo+A8BE5MSxqbISiNnCs=
			</data>
		</dict>
		<key>Headers/GPUImageFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			RfmKJiQmvREjYI3efESP44q6HqY=
			</data>
			<key>hash2</key>
			<data>
			NUHqU0nOp+NoUiS3HPIvn53NgAg2APxYxdcSRQ65x0M=
			</data>
		</dict>
		<key>Headers/GPUImageFilterGroup.h</key>
		<dict>
			<key>hash</key>
			<data>
			ci1P1K2/aqZPFXVlXh7s4sCxiDA=
			</data>
			<key>hash2</key>
			<data>
			BBet206JJrO7eVZdeqXGkNb5UYfRrpAuxsgf8yVKEW8=
			</data>
		</dict>
		<key>Headers/GPUImageFilterPipeline.h</key>
		<dict>
			<key>hash</key>
			<data>
			g8OwgwDaWscuTU8NSvFx3mW3Kyc=
			</data>
			<key>hash2</key>
			<data>
			3VS3ydBqsnaNvP97vVq5t+f7V9iEPaPAY3tnwvXleVI=
			</data>
		</dict>
		<key>Headers/GPUImageFourInputFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			wi/A840uTQSq9r58rK6XxY2JrJQ=
			</data>
			<key>hash2</key>
			<data>
			4K2xLfLw9Tiqe0cjNKRow0LFIXhwoHEv8KgkuRDm9JQ=
			</data>
		</dict>
		<key>Headers/GPUImageFramebuffer.h</key>
		<dict>
			<key>hash</key>
			<data>
			IEeW8WJNFRGkd+ahOeP3W132M84=
			</data>
			<key>hash2</key>
			<data>
			rILL0gnwCJdmxUK37k6p6pxsHtgxchCyvjaMs5Np8+o=
			</data>
		</dict>
		<key>Headers/GPUImageFramebufferCache.h</key>
		<dict>
			<key>hash</key>
			<data>
			M1gALTDvDppaMmUPGKd9dcOy7ow=
			</data>
			<key>hash2</key>
			<data>
			jZVzaFZNXSJra69NHUmnvNkM518xrWsdLgHdp4hiDEw=
			</data>
		</dict>
		<key>Headers/GPUImageFramework.h</key>
		<dict>
			<key>hash</key>
			<data>
			+epzM7KpjPip/rvReTzy3D1M8X8=
			</data>
			<key>hash2</key>
			<data>
			Hy7Qk9anT+/NGiw5Y8tMlFiEr0BREQnCdJ8P4jHCPFo=
			</data>
		</dict>
		<key>Headers/GPUImageGammaFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			QXztmd+0AxvWQUgZGf/h/F5ogfA=
			</data>
			<key>hash2</key>
			<data>
			d6yphF+YkjQyapKF4p0v1sehxDq9JdNJA9rdG6jwIRE=
			</data>
		</dict>
		<key>Headers/GPUImageGaussianBlurFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			7AyTt2ib3nefJBRgP9x0zMfaN7I=
			</data>
			<key>hash2</key>
			<data>
			BfvGEIx+1dlAhgwIDHIlj1LxfmCnQMxOsX4xqfHmRLo=
			</data>
		</dict>
		<key>Headers/GPUImageGaussianBlurPositionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			LPzQm8OikBgVvykqWgnGpCRjDeI=
			</data>
			<key>hash2</key>
			<data>
			HjHIlqBKW4z7oqciN28CigRuOEhzVdXI33UUKf+F9rM=
			</data>
		</dict>
		<key>Headers/GPUImageGaussianSelectiveBlurFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			/JLdtp0oTNQDPqd78oh2Z6dRIQE=
			</data>
			<key>hash2</key>
			<data>
			5dvYm9rz3CrntpGwHQ9Vje5caa74MU4nxwp9vZlsoa8=
			</data>
		</dict>
		<key>Headers/GPUImageGlassSphereFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			xNuoKVEKoDLca9saZMbO9t4O5nE=
			</data>
			<key>hash2</key>
			<data>
			HLx07OX1tOjkv9AgOZ37yVaIYqSa5+1GeHmwm7JPnbk=
			</data>
		</dict>
		<key>Headers/GPUImageGrayscaleFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			QyDCZY379dkN+s83dyiPuF1FTnE=
			</data>
			<key>hash2</key>
			<data>
			cSF1cY/HMUoefh0hA89ESiTnQIRRDiDfXOuc3wRh9Qc=
			</data>
		</dict>
		<key>Headers/GPUImageHSBFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			XAU4XGRlYmJJsdSYJv7DeCZyBaY=
			</data>
			<key>hash2</key>
			<data>
			/QPQd9EBYsMD3Je+yMz3mwXN3mqoGpbIJgjyLDiJZgI=
			</data>
		</dict>
		<key>Headers/GPUImageHalftoneFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			Pr8rL4hd3Cy4Dk9j/sc+h1aDS4k=
			</data>
			<key>hash2</key>
			<data>
			0rmSnGbEGIZCqfb7C41uZjOl4AH1okMgXitgsX7p+lY=
			</data>
		</dict>
		<key>Headers/GPUImageHardLightBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			jx/UK9UYuNtco7xUWs4u3jgihAs=
			</data>
			<key>hash2</key>
			<data>
			k0z2X6+IzW8YoznhQuWaw6H5HLeJ81a+8lKBOK9zJdU=
			</data>
		</dict>
		<key>Headers/GPUImageHarrisCornerDetectionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			2VBXLprDQkt75kNdsb2qiZMVBhI=
			</data>
			<key>hash2</key>
			<data>
			+ndKqu6zsGSqdWNa2H98k/zAC2oYJ6nIipPi1hqM2yI=
			</data>
		</dict>
		<key>Headers/GPUImageHazeFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			MKukhAyBDvtDmWfcqBB58cLUUtc=
			</data>
			<key>hash2</key>
			<data>
			BtRO2EkDifu/sIz6DyA3UPMUD/qEVmPnLujzfTKcJQU=
			</data>
		</dict>
		<key>Headers/GPUImageHighPassFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			a6UTlsnfcqFwl7x5TmrswtX6TbQ=
			</data>
			<key>hash2</key>
			<data>
			o3gWBrT/dajIE/+vYmETUSxpjfADVsfbz7y8j2a+YdA=
			</data>
		</dict>
		<key>Headers/GPUImageHighlightShadowFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			RXF9rkKoFgO1yEf1lGYwnYVWaKA=
			</data>
			<key>hash2</key>
			<data>
			4w2o4nmX6zOpST3S8mU8dK4iZJwQkNcZhr53zaIltK0=
			</data>
		</dict>
		<key>Headers/GPUImageHistogramEqualizationFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			Jx3UmNICspUkpwl8TtCAJvOZlSM=
			</data>
			<key>hash2</key>
			<data>
			VoJJwsDkAfvkWyOaqu0SJHsS3aDLHDA1rVnzuFM/vHU=
			</data>
		</dict>
		<key>Headers/GPUImageHistogramFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			+vKXk57tc2bLh6xg5saqO0gn0os=
			</data>
			<key>hash2</key>
			<data>
			lrTjAFYyDOUJbykNnEGVSbRI/lQ9uqdYkiPhkyVuugI=
			</data>
		</dict>
		<key>Headers/GPUImageHistogramGenerator.h</key>
		<dict>
			<key>hash</key>
			<data>
			pkT5KjxmW2JHBN0x1HaP4YPKIz8=
			</data>
			<key>hash2</key>
			<data>
			TH+SyM7VDsjCvWytqun/L+RNMb/yW4w46qAfQJdC9mc=
			</data>
		</dict>
		<key>Headers/GPUImageHoughTransformLineDetector.h</key>
		<dict>
			<key>hash</key>
			<data>
			wqP/sR0RJZhJw7q9kueAKfT4eIQ=
			</data>
			<key>hash2</key>
			<data>
			pPG/kQV3hj+bIftMmZjMZBoD29du0Q8iCiurodqgGDk=
			</data>
		</dict>
		<key>Headers/GPUImageHueBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			Gpv7ymmIGv+kMAvVjFn8/nzfGeo=
			</data>
			<key>hash2</key>
			<data>
			kl8ox+bvHqgvOUyFz2QetP0TJHHYVe8XEXPWDa6QqXY=
			</data>
		</dict>
		<key>Headers/GPUImageHueFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			KLyL+EyEdlFqtY6W60F0u++ky40=
			</data>
			<key>hash2</key>
			<data>
			y0o6JOPH/m/bB9uNlglh1MevHb6WH6es9hkaHIL32y0=
			</data>
		</dict>
		<key>Headers/GPUImageJFAVoronoiFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			3ui/efguz79qgvg0D6fqjAgh2Aw=
			</data>
			<key>hash2</key>
			<data>
			2JBWIFLqAomN1KrRTWPmQIDiiJe+3FO+t++0+WGxFfs=
			</data>
		</dict>
		<key>Headers/GPUImageKuwaharaFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			fykYwSfuURCv41hLJGh5qBx057Q=
			</data>
			<key>hash2</key>
			<data>
			sA9k/oTgFK0Uh9Dwrm9QMzvWmkpAT0IzN55j46IA4kI=
			</data>
		</dict>
		<key>Headers/GPUImageKuwaharaRadius3Filter.h</key>
		<dict>
			<key>hash</key>
			<data>
			nV+ZGOYZuJ3439z9GzV7yNfBHWg=
			</data>
			<key>hash2</key>
			<data>
			BXRlHK84VKTiMfwvlN/9sPsMrs54z4nngEh3dEVnT/Y=
			</data>
		</dict>
		<key>Headers/GPUImageLanczosResamplingFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			+I/Oeo4QqenPG3rtjq44mj3ERB4=
			</data>
			<key>hash2</key>
			<data>
			nQo96CIDe70PPP87+55eqs6vsXAVYG6Rs6kesPKSHFM=
			</data>
		</dict>
		<key>Headers/GPUImageLaplacianFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			RRZuKhYmTVGQDAcwMqlgQJbL8Do=
			</data>
			<key>hash2</key>
			<data>
			AF5wFEcKGWxvjjaveKJL4VaaIDbmSCIqtnmidc+aGLw=
			</data>
		</dict>
		<key>Headers/GPUImageLevelsFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			Gza69S6pgnbnZlwHKqjYaYEM/Ls=
			</data>
			<key>hash2</key>
			<data>
			aXA3DT9RZIr1T8Lb0MCEZtLkiHvmIZg+CBoO6J6NzLY=
			</data>
		</dict>
		<key>Headers/GPUImageLightenBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			hayBBt+FLU4U7NCnluqr5rS7xRk=
			</data>
			<key>hash2</key>
			<data>
			ET8UyfBJmI72Y0s5rM8klqi/Jj+k8wrgia73aZEmOKE=
			</data>
		</dict>
		<key>Headers/GPUImageLineGenerator.h</key>
		<dict>
			<key>hash</key>
			<data>
			NQpyfhnEGd8NCcsAUYhjGqLSsv0=
			</data>
			<key>hash2</key>
			<data>
			MRGJih9v1PrQu3DCpQahMSa9E/GXpIXk10vMwJfqY24=
			</data>
		</dict>
		<key>Headers/GPUImageLinearBurnBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			MSZ5D8DfxhhcWSBE/dbyqIF1WXU=
			</data>
			<key>hash2</key>
			<data>
			dIOIlj7F3HMneuRTcj5d9sNyw0qwwN0gS0jLl3PD/Ro=
			</data>
		</dict>
		<key>Headers/GPUImageLocalBinaryPatternFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			CoJvGvgmepvIE7xfBTmakrHwP/4=
			</data>
			<key>hash2</key>
			<data>
			R0t/ozlZz3TZNGjRJpNzuKLF7bax6SJwHhw8J5sYSXU=
			</data>
		</dict>
		<key>Headers/GPUImageLookupFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			w4z26ndizxXzKQJ88aVnAey4Fw0=
			</data>
			<key>hash2</key>
			<data>
			E3Qynm/Y9oW7yvkOxIzcFvGI5vO8e8BTUysXDxuB468=
			</data>
		</dict>
		<key>Headers/GPUImageLowPassFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			31VwJGSTw5Pk3rUIBteL3mS5Fco=
			</data>
			<key>hash2</key>
			<data>
			JRwsk35Z93O3p1peS2R7IhojSxfaZ2BxY/TSK236zcg=
			</data>
		</dict>
		<key>Headers/GPUImageLuminanceRangeFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			9bubuorseeL3CSW6/wDssVl51b0=
			</data>
			<key>hash2</key>
			<data>
			/NchnrcZU2Ddo9+BtBg71GduPyrLT9To5nlH7E4v7dA=
			</data>
		</dict>
		<key>Headers/GPUImageLuminanceThresholdFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			jriqFPHK7oD8U5a4NlRe5DAaCrE=
			</data>
			<key>hash2</key>
			<data>
			aCceuVzAuSv+gOY8IpiNBS4vKYcncCjY1iW16gtj2bA=
			</data>
		</dict>
		<key>Headers/GPUImageLuminosity.h</key>
		<dict>
			<key>hash</key>
			<data>
			D1xJBSH8RQe0r+tz433v5cooA4g=
			</data>
			<key>hash2</key>
			<data>
			UZ6egL2OTEHOYc7SbGFL5mFB89UIMBS6mnepqLs/B68=
			</data>
		</dict>
		<key>Headers/GPUImageLuminosityBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			K9StpAOWlbVp000MEMTjrjPICtw=
			</data>
			<key>hash2</key>
			<data>
			gY3eod3igaQlf72xEVrKGHfgy3JhIYMdHtuB3OXhDkw=
			</data>
		</dict>
		<key>Headers/GPUImageMaskFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			4me/bbKktSzR2tf91KFrCAFKpDw=
			</data>
			<key>hash2</key>
			<data>
			44fLCgJZ3nhCD3I7K7dXE3LD8R1B+4HUcpLAZqxrb5k=
			</data>
		</dict>
		<key>Headers/GPUImageMedianFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			DCJ1QJxUxXII81YHvjbi2VxpGUY=
			</data>
			<key>hash2</key>
			<data>
			JgHNxoUacL1AoxlIyZmiBnOquVjx9E2dRNNF0Lnl9ZU=
			</data>
		</dict>
		<key>Headers/GPUImageMissEtikateFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			eXaIKblZRY2u2zx4jbCECbbG5Vk=
			</data>
			<key>hash2</key>
			<data>
			LN9dNAxJG2g52O8M5SXg1afyFd4sQLoR9NC2pv1SYqQ=
			</data>
		</dict>
		<key>Headers/GPUImageMonochromeFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			w7+SR2N75c+NS0vIJnTpxjlcyCo=
			</data>
			<key>hash2</key>
			<data>
			uu8UF8NzH4i5tzau8UgDGqBvvhfgQoJf7w2B/LQKdsQ=
			</data>
		</dict>
		<key>Headers/GPUImageMosaicFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			4L1WsMRVAAen9AfkNC+gWJg+l5s=
			</data>
			<key>hash2</key>
			<data>
			vpR3pcz7VW5jYrsmx1tIfg79EG31heIYqzwKeSAxM1M=
			</data>
		</dict>
		<key>Headers/GPUImageMotionBlurFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			CxYZGDOwU5iVCUhz9pASd8U9E3k=
			</data>
			<key>hash2</key>
			<data>
			kP+MzWFY5m1pGKfRWkFtEk5OfcxJVeXsCwObUknkp6E=
			</data>
		</dict>
		<key>Headers/GPUImageMotionDetector.h</key>
		<dict>
			<key>hash</key>
			<data>
			T38nrFQZbb4DT2gQK9w/CCUmglk=
			</data>
			<key>hash2</key>
			<data>
			XeBbcomtRo0PFMPiJnYn8h+2BCGhE1sGab6QYnDqAio=
			</data>
		</dict>
		<key>Headers/GPUImageMovie.h</key>
		<dict>
			<key>hash</key>
			<data>
			n79CDkhuW4T4K1DOrWsM+UlNvH4=
			</data>
			<key>hash2</key>
			<data>
			J9fI4lSsBinopjsPyjcN2QjqT7oZUmMzsL7A/vxh0DE=
			</data>
		</dict>
		<key>Headers/GPUImageMovieComposition.h</key>
		<dict>
			<key>hash</key>
			<data>
			9j3G+2oBkNiK1LmZya69OK7HPDw=
			</data>
			<key>hash2</key>
			<data>
			aaw9hmnu18hWgAIEZZ9MxM3EVW02tzTcE4d18AZbigI=
			</data>
		</dict>
		<key>Headers/GPUImageMovieWriter.h</key>
		<dict>
			<key>hash</key>
			<data>
			K/pCsJOeDezN4EvjevWNKuAoSBg=
			</data>
			<key>hash2</key>
			<data>
			Oc4EIGiCqCU9k52XDAonto6br6IQsE0dNiacgjD6yew=
			</data>
		</dict>
		<key>Headers/GPUImageMultiplyBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			mKgyTRMmqRA8w9Xjc9C/f4ZwmAc=
			</data>
			<key>hash2</key>
			<data>
			9VW9vhsoZhmlS5i+ZTPdztkJz1vHh0+7KiComOfMSSE=
			</data>
		</dict>
		<key>Headers/GPUImageNobleCornerDetectionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			bv7MsymlAZaVPEyxgYOseUaQWBo=
			</data>
			<key>hash2</key>
			<data>
			AMu9H7HP3AMOA6XRPwGWJOFEmaOu8bDY6ENZTn4S4Lk=
			</data>
		</dict>
		<key>Headers/GPUImageNonMaximumSuppressionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			RmDs6FthM8vOgj/yit6NluIJgVU=
			</data>
			<key>hash2</key>
			<data>
			MOpciC/fDhr5mzbhVwjdtqfJjB8050Lc7fxLCqTOaoo=
			</data>
		</dict>
		<key>Headers/GPUImageNormalBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			o+1YuPUIGNrBx31AftBi4v7uBsI=
			</data>
			<key>hash2</key>
			<data>
			KWYr1P82qvyRov0sPsAt7wgrEPS66a0CS2VX/l9O2mU=
			</data>
		</dict>
		<key>Headers/GPUImageOpacityFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			PWUf8xzWuDzIl6ozfDwkWo29bAY=
			</data>
			<key>hash2</key>
			<data>
			YU2SITgJxfijq4dMwA1rn+ap7ofJ4GZApfBODdnWz6k=
			</data>
		</dict>
		<key>Headers/GPUImageOpeningFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			f+ZpSToNCGDCmLBneSEM3GAGFkg=
			</data>
			<key>hash2</key>
			<data>
			iupkkLTpcTlVCCHR/Z+AjzpWBD0hiZ3OL0MUyGI3dts=
			</data>
		</dict>
		<key>Headers/GPUImageOutput.h</key>
		<dict>
			<key>hash</key>
			<data>
			m3vHLviKj6yjen2H09FULLRYCCo=
			</data>
			<key>hash2</key>
			<data>
			eNV7T+Ps5995UCwfqui5bOWl4jfSdJGrdfIAuj84Rvk=
			</data>
		</dict>
		<key>Headers/GPUImageOverlayBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			85PVdX0FilNUyQTKvAwCAs+CpgI=
			</data>
			<key>hash2</key>
			<data>
			8jf5Nau0HK2mRHlKn2bsZ4tpnqUpaAxE+jTcDAuLbRo=
			</data>
		</dict>
		<key>Headers/GPUImageParallelCoordinateLineTransformFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			pDJc3qAt8OZkni0KmcSGGZzeHdw=
			</data>
			<key>hash2</key>
			<data>
			z/fymwIbzghrhsMaUBiU7mpMVgBOJEZ/+mg6edKFbOg=
			</data>
		</dict>
		<key>Headers/GPUImagePerlinNoiseFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			LEZfIm8tBunGxiLLQ2HpmDe2YFo=
			</data>
			<key>hash2</key>
			<data>
			SQdXvQUqxGOC4T1eQioh3t92KeSssTu4dCc0OJbKVas=
			</data>
		</dict>
		<key>Headers/GPUImagePicture+TextureSubimage.h</key>
		<dict>
			<key>hash</key>
			<data>
			MTD+sWYHF3HDKTXOBU/4k+YtiPQ=
			</data>
			<key>hash2</key>
			<data>
			5ZfRJAF6cru81m3JCVLq64ZBuCS44FLHA6dK4jZacYc=
			</data>
		</dict>
		<key>Headers/GPUImagePicture.h</key>
		<dict>
			<key>hash</key>
			<data>
			YXNkWRwAyvK6BCCdUpyOohow230=
			</data>
			<key>hash2</key>
			<data>
			S7E95qShrP+xcVb0AoVzHEvOhXej5NBk3is3iciYdk8=
			</data>
		</dict>
		<key>Headers/GPUImagePinchDistortionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			E5LEMQvCRVqxd6gsBT+AtZCkBUk=
			</data>
			<key>hash2</key>
			<data>
			hKVURpakr3W8xaLY6RniEcb4RtnaM2lqZ3kvUGX81ic=
			</data>
		</dict>
		<key>Headers/GPUImagePixellateFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			FHcv8OCM25q+A1skTZrcCx/Zu3Q=
			</data>
			<key>hash2</key>
			<data>
			zg1aFxBRXQuzEXKYLhw6AIoOPagEXlkQcmDsBvbZ6bE=
			</data>
		</dict>
		<key>Headers/GPUImagePixellatePositionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			Qz4V0yJTHDJTFP4omfEae9hrUmI=
			</data>
			<key>hash2</key>
			<data>
			ZyjKNlPPzw2jpVYF2N6aSTwWVBAf493YJvwaJEE3mgU=
			</data>
		</dict>
		<key>Headers/GPUImagePoissonBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			lHLoDo44rTuaPiUPk4ND/XuE/qI=
			</data>
			<key>hash2</key>
			<data>
			DIu/PL3Z/lwkNnrm/eb9Zr3CHUIbNOd1joQVqSRoj4E=
			</data>
		</dict>
		<key>Headers/GPUImagePolarPixellateFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			5aGVWSvzWEzu4viAYSY/9oiE3uI=
			</data>
			<key>hash2</key>
			<data>
			V2t+bRltNSBKaGn4RiSK3i6rzfXQDN5sEGXlQLBCVvs=
			</data>
		</dict>
		<key>Headers/GPUImagePolkaDotFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			SrpQ4VGsvj8g6sOzDJg/1KkQbgk=
			</data>
			<key>hash2</key>
			<data>
			cOe85ACBynlEg6fXjt3/UWUDN0THJCa7xNPQdRRJZzg=
			</data>
		</dict>
		<key>Headers/GPUImagePosterizeFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			cKYi3zjWrxNTAxMEKOr2dzuHkmc=
			</data>
			<key>hash2</key>
			<data>
			lw0hmuQnnzI/WHe0bkUJRJbR6ywZKAK0rBNgceNhQ4o=
			</data>
		</dict>
		<key>Headers/GPUImagePrewittEdgeDetectionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			N8toPrFwQ2Ugw+k+3OZuvSH/rM8=
			</data>
			<key>hash2</key>
			<data>
			GgmG5NLg6kFpZARGa9HrYAWjTJ8rAVojkF2BGCZ8l6w=
			</data>
		</dict>
		<key>Headers/GPUImageRGBClosingFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			0kDf1NDSmJa9qTXWXRJn0rqzVZM=
			</data>
			<key>hash2</key>
			<data>
			c0+MFJk161JMv3y3sze/mDS2hDNRDRBe+z7mI1nyJGA=
			</data>
		</dict>
		<key>Headers/GPUImageRGBDilationFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			ZR3Z5CpVv/S1H1a6U4H92d1XNuY=
			</data>
			<key>hash2</key>
			<data>
			iGqoh0JYt8UbB3Lt8xW39hKGIqXE2q5FQKn6jhYbfsk=
			</data>
		</dict>
		<key>Headers/GPUImageRGBErosionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			UGNRsq5EKscoJMw5AWmpNXYWTdM=
			</data>
			<key>hash2</key>
			<data>
			fsgqB8hh8oihlpdu33ab0FKwexgQhHhB6wZ/pXHM7j8=
			</data>
		</dict>
		<key>Headers/GPUImageRGBFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			gkFaTAjOUwlssgYrnCqqNPqVZVQ=
			</data>
			<key>hash2</key>
			<data>
			JwGWLCiHtrpt8JoE/FPaguX+O/UnPMEyhq2TQ+g8J/0=
			</data>
		</dict>
		<key>Headers/GPUImageRGBOpeningFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			a/PEfHNhIatpSnplj0x5m+Z/i0M=
			</data>
			<key>hash2</key>
			<data>
			wPibkpF3L/UUegJv1oHN7YzItjd1POfuS32ti6ZFUE8=
			</data>
		</dict>
		<key>Headers/GPUImageRawDataInput.h</key>
		<dict>
			<key>hash</key>
			<data>
			bYPSXj/dY/MXY9pd631dd+SlD5Q=
			</data>
			<key>hash2</key>
			<data>
			zzOxphZH2h5xHQG/SkKtkp9sbn9E4NGwZTdpP+VQr70=
			</data>
		</dict>
		<key>Headers/GPUImageRawDataOutput.h</key>
		<dict>
			<key>hash</key>
			<data>
			HI3YzUw4Cdi8JWb2rjQJQ/6EFew=
			</data>
			<key>hash2</key>
			<data>
			Wdvq2164pOjm+QdkxG3JRdwbOP1AViTbcDaDts4m+OU=
			</data>
		</dict>
		<key>Headers/GPUImageSaturationBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			sVIc5ZOIrLTAYaM6iYDvrdQmllM=
			</data>
			<key>hash2</key>
			<data>
			j5Xw76lCYYHHF0OCr5buwU5buMO721YBeFBC4LTDfd8=
			</data>
		</dict>
		<key>Headers/GPUImageSaturationFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			ArjLRNME7pbUYXWMMariBasSf2A=
			</data>
			<key>hash2</key>
			<data>
			kTfjt6W8zKzvySulYNsAi2GO5FIqcalE8T2q9Osm+SA=
			</data>
		</dict>
		<key>Headers/GPUImageScreenBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			IlG+2VUkgjLPJPb6pjaf6qp8M7k=
			</data>
			<key>hash2</key>
			<data>
			zRoyxXOR4v+JabDEN8AScZH9i7NHO9EXGh3dg4iVF0c=
			</data>
		</dict>
		<key>Headers/GPUImageSepiaFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			cersznQ+o5cekJw64xa6OobZLdw=
			</data>
			<key>hash2</key>
			<data>
			EOFwAQk6nmGdliRc3qoILx10b2LVlWnuJRGDmt+Mo+s=
			</data>
		</dict>
		<key>Headers/GPUImageSharpenFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			V+QyaRQuTUpPftBbcZfmDw8wl64=
			</data>
			<key>hash2</key>
			<data>
			MWQp5QmDIl7folDxjAjYqzY4ExDcYNxXDQ5BT2Zf5Fg=
			</data>
		</dict>
		<key>Headers/GPUImageShiTomasiFeatureDetectionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			pa7nhtULhfoyLOgoGvsm/+uhcfc=
			</data>
			<key>hash2</key>
			<data>
			hckgWZWzeoGiwik1hozEhEZV0oyDDd/L5lJADeqJUUw=
			</data>
		</dict>
		<key>Headers/GPUImageSingleComponentGaussianBlurFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			7/jSb9ceaMbbLIPMRzHvaXhXNXo=
			</data>
			<key>hash2</key>
			<data>
			yjGn49aEMOyI+uL9JLS6k+5jy3jFjYXkvMiF0+OrqiQ=
			</data>
		</dict>
		<key>Headers/GPUImageSketchFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			kh4W2i34QVaPpUxLoB7QhmiZBMM=
			</data>
			<key>hash2</key>
			<data>
			9bX46choNKf3/pNqSfKi0ZRjVp3fwoE+FOraWoXT5U8=
			</data>
		</dict>
		<key>Headers/GPUImageSmoothToonFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			LBI7rJgJxalx0XL08kyxrw2i7dU=
			</data>
			<key>hash2</key>
			<data>
			n3c9Dpr6M6F5vnRxsRRM/Xs/pSCHdeW8agCaw/VhdtM=
			</data>
		</dict>
		<key>Headers/GPUImageSobelEdgeDetectionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			rpWNWm5HHwlSq1ZQ1vaUiHShjhk=
			</data>
			<key>hash2</key>
			<data>
			vUe/xIvG0/XHntNgdHn/UZJ1UIrEGV3LpwC/5WyP8FY=
			</data>
		</dict>
		<key>Headers/GPUImageSoftEleganceFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			NSpPLMjyIznNBnV+WlEbNU/JCrQ=
			</data>
			<key>hash2</key>
			<data>
			rRxPvkX+g8XECQXRtpzE4LDHM05y38HkJtm8v+IQpbw=
			</data>
		</dict>
		<key>Headers/GPUImageSoftLightBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			LCmUXDPv2Y/1XTjM8l3xkfkTgjQ=
			</data>
			<key>hash2</key>
			<data>
			zx5jAItoAxN4cpOM7q/5bGu+3KZkWHG9YCPm+3qm/Do=
			</data>
		</dict>
		<key>Headers/GPUImageSolarizeFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			maBeg9l2rrPl76DuGl12ZFoyiro=
			</data>
			<key>hash2</key>
			<data>
			X/gAHJd5EBZWZ5EpyJOq3SAOCpmfJn+V0ygY7DedRuo=
			</data>
		</dict>
		<key>Headers/GPUImageSolidColorGenerator.h</key>
		<dict>
			<key>hash</key>
			<data>
			obElPdknS4/M5NllFW4ou0UqW6k=
			</data>
			<key>hash2</key>
			<data>
			N4bXTgVq0M+q6ebq+5jIKzZHNoIRnI8m4hK+yc+hZBI=
			</data>
		</dict>
		<key>Headers/GPUImageSourceOverBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			dZ+4Jmo2+RTUBZ1ZwvOqklAUXNs=
			</data>
			<key>hash2</key>
			<data>
			L6DvPi/MXUnI57bPnCK7yJhWRbcz+UTssUeKoFRi7wQ=
			</data>
		</dict>
		<key>Headers/GPUImageSphereRefractionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			/LGpL2OyUYK/pDU/r6rtolh+9HI=
			</data>
			<key>hash2</key>
			<data>
			IKSKm4l8karsOC8//09n3U4n0/D4MWY/9hZd7ucXYTE=
			</data>
		</dict>
		<key>Headers/GPUImageStillCamera.h</key>
		<dict>
			<key>hash</key>
			<data>
			b1iHai/5pKKMH5szpPv1a8TqvHk=
			</data>
			<key>hash2</key>
			<data>
			O8/dgEjSaZqkBxS9d/Cu8O9TfON8T5YLSMpAl0lpjHY=
			</data>
		</dict>
		<key>Headers/GPUImageStretchDistortionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			dM2Pu4e4jVqbGEB/eTwojOVH/Oo=
			</data>
			<key>hash2</key>
			<data>
			N+Food7xczbywFGgKdlBT0YerM9AdnHwDXTbJXxINGQ=
			</data>
		</dict>
		<key>Headers/GPUImageSubtractBlendFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			6eceNigAuB1MFFkkgb9wqH1cxts=
			</data>
			<key>hash2</key>
			<data>
			q6PvLPwaNqoHWXR2qFBIBzuX5CtbGH5QCJq/lyC3tug=
			</data>
		</dict>
		<key>Headers/GPUImageSwirlFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			W1EBsPkwgjRQ4g29xItEnYCj4m4=
			</data>
			<key>hash2</key>
			<data>
			gJbbUid87G8hYGaiJzjcdUKCg51Ml9P4WvOVQIFxXH8=
			</data>
		</dict>
		<key>Headers/GPUImageTextureInput.h</key>
		<dict>
			<key>hash</key>
			<data>
			ZpUsaEiobJqk/ZWd2p34uo0Myk8=
			</data>
			<key>hash2</key>
			<data>
			PpUr8cpxdLNEx0EmKVjGH+LFkPgbwR+hZYhJAaFqMS4=
			</data>
		</dict>
		<key>Headers/GPUImageTextureOutput.h</key>
		<dict>
			<key>hash</key>
			<data>
			FBr341QKXjYfCZRp9/tRKr7hPss=
			</data>
			<key>hash2</key>
			<data>
			B9+caOoMwnej6JBzj6LYBeCEERU9aEuc1WKXzVHukY8=
			</data>
		</dict>
		<key>Headers/GPUImageThreeInputFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			O4NFo3F8qk6RKRe9vA4aN1nLcCo=
			</data>
			<key>hash2</key>
			<data>
			SOfrv/URsFozR9VcwGsqbbKPKnXUZ1QUXMkksdGTCjs=
			</data>
		</dict>
		<key>Headers/GPUImageThresholdEdgeDetectionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			8XzR1Sd3L8iYTlhq4r1Iz+VQvOw=
			</data>
			<key>hash2</key>
			<data>
			Qa8DBG/NW9e/RUwZNhIeUkU14CXlD/lczigMJUrienY=
			</data>
		</dict>
		<key>Headers/GPUImageThresholdSketchFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			qoUqrEAH1WyTko9oJYejdFlJ4vg=
			</data>
			<key>hash2</key>
			<data>
			30KG9/JXFlgwAPZfb45q8G1U9k5TQASuJ0fqa2MA3Dk=
			</data>
		</dict>
		<key>Headers/GPUImageThresholdedNonMaximumSuppressionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			qlRa/0ARLN0BmYYIfBBscRL/laA=
			</data>
			<key>hash2</key>
			<data>
			ZBR5uOGseMKjNnCQHgtsMAdVnk6ur2SsxZkr2V21VMo=
			</data>
		</dict>
		<key>Headers/GPUImageTiltShiftFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			2e6BVWefqZWB3q/boU0T3pywASk=
			</data>
			<key>hash2</key>
			<data>
			5riLyAkS5NqMszJpHMYIp3nKke/8DbLH1iPSQILEDPs=
			</data>
		</dict>
		<key>Headers/GPUImageToneCurveFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			TUxmjstVUOFZkzUBdhC8py2pvlQ=
			</data>
			<key>hash2</key>
			<data>
			N9zDY7hAy5HZMyYbdca2Iue0igCNIpRhzKESgj9Ea9I=
			</data>
		</dict>
		<key>Headers/GPUImageToonFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			IdFNHeEyRIrIFe7/BewlogHt6P8=
			</data>
			<key>hash2</key>
			<data>
			cOTltWGPEhT/cO+57ACQlz1kN4YRzTF+9PYxnRuij8M=
			</data>
		</dict>
		<key>Headers/GPUImageTransformFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			hYC1or0IxZQGx6tlTlsWGIEAGtg=
			</data>
			<key>hash2</key>
			<data>
			uTs9cKEsBvpuOCy3AKTaQ/yW0+AOcQOOGFxhVJICyfU=
			</data>
		</dict>
		<key>Headers/GPUImageTwoInputCrossTextureSamplingFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			tTeOrYRvFnN+JRl1Zl1Pnx7WksM=
			</data>
			<key>hash2</key>
			<data>
			DHHFuOrA6opK/k2Xf6TqWvaeCNqypU4ni+Xtp4aSfaw=
			</data>
		</dict>
		<key>Headers/GPUImageTwoInputFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			xYdAQuIcdQXjRF9BzTSZa6+epLY=
			</data>
			<key>hash2</key>
			<data>
			wTMtDJ7dagkp3XU4G5GMzKDEw7nd4IFKTSrhpiI9ixk=
			</data>
		</dict>
		<key>Headers/GPUImageTwoPassFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			eIvODox9IFf/FwSDdwcO9QBlSuE=
			</data>
			<key>hash2</key>
			<data>
			SagpZ7zCovvMLtAZO5NgpY8Uau+JaMrAvdCv9L4ikm4=
			</data>
		</dict>
		<key>Headers/GPUImageTwoPassTextureSamplingFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			tJLxawc8sQqJNWN1mD+z/1HnW34=
			</data>
			<key>hash2</key>
			<data>
			1ZXpcyRsASuwbTJv9gUkW5kOzjOm7BSeHLCGSnVX20Q=
			</data>
		</dict>
		<key>Headers/GPUImageUIElement.h</key>
		<dict>
			<key>hash</key>
			<data>
			gst311gU8Bppy9Y9ZJu1qsP15ig=
			</data>
			<key>hash2</key>
			<data>
			yaQMsskSlJGUlmmsWQIlemOdJr8w2x544SvX3K4X3OE=
			</data>
		</dict>
		<key>Headers/GPUImageUnsharpMaskFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			tvbQ+h7cIOa1obTOfERZEKlMLgc=
			</data>
			<key>hash2</key>
			<data>
			hjJzJqo1V3NzioKoh8RUxrv7ocAuPWwt42fJn9P+pxs=
			</data>
		</dict>
		<key>Headers/GPUImageVideoCamera.h</key>
		<dict>
			<key>hash</key>
			<data>
			ZJU1/2IWDnlHhL+SUU00uR55r1A=
			</data>
			<key>hash2</key>
			<data>
			IK85izbvkukB3otOJPCfbzu4xT89NMju/fLvmXHT2HA=
			</data>
		</dict>
		<key>Headers/GPUImageView.h</key>
		<dict>
			<key>hash</key>
			<data>
			JttiO2LRvk7193e1j1cJBYNlqwc=
			</data>
			<key>hash2</key>
			<data>
			uzK5RM09dP1YQyShaelRxyx96hsXq7+nuFe3RiMTOGQ=
			</data>
		</dict>
		<key>Headers/GPUImageVignetteFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			6/RMBS0wP+W+Qrdw9XbQFwR+A2U=
			</data>
			<key>hash2</key>
			<data>
			KUx+kPEOujDg1vEHKNxCJ/IpKNQqqCcgbFwhzkfYZ/o=
			</data>
		</dict>
		<key>Headers/GPUImageVoronoiConsumerFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			uRq8kWqFIpZtAzB8vM+lmf3/NqE=
			</data>
			<key>hash2</key>
			<data>
			Wkb3AFqrlTm2PlWiJmV/l2fmzwUfqHHNNwBgYwkT08Q=
			</data>
		</dict>
		<key>Headers/GPUImageWeakPixelInclusionFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			7dtwUyahMxEVLznJA5pilE+TxIE=
			</data>
			<key>hash2</key>
			<data>
			jeUFEwTVEJIJ+vvpp1F4D9WcxtGDRopCuyIFOVjZNNg=
			</data>
		</dict>
		<key>Headers/GPUImageWhiteBalanceFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			0zBzM5GkMhSrWwtB//vJZzLVYDY=
			</data>
			<key>hash2</key>
			<data>
			6+iCbOlWI+6MQRp1hkJP3UAp//Zy2lAkhCVOa8B0cdM=
			</data>
		</dict>
		<key>Headers/GPUImageXYDerivativeFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			s3VqLQtQvt8iRXqYCetH4F4V3/E=
			</data>
			<key>hash2</key>
			<data>
			42JierB3Feua24ZX4cPf4ntsfK2QPveQlVJ5L1tmX7o=
			</data>
		</dict>
		<key>Headers/GPUImageZoomBlurFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			w0V2pYVUIFam3/3fhAX2qNtesCg=
			</data>
			<key>hash2</key>
			<data>
			v4JMN9d0pq+IQA7BT48+iOMT5UTyQ1OQ/aa63dBW5s0=
			</data>
		</dict>
		<key>Headers/GPUImageiOSBlurFilter.h</key>
		<dict>
			<key>hash</key>
			<data>
			bq2sOdRJnN77Fv7I1e2CXZj/pFU=
			</data>
			<key>hash2</key>
			<data>
			ZIpPOgWu86QLBgDlCCnH6BFoTKNxHbGuNIblBFuoJ3c=
			</data>
		</dict>
		<key>Modules/module.modulemap</key>
		<dict>
			<key>hash</key>
			<data>
			R0/ACD1+K7JSlm2BJjfVTa4Z+LU=
			</data>
			<key>hash2</key>
			<data>
			2s78k1ou/hrQ+/btMmSKO1GX/hH0oV4uaGcScKVpFyA=
			</data>
		</dict>
	</dict>
	<key>rules</key>
	<dict>
		<key>^</key>
		<true/>
		<key>^.*\.lproj/</key>
		<dict>
			<key>optional</key>
			<true/>
			<key>weight</key>
			<real>1000</real>
		</dict>
		<key>^.*\.lproj/locversion.plist$</key>
		<dict>
			<key>omit</key>
			<true/>
			<key>weight</key>
			<real>1100</real>
		</dict>
		<key>^version.plist$</key>
		<true/>
	</dict>
	<key>rules2</key>
	<dict>
		<key>.*\.dSYM($|/)</key>
		<dict>
			<key>weight</key>
			<real>11</real>
		</dict>
		<key>^</key>
		<dict>
			<key>weight</key>
			<real>20</real>
		</dict>
		<key>^(.*/)?\.DS_Store$</key>
		<dict>
			<key>omit</key>
			<true/>
			<key>weight</key>
			<real>2000</real>
		</dict>
		<key>^(Frameworks|SharedFrameworks|PlugIns|Plug-ins|XPCServices|Helpers|MacOS|Library/(Automator|Spotlight|LoginItems))/</key>
		<dict>
			<key>nested</key>
			<true/>
			<key>weight</key>
			<real>10</real>
		</dict>
		<key>^.*</key>
		<true/>
		<key>^.*\.lproj/</key>
		<dict>
			<key>optional</key>
			<true/>
			<key>weight</key>
			<real>1000</real>
		</dict>
		<key>^.*\.lproj/locversion.plist$</key>
		<dict>
			<key>omit</key>
			<true/>
			<key>weight</key>
			<real>1100</real>
		</dict>
		<key>^Info\.plist$</key>
		<dict>
			<key>omit</key>
			<true/>
			<key>weight</key>
			<real>20</real>
		</dict>
		<key>^PkgInfo$</key>
		<dict>
			<key>omit</key>
			<true/>
			<key>weight</key>
			<real>20</real>
		</dict>
		<key>^[^/]+$</key>
		<dict>
			<key>nested</key>
			<true/>
			<key>weight</key>
			<real>10</real>
		</dict>
		<key>^embedded\.provisionprofile$</key>
		<dict>
			<key>weight</key>
			<real>20</real>
		</dict>
		<key>^version\.plist$</key>
		<dict>
			<key>weight</key>
			<real>20</real>
		</dict>
	</dict>
</dict>
</plist>
