Files
IJSVG/source/IJSVGLinearGradient.m
T
2017-03-29 16:17:58 +01:00

94 lines
3.9 KiB
Objective-C

//
// IJSVGGradient.m
// IJSVGExample
//
// Created by Curtis Hard on 03/09/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGLinearGradient.h"
#import "IJSVGUtils.h"
@implementation IJSVGLinearGradient
+ (NSGradient *)parseGradient:(NSXMLElement *)element
gradient:(IJSVGLinearGradient *)aGradient
startPoint:(CGPoint *)startPoint
endPoint:(CGPoint *)endPoint
{
CGFloat px1 = [[element attributeForName:@"x1"] stringValue].floatValue;
CGFloat px2 = [[element attributeForName:@"x2"] stringValue].floatValue;
CGFloat py1 = [[element attributeForName:@"y1"] stringValue].floatValue;
CGFloat py2 = [[element attributeForName:@"y2"] stringValue].floatValue;
// work out each coord, and work out if its a % or not
// annoyingly we need to check them all against each other -_-
BOOL isPercent = NO;
if(px1 <= 1.f && px2 <= 1.f && py1 <= 1.f && py2 <= 1.f) {
isPercent = YES;
} else if((px1 >= 0.f && px1 <= 1.f) && (px2 >= 0.f && px2 <= 1.f) &&
(py1 >= 0.f && py1 <= 1.f) && (py2 >= 0.f && py2 <= 1.f)) {
isPercent = YES;
}
// assume its a vertical / horizonal
if(isPercent == NO) {
// just ask unit for the value
aGradient.x1 = [IJSVGGradientUnitLength unitWithString:[[element attributeForName:@"x1"] stringValue] ?: @"0"];
aGradient.x2 = [IJSVGGradientUnitLength unitWithString:[[element attributeForName:@"x2"] stringValue] ?: @"100"];
aGradient.y1 = [IJSVGGradientUnitLength unitWithString:[[element attributeForName:@"y1"] stringValue] ?: @"0"];
aGradient.y2 = [IJSVGGradientUnitLength unitWithString:[[element attributeForName:@"y2"] stringValue] ?: @"0"];
} else {
// make sure its a percent!
aGradient.x1 = [IJSVGGradientUnitLength unitWithPercentageString:[[element attributeForName:@"x1"] stringValue] ?: @"0"];
aGradient.x2 = [IJSVGGradientUnitLength unitWithPercentageString:[[element attributeForName:@"x2"] stringValue] ?: @"1"];
aGradient.y1 = [IJSVGGradientUnitLength unitWithPercentageString:[[element attributeForName:@"y1"] stringValue] ?: @"0"];
aGradient.y2 = [IJSVGGradientUnitLength unitWithPercentageString:[[element attributeForName:@"y2"] stringValue] ?: @"0"];
}
// compute the color stops and colours
NSArray * colors = nil;
CGFloat * stopsParams = [[self class] computeColorStopsFromString:element
colors:&colors];
// create the gradient with the colours
NSGradient * grad = [[[NSGradient alloc] initWithColors:colors
atLocations:stopsParams
colorSpace:[NSColorSpace genericRGBColorSpace]] autorelease];
free(stopsParams);
return grad;
}
- (void)drawInContextRef:(CGContextRef)ctx
rect:(NSRect)rect
{
// grab the start and end point
CGPoint aStartPoint = (CGPoint){
.x = [self.x1 computeValue:rect.size.width],
.y = [self.y1 computeValue:rect.size.height]
};
CGPoint aEndPoint = (CGPoint){
.x = [self.x2 computeValue:rect.size.width],
.y = [self.y2 computeValue:rect.size.height]
};
// convert the nsgradient to a CGGradient
CGGradientRef gRef = [self CGGradient];
// apply transform for each point
for( IJSVGTransform * transform in self.transforms ) {
CGAffineTransform trans = transform.CGAffineTransform;
aStartPoint = CGPointApplyAffineTransform(aStartPoint, trans);
aEndPoint = CGPointApplyAffineTransform(aEndPoint, trans);
}
// draw the gradient
CGGradientDrawingOptions opt = kCGGradientDrawsBeforeStartLocation|kCGGradientDrawsAfterEndLocation;
CGContextDrawLinearGradient(ctx, gRef, aStartPoint, aEndPoint, opt);
}
@end