Files
GradientLoadingBar/Example/GradientLoadingBar/AppDelegate.swift
T

52 lines
2.3 KiB
Swift

//
// AppDelegate.swift
// GradientLoadingBar
//
// Created by Felix Mau on 09/30/17.
// Copyright © 2017 Felix Mau. All rights reserved.
//
import GradientLoadingBar
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_: UIApplication, didFinishLaunchingWithOptions _: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
// Customize shared instance of `GradientLoadingBar`
let customGradientLoadingBar = GradientLoadingBar(height: 3.0)
GradientLoadingBar.shared = customGradientLoadingBar
return true
}
func applicationWillResignActive(_: UIApplication) {
// Sent when the application is about to move from active to inactive state.
// This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application
// and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your
// application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive.
// If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}