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52 lines
2.3 KiB
Swift
52 lines
2.3 KiB
Swift
//
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// AppDelegate.swift
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// GradientLoadingBar
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//
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// Created by Felix Mau on 09/30/17.
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// Copyright © 2017 Felix Mau. All rights reserved.
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//
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import GradientLoadingBar
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import UIKit
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@UIApplicationMain
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class AppDelegate: UIResponder, UIApplicationDelegate {
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var window: UIWindow?
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func application(_: UIApplication, didFinishLaunchingWithOptions _: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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// Override point for customization after application launch.
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// Customize shared instance of `GradientLoadingBar`
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let customGradientLoadingBar = GradientLoadingBar(height: 3.0)
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GradientLoadingBar.shared = customGradientLoadingBar
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return true
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}
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func applicationWillResignActive(_: UIApplication) {
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// Sent when the application is about to move from active to inactive state.
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// This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application
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// and it begins the transition to the background state.
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// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
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}
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func applicationDidEnterBackground(_: UIApplication) {
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// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your
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// application to its current state in case it is terminated later.
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// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
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}
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func applicationWillEnterForeground(_: UIApplication) {
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// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
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}
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func applicationDidBecomeActive(_: UIApplication) {
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// Restart any tasks that were paused (or not yet started) while the application was inactive.
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// If the application was previously in the background, optionally refresh the user interface.
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}
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func applicationWillTerminate(_: UIApplication) {
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// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
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}
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}
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