diff --git a/GradientLoadingBar/Classes/Extensions/UIView/UIView+AnimateIsHidden.swift b/GradientLoadingBar/Classes/Extensions/UIView/UIView+AnimateIsHidden.swift index 70756ae..af108bd 100644 --- a/GradientLoadingBar/Classes/Extensions/UIView/UIView+AnimateIsHidden.swift +++ b/GradientLoadingBar/Classes/Extensions/UIView/UIView+AnimateIsHidden.swift @@ -15,7 +15,7 @@ extension UIView { // MARK: - Config /// The default duration for fading-animations, measured in seconds. - public static let defaultFadingAnimationDuration: TimeInterval = 1.0 + static let defaultFadingAnimationDuration: TimeInterval = 1.0 // MARK: - Public methods @@ -28,7 +28,7 @@ extension UIView { /// argument that indicates whether or not the animations actually finished before the completion handler was called. /// /// - SeeAlso: https://developer.apple.com/documentation/uikit/uiview/1622515-animatewithduration - public func animate(isHidden: Bool, duration: TimeInterval = UIView.defaultFadingAnimationDuration, completion: ((Bool) -> Void)? = nil) { + func animate(isHidden: Bool, duration: TimeInterval = UIView.defaultFadingAnimationDuration, completion: ((Bool) -> Void)? = nil) { if isHidden { fadeOut(duration: duration, completion: completion) @@ -46,7 +46,7 @@ extension UIView { /// argument that indicates whether or not the animations actually finished before the completion handler was called. /// /// - SeeAlso: https://developer.apple.com/documentation/uikit/uiview/1622515-animatewithduration - public func fadeOut(duration: TimeInterval = UIView.defaultFadingAnimationDuration, completion: ((Bool) -> Void)? = nil) { + func fadeOut(duration: TimeInterval = UIView.defaultFadingAnimationDuration, completion: ((Bool) -> Void)? = nil) { UIView.animate(withDuration: duration, animations: { self.alpha = 0.0 @@ -69,7 +69,7 @@ extension UIView { /// argument that indicates whether or not the animations actually finished before the completion handler was called. /// /// - SeeAlso: https://developer.apple.com/documentation/uikit/uiview/1622515-animatewithduration - public func fadeIn(duration: TimeInterval = UIView.defaultFadingAnimationDuration, completion: ((Bool) -> Void)? = nil) { + func fadeIn(duration: TimeInterval = UIView.defaultFadingAnimationDuration, completion: ((Bool) -> Void)? = nil) { if isHidden { // Make sure our animation is visible. isHidden = false