mirror of
https://github.com/ValveSoftware/GameNetworkingSockets.git
synced 2026-05-29 16:20:34 +00:00
34 lines
986 B
JSON
34 lines
986 B
JSON
{
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"$schema": "https://raw.githubusercontent.com/microsoft/vcpkg/master/scripts/vcpkg.schema.json",
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"name": "gamenetworkingsockets",
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"version-string": "1.4.0",
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"description": "A basic transport layer for games.",
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"homepage": "https://github.com/ValveSoftware/GameNetworkingSockets",
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"builtin-baseline": "522253caf47268c1724f486a035e927a42a90092",
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"dependencies": [ "protobuf", "openssl" ],
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"default-features": [ "openssl" ],
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"features": {
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"openssl": {
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"description": "Use OpenSSL as the crypto provider. This is the default.",
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"dependencies": [ "openssl" ]
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},
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"libsodium": {
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"description": "Use libsodium as the crypto provider.",
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"dependencies": [ "libsodium" ]
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},
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"webrtc": {
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"description": "Compiles WebRTC support for P2P.",
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"dependencies": [ "abseil" ]
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},
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"examples": {
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"description": "Build the examples."
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},
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"tests": {
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"description": "Build the tests."
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},
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"tools": {
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"description": "Build cert management tool."
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}
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}
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}
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