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d281c04784bb50c8401f53c836d92afa42002a98
GameNetworkingSockets/include/steam
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Hussein Ait-Lahcen d281c04784 missing GetConnectionRealTimeStatus in flat
2022-08-12 10:06:45 -07:00
..
isteamnetworkingmessages.h
STEAMNETWORKINGSOCKETS_NOSTEAM is now a thing.
2022-04-07 17:58:23 -07:00
isteamnetworkingsockets.h
Fix incorrect comment describing lan priority
2022-06-08 11:11:36 -07:00
isteamnetworkingutils.h
Fix for flat API generation from Steam.
2021-11-12 18:36:14 -08:00
steam_api_common.h
Sync up with Steamworks SDK
2021-06-17 16:21:24 -07:00
steamclientpublic.h
Sync up steam headers
2022-04-08 08:06:41 -07:00
steamnetworkingcustomsignaling.h
Refactor custom signaling
2020-10-16 15:08:16 -07:00
steamnetworkingsockets_flat.h
missing GetConnectionRealTimeStatus in flat
2022-08-12 10:06:45 -07:00
steamnetworkingsockets.h
Added mechanism for custom memory allocator.
2020-09-25 17:09:29 -07:00
steamnetworkingtypes.h
Add another recv limit to protect against malicious peers
2022-08-06 14:36:36 -07:00
steamtypes.h
Don't #define VALVE_POSIX
2022-07-15 18:51:55 -07:00
steamuniverse.h
Add meson build file, which was mistakenly omitted from initial comit.
2018-03-30 13:36:41 -07:00
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