mirror of
https://github.com/ValveSoftware/GameNetworkingSockets.git
synced 2026-05-29 16:20:34 +00:00
b921fff00a
C-style cast from `uint8*` to `uint64*` is unsafe and can blow up
in cases when the source pointer is not aligned to `uint64` type
requirements.
Signed-off-by: Pavel Solodovnikov <pavel.al.solodovnikov@gmail.com>
(cherry picked from commit 5a7c2dd482)