Files
GameNetworkingSockets/include/steam
Fletcher Dunn 7012a24e0d A few more platform fixes
- minbase_identify will now check for _GAMING_XBOX_XBOXONE and
  _GAMING_XBOX_SCARLETT.  (And also _GAMING_XBOX)
- Added IsXboxScarlett() and IsXbox()
- A few places in the low level code need to be tweaked based on IsXbox()
  instead of _XBOX_ONE
- Added IsIOS() and IsTVOS()

Deleted some code that was disabling warnings, I don't think it's needed
anymore.

Tweak defines in CSteamNetworkingUtils::GetPlatformString

PS4/PS5 need Microsoft-style __declspec(dllexport)

P4:7324318
2022-06-15 13:09:27 -07:00
..
2021-06-17 16:21:24 -07:00
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