11 Commits

Author SHA1 Message Date
Fletcher Dunn f96117f95a Port P2P trivial_signaling_server to Python
Writing it in go was a fine learning experience for me, but it was
just one more dependency/complexity and not very useful.
2026-04-18 01:01:20 -07:00
Fletcher Dunn 63a743359a Fix illogical sentence
Fixes #257
2023-05-28 11:53:06 -07:00
plan-do-break-fix 9111a73d86 fix(docs): corrects typo in project documentation 2021-04-29 10:57:40 -07:00
Fletcher Dunn 2aba7012a8 Add ISteamNetworkingMessages to readme 2020-10-29 18:39:19 -07:00
Steven Noonan 88ed26c74b build: fix inconsistent USE_WEBRTC/USE_STEAMWEBRTC
Standardizing on USE_STEAMWEBRTC because that seems like the more common
choice in the project.

Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2020-09-03 02:09:59 -07:00
Fletcher Dunn e61dd4e70b Yes, more updates to the README 2020-09-02 16:41:57 -07:00
Fletcher Dunn c5c774e685 Update README's
Delete roadmap section.  The P2P item is basically done.  P2P has its own
roadmap.  We have the issues list, and all of those items are things we
want to do.  I don't think having the roadmap is useful, or accurately
conveys priorities.

Go into just a bit more detail about the P2P basics in the main feature
summary.

Added some notes about symmetric connect mode, which is a really useful
and unique API feature.
2020-09-02 16:09:23 -07:00
Fletcher Dunn da3fbbec30 Updated P2P documentation 2020-09-02 15:50:27 -07:00
Fletcher Dunn 3feb1ae5ef Update P2P README.
The issue with obtaining a recent snapshot of WebRTC and compiling
against it is fixed in 7b6bb5d177.
2020-08-29 12:29:35 -07:00
Fletcher Dunn dfb92aa4c7 Fix typos, etc. 2020-05-27 10:00:36 -07:00
Fletcher Dunn 1748a3b9b0 Update README regarding P2P support 2020-05-20 13:05:41 -07:00