diff --git a/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp b/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp index adc4d73..02918d2 100644 --- a/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp +++ b/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp @@ -1769,9 +1769,8 @@ void CSteamNetworkingSockets::InternalQueueCallback( int nCallback, int cbCallba AssertMsg( false, "Callback doesn't fit!" ); return; } - AssertMsg( len( m_vecPendingCallbacks ) < 100, "Callbacks backing up and not being checked. Need to check them more frequently!" ); - m_mutexPendingCallbacks.lock(); + AssertMsg( len( m_vecPendingCallbacks ) < 100, "Callbacks backing up and not being checked. Need to check them more frequently!" ); QueuedCallback &q = *push_back_get_ptr( m_vecPendingCallbacks ); q.nCallback = nCallback; q.fnCallback = fnRegisteredFunctionPtr;