From 844a7e2b439d679efb3ad159c6cfa936423b6dcc Mon Sep 17 00:00:00 2001 From: Fletcher Dunn Date: Tue, 12 Mar 2024 17:34:10 -0700 Subject: [PATCH] Fix an assert if we set a ping override P4:8760619 --- src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp b/src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp index e98e3b8..cc36791 100644 --- a/src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp +++ b/src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp @@ -169,8 +169,11 @@ void PingTracker::ReceivedPing( int nPingMS, SteamNetworkingMicroseconds usecNow int PingTracker::WorstPingInRecentSample() const { - if ( m_nValidPings < 1 ) + if ( unlikely( m_nValidPings < 1 ) ) { + // Some derived classes allow an override, so we have a ping value but no real ping measurements + if ( m_nSmoothedPing >= 0 ) + return m_nSmoothedPing; AssertMsg( false, "Tried to make a pessimistic ping estimate without any ping data at all!" ); return 500; }