diff --git a/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp b/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp index ad7adc5..bf3523c 100644 --- a/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp +++ b/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp @@ -2096,7 +2096,7 @@ bool CSteamNetworkingUtils::SetConfigValue( ESteamNetworkingConfigValue eValue, return false; // Set the data, possibly fixing up existing queued messages, etc - pConn->SetUserData( pConn->m_connectionConfig.m_ConnectionUserData.m_data ); + pConn->SetUserData( newData ); return true; }