diff --git a/.gitignore b/.gitignore index 259148f..1898ac6 100644 --- a/.gitignore +++ b/.gitignore @@ -16,17 +16,15 @@ *.dylib *.dll -# Fortran module files -*.mod -*.smod - # Compiled Static libraries *.lai *.la *.a *.lib -# Executables -*.exe -*.out -*.app +*.VC.* +/build +/src/.vs/* +/src/steamnetworkingsockets/Messageswin64Debug/* +/src/steamnetworkingsockets/certtool/win64/* +/src/steamnetworkingsockets/clientlib/win64/* diff --git a/README.md b/README.md index e7b6fd1..2876dc3 100644 --- a/README.md +++ b/README.md @@ -4,11 +4,11 @@ GameNetworkingSockets GameNetworkingSockets is a basic transport layer for games. The features are: * Connection-oriented protocol (like TCP) -* ... but message-oriented instead of stream-oriented. +* ... but message-oriented instead of stream-oriented * Mix of reliable and unreliable messages * Messages can be larger than underlying MTU, the protocol performs fragmentation and reassembly, and retransmission for reliable -* Bandwidth estimation based on TFP-friendly rate control (RFC 5348) -* Encryption. +* Bandwidth estimation based on TCP-friendly rate control (RFC 5348) +* Encryption * Tools for simulating loss and detailed stats measurement The main interface class is named SteamNetworkingSockets, and many files have "steam" in their name. @@ -16,6 +16,42 @@ But *Steam is not needed*. The reason for the name is that this provides a subs But even if you don't make games or aren't on Steam, feel free to use this code for whatever purpose you want. -### Coming soon +## Building -Sorry, we're still in the process of taking the code from the SteamNetworkingSockets library and making it ready to be open-sourced. Watch this space. \ No newline at end of file +### Dependencies + +* OpenSSL +* Google protobuf +* ujson. A small JSON parser, with DOM storage using STL. The project seems to have been abandoned, as our pull requests have been ignored. The code is included in this project, with some of our own fixes and changes. +* ed25519-donna and curve25519-donna. We've made some minor changes, so the source is included in this project. + +### Linux + +This has only really been tested on Ubuntu 17. + +``` +meson build src +``` + +### Work in progress! + +We're still in the process of extracting the code from our proprietary build toolchain and making everything more open-source friendly. Bear with us. + +* The code in this form is only known to compile on Ubuntu 17. (Although this code has shipped through or toolchain on Win32/Win64 and OSX as well and also compiles for several Android flavors). +* We don't provide any Windows project files or any straightforward method for building on windows yet. +* There is a unit test, but it's not currently included and we don't have it working in any standard framework. + +## Roadmap +Here are some areas where we're working on improvement + +### Reliability layer improvements +We have a new version of the "SNP" code in progress. (This is the code that takes API messages and puts them into UDP packets. Long packets are fragmented and reassembled, short messages can be combined, and lost fragments of reliable messages are retransmitted.) +* The wire format framing is rather....prodigious. +* The reliability layer is a pretty naive sliding window implementation. +* The reassembly layer is likewise pretty naive. Out-of-order packets are totally discarded, which can be catastrophic for certain patterns of traffic over, e.g. DSL lines. + +### Abstract SteamIDs to generic "identity" +We'd like to generalize the concept of an identity. Basically anywhere you see CSteamID, it would be good to enable the use of a more generic identity structure. + +### OpenSSL bloat +Our use of OpenSLL is extremely limited; basically just AES encryption. We use Ed25519 keys for signatures and key exchange and we do not support X.509 certificates. However, because the code is going through a wrapper layer that is part of Steam, we are linking in much more code than strictly necessary. And each time we encrypt and decrypt a packet, this wrapper layer is doing some work which could be avoided. \ No newline at end of file diff --git a/src/GameNetworkingSockets.sln b/src/GameNetworkingSockets.sln new file mode 100644 index 0000000..922a09b --- /dev/null +++ b/src/GameNetworkingSockets.sln @@ -0,0 +1,40 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 14 +VisualStudioVersion = 14.0.25420.1 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "steamnetworkingsockets", "steamnetworkingsockets\clientlib\steamnetworkingsockets_win64.vcxproj", "{66CEE842-E0AC-EA65-DE7B-7E22DC21EC3D}" + ProjectSection(ProjectDependencies) = postProject + {E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD} = {E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "steamnetworkingsockets_messages", "steamnetworkingsockets\steamnetworkingsockets_messages_win64.vcxproj", "{E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "steamnetworkingsockets_certtool", "steamnetworkingsockets\certtool\steamnetworkingsockets_certtool_win64.vcxproj", "{C31B11F7-9921-F168-3A99-169A6BB5B7C2}" + ProjectSection(ProjectDependencies) = postProject + {E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD} = {E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD} + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|x64 = Debug|x64 + Release|x64 = Release|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {66CEE842-E0AC-EA65-DE7B-7E22DC21EC3D}.Debug|x64.ActiveCfg = Debug|x64 + {66CEE842-E0AC-EA65-DE7B-7E22DC21EC3D}.Debug|x64.Build.0 = Debug|x64 + {66CEE842-E0AC-EA65-DE7B-7E22DC21EC3D}.Release|x64.ActiveCfg = Release|x64 + {66CEE842-E0AC-EA65-DE7B-7E22DC21EC3D}.Release|x64.Build.0 = Release|x64 + {E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD}.Debug|x64.ActiveCfg = Debug|x64 + {E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD}.Debug|x64.Build.0 = Debug|x64 + {E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD}.Release|x64.ActiveCfg = Release|x64 + {E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD}.Release|x64.Build.0 = Release|x64 + {C31B11F7-9921-F168-3A99-169A6BB5B7C2}.Debug|x64.ActiveCfg = Debug|x64 + {C31B11F7-9921-F168-3A99-169A6BB5B7C2}.Debug|x64.Build.0 = Debug|x64 + {C31B11F7-9921-F168-3A99-169A6BB5B7C2}.Release|x64.ActiveCfg = Release|x64 + {C31B11F7-9921-F168-3A99-169A6BB5B7C2}.Release|x64.Build.0 = Release|x64 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/src/common/crypto.cpp b/src/common/crypto.cpp new file mode 100644 index 0000000..7a9d232 --- /dev/null +++ b/src/common/crypto.cpp @@ -0,0 +1,4022 @@ +//========= Copyright Valve LLC, All rights reserved. ======================== + + +// Note: not using precompiled headers! This file is included directly by +// several different projects and may include Crypto++ headers depending +// on compile-time defines, which in turn pulls in other odd dependencies + +#if defined(_WIN32) +#include "winlite.h" +#elif defined(POSIX) +#include +#include +#include +#include +#endif + +// tier0 +#include "tier0/vprof.h" +#include "vstdlib/strtools.h" +#include "tier1/utlmemory.h" +#include "tier1/utlbuffer.h" +//#include "globals.h" // for DMsg ?? +#include "crypto.h" + +#include "tier0/memdbgoff.h" +#include +#include +#include +#include +#include +#include +#include +#include "tier0/memdbgon.h" + +#include "opensslwrapper.h" + + +#ifdef ENABLE_CRYPTO_25519 +extern "C" { +// external headers for curve25519 and ed25519 support, plus alternate 32-bit SSE2 versions +// (for x64, pure-C performance is on par with SSE2, so we don't compile the SSE2 versions) +#include "../external/ed25519-donna/ed25519.h" +#include "../external/curve25519-donna/curve25519.h" + +#if defined( _M_IX86 ) || defined( __i386__ ) +void curve25519_donna_sse2( curve25519_key mypublic, const curve25519_key secret, const curve25519_key basepoint ); +void curve25519_donna_basepoint_sse2( curve25519_key mypublic, const curve25519_key secret ); +void curved25519_scalarmult_basepoint_sse2( curved25519_key pk, const curved25519_key e ); +void ed25519_publickey_sse2( const ed25519_secret_key sk, ed25519_public_key pk ); +int ed25519_sign_open_sse2( const unsigned char *m, size_t mlen, const ed25519_public_key pk, const ed25519_signature RS ); +void ed25519_sign_sse2( const unsigned char *m, size_t mlen, const ed25519_secret_key sk, const ed25519_public_key pk, ed25519_signature RS ); + +#ifdef OSX // We can assume SSE2 for all Intel macs running 32-bit code +#define CHOOSE_25519_IMPL( func ) func##_sse2 +#else +#define CHOOSE_25519_IMPL( func ) ( GetCPUInformation().m_bSSE2 ? func##_sse2 : func ) +#endif +#endif + +#ifndef CHOOSE_25519_IMPL +#define CHOOSE_25519_IMPL( func ) func +#endif +} +#endif + + +#ifdef ENABLE_CRYPTO_SCRYPT +extern "C" { +#include "../external/scrypt-jane/scrypt-jane.h" +extern void* (*scrypt_malloc_VALVE)(size_t); +extern void (*scrypt_free_VALVE)(void *); +} +#endif + +/// CUtlBuffer that will wipe upon destruction +// +/// WARNING: This is only intended for simple use cases where the caller +/// can easily pre-allocate. For example, it won't wipe if the buffer needs +/// to be relocated as a result of realloc. Or if you pas it to a function +/// via a CUtlBuffer&, and CUtlBuffer::Purge is invoked directly. Etc. +class CAutoWipeBuffer : public CUtlBuffer +{ +public: + CAutoWipeBuffer() {} + explicit CAutoWipeBuffer( int cbInit ) : CUtlBuffer( 0, cbInit, 0 ) {} + ~CAutoWipeBuffer() { Purge(); } + + void Clear() + { + SecureZeroMemory( Base(), SizeAllocated() ); + CUtlBuffer::Clear(); + } + + void Purge() + { + Clear(); + CUtlBuffer::Purge(); + } +}; + +static const char k_szOpenSSHPrivatKeyPEMHeader[] = "-----BEGIN OPENSSH PRIVATE KEY-----"; +static const char k_szOpenSSHPrivatKeyPEMFooter[] = "-----END OPENSSH PRIVATE KEY-----"; + +static const uint k_nRSAOAEPOverheadBytes = 42; // fixed-size overhead of OAEP padding scheme + +static bool DecodeBase64ToBuf( const char *pszEncoded, uint32 cbEncoded, CAutoWipeBuffer &buf ) +{ + uint32 cubDecodeSize = cbEncoded * 3 / 4 + 1; + buf.EnsureCapacity( cubDecodeSize ); + if ( !CCrypto::Base64Decode( pszEncoded, cbEncoded, (uint8*)buf.Base(), &cubDecodeSize ) ) + return false; + buf.SeekPut( CUtlBuffer::SEEK_HEAD, cubDecodeSize ); + return true; +} + +static bool DecodePEMBody( const char *pszPem, uint32 cch, CAutoWipeBuffer &buf ) +{ + const char *pszBody = CCrypto::LocatePEMBody( pszPem, &cch, nullptr ); + if ( !pszBody ) + return false; + return DecodeBase64ToBuf( pszBody, cch, buf ); +} + +static bool BCheckAndEatBytes( CUtlBuffer &buf, const void *data, int sz ) +{ + if ( buf.GetBytesRemaining() < sz ) + return false; + if ( V_memcmp( buf.PeekGet(), data, sz ) != 0 ) + return false; + buf.SeekGet( CUtlBuffer::SEEK_CURRENT, sz ); + return true; +} + +static bool BOpenSSHGetUInt32( CUtlBuffer &buf, uint32 &result ) +{ + uint32 temp; + if ( !buf.Get( &temp, 4 ) ) + return false; + result = BigDWord( temp ); + return true; +} + +static void OpenSSHWriteUInt32( CUtlBuffer &buf, uint32 data ) +{ + data = BigDWord( data ); + buf.Put( &data, sizeof(data) ); +} + +static const uint32 k_nBinarySSHEd25519KeyTypeIDLen = 15; + +static bool BOpenSSHBinaryEd25519CheckAndEatKeyType( CUtlBuffer &buf ) +{ + return BCheckAndEatBytes( buf, "\x00\x00\x00\x0bssh-ed25519", k_nBinarySSHEd25519KeyTypeIDLen ); +} + +static void OpenSSHBinaryEd25519WriteKeyType( CUtlBuffer &buf ) +{ + buf.Put( "\x00\x00\x00\x0bssh-ed25519", k_nBinarySSHEd25519KeyTypeIDLen ); +} + +static bool BOpenSSHBinaryReadFixedSizeKey( CUtlBuffer &buf, void *pOut, uint32 cbExpectedSize ) +{ + uint32 cbSize; + if ( !BOpenSSHGetUInt32( buf, cbSize ) ) + return false; + if ( cbSize != cbExpectedSize || buf.GetBytesRemaining() < (int)cbExpectedSize ) + return false; + V_memcpy( pOut, buf.PeekGet(), cbExpectedSize ); + buf.SeekGet( CUtlBuffer::SEEK_CURRENT, cbExpectedSize ); + return true; +} + +static void OpenSSHBinaryWriteFixedSizeKey( CUtlBuffer &buf, const void *pData, uint32 cbSize ) +{ + OpenSSHWriteUInt32( buf, cbSize ); + buf.Put( pData, cbSize ); +} + +static bool BParseOpenSSHBinaryEd25519Private( CUtlBuffer &buf, uint8 *pKey ) +{ + + // OpenSSH source sshkey.c, sshkey_private_to_blob2(): + + // if ((r = sshbuf_put(encoded, AUTH_MAGIC, sizeof(AUTH_MAGIC))) != 0 || + // (r = sshbuf_put_cstring(encoded, ciphername)) != 0 || + // (r = sshbuf_put_cstring(encoded, kdfname)) != 0 || + // (r = sshbuf_put_stringb(encoded, kdf)) != 0 || + // (r = sshbuf_put_u32(encoded, 1)) != 0 || /* number of keys */ + // (r = sshkey_to_blob(prv, &pubkeyblob, &pubkeylen)) != 0 || + // (r = sshbuf_put_string(encoded, pubkeyblob, pubkeylen)) != 0) + // goto out; + + if ( !BCheckAndEatBytes( buf, "openssh-key-v1", 15 ) ) + return false; + + // Encrypted keys not supported + if ( !BCheckAndEatBytes( buf, "\x00\x00\x00\x04none\x00\x00\x00\x04none\x00\x00\x00\x00", 20 ) ) + { + AssertMsg( false, "Tried to use encrypted OpenSSH private key" ); + return false; + } + + // File should only contain a single key + if ( !BCheckAndEatBytes( buf, "\x00\x00\x00\x01", 4 ) ) + return false; + + // Public key. It's actually stored in the file 3 times. + uint8 arbPubKey1[ 32 ]; + { + // Size of public key + uint32 cbEncodedPubKey; + if ( !BOpenSSHGetUInt32( buf, cbEncodedPubKey ) ) + return false; + if ( buf.GetBytesRemaining() < (int)cbEncodedPubKey ) + return false; + + // Parse public key + CUtlBuffer bufPubKey( buf.PeekGet(), cbEncodedPubKey, CUtlBuffer::READ_ONLY ); + bufPubKey.SeekPut( CUtlBuffer::SEEK_HEAD, cbEncodedPubKey ); + buf.SeekGet( CUtlBuffer::SEEK_CURRENT, cbEncodedPubKey ); + + if ( !BOpenSSHBinaryEd25519CheckAndEatKeyType( bufPubKey ) ) + return false; + if ( !BOpenSSHBinaryReadFixedSizeKey( bufPubKey, arbPubKey1, sizeof(arbPubKey1) ) ) + return false; + } + + // Private key + { + uint32 cbEncodedPrivKey; + if ( !BOpenSSHGetUInt32( buf, cbEncodedPrivKey ) ) + return false; + if ( buf.GetBytesRemaining() < (int)cbEncodedPrivKey ) // This should actually be the last thing, but if there's extra stuff, I guess we don't care. + return false; + + // OpenSSH source sshkey.c, to_blob_buf() + + CUtlBuffer bufPrivKey( buf.PeekGet(), cbEncodedPrivKey, CUtlBuffer::READ_ONLY ); + bufPrivKey.SeekPut( CUtlBuffer::SEEK_HEAD, cbEncodedPrivKey ); + + // Consume check bytes (used for encrypted keys) + + // /* Random check bytes */ + // check = arc4random(); + // if ((r = sshbuf_put_u32(encrypted, check)) != 0 || + // (r = sshbuf_put_u32(encrypted, check)) != 0) + // goto out; + + uint32 check1, check2; + if ( !BOpenSSHGetUInt32( bufPrivKey, check1 ) || !BOpenSSHGetUInt32( bufPrivKey, check2 ) || check1 != check2 ) + return false; + + // Key type + if ( !BOpenSSHBinaryEd25519CheckAndEatKeyType( bufPrivKey ) ) + return false; + + // Public key...again. One would think that having this large, + // known know plaintext (TWICE!) is not wise if the key is encrypted + // with a password....but oh well. + uint8 arbPubKey2[ 32 ]; + if ( !BOpenSSHBinaryReadFixedSizeKey( bufPrivKey, arbPubKey2, sizeof(arbPubKey2) ) ) + return false; + if ( V_memcmp( arbPubKey1, arbPubKey2, sizeof(arbPubKey1) ) != 0 ) + return false; + + // And now the entire secret key + if ( !BOpenSSHBinaryReadFixedSizeKey( bufPrivKey, pKey, 64 ) ) + return false; + + // The "secret" actually consists of the real secret key + // followed by the public key. Check that this third + // copy of the public key matches the other two. + if ( V_memcmp( arbPubKey1, pKey+32, sizeof(arbPubKey1) ) != 0 ) + return false; + + // OpenSSH stores the key as private first, then public. + // We want it the other way around + for ( int i = 0 ; i < 32 ; ++i ) + std::swap( pKey[i], pKey[i+32] ); + + // Comment and padding comes after this, but we don't care + } + + return true; +} + +static int OpenSSHBinaryBeginSubBlock( CUtlBuffer &buf ) +{ + int nSaveTell = buf.TellPut(); + buf.SeekPut( CUtlBuffer::SEEK_CURRENT, sizeof(uint32) ); + return nSaveTell; +} + +static void OpenSSHBinaryEndSubBlock( CUtlBuffer &buf, int nSaveTell ) +{ + int nBytesWritten = buf.TellPut() - nSaveTell - sizeof(uint32); + Assert( nBytesWritten >= 0 ); + *(uint32 *)( (uint8 *)buf.Base() + nSaveTell ) = BigDWord( uint32(nBytesWritten) ); +} + +static void OpenSSHBinaryWriteEd25519Private( CUtlBuffer &buf, const uint8 *pKey ) +{ + // Make sure we don't realloc, so that if we wipe afterwards we don't + // leave key material lying around. + buf.EnsureCapacity( 2048 ); + + // We store the key as public first, then private + const uint8 *pPubKey = pKey; + const uint8 *pPrivKey = pKey+32; + + buf.Put( "openssh-key-v1", 15 ); + buf.Put( "\x00\x00\x00\x04none\x00\x00\x00\x04none\x00\x00\x00\x00", 20 ); + buf.Put( "\x00\x00\x00\x01", 4 ); + + // Public key. It's actually stored in the file 3 times. + { + // Size of public key + int nSaveTell = OpenSSHBinaryBeginSubBlock( buf ); + OpenSSHBinaryEd25519WriteKeyType( buf ); + OpenSSHBinaryWriteFixedSizeKey( buf, pPubKey, 32 ); + OpenSSHBinaryEndSubBlock( buf, nSaveTell ); + } + + // Private key + { + int nSaveTell = OpenSSHBinaryBeginSubBlock( buf ); + + // Check bytes. Since we aren't encrypting, it's not useful for + // these to be random. + OpenSSHWriteUInt32( buf, 0x12345678 ); + OpenSSHWriteUInt32( buf, 0x12345678 ); + + // Key type + OpenSSHBinaryEd25519WriteKeyType( buf ); + + // Public key...again. + OpenSSHBinaryWriteFixedSizeKey( buf, pPubKey, 32 ); + + // And now the entire "secret" key. But this is actually + // the private key followed by the public + OpenSSHWriteUInt32( buf, 64 ); + buf.Put( pPrivKey, 32 ); + buf.Put( pPubKey, 32 ); + + // Comment and padding comes after this. + // Should we write it anything? + + OpenSSHBinaryEndSubBlock( buf, nSaveTell ); + } +} + +static bool BParseOpenSSHBinaryEd25519Public( CUtlBuffer &buf, uint8 *pKey ) +{ + if ( !BOpenSSHBinaryEd25519CheckAndEatKeyType( buf ) ) + return false; + + if ( !BOpenSSHBinaryReadFixedSizeKey( buf, pKey, 32 ) ) + return false; + + // If there's extra stuff, we don't care + return true; +} + +static void OpenSSHBinaryEd25519WritePublic( CUtlBuffer &buf, const uint8 *pKey ) +{ + buf.EnsureCapacity( 128 ); + OpenSSHBinaryEd25519WriteKeyType( buf ); + OpenSSHBinaryWriteFixedSizeKey( buf, pKey, 32 ); +} + + +void OneTimeCryptoInitOpenSSL() +{ + static bool once; + if ( !once ) + { + once = true; // Not thread-safe + COpenSSLWrapper::Initialize(); + atexit( &COpenSSLWrapper::Shutdown ); + } +} + +void DispatchOpenSSLErrors( const char * contextMessage ) +{ + char buf[1024]; + while ( unsigned long e = ERR_get_error() ) + { + ERR_error_string_n( e, buf, sizeof( buf ) ); + buf[ sizeof(buf) - 1 ] = '\0'; +//SDR_PUBLIC DMsg( SPEW_CRYPTO, 2, "OpenSSL error (%s): %s\n", contextMessage, buf ); + } +} + +// AESNI support +#if defined(_M_IX86) || defined (_M_X64) || defined(__i386__) || defined(__x86_64__) +#define ENABLE_AESNI_INSTRINSIC_PATH 1 +#include +// stupid: can't use wmmintrin.h on gcc/clang, requires AESNI codegen to be globally enabled! +#if defined(__clang__) || defined(__GNUC__) +static FORCEINLINE __m128i _mm_aesenc_si128( __m128i a, __m128i b ) { asm( "aesenc %1, %0" : "+x"(a) : "x"(b) ); return a; } +static FORCEINLINE __m128i _mm_aesenclast_si128( __m128i a, __m128i b ) { asm( "aesenclast %1, %0" : "+x"(a) : "x"(b) ); return a; } +static FORCEINLINE __m128i _mm_aesdec_si128( __m128i a, __m128i b ) { asm( "aesdec %1, %0" : "+x"(a) : "x"(b) ); return a; } +static FORCEINLINE __m128i _mm_aesdeclast_si128( __m128i a, __m128i b ) { asm( "aesdeclast %1, %0" : "+x"(a) : "x"(b) ); return a; } +#else +#include +#endif +#endif + +// OpenSSL AES_KEY structure details are marked "internal", sometimes big-endian +// even on x86/x64 depending on platform+compiler+options used to build OpenSSL +static bool BExtractAESRoundKeys( const AES_KEY *key, bool bDecrypt, uint32 (&rgRoundKeysAsU32)[15*4], int *pnRounds ) +{ + // 0 = untested, 1 = no endian swap, 2 = endian swap, -1 = UNKNOWN KEY SETUP + static int8 s_nDetectPlatformKeyFormat[2]; + if ( s_nDetectPlatformKeyFormat[0] == 0 ) + { + unsigned char rgchTest[32] = { }; + AES_KEY keyTest; + + AES_set_encrypt_key( rgchTest, 256, &keyTest ); + DbgAssert( keyTest.rounds == 14 && (keyTest.rd_key[59] == 0x856370CBu || keyTest.rd_key[59] == 0xCB706385u) ); + if ( keyTest.rounds == 14 && keyTest.rd_key[59] == 0x856370CBu ) + s_nDetectPlatformKeyFormat[0] = 1; + else if ( keyTest.rounds == 14 && keyTest.rd_key[59] == 0xCB706385u ) + s_nDetectPlatformKeyFormat[0] = 2; + else + s_nDetectPlatformKeyFormat[0] = -1; + + AES_set_decrypt_key( rgchTest, 256, &keyTest ); + DbgAssert( keyTest.rounds == 14 && ( keyTest.rd_key[0] == 0x170AF810u || keyTest.rd_key[0] == 0x10F80A17u ) ); + if ( keyTest.rounds == 14 && keyTest.rd_key[0] == 0x170AF810u ) + s_nDetectPlatformKeyFormat[1] = 1; + else if ( keyTest.rounds == 14 && keyTest.rd_key[0] == 0x10F80A17u ) + s_nDetectPlatformKeyFormat[1] = 2; + else + s_nDetectPlatformKeyFormat[1] = -1; + } + + if ( ( key->rounds != 10 && key->rounds != 14 ) || s_nDetectPlatformKeyFormat[bDecrypt] <= 0 ) + return false; + + *pnRounds = key->rounds; + int nWords = (key->rounds + 1)*4; + + if ( s_nDetectPlatformKeyFormat[bDecrypt] == 1 ) + { + for ( int i = 0; i < nWords; ++i ) + rgRoundKeysAsU32[i] = key->rd_key[i]; + } + else + { + for ( int i = 0; i < nWords; ++i ) + rgRoundKeysAsU32[i] = DWordSwap( key->rd_key[i] ); + } + return true; +} + +// Zero-alloc HMAC implementation with memcpy-able local state; +// the OpenSSL and CryptoPP HMAC implmentations are less efficient +template < typename HashImpl > +class CHMACImplT +{ +public: + typedef typename HashImpl::Context_t HashContext_t; + typedef typename HashImpl::Digest_t HashDigest_t; + + ~CHMACImplT() + { + SecureZeroMemory( this, sizeof( *this ) ); + } + + void InitFrom( const CHMACImplT& init ) + { + V_memcpy( this, &init, sizeof( *this ) ); + } + + void Init( const void *pubKey, uint32 cubKey ) + { + uint8 rgubKey[kBlockSizeBytes], rgubBuf[kBlockSizeBytes]; + memset( rgubKey, 0, sizeof( rgubKey ) ); + + if ( cubKey > kBlockSizeBytes ) + { + HashDigest_t digest; + HashImpl::Init( &m_ctx1 ); + HashImpl::Update( &m_ctx1, (const uint8*)pubKey, cubKey ); + HashImpl::Final( digest, &m_ctx1 ); + COMPILE_TIME_ASSERT( sizeof( digest ) <= kBlockSizeBytes ); + V_memcpy( rgubKey, digest, sizeof( digest ) ); + SecureZeroMemory( digest, sizeof(digest) ); + } + else + { + V_memcpy( rgubKey, pubKey, cubKey ); + } + + HashImpl::Init( &m_ctx1 ); + HashImpl::Init( &m_ctx2 ); + + for ( int i = 0; i < kBlockSizeBytes; ++i ) + rgubBuf[i] = rgubKey[i] ^ 0x36; + HashImpl::Update( &m_ctx1, rgubBuf, kBlockSizeBytes ); + + for ( int i = 0; i < kBlockSizeBytes; ++i ) + rgubBuf[i] = rgubKey[i] ^ 0x5c; + HashImpl::Update( &m_ctx2, rgubBuf, kBlockSizeBytes ); + + SecureZeroMemory( rgubBuf, kBlockSizeBytes ); + SecureZeroMemory( rgubKey, kBlockSizeBytes ); + } + + void Update( const void *pubData, uint32 cubData ) + { + HashImpl::Update( &m_ctx1, pubData, cubData ); + } + + void Final( HashDigest_t &out ) + { + HashImpl::Final( out, &m_ctx1 ); + HashImpl::Update( &m_ctx2, out, sizeof( HashDigest_t ) ); + HashImpl::Final( out, &m_ctx2 ); + } + +private: + enum { kBlockSizeBytes = 64 }; + HashContext_t m_ctx1; + HashContext_t m_ctx2; +}; + +struct HMACPolicy_MD5 +{ + typedef MD5_CTX Context_t; + typedef uint8 Digest_t[16]; + static void Init( Context_t *c ) { MD5_Init( c ); } + static void Update( Context_t *c, const void *p, size_t n ) { MD5_Update( c, p, n ); } + static void Final( Digest_t &out, Context_t *c ) { MD5_Final( out, c ); } +}; +typedef CHMACImplT CHMACMD5Impl; + +struct HMACPolicy_SHA1 +{ + typedef SHA_CTX Context_t; + typedef uint8 Digest_t[20]; + static void Init( Context_t *c ) { SHA1_Init( c ); } + static void Update( Context_t *c, const void *p, size_t n ) { SHA1_Update( c, p, n ); } + static void Final( Digest_t &out, Context_t *c ) { SHA1_Final( out, c ); } +}; +typedef CHMACImplT CHMACSHA1Impl; + +struct HMACPolicy_SHA256 +{ + typedef SHA256_CTX Context_t; + typedef uint8 Digest_t[32]; + static void Init( Context_t *c ) { SHA256_Init( c ); } + static void Update( Context_t *c, const void *p, size_t n ) { SHA256_Update( c, p, n ); } + static void Final( Digest_t &out, Context_t *c ) { SHA256_Final( out, c ); } +}; +typedef CHMACImplT CHMACSHA256Impl; + + +/* SDR_PUBLIC +// PBKDF2-HMAC-SHA256 fixed-round implementation. +static void CalculatePBKDF2SHA256( const void *pubPassword, uint32 cubPassword, const uint8 *pubSalt, uint32 cubSalt, PBKDF2Hash_t &out, uint32 rounds ) +{ + Assert( rounds != 0 ); + + CHMACSHA256Impl hmacTemplate; + hmacTemplate.Init( pubPassword, cubPassword ); + + CHMACSHA256Impl hmac; + hmac.InitFrom( hmacTemplate ); + hmac.Update( pubSalt, cubSalt ); + hmac.Update( "\x00\x00\x00\x01", 4 ); + + SHA256Digest_t buffer; + hmac.Final( buffer ); + + // For simplicity we only support our own use case, where we have exactly one output block + COMPILE_TIME_ASSERT( sizeof( SHA256Digest_t ) == sizeof( PBKDF2Hash_t ) ); + V_memcpy( out, buffer, sizeof( SHA256Digest_t ) ); + + for ( uint32 iRound = 1; iRound < rounds; ++iRound ) + { + hmac.InitFrom( hmacTemplate ); + hmac.Update( buffer, sizeof( SHA256Digest_t ) ); + hmac.Final( buffer ); + for ( int i = 0; i < sizeof( SHA256Digest_t ); ++i ) + out[i] ^= buffer[i]; + } + + SecureZeroMemory( buffer, sizeof( buffer ) ); +} +*/ + +// Decode ASN.1 tag - works only for simple tag/length/value cases, such as SEQUENCE (0x30) and OCTET_STRING (0x04) +static bool DecodeASN1Tag( uint8 expect_tag, const uint8 *buf, size_t buflen, const uint8 **datastart_out, size_t *datalen_out ) +{ + *datastart_out = NULL; + *datalen_out = 0; + + // ASN.1 tag/length/value triple: (tag byte) (encoded len) (raw data) + if ( buflen < 2 ) + { + Assert( buflen >= 2 ); + return false; + } + + if ( buf[0] != expect_tag ) + { + Assert( buf[0] == expect_tag ); + return false; + } + + size_t encoded_len = 0; + size_t encoded_len_bytes = 0; + if ( (buf[1] & 0x80) == 0 ) + { + // if length < 128, encoded len is just the length + encoded_len = buf[1] & 0x7F; + } + else + { + // else encoded len is 0x80 + number of following big-endian unsigned integer bytes + encoded_len_bytes = buf[1] & 0x7F; + if ( encoded_len_bytes < 1 || encoded_len_bytes > sizeof(size_t) ) + { + Assert( encoded_len_bytes >= 1 && encoded_len_bytes <= sizeof(size_t) ); + return false; + } + if ( 2 + encoded_len_bytes > buflen ) + { + Assert( buflen >= 2 + encoded_len_bytes ); + return false; + } + for ( size_t i = 0; i < encoded_len_bytes; ++i ) + { + encoded_len <<= 8; + encoded_len += (uint8)buf[2 + i]; + } + if ( 2 + encoded_len_bytes + encoded_len < encoded_len ) + { + AssertMsg( false, "ASN.1 length overflow" ); + return false; + } + } + if ( 2 + encoded_len_bytes + encoded_len > buflen ) + { + Assert( 2 + encoded_len_bytes + encoded_len <= buflen ); + return false; + } + *datastart_out = buf + 2 + encoded_len_bytes; + *datalen_out = encoded_len; + return true; +} + +// Private keys are wrapped in a outer PKCS#8 ASN.1 DER structure. OpenSSL doesn't have code +// to handle this format without passing through base64 PEM first, but we can provide our own. +static ::RSA *OpenSSL_RSAFromPKCS8PrivKey( const uint8 *pDataPtr, size_t cDataLen ) +{ + // PKCS#8 wraps the DER-encoded RSA private key as the third OCTET_STRING element in an + // ASN.1 SEQUENCE with some fixed values as the first two elements. + if ( DecodeASN1Tag( 0x30/*SEQUENCE*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + { + // Skip first two elements which are always encoded exactly the same way + static const char k_rgExpectSequenceBytes[] = "\x02\x01\x00\x30\x0D\x06\x09\x2A\x86\x48\x86\xF7\x0D\x01\x01\x01\x05"; // final byte is \x00 + if ( cDataLen < sizeof( k_rgExpectSequenceBytes ) || memcmp( pDataPtr, k_rgExpectSequenceBytes, sizeof( k_rgExpectSequenceBytes ) ) != 0 ) + { + AssertMsg( false, "invalid PKCS#8 RSA Private Key data" ); + } + else + { + pDataPtr += sizeof( k_rgExpectSequenceBytes ); + cDataLen -= sizeof( k_rgExpectSequenceBytes ); + + // Parse the ASN.1 OCTET_STRING that contains our DER-encoded RSA private key + if ( DecodeASN1Tag( 0x04/*OCTET_STRING*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + { + // Create OpenSSL RSA struct from DER private key + return d2i_RSAPrivateKey( NULL, &pDataPtr, (long)cDataLen ); + } + } + } + return NULL; +} + +// Write a tag and its encoded length (or return the number of bytes that we would write) +static int WriteASN1TagAndLength( uint8 **pPtr, uint8 tag, int32 len ) +{ + uint8 discard[8], *pIgnore = discard; + uint8 * &ptr = pPtr ? *pPtr : pIgnore; + + *ptr++ = tag; + if ( len < 128 ) + { + Assert( len >= 0 ); + *ptr++ = (uint8)(len); + return 2; + } + else if ( len < 65536 ) + { + *ptr++ = 0x82; + *ptr++ = (uint8)((uint32)len >> 8); + *ptr++ = (uint8)(len); + return 4; + } + else if ( len < 256 * 65536 ) + { + *ptr++ = 0x83; + *ptr++ = (uint8)((uint32)len >> 16); + *ptr++ = (uint8)((uint32)len >> 8); + *ptr++ = (uint8)(len); + return 5; + } + else + { + *ptr++ = 0x84; + *ptr++ = (uint8)((uint32)len >> 24); + *ptr++ = (uint8)((uint32)len >> 16); + *ptr++ = (uint8)((uint32)len >> 8); + *ptr++ = (uint8)(len); + return 6; + } +} + +// Private and public key formats are PKCS#8 DER. OpenSSL doesn't include a simple function +// for writing RSA private keys in this particular format without passing through base64 PEM, +// but we can do it ourselves to avoid that inefficiency. +static int OpenSSL_PKCS8PrivKeyFromRSA( const ::RSA *pRSA, uint8 **pPtr ) +{ + // Output: 0x30 + (sequence length) + (fixed bytes) + 0x04 + (string length) + (string) + + // Work out overall length by going backwards... start with final string, add prefixes + int rsalen = i2d_RSAPrivateKey( pRSA, NULL ); + Assert( rsalen > 0 && rsalen < 10 * 1024 * 1024 ); + + int seqlen = WriteASN1TagAndLength( NULL, 0x04, rsalen ) + rsalen; + static const char k_rgFixedSequencePrefixBytes[] = "\x02\x01\x00\x30\x0D\x06\x09\x2A\x86\x48\x86\xF7\x0D\x01\x01\x01\x05"; // final byte is \x00 + seqlen += sizeof( k_rgFixedSequencePrefixBytes ); + + int total = WriteASN1TagAndLength( NULL, 0x30, seqlen ) + seqlen; + if ( pPtr ) + { + uint8 *pExpectEnd = *pPtr + total; + (void) WriteASN1TagAndLength( pPtr, 0x30, seqlen ); + V_memcpy( *pPtr, k_rgFixedSequencePrefixBytes, sizeof( k_rgFixedSequencePrefixBytes ) ); + (*pPtr) += sizeof( k_rgFixedSequencePrefixBytes ); + (void)WriteASN1TagAndLength( pPtr, 0x04, rsalen ); + Assert( *pPtr == pExpectEnd - rsalen ); + (void)i2d_RSAPrivateKey( pRSA, pPtr ); + Assert( *pPtr == pExpectEnd ); + } + + return total; +} + + +// Parse X.509 RSA public key structure to extract modulus and exponent as big-endian byte sequences +static bool ExtractModulusAndExponentFromX509PubKey( const uint8 *pDataPtr, size_t cDataLen, const uint8 **ppModulus, size_t *pcubModulus, const uint8 **ppExponent, size_t *pcubExponent ) +{ + // X.509-format RSA public keys are wrapped in an outer SEQUENCE, with an initial inner SEQUENCE containing ( OID for rsaEncryption, NULL ) + if ( !DecodeASN1Tag( 0x30 /*SEQUENCE*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + return false; + static const char k_rgchRSAPubKeyAlgoSequence[] = "\x30\x0D\x06\x09\x2A\x86\x48\x86\xF7\x0D\x01\x01\x01\x05"; // final \x00 implied by string handling + if ( cDataLen <= sizeof( k_rgchRSAPubKeyAlgoSequence ) || memcmp( pDataPtr, k_rgchRSAPubKeyAlgoSequence, sizeof( k_rgchRSAPubKeyAlgoSequence ) ) != 0 ) + return false; + pDataPtr += sizeof( k_rgchRSAPubKeyAlgoSequence ); + cDataLen -= sizeof( k_rgchRSAPubKeyAlgoSequence ); + // ... followed by a BIT STRING (*not* OCTET STRING as with PKCS#8) that contains the actual key data + if ( !DecodeASN1Tag( 0x03 /*BIT STRING*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) || cDataLen < 1 ) + return false; + // Discard the number of zero-padding bits which were added on top of the BIT STRING; don't care. + ++pDataPtr; + --cDataLen; + // Now examining BIT STRING contents, which are in turn another ASN.1 SEQUENCE of two INTEGERs + // for the public-key modulus and exponent. + if ( !DecodeASN1Tag( 0x30/*SEQUENCE*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + return false; + if ( !DecodeASN1Tag( 0x02 /*INTEGER*/, pDataPtr, cDataLen, ppModulus, pcubModulus ) ) + return false; + size_t cAdvanceBeyondTag = *ppModulus + *pcubModulus - pDataPtr; + pDataPtr += cAdvanceBeyondTag; + cDataLen -= cAdvanceBeyondTag; + if ( !DecodeASN1Tag( 0x02 /*INTEGER*/, pDataPtr, cDataLen, ppExponent, pcubExponent ) ) + return false; + // Exponent and modulus may start with a leading 0 byte to prevent ASN.1 sign extension - strip it + if ( *pcubModulus > 1 && (*ppModulus)[0] == 0x00 ) + { + ++(*ppModulus); + --(*pcubModulus); + } + if ( *pcubExponent > 1 && (*ppExponent)[0] == 0x00 ) + { + ++(*ppExponent); + --(*pcubExponent); + } + return true; +} + + +// Parse X.509 RSA public key structure to extract modulus (no need for private exponent at this time) +static bool ExtractModulusFromPKCS8PrivKey( const uint8 *pDataPtr, size_t cDataLen, const uint8 **ppModulus, size_t *pcubModulus ) +{ + // PKCS#8 wraps the DER-encoded RSA private key as the third OCTET_STRING element in an + // ASN.1 SEQUENCE with some fixed values as the first two elements. + if ( !DecodeASN1Tag( 0x30/*SEQUENCE*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + return false; + + // Skip first two elements which are always encoded exactly the same way + static const char k_rgExpectSequenceBytes[] = "\x02\x01\x00\x30\x0D\x06\x09\x2A\x86\x48\x86\xF7\x0D\x01\x01\x01\x05"; // final byte is \x00 + if ( cDataLen < sizeof( k_rgExpectSequenceBytes ) || memcmp( pDataPtr, k_rgExpectSequenceBytes, sizeof( k_rgExpectSequenceBytes ) ) != 0 ) + { + AssertMsg( false, "invalid PKCS#8 RSA Private Key data" ); + return false; + } + + pDataPtr += sizeof( k_rgExpectSequenceBytes ); + cDataLen -= sizeof( k_rgExpectSequenceBytes ); + + // Parse the ASN.1 OCTET_STRING that contains our DER-encoded RSA private key + if ( !DecodeASN1Tag( 0x04/*OCTET_STRING*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + return false; + + // DER-encoded RSA private key contains a SEQUENCE of fields + if ( !DecodeASN1Tag( 0x30/*SEQUENCE*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + return false; + + // First field in sequence is INTEGER (0x02) length 1 (0x01) value 0 (0x00) + if ( cDataLen < 3 || pDataPtr[0] != 0x02 || pDataPtr[1] != 0x01 || pDataPtr[2] != 0x00 ) + return false; + + pDataPtr += 3; + cDataLen -= 3; + + // Second field in sequence is big-endian INTEGER containing modulus + if ( !DecodeASN1Tag( 0x02 /*INTEGER*/, pDataPtr, cDataLen, ppModulus, pcubModulus ) ) + return false; + + // Modulus may start with a leading 0 byte to prevent ASN.1 sign extension - strip it + if ( *pcubModulus > 1 && (*ppModulus)[0] == 0x00 ) + { + ++(*ppModulus); + --(*pcubModulus); + } + + return true; +} + + +static bool SymmetricEncryptHelper( const uint8 *pubPlaintextData, const uint32 cubPlaintextData_, + const uint8 *pIV, const uint32 cubIV, + uint8 *pubEncryptedData, uint32 *pcubEncryptedData, + const uint8 *pubKey, const uint32 cubKey, bool bWriteIV ) +{ + uint32 cubPlaintextData = cubPlaintextData_; + + VPROF_BUDGET( "CCrypto::SymmetricEncrypt", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pubPlaintextData ); + Assert( cubPlaintextData ); + Assert( pIV ); + Assert( cubIV >= k_nSymmetricBlockSize ); + Assert( pubEncryptedData ); + Assert( pcubEncryptedData ); + Assert( *pcubEncryptedData ); + Assert( pubKey ); + Assert( k_nSymmetricKeyLen256 == cubKey || k_nSymmetricKeyLen128 == cubKey ); + + bool bRet = false; + + uint32 cubEncryptedData = *pcubEncryptedData; // remember how big the caller's buffer is + + + // Output space required = IV block + encrypted data with padding + int nPaddingLength = 16 - ( cubPlaintextData & 15 ); + uint32 cubTotalOutput = ( bWriteIV ? k_nSymmetricBlockSize : 0 ) + cubPlaintextData + nPaddingLength; + Assert( cubEncryptedData >= cubTotalOutput ); + if ( cubEncryptedData < cubTotalOutput ) + return false; + + uint nFullBlocks = cubPlaintextData / 16; + + AES_KEY key; + if ( AES_set_encrypt_key( pubKey, cubKey * 8, &key ) < 0 ) + return false; + + // if overlapping but non-identical ranges, use temporary copy; we handle identical ranges + CUtlMemory< uint8 > memTempCopy; + if ( ( pubPlaintextData > pubEncryptedData && pubPlaintextData < pubEncryptedData + cubEncryptedData ) || + ( pubEncryptedData > pubPlaintextData && pubEncryptedData < pubPlaintextData + cubPlaintextData ) ) + { + memTempCopy.EnsureCapacity( cubPlaintextData ); + V_memcpy( memTempCopy.Base(), pubPlaintextData, cubPlaintextData ); + pubPlaintextData = memTempCopy.Base(); + } + + // We have to pipeline one block of plaintext because the output + // of encryption has a one-block prefix of the encrypted IV, so + // we are constantly writing one block ahead of the read position. + + union block_t { + byte rgubData[16]; + uint64 u64[2]; + void Load( const void* p ) { V_memcpy( rgubData, p, 16 ); } + void SetXor( const block_t& a, const block_t& b ) { u64[0] = a.u64[0] ^ b.u64[0]; u64[1] = a.u64[1] ^ b.u64[1]; } + operator byte*() { return rgubData; } + ~block_t() { SecureZeroMemory( rgubData, 16 ); } + }; + COMPILE_TIME_ASSERT( k_nSymmetricBlockSize == 16 && sizeof(block_t) == 16 ); + block_t blockNextPlaintext; + block_t blockCBCThisBlock; + block_t blockLastEncrypted; + + uint32 nNextReadSize = Min( cubPlaintextData, (uint32)k_nSymmetricBlockSize ); + V_memcpy( blockNextPlaintext, pubPlaintextData, nNextReadSize ); + pubPlaintextData += nNextReadSize; + cubPlaintextData -= nNextReadSize; + + V_memcpy( blockLastEncrypted, pIV, k_nSymmetricBlockSize ); + + if ( bWriteIV ) + { + AES_encrypt( pIV, pubEncryptedData, &key ); + pubEncryptedData += k_nSymmetricBlockSize; + cubEncryptedData -= k_nSymmetricBlockSize; + } + +#ifdef ENABLE_AESNI_INSTRINSIC_PATH + // Use fast AESNI loop if possible - significantly faster than software AES + uint32 roundKeysAsU32[15*4]; + int nRounds = 0; + if ( GetCPUInformation().m_bAES && BExtractAESRoundKeys( &key, false, roundKeysAsU32, &nRounds ) ) + { + __m128i workData = _mm_loadu_si128( (__m128i*)&blockLastEncrypted ); + for ( ; nFullBlocks > 0; --nFullBlocks ) + { + workData = _mm_xor_si128( workData, _mm_loadu_si128( (__m128i*) &blockNextPlaintext ) ); + workData = _mm_xor_si128( workData, _mm_loadu_si128( (__m128i*)&roundKeysAsU32[0] ) ); + + // Don't read past end of plaintext when pipelining one block ahead + if ( cubPlaintextData >= k_nSymmetricBlockSize ) + { + blockNextPlaintext.Load( pubPlaintextData ); + pubPlaintextData += k_nSymmetricBlockSize; + cubPlaintextData -= k_nSymmetricBlockSize; + } + else + { + V_memcpy( blockNextPlaintext, pubPlaintextData, cubPlaintextData ); + cubPlaintextData = 0; + } + + for ( int iRound = 1; iRound < nRounds; ++iRound ) + workData = _mm_aesenc_si128( workData, _mm_loadu_si128( (__m128i*)&roundKeysAsU32[4 * iRound] ) ); + workData = _mm_aesenclast_si128( workData, _mm_loadu_si128( (__m128i*)&roundKeysAsU32[4 * nRounds] ) ); + + _mm_storeu_si128( (__m128i*) pubEncryptedData, workData ); + pubEncryptedData += k_nSymmetricBlockSize; + } + _mm_storeu_si128( (__m128i*) &blockLastEncrypted, workData ); + SecureZeroMemory( roundKeysAsU32, sizeof(roundKeysAsU32) ); + } +#endif + + for ( ; nFullBlocks > 0; --nFullBlocks ) + { + // AES-CBC mode: XOR plaintext with preceding encrypted block (or raw IV) + blockCBCThisBlock.SetXor( blockNextPlaintext, blockLastEncrypted ); + + // Don't read past end of plaintext when pipelining one block ahead + if ( cubPlaintextData >= k_nSymmetricBlockSize ) + { + blockNextPlaintext.Load( pubPlaintextData ); + pubPlaintextData += k_nSymmetricBlockSize; + cubPlaintextData -= k_nSymmetricBlockSize; + } + else + { + V_memcpy( blockNextPlaintext, pubPlaintextData, cubPlaintextData ); + cubPlaintextData = 0; + } + + AES_encrypt( blockCBCThisBlock, blockLastEncrypted, &key ); + V_memcpy( pubEncryptedData, blockLastEncrypted, k_nSymmetricBlockSize ); + pubEncryptedData += k_nSymmetricBlockSize; + } + + // final PKCS padded block - fill with byte values equal to number of padding bytes (may be all padding!) + memset( (byte*)blockNextPlaintext + 16 - nPaddingLength, nPaddingLength, nPaddingLength ); + blockCBCThisBlock.SetXor( blockNextPlaintext, blockLastEncrypted ); + AES_encrypt( blockCBCThisBlock, pubEncryptedData, &key ); + + SecureZeroMemory( &key, sizeof(key) ); + + *pcubEncryptedData = cubTotalOutput; + bRet = true; + + return bRet; +} + +//----------------------------------------------------------------------------- +// Purpose: Encrypts the specified data with the specified key. Uses AES (Rijndael) symmetric +// encryption. The encrypted data may then be decrypted by calling SymmetricDecrypt +// with the same key. Generates a random initialization vector of the +// appropriate size. +// Input: pubPlaintextData - Data to be encrypted +// cubPlaintextData - Size of data to be encrypted +// pubEncryptedData - Pointer to buffer to receive encrypted data +// pcubEncryptedData - Pointer to a variable that at time of call contains the size of +// the receive buffer for encrypted data. When the method returns, this will contain +// the actual size of the encrypted data. +// pubKey - the key to encrypt the data with +// cubKey - Size of the key (must be k_nSymmetricKeyLen) +// Output: true if successful, false if encryption failed +//----------------------------------------------------------------------------- + +bool CCrypto::SymmetricEncrypt( const uint8 *pubPlaintextData, const uint32 cubPlaintextData, + uint8 *pubEncryptedData, uint32 *pcubEncryptedData, + const uint8 *pubKey, const uint32 cubKey ) +{ + bool bRet = false; + + // + // Generate a random IV + // + byte rgubIV[k_nSymmetricBlockSize]; + GenerateRandomBlock( rgubIV, k_nSymmetricBlockSize ); + + bRet = SymmetricEncryptHelper( pubPlaintextData, cubPlaintextData, rgubIV, k_nSymmetricBlockSize, pubEncryptedData, pcubEncryptedData, pubKey, cubKey, true /*prepend encrypted IV*/ ); + + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: Encrypts the specified data with the specified key. Uses AES (Rijndael) symmetric +// encryption. The encrypted data may then be decrypted by calling SymmetricDecrypt +// with the same key. +// Input: pubPlaintextData - Data to be encrypted +// cubPlaintextData - Size of data to be encrypted +// pIV - Pointer to initialization vector +// cubIV - Size of initialization vector +// pubEncryptedData - Pointer to buffer to receive encrypted data +// pcubEncryptedData - Pointer to a variable that at time of call contains the size of +// the receive buffer for encrypted data. When the method returns, this will contain +// the actual size of the encrypted data. +// pubKey - the key to encrypt the data with +// cubKey - Size of the key (must be k_nSymmetricKeyLen) +// Output: true if successful, false if encryption failed +//----------------------------------------------------------------------------- + +bool CCrypto::SymmetricEncryptChosenIV( const uint8 * pubPlaintextData, uint32 cubPlaintextData, + const uint8 * pIV, uint32 cubIV, uint8 * pubEncryptedData, + uint32 * pcubEncryptedData, const uint8 * pubKey, uint32 cubKey ) +{ + return SymmetricEncryptHelper( pubPlaintextData, cubPlaintextData, pIV, cubIV, pubEncryptedData, pcubEncryptedData, pubKey, cubKey, true /*prepend encrypted IV*/ ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Encrypts the specified data with the specified key and IV. Uses AES (Rijndael) symmetric +// encryption. The encrypted data may then be decrypted by calling SymmetricDecryptWithIV +// with the same key and IV. +// Input: pubPlaintextData - Data to be encrypted +// cubPlaintextData - Size of data to be encrypted +// pIV - Pointer to initialization vector +// cubIV - Size of initialization vector +// pubEncryptedData - Pointer to buffer to receive encrypted data +// pcubEncryptedData - Pointer to a variable that at time of call contains the size of +// the receive buffer for encrypted data. When the method returns, this will contain +// the actual size of the encrypted data. +// pubKey - the key to encrypt the data with +// cubKey - Size of the key (must be k_nSymmetricKeyLen) +// Output: true if successful, false if encryption failed +//----------------------------------------------------------------------------- + +bool CCrypto::SymmetricEncryptWithIV( const uint8 * pubPlaintextData, uint32 cubPlaintextData, + const uint8 * pIV, uint32 cubIV, uint8 * pubEncryptedData, + uint32 * pcubEncryptedData, const uint8 * pubKey, uint32 cubKey ) +{ + return SymmetricEncryptHelper( pubPlaintextData, cubPlaintextData, pIV, cubIV, pubEncryptedData, pcubEncryptedData, pubKey, cubKey, false /*no prepended IV*/ ); +} + + +// Local helper to perform AES+CBC decryption using optimized OpenSSL AES routines +static bool BDecryptAESUsingOpenSSL( const uint8 *pubEncryptedData, uint32 cubEncryptedData, uint8 *pubPlaintextData, uint32 *pcubPlaintextData, AES_KEY *key, const uint8 *pIV, bool bVerifyPaddingBytes = true ) +{ + COMPILE_TIME_ASSERT( k_nSymmetricBlockSize == 16 ); + + // Block cipher encrypted text must be a multiple of the block size + if ( cubEncryptedData % k_nSymmetricBlockSize != 0 ) + return false; + + // Enough input? Requirement is one padded final block + if ( cubEncryptedData < k_nSymmetricBlockSize ) + return false; + + // Enough output space for all the full non-final blocks? + if ( *pcubPlaintextData < cubEncryptedData - k_nSymmetricBlockSize ) + return false; + + uint8 rgubWorking[k_nSymmetricBlockSize]; + uint32 nDecrypted = 0; + + // We need to remember the last encrypted block to use as the IV for the next, + // can't point back into pubEncryptedData because we may be operating in-place + uint8 rgubLastEncrypted[k_nSymmetricBlockSize]; + +#ifdef ENABLE_AESNI_INSTRINSIC_PATH + // 4-at-a-time AESNI instructions loop is 10-20x faster than software AES decryption + uint32 roundKeysAsU32[15*4]; + int nRounds = 0; + if ( GetCPUInformation().m_bAES && cubEncryptedData >= 80 && BExtractAESRoundKeys( key, true, roundKeysAsU32, &nRounds ) ) + { + COMPILE_TIME_ASSERT( k_nSymmetricBlockSize * 4 == 64 ); + while ( nDecrypted + 63 < cubEncryptedData - k_nSymmetricBlockSize ) + { + __m128i workData1 = _mm_loadu_si128( (__m128i*)( pubEncryptedData + nDecrypted ) ); + __m128i workData2 = _mm_loadu_si128( (__m128i*)( pubEncryptedData + nDecrypted + 16 ) ); + __m128i workData3 = _mm_loadu_si128( (__m128i*)( pubEncryptedData + nDecrypted + 32 ) ); + __m128i workData4 = _mm_loadu_si128( (__m128i*)( pubEncryptedData + nDecrypted + 48 ) ); + + __m128i roundKey = _mm_loadu_si128( (__m128i*)&roundKeysAsU32[0] ); + workData1 = _mm_xor_si128( workData1, roundKey ); + workData2 = _mm_xor_si128( workData2, roundKey ); + workData3 = _mm_xor_si128( workData3, roundKey ); + workData4 = _mm_xor_si128( workData4, roundKey ); + for ( int iRound = 1; iRound < nRounds; ++iRound ) + { + roundKey = _mm_loadu_si128( (__m128i*)&roundKeysAsU32[4 * iRound] ); + workData1 = _mm_aesdec_si128( workData1, roundKey ); + workData2 = _mm_aesdec_si128( workData2, roundKey ); + workData3 = _mm_aesdec_si128( workData3, roundKey ); + workData4 = _mm_aesdec_si128( workData4, roundKey ); + } + roundKey = _mm_loadu_si128( (__m128i*)&roundKeysAsU32[4 * nRounds] ); + workData1 = _mm_aesdeclast_si128( workData1, roundKey ); + workData2 = _mm_aesdeclast_si128( workData2, roundKey ); + workData3 = _mm_aesdeclast_si128( workData3, roundKey ); + workData4 = _mm_aesdeclast_si128( workData4, roundKey ); + + workData1 = _mm_xor_si128( workData1, _mm_loadu_si128( (__m128i*)( pIV ) ) ); + workData2 = _mm_xor_si128( workData2, _mm_loadu_si128( (__m128i*)( pubEncryptedData + nDecrypted ) ) ); + workData3 = _mm_xor_si128( workData3, _mm_loadu_si128( (__m128i*)( pubEncryptedData + nDecrypted + 16 ) ) ); + workData4 = _mm_xor_si128( workData4, _mm_loadu_si128( (__m128i*)( pubEncryptedData + nDecrypted + 32 ) ) ); + + _mm_storeu_si128( (__m128i*)( pubPlaintextData + nDecrypted ), workData1 ); + _mm_storeu_si128( (__m128i*)( pubPlaintextData + nDecrypted + 16 ), workData2 ); + + // Remember last encrypted block before clobbering if operating in-place + _mm_storeu_si128( (__m128i*)rgubLastEncrypted, _mm_loadu_si128( (__m128i*)( pubEncryptedData + nDecrypted + 48 ) ) ); + + _mm_storeu_si128( (__m128i*)( pubPlaintextData + nDecrypted + 32 ), workData3 ); + _mm_storeu_si128( (__m128i*)( pubPlaintextData + nDecrypted + 48 ), workData4 ); + + pIV = rgubLastEncrypted; + nDecrypted += 64; + } + SecureZeroMemory( roundKeysAsU32, sizeof( roundKeysAsU32 ) ); + } +#endif + + // Decrypt blocks (or finish decryption of non-multiple-of-4 blocks in AESNI case) + while ( nDecrypted < cubEncryptedData - k_nSymmetricBlockSize ) + { + AES_decrypt( pubEncryptedData + nDecrypted, rgubWorking, key ); +#ifdef __arm__ + uint8 temp[ k_nSymmetricBlockSize ]; + for (int i = 0; i < k_nSymmetricBlockSize; ++i) + { + temp[i] = pIV[i] ^ rgubWorking[i]; + } + + // Remember last encrypted block before potentially clobbering if operating in-place + memcpy( rgubLastEncrypted, pubEncryptedData + nDecrypted, k_nSymmetricBlockSize ); + memcpy( pubPlaintextData + nDecrypted, temp, k_nSymmetricBlockSize ); +#else + uint64 temp1 = ((UNALIGNED uint64*)pIV)[0] ^ ((UNALIGNED uint64*)rgubWorking)[0]; + uint64 temp2 = ((UNALIGNED uint64*)pIV)[1] ^ ((UNALIGNED uint64*)rgubWorking)[1]; + + // Remember last encrypted block before potentially clobbering if operating in-place + ((UNALIGNED uint64*)rgubLastEncrypted)[0] = ((UNALIGNED uint64*)( pubEncryptedData + nDecrypted ))[0]; + ((UNALIGNED uint64*)rgubLastEncrypted)[1] = ((UNALIGNED uint64*)( pubEncryptedData + nDecrypted ))[1]; + + ((UNALIGNED uint64*)( pubPlaintextData + nDecrypted ))[0] = temp1; + ((UNALIGNED uint64*)( pubPlaintextData + nDecrypted ))[1] = temp2; +#endif + + pIV = rgubLastEncrypted; + nDecrypted += k_nSymmetricBlockSize; + } + + // Process final block into rgubWorking for padding inspection + Assert( nDecrypted == cubEncryptedData - k_nSymmetricBlockSize ); + AES_decrypt( pubEncryptedData + nDecrypted, rgubWorking, key ); + for ( int i = 0; i < k_nSymmetricBlockSize; ++i ) + rgubWorking[i] ^= pIV[i]; + + // Get final block padding length and make sure it is backfilled properly (PKCS#5) + uint8 pad = rgubWorking[ k_nSymmetricBlockSize - 1 ]; + if ( bVerifyPaddingBytes ) + { + uint8 checkBits = ( pad - 1 ) & ~15; + int32 shiftMask = 0x0001FFFE << ( ( pad - 1 ) & 15 ); + for ( int i = 0; i < k_nSymmetricBlockSize; ++i, shiftMask <<= 1 ) + checkBits |= ( ( rgubWorking[i] ^ pad ) & (uint8)( shiftMask >> 31 ) ); + if ( checkBits != 0 ) + return false; + } + + pad = ( ( pad - 1 ) & 15 ) + 1; + + // Check that we have enough space for final bytes + if ( *pcubPlaintextData < nDecrypted + k_nSymmetricBlockSize - pad ) + return false; + + // Write any non-pad bytes from rgubWorking to pubPlaintextData. + // Prefer padding-blind method to avoid timing oracle, if we have output space + if ( *pcubPlaintextData >= nDecrypted + k_nSymmetricBlockSize ) + { + memcpy( pubPlaintextData + nDecrypted, rgubWorking, k_nSymmetricBlockSize ); + nDecrypted += k_nSymmetricBlockSize - pad; + } + else + { + for ( int i = 0; i < k_nSymmetricBlockSize - pad; ++i ) + pubPlaintextData[nDecrypted++] = rgubWorking[i]; + } + + // The old CryptoPP path zeros out the entire destination buffer, but that + // behavior isn't documented or even expected. We'll just zero out one byte + // in case anyone relies on string termination, but that zero isn't counted. + if ( *pcubPlaintextData > nDecrypted ) + pubPlaintextData[nDecrypted] = 0; + + *pcubPlaintextData = nDecrypted; + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Decrypts the specified data with the specified key. Uses AES (Rijndael) symmetric +// decryption. +// Input: pubEncryptedData - Data to be decrypted +// cubEncryptedData - Size of data to be decrypted +// pubPlaintextData - Pointer to buffer to receive decrypted data +// pcubPlaintextData - Pointer to a variable that at time of call contains the size of +// the receive buffer for decrypted data. When the method returns, this will contain +// the actual size of the decrypted data. +// pubKey - the key to decrypt the data with +// cubKey - Size of the key (must be k_nSymmetricKeyLen) +// Output: true if successful, false if decryption failed +//----------------------------------------------------------------------------- +bool CCrypto::SymmetricDecrypt( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, + const uint8 *pubKey, const uint32 cubKey ) +{ + return SymmetricDecryptRecoverIV( pubEncryptedData, cubEncryptedData, pubPlaintextData, pcubPlaintextData, NULL, 0, pubKey, cubKey ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Decrypts the specified data with the specified key. Uses AES (Rijndael) symmetric +// decryption. +// Input: pubEncryptedData - Data to be decrypted +// cubEncryptedData - Size of data to be decrypted +// pubPlaintextData - Pointer to buffer to receive decrypted data +// pcubPlaintextData - Pointer to a variable that at time of call contains the size of +// the receive buffer for decrypted data. When the method returns, this will contain +// the actual size of the decrypted data. +// pubIV - buffer for the decrypted IV, optional +// cubIV - the size of the buffer for the decrypted IV (must be 16 if pubIV != NULL) +// pubKey - the key to decrypt the data with +// cubKey - Size of the key (must be k_nSymmetricKeyLen) +// Output: true if successful, false if decryption failed +//----------------------------------------------------------------------------- +bool CCrypto::SymmetricDecryptRecoverIV( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, uint8 *pubIV, uint32 cubIV, + const uint8 *pubKey, const uint32 cubKey, bool bVerifyPaddingBytes ) +{ + Assert( pubEncryptedData ); + Assert( cubEncryptedData); + Assert( pubPlaintextData ); + Assert( pcubPlaintextData ); + Assert( *pcubPlaintextData ); + Assert( pubKey ); + Assert( k_nSymmetricKeyLen256 == cubKey || k_nSymmetricKeyLen128 == cubKey ); // the only key length supported is k_nSymmetricKeyLen + Assert( pubIV == NULL || cubIV == k_nSymmetricBlockSize ); + + // the initialization vector (IV) must be stored in the first block of bytes. + // If the size of encrypted data is not at least the block size, it is not valid + if ( cubEncryptedData < k_nSymmetricBlockSize ) + return false; + + AES_KEY key; + if ( AES_set_decrypt_key( pubKey, cubKey * 8, &key ) < 0 ) + return false; + + // Our first block is straight AES block encryption of IV with user key, no XOR. + uint8 rgubIV[ k_nSymmetricBlockSize ]; + AES_decrypt( pubEncryptedData, rgubIV, &key ); + pubEncryptedData += k_nSymmetricBlockSize; + cubEncryptedData -= k_nSymmetricBlockSize; + + bool bRet = BDecryptAESUsingOpenSSL( pubEncryptedData, cubEncryptedData, pubPlaintextData, pcubPlaintextData, &key, rgubIV, bVerifyPaddingBytes ); + if ( bRet && pubIV ) + { + memcpy( pubIV, rgubIV, Min( sizeof( rgubIV ), cubIV ) ); + } + + SecureZeroMemory( &key, sizeof(key) ); + SecureZeroMemory( rgubIV, sizeof(rgubIV) ); + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: Decrypts the specified data with the specified key. Uses AES (Rijndael) symmetric +// decryption. +// Input: pubEncryptedData - Data to be decrypted +// cubEncryptedData - Size of data to be decrypted +// pIV - Initialization vector. Byte array one block in size. +// cubIV - size of IV. This should be 16 (one block, 128 bits) +// pubPlaintextData - Pointer to buffer to receive decrypted data +// pcubPlaintextData - Pointer to a variable that at time of call contains the size of +// the receive buffer for decrypted data. When the method returns, this will contain +// the actual size of the decrypted data. +// pubKey - the key to decrypt the data with +// cubKey - Size of the key (must be k_nSymmetricKeyLen) +// Output: true if successful, false if decryption failed +//----------------------------------------------------------------------------- +bool CCrypto::SymmetricDecryptWithIV( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + const uint8 * pIV, uint32 cubIV, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, + const uint8 *pubKey, const uint32 cubKey, bool bVerifyPaddingBytes ) +{ + Assert( pubEncryptedData ); + Assert( cubEncryptedData); + Assert( pIV ); + Assert( cubIV ); + Assert( pubPlaintextData ); + Assert( pcubPlaintextData ); + Assert( *pcubPlaintextData ); + Assert( pubKey ); + Assert( k_nSymmetricKeyLen256 == cubKey || k_nSymmetricKeyLen128 == cubKey ); + + // IV input into CBC must be exactly one block size + if ( cubIV != k_nSymmetricBlockSize ) + return false; + + AES_KEY key; + if ( AES_set_decrypt_key( pubKey, cubKey * 8, &key ) < 0 ) + return false; + + return BDecryptAESUsingOpenSSL( pubEncryptedData, cubEncryptedData, pubPlaintextData, pcubPlaintextData, &key, pIV, bVerifyPaddingBytes ); +} + + +//----------------------------------------------------------------------------- +// Purpose: For specified plaintext data size, returns what size of symmetric +// encrypted data will be +//----------------------------------------------------------------------------- +uint32 CCrypto::GetSymmetricEncryptedSize( uint32 cubPlaintextData ) +{ + return k_nSymmetricBlockSize /* IV */ + ALIGN_VALUE( cubPlaintextData + 1, k_nSymmetricBlockSize ); +} + +//----------------------------------------------------------------------------- +// Purpose: Encrypts the specified data with the specified text password. +// Uses the SHA256 hash of the password as the key for AES (Rijndael) symmetric +// encryption. A SHA1 HMAC of the result is appended, for authentication on +// the receiving end. +// The encrypted data may then be decrypted by calling DecryptWithPasswordAndAuthenticate +// with the same password. +// Input: pubPlaintextData - Data to be encrypted +// cubPlaintextData - Size of data to be encrypted +// pubEncryptedData - Pointer to buffer to receive encrypted data +// pcubEncryptedData - Pointer to a variable that at time of call contains the size of +// the receive buffer for encrypted data. When the method returns, this will contain +// the actual size of the encrypted data. +// pchPassword - text password +// Output: true if successful, false if encryption failed +// +// This is DEPRECATED because you can attack it fairly easily by brute-forcing the HMAC. +// Just e +// +//----------------------------------------------------------------------------- +bool CCrypto::EncryptWithPasswordAndHMAC_DEPRECATED( const uint8 *pubPlaintextData, uint32 cubPlaintextData, + uint8 * pubEncryptedData, uint32 * pcubEncryptedData, + const char *pchPassword ) +{ + // + // Generate a random IV + // + byte rgubIV[k_nSymmetricBlockSize]; + GenerateRandomBlock( rgubIV, k_nSymmetricBlockSize ); + + return EncryptWithPasswordAndHMACWithIV_DEPRECATED( pubPlaintextData, cubPlaintextData, rgubIV, k_nSymmetricBlockSize, pubEncryptedData, pcubEncryptedData, pchPassword ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Encrypts the specified data with the specified text password. +// Uses the SHA256 hash of the password as the key for AES (Rijndael) symmetric +// encryption. A SHA1 HMAC of the result is appended, for authentication on +// the receiving end. +// The encrypted data may then be decrypted by calling DecryptWithPasswordAndAuthenticate +// with the same password. +// Input: pubPlaintextData - Data to be encrypted +// cubPlaintextData - Size of data to be encrypted +// pIV - IV to use for AES encryption. Should be random and never used before unless you know +// exactly what you're doing. +// cubIV - size of the IV - should be same ase the AES blocksize. +// pubEncryptedData - Pointer to buffer to receive encrypted data +// pcubEncryptedData - Pointer to a variable that at time of call contains the size of +// the receive buffer for encrypted data. When the method returns, this will contain +// the actual size of the encrypted data. +// pchPassword - text password +// Output: true if successful, false if encryption failed +//----------------------------------------------------------------------------- +bool CCrypto::EncryptWithPasswordAndHMACWithIV_DEPRECATED( const uint8 *pubPlaintextData, uint32 cubPlaintextData, + const uint8 * pIV, uint32 cubIV, + uint8 * pubEncryptedData, uint32 * pcubEncryptedData, + const char *pchPassword ) +{ + uint8 rgubKey[k_nSymmetricKeyLen]; + if ( !pchPassword || !pchPassword[0] ) + return false; + + if ( !cubPlaintextData ) + return false; + + uint32 cubBuffer = *pcubEncryptedData; + uint32 cubExpectedResult = GetSymmetricEncryptedSize( cubPlaintextData ) + sizeof( SHADigest_t ); + + if ( cubBuffer < cubExpectedResult ) + return false; + + GenerateSHA256Digest( (const uint8 *)pchPassword, V_strlen( pchPassword ), &rgubKey ); + + bool bRet = SymmetricEncryptChosenIV( pubPlaintextData, cubPlaintextData, pIV, cubIV, pubEncryptedData, pcubEncryptedData, rgubKey, k_nSymmetricKeyLen ); + if ( bRet ) + { + // calc HMAC + uint32 cubEncrypted = *pcubEncryptedData; + *pcubEncryptedData += sizeof( SHADigest_t ); + if ( cubBuffer < *pcubEncryptedData ) + return false; + + SHADigest_t *pHMAC = (SHADigest_t*)( pubEncryptedData + cubEncrypted ); + bRet = CCrypto::GenerateHMAC( pubEncryptedData, cubEncrypted, rgubKey, k_nSymmetricKeyLen, pHMAC ); + } + + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: Decrypts the specified data with the specified password. Uses AES (Rijndael) symmetric +// decryption. First, the HMAC is verified - if it is not correct, then we know that +// the key is incorrect or the data is corrupted, and the decryption fails. +// Input: pubEncryptedData - Data to be decrypted +// cubEncryptedData - Size of data to be decrypted +// pubPlaintextData - Pointer to buffer to receive decrypted data +// pcubPlaintextData - Pointer to a variable that at time of call contains the size of +// the receive buffer for decrypted data. When the method returns, this will contain +// the actual size of the decrypted data. +// pchPassword - the text password to decrypt the data with +// Output: true if successful, false if decryption failed +//----------------------------------------------------------------------------- +bool CCrypto::DecryptWithPasswordAndAuthenticate_DEPRECATED( const uint8 * pubEncryptedData, uint32 cubEncryptedData, + uint8 * pubPlaintextData, uint32 * pcubPlaintextData, + const char *pchPassword ) +{ + uint8 rgubKey[k_nSymmetricKeyLen]; + if ( !pchPassword || !pchPassword[0] ) + return false; + + if ( cubEncryptedData <= sizeof( SHADigest_t ) ) + return false; + + GenerateSHA256Digest( (const uint8 *)pchPassword, V_strlen( pchPassword ), &rgubKey ); + + uint32 cubCiphertext = cubEncryptedData - sizeof( SHADigest_t ); + SHADigest_t *pHMAC = (SHADigest_t*)( pubEncryptedData + cubCiphertext ); + SHADigest_t hmacActual; + bool bRet = CCrypto::GenerateHMAC( pubEncryptedData, cubCiphertext, rgubKey, k_nSymmetricKeyLen, &hmacActual ); + + if ( bRet ) + { + // invalid ciphertext or key + if ( V_memcmp( &hmacActual, pHMAC, sizeof( SHADigest_t ) ) ) + return false; + + bRet = SymmetricDecrypt( pubEncryptedData, cubCiphertext, pubPlaintextData, pcubPlaintextData, rgubKey, k_nSymmetricKeyLen ); + } + + return bRet; +} + +#ifndef CRYPTO_DISABLE_ENCRYPT_WITH_PASSWORD + +//----------------------------------------------------------------------------- +// Purpose: Encrypts the specified data with the specified text passphrase. +// +// EncryptWithPassphrase / DecryptWithPassphrase uses the following format: +// <1 byte algo id> <1 byte parameter> <16 bytes random IV> +// +// Let "intermediate secret" be the password digest generated according to the algorithm id and parameter: +// key for AES-256 CBC is HMAC-SHA256( key = intermediate secret, signed data = 4 bytes "AES\x01" ) +// key for HMAC-SHA256 is HMAC-SHA256( key = intermediate secret, signed data = 4 bytes "HMAC" ) +//----------------------------------------------------------------------------- +bool CCrypto::EncryptWithPassphraseImpl( const uint8 *pubPlaintextData, uint32 cubPlaintextData, uint8 * pubEncryptedData, uint32 * pcubEncryptedData, const char *pchPassphrase, int nPassphraseLength, bool bStrong ) +{ + if ( nPassphraseLength < 0 ) + nPassphraseLength = (int) V_strlen( pchPassphrase ); + + COMPILE_TIME_ASSERT( sizeof( SHA256Digest_t ) == 32 ); + uint32 cubRequiredSpace = 2 + CCrypto::GetSymmetricEncryptedSize( cubPlaintextData ) + 32; + if ( cubRequiredSpace > *pcubEncryptedData ) + { + *pcubEncryptedData = cubRequiredSpace; + return false; + } + + PassphraseHelperFn_t pHelper = NULL; + if ( bStrong ) + { + // Make it effing expensive to crack +#ifdef ENABLE_CRYPTO_SCRYPT + // Scrypt is tuned to require ~400ms and 256MB of temporary memory on server CPUs + pubEncryptedData[0] = 0x02; // hardcoded 0x02 = scrypt + pubEncryptedData[1] = 0x00; // parameter is currently reserved, must be 0 + pHelper = &CCrypto::PassphraseHelper_Scrypt; +#else + // PBKDF2 with absurdly high round count is less effective than scrypt, but still strong + pubEncryptedData[0] = 0x01; // hardcoded 0x01 = PBKDF2 + pubEncryptedData[1] = 21; // 2^21 rounds is over 2 million rounds, takes ~1.5 seconds + pHelper = &CCrypto::PassphraseHelper_PBKDF2SHA256; +#endif + } + else + { + // Choose faster mobile- and web-friendly settings + pubEncryptedData[0] = 0x01; // hardcoded 0x01 = PBKDF2 + pubEncryptedData[1] = 14; // parameter is log2(rounds), 2^14 rounds is 16384 rounds + pHelper = &CCrypto::PassphraseHelper_PBKDF2SHA256; + } + + GenerateRandomBlock( pubEncryptedData + 2, 16 ); // random 16-byte IV + + SHA256Digest_t aeskey, hmackey; + uint8 digest[32] = {}; + if ( !pHelper || !pHelper( digest, pchPassphrase, nPassphraseLength, pubEncryptedData + 2, 16, pubEncryptedData[0], pubEncryptedData[1] ) ) + { + Assert( false ); // shouldn't be possible for helper to fail + return false; + } + GenerateHMAC256( (const uint8*)"AES\x01", 4, digest, sizeof( digest ), &aeskey ); + GenerateHMAC256( (const uint8*)"HMAC", 4, digest, sizeof( digest ), &hmackey ); + SecureZeroMemory( digest, sizeof(digest) ); + + uint32 cubSpaceForSymmetricEncrypt = cubRequiredSpace - 18; + bool bRet = SymmetricEncryptWithIV( pubPlaintextData, cubPlaintextData, pubEncryptedData + 2, 16, pubEncryptedData + 18, &cubSpaceForSymmetricEncrypt, aeskey, sizeof(aeskey) ); + SecureZeroMemory( aeskey, sizeof( aeskey ) ); + + if ( bRet && 2 + 16 + cubSpaceForSymmetricEncrypt + 32 == cubRequiredSpace ) + { + SHA256Digest_t hmac; + GenerateHMAC256( pubEncryptedData, 2 + 16 + cubSpaceForSymmetricEncrypt, hmackey, sizeof( hmackey ), &hmac ); + SecureZeroMemory( hmackey, sizeof( hmackey ) ); + memcpy( pubEncryptedData + 2 + 16 + cubSpaceForSymmetricEncrypt, hmac, sizeof( hmac ) ); + SecureZeroMemory( hmac, sizeof( hmac ) ); + } + else + { + Assert( false ); // this shouldn't ever happen!! aside from implementation bugs... + SecureZeroMemory( hmackey, sizeof( hmackey ) ); + SecureZeroMemory( pubEncryptedData + 18, cubRequiredSpace - 18 ); + bRet = false; + } + + *pcubEncryptedData = cubRequiredSpace; + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: Decrypt the specified data with the specified text passphrase. +// +// EncryptWithPassphrase / DecryptWithPassphrase uses the following format: +// <1 byte 0x01> <1 byte rounds_log2> <16 bytes random IV> +// +// Let "intermediate secret" be the password digest generated according to the algorithm id and parameter: +// key for AES-256 CBC is HMAC-SHA256( key = intermediate secret, signed data = 4 bytes "AES\x01" ) +// key for HMAC-SHA256 is HMAC-SHA256( key = intermediate secret, signed data = 4 bytes "HMAC" ) +//----------------------------------------------------------------------------- +bool CCrypto::DecryptWithPassphraseImpl( const uint8 *pubEncryptedData, uint32 cubEncryptedData, uint8 * pubPlaintextData, uint32 * pcubPlaintextData, const char *pchPassphrase, int nPassphraseLength, bool bVerifyIntegrity ) +{ + if ( nPassphraseLength < 0 ) + nPassphraseLength = (int)V_strlen( pchPassphrase ); + + if ( cubEncryptedData < 2 + 16 + 16 + 32 ) + return false; + + uint8 digest[32] = {}; + switch ( pubEncryptedData[0] ) + { + case 0x01: + Assert( PassphraseHelper_PBKDF2SHA256( digest, pchPassphrase, nPassphraseLength, pubEncryptedData + 2, 16, pubEncryptedData[0], pubEncryptedData[1] ) ); + break; +#ifdef ENABLE_CRYPTO_SCRYPT + case 0x02: + Assert( PassphraseHelper_Scrypt( digest, pchPassphrase, nPassphraseLength, pubEncryptedData + 2, 16, pubEncryptedData[0], pubEncryptedData[1] ) ); + break; +#endif + default: + AssertMsg1( false, "Unhandled algorithm 0x%02x, this build does not know how to decrypt it", pubEncryptedData[0] ); + return false; + } + + SHA256Digest_t aeskey, hmackey; + GenerateHMAC256( (const uint8*)"AES\x01", 4, digest, sizeof( digest ), &aeskey ); + if ( bVerifyIntegrity ) + { + GenerateHMAC256( (const uint8*)"HMAC", 4, digest, sizeof( digest ), &hmackey ); + } + SecureZeroMemory( digest, sizeof( digest ) ); + + if ( bVerifyIntegrity ) + { + SHA256Digest_t hmac; + GenerateHMAC256( pubEncryptedData, cubEncryptedData - 32, hmackey, sizeof( hmackey ), &hmac ); + SecureZeroMemory( hmackey, sizeof( hmackey ) ); + int deltaBits = 0; + for ( int i = 0; i < 32; ++i ) + { + deltaBits |= (int)(uint8)( hmac[i] ^ pubEncryptedData[cubEncryptedData - 32 + i] ); + } + SecureZeroMemory( hmac, sizeof( hmac ) ); + if ( deltaBits != 0 ) + return false; + } + + bool bRet = SymmetricDecryptWithIV( pubEncryptedData + 18, cubEncryptedData - 18 - 32, pubEncryptedData + 2, 16, pubPlaintextData, pcubPlaintextData, aeskey, sizeof( aeskey ), bVerifyIntegrity ); + SecureZeroMemory( aeskey, sizeof( aeskey ) ); + return bRet; +} + + +// //----------------------------------------------------------------------------- +// // Purpose: Helper to implement PBKDF2 algorithm for EncryptWithPassphrase +// //----------------------------------------------------------------------------- +// bool CCrypto::PassphraseHelper_PBKDF2SHA256( uint8 ( &rgubDigest )[32], const char *pchPassphrase, int nPassphraseLength, const uint8 *pubSalt, uint32 cubSalt, uint8 ubAlgorithmID, uint8 ubParameter ) +// { +// // Parameter is log2(rounds) +// Assert( ubAlgorithmID == 0x01 && ubParameter > 10 && ubParameter < 31 ); +// if ( !( ubAlgorithmID == 0x01 && ubParameter > 10 && ubParameter < 31 ) ) +// return false; +// +// if ( nPassphraseLength < 0 ) +// nPassphraseLength = (int)V_strlen( pchPassphrase ); +// +// CalculatePBKDF2SHA256( pchPassphrase, (uint32)nPassphraseLength, pubSalt, cubSalt, rgubDigest, 1u << ubParameter ); +// return true; +// } + + +//----------------------------------------------------------------------------- +// Purpose: Helper to implement scrypt algorithm for EncryptWithPassphrase +//----------------------------------------------------------------------------- +#ifdef ENABLE_CRYPTO_SCRYPT +bool CCrypto::PassphraseHelper_Scrypt( uint8( &rgubDigest )[32], const char *pchPassphrase, int nPassphraseLength, const uint8 *pubSalt, uint32 cubSalt, uint8 ubAlgorithmID, uint8 ubParameter ) +{ + // Parameter is always zero, we hardcode scrypt parameters + Assert( ubAlgorithmID == 0x02 && ubParameter == 0 ); + if ( !( ubAlgorithmID == 0x02 && ubParameter == 0 ) ) + return false; + + if ( nPassphraseLength < 0 ) + nPassphraseLength = (int)V_strlen( pchPassphrase ); + + bool bRet = GenerateStrongScryptDigest( pchPassphrase, nPassphraseLength, pubSalt, cubSalt, &rgubDigest ); + Assert( bRet ); + return bRet; +} +#endif + + +//----------------------------------------------------------------------------- +// Purpose: Encrypts the specified data with the specified text passphrase. +// Choses a "strong" algorithm that requires a large amount of system resources +// to effectively make brute-force dictionary attacks impossible. Can require +// several seconds of CPU work and/or up to 256 MB of temporary RAM to decrypt! +//----------------------------------------------------------------------------- +bool CCrypto::EncryptWithPassphrase_Strong( const uint8 *pubPlaintextData, uint32 cubPlaintextData, uint8 * pubEncryptedData, uint32 * pcubEncryptedData, const char *pchPassphrase, int nPassphraseLength /* = -1 */ ) +{ + return EncryptWithPassphraseImpl( pubPlaintextData, cubPlaintextData, pubEncryptedData, pcubEncryptedData, pchPassphrase, nPassphraseLength, true ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Encrypts the specified data with the specified text passphrase. +// Currently 16384 PBKDF2-SHA256 rounds, significantly slows down brute-forcing. +// This is on par with what modern password managers do to protect master files. +//----------------------------------------------------------------------------- +bool CCrypto::EncryptWithPassphrase_Fast( const uint8 *pubPlaintextData, uint32 cubPlaintextData, uint8 * pubEncryptedData, uint32 * pcubEncryptedData, const char *pchPassphrase, int nPassphraseLength /* = -1 */ ) +{ + return EncryptWithPassphraseImpl( pubPlaintextData, cubPlaintextData, pubEncryptedData, pcubEncryptedData, pchPassphrase, nPassphraseLength, false ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Decrypts the specified data with the specified text passphrase. +//----------------------------------------------------------------------------- +bool CCrypto::DecryptWithPassphrase( const uint8 *pubEncryptedData, uint32 cubEncryptedData, uint8 * pubPlaintextData, uint32 * pcubPlaintextData, const char *pchPassphrase, int nPassphraseLength /* = -1 */, bool bVerifyIntegrity /* = true */ ) +{ + return DecryptWithPassphraseImpl( pubEncryptedData, cubEncryptedData, pubPlaintextData, pcubPlaintextData, pchPassphrase, nPassphraseLength, bVerifyIntegrity ); +} + + +#ifdef ENABLE_CRYPTO_25519 +//----------------------------------------------------------------------------- +// Purpose: variation EncryptWithPassphrase_Strong with no CBC trailing padding +// and no integrity checks. Extremely compact representation. +//----------------------------------------------------------------------------- +bool CCrypto::EncryptECPrivateKeyWithPassphrase( const CEC25519PrivateKeyBase &privateKey, uint8 *pubEncryptedData, uint32 *pcubEncryptedData, const char *pchPassphrase, int nPassphraseLen, bool bStrong ) +{ + Assert( privateKey.IsValid() ); + if ( !privateKey.IsValid() ) + return false; + + Assert( pcubEncryptedData && *pcubEncryptedData >= 2 + 16 + 32 ); + if ( !pcubEncryptedData || *pcubEncryptedData < 2 + 16 + 32 ) + return false; + + uint8 bufPrivate[32]; + memcpy( bufPrivate, privateKey.GetData() + 32, 32 ); + + uint8 bufEncrypted[128] = {}; + uint32 buflen = sizeof(bufEncrypted); + + bool bRet = ( bStrong ? EncryptWithPassphrase_Strong : EncryptWithPassphrase_Fast )( bufPrivate, 32, bufEncrypted, &buflen, pchPassphrase, nPassphraseLen ) && buflen == 2 + 16 + 32 + 16 + 32; + SecureZeroMemory( bufPrivate, sizeof( bufPrivate ) ); + + // Don't output the final CBC block, which is all padding, or the HMAC that follows + *pcubEncryptedData = 2 + 16 + 32; + memcpy( pubEncryptedData, bufEncrypted, 2 + 16 + 32 ); + SecureZeroMemory( bufEncrypted, sizeof( bufEncrypted ) ); + + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: variation of DecryptWithPassphrase with no CBC trailing padding +// and no integrity checks. Extremely compact representation. +//----------------------------------------------------------------------------- +bool CCrypto::DecryptECPrivateKeyWithPassphrase( const uint8 *pubEncryptedData, uint32 cubEncryptedData, CEC25519PrivateKeyBase *pPrivateKey, const char *pchPassphrase, int nPassphraseLength ) +{ + pPrivateKey->Wipe(); + Assert( pPrivateKey->GetKeyType() == k_ECryptoKeyTypeKeyExchangePrivate || pPrivateKey->GetKeyType() == k_ECryptoKeyTypeSigningPrivate ); + if ( pPrivateKey->GetKeyType() != k_ECryptoKeyTypeKeyExchangePrivate && pPrivateKey->GetKeyType() != k_ECryptoKeyTypeSigningPrivate ) + return false; + if ( cubEncryptedData != 2 + 16 + 32 ) + return false; + + uint8 bufEncrypted[ 2 + 16 + 32 + 16 + 32 ] = {}; // zero init + memcpy( bufEncrypted, pubEncryptedData, 2 + 16 + 32 ); + // final 16 + 32 bytes (final CBC block + HMAC) will be zeros, don't care. + + uint8 bufDecrypted[ 32 + 16 ]; // need room for whatever junk the all-zero trailing CBC block decrypts to + uint32 cubDecrypted = sizeof( bufDecrypted ); + if ( DecryptWithPassphrase( bufEncrypted, sizeof( bufEncrypted ), bufDecrypted, &cubDecrypted, pchPassphrase, nPassphraseLength, false /* do not verify HMAC or padding */ ) && cubDecrypted >= 32 ) + { + pPrivateKey->RebuildFromPrivateData( bufDecrypted ); + } + + SecureZeroMemory( bufDecrypted, sizeof( bufDecrypted ) ); + SecureZeroMemory( bufEncrypted, sizeof( bufEncrypted ) ); + return pPrivateKey->IsValid(); +} +#endif + +#endif // #ifndef CRYPTO_DISABLE_ENCRYPT_WITH_PASSWORD + + +//----------------------------------------------------------------------------- +// Purpose: Generates a new pair of private/public RSA keys +// Input: cKeyBits - Bit length for the key to generate +// rsaKeyPublic - Reference to return the generated public key +// rsaKeyPrivate - Reference to return the generated private key +// Output: true if successful, false if key generation failed +//----------------------------------------------------------------------------- +bool CCrypto::RSAGenerateKeys( uint32 cKeyBits, CRSAPublicKey &rsaKeyPublic, CRSAPrivateKey &rsaKeyPrivate ) +{ + bool bSuccess = false; + + rsaKeyPublic.Wipe(); + rsaKeyPrivate.Wipe(); + + OneTimeCryptoInitOpenSSL(); + + ::BIGNUM *pBN_E = BN_new(); + ::RSA *pRSA = RSA_new(); + + // Crypto++ defaults to E=17; E=65537 is generally accepted as a much better choice for + // practical security reasons. E=3 is 8x faster for RSA operations, but E=65537 mitigates + // attacks against known weaknesses in earlier (now-deprecated) padding schemes. -henryg + if ( BN_set_word( pBN_E, 65537 ) && RSA_generate_key_ex( pRSA, cKeyBits, pBN_E, NULL ) ) + { + CUtlMemory mem; + + // Encode private key in portable PKCS#8 DER format + { + int lengthToEncodePriv = OpenSSL_PKCS8PrivKeyFromRSA( pRSA, NULL ); + Assert( lengthToEncodePriv > 0 && lengthToEncodePriv < 1024*1024 ); /* 1 MB sanity check */ + if ( lengthToEncodePriv > 0 && lengthToEncodePriv < 1024*1024 ) + { + mem.EnsureCapacity( lengthToEncodePriv + 1 ); + uint8 *pPtr = mem.Base(); + (void) OpenSSL_PKCS8PrivKeyFromRSA( pRSA, &pPtr ); + Assert( pPtr == mem.Base() + lengthToEncodePriv ); + if ( pPtr == mem.Base() + lengthToEncodePriv ) + { + rsaKeyPrivate.Set( mem.Base(), (uint32)lengthToEncodePriv ); + } + SecureZeroMemory( mem.Base(), (size_t)mem.CubAllocated() ); + } + } + + // Encode public key in portable X.509 public key DER format + { + int lengthToEncodePub = i2d_RSA_PUBKEY( pRSA, NULL ); + Assert( lengthToEncodePub > 0 && lengthToEncodePub < 1024*1024 ); /* 1 MB sanity check */ + if ( lengthToEncodePub > 0 && lengthToEncodePub < 1024*1024 ) + { + mem.EnsureCapacity( lengthToEncodePub + 1 ); + uint8 *pPtr = mem.Base(); + (void)i2d_RSA_PUBKEY( pRSA, &pPtr ); + Assert( pPtr == mem.Base() + lengthToEncodePub ); + if ( pPtr == mem.Base() + lengthToEncodePub ) + { + rsaKeyPublic.Set( mem.Base(), (uint32)lengthToEncodePub ); + } + SecureZeroMemory( mem.Base(), (size_t)mem.CubAllocated() ); + } + } + } + + BN_free( pBN_E ); + RSA_free( pRSA ); + + DispatchOpenSSLErrors( "CCrypto::RSAGenerateKeys" ); + + bSuccess = rsaKeyPublic.IsValid() && rsaKeyPrivate.IsValid(); + + return bSuccess; +} + + +//----------------------------------------------------------------------------- +// Purpose: Returns the maximum plaintext length that can be encrypted in a +// single block for the given public key. +// Input: rsaKey - Reference to public key +//----------------------------------------------------------------------------- +uint32 CCrypto::GetRSAMaxPlaintextSize( const CRSAPublicKey &rsaKey ) +{ + return GetRSAEncryptionBlockSize( rsaKey ) - k_nRSAOAEPOverheadBytes; +} + + +//----------------------------------------------------------------------------- +// Purpose: Returns the ciphertext block size resulting from encryption of +/// a single block for the given public key. +// Input: rsaKey - Reference to public key +//----------------------------------------------------------------------------- +uint32 CCrypto::GetRSAEncryptionBlockSize( const CRSAPublicKey &rsaKey ) +{ + return rsaKey.GetModulusBytes( nullptr, 0 ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Encrypts the specified data with the specified RSA public key. +// The encrypted data may then be decrypted by calling RSADecrypt with the +// corresponding RSA private key. +// Input: pubPlaintextData - Data to be encrypted +// cubPlaintextData - Size of data to be encrypted +// pubEncryptedData - Pointer to buffer to receive encrypted data +// pcubEncryptedData - Pointer to a variable that at time of call contains the size of +// the receive buffer for encrypted data. When the method returns, this will contain +// the actual size of the encrypted data. +// pubPublicKey - the RSA public key to encrypt the data with +// cubPublicKey - Size of the key (must be k_nSymmetricKeyLen) +// Output: true if successful, false if encryption failed +//----------------------------------------------------------------------------- +bool CCrypto::RSAEncrypt( const uint8 *pubPlaintextData, uint32 cubPlaintextData, + uint8 *pubEncryptedData, uint32 *pcubEncryptedData, + const uint8 *pubPublicKey, const uint32 cubPublicKey ) +{ + VPROF_BUDGET( "CCrypto::RSAEncrypt", VPROF_BUDGETGROUP_ENCRYPTION ); + bool bRet = false; + Assert( cubPlaintextData > 0 ); // must pass in some data + + OneTimeCryptoInitOpenSSL(); + const uint8 *pPublicKeyPtr = pubPublicKey; + ::RSA *rsa = d2i_RSA_PUBKEY( NULL, &pPublicKeyPtr, cubPublicKey ); + if ( rsa ) + { + int nEncryptedBytesPerIteration = RSA_size( rsa ); + // Sanity check on RSA modulus size - between 512 and 32k bits + if ( nEncryptedBytesPerIteration < 60 || nEncryptedBytesPerIteration > 4000 ) + { + AssertMsg1( false, "Invalid RSA modulus: %d bytes wide", nEncryptedBytesPerIteration ); + } + else + { + // calculate how many blocks of encryption will we need to do and how big the output will be + int nPlaintextBytesPerIteration = nEncryptedBytesPerIteration - k_nRSAOAEPOverheadBytes; + uint32 cBlocks = 1 + ( ( cubPlaintextData - 1 ) / (uint32)nPlaintextBytesPerIteration ); + uint32 cubCipherText = cBlocks * (uint32)nEncryptedBytesPerIteration; + // ensure there is sufficient room in output buffer for result + if ( cubCipherText > (*pcubEncryptedData) ) + { + AssertMsg2( false, "CCrypto::RSAEncrypt: insufficient output buffer for encryption, needed %d got %d\n", cubCipherText, *pcubEncryptedData ); + } + else + { + uint8 *pubOutputStart = pubEncryptedData; + for ( ; cBlocks > 0; --cBlocks ) + { + // encrypt either all remaining plaintext, or maximum allowed plaintext per RSA encryption operation + uint32 cubToEncrypt = Min( cubPlaintextData, (uint32)nPlaintextBytesPerIteration ); + // encrypt the plaintext + if ( RSA_public_encrypt( cubToEncrypt, pubPlaintextData, pubEncryptedData, rsa, RSA_PKCS1_OAEP_PADDING ) != nEncryptedBytesPerIteration ) + { + SecureZeroMemory( pubOutputStart, cubCipherText ); + AssertMsg( false, "RSA encryption failed" ); + break; + } + pubPlaintextData += cubToEncrypt; + cubPlaintextData -= cubToEncrypt; + pubEncryptedData += nEncryptedBytesPerIteration; + } + + bRet = ( cBlocks == 0 ); + *pcubEncryptedData = bRet ? cubCipherText : 0; + } + } + RSA_free( rsa ); + } + DispatchOpenSSLErrors( "CCrypto::RSAEncrypt" ); + + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: Decrypts the specified data with the specified RSA private key +// Input: pubEncryptedData - Data to be decrypted +// cubEncryptedData - Size of data to be decrypted +// pubPlaintextData - Pointer to buffer to receive decrypted data +// pcubPlaintextData - Pointer to a variable that at time of call contains the size of +// the receive buffer for decrypted data. When the method returns, this will contain +// the actual size of the decrypted data. +// pubPrivateKey - the RSA private key key to decrypt the data with +// cubPrivateKey - Size of the key (must be k_nSymmetricKeyLen) +// Output: true if successful, false if decryption failed +//----------------------------------------------------------------------------- +bool CCrypto::RSADecrypt( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, + const uint8 *pubPrivateKey, const uint32 cubPrivateKey, bool bLegacyPKCSv15 ) +{ + VPROF_BUDGET( "CCrypto::RSADecrypt", VPROF_BUDGETGROUP_ENCRYPTION ); + bool bRet = false; + + OneTimeCryptoInitOpenSSL(); + ::RSA *rsa = OpenSSL_RSAFromPKCS8PrivKey( pubPrivateKey, cubPrivateKey ); + if ( rsa ) + { + int nEncryptedBytesPerIteration = RSA_size( rsa ); + // Sanity check on RSA modulus size - between 512 and 32k bits + if ( nEncryptedBytesPerIteration < 60 || nEncryptedBytesPerIteration > 4000 ) + { + AssertMsg1( false, "Invalid RSA modulus: %d bytes wide", nEncryptedBytesPerIteration ); + } + else + { + // calculate how many blocks of decryption will we need to do and how big the output will be + int nPlaintextBytesPerIteration = nEncryptedBytesPerIteration - k_nRSAOAEPOverheadBytes; + uint32 cBlocks = 1 + ((cubEncryptedData - 1) / (uint32)nEncryptedBytesPerIteration); + uint32 cubMaxPlaintext = cBlocks * (uint32)nPlaintextBytesPerIteration; + // ensure there is sufficient room in output buffer for result + if ( cubMaxPlaintext > (*pcubPlaintextData) ) + { + AssertMsg2( false, "CCrypto::RSAEncrypt: insufficient output buffer for decryption, needed %d got %d\n", cubMaxPlaintext, *pcubPlaintextData ); + } + else + { + uint8 *pubOutputStart = pubPlaintextData; + for ( ; cBlocks > 0; --cBlocks ) + { + // decrypt either all remaining ciphertext, or maximum allowed per RSA decryption operation + uint32 cubToDecrypt = Min( cubEncryptedData, (uint32)nEncryptedBytesPerIteration ); + int ret = RSA_private_decrypt( cubToDecrypt, pubEncryptedData, pubPlaintextData, rsa, bLegacyPKCSv15 ? RSA_PKCS1_PADDING : RSA_PKCS1_OAEP_PADDING ); + if ( ret <= 0 || ret > nPlaintextBytesPerIteration || ( ret < nPlaintextBytesPerIteration && cBlocks != 1 ) ) + { + ERR_clear_error(); // if RSA_private_decrypt failed, we don't spew - could be invalid data. + SecureZeroMemory( pubOutputStart, cubMaxPlaintext ); + pubPlaintextData = pubOutputStart; + break; + } + pubEncryptedData += nEncryptedBytesPerIteration; + cubEncryptedData -= nEncryptedBytesPerIteration; + pubPlaintextData += ret; + } + + bRet = ( cBlocks == 0 ); + *pcubPlaintextData = (int)( pubPlaintextData - pubOutputStart ); + } + } + RSA_free( rsa ); + } + DispatchOpenSSLErrors( "CCrypto::RSADecrypt" ); + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: Decrypts the specified data with the specified RSA PUBLIC key, +// using no padding (eg un-padded signature). +// Input: pubEncryptedData - Data to be decrypted +// cubEncryptedData - Size of data to be decrypted +// pubPlaintextData - Pointer to buffer to receive decrypted data +// pcubPlaintextData - Pointer to a variable that at time of call contains the size of +// the receive buffer for decrypted data. When the method returns, this will contain +// the actual size of the decrypted data. +// pubPublicKey - the RSA public key key to decrypt the data with +// cubPublicKey - Size of the key +// Output: true if successful, false if decryption failed +//----------------------------------------------------------------------------- +bool CCrypto::RSAPublicDecrypt_NoPadding_DEPRECATED( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, + const uint8 *pubPublicKey, const uint32 cubPublicKey ) +{ + // NOTE: This is not a generally secure use of RSA encryption! It may serve to + // temporarily obfuscate the numeric value of a CD KEY, but the algorithm and key + // can be cracked with enough samples due to the lack of a secure padding mode. + // And as there is no integrity check, attackers can flip bits in transit. -henryg + + VPROF_BUDGET( "CCrypto::RSAPublicDecrypt_NoPadding", VPROF_BUDGETGROUP_ENCRYPTION ); + bool bRet = false; + + Assert( cubEncryptedData > 0 ); // must pass in some data + + // BUGBUG taylor + // This probably only works for reasonably small ciphertext sizes. + + OneTimeCryptoInitOpenSSL(); + const uint8 *pPublicKeyPtr = pubPublicKey; + ::RSA *rsa = d2i_RSA_PUBKEY( NULL, &pPublicKeyPtr, cubPublicKey ); + if ( rsa ) + { + int nModulusBytes = RSA_size( rsa ); + // Sanity check on RSA modulus size - severely relaxed for compatibility with + // the absurd 64-bit RSA keys used by DOOM3 activation codes (!?!) -henryg + if ( nModulusBytes < 1 || nModulusBytes > 4000 ) + { + AssertMsg1( false, "Invalid RSA modulus: %d bytes wide", nModulusBytes ); + } + else + { + CUtlMemory mem; + mem.EnsureCapacity( nModulusBytes ); + int ret = RSA_public_decrypt( cubEncryptedData, pubEncryptedData, mem.Base(), rsa, RSA_NO_PADDING ); + // No padding scheme, should always have a full modulus-width array of bytes as output + if ( ret == nModulusBytes ) + { + // For compatibility with pre-existing code, always strip all trailing null bytes + uint cubDecrypted = (uint)nModulusBytes; + while ( cubDecrypted > 0 && mem[cubDecrypted-1] == 0 ) + --cubDecrypted; + + // For compatibility with pre-existing code, fail quietly if there isn't enough space + if ( *pcubPlaintextData >= cubDecrypted ) + { + V_memcpy( pubPlaintextData, mem.Base(), cubDecrypted ); + *pcubPlaintextData = cubDecrypted; + bRet = true; + } + } + SecureZeroMemory( mem.Base(), nModulusBytes ); + } + RSA_free( rsa ); + } + DispatchOpenSSLErrors( "CCrypto::RSAPublicDecrypt_NoPadding_DEPRECATED" ); + + return bRet; +} + + +#ifdef ENABLE_CRYPTO_25519 +//----------------------------------------------------------------------------- +// Purpose: Generate a curve25519 key pair for Diffie-Hellman secure key exchange +//----------------------------------------------------------------------------- +void CCrypto::GenerateKeyExchangeKeyPair( CECKeyExchangePublicKey *pPublicKey, CECKeyExchangePrivateKey *pPrivateKey ) +{ + pPrivateKey->Wipe(); + pPublicKey->Wipe(); + + uint8 rgubSecretData[32]; + GenerateRandomBlock( rgubSecretData, 32 ); + pPrivateKey->RebuildFromPrivateData( rgubSecretData ); + SecureZeroMemory( rgubSecretData, 32 ); + pPrivateKey->GetPublicKey( pPublicKey ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate a shared secret from two exchanged curve25519 keys +//----------------------------------------------------------------------------- +void CCrypto::PerformKeyExchange( const CECKeyExchangePrivateKey &localPrivateKey, const CECKeyExchangePublicKey &remotePublicKey, SHA256Digest_t *pSharedSecretOut ) +{ + Assert( localPrivateKey.IsValid() ); + Assert( remotePublicKey.IsValid() ); + if ( !localPrivateKey.IsValid() || !remotePublicKey.IsValid() ) + { + // Fail securely - generate something that won't be the same on both sides! + GenerateRandomBlock( *pSharedSecretOut, sizeof( SHA256Digest_t ) ); + return; + } + + uint8 bufSharedSecret[32]; + CHOOSE_25519_IMPL( curve25519_donna )( bufSharedSecret, localPrivateKey.GetData() + 32, remotePublicKey.GetData() ); + GenerateSHA256Digest( bufSharedSecret, sizeof(bufSharedSecret), pSharedSecretOut ); + SecureZeroMemory( bufSharedSecret, 32 ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate an ed25519 key pair for public-key signature generation +//----------------------------------------------------------------------------- +void CCrypto::GenerateSigningKeyPair( CECSigningPublicKey *pPublicKey, CECSigningPrivateKey *pPrivateKey ) +{ + pPrivateKey->Wipe(); + pPublicKey->Wipe(); + + uint8 rgubSecretData[32]; + GenerateRandomBlock( rgubSecretData, 32 ); + pPrivateKey->RebuildFromPrivateData( rgubSecretData ); + SecureZeroMemory( rgubSecretData, 32 ); + pPrivateKey->GetPublicKey( pPublicKey ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate an ed25519 public-key signature +//----------------------------------------------------------------------------- +void CCrypto::GenerateSignature( const uint8 *pubData, uint32 cubData, const CECSigningPrivateKey &privateKey, CryptoSignature_t *pSignatureOut ) +{ + Assert( privateKey.IsValid() ); + if ( !privateKey.IsValid() ) + { + memset( pSignatureOut, 0, sizeof( CryptoSignature_t ) ); + return; + } + CHOOSE_25519_IMPL( ed25519_sign )( pubData, cubData, privateKey.GetData() + 32, privateKey.GetData(), *pSignatureOut ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate an ed25519 public-key signature +//----------------------------------------------------------------------------- +bool CCrypto::VerifySignature( const uint8 *pubData, uint32 cubData, const CECSigningPublicKey &publicKey, const CryptoSignature_t &signature ) +{ + Assert( publicKey.IsValid() ); + return publicKey.IsValid() && CHOOSE_25519_IMPL( ed25519_sign_open )( pubData, cubData, publicKey.GetData(), signature ) == 0; +} +#endif + + +//----------------------------------------------------------------------------- +// Purpose: Given an RSA private key, return the length in bytes of a signature +// done using that key. +// Input: rsaKey - RSA private key +// Output: Length in bytes of a corresponding signature +//----------------------------------------------------------------------------- +uint32 CCrypto::GetRSASignatureSize( const CRSAPrivateKey &rsaKey ) +{ + size_t cubModulus; + const uint8 *pubModulus; + if ( !ExtractModulusFromPKCS8PrivKey( rsaKey.GetData(), rsaKey.GetLength(), &pubModulus, &cubModulus ) ) + return 0; + Assert( cubModulus <= 0xFFFFFFFFu ); + return cubModulus <= 0xFFFFFFFFu ? (uint32)cubModulus : 0; +} + + +//----------------------------------------------------------------------------- +// Purpose: Given an RSA public key, return the length in bytes of a signature +// done using that key. +// Input: rsaKey - RSA public key +// Output: Length in bytes of a corresponding signature +//----------------------------------------------------------------------------- +uint32 CCrypto::GetRSASignatureSize( const CRSAPublicKey &rsaKey ) +{ + return GetRSAEncryptionBlockSize( rsaKey ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Generates an RSA signature block for the specified data with the specified +// RSA private key. The signature can be verified by calling RSAVerifySignature +// with the RSA public key. +// Input: pubData - Data to be signed +// cubData - Size of data to be signed +// pubSignature - Pointer to buffer to receive signature block +// pcubSignature - Pointer to a variable that at time of call contains the size of +// the pubSignature buffer. When the method returns, this will contain +// the actual size of the signature block +// pubPrivateKey - The RSA private key to use to sign the data +// cubPrivateKey - Size of the key +// Output: true if successful, false if signature failed +//----------------------------------------------------------------------------- +bool CCrypto::RSASign( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const uint8 *pubPrivateKey, const uint32 cubPrivateKey ) +{ + VPROF_BUDGET( "CCrypto::RSASign", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pubData ); + Assert( pubPrivateKey ); + Assert( cubPrivateKey > 0 ); + Assert( pubSignature ); + Assert( pcubSignature ); + Assert( *pcubSignature > 0 ); + bool bRet = false; + + OneTimeCryptoInitOpenSSL(); + ::RSA *rsa = OpenSSL_RSAFromPKCS8PrivKey( pubPrivateKey, cubPrivateKey ); + if ( rsa ) + { + if ( *pcubSignature < (uint)RSA_size( rsa ) ) + { + AssertMsg2( false, "Insufficient signature buffer passed to RSASign, got %u needed %d", *pcubSignature, RSA_size( rsa ) ); + } + else + { + SHADigest_t digest; + CCrypto::GenerateSHA1Digest( (const uint8*)pubData, cubData, &digest ); + bRet = !!RSA_sign( NID_sha1, digest, sizeof( digest ), pubSignature, pcubSignature, rsa ); + } + RSA_free( rsa ); + } + DispatchOpenSSLErrors( "CCrypto::RSASign" ); + + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: Verifies that signature block is authentic for given data & RSA public key +// Input: pubData - Data that was signed +// cubData - Size of data that was signed signed +// pubSignature - Signature block +// cubSignature - Size of signature block +// pubPublicKey - The RSA public key to use to verify the signature +// (must be from same pair as RSA private key used to generate signature) +// cubPublicKey - Size of the key +// Output: true if successful and signature is authentic, false if signature does not match or other error +//----------------------------------------------------------------------------- +bool CCrypto::RSAVerifySignature( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const uint8 *pubPublicKey, const uint32 cubPublicKey ) +{ + VPROF_BUDGET( "CCrypto::RSAVerifySignature", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pubData ); + Assert( pubSignature ); + Assert( pubPublicKey ); + + bool bRet = false; + + OneTimeCryptoInitOpenSSL(); + const uint8 *pPublicKeyPtr = pubPublicKey; + if ( ::RSA *rsa = d2i_RSA_PUBKEY( NULL, &pPublicKeyPtr, cubPublicKey ) ) + { + SHADigest_t digest; + GenerateSHA1Digest( pubData, cubData, &digest ); + bRet = !!RSA_verify( NID_sha1, digest, sizeof(digest), pubSignature, cubSignature, rsa ); + ERR_clear_error(); // if RSA_verify failed, we don't spew - could be invalid data. + RSA_free( rsa ); + } + DispatchOpenSSLErrors( "CCrypto::RSAVerifySignature" ); + + return bRet; +} + +//----------------------------------------------------------------------------- +// Purpose: Generates an RSA signature block for the specified data with the specified +// RSA private key. The signature can be verified by calling RSAVerifySignature +// with the RSA public key. +// Input: pubData - Data to be signed +// cubData - Size of data to be signed +// pubSignature - Pointer to buffer to receive signature block +// pcubSignature - Pointer to a variable that at time of call contains the size of +// the pubSignature buffer. When the method returns, this will contain +// the actual size of the signature block +// pubPrivateKey - The RSA private key to use to sign the data +// cubPrivateKey - Size of the key +// Output: true if successful, false if signature failed +//----------------------------------------------------------------------------- +bool CCrypto::RSASignSHA256( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const uint8 *pubPrivateKey, const uint32 cubPrivateKey ) +{ + VPROF_BUDGET( "CCrypto::RSASign", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pubData ); + Assert( pubPrivateKey ); + Assert( cubPrivateKey > 0 ); + Assert( pubSignature ); + Assert( pcubSignature ); + Assert( *pcubSignature > 0 ); + bool bRet = false; + + OneTimeCryptoInitOpenSSL(); + ::RSA *rsa = OpenSSL_RSAFromPKCS8PrivKey( pubPrivateKey, cubPrivateKey ); + if ( rsa ) + { + SHA256Digest_t digest; + CCrypto::GenerateSHA256Digest( (const uint8*)pubData, cubData, &digest ); + bRet = !!RSA_sign( NID_sha256, digest, sizeof( digest ), pubSignature, pcubSignature, rsa ); + RSA_free( rsa ); + } + DispatchOpenSSLErrors( "CCrypto::RSASignSHA256" ); + + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: Verifies that signature block is authentic for given data & RSA public key +// Input: pubData - Data that was signed +// cubData - Size of data that was signed signed +// pubSignature - Signature block +// cubSignature - Size of signature block +// pubPublicKey - The RSA public key to use to verify the signature +// (must be from same pair as RSA private key used to generate signature) +// cubPublicKey - Size of the key +// Output: true if successful and signature is authentic, false if signature does not match or other error +//----------------------------------------------------------------------------- +bool CCrypto::RSAVerifySignatureSHA256( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const uint8 *pubPublicKey, const uint32 cubPublicKey ) +{ + VPROF_BUDGET( "CCrypto::RSAVerifySignature", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pubData ); + Assert( pubSignature ); + Assert( pubPublicKey ); + + bool bRet = false; + + OneTimeCryptoInitOpenSSL(); + const uint8 *pPublicKeyPtr = pubPublicKey; + if ( ::RSA *rsa = d2i_RSA_PUBKEY( NULL, &pPublicKeyPtr, cubPublicKey ) ) + { + SHA256Digest_t digest; + GenerateSHA256Digest( pubData, cubData, &digest ); + bRet = !!RSA_verify( NID_sha256, digest, sizeof( digest ), pubSignature, cubSignature, rsa ); + ERR_clear_error(); // if RSA_verify failed, we don't spew - could be invalid data. + RSA_free( rsa ); + } + DispatchOpenSSLErrors( "CCrypto::RSAVerifySignatureSHA256" ); + + return bRet; +} + + +//----------------------------------------------------------------------------- +// Purpose: Hex-encodes a block of data. (Binary -> text representation.) The output +// is null-terminated and can be treated as a string. +// Input: pubData - Data to encode +// cubData - Size of data to encode +// pchEncodedData - Pointer to string buffer to store output in +// cchEncodedData - Size of pchEncodedData buffer +//----------------------------------------------------------------------------- +bool CCrypto::HexEncode( const uint8 *pubData, const uint32 cubData, char *pchEncodedData, uint32 cchEncodedData ) +{ + VPROF_BUDGET( "CCrypto::HexEncode", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pubData ); + Assert( cubData ); + Assert( pchEncodedData ); + Assert( cchEncodedData > 0 ); + + if ( cchEncodedData < ( ( cubData * 2 ) + 1 ) ) + { + Assert( cchEncodedData >= ( cubData * 2 ) + 1 ); // expands to 2x input + NULL, must have room in output buffer + *pchEncodedData = '\0'; + return false; + } + + for ( uint32 i = 0; i < cubData; ++i ) + { + uint8 c = *pubData++; + *pchEncodedData++ = "0123456789ABCDEF"[c >> 4]; + *pchEncodedData++ = "0123456789ABCDEF"[c & 15]; + } + *pchEncodedData = '\0'; + + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Hex-decodes a block of data. (Text -> binary representation.) +// Input: pchData - Null-terminated hex-encoded string +// pubDecodedData - Pointer to buffer to store output in +// pcubDecodedData - Pointer to variable that contains size of +// output buffer. At exit, is filled in with actual size +// of decoded data. +//----------------------------------------------------------------------------- +bool CCrypto::HexDecode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData ) +{ + VPROF_BUDGET( "CCrypto::HexDecode", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pchData ); + Assert( pubDecodedData ); + Assert( pcubDecodedData ); + Assert( *pcubDecodedData ); + + const char *pchDataOrig = pchData; + + // Crypto++ HexDecoder silently skips unrecognized characters. So we do the same. + uint32 cubOut = 0; + uint32 cubOutMax = *pcubDecodedData; + while ( cubOut < cubOutMax ) + { + uint8 val = 0; + while ( true ) // try to parse first hex character in a pair + { + uint8 c = (uint8)*pchData++; + if ( (uint8)(c - '0') < 10 ) + { + val = (uint8)(c - '0') * 16; + break; + } + if ( (uint8)(c - 'a') < 6 ) + { + val = (uint8)(c - 'a') * 16 + 160; + break; + } + if ( (uint8)(c - 'A') < 6 ) + { + val = (uint8)(c - 'A') * 16 + 160; + break; + } + if ( c == 0 ) + { + // end of input string. done decoding. + *pcubDecodedData = cubOut; + return true; + } + // some other character, ignore, keep trying to get first half. + } + + while ( true ) // try to parse second hex character in a pair + { + uint8 c = (uint8)*pchData++; + if ( (uint8)(c - '0') < 10 ) + { + val += (uint8)(c - '0'); + break; + } + if ( (uint8)(c - 'a') < 6 ) + { + val += (uint8)(c - 'a') + 10; + break; + } + if ( (uint8)(c - 'A') < 6 ) + { + val += (uint8)(c - 'A') + 10; + break; + } + if ( c == 0 ) + { + // end of input string. done decoding. half-byte 'val' is discarded. + *pcubDecodedData = cubOut; + return true; + } + // some other character, ignore. keep trying to get second half. + } + + // got a full byte. + pubDecodedData[cubOut++] = val; + } + + if ( *pchData == 0 ) + { + // end of input string simultaneous with end of output buffer. done decoding. + *pcubDecodedData = cubOut; + return true; + } + + // Out of space. + AssertMsg2( false, "CCrypto::HexDecode: insufficient output buffer (input length %u, output size %u)", (uint) V_strlen( pchDataOrig ), cubOutMax ); + return false; +} + + +static const int k_LineBreakEveryNGroups = 18; // line break every 18 groups of 4 characters (every 72 characters) + +//----------------------------------------------------------------------------- +// Purpose: Returns the expected buffer size that should be passed to Base64Encode. +// Input: cubData - Size of data to encode +// bInsertLineBreaks - If line breaks should be inserted automatically +//----------------------------------------------------------------------------- +uint32 CCrypto::Base64EncodeMaxOutput( const uint32 cubData, const char *pszLineBreak ) +{ + // terminating null + 4 chars per 3-byte group + line break after every 18 groups (72 output chars) + final line break + uint32 nGroups = (cubData+2)/3; + str_size cchRequired = 1 + nGroups*4 + ( pszLineBreak ? V_strlen(pszLineBreak)*(1+(nGroups-1)/k_LineBreakEveryNGroups) : 0 ); + return cchRequired; +} + + +//----------------------------------------------------------------------------- +// Purpose: Base64-encodes a block of data. (Binary -> text representation.) The output +// is null-terminated and can be treated as a string. +// Input: pubData - Data to encode +// cubData - Size of data to encode +// pchEncodedData - Pointer to string buffer to store output in +// cchEncodedData - Size of pchEncodedData buffer +// bInsertLineBreaks - If "\n" line breaks should be inserted automatically +//----------------------------------------------------------------------------- +bool CCrypto::Base64Encode( const uint8 *pubData, uint32 cubData, char *pchEncodedData, uint32 cchEncodedData, bool bInsertLineBreaks ) +{ + const char *pszLineBreak = bInsertLineBreaks ? "\n" : NULL; + uint32 cchRequired = Base64EncodeMaxOutput( cubData, pszLineBreak ); + AssertMsg2( cchEncodedData >= cchRequired, "CCrypto::Base64Encode: insufficient output buffer for encoding, needed %d got %d\n", cchRequired, cchEncodedData ); + return Base64Encode( pubData, cubData, pchEncodedData, &cchEncodedData, pszLineBreak ); +} + +//----------------------------------------------------------------------------- +// Purpose: Base64-encodes a block of data. (Binary -> text representation.) The output +// is null-terminated and can be treated as a string. +// Input: pubData - Data to encode +// cubData - Size of data to encode +// pchEncodedData - Pointer to string buffer to store output in +// pcchEncodedData - Pointer to size of pchEncodedData buffer; adjusted to number of characters written (before NULL) +// pszLineBreak - String to be inserted every 72 characters; empty string or NULL pointer for no line breaks +// Note: if pchEncodedData is NULL and *pcchEncodedData is zero, *pcchEncodedData is filled with the actual required length +// for output. A simpler approximation for maximum output size is (cubData * 4 / 3) + 5 if there are no linebreaks. +//----------------------------------------------------------------------------- +bool CCrypto::Base64Encode( const uint8 *pubData, uint32 cubData, char *pchEncodedData, uint32* pcchEncodedData, const char *pszLineBreak ) +{ + VPROF_BUDGET( "CCrypto::Base64Encode", VPROF_BUDGETGROUP_ENCRYPTION ); + + if ( pchEncodedData == NULL ) + { + AssertMsg( *pcchEncodedData == 0, "NULL output buffer with non-zero size passed to Base64Encode" ); + *pcchEncodedData = Base64EncodeMaxOutput( cubData, pszLineBreak ); + return true; + } + + const uint8 *pubDataEnd = pubData + cubData; + char *pchEncodedDataStart = pchEncodedData; + str_size unLineBreakLen = pszLineBreak ? V_strlen( pszLineBreak ) : 0; + int nNextLineBreak = unLineBreakLen ? k_LineBreakEveryNGroups : INT_MAX; + + const char * const pszBase64Chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + + uint32 cchEncodedData = *pcchEncodedData; + if ( cchEncodedData == 0 ) + goto out_of_space; + + --cchEncodedData; // pre-decrement for the terminating null so we don't forget about it + + // input 3 x 8-bit, output 4 x 6-bit + while ( pubDataEnd - pubData >= 3 ) + { + if ( cchEncodedData < 4 + unLineBreakLen ) + goto out_of_space; + + if ( nNextLineBreak == 0 ) + { + memcpy( pchEncodedData, pszLineBreak, unLineBreakLen ); + pchEncodedData += unLineBreakLen; + cchEncodedData -= unLineBreakLen; + nNextLineBreak = k_LineBreakEveryNGroups; + } + + uint32 un24BitsData; + un24BitsData = (uint32) pubData[0] << 16; + un24BitsData |= (uint32) pubData[1] << 8; + un24BitsData |= (uint32) pubData[2]; + pubData += 3; + + pchEncodedData[0] = pszBase64Chars[ (un24BitsData >> 18) & 63 ]; + pchEncodedData[1] = pszBase64Chars[ (un24BitsData >> 12) & 63 ]; + pchEncodedData[2] = pszBase64Chars[ (un24BitsData >> 6) & 63 ]; + pchEncodedData[3] = pszBase64Chars[ (un24BitsData ) & 63 ]; + pchEncodedData += 4; + cchEncodedData -= 4; + --nNextLineBreak; + } + + // Clean up remaining 1 or 2 bytes of input, pad output with '=' + if ( pubData != pubDataEnd ) + { + if ( cchEncodedData < 4 + unLineBreakLen ) + goto out_of_space; + + if ( nNextLineBreak == 0 ) + { + memcpy( pchEncodedData, pszLineBreak, unLineBreakLen ); + pchEncodedData += unLineBreakLen; + cchEncodedData -= unLineBreakLen; + } + + uint32 un24BitsData; + un24BitsData = (uint32) pubData[0] << 16; + if ( pubData+1 != pubDataEnd ) + { + un24BitsData |= (uint32) pubData[1] << 8; + } + pchEncodedData[0] = pszBase64Chars[ (un24BitsData >> 18) & 63 ]; + pchEncodedData[1] = pszBase64Chars[ (un24BitsData >> 12) & 63 ]; + pchEncodedData[2] = pubData+1 != pubDataEnd ? pszBase64Chars[ (un24BitsData >> 6) & 63 ] : '='; + pchEncodedData[3] = '='; + pchEncodedData += 4; + cchEncodedData -= 4; + } + + if ( unLineBreakLen ) + { + if ( cchEncodedData < unLineBreakLen ) + goto out_of_space; + memcpy( pchEncodedData, pszLineBreak, unLineBreakLen ); + pchEncodedData += unLineBreakLen; + cchEncodedData -= unLineBreakLen; + } + + *pchEncodedData = 0; + *pcchEncodedData = pchEncodedData - pchEncodedDataStart; + return true; + +out_of_space: + *pchEncodedData = 0; + *pcchEncodedData = Base64EncodeMaxOutput( cubData, pszLineBreak ); + AssertMsg( false, "CCrypto::Base64Encode: insufficient output buffer (up to n*4/3+5 bytes required, plus linebreaks)" ); + return false; +} + + +//----------------------------------------------------------------------------- +// Purpose: Base64-decodes a block of data. (Text -> binary representation.) +// Input: pchData - Null-terminated hex-encoded string +// pubDecodedData - Pointer to buffer to store output in +// pcubDecodedData - Pointer to variable that contains size of +// output buffer. At exit, is filled in with actual size +// of decoded data. +// Note: if NULL is passed as the output buffer and *pcubDecodedData is zero, the function +// will calculate the actual required size and place it in *pcubDecodedData. A simpler upper +// bound on the required size is ( strlen(pchData)*3/4 + 1 ). +//----------------------------------------------------------------------------- +bool CCrypto::Base64Decode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData, bool bIgnoreInvalidCharacters ) +{ + return Base64Decode( pchData, ~0u, pubDecodedData, pcubDecodedData, bIgnoreInvalidCharacters ); +} + +//----------------------------------------------------------------------------- +// Purpose: Base64-decodes a block of data. (Text -> binary representation.) +// Input: pchData - base64-encoded string, null terminated +// cchDataMax - maximum length of string unless a null is encountered first +// pubDecodedData - Pointer to buffer to store output in +// pcubDecodedData - Pointer to variable that contains size of +// output buffer. At exit, is filled in with actual size +// of decoded data. +// Note: if NULL is passed as the output buffer and *pcubDecodedData is zero, the function +// will calculate the actual required size and place it in *pcubDecodedData. A simpler upper +// bound on the required size is ( strlen(pchData)*3/4 + 2 ). +//----------------------------------------------------------------------------- +bool CCrypto::Base64Decode( const char *pchData, uint32 cchDataMax, uint8 *pubDecodedData, uint32 *pcubDecodedData, bool bIgnoreInvalidCharacters ) +{ + VPROF_BUDGET( "CCrypto::Base64Decode", VPROF_BUDGETGROUP_ENCRYPTION ); + + uint32 cubDecodedData = *pcubDecodedData; + uint32 cubDecodedDataOrig = cubDecodedData; + + if ( pubDecodedData == NULL ) + { + AssertMsg( *pcubDecodedData == 0, "NULL output buffer with non-zero size passed to Base64Decode" ); + cubDecodedDataOrig = cubDecodedData = ~0u; + } + + // valid base64 character range: '+' (0x2B) to 'z' (0x7A) + // table entries are 0-63, -1 for invalid entries, -2 for '=' + static const signed char rgchInvBase64[] = { + 62, -1, -1, -1, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + -1, -1, -1, -2, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, + 23, 24, 25, -1, -1, -1, -1, -1, -1, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51 + }; + COMPILE_TIME_ASSERT( V_ARRAYSIZE(rgchInvBase64) == 0x7A - 0x2B + 1 ); + + uint32 un24BitsWithSentinel = 1; + while ( cchDataMax-- > 0 ) + { + char c = *pchData++; + + if ( (uint8)(c - 0x2B) >= V_ARRAYSIZE( rgchInvBase64 ) ) + { + if ( c == '\0' ) + break; + + if ( !bIgnoreInvalidCharacters && !( c == '\r' || c == '\n' || c == '\t' || c == ' ' ) ) + goto decode_failed; + else + continue; + } + + c = rgchInvBase64[(uint8)(c - 0x2B)]; + if ( (signed char)c < 0 ) + { + if ( (signed char)c == -2 ) // -2 -> terminating '=' + break; + + if ( !bIgnoreInvalidCharacters ) + goto decode_failed; + else + continue; + } + + un24BitsWithSentinel <<= 6; + un24BitsWithSentinel |= c; + if ( un24BitsWithSentinel & (1<<24) ) + { + if ( cubDecodedData < 3 ) // out of space? go to final write logic + break; + if ( pubDecodedData ) + { + pubDecodedData[0] = (uint8)( un24BitsWithSentinel >> 16 ); + pubDecodedData[1] = (uint8)( un24BitsWithSentinel >> 8); + pubDecodedData[2] = (uint8)( un24BitsWithSentinel ); + pubDecodedData += 3; + } + cubDecodedData -= 3; + un24BitsWithSentinel = 1; + } + } + + // If un24BitsWithSentinel contains data, output the remaining full bytes + if ( un24BitsWithSentinel >= (1<<6) ) + { + // Possibilities are 3, 2, 1, or 0 full output bytes. + int nWriteBytes = 3; + while ( un24BitsWithSentinel < (1<<24) ) + { + nWriteBytes--; + un24BitsWithSentinel <<= 6; + } + + // Write completed bytes to output + while ( nWriteBytes-- > 0 ) + { + if ( cubDecodedData == 0 ) + { + AssertMsg( false, "CCrypto::Base64Decode: insufficient output buffer (up to n*3/4+2 bytes required)" ); + goto decode_failed; + } + if ( pubDecodedData ) + { + *pubDecodedData++ = (uint8)(un24BitsWithSentinel >> 16); + } + --cubDecodedData; + un24BitsWithSentinel <<= 8; + } + } + + *pcubDecodedData = cubDecodedDataOrig - cubDecodedData; + return true; + +decode_failed: + *pcubDecodedData = cubDecodedDataOrig - cubDecodedData; + return false; +} + +inline bool BParsePEMHeaderOrFooter( const char *&pchPEM, const char *pchEnd, const char *pszBeginOrEnd, const char *pszExpectedType ) +{ + // Eat any leading whitespace of any kind + for (;;) + { + if ( pchPEM >= pchEnd || *pchPEM == '\0' ) + return false; + if ( !V_isspace( *pchPEM ) ) + break; + ++pchPEM; + } + + // Require at least one dash, and each any number of them + if ( pchPEM >= pchEnd || *pchPEM != '-' ) + return false; + while ( *pchPEM == '-' ) + { + ++pchPEM; + if ( pchPEM >= pchEnd || *pchPEM == '\0' ) + return false; + } + + // Eat tabs and spaces + for (;;) + { + if ( pchPEM >= pchEnd || *pchPEM == '\0' ) + return false; + if ( *pchPEM != ' ' && *pchPEM != '\t' ) + break; + ++pchPEM; + } + + // Require and eat the word "BEGIN" or "END" + int l = V_strlen( pszBeginOrEnd ); + if ( pchPEM + l >= pchEnd || V_strnicmp( pchPEM, pszBeginOrEnd, l ) != 0 ) + return false; + pchPEM += l; + + // Eat tabs and spaces + for (;;) + { + if ( pchPEM >= pchEnd || *pchPEM == '\0' ) + return false; + if ( *pchPEM != ' ' && *pchPEM != '\t' ) + break; + ++pchPEM; + } + + // Remember where the type field was + const char *pszType = pchPEM; + + // Skip over the type, to the ending dashes. + // Fail if we hit end of input or end of line before we find the dash + for (;;) + { + if ( pchPEM >= pchEnd || *pchPEM == '\0' || *pchPEM == '\r' || *pchPEM == '\n' ) + return false; + if ( *pchPEM == '-' ) + break; + ++pchPEM; + } + + // Confirm the type is what they expected + if ( pszExpectedType ) + { + int cchExpectedType = V_strlen( pszExpectedType ); + if ( pszType + cchExpectedType > pchPEM || V_strnicmp( pszType, pszExpectedType, cchExpectedType ) != 0 ) + return false; + } + + // Eat any remaining dashes + while ( pchPEM < pchEnd && *pchPEM == '-' ) + ++pchPEM; + + // Eat any trailing whitespace of any kind + while ( pchPEM < pchEnd && V_isspace( *pchPEM ) ) + ++pchPEM; + + // OK + return true; +} + +//----------------------------------------------------------------------------- +const char *CCrypto::LocatePEMBody( const char *pchPEM, uint32 *pcch, const char *pszExpectedType ) +{ + if ( !pchPEM || !pcch || !*pcch ) + return nullptr; + + const char *pchEnd = pchPEM + *pcch; + if ( !BParsePEMHeaderOrFooter( pchPEM, pchEnd, "BEGIN", pszExpectedType ) ) + return nullptr; + + const char *pchBody = pchPEM; + + // Scan until we hit a character that isn't a valid + for (;;) + { + if ( pchPEM >= pchEnd ) + return nullptr; + if ( *pchPEM == '-' ) + break; + ++pchPEM; + } + + // Save size of body + uint32 cchBody = pchPEM - pchBody; + + // Eat the footer + if ( !BParsePEMHeaderOrFooter( pchPEM, pchEnd, "END", pszExpectedType ) ) + return nullptr; + + // Should we check for leftover garbage here? + // let's just ignore it. + + // Success, return body location and size to caller + *pcch = cchBody; + return pchBody; +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate a SHA1 hash +// Input: pchInput - Plaintext string of item to hash (null terminated) +// pOutDigest - Pointer to receive hashed digest output +//----------------------------------------------------------------------------- +bool CCrypto::GenerateSHA1Digest( const uint8 *pubInput, const int cubInput, SHADigest_t *pOutDigest ) +{ + VPROF_BUDGET( "CCrypto::GenerateSHA1Digest", VPROF_BUDGETGROUP_ENCRYPTION ); + //Assert( pubInput ); + Assert( cubInput >= 0 ); + Assert( pOutDigest ); + + SHA_CTX c; + if ( !SHA1_Init( &c ) ) + return false; + SHA1_Update( &c, pubInput, cubInput ); + SHA1_Final( *pOutDigest, &c ); + SecureZeroMemory( &c, sizeof(c) ); + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate a SHA256 hash +// Input: pchInput - Plaintext string of item to hash (null terminated) +// pOutDigest - Pointer to receive hashed digest output +//----------------------------------------------------------------------------- +bool CCrypto::GenerateSHA256Digest( const uint8 *pubInput, const int cubInput, SHA256Digest_t *pOutDigest ) +{ + VPROF_BUDGET( "CCrypto::GenerateSHA256Digest", VPROF_BUDGETGROUP_ENCRYPTION ); + //Assert( pubInput ); + Assert( cubInput >= 0 ); + Assert( pOutDigest ); + + SHA256_CTX c; + if ( !SHA256_Init( &c ) ) + return false; + SHA256_Update( &c, pubInput, cubInput ); + SHA256_Final( *pOutDigest, &c ); + SecureZeroMemory( &c, sizeof(c) ); + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate a hash Salt - be careful, over-writing an existing salt +// will render the hashed value unverifiable. +//----------------------------------------------------------------------------- +bool CCrypto::GenerateSalt( Salt_t *pSalt ) +{ + VPROF_BUDGET( "CCrypto::GenerateSalt", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pSalt ); + + bool bSuccess = GenerateRandomBlock( *pSalt, sizeof(Salt_t) ); + return bSuccess; +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate a SHA1 hash using a salt. +// Input: pchInput - Plaintext string of item to hash (null terminated) +// pSalt - Salt +// pOutDigest - Pointer to receive salted digest output +//----------------------------------------------------------------------------- +bool CCrypto::GenerateSaltedSHA1Digest( const char *pchInput, const Salt_t *pSalt, SHADigest_t *pOutDigest ) +{ + VPROF_BUDGET( "CCrypto::GenerateSaltedSHA1Digest", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pchInput ); + Assert( pSalt ); + Assert( pOutDigest ); + + int iInputLen = V_strlen( pchInput ); + uint8 *pubSaltedInput = new uint8[ iInputLen + sizeof( Salt_t ) ]; + + // Insert half the salt before the input string and half at the end. + // This is probably unnecessary (to split the salt) but we're stuck with it for historical reasons. + uint8 *pubCursor = pubSaltedInput; + V_memcpy( pubCursor, (uint8 *)pSalt, sizeof(Salt_t) / 2 ); + pubCursor += sizeof( Salt_t ) / 2; + V_memcpy( pubCursor, pchInput, iInputLen ); + pubCursor += iInputLen; + V_memcpy( pubCursor, (uint8 *)pSalt + sizeof(Salt_t) / 2, sizeof(Salt_t) / 2 ); + + bool bSuccess = GenerateSHA1Digest( pubSaltedInput, iInputLen + sizeof( Salt_t ), pOutDigest ); + + delete [] pubSaltedInput; + + return bSuccess; +} + + +#ifdef ENABLE_CRYPTO_SCRYPT +//----------------------------------------------------------------------------- +// Purpose: Wrap the external scrypt() function for use in Steam +//----------------------------------------------------------------------------- +static void scrypt_VALVE( const uint8 *pubInput, uint32 nInputLen, const uint8 *pubSalt, uint32 cubSalt, unsigned char Nfactor, unsigned char rfactor, unsigned char pfactor, unsigned char *out, size_t bytes ) +{ + // Due to global constructor ordering, etc, there is no place we can guarantee + // that these assignments will occur exactly once at the right time. So instead + // we just repeatedly slam these function pointers ahead of every call. They're + // atomic pointer-sized writes, and writing a constant value; no big deal. + scrypt_set_fatal_error( []( const char * pMsg ) { AssertFatalMsg( false, pMsg ); } ); + scrypt_malloc_VALVE = []( size_t n ) -> void* { return PvAlloc( n ); }; + scrypt_free_VALVE = []( void* p ) -> void { return FreePv( p ); }; + scrypt( pubInput, nInputLen, pubSalt, cubSalt, Nfactor, rfactor, pfactor, out, bytes ); +} + +//----------------------------------------------------------------------------- +// Purpose: Wrap the external scrypt() function for use in Steam, tuned for +// maximum reasonable level of resistance to cracking attempts. Takes approx +// 0.5 sec and 256 MB to compute on a modern 64-bit 3.0 GHz Intel CPU core. +//----------------------------------------------------------------------------- +bool CCrypto::GenerateStrongScryptDigest( const char *pchInput, int32 nInputLen, const uint8 *pubSalt, uint32 cubSalt, SHA256Digest_t *pDigestOut ) +{ + VPROF_BUDGET( "CCrypto::GenerateStrongScryptDigest", VPROF_BUDGETGROUP_ENCRYPTION ); + + if ( nInputLen < 0 ) + nInputLen = V_strlen( pchInput ); + + // We hardcode our scrypt parameters. The official recommendations from the original + // 2009 paper were 13/3/0 in our notation, which means 16 MB of RAM. Memory and CPU + // usage both go up exponentially with the first parameter, so 16/3/0 is 8x stronger + // than the 2009 recommendation. 16/4/0 doubles memory size again, requiring 256 MB + // of RAM for one evaluation, to harden against GPU-based or custom-ASIC cracking. + const int kOverallParamLog2MinusOne = 16; + const int kMemorySizeParamLog2 = 4; + const int kParallelismParamLog2 = 0; + scrypt_VALVE( (const uint8*)pchInput, (uint32)nInputLen, pubSalt, cubSalt, kOverallParamLog2MinusOne, kMemorySizeParamLog2, kParallelismParamLog2, *pDigestOut, sizeof(SHA256Digest_t) ); + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: Wrap the external scrypt() function for use in Steam, tuned for +// a moderate and reasonable level of resistance to cracking attempts without +// bottlenecking our login servers. Tuned to take approx 10-20ms per execution. +//----------------------------------------------------------------------------- +bool CCrypto::GenerateFastScryptDigest( const char *pchInput, int32 nInputLen, const uint8 *pubSalt, uint32 cubSalt, SHA256Digest_t *pDigestOut ) +{ + VPROF_BUDGET( "CCrypto::GenerateFastScryptDigest", VPROF_BUDGETGROUP_ENCRYPTION ); + + if ( nInputLen < 0 ) + nInputLen = V_strlen( pchInput ); + + // We hardcode our scrypt parameters. The official recommendations from the original + // 2009 paper were 13/3/0 in our notation, which means 16 MB of RAM. We weaken this + // slightly by halving the overall parameter (meaning 8 MB RAM, half the CPU work) to + // keep execution under 20ms on our servers. Still far, far stronger than PBKDF2. + const int kOverallParamLog2MinusOne = 12; + const int kMemorySizeParamLog2 = 3; + const int kParallelismParamLog2 = 0; + scrypt_VALVE( (const uint8*)pchInput, (uint32)nInputLen, pubSalt, cubSalt, kOverallParamLog2MinusOne, kMemorySizeParamLog2, kParallelismParamLog2, *pDigestOut, sizeof( SHA256Digest_t ) ); + return true; +} +#endif + + +//----------------------------------------------------------------------------- +// Purpose: Generates a cryptographiacally random block of data fit for any use. +// NOTE: Function terminates process on failure rather than returning false! +//----------------------------------------------------------------------------- +bool CCrypto::GenerateRandomBlock( void *pvDest, int cubDest ) +{ + VPROF_BUDGET( "CCrypto::GenerateRandomBlock", VPROF_BUDGETGROUP_ENCRYPTION ); + AssertFatal( cubDest >= 0 ); + uint8 *pubDest = (uint8 *)pvDest; + +#if defined(_WIN32) + + // NOTE: assume that this cannot fail. MS has baked this function name into + // static CRT runtime libraries for years; changing the export would break + // millions of applications. Available from Windows XP onward. -henryg + typedef BYTE ( NTAPI *PfnRtlGenRandom_t )( __out_bcount( RandomBufferLength ) PVOID RandomBuffer, __in ULONG RandomBufferLength ); + static PfnRtlGenRandom_t s_pfnRtlGenRandom; + if ( !s_pfnRtlGenRandom ) + { + s_pfnRtlGenRandom = (PfnRtlGenRandom_t) (void*) GetProcAddress( LoadLibraryA( "advapi32.dll" ), "SystemFunction036" ); + } + + bool bRtlGenRandomOK = s_pfnRtlGenRandom && ( s_pfnRtlGenRandom( pubDest, (unsigned long)cubDest ) == TRUE ); + AssertFatal( bRtlGenRandomOK ); + +#elif defined(POSIX) + + // Reading from /dev/urandom is threadsafe, but possibly slow due to a kernel + // spinlock or mutex protecting access to the internal PRNG state. In theory, + // we could use bytes from /dev/urandom to initialize a user-space PRNG (like + // OpenSSL does), but this introduces a security risk: if our process memory + // is compromised and an attacker gains read access, the PRNG state could be + // dumped and an attacker might be able to predict future or past outputs! + // The risk of the kernel's internal PRNG state being exposed is much lower. + // (We can revisit this if performance becomes an issue. -henryg 4/26/2016) + static int s_dev_urandom_fd = open( "/dev/urandom", O_RDONLY | O_CLOEXEC ); + AssertFatal( s_dev_urandom_fd >= 0 ); + size_t remaining = (size_t)cubDest; + while ( remaining ) + { + ssize_t urandom_result = read( s_dev_urandom_fd, pubDest + cubDest - remaining, remaining ); + AssertFatal( urandom_result > 0 || ( urandom_result < 0 && errno == EINTR ) ); + if ( urandom_result > 0 ) + { + remaining -= urandom_result; + } + } + +#else + + OneTimeCryptoInitOpenSSL(); + AssertFatal( RAND_bytes( pubDest, cubDest ) > 0 ); + +#endif + + // NOTE: Function terminates process on failure rather than returning false. + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate a keyed-hash MAC using SHA1 +// Input: pubData - Plaintext data to digest +// cubData - length of data +// pubKey - key to use in HMAC +// cubKey - length of key +// pOutDigest - Pointer to receive hashed digest output +//----------------------------------------------------------------------------- +bool CCrypto::GenerateHMAC( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, SHADigest_t *pOutputDigest ) +{ + VPROF_BUDGET( "CCrypto::GenerateHMAC", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pubData ); + Assert( cubData > 0 ); + Assert( pubKey ); + Assert( cubKey > 0 ); + Assert( pOutputDigest ); + + CHMACSHA1Impl hmac; + hmac.Init( pubKey, cubKey ); + hmac.Update( pubData, cubData ); + hmac.Final( *pOutputDigest ); + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate a keyed-hash MAC using SHA-256 +//----------------------------------------------------------------------------- +bool CCrypto::GenerateHMAC256( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, SHA256Digest_t *pOutputDigest ) +{ + VPROF_BUDGET( "CCrypto::GenerateHMAC256", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pubData ); + Assert( cubData > 0 ); + Assert( pubKey ); + Assert( cubKey > 0 ); + Assert( pOutputDigest ); + + CHMACSHA256Impl hmac; + hmac.Init( pubKey, cubKey ); + hmac.Update( pubData, cubData ); + hmac.Final( *pOutputDigest ); + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Generate a keyed-hash MAC using MD5 +//----------------------------------------------------------------------------- +bool CCrypto::GenerateHMACMD5( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, MD5Digest_t *pOutputDigest ) +{ + VPROF_BUDGET( "CCrypto::GenerateHMACMD5", VPROF_BUDGETGROUP_ENCRYPTION ); + Assert( pubData ); + Assert( cubData > 0 ); + Assert( pubKey ); + Assert( cubKey > 0 ); + Assert( pOutputDigest ); + if ( !pubData || !cubData || !pubKey || !cubKey || !pOutputDigest ) + return false; + + CHMACMD5Impl hmac; + hmac.Init( pubKey, cubKey ); + hmac.Update( pubData, cubData ); + hmac.Final( *pOutputDigest ); + return true; +} + + +#ifdef DBGFLAG_VALIDATE +//----------------------------------------------------------------------------- +// Purpose: validates memory structures +//----------------------------------------------------------------------------- +void CCrypto::ValidateStatics( CValidator &validator, const char *pchName ) +{ +} +#endif // DBGFLAG_VALIDATE + +/* SDR_PUBLIC + +//----------------------------------------------------------------------------- +// Purpose: Given a plaintext password, check whether it matches an existing +// hash +//----------------------------------------------------------------------------- +bool CCrypto::BValidatePasswordHash( const char *pchInput, EPasswordHashAlg hashType, const PasswordHash_t &DigestStored, const Salt_t &Salt, PasswordHash_t *pDigestComputed ) +{ + VPROF_BUDGET( "CCrypto::BValidatePasswordHash", VPROF_BUDGETGROUP_ENCRYPTION ); + + bool bResult = false; + size_t cDigest = k_HashLengths[hashType]; + Assert( cDigest != 0 ); + PasswordHash_t tmpDigest; + PasswordHash_t *pOutputDigest = pDigestComputed; + if ( pOutputDigest == NULL ) + { + pOutputDigest = &tmpDigest; + } + + BGeneratePasswordHash( pchInput, hashType, Salt, *pOutputDigest ); + bResult = ( 0 == V_memcmp( &DigestStored, pOutputDigest, cDigest ) ); + + return bResult; +} + +//----------------------------------------------------------------------------- +// Purpose: Given a plaintext password and salt, generate a password hash of +// the requested type. +//----------------------------------------------------------------------------- +bool CCrypto::BGeneratePasswordHash( const char *pchInput, EPasswordHashAlg hashType, const Salt_t &Salt, PasswordHash_t &OutPasswordHash ) +{ + VPROF_BUDGET( "CCrypto::BGeneratePasswordHash", VPROF_BUDGETGROUP_ENCRYPTION ); + + bool bResult = false; + size_t cDigest = k_HashLengths[hashType]; + + switch ( hashType ) + { + case k_EHashSHA1: + bResult = CCrypto::GenerateSaltedSHA1Digest( pchInput, &Salt, (SHADigest_t *)&OutPasswordHash.sha ); + break; + case k_EHashBigPassword: + { + // + // This is a fake algorithm to test widening of the column. It's a salted SHA-1 hash with 0x01 padding + // on either side of it. + // + size_t cDigestSHA1 = k_HashLengths[k_EHashSHA1]; + size_t cPadding = ( cDigest - cDigestSHA1 ) / 2; + + AssertMsg( ( ( cDigest - cDigestSHA1 ) % 2 ) == 0, "Invalid hash width for k_EHashBigPassword, needs to be even." ); + + CCrypto::GenerateSaltedSHA1Digest( pchInput, &Salt, (SHADigest_t *)( (uint8 *)&OutPasswordHash.bigpassword + cPadding ) ); + memset( (uint8 *)&OutPasswordHash, 0x01, cPadding ); + memset( (uint8 *)&OutPasswordHash + cPadding + cDigestSHA1 , 0x01, cPadding ); + bResult = true; + break; + } + case k_EHashPBKDF2_1000: + bResult = CCrypto::BGeneratePBKDF2Hash( pchInput, Salt, 1000, OutPasswordHash ); + break; + case k_EHashPBKDF2_5000: + bResult = CCrypto::BGeneratePBKDF2Hash( pchInput, Salt, 5000, OutPasswordHash ); + break; + case k_EHashPBKDF2_10000: + bResult = CCrypto::BGeneratePBKDF2Hash( pchInput, Salt, 10000, OutPasswordHash ); + break; + case k_EHashSHA1WrappedWithPBKDF2_10000: + bResult = CCrypto::BGenerateWrappedSHA1PasswordHash( pchInput, Salt, 10000, OutPasswordHash ); + break; +#ifdef ENABLE_CRYPTO_SCRYPT + case k_EHashScryptFast: + bResult = CCrypto::GenerateFastScryptDigest( pchInput, -1, Salt, sizeof(Salt), &OutPasswordHash.pbkdf2 ); + break; +#endif + default: + AssertMsg1( false, "Invalid password hash type %u passed to BGeneratePasswordHash\n", hashType ); + bResult = false; + } + + return bResult; +} + +//----------------------------------------------------------------------------- +// Purpose: Given a plaintext password and salt and a count of rounds, generate a PBKDF2 hash +// with the requested number of rounds. +//----------------------------------------------------------------------------- +bool CCrypto::BGeneratePBKDF2Hash( const char* pchInput, const Salt_t &Salt, unsigned int rounds, PasswordHash_t &OutPasswordHash ) +{ + CalculatePBKDF2SHA256( pchInput, V_strlen( pchInput ), Salt, sizeof(Salt_t), OutPasswordHash.pbkdf2, rounds ); + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Given a plaintext password and salt and a count of rounds, generate a SHA1 hash wrapped with +// a PBKDF2 hash with the specified number of rounds. +// Used to provide a stronger password hash for accounts that haven't logged in in a while. +//----------------------------------------------------------------------------- +bool CCrypto::BGenerateWrappedSHA1PasswordHash( const char *pchInput, const Salt_t &Salt, unsigned int rounds, PasswordHash_t &OutPasswordHash ) +{ + bool bResult; + bResult = CCrypto::GenerateSaltedSHA1Digest( pchInput, &Salt, (SHADigest_t *)&OutPasswordHash.sha ); + CalculatePBKDF2SHA256( (const byte *)&OutPasswordHash.sha, sizeof( OutPasswordHash.sha ), Salt, sizeof(Salt_t), OutPasswordHash.pbkdf2, rounds ); + return bResult; +} + +//----------------------------------------------------------------------------- +// Purpose: Given an existing password hash and salt, attempt to construct a stronger +// password hash and return the new hash type. +// +// Currently the only transformation available is from a SHA1 (or BigPassword) +// hash to a PBKDF2 hash with 10,000 rounds. In the future this function +// may be extended to allow additional transformations. +//----------------------------------------------------------------------------- +bool CCrypto::BUpgradeOrWrapPasswordHash( PasswordHash_t &InPasswordHash, EPasswordHashAlg hashTypeIn, const Salt_t &Salt, PasswordHash_t &OutPasswordHash, EPasswordHashAlg &hashTypeOut ) +{ + bool bResult = false; + + if ( hashTypeIn == k_EHashSHA1 || hashTypeIn == k_EHashBigPassword ) + { + // + // Can wrap a SHA1 hash with any PBKDF variant, but right now only 10,000 rounds is + // implemented. + // + if ( hashTypeOut == k_EHashPBKDF2_10000 ) + { + hashTypeOut = k_EHashSHA1WrappedWithPBKDF2_10000; + + byte * pbHash; + if ( hashTypeIn == k_EHashSHA1 ) + { + pbHash = (byte *)&InPasswordHash.sha; + } + else + { + // + // Need to unroll BigPasswordHash into unpadded SHA1 + // + size_t cDigest = k_HashLengths[k_EHashBigPassword]; + size_t cDigestSHA1 = k_HashLengths[k_EHashSHA1]; + size_t cPadding = ( cDigest - cDigestSHA1 ) / 2; + + AssertMsg( ( ( cDigest - cDigestSHA1 ) % 2 ) == 0, "Invalid hash width for k_EHashBigPassword, needs to be even." ); + pbHash = (byte *)&InPasswordHash.sha + cPadding; + } + + // PBKDF2 is deterministic and has no invalid inputs. This cannot fail. + CalculatePBKDF2SHA256( pbHash, k_HashLengths[k_EHashSHA1], Salt, sizeof(Salt), OutPasswordHash.pbkdf2, 10000 ); + bResult = true; + } + else + { + Assert( hashTypeOut == k_EHashPBKDF2_10000 ); + bResult = false; + } + } + else + { + bResult = false; + Assert( false ); + } + + return bResult; +} + +*/ + +//----------------------------------------------------------------------------- +// Purpose: Initialize an RSA key object from a hex encoded string +// Input: pchEncodedKey - Pointer to the hex encoded key string +// Output: true if successful, false if initialization failed +//----------------------------------------------------------------------------- +bool CCryptoKeyBase::SetFromHexEncodedString( const char *pchEncodedKey ) +{ + uint32 cubKey = V_strlen( pchEncodedKey ) / 2 + 1; + EnsureCapacity( cubKey ); + + bool bSuccess = CCrypto::HexDecode( pchEncodedKey, m_pbKey, &cubKey ); + if ( bSuccess ) + { + m_cubKey = cubKey; + } + else + { + Wipe(); + } + return bSuccess; +} + + +//----------------------------------------------------------------------------- +// Purpose: Initialize an RSA key object from a base-64 encoded string +// Input: pchEncodedKey - Pointer to the base-64 encoded key string +// Output: true if successful, false if initialization failed +//----------------------------------------------------------------------------- +bool CCryptoKeyBase::SetFromBase64EncodedString( const char *pchEncodedKey ) +{ + uint32 cubKey = V_strlen( pchEncodedKey ) * 3 / 4 + 1; + EnsureCapacity( cubKey ); + + bool bSuccess = CCrypto::Base64Decode( pchEncodedKey, m_pbKey, &cubKey ); + if ( bSuccess ) + { + m_cubKey = cubKey; + } + else + { + Wipe(); + } + return bSuccess; +} + + +//----------------------------------------------------------------------------- +// Purpose: Initialize an RSA key object from a buffer +// Input: pData - Pointer to the buffer +// cbData - Length of the buffer +// Output: true if successful, false if initialization failed +//----------------------------------------------------------------------------- +bool CCryptoKeyBase::Set( const void* pData, const uint32 cbData ) +{ + if ( pData == m_pbKey ) + return true; + Wipe(); + EnsureCapacity( cbData ); + V_memcpy( m_pbKey, pData, cbData ); + m_cubKey = cbData; + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Serialize an RSA key object to a buffer, in PEM format +// Input: pchPEMData - Pointer to string buffer to store output in (or NULL to just calculate required size) +// cubPEMData - Size of pchPEMData buffer +// pcubPEMData - Pointer to number of bytes written to pchPEMData (including terminating nul), or +// required size of pchPEMData if it is NULL or not big enough. +// Output: true if successful, false if it failed +//----------------------------------------------------------------------------- +bool CCryptoKeyBase::GetAsPEM( char *pchPEMData, uint32_t cubPEMData, uint32_t *pcubPEMData ) const +{ + CAutoWipeBuffer bufTemp; + + if ( !IsValid() ) + return false; + + const char *pchPrefix = "", *pchSuffix = ""; + uint32 cubBinary = m_cubKey; + const uint8 *pbBinary = m_pbKey; + if ( m_eKeyType == k_ECryptoKeyTypeRSAPublic ) + { + pchPrefix = "-----BEGIN PUBLIC KEY-----"; + pchSuffix = "-----END PUBLIC KEY-----"; + } + else if ( m_eKeyType == k_ECryptoKeyTypeRSAPrivate ) + { + pchPrefix = "-----BEGIN PRIVATE KEY-----"; + pchSuffix = "-----END PRIVATE KEY-----"; + } + else if ( m_eKeyType == k_ECryptoKeyTypeSigningPrivate ) + { + pchPrefix = k_szOpenSSHPrivatKeyPEMHeader; + pchSuffix = k_szOpenSSHPrivatKeyPEMFooter; + + OpenSSHBinaryWriteEd25519Private( bufTemp, m_pbKey ); + cubBinary = bufTemp.TellPut(); + pbBinary = (const uint8 *)bufTemp.Base(); + } + else + { + Assert( false ); // nonsensical to call this on non-RSA keys + return false; + } + + uint32_t uRequiredBytes = V_strlen( pchPrefix ) + 2 + V_strlen( pchSuffix ) + 2 + CCrypto::Base64EncodeMaxOutput( cubBinary, "\r\n" ); + if ( pcubPEMData ) + *pcubPEMData = uRequiredBytes; + + if ( pchPEMData ) + { + if ( cubPEMData < uRequiredBytes ) + return false; + + V_strncpy( pchPEMData, pchPrefix, cubPEMData ); + V_strncat( pchPEMData, "\r\n", cubPEMData ); + uint32_t uRemainingBytes = cubPEMData - V_strlen( pchPEMData ); + + if ( !CCrypto::Base64Encode( pbBinary, cubBinary, pchPEMData + V_strlen( pchPEMData ), &uRemainingBytes, "\r\n" ) ) + return false; + + V_strncat( pchPEMData, pchSuffix, cubPEMData ); + V_strncat( pchPEMData, "\r\n", cubPEMData ); + if ( pcubPEMData ) + *pcubPEMData = V_strlen( pchPEMData ) + 1; + } + + return true; +} + +bool CECSigningPublicKey::GetAsOpenSSHAuthorizedKeys( char *pchData, uint32 cubData, uint32 *pcubData, const char *pszComment ) const +{ + if ( !IsValid() ) + return false; + + int cchComment = pszComment ? V_strlen( pszComment ) : 0; + + CUtlBuffer bufBinary; + OpenSSHBinaryEd25519WritePublic( bufBinary, m_pbKey ); + + static const char pchPrefix[] = "ssh-ed25519 "; + + uint32_t uRequiredBytes = + V_strlen( pchPrefix ) + + CCrypto::Base64EncodeMaxOutput( bufBinary.TellPut(), "" ) + + ( cchComment > 0 ? 1 : 0 ) // space + + cchComment + + 1; // '\0' + if ( pcubData ) + *pcubData = uRequiredBytes; + + if ( pchData ) + { + if ( cubData < uRequiredBytes ) + return false; + + V_strncpy( pchData, pchPrefix, cubData ); + uint32_t uRemainingBytes = cubData - V_strlen( pchData ); + + if ( !CCrypto::Base64Encode( (const uint8 *)bufBinary.Base(), bufBinary.TellPut(), pchData + V_strlen( pchData ), &uRemainingBytes, "" ) ) + return false; + + if ( pszComment ) + { + V_strncat( pchData, " ", cubData ); + V_strncat( pchData, pszComment, cubData ); + } + if ( pcubData ) + *pcubData = V_strlen( pchData ) + 1; + } + + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Compare two keys for equality +// Output: true if the keys are identical +//----------------------------------------------------------------------------- +bool CCryptoKeyBase::operator==( const CCryptoKeyBase &rhs ) const +{ + return ( m_eKeyType == rhs.m_eKeyType ) && ( m_cubKey == rhs.m_cubKey ) && ( V_memcmp( m_pbKey, rhs.m_pbKey, m_cubKey ) == 0 ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Make sure there's enough space in the allocated key buffer +// for the designated data size. +//----------------------------------------------------------------------------- +void CCryptoKeyBase::EnsureCapacity( uint32 cbData ) +{ + Wipe(); + m_pbKey = new uint8[cbData]; + + // + // Note: Intentionally not setting m_cubKey here - it's the size + // of the key not the size of the allocation. + // +} + + +#ifdef DBGFLAG_VALIDATE +void CCryptoKeyBase::Validate( CValidator &validator, const char *pchName ) const +{ + validator.ClaimMemory( m_pbKey ); +} +#endif // DBGFLAG_VALIDATE + +//----------------------------------------------------------------------------- +// Purpose: Load key from file (best-guess at PKCS#8 PEM, Base64, hex, or binary) +//----------------------------------------------------------------------------- +bool CCryptoKeyBase::LoadFromAndWipeBuffer( void *pBuffer, size_t cBytes ) +{ + Wipe(); + + Assert( cBytes < 1024*1024*10 ); // sanity check: 10 MB key? no thanks + if ( cBytes > 0 && cBytes < 1024*1024*10 ) + { + + // Ensure null termination + char *pchBase = (char*) malloc( cBytes + 1 ); + V_memcpy( pchBase, pBuffer, cBytes ); + pchBase[cBytes] = '\0'; + + if ( m_eKeyType == k_ECryptoKeyTypeSigningPrivate ) + { + // Fixed key size + EnsureCapacity( 64 ); + + CAutoWipeBuffer buf; + if ( + V_strstr( pchBase, k_szOpenSSHPrivatKeyPEMHeader ) + && DecodePEMBody( pchBase, (uint32)cBytes, buf ) + && BParseOpenSSHBinaryEd25519Private( buf, m_pbKey ) + ) { + m_cubKey = 64; + + #ifdef ENABLE_CRYPTO_25519 + + // Check that the public key matches the private one. + // (And also that all of our code works.) + uint8 arCheckPublic[ 32 ]; + V_memcpy( arCheckPublic, m_pbKey, 32 ); + (( CEC25519PrivateKeyBase * )this )->RebuildFromPrivateData( m_pbKey+32 ); + if ( V_memcmp( arCheckPublic, m_pbKey, 32 ) != 0 ) + { + AssertMsg( false, "Ed25519 key public doesn't match private!" ); + Wipe(); + } + #endif + } + else + { + Wipe(); + } + } + else if ( m_eKeyType == k_ECryptoKeyTypeSigningPublic ) + { + // Fixed key size + EnsureCapacity( 32 ); + + // OpenSSH authorized_keys format? + + CAutoWipeBuffer buf; + int idxStart = -1, idxEnd = -1; + sscanf( pchBase, "ssh-ed25519 %nAAAA%*s%n", &idxStart, &idxEnd ); + if ( + idxStart > 0 + && idxEnd > idxStart + && DecodeBase64ToBuf( pchBase + idxStart, idxEnd-idxStart, buf ) + && BParseOpenSSHBinaryEd25519Public( buf, m_pbKey ) + ) + { + // OK + m_cubKey = 32; + } + else + { + Wipe(); + } + } + else if ( m_eKeyType != k_ECryptoKeyTypeRSAPublic && m_eKeyType != k_ECryptoKeyTypeRSAPrivate ) + { + // TODO? + } + else + { + // strip PEM header if we find it + const char *pchPEMPrefix = ( m_eKeyType == k_ECryptoKeyTypeRSAPrivate ) ? "-----BEGIN PRIVATE KEY-----" : "-----BEGIN PUBLIC KEY-----"; + if ( const char *pchData = V_strstr( pchBase, pchPEMPrefix ) ) + { + SetFromBase64EncodedString( V_strstr( pchData, "KEY-----" ) + 8 ); + } + else if ( pchBase[0] == 'M' && pchBase[1] == 'I' ) + { + SetFromBase64EncodedString( pchBase ); + } + else if ( pchBase[0] == 0x30 && (uint8)pchBase[1] == 0x82 ) + { + Set( (const uint8*)pchBase, (uint32)cBytes ); + } + else if ( pchBase[0] == '3' && pchBase[1] == '0' && pchBase[2] == '8' && pchBase[3] == '2' ) + { + SetFromHexEncodedString( pchBase ); + } + } + + SecureZeroMemory( pchBase, cBytes ); + free( pchBase ); + } + + // Wipe input buffer + SecureZeroMemory( pBuffer, cBytes ); + return IsValid(); +} + +//----------------------------------------------------------------------------- +void CRSAPrivateKey::GetPublicKey( CRSAPublicKey *pPublicKey ) const +{ + pPublicKey->Wipe(); + + ::RSA *rsa = OpenSSL_RSAFromPKCS8PrivKey( m_pbKey, m_cubKey ); + if ( rsa ) + { + CUtlMemory mem; + + // Encode public key in portable X.509 public key DER format + { + int lengthToEncodePub = i2d_RSA_PUBKEY( rsa, NULL ); + Assert( lengthToEncodePub > 0 && lengthToEncodePub < 1024*1024 ); /* 1 MB sanity check */ + if ( lengthToEncodePub > 0 && lengthToEncodePub < 1024*1024 ) + { + mem.EnsureCapacity( lengthToEncodePub + 1 ); + uint8 *pPtr = mem.Base(); + (void)i2d_RSA_PUBKEY( rsa, &pPtr ); + Assert( pPtr == mem.Base() + lengthToEncodePub ); + if ( pPtr == mem.Base() + lengthToEncodePub ) + { + pPublicKey->Set( mem.Base(), (uint32)lengthToEncodePub ); + } + SecureZeroMemory( mem.Base(), (size_t)mem.CubAllocated() ); + } + } + + RSA_free( rsa ); + } + DispatchOpenSSLErrors( "CRSAPrivateKey::GetPublicKey" ); +} + +//----------------------------------------------------------------------------- +// Purpose: Get modulus of RSA public key as big-endian bytes, returns actual length +//----------------------------------------------------------------------------- +uint32 CRSAPublicKey::GetModulusBytes( uint8 *pBufferOut, uint32 cbMaxBufferOut ) const +{ + uint8 const *pModulus = 0; + uint8 const *pExponent = 0; + size_t cbModulus = 0; + size_t cbExponent = 0; + if ( !ExtractModulusAndExponentFromX509PubKey( GetData(), GetLength(), &pModulus, &cbModulus, &pExponent, &cbExponent ) ) + return 0; + if ( cbModulus > 0xFFFFFFFFu ) + return 0; + if ( pBufferOut && cbMaxBufferOut >= cbModulus ) + V_memcpy( pBufferOut, pModulus, cbModulus ); + return (uint32)cbModulus; +} + +//----------------------------------------------------------------------------- +// Purpose: Get exponent of RSA public key as big-endian bytes, returns actual length +//----------------------------------------------------------------------------- +uint32 CRSAPublicKey::GetExponentBytes( uint8 *pBufferOut, uint32 cbMaxBufferOut ) const +{ + uint8 const *pModulus = 0; + uint8 const *pExponent = 0; + size_t cbModulus = 0; + size_t cbExponent = 0; + if ( !ExtractModulusAndExponentFromX509PubKey( GetData(), GetLength(), &pModulus, &cbModulus, &pExponent, &cbExponent ) ) + return 0; + if ( cbExponent > 0xFFFFFFFFu ) + return 0; + if ( pBufferOut && cbMaxBufferOut >= cbExponent ) + V_memcpy( pBufferOut, pExponent, cbExponent ); + return (uint32)cbExponent; +} + +//----------------------------------------------------------------------------- +// Purpose: Retrieve the public half of our internal (public,private) pair +//----------------------------------------------------------------------------- +void CEC25519PrivateKeyBase::GetPublicKey( CCryptoPublicKeyBase *pPublicKey ) const +{ + pPublicKey->Wipe(); + Assert( IsValid() ); + if ( !IsValid() ) + return; + if ( m_eKeyType == k_ECryptoKeyTypeKeyExchangePrivate ) + { + Assert( pPublicKey->GetKeyType() == k_ECryptoKeyTypeKeyExchangePublic ); + if ( pPublicKey->GetKeyType() != k_ECryptoKeyTypeKeyExchangePublic ) + return; + } + else if ( m_eKeyType == k_ECryptoKeyTypeSigningPrivate ) + { + Assert( pPublicKey->GetKeyType() == k_ECryptoKeyTypeSigningPublic ); + if ( pPublicKey->GetKeyType() != k_ECryptoKeyTypeSigningPublic ) + return; + } + else + { + Assert( false ); // impossible, we must be one or the other if valid + return; + } + pPublicKey->Set( GetData(), 32 ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Verify that a set of public and private curve25519 keys are matched +//----------------------------------------------------------------------------- +bool CEC25519PrivateKeyBase::MatchesPublicKey( const CCryptoPublicKeyBase &publicKey ) const +{ + if ( m_eKeyType == k_ECryptoKeyTypeKeyExchangePrivate && publicKey.GetKeyType() != k_ECryptoKeyTypeKeyExchangePublic ) + return false; + if ( m_eKeyType == k_ECryptoKeyTypeSigningPrivate && publicKey.GetKeyType() != k_ECryptoKeyTypeSigningPublic ) + return false; + if ( !IsValid() || !publicKey.IsValid() || publicKey.GetLength() != 32 ) + return false; + return memcmp( GetData(), publicKey.GetData(), 32 ) == 0; +} + + +#ifdef ENABLE_CRYPTO_25519 +//----------------------------------------------------------------------------- +// Purpose: Generate a 25519 key pair (either x25519 or ed25519) +//----------------------------------------------------------------------------- +void CEC25519PrivateKeyBase::RebuildFromPrivateData( const uint8 privateKeyData[32] ) +{ + union { + uint8 bufComplete[64]; + struct { + uint8 bufPublic[32]; + uint8 bufPrivate[32]; + } alias; + }; + V_memcpy( alias.bufPrivate, privateKeyData, 32 ); + if ( m_eKeyType == k_ECryptoKeyTypeKeyExchangePrivate ) + { + // Ed25519 codebase provides a faster version of curve25519_donna_basepoint. + //CHOOSE_25519_IMPL( curve25519_donna_basepoint )( alias.bufPublic, alias.bufPrivate ); + CHOOSE_25519_IMPL( curved25519_scalarmult_basepoint )(alias.bufPublic, alias.bufPrivate); + this->Set( bufComplete, 64 ); + } + else if ( m_eKeyType == k_ECryptoKeyTypeSigningPrivate ) + { + // all bits are meaningful in the ed25519 scheme, which internally constructs + // a curve-25519 private key by hashing all 32 bytes of private key material. + CHOOSE_25519_IMPL( ed25519_publickey )( alias.bufPrivate, alias.bufPublic ); + this->Set( bufComplete, 64 ); + } + else + { + this->Wipe(); + } + SecureZeroMemory( bufComplete, 64 ); +} +#endif + + + +//----------------------------------------------------------------------------- +// Purpose: power-of-two radix conversion with translation table. Can be used +// for hex, octal, binary, base32, base64, etc. This is a class because +// the decoding is done via a generated reverse-lookup table. +//----------------------------------------------------------------------------- +CCustomPow2RadixEncoder::CCustomPow2RadixEncoder( const char *pchEncodingTable ) +{ + Init( (const uint8*)pchEncodingTable, (uint32)V_strlen( pchEncodingTable ) ); +} + + +bool CCustomPow2RadixEncoder::EncodeBits( const uint8 *pubData, size_t cDataBits, char *pchEncodedData, size_t cchEncodedData ) const +{ + size_t cubResult = EncodeImpl( pubData, (cDataBits + 7) >> 3, 7 & -(int)cDataBits, (uint8*)pchEncodedData, cchEncodedData, true ); + bool bOK = cubResult > 0 && cubResult <= cchEncodedData; + return bOK; +} + + +bool CCustomPow2RadixEncoder::Encode( const uint8 *pubData, size_t cubData, char *pchEncodedData, size_t cchEncodedData ) const +{ + size_t cubResult = EncodeImpl( pubData, cubData, 0, (uint8*)pchEncodedData, cchEncodedData, true ); + bool bOK = cubResult > 0 && cubResult <= cchEncodedData; + return bOK; +} + + +bool CCustomPow2RadixEncoder::Decode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData, bool bIgnoreInvalidChars, bool bDropTrailingPartialByte ) const +{ + size_t cubResult = DecodeImpl( (const uint8*)pchData, V_strlen( pchData ), pubDecodedData, *pcubDecodedData, bIgnoreInvalidChars, bDropTrailingPartialByte ); + bool bOK = cubResult > 0 && cubResult <= *pcubDecodedData; + *pcubDecodedData = (uint32)cubResult; + return bOK; +} + + +void CCustomPow2RadixEncoder::Init( const uint8 *pubEncodingTable, uint32 cubEncodingTable ) +{ + if ( cubEncodingTable < 2 || cubEncodingTable > 128 || !basetypes::IsPowerOf2( cubEncodingTable ) ) + { + AssertMsg( false, "CCustomPow2Encoder only supports base2, base4, base8, base16, base32" ); + m_uRadixBits = 0; + } + else + { + memset( m_rgubEncodingTable, 0xFF, sizeof( m_rgubEncodingTable ) ); + memset( m_rgubDecodingTable, 0xFF, sizeof( m_rgubDecodingTable ) ); + m_uRadixBits = FindLeastSignificantBit( cubEncodingTable ); + for ( uint32 i = 0; i < cubEncodingTable; ++i ) + { + m_rgubEncodingTable[i] = pubEncodingTable[i]; + m_rgubDecodingTable[(uint8)pubEncodingTable[i]] = (uint8)i; + } + } +} + + +size_t CCustomPow2RadixEncoder::EncodeImpl( const uint8 *pubData, size_t cubData, uint cIgnoredTrailingBits, uint8 *pchEncodedData, size_t cchEncodedData, bool bAddTrailingNull ) const +{ + Assert( cchEncodedData ); + if ( !m_uRadixBits || (bAddTrailingNull && !cchEncodedData) ) + return 0; + size_t result = TranslateBits( pubData, cubData, cIgnoredTrailingBits, m_uRadixBits, m_rgubEncodingTable, 8, pchEncodedData, cchEncodedData, false, false ); + if ( bAddTrailingNull ) + { + if ( result >= cchEncodedData ) + { + AssertMsg( false, "not enough space in output buffer for trailing null" ); + pchEncodedData[cchEncodedData - 1] = (uint8)'\0'; + } + else + { + pchEncodedData[result] = (uint8)'\0'; + } + return result + 1; + } + else + { + return result; + } +} + + +size_t CCustomPow2RadixEncoder::DecodeImpl( const uint8 *pubData, size_t cubData, uint8 *pchDecodedData, size_t cchDecodedData, bool bIgnoreInvalidChars, bool bDropTrailingPartialByte ) const +{ + if ( !m_uRadixBits ) + return 0; + return TranslateBits( pubData, cubData, 0, 8, m_rgubDecodingTable, m_uRadixBits, pchDecodedData, cchDecodedData, bIgnoreInvalidChars, bDropTrailingPartialByte ); +} + + +size_t CCustomPow2RadixEncoder::TranslateBits( const uint8 *pSrc, size_t cubSrc, uint cIgnoredTrailingBits, uint uLookupBitWidth, const uint8 *pLookupTable, uint uOutputPackBitWidth, uint8 *pDest, size_t cubDest, bool bIgnoreInvalidChars, bool bDropTrailingPartialByte ) +{ + Assert( uLookupBitWidth >= 1 && uLookupBitWidth <= 8 && uOutputPackBitWidth >= 1 && uOutputPackBitWidth <= 8 && cIgnoredTrailingBits < 8 ); + uint uWorkBuf = 0; + uint uWorkBufBits = 0; + uint uOutputBuf = 0; + uint uOutputBufBits = 0; + + uint uMaskTableInput = (1u << uLookupBitWidth) - 1; + uint8 uMaskInvalidEntry = (uint8)((~0u) << uOutputPackBitWidth); // NOTE: usually (uint8)0 when encoding + size_t iSrc = 0; + size_t iDest = 0; + + while ( iSrc < cubSrc ) + { + uWorkBufBits += 8; + uWorkBuf <<= 8; + uWorkBuf |= pSrc[iSrc]; + ++iSrc; + if ( iSrc == cubSrc ) + { + // last byte was processed - strip trailing bits if that was requested + uWorkBuf >>= cIgnoredTrailingBits; + uWorkBufBits -= cIgnoredTrailingBits; + + // zero-pad input bits to be an exact multiple of lookup-table input width + while ( (uWorkBufBits % uLookupBitWidth) != 0 ) + { + uWorkBuf <<= 1; + uWorkBufBits++; + } + } + + while ( uWorkBufBits >= uLookupBitWidth ) + { + uWorkBufBits -= uLookupBitWidth; + uint uTranslated = pLookupTable[(uWorkBuf >> uWorkBufBits) & uMaskTableInput]; + + if ( uTranslated & uMaskInvalidEntry ) + { + if ( !bIgnoreInvalidChars ) + return 0; + // else this translated value is ignored! + } + else + { + uOutputBufBits += uOutputPackBitWidth; + uOutputBuf <<= uOutputPackBitWidth; + uOutputBuf |= uTranslated; + + if ( uOutputBufBits >= 8 ) + { + uOutputBufBits -= 8; + if ( iDest < cubDest ) + { + pDest[iDest] = (uint8)(uOutputBuf >> uOutputBufBits); + } + ++iDest; + } + } + } + } + + // Output the final partial byte if requested (only meaningful when decoding + // a bitstring that was not originally a multiple of 8 bits before encoding) + if ( uOutputBufBits > 0 && !bDropTrailingPartialByte ) + { + uint8 uLastOutChar = (uint8)(uOutputBuf << (8 - uOutputBufBits)); + if ( iDest < cubDest ) + { + pDest[iDest] = uLastOutChar; + } + ++iDest; + } + + AssertMsg( iDest <= cubDest, "not enough space in output buffer" ); + return iDest; +} + + +CCustomHexEncoder::CCustomHexEncoder( const char *pchEncodeTable ) : CCustomPow2RadixEncoder( pchEncodeTable ) +{ + Assert( V_strlen( pchEncodeTable ) == 16 && m_uRadixBits == 4 ); + if ( m_uRadixBits != 4 ) + m_uRadixBits = 0; +} + + +CCustomBase32Encoder::CCustomBase32Encoder( const char *pchEncodeTable ) : CCustomPow2RadixEncoder( pchEncodeTable ) +{ + Assert( V_strlen( pchEncodeTable ) == 32 && m_uRadixBits == 5 ); + if ( m_uRadixBits != 5 ) + m_uRadixBits = 0; +} + diff --git a/src/common/crypto.h b/src/common/crypto.h new file mode 100644 index 0000000..3c8d3b6 --- /dev/null +++ b/src/common/crypto.h @@ -0,0 +1,380 @@ +//========= Copyright Valve LLC, All rights reserved. ========================= + +#ifndef CRYPTO_H +#define CRYPTO_H + +#include // for Assert & AssertMsg +//#include "tier1/passwordhash.h" +#include "keypair.h" +#include "steam/steamtypes.h" // Salt_t +#include "crypto_constants.h" + +const unsigned int k_cubMD5Hash = 16; +typedef unsigned char MD5Digest_t[k_cubMD5Hash]; + +const unsigned int k_cubSHA256Hash = 32; +typedef unsigned char SHA256Digest_t[ k_cubSHA256Hash ]; + +const unsigned int k_cubCryptoSignature = 64; +typedef unsigned char CryptoSignature_t[ k_cubCryptoSignature ]; + +const unsigned int k_cubSHA1Hash = 20; +typedef uint8 SHADigest_t[ k_cubSHA1Hash ]; + +class CCrypto +{ +public: + + enum ECDSACurve { + k_ECDSACurve_secp256k1, + k_ECDSACurve_secp256r1, + }; + + static uint32 GetSymmetricEncryptedSize( uint32 cubPlaintextData ); + + // Standard AES (128- or 256-bit), PKCS#7 padding, random IV is encrypted then prepended. + // Output is always 17-32 bytes longer than input, filling up to a multiple of 16. + static bool SymmetricEncrypt( const uint8 * pubPlaintextData, uint32 cubPlaintextData, + uint8 * pubEncryptedData, uint32 * pcubEncryptedData, + const uint8 * pubKey, uint32 cubKey ); + + // SymmetricEncryptChosenIV is compatible with SymmetricEncrypt, but uses a specifically + // chosen initialization vector instead of a randomly generated one. GENERALLY NOT RECOMMENDED. + static bool SymmetricEncryptChosenIV( const uint8 * pubPlaintextData, uint32 cubPlaintextData, + const uint8 * pIV, uint32 cubIV, + uint8 * pubEncryptedData, uint32 * pcubEncryptedData, + const uint8 * pubKey, uint32 cubKey ); + + // SymmetricEncryptWithIV is NOT compatible with SymmetricDecrypt, because it does not write + // the IV into the data stream - it is assumed that the IV is communicated or agreed upon by + // some other out-of-band method. Pair it with SymmetricDecryptWithIV to decrpyt. Output is + // always 1-16 bytes longer than input due to PKCS#7 block padding. + static bool SymmetricEncryptWithIV( const uint8 * pubPlaintextData, uint32 cubPlaintextData, + const uint8 * pIV, uint32 cubIV, + uint8 * pubEncryptedData, uint32 * pcubEncryptedData, + const uint8 * pubKey, uint32 cubKey ); + + static bool SymmetricDecrypt( const uint8 * pubEncryptedData, uint32 cubEncryptedData, + uint8 * pubPlaintextData, uint32 * pcubPlaintextData, + const uint8 * pubKey, uint32 cubKey ); + + static bool SymmetricDecryptRecoverIV( const uint8 * pubEncryptedData, uint32 cubEncryptedData, + uint8 * pubPlaintextData, uint32 * pcubPlaintextData, uint8 *pIV, uint32 cubIV, + const uint8 * pubKey, uint32 cubKey, bool bVerifyPaddingBytes = true ); + + + // SymmetricDecryptWithIV assumes that the encrypted data does not begin with an IV. + // If you created the encrypted data with SymmetricEncryptChosenIV, you must discard + // the first 16 bytes of encrypted output before passing it to SymmetricDecryptWithIV. + static bool SymmetricDecryptWithIV( const uint8 * pubEncryptedData, uint32 cubEncryptedData, + const uint8 * pIV, uint32 cubIV, + uint8 * pubPlaintextData, uint32 * pcubPlaintextData, + const uint8 * pubKey, uint32 cubKey, bool bVerifyPaddingBytes = true ); + + // + // Secure key exchange (curve25519 elliptic-curve Diffie-Hellman key exchange) + // + static void GenerateKeyExchangeKeyPair( CECKeyExchangePublicKey *pPublicKey, CECKeyExchangePrivateKey *pPrivateKey ); + static void PerformKeyExchange( const CECKeyExchangePrivateKey &localPrivateKey, const CECKeyExchangePublicKey &remotePublicKey, SHA256Digest_t *pSharedSecretOut ); + + // + // Signing and verification (ed25519 elliptic-curve signature scheme) + // + static void GenerateSigningKeyPair( CECSigningPublicKey *pPublicKey, CECSigningPrivateKey *pPrivateKey ); + static void GenerateSignature( const uint8 *pubData, uint32 cubData, const CECSigningPrivateKey &privateKey, CryptoSignature_t *pSignatureOut ); + static bool VerifySignature( const uint8 *pubData, uint32 cubData, const CECSigningPublicKey &publicKey, const CryptoSignature_t &signature ); + + + static bool RSAGenerateKeys( uint32 cKeyBits, CRSAPublicKey &rsaKeyPublic, CRSAPrivateKey &rsaKeyPrivate ); + + // + // RSA encryption of small data blocks - usable for authenticated key exchange + // (deprecated, prefer key exchange followed by AES-GCM or similar authenticated encryption) + // + static uint32 GetRSAMaxPlaintextSize( const CRSAPublicKey &rsaKey ); + static uint32 GetRSAEncryptionBlockSize( const CRSAPublicKey &rsaKey ); + static bool RSAEncrypt( const uint8 *pubPlaintextPlaintextData, const uint32 cubData, uint8 *pubEncryptedData, + uint32 *pcubEncryptedData, const CRSAPublicKey &rsaKey ); + static bool RSADecrypt( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const CRSAPrivateKey &rsaKey ); + // decrypt a payload which was encrypted using PCKS #1 v1.5 padding instead of OAEP + static bool RSADecryptPKCSv15( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const CRSAPrivateKey &rsaKey ); + // decrypt using a public key, and no padding. DO NOT USE. only kept for compatibility with old systems. + static bool RSAPublicDecrypt_NoPadding_DEPRECATED( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const CRSAPrivateKey &rsaKey ); + + // + // Signing and verification (RSA signatures - slower, larger, old-school) + // + static uint32 GetRSASignatureSize( const CRSAPrivateKey &rsaKey ); + static uint32 GetRSASignatureSize( const CRSAPublicKey &rsaKey ); + static bool RSASign( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const CRSAPrivateKey &rsaKey ); + static bool RSAVerifySignature( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const CRSAPublicKey &rsaKey ); + static bool RSASignSHA256( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const CRSAPrivateKey &rsaKey ); + static bool RSAVerifySignatureSHA256( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const CRSAPublicKey &rsaKey ); + +#ifdef _SERVER + // + // Signing and verification (ECDSA signatures) + // + static bool ECDSASign( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const uint8 * pubPrivateKey, const uint32 cubPrivateKey, ECDSACurve eCurve = k_ECDSACurve_secp256k1 ); + static bool ECDSAVerifySignature( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const uint8 *pubPublicKey, const uint32 cubPublicKey, ECDSACurve eCurve = k_ECDSACurve_secp256k1 ); + static bool ECDSASignSHA256( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const uint8 * pubPrivateKey, const uint32 cubPrivateKey, ECDSACurve eCurve = k_ECDSACurve_secp256k1 ); + static bool ECDSAVerifySignatureSHA256( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const uint8 *pubPublicKey, const uint32 cubPublicKey, ECDSACurve eCurve = k_ECDSACurve_secp256k1 ); +#endif + + // + // These are deprecated because they are not secure enough. + // 1. the key-derivation function (SHA256 single round) is fast, meaning easy to brute-force + // for low-entropy passwords + // 2. including the full HMAC actually makes it easier to brute-force, because you just + // attack the HMAC and get a definitive "yes" when you use the right key. + // A truncated MAC (eg just one or two bytes) would still provide relatively good + // typo protection, and would make the list of possible passphrases much larger. + // However, then they just have to run the AES decryption once for each of those and + // pick the results that look most likely to be the plaintext. + // So, don't use these. + static bool EncryptWithPasswordAndHMAC_DEPRECATED( const uint8 *pubPlaintextData, uint32 cubPlaintextData, + uint8 * pubEncryptedData, uint32 * pcubEncryptedData, + const char *pchPassword ); + + static bool EncryptWithPasswordAndHMACWithIV_DEPRECATED( const uint8 *pubPlaintextData, uint32 cubPlaintextData, + const uint8 * pIV, uint32 cubIV, + uint8 * pubEncryptedData, uint32 * pcubEncryptedData, + const char *pchPassword ); + + + static bool DecryptWithPasswordAndAuthenticate_DEPRECATED( const uint8 * pubEncryptedData, uint32 cubEncryptedData, + uint8 * pubPlaintextData, uint32 * pcubPlaintextData, + const char *pchPassword ); + + // EncryptWithPassphrase / DecryptWithPassphrase uses the following format: + // <1 byte algorithm ID> <1 byte parameter> <16 bytes random IV> + // + // The resulting size is always ( 16*n + 2 ), which helps distinguish it from plain AES-256 CBC. + // + // Let "intermediate secret" be HashAlgorithm( passphrase, parameter, random IV ): + // key for AES-256 CBC is HMAC-SHA256( key = intermediate secret, signed data = 4 bytes "AES\x01" ) + // key for HMAC-SHA256 is HMAC-SHA256( key = intermediate secret, signed data = 4 bytes "HMAC" ) + // + // The defined password hashing algorithm are currently + // 0x01 = PBKDF2( HMAC-SHA256, rounds = 2^(parameter byte) ) + // 0x02 = scrypt-jane( HMAC-SHA256, Salsa20/8, params=16/4/0 ) with parameter byte always 0x00 + // + // Note that EncryptWithPassphrase_Strong is designed to be very slow! Possibly even 2+ seconds. + // Each decryption attempt to will take exactly as long as encryption, which is the whole point. + // For things which need to be encrypted and decrypted rapidly, use EncryptWithPassphrase_Fast + // but be aware that this *dramatically* reduces the expense of cracking the PBKDF2 passphrase. + // (The Fast variant is still in line with good practices for password hashing as of early 2016.) + // + // A stronger passphrase is always the best defense against offline cracking. Any algorithm can + // only be a fixed work multiplier, compared to the exponential increase of a longer passphrase. + // + static bool EncryptWithPassphrase_Strong( const uint8 *pubPlaintextData, uint32 cubPlaintextData, uint8 * pubEncryptedData, uint32 * pcubEncryptedData, const char *pchPassphrase, int nPassphraseLength = -1 ); + static bool EncryptWithPassphrase_Fast( const uint8 *pubPlaintextData, uint32 cubPlaintextData, uint8 * pubEncryptedData, uint32 * pcubEncryptedData, const char *pchPassphrase, int nPassphraseLength = -1 ); + static bool DecryptWithPassphrase( const uint8 *pubEncryptedData, uint32 cubEncryptedData, uint8 * pubPlaintextData, uint32 * pcubPlaintextData, const char *pchPassphrase, int nPassphraseLength = -1, bool bVerifyIntegrity = true ); + + // A variation of EncryptWithPassphrase_Strong with no CBC trailing padding and no integrity + // checks, since the decryption can be validated against the public key. Extremely compact; + // always 1 + 1 + 16 + 32 bytes = 50 bytes. + static bool EncryptECPrivateKeyWithPassphrase( const CEC25519PrivateKeyBase &privateKey, uint8 *pubEncryptedData, uint32 *pcubEncryptedData, const char *pchPassphrase, int nPassphraseLength = -1, bool bStrong = true ); + static bool DecryptECPrivateKeyWithPassphrase( const uint8 *pubEncryptedData, uint32 cubEncryptedData, CEC25519PrivateKeyBase *pPrivateKey, const char *pchPassphrase, int nPassphraseLength = -1 ); + +protected: + static bool RSAEncrypt( const uint8 *pubPlaintextData, const uint32 cubData, uint8 *pubEncryptedData, + uint32 *pcubEncryptedData, const uint8 *pubPublicKey, const uint32 cubPublicKey ); + static bool RSADecrypt( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const uint8 *pubPrivateKey, const uint32 cubPrivateKey, bool bLegacyPKCSv15 ); + + // decrypt using a public key, and no padding + static bool RSAPublicDecrypt_NoPadding_DEPRECATED( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const uint8 *pubPublicKey, const uint32 cubPublicKey ); + + static bool RSASign( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const uint8 * pubPrivateKey, const uint32 cubPrivateKey ); + static bool RSAVerifySignature( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const uint8 *pubPublicKey, const uint32 cubPublicKey ); + + static bool RSASignSHA256( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const uint8 * pubPrivateKey, const uint32 cubPrivateKey ); + static bool RSAVerifySignatureSHA256( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const uint8 *pubPublicKey, const uint32 cubPublicKey ); + + typedef bool (*PassphraseHelperFn_t)( uint8 ( &rgubDigest )[32], const char *pchPassphrase, int nPassphraseLength, const uint8 *pubSalt, uint32 cubSalt, uint8 ubAlgorithmID, uint8 ubParameter ); + static bool PassphraseHelper_PBKDF2SHA256( uint8 ( &rgubDigest )[32], const char *pchPassphrase, int nPassphraseLength, const uint8 *pubSalt, uint32 cubSalt, uint8 ubAlgorithmID, uint8 ubParameter ); + static bool PassphraseHelper_Scrypt( uint8 ( &rgubDigest )[32], const char *pchPassphrase, int nPassphraseLength, const uint8 *pubSalt, uint32 cubSalt, uint8 ubAlgorithmID, uint8 ubParameter ); + + static bool EncryptWithPassphraseImpl( const uint8 *pubPlaintextData, uint32 cubPlaintextData, uint8 * pubEncryptedData, uint32 * pcubEncryptedData, const char *pchPassphrase, int nPassphraseLength, bool bStrong ); + static bool DecryptWithPassphraseImpl( const uint8 *pubEncryptedData, uint32 cubEncryptedData, uint8 * pubPlaintextData, uint32 * pcubPlaintextData, const char *pchPassphrase, int nPassphraseLength, bool bVerifyIntegrity ); + +public: + static bool HexEncode( const uint8 *pubData, const uint32 cubData, char *pchEncodedData, uint32 cchEncodedData ); + static bool HexDecode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData ); + + static uint32 Base64EncodeMaxOutput( uint32 cubData, const char *pszLineBreakOrNull ); + static bool Base64Encode( const uint8 *pubData, uint32 cubData, char *pchEncodedData, uint32 cchEncodedData, bool bInsertLineBreaks = true ); // legacy, deprecated + static bool Base64Encode( const uint8 *pubData, uint32 cubData, char *pchEncodedData, uint32 *pcchEncodedData, const char *pszLineBreak = "\n" ); + + static uint32 Base64DecodeMaxOutput( uint32 cubData ) { return ( (cubData + 3 ) / 4) * 3 + 1; } + static bool Base64Decode( const char *pchEncodedData, uint8 *pubDecodedData, uint32 *pcubDecodedData, bool bIgnoreInvalidCharacters = true ); // legacy, deprecated + static bool Base64Decode( const char *pchEncodedData, uint32 cchEncodedData, uint8 *pubDecodedData, uint32 *pcubDecodedData, bool bIgnoreInvalidCharacters = true ); + + /// Parse a PEM-like thing, locating the hex-encoded body (but not parsing it.) + /// On success, will returns a pointer to the first character of the body, + /// and update *pcch to reflect its size. You can then pass this + /// size to Base64DecodeMaxOutput and Base64Decode to get the actual data. + /// + /// pszExpectedType is string you expect to find in the header and footer, + /// excluding the "BEGIN" and "END". For example, you can pass "PRIVATE KEY" + /// to check that the header contains something like "-----BEGIN PRIVATE KEY-----" + /// and the header contains "-----END PRIVATE KEY-----". If you pass NULL, + /// then we just check that the header and footer contain something vaguely PEM-like. + static const char *LocatePEMBody( const char *pchPEM, uint32 *pcch, const char *pszExpectedType ); + + static bool GenerateRandomBlock( void *pubDest, int cubDest ); + + static bool GenerateSalt( Salt_t *pSalt ); + static bool GenerateSHA1Digest( const uint8 *pubInput, const int cubInput, SHADigest_t *pOutDigest ); + static bool GenerateSHA256Digest( const uint8 *pubData, const int cubData, SHA256Digest_t *pOutputDigest ); + static bool GenerateSaltedSHA1Digest( const char *pchInput, const Salt_t *pSalt, SHADigest_t *pOutDigest ); + static bool GenerateStrongScryptDigest( const char *pchInput, int32 nInputLen, const uint8 *pubSalt, uint32 cubSalt, SHA256Digest_t *pDigestOut ); + static bool GenerateFastScryptDigest( const char *pchInput, int32 nInputLen, const uint8 *pubSalt, uint32 cubSalt, SHA256Digest_t *pDigestOut ); + + // GenerateHMAC256 is our implementation of HMAC-SHA256. Relatively future-proof. You should probably use this unless you have a very good reason not to. + static bool GenerateHMAC256( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, SHA256Digest_t *pOutputDigest ); + + // GenerateHMAC is our implementation of HMAC-SHA1. The current standard, although people are moving to HMAC-SHA256. + static bool GenerateHMAC( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, SHADigest_t *pOutputDigest ); + + // GenerateHMACMD5 is HMAC-MD5, which is considered "outdated" although it's quite fast and there are no known or theorized attacks. + static bool GenerateHMACMD5( const uint8 *pubData, uint32 cubData, const uint8 *pubKey, uint32 cubKey, MD5Digest_t *pOutputDigest ); + +//SDR_PUBLIC static bool BGeneratePasswordHash( const char *pchInput, EPasswordHashAlg hashType, const Salt_t &Salt, PasswordHash_t &OutPasswordHash ); +//SDR_PUBLIC static bool BValidatePasswordHash( const char *pchInput, EPasswordHashAlg hashType, const PasswordHash_t &DigestStored, const Salt_t &Salt, PasswordHash_t *pDigestComputed ); +//SDR_PUBLIC static bool BGeneratePBKDF2Hash( const char *pchInput, const Salt_t &Salt, unsigned int rounds, PasswordHash_t &OutPasswordHash ); +//SDR_PUBLIC static bool BGenerateWrappedSHA1PasswordHash( const char *pchInput, const Salt_t &Salt, unsigned int rounds, PasswordHash_t &OutPasswordHash ); +//SDR_PUBLIC static bool BUpgradeOrWrapPasswordHash( PasswordHash_t &InPasswordHash, EPasswordHashAlg hashTypeIn, const Salt_t &Salt, PasswordHash_t &OutPasswordHash, EPasswordHashAlg &hashTypeOut ); + + +#ifdef DBGFLAG_VALIDATE + static void ValidateStatics( CValidator &validator, const char *pchName ); +#endif +}; + +// +// Inline a bunch of functions that consume RSA keys. +// +inline bool CCrypto::RSAEncrypt( const uint8 *pubPlaintextPlaintextData, const uint32 cubData, uint8 *pubEncryptedData, + uint32 *pcubEncryptedData, const CRSAPublicKey &rsaKey ) +{ + return RSAEncrypt( pubPlaintextPlaintextData, cubData, pubEncryptedData, pcubEncryptedData, rsaKey.GetData(), rsaKey.GetLength() ); +} + +inline bool CCrypto::RSADecrypt( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const CRSAPrivateKey &rsaKey ) +{ + return RSADecrypt( pubEncryptedData, cubEncryptedData, pubPlaintextData, pcubPlaintextData, rsaKey.GetData(), rsaKey.GetLength(), false ); +} + +inline bool CCrypto::RSADecryptPKCSv15( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const CRSAPrivateKey &rsaKey ) +{ + return RSADecrypt( pubEncryptedData, cubEncryptedData, pubPlaintextData, pcubPlaintextData, rsaKey.GetData(), rsaKey.GetLength(), true ); +} + +inline bool CCrypto::RSAPublicDecrypt_NoPadding_DEPRECATED( const uint8 *pubEncryptedData, uint32 cubEncryptedData, + uint8 *pubPlaintextData, uint32 *pcubPlaintextData, const CRSAPrivateKey &rsaKey ) +{ + return RSAPublicDecrypt_NoPadding_DEPRECATED( pubEncryptedData, cubEncryptedData, pubPlaintextData, pcubPlaintextData, rsaKey.GetData(), rsaKey.GetLength() ); +} + +inline bool CCrypto::RSASign( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const CRSAPrivateKey &rsaKey ) +{ + return RSASign( pubData, cubData, pubSignature, pcubSignature, rsaKey.GetData(), rsaKey.GetLength() ); +} + +inline bool CCrypto::RSAVerifySignature( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const CRSAPublicKey &rsaKey ) +{ + return RSAVerifySignature( pubData, cubData, pubSignature, cubSignature, rsaKey.GetData(), rsaKey.GetLength() ); +} + +inline bool CCrypto::RSASignSHA256( const uint8 *pubData, const uint32 cubData, + uint8 *pubSignature, uint32 *pcubSignature, + const CRSAPrivateKey &rsaKey ) +{ + return RSASignSHA256( pubData, cubData, pubSignature, pcubSignature, rsaKey.GetData(), rsaKey.GetLength() ); +} + +inline bool CCrypto::RSAVerifySignatureSHA256(const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const CRSAPublicKey &rsaKey ) +{ + return RSAVerifySignatureSHA256( pubData, cubData, pubSignature, cubSignature, rsaKey.GetData(), rsaKey.GetLength() ); +} + + + +//----------------------------------------------------------------------------- +// Purpose: power-of-two radix conversion with translation table. Can be used +// for hex, octal, binary, base32, base64, etc. This is a class because +// the decoding is done via a generated reverse-lookup table. +//----------------------------------------------------------------------------- +class CCustomPow2RadixEncoder +{ +public: + explicit CCustomPow2RadixEncoder( const char *pchEncodingTable ); + bool EncodeBits( const uint8 *pubData, size_t cDataBits, char *pchEncodedData, size_t cchEncodedData ) const; + bool Encode( const uint8 *pubData, size_t cubData, char *pchEncodedData, size_t cchEncodedData ) const; + bool Decode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData, bool bIgnoreInvalidChars = true, bool bDropTrailingPartialByte = true ) const; + +protected: + void Init( const uint8 *pubEncodingTable, uint32 cubEncodingTable ); + size_t EncodeImpl( const uint8 *pubData, size_t cubData, uint cIgnoredTrailingBits, uint8 *pchEncodedData, size_t cchEncodedData, bool bAddTrailingNull ) const; + size_t DecodeImpl( const uint8 *pubData, size_t cubData, uint8 *pchDecodedData, size_t cchDecodedData, bool bIgnoreInvalidChars, bool bDropTrailingPartialByte ) const; + + static size_t TranslateBits( const uint8 *pSrc, size_t cubSrc, uint cIgnoredTrailingBits, uint uLookupBitWidth, const uint8 *pLookupTable, uint uOutputPackBitWidth, uint8 *pDest, size_t cubDest, bool bIgnoreInvalidChars, bool bDropTrailingPartialByte ); + + uint m_uRadixBits; + uint m_chTerminator; + uint8 m_rgubEncodingTable[256]; + uint8 m_rgubDecodingTable[256]; +}; + +class CCustomHexEncoder : public CCustomPow2RadixEncoder +{ +public: + explicit CCustomHexEncoder( const char *pchEncodeTable ); +}; + +class CCustomBase32Encoder : public CCustomPow2RadixEncoder +{ +public: + explicit CCustomBase32Encoder( const char *pchEncodeTable ); +}; + +#endif // CRYPTO_H diff --git a/src/common/crypto_constants.h b/src/common/crypto_constants.h new file mode 100644 index 0000000..0d7e00b --- /dev/null +++ b/src/common/crypto_constants.h @@ -0,0 +1,26 @@ +//========= Copyright Valve LLC, All rights reserved. ========================= + +#ifndef CRYPTO_CONSTANTS_H +#define CRYPTO_CONSTANTS_H +#pragma once + +const int k_nSymmetricBlockSize = 16; // AES block size (128 bits) +const int k_nSymmetricKeyLen = 32; // length in bytes of keys used for symmetric encryption +const int k_nSymmetricKeyLen128 = 16; // 128 bits, in bytes +const int k_nSymmetricKeyLen256 = 32; // 256 bits, in bytes + +const int k_nRSAKeyLenMax = 1024; // max length in bytes of keys used for RSA encryption (includes DER encoding) +const int k_nRSAKeyLenMaxEncoded = k_nRSAKeyLenMax*2; // max length in bytes of hex-encoded key (hex encoding exactly doubles size) +const int k_nRSAKeyBits = 1024; // length in bits of keys used for RSA encryption +const int k_cubRSAEncryptedBlockSize = 128; +const int k_cubRSAPlaintextBlockSize = 86 + 1; // assume plaintext is text, so add a byte for the trailing \0 +const uint32 k_cubRSASignature = k_cubRSAEncryptedBlockSize; + +const int k_nAESKeyLenMax = k_nSymmetricKeyLen; +const int k_nAESKeyLenMaxEncoded = k_nAESKeyLenMax*2; +const int k_nAESKeyBits = k_nSymmetricKeyLen*8; // normal size of AES keys +const int k_cchMaxPassphrase = 128; // maximum size of a license passphrase + +const int k_nSHAHashStringLen = 40; // length of SHA1 hash when stored as a hex string + +#endif // CRYPTO_CONSTANTS_H diff --git a/src/common/keypair.h b/src/common/keypair.h new file mode 100644 index 0000000..493a051 --- /dev/null +++ b/src/common/keypair.h @@ -0,0 +1,232 @@ +//========= Copyright Valve Corporation, All rights reserved. ========================= + +#ifndef KEYPAIR_H +#define KEYPAIR_H +#pragma once + +#include "steam/steamuniverse.h" + +#include +#include "minbase/minbase_securezeromemory_impl.h" + + +// Ed25519 / Curve25519 (http://ed25519.cr.yp.to/) are strongly preferred over +// RSA and ECDSA due to performance benefits, minimization of side-channel +// attack vectors, smaller signature length, simpler implementation, and more +// transparent cryptographic analysis with fewer unexplainable magic values. +// Furthermore, unlike RSA and ECDSA, the 25519 algortihms are very hard to +// screw up - there is no dependence on a strong entropy source, and there is +// no such thing as a "weak" or "malformed" key that might compromise security. +enum ECryptoKeyType +{ + k_ECryptoKeyTypeInvalid = 0, + k_ECryptoKeyTypeRSAPublic = 1, // RSA 1024, 2048, or higher bit + k_ECryptoKeyTypeRSAPrivate = 2, // RSA 1024, 2048, or higher bit + k_ECryptoKeyTypeSigningPublic = 3, // ed25519, always 256-bit + k_ECryptoKeyTypeSigningPrivate = 4, // ed25519, always 256-bit + k_ECryptoKeyTypeKeyExchangePublic = 5, // curve25519, always 256-bit + k_ECryptoKeyTypeKeyExchangePrivate = 6, // curve25519, always 256-bit +}; + + +//----------------------------------------------------------------------------- +// Purpose: Base class to encapsulate an crypto key (RSA, EC, ECDSA). This class +// cannot be instantiated directly, use one of the subclasses +// to indicate the intent of the key. +//----------------------------------------------------------------------------- +class CCryptoKeyBase +{ +public: + ~CCryptoKeyBase() { Wipe(); } + + bool operator==( const CCryptoKeyBase &rhs ) const; + bool operator!=( const CCryptoKeyBase &rhs ) const { return !operator==( rhs ); } + + ECryptoKeyType GetKeyType() const { return m_eKeyType; } + const uint8 *GetData() const { return m_pbKey; } + uint32 GetLength() const { return m_cubKey; } + bool IsValid() const; + + bool Set( const void* pData, const uint32 cbData ); + + void Wipe(); + + bool SetFromHexEncodedString( const char *pchEncodedKey ); + bool SetFromBase64EncodedString( const char *pchEncodedKey ); + void SetFromExternal( uint8 *pbKey, uint32 cubKey ) { m_pbKey = pbKey; m_cubKey = cubKey; m_bExternal = true; } + + bool LoadFromAndWipeBuffer( void *pBuffer, size_t cBytes ); + + bool GetAsPEM( char *pchPEMData, uint32 cubPEMData, uint32 *pcubPEMData ) const; + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ) const; // Validate our internal structures +#endif // DBGFLAG_VALIDATE + +protected: + explicit CCryptoKeyBase( ECryptoKeyType keyType ) : m_eKeyType( keyType ) { m_cubKey = 0; m_pbKey = NULL; m_bExternal = false; } + + void EnsureCapacity( uint32 cbData ); + + ECryptoKeyType m_eKeyType; + uint8 *m_pbKey; + uint32 m_cubKey; + bool m_bExternal; + +private: + CCryptoKeyBase( const CCryptoKeyBase &src ); // no impl + CCryptoKeyBase & operator=(const CCryptoKeyBase &rhs); // no impl +}; + + +//----------------------------------------------------------------------------- +// Purpose: Check validity of an crypto key object +// Output: true if successful, false the object is invalid +//----------------------------------------------------------------------------- +inline bool CCryptoKeyBase::IsValid() const +{ + return m_eKeyType != k_ECryptoKeyTypeInvalid && GetLength() > 0 && GetData() != NULL; +} + + +//----------------------------------------------------------------------------- +// Purpose: Clear the memory for an crypto key object +//----------------------------------------------------------------------------- +inline void CCryptoKeyBase::Wipe() +{ + if ( m_pbKey != NULL ) + { + SecureZeroMemory( m_pbKey, m_cubKey ); + if ( !m_bExternal ) + delete [] m_pbKey; + m_pbKey = NULL; + } + m_cubKey = 0; +} + + +//----------------------------------------------------------------------------- +// Purpose: Define operator= and accessible copy constructor for public keys +//----------------------------------------------------------------------------- +class CCryptoPublicKeyBase : public CCryptoKeyBase +{ +protected: + explicit CCryptoPublicKeyBase( ECryptoKeyType eKeyType ) : CCryptoKeyBase( eKeyType ) { } + CCryptoPublicKeyBase( const CCryptoPublicKeyBase &src ) : CCryptoKeyBase( src.m_eKeyType ) { Set( src.GetData(), src.GetLength() ); } + CCryptoPublicKeyBase& operator=( const CCryptoPublicKeyBase &rhs ) { Wipe(); Set( rhs.GetData(), rhs.GetLength() ); return *this; } +}; + + +//----------------------------------------------------------------------------- +// Purpose: Common base for x25519 and ed25519 private keys on the 25519 curve +// Internally, these are stored as 64 bytes (public[32] + private[32]) +//----------------------------------------------------------------------------- +class CEC25519PrivateKeyBase : public CCryptoKeyBase +{ +public: + bool IsValid() const { return ( m_eKeyType == k_ECryptoKeyTypeKeyExchangePrivate || m_eKeyType == k_ECryptoKeyTypeSigningPrivate ) && m_cubKey == 64 && m_pbKey; } + void GetPublicKey( CCryptoPublicKeyBase *pPublicKey ) const; + bool MatchesPublicKey( const CCryptoPublicKeyBase &pPublicKey ) const; + + void RebuildFromPrivateData( const uint8 privateKeyData[32] ); + +protected: + explicit CEC25519PrivateKeyBase( ECryptoKeyType eType ) : CCryptoKeyBase( eType ) { } +}; + + +//----------------------------------------------------------------------------- +// Purpose: Encapsulates an RSA public key +//----------------------------------------------------------------------------- +class CRSAPublicKey: public CCryptoPublicKeyBase +{ +public: + CRSAPublicKey() : CCryptoPublicKeyBase( k_ECryptoKeyTypeRSAPublic ) { } + uint32 GetModulusBytes( uint8 *pBufferOut, uint32 cbMaxBufferOut ) const; + uint32 GetExponentBytes( uint8 *pBufferOut, uint32 cbMaxBufferOut ) const; +}; + +//----------------------------------------------------------------------------- +// Purpose: Encapsulates an RSA private key +//----------------------------------------------------------------------------- +class CRSAPrivateKey: public CCryptoKeyBase +{ +public: + CRSAPrivateKey() : CCryptoKeyBase( k_ECryptoKeyTypeRSAPrivate ) { } + + void GetPublicKey( CRSAPublicKey *pPublicKey ) const; + +private: + CRSAPrivateKey( const CRSAPrivateKey &src ); // no impl + CRSAPrivateKey & operator=(const CRSAPrivateKey &rhs); // no impl +}; + +//----------------------------------------------------------------------------- +// Purpose: Encapsulates an elliptic-curve signature private key (x25519) +// Internally, this is stored as a 64-byte (public, private) pair +//----------------------------------------------------------------------------- +class CECKeyExchangePrivateKey : public CEC25519PrivateKeyBase +{ +public: + CECKeyExchangePrivateKey() : CEC25519PrivateKeyBase( k_ECryptoKeyTypeKeyExchangePrivate ) { } + bool IsValid() const { return m_eKeyType == k_ECryptoKeyTypeKeyExchangePrivate && m_cubKey == 64 && m_pbKey; } + +private: + CECKeyExchangePrivateKey( const CECKeyExchangePrivateKey &src ); // no impl + CECKeyExchangePrivateKey & operator=(const CECKeyExchangePrivateKey &rhs); // no impl +}; + + +//----------------------------------------------------------------------------- +// Purpose: Encapsulates an elliptic-curve key-exchange public key (curve25519) +// Internally, this is stored as a 32-byte binary data blob +//----------------------------------------------------------------------------- +class CECKeyExchangePublicKey : public CCryptoPublicKeyBase +{ +public: + CECKeyExchangePublicKey() : CCryptoPublicKeyBase( k_ECryptoKeyTypeKeyExchangePublic ) { } + bool IsValid() const { return m_eKeyType == k_ECryptoKeyTypeKeyExchangePublic && m_cubKey == 32 && m_pbKey; } +}; + + +//----------------------------------------------------------------------------- +// Purpose: Encapsulates an elliptic-curve signature private key (ed25519) +// Internally, this is stored as a 64-byte (public, private) pair +//----------------------------------------------------------------------------- +class CECSigningPrivateKey : public CEC25519PrivateKeyBase +{ +public: + CECSigningPrivateKey() : CEC25519PrivateKeyBase( k_ECryptoKeyTypeSigningPrivate ) { } + bool IsValid() const { return m_eKeyType == k_ECryptoKeyTypeSigningPrivate && m_cubKey == 64 && m_pbKey; } + +private: + CECSigningPrivateKey( const CECSigningPrivateKey &src ); // no impl + CECSigningPrivateKey & operator=(const CECSigningPrivateKey &rhs); // no impl +}; + + +//----------------------------------------------------------------------------- +// Purpose: Encapsulates an elliptic-curve signature public key (x25519) +// Internally, this is stored as a 32-byte binary data blob +//----------------------------------------------------------------------------- +class CECSigningPublicKey : public CCryptoPublicKeyBase +{ +public: + CECSigningPublicKey() : CCryptoPublicKeyBase( k_ECryptoKeyTypeSigningPublic ) { } + bool IsValid() const { return m_eKeyType == k_ECryptoKeyTypeSigningPublic && m_cubKey == 32 && m_pbKey; } + + bool GetAsOpenSSHAuthorizedKeys( char *pchData, uint32 cubData, uint32 *pcubData, const char *pszComment = "" ) const; +}; + + +// callback interface to implement to use encryption or authentication +class INetFilterKeyCallback +{ +public: + virtual const CRSAPublicKey *GetPublicKey( EUniverse eUniverse, const char *pchKeyName ) = 0; + virtual const CRSAPrivateKey *GetPrivateKey( EUniverse eUniverse, const char *pchKeyName ) = 0; + virtual EUniverse GetUniverse() = 0; +}; + +#endif // KEYPAIR_H + diff --git a/src/common/opensslwrapper.cpp b/src/common/opensslwrapper.cpp new file mode 100644 index 0000000..53ba700 --- /dev/null +++ b/src/common/opensslwrapper.cpp @@ -0,0 +1,263 @@ +//====== Copyright 1996-2010, Valve Corporation, All rights reserved. ======= +// +// Purpose: Code for dealing with OpenSSL library +// +//============================================================================= + +#include "stdafx.h" +#include "opensslwrapper.h" + +#include +#include +#include +#include + +#include +#include + +// Applink is not relevant to us any more because we statically link OpenSSL +//#ifdef _WIN32 +//#include +//#endif + +// Statics - all automatically zero-init +int COpenSSLWrapper::m_nInstances; +static std::recursive_mutex *s_pMutexArray; +int COpenSSLWrapper::s_nContextDataIndex; +int COpenSSLWrapper::s_nConnectionDataIndex; + +#ifdef _DEBUG +int COpenSSLWrapper::m_nBytesLeaked = 0; +#endif + +// Locking structure for OpenSSL usage +struct CRYPTO_dynlock_value +{ + //CThreadMutex m_Mutex; + std::recursive_mutex m_Mutex; +}; + + +#ifdef _WIN32 +//----------------------------------------------------------------------------- +// Purpose: define a thin wrapper around RtlGenRandom (Windows XP and above) +// that OpenSSL can use instead of its own md_rand system, which seriously sucks +// on win32 as it gathers "entropy" from a toolhelp32 snapshot and GDI functions +// while keeping the entire random generator state in process memory. better to +// let the OS hide the PRNG state from our process and just give us the result. +// (RtlGenRandom is also faster, at less than 1 microsecond per 16 byte output.) +//----------------------------------------------------------------------------- +static int RAND_Win32CryptoGenRandom_bytes( unsigned char *buf, int num ) { + typedef BYTE ( __stdcall *PfnRtlGenRandom_t )( PVOID, ULONG ); + static PfnRtlGenRandom_t s_pfnRtlGenRandom = nullptr; + static bool once; + if ( !once ) + { + once = true; + s_pfnRtlGenRandom = (PfnRtlGenRandom_t)(void*)GetProcAddress( LoadLibraryA( "advapi32.dll" ), "SystemFunction036" ); + } + AssertFatal( s_pfnRtlGenRandom && s_pfnRtlGenRandom( buf, num ) ); + return 1; +} +static int RAND_Win32CryptoGenRandom_status() { return 1; } +static const RAND_METHOD RAND_Win32CryptoGenRandom = +{ + NULL, // seed entropy + RAND_Win32CryptoGenRandom_bytes, // generate random + NULL, // cleanup + NULL, // add entropy + RAND_Win32CryptoGenRandom_bytes, // generate pseudo-random + RAND_Win32CryptoGenRandom_status // status +}; +#endif + +#ifdef ANDROID +// This isn't in the headers, but is implemented for Android 2.4 and newer +extern "C" int pthread_atfork(void (*prepare)(void), void (*parent)(void), void(*child)(void)); +#endif + +//----------------------------------------------------------------------------- +// Purpose: Initialize OpenSSL, may call multiple times and will ref count, +// call COpenSSLWrapper::Shutdown() a matching number of times. +//----------------------------------------------------------------------------- +void COpenSSLWrapper::Initialize() +{ + // If this is the first instance then we need to do some one time initialization of the OpenSSL library + if ( m_nInstances++ == 0 ) + { +//#ifdef _DEBUG +// // OpenSSL internal leak tracking should be used in debug +// CRYPTO_malloc_debug_init(); +// CRYPTO_set_mem_ex_functions( &VALVE_CRYPTO_dbg_malloc, &VALVE_CRYPTO_dbg_realloc, &VALVE_CRYPTO_dbg_free ); +// CRYPTO_dbg_set_options( V_CRYPTO_MDEBUG_ALL ); +// CRYPTO_mem_ctrl( CRYPTO_MEM_CHECK_ON ); +//#else +// CRYPTO_set_mem_ex_functions( &VALVE_CRYPTO_dbg_malloc, &VALVE_CRYPTO_dbg_realloc, &VALVE_CRYPTO_dbg_free ); +//#endif + SSL_library_init(); + SSL_load_error_strings(); + ERR_load_BIO_strings(); + + s_pMutexArray = new std::recursive_mutex[CRYPTO_num_locks()]; + CRYPTO_set_locking_callback( COpenSSLWrapper::OpenSSLLockingCallback ); + CRYPTO_set_id_callback( COpenSSLWrapper::OpenSSLThreadIDCallback ); + + CRYPTO_set_dynlock_create_callback( COpenSSLWrapper::OpenSSLDynLockCreateCallback ); + CRYPTO_set_dynlock_destroy_callback( COpenSSLWrapper::OpenSSLDynLockDestroyCallback ); + CRYPTO_set_dynlock_lock_callback( COpenSSLWrapper::OpenSSLDynLockLockCallback ); + + OpenSSL_add_all_algorithms(); + + COpenSSLWrapper::s_nContextDataIndex = SSL_get_ex_new_index(0, (void*)"COpenSSLContext", NULL, NULL, NULL); + COpenSSLWrapper::s_nConnectionDataIndex = SSL_get_ex_new_index(0, (void*)"COpenSSLConnection", NULL, NULL, NULL); + +#ifdef _WIN32 + RAND_set_rand_method( &RAND_Win32CryptoGenRandom ); +#endif + +#ifdef OSX + pthread_atfork( NULL, NULL, []{ arc4random_stir(); RAND_poll(); } ); +#elif defined(POSIX) + pthread_atfork( NULL, NULL, []{ RAND_poll(); } ); +#endif + + int iStatus = RAND_status(); + AssertMsg( iStatus == 1, "OpenSSL random number system reports not enough entropy" ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Shutdown OpenSSL, number of calls must match those to COpenSSLWrapper::Initialize() +//----------------------------------------------------------------------------- +void COpenSSLWrapper::Shutdown() +{ + // If this is the last instance, then we can do some one time cleanup of the library + if ( m_nInstances-- == 1 ) + { + EVP_cleanup(); + + /* Don't call ERR_free_strings here; ERR_load_*_strings only + * actually load the error strings once per process due to static + * variable abuse in OpenSSL. */ + ERR_free_strings(); + ERR_remove_state(0); + CRYPTO_cleanup_all_ex_data(); + +//#ifdef _DEBUG +// // This isn't great right now, as it will report leaks on unload of steamclient.dll in the server, due to server.dll still +// // using shared resources from the shared OpenSSL lib. +// COpenSSLWrapper::m_nBytesLeaked = 0; +// CRYPTO_mem_leaks_cb( COpenSSLWrapper::OpenSSLMemLeakCallback ); +// //if ( COpenSSLWrapper::m_nBytesLeaked > 0 ) +// // Msg( CFmtStr1024( "OpenSSL memory still used: %s\n", V_pretifymem( (float)m_nBytesLeaked, 2 ) ).Access() ); +//#endif + + CRYPTO_set_locking_callback( NULL ); + CRYPTO_set_id_callback( NULL ); + + CRYPTO_set_dynlock_create_callback( NULL ); + CRYPTO_set_dynlock_destroy_callback( NULL ); + CRYPTO_set_dynlock_lock_callback( NULL ); + + delete[] s_pMutexArray; + s_pMutexArray = NULL; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: OpenSSL callback func needed for threading support +//----------------------------------------------------------------------------- +void COpenSSLWrapper::OpenSSLLockingCallback( int mode, int type, const char *file, int line ) +{ + // We are shutting down if this is NULL, won't need locking as we only have the main thread then right? + if ( s_pMutexArray == NULL ) + return; + + if ( mode & CRYPTO_LOCK ) + { + s_pMutexArray[type].lock(); + } + else + { + s_pMutexArray[type].unlock(); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: OpenSSL callback func needed for threading support +//----------------------------------------------------------------------------- +unsigned long COpenSSLWrapper::OpenSSLThreadIDCallback( void ) +{ + std::hash hash; + return (unsigned long)hash( std::this_thread::get_id() ); +} + + +//----------------------------------------------------------------------------- +// Purpose: OpenSSL callback func needed for threading support +//----------------------------------------------------------------------------- +CRYPTO_dynlock_value* COpenSSLWrapper::OpenSSLDynLockCreateCallback( const char* file, int line ) +{ + return new CRYPTO_dynlock_value; +} + + +//----------------------------------------------------------------------------- +// Purpose: OpenSSL callback func needed for threading support +//----------------------------------------------------------------------------- +void COpenSSLWrapper::OpenSSLDynLockDestroyCallback( CRYPTO_dynlock_value * l, const char *file, int line ) +{ + delete l; +} + + +//----------------------------------------------------------------------------- +// Purpose: OpenSSL callback func needed for threading support +//----------------------------------------------------------------------------- +void COpenSSLWrapper::OpenSSLDynLockLockCallback( int mode, CRYPTO_dynlock_value *l, const char* file, int line ) +{ + if ( mode & CRYPTO_LOCK ) + { + l->m_Mutex.lock(); + } + else + { + l->m_Mutex.unlock(); + } +} + + +#ifdef _DEBUG +//----------------------------------------------------------------------------- +// Purpose: OpenSSL callback func, used to print/track memory leaks in OpenSSL +//----------------------------------------------------------------------------- +void *COpenSSLWrapper::OpenSSLMemLeakCallback( unsigned long order, const char *file, int line, int num_bytes, void * addr ) +{ + //Plat_OutputDebugString( CFmtStr1024( "OpenSSL Leak: %16u %52s:%8d %16d 0x%8X\n", order, file, line, num_bytes, addr ).Access() ); + m_nBytesLeaked += num_bytes; + return addr; +} +#endif + + + +#ifdef DBGFLAG_VALIDATE +//----------------------------------------------------------------------------- +// Purpose: validates memory structures +//----------------------------------------------------------------------------- +void COpenSSLWrapper::ValidateStatics( CValidator &validator, const char *pchName ) +{ + if ( COpenSSLWrapper::s_pMutexArray && !validator.IsClaimed( COpenSSLWrapper::s_pMutexArray ) ) + { + validator.ClaimArrayMemory( COpenSSLWrapper::s_pMutexArray ); + for( int i=0; i < CRYPTO_num_locks(); ++i ) + { + validator.ClaimMemory( s_pMutexArray[i] ); + } + } +} +#endif + diff --git a/src/common/opensslwrapper.h b/src/common/opensslwrapper.h new file mode 100644 index 0000000..1a6c621 --- /dev/null +++ b/src/common/opensslwrapper.h @@ -0,0 +1,61 @@ +//====== Copyright 1996-2010, Valve Corporation, All rights reserved. ======= +// +// Purpose: Code for dealing with OpenSSL library +// +//============================================================================= + +#ifndef OPENSSLWRAPPER_H +#define OPENSSLWRAPPER_H +#ifdef _WIN32 +#pragma once +#endif + +// Locking structure for OpenSSL usage +struct CRYPTO_dynlock_value; + + +//----------------------------------------------------------------------------- +// Purpose: Wrapper for OpenSSL +//----------------------------------------------------------------------------- +class COpenSSLWrapper +{ +public: + static void Initialize(); + static void Shutdown(); + static bool BIsOpenSSLInitialized() { return m_nInstances > 0; } + static int GetContextDataIndex() { return s_nContextDataIndex; } + static int GetConnectionDataIndex() { return s_nConnectionDataIndex; } + + + // OpenSSL callback functions for threading + static void OpenSSLLockingCallback( int mode, int type, const char *file, int line ); + static unsigned long OpenSSLThreadIDCallback( void ); + static CRYPTO_dynlock_value* OpenSSLDynLockCreateCallback( const char* file, int line ); + static void OpenSSLDynLockDestroyCallback( CRYPTO_dynlock_value * l, const char *file, int line ); + static void OpenSSLDynLockLockCallback( int mode, CRYPTO_dynlock_value *l, const char* file, int line ); + +#ifdef _DEBUG + // In debug we track OpenSSL memory usage via it's internal mechanism for this + static void *OpenSSLMemLeakCallback( unsigned long order, const char *file, int line, int num_bytes, void * addr ); + static int m_nBytesLeaked; +#endif + +#ifdef DBGFLAG_VALIDATE + static void ValidateStatics( CValidator &validator, const char *pchName ); +#endif + + +private: + // Some statics to track how many context objects exist and to perform one time OpenSSL library initialization + // when needed. + static int m_nInstances; + // VOID to avoid include on engine.h, as it can lead to some conflicts in places we need to include this header + static void *s_pAESNIEngine; + static int s_nContextDataIndex; + static int s_nConnectionDataIndex; + +}; + + +#endif // OPENSSLWRAPPER_H + diff --git a/src/common/stdafx.h b/src/common/stdafx.h new file mode 100644 index 0000000..d4b9d1f --- /dev/null +++ b/src/common/stdafx.h @@ -0,0 +1,14 @@ +// Dummy + +#include +#include +#include +#include + +#include +#include +#include +#include +#include +//#include + diff --git a/src/common/steamid.cpp b/src/common/steamid.cpp new file mode 100644 index 0000000..757b039 --- /dev/null +++ b/src/common/steamid.cpp @@ -0,0 +1,715 @@ +//========= Copyright Valve LLC, All rights reserved. ============ + + +#include +#include +#include +#include + +#include +#include +#include +#include + +#include "steamid.h" + +static const char *DecimalToUint64( const char *pchStr, uint64 unLimit, + uint64 *punVal ) +{ + const char *pchStart = pchStr; + uint64 unVal = 0; + + while ( *pchStr >= '0' && *pchStr <= '9' ) + { + uint64 unNext = unVal * 10; + + if ( unNext < unVal ) + { + // 64-bit overflow. + return NULL; + } + + unVal = unNext + (uint64)( *pchStr - '0' ); + if ( unVal > unLimit ) + { + // Limit overflow. + return NULL; + } + + pchStr++; + } + if ( pchStr == pchStart ) + { + // No number at all. + return NULL; + } + + *punVal = unVal; + return pchStr; +} + +//----------------------------------------------------------------------------- +// Purpose: Constructor +// Input : pchSteamID - text representation of a Steam ID +//----------------------------------------------------------------------------- +CSteamID::CSteamID( const char *pchSteamID, EUniverse eDefaultUniverse /* = k_EUniverseInvalid */ ) +{ + SetFromString( pchSteamID, eDefaultUniverse ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Initializes a steam ID from a string +// Input : pchSteamID - text representation of a Steam ID +//----------------------------------------------------------------------------- +void CSteamID::SetFromString( const char *pchSteamID, EUniverse eDefaultUniverse ) +{ + uint nAccountID = 0; + uint nInstance = 1; + EUniverse eUniverse = eDefaultUniverse; + EAccountType eAccountType = k_EAccountTypeIndividual; + const char *pchSteamIDString = pchSteamID; + CSteamID StrictID; + + StrictID.SetFromStringStrict( pchSteamID, eDefaultUniverse ); + + if ( *pchSteamID == '[' ) + pchSteamID++; + + // BUGBUG Rich use the Q_ functions + if (*pchSteamID == 'A') + { + // This is test only + pchSteamID++; // skip the A + eAccountType = k_EAccountTypeAnonGameServer; + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + + if ( strchr( pchSteamID, '(' ) ) + sscanf( strchr( pchSteamID, '(' ), "(%u)", &nInstance ); + const char *pchColon = strchr( pchSteamID, ':' ); + if ( pchColon && *pchColon != 0 && strchr( pchColon+1, ':' )) + { + sscanf( pchSteamID, "%u:%u:%u", (uint*)&eUniverse, &nAccountID, &nInstance ); + } + else if ( pchColon ) + { + sscanf( pchSteamID, "%u:%u", (uint*)&eUniverse, &nAccountID ); + } + else + { + sscanf( pchSteamID, "%u", &nAccountID ); + } + + if ( nAccountID == 0 ) + { + // i dont care what number you entered + CreateBlankAnonLogon(eUniverse); + } + else + { + InstancedSet( nAccountID, nInstance, eUniverse, eAccountType ); + } + // Catch cases where we're allowing sloppy input that we + // might not want to allow. + AssertMsg1( this->operator==( StrictID ), "Steam ID does not pass strict parsing: '%s'", pchSteamIDString ); + return; + } + else if (*pchSteamID == 'G') + { + pchSteamID++; // skip the G + eAccountType = k_EAccountTypeGameServer; + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + } + else if (*pchSteamID == 'C') + { + pchSteamID++; // skip the C + eAccountType = k_EAccountTypeContentServer; + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + } + else if (*pchSteamID == 'g') + { + pchSteamID++; // skip the g + eAccountType = k_EAccountTypeClan; + nInstance = 0; + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + } + else if (*pchSteamID == 'c') + { + pchSteamID++; // skip the c + eAccountType = k_EAccountTypeChat; + nInstance = k_EChatInstanceFlagClan; + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + } + else if (*pchSteamID == 'L') + { + pchSteamID++; // skip the c + eAccountType = k_EAccountTypeChat; + nInstance = k_EChatInstanceFlagLobby; + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + } + else if (*pchSteamID == 'T') + { + pchSteamID++; // skip the T + eAccountType = k_EAccountTypeChat; + nInstance = 0; // Anon chat + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + } + else if (*pchSteamID == 'U') + { + pchSteamID++; // skip the U + eAccountType = k_EAccountTypeIndividual; + nInstance = 1; + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + } + else if (*pchSteamID == 'i') + { + pchSteamID++; // skip the i + eAccountType = k_EAccountTypeInvalid; + nInstance = 1; + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + } + + if ( strchr( pchSteamID, ':' ) ) + { + if (*pchSteamID == '[') + pchSteamID++; // skip the optional [ + sscanf( pchSteamID, "%u:%u", (uint*)&eUniverse, &nAccountID ); + if ( eUniverse == k_EUniverseInvalid ) + eUniverse = eDefaultUniverse; + } + else + { + uint64 unVal64 = 0; + + sscanf( pchSteamID, "%llu", &unVal64 ); + if ( unVal64 > UINT_MAX ) + { + // Assume a full 64-bit Steam ID. + SetFromUint64( unVal64 ); + // Catch cases where we're allowing sloppy input that we + // might not want to allow. + AssertMsg1( this->operator==( StrictID ), "Steam ID does not pass strict parsing: '%s'", pchSteamIDString ); + return; + } + else + { + nAccountID = (uint)unVal64; + } + } + + Assert( (eUniverse > k_EUniverseInvalid) && (eUniverse < k_EUniverseMax) ); + + InstancedSet( nAccountID, nInstance, eUniverse, eAccountType ); + + // Catch cases where we're allowing sloppy input that we + // might not want to allow. + AssertMsg1( this->operator==( StrictID ), "Steam ID does not pass strict parsing: '%s'", pchSteamIDString ); +} + +// SetFromString allows many partially-correct strings, constraining how +// we might be able to change things in the future. +// SetFromStringStrict requires the exact string forms that we support +// and is preferred when the caller knows it's safe to be strict. +// Returns whether the string parsed correctly. The ID may +// still be invalid even if the string parsed correctly. +// If the string didn't parse correctly the ID will always be invalid. +bool CSteamID::SetFromStringStrict( const char *pchSteamID, EUniverse eDefaultUniverse ) +{ + uint nAccountID = 0; + uint nInstance = 1; + uint unMaxVal = 2; + EUniverse eUniverse = eDefaultUniverse; + EAccountType eAccountType = k_EAccountTypeIndividual; + char chPrefix; + bool bBracket = false; + bool bValid = true; + uint64 unVal[3]; + const char *pchEnd; + + // Start invalid. + Clear(); + + if ( !pchSteamID ) + { + return false; + } + + if ( *pchSteamID == '[' ) + { + pchSteamID++; + bBracket = true; + } + + chPrefix = *pchSteamID; + switch( chPrefix ) + { + case 'A': + // This is test only + eAccountType = k_EAccountTypeAnonGameServer; + unMaxVal = 3; + break; + + case 'G': + eAccountType = k_EAccountTypeGameServer; + break; + + case 'C': + eAccountType = k_EAccountTypeContentServer; + break; + + case 'g': + eAccountType = k_EAccountTypeClan; + nInstance = 0; + break; + + case 'c': + eAccountType = k_EAccountTypeChat; + nInstance = k_EChatInstanceFlagClan; + break; + + case 'L': + eAccountType = k_EAccountTypeChat; + nInstance = k_EChatInstanceFlagLobby; + break; + + case 'T': + eAccountType = k_EAccountTypeChat; + nInstance = 0; // Anon chat + break; + + case 'U': + eAccountType = k_EAccountTypeIndividual; + nInstance = 1; + break; + + case 'i': + eAccountType = k_EAccountTypeInvalid; + nInstance = 1; + break; + + default: + // We're reserving other leading characters so + // this should only be the plain-digits case. + if (chPrefix < '0' || chPrefix > '9') + { + bValid = false; + } + chPrefix = 0; + break; + } + + if ( chPrefix ) + { + pchSteamID++; // skip the prefix + if (*pchSteamID == '-' || *pchSteamID == ':') + pchSteamID++; // skip the optional - or : + } + + uint unIdx = 0; + + for (;;) + { + pchEnd = DecimalToUint64( pchSteamID, UINT64_MAX, &unVal[unIdx] ); + if ( !pchEnd ) + { + bValid = false; + break; + } + + unIdx++; + + // For 'A' we can have a trailing instance, which must + // be the end of the string. + if ( *pchEnd == '(' && + chPrefix == 'A' ) + { + if ( unIdx > 2 ) + { + // Two instance IDs provided. + bValid = false; + } + + pchEnd = DecimalToUint64( pchEnd + 1, k_unSteamAccountInstanceMask, &unVal[2] ); + if ( !pchEnd || + *pchEnd != ')' ) + { + bValid = false; + break; + } + else + { + nInstance = (uint)unVal[2]; + + pchEnd++; + if ( *pchEnd == ':' ) + { + // Not expecting more values. + bValid = false; + break; + } + } + } + + if ( *pchEnd != ':' ) + { + if ( bBracket ) + { + if ( *pchEnd != ']' || + *(pchEnd + 1) != 0 ) + { + bValid = false; + } + } + else if ( *pchEnd != 0 ) + { + bValid = false; + } + + break; + } + + if ( unIdx >= unMaxVal ) + { + bValid = false; + break; + } + + pchSteamID = pchEnd + 1; + } + + if ( unIdx > 2 ) + { + if ( unVal[2] <= k_unSteamAccountInstanceMask ) + { + nInstance = (uint)unVal[2]; + } + else + { + bValid = false; + } + } + if ( unIdx > 1 ) + { + if ( unVal[0] >= k_EUniverseInvalid && + unVal[0] < k_EUniverseMax ) + { + eUniverse = (EUniverse)unVal[0]; + if ( eUniverse == k_EUniverseInvalid ) + eUniverse = eDefaultUniverse; + } + else + { + bValid = false; + } + + if ( unVal[1] <= k_unSteamAccountIDMask ) + { + nAccountID = (uint)unVal[1]; + } + else + { + bValid = false; + } + } + else if ( unIdx > 0 ) + { + if ( unVal[0] <= k_unSteamAccountIDMask ) + { + nAccountID = (uint)unVal[0]; + } + else if ( !chPrefix ) + { + if ( bValid ) + { + SetFromUint64( unVal[0] ); + } + return bValid; + } + else + { + bValid = false; + } + } + else + { + bValid = false; + } + + if ( bValid ) + { + if ( chPrefix == 'A' ) + { + if ( nAccountID == 0 ) + { + // i dont care what number you entered + CreateBlankAnonLogon(eUniverse); + return bValid; + } + } + + InstancedSet( nAccountID, nInstance, eUniverse, eAccountType ); + } + + return bValid; +} + + +#if defined( INCLUDED_STEAM2_USERID_STRUCTS ) +//----------------------------------------------------------------------------- +// Purpose: Initializes a steam ID from a Steam2 ID string +// Input: pchSteam2ID - Steam2 ID (as a string #:#:#) to convert +// eUniverse - universe this ID belongs to +// Output: true if successful, false otherwise +//----------------------------------------------------------------------------- +bool CSteamID::SetFromSteam2String( const char *pchSteam2ID, EUniverse eUniverse ) +{ + Assert( pchSteam2ID ); + + // Convert the Steam2 ID string to a Steam2 ID structure + TSteamGlobalUserID steam2ID; + steam2ID.m_SteamInstanceID = 0; + steam2ID.m_SteamLocalUserID.Split.High32bits = 0; + steam2ID.m_SteamLocalUserID.Split.Low32bits = 0; + + const char *pchTSteam2ID = pchSteam2ID; + + // Customer support is fond of entering steam IDs in the following form: STEAM_n:x:y + const char *pchOptionalLeadString = "STEAM_"; + if ( V_strnicmp( pchSteam2ID, pchOptionalLeadString, V_strlen( pchOptionalLeadString ) ) == 0 ) + pchTSteam2ID = pchSteam2ID + V_strlen( pchOptionalLeadString ); + + char cExtraCharCheck = 0; + + int cFieldConverted = sscanf( pchTSteam2ID, "%hu:%u:%u%c", &steam2ID.m_SteamInstanceID, + &steam2ID.m_SteamLocalUserID.Split.High32bits, &steam2ID.m_SteamLocalUserID.Split.Low32bits, &cExtraCharCheck ); + + // Validate the conversion ... a special case is steam2 instance ID 1 which is reserved for special DoD handling + if ( cExtraCharCheck != 0 || cFieldConverted == EOF || cFieldConverted < 2 || ( cFieldConverted < 3 && steam2ID.m_SteamInstanceID != 1 ) ) + return false; + + // Now convert to steam ID from the Steam2 ID structure + SetFromSteam2( &steam2ID, eUniverse ); + return true; +} +#endif + +//----------------------------------------------------------------------------- +// Purpose: Renders the steam ID to a buffer. NOTE: for convenience of calling +// code, this code returns a pointer to a static buffer and is NOT thread-safe. +// Output: buffer with rendered Steam ID +//----------------------------------------------------------------------------- +const char * CSteamID::Render() const +{ + // longest length of returned string is k_cBufLen + // [A:%u:%u:%u] + // %u == 10 * 3 + 6 == 36, plus terminator == 37 + const int k_cBufLen = 37; + + const int k_cBufs = 4; // # of static bufs to use (so people can compose output with multiple calls to Render() ) + static char rgchBuf[k_cBufs][k_cBufLen]; + static int nBuf = 0; + char * pchBuf = rgchBuf[nBuf]; // get pointer to current static buf + nBuf ++; // use next buffer for next call to this method + nBuf %= k_cBufs; + + if ( k_EAccountTypeAnonGameServer == m_steamid.m_comp.m_EAccountType ) + { + V_snprintf( pchBuf, k_cBufLen, "[A:%u:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID, m_steamid.m_comp.m_unAccountInstance ); + } + else if ( k_EAccountTypeGameServer == m_steamid.m_comp.m_EAccountType ) + { + V_snprintf( pchBuf, k_cBufLen, "[G:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + else if ( k_EAccountTypeMultiseat == m_steamid.m_comp.m_EAccountType ) + { + V_snprintf( pchBuf, k_cBufLen, "[M:%u:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID, m_steamid.m_comp.m_unAccountInstance ); + } + else if ( k_EAccountTypePending == m_steamid.m_comp.m_EAccountType ) + { + V_snprintf( pchBuf, k_cBufLen, "[P:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + else if ( k_EAccountTypeContentServer == m_steamid.m_comp.m_EAccountType ) + { + V_snprintf( pchBuf, k_cBufLen, "[C:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + else if ( k_EAccountTypeClan == m_steamid.m_comp.m_EAccountType ) + { + // 'g' for "group" + V_snprintf( pchBuf, k_cBufLen, "[g:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + else if ( k_EAccountTypeChat == m_steamid.m_comp.m_EAccountType ) + { + if ( m_steamid.m_comp.m_unAccountInstance & k_EChatInstanceFlagClan ) + { + V_snprintf( pchBuf, k_cBufLen, "[c:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + else if ( m_steamid.m_comp.m_unAccountInstance & k_EChatInstanceFlagLobby ) + { + V_snprintf( pchBuf, k_cBufLen, "[L:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + else // Anon chat + { + V_snprintf( pchBuf, k_cBufLen, "[T:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + } + else if ( k_EAccountTypeInvalid == m_steamid.m_comp.m_EAccountType ) + { + V_snprintf( pchBuf, k_cBufLen, "[I:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + else if ( k_EAccountTypeIndividual == m_steamid.m_comp.m_EAccountType ) + { + if ( m_steamid.m_comp.m_unAccountInstance != k_unSteamUserDesktopInstance ) + V_snprintf( pchBuf, k_cBufLen, "[U:%u:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID, m_steamid.m_comp.m_unAccountInstance ); + else + V_snprintf( pchBuf, k_cBufLen, "[U:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + else if ( k_EAccountTypeAnonUser == m_steamid.m_comp.m_EAccountType ) + { + V_snprintf( pchBuf, k_cBufLen, "[a:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + else + { + V_snprintf( pchBuf, k_cBufLen, "[i:%u:%u]", m_steamid.m_comp.m_EUniverse, m_steamid.m_comp.m_unAccountID ); + } + return pchBuf; +} + + +//----------------------------------------------------------------------------- +// Purpose: Renders the passed-in steam ID to a buffer. NOTE: for convenience of calling +// code, this code returns a pointer to a static buffer and is NOT thread-safe. +// Input: 64-bit representation of Steam ID to render +// Output: buffer with rendered Steam ID +//----------------------------------------------------------------------------- +const char * CSteamID::Render( uint64 ulSteamID ) +{ + CSteamID steamID( ulSteamID ); + return steamID.Render(); +} + + +//----------------------------------------------------------------------------- +// Purpose: some steamIDs are for internal use only +// This is really debug code, but we run with asserts on in retail, so ... +//----------------------------------------------------------------------------- +bool CSteamID::BValidExternalSteamID() const +{ + if ( m_steamid.m_comp.m_EAccountType == k_EAccountTypePending ) + return false; + if ( m_steamid.m_comp.m_EAccountType != k_EAccountTypeAnonGameServer && m_steamid.m_comp.m_EAccountType != k_EAccountTypeContentServer && m_steamid.m_comp.m_EAccountType != k_EAccountTypeAnonUser ) + { + if ( m_steamid.m_comp.m_unAccountID == 0 && m_steamid.m_comp.m_unAccountInstance == 0 ) + return false; + } + return true; +} + +#ifdef STEAM +//----------------------------------------------------------------------------- +// Purpose: Returns the matching chat steamID, with the default instance of 0 +// Input: SteamID, either a Clan or a Chat type +// Output: SteamID with account type changed to chat, and the Clan flag set. +// If account type was not chat to start with, instance will be set to 0 +//----------------------------------------------------------------------------- +CSteamID ChatIDFromSteamID( const CSteamID &steamID ) +{ + if ( steamID.GetEAccountType() == k_EAccountTypeChat ) + return steamID; + + return ChatIDFromClanID( steamID ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Returns the matching chat steamID, with the default instance of 0 +// Input: SteamID, either a Clan type or a Chat type w/ the Clan flag set +// Output: SteamID with account type changed to clan. +// If account type was not clan to start with, instance will be set to 0 +//----------------------------------------------------------------------------- +CSteamID ClanIDFromSteamID( const CSteamID &steamID ) +{ + if ( steamID.GetEAccountType() == k_EAccountTypeClan ) + return steamID; + + return ClanIDFromChatID( steamID ); +} + + +// Asserts steamID type before conversion +CSteamID ChatIDFromClanID( const CSteamID &steamIDClan ) +{ + Assert( steamIDClan.GetEAccountType() == k_EAccountTypeClan ); + + return CSteamID( steamIDClan.GetAccountID(), k_EChatInstanceFlagClan, steamIDClan.GetEUniverse(), k_EAccountTypeChat ); +} + + +// Asserts steamID type before conversion +CSteamID ClanIDFromChatID( const CSteamID &steamIDChat ) +{ + Assert( steamIDChat.GetEAccountType() == k_EAccountTypeChat ); + Assert( k_EChatInstanceFlagClan & steamIDChat.GetUnAccountInstance() ); + + return CSteamID( steamIDChat.GetAccountID(), 0, steamIDChat.GetEUniverse(), k_EAccountTypeClan ); +} + + +//----------------------------------------------------------------------------- +// Purpose: CGameID "hidden" functions +// move these somewhere else maybe +//----------------------------------------------------------------------------- +CGameID::CGameID( const char *pchGameID ) +{ + m_ulGameID = 0; + + sscanf( pchGameID, "%llu", &m_ulGameID ); + + switch ( m_gameID.m_nType ) + { + default: + AssertMsg( false, "Unknown GameID type" ); + m_ulGameID = 0; + break; + case k_EGameIDTypeApp: + case k_EGameIDTypeGameMod: + case k_EGameIDTypeShortcut: + case k_EGameIDTypeP2P: + break; + } +} + + +// renders this Game ID to string +const char * CGameID::Render() const +{ + // longest buffer is log10(2**64) == 20 + 1 == 21 + const int k_cBufLen = 21; + + const int k_cBufs = 4; // # of static bufs to use (so people can compose output with multiple calls to Render() ) + static char rgchBuf[k_cBufs][k_cBufLen]; + static int nBuf = 0; + char * pchBuf = rgchBuf[nBuf]; // get pointer to current static buf + nBuf ++; // use next buffer for next call to this method + nBuf %= k_cBufs; + + V_snprintf( pchBuf, k_cBufLen, "%llu", m_ulGameID ); + + return pchBuf; +} + +// static method to render a uint64 representation of a Game ID to a string +const char * CGameID::Render( uint64 ulGameID ) +{ + CGameID nGameID( ulGameID ); + return nGameID.Render(); +} +#endif diff --git a/src/common/steamid.h b/src/common/steamid.h new file mode 100644 index 0000000..4755186 --- /dev/null +++ b/src/common/steamid.h @@ -0,0 +1,65 @@ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + +#ifndef STEAMID_H +#define STEAMID_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "steam/steamtypes.h" // int64 define + +#ifndef INCLUDED_STEAM2_USERID_STRUCTS + +// Old Steam2 ID stuff +typedef unsigned short SteamInstanceID_t; // MUST be 16 bits +typedef uint64 SteamLocalUserID_t; // MUST be 64 bits + +// Old steam2 user ID structures +typedef struct +{ + unsigned int Low32bits; + unsigned int High32bits; +} TSteamSplitLocalUserID; + +typedef struct +{ + SteamInstanceID_t m_SteamInstanceID; + + union + { + SteamLocalUserID_t As64bits; + TSteamSplitLocalUserID Split; + } m_SteamLocalUserID; + +} TSteamGlobalUserID; + +#define INCLUDED_STEAM2_USERID_STRUCTS +#endif + +#include "steam/steamclientpublic.h" // must be after definitions of the above structures + +#ifdef GENERICHASH_H +inline uint32 HashItem( const CSteamID &item ) +{ + return HashItemAsBytes(item); +} +#endif + +typedef void * SteamUserIDTicketValidationHandle_t; + +struct Steam2WrapperTicket_s +{ + unsigned int m_VersionID; // = 1 + TSteamGlobalUserID m_UserID; + unsigned int m_unPublicIP; + SteamUserIDTicketValidationHandle_t m_Handle; // +}; + + +#endif // STEAMID_H diff --git a/src/common/steamnetworkingsockets_messages.proto b/src/common/steamnetworkingsockets_messages.proto new file mode 100644 index 0000000..554e550 --- /dev/null +++ b/src/common/steamnetworkingsockets_messages.proto @@ -0,0 +1,277 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Wire format messages for Steam datagram transport +// +//============================================================================= +syntax = "proto2"; + +// Note about encoding: +// http://code.google.com/apis/protocolbuffers/docs/encoding.html +// +// TL;DR: Use sint32/sint64 for values that may be negative. +// +// There is an important difference between the signed int types (sint32 and sint64) +// and the "standard" int types (int32 and int64) when it comes to encoding negative +// numbers. If you use int32 or int64 as the type for a negative number, the +// resulting varint is always ten bytes long – it is, effectively, treated like a +// very large unsigned integer. If you use one of the signed types, the resulting +// varint uses ZigZag encoding, which is much more efficient. + + +// Commenting this out allows it to be compiled for SPEED or LITE_RUNTIME. +// option optimize_for = SPEED; + +// We don't use the service generation functionality +option cc_generic_services = false; + +// +// STYLE NOTES: +// +// Use CamelCase CMsgMyMessageName style names for messages. +// +// Use lowercase _ delimited names like my_steam_id for field names, this is non-standard for Steam, +// but plays nice with the Google formatted code generation. +// +// Try not to use required fields ever. Only do so if you are really really sure you'll never want them removed. +// Optional should be preffered as it will make versioning easier and cleaner in the future if someone refactors +// your message and wants to remove or rename fields. +// +// Use fixed64 for JobId_t, GID_t, or SteamID. This is appropriate for any field that is normally +// going to be larger than 2^56. Otherwise use int64 for 64 bit values that are frequently smaller +// than 2^56 as it will safe space on the wire in those cases. +// +// Similar to fixed64, use fixed32 for RTime32 or other 32 bit values that are frequently larger than +// 2^28. It will safe space in those cases, otherwise use int32 which will safe space for smaller values. +// An exception to this rule for RTime32 is if the value will frequently be zero rather than set to an actual +// time. +// + +/// Control message ID. +enum ESteamDatagramMsgID +{ + k_ESteamDatagramMsg_Invalid = 0; // Reserved + k_ESteamDatagramMsg_RouterPingRequest = 1; // Client -> Router + k_ESteamDatagramMsg_RouterPingReply = 2; // Router -> Client + k_ESteamDatagramMsg_GameserverPingRequest = 3; // Router -> Server + k_ESteamDatagramMsg_GameserverPingReply = 4; // Server -> Router -> Client + k_ESteamDatagramMsg_GameserverSessionRequest = 5; // Client -> Router + k_ESteamDatagramMsg_GameserverSessionEstablished = 6; // Router -> Client + k_ESteamDatagramMsg_NoSession = 7; // Router -> Server, Router -> Client + k_ESteamDatagramMsg_Diagnostic = 8; // Diagnostic / status message Router -> Client + k_ESteamDatagramMsg_DataClientToRouter = 9; // Client -> Router + k_ESteamDatagramMsg_DataRouterToServer = 10; // Router -> Server + k_ESteamDatagramMsg_DataServerToRouter = 11; // Server -> Router + k_ESteamDatagramMsg_DataRouterToClient = 12; // Server -> Router + k_ESteamDatagramMsg_Stats = 13; // Any -> Any + k_ESteamDatagramMsg_ClientPingSampleRequest = 14; // Router->client + k_ESteamDatagramMsg_ClientPingSampleReply = 15; // Client->router + k_ESteamDatagramMsg_ClientToRouterSwitchedPrimary = 16; // Client->router + k_ESteamDatagramMsg_RelayHealth = 17; // router->router + k_ESteamDatagramMsg_ConnectRequest = 18; // Client->router->server + k_ESteamDatagramMsg_ConnectOK = 19; // Server->router->client. + k_ESteamDatagramMsg_ConnectionClosed = 20; // Server<->router<->client. A reply is requested to this packet + k_ESteamDatagramMsg_NoConnection = 21; // Server<->router<->client. A reply should never be sent to this packet + k_ESteamDatagramMsg_RelayToRelayPingRequest = 22; // Relay<->Relay. Measure latency between relays + k_ESteamDatagramMsg_RelayToRelayPingReply = 23; // Relay<->Relay. ... reply + k_ESteamDatagramMsg_P2PSessionRequest = 24; // Client->Relay Request a P2P session + k_ESteamDatagramMsg_P2PSessionEstablished = 25; // Relay->Client Response + k_ESteamDatagramMsg_P2PStatsClient = 26; // Client<->Relay + k_ESteamDatagramMsg_P2PStatsRelay = 27; // Relay<->Relay + k_ESteamDatagramMsg_P2PBadRoute = 28; // Relat->Relay, or Relay->Client +}; + +// k_ESteamDatagramMsg_RouterPingReply +// +// NOTE: The SDR code pre-serializes these and generally mucks with them at a low level. +// Don't change this without looking at the server code carefully. +// +message CMsgSteamDatagramRouterPingReply +{ + optional fixed32 client_timestamp = 1; // The timestamp you gave me + repeated fixed32 latency_datacenter_ids = 2 [packed=true]; // List of service ID's I can route to. (If route is not allowed, it won't be listed here.) + repeated uint32 latency_ping_ms = 3 [packed=true]; // Latency from this router to the corresponding service ID. (Parallel with latency_datacenter_ids) + optional fixed32 your_public_ip = 4; // The IP address I received this packet from. Used to secure / check proof-of-work and auth ticket. + optional fixed32 server_time = 5; // Current wall clock time according to me. Used for proof-of-work and auth ticket. + optional fixed64 challenge = 6; // Challenge value. If you want a session, you'll need to reply with this guy, and the wall clock time I just gave you + optional uint32 seconds_until_shutdown = 7; // We're replying to your query so you will have the requested data, and so you don't have to time us out, but we're going down soon, so you shouldn't ask for a session. + optional fixed32 client_cookie = 8; // The challenge that the client sent. + + // Global scoring penalty value for the entire relay cluster, no + // matter what data center we want to talk to. + optional uint32 scoring_penalty_relay_cluster = 9; + + // Assume that the route to each data center will go over our + // backbone and there is no unusual congestion, except for data + // centers listed here + message RouteException + { + optional fixed32 data_center_id = 1; + optional uint32 flags = 2; + optional uint32 penalty = 3; + }; + repeated RouteException route_exceptions = 10; +}; + +// Session keys used in key exchange +message CMsgSteamDatagramSessionCryptInfo +{ + + // Key used for Diffie–Hellman key exchange. Typically this should be an + // ephemeral key used only for this connection. + enum EKeyType + { + INVALID = 0; + CURVE25519 = 1; + }; + optional EKeyType key_type = 1; + optional bytes key_data = 2; + optional fixed64 nonce = 3; + optional bool is_snp = 4; // Set when this connection is using SNP, must match in order for communication to proceed +}; + +// Session keys used in key exchange +message CMsgSteamDatagramSessionCryptInfoSigned +{ + /// Serialized CMsgSteamDatagramSessionCryptInfo + optional bytes info = 1; + + /// Signature of encryption_key_data generated using the public key + /// from the CMsgSteamDatagramCertificate. + optional bytes signature = 2; +} + +// k_ESteamDatagramMsg_Diagnostic +message CMsgSteamDatagramDiagnostic +{ + optional uint32 severity = 1; // Standard Steam emit levels: 1 = error, 2 = warning, 3 = info, 4 = verbose + optional string text = 2; // Message text +}; + +/// Wire version of SteamDatagramLinkInstantaneousStats. +/// We use integers to send this stuff so that most fields take +/// 1 or 2 bytes, instead of always taking 4. +message CMsgSteamDatagramLinkInstantaneousStats +{ + optional uint32 out_packets_per_sec_x10 = 1; + optional uint32 out_bytes_per_sec = 2; + optional uint32 in_packets_per_sec_x10 = 3; + optional uint32 in_bytes_per_sec = 4; + optional uint32 ping_ms = 5; + optional uint32 packets_dropped_pct = 6; // 0 ... 100 + optional uint32 packets_weird_sequence_pct = 7; // 0 ... 100 + optional uint32 peak_jitter_usec = 8; +}; + +/// Wire version of SteamDatagramLinkLifetimeStats +message CMsgSteamDatagramLinkLifetimeStats +{ + //optional uint32 rms_ping_ms = 1; + //optional uint32 connection_age = 2; + optional uint64 packets_sent = 3; + optional uint64 kb_sent = 4; + optional uint64 packets_recv = 5; + optional uint64 kb_recv = 6; + optional uint64 packets_recv_sequenced = 7; + optional uint64 packets_recv_dropped = 8; + optional uint64 packets_recv_out_of_order = 9; + optional uint64 packets_recv_duplicate = 10; + optional uint64 packets_recv_lurch = 11; + + /// Histogram of connection quality. Here we count up the number + /// of connection quality measurement intervals (about 5 seconds) + /// that fell into each quality measurement. Quality measurment + /// is the percentage of packets that were delivered, in order, + /// without being duplicated + optional uint32 quality_histogram_100 = 21; // This means everything was perfect. Even if we delivered over 100 packets in the interval and we should round up to 100, we will use 99% instead. + optional uint32 quality_histogram_99 = 22; // 99%+ + optional uint32 quality_histogram_97 = 23; + optional uint32 quality_histogram_95 = 24; + optional uint32 quality_histogram_90 = 25; + optional uint32 quality_histogram_75 = 26; + optional uint32 quality_histogram_50 = 27; + optional uint32 quality_histogram_1 = 28; + optional uint32 quality_histogram_dead = 29; // we received nothing during the interval; it looks like the connection dropped + optional uint32 quality_ntile_2nd = 30; // 2% of measurement intervals had quality <= N% + optional uint32 quality_ntile_5th = 31; // 5% of measurement intervals had quality <= N% + optional uint32 quality_ntile_25th = 32; // 25% of measurement intervals had quality <= N% + optional uint32 quality_ntile_50th = 33; // 50% of measurement intervals had quality <= N% + + /// Distribution of ping times. Basically we make sure we take a ping measurement + /// at a minimum interval, and then we build a distribution of all the samples. + /// Note that we don't take great care to ensure that the samples are taken + /// perfectly evenly, but they should be reasonably even. + optional uint32 ping_histogram_25 = 41; // 0..25 + optional uint32 ping_histogram_50 = 42; // 26..50 + optional uint32 ping_histogram_75 = 43; // 51..75 + optional uint32 ping_histogram_100 = 44; // etc + optional uint32 ping_histogram_125 = 45; + optional uint32 ping_histogram_150 = 46; + optional uint32 ping_histogram_200 = 47; + optional uint32 ping_histogram_300 = 48; + optional uint32 ping_histogram_max = 49; // >300 + optional uint32 ping_ntile_5th = 50; // 5% of ping samples were <= Nms + optional uint32 ping_ntile_50th = 51; // 50% of ping samples were <= Nms + optional uint32 ping_ntile_75th = 52; // 70% of ping samples were <= Nms + optional uint32 ping_ntile_95th = 53; // 95% of ping samples were <= Nms + optional uint32 ping_ntile_98th = 54; // 98% of ping samples were <= Nms + + /// Jitter distribution. + optional uint32 jitter_histogram_negligible = 61; // <1ms + optional uint32 jitter_histogram_1 = 62; // 1..2 + optional uint32 jitter_histogram_2 = 63; // 2..5 + optional uint32 jitter_histogram_5 = 64; // 5..10 + optional uint32 jitter_histogram_10 = 65; // 10..20 + optional uint32 jitter_histogram_20 = 66; // 20+ + + /// Transmit speed + optional uint32 txspeed_max = 67; + + optional uint32 txspeed_histogram_16 = 68; // speed at kb/s + optional uint32 txspeed_histogram_32 = 69; + optional uint32 txspeed_histogram_64 = 70; + optional uint32 txspeed_histogram_128 = 71; + optional uint32 txspeed_histogram_256 = 72; + optional uint32 txspeed_histogram_512 = 73; + optional uint32 txspeed_histogram_1024 = 74; + optional uint32 txspeed_histogram_max = 75; + + // distribution. some might be -1, see above for why. + optional uint32 txspeed_ntile_5th = 76; // 5% of transmit samples were <= n kb/s + optional uint32 txspeed_ntile_50th = 77; // 50% of transmit samples were <= n kb/s + optional uint32 txspeed_ntile_75th = 78; // 70% of transmit samples were <= n kb/s + optional uint32 txspeed_ntile_95th = 79; // 95% of transmit samples were <= n kb/s + optional uint32 txspeed_ntile_98th = 80; // 98% of transmit samples were <= n kb/s + + // + // Receive speed + // + optional uint32 rxspeed_max = 81; // max speed we hit that formed the histogram + + optional uint32 rxspeed_histogram_16 = 82; // speed at kb/s + optional uint32 rxspeed_histogram_32 = 83; + optional uint32 rxspeed_histogram_64 = 84; + optional uint32 rxspeed_histogram_128 = 85; + optional uint32 rxspeed_histogram_256 = 86; + optional uint32 rxspeed_histogram_512 = 87; + optional uint32 rxspeed_histogram_1024 = 88; + optional uint32 rxspeed_histogram_max = 89; + + // distribution. some might be -1, see above for why. + optional uint32 rxspeed_ntile_5th = 90; // 5% of transmit samples were <= n kb/s + optional uint32 rxspeed_ntile_50th = 91; // 50% of transmit samples were <= n kb/s + optional uint32 rxspeed_ntile_75th = 92; // 70% of transmit samples were <= n kb/s + optional uint32 rxspeed_ntile_95th = 93; // 95% of transmit samples were <= n kb/s + optional uint32 rxspeed_ntile_98th = 94; // 98% of transmit samples were <= n kb/s +}; + +/// Message containing connection quality related messages +/// (possibly inline with a data packet) +message CMsgSteamDatagramConnectionQuality +{ + optional CMsgSteamDatagramLinkInstantaneousStats instantaneous = 1; + optional CMsgSteamDatagramLinkLifetimeStats lifetime = 2; + //optional uint32 seqnum_ack_lifetime = 3; +}; + +// Do not remove this comment due to a bug on the Mac OS X protobuf compiler + diff --git a/src/common/steamnetworkingsockets_messages_certs.proto b/src/common/steamnetworkingsockets_messages_certs.proto new file mode 100644 index 0000000..64afa4e --- /dev/null +++ b/src/common/steamnetworkingsockets_messages_certs.proto @@ -0,0 +1,110 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Wire format messages for Steam datagram transport +// +//============================================================================= +syntax = "proto2"; + +// Note about encoding: +// http://code.google.com/apis/protocolbuffers/docs/encoding.html +// +// TL;DR: Use sint32/sint64 for values that may be negative. +// +// There is an important difference between the signed int types (sint32 and sint64) +// and the "standard" int types (int32 and int64) when it comes to encoding negative +// numbers. If you use int32 or int64 as the type for a negative number, the +// resulting varint is always ten bytes long – it is, effectively, treated like a +// very large unsigned integer. If you use one of the signed types, the resulting +// varint uses ZigZag encoding, which is much more efficient. + + +// Commenting this out allows it to be compiled for SPEED or LITE_RUNTIME. +// option optimize_for = SPEED; + +// We don't use the service generation functionality +option cc_generic_services = false; + + +// +// STYLE NOTES: +// +// Use CamelCase CMsgMyMessageName style names for messages. +// +// Use lowercase _ delimited names like my_steam_id for field names, this is non-standard for Steam, +// but plays nice with the Google formatted code generation. +// +// Try not to use required fields ever. Only do so if you are really really sure you'll never want them removed. +// Optional should be preffered as it will make versioning easier and cleaner in the future if someone refactors +// your message and wants to remove or rename fields. +// +// Use fixed64 for JobId_t, GID_t, or SteamID. This is appropriate for any field that is normally +// going to be larger than 2^56. Otherwise use int64 for 64 bit values that are frequently smaller +// than 2^56 as it will safe space on the wire in those cases. +// +// Similar to fixed64, use fixed32 for RTime32 or other 32 bit values that are frequently larger than +// 2^28. It will safe space in those cases, otherwise use int32 which will safe space for smaller values. +// An exception to this rule for RTime32 is if the value will frequently be zero rather than set to an actual +// time. +// + +// A public key used for crypto key exchange and identity. +// This is basically the portion of a certificate over which +// the signature is generated. (It is broken into a separate +// message to make it easy to keep the exact bytes that were +// signed intact during transport.) +message CMsgSteamDatagramCertificate +{ + enum EKeyType + { + INVALID = 0; + ED25519 = 1; + }; + optional EKeyType key_type = 1; + optional bytes key_data = 2; + + // + // Who is allowed to use this key? This is the set of people who we assume + // will have access to the corresponding private key. + // + + // Single user key? This might not be set if the key is shared! + optional fixed64 steam_id = 4; + + // Allow any server in particular data centers to use it? + repeated fixed32 gameserver_datacenter_ids = 5; + + // + // Key restrictions + // + + // Restricted time range? + optional fixed32 time_created = 8; + optional fixed32 time_expiry = 9; + + // Restrict key to be used for a particular App ID? + optional uint32 app_id = 10; +}; + +// Certificate signed by a certificate authority. +message CMsgSteamDatagramCertificateSigned +{ + // The public key associated with my identity. This is a longer standing key + // that can be used for multiple connections. It's a serialized + // version of CMsgSteamDatagramCertificate, but because the signature + // is based on a particular serialization of that message, we keep the + // original serialization here. + optional bytes cert = 4; + + /// The key that was used by the certificate authority to sign + /// my public key. This might be empty if the key is unsigned. + // (It's up to the endpoint to decide if they want to accept that + // or not.) + optional fixed64 ca_key_id = 5; + + /// Signature over the certificate, using the key identified + /// by ca_key_id. + optional bytes ca_signature = 6; +} + +// Do not remove this comment due to a bug on the Mac OS X protobuf compiler + diff --git a/src/common/steamnetworkingsockets_messages_udp.proto b/src/common/steamnetworkingsockets_messages_udp.proto new file mode 100644 index 0000000..6678353 --- /dev/null +++ b/src/common/steamnetworkingsockets_messages_udp.proto @@ -0,0 +1,185 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Wire format messages for Steam datagram transport +// +//============================================================================= +syntax = "proto2"; + +// Note about encoding: +// http://code.google.com/apis/protocolbuffers/docs/encoding.html +// +// TL;DR: Use sint32/sint64 for values that may be negative. +// +// There is an important difference between the signed int types (sint32 and sint64) +// and the "standard" int types (int32 and int64) when it comes to encoding negative +// numbers. If you use int32 or int64 as the type for a negative number, the +// resulting varint is always ten bytes long – it is, effectively, treated like a +// very large unsigned integer. If you use one of the signed types, the resulting +// varint uses ZigZag encoding, which is much more efficient. + + +// Commenting this out allows it to be compiled for SPEED or LITE_RUNTIME. +// option optimize_for = SPEED; + +// We don't use the service generation functionality +option cc_generic_services = false; + +import "steamnetworkingsockets_messages_certs.proto"; +import "steamnetworkingsockets_messages.proto"; + + +// +// STYLE NOTES: +// +// Use CamelCase CMsgMyMessageName style names for messages. +// +// Use lowercase _ delimited names like my_steam_id for field names, this is non-standard for Steam, +// but plays nice with the Google formatted code generation. +// +// Try not to use required fields ever. Only do so if you are really really sure you'll never want them removed. +// Optional should be preffered as it will make versioning easier and cleaner in the future if someone refactors +// your message and wants to remove or rename fields. +// +// Use fixed64 for JobId_t, GID_t, or SteamID. This is appropriate for any field that is normally +// going to be larger than 2^56. Otherwise use int64 for 64 bit values that are frequently smaller +// than 2^56 as it will safe space on the wire in those cases. +// +// Similar to fixed64, use fixed32 for RTime32 or other 32 bit values that are frequently larger than +// 2^28. It will safe space in those cases, otherwise use int32 which will safe space for smaller values. +// An exception to this rule for RTime32 is if the value will frequently be zero rather than set to an actual +// time. +// + +/// Control message ID. +enum ESteamNetworkingUDPMsgID +{ + // Steam networking using direct UDP connect + k_ESteamNetworkingUDPMsg_ChallengeRequest = 32; // Client->server + k_ESteamNetworkingUDPMsg_ChallengeReply = 33; // Server->client + k_ESteamNetworkingUDPMsg_ConnectRequest = 34; // Client->server + k_ESteamNetworkingUDPMsg_ConnectOK = 35; // Server->client + k_ESteamNetworkingUDPMsg_ConnectionClosed = 36; // Client<->server. A reply is requested to this packet + k_ESteamNetworkingUDPMsg_NoConnection = 37; // Client<->server. A reply should never be sent to this packet + k_ESteamNetworkingUDPMsg_Stats = 38; // Client<->server. Standalone stats message +}; + +// k_ESteamNetworkingUDPMsg_ChallengeRequest +message CMsgSteamSockets_UDP_ChallengeRequest +{ + optional fixed32 connection_id = 1; + //optional fixed64 client_steam_id = 2; + optional fixed64 my_timestamp = 3; // Please send this back to me + + // Version of the code I'm running + optional uint32 protocol_version = 4; +}; + +// k_ESteamNetworkingUDPMsg_ChallengeReply +message CMsgSteamSockets_UDP_ChallengeReply +{ + optional fixed32 connection_id = 1; + optional fixed64 challenge = 2; + //optional uint32 required_proof_of_work_bits = 3; + optional fixed64 your_timestamp = 3; // the my_timestamp you sent to us in ChallengeRequest + + // Version of the code I'm running + optional uint32 protocol_version = 4; +}; + +// k_ESteamNetworkingUDPMsg_ConnectRequest +message CMsgSteamSockets_UDP_ConnectRequest +{ + optional fixed32 client_connection_id = 1; + optional fixed64 challenge = 2; + optional fixed64 client_steam_id = 3; + //optional fixed64 proof_of_work = 4; + optional fixed64 my_timestamp = 5; // Please send this back to me + optional uint32 ping_est_ms = 6; // My estimate of the ping time + + /// My ephemeral keys, and any crypto parameter negotiation. + optional CMsgSteamDatagramSessionCryptInfoSigned crypt = 7; + + /// Certificate used to prove my identity + optional CMsgSteamDatagramCertificateSigned cert = 4; + + // Version of the code I'm running + optional uint32 protocol_version = 8; +}; + +// k_ESteamDatagramMsg_UDP_ConnectOK +message CMsgSteamSockets_UDP_ConnectOK +{ + optional fixed32 client_connection_id = 1; + optional fixed32 server_connection_id = 5; + optional fixed64 server_steam_id = 2; + optional fixed64 your_timestamp = 3; // the timestamp (or whatever) you send to us in ConnectRequest + optional uint32 delay_time_usec = 4; // number of microseconds between when we received your request and we replied + + /// My ephemeral keys, and any crypto parameter negotiation. + optional CMsgSteamDatagramSessionCryptInfoSigned crypt = 7; + + /// Certificate used to prove my identity + optional CMsgSteamDatagramCertificateSigned cert = 8; + + // Version of the code I'm running + optional uint32 protocol_version = 9; +}; + +// k_ESteamDatagramMsg_UDP_ConnectionClosed +message CMsgSteamSockets_UDP_ConnectionClosed +{ + //optional fixed32 legacy_client_connection_id = 1; + optional fixed32 to_connection_id = 4; + optional fixed32 from_connection_id = 5; + optional string debug = 2; + optional uint32 reason_code = 3; +}; + +// k_ESteamDatagramMsg_UDP_NoConnection +message CMsgSteamSockets_UDP_NoConnection +{ + //optional fixed32 legacy_client_connection_id = 1; // The client-side connection ID + optional fixed32 from_connection_id = 2; // "My" portion of the connection ID you tried to use (always present), but that connection doesn't exist or has been closed. + optional fixed32 to_connection_id = 3; // Your portion of the connection ID you sent (if any) +}; + +message CMsgSteamSockets_UDP_Stats +{ + // End to end stats + optional CMsgSteamDatagramConnectionQuality stats = 1; + + /// If acks are reasonably rare compared to outgoing data packets, + /// we will usually be able to fit an ack in the header of a data packet. + /// If we need to send multiple acks, or a standalong stats message, + /// we can put them here. + /// + /// Intentionally not array packed, since having more than one is actually + /// rare and sending a single value "packed" takes more bytes. + /// Upper 16 bits is the sequence number, lower is the delay + /// + /// Note that we really need to integrate this better with the SNP acks/nacks. + repeated fixed32 ack_e2e = 2; + + enum Flags + { + //ACK_REQUEST_RELAY = 1; // Reserved + ACK_REQUEST_E2E = 2; + ACK_REQUEST_IMMEDIATE = 4; + }; + + /// Additional flags. Should we try to put these in the + /// message header and save a few bytes? + optional uint32 flags = 3; + + // + // Envelope data. Not present if the message is + // inline in a data message + // + //optional fixed32 legacy_client_connection_id = 8; + optional fixed32 to_connection_id = 9; + optional fixed32 from_connection_id = 10; + optional uint32 seq_num = 4; +}; + +// Do not remove this comment due to a bug on the Mac OS X protobuf compiler + diff --git a/src/external/curve25519-donna/README.md b/src/external/curve25519-donna/README.md new file mode 100644 index 0000000..0dca167 --- /dev/null +++ b/src/external/curve25519-donna/README.md @@ -0,0 +1,107 @@ +[curve25519](http://cr.yp.to/ecdh.html) is an elliptic curve, developed by +[Dan Bernstein](http://cr.yp.to/djb.html), for fast +[Diffie-Hellman](http://en.wikipedia.org/wiki/Diffie-Hellman) key agreement. +DJB's [original implementation](http://cr.yp.to/ecdh.html) was written in a +language of his own devising called [qhasm](http://cr.yp.to/qhasm.html). +The original qhasm source isn't available, only the x86 32-bit assembly output. + +This project provides performant, portable 32-bit & 64-bit implementations. +All implementations are of course constant time in regard to secret data. + +#### Performance + +Compilers versions are gcc 4.6.3, icc 13.1.1, clang 3.4-1~exp1. + +Counts are in thousands of cycles. + +Note that SSE2 performance may be less impressive on AMD & older CPUs with slower SSE ops! + +##### E5200 @ 2.5ghz, march=core2 + + + + + + + + + +
Versiongcciccclang
64-bit SSE2 278k 265k 302k
64-bit 273k 271k 377k
32-bit SSE2 304k 289k 317k
32-bit 1417k 845k 981k
+ +##### E3-1270 @ 3.4ghz, march=corei7-avx + + + + + + + + + +
Versiongcciccclang
64-bit 201k 192k 233k
64-bit SSE2 201k 201k 261k
32-bit SSE2 238k 225k 250k
32-bit 1293k 822k 848k
+ +#### Compilation + +No configuration is needed. + +##### 32-bit + + gcc curve25519.c -m32 -O3 -c + +##### 64-bit + + gcc curve25519.c -m64 -O3 -c + +##### SSE2 + + gcc curve25519.c -m32 -O3 -c -DCURVE25519_SSE2 -msse2 + gcc curve25519.c -m64 -O3 -c -DCURVE25519_SSE2 + +clang, icc, and msvc are also supported + +##### Named Versions + +Define CURVE25519_SUFFIX to append a suffix to public functions, e.g. +`-DCURVE25519_SUFFIX=_sse2` to create curve25519_donna_sse2 and +curve25519_donna_basepoint_sse2. + +#### Usage + +To use the code, link against `curve25519.o` and: + + #include "curve25519.h" + +To generate a private/secret key, generate 32 cryptographically random bytes: + + curve25519_key sk; + randombytes(sk, sizeof(curve25519_key)); + +Manual clamping is not needed, and it is actually not possible to use unclamped +keys due to the code taking advantage of the clamped bits internally. + +To generate the public key from the private/secret key: + + curve25519_key pk; + curve25519_donna_basepoint(pk, sk); + +To generate a shared key with your private/secret key and someone elses public key: + + curve25519_key shared; + curve25519_donna(shared, mysk, yourpk); + +And hash `shared` with a cryptographic hash before using, or e.g. pass `shared` through +HSalsa20/HChacha as NaCl does. + +#### Testing + +Fuzzing against a reference implemenation is now available. See [fuzz/README](fuzz/README.md). + +Building `curve25519.c` and linking with `test.c` will run basic sanity tests and benchmark curve25519_donna. + +#### Papers + +[djb's curve25519 paper](http://cr.yp.to/ecdh/curve25519-20060209.pdf) + +#### License + +Public Domain, or MIT \ No newline at end of file diff --git a/src/external/curve25519-donna/curve25519-donna-32bit.h b/src/external/curve25519-donna/curve25519-donna-32bit.h new file mode 100644 index 0000000..5ef91a2 --- /dev/null +++ b/src/external/curve25519-donna/curve25519-donna-32bit.h @@ -0,0 +1,466 @@ +typedef uint32_t bignum25519[10]; + +static const uint32_t reduce_mask_26 = (1 << 26) - 1; +static const uint32_t reduce_mask_25 = (1 << 25) - 1; + +/* out = in */ +DONNA_INLINE static void +curve25519_copy(bignum25519 out, const bignum25519 in) { + out[0] = in[0]; + out[1] = in[1]; + out[2] = in[2]; + out[3] = in[3]; + out[4] = in[4]; + out[5] = in[5]; + out[6] = in[6]; + out[7] = in[7]; + out[8] = in[8]; + out[9] = in[9]; +} + +/* out = a + b */ +DONNA_INLINE static void +curve25519_add(bignum25519 out, const bignum25519 a, const bignum25519 b) { + out[0] = a[0] + b[0]; + out[1] = a[1] + b[1]; + out[2] = a[2] + b[2]; + out[3] = a[3] + b[3]; + out[4] = a[4] + b[4]; + out[5] = a[5] + b[5]; + out[6] = a[6] + b[6]; + out[7] = a[7] + b[7]; + out[8] = a[8] + b[8]; + out[9] = a[9] + b[9]; +} + +/* out = a - b */ +DONNA_INLINE static void +curve25519_sub(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint32_t c; + out[0] = 0x7ffffda + a[0] - b[0] ; c = (out[0] >> 26); out[0] &= reduce_mask_26; + out[1] = 0x3fffffe + a[1] - b[1] + c; c = (out[1] >> 25); out[1] &= reduce_mask_25; + out[2] = 0x7fffffe + a[2] - b[2] + c; c = (out[2] >> 26); out[2] &= reduce_mask_26; + out[3] = 0x3fffffe + a[3] - b[3] + c; c = (out[3] >> 25); out[3] &= reduce_mask_25; + out[4] = 0x7fffffe + a[4] - b[4] + c; c = (out[4] >> 26); out[4] &= reduce_mask_26; + out[5] = 0x3fffffe + a[5] - b[5] + c; c = (out[5] >> 25); out[5] &= reduce_mask_25; + out[6] = 0x7fffffe + a[6] - b[6] + c; c = (out[6] >> 26); out[6] &= reduce_mask_26; + out[7] = 0x3fffffe + a[7] - b[7] + c; c = (out[7] >> 25); out[7] &= reduce_mask_25; + out[8] = 0x7fffffe + a[8] - b[8] + c; c = (out[8] >> 26); out[8] &= reduce_mask_26; + out[9] = 0x3fffffe + a[9] - b[9] + c; c = (out[9] >> 25); out[9] &= reduce_mask_25; + out[0] += 19 * c; +} + +/* out = in * scalar */ +DONNA_INLINE static void +curve25519_scalar_product(bignum25519 out, const bignum25519 in, const uint32_t scalar) { + uint64_t a; + uint32_t c; + a = mul32x32_64(in[0], scalar); out[0] = (uint32_t)a & reduce_mask_26; c = (uint32_t)(a >> 26); + a = mul32x32_64(in[1], scalar) + c; out[1] = (uint32_t)a & reduce_mask_25; c = (uint32_t)(a >> 25); + a = mul32x32_64(in[2], scalar) + c; out[2] = (uint32_t)a & reduce_mask_26; c = (uint32_t)(a >> 26); + a = mul32x32_64(in[3], scalar) + c; out[3] = (uint32_t)a & reduce_mask_25; c = (uint32_t)(a >> 25); + a = mul32x32_64(in[4], scalar) + c; out[4] = (uint32_t)a & reduce_mask_26; c = (uint32_t)(a >> 26); + a = mul32x32_64(in[5], scalar) + c; out[5] = (uint32_t)a & reduce_mask_25; c = (uint32_t)(a >> 25); + a = mul32x32_64(in[6], scalar) + c; out[6] = (uint32_t)a & reduce_mask_26; c = (uint32_t)(a >> 26); + a = mul32x32_64(in[7], scalar) + c; out[7] = (uint32_t)a & reduce_mask_25; c = (uint32_t)(a >> 25); + a = mul32x32_64(in[8], scalar) + c; out[8] = (uint32_t)a & reduce_mask_26; c = (uint32_t)(a >> 26); + a = mul32x32_64(in[9], scalar) + c; out[9] = (uint32_t)a & reduce_mask_25; c = (uint32_t)(a >> 25); + out[0] += c * 19; +} + +/* out = a * b */ +DONNA_INLINE static void +curve25519_mul(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint32_t r0,r1,r2,r3,r4,r5,r6,r7,r8,r9; + uint32_t s0,s1,s2,s3,s4,s5,s6,s7,s8,s9; + uint64_t m0,m1,m2,m3,m4,m5,m6,m7,m8,m9,c; + uint32_t p; + + r0 = b[0]; + r1 = b[1]; + r2 = b[2]; + r3 = b[3]; + r4 = b[4]; + r5 = b[5]; + r6 = b[6]; + r7 = b[7]; + r8 = b[8]; + r9 = b[9]; + + s0 = a[0]; + s1 = a[1]; + s2 = a[2]; + s3 = a[3]; + s4 = a[4]; + s5 = a[5]; + s6 = a[6]; + s7 = a[7]; + s8 = a[8]; + s9 = a[9]; + + m1 = mul32x32_64(r0, s1) + mul32x32_64(r1, s0); + m3 = mul32x32_64(r0, s3) + mul32x32_64(r1, s2) + mul32x32_64(r2, s1) + mul32x32_64(r3, s0); + m5 = mul32x32_64(r0, s5) + mul32x32_64(r1, s4) + mul32x32_64(r2, s3) + mul32x32_64(r3, s2) + mul32x32_64(r4, s1) + mul32x32_64(r5, s0); + m7 = mul32x32_64(r0, s7) + mul32x32_64(r1, s6) + mul32x32_64(r2, s5) + mul32x32_64(r3, s4) + mul32x32_64(r4, s3) + mul32x32_64(r5, s2) + mul32x32_64(r6, s1) + mul32x32_64(r7, s0); + m9 = mul32x32_64(r0, s9) + mul32x32_64(r1, s8) + mul32x32_64(r2, s7) + mul32x32_64(r3, s6) + mul32x32_64(r4, s5) + mul32x32_64(r5, s4) + mul32x32_64(r6, s3) + mul32x32_64(r7, s2) + mul32x32_64(r8, s1) + mul32x32_64(r9, s0); + + r1 *= 2; + r3 *= 2; + r5 *= 2; + r7 *= 2; + + m0 = mul32x32_64(r0, s0); + m2 = mul32x32_64(r0, s2) + mul32x32_64(r1, s1) + mul32x32_64(r2, s0); + m4 = mul32x32_64(r0, s4) + mul32x32_64(r1, s3) + mul32x32_64(r2, s2) + mul32x32_64(r3, s1) + mul32x32_64(r4, s0); + m6 = mul32x32_64(r0, s6) + mul32x32_64(r1, s5) + mul32x32_64(r2, s4) + mul32x32_64(r3, s3) + mul32x32_64(r4, s2) + mul32x32_64(r5, s1) + mul32x32_64(r6, s0); + m8 = mul32x32_64(r0, s8) + mul32x32_64(r1, s7) + mul32x32_64(r2, s6) + mul32x32_64(r3, s5) + mul32x32_64(r4, s4) + mul32x32_64(r5, s3) + mul32x32_64(r6, s2) + mul32x32_64(r7, s1) + mul32x32_64(r8, s0); + + r1 *= 19; + r2 *= 19; + r3 = (r3 / 2) * 19; + r4 *= 19; + r5 = (r5 / 2) * 19; + r6 *= 19; + r7 = (r7 / 2) * 19; + r8 *= 19; + r9 *= 19; + + m1 += (mul32x32_64(r9, s2) + mul32x32_64(r8, s3) + mul32x32_64(r7, s4) + mul32x32_64(r6, s5) + mul32x32_64(r5, s6) + mul32x32_64(r4, s7) + mul32x32_64(r3, s8) + mul32x32_64(r2, s9)); + m3 += (mul32x32_64(r9, s4) + mul32x32_64(r8, s5) + mul32x32_64(r7, s6) + mul32x32_64(r6, s7) + mul32x32_64(r5, s8) + mul32x32_64(r4, s9)); + m5 += (mul32x32_64(r9, s6) + mul32x32_64(r8, s7) + mul32x32_64(r7, s8) + mul32x32_64(r6, s9)); + m7 += (mul32x32_64(r9, s8) + mul32x32_64(r8, s9)); + + r3 *= 2; + r5 *= 2; + r7 *= 2; + r9 *= 2; + + m0 += (mul32x32_64(r9, s1) + mul32x32_64(r8, s2) + mul32x32_64(r7, s3) + mul32x32_64(r6, s4) + mul32x32_64(r5, s5) + mul32x32_64(r4, s6) + mul32x32_64(r3, s7) + mul32x32_64(r2, s8) + mul32x32_64(r1, s9)); + m2 += (mul32x32_64(r9, s3) + mul32x32_64(r8, s4) + mul32x32_64(r7, s5) + mul32x32_64(r6, s6) + mul32x32_64(r5, s7) + mul32x32_64(r4, s8) + mul32x32_64(r3, s9)); + m4 += (mul32x32_64(r9, s5) + mul32x32_64(r8, s6) + mul32x32_64(r7, s7) + mul32x32_64(r6, s8) + mul32x32_64(r5, s9)); + m6 += (mul32x32_64(r9, s7) + mul32x32_64(r8, s8) + mul32x32_64(r7, s9)); + m8 += (mul32x32_64(r9, s9)); + + r0 = (uint32_t)m0 & reduce_mask_26; c = (m0 >> 26); + m1 += c; r1 = (uint32_t)m1 & reduce_mask_25; c = (m1 >> 25); + m2 += c; r2 = (uint32_t)m2 & reduce_mask_26; c = (m2 >> 26); + m3 += c; r3 = (uint32_t)m3 & reduce_mask_25; c = (m3 >> 25); + m4 += c; r4 = (uint32_t)m4 & reduce_mask_26; c = (m4 >> 26); + m5 += c; r5 = (uint32_t)m5 & reduce_mask_25; c = (m5 >> 25); + m6 += c; r6 = (uint32_t)m6 & reduce_mask_26; c = (m6 >> 26); + m7 += c; r7 = (uint32_t)m7 & reduce_mask_25; c = (m7 >> 25); + m8 += c; r8 = (uint32_t)m8 & reduce_mask_26; c = (m8 >> 26); + m9 += c; r9 = (uint32_t)m9 & reduce_mask_25; p = (uint32_t)(m9 >> 25); + m0 = r0 + mul32x32_64(p,19); r0 = (uint32_t)m0 & reduce_mask_26; p = (uint32_t)(m0 >> 26); + r1 += p; + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; + out[5] = r5; + out[6] = r6; + out[7] = r7; + out[8] = r8; + out[9] = r9; +} + +/* out = in * in */ +DONNA_INLINE static void +curve25519_square(bignum25519 out, const bignum25519 in) { + uint32_t r0,r1,r2,r3,r4,r5,r6,r7,r8,r9; + uint32_t d6,d7,d8,d9; + uint64_t m0,m1,m2,m3,m4,m5,m6,m7,m8,m9,c; + uint32_t p; + + r0 = in[0]; + r1 = in[1]; + r2 = in[2]; + r3 = in[3]; + r4 = in[4]; + r5 = in[5]; + r6 = in[6]; + r7 = in[7]; + r8 = in[8]; + r9 = in[9]; + + + m0 = mul32x32_64(r0, r0); + r0 *= 2; + m1 = mul32x32_64(r0, r1); + m2 = mul32x32_64(r0, r2) + mul32x32_64(r1, r1 * 2); + r1 *= 2; + m3 = mul32x32_64(r0, r3) + mul32x32_64(r1, r2 ); + m4 = mul32x32_64(r0, r4) + mul32x32_64(r1, r3 * 2) + mul32x32_64(r2, r2); + r2 *= 2; + m5 = mul32x32_64(r0, r5) + mul32x32_64(r1, r4 ) + mul32x32_64(r2, r3); + m6 = mul32x32_64(r0, r6) + mul32x32_64(r1, r5 * 2) + mul32x32_64(r2, r4) + mul32x32_64(r3, r3 * 2); + r3 *= 2; + m7 = mul32x32_64(r0, r7) + mul32x32_64(r1, r6 ) + mul32x32_64(r2, r5) + mul32x32_64(r3, r4 ); + m8 = mul32x32_64(r0, r8) + mul32x32_64(r1, r7 * 2) + mul32x32_64(r2, r6) + mul32x32_64(r3, r5 * 2) + mul32x32_64(r4, r4 ); + m9 = mul32x32_64(r0, r9) + mul32x32_64(r1, r8 ) + mul32x32_64(r2, r7) + mul32x32_64(r3, r6 ) + mul32x32_64(r4, r5 * 2); + + d6 = r6 * 19; + d7 = r7 * 2 * 19; + d8 = r8 * 19; + d9 = r9 * 2 * 19; + + m0 += (mul32x32_64(d9, r1 ) + mul32x32_64(d8, r2 ) + mul32x32_64(d7, r3 ) + mul32x32_64(d6, r4 * 2) + mul32x32_64(r5, r5 * 2 * 19)); + m1 += (mul32x32_64(d9, r2 / 2) + mul32x32_64(d8, r3 ) + mul32x32_64(d7, r4 ) + mul32x32_64(d6, r5 * 2)); + m2 += (mul32x32_64(d9, r3 ) + mul32x32_64(d8, r4 * 2) + mul32x32_64(d7, r5 * 2) + mul32x32_64(d6, r6 )); + m3 += (mul32x32_64(d9, r4 ) + mul32x32_64(d8, r5 * 2) + mul32x32_64(d7, r6 )); + m4 += (mul32x32_64(d9, r5 * 2) + mul32x32_64(d8, r6 * 2) + mul32x32_64(d7, r7 )); + m5 += (mul32x32_64(d9, r6 ) + mul32x32_64(d8, r7 * 2)); + m6 += (mul32x32_64(d9, r7 * 2) + mul32x32_64(d8, r8 )); + m7 += (mul32x32_64(d9, r8 )); + m8 += (mul32x32_64(d9, r9 )); + + r0 = (uint32_t)m0 & reduce_mask_26; c = (m0 >> 26); + m1 += c; r1 = (uint32_t)m1 & reduce_mask_25; c = (m1 >> 25); + m2 += c; r2 = (uint32_t)m2 & reduce_mask_26; c = (m2 >> 26); + m3 += c; r3 = (uint32_t)m3 & reduce_mask_25; c = (m3 >> 25); + m4 += c; r4 = (uint32_t)m4 & reduce_mask_26; c = (m4 >> 26); + m5 += c; r5 = (uint32_t)m5 & reduce_mask_25; c = (m5 >> 25); + m6 += c; r6 = (uint32_t)m6 & reduce_mask_26; c = (m6 >> 26); + m7 += c; r7 = (uint32_t)m7 & reduce_mask_25; c = (m7 >> 25); + m8 += c; r8 = (uint32_t)m8 & reduce_mask_26; c = (m8 >> 26); + m9 += c; r9 = (uint32_t)m9 & reduce_mask_25; p = (uint32_t)(m9 >> 25); + m0 = r0 + mul32x32_64(p,19); r0 = (uint32_t)m0 & reduce_mask_26; p = (uint32_t)(m0 >> 26); + r1 += p; + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; + out[5] = r5; + out[6] = r6; + out[7] = r7; + out[8] = r8; + out[9] = r9; +} + +/* out = in^(2 * count) */ +static void +curve25519_square_times(bignum25519 out, const bignum25519 in, int count) { + uint32_t r0,r1,r2,r3,r4,r5,r6,r7,r8,r9; + uint32_t d6,d7,d8,d9; + uint64_t m0,m1,m2,m3,m4,m5,m6,m7,m8,m9,c; + uint32_t p; + + r0 = in[0]; + r1 = in[1]; + r2 = in[2]; + r3 = in[3]; + r4 = in[4]; + r5 = in[5]; + r6 = in[6]; + r7 = in[7]; + r8 = in[8]; + r9 = in[9]; + + do { + m0 = mul32x32_64(r0, r0); + r0 *= 2; + m1 = mul32x32_64(r0, r1); + m2 = mul32x32_64(r0, r2) + mul32x32_64(r1, r1 * 2); + r1 *= 2; + m3 = mul32x32_64(r0, r3) + mul32x32_64(r1, r2 ); + m4 = mul32x32_64(r0, r4) + mul32x32_64(r1, r3 * 2) + mul32x32_64(r2, r2); + r2 *= 2; + m5 = mul32x32_64(r0, r5) + mul32x32_64(r1, r4 ) + mul32x32_64(r2, r3); + m6 = mul32x32_64(r0, r6) + mul32x32_64(r1, r5 * 2) + mul32x32_64(r2, r4) + mul32x32_64(r3, r3 * 2); + r3 *= 2; + m7 = mul32x32_64(r0, r7) + mul32x32_64(r1, r6 ) + mul32x32_64(r2, r5) + mul32x32_64(r3, r4 ); + m8 = mul32x32_64(r0, r8) + mul32x32_64(r1, r7 * 2) + mul32x32_64(r2, r6) + mul32x32_64(r3, r5 * 2) + mul32x32_64(r4, r4 ); + m9 = mul32x32_64(r0, r9) + mul32x32_64(r1, r8 ) + mul32x32_64(r2, r7) + mul32x32_64(r3, r6 ) + mul32x32_64(r4, r5 * 2); + + d6 = r6 * 19; + d7 = r7 * 2 * 19; + d8 = r8 * 19; + d9 = r9 * 2 * 19; + + m0 += (mul32x32_64(d9, r1 ) + mul32x32_64(d8, r2 ) + mul32x32_64(d7, r3 ) + mul32x32_64(d6, r4 * 2) + mul32x32_64(r5, r5 * 2 * 19)); + m1 += (mul32x32_64(d9, r2 / 2) + mul32x32_64(d8, r3 ) + mul32x32_64(d7, r4 ) + mul32x32_64(d6, r5 * 2)); + m2 += (mul32x32_64(d9, r3 ) + mul32x32_64(d8, r4 * 2) + mul32x32_64(d7, r5 * 2) + mul32x32_64(d6, r6 )); + m3 += (mul32x32_64(d9, r4 ) + mul32x32_64(d8, r5 * 2) + mul32x32_64(d7, r6 )); + m4 += (mul32x32_64(d9, r5 * 2) + mul32x32_64(d8, r6 * 2) + mul32x32_64(d7, r7 )); + m5 += (mul32x32_64(d9, r6 ) + mul32x32_64(d8, r7 * 2)); + m6 += (mul32x32_64(d9, r7 * 2) + mul32x32_64(d8, r8 )); + m7 += (mul32x32_64(d9, r8 )); + m8 += (mul32x32_64(d9, r9 )); + + r0 = (uint32_t)m0 & reduce_mask_26; c = (m0 >> 26); + m1 += c; r1 = (uint32_t)m1 & reduce_mask_25; c = (m1 >> 25); + m2 += c; r2 = (uint32_t)m2 & reduce_mask_26; c = (m2 >> 26); + m3 += c; r3 = (uint32_t)m3 & reduce_mask_25; c = (m3 >> 25); + m4 += c; r4 = (uint32_t)m4 & reduce_mask_26; c = (m4 >> 26); + m5 += c; r5 = (uint32_t)m5 & reduce_mask_25; c = (m5 >> 25); + m6 += c; r6 = (uint32_t)m6 & reduce_mask_26; c = (m6 >> 26); + m7 += c; r7 = (uint32_t)m7 & reduce_mask_25; c = (m7 >> 25); + m8 += c; r8 = (uint32_t)m8 & reduce_mask_26; c = (m8 >> 26); + m9 += c; r9 = (uint32_t)m9 & reduce_mask_25; p = (uint32_t)(m9 >> 25); + m0 = r0 + mul32x32_64(p,19); r0 = (uint32_t)m0 & reduce_mask_26; p = (uint32_t)(m0 >> 26); + r1 += p; + } while (--count); + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; + out[5] = r5; + out[6] = r6; + out[7] = r7; + out[8] = r8; + out[9] = r9; +} + + +/* Take a little-endian, 32-byte number and expand it into polynomial form */ +static void +curve25519_expand(bignum25519 out, const unsigned char in[32]) { + static const union { uint8_t b[2]; uint16_t s; } endian_check = {{1,0}}; + uint32_t x0,x1,x2,x3,x4,x5,x6,x7; + + if (endian_check.s == 1) { + x0 = *(uint32_t *)(in + 0); + x1 = *(uint32_t *)(in + 4); + x2 = *(uint32_t *)(in + 8); + x3 = *(uint32_t *)(in + 12); + x4 = *(uint32_t *)(in + 16); + x5 = *(uint32_t *)(in + 20); + x6 = *(uint32_t *)(in + 24); + x7 = *(uint32_t *)(in + 28); + } else { + #define F(s) \ + ((((uint32_t)in[s + 0]) ) | \ + (((uint32_t)in[s + 1]) << 8) | \ + (((uint32_t)in[s + 2]) << 16) | \ + (((uint32_t)in[s + 3]) << 24)) + x0 = F(0); + x1 = F(4); + x2 = F(8); + x3 = F(12); + x4 = F(16); + x5 = F(20); + x6 = F(24); + x7 = F(28); + #undef F + } + + out[0] = ( x0 ) & reduce_mask_26; + out[1] = ((((uint64_t)x1 << 32) | x0) >> 26) & reduce_mask_25; + out[2] = ((((uint64_t)x2 << 32) | x1) >> 19) & reduce_mask_26; + out[3] = ((((uint64_t)x3 << 32) | x2) >> 13) & reduce_mask_25; + out[4] = (( x3) >> 6) & reduce_mask_26; + out[5] = ( x4 ) & reduce_mask_25; + out[6] = ((((uint64_t)x5 << 32) | x4) >> 25) & reduce_mask_26; + out[7] = ((((uint64_t)x6 << 32) | x5) >> 19) & reduce_mask_25; + out[8] = ((((uint64_t)x7 << 32) | x6) >> 12) & reduce_mask_26; + out[9] = (( x7) >> 6) & reduce_mask_25; /* ignore the top bit */ +} + +/* Take a fully reduced polynomial form number and contract it into a little-endian, 32-byte array */ +static void +curve25519_contract(unsigned char out[32], const bignum25519 in) { + bignum25519 f; + curve25519_copy(f, in); + + #define carry_pass() \ + f[1] += f[0] >> 26; f[0] &= reduce_mask_26; \ + f[2] += f[1] >> 25; f[1] &= reduce_mask_25; \ + f[3] += f[2] >> 26; f[2] &= reduce_mask_26; \ + f[4] += f[3] >> 25; f[3] &= reduce_mask_25; \ + f[5] += f[4] >> 26; f[4] &= reduce_mask_26; \ + f[6] += f[5] >> 25; f[5] &= reduce_mask_25; \ + f[7] += f[6] >> 26; f[6] &= reduce_mask_26; \ + f[8] += f[7] >> 25; f[7] &= reduce_mask_25; \ + f[9] += f[8] >> 26; f[8] &= reduce_mask_26; + + #define carry_pass_full() \ + carry_pass() \ + f[0] += 19 * (f[9] >> 25); f[9] &= reduce_mask_25; + + #define carry_pass_final() \ + carry_pass() \ + f[9] &= reduce_mask_25; + + carry_pass_full() + carry_pass_full() + + /* now t is between 0 and 2^255-1, properly carried. */ + /* case 1: between 0 and 2^255-20. case 2: between 2^255-19 and 2^255-1. */ + f[0] += 19; + carry_pass_full() + + /* now between 19 and 2^255-1 in both cases, and offset by 19. */ + f[0] += (1 << 26) - 19; + f[1] += (1 << 25) - 1; + f[2] += (1 << 26) - 1; + f[3] += (1 << 25) - 1; + f[4] += (1 << 26) - 1; + f[5] += (1 << 25) - 1; + f[6] += (1 << 26) - 1; + f[7] += (1 << 25) - 1; + f[8] += (1 << 26) - 1; + f[9] += (1 << 25) - 1; + + /* now between 2^255 and 2^256-20, and offset by 2^255. */ + carry_pass_final() + + #undef carry_pass + #undef carry_full + #undef carry_final + + f[1] <<= 2; + f[2] <<= 3; + f[3] <<= 5; + f[4] <<= 6; + f[6] <<= 1; + f[7] <<= 3; + f[8] <<= 4; + f[9] <<= 6; + + #define F(i, s) \ + out[s+0] |= (unsigned char )(f[i] & 0xff); \ + out[s+1] = (unsigned char )((f[i] >> 8) & 0xff); \ + out[s+2] = (unsigned char )((f[i] >> 16) & 0xff); \ + out[s+3] = (unsigned char )((f[i] >> 24) & 0xff); + + out[0] = 0; + out[16] = 0; + F(0,0); + F(1,3); + F(2,6); + F(3,9); + F(4,12); + F(5,16); + F(6,19); + F(7,22); + F(8,25); + F(9,28); + #undef F +} + +/* + * Swap the contents of [qx] and [qpx] iff @swap is non-zero + */ +DONNA_INLINE static void +curve25519_swap_conditional(bignum25519 x, bignum25519 qpx, uint32_t iswap) { + const uint32_t swap = (uint32_t)(-(int32_t)iswap); + uint32_t x0,x1,x2,x3,x4,x5,x6,x7,x8,x9; + + x0 = swap & (x[0] ^ qpx[0]); x[0] ^= x0; qpx[0] ^= x0; + x1 = swap & (x[1] ^ qpx[1]); x[1] ^= x1; qpx[1] ^= x1; + x2 = swap & (x[2] ^ qpx[2]); x[2] ^= x2; qpx[2] ^= x2; + x3 = swap & (x[3] ^ qpx[3]); x[3] ^= x3; qpx[3] ^= x3; + x4 = swap & (x[4] ^ qpx[4]); x[4] ^= x4; qpx[4] ^= x4; + x5 = swap & (x[5] ^ qpx[5]); x[5] ^= x5; qpx[5] ^= x5; + x6 = swap & (x[6] ^ qpx[6]); x[6] ^= x6; qpx[6] ^= x6; + x7 = swap & (x[7] ^ qpx[7]); x[7] ^= x7; qpx[7] ^= x7; + x8 = swap & (x[8] ^ qpx[8]); x[8] ^= x8; qpx[8] ^= x8; + x9 = swap & (x[9] ^ qpx[9]); x[9] ^= x9; qpx[9] ^= x9; +} + diff --git a/src/external/curve25519-donna/curve25519-donna-64bit.h b/src/external/curve25519-donna/curve25519-donna-64bit.h new file mode 100644 index 0000000..ec4df52 --- /dev/null +++ b/src/external/curve25519-donna/curve25519-donna-64bit.h @@ -0,0 +1,345 @@ +typedef uint64_t bignum25519[5]; + +static const uint64_t reduce_mask_51 = ((uint64_t)1 << 51) - 1; +static const uint64_t reduce_mask_52 = ((uint64_t)1 << 52) - 1; + +/* out = in */ +DONNA_INLINE static void +curve25519_copy(bignum25519 out, const bignum25519 in) { + out[0] = in[0]; + out[1] = in[1]; + out[2] = in[2]; + out[3] = in[3]; + out[4] = in[4]; +} + +/* out = a + b */ +DONNA_INLINE static void +curve25519_add(bignum25519 out, const bignum25519 a, const bignum25519 b) { + out[0] = a[0] + b[0]; + out[1] = a[1] + b[1]; + out[2] = a[2] + b[2]; + out[3] = a[3] + b[3]; + out[4] = a[4] + b[4]; +} + +static const uint64_t two54m152 = (((uint64_t)1) << 54) - 152; +static const uint64_t two54m8 = (((uint64_t)1) << 54) - 8; + +/* out = a - b */ +DONNA_INLINE static void +curve25519_sub(bignum25519 out, const bignum25519 a, const bignum25519 b) { + out[0] = a[0] + two54m152 - b[0]; + out[1] = a[1] + two54m8 - b[1]; + out[2] = a[2] + two54m8 - b[2]; + out[3] = a[3] + two54m8 - b[3]; + out[4] = a[4] + two54m8 - b[4]; +} + + +/* out = (in * scalar) */ +DONNA_INLINE static void +curve25519_scalar_product(bignum25519 out, const bignum25519 in, const uint64_t scalar) { + uint128_t a; + uint64_t c; + +#if defined(HAVE_NATIVE_UINT128) + a = ((uint128_t) in[0]) * scalar; out[0] = (uint64_t)a & reduce_mask_51; c = (uint64_t)(a >> 51); + a = ((uint128_t) in[1]) * scalar + c; out[1] = (uint64_t)a & reduce_mask_51; c = (uint64_t)(a >> 51); + a = ((uint128_t) in[2]) * scalar + c; out[2] = (uint64_t)a & reduce_mask_51; c = (uint64_t)(a >> 51); + a = ((uint128_t) in[3]) * scalar + c; out[3] = (uint64_t)a & reduce_mask_51; c = (uint64_t)(a >> 51); + a = ((uint128_t) in[4]) * scalar + c; out[4] = (uint64_t)a & reduce_mask_51; c = (uint64_t)(a >> 51); + out[0] += c * 19; +#else + mul64x64_128(a, in[0], scalar) out[0] = lo128(a) & reduce_mask_51; shr128(c, a, 51); + mul64x64_128(a, in[1], scalar) add128_64(a, c) out[1] = lo128(a) & reduce_mask_51; shr128(c, a, 51); + mul64x64_128(a, in[2], scalar) add128_64(a, c) out[2] = lo128(a) & reduce_mask_51; shr128(c, a, 51); + mul64x64_128(a, in[3], scalar) add128_64(a, c) out[3] = lo128(a) & reduce_mask_51; shr128(c, a, 51); + mul64x64_128(a, in[4], scalar) add128_64(a, c) out[4] = lo128(a) & reduce_mask_51; shr128(c, a, 51); + out[0] += c * 19; +#endif +} + +/* out = a * b */ +DONNA_INLINE static void +curve25519_mul(bignum25519 out, const bignum25519 a, const bignum25519 b) { +#if !defined(HAVE_NATIVE_UINT128) + uint128_t mul; +#endif + uint128_t t[5]; + uint64_t r0,r1,r2,r3,r4,s0,s1,s2,s3,s4,c; + + r0 = b[0]; + r1 = b[1]; + r2 = b[2]; + r3 = b[3]; + r4 = b[4]; + + s0 = a[0]; + s1 = a[1]; + s2 = a[2]; + s3 = a[3]; + s4 = a[4]; + +#if defined(HAVE_NATIVE_UINT128) + t[0] = ((uint128_t) r0) * s0; + t[1] = ((uint128_t) r0) * s1 + ((uint128_t) r1) * s0; + t[2] = ((uint128_t) r0) * s2 + ((uint128_t) r2) * s0 + ((uint128_t) r1) * s1; + t[3] = ((uint128_t) r0) * s3 + ((uint128_t) r3) * s0 + ((uint128_t) r1) * s2 + ((uint128_t) r2) * s1; + t[4] = ((uint128_t) r0) * s4 + ((uint128_t) r4) * s0 + ((uint128_t) r3) * s1 + ((uint128_t) r1) * s3 + ((uint128_t) r2) * s2; +#else + mul64x64_128(t[0], r0, s0) + mul64x64_128(t[1], r0, s1) mul64x64_128(mul, r1, s0) add128(t[1], mul) + mul64x64_128(t[2], r0, s2) mul64x64_128(mul, r2, s0) add128(t[2], mul) mul64x64_128(mul, r1, s1) add128(t[2], mul) + mul64x64_128(t[3], r0, s3) mul64x64_128(mul, r3, s0) add128(t[3], mul) mul64x64_128(mul, r1, s2) add128(t[3], mul) mul64x64_128(mul, r2, s1) add128(t[3], mul) + mul64x64_128(t[4], r0, s4) mul64x64_128(mul, r4, s0) add128(t[4], mul) mul64x64_128(mul, r3, s1) add128(t[4], mul) mul64x64_128(mul, r1, s3) add128(t[4], mul) mul64x64_128(mul, r2, s2) add128(t[4], mul) +#endif + + r1 *= 19; + r2 *= 19; + r3 *= 19; + r4 *= 19; + +#if defined(HAVE_NATIVE_UINT128) + t[0] += ((uint128_t) r4) * s1 + ((uint128_t) r1) * s4 + ((uint128_t) r2) * s3 + ((uint128_t) r3) * s2; + t[1] += ((uint128_t) r4) * s2 + ((uint128_t) r2) * s4 + ((uint128_t) r3) * s3; + t[2] += ((uint128_t) r4) * s3 + ((uint128_t) r3) * s4; + t[3] += ((uint128_t) r4) * s4; +#else + mul64x64_128(mul, r4, s1) add128(t[0], mul) mul64x64_128(mul, r1, s4) add128(t[0], mul) mul64x64_128(mul, r2, s3) add128(t[0], mul) mul64x64_128(mul, r3, s2) add128(t[0], mul) + mul64x64_128(mul, r4, s2) add128(t[1], mul) mul64x64_128(mul, r2, s4) add128(t[1], mul) mul64x64_128(mul, r3, s3) add128(t[1], mul) + mul64x64_128(mul, r4, s3) add128(t[2], mul) mul64x64_128(mul, r3, s4) add128(t[2], mul) + mul64x64_128(mul, r4, s4) add128(t[3], mul) +#endif + + r0 = lo128(t[0]) & reduce_mask_51; shr128(c, t[0], 51); + add128_64(t[1], c) r1 = lo128(t[1]) & reduce_mask_51; shr128(c, t[1], 51); + add128_64(t[2], c) r2 = lo128(t[2]) & reduce_mask_51; shr128(c, t[2], 51); + add128_64(t[3], c) r3 = lo128(t[3]) & reduce_mask_51; shr128(c, t[3], 51); + add128_64(t[4], c) r4 = lo128(t[4]) & reduce_mask_51; shr128(c, t[4], 51); + r0 += c * 19; c = r0 >> 51; r0 = r0 & reduce_mask_51; + r1 += c; + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; +} + +/* out = in^(2 * count) */ +DONNA_INLINE static void +curve25519_square_times(bignum25519 out, const bignum25519 in, uint64_t count) { +#if !defined(HAVE_NATIVE_UINT128) + uint128_t mul; +#endif + uint128_t t[5]; + uint64_t r0,r1,r2,r3,r4,c; + uint64_t d0,d1,d2,d4,d419; + + r0 = in[0]; + r1 = in[1]; + r2 = in[2]; + r3 = in[3]; + r4 = in[4]; + + do { + d0 = r0 * 2; + d1 = r1 * 2; + d2 = r2 * 2 * 19; + d419 = r4 * 19; + d4 = d419 * 2; + +#if defined(HAVE_NATIVE_UINT128) + t[0] = ((uint128_t) r0) * r0 + ((uint128_t) d4) * r1 + (((uint128_t) d2) * (r3 )); + t[1] = ((uint128_t) d0) * r1 + ((uint128_t) d4) * r2 + (((uint128_t) r3) * (r3 * 19)); + t[2] = ((uint128_t) d0) * r2 + ((uint128_t) r1) * r1 + (((uint128_t) d4) * (r3 )); + t[3] = ((uint128_t) d0) * r3 + ((uint128_t) d1) * r2 + (((uint128_t) r4) * (d419 )); + t[4] = ((uint128_t) d0) * r4 + ((uint128_t) d1) * r3 + (((uint128_t) r2) * (r2 )); +#else + mul64x64_128(t[0], r0, r0) mul64x64_128(mul, d4, r1) add128(t[0], mul) mul64x64_128(mul, d2, r3) add128(t[0], mul) + mul64x64_128(t[1], d0, r1) mul64x64_128(mul, d4, r2) add128(t[1], mul) mul64x64_128(mul, r3, r3 * 19) add128(t[1], mul) + mul64x64_128(t[2], d0, r2) mul64x64_128(mul, r1, r1) add128(t[2], mul) mul64x64_128(mul, d4, r3) add128(t[2], mul) + mul64x64_128(t[3], d0, r3) mul64x64_128(mul, d1, r2) add128(t[3], mul) mul64x64_128(mul, r4, d419) add128(t[3], mul) + mul64x64_128(t[4], d0, r4) mul64x64_128(mul, d1, r3) add128(t[4], mul) mul64x64_128(mul, r2, r2) add128(t[4], mul) +#endif + + r0 = lo128(t[0]) & reduce_mask_51; shr128(c, t[0], 51); + add128_64(t[1], c) r1 = lo128(t[1]) & reduce_mask_51; shr128(c, t[1], 51); + add128_64(t[2], c) r2 = lo128(t[2]) & reduce_mask_51; shr128(c, t[2], 51); + add128_64(t[3], c) r3 = lo128(t[3]) & reduce_mask_51; shr128(c, t[3], 51); + add128_64(t[4], c) r4 = lo128(t[4]) & reduce_mask_51; shr128(c, t[4], 51); + r0 += c * 19; c = r0 >> 51; r0 = r0 & reduce_mask_51; + r1 += c; + } while(--count); + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; +} + +DONNA_INLINE static void +curve25519_square(bignum25519 out, const bignum25519 in) { +#if !defined(HAVE_NATIVE_UINT128) + uint128_t mul; +#endif + uint128_t t[5]; + uint64_t r0,r1,r2,r3,r4,c; + uint64_t d0,d1,d2,d4,d419; + + r0 = in[0]; + r1 = in[1]; + r2 = in[2]; + r3 = in[3]; + r4 = in[4]; + + d0 = r0 * 2; + d1 = r1 * 2; + d2 = r2 * 2 * 19; + d419 = r4 * 19; + d4 = d419 * 2; + +#if defined(HAVE_NATIVE_UINT128) + t[0] = ((uint128_t) r0) * r0 + ((uint128_t) d4) * r1 + (((uint128_t) d2) * (r3 )); + t[1] = ((uint128_t) d0) * r1 + ((uint128_t) d4) * r2 + (((uint128_t) r3) * (r3 * 19)); + t[2] = ((uint128_t) d0) * r2 + ((uint128_t) r1) * r1 + (((uint128_t) d4) * (r3 )); + t[3] = ((uint128_t) d0) * r3 + ((uint128_t) d1) * r2 + (((uint128_t) r4) * (d419 )); + t[4] = ((uint128_t) d0) * r4 + ((uint128_t) d1) * r3 + (((uint128_t) r2) * (r2 )); +#else + mul64x64_128(t[0], r0, r0) mul64x64_128(mul, d4, r1) add128(t[0], mul) mul64x64_128(mul, d2, r3) add128(t[0], mul) + mul64x64_128(t[1], d0, r1) mul64x64_128(mul, d4, r2) add128(t[1], mul) mul64x64_128(mul, r3, r3 * 19) add128(t[1], mul) + mul64x64_128(t[2], d0, r2) mul64x64_128(mul, r1, r1) add128(t[2], mul) mul64x64_128(mul, d4, r3) add128(t[2], mul) + mul64x64_128(t[3], d0, r3) mul64x64_128(mul, d1, r2) add128(t[3], mul) mul64x64_128(mul, r4, d419) add128(t[3], mul) + mul64x64_128(t[4], d0, r4) mul64x64_128(mul, d1, r3) add128(t[4], mul) mul64x64_128(mul, r2, r2) add128(t[4], mul) +#endif + + r0 = lo128(t[0]) & reduce_mask_51; shr128(c, t[0], 51); + add128_64(t[1], c) r1 = lo128(t[1]) & reduce_mask_51; shr128(c, t[1], 51); + add128_64(t[2], c) r2 = lo128(t[2]) & reduce_mask_51; shr128(c, t[2], 51); + add128_64(t[3], c) r3 = lo128(t[3]) & reduce_mask_51; shr128(c, t[3], 51); + add128_64(t[4], c) r4 = lo128(t[4]) & reduce_mask_51; shr128(c, t[4], 51); + r0 += c * 19; c = r0 >> 51; r0 = r0 & reduce_mask_51; + r1 += c; + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; +} + + +/* Take a little-endian, 32-byte number and expand it into polynomial form */ +DONNA_INLINE static void +curve25519_expand(bignum25519 out, const unsigned char *in) { + static const union { uint8_t b[2]; uint16_t s; } endian_check = {{1,0}}; + uint64_t x0,x1,x2,x3; + + if (endian_check.s == 1) { + x0 = *(uint64_t *)(in + 0); + x1 = *(uint64_t *)(in + 8); + x2 = *(uint64_t *)(in + 16); + x3 = *(uint64_t *)(in + 24); + } else { + #define F(s) \ + ((((uint64_t)in[s + 0]) ) | \ + (((uint64_t)in[s + 1]) << 8) | \ + (((uint64_t)in[s + 2]) << 16) | \ + (((uint64_t)in[s + 3]) << 24) | \ + (((uint64_t)in[s + 4]) << 32) | \ + (((uint64_t)in[s + 5]) << 40) | \ + (((uint64_t)in[s + 6]) << 48) | \ + (((uint64_t)in[s + 7]) << 56)) + + x0 = F(0); + x1 = F(8); + x2 = F(16); + x3 = F(24); + } + + out[0] = x0 & reduce_mask_51; x0 = (x0 >> 51) | (x1 << 13); + out[1] = x0 & reduce_mask_51; x1 = (x1 >> 38) | (x2 << 26); + out[2] = x1 & reduce_mask_51; x2 = (x2 >> 25) | (x3 << 39); + out[3] = x2 & reduce_mask_51; x3 = (x3 >> 12); + out[4] = x3 & reduce_mask_51; /* ignore the top bit */ +} + +/* Take a fully reduced polynomial form number and contract it into a + * little-endian, 32-byte array + */ +DONNA_INLINE static void +curve25519_contract(unsigned char *out, const bignum25519 input) { + uint64_t t[5]; + uint64_t f, i; + + t[0] = input[0]; + t[1] = input[1]; + t[2] = input[2]; + t[3] = input[3]; + t[4] = input[4]; + + #define curve25519_contract_carry() \ + t[1] += t[0] >> 51; t[0] &= reduce_mask_51; \ + t[2] += t[1] >> 51; t[1] &= reduce_mask_51; \ + t[3] += t[2] >> 51; t[2] &= reduce_mask_51; \ + t[4] += t[3] >> 51; t[3] &= reduce_mask_51; + + #define curve25519_contract_carry_full() curve25519_contract_carry() \ + t[0] += 19 * (t[4] >> 51); t[4] &= reduce_mask_51; + + #define curve25519_contract_carry_final() curve25519_contract_carry() \ + t[4] &= reduce_mask_51; + + curve25519_contract_carry_full() + curve25519_contract_carry_full() + + /* now t is between 0 and 2^255-1, properly carried. */ + /* case 1: between 0 and 2^255-20. case 2: between 2^255-19 and 2^255-1. */ + t[0] += 19; + curve25519_contract_carry_full() + + /* now between 19 and 2^255-1 in both cases, and offset by 19. */ + t[0] += 0x8000000000000 - 19; + t[1] += 0x8000000000000 - 1; + t[2] += 0x8000000000000 - 1; + t[3] += 0x8000000000000 - 1; + t[4] += 0x8000000000000 - 1; + + /* now between 2^255 and 2^256-20, and offset by 2^255. */ + curve25519_contract_carry_final() + + #define write51full(n,shift) \ + f = ((t[n] >> shift) | (t[n+1] << (51 - shift))); \ + for (i = 0; i < 8; i++, f >>= 8) *out++ = (unsigned char)f; + #define write51(n) write51full(n,13*n) + + write51(0) + write51(1) + write51(2) + write51(3) + + #undef curve25519_contract_carry + #undef curve25519_contract_carry_full + #undef curve25519_contract_carry_final + #undef write51full + #undef write51 +} + +/* + * Swap the contents of [qx] and [qpx] iff @swap is non-zero + */ +DONNA_INLINE static void +curve25519_swap_conditional(bignum25519 x, bignum25519 qpx, uint64_t iswap) { + const uint64_t swap = (uint64_t)(-(int64_t)iswap); + uint64_t x0,x1,x2,x3,x4; + + x0 = swap & (x[0] ^ qpx[0]); x[0] ^= x0; qpx[0] ^= x0; + x1 = swap & (x[1] ^ qpx[1]); x[1] ^= x1; qpx[1] ^= x1; + x2 = swap & (x[2] ^ qpx[2]); x[2] ^= x2; qpx[2] ^= x2; + x3 = swap & (x[3] ^ qpx[3]); x[3] ^= x3; qpx[3] ^= x3; + x4 = swap & (x[4] ^ qpx[4]); x[4] ^= x4; qpx[4] ^= x4; + +} + diff --git a/src/external/curve25519-donna/curve25519-donna-common.h b/src/external/curve25519-donna/curve25519-donna-common.h new file mode 100644 index 0000000..6b3ed2a --- /dev/null +++ b/src/external/curve25519-donna/curve25519-donna-common.h @@ -0,0 +1,43 @@ +/* + * In: b = 2^5 - 2^0 + * Out: b = 2^250 - 2^0 + */ +static void +curve25519_pow_two5mtwo0_two250mtwo0(bignum25519 b) { + bignum25519 ALIGN(16) t0,c; + + /* 2^5 - 2^0 */ /* b */ + /* 2^10 - 2^5 */ curve25519_square_times(t0, b, 5); + /* 2^10 - 2^0 */ curve25519_mul(b, t0, b); + /* 2^20 - 2^10 */ curve25519_square_times(t0, b, 10); + /* 2^20 - 2^0 */ curve25519_mul(c, t0, b); + /* 2^40 - 2^20 */ curve25519_square_times(t0, c, 20); + /* 2^40 - 2^0 */ curve25519_mul(t0, t0, c); + /* 2^50 - 2^10 */ curve25519_square_times(t0, t0, 10); + /* 2^50 - 2^0 */ curve25519_mul(b, t0, b); + /* 2^100 - 2^50 */ curve25519_square_times(t0, b, 50); + /* 2^100 - 2^0 */ curve25519_mul(c, t0, b); + /* 2^200 - 2^100 */ curve25519_square_times(t0, c, 100); + /* 2^200 - 2^0 */ curve25519_mul(t0, t0, c); + /* 2^250 - 2^50 */ curve25519_square_times(t0, t0, 50); + /* 2^250 - 2^0 */ curve25519_mul(b, t0, b); +} + +/* + * z^(p - 2) = z(2^255 - 21) + */ +static void +curve25519_recip(bignum25519 out, const bignum25519 z) { + bignum25519 ALIGN(16) a,t0,b; + + /* 2 */ curve25519_square(a, z); /* a = 2 */ + /* 8 */ curve25519_square_times(t0, a, 2); + /* 9 */ curve25519_mul(b, t0, z); /* b = 9 */ + /* 11 */ curve25519_mul(a, b, a); /* a = 11 */ + /* 22 */ curve25519_square(t0, a); + /* 2^5 - 2^0 = 31 */ curve25519_mul(b, t0, b); + /* 2^250 - 2^0 */ curve25519_pow_two5mtwo0_two250mtwo0(b); + /* 2^255 - 2^5 */ curve25519_square_times(b, b, 5); + /* 2^255 - 21 */ curve25519_mul(out, b, a); +} + diff --git a/src/external/curve25519-donna/curve25519-donna-portable-identify.h b/src/external/curve25519-donna/curve25519-donna-portable-identify.h new file mode 100644 index 0000000..26a264c --- /dev/null +++ b/src/external/curve25519-donna/curve25519-donna-portable-identify.h @@ -0,0 +1,103 @@ +/* os */ +#if defined(_WIN32) || defined(_WIN64) || defined(__TOS_WIN__) || defined(__WINDOWS__) + #define OS_WINDOWS +#elif defined(sun) || defined(__sun) || defined(__SVR4) || defined(__svr4__) + #define OS_SOLARIS +#else + #include /* need this to define BSD */ + #define OS_NIX + #if defined(__linux__) + #define OS_LINUX + #elif defined(BSD) + #define OS_BSD + #if defined(MACOS_X) || (defined(__APPLE__) & defined(__MACH__)) + #define OS_OSX + #elif defined(macintosh) || defined(Macintosh) + #define OS_MAC + #elif defined(__OpenBSD__) + #define OS_OPENBSD + #endif + #endif +#endif + + +/* compiler */ +#if defined(_MSC_VER) + #define COMPILER_MSVC +#endif +#if defined(__ICC) + #define COMPILER_INTEL +#endif +#if defined(__GNUC__) + #if (__GNUC__ >= 3) + #define COMPILER_GCC ((__GNUC__ * 10000) + (__GNUC_MINOR__ * 100) + (__GNUC_PATCHLEVEL__)) + #else + #define COMPILER_GCC ((__GNUC__ * 10000) + (__GNUC_MINOR__ * 100) ) + #endif +#endif +#if defined(__PATHCC__) + #define COMPILER_PATHCC +#endif +#if defined(__clang__) + #define COMPILER_CLANG ((__clang_major__ * 10000) + (__clang_minor__ * 100) + (__clang_patchlevel__)) +#endif + + + +/* cpu */ +#if defined(__amd64__) || defined(__amd64) || defined(__x86_64__ ) || defined(_M_X64) + #define CPU_X86_64 +#elif defined(__i586__) || defined(__i686__) || (defined(_M_IX86) && (_M_IX86 >= 500)) + #define CPU_X86 500 +#elif defined(__i486__) || (defined(_M_IX86) && (_M_IX86 >= 400)) + #define CPU_X86 400 +#elif defined(__i386__) || (defined(_M_IX86) && (_M_IX86 >= 300)) || defined(__X86__) || defined(_X86_) || defined(__I86__) + #define CPU_X86 300 +#elif defined(__ia64__) || defined(_IA64) || defined(__IA64__) || defined(_M_IA64) || defined(__ia64) + #define CPU_IA64 +#endif + +#if defined(__sparc__) || defined(__sparc) || defined(__sparcv9) + #define CPU_SPARC + #if defined(__sparcv9) + #define CPU_SPARC64 + #endif +#endif + +#if defined(powerpc) || defined(__PPC__) || defined(__ppc__) || defined(_ARCH_PPC) || defined(__powerpc__) || defined(__powerpc) || defined(POWERPC) || defined(_M_PPC) + #define CPU_PPC + #if defined(_ARCH_PWR7) + #define CPU_POWER7 + #elif defined(__64BIT__) + #define CPU_PPC64 + #else + #define CPU_PPC32 + #endif +#endif + +#if defined(__hppa__) || defined(__hppa) + #define CPU_HPPA +#endif + +#if defined(__alpha__) || defined(__alpha) || defined(_M_ALPHA) + #define CPU_ALPHA +#endif + +/* 64 bit cpu */ +#if defined(CPU_X86_64) || defined(CPU_IA64) || defined(CPU_SPARC64) || defined(__64BIT__) || defined(__LP64__) || defined(_LP64) || (defined(_MIPS_SZLONG) && (_MIPS_SZLONG == 64)) + #define CPU_64BITS +#endif + +#if defined(COMPILER_MSVC) + typedef signed char int8_t; + typedef unsigned char uint8_t; + typedef signed short int16_t; + typedef unsigned short uint16_t; + typedef signed int int32_t; + typedef unsigned int uint32_t; + typedef signed __int64 int64_t; + typedef unsigned __int64 uint64_t; +#else + #include +#endif + diff --git a/src/external/curve25519-donna/curve25519-donna-portable.h b/src/external/curve25519-donna/curve25519-donna-portable.h new file mode 100644 index 0000000..71da697 --- /dev/null +++ b/src/external/curve25519-donna/curve25519-donna-portable.h @@ -0,0 +1,92 @@ +#include "curve25519-donna-portable-identify.h" + +#define mul32x32_64(a,b) (((uint64_t)(a))*(b)) + +/* platform */ +#if defined(COMPILER_MSVC) + #include + #if !defined(_DEBUG) + #undef mul32x32_64 + #define mul32x32_64(a,b) __emulu(a,b) + #endif + #undef inline + #define inline __forceinline + #define DONNA_INLINE __forceinline + #define DONNA_NOINLINE __declspec(noinline) + #define ALIGN(x) __declspec(align(x)) + #define ROTL32(a,b) _rotl(a,b) + #define ROTR32(a,b) _rotr(a,b) +#else + #include + #define DONNA_INLINE inline __attribute__((always_inline)) + #define DONNA_NOINLINE __attribute__((noinline)) + #define ALIGN(x) __attribute__((aligned(x))) + #define ROTL32(a,b) (((a) << (b)) | ((a) >> (32 - b))) + #define ROTR32(a,b) (((a) >> (b)) | ((a) << (32 - b))) +#endif + +/* uint128_t */ +#if defined(CPU_64BITS) && !defined(ED25519_FORCE_32BIT) + #if defined(COMPILER_CLANG) && (COMPILER_CLANG >= 30100) + #define HAVE_NATIVE_UINT128 + typedef unsigned __int128 uint128_t; + #elif defined(COMPILER_MSVC) + #define HAVE_UINT128 + typedef struct uint128_t { + uint64_t lo, hi; + } uint128_t; + #define mul64x64_128(out,a,b) out.lo = _umul128(a,b,&out.hi); + #define shr128_pair(out,hi,lo,shift) out = __shiftright128(lo, hi, shift); + #define shl128_pair(out,hi,lo,shift) out = __shiftleft128(lo, hi, shift); + #define shr128(out,in,shift) shr128_pair(out, in.hi, in.lo, shift) + #define shl128(out,in,shift) shl128_pair(out, in.hi, in.lo, shift) + #define add128(a,b) { uint64_t p = a.lo; a.lo += b.lo; a.hi += b.hi + (a.lo < p); } + #define add128_64(a,b) { uint64_t p = a.lo; a.lo += b; a.hi += (a.lo < p); } + #define lo128(a) (a.lo) + #define hi128(a) (a.hi) + #elif defined(COMPILER_GCC) && !defined(HAVE_NATIVE_UINT128) + #if defined(__SIZEOF_INT128__) + #define HAVE_NATIVE_UINT128 + typedef unsigned __int128 uint128_t; + #elif (COMPILER_GCC >= 40400) + #define HAVE_NATIVE_UINT128 + typedef unsigned uint128_t __attribute__((mode(TI))); + #elif defined(CPU_X86_64) + #define HAVE_UINT128 + typedef struct uint128_t { + uint64_t lo, hi; + } uint128_t; + #define mul64x64_128(out,a,b) __asm__ ("mulq %3" : "=a" (out.lo), "=d" (out.hi) : "a" (a), "rm" (b)); + #define shr128_pair(out,hi,lo,shift) __asm__ ("shrdq %2,%1,%0" : "+r" (lo) : "r" (hi), "J" (shift)); out = lo; + #define shl128_pair(out,hi,lo,shift) __asm__ ("shldq %2,%1,%0" : "+r" (hi) : "r" (lo), "J" (shift)); out = hi; + #define shr128(out,in,shift) shr128_pair(out,in.hi, in.lo, shift) + #define shl128(out,in,shift) shl128_pair(out,in.hi, in.lo, shift) + #define add128(a,b) __asm__ ("addq %4,%2; adcq %5,%3" : "=r" (a.hi), "=r" (a.lo) : "1" (a.lo), "0" (a.hi), "rm" (b.lo), "rm" (b.hi) : "cc"); + #define add128_64(a,b) __asm__ ("addq %4,%2; adcq $0,%3" : "=r" (a.hi), "=r" (a.lo) : "1" (a.lo), "0" (a.hi), "rm" (b) : "cc"); + #define lo128(a) (a.lo) + #define hi128(a) (a.hi) + #endif + #endif + + #if defined(HAVE_NATIVE_UINT128) + #define HAVE_UINT128 + #define mul64x64_128(out,a,b) out = (uint128_t)a * b; + #define shr128_pair(out,hi,lo,shift) out = (uint64_t)((((uint128_t)hi << 64) | lo) >> (shift)); + #define shl128_pair(out,hi,lo,shift) out = (uint64_t)(((((uint128_t)hi << 64) | lo) << (shift)) >> 64); + #define shr128(out,in,shift) out = (uint64_t)(in >> (shift)); + #define shl128(out,in,shift) out = (uint64_t)((in << shift) >> 64); + #define add128(a,b) a += b; + #define add128_64(a,b) a += (uint64_t)b; + #define lo128(a) ((uint64_t)a) + #define hi128(a) ((uint64_t)(a >> 64)) + #endif + + #if !defined(HAVE_UINT128) + #error Need a uint128_t implementation! + #endif +#endif + +#include +#include + + diff --git a/src/external/curve25519-donna/curve25519-donna-scalarmult-base.h b/src/external/curve25519-donna/curve25519-donna-scalarmult-base.h new file mode 100644 index 0000000..061759f --- /dev/null +++ b/src/external/curve25519-donna/curve25519-donna-scalarmult-base.h @@ -0,0 +1,66 @@ +/* Calculates nQ where Q is the x-coordinate of a point on the curve + * + * mypublic: the packed little endian x coordinate of the resulting curve point + * n: a little endian, 32-byte number + * basepoint: a packed little endian point of the curve + */ + +static void +curve25519_scalarmult_donna(curve25519_key mypublic, const curve25519_key n, const curve25519_key basepoint) { + bignum25519 nqpqx = {1}, nqpqz = {0}, nqz = {1}, nqx; + bignum25519 q, qx, qpqx, qqx, zzz, zmone; + size_t bit, lastbit; + int32_t i; + + curve25519_expand(q, basepoint); + curve25519_copy(nqx, q); + + /* bit 255 is always 0, and bit 254 is always 1, so skip bit 255 and + start pre-swapped on bit 254 */ + lastbit = 1; + + /* we are doing bits 254..3 in the loop, but are swapping in bits 253..2 */ + for (i = 253; i >= 2; i--) { + curve25519_add(qx, nqx, nqz); + curve25519_sub(nqz, nqx, nqz); + curve25519_add(qpqx, nqpqx, nqpqz); + curve25519_sub(nqpqz, nqpqx, nqpqz); + curve25519_mul(nqpqx, qpqx, nqz); + curve25519_mul(nqpqz, qx, nqpqz); + curve25519_add(qqx, nqpqx, nqpqz); + curve25519_sub(nqpqz, nqpqx, nqpqz); + curve25519_square(nqpqz, nqpqz); + curve25519_square(nqpqx, qqx); + curve25519_mul(nqpqz, nqpqz, q); + curve25519_square(qx, qx); + curve25519_square(nqz, nqz); + curve25519_mul(nqx, qx, nqz); + curve25519_sub(nqz, qx, nqz); + curve25519_scalar_product(zzz, nqz, 121665); + curve25519_add(zzz, zzz, qx); + curve25519_mul(nqz, nqz, zzz); + + bit = (n[i/8] >> (i & 7)) & 1; + curve25519_swap_conditional(nqx, nqpqx, bit ^ lastbit); + curve25519_swap_conditional(nqz, nqpqz, bit ^ lastbit); + lastbit = bit; + } + + /* the final 3 bits are always zero, so we only need to double */ + for (i = 0; i < 3; i++) { + curve25519_add(qx, nqx, nqz); + curve25519_sub(nqz, nqx, nqz); + curve25519_square(qx, qx); + curve25519_square(nqz, nqz); + curve25519_mul(nqx, qx, nqz); + curve25519_sub(nqz, qx, nqz); + curve25519_scalar_product(zzz, nqz, 121665); + curve25519_add(zzz, zzz, qx); + curve25519_mul(nqz, nqz, zzz); + } + + curve25519_recip(zmone, nqz); + curve25519_mul(nqz, nqx, zmone); + curve25519_contract(mypublic, nqz); +} + diff --git a/src/external/curve25519-donna/curve25519-donna-scalarmult-sse2.h b/src/external/curve25519-donna/curve25519-donna-scalarmult-sse2.h new file mode 100644 index 0000000..e0ef14c --- /dev/null +++ b/src/external/curve25519-donna/curve25519-donna-scalarmult-sse2.h @@ -0,0 +1,65 @@ + +/* Calculates nQ where Q is the x-coordinate of a point on the curve + * + * mypublic: the packed little endian x coordinate of the resulting curve point + * n: a little endian, 32-byte number + * basepoint: a packed little endian point of the curve + */ +static void +curve25519_scalarmult_donna(curve25519_key mypublic, const curve25519_key n, const curve25519_key basepoint) { + bignum25519 ALIGN(16) nqx = {1}, nqpqz = {1}, nqz = {0}, nqpqx, zmone; + packed32bignum25519 qx, qz, pqz, pqx; + packed64bignum25519 nq, sq, sqscalar, prime, primex, primez, nqpq; + bignum25519mulprecomp preq; + size_t bit, lastbit, i; + + curve25519_expand(nqpqx, basepoint); + curve25519_mul_precompute(&preq, nqpqx); + + /* do bits 254..3 */ + for (i = 254, lastbit = 0; i >= 3; i--) { + bit = (n[i/8] >> (i & 7)) & 1; + curve25519_swap_conditional(nqx, nqpqx, bit ^ lastbit); + curve25519_swap_conditional(nqz, nqpqz, bit ^ lastbit); + lastbit = bit; + + curve25519_tangle32(qx, nqx, nqpqx); /* qx = [nqx,nqpqx] */ + curve25519_tangle32(qz, nqz, nqpqz); /* qz = [nqz,nqpqz] */ + + curve25519_add_packed32(pqx, qx, qz); /* pqx = [nqx+nqz,nqpqx+nqpqz] */ + curve25519_sub_packed32(pqz, qx, qz); /* pqz = [nqx-nqz,nqpqx-nqpqz] */ + + curve25519_make_nqpq(primex, primez, pqx, pqz); /* primex = [nqx+nqz,nqpqx+nqpqz], primez = [nqpqx-nqpqz,nqx-nqz] */ + curve25519_mul_packed64(prime, primex, primez); /* prime = [nqx+nqz,nqpqx+nqpqz] * [nqpqx-nqpqz,nqx-nqz] */ + curve25519_addsub_packed64(prime); /* prime = [prime.x+prime.z,prime.x-prime.z] */ + curve25519_square_packed64(nqpq, prime); /* nqpq = prime^2 */ + curve25519_untangle64(nqpqx, nqpqz, nqpq); + curve25519_mul_precomputed(nqpqz, nqpqz, &preq); /* nqpqz = nqpqz * q */ + + /* (((sq.x-sq.z)*121665)+sq.x) * (sq.x-sq.z) is equivalent to (sq.x*121666-sq.z*121665) * (sq.x-sq.z) */ + curve25519_make_nq(nq, pqx, pqz); /* nq = [nqx+nqz,nqx-nqz] */ + curve25519_square_packed64(sq, nq); /* sq = nq^2 */ + curve25519_121665_packed64(sqscalar, sq); /* sqscalar = sq * [121666,121665] */ + curve25519_final_nq(nq, sq, sqscalar); /* nq = [sq.x,sqscalar.x-sqscalar.z] * [sq.z,sq.x-sq.z] */ + curve25519_untangle64(nqx, nqz, nq); + }; + + /* it's possible to get rid of this swap with the swap in the above loop + at the bottom instead of the top, but compilers seem to optimize better this way */ + curve25519_swap_conditional(nqx, nqpqx, bit); + curve25519_swap_conditional(nqz, nqpqz, bit); + + /* do bits 2..0 */ + for (i = 0; i < 3; i++) { + curve25519_compute_nq(nq, nqx, nqz); + curve25519_square_packed64(sq, nq); /* sq = nq^2 */ + curve25519_121665_packed64(sqscalar, sq); /* sqscalar = sq * [121666,121665] */ + curve25519_final_nq(nq, sq, sqscalar); /* nq = [sq.x,sqscalar.x-sqscalar.z] * [sq.z,sq.x-sq.z] */ + curve25519_untangle64(nqx, nqz, nq); + } + + curve25519_recip(zmone, nqz); + curve25519_mul(nqz, nqx, zmone); + curve25519_contract(mypublic, nqz); +} + diff --git a/src/external/curve25519-donna/curve25519-donna-sse2.h b/src/external/curve25519-donna/curve25519-donna-sse2.h new file mode 100644 index 0000000..ff24162 --- /dev/null +++ b/src/external/curve25519-donna/curve25519-donna-sse2.h @@ -0,0 +1,1009 @@ +#include +typedef __m128i xmmi; + +typedef union packedelem8_t { + unsigned char u[16]; + xmmi v; +} packedelem8; + +typedef union packedelem32_t { + uint32_t u[4]; + xmmi v; +} packedelem32; + +typedef union packedelem64_t { + uint64_t u[2]; + xmmi v; +} packedelem64; + +/* 10 elements + an extra 2 to fit in 3 xmm registers */ +typedef uint32_t bignum25519[10+2]; +typedef packedelem32 packed32bignum25519[5]; +typedef packedelem64 packed64bignum25519[10]; + +static const uint32_t reduce_mask_26 = (1 << 26) - 1; +static const uint32_t reduce_mask_25 = (1 << 25) - 1; + +static const packedelem32 sse2_bot32bitmask = {{0xffffffff, 0x00000000, 0xffffffff, 0x00000000}}; +static const packedelem32 sse2_top32bitmask = {{0x00000000, 0xffffffff, 0x00000000, 0xffffffff}}; +static const packedelem32 sse2_top64bitmask = {{0x00000000, 0x00000000, 0xffffffff, 0xffffffff}}; +static const packedelem32 sse2_bot64bitmask = {{0xffffffff, 0xffffffff, 0x00000000, 0x00000000}}; + +/* reduction masks */ +static const packedelem64 packedmask26 = {{0x03ffffff, 0x03ffffff}}; +static const packedelem64 packedmask25 = {{0x01ffffff, 0x01ffffff}}; +static const packedelem32 packedmask2625 = {{0x3ffffff,0,0x1ffffff,0}}; +static const packedelem32 packedmask26262626 = {{0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff}}; +static const packedelem32 packedmask25252525 = {{0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff}}; + +/* multipliers */ +static const packedelem64 packednineteen = {{19, 19}}; +static const packedelem64 packednineteenone = {{19, 1}}; +static const packedelem64 packedthirtyeight = {{38, 38}}; +static const packedelem64 packed3819 = {{19*2,19}}; +static const packedelem64 packed9638 = {{19*4,19*2}}; + +/* 121666,121665 */ +static const packedelem64 packed121666121665 = {{121666, 121665}}; + +/* 2*(2^255 - 19) = 0 mod p */ +static const packedelem32 packed2p0 = {{0x7ffffda,0x3fffffe,0x7fffffe,0x3fffffe}}; +static const packedelem32 packed2p1 = {{0x7fffffe,0x3fffffe,0x7fffffe,0x3fffffe}}; +static const packedelem32 packed2p2 = {{0x7fffffe,0x3fffffe,0x0000000,0x0000000}}; + +static const packedelem32 packed32zeromodp0 = {{0x7ffffda,0x7ffffda,0x3fffffe,0x3fffffe}}; +static const packedelem32 packed32zeromodp1 = {{0x7fffffe,0x7fffffe,0x3fffffe,0x3fffffe}}; + +/* Copy a bignum to another: out = in */ +DONNA_INLINE static void +curve25519_copy(bignum25519 out, const bignum25519 in) { + xmmi x0,x1,x2; + x0 = _mm_load_si128((xmmi*)in + 0); + x1 = _mm_load_si128((xmmi*)in + 1); + x2 = _mm_load_si128((xmmi*)in + 2); + _mm_store_si128((xmmi*)out + 0, x0); + _mm_store_si128((xmmi*)out + 1, x1); + _mm_store_si128((xmmi*)out + 2, x2); +} + +/* Take a little-endian, 32-byte number and expand it into polynomial form */ +DONNA_INLINE static void +curve25519_expand(bignum25519 out, const unsigned char in[32]) { + uint32_t x0,x1,x2,x3,x4,x5,x6,x7; + + x0 = *(uint32_t *)(in + 0); + x1 = *(uint32_t *)(in + 4); + x2 = *(uint32_t *)(in + 8); + x3 = *(uint32_t *)(in + 12); + x4 = *(uint32_t *)(in + 16); + x5 = *(uint32_t *)(in + 20); + x6 = *(uint32_t *)(in + 24); + x7 = *(uint32_t *)(in + 28); + + out[0] = ( x0 ) & reduce_mask_26; + out[1] = ((((uint64_t)x1 << 32) | x0) >> 26) & reduce_mask_25; + out[2] = ((((uint64_t)x2 << 32) | x1) >> 19) & reduce_mask_26; + out[3] = ((((uint64_t)x3 << 32) | x2) >> 13) & reduce_mask_25; + out[4] = (( x3) >> 6) & reduce_mask_26; + out[5] = ( x4 ) & reduce_mask_25; + out[6] = ((((uint64_t)x5 << 32) | x4) >> 25) & reduce_mask_26; + out[7] = ((((uint64_t)x6 << 32) | x5) >> 19) & reduce_mask_25; + out[8] = ((((uint64_t)x7 << 32) | x6) >> 12) & reduce_mask_26; + out[9] = (( x7) >> 6) & reduce_mask_25; /* ignore the top bit */ + + out[10] = 0; + out[11] = 0; +} + +/* Take a fully reduced polynomial form number and contract it into a + * little-endian, 32-byte array + */ +DONNA_INLINE static void +curve25519_contract(unsigned char out[32], const bignum25519 in) { + bignum25519 ALIGN(16) f; + + curve25519_copy(f, in); + + #define carry_pass() \ + f[1] += f[0] >> 26; f[0] &= reduce_mask_26; \ + f[2] += f[1] >> 25; f[1] &= reduce_mask_25; \ + f[3] += f[2] >> 26; f[2] &= reduce_mask_26; \ + f[4] += f[3] >> 25; f[3] &= reduce_mask_25; \ + f[5] += f[4] >> 26; f[4] &= reduce_mask_26; \ + f[6] += f[5] >> 25; f[5] &= reduce_mask_25; \ + f[7] += f[6] >> 26; f[6] &= reduce_mask_26; \ + f[8] += f[7] >> 25; f[7] &= reduce_mask_25; \ + f[9] += f[8] >> 26; f[8] &= reduce_mask_26; + + #define carry_pass_full() \ + carry_pass() \ + f[0] += 19 * (f[9] >> 25); f[9] &= reduce_mask_25; + + #define carry_pass_final() \ + carry_pass() \ + f[9] &= reduce_mask_25; + + carry_pass_full() + carry_pass_full() + + /* now t is between 0 and 2^255-1, properly carried. */ + /* case 1: between 0 and 2^255-20. case 2: between 2^255-19 and 2^255-1. */ + f[0] += 19; + carry_pass_full() + + /* now between 19 and 2^255-1 in both cases, and offset by 19. */ + f[0] += (1 << 26) - 19; + f[1] += (1 << 25) - 1; + f[2] += (1 << 26) - 1; + f[3] += (1 << 25) - 1; + f[4] += (1 << 26) - 1; + f[5] += (1 << 25) - 1; + f[6] += (1 << 26) - 1; + f[7] += (1 << 25) - 1; + f[8] += (1 << 26) - 1; + f[9] += (1 << 25) - 1; + + /* now between 2^255 and 2^256-20, and offset by 2^255. */ + carry_pass_final() + + #undef carry_pass + #undef carry_full + #undef carry_final + + *(uint32_t *)(out + 0) = ((f[0] ) | (f[1] << 26)); + *(uint32_t *)(out + 4) = ((f[1] >> 6) | (f[2] << 19)); + *(uint32_t *)(out + 8) = ((f[2] >> 13) | (f[3] << 13)); + *(uint32_t *)(out + 12) = ((f[3] >> 19) | (f[4] << 6)); + *(uint32_t *)(out + 16) = ((f[5] ) | (f[6] << 25)); + *(uint32_t *)(out + 20) = ((f[6] >> 7) | (f[7] << 19)); + *(uint32_t *)(out + 24) = ((f[7] >> 13) | (f[8] << 12)); + *(uint32_t *)(out + 28) = ((f[8] >> 20) | (f[9] << 6)); +} + +/* + * Maybe swap the contents of two felem arrays (@a and @b), each 5 elements + * long. Perform the swap iff @swap is non-zero. + */ +DONNA_INLINE static void +curve25519_swap_conditional(bignum25519 a, bignum25519 b, uint32_t iswap) { + const uint32_t swap = (uint32_t)(-(int32_t)iswap); + xmmi a0,a1,a2,b0,b1,b2,x0,x1,x2; + xmmi mask = _mm_cvtsi32_si128(swap); + mask = _mm_shuffle_epi32(mask, 0); + a0 = _mm_load_si128((xmmi *)a + 0); + a1 = _mm_load_si128((xmmi *)a + 1); + a2 = _mm_load_si128((xmmi *)a + 2); + b0 = _mm_load_si128((xmmi *)b + 0); + b1 = _mm_load_si128((xmmi *)b + 1); + b2 = _mm_load_si128((xmmi *)b + 2); + b0 = _mm_xor_si128(a0, b0); + b1 = _mm_xor_si128(a1, b1); + b2 = _mm_xor_si128(a2, b2); + x0 = _mm_and_si128(b0, mask); + x1 = _mm_and_si128(b1, mask); + x2 = _mm_and_si128(b2, mask); + x0 = _mm_xor_si128(x0, a0); + x1 = _mm_xor_si128(x1, a1); + x2 = _mm_xor_si128(x2, a2); + a0 = _mm_xor_si128(x0, b0); + a1 = _mm_xor_si128(x1, b1); + a2 = _mm_xor_si128(x2, b2); + _mm_store_si128((xmmi *)a + 0, x0); + _mm_store_si128((xmmi *)a + 1, x1); + _mm_store_si128((xmmi *)a + 2, x2); + _mm_store_si128((xmmi *)b + 0, a0); + _mm_store_si128((xmmi *)b + 1, a1); + _mm_store_si128((xmmi *)b + 2, a2); +} + +/* interleave two bignums */ +DONNA_INLINE static void +curve25519_tangle32(packedelem32 *out, const bignum25519 x, const bignum25519 z) { + xmmi x0,x1,x2,z0,z1,z2; + + x0 = _mm_load_si128((xmmi *)(x + 0)); + x1 = _mm_load_si128((xmmi *)(x + 4)); + x2 = _mm_load_si128((xmmi *)(x + 8)); + z0 = _mm_load_si128((xmmi *)(z + 0)); + z1 = _mm_load_si128((xmmi *)(z + 4)); + z2 = _mm_load_si128((xmmi *)(z + 8)); + + out[0].v = _mm_unpacklo_epi32(x0, z0); + out[1].v = _mm_unpackhi_epi32(x0, z0); + out[2].v = _mm_unpacklo_epi32(x1, z1); + out[3].v = _mm_unpackhi_epi32(x1, z1); + out[4].v = _mm_unpacklo_epi32(x2, z2); +} + +/* split a packed bignum in to it's two parts */ +DONNA_INLINE static void +curve25519_untangle64(bignum25519 x, bignum25519 z, const packedelem64 *in) { + _mm_store_si128((xmmi *)(x + 0), _mm_unpacklo_epi64(_mm_unpacklo_epi32(in[0].v, in[1].v), _mm_unpacklo_epi32(in[2].v, in[3].v))); + _mm_store_si128((xmmi *)(x + 4), _mm_unpacklo_epi64(_mm_unpacklo_epi32(in[4].v, in[5].v), _mm_unpacklo_epi32(in[6].v, in[7].v))); + _mm_store_si128((xmmi *)(x + 8), _mm_unpacklo_epi32(in[8].v, in[9].v) ); + _mm_store_si128((xmmi *)(z + 0), _mm_unpacklo_epi64(_mm_unpackhi_epi32(in[0].v, in[1].v), _mm_unpackhi_epi32(in[2].v, in[3].v))); + _mm_store_si128((xmmi *)(z + 4), _mm_unpacklo_epi64(_mm_unpackhi_epi32(in[4].v, in[5].v), _mm_unpackhi_epi32(in[6].v, in[7].v))); + _mm_store_si128((xmmi *)(z + 8), _mm_unpackhi_epi32(in[8].v, in[9].v) ); +} + +/* add two packed bignums */ +DONNA_INLINE static void +curve25519_add_packed32(packedelem32 *out, const packedelem32 *r, const packedelem32 *s) { + out[0].v = _mm_add_epi32(r[0].v, s[0].v); + out[1].v = _mm_add_epi32(r[1].v, s[1].v); + out[2].v = _mm_add_epi32(r[2].v, s[2].v); + out[3].v = _mm_add_epi32(r[3].v, s[3].v); + out[4].v = _mm_add_epi32(r[4].v, s[4].v); +} + +/* subtract two packed bignums */ +DONNA_INLINE static void +curve25519_sub_packed32(packedelem32 *out, const packedelem32 *r, const packedelem32 *s) { + xmmi r0,r1,r2,r3,r4; + xmmi s0,s1,s2,s3; + xmmi c1,c2; + + r0 = _mm_add_epi32(r[0].v, packed32zeromodp0.v); + r1 = _mm_add_epi32(r[1].v, packed32zeromodp1.v); + r2 = _mm_add_epi32(r[2].v, packed32zeromodp1.v); + r3 = _mm_add_epi32(r[3].v, packed32zeromodp1.v); + r4 = _mm_add_epi32(r[4].v, packed32zeromodp1.v); + r0 = _mm_sub_epi32(r0, s[0].v); /* 00 11 */ + r1 = _mm_sub_epi32(r1, s[1].v); /* 22 33 */ + r2 = _mm_sub_epi32(r2, s[2].v); /* 44 55 */ + r3 = _mm_sub_epi32(r3, s[3].v); /* 66 77 */ + r4 = _mm_sub_epi32(r4, s[4].v); /* 88 99 */ + + s0 = _mm_unpacklo_epi64(r0, r2); /* 00 44 */ + s1 = _mm_unpackhi_epi64(r0, r2); /* 11 55 */ + s2 = _mm_unpacklo_epi64(r1, r3); /* 22 66 */ + s3 = _mm_unpackhi_epi64(r1, r3); /* 33 77 */ + + c1 = _mm_srli_epi32(s0, 26); c2 = _mm_srli_epi32(s2, 26); s0 = _mm_and_si128(s0, packedmask26262626.v); s2 = _mm_and_si128(s2, packedmask26262626.v); s1 = _mm_add_epi32(s1, c1); s3 = _mm_add_epi32(s3, c2); + c1 = _mm_srli_epi32(s1, 25); c2 = _mm_srli_epi32(s3, 25); s1 = _mm_and_si128(s1, packedmask25252525.v); s3 = _mm_and_si128(s3, packedmask25252525.v); s2 = _mm_add_epi32(s2, c1); r4 = _mm_add_epi32(r4, _mm_srli_si128(c2, 8)); s0 = _mm_add_epi32(s0, _mm_slli_si128(c2, 8)); + + out[0].v = _mm_unpacklo_epi64(s0, s1); /* 00 11 */ + out[1].v = _mm_unpacklo_epi64(s2, s3); /* 22 33 */ + out[2].v = _mm_unpackhi_epi64(s0, s1); /* 44 55 */ + out[3].v = _mm_unpackhi_epi64(s2, s3); /* 66 77 */ + out[4].v = r4; /* 88 99 */ +} + +/* multiply two packed bignums */ +DONNA_INLINE static void +curve25519_mul_packed64(packedelem64 *out, const packedelem64 *r, const packedelem64 *s) { + xmmi r1,r2,r3,r4,r5,r6,r7,r8,r9; + xmmi r1_2,r3_2,r5_2,r7_2,r9_2; + xmmi c1,c2; + + out[0].v = _mm_mul_epu32(r[0].v, s[0].v); + out[1].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[1].v), _mm_mul_epu32(r[1].v, s[0].v)); + r1_2 = _mm_slli_epi32(r[1].v, 1); + out[2].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r1_2 , s[1].v), _mm_mul_epu32(r[2].v, s[0].v))); + out[3].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[3].v), _mm_add_epi64(_mm_mul_epu32(r[1].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[1].v), _mm_mul_epu32(r[3].v, s[0].v)))); + r3_2 = _mm_slli_epi32(r[3].v, 1); + out[4].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r1_2 , s[3].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r3_2 , s[1].v), _mm_mul_epu32(r[4].v, s[0].v))))); + out[5].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[5].v), _mm_add_epi64(_mm_mul_epu32(r[1].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[3].v), _mm_add_epi64(_mm_mul_epu32(r[3].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[1].v), _mm_mul_epu32(r[5].v, s[0].v)))))); + r5_2 = _mm_slli_epi32(r[5].v, 1); + out[6].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[6].v), _mm_add_epi64(_mm_mul_epu32(r1_2 , s[5].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r3_2 , s[3].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r5_2 , s[1].v), _mm_mul_epu32(r[6].v, s[0].v))))))); + out[7].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[7].v), _mm_add_epi64(_mm_mul_epu32(r[1].v, s[6].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[5].v), _mm_add_epi64(_mm_mul_epu32(r[3].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[3].v), _mm_add_epi64(_mm_mul_epu32(r[5].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r[6].v, s[1].v), _mm_mul_epu32(r[7].v , s[0].v)))))))); + r7_2 = _mm_slli_epi32(r[7].v, 1); + out[8].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[8].v), _mm_add_epi64(_mm_mul_epu32(r1_2 , s[7].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[6].v), _mm_add_epi64(_mm_mul_epu32(r3_2 , s[5].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r5_2 , s[3].v), _mm_add_epi64(_mm_mul_epu32(r[6].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r7_2 , s[1].v), _mm_mul_epu32(r[8].v, s[0].v))))))))); + out[9].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[9].v), _mm_add_epi64(_mm_mul_epu32(r[1].v, s[8].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[7].v), _mm_add_epi64(_mm_mul_epu32(r[3].v, s[6].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[5].v), _mm_add_epi64(_mm_mul_epu32(r[5].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r[6].v, s[3].v), _mm_add_epi64(_mm_mul_epu32(r[7].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r[8].v, s[1].v), _mm_mul_epu32(r[9].v, s[0].v)))))))))); + + r1 = _mm_mul_epu32(r[1].v, packednineteen.v); + r2 = _mm_mul_epu32(r[2].v, packednineteen.v); + r1_2 = _mm_slli_epi32(r1, 1); + r3 = _mm_mul_epu32(r[3].v, packednineteen.v); + r4 = _mm_mul_epu32(r[4].v, packednineteen.v); + r3_2 = _mm_slli_epi32(r3, 1); + r5 = _mm_mul_epu32(r[5].v, packednineteen.v); + r6 = _mm_mul_epu32(r[6].v, packednineteen.v); + r5_2 = _mm_slli_epi32(r5, 1); + r7 = _mm_mul_epu32(r[7].v, packednineteen.v); + r8 = _mm_mul_epu32(r[8].v, packednineteen.v); + r7_2 = _mm_slli_epi32(r7, 1); + r9 = _mm_mul_epu32(r[9].v, packednineteen.v); + r9_2 = _mm_slli_epi32(r9, 1); + + out[0].v = _mm_add_epi64(out[0].v, _mm_add_epi64(_mm_mul_epu32(r9_2, s[1].v), _mm_add_epi64(_mm_mul_epu32(r8, s[2].v), _mm_add_epi64(_mm_mul_epu32(r7_2, s[3].v), _mm_add_epi64(_mm_mul_epu32(r6, s[4].v), _mm_add_epi64(_mm_mul_epu32(r5_2, s[5].v), _mm_add_epi64(_mm_mul_epu32(r4, s[6].v), _mm_add_epi64(_mm_mul_epu32(r3_2, s[7].v), _mm_add_epi64(_mm_mul_epu32(r2, s[8].v), _mm_mul_epu32(r1_2, s[9].v)))))))))); + out[1].v = _mm_add_epi64(out[1].v, _mm_add_epi64(_mm_mul_epu32(r9 , s[2].v), _mm_add_epi64(_mm_mul_epu32(r8, s[3].v), _mm_add_epi64(_mm_mul_epu32(r7 , s[4].v), _mm_add_epi64(_mm_mul_epu32(r6, s[5].v), _mm_add_epi64(_mm_mul_epu32(r5 , s[6].v), _mm_add_epi64(_mm_mul_epu32(r4, s[7].v), _mm_add_epi64(_mm_mul_epu32(r3 , s[8].v), _mm_mul_epu32(r2, s[9].v))))))))); + out[2].v = _mm_add_epi64(out[2].v, _mm_add_epi64(_mm_mul_epu32(r9_2, s[3].v), _mm_add_epi64(_mm_mul_epu32(r8, s[4].v), _mm_add_epi64(_mm_mul_epu32(r7_2, s[5].v), _mm_add_epi64(_mm_mul_epu32(r6, s[6].v), _mm_add_epi64(_mm_mul_epu32(r5_2, s[7].v), _mm_add_epi64(_mm_mul_epu32(r4, s[8].v), _mm_mul_epu32(r3_2, s[9].v)))))))); + out[3].v = _mm_add_epi64(out[3].v, _mm_add_epi64(_mm_mul_epu32(r9 , s[4].v), _mm_add_epi64(_mm_mul_epu32(r8, s[5].v), _mm_add_epi64(_mm_mul_epu32(r7 , s[6].v), _mm_add_epi64(_mm_mul_epu32(r6, s[7].v), _mm_add_epi64(_mm_mul_epu32(r5 , s[8].v), _mm_mul_epu32(r4, s[9].v))))))); + out[4].v = _mm_add_epi64(out[4].v, _mm_add_epi64(_mm_mul_epu32(r9_2, s[5].v), _mm_add_epi64(_mm_mul_epu32(r8, s[6].v), _mm_add_epi64(_mm_mul_epu32(r7_2, s[7].v), _mm_add_epi64(_mm_mul_epu32(r6, s[8].v), _mm_mul_epu32(r5_2, s[9].v)))))); + out[5].v = _mm_add_epi64(out[5].v, _mm_add_epi64(_mm_mul_epu32(r9 , s[6].v), _mm_add_epi64(_mm_mul_epu32(r8, s[7].v), _mm_add_epi64(_mm_mul_epu32(r7 , s[8].v), _mm_mul_epu32(r6, s[9].v))))); + out[6].v = _mm_add_epi64(out[6].v, _mm_add_epi64(_mm_mul_epu32(r9_2, s[7].v), _mm_add_epi64(_mm_mul_epu32(r8, s[8].v), _mm_mul_epu32(r7_2, s[9].v)))); + out[7].v = _mm_add_epi64(out[7].v, _mm_add_epi64(_mm_mul_epu32(r9 , s[8].v), _mm_mul_epu32(r8, s[9].v))); + out[8].v = _mm_add_epi64(out[8].v, _mm_mul_epu32(r9_2, s[9].v)); + + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); + c1 = _mm_srli_epi64(out[1].v, 25); c2 = _mm_srli_epi64(out[5].v, 25); out[1].v = _mm_and_si128(out[1].v, packedmask25.v); out[5].v = _mm_and_si128(out[5].v, packedmask25.v); out[2].v = _mm_add_epi64(out[2].v, c1); out[6].v = _mm_add_epi64(out[6].v, c2); + c1 = _mm_srli_epi64(out[2].v, 26); c2 = _mm_srli_epi64(out[6].v, 26); out[2].v = _mm_and_si128(out[2].v, packedmask26.v); out[6].v = _mm_and_si128(out[6].v, packedmask26.v); out[3].v = _mm_add_epi64(out[3].v, c1); out[7].v = _mm_add_epi64(out[7].v, c2); + c1 = _mm_srli_epi64(out[3].v, 25); c2 = _mm_srli_epi64(out[7].v, 25); out[3].v = _mm_and_si128(out[3].v, packedmask25.v); out[7].v = _mm_and_si128(out[7].v, packedmask25.v); out[4].v = _mm_add_epi64(out[4].v, c1); out[8].v = _mm_add_epi64(out[8].v, c2); + c2 = _mm_srli_epi64(out[8].v, 26); out[8].v = _mm_and_si128(out[8].v, packedmask26.v); out[9].v = _mm_add_epi64(out[9].v, c2); + c2 = _mm_srli_epi64(out[9].v, 25); out[9].v = _mm_and_si128(out[9].v, packedmask25.v); out[0].v = _mm_add_epi64(out[0].v, _mm_mul_epu32(c2, packednineteen.v)); + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); +} + +/* multiply a bignum */ +static void +curve25519_mul(bignum25519 out, const bignum25519 r, const bignum25519 s) { + xmmi m01,m23,m45,m67,m89; + xmmi m0123,m4567; + xmmi s0123,s4567; + xmmi s01,s23,s45,s67,s89; + xmmi s12,s34,s56,s78,s9; + xmmi r0,r2,r4,r6,r8; + xmmi r1,r3,r5,r7,r9; + xmmi r119,r219,r319,r419,r519,r619,r719,r819,r919; + xmmi c1,c2,c3; + + s0123 = _mm_load_si128((xmmi*)s + 0); + s01 = _mm_shuffle_epi32(s0123,_MM_SHUFFLE(3,1,2,0)); + s12 = _mm_shuffle_epi32(s0123, _MM_SHUFFLE(2,2,1,1)); + s23 = _mm_shuffle_epi32(s0123,_MM_SHUFFLE(3,3,2,2)); + s4567 = _mm_load_si128((xmmi*)s + 1); + s34 = _mm_unpacklo_epi64(_mm_srli_si128(s0123,12),s4567); + s45 = _mm_shuffle_epi32(s4567,_MM_SHUFFLE(3,1,2,0)); + s56 = _mm_shuffle_epi32(s4567, _MM_SHUFFLE(2,2,1,1)); + s67 = _mm_shuffle_epi32(s4567,_MM_SHUFFLE(3,3,2,2)); + s89 = _mm_load_si128((xmmi*)s + 2); + s78 = _mm_unpacklo_epi64(_mm_srli_si128(s4567,12),s89); + s89 = _mm_shuffle_epi32(s89,_MM_SHUFFLE(3,1,2,0)); + s9 = _mm_shuffle_epi32(s89, _MM_SHUFFLE(3,3,2,2)); + + r0 = _mm_load_si128((xmmi*)r + 0); + r1 = _mm_shuffle_epi32(r0, _MM_SHUFFLE(1,1,1,1)); + r1 = _mm_add_epi64(r1, _mm_and_si128(r1, sse2_top64bitmask.v)); + r2 = _mm_shuffle_epi32(r0, _MM_SHUFFLE(2,2,2,2)); + r3 = _mm_shuffle_epi32(r0, _MM_SHUFFLE(3,3,3,3)); + r3 = _mm_add_epi64(r3, _mm_and_si128(r3, sse2_top64bitmask.v)); + r0 = _mm_shuffle_epi32(r0, _MM_SHUFFLE(0,0,0,0)); + r4 = _mm_load_si128((xmmi*)r + 1); + r5 = _mm_shuffle_epi32(r4, _MM_SHUFFLE(1,1,1,1)); + r5 = _mm_add_epi64(r5, _mm_and_si128(r5, sse2_top64bitmask.v)); + r6 = _mm_shuffle_epi32(r4, _MM_SHUFFLE(2,2,2,2)); + r7 = _mm_shuffle_epi32(r4, _MM_SHUFFLE(3,3,3,3)); + r7 = _mm_add_epi64(r7, _mm_and_si128(r7, sse2_top64bitmask.v)); + r4 = _mm_shuffle_epi32(r4, _MM_SHUFFLE(0,0,0,0)); + r8 = _mm_load_si128((xmmi*)r + 2); + r9 = _mm_shuffle_epi32(r8, _MM_SHUFFLE(3,1,3,1)); + r9 = _mm_add_epi64(r9, _mm_and_si128(r9, sse2_top64bitmask.v)); + r8 = _mm_shuffle_epi32(r8, _MM_SHUFFLE(3,0,3,0)); + + m01 = _mm_mul_epu32(r1,s01); + m23 = _mm_mul_epu32(r1,s23); + m45 = _mm_mul_epu32(r1,s45); + m67 = _mm_mul_epu32(r1,s67); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r3,s01)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r3,s23)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r3,s45)); + m89 = _mm_mul_epu32(r1,s89); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r5,s01)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r5,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r3,s67)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r7,s01)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r5,s45)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r7,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r9,s01)); + + /* shift up */ + m89 = _mm_unpackhi_epi64(m67,_mm_slli_si128(m89,8)); + m67 = _mm_unpackhi_epi64(m45,_mm_slli_si128(m67,8)); + m45 = _mm_unpackhi_epi64(m23,_mm_slli_si128(m45,8)); + m23 = _mm_unpackhi_epi64(m01,_mm_slli_si128(m23,8)); + m01 = _mm_unpackhi_epi64(_mm_setzero_si128(),_mm_slli_si128(m01,8)); + + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r0,s01)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r0,s23)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r0,s45)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r0,s67)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r2,s01)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r2,s23)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r4,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r0,s89)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r4,s01)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r2,s45)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r2,s67)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r6,s01)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r4,s45)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r6,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r8,s01)); + + r219 = _mm_mul_epu32(r2, packednineteen.v); + r419 = _mm_mul_epu32(r4, packednineteen.v); + r619 = _mm_mul_epu32(r6, packednineteen.v); + r819 = _mm_mul_epu32(r8, packednineteen.v); + r119 = _mm_shuffle_epi32(r1,_MM_SHUFFLE(0,0,2,2)); r119 = _mm_mul_epu32(r119, packednineteen.v); + r319 = _mm_shuffle_epi32(r3,_MM_SHUFFLE(0,0,2,2)); r319 = _mm_mul_epu32(r319, packednineteen.v); + r519 = _mm_shuffle_epi32(r5,_MM_SHUFFLE(0,0,2,2)); r519 = _mm_mul_epu32(r519, packednineteen.v); + r719 = _mm_shuffle_epi32(r7,_MM_SHUFFLE(0,0,2,2)); r719 = _mm_mul_epu32(r719, packednineteen.v); + r919 = _mm_shuffle_epi32(r9,_MM_SHUFFLE(0,0,2,2)); r919 = _mm_mul_epu32(r919, packednineteen.v); + + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r919,s12)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r919,s34)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r919,s56)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r919,s78)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r719,s34)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r719,s56)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r719,s78)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r719,s9)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r519,s56)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r519,s78)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r519,s9)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r819,s89)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r319,s78)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r319,s9)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r619,s89)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r919,s9)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r819,s23)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r819,s45)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r819,s67)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r619,s45)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r619,s67)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r419,s67)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r419,s89)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r219,s89)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r119,s9)); + + r0 = _mm_unpacklo_epi64(m01, m45); + r1 = _mm_unpackhi_epi64(m01, m45); + r2 = _mm_unpacklo_epi64(m23, m67); + r3 = _mm_unpackhi_epi64(m23, m67); + r4 = _mm_unpacklo_epi64(m89, m89); + r5 = _mm_unpackhi_epi64(m89, m89); + + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + c1 = _mm_srli_epi64(r1, 25); c2 = _mm_srli_epi64(r3, 25); r1 = _mm_and_si128(r1, packedmask25.v); r3 = _mm_and_si128(r3, packedmask25.v); r2 = _mm_add_epi64(r2, c1); r4 = _mm_add_epi64(r4, c2); c3 = _mm_slli_si128(c2, 8); + c1 = _mm_srli_epi64(r4, 26); r4 = _mm_and_si128(r4, packedmask26.v); r5 = _mm_add_epi64(r5, c1); + c1 = _mm_srli_epi64(r5, 25); r5 = _mm_and_si128(r5, packedmask25.v); r0 = _mm_add_epi64(r0, _mm_unpackhi_epi64(_mm_mul_epu32(c1, packednineteen.v), c3)); + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + + m0123 = _mm_unpacklo_epi32(r0, r1); + m4567 = _mm_unpackhi_epi32(r0, r1); + m0123 = _mm_unpacklo_epi64(m0123, _mm_unpacklo_epi32(r2, r3)); + m4567 = _mm_unpacklo_epi64(m4567, _mm_unpackhi_epi32(r2, r3)); + m89 = _mm_unpackhi_epi32(r4, r5); + + _mm_store_si128((xmmi*)out + 0, m0123); + _mm_store_si128((xmmi*)out + 1, m4567); + _mm_store_si128((xmmi*)out + 2, m89); +} + +typedef struct bignum25519mulprecomp_t { + xmmi r0,r2,r4,r6,r8; + xmmi r1,r3,r5,r7,r9; + xmmi r119,r219,r319,r419,r519,r619,r719,r819,r919; +} bignum25519mulprecomp; + +/* precompute a constant to multiply by */ +DONNA_INLINE static void +curve25519_mul_precompute(bignum25519mulprecomp *pre, const bignum25519 r) { + pre->r0 = _mm_load_si128((xmmi*)r + 0); + pre->r1 = _mm_shuffle_epi32(pre->r0, _MM_SHUFFLE(1,1,1,1)); + pre->r1 = _mm_add_epi64(pre->r1, _mm_and_si128(pre->r1, sse2_top64bitmask.v)); + pre->r2 = _mm_shuffle_epi32(pre->r0, _MM_SHUFFLE(2,2,2,2)); + pre->r3 = _mm_shuffle_epi32(pre->r0, _MM_SHUFFLE(3,3,3,3)); + pre->r3 = _mm_add_epi64(pre->r3, _mm_and_si128(pre->r3, sse2_top64bitmask.v)); + pre->r0 = _mm_shuffle_epi32(pre->r0, _MM_SHUFFLE(0,0,0,0)); + pre->r4 = _mm_load_si128((xmmi*)r + 1); + pre->r5 = _mm_shuffle_epi32(pre->r4, _MM_SHUFFLE(1,1,1,1)); + pre->r5 = _mm_add_epi64(pre->r5, _mm_and_si128(pre->r5, sse2_top64bitmask.v)); + pre->r6 = _mm_shuffle_epi32(pre->r4, _MM_SHUFFLE(2,2,2,2)); + pre->r7 = _mm_shuffle_epi32(pre->r4, _MM_SHUFFLE(3,3,3,3)); + pre->r7 = _mm_add_epi64(pre->r7, _mm_and_si128(pre->r7, sse2_top64bitmask.v)); + pre->r4 = _mm_shuffle_epi32(pre->r4, _MM_SHUFFLE(0,0,0,0)); + pre->r8 = _mm_load_si128((xmmi*)r + 2); + pre->r9 = _mm_shuffle_epi32(pre->r8, _MM_SHUFFLE(3,1,3,1)); + pre->r9 = _mm_add_epi64(pre->r9, _mm_and_si128(pre->r9, sse2_top64bitmask.v)); + pre->r8 = _mm_shuffle_epi32(pre->r8, _MM_SHUFFLE(3,0,3,0)); + + pre->r219 = _mm_mul_epu32(pre->r2, packednineteen.v); + pre->r419 = _mm_mul_epu32(pre->r4, packednineteen.v); + pre->r619 = _mm_mul_epu32(pre->r6, packednineteen.v); + pre->r819 = _mm_mul_epu32(pre->r8, packednineteen.v); + pre->r119 = _mm_shuffle_epi32(pre->r1,_MM_SHUFFLE(0,0,2,2)); pre->r119 = _mm_mul_epu32(pre->r119, packednineteen.v); + pre->r319 = _mm_shuffle_epi32(pre->r3,_MM_SHUFFLE(0,0,2,2)); pre->r319 = _mm_mul_epu32(pre->r319, packednineteen.v); + pre->r519 = _mm_shuffle_epi32(pre->r5,_MM_SHUFFLE(0,0,2,2)); pre->r519 = _mm_mul_epu32(pre->r519, packednineteen.v); + pre->r719 = _mm_shuffle_epi32(pre->r7,_MM_SHUFFLE(0,0,2,2)); pre->r719 = _mm_mul_epu32(pre->r719, packednineteen.v); + pre->r919 = _mm_shuffle_epi32(pre->r9,_MM_SHUFFLE(0,0,2,2)); pre->r919 = _mm_mul_epu32(pre->r919, packednineteen.v); +} + + +/* multiply a bignum by a pre-computed constant */ +DONNA_INLINE static void +curve25519_mul_precomputed(bignum25519 out, const bignum25519 s, const bignum25519mulprecomp *r) { + xmmi m01,m23,m45,m67,m89; + xmmi m0123,m4567; + xmmi s0123,s4567; + xmmi s01,s23,s45,s67,s89; + xmmi s12,s34,s56,s78,s9; + xmmi r0,r1,r2,r3,r4,r5; + xmmi c1,c2,c3; + + s0123 = _mm_load_si128((xmmi*)s + 0); + s01 = _mm_shuffle_epi32(s0123,_MM_SHUFFLE(3,1,2,0)); + s12 = _mm_shuffle_epi32(s0123, _MM_SHUFFLE(2,2,1,1)); + s23 = _mm_shuffle_epi32(s0123,_MM_SHUFFLE(3,3,2,2)); + s4567 = _mm_load_si128((xmmi*)s + 1); + s34 = _mm_unpacklo_epi64(_mm_srli_si128(s0123,12),s4567); + s45 = _mm_shuffle_epi32(s4567,_MM_SHUFFLE(3,1,2,0)); + s56 = _mm_shuffle_epi32(s4567, _MM_SHUFFLE(2,2,1,1)); + s67 = _mm_shuffle_epi32(s4567,_MM_SHUFFLE(3,3,2,2)); + s89 = _mm_load_si128((xmmi*)s + 2); + s78 = _mm_unpacklo_epi64(_mm_srli_si128(s4567,12),s89); + s89 = _mm_shuffle_epi32(s89,_MM_SHUFFLE(3,1,2,0)); + s9 = _mm_shuffle_epi32(s89, _MM_SHUFFLE(3,3,2,2)); + + m01 = _mm_mul_epu32(r->r1,s01); + m23 = _mm_mul_epu32(r->r1,s23); + m45 = _mm_mul_epu32(r->r1,s45); + m67 = _mm_mul_epu32(r->r1,s67); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r3,s01)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r3,s23)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r3,s45)); + m89 = _mm_mul_epu32(r->r1,s89); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r5,s01)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r5,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r3,s67)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r7,s01)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r5,s45)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r7,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r9,s01)); + + /* shift up */ + m89 = _mm_unpackhi_epi64(m67,_mm_slli_si128(m89,8)); + m67 = _mm_unpackhi_epi64(m45,_mm_slli_si128(m67,8)); + m45 = _mm_unpackhi_epi64(m23,_mm_slli_si128(m45,8)); + m23 = _mm_unpackhi_epi64(m01,_mm_slli_si128(m23,8)); + m01 = _mm_unpackhi_epi64(_mm_setzero_si128(),_mm_slli_si128(m01,8)); + + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r0,s01)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r0,s23)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r0,s45)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r0,s67)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r2,s01)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r2,s23)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r4,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r0,s89)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r4,s01)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r2,s45)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r2,s67)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r6,s01)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r4,s45)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r6,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r8,s01)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r919,s12)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r919,s34)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r919,s56)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r919,s78)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r719,s34)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r719,s56)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r719,s78)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r719,s9)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r519,s56)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r519,s78)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r519,s9)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r->r819,s89)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r319,s78)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r319,s9)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r619,s89)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r->r919,s9)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r819,s23)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r819,s45)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r->r819,s67)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r619,s45)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r619,s67)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r419,s67)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r->r419,s89)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r219,s89)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r->r119,s9)); + + r0 = _mm_unpacklo_epi64(m01, m45); + r1 = _mm_unpackhi_epi64(m01, m45); + r2 = _mm_unpacklo_epi64(m23, m67); + r3 = _mm_unpackhi_epi64(m23, m67); + r4 = _mm_unpacklo_epi64(m89, m89); + r5 = _mm_unpackhi_epi64(m89, m89); + + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + c1 = _mm_srli_epi64(r1, 25); c2 = _mm_srli_epi64(r3, 25); r1 = _mm_and_si128(r1, packedmask25.v); r3 = _mm_and_si128(r3, packedmask25.v); r2 = _mm_add_epi64(r2, c1); r4 = _mm_add_epi64(r4, c2); c3 = _mm_slli_si128(c2, 8); + c1 = _mm_srli_epi64(r4, 26); r4 = _mm_and_si128(r4, packedmask26.v); r5 = _mm_add_epi64(r5, c1); + c1 = _mm_srli_epi64(r5, 25); r5 = _mm_and_si128(r5, packedmask25.v); r0 = _mm_add_epi64(r0, _mm_unpackhi_epi64(_mm_mul_epu32(c1, packednineteen.v), c3)); + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + + m0123 = _mm_unpacklo_epi32(r0, r1); + m4567 = _mm_unpackhi_epi32(r0, r1); + m0123 = _mm_unpacklo_epi64(m0123, _mm_unpacklo_epi32(r2, r3)); + m4567 = _mm_unpacklo_epi64(m4567, _mm_unpackhi_epi32(r2, r3)); + m89 = _mm_unpackhi_epi32(r4, r5); + + _mm_store_si128((xmmi*)out + 0, m0123); + _mm_store_si128((xmmi*)out + 1, m4567); + _mm_store_si128((xmmi*)out + 2, m89); +} + +/* square a bignum 'count' times */ +#define curve25519_square(r,x) curve25519_square_times(r,x,1) + +static void +curve25519_square_times(bignum25519 r, const bignum25519 in, int count) { + xmmi m01,m23,m45,m67,m89; + xmmi r0,r1,r2,r3,r4,r5,r6,r7,r8,r9; + xmmi r0a,r1a,r2a,r3a,r7a,r9a; + xmmi r0123,r4567; + xmmi r01,r23,r45,r67,r6x,r89,r8x; + xmmi r12,r34,r56,r78,r9x; + xmmi r5619; + xmmi c1,c2,c3; + + r0123 = _mm_load_si128((xmmi*)in + 0); + r01 = _mm_shuffle_epi32(r0123,_MM_SHUFFLE(3,1,2,0)); + r23 = _mm_shuffle_epi32(r0123,_MM_SHUFFLE(3,3,2,2)); + r4567 = _mm_load_si128((xmmi*)in + 1); + r45 = _mm_shuffle_epi32(r4567,_MM_SHUFFLE(3,1,2,0)); + r67 = _mm_shuffle_epi32(r4567,_MM_SHUFFLE(3,3,2,2)); + r89 = _mm_load_si128((xmmi*)in + 2); + r89 = _mm_shuffle_epi32(r89,_MM_SHUFFLE(3,1,2,0)); + + do { + r12 = _mm_unpackhi_epi64(r01, _mm_slli_si128(r23, 8)); + r0 = _mm_shuffle_epi32(r01, _MM_SHUFFLE(0,0,0,0)); + r0 = _mm_add_epi64(r0, _mm_and_si128(r0, sse2_top64bitmask.v)); + r0a = _mm_shuffle_epi32(r0,_MM_SHUFFLE(3,2,1,2)); + r1 = _mm_shuffle_epi32(r01, _MM_SHUFFLE(2,2,2,2)); + r2 = _mm_shuffle_epi32(r23, _MM_SHUFFLE(0,0,0,0)); + r2 = _mm_add_epi64(r2, _mm_and_si128(r2, sse2_top64bitmask.v)); + r2a = _mm_shuffle_epi32(r2,_MM_SHUFFLE(3,2,1,2)); + r3 = _mm_shuffle_epi32(r23, _MM_SHUFFLE(2,2,2,2)); + r34 = _mm_unpackhi_epi64(r23, _mm_slli_si128(r45, 8)); + r4 = _mm_shuffle_epi32(r45, _MM_SHUFFLE(0,0,0,0)); + r4 = _mm_add_epi64(r4, _mm_and_si128(r4, sse2_top64bitmask.v)); + r56 = _mm_unpackhi_epi64(r45, _mm_slli_si128(r67, 8)); + r5619 = _mm_mul_epu32(r56, packednineteen.v); + r5 = _mm_shuffle_epi32(r5619, _MM_SHUFFLE(1,1,1,0)); + r6 = _mm_shuffle_epi32(r5619, _MM_SHUFFLE(3,2,3,2)); + r78 = _mm_unpackhi_epi64(r67, _mm_slli_si128(r89, 8)); + r6x = _mm_unpacklo_epi64(r67, _mm_setzero_si128()); + r7 = _mm_shuffle_epi32(r67, _MM_SHUFFLE(2,2,2,2)); + r7 = _mm_mul_epu32(r7, packed3819.v); + r7a = _mm_shuffle_epi32(r7, _MM_SHUFFLE(3,3,3,2)); + r8x = _mm_unpacklo_epi64(r89, _mm_setzero_si128()); + r8 = _mm_shuffle_epi32(r89, _MM_SHUFFLE(0,0,0,0)); + r8 = _mm_mul_epu32(r8, packednineteen.v); + r9 = _mm_shuffle_epi32(r89, _MM_SHUFFLE(2,2,2,2)); + r9x = _mm_slli_epi32(_mm_shuffle_epi32(r89, _MM_SHUFFLE(3,3,3,2)), 1); + r9 = _mm_mul_epu32(r9, packed3819.v); + r9a = _mm_shuffle_epi32(r9, _MM_SHUFFLE(2,2,2,2)); + + m01 = _mm_mul_epu32(r01, r0); + m23 = _mm_mul_epu32(r23, r0a); + m45 = _mm_mul_epu32(r45, r0a); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r23, r2)); + r23 = _mm_slli_epi32(r23, 1); + m67 = _mm_mul_epu32(r67, r0a); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r45, r2a)); + m89 = _mm_mul_epu32(r89, r0a); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r67, r2a)); + r67 = _mm_slli_epi32(r67, 1); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r45, r4)); + r45 = _mm_slli_epi32(r45, 1); + + r1 = _mm_slli_epi32(r1, 1); + r3 = _mm_slli_epi32(r3, 1); + r1a = _mm_add_epi64(r1, _mm_and_si128(r1, sse2_bot64bitmask.v)); + r3a = _mm_add_epi64(r3, _mm_and_si128(r3, sse2_bot64bitmask.v)); + + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r12, r1)); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r34, r1a)); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r56, r1a)); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r34, r3)); + r34 = _mm_slli_epi32(r34, 1); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r78, r1a)); + r78 = _mm_slli_epi32(r78, 1); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r56, r3a)); + r56 = _mm_slli_epi32(r56, 1); + + m01 = _mm_add_epi64(m01, _mm_mul_epu32(_mm_slli_epi32(r12, 1), r9)); + m01 = _mm_add_epi64(m01, _mm_mul_epu32(r34, r7)); + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r34, r9)); + m01 = _mm_add_epi64(m01, _mm_mul_epu32(r56, r5)); + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r56, r7)); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r56, r9)); + m01 = _mm_add_epi64(m01, _mm_mul_epu32(r23, r8)); + m01 = _mm_add_epi64(m01, _mm_mul_epu32(r45, r6)); + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r45, r8)); + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r6x, r6)); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r78, r7a)); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r78, r9)); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r67, r8)); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r8x, r8)); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r9x, r9a)); + + r0 = _mm_unpacklo_epi64(m01, m45); + r1 = _mm_unpackhi_epi64(m01, m45); + r2 = _mm_unpacklo_epi64(m23, m67); + r3 = _mm_unpackhi_epi64(m23, m67); + r4 = _mm_unpacklo_epi64(m89, m89); + r5 = _mm_unpackhi_epi64(m89, m89); + + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + c1 = _mm_srli_epi64(r1, 25); c2 = _mm_srli_epi64(r3, 25); r1 = _mm_and_si128(r1, packedmask25.v); r3 = _mm_and_si128(r3, packedmask25.v); r2 = _mm_add_epi64(r2, c1); r4 = _mm_add_epi64(r4, c2); c3 = _mm_slli_si128(c2, 8); + c1 = _mm_srli_epi64(r4, 26); r4 = _mm_and_si128(r4, packedmask26.v); r5 = _mm_add_epi64(r5, c1); + c1 = _mm_srli_epi64(r5, 25); r5 = _mm_and_si128(r5, packedmask25.v); r0 = _mm_add_epi64(r0, _mm_unpackhi_epi64(_mm_mul_epu32(c1, packednineteen.v), c3)); + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + + r01 = _mm_unpacklo_epi64(r0, r1); + r45 = _mm_unpackhi_epi64(r0, r1); + r23 = _mm_unpacklo_epi64(r2, r3); + r67 = _mm_unpackhi_epi64(r2, r3); + r89 = _mm_unpackhi_epi64(r4, r5); + } while (--count); + + r0123 = _mm_shuffle_epi32(r23, _MM_SHUFFLE(2,0,3,3)); + r4567 = _mm_shuffle_epi32(r67, _MM_SHUFFLE(2,0,3,3)); + r0123 = _mm_or_si128(r0123, _mm_shuffle_epi32(r01, _MM_SHUFFLE(3,3,2,0))); + r4567 = _mm_or_si128(r4567, _mm_shuffle_epi32(r45, _MM_SHUFFLE(3,3,2,0))); + r89 = _mm_shuffle_epi32(r89, _MM_SHUFFLE(3,3,2,0)); + + _mm_store_si128((xmmi*)r + 0, r0123); + _mm_store_si128((xmmi*)r + 1, r4567); + _mm_store_si128((xmmi*)r + 2, r89); +} + +/* square two packed bignums */ +DONNA_INLINE static void +curve25519_square_packed64(packedelem64 *out, const packedelem64 *r) { + xmmi r0,r1,r2,r3; + xmmi r1_2,r3_2,r4_2,r5_2,r6_2,r7_2; + xmmi d5,d6,d7,d8,d9; + xmmi c1,c2; + + r0 = r[0].v; + r1 = r[1].v; + r2 = r[2].v; + r3 = r[3].v; + + out[0].v = _mm_mul_epu32(r0, r0); + r0 = _mm_slli_epi32(r0, 1); + out[1].v = _mm_mul_epu32(r0, r1); + r1_2 = _mm_slli_epi32(r1, 1); + out[2].v = _mm_add_epi64(_mm_mul_epu32(r0, r2 ), _mm_mul_epu32(r1, r1_2)); + r1 = r1_2; + out[3].v = _mm_add_epi64(_mm_mul_epu32(r0, r3 ), _mm_mul_epu32(r1, r2 )); + r3_2 = _mm_slli_epi32(r3, 1); + out[4].v = _mm_add_epi64(_mm_mul_epu32(r0, r[4].v), _mm_add_epi64(_mm_mul_epu32(r1, r3_2 ), _mm_mul_epu32(r2, r2))); + r2 = _mm_slli_epi32(r2, 1); + out[5].v = _mm_add_epi64(_mm_mul_epu32(r0, r[5].v), _mm_add_epi64(_mm_mul_epu32(r1, r[4].v), _mm_mul_epu32(r2, r3))); + r5_2 = _mm_slli_epi32(r[5].v, 1); + out[6].v = _mm_add_epi64(_mm_mul_epu32(r0, r[6].v), _mm_add_epi64(_mm_mul_epu32(r1, r5_2 ), _mm_add_epi64(_mm_mul_epu32(r2, r[4].v), _mm_mul_epu32(r3, r3_2 )))); + r3 = r3_2; + out[7].v = _mm_add_epi64(_mm_mul_epu32(r0, r[7].v), _mm_add_epi64(_mm_mul_epu32(r1, r[6].v), _mm_add_epi64(_mm_mul_epu32(r2, r[5].v), _mm_mul_epu32(r3, r[4].v)))); + r7_2 = _mm_slli_epi32(r[7].v, 1); + out[8].v = _mm_add_epi64(_mm_mul_epu32(r0, r[8].v), _mm_add_epi64(_mm_mul_epu32(r1, r7_2 ), _mm_add_epi64(_mm_mul_epu32(r2, r[6].v), _mm_add_epi64(_mm_mul_epu32(r3, r5_2 ), _mm_mul_epu32(r[4].v, r[4].v))))); + out[9].v = _mm_add_epi64(_mm_mul_epu32(r0, r[9].v), _mm_add_epi64(_mm_mul_epu32(r1, r[8].v), _mm_add_epi64(_mm_mul_epu32(r2, r[7].v), _mm_add_epi64(_mm_mul_epu32(r3, r[6].v), _mm_mul_epu32(r[4].v, r5_2 ))))); + + d5 = _mm_mul_epu32(r[5].v, packedthirtyeight.v); + d6 = _mm_mul_epu32(r[6].v, packednineteen.v); + d7 = _mm_mul_epu32(r[7].v, packedthirtyeight.v); + d8 = _mm_mul_epu32(r[8].v, packednineteen.v); + d9 = _mm_mul_epu32(r[9].v, packedthirtyeight.v); + + r4_2 = _mm_slli_epi32(r[4].v, 1); + r6_2 = _mm_slli_epi32(r[6].v, 1); + out[0].v = _mm_add_epi64(out[0].v, _mm_add_epi64(_mm_mul_epu32(d9, r1 ), _mm_add_epi64(_mm_mul_epu32(d8, r2 ), _mm_add_epi64(_mm_mul_epu32(d7, r3 ), _mm_add_epi64(_mm_mul_epu32(d6, r4_2), _mm_mul_epu32(d5, r[5].v)))))); + out[1].v = _mm_add_epi64(out[1].v, _mm_add_epi64(_mm_mul_epu32(d9, _mm_srli_epi32(r2, 1)), _mm_add_epi64(_mm_mul_epu32(d8, r3 ), _mm_add_epi64(_mm_mul_epu32(d7, r[4].v), _mm_mul_epu32(d6, r5_2 ))))); + out[2].v = _mm_add_epi64(out[2].v, _mm_add_epi64(_mm_mul_epu32(d9, r3 ), _mm_add_epi64(_mm_mul_epu32(d8, r4_2), _mm_add_epi64(_mm_mul_epu32(d7, r5_2 ), _mm_mul_epu32(d6, r[6].v))))); + out[3].v = _mm_add_epi64(out[3].v, _mm_add_epi64(_mm_mul_epu32(d9, r[4].v ), _mm_add_epi64(_mm_mul_epu32(d8, r5_2), _mm_mul_epu32(d7, r[6].v)))); + out[4].v = _mm_add_epi64(out[4].v, _mm_add_epi64(_mm_mul_epu32(d9, r5_2 ), _mm_add_epi64(_mm_mul_epu32(d8, r6_2), _mm_mul_epu32(d7, r[7].v)))); + out[5].v = _mm_add_epi64(out[5].v, _mm_add_epi64(_mm_mul_epu32(d9, r[6].v ), _mm_mul_epu32(d8, r7_2 ))); + out[6].v = _mm_add_epi64(out[6].v, _mm_add_epi64(_mm_mul_epu32(d9, r7_2 ), _mm_mul_epu32(d8, r[8].v))); + out[7].v = _mm_add_epi64(out[7].v, _mm_mul_epu32(d9, r[8].v)); + out[8].v = _mm_add_epi64(out[8].v, _mm_mul_epu32(d9, r[9].v)); + + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); + c1 = _mm_srli_epi64(out[1].v, 25); c2 = _mm_srli_epi64(out[5].v, 25); out[1].v = _mm_and_si128(out[1].v, packedmask25.v); out[5].v = _mm_and_si128(out[5].v, packedmask25.v); out[2].v = _mm_add_epi64(out[2].v, c1); out[6].v = _mm_add_epi64(out[6].v, c2); + c1 = _mm_srli_epi64(out[2].v, 26); c2 = _mm_srli_epi64(out[6].v, 26); out[2].v = _mm_and_si128(out[2].v, packedmask26.v); out[6].v = _mm_and_si128(out[6].v, packedmask26.v); out[3].v = _mm_add_epi64(out[3].v, c1); out[7].v = _mm_add_epi64(out[7].v, c2); + c1 = _mm_srli_epi64(out[3].v, 25); c2 = _mm_srli_epi64(out[7].v, 25); out[3].v = _mm_and_si128(out[3].v, packedmask25.v); out[7].v = _mm_and_si128(out[7].v, packedmask25.v); out[4].v = _mm_add_epi64(out[4].v, c1); out[8].v = _mm_add_epi64(out[8].v, c2); + c2 = _mm_srli_epi64(out[8].v, 26); out[8].v = _mm_and_si128(out[8].v, packedmask26.v); out[9].v = _mm_add_epi64(out[9].v, c2); + c2 = _mm_srli_epi64(out[9].v, 25); out[9].v = _mm_and_si128(out[9].v, packedmask25.v); out[0].v = _mm_add_epi64(out[0].v, _mm_mul_epu32(c2, packednineteen.v)); + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); +} + +/* make [nqx+nqz,nqpqx+nqpqz], [nqpqx-nqpqz,nqx-nqz] from [nqx+nqz,nqpqx+nqpqz], [nqx-nqz,nqpqx-nqpqz] */ +DONNA_INLINE static void +curve25519_make_nqpq(packedelem64 *primex, packedelem64 *primez, const packedelem32 *pqx, const packedelem32 *pqz) { + primex[0].v = _mm_shuffle_epi32(pqx[0].v, _MM_SHUFFLE(1,1,0,0)); + primex[1].v = _mm_shuffle_epi32(pqx[0].v, _MM_SHUFFLE(3,3,2,2)); + primex[2].v = _mm_shuffle_epi32(pqx[1].v, _MM_SHUFFLE(1,1,0,0)); + primex[3].v = _mm_shuffle_epi32(pqx[1].v, _MM_SHUFFLE(3,3,2,2)); + primex[4].v = _mm_shuffle_epi32(pqx[2].v, _MM_SHUFFLE(1,1,0,0)); + primex[5].v = _mm_shuffle_epi32(pqx[2].v, _MM_SHUFFLE(3,3,2,2)); + primex[6].v = _mm_shuffle_epi32(pqx[3].v, _MM_SHUFFLE(1,1,0,0)); + primex[7].v = _mm_shuffle_epi32(pqx[3].v, _MM_SHUFFLE(3,3,2,2)); + primex[8].v = _mm_shuffle_epi32(pqx[4].v, _MM_SHUFFLE(1,1,0,0)); + primex[9].v = _mm_shuffle_epi32(pqx[4].v, _MM_SHUFFLE(3,3,2,2)); + primez[0].v = _mm_shuffle_epi32(pqz[0].v, _MM_SHUFFLE(0,0,1,1)); + primez[1].v = _mm_shuffle_epi32(pqz[0].v, _MM_SHUFFLE(2,2,3,3)); + primez[2].v = _mm_shuffle_epi32(pqz[1].v, _MM_SHUFFLE(0,0,1,1)); + primez[3].v = _mm_shuffle_epi32(pqz[1].v, _MM_SHUFFLE(2,2,3,3)); + primez[4].v = _mm_shuffle_epi32(pqz[2].v, _MM_SHUFFLE(0,0,1,1)); + primez[5].v = _mm_shuffle_epi32(pqz[2].v, _MM_SHUFFLE(2,2,3,3)); + primez[6].v = _mm_shuffle_epi32(pqz[3].v, _MM_SHUFFLE(0,0,1,1)); + primez[7].v = _mm_shuffle_epi32(pqz[3].v, _MM_SHUFFLE(2,2,3,3)); + primez[8].v = _mm_shuffle_epi32(pqz[4].v, _MM_SHUFFLE(0,0,1,1)); + primez[9].v = _mm_shuffle_epi32(pqz[4].v, _MM_SHUFFLE(2,2,3,3)); +} + +/* make [nqx+nqz,nqx-nqz] from [nqx+nqz,nqpqx+nqpqz], [nqx-nqz,nqpqx-nqpqz] */ +DONNA_INLINE static void +curve25519_make_nq(packedelem64 *nq, const packedelem32 *pqx, const packedelem32 *pqz) { + nq[0].v = _mm_unpacklo_epi64(pqx[0].v, pqz[0].v); + nq[1].v = _mm_unpackhi_epi64(pqx[0].v, pqz[0].v); + nq[2].v = _mm_unpacklo_epi64(pqx[1].v, pqz[1].v); + nq[3].v = _mm_unpackhi_epi64(pqx[1].v, pqz[1].v); + nq[4].v = _mm_unpacklo_epi64(pqx[2].v, pqz[2].v); + nq[5].v = _mm_unpackhi_epi64(pqx[2].v, pqz[2].v); + nq[6].v = _mm_unpacklo_epi64(pqx[3].v, pqz[3].v); + nq[7].v = _mm_unpackhi_epi64(pqx[3].v, pqz[3].v); + nq[8].v = _mm_unpacklo_epi64(pqx[4].v, pqz[4].v); + nq[9].v = _mm_unpackhi_epi64(pqx[4].v, pqz[4].v); +} + +/* compute [nqx+nqz,nqx-nqz] from nqx, nqz */ +DONNA_INLINE static void +curve25519_compute_nq(packedelem64 *nq, const bignum25519 nqx, const bignum25519 nqz) { + xmmi x0,x1,x2; + xmmi z0,z1,z2; + xmmi a0,a1,a2; + xmmi s0,s1,s2; + xmmi r0,r1; + xmmi c1,c2; + x0 = _mm_load_si128((xmmi*)nqx + 0); + x1 = _mm_load_si128((xmmi*)nqx + 1); + x2 = _mm_load_si128((xmmi*)nqx + 2); + z0 = _mm_load_si128((xmmi*)nqz + 0); + z1 = _mm_load_si128((xmmi*)nqz + 1); + z2 = _mm_load_si128((xmmi*)nqz + 2); + a0 = _mm_add_epi32(x0, z0); + a1 = _mm_add_epi32(x1, z1); + a2 = _mm_add_epi32(x2, z2); + s0 = _mm_add_epi32(x0, packed2p0.v); + s1 = _mm_add_epi32(x1, packed2p1.v); + s2 = _mm_add_epi32(x2, packed2p2.v); + s0 = _mm_sub_epi32(s0, z0); + s1 = _mm_sub_epi32(s1, z1); + s2 = _mm_sub_epi32(s2, z2); + r0 = _mm_and_si128(_mm_shuffle_epi32(s0, _MM_SHUFFLE(2,2,0,0)), sse2_bot32bitmask.v); + r1 = _mm_and_si128(_mm_shuffle_epi32(s0, _MM_SHUFFLE(3,3,1,1)), sse2_bot32bitmask.v); + c1 = _mm_srli_epi32(r0, 26); + c2 = _mm_srli_epi32(r1, 25); + r0 = _mm_and_si128(r0, packedmask26.v); + r1 = _mm_and_si128(r1, packedmask25.v); + r0 = _mm_add_epi32(r0, _mm_slli_si128(c2, 8)); + r1 = _mm_add_epi32(r1, c1); + s0 = _mm_unpacklo_epi64(_mm_unpacklo_epi32(r0, r1), _mm_unpackhi_epi32(r0, r1)); + s1 = _mm_add_epi32(s1, _mm_srli_si128(c2, 8)); + nq[0].v = _mm_unpacklo_epi64(a0, s0); + nq[2].v = _mm_unpackhi_epi64(a0, s0); + nq[4].v = _mm_unpacklo_epi64(a1, s1); + nq[6].v = _mm_unpackhi_epi64(a1, s1); + nq[8].v = _mm_unpacklo_epi64(a2, s2); + nq[1].v = _mm_shuffle_epi32(nq[0].v, _MM_SHUFFLE(3,3,1,1)); + nq[3].v = _mm_shuffle_epi32(nq[2].v, _MM_SHUFFLE(3,3,1,1)); + nq[5].v = _mm_shuffle_epi32(nq[4].v, _MM_SHUFFLE(3,3,1,1)); + nq[7].v = _mm_shuffle_epi32(nq[6].v, _MM_SHUFFLE(3,3,1,1)); + nq[9].v = _mm_shuffle_epi32(nq[8].v, _MM_SHUFFLE(3,3,1,1)); +} + + +/* compute [x+z,x-z] from [x,z] */ +DONNA_INLINE static void +curve25519_addsub_packed64(packedelem64 *r) { + packed32bignum25519 x,z,add,sub; + + x[0].v = _mm_unpacklo_epi64(r[0].v, r[1].v); + z[0].v = _mm_unpackhi_epi64(r[0].v, r[1].v); + x[1].v = _mm_unpacklo_epi64(r[2].v, r[3].v); + z[1].v = _mm_unpackhi_epi64(r[2].v, r[3].v); + x[2].v = _mm_unpacklo_epi64(r[4].v, r[5].v); + z[2].v = _mm_unpackhi_epi64(r[4].v, r[5].v); + x[3].v = _mm_unpacklo_epi64(r[6].v, r[7].v); + z[3].v = _mm_unpackhi_epi64(r[6].v, r[7].v); + x[4].v = _mm_unpacklo_epi64(r[8].v, r[9].v); + z[4].v = _mm_unpackhi_epi64(r[8].v, r[9].v); + + curve25519_add_packed32(add, x, z); + curve25519_sub_packed32(sub, x, z); + + r[0].v = _mm_unpacklo_epi64(add[0].v, sub[0].v); + r[1].v = _mm_unpackhi_epi64(add[0].v, sub[0].v); + r[2].v = _mm_unpacklo_epi64(add[1].v, sub[1].v); + r[3].v = _mm_unpackhi_epi64(add[1].v, sub[1].v); + r[4].v = _mm_unpacklo_epi64(add[2].v, sub[2].v); + r[5].v = _mm_unpackhi_epi64(add[2].v, sub[2].v); + r[6].v = _mm_unpacklo_epi64(add[3].v, sub[3].v); + r[7].v = _mm_unpackhi_epi64(add[3].v, sub[3].v); + r[8].v = _mm_unpacklo_epi64(add[4].v, sub[4].v); + r[9].v = _mm_unpackhi_epi64(add[4].v, sub[4].v); +} + +/* compute [x,z] * [121666,121665] */ +DONNA_INLINE static void +curve25519_121665_packed64(packedelem64 *out, const packedelem64 *in) { + xmmi c1,c2; + + out[0].v = _mm_mul_epu32(in[0].v, packed121666121665.v); + out[1].v = _mm_mul_epu32(in[1].v, packed121666121665.v); + out[2].v = _mm_mul_epu32(in[2].v, packed121666121665.v); + out[3].v = _mm_mul_epu32(in[3].v, packed121666121665.v); + out[4].v = _mm_mul_epu32(in[4].v, packed121666121665.v); + out[5].v = _mm_mul_epu32(in[5].v, packed121666121665.v); + out[6].v = _mm_mul_epu32(in[6].v, packed121666121665.v); + out[7].v = _mm_mul_epu32(in[7].v, packed121666121665.v); + out[8].v = _mm_mul_epu32(in[8].v, packed121666121665.v); + out[9].v = _mm_mul_epu32(in[9].v, packed121666121665.v); + + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); + c1 = _mm_srli_epi64(out[1].v, 25); c2 = _mm_srli_epi64(out[5].v, 25); out[1].v = _mm_and_si128(out[1].v, packedmask25.v); out[5].v = _mm_and_si128(out[5].v, packedmask25.v); out[2].v = _mm_add_epi64(out[2].v, c1); out[6].v = _mm_add_epi64(out[6].v, c2); + c1 = _mm_srli_epi64(out[2].v, 26); c2 = _mm_srli_epi64(out[6].v, 26); out[2].v = _mm_and_si128(out[2].v, packedmask26.v); out[6].v = _mm_and_si128(out[6].v, packedmask26.v); out[3].v = _mm_add_epi64(out[3].v, c1); out[7].v = _mm_add_epi64(out[7].v, c2); + c1 = _mm_srli_epi64(out[3].v, 25); c2 = _mm_srli_epi64(out[7].v, 25); out[3].v = _mm_and_si128(out[3].v, packedmask25.v); out[7].v = _mm_and_si128(out[7].v, packedmask25.v); out[4].v = _mm_add_epi64(out[4].v, c1); out[8].v = _mm_add_epi64(out[8].v, c2); + c2 = _mm_srli_epi64(out[8].v, 26); out[8].v = _mm_and_si128(out[8].v, packedmask26.v); out[9].v = _mm_add_epi64(out[9].v, c2); + c2 = _mm_srli_epi64(out[9].v, 25); out[9].v = _mm_and_si128(out[9].v, packedmask25.v); out[0].v = _mm_add_epi64(out[0].v, _mm_mul_epu32(c2, packednineteen.v)); + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); +} + +/* compute [sq.x,sqscalar.x-sqscalar.z] * [sq.z,sq.x-sq.z] */ +DONNA_INLINE static void +curve25519_final_nq(packedelem64 *nq, const packedelem64 *sq, const packedelem64 *sq121665) { + packed32bignum25519 x, z, sub; + packed64bignum25519 t, nqa, nqb; + + x[0].v = _mm_or_si128(_mm_unpacklo_epi64(sq[0].v, sq[1].v), _mm_slli_si128(_mm_unpacklo_epi64(sq121665[0].v, sq121665[1].v), 4)); + z[0].v = _mm_or_si128(_mm_unpackhi_epi64(sq[0].v, sq[1].v), _mm_slli_si128(_mm_unpackhi_epi64(sq121665[0].v, sq121665[1].v), 4)); + x[1].v = _mm_or_si128(_mm_unpacklo_epi64(sq[2].v, sq[3].v), _mm_slli_si128(_mm_unpacklo_epi64(sq121665[2].v, sq121665[3].v), 4)); + z[1].v = _mm_or_si128(_mm_unpackhi_epi64(sq[2].v, sq[3].v), _mm_slli_si128(_mm_unpackhi_epi64(sq121665[2].v, sq121665[3].v), 4)); + x[2].v = _mm_or_si128(_mm_unpacklo_epi64(sq[4].v, sq[5].v), _mm_slli_si128(_mm_unpacklo_epi64(sq121665[4].v, sq121665[5].v), 4)); + z[2].v = _mm_or_si128(_mm_unpackhi_epi64(sq[4].v, sq[5].v), _mm_slli_si128(_mm_unpackhi_epi64(sq121665[4].v, sq121665[5].v), 4)); + x[3].v = _mm_or_si128(_mm_unpacklo_epi64(sq[6].v, sq[7].v), _mm_slli_si128(_mm_unpacklo_epi64(sq121665[6].v, sq121665[7].v), 4)); + z[3].v = _mm_or_si128(_mm_unpackhi_epi64(sq[6].v, sq[7].v), _mm_slli_si128(_mm_unpackhi_epi64(sq121665[6].v, sq121665[7].v), 4)); + x[4].v = _mm_or_si128(_mm_unpacklo_epi64(sq[8].v, sq[9].v), _mm_slli_si128(_mm_unpacklo_epi64(sq121665[8].v, sq121665[9].v), 4)); + z[4].v = _mm_or_si128(_mm_unpackhi_epi64(sq[8].v, sq[9].v), _mm_slli_si128(_mm_unpackhi_epi64(sq121665[8].v, sq121665[9].v), 4)); + + curve25519_sub_packed32(sub, x, z); + + t[0].v = _mm_shuffle_epi32(sub[0].v, _MM_SHUFFLE(1,1,0,0)); + t[1].v = _mm_shuffle_epi32(sub[0].v, _MM_SHUFFLE(3,3,2,2)); + t[2].v = _mm_shuffle_epi32(sub[1].v, _MM_SHUFFLE(1,1,0,0)); + t[3].v = _mm_shuffle_epi32(sub[1].v, _MM_SHUFFLE(3,3,2,2)); + t[4].v = _mm_shuffle_epi32(sub[2].v, _MM_SHUFFLE(1,1,0,0)); + t[5].v = _mm_shuffle_epi32(sub[2].v, _MM_SHUFFLE(3,3,2,2)); + t[6].v = _mm_shuffle_epi32(sub[3].v, _MM_SHUFFLE(1,1,0,0)); + t[7].v = _mm_shuffle_epi32(sub[3].v, _MM_SHUFFLE(3,3,2,2)); + t[8].v = _mm_shuffle_epi32(sub[4].v, _MM_SHUFFLE(1,1,0,0)); + t[9].v = _mm_shuffle_epi32(sub[4].v, _MM_SHUFFLE(3,3,2,2)); + + nqa[0].v = _mm_unpacklo_epi64(sq[0].v, t[0].v); + nqb[0].v = _mm_unpackhi_epi64(sq[0].v, t[0].v); + nqa[1].v = _mm_unpacklo_epi64(sq[1].v, t[1].v); + nqb[1].v = _mm_unpackhi_epi64(sq[1].v, t[1].v); + nqa[2].v = _mm_unpacklo_epi64(sq[2].v, t[2].v); + nqb[2].v = _mm_unpackhi_epi64(sq[2].v, t[2].v); + nqa[3].v = _mm_unpacklo_epi64(sq[3].v, t[3].v); + nqb[3].v = _mm_unpackhi_epi64(sq[3].v, t[3].v); + nqa[4].v = _mm_unpacklo_epi64(sq[4].v, t[4].v); + nqb[4].v = _mm_unpackhi_epi64(sq[4].v, t[4].v); + nqa[5].v = _mm_unpacklo_epi64(sq[5].v, t[5].v); + nqb[5].v = _mm_unpackhi_epi64(sq[5].v, t[5].v); + nqa[6].v = _mm_unpacklo_epi64(sq[6].v, t[6].v); + nqb[6].v = _mm_unpackhi_epi64(sq[6].v, t[6].v); + nqa[7].v = _mm_unpacklo_epi64(sq[7].v, t[7].v); + nqb[7].v = _mm_unpackhi_epi64(sq[7].v, t[7].v); + nqa[8].v = _mm_unpacklo_epi64(sq[8].v, t[8].v); + nqb[8].v = _mm_unpackhi_epi64(sq[8].v, t[8].v); + nqa[9].v = _mm_unpacklo_epi64(sq[9].v, t[9].v); + nqb[9].v = _mm_unpackhi_epi64(sq[9].v, t[9].v); + + curve25519_mul_packed64(nq, nqa, nqb); +} + diff --git a/src/external/curve25519-donna/curve25519-donna.h b/src/external/curve25519-donna/curve25519-donna.h new file mode 100644 index 0000000..e707e22 --- /dev/null +++ b/src/external/curve25519-donna/curve25519-donna.h @@ -0,0 +1,32 @@ +#include "curve25519.h" +#include "curve25519-donna-portable.h" + +#if defined(CURVE25519_SSE2) +#else + #if defined(HAVE_UINT128) && !defined(CURVE25519_FORCE_32BIT) + #define CURVE25519_64BIT + #else + #define CURVE25519_32BIT + #endif +#endif + +#if !defined(CURVE25519_NO_INLINE_ASM) +#endif + + +#if defined(CURVE25519_SSE2) + #include "curve25519-donna-sse2.h" +#elif defined(CURVE25519_64BIT) + #include "curve25519-donna-64bit.h" +#else + #include "curve25519-donna-32bit.h" +#endif + +#include "curve25519-donna-common.h" + +#if defined(CURVE25519_SSE2) + #include "curve25519-donna-scalarmult-sse2.h" +#else + #include "curve25519-donna-scalarmult-base.h" +#endif + diff --git a/src/external/curve25519-donna/curve25519-optimizations-32bit.md b/src/external/curve25519-donna/curve25519-optimizations-32bit.md new file mode 100644 index 0000000..c58c98f --- /dev/null +++ b/src/external/curve25519-donna/curve25519-optimizations-32bit.md @@ -0,0 +1,123 @@ +Partial Reductions for multiplications +-------------------------------------- + +It is possible to get away with partial reductions for multiplications +instead of fully reducing everything. The largest input to square/mult +will come from an unreduced add, which will double the element values. +Test values are 1 bit larger than actual maximum values. + + max27 = (1 << 27) - 1 + max26 = (1 << 26) - 1 + +Largest values from an add of full bit values (max27,max26,max27,max26..) + + m0 0x1f1fffea8000042c + m1 0x133ffff190000268 + m2 0x185fffef00000354 + m3 0x0ebffff4f00001d8 + m4 0x119ffff38000027c + m5 0x0a3ffff850000148 + m6 0x0adffff8000001a4 + m7 0x05bffffbb00000b8 + m8 0x041ffffc800000cc + m9 0x013fffff10000028 + +Carry values from reducing sums + + c0 0x00000007c7fffaa0 + c1 0x000000099ffffcab + c2 0x0000000617fffe27 + c3 0x000000075ffffd83 + c4 0x0000000467fffeb7 + c5 0x000000051ffffe5b + c6 0x00000002b7ffff47 + c7 0x00000002dfffff33 + c8 0x0000000107ffffd7 + c9 0xa000000b + c0 0x000002f8 + + +The largest carried value r1 could receive is 0x2f8, with everything else +fitting in 25 or 26 bits. Assuming full values for everything, with 0x2f8 +added to r1 (max27,maxr1,max27,max26..): + + max27 = (1 << 27) - 1 + max26 = (1 << 26) - 1 + maxr1 = (((1 << 25) - 1) + 0x2f8) * 2 + + m0 0x1f2006f77ffc7dac + m1 0x134000508fffeaa8 + m2 0x1860004e004655d4 + m3 0x0ec00053efffea18 + m4 0x11a000527fffd2fc + m5 0x0a4000574fffe988 + m6 0x0ae00056ffffd224 + m7 0x05c0005aafffe8f8 + m8 0x0420005b7fffd14c + m9 0x0140005e0fffe868 + +Carry values + + c0 0x00000007c801bddf + c1 0x00000009a0002c2c + c2 0x00000006180015e8 + c3 0x0000000760002d04 + c4 0x0000000468001678 + c5 0x0000000520002ddc + c6 0x00000002b8001708 + c7 0x00000002e0002eb4 + c8 0x0000000108001798 + c9 0xa0002f8c + c0 0x000002f9 + +The largest carried value is now 0x2f9 (max27,maxr1b,max27,max26..) + + max27 = (1 << 27) - 1 + max26 = (1 << 26) - 1 + maxr1b = (((1 << 25) - 1) + 0x2f9) * 2 + + m0 0x1f2006f9dffc7c7c + m1 0x13400050afffeaa0 + m2 0x1860004e2046854c + m3 0x0ec000540fffea10 + m4 0x11a000529fffd2ec + m5 0x0a4000576fffe980 + m6 0x0ae000571fffd214 + m7 0x05c0005acfffe8f0 + m8 0x0420005b9fffd13c + m9 0x0140005e2fffe860 + +Carry values + + c0 0x00000007c801be77 + c1 0x00000009a0002c3c + c2 0x00000006180015f0 + c3 0x0000000760002d14 + c4 0x0000000468001680 + c5 0x0000000520002dec + c6 0x00000002b8001710 + c7 0x00000002e0002ec4 + c8 0x00000001080017a0 + c9 0xa0002f9c + c0 0x000002f9 + +The largest carried value is fixed at 0x2f9. Subtracting the largest values +from 0 will result in r0 exceeding 26 bits, but r0-r4 are safe for +multiplications up to 30 bits, so partial reductions throughout the entire +calculation should be safe to chain. This especially helps with speeding up +the SSE2 version by freeing it from large serial carry chains. Testing of +course continues, but no problems as of yet have shown up. + + +Subtraction +----------- +Subtraction with unsigned elements is done using Emilia Kasper's trick, via +agl: http://www.imperialviolet.org/2010/12/04/ecc.html + +Adding a large enough value that is equivalent to 0 mod p before subracting +ensures no elements underflow. + +Compiler +-------- +gcc (as of 4.4.5) has a difficult time optimizing the 32 bit C version properly. +icc produces code that is roughly 40% faster. \ No newline at end of file diff --git a/src/external/curve25519-donna/curve25519.c b/src/external/curve25519-donna/curve25519.c new file mode 100644 index 0000000..bfd2f58 --- /dev/null +++ b/src/external/curve25519-donna/curve25519.c @@ -0,0 +1,27 @@ +#include "curve25519-donna.h" + +#if !defined(CURVE25519_SUFFIX) +#define CURVE25519_SUFFIX +#endif + +#define CURVE25519_FN3(fn,suffix) fn##suffix +#define CURVE25519_FN2(fn,suffix) CURVE25519_FN3(fn,suffix) +#define CURVE25519_FN(fn) CURVE25519_FN2(fn,CURVE25519_SUFFIX) + +void +CURVE25519_FN(curve25519_donna) (curve25519_key mypublic, const curve25519_key secret, const curve25519_key basepoint) { + curve25519_key e; + size_t i; + + for (i = 0;i < 32;++i) e[i] = secret[i]; + e[0] &= 0xf8; + e[31] &= 0x7f; + e[31] |= 0x40; + curve25519_scalarmult_donna(mypublic, e, basepoint); +} + +void +CURVE25519_FN(curve25519_donna_basepoint) (curve25519_key mypublic, const curve25519_key secret) { + static const curve25519_key basepoint = {9}; + CURVE25519_FN(curve25519_donna)(mypublic, secret, basepoint); +} diff --git a/src/external/curve25519-donna/curve25519.h b/src/external/curve25519-donna/curve25519.h new file mode 100644 index 0000000..51edd1e --- /dev/null +++ b/src/external/curve25519-donna/curve25519.h @@ -0,0 +1,10 @@ +#ifndef CURVE25519_H +#define CURVE25519_H + +typedef unsigned char curve25519_key[32]; + +void curve25519_donna(curve25519_key mypublic, const curve25519_key secret, const curve25519_key basepoint); +void curve25519_donna_basepoint(curve25519_key mypublic, const curve25519_key secret); + +#endif /* CURVE25519_H */ + diff --git a/src/external/curve25519-donna/curve25519_VALVE_sse2.c b/src/external/curve25519-donna/curve25519_VALVE_sse2.c new file mode 100644 index 0000000..8f0524e --- /dev/null +++ b/src/external/curve25519-donna/curve25519_VALVE_sse2.c @@ -0,0 +1,8 @@ +/* The code for curve25519-donna comes from https://github.com/floodyberry/curve25519-donna + where it is explicitly placed in the public domain. This wrapper compiles it with the _sse2 + function suffix to be distinguished from the native C version. */ + +#define CURVE25519_SUFFIX _sse2 +#define CURVE25519_SSE2 + +#include "curve25519.c" diff --git a/src/external/curve25519-donna/readme_VALVE.txt b/src/external/curve25519-donna/readme_VALVE.txt new file mode 100644 index 0000000..5ba8e08 --- /dev/null +++ b/src/external/curve25519-donna/readme_VALVE.txt @@ -0,0 +1,12 @@ +curve25519-donna is an implementation of the Curve25519 ECDH key-exchange algorithm by Dan J Bernstein. + +curve25519 is a "256-bit strength" elliptical curve (equivalent to NIST P-256) with 32-byte secret/public keys. + +It is very fast, easy to implement securely in software, and fully public-domain. + + +Downloaded 2/10/2016 from https://github.com/floodyberry/curve25519-donna + + + +Filenames containing VALVE are *not* entirely public domain - see individual files for details. diff --git a/src/external/curve25519-donna/test-ticks.h b/src/external/curve25519-donna/test-ticks.h new file mode 100644 index 0000000..5208766 --- /dev/null +++ b/src/external/curve25519-donna/test-ticks.h @@ -0,0 +1,50 @@ +#include "curve25519-donna-portable-identify.h" + +/* ticks - not tested on anything other than x86 */ +static uint64_t +get_ticks(void) { +#if defined(CPU_X86) || defined(CPU_X86_64) + #if defined(COMPILER_INTEL) + return _rdtsc(); + #elif defined(COMPILER_MSVC) + return __rdtsc(); + #elif defined(COMPILER_GCC) + uint32_t lo, hi; + __asm__ __volatile__("rdtsc" : "=a" (lo), "=d" (hi)); + return ((uint64_t)lo | ((uint64_t)hi << 32)); + #else + need rdtsc for this compiler + #endif +#elif defined(OS_SOLARIS) + return (uint64_t)gethrtime(); +#elif defined(CPU_SPARC) && !defined(OS_OPENBSD) + uint64_t t; + __asm__ __volatile__("rd %%tick, %0" : "=r" (t)); + return t; +#elif defined(CPU_PPC) + uint32_t lo = 0, hi = 0; + __asm__ __volatile__("mftbu %0; mftb %1" : "=r" (hi), "=r" (lo)); + return ((uint64_t)lo | ((uint64_t)hi << 32)); +#elif defined(CPU_IA64) + uint64_t t; + __asm__ __volatile__("mov %0=ar.itc" : "=r" (t)); + return t; +#elif defined(OS_NIX) + timeval t2; + gettimeofday(&t2, NULL); + t = ((uint64_t)t2.tv_usec << 32) | (uint64_t)t2.tv_sec; + return t; +#else + need ticks for this platform +#endif +} + +#define timeit(x,minvar) \ + ticks = get_ticks(); \ + x; \ + ticks = get_ticks() - ticks; \ + if (ticks < minvar) \ + minvar = ticks; + +#define maxticks 0xffffffffffffffffull + diff --git a/src/external/curve25519-donna/test.c b/src/external/curve25519-donna/test.c new file mode 100644 index 0000000..c2f120a --- /dev/null +++ b/src/external/curve25519-donna/test.c @@ -0,0 +1,105 @@ +/* +*/ + +#include +#include +#include + +#include "curve25519.h" + +#include "test-ticks.h" + +static void +curveassert_die(const unsigned char *a, const unsigned char *b, size_t len, int round, const char *failreason) { + size_t i; + if (round > 0) + printf("round %d, %s\n", round, failreason); + else + printf("%s\n", failreason); + printf("want: "); for (i = 0; i < len; i++) printf("%02x,", a[i]); printf("\n"); + printf("got : "); for (i = 0; i < len; i++) printf("%02x,", b[i]); printf("\n"); + printf("diff: "); for (i = 0; i < len; i++) if (a[i] ^ b[i]) printf("%02x,", a[i] ^ b[i]); else printf(" ,"); printf("\n\n"); + exit(1); +} + +static void +curveassert_equal(const unsigned char *a, const unsigned char *b, size_t len, const char *failreason) { + if (memcmp(a, b, len) == 0) + return; + curveassert_die(a, b, len, -1, failreason); +} + +/* result of the curve25519 scalarmult |((|max| * |max|) * |max|)... 1024 times| * basepoint */ + +/* +static const curve25519_key curve25519_expected = { + 0x8e,0x74,0xac,0x44,0x38,0xa6,0x87,0x54, + 0xc8,0xc6,0x1b,0xa0,0x8b,0xd2,0xf7,0x7b, + 0xbb,0xc6,0x26,0xd5,0x24,0xb3,0xbe,0xa0, + 0x38,0x30,0x1d,0xec,0x2d,0x92,0xe7,0x51 +}; +*/ + +/* this is the result if the 256th bit of a point is ignored:*/ +const curve25519_key curve25519_expected = { + 0x1e,0x61,0x8e,0xc0,0x2f,0x25,0x1b,0x8d, + 0x62,0xed,0x0e,0x57,0x3c,0x83,0x11,0x49, + 0x7b,0xa5,0x85,0x40,0x1a,0xcf,0xd4,0x3e, + 0x5b,0xeb,0xa8,0xb5,0xae,0x75,0x96,0x2d +}; + + +/* shared key resulting from the private keys |max| and |mid| */ +static const curve25519_key curve25519_shared = { + 0x78,0x0e,0x63,0xa6,0x58,0x5c,0x6d,0x56, + 0xf1,0xa0,0x18,0x2d,0xec,0xe6,0x96,0x3b, + 0x5b,0x4d,0x63,0x08,0x7b,0xf9,0x19,0x0e, + 0x3a,0x77,0xf5,0x27,0x9c,0xd7,0x8b,0x44 +}; + + +static void +test_main(void) { + int i; + static const curve25519_key max = { + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255, + 255,255,255,255,255,255,255,255 + }; + static const curve25519_key mid = { + 127,127,127,127,127,127,127,127, + 127,127,127,127,127,127,127,127, + 127,127,127,127,127,127,127,127, + 127,127,127,127,127,127,127,127 + }; + curve25519_key pk[2]; + curve25519_key shared[2]; + uint64_t ticks, curveticks = maxticks; + + curve25519_donna(pk[0], max, max); + for (i = 0; i < 1023; i++) + curve25519_donna(pk[(i & 1) ^ 1], pk[i & 1], max); + curve25519_donna_basepoint(pk[0], pk[1]); + curveassert_equal(curve25519_expected, pk[0], sizeof(curve25519_key), "curve25519 sanity test failed to generate correct value"); + + curve25519_donna_basepoint(pk[0], max); + curve25519_donna_basepoint(pk[1], mid); + curve25519_donna(shared[0], max, pk[1]); + curve25519_donna(shared[1], mid, pk[0]); + curveassert_equal(curve25519_shared, shared[0], sizeof(curve25519_key), "curve25519 failed to generate the same shared key (1)"); + curveassert_equal(curve25519_shared, shared[1], sizeof(curve25519_key), "curve25519 failed to generate the same shared key (2)"); + + for (i = 0; i < 2048; i++) { + timeit(curve25519_donna(pk[1], pk[0], max), curveticks); + } + + printf("%.0f ticks/curve25519 scalarmult\n", (double)curveticks); +} + +int +main(void) { + test_main(); + return 0; +} + diff --git a/src/external/ed25519-donna/README.md b/src/external/ed25519-donna/README.md new file mode 100644 index 0000000..965eaab --- /dev/null +++ b/src/external/ed25519-donna/README.md @@ -0,0 +1,183 @@ +[ed25519](http://ed25519.cr.yp.to/) is an +[Elliptic Curve Digital Signature Algortithm](http://en.wikipedia.org/wiki/Elliptic_Curve_DSA), +developed by [Dan Bernstein](http://cr.yp.to/djb.html), +[Niels Duif](http://www.nielsduif.nl/), +[Tanja Lange](http://hyperelliptic.org/tanja), +[Peter Schwabe](http://www.cryptojedi.org/users/peter/), +and [Bo-Yin Yang](http://www.iis.sinica.edu.tw/pages/byyang/). + +This project provides performant, portable 32-bit & 64-bit implementations. All implementations are +of course constant time in regard to secret data. + +#### Performance + +SSE2 code and benches have not been updated yet. I will do those next. + +Compilers versions are gcc 4.6.3, icc 13.1.1, clang 3.4-1~exp1. + +Batch verfication time (in parentheses) is the average time per 1 verification in a batch of 64 signatures. Counts are in thousands of cycles. + +Note that SSE2 performance may be less impressive on AMD & older CPUs with slower SSE ops! + +Visual Studio performance for `ge25519_scalarmult_base_niels` will lag behind a bit until optimized assembler versions of `ge25519_scalarmult_base_choose_niels` +are made. + +##### E5200 @ 2.5ghz, march=core2 + + + + + + + + + + + +
ImplementationSigngcciccclangVerifygcciccclang
ed25519-donna 64bit 100k110k137k327k (144k) 342k (163k) 422k (194k)
amd64-64-24k 102k 355k (158k)
ed25519-donna-sse2 64bit108k111k116k353k (155k) 345k (154k) 360k (161k)
amd64-51-32k 116k 380k (175k)
ed25519-donna-sse2 32bit147k147k156k380k (178k) 381k (173k) 430k (192k)
ed25519-donna 32bit 597k335k380k1693k (720k)1052k (453k)1141k (493k)
+ +##### E3-1270 @ 3.4ghz, march=corei7-avx + + + + + + + + + + + +
ImplementationSigngcciccclangVerifygcciccclang
amd64-64-24k 68k 225k (104k)
ed25519-donna 64bit 71k 75k 90k226k (105k) 226k (112k) 277k (125k)
amd64-51-32k 72k 218k (107k)
ed25519-donna-sse2 64bit 79k 82k 92k252k (122k) 259k (124k) 282k (131k)
ed25519-donna-sse2 32bit 94k 95k103k296k (146k) 294k (137k) 306k (147k)
ed25519-donna 32bit 525k299k316k1502k (645k)959k (418k) 954k (416k)
+ +#### Compilation + +No configuration is needed **if you are compiling against OpenSSL**. + +##### Hash Options + +If you are not compiling aginst OpenSSL, you will need a hash function. + +To use a simple/**slow** implementation of SHA-512, use `-DED25519_REFHASH` when compiling `ed25519.c`. +This should never be used except to verify the code works when OpenSSL is not available. + +To use a custom hash function, use `-DED25519_CUSTOMHASH` when compiling `ed25519.c` and put your +custom hash implementation in ed25519-hash-custom.h. The hash must have a 512bit digest and implement + + struct ed25519_hash_context; + + void ed25519_hash_init(ed25519_hash_context *ctx); + void ed25519_hash_update(ed25519_hash_context *ctx, const uint8_t *in, size_t inlen); + void ed25519_hash_final(ed25519_hash_context *ctx, uint8_t *hash); + void ed25519_hash(uint8_t *hash, const uint8_t *in, size_t inlen); + +##### Random Options + +If you are not compiling aginst OpenSSL, you will need a random function for batch verification. + +To use a custom random function, use `-DED25519_CUSTOMRANDOM` when compiling `ed25519.c` and put your +custom hash implementation in ed25519-randombytes-custom.h. The random function must implement: + + void ED25519_FN(ed25519_randombytes_unsafe) (void *p, size_t len); + +Use `-DED25519_TEST` when compiling `ed25519.c` to use a deterministically seeded, non-thread safe CSPRNG +variant of Bob Jenkins [ISAAC](http://en.wikipedia.org/wiki/ISAAC_%28cipher%29) + +##### Minor options + +Use `-DED25519_INLINE_ASM` to disable the use of custom assembler routines and instead rely on portable C. + +Use `-DED25519_FORCE_32BIT` to force the use of 32 bit routines even when compiling for 64 bit. + +##### 32-bit + + gcc ed25519.c -m32 -O3 -c + +##### 64-bit + + gcc ed25519.c -m64 -O3 -c + +##### SSE2 + + gcc ed25519.c -m32 -O3 -c -DED25519_SSE2 -msse2 + gcc ed25519.c -m64 -O3 -c -DED25519_SSE2 + +clang and icc are also supported + + +#### Usage + +To use the code, link against `ed25519.o -mbits` and: + + #include "ed25519.h" + +Add `-lssl -lcrypto` when using OpenSSL (Some systems don't need -lcrypto? It might be trial and error). + +To generate a private key, simply generate 32 bytes from a secure +cryptographic source: + + ed25519_secret_key sk; + randombytes(sk, sizeof(ed25519_secret_key)); + +To generate a public key: + + ed25519_public_key pk; + ed25519_publickey(sk, pk); + +To sign a message: + + ed25519_signature sig; + ed25519_sign(message, message_len, sk, pk, signature); + +To verify a signature: + + int valid = ed25519_sign_open(message, message_len, pk, signature) == 0; + +To batch verify signatures: + + const unsigned char *mp[num] = {message1, message2..} + size_t ml[num] = {message_len1, message_len2..} + const unsigned char *pkp[num] = {pk1, pk2..} + const unsigned char *sigp[num] = {signature1, signature2..} + int valid[num] + + /* valid[i] will be set to 1 if the individual signature was valid, 0 otherwise */ + int all_valid = ed25519_sign_open_batch(mp, ml, pkp, sigp, num, valid) == 0; + +**Note**: Batch verification uses `ed25519_randombytes_unsafe`, implemented in +`ed25519-randombytes.h`, to generate random scalars for the verification code. +The default implementation now uses OpenSSLs `RAND_bytes`. + +Unlike the [SUPERCOP](http://bench.cr.yp.to/supercop.html) version, signatures are +not appended to messages, and there is no need for padding in front of messages. +Additionally, the secret key does not contain a copy of the public key, so it is +32 bytes instead of 64 bytes, and the public key must be provided to the signing +function. + +##### Curve25519 + +Curve25519 public keys can be generated thanks to +[Adam Langley](http://www.imperialviolet.org/2013/05/10/fastercurve25519.html) +leveraging Ed25519's precomputed basepoint scalar multiplication. + + curved25519_key sk, pk; + randombytes(sk, sizeof(curved25519_key)); + curved25519_scalarmult_basepoint(pk, sk); + +Note the name is curved25519, a combination of curve and ed25519, to prevent +name clashes. Performance is slightly faster than short message ed25519 +signing due to both using the same code for the scalar multiply. + +#### Testing + +Fuzzing against reference implemenations is now available. See [fuzz/README](fuzz/README.md). + +Building `ed25519.c` with `-DED25519_TEST` and linking with `test.c` will run basic sanity tests +and benchmark each function. `test-batch.c` has been incorporated in to `test.c`. + +`test-internals.c` is standalone and built the same way as `ed25519.c`. It tests the math primitives +with extreme values to ensure they function correctly. SSE2 is now supported. + +#### Papers + +[Available on the Ed25519 website](http://ed25519.cr.yp.to/papers.html) \ No newline at end of file diff --git a/src/external/ed25519-donna/curve25519-donna-32bit.h b/src/external/ed25519-donna/curve25519-donna-32bit.h new file mode 100644 index 0000000..b0861ac --- /dev/null +++ b/src/external/ed25519-donna/curve25519-donna-32bit.h @@ -0,0 +1,579 @@ +/* + Public domain by Andrew M. + See: https://github.com/floodyberry/curve25519-donna + + 32 bit integer curve25519 implementation +*/ + +typedef uint32_t bignum25519[10]; +typedef uint32_t bignum25519align16[12]; + +static const uint32_t reduce_mask_25 = (1 << 25) - 1; +static const uint32_t reduce_mask_26 = (1 << 26) - 1; + + +/* out = in */ +DONNA_INLINE static void +curve25519_copy(bignum25519 out, const bignum25519 in) { + out[0] = in[0]; + out[1] = in[1]; + out[2] = in[2]; + out[3] = in[3]; + out[4] = in[4]; + out[5] = in[5]; + out[6] = in[6]; + out[7] = in[7]; + out[8] = in[8]; + out[9] = in[9]; +} + +/* out = a + b */ +DONNA_INLINE static void +curve25519_add(bignum25519 out, const bignum25519 a, const bignum25519 b) { + out[0] = a[0] + b[0]; + out[1] = a[1] + b[1]; + out[2] = a[2] + b[2]; + out[3] = a[3] + b[3]; + out[4] = a[4] + b[4]; + out[5] = a[5] + b[5]; + out[6] = a[6] + b[6]; + out[7] = a[7] + b[7]; + out[8] = a[8] + b[8]; + out[9] = a[9] + b[9]; +} + +DONNA_INLINE static void +curve25519_add_after_basic(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint32_t c; + out[0] = a[0] + b[0] ; c = (out[0] >> 26); out[0] &= reduce_mask_26; + out[1] = a[1] + b[1] + c; c = (out[1] >> 25); out[1] &= reduce_mask_25; + out[2] = a[2] + b[2] + c; c = (out[2] >> 26); out[2] &= reduce_mask_26; + out[3] = a[3] + b[3] + c; c = (out[3] >> 25); out[3] &= reduce_mask_25; + out[4] = a[4] + b[4] + c; c = (out[4] >> 26); out[4] &= reduce_mask_26; + out[5] = a[5] + b[5] + c; c = (out[5] >> 25); out[5] &= reduce_mask_25; + out[6] = a[6] + b[6] + c; c = (out[6] >> 26); out[6] &= reduce_mask_26; + out[7] = a[7] + b[7] + c; c = (out[7] >> 25); out[7] &= reduce_mask_25; + out[8] = a[8] + b[8] + c; c = (out[8] >> 26); out[8] &= reduce_mask_26; + out[9] = a[9] + b[9] + c; c = (out[9] >> 25); out[9] &= reduce_mask_25; + out[0] += 19 * c; +} + +DONNA_INLINE static void +curve25519_add_reduce(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint32_t c; + out[0] = a[0] + b[0] ; c = (out[0] >> 26); out[0] &= reduce_mask_26; + out[1] = a[1] + b[1] + c; c = (out[1] >> 25); out[1] &= reduce_mask_25; + out[2] = a[2] + b[2] + c; c = (out[2] >> 26); out[2] &= reduce_mask_26; + out[3] = a[3] + b[3] + c; c = (out[3] >> 25); out[3] &= reduce_mask_25; + out[4] = a[4] + b[4] + c; c = (out[4] >> 26); out[4] &= reduce_mask_26; + out[5] = a[5] + b[5] + c; c = (out[5] >> 25); out[5] &= reduce_mask_25; + out[6] = a[6] + b[6] + c; c = (out[6] >> 26); out[6] &= reduce_mask_26; + out[7] = a[7] + b[7] + c; c = (out[7] >> 25); out[7] &= reduce_mask_25; + out[8] = a[8] + b[8] + c; c = (out[8] >> 26); out[8] &= reduce_mask_26; + out[9] = a[9] + b[9] + c; c = (out[9] >> 25); out[9] &= reduce_mask_25; + out[0] += 19 * c; +} + +/* multiples of p */ +static const uint32_t twoP0 = 0x07ffffda; +static const uint32_t twoP13579 = 0x03fffffe; +static const uint32_t twoP2468 = 0x07fffffe; +static const uint32_t fourP0 = 0x0fffffb4; +static const uint32_t fourP13579 = 0x07fffffc; +static const uint32_t fourP2468 = 0x0ffffffc; + +/* out = a - b */ +DONNA_INLINE static void +curve25519_sub(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint32_t c; + out[0] = twoP0 + a[0] - b[0] ; c = (out[0] >> 26); out[0] &= reduce_mask_26; + out[1] = twoP13579 + a[1] - b[1] + c; c = (out[1] >> 25); out[1] &= reduce_mask_25; + out[2] = twoP2468 + a[2] - b[2] + c; c = (out[2] >> 26); out[2] &= reduce_mask_26; + out[3] = twoP13579 + a[3] - b[3] + c; c = (out[3] >> 25); out[3] &= reduce_mask_25; + out[4] = twoP2468 + a[4] - b[4] + c; + out[5] = twoP13579 + a[5] - b[5] ; + out[6] = twoP2468 + a[6] - b[6] ; + out[7] = twoP13579 + a[7] - b[7] ; + out[8] = twoP2468 + a[8] - b[8] ; + out[9] = twoP13579 + a[9] - b[9] ; +} + +/* out = a - b, where a is the result of a basic op (add,sub) */ +DONNA_INLINE static void +curve25519_sub_after_basic(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint32_t c; + out[0] = fourP0 + a[0] - b[0] ; c = (out[0] >> 26); out[0] &= reduce_mask_26; + out[1] = fourP13579 + a[1] - b[1] + c; c = (out[1] >> 25); out[1] &= reduce_mask_25; + out[2] = fourP2468 + a[2] - b[2] + c; c = (out[2] >> 26); out[2] &= reduce_mask_26; + out[3] = fourP13579 + a[3] - b[3] + c; c = (out[3] >> 25); out[3] &= reduce_mask_25; + out[4] = fourP2468 + a[4] - b[4] + c; c = (out[4] >> 26); out[4] &= reduce_mask_26; + out[5] = fourP13579 + a[5] - b[5] + c; c = (out[5] >> 25); out[5] &= reduce_mask_25; + out[6] = fourP2468 + a[6] - b[6] + c; c = (out[6] >> 26); out[6] &= reduce_mask_26; + out[7] = fourP13579 + a[7] - b[7] + c; c = (out[7] >> 25); out[7] &= reduce_mask_25; + out[8] = fourP2468 + a[8] - b[8] + c; c = (out[8] >> 26); out[8] &= reduce_mask_26; + out[9] = fourP13579 + a[9] - b[9] + c; c = (out[9] >> 25); out[9] &= reduce_mask_25; + out[0] += 19 * c; +} + +DONNA_INLINE static void +curve25519_sub_reduce(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint32_t c; + out[0] = fourP0 + a[0] - b[0] ; c = (out[0] >> 26); out[0] &= reduce_mask_26; + out[1] = fourP13579 + a[1] - b[1] + c; c = (out[1] >> 25); out[1] &= reduce_mask_25; + out[2] = fourP2468 + a[2] - b[2] + c; c = (out[2] >> 26); out[2] &= reduce_mask_26; + out[3] = fourP13579 + a[3] - b[3] + c; c = (out[3] >> 25); out[3] &= reduce_mask_25; + out[4] = fourP2468 + a[4] - b[4] + c; c = (out[4] >> 26); out[4] &= reduce_mask_26; + out[5] = fourP13579 + a[5] - b[5] + c; c = (out[5] >> 25); out[5] &= reduce_mask_25; + out[6] = fourP2468 + a[6] - b[6] + c; c = (out[6] >> 26); out[6] &= reduce_mask_26; + out[7] = fourP13579 + a[7] - b[7] + c; c = (out[7] >> 25); out[7] &= reduce_mask_25; + out[8] = fourP2468 + a[8] - b[8] + c; c = (out[8] >> 26); out[8] &= reduce_mask_26; + out[9] = fourP13579 + a[9] - b[9] + c; c = (out[9] >> 25); out[9] &= reduce_mask_25; + out[0] += 19 * c; +} + +/* out = -a */ +DONNA_INLINE static void +curve25519_neg(bignum25519 out, const bignum25519 a) { + uint32_t c; + out[0] = twoP0 - a[0] ; c = (out[0] >> 26); out[0] &= reduce_mask_26; + out[1] = twoP13579 - a[1] + c; c = (out[1] >> 25); out[1] &= reduce_mask_25; + out[2] = twoP2468 - a[2] + c; c = (out[2] >> 26); out[2] &= reduce_mask_26; + out[3] = twoP13579 - a[3] + c; c = (out[3] >> 25); out[3] &= reduce_mask_25; + out[4] = twoP2468 - a[4] + c; c = (out[4] >> 26); out[4] &= reduce_mask_26; + out[5] = twoP13579 - a[5] + c; c = (out[5] >> 25); out[5] &= reduce_mask_25; + out[6] = twoP2468 - a[6] + c; c = (out[6] >> 26); out[6] &= reduce_mask_26; + out[7] = twoP13579 - a[7] + c; c = (out[7] >> 25); out[7] &= reduce_mask_25; + out[8] = twoP2468 - a[8] + c; c = (out[8] >> 26); out[8] &= reduce_mask_26; + out[9] = twoP13579 - a[9] + c; c = (out[9] >> 25); out[9] &= reduce_mask_25; + out[0] += 19 * c; +} + +/* out = a * b */ +#define curve25519_mul_noinline curve25519_mul +static void +curve25519_mul(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint32_t r0,r1,r2,r3,r4,r5,r6,r7,r8,r9; + uint32_t s0,s1,s2,s3,s4,s5,s6,s7,s8,s9; + uint64_t m0,m1,m2,m3,m4,m5,m6,m7,m8,m9,c; + uint32_t p; + + r0 = b[0]; + r1 = b[1]; + r2 = b[2]; + r3 = b[3]; + r4 = b[4]; + r5 = b[5]; + r6 = b[6]; + r7 = b[7]; + r8 = b[8]; + r9 = b[9]; + + s0 = a[0]; + s1 = a[1]; + s2 = a[2]; + s3 = a[3]; + s4 = a[4]; + s5 = a[5]; + s6 = a[6]; + s7 = a[7]; + s8 = a[8]; + s9 = a[9]; + + m1 = mul32x32_64(r0, s1) + mul32x32_64(r1, s0); + m3 = mul32x32_64(r0, s3) + mul32x32_64(r1, s2) + mul32x32_64(r2, s1) + mul32x32_64(r3, s0); + m5 = mul32x32_64(r0, s5) + mul32x32_64(r1, s4) + mul32x32_64(r2, s3) + mul32x32_64(r3, s2) + mul32x32_64(r4, s1) + mul32x32_64(r5, s0); + m7 = mul32x32_64(r0, s7) + mul32x32_64(r1, s6) + mul32x32_64(r2, s5) + mul32x32_64(r3, s4) + mul32x32_64(r4, s3) + mul32x32_64(r5, s2) + mul32x32_64(r6, s1) + mul32x32_64(r7, s0); + m9 = mul32x32_64(r0, s9) + mul32x32_64(r1, s8) + mul32x32_64(r2, s7) + mul32x32_64(r3, s6) + mul32x32_64(r4, s5) + mul32x32_64(r5, s4) + mul32x32_64(r6, s3) + mul32x32_64(r7, s2) + mul32x32_64(r8, s1) + mul32x32_64(r9, s0); + + r1 *= 2; + r3 *= 2; + r5 *= 2; + r7 *= 2; + + m0 = mul32x32_64(r0, s0); + m2 = mul32x32_64(r0, s2) + mul32x32_64(r1, s1) + mul32x32_64(r2, s0); + m4 = mul32x32_64(r0, s4) + mul32x32_64(r1, s3) + mul32x32_64(r2, s2) + mul32x32_64(r3, s1) + mul32x32_64(r4, s0); + m6 = mul32x32_64(r0, s6) + mul32x32_64(r1, s5) + mul32x32_64(r2, s4) + mul32x32_64(r3, s3) + mul32x32_64(r4, s2) + mul32x32_64(r5, s1) + mul32x32_64(r6, s0); + m8 = mul32x32_64(r0, s8) + mul32x32_64(r1, s7) + mul32x32_64(r2, s6) + mul32x32_64(r3, s5) + mul32x32_64(r4, s4) + mul32x32_64(r5, s3) + mul32x32_64(r6, s2) + mul32x32_64(r7, s1) + mul32x32_64(r8, s0); + + r1 *= 19; + r2 *= 19; + r3 = (r3 / 2) * 19; + r4 *= 19; + r5 = (r5 / 2) * 19; + r6 *= 19; + r7 = (r7 / 2) * 19; + r8 *= 19; + r9 *= 19; + + m1 += (mul32x32_64(r9, s2) + mul32x32_64(r8, s3) + mul32x32_64(r7, s4) + mul32x32_64(r6, s5) + mul32x32_64(r5, s6) + mul32x32_64(r4, s7) + mul32x32_64(r3, s8) + mul32x32_64(r2, s9)); + m3 += (mul32x32_64(r9, s4) + mul32x32_64(r8, s5) + mul32x32_64(r7, s6) + mul32x32_64(r6, s7) + mul32x32_64(r5, s8) + mul32x32_64(r4, s9)); + m5 += (mul32x32_64(r9, s6) + mul32x32_64(r8, s7) + mul32x32_64(r7, s8) + mul32x32_64(r6, s9)); + m7 += (mul32x32_64(r9, s8) + mul32x32_64(r8, s9)); + + r3 *= 2; + r5 *= 2; + r7 *= 2; + r9 *= 2; + + m0 += (mul32x32_64(r9, s1) + mul32x32_64(r8, s2) + mul32x32_64(r7, s3) + mul32x32_64(r6, s4) + mul32x32_64(r5, s5) + mul32x32_64(r4, s6) + mul32x32_64(r3, s7) + mul32x32_64(r2, s8) + mul32x32_64(r1, s9)); + m2 += (mul32x32_64(r9, s3) + mul32x32_64(r8, s4) + mul32x32_64(r7, s5) + mul32x32_64(r6, s6) + mul32x32_64(r5, s7) + mul32x32_64(r4, s8) + mul32x32_64(r3, s9)); + m4 += (mul32x32_64(r9, s5) + mul32x32_64(r8, s6) + mul32x32_64(r7, s7) + mul32x32_64(r6, s8) + mul32x32_64(r5, s9)); + m6 += (mul32x32_64(r9, s7) + mul32x32_64(r8, s8) + mul32x32_64(r7, s9)); + m8 += (mul32x32_64(r9, s9)); + + r0 = (uint32_t)m0 & reduce_mask_26; c = (m0 >> 26); + m1 += c; r1 = (uint32_t)m1 & reduce_mask_25; c = (m1 >> 25); + m2 += c; r2 = (uint32_t)m2 & reduce_mask_26; c = (m2 >> 26); + m3 += c; r3 = (uint32_t)m3 & reduce_mask_25; c = (m3 >> 25); + m4 += c; r4 = (uint32_t)m4 & reduce_mask_26; c = (m4 >> 26); + m5 += c; r5 = (uint32_t)m5 & reduce_mask_25; c = (m5 >> 25); + m6 += c; r6 = (uint32_t)m6 & reduce_mask_26; c = (m6 >> 26); + m7 += c; r7 = (uint32_t)m7 & reduce_mask_25; c = (m7 >> 25); + m8 += c; r8 = (uint32_t)m8 & reduce_mask_26; c = (m8 >> 26); + m9 += c; r9 = (uint32_t)m9 & reduce_mask_25; p = (uint32_t)(m9 >> 25); + m0 = r0 + mul32x32_64(p,19); r0 = (uint32_t)m0 & reduce_mask_26; p = (uint32_t)(m0 >> 26); + r1 += p; + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; + out[5] = r5; + out[6] = r6; + out[7] = r7; + out[8] = r8; + out[9] = r9; +} + +/* out = in*in */ +static void +curve25519_square(bignum25519 out, const bignum25519 in) { + uint32_t r0,r1,r2,r3,r4,r5,r6,r7,r8,r9; + uint32_t d6,d7,d8,d9; + uint64_t m0,m1,m2,m3,m4,m5,m6,m7,m8,m9,c; + uint32_t p; + + r0 = in[0]; + r1 = in[1]; + r2 = in[2]; + r3 = in[3]; + r4 = in[4]; + r5 = in[5]; + r6 = in[6]; + r7 = in[7]; + r8 = in[8]; + r9 = in[9]; + + m0 = mul32x32_64(r0, r0); + r0 *= 2; + m1 = mul32x32_64(r0, r1); + m2 = mul32x32_64(r0, r2) + mul32x32_64(r1, r1 * 2); + r1 *= 2; + m3 = mul32x32_64(r0, r3) + mul32x32_64(r1, r2 ); + m4 = mul32x32_64(r0, r4) + mul32x32_64(r1, r3 * 2) + mul32x32_64(r2, r2); + r2 *= 2; + m5 = mul32x32_64(r0, r5) + mul32x32_64(r1, r4 ) + mul32x32_64(r2, r3); + m6 = mul32x32_64(r0, r6) + mul32x32_64(r1, r5 * 2) + mul32x32_64(r2, r4) + mul32x32_64(r3, r3 * 2); + r3 *= 2; + m7 = mul32x32_64(r0, r7) + mul32x32_64(r1, r6 ) + mul32x32_64(r2, r5) + mul32x32_64(r3, r4 ); + m8 = mul32x32_64(r0, r8) + mul32x32_64(r1, r7 * 2) + mul32x32_64(r2, r6) + mul32x32_64(r3, r5 * 2) + mul32x32_64(r4, r4 ); + m9 = mul32x32_64(r0, r9) + mul32x32_64(r1, r8 ) + mul32x32_64(r2, r7) + mul32x32_64(r3, r6 ) + mul32x32_64(r4, r5 * 2); + + d6 = r6 * 19; + d7 = r7 * 2 * 19; + d8 = r8 * 19; + d9 = r9 * 2 * 19; + + m0 += (mul32x32_64(d9, r1 ) + mul32x32_64(d8, r2 ) + mul32x32_64(d7, r3 ) + mul32x32_64(d6, r4 * 2) + mul32x32_64(r5, r5 * 2 * 19)); + m1 += (mul32x32_64(d9, r2 / 2) + mul32x32_64(d8, r3 ) + mul32x32_64(d7, r4 ) + mul32x32_64(d6, r5 * 2)); + m2 += (mul32x32_64(d9, r3 ) + mul32x32_64(d8, r4 * 2) + mul32x32_64(d7, r5 * 2) + mul32x32_64(d6, r6 )); + m3 += (mul32x32_64(d9, r4 ) + mul32x32_64(d8, r5 * 2) + mul32x32_64(d7, r6 )); + m4 += (mul32x32_64(d9, r5 * 2) + mul32x32_64(d8, r6 * 2) + mul32x32_64(d7, r7 )); + m5 += (mul32x32_64(d9, r6 ) + mul32x32_64(d8, r7 * 2)); + m6 += (mul32x32_64(d9, r7 * 2) + mul32x32_64(d8, r8 )); + m7 += (mul32x32_64(d9, r8 )); + m8 += (mul32x32_64(d9, r9 )); + + r0 = (uint32_t)m0 & reduce_mask_26; c = (m0 >> 26); + m1 += c; r1 = (uint32_t)m1 & reduce_mask_25; c = (m1 >> 25); + m2 += c; r2 = (uint32_t)m2 & reduce_mask_26; c = (m2 >> 26); + m3 += c; r3 = (uint32_t)m3 & reduce_mask_25; c = (m3 >> 25); + m4 += c; r4 = (uint32_t)m4 & reduce_mask_26; c = (m4 >> 26); + m5 += c; r5 = (uint32_t)m5 & reduce_mask_25; c = (m5 >> 25); + m6 += c; r6 = (uint32_t)m6 & reduce_mask_26; c = (m6 >> 26); + m7 += c; r7 = (uint32_t)m7 & reduce_mask_25; c = (m7 >> 25); + m8 += c; r8 = (uint32_t)m8 & reduce_mask_26; c = (m8 >> 26); + m9 += c; r9 = (uint32_t)m9 & reduce_mask_25; p = (uint32_t)(m9 >> 25); + m0 = r0 + mul32x32_64(p,19); r0 = (uint32_t)m0 & reduce_mask_26; p = (uint32_t)(m0 >> 26); + r1 += p; + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; + out[5] = r5; + out[6] = r6; + out[7] = r7; + out[8] = r8; + out[9] = r9; +} + + +/* out = in ^ (2 * count) */ +static void +curve25519_square_times(bignum25519 out, const bignum25519 in, int count) { + uint32_t r0,r1,r2,r3,r4,r5,r6,r7,r8,r9; + uint32_t d6,d7,d8,d9; + uint64_t m0,m1,m2,m3,m4,m5,m6,m7,m8,m9,c; + uint32_t p; + + r0 = in[0]; + r1 = in[1]; + r2 = in[2]; + r3 = in[3]; + r4 = in[4]; + r5 = in[5]; + r6 = in[6]; + r7 = in[7]; + r8 = in[8]; + r9 = in[9]; + + do { + m0 = mul32x32_64(r0, r0); + r0 *= 2; + m1 = mul32x32_64(r0, r1); + m2 = mul32x32_64(r0, r2) + mul32x32_64(r1, r1 * 2); + r1 *= 2; + m3 = mul32x32_64(r0, r3) + mul32x32_64(r1, r2 ); + m4 = mul32x32_64(r0, r4) + mul32x32_64(r1, r3 * 2) + mul32x32_64(r2, r2); + r2 *= 2; + m5 = mul32x32_64(r0, r5) + mul32x32_64(r1, r4 ) + mul32x32_64(r2, r3); + m6 = mul32x32_64(r0, r6) + mul32x32_64(r1, r5 * 2) + mul32x32_64(r2, r4) + mul32x32_64(r3, r3 * 2); + r3 *= 2; + m7 = mul32x32_64(r0, r7) + mul32x32_64(r1, r6 ) + mul32x32_64(r2, r5) + mul32x32_64(r3, r4 ); + m8 = mul32x32_64(r0, r8) + mul32x32_64(r1, r7 * 2) + mul32x32_64(r2, r6) + mul32x32_64(r3, r5 * 2) + mul32x32_64(r4, r4 ); + m9 = mul32x32_64(r0, r9) + mul32x32_64(r1, r8 ) + mul32x32_64(r2, r7) + mul32x32_64(r3, r6 ) + mul32x32_64(r4, r5 * 2); + + d6 = r6 * 19; + d7 = r7 * 2 * 19; + d8 = r8 * 19; + d9 = r9 * 2 * 19; + + m0 += (mul32x32_64(d9, r1 ) + mul32x32_64(d8, r2 ) + mul32x32_64(d7, r3 ) + mul32x32_64(d6, r4 * 2) + mul32x32_64(r5, r5 * 2 * 19)); + m1 += (mul32x32_64(d9, r2 / 2) + mul32x32_64(d8, r3 ) + mul32x32_64(d7, r4 ) + mul32x32_64(d6, r5 * 2)); + m2 += (mul32x32_64(d9, r3 ) + mul32x32_64(d8, r4 * 2) + mul32x32_64(d7, r5 * 2) + mul32x32_64(d6, r6 )); + m3 += (mul32x32_64(d9, r4 ) + mul32x32_64(d8, r5 * 2) + mul32x32_64(d7, r6 )); + m4 += (mul32x32_64(d9, r5 * 2) + mul32x32_64(d8, r6 * 2) + mul32x32_64(d7, r7 )); + m5 += (mul32x32_64(d9, r6 ) + mul32x32_64(d8, r7 * 2)); + m6 += (mul32x32_64(d9, r7 * 2) + mul32x32_64(d8, r8 )); + m7 += (mul32x32_64(d9, r8 )); + m8 += (mul32x32_64(d9, r9 )); + + r0 = (uint32_t)m0 & reduce_mask_26; c = (m0 >> 26); + m1 += c; r1 = (uint32_t)m1 & reduce_mask_25; c = (m1 >> 25); + m2 += c; r2 = (uint32_t)m2 & reduce_mask_26; c = (m2 >> 26); + m3 += c; r3 = (uint32_t)m3 & reduce_mask_25; c = (m3 >> 25); + m4 += c; r4 = (uint32_t)m4 & reduce_mask_26; c = (m4 >> 26); + m5 += c; r5 = (uint32_t)m5 & reduce_mask_25; c = (m5 >> 25); + m6 += c; r6 = (uint32_t)m6 & reduce_mask_26; c = (m6 >> 26); + m7 += c; r7 = (uint32_t)m7 & reduce_mask_25; c = (m7 >> 25); + m8 += c; r8 = (uint32_t)m8 & reduce_mask_26; c = (m8 >> 26); + m9 += c; r9 = (uint32_t)m9 & reduce_mask_25; p = (uint32_t)(m9 >> 25); + m0 = r0 + mul32x32_64(p,19); r0 = (uint32_t)m0 & reduce_mask_26; p = (uint32_t)(m0 >> 26); + r1 += p; + } while (--count); + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; + out[5] = r5; + out[6] = r6; + out[7] = r7; + out[8] = r8; + out[9] = r9; +} + +/* Take a little-endian, 32-byte number and expand it into polynomial form */ +static void +curve25519_expand(bignum25519 out, const unsigned char in[32]) { + static const union { uint8_t b[2]; uint16_t s; } endian_check = {{1,0}}; + uint32_t x0,x1,x2,x3,x4,x5,x6,x7; + + if (endian_check.s == 1) { + x0 = *(uint32_t *)(in + 0); + x1 = *(uint32_t *)(in + 4); + x2 = *(uint32_t *)(in + 8); + x3 = *(uint32_t *)(in + 12); + x4 = *(uint32_t *)(in + 16); + x5 = *(uint32_t *)(in + 20); + x6 = *(uint32_t *)(in + 24); + x7 = *(uint32_t *)(in + 28); + } else { + #define F(s) \ + ((((uint32_t)in[s + 0]) ) | \ + (((uint32_t)in[s + 1]) << 8) | \ + (((uint32_t)in[s + 2]) << 16) | \ + (((uint32_t)in[s + 3]) << 24)) + x0 = F(0); + x1 = F(4); + x2 = F(8); + x3 = F(12); + x4 = F(16); + x5 = F(20); + x6 = F(24); + x7 = F(28); + #undef F + } + + out[0] = ( x0 ) & 0x3ffffff; + out[1] = ((((uint64_t)x1 << 32) | x0) >> 26) & 0x1ffffff; + out[2] = ((((uint64_t)x2 << 32) | x1) >> 19) & 0x3ffffff; + out[3] = ((((uint64_t)x3 << 32) | x2) >> 13) & 0x1ffffff; + out[4] = (( x3) >> 6) & 0x3ffffff; + out[5] = ( x4 ) & 0x1ffffff; + out[6] = ((((uint64_t)x5 << 32) | x4) >> 25) & 0x3ffffff; + out[7] = ((((uint64_t)x6 << 32) | x5) >> 19) & 0x1ffffff; + out[8] = ((((uint64_t)x7 << 32) | x6) >> 12) & 0x3ffffff; + out[9] = (( x7) >> 6) & 0x1ffffff; +} + +/* Take a fully reduced polynomial form number and contract it into a + * little-endian, 32-byte array + */ +static void +curve25519_contract(unsigned char out[32], const bignum25519 in) { + bignum25519 f; + curve25519_copy(f, in); + + #define carry_pass() \ + f[1] += f[0] >> 26; f[0] &= reduce_mask_26; \ + f[2] += f[1] >> 25; f[1] &= reduce_mask_25; \ + f[3] += f[2] >> 26; f[2] &= reduce_mask_26; \ + f[4] += f[3] >> 25; f[3] &= reduce_mask_25; \ + f[5] += f[4] >> 26; f[4] &= reduce_mask_26; \ + f[6] += f[5] >> 25; f[5] &= reduce_mask_25; \ + f[7] += f[6] >> 26; f[6] &= reduce_mask_26; \ + f[8] += f[7] >> 25; f[7] &= reduce_mask_25; \ + f[9] += f[8] >> 26; f[8] &= reduce_mask_26; + + #define carry_pass_full() \ + carry_pass() \ + f[0] += 19 * (f[9] >> 25); f[9] &= reduce_mask_25; + + #define carry_pass_final() \ + carry_pass() \ + f[9] &= reduce_mask_25; + + carry_pass_full() + carry_pass_full() + + /* now t is between 0 and 2^255-1, properly carried. */ + /* case 1: between 0 and 2^255-20. case 2: between 2^255-19 and 2^255-1. */ + f[0] += 19; + carry_pass_full() + + /* now between 19 and 2^255-1 in both cases, and offset by 19. */ + f[0] += (reduce_mask_26 + 1) - 19; + f[1] += (reduce_mask_25 + 1) - 1; + f[2] += (reduce_mask_26 + 1) - 1; + f[3] += (reduce_mask_25 + 1) - 1; + f[4] += (reduce_mask_26 + 1) - 1; + f[5] += (reduce_mask_25 + 1) - 1; + f[6] += (reduce_mask_26 + 1) - 1; + f[7] += (reduce_mask_25 + 1) - 1; + f[8] += (reduce_mask_26 + 1) - 1; + f[9] += (reduce_mask_25 + 1) - 1; + + /* now between 2^255 and 2^256-20, and offset by 2^255. */ + carry_pass_final() + + #undef carry_pass + #undef carry_full + #undef carry_final + + f[1] <<= 2; + f[2] <<= 3; + f[3] <<= 5; + f[4] <<= 6; + f[6] <<= 1; + f[7] <<= 3; + f[8] <<= 4; + f[9] <<= 6; + + #define F(i, s) \ + out[s+0] |= (unsigned char )(f[i] & 0xff); \ + out[s+1] = (unsigned char )((f[i] >> 8) & 0xff); \ + out[s+2] = (unsigned char )((f[i] >> 16) & 0xff); \ + out[s+3] = (unsigned char )((f[i] >> 24) & 0xff); + + out[0] = 0; + out[16] = 0; + F(0,0); + F(1,3); + F(2,6); + F(3,9); + F(4,12); + F(5,16); + F(6,19); + F(7,22); + F(8,25); + F(9,28); + #undef F +} + + +/* out = (flag) ? in : out */ +DONNA_INLINE static void +curve25519_move_conditional_bytes(uint8_t out[96], const uint8_t in[96], uint32_t flag) { + const uint32_t nb = flag - 1, b = ~nb; + const uint32_t *inl = (const uint32_t *)in; + uint32_t *outl = (uint32_t *)out; + outl[0] = (outl[0] & nb) | (inl[0] & b); + outl[1] = (outl[1] & nb) | (inl[1] & b); + outl[2] = (outl[2] & nb) | (inl[2] & b); + outl[3] = (outl[3] & nb) | (inl[3] & b); + outl[4] = (outl[4] & nb) | (inl[4] & b); + outl[5] = (outl[5] & nb) | (inl[5] & b); + outl[6] = (outl[6] & nb) | (inl[6] & b); + outl[7] = (outl[7] & nb) | (inl[7] & b); + outl[8] = (outl[8] & nb) | (inl[8] & b); + outl[9] = (outl[9] & nb) | (inl[9] & b); + outl[10] = (outl[10] & nb) | (inl[10] & b); + outl[11] = (outl[11] & nb) | (inl[11] & b); + outl[12] = (outl[12] & nb) | (inl[12] & b); + outl[13] = (outl[13] & nb) | (inl[13] & b); + outl[14] = (outl[14] & nb) | (inl[14] & b); + outl[15] = (outl[15] & nb) | (inl[15] & b); + outl[16] = (outl[16] & nb) | (inl[16] & b); + outl[17] = (outl[17] & nb) | (inl[17] & b); + outl[18] = (outl[18] & nb) | (inl[18] & b); + outl[19] = (outl[19] & nb) | (inl[19] & b); + outl[20] = (outl[20] & nb) | (inl[20] & b); + outl[21] = (outl[21] & nb) | (inl[21] & b); + outl[22] = (outl[22] & nb) | (inl[22] & b); + outl[23] = (outl[23] & nb) | (inl[23] & b); + +} + +/* if (iswap) swap(a, b) */ +DONNA_INLINE static void +curve25519_swap_conditional(bignum25519 a, bignum25519 b, uint32_t iswap) { + const uint32_t swap = (uint32_t)(-(int32_t)iswap); + uint32_t x0,x1,x2,x3,x4,x5,x6,x7,x8,x9; + + x0 = swap & (a[0] ^ b[0]); a[0] ^= x0; b[0] ^= x0; + x1 = swap & (a[1] ^ b[1]); a[1] ^= x1; b[1] ^= x1; + x2 = swap & (a[2] ^ b[2]); a[2] ^= x2; b[2] ^= x2; + x3 = swap & (a[3] ^ b[3]); a[3] ^= x3; b[3] ^= x3; + x4 = swap & (a[4] ^ b[4]); a[4] ^= x4; b[4] ^= x4; + x5 = swap & (a[5] ^ b[5]); a[5] ^= x5; b[5] ^= x5; + x6 = swap & (a[6] ^ b[6]); a[6] ^= x6; b[6] ^= x6; + x7 = swap & (a[7] ^ b[7]); a[7] ^= x7; b[7] ^= x7; + x8 = swap & (a[8] ^ b[8]); a[8] ^= x8; b[8] ^= x8; + x9 = swap & (a[9] ^ b[9]); a[9] ^= x9; b[9] ^= x9; +} diff --git a/src/external/ed25519-donna/curve25519-donna-64bit.h b/src/external/ed25519-donna/curve25519-donna-64bit.h new file mode 100644 index 0000000..2941d1b --- /dev/null +++ b/src/external/ed25519-donna/curve25519-donna-64bit.h @@ -0,0 +1,413 @@ +/* + Public domain by Adam Langley & + Andrew M. + See: https://github.com/floodyberry/curve25519-donna + + 64bit integer curve25519 implementation +*/ + +typedef uint64_t bignum25519[5]; + +static const uint64_t reduce_mask_40 = ((uint64_t)1 << 40) - 1; +static const uint64_t reduce_mask_51 = ((uint64_t)1 << 51) - 1; +static const uint64_t reduce_mask_56 = ((uint64_t)1 << 56) - 1; + +/* out = in */ +DONNA_INLINE static void +curve25519_copy(bignum25519 out, const bignum25519 in) { + out[0] = in[0]; + out[1] = in[1]; + out[2] = in[2]; + out[3] = in[3]; + out[4] = in[4]; +} + +/* out = a + b */ +DONNA_INLINE static void +curve25519_add(bignum25519 out, const bignum25519 a, const bignum25519 b) { + out[0] = a[0] + b[0]; + out[1] = a[1] + b[1]; + out[2] = a[2] + b[2]; + out[3] = a[3] + b[3]; + out[4] = a[4] + b[4]; +} + +/* out = a + b, where a and/or b are the result of a basic op (add,sub) */ +DONNA_INLINE static void +curve25519_add_after_basic(bignum25519 out, const bignum25519 a, const bignum25519 b) { + out[0] = a[0] + b[0]; + out[1] = a[1] + b[1]; + out[2] = a[2] + b[2]; + out[3] = a[3] + b[3]; + out[4] = a[4] + b[4]; +} + +DONNA_INLINE static void +curve25519_add_reduce(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint64_t c; + out[0] = a[0] + b[0] ; c = (out[0] >> 51); out[0] &= reduce_mask_51; + out[1] = a[1] + b[1] + c; c = (out[1] >> 51); out[1] &= reduce_mask_51; + out[2] = a[2] + b[2] + c; c = (out[2] >> 51); out[2] &= reduce_mask_51; + out[3] = a[3] + b[3] + c; c = (out[3] >> 51); out[3] &= reduce_mask_51; + out[4] = a[4] + b[4] + c; c = (out[4] >> 51); out[4] &= reduce_mask_51; + out[0] += c * 19; +} + +/* multiples of p */ +static const uint64_t twoP0 = 0x0fffffffffffda; +static const uint64_t twoP1234 = 0x0ffffffffffffe; +static const uint64_t fourP0 = 0x1fffffffffffb4; +static const uint64_t fourP1234 = 0x1ffffffffffffc; + +/* out = a - b */ +DONNA_INLINE static void +curve25519_sub(bignum25519 out, const bignum25519 a, const bignum25519 b) { + out[0] = a[0] + twoP0 - b[0]; + out[1] = a[1] + twoP1234 - b[1]; + out[2] = a[2] + twoP1234 - b[2]; + out[3] = a[3] + twoP1234 - b[3]; + out[4] = a[4] + twoP1234 - b[4]; +} + +/* out = a - b, where a and/or b are the result of a basic op (add,sub) */ +DONNA_INLINE static void +curve25519_sub_after_basic(bignum25519 out, const bignum25519 a, const bignum25519 b) { + out[0] = a[0] + fourP0 - b[0]; + out[1] = a[1] + fourP1234 - b[1]; + out[2] = a[2] + fourP1234 - b[2]; + out[3] = a[3] + fourP1234 - b[3]; + out[4] = a[4] + fourP1234 - b[4]; +} + +DONNA_INLINE static void +curve25519_sub_reduce(bignum25519 out, const bignum25519 a, const bignum25519 b) { + uint64_t c; + out[0] = a[0] + fourP0 - b[0] ; c = (out[0] >> 51); out[0] &= reduce_mask_51; + out[1] = a[1] + fourP1234 - b[1] + c; c = (out[1] >> 51); out[1] &= reduce_mask_51; + out[2] = a[2] + fourP1234 - b[2] + c; c = (out[2] >> 51); out[2] &= reduce_mask_51; + out[3] = a[3] + fourP1234 - b[3] + c; c = (out[3] >> 51); out[3] &= reduce_mask_51; + out[4] = a[4] + fourP1234 - b[4] + c; c = (out[4] >> 51); out[4] &= reduce_mask_51; + out[0] += c * 19; +} + +/* out = -a */ +DONNA_INLINE static void +curve25519_neg(bignum25519 out, const bignum25519 a) { + uint64_t c; + out[0] = twoP0 - a[0] ; c = (out[0] >> 51); out[0] &= reduce_mask_51; + out[1] = twoP1234 - a[1] + c; c = (out[1] >> 51); out[1] &= reduce_mask_51; + out[2] = twoP1234 - a[2] + c; c = (out[2] >> 51); out[2] &= reduce_mask_51; + out[3] = twoP1234 - a[3] + c; c = (out[3] >> 51); out[3] &= reduce_mask_51; + out[4] = twoP1234 - a[4] + c; c = (out[4] >> 51); out[4] &= reduce_mask_51; + out[0] += c * 19; +} + +/* out = a * b */ +DONNA_INLINE static void +curve25519_mul(bignum25519 out, const bignum25519 in2, const bignum25519 in) { +#if !defined(HAVE_NATIVE_UINT128) + uint128_t mul; +#endif + uint128_t t[5]; + uint64_t r0,r1,r2,r3,r4,s0,s1,s2,s3,s4,c; + + r0 = in[0]; + r1 = in[1]; + r2 = in[2]; + r3 = in[3]; + r4 = in[4]; + + s0 = in2[0]; + s1 = in2[1]; + s2 = in2[2]; + s3 = in2[3]; + s4 = in2[4]; + +#if defined(HAVE_NATIVE_UINT128) + t[0] = ((uint128_t) r0) * s0; + t[1] = ((uint128_t) r0) * s1 + ((uint128_t) r1) * s0; + t[2] = ((uint128_t) r0) * s2 + ((uint128_t) r2) * s0 + ((uint128_t) r1) * s1; + t[3] = ((uint128_t) r0) * s3 + ((uint128_t) r3) * s0 + ((uint128_t) r1) * s2 + ((uint128_t) r2) * s1; + t[4] = ((uint128_t) r0) * s4 + ((uint128_t) r4) * s0 + ((uint128_t) r3) * s1 + ((uint128_t) r1) * s3 + ((uint128_t) r2) * s2; +#else + mul64x64_128(t[0], r0, s0) + mul64x64_128(t[1], r0, s1) mul64x64_128(mul, r1, s0) add128(t[1], mul) + mul64x64_128(t[2], r0, s2) mul64x64_128(mul, r2, s0) add128(t[2], mul) mul64x64_128(mul, r1, s1) add128(t[2], mul) + mul64x64_128(t[3], r0, s3) mul64x64_128(mul, r3, s0) add128(t[3], mul) mul64x64_128(mul, r1, s2) add128(t[3], mul) mul64x64_128(mul, r2, s1) add128(t[3], mul) + mul64x64_128(t[4], r0, s4) mul64x64_128(mul, r4, s0) add128(t[4], mul) mul64x64_128(mul, r3, s1) add128(t[4], mul) mul64x64_128(mul, r1, s3) add128(t[4], mul) mul64x64_128(mul, r2, s2) add128(t[4], mul) +#endif + + r1 *= 19; + r2 *= 19; + r3 *= 19; + r4 *= 19; + +#if defined(HAVE_NATIVE_UINT128) + t[0] += ((uint128_t) r4) * s1 + ((uint128_t) r1) * s4 + ((uint128_t) r2) * s3 + ((uint128_t) r3) * s2; + t[1] += ((uint128_t) r4) * s2 + ((uint128_t) r2) * s4 + ((uint128_t) r3) * s3; + t[2] += ((uint128_t) r4) * s3 + ((uint128_t) r3) * s4; + t[3] += ((uint128_t) r4) * s4; +#else + mul64x64_128(mul, r4, s1) add128(t[0], mul) mul64x64_128(mul, r1, s4) add128(t[0], mul) mul64x64_128(mul, r2, s3) add128(t[0], mul) mul64x64_128(mul, r3, s2) add128(t[0], mul) + mul64x64_128(mul, r4, s2) add128(t[1], mul) mul64x64_128(mul, r2, s4) add128(t[1], mul) mul64x64_128(mul, r3, s3) add128(t[1], mul) + mul64x64_128(mul, r4, s3) add128(t[2], mul) mul64x64_128(mul, r3, s4) add128(t[2], mul) + mul64x64_128(mul, r4, s4) add128(t[3], mul) +#endif + + + r0 = lo128(t[0]) & reduce_mask_51; shr128(c, t[0], 51); + add128_64(t[1], c) r1 = lo128(t[1]) & reduce_mask_51; shr128(c, t[1], 51); + add128_64(t[2], c) r2 = lo128(t[2]) & reduce_mask_51; shr128(c, t[2], 51); + add128_64(t[3], c) r3 = lo128(t[3]) & reduce_mask_51; shr128(c, t[3], 51); + add128_64(t[4], c) r4 = lo128(t[4]) & reduce_mask_51; shr128(c, t[4], 51); + r0 += c * 19; c = r0 >> 51; r0 = r0 & reduce_mask_51; + r1 += c; + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; +} + +DONNA_NOINLINE static void +curve25519_mul_noinline(bignum25519 out, const bignum25519 in2, const bignum25519 in) { + curve25519_mul(out, in2, in); +} + +/* out = in^(2 * count) */ +DONNA_NOINLINE static void +curve25519_square_times(bignum25519 out, const bignum25519 in, uint64_t count) { +#if !defined(HAVE_NATIVE_UINT128) + uint128_t mul; +#endif + uint128_t t[5]; + uint64_t r0,r1,r2,r3,r4,c; + uint64_t d0,d1,d2,d4,d419; + + r0 = in[0]; + r1 = in[1]; + r2 = in[2]; + r3 = in[3]; + r4 = in[4]; + + do { + d0 = r0 * 2; + d1 = r1 * 2; + d2 = r2 * 2 * 19; + d419 = r4 * 19; + d4 = d419 * 2; + +#if defined(HAVE_NATIVE_UINT128) + t[0] = ((uint128_t) r0) * r0 + ((uint128_t) d4) * r1 + (((uint128_t) d2) * (r3 )); + t[1] = ((uint128_t) d0) * r1 + ((uint128_t) d4) * r2 + (((uint128_t) r3) * (r3 * 19)); + t[2] = ((uint128_t) d0) * r2 + ((uint128_t) r1) * r1 + (((uint128_t) d4) * (r3 )); + t[3] = ((uint128_t) d0) * r3 + ((uint128_t) d1) * r2 + (((uint128_t) r4) * (d419 )); + t[4] = ((uint128_t) d0) * r4 + ((uint128_t) d1) * r3 + (((uint128_t) r2) * (r2 )); +#else + mul64x64_128(t[0], r0, r0) mul64x64_128(mul, d4, r1) add128(t[0], mul) mul64x64_128(mul, d2, r3) add128(t[0], mul) + mul64x64_128(t[1], d0, r1) mul64x64_128(mul, d4, r2) add128(t[1], mul) mul64x64_128(mul, r3, r3 * 19) add128(t[1], mul) + mul64x64_128(t[2], d0, r2) mul64x64_128(mul, r1, r1) add128(t[2], mul) mul64x64_128(mul, d4, r3) add128(t[2], mul) + mul64x64_128(t[3], d0, r3) mul64x64_128(mul, d1, r2) add128(t[3], mul) mul64x64_128(mul, r4, d419) add128(t[3], mul) + mul64x64_128(t[4], d0, r4) mul64x64_128(mul, d1, r3) add128(t[4], mul) mul64x64_128(mul, r2, r2) add128(t[4], mul) +#endif + + r0 = lo128(t[0]) & reduce_mask_51; + r1 = lo128(t[1]) & reduce_mask_51; shl128(c, t[0], 13); r1 += c; + r2 = lo128(t[2]) & reduce_mask_51; shl128(c, t[1], 13); r2 += c; + r3 = lo128(t[3]) & reduce_mask_51; shl128(c, t[2], 13); r3 += c; + r4 = lo128(t[4]) & reduce_mask_51; shl128(c, t[3], 13); r4 += c; + shl128(c, t[4], 13); r0 += c * 19; + c = r0 >> 51; r0 &= reduce_mask_51; + r1 += c ; c = r1 >> 51; r1 &= reduce_mask_51; + r2 += c ; c = r2 >> 51; r2 &= reduce_mask_51; + r3 += c ; c = r3 >> 51; r3 &= reduce_mask_51; + r4 += c ; c = r4 >> 51; r4 &= reduce_mask_51; + r0 += c * 19; + } while(--count); + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; +} + +DONNA_INLINE static void +curve25519_square(bignum25519 out, const bignum25519 in) { +#if !defined(HAVE_NATIVE_UINT128) + uint128_t mul; +#endif + uint128_t t[5]; + uint64_t r0,r1,r2,r3,r4,c; + uint64_t d0,d1,d2,d4,d419; + + r0 = in[0]; + r1 = in[1]; + r2 = in[2]; + r3 = in[3]; + r4 = in[4]; + + d0 = r0 * 2; + d1 = r1 * 2; + d2 = r2 * 2 * 19; + d419 = r4 * 19; + d4 = d419 * 2; + +#if defined(HAVE_NATIVE_UINT128) + t[0] = ((uint128_t) r0) * r0 + ((uint128_t) d4) * r1 + (((uint128_t) d2) * (r3 )); + t[1] = ((uint128_t) d0) * r1 + ((uint128_t) d4) * r2 + (((uint128_t) r3) * (r3 * 19)); + t[2] = ((uint128_t) d0) * r2 + ((uint128_t) r1) * r1 + (((uint128_t) d4) * (r3 )); + t[3] = ((uint128_t) d0) * r3 + ((uint128_t) d1) * r2 + (((uint128_t) r4) * (d419 )); + t[4] = ((uint128_t) d0) * r4 + ((uint128_t) d1) * r3 + (((uint128_t) r2) * (r2 )); +#else + mul64x64_128(t[0], r0, r0) mul64x64_128(mul, d4, r1) add128(t[0], mul) mul64x64_128(mul, d2, r3) add128(t[0], mul) + mul64x64_128(t[1], d0, r1) mul64x64_128(mul, d4, r2) add128(t[1], mul) mul64x64_128(mul, r3, r3 * 19) add128(t[1], mul) + mul64x64_128(t[2], d0, r2) mul64x64_128(mul, r1, r1) add128(t[2], mul) mul64x64_128(mul, d4, r3) add128(t[2], mul) + mul64x64_128(t[3], d0, r3) mul64x64_128(mul, d1, r2) add128(t[3], mul) mul64x64_128(mul, r4, d419) add128(t[3], mul) + mul64x64_128(t[4], d0, r4) mul64x64_128(mul, d1, r3) add128(t[4], mul) mul64x64_128(mul, r2, r2) add128(t[4], mul) +#endif + + r0 = lo128(t[0]) & reduce_mask_51; shr128(c, t[0], 51); + add128_64(t[1], c) r1 = lo128(t[1]) & reduce_mask_51; shr128(c, t[1], 51); + add128_64(t[2], c) r2 = lo128(t[2]) & reduce_mask_51; shr128(c, t[2], 51); + add128_64(t[3], c) r3 = lo128(t[3]) & reduce_mask_51; shr128(c, t[3], 51); + add128_64(t[4], c) r4 = lo128(t[4]) & reduce_mask_51; shr128(c, t[4], 51); + r0 += c * 19; c = r0 >> 51; r0 = r0 & reduce_mask_51; + r1 += c; + + out[0] = r0; + out[1] = r1; + out[2] = r2; + out[3] = r3; + out[4] = r4; +} + +/* Take a little-endian, 32-byte number and expand it into polynomial form */ +DONNA_INLINE static void +curve25519_expand(bignum25519 out, const unsigned char *in) { + static const union { uint8_t b[2]; uint16_t s; } endian_check = {{1,0}}; + uint64_t x0,x1,x2,x3; + + if (endian_check.s == 1) { + x0 = *(uint64_t *)(in + 0); + x1 = *(uint64_t *)(in + 8); + x2 = *(uint64_t *)(in + 16); + x3 = *(uint64_t *)(in + 24); + } else { + #define F(s) \ + ((((uint64_t)in[s + 0]) ) | \ + (((uint64_t)in[s + 1]) << 8) | \ + (((uint64_t)in[s + 2]) << 16) | \ + (((uint64_t)in[s + 3]) << 24) | \ + (((uint64_t)in[s + 4]) << 32) | \ + (((uint64_t)in[s + 5]) << 40) | \ + (((uint64_t)in[s + 6]) << 48) | \ + (((uint64_t)in[s + 7]) << 56)) + + x0 = F(0); + x1 = F(8); + x2 = F(16); + x3 = F(24); + } + + out[0] = x0 & reduce_mask_51; x0 = (x0 >> 51) | (x1 << 13); + out[1] = x0 & reduce_mask_51; x1 = (x1 >> 38) | (x2 << 26); + out[2] = x1 & reduce_mask_51; x2 = (x2 >> 25) | (x3 << 39); + out[3] = x2 & reduce_mask_51; x3 = (x3 >> 12); + out[4] = x3 & reduce_mask_51; +} + +/* Take a fully reduced polynomial form number and contract it into a + * little-endian, 32-byte array + */ +DONNA_INLINE static void +curve25519_contract(unsigned char *out, const bignum25519 input) { + uint64_t t[5]; + uint64_t f, i; + + t[0] = input[0]; + t[1] = input[1]; + t[2] = input[2]; + t[3] = input[3]; + t[4] = input[4]; + + #define curve25519_contract_carry() \ + t[1] += t[0] >> 51; t[0] &= reduce_mask_51; \ + t[2] += t[1] >> 51; t[1] &= reduce_mask_51; \ + t[3] += t[2] >> 51; t[2] &= reduce_mask_51; \ + t[4] += t[3] >> 51; t[3] &= reduce_mask_51; + + #define curve25519_contract_carry_full() curve25519_contract_carry() \ + t[0] += 19 * (t[4] >> 51); t[4] &= reduce_mask_51; + + #define curve25519_contract_carry_final() curve25519_contract_carry() \ + t[4] &= reduce_mask_51; + + curve25519_contract_carry_full() + curve25519_contract_carry_full() + + /* now t is between 0 and 2^255-1, properly carried. */ + /* case 1: between 0 and 2^255-20. case 2: between 2^255-19 and 2^255-1. */ + t[0] += 19; + curve25519_contract_carry_full() + + /* now between 19 and 2^255-1 in both cases, and offset by 19. */ + t[0] += (reduce_mask_51 + 1) - 19; + t[1] += (reduce_mask_51 + 1) - 1; + t[2] += (reduce_mask_51 + 1) - 1; + t[3] += (reduce_mask_51 + 1) - 1; + t[4] += (reduce_mask_51 + 1) - 1; + + /* now between 2^255 and 2^256-20, and offset by 2^255. */ + curve25519_contract_carry_final() + + #define write51full(n,shift) \ + f = ((t[n] >> shift) | (t[n+1] << (51 - shift))); \ + for (i = 0; i < 8; i++, f >>= 8) *out++ = (unsigned char)f; + #define write51(n) write51full(n,13*n) + write51(0) + write51(1) + write51(2) + write51(3) +} + +#if !defined(ED25519_GCC_64BIT_CHOOSE) + +/* out = (flag) ? in : out */ +DONNA_INLINE static void +curve25519_move_conditional_bytes(uint8_t out[96], const uint8_t in[96], uint64_t flag) { + const uint64_t nb = flag - 1, b = ~nb; + const uint64_t *inq = (const uint64_t *)in; + uint64_t *outq = (uint64_t *)out; + outq[0] = (outq[0] & nb) | (inq[0] & b); + outq[1] = (outq[1] & nb) | (inq[1] & b); + outq[2] = (outq[2] & nb) | (inq[2] & b); + outq[3] = (outq[3] & nb) | (inq[3] & b); + outq[4] = (outq[4] & nb) | (inq[4] & b); + outq[5] = (outq[5] & nb) | (inq[5] & b); + outq[6] = (outq[6] & nb) | (inq[6] & b); + outq[7] = (outq[7] & nb) | (inq[7] & b); + outq[8] = (outq[8] & nb) | (inq[8] & b); + outq[9] = (outq[9] & nb) | (inq[9] & b); + outq[10] = (outq[10] & nb) | (inq[10] & b); + outq[11] = (outq[11] & nb) | (inq[11] & b); +} + +/* if (iswap) swap(a, b) */ +DONNA_INLINE static void +curve25519_swap_conditional(bignum25519 a, bignum25519 b, uint64_t iswap) { + const uint64_t swap = (uint64_t)(-(int64_t)iswap); + uint64_t x0,x1,x2,x3,x4; + + x0 = swap & (a[0] ^ b[0]); a[0] ^= x0; b[0] ^= x0; + x1 = swap & (a[1] ^ b[1]); a[1] ^= x1; b[1] ^= x1; + x2 = swap & (a[2] ^ b[2]); a[2] ^= x2; b[2] ^= x2; + x3 = swap & (a[3] ^ b[3]); a[3] ^= x3; b[3] ^= x3; + x4 = swap & (a[4] ^ b[4]); a[4] ^= x4; b[4] ^= x4; +} + +#endif /* ED25519_GCC_64BIT_CHOOSE */ + +#define ED25519_64BIT_TABLES + diff --git a/src/external/ed25519-donna/curve25519-donna-helpers.h b/src/external/ed25519-donna/curve25519-donna-helpers.h new file mode 100644 index 0000000..e4058ff --- /dev/null +++ b/src/external/ed25519-donna/curve25519-donna-helpers.h @@ -0,0 +1,67 @@ +/* + Public domain by Andrew M. + See: https://github.com/floodyberry/curve25519-donna + + Curve25519 implementation agnostic helpers +*/ + +/* + * In: b = 2^5 - 2^0 + * Out: b = 2^250 - 2^0 + */ +static void +curve25519_pow_two5mtwo0_two250mtwo0(bignum25519 b) { + bignum25519 ALIGN(16) t0,c; + + /* 2^5 - 2^0 */ /* b */ + /* 2^10 - 2^5 */ curve25519_square_times(t0, b, 5); + /* 2^10 - 2^0 */ curve25519_mul_noinline(b, t0, b); + /* 2^20 - 2^10 */ curve25519_square_times(t0, b, 10); + /* 2^20 - 2^0 */ curve25519_mul_noinline(c, t0, b); + /* 2^40 - 2^20 */ curve25519_square_times(t0, c, 20); + /* 2^40 - 2^0 */ curve25519_mul_noinline(t0, t0, c); + /* 2^50 - 2^10 */ curve25519_square_times(t0, t0, 10); + /* 2^50 - 2^0 */ curve25519_mul_noinline(b, t0, b); + /* 2^100 - 2^50 */ curve25519_square_times(t0, b, 50); + /* 2^100 - 2^0 */ curve25519_mul_noinline(c, t0, b); + /* 2^200 - 2^100 */ curve25519_square_times(t0, c, 100); + /* 2^200 - 2^0 */ curve25519_mul_noinline(t0, t0, c); + /* 2^250 - 2^50 */ curve25519_square_times(t0, t0, 50); + /* 2^250 - 2^0 */ curve25519_mul_noinline(b, t0, b); +} + +/* + * z^(p - 2) = z(2^255 - 21) + */ +static void +curve25519_recip(bignum25519 out, const bignum25519 z) { + bignum25519 ALIGN(16) a,t0,b; + + /* 2 */ curve25519_square_times(a, z, 1); /* a = 2 */ + /* 8 */ curve25519_square_times(t0, a, 2); + /* 9 */ curve25519_mul_noinline(b, t0, z); /* b = 9 */ + /* 11 */ curve25519_mul_noinline(a, b, a); /* a = 11 */ + /* 22 */ curve25519_square_times(t0, a, 1); + /* 2^5 - 2^0 = 31 */ curve25519_mul_noinline(b, t0, b); + /* 2^250 - 2^0 */ curve25519_pow_two5mtwo0_two250mtwo0(b); + /* 2^255 - 2^5 */ curve25519_square_times(b, b, 5); + /* 2^255 - 21 */ curve25519_mul_noinline(out, b, a); +} + +/* + * z^((p-5)/8) = z^(2^252 - 3) + */ +static void +curve25519_pow_two252m3(bignum25519 two252m3, const bignum25519 z) { + bignum25519 ALIGN(16) b,c,t0; + + /* 2 */ curve25519_square_times(c, z, 1); /* c = 2 */ + /* 8 */ curve25519_square_times(t0, c, 2); /* t0 = 8 */ + /* 9 */ curve25519_mul_noinline(b, t0, z); /* b = 9 */ + /* 11 */ curve25519_mul_noinline(c, b, c); /* c = 11 */ + /* 22 */ curve25519_square_times(t0, c, 1); + /* 2^5 - 2^0 = 31 */ curve25519_mul_noinline(b, t0, b); + /* 2^250 - 2^0 */ curve25519_pow_two5mtwo0_two250mtwo0(b); + /* 2^252 - 2^2 */ curve25519_square_times(b, b, 2); + /* 2^252 - 3 */ curve25519_mul_noinline(two252m3, b, z); +} diff --git a/src/external/ed25519-donna/curve25519-donna-sse2.h b/src/external/ed25519-donna/curve25519-donna-sse2.h new file mode 100644 index 0000000..1dbfd44 --- /dev/null +++ b/src/external/ed25519-donna/curve25519-donna-sse2.h @@ -0,0 +1,1112 @@ +/* + Public domain by Andrew M. + See: https://github.com/floodyberry/curve25519-donna + + SSE2 curve25519 implementation +*/ + +#include +typedef __m128i xmmi; + +typedef union packedelem8_t { + unsigned char u[16]; + xmmi v; +} packedelem8; + +typedef union packedelem32_t { + uint32_t u[4]; + xmmi v; +} packedelem32; + +typedef union packedelem64_t { + uint64_t u[2]; + xmmi v; +} packedelem64; + +/* 10 elements + an extra 2 to fit in 3 xmm registers */ +typedef uint32_t bignum25519[12]; +typedef packedelem32 packed32bignum25519[5]; +typedef packedelem64 packed64bignum25519[10]; + +static const packedelem32 bot32bitmask = {{0xffffffff, 0x00000000, 0xffffffff, 0x00000000}}; +static const packedelem32 top32bitmask = {{0x00000000, 0xffffffff, 0x00000000, 0xffffffff}}; +static const packedelem32 top64bitmask = {{0x00000000, 0x00000000, 0xffffffff, 0xffffffff}}; +static const packedelem32 bot64bitmask = {{0xffffffff, 0xffffffff, 0x00000000, 0x00000000}}; + +/* reduction masks */ +static const packedelem64 packedmask26 = {{0x03ffffff, 0x03ffffff}}; +static const packedelem64 packedmask25 = {{0x01ffffff, 0x01ffffff}}; +static const packedelem32 packedmask2625 = {{0x3ffffff,0,0x1ffffff,0}}; +static const packedelem32 packedmask26262626 = {{0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff}}; +static const packedelem32 packedmask25252525 = {{0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff}}; + +/* multipliers */ +static const packedelem64 packednineteen = {{19, 19}}; +static const packedelem64 packednineteenone = {{19, 1}}; +static const packedelem64 packedthirtyeight = {{38, 38}}; +static const packedelem64 packed3819 = {{19*2,19}}; +static const packedelem64 packed9638 = {{19*4,19*2}}; + +/* 121666,121665 */ +static const packedelem64 packed121666121665 = {{121666, 121665}}; + +/* 2*(2^255 - 19) = 0 mod p */ +static const packedelem32 packed2p0 = {{0x7ffffda,0x3fffffe,0x7fffffe,0x3fffffe}}; +static const packedelem32 packed2p1 = {{0x7fffffe,0x3fffffe,0x7fffffe,0x3fffffe}}; +static const packedelem32 packed2p2 = {{0x7fffffe,0x3fffffe,0x0000000,0x0000000}}; + +static const packedelem32 packed32packed2p0 = {{0x7ffffda,0x7ffffda,0x3fffffe,0x3fffffe}}; +static const packedelem32 packed32packed2p1 = {{0x7fffffe,0x7fffffe,0x3fffffe,0x3fffffe}}; + +/* 4*(2^255 - 19) = 0 mod p */ +static const packedelem32 packed4p0 = {{0xfffffb4,0x7fffffc,0xffffffc,0x7fffffc}}; +static const packedelem32 packed4p1 = {{0xffffffc,0x7fffffc,0xffffffc,0x7fffffc}}; +static const packedelem32 packed4p2 = {{0xffffffc,0x7fffffc,0x0000000,0x0000000}}; + +static const packedelem32 packed32packed4p0 = {{0xfffffb4,0xfffffb4,0x7fffffc,0x7fffffc}}; +static const packedelem32 packed32packed4p1 = {{0xffffffc,0xffffffc,0x7fffffc,0x7fffffc}}; + +/* out = in */ +DONNA_INLINE static void +curve25519_copy(bignum25519 out, const bignum25519 in) { + xmmi x0,x1,x2; + x0 = _mm_load_si128((xmmi*)in + 0); + x1 = _mm_load_si128((xmmi*)in + 1); + x2 = _mm_load_si128((xmmi*)in + 2); + _mm_store_si128((xmmi*)out + 0, x0); + _mm_store_si128((xmmi*)out + 1, x1); + _mm_store_si128((xmmi*)out + 2, x2); +} + +/* out = a + b */ +DONNA_INLINE static void +curve25519_add(bignum25519 out, const bignum25519 a, const bignum25519 b) { + xmmi a0,a1,a2,b0,b1,b2; + a0 = _mm_load_si128((xmmi*)a + 0); + a1 = _mm_load_si128((xmmi*)a + 1); + a2 = _mm_load_si128((xmmi*)a + 2); + b0 = _mm_load_si128((xmmi*)b + 0); + b1 = _mm_load_si128((xmmi*)b + 1); + b2 = _mm_load_si128((xmmi*)b + 2); + a0 = _mm_add_epi32(a0, b0); + a1 = _mm_add_epi32(a1, b1); + a2 = _mm_add_epi32(a2, b2); + _mm_store_si128((xmmi*)out + 0, a0); + _mm_store_si128((xmmi*)out + 1, a1); + _mm_store_si128((xmmi*)out + 2, a2); +} + +#define curve25519_add_after_basic curve25519_add_reduce +DONNA_INLINE static void +curve25519_add_reduce(bignum25519 out, const bignum25519 a, const bignum25519 b) { + xmmi a0,a1,a2,b0,b1,b2; + xmmi c1,c2,c3; + xmmi r0,r1,r2,r3,r4,r5; + + a0 = _mm_load_si128((xmmi*)a + 0); + a1 = _mm_load_si128((xmmi*)a + 1); + a2 = _mm_load_si128((xmmi*)a + 2); + b0 = _mm_load_si128((xmmi*)b + 0); + b1 = _mm_load_si128((xmmi*)b + 1); + b2 = _mm_load_si128((xmmi*)b + 2); + a0 = _mm_add_epi32(a0, b0); + a1 = _mm_add_epi32(a1, b1); + a2 = _mm_add_epi32(a2, b2); + + r0 = _mm_and_si128(_mm_unpacklo_epi64(a0, a1), bot32bitmask.v); + r1 = _mm_srli_epi64(_mm_unpacklo_epi64(a0, a1), 32); + r2 = _mm_and_si128(_mm_unpackhi_epi64(a0, a1), bot32bitmask.v); + r3 = _mm_srli_epi64(_mm_unpackhi_epi64(a0, a1), 32); + r4 = _mm_and_si128(_mm_unpacklo_epi64(_mm_setzero_si128(), a2), bot32bitmask.v); + r5 = _mm_srli_epi64(_mm_unpacklo_epi64(_mm_setzero_si128(), a2), 32); + + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + c1 = _mm_srli_epi64(r1, 25); c2 = _mm_srli_epi64(r3, 25); r1 = _mm_and_si128(r1, packedmask25.v); r3 = _mm_and_si128(r3, packedmask25.v); r2 = _mm_add_epi64(r2, c1); r4 = _mm_add_epi64(r4, c2); c3 = _mm_slli_si128(c2, 8); + c1 = _mm_srli_epi64(r4, 26); r4 = _mm_and_si128(r4, packedmask26.v); r5 = _mm_add_epi64(r5, c1); + c1 = _mm_srli_epi64(r5, 25); r5 = _mm_and_si128(r5, packedmask25.v); r0 = _mm_add_epi64(r0, _mm_unpackhi_epi64(_mm_mul_epu32(c1, packednineteen.v), c3)); + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + + _mm_store_si128((xmmi*)out + 0, _mm_unpacklo_epi64(_mm_unpacklo_epi32(r0, r1), _mm_unpacklo_epi32(r2, r3))); + _mm_store_si128((xmmi*)out + 1, _mm_unpacklo_epi64(_mm_unpackhi_epi32(r0, r1), _mm_unpackhi_epi32(r2, r3))); + _mm_store_si128((xmmi*)out + 2, _mm_unpackhi_epi32(r4, r5)); +} + +DONNA_INLINE static void +curve25519_sub(bignum25519 out, const bignum25519 a, const bignum25519 b) { + xmmi a0,a1,a2,b0,b1,b2; + xmmi c1,c2; + xmmi r0,r1; + + a0 = _mm_load_si128((xmmi*)a + 0); + a1 = _mm_load_si128((xmmi*)a + 1); + a2 = _mm_load_si128((xmmi*)a + 2); + a0 = _mm_add_epi32(a0, packed2p0.v); + a1 = _mm_add_epi32(a1, packed2p1.v); + a2 = _mm_add_epi32(a2, packed2p2.v); + b0 = _mm_load_si128((xmmi*)b + 0); + b1 = _mm_load_si128((xmmi*)b + 1); + b2 = _mm_load_si128((xmmi*)b + 2); + a0 = _mm_sub_epi32(a0, b0); + a1 = _mm_sub_epi32(a1, b1); + a2 = _mm_sub_epi32(a2, b2); + + r0 = _mm_and_si128(_mm_shuffle_epi32(a0, _MM_SHUFFLE(2,2,0,0)), bot32bitmask.v); + r1 = _mm_and_si128(_mm_shuffle_epi32(a0, _MM_SHUFFLE(3,3,1,1)), bot32bitmask.v); + + c1 = _mm_srli_epi32(r0, 26); + c2 = _mm_srli_epi32(r1, 25); + r0 = _mm_and_si128(r0, packedmask26.v); + r1 = _mm_and_si128(r1, packedmask25.v); + r0 = _mm_add_epi32(r0, _mm_slli_si128(c2, 8)); + r1 = _mm_add_epi32(r1, c1); + + a0 = _mm_unpacklo_epi64(_mm_unpacklo_epi32(r0, r1), _mm_unpackhi_epi32(r0, r1)); + a1 = _mm_add_epi32(a1, _mm_srli_si128(c2, 8)); + + _mm_store_si128((xmmi*)out + 0, a0); + _mm_store_si128((xmmi*)out + 1, a1); + _mm_store_si128((xmmi*)out + 2, a2); +} + +DONNA_INLINE static void +curve25519_sub_after_basic(bignum25519 out, const bignum25519 a, const bignum25519 b) { + xmmi a0,a1,a2,b0,b1,b2; + xmmi c1,c2,c3; + xmmi r0,r1,r2,r3,r4,r5; + + a0 = _mm_load_si128((xmmi*)a + 0); + a1 = _mm_load_si128((xmmi*)a + 1); + a2 = _mm_load_si128((xmmi*)a + 2); + a0 = _mm_add_epi32(a0, packed4p0.v); + a1 = _mm_add_epi32(a1, packed4p1.v); + a2 = _mm_add_epi32(a2, packed4p2.v); + b0 = _mm_load_si128((xmmi*)b + 0); + b1 = _mm_load_si128((xmmi*)b + 1); + b2 = _mm_load_si128((xmmi*)b + 2); + a0 = _mm_sub_epi32(a0, b0); + a1 = _mm_sub_epi32(a1, b1); + a2 = _mm_sub_epi32(a2, b2); + + r0 = _mm_and_si128(_mm_unpacklo_epi64(a0, a1), bot32bitmask.v); + r1 = _mm_srli_epi64(_mm_unpacklo_epi64(a0, a1), 32); + r2 = _mm_and_si128(_mm_unpackhi_epi64(a0, a1), bot32bitmask.v); + r3 = _mm_srli_epi64(_mm_unpackhi_epi64(a0, a1), 32); + r4 = _mm_and_si128(_mm_unpacklo_epi64(_mm_setzero_si128(), a2), bot32bitmask.v); + r5 = _mm_srli_epi64(_mm_unpacklo_epi64(_mm_setzero_si128(), a2), 32); + + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + c1 = _mm_srli_epi64(r1, 25); c2 = _mm_srli_epi64(r3, 25); r1 = _mm_and_si128(r1, packedmask25.v); r3 = _mm_and_si128(r3, packedmask25.v); r2 = _mm_add_epi64(r2, c1); r4 = _mm_add_epi64(r4, c2); c3 = _mm_slli_si128(c2, 8); + c1 = _mm_srli_epi64(r4, 26); r4 = _mm_and_si128(r4, packedmask26.v); r5 = _mm_add_epi64(r5, c1); + c1 = _mm_srli_epi64(r5, 25); r5 = _mm_and_si128(r5, packedmask25.v); r0 = _mm_add_epi64(r0, _mm_unpackhi_epi64(_mm_mul_epu32(c1, packednineteen.v), c3)); + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + + _mm_store_si128((xmmi*)out + 0, _mm_unpacklo_epi64(_mm_unpacklo_epi32(r0, r1), _mm_unpacklo_epi32(r2, r3))); + _mm_store_si128((xmmi*)out + 1, _mm_unpacklo_epi64(_mm_unpackhi_epi32(r0, r1), _mm_unpackhi_epi32(r2, r3))); + _mm_store_si128((xmmi*)out + 2, _mm_unpackhi_epi32(r4, r5)); +} + +DONNA_INLINE static void +curve25519_sub_reduce(bignum25519 out, const bignum25519 a, const bignum25519 b) { + xmmi a0,a1,a2,b0,b1,b2; + xmmi c1,c2,c3; + xmmi r0,r1,r2,r3,r4,r5; + + a0 = _mm_load_si128((xmmi*)a + 0); + a1 = _mm_load_si128((xmmi*)a + 1); + a2 = _mm_load_si128((xmmi*)a + 2); + a0 = _mm_add_epi32(a0, packed2p0.v); + a1 = _mm_add_epi32(a1, packed2p1.v); + a2 = _mm_add_epi32(a2, packed2p2.v); + b0 = _mm_load_si128((xmmi*)b + 0); + b1 = _mm_load_si128((xmmi*)b + 1); + b2 = _mm_load_si128((xmmi*)b + 2); + a0 = _mm_sub_epi32(a0, b0); + a1 = _mm_sub_epi32(a1, b1); + a2 = _mm_sub_epi32(a2, b2); + + r0 = _mm_and_si128(_mm_unpacklo_epi64(a0, a1), bot32bitmask.v); + r1 = _mm_srli_epi64(_mm_unpacklo_epi64(a0, a1), 32); + r2 = _mm_and_si128(_mm_unpackhi_epi64(a0, a1), bot32bitmask.v); + r3 = _mm_srli_epi64(_mm_unpackhi_epi64(a0, a1), 32); + r4 = _mm_and_si128(_mm_unpacklo_epi64(_mm_setzero_si128(), a2), bot32bitmask.v); + r5 = _mm_srli_epi64(_mm_unpacklo_epi64(_mm_setzero_si128(), a2), 32); + + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + c1 = _mm_srli_epi64(r1, 25); c2 = _mm_srli_epi64(r3, 25); r1 = _mm_and_si128(r1, packedmask25.v); r3 = _mm_and_si128(r3, packedmask25.v); r2 = _mm_add_epi64(r2, c1); r4 = _mm_add_epi64(r4, c2); c3 = _mm_slli_si128(c2, 8); + c1 = _mm_srli_epi64(r4, 26); r4 = _mm_and_si128(r4, packedmask26.v); r5 = _mm_add_epi64(r5, c1); + c1 = _mm_srli_epi64(r5, 25); r5 = _mm_and_si128(r5, packedmask25.v); r0 = _mm_add_epi64(r0, _mm_unpackhi_epi64(_mm_mul_epu32(c1, packednineteen.v), c3)); + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + + _mm_store_si128((xmmi*)out + 0, _mm_unpacklo_epi64(_mm_unpacklo_epi32(r0, r1), _mm_unpacklo_epi32(r2, r3))); + _mm_store_si128((xmmi*)out + 1, _mm_unpacklo_epi64(_mm_unpackhi_epi32(r0, r1), _mm_unpackhi_epi32(r2, r3))); + _mm_store_si128((xmmi*)out + 2, _mm_unpackhi_epi32(r4, r5)); +} + + +DONNA_INLINE static void +curve25519_neg(bignum25519 out, const bignum25519 b) { + xmmi a0,a1,a2,b0,b1,b2; + xmmi c1,c2,c3; + xmmi r0,r1,r2,r3,r4,r5; + + a0 = packed2p0.v; + a1 = packed2p1.v; + a2 = packed2p2.v; + b0 = _mm_load_si128((xmmi*)b + 0); + b1 = _mm_load_si128((xmmi*)b + 1); + b2 = _mm_load_si128((xmmi*)b + 2); + a0 = _mm_sub_epi32(a0, b0); + a1 = _mm_sub_epi32(a1, b1); + a2 = _mm_sub_epi32(a2, b2); + + r0 = _mm_and_si128(_mm_unpacklo_epi64(a0, a1), bot32bitmask.v); + r1 = _mm_srli_epi64(_mm_unpacklo_epi64(a0, a1), 32); + r2 = _mm_and_si128(_mm_unpackhi_epi64(a0, a1), bot32bitmask.v); + r3 = _mm_srli_epi64(_mm_unpackhi_epi64(a0, a1), 32); + r4 = _mm_and_si128(_mm_unpacklo_epi64(_mm_setzero_si128(), a2), bot32bitmask.v); + r5 = _mm_srli_epi64(_mm_unpacklo_epi64(_mm_setzero_si128(), a2), 32); + + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + c1 = _mm_srli_epi64(r1, 25); c2 = _mm_srli_epi64(r3, 25); r1 = _mm_and_si128(r1, packedmask25.v); r3 = _mm_and_si128(r3, packedmask25.v); r2 = _mm_add_epi64(r2, c1); r4 = _mm_add_epi64(r4, c2); c3 = _mm_slli_si128(c2, 8); + c1 = _mm_srli_epi64(r4, 26); r4 = _mm_and_si128(r4, packedmask26.v); r5 = _mm_add_epi64(r5, c1); + c1 = _mm_srli_epi64(r5, 25); r5 = _mm_and_si128(r5, packedmask25.v); r0 = _mm_add_epi64(r0, _mm_unpackhi_epi64(_mm_mul_epu32(c1, packednineteen.v), c3)); + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + + _mm_store_si128((xmmi*)out + 0, _mm_unpacklo_epi64(_mm_unpacklo_epi32(r0, r1), _mm_unpacklo_epi32(r2, r3))); + _mm_store_si128((xmmi*)out + 1, _mm_unpacklo_epi64(_mm_unpackhi_epi32(r0, r1), _mm_unpackhi_epi32(r2, r3))); + _mm_store_si128((xmmi*)out + 2, _mm_unpackhi_epi32(r4, r5)); +} + + +/* Multiply two numbers: out = in2 * in */ +static void +curve25519_mul(bignum25519 out, const bignum25519 r, const bignum25519 s) { + xmmi m01,m23,m45,m67,m89; + xmmi m0123,m4567; + xmmi s0123,s4567; + xmmi s01,s23,s45,s67,s89; + xmmi s12,s34,s56,s78,s9; + xmmi r0,r2,r4,r6,r8; + xmmi r1,r3,r5,r7,r9; + xmmi r119,r219,r319,r419,r519,r619,r719,r819,r919; + xmmi c1,c2,c3; + + s0123 = _mm_load_si128((xmmi*)s + 0); + s01 = _mm_shuffle_epi32(s0123,_MM_SHUFFLE(3,1,2,0)); + s12 = _mm_shuffle_epi32(s0123, _MM_SHUFFLE(2,2,1,1)); + s23 = _mm_shuffle_epi32(s0123,_MM_SHUFFLE(3,3,2,2)); + s4567 = _mm_load_si128((xmmi*)s + 1); + s34 = _mm_unpacklo_epi64(_mm_srli_si128(s0123,12),s4567); + s45 = _mm_shuffle_epi32(s4567,_MM_SHUFFLE(3,1,2,0)); + s56 = _mm_shuffle_epi32(s4567, _MM_SHUFFLE(2,2,1,1)); + s67 = _mm_shuffle_epi32(s4567,_MM_SHUFFLE(3,3,2,2)); + s89 = _mm_load_si128((xmmi*)s + 2); + s78 = _mm_unpacklo_epi64(_mm_srli_si128(s4567,12),s89); + s89 = _mm_shuffle_epi32(s89,_MM_SHUFFLE(3,1,2,0)); + s9 = _mm_shuffle_epi32(s89, _MM_SHUFFLE(3,3,2,2)); + + r0 = _mm_load_si128((xmmi*)r + 0); + r1 = _mm_shuffle_epi32(r0, _MM_SHUFFLE(1,1,1,1)); + r1 = _mm_add_epi64(r1, _mm_and_si128(r1, top64bitmask.v)); + r2 = _mm_shuffle_epi32(r0, _MM_SHUFFLE(2,2,2,2)); + r3 = _mm_shuffle_epi32(r0, _MM_SHUFFLE(3,3,3,3)); + r3 = _mm_add_epi64(r3, _mm_and_si128(r3, top64bitmask.v)); + r0 = _mm_shuffle_epi32(r0, _MM_SHUFFLE(0,0,0,0)); + r4 = _mm_load_si128((xmmi*)r + 1); + r5 = _mm_shuffle_epi32(r4, _MM_SHUFFLE(1,1,1,1)); + r5 = _mm_add_epi64(r5, _mm_and_si128(r5, top64bitmask.v)); + r6 = _mm_shuffle_epi32(r4, _MM_SHUFFLE(2,2,2,2)); + r7 = _mm_shuffle_epi32(r4, _MM_SHUFFLE(3,3,3,3)); + r7 = _mm_add_epi64(r7, _mm_and_si128(r7, top64bitmask.v)); + r4 = _mm_shuffle_epi32(r4, _MM_SHUFFLE(0,0,0,0)); + r8 = _mm_load_si128((xmmi*)r + 2); + r9 = _mm_shuffle_epi32(r8, _MM_SHUFFLE(3,1,3,1)); + r9 = _mm_add_epi64(r9, _mm_and_si128(r9, top64bitmask.v)); + r8 = _mm_shuffle_epi32(r8, _MM_SHUFFLE(3,0,3,0)); + + m01 = _mm_mul_epu32(r1,s01); + m23 = _mm_mul_epu32(r1,s23); + m45 = _mm_mul_epu32(r1,s45); + m67 = _mm_mul_epu32(r1,s67); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r3,s01)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r3,s23)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r3,s45)); + m89 = _mm_mul_epu32(r1,s89); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r5,s01)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r5,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r3,s67)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r7,s01)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r5,s45)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r7,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r9,s01)); + + /* shift up */ + m89 = _mm_unpackhi_epi64(m67,_mm_slli_si128(m89,8)); + m67 = _mm_unpackhi_epi64(m45,_mm_slli_si128(m67,8)); + m45 = _mm_unpackhi_epi64(m23,_mm_slli_si128(m45,8)); + m23 = _mm_unpackhi_epi64(m01,_mm_slli_si128(m23,8)); + m01 = _mm_unpackhi_epi64(_mm_setzero_si128(),_mm_slli_si128(m01,8)); + + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r0,s01)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r0,s23)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r0,s45)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r0,s67)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r2,s01)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r2,s23)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r4,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r0,s89)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r4,s01)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r2,s45)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r2,s67)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r6,s01)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r4,s45)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r6,s23)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r8,s01)); + + r219 = _mm_mul_epu32(r2, packednineteen.v); + r419 = _mm_mul_epu32(r4, packednineteen.v); + r619 = _mm_mul_epu32(r6, packednineteen.v); + r819 = _mm_mul_epu32(r8, packednineteen.v); + r119 = _mm_shuffle_epi32(r1,_MM_SHUFFLE(0,0,2,2)); r119 = _mm_mul_epu32(r119, packednineteen.v); + r319 = _mm_shuffle_epi32(r3,_MM_SHUFFLE(0,0,2,2)); r319 = _mm_mul_epu32(r319, packednineteen.v); + r519 = _mm_shuffle_epi32(r5,_MM_SHUFFLE(0,0,2,2)); r519 = _mm_mul_epu32(r519, packednineteen.v); + r719 = _mm_shuffle_epi32(r7,_MM_SHUFFLE(0,0,2,2)); r719 = _mm_mul_epu32(r719, packednineteen.v); + r919 = _mm_shuffle_epi32(r9,_MM_SHUFFLE(0,0,2,2)); r919 = _mm_mul_epu32(r919, packednineteen.v); + + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r919,s12)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r919,s34)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r919,s56)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r919,s78)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r719,s34)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r719,s56)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r719,s78)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r719,s9)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r519,s56)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r519,s78)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r519,s9)); + m67 = _mm_add_epi64(m67,_mm_mul_epu32(r819,s89)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r319,s78)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r319,s9)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r619,s89)); + m89 = _mm_add_epi64(m89,_mm_mul_epu32(r919,s9)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r819,s23)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r819,s45)); + m45 = _mm_add_epi64(m45,_mm_mul_epu32(r819,s67)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r619,s45)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r619,s67)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r419,s67)); + m23 = _mm_add_epi64(m23,_mm_mul_epu32(r419,s89)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r219,s89)); + m01 = _mm_add_epi64(m01,_mm_mul_epu32(r119,s9)); + + r0 = _mm_unpacklo_epi64(m01, m45); + r1 = _mm_unpackhi_epi64(m01, m45); + r2 = _mm_unpacklo_epi64(m23, m67); + r3 = _mm_unpackhi_epi64(m23, m67); + r4 = _mm_unpacklo_epi64(m89, m89); + r5 = _mm_unpackhi_epi64(m89, m89); + + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + c1 = _mm_srli_epi64(r1, 25); c2 = _mm_srli_epi64(r3, 25); r1 = _mm_and_si128(r1, packedmask25.v); r3 = _mm_and_si128(r3, packedmask25.v); r2 = _mm_add_epi64(r2, c1); r4 = _mm_add_epi64(r4, c2); c3 = _mm_slli_si128(c2, 8); + c1 = _mm_srli_epi64(r4, 26); r4 = _mm_and_si128(r4, packedmask26.v); r5 = _mm_add_epi64(r5, c1); + c1 = _mm_srli_epi64(r5, 25); r5 = _mm_and_si128(r5, packedmask25.v); r0 = _mm_add_epi64(r0, _mm_unpackhi_epi64(_mm_mul_epu32(c1, packednineteen.v), c3)); + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + + m0123 = _mm_unpacklo_epi32(r0, r1); + m4567 = _mm_unpackhi_epi32(r0, r1); + m0123 = _mm_unpacklo_epi64(m0123, _mm_unpacklo_epi32(r2, r3)); + m4567 = _mm_unpacklo_epi64(m4567, _mm_unpackhi_epi32(r2, r3)); + m89 = _mm_unpackhi_epi32(r4, r5); + + _mm_store_si128((xmmi*)out + 0, m0123); + _mm_store_si128((xmmi*)out + 1, m4567); + _mm_store_si128((xmmi*)out + 2, m89); +} + +DONNA_NOINLINE static void +curve25519_mul_noinline(bignum25519 out, const bignum25519 r, const bignum25519 s) { + curve25519_mul(out, r, s); +} + +#define curve25519_square(r, n) curve25519_square_times(r, n, 1) +static void +curve25519_square_times(bignum25519 r, const bignum25519 in, int count) { + xmmi m01,m23,m45,m67,m89; + xmmi r0,r1,r2,r3,r4,r5,r6,r7,r8,r9; + xmmi r0a,r1a,r2a,r3a,r7a,r9a; + xmmi r0123,r4567; + xmmi r01,r23,r45,r67,r6x,r89,r8x; + xmmi r12,r34,r56,r78,r9x; + xmmi r5619; + xmmi c1,c2,c3; + + r0123 = _mm_load_si128((xmmi*)in + 0); + r01 = _mm_shuffle_epi32(r0123,_MM_SHUFFLE(3,1,2,0)); + r23 = _mm_shuffle_epi32(r0123,_MM_SHUFFLE(3,3,2,2)); + r4567 = _mm_load_si128((xmmi*)in + 1); + r45 = _mm_shuffle_epi32(r4567,_MM_SHUFFLE(3,1,2,0)); + r67 = _mm_shuffle_epi32(r4567,_MM_SHUFFLE(3,3,2,2)); + r89 = _mm_load_si128((xmmi*)in + 2); + r89 = _mm_shuffle_epi32(r89,_MM_SHUFFLE(3,1,2,0)); + + do { + r12 = _mm_unpackhi_epi64(r01, _mm_slli_si128(r23, 8)); + r0 = _mm_shuffle_epi32(r01, _MM_SHUFFLE(0,0,0,0)); + r0 = _mm_add_epi64(r0, _mm_and_si128(r0, top64bitmask.v)); + r0a = _mm_shuffle_epi32(r0,_MM_SHUFFLE(3,2,1,2)); + r1 = _mm_shuffle_epi32(r01, _MM_SHUFFLE(2,2,2,2)); + r2 = _mm_shuffle_epi32(r23, _MM_SHUFFLE(0,0,0,0)); + r2 = _mm_add_epi64(r2, _mm_and_si128(r2, top64bitmask.v)); + r2a = _mm_shuffle_epi32(r2,_MM_SHUFFLE(3,2,1,2)); + r3 = _mm_shuffle_epi32(r23, _MM_SHUFFLE(2,2,2,2)); + r34 = _mm_unpackhi_epi64(r23, _mm_slli_si128(r45, 8)); + r4 = _mm_shuffle_epi32(r45, _MM_SHUFFLE(0,0,0,0)); + r4 = _mm_add_epi64(r4, _mm_and_si128(r4, top64bitmask.v)); + r56 = _mm_unpackhi_epi64(r45, _mm_slli_si128(r67, 8)); + r5619 = _mm_mul_epu32(r56, packednineteen.v); + r5 = _mm_shuffle_epi32(r5619, _MM_SHUFFLE(1,1,1,0)); + r6 = _mm_shuffle_epi32(r5619, _MM_SHUFFLE(3,2,3,2)); + r78 = _mm_unpackhi_epi64(r67, _mm_slli_si128(r89, 8)); + r6x = _mm_unpacklo_epi64(r67, _mm_setzero_si128()); + r7 = _mm_shuffle_epi32(r67, _MM_SHUFFLE(2,2,2,2)); + r7 = _mm_mul_epu32(r7, packed3819.v); + r7a = _mm_shuffle_epi32(r7, _MM_SHUFFLE(3,3,3,2)); + r8x = _mm_unpacklo_epi64(r89, _mm_setzero_si128()); + r8 = _mm_shuffle_epi32(r89, _MM_SHUFFLE(0,0,0,0)); + r8 = _mm_mul_epu32(r8, packednineteen.v); + r9 = _mm_shuffle_epi32(r89, _MM_SHUFFLE(2,2,2,2)); + r9x = _mm_slli_epi32(_mm_shuffle_epi32(r89, _MM_SHUFFLE(3,3,3,2)), 1); + r9 = _mm_mul_epu32(r9, packed3819.v); + r9a = _mm_shuffle_epi32(r9, _MM_SHUFFLE(2,2,2,2)); + + m01 = _mm_mul_epu32(r01, r0); + m23 = _mm_mul_epu32(r23, r0a); + m45 = _mm_mul_epu32(r45, r0a); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r23, r2)); + r23 = _mm_slli_epi32(r23, 1); + m67 = _mm_mul_epu32(r67, r0a); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r45, r2a)); + m89 = _mm_mul_epu32(r89, r0a); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r67, r2a)); + r67 = _mm_slli_epi32(r67, 1); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r45, r4)); + r45 = _mm_slli_epi32(r45, 1); + + r1 = _mm_slli_epi32(r1, 1); + r3 = _mm_slli_epi32(r3, 1); + r1a = _mm_add_epi64(r1, _mm_and_si128(r1, bot64bitmask.v)); + r3a = _mm_add_epi64(r3, _mm_and_si128(r3, bot64bitmask.v)); + + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r12, r1)); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r34, r1a)); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r56, r1a)); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r34, r3)); + r34 = _mm_slli_epi32(r34, 1); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r78, r1a)); + r78 = _mm_slli_epi32(r78, 1); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r56, r3a)); + r56 = _mm_slli_epi32(r56, 1); + + m01 = _mm_add_epi64(m01, _mm_mul_epu32(_mm_slli_epi32(r12, 1), r9)); + m01 = _mm_add_epi64(m01, _mm_mul_epu32(r34, r7)); + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r34, r9)); + m01 = _mm_add_epi64(m01, _mm_mul_epu32(r56, r5)); + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r56, r7)); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r56, r9)); + m01 = _mm_add_epi64(m01, _mm_mul_epu32(r23, r8)); + m01 = _mm_add_epi64(m01, _mm_mul_epu32(r45, r6)); + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r45, r8)); + m23 = _mm_add_epi64(m23, _mm_mul_epu32(r6x, r6)); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r78, r7a)); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r78, r9)); + m45 = _mm_add_epi64(m45, _mm_mul_epu32(r67, r8)); + m67 = _mm_add_epi64(m67, _mm_mul_epu32(r8x, r8)); + m89 = _mm_add_epi64(m89, _mm_mul_epu32(r9x, r9a)); + + r0 = _mm_unpacklo_epi64(m01, m45); + r1 = _mm_unpackhi_epi64(m01, m45); + r2 = _mm_unpacklo_epi64(m23, m67); + r3 = _mm_unpackhi_epi64(m23, m67); + r4 = _mm_unpacklo_epi64(m89, m89); + r5 = _mm_unpackhi_epi64(m89, m89); + + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + c1 = _mm_srli_epi64(r1, 25); c2 = _mm_srli_epi64(r3, 25); r1 = _mm_and_si128(r1, packedmask25.v); r3 = _mm_and_si128(r3, packedmask25.v); r2 = _mm_add_epi64(r2, c1); r4 = _mm_add_epi64(r4, c2); c3 = _mm_slli_si128(c2, 8); + c1 = _mm_srli_epi64(r4, 26); r4 = _mm_and_si128(r4, packedmask26.v); r5 = _mm_add_epi64(r5, c1); + c1 = _mm_srli_epi64(r5, 25); r5 = _mm_and_si128(r5, packedmask25.v); r0 = _mm_add_epi64(r0, _mm_unpackhi_epi64(_mm_mul_epu32(c1, packednineteen.v), c3)); + c1 = _mm_srli_epi64(r0, 26); c2 = _mm_srli_epi64(r2, 26); r0 = _mm_and_si128(r0, packedmask26.v); r2 = _mm_and_si128(r2, packedmask26.v); r1 = _mm_add_epi64(r1, c1); r3 = _mm_add_epi64(r3, c2); + + r01 = _mm_unpacklo_epi64(r0, r1); + r45 = _mm_unpackhi_epi64(r0, r1); + r23 = _mm_unpacklo_epi64(r2, r3); + r67 = _mm_unpackhi_epi64(r2, r3); + r89 = _mm_unpackhi_epi64(r4, r5); + } while (--count); + + r0123 = _mm_shuffle_epi32(r23, _MM_SHUFFLE(2,0,3,3)); + r4567 = _mm_shuffle_epi32(r67, _MM_SHUFFLE(2,0,3,3)); + r0123 = _mm_or_si128(r0123, _mm_shuffle_epi32(r01, _MM_SHUFFLE(3,3,2,0))); + r4567 = _mm_or_si128(r4567, _mm_shuffle_epi32(r45, _MM_SHUFFLE(3,3,2,0))); + r89 = _mm_shuffle_epi32(r89, _MM_SHUFFLE(3,3,2,0)); + + _mm_store_si128((xmmi*)r + 0, r0123); + _mm_store_si128((xmmi*)r + 1, r4567); + _mm_store_si128((xmmi*)r + 2, r89); +} + +DONNA_INLINE static void +curve25519_tangle32(packedelem32 *out, const bignum25519 x, const bignum25519 z) { + xmmi x0,x1,x2,z0,z1,z2; + + x0 = _mm_load_si128((xmmi *)(x + 0)); + x1 = _mm_load_si128((xmmi *)(x + 4)); + x2 = _mm_load_si128((xmmi *)(x + 8)); + z0 = _mm_load_si128((xmmi *)(z + 0)); + z1 = _mm_load_si128((xmmi *)(z + 4)); + z2 = _mm_load_si128((xmmi *)(z + 8)); + + out[0].v = _mm_unpacklo_epi32(x0, z0); + out[1].v = _mm_unpackhi_epi32(x0, z0); + out[2].v = _mm_unpacklo_epi32(x1, z1); + out[3].v = _mm_unpackhi_epi32(x1, z1); + out[4].v = _mm_unpacklo_epi32(x2, z2); +} + +DONNA_INLINE static void +curve25519_untangle32(bignum25519 x, bignum25519 z, const packedelem32 *in) { + xmmi t0,t1,t2,t3,t4,zero; + + t0 = _mm_shuffle_epi32(in[0].v, _MM_SHUFFLE(3,1,2,0)); + t1 = _mm_shuffle_epi32(in[1].v, _MM_SHUFFLE(3,1,2,0)); + t2 = _mm_shuffle_epi32(in[2].v, _MM_SHUFFLE(3,1,2,0)); + t3 = _mm_shuffle_epi32(in[3].v, _MM_SHUFFLE(3,1,2,0)); + t4 = _mm_shuffle_epi32(in[4].v, _MM_SHUFFLE(3,1,2,0)); + zero = _mm_setzero_si128(); + _mm_store_si128((xmmi *)x + 0, _mm_unpacklo_epi64(t0, t1)); + _mm_store_si128((xmmi *)x + 1, _mm_unpacklo_epi64(t2, t3)); + _mm_store_si128((xmmi *)x + 2, _mm_unpacklo_epi64(t4, zero)); + _mm_store_si128((xmmi *)z + 0, _mm_unpackhi_epi64(t0, t1)); + _mm_store_si128((xmmi *)z + 1, _mm_unpackhi_epi64(t2, t3)); + _mm_store_si128((xmmi *)z + 2, _mm_unpackhi_epi64(t4, zero)); +} + +DONNA_INLINE static void +curve25519_add_reduce_packed32(packedelem32 *out, const packedelem32 *r, const packedelem32 *s) { + xmmi r0,r1,r2,r3,r4; + xmmi s0,s1,s2,s3,s4,s5; + xmmi c1,c2; + + r0 = _mm_add_epi32(r[0].v, s[0].v); + r1 = _mm_add_epi32(r[1].v, s[1].v); + r2 = _mm_add_epi32(r[2].v, s[2].v); + r3 = _mm_add_epi32(r[3].v, s[3].v); + r4 = _mm_add_epi32(r[4].v, s[4].v); + + s0 = _mm_unpacklo_epi64(r0, r2); /* 00 44 */ + s1 = _mm_unpackhi_epi64(r0, r2); /* 11 55 */ + s2 = _mm_unpacklo_epi64(r1, r3); /* 22 66 */ + s3 = _mm_unpackhi_epi64(r1, r3); /* 33 77 */ + s4 = _mm_unpacklo_epi64(_mm_setzero_si128(), r4); /* 00 88 */ + s5 = _mm_unpackhi_epi64(_mm_setzero_si128(), r4); /* 00 99 */ + + c1 = _mm_srli_epi32(s0, 26); c2 = _mm_srli_epi32(s2, 26); s0 = _mm_and_si128(s0, packedmask26262626.v); s2 = _mm_and_si128(s2, packedmask26262626.v); s1 = _mm_add_epi32(s1, c1); s3 = _mm_add_epi32(s3, c2); + c1 = _mm_srli_epi32(s1, 25); c2 = _mm_srli_epi32(s3, 25); s1 = _mm_and_si128(s1, packedmask25252525.v); s3 = _mm_and_si128(s3, packedmask25252525.v); s2 = _mm_add_epi32(s2, c1); s4 = _mm_add_epi32(s4, _mm_unpackhi_epi64(_mm_setzero_si128(), c2)); s0 = _mm_add_epi32(s0, _mm_unpacklo_epi64(_mm_setzero_si128(), c2)); + c1 = _mm_srli_epi32(s2, 26); c2 = _mm_srli_epi32(s4, 26); s2 = _mm_and_si128(s2, packedmask26262626.v); s4 = _mm_and_si128(s4, packedmask26262626.v); s3 = _mm_add_epi32(s3, c1); s5 = _mm_add_epi32(s5, c2); + c1 = _mm_srli_epi32(s3, 25); c2 = _mm_srli_epi32(s5, 25); s3 = _mm_and_si128(s3, packedmask25252525.v); s5 = _mm_and_si128(s5, packedmask25252525.v); s4 = _mm_add_epi32(s4, c1); s0 = _mm_add_epi32(s0, _mm_or_si128(_mm_slli_si128(c1, 8), _mm_srli_si128(_mm_add_epi32(_mm_add_epi32(_mm_slli_epi32(c2, 4), _mm_slli_epi32(c2, 1)), c2), 8))); + c1 = _mm_srli_epi32(s0, 26); c2 = _mm_srli_epi32(s2, 26); s0 = _mm_and_si128(s0, packedmask26262626.v); s2 = _mm_and_si128(s2, packedmask26262626.v); s1 = _mm_add_epi32(s1, c1); s3 = _mm_add_epi32(s3, c2); + + out[0].v = _mm_unpacklo_epi64(s0, s1); /* 00 11 */ + out[1].v = _mm_unpacklo_epi64(s2, s3); /* 22 33 */ + out[2].v = _mm_unpackhi_epi64(s0, s1); /* 44 55 */ + out[3].v = _mm_unpackhi_epi64(s2, s3); /* 66 77 */ + out[4].v = _mm_unpackhi_epi64(s4, s5); /* 88 99 */ +} + +DONNA_INLINE static void +curve25519_add_packed32(packedelem32 *out, const packedelem32 *r, const packedelem32 *s) { + out[0].v = _mm_add_epi32(r[0].v, s[0].v); + out[1].v = _mm_add_epi32(r[1].v, s[1].v); + out[2].v = _mm_add_epi32(r[2].v, s[2].v); + out[3].v = _mm_add_epi32(r[3].v, s[3].v); + out[4].v = _mm_add_epi32(r[4].v, s[4].v); +} + +DONNA_INLINE static void +curve25519_sub_packed32(packedelem32 *out, const packedelem32 *r, const packedelem32 *s) { + xmmi r0,r1,r2,r3,r4; + xmmi s0,s1,s2,s3; + xmmi c1,c2; + + r0 = _mm_add_epi32(r[0].v, packed32packed2p0.v); + r1 = _mm_add_epi32(r[1].v, packed32packed2p1.v); + r2 = _mm_add_epi32(r[2].v, packed32packed2p1.v); + r3 = _mm_add_epi32(r[3].v, packed32packed2p1.v); + r4 = _mm_add_epi32(r[4].v, packed32packed2p1.v); + r0 = _mm_sub_epi32(r0, s[0].v); /* 00 11 */ + r1 = _mm_sub_epi32(r1, s[1].v); /* 22 33 */ + r2 = _mm_sub_epi32(r2, s[2].v); /* 44 55 */ + r3 = _mm_sub_epi32(r3, s[3].v); /* 66 77 */ + r4 = _mm_sub_epi32(r4, s[4].v); /* 88 99 */ + + s0 = _mm_unpacklo_epi64(r0, r2); /* 00 44 */ + s1 = _mm_unpackhi_epi64(r0, r2); /* 11 55 */ + s2 = _mm_unpacklo_epi64(r1, r3); /* 22 66 */ + s3 = _mm_unpackhi_epi64(r1, r3); /* 33 77 */ + + c1 = _mm_srli_epi32(s0, 26); c2 = _mm_srli_epi32(s2, 26); s0 = _mm_and_si128(s0, packedmask26262626.v); s2 = _mm_and_si128(s2, packedmask26262626.v); s1 = _mm_add_epi32(s1, c1); s3 = _mm_add_epi32(s3, c2); + c1 = _mm_srli_epi32(s1, 25); c2 = _mm_srli_epi32(s3, 25); s1 = _mm_and_si128(s1, packedmask25252525.v); s3 = _mm_and_si128(s3, packedmask25252525.v); s2 = _mm_add_epi32(s2, c1); r4 = _mm_add_epi32(r4, _mm_srli_si128(c2, 8)); s0 = _mm_add_epi32(s0, _mm_slli_si128(c2, 8)); + + out[0].v = _mm_unpacklo_epi64(s0, s1); /* 00 11 */ + out[1].v = _mm_unpacklo_epi64(s2, s3); /* 22 33 */ + out[2].v = _mm_unpackhi_epi64(s0, s1); /* 44 55 */ + out[3].v = _mm_unpackhi_epi64(s2, s3); /* 66 77 */ + out[4].v = r4; +} + +DONNA_INLINE static void +curve25519_sub_after_basic_packed32(packedelem32 *out, const packedelem32 *r, const packedelem32 *s) { + xmmi r0,r1,r2,r3,r4; + xmmi s0,s1,s2,s3,s4,s5; + xmmi c1,c2; + + r0 = _mm_add_epi32(r[0].v, packed32packed4p0.v); + r1 = _mm_add_epi32(r[1].v, packed32packed4p1.v); + r2 = _mm_add_epi32(r[2].v, packed32packed4p1.v); + r3 = _mm_add_epi32(r[3].v, packed32packed4p1.v); + r4 = _mm_add_epi32(r[4].v, packed32packed4p1.v); + r0 = _mm_sub_epi32(r0, s[0].v); /* 00 11 */ + r1 = _mm_sub_epi32(r1, s[1].v); /* 22 33 */ + r2 = _mm_sub_epi32(r2, s[2].v); /* 44 55 */ + r3 = _mm_sub_epi32(r3, s[3].v); /* 66 77 */ + r4 = _mm_sub_epi32(r4, s[4].v); /* 88 99 */ + + s0 = _mm_unpacklo_epi64(r0, r2); /* 00 44 */ + s1 = _mm_unpackhi_epi64(r0, r2); /* 11 55 */ + s2 = _mm_unpacklo_epi64(r1, r3); /* 22 66 */ + s3 = _mm_unpackhi_epi64(r1, r3); /* 33 77 */ + s4 = _mm_unpacklo_epi64(_mm_setzero_si128(), r4); /* 00 88 */ + s5 = _mm_unpackhi_epi64(_mm_setzero_si128(), r4); /* 00 99 */ + + c1 = _mm_srli_epi32(s0, 26); c2 = _mm_srli_epi32(s2, 26); s0 = _mm_and_si128(s0, packedmask26262626.v); s2 = _mm_and_si128(s2, packedmask26262626.v); s1 = _mm_add_epi32(s1, c1); s3 = _mm_add_epi32(s3, c2); + c1 = _mm_srli_epi32(s1, 25); c2 = _mm_srli_epi32(s3, 25); s1 = _mm_and_si128(s1, packedmask25252525.v); s3 = _mm_and_si128(s3, packedmask25252525.v); s2 = _mm_add_epi32(s2, c1); s4 = _mm_add_epi32(s4, _mm_unpackhi_epi64(_mm_setzero_si128(), c2)); s0 = _mm_add_epi32(s0, _mm_unpacklo_epi64(_mm_setzero_si128(), c2)); + c1 = _mm_srli_epi32(s2, 26); c2 = _mm_srli_epi32(s4, 26); s2 = _mm_and_si128(s2, packedmask26262626.v); s4 = _mm_and_si128(s4, packedmask26262626.v); s3 = _mm_add_epi32(s3, c1); s5 = _mm_add_epi32(s5, c2); + c1 = _mm_srli_epi32(s3, 25); c2 = _mm_srli_epi32(s5, 25); s3 = _mm_and_si128(s3, packedmask25252525.v); s5 = _mm_and_si128(s5, packedmask25252525.v); s4 = _mm_add_epi32(s4, c1); s0 = _mm_add_epi32(s0, _mm_or_si128(_mm_slli_si128(c1, 8), _mm_srli_si128(_mm_add_epi32(_mm_add_epi32(_mm_slli_epi32(c2, 4), _mm_slli_epi32(c2, 1)), c2), 8))); + c1 = _mm_srli_epi32(s0, 26); c2 = _mm_srli_epi32(s2, 26); s0 = _mm_and_si128(s0, packedmask26262626.v); s2 = _mm_and_si128(s2, packedmask26262626.v); s1 = _mm_add_epi32(s1, c1); s3 = _mm_add_epi32(s3, c2); + + out[0].v = _mm_unpacklo_epi64(s0, s1); /* 00 11 */ + out[1].v = _mm_unpacklo_epi64(s2, s3); /* 22 33 */ + out[2].v = _mm_unpackhi_epi64(s0, s1); /* 44 55 */ + out[3].v = _mm_unpackhi_epi64(s2, s3); /* 66 77 */ + out[4].v = _mm_unpackhi_epi64(s4, s5); /* 88 99 */ +} + +DONNA_INLINE static void +curve25519_tangle64_from32(packedelem64 *a, packedelem64 *b, const packedelem32 *c, const packedelem32 *d) { + xmmi c0,c1,c2,c3,c4,c5,t; + xmmi d0,d1,d2,d3,d4,d5; + xmmi t0,t1,t2,t3,t4,zero; + + t0 = _mm_shuffle_epi32(c[0].v, _MM_SHUFFLE(3,1,2,0)); + t1 = _mm_shuffle_epi32(c[1].v, _MM_SHUFFLE(3,1,2,0)); + t2 = _mm_shuffle_epi32(d[0].v, _MM_SHUFFLE(3,1,2,0)); + t3 = _mm_shuffle_epi32(d[1].v, _MM_SHUFFLE(3,1,2,0)); + c0 = _mm_unpacklo_epi64(t0, t1); + c3 = _mm_unpackhi_epi64(t0, t1); + d0 = _mm_unpacklo_epi64(t2, t3); + d3 = _mm_unpackhi_epi64(t2, t3); + t = _mm_unpacklo_epi64(c0, d0); a[0].v = t; a[1].v = _mm_srli_epi64(t, 32); + t = _mm_unpackhi_epi64(c0, d0); a[2].v = t; a[3].v = _mm_srli_epi64(t, 32); + t = _mm_unpacklo_epi64(c3, d3); b[0].v = t; b[1].v = _mm_srli_epi64(t, 32); + t = _mm_unpackhi_epi64(c3, d3); b[2].v = t; b[3].v = _mm_srli_epi64(t, 32); + + t0 = _mm_shuffle_epi32(c[2].v, _MM_SHUFFLE(3,1,2,0)); + t1 = _mm_shuffle_epi32(c[3].v, _MM_SHUFFLE(3,1,2,0)); + t2 = _mm_shuffle_epi32(d[2].v, _MM_SHUFFLE(3,1,2,0)); + t3 = _mm_shuffle_epi32(d[3].v, _MM_SHUFFLE(3,1,2,0)); + c1 = _mm_unpacklo_epi64(t0, t1); + c4 = _mm_unpackhi_epi64(t0, t1); + d1 = _mm_unpacklo_epi64(t2, t3); + d4 = _mm_unpackhi_epi64(t2, t3); + t = _mm_unpacklo_epi64(c1, d1); a[4].v = t; a[5].v = _mm_srli_epi64(t, 32); + t = _mm_unpackhi_epi64(c1, d1); a[6].v = t; a[7].v = _mm_srli_epi64(t, 32); + t = _mm_unpacklo_epi64(c4, d4); b[4].v = t; b[5].v = _mm_srli_epi64(t, 32); + t = _mm_unpackhi_epi64(c4, d4); b[6].v = t; b[7].v = _mm_srli_epi64(t, 32); + + t4 = _mm_shuffle_epi32(c[4].v, _MM_SHUFFLE(3,1,2,0)); + zero = _mm_setzero_si128(); + c2 = _mm_unpacklo_epi64(t4, zero); + c5 = _mm_unpackhi_epi64(t4, zero); + t4 = _mm_shuffle_epi32(d[4].v, _MM_SHUFFLE(3,1,2,0)); + d2 = _mm_unpacklo_epi64(t4, zero); + d5 = _mm_unpackhi_epi64(t4, zero); + t = _mm_unpacklo_epi64(c2, d2); a[8].v = t; a[9].v = _mm_srli_epi64(t, 32); + t = _mm_unpacklo_epi64(c5, d5); b[8].v = t; b[9].v = _mm_srli_epi64(t, 32); +} + +DONNA_INLINE static void +curve25519_tangle64(packedelem64 *out, const bignum25519 x, const bignum25519 z) { + xmmi x0,x1,x2,z0,z1,z2,t; + + x0 = _mm_load_si128((xmmi *)x + 0); + x1 = _mm_load_si128((xmmi *)x + 1); + x2 = _mm_load_si128((xmmi *)x + 2); + z0 = _mm_load_si128((xmmi *)z + 0); + z1 = _mm_load_si128((xmmi *)z + 1); + z2 = _mm_load_si128((xmmi *)z + 2); + + t = _mm_unpacklo_epi64(x0, z0); out[0].v = t; out[1].v = _mm_srli_epi64(t, 32); + t = _mm_unpackhi_epi64(x0, z0); out[2].v = t; out[3].v = _mm_srli_epi64(t, 32); + t = _mm_unpacklo_epi64(x1, z1); out[4].v = t; out[5].v = _mm_srli_epi64(t, 32); + t = _mm_unpackhi_epi64(x1, z1); out[6].v = t; out[7].v = _mm_srli_epi64(t, 32); + t = _mm_unpacklo_epi64(x2, z2); out[8].v = t; out[9].v = _mm_srli_epi64(t, 32); +} + +DONNA_INLINE static void +curve25519_tangleone64(packedelem64 *out, const bignum25519 x) { + xmmi x0,x1,x2; + + x0 = _mm_load_si128((xmmi *)(x + 0)); + x1 = _mm_load_si128((xmmi *)(x + 4)); + x2 = _mm_load_si128((xmmi *)(x + 8)); + + out[0].v = _mm_shuffle_epi32(x0, _MM_SHUFFLE(0,0,0,0)); + out[1].v = _mm_shuffle_epi32(x0, _MM_SHUFFLE(1,1,1,1)); + out[2].v = _mm_shuffle_epi32(x0, _MM_SHUFFLE(2,2,2,2)); + out[3].v = _mm_shuffle_epi32(x0, _MM_SHUFFLE(3,3,3,3)); + out[4].v = _mm_shuffle_epi32(x1, _MM_SHUFFLE(0,0,0,0)); + out[5].v = _mm_shuffle_epi32(x1, _MM_SHUFFLE(1,1,1,1)); + out[6].v = _mm_shuffle_epi32(x1, _MM_SHUFFLE(2,2,2,2)); + out[7].v = _mm_shuffle_epi32(x1, _MM_SHUFFLE(3,3,3,3)); + out[8].v = _mm_shuffle_epi32(x2, _MM_SHUFFLE(0,0,0,0)); + out[9].v = _mm_shuffle_epi32(x2, _MM_SHUFFLE(1,1,1,1)); +} + +DONNA_INLINE static void +curve25519_swap64(packedelem64 *out) { + out[0].v = _mm_shuffle_epi32(out[0].v, _MM_SHUFFLE(1,0,3,2)); + out[1].v = _mm_shuffle_epi32(out[1].v, _MM_SHUFFLE(1,0,3,2)); + out[2].v = _mm_shuffle_epi32(out[2].v, _MM_SHUFFLE(1,0,3,2)); + out[3].v = _mm_shuffle_epi32(out[3].v, _MM_SHUFFLE(1,0,3,2)); + out[4].v = _mm_shuffle_epi32(out[4].v, _MM_SHUFFLE(1,0,3,2)); + out[5].v = _mm_shuffle_epi32(out[5].v, _MM_SHUFFLE(1,0,3,2)); + out[6].v = _mm_shuffle_epi32(out[6].v, _MM_SHUFFLE(1,0,3,2)); + out[7].v = _mm_shuffle_epi32(out[7].v, _MM_SHUFFLE(1,0,3,2)); + out[8].v = _mm_shuffle_epi32(out[8].v, _MM_SHUFFLE(1,0,3,2)); + out[9].v = _mm_shuffle_epi32(out[9].v, _MM_SHUFFLE(1,0,3,2)); +} + +DONNA_INLINE static void +curve25519_untangle64(bignum25519 x, bignum25519 z, const packedelem64 *in) { + _mm_store_si128((xmmi *)(x + 0), _mm_unpacklo_epi64(_mm_unpacklo_epi32(in[0].v, in[1].v), _mm_unpacklo_epi32(in[2].v, in[3].v))); + _mm_store_si128((xmmi *)(x + 4), _mm_unpacklo_epi64(_mm_unpacklo_epi32(in[4].v, in[5].v), _mm_unpacklo_epi32(in[6].v, in[7].v))); + _mm_store_si128((xmmi *)(x + 8), _mm_unpacklo_epi32(in[8].v, in[9].v) ); + _mm_store_si128((xmmi *)(z + 0), _mm_unpacklo_epi64(_mm_unpackhi_epi32(in[0].v, in[1].v), _mm_unpackhi_epi32(in[2].v, in[3].v))); + _mm_store_si128((xmmi *)(z + 4), _mm_unpacklo_epi64(_mm_unpackhi_epi32(in[4].v, in[5].v), _mm_unpackhi_epi32(in[6].v, in[7].v))); + _mm_store_si128((xmmi *)(z + 8), _mm_unpackhi_epi32(in[8].v, in[9].v) ); +} + +DONNA_INLINE static void +curve25519_mul_packed64(packedelem64 *out, const packedelem64 *r, const packedelem64 *s) { + xmmi r1,r2,r3,r4,r5,r6,r7,r8,r9; + xmmi r1_2,r3_2,r5_2,r7_2,r9_2; + xmmi c1,c2; + + out[0].v = _mm_mul_epu32(r[0].v, s[0].v); + out[1].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[1].v), _mm_mul_epu32(r[1].v, s[0].v)); + r1_2 = _mm_slli_epi32(r[1].v, 1); + out[2].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r1_2 , s[1].v), _mm_mul_epu32(r[2].v, s[0].v))); + out[3].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[3].v), _mm_add_epi64(_mm_mul_epu32(r[1].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[1].v), _mm_mul_epu32(r[3].v, s[0].v)))); + r3_2 = _mm_slli_epi32(r[3].v, 1); + out[4].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r1_2 , s[3].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r3_2 , s[1].v), _mm_mul_epu32(r[4].v, s[0].v))))); + out[5].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[5].v), _mm_add_epi64(_mm_mul_epu32(r[1].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[3].v), _mm_add_epi64(_mm_mul_epu32(r[3].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[1].v), _mm_mul_epu32(r[5].v, s[0].v)))))); + r5_2 = _mm_slli_epi32(r[5].v, 1); + out[6].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[6].v), _mm_add_epi64(_mm_mul_epu32(r1_2 , s[5].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r3_2 , s[3].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r5_2 , s[1].v), _mm_mul_epu32(r[6].v, s[0].v))))))); + out[7].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[7].v), _mm_add_epi64(_mm_mul_epu32(r[1].v, s[6].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[5].v), _mm_add_epi64(_mm_mul_epu32(r[3].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[3].v), _mm_add_epi64(_mm_mul_epu32(r[5].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r[6].v, s[1].v), _mm_mul_epu32(r[7].v , s[0].v)))))))); + r7_2 = _mm_slli_epi32(r[7].v, 1); + out[8].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[8].v), _mm_add_epi64(_mm_mul_epu32(r1_2 , s[7].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[6].v), _mm_add_epi64(_mm_mul_epu32(r3_2 , s[5].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r5_2 , s[3].v), _mm_add_epi64(_mm_mul_epu32(r[6].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r7_2 , s[1].v), _mm_mul_epu32(r[8].v, s[0].v))))))))); + out[9].v = _mm_add_epi64(_mm_mul_epu32(r[0].v, s[9].v), _mm_add_epi64(_mm_mul_epu32(r[1].v, s[8].v), _mm_add_epi64(_mm_mul_epu32(r[2].v, s[7].v), _mm_add_epi64(_mm_mul_epu32(r[3].v, s[6].v), _mm_add_epi64(_mm_mul_epu32(r[4].v, s[5].v), _mm_add_epi64(_mm_mul_epu32(r[5].v, s[4].v), _mm_add_epi64(_mm_mul_epu32(r[6].v, s[3].v), _mm_add_epi64(_mm_mul_epu32(r[7].v, s[2].v), _mm_add_epi64(_mm_mul_epu32(r[8].v, s[1].v), _mm_mul_epu32(r[9].v, s[0].v)))))))))); + + r1 = _mm_mul_epu32(r[1].v, packednineteen.v); + r2 = _mm_mul_epu32(r[2].v, packednineteen.v); + r1_2 = _mm_slli_epi32(r1, 1); + r3 = _mm_mul_epu32(r[3].v, packednineteen.v); + r4 = _mm_mul_epu32(r[4].v, packednineteen.v); + r3_2 = _mm_slli_epi32(r3, 1); + r5 = _mm_mul_epu32(r[5].v, packednineteen.v); + r6 = _mm_mul_epu32(r[6].v, packednineteen.v); + r5_2 = _mm_slli_epi32(r5, 1); + r7 = _mm_mul_epu32(r[7].v, packednineteen.v); + r8 = _mm_mul_epu32(r[8].v, packednineteen.v); + r7_2 = _mm_slli_epi32(r7, 1); + r9 = _mm_mul_epu32(r[9].v, packednineteen.v); + r9_2 = _mm_slli_epi32(r9, 1); + + out[0].v = _mm_add_epi64(out[0].v, _mm_add_epi64(_mm_mul_epu32(r9_2, s[1].v), _mm_add_epi64(_mm_mul_epu32(r8, s[2].v), _mm_add_epi64(_mm_mul_epu32(r7_2, s[3].v), _mm_add_epi64(_mm_mul_epu32(r6, s[4].v), _mm_add_epi64(_mm_mul_epu32(r5_2, s[5].v), _mm_add_epi64(_mm_mul_epu32(r4, s[6].v), _mm_add_epi64(_mm_mul_epu32(r3_2, s[7].v), _mm_add_epi64(_mm_mul_epu32(r2, s[8].v), _mm_mul_epu32(r1_2, s[9].v)))))))))); + out[1].v = _mm_add_epi64(out[1].v, _mm_add_epi64(_mm_mul_epu32(r9 , s[2].v), _mm_add_epi64(_mm_mul_epu32(r8, s[3].v), _mm_add_epi64(_mm_mul_epu32(r7 , s[4].v), _mm_add_epi64(_mm_mul_epu32(r6, s[5].v), _mm_add_epi64(_mm_mul_epu32(r5 , s[6].v), _mm_add_epi64(_mm_mul_epu32(r4, s[7].v), _mm_add_epi64(_mm_mul_epu32(r3 , s[8].v), _mm_mul_epu32(r2, s[9].v))))))))); + out[2].v = _mm_add_epi64(out[2].v, _mm_add_epi64(_mm_mul_epu32(r9_2, s[3].v), _mm_add_epi64(_mm_mul_epu32(r8, s[4].v), _mm_add_epi64(_mm_mul_epu32(r7_2, s[5].v), _mm_add_epi64(_mm_mul_epu32(r6, s[6].v), _mm_add_epi64(_mm_mul_epu32(r5_2, s[7].v), _mm_add_epi64(_mm_mul_epu32(r4, s[8].v), _mm_mul_epu32(r3_2, s[9].v)))))))); + out[3].v = _mm_add_epi64(out[3].v, _mm_add_epi64(_mm_mul_epu32(r9 , s[4].v), _mm_add_epi64(_mm_mul_epu32(r8, s[5].v), _mm_add_epi64(_mm_mul_epu32(r7 , s[6].v), _mm_add_epi64(_mm_mul_epu32(r6, s[7].v), _mm_add_epi64(_mm_mul_epu32(r5 , s[8].v), _mm_mul_epu32(r4, s[9].v))))))); + out[4].v = _mm_add_epi64(out[4].v, _mm_add_epi64(_mm_mul_epu32(r9_2, s[5].v), _mm_add_epi64(_mm_mul_epu32(r8, s[6].v), _mm_add_epi64(_mm_mul_epu32(r7_2, s[7].v), _mm_add_epi64(_mm_mul_epu32(r6, s[8].v), _mm_mul_epu32(r5_2, s[9].v)))))); + out[5].v = _mm_add_epi64(out[5].v, _mm_add_epi64(_mm_mul_epu32(r9 , s[6].v), _mm_add_epi64(_mm_mul_epu32(r8, s[7].v), _mm_add_epi64(_mm_mul_epu32(r7 , s[8].v), _mm_mul_epu32(r6, s[9].v))))); + out[6].v = _mm_add_epi64(out[6].v, _mm_add_epi64(_mm_mul_epu32(r9_2, s[7].v), _mm_add_epi64(_mm_mul_epu32(r8, s[8].v), _mm_mul_epu32(r7_2, s[9].v)))); + out[7].v = _mm_add_epi64(out[7].v, _mm_add_epi64(_mm_mul_epu32(r9 , s[8].v), _mm_mul_epu32(r8, s[9].v))); + out[8].v = _mm_add_epi64(out[8].v, _mm_mul_epu32(r9_2, s[9].v)); + + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); + c1 = _mm_srli_epi64(out[1].v, 25); c2 = _mm_srli_epi64(out[5].v, 25); out[1].v = _mm_and_si128(out[1].v, packedmask25.v); out[5].v = _mm_and_si128(out[5].v, packedmask25.v); out[2].v = _mm_add_epi64(out[2].v, c1); out[6].v = _mm_add_epi64(out[6].v, c2); + c1 = _mm_srli_epi64(out[2].v, 26); c2 = _mm_srli_epi64(out[6].v, 26); out[2].v = _mm_and_si128(out[2].v, packedmask26.v); out[6].v = _mm_and_si128(out[6].v, packedmask26.v); out[3].v = _mm_add_epi64(out[3].v, c1); out[7].v = _mm_add_epi64(out[7].v, c2); + c1 = _mm_srli_epi64(out[3].v, 25); c2 = _mm_srli_epi64(out[7].v, 25); out[3].v = _mm_and_si128(out[3].v, packedmask25.v); out[7].v = _mm_and_si128(out[7].v, packedmask25.v); out[4].v = _mm_add_epi64(out[4].v, c1); out[8].v = _mm_add_epi64(out[8].v, c2); + c2 = _mm_srli_epi64(out[8].v, 26); out[8].v = _mm_and_si128(out[8].v, packedmask26.v); out[9].v = _mm_add_epi64(out[9].v, c2); + c2 = _mm_srli_epi64(out[9].v, 25); out[9].v = _mm_and_si128(out[9].v, packedmask25.v); out[0].v = _mm_add_epi64(out[0].v, _mm_mul_epu32(c2, packednineteen.v)); + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); +} + +DONNA_INLINE static void +curve25519_square_packed64(packedelem64 *out, const packedelem64 *r) { + xmmi r0,r1,r2,r3; + xmmi r1_2,r3_2,r4_2,r5_2,r6_2,r7_2; + xmmi d5,d6,d7,d8,d9; + xmmi c1,c2; + + r0 = r[0].v; + r1 = r[1].v; + r2 = r[2].v; + r3 = r[3].v; + + out[0].v = _mm_mul_epu32(r0, r0); + r0 = _mm_slli_epi32(r0, 1); + out[1].v = _mm_mul_epu32(r0, r1); + r1_2 = _mm_slli_epi32(r1, 1); + out[2].v = _mm_add_epi64(_mm_mul_epu32(r0, r2 ), _mm_mul_epu32(r1, r1_2)); + r1 = r1_2; + out[3].v = _mm_add_epi64(_mm_mul_epu32(r0, r3 ), _mm_mul_epu32(r1, r2 )); + r3_2 = _mm_slli_epi32(r3, 1); + out[4].v = _mm_add_epi64(_mm_mul_epu32(r0, r[4].v), _mm_add_epi64(_mm_mul_epu32(r1, r3_2 ), _mm_mul_epu32(r2, r2))); + r2 = _mm_slli_epi32(r2, 1); + out[5].v = _mm_add_epi64(_mm_mul_epu32(r0, r[5].v), _mm_add_epi64(_mm_mul_epu32(r1, r[4].v), _mm_mul_epu32(r2, r3))); + r5_2 = _mm_slli_epi32(r[5].v, 1); + out[6].v = _mm_add_epi64(_mm_mul_epu32(r0, r[6].v), _mm_add_epi64(_mm_mul_epu32(r1, r5_2 ), _mm_add_epi64(_mm_mul_epu32(r2, r[4].v), _mm_mul_epu32(r3, r3_2 )))); + r3 = r3_2; + out[7].v = _mm_add_epi64(_mm_mul_epu32(r0, r[7].v), _mm_add_epi64(_mm_mul_epu32(r1, r[6].v), _mm_add_epi64(_mm_mul_epu32(r2, r[5].v), _mm_mul_epu32(r3, r[4].v)))); + r7_2 = _mm_slli_epi32(r[7].v, 1); + out[8].v = _mm_add_epi64(_mm_mul_epu32(r0, r[8].v), _mm_add_epi64(_mm_mul_epu32(r1, r7_2 ), _mm_add_epi64(_mm_mul_epu32(r2, r[6].v), _mm_add_epi64(_mm_mul_epu32(r3, r5_2 ), _mm_mul_epu32(r[4].v, r[4].v))))); + out[9].v = _mm_add_epi64(_mm_mul_epu32(r0, r[9].v), _mm_add_epi64(_mm_mul_epu32(r1, r[8].v), _mm_add_epi64(_mm_mul_epu32(r2, r[7].v), _mm_add_epi64(_mm_mul_epu32(r3, r[6].v), _mm_mul_epu32(r[4].v, r5_2 ))))); + + d5 = _mm_mul_epu32(r[5].v, packedthirtyeight.v); + d6 = _mm_mul_epu32(r[6].v, packednineteen.v); + d7 = _mm_mul_epu32(r[7].v, packedthirtyeight.v); + d8 = _mm_mul_epu32(r[8].v, packednineteen.v); + d9 = _mm_mul_epu32(r[9].v, packedthirtyeight.v); + + r4_2 = _mm_slli_epi32(r[4].v, 1); + r6_2 = _mm_slli_epi32(r[6].v, 1); + out[0].v = _mm_add_epi64(out[0].v, _mm_add_epi64(_mm_mul_epu32(d9, r1 ), _mm_add_epi64(_mm_mul_epu32(d8, r2 ), _mm_add_epi64(_mm_mul_epu32(d7, r3 ), _mm_add_epi64(_mm_mul_epu32(d6, r4_2), _mm_mul_epu32(d5, r[5].v)))))); + out[1].v = _mm_add_epi64(out[1].v, _mm_add_epi64(_mm_mul_epu32(d9, _mm_srli_epi32(r2, 1)), _mm_add_epi64(_mm_mul_epu32(d8, r3 ), _mm_add_epi64(_mm_mul_epu32(d7, r[4].v), _mm_mul_epu32(d6, r5_2 ))))); + out[2].v = _mm_add_epi64(out[2].v, _mm_add_epi64(_mm_mul_epu32(d9, r3 ), _mm_add_epi64(_mm_mul_epu32(d8, r4_2), _mm_add_epi64(_mm_mul_epu32(d7, r5_2 ), _mm_mul_epu32(d6, r[6].v))))); + out[3].v = _mm_add_epi64(out[3].v, _mm_add_epi64(_mm_mul_epu32(d9, r[4].v ), _mm_add_epi64(_mm_mul_epu32(d8, r5_2), _mm_mul_epu32(d7, r[6].v)))); + out[4].v = _mm_add_epi64(out[4].v, _mm_add_epi64(_mm_mul_epu32(d9, r5_2 ), _mm_add_epi64(_mm_mul_epu32(d8, r6_2), _mm_mul_epu32(d7, r[7].v)))); + out[5].v = _mm_add_epi64(out[5].v, _mm_add_epi64(_mm_mul_epu32(d9, r[6].v ), _mm_mul_epu32(d8, r7_2 ))); + out[6].v = _mm_add_epi64(out[6].v, _mm_add_epi64(_mm_mul_epu32(d9, r7_2 ), _mm_mul_epu32(d8, r[8].v))); + out[7].v = _mm_add_epi64(out[7].v, _mm_mul_epu32(d9, r[8].v)); + out[8].v = _mm_add_epi64(out[8].v, _mm_mul_epu32(d9, r[9].v)); + + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); + c1 = _mm_srli_epi64(out[1].v, 25); c2 = _mm_srli_epi64(out[5].v, 25); out[1].v = _mm_and_si128(out[1].v, packedmask25.v); out[5].v = _mm_and_si128(out[5].v, packedmask25.v); out[2].v = _mm_add_epi64(out[2].v, c1); out[6].v = _mm_add_epi64(out[6].v, c2); + c1 = _mm_srli_epi64(out[2].v, 26); c2 = _mm_srli_epi64(out[6].v, 26); out[2].v = _mm_and_si128(out[2].v, packedmask26.v); out[6].v = _mm_and_si128(out[6].v, packedmask26.v); out[3].v = _mm_add_epi64(out[3].v, c1); out[7].v = _mm_add_epi64(out[7].v, c2); + c1 = _mm_srli_epi64(out[3].v, 25); c2 = _mm_srli_epi64(out[7].v, 25); out[3].v = _mm_and_si128(out[3].v, packedmask25.v); out[7].v = _mm_and_si128(out[7].v, packedmask25.v); out[4].v = _mm_add_epi64(out[4].v, c1); out[8].v = _mm_add_epi64(out[8].v, c2); + c2 = _mm_srli_epi64(out[8].v, 26); out[8].v = _mm_and_si128(out[8].v, packedmask26.v); out[9].v = _mm_add_epi64(out[9].v, c2); + c2 = _mm_srli_epi64(out[9].v, 25); out[9].v = _mm_and_si128(out[9].v, packedmask25.v); out[0].v = _mm_add_epi64(out[0].v, _mm_mul_epu32(c2, packednineteen.v)); + c1 = _mm_srli_epi64(out[0].v, 26); c2 = _mm_srli_epi64(out[4].v, 26); out[0].v = _mm_and_si128(out[0].v, packedmask26.v); out[4].v = _mm_and_si128(out[4].v, packedmask26.v); out[1].v = _mm_add_epi64(out[1].v, c1); out[5].v = _mm_add_epi64(out[5].v, c2); +} + + +/* Take a little-endian, 32-byte number and expand it into polynomial form */ +static void +curve25519_expand(bignum25519 out, const unsigned char in[32]) { + uint32_t x0,x1,x2,x3,x4,x5,x6,x7; + + x0 = *(uint32_t *)(in + 0); + x1 = *(uint32_t *)(in + 4); + x2 = *(uint32_t *)(in + 8); + x3 = *(uint32_t *)(in + 12); + x4 = *(uint32_t *)(in + 16); + x5 = *(uint32_t *)(in + 20); + x6 = *(uint32_t *)(in + 24); + x7 = *(uint32_t *)(in + 28); + + out[0] = ( x0 ) & 0x3ffffff; + out[1] = ((((uint64_t)x1 << 32) | x0) >> 26) & 0x1ffffff; + out[2] = ((((uint64_t)x2 << 32) | x1) >> 19) & 0x3ffffff; + out[3] = ((((uint64_t)x3 << 32) | x2) >> 13) & 0x1ffffff; + out[4] = (( x3) >> 6) & 0x3ffffff; + out[5] = ( x4 ) & 0x1ffffff; + out[6] = ((((uint64_t)x5 << 32) | x4) >> 25) & 0x3ffffff; + out[7] = ((((uint64_t)x6 << 32) | x5) >> 19) & 0x1ffffff; + out[8] = ((((uint64_t)x7 << 32) | x6) >> 12) & 0x3ffffff; + out[9] = (( x7) >> 6) & 0x1ffffff; + out[10] = 0; + out[11] = 0; +} + +/* Take a fully reduced polynomial form number and contract it into a + * little-endian, 32-byte array + */ +static void +curve25519_contract(unsigned char out[32], const bignum25519 in) { + bignum25519 ALIGN(16) f; + curve25519_copy(f, in); + + #define carry_pass() \ + f[1] += f[0] >> 26; f[0] &= 0x3ffffff; \ + f[2] += f[1] >> 25; f[1] &= 0x1ffffff; \ + f[3] += f[2] >> 26; f[2] &= 0x3ffffff; \ + f[4] += f[3] >> 25; f[3] &= 0x1ffffff; \ + f[5] += f[4] >> 26; f[4] &= 0x3ffffff; \ + f[6] += f[5] >> 25; f[5] &= 0x1ffffff; \ + f[7] += f[6] >> 26; f[6] &= 0x3ffffff; \ + f[8] += f[7] >> 25; f[7] &= 0x1ffffff; \ + f[9] += f[8] >> 26; f[8] &= 0x3ffffff; + + #define carry_pass_full() \ + carry_pass() \ + f[0] += 19 * (f[9] >> 25); f[9] &= 0x1ffffff; + + #define carry_pass_final() \ + carry_pass() \ + f[9] &= 0x1ffffff; + + carry_pass_full() + carry_pass_full() + + /* now t is between 0 and 2^255-1, properly carried. */ + /* case 1: between 0 and 2^255-20. case 2: between 2^255-19 and 2^255-1. */ + f[0] += 19; + carry_pass_full() + + /* now between 19 and 2^255-1 in both cases, and offset by 19. */ + f[0] += (1 << 26) - 19; + f[1] += (1 << 25) - 1; + f[2] += (1 << 26) - 1; + f[3] += (1 << 25) - 1; + f[4] += (1 << 26) - 1; + f[5] += (1 << 25) - 1; + f[6] += (1 << 26) - 1; + f[7] += (1 << 25) - 1; + f[8] += (1 << 26) - 1; + f[9] += (1 << 25) - 1; + + /* now between 2^255 and 2^256-20, and offset by 2^255. */ + carry_pass_final() + + #undef carry_pass + #undef carry_full + #undef carry_final + + f[1] <<= 2; + f[2] <<= 3; + f[3] <<= 5; + f[4] <<= 6; + f[6] <<= 1; + f[7] <<= 3; + f[8] <<= 4; + f[9] <<= 6; + + #define F(i, s) \ + out[s+0] |= (unsigned char )(f[i] & 0xff); \ + out[s+1] = (unsigned char )((f[i] >> 8) & 0xff); \ + out[s+2] = (unsigned char )((f[i] >> 16) & 0xff); \ + out[s+3] = (unsigned char )((f[i] >> 24) & 0xff); + + out[0] = 0; + out[16] = 0; + F(0,0); + F(1,3); + F(2,6); + F(3,9); + F(4,12); + F(5,16); + F(6,19); + F(7,22); + F(8,25); + F(9,28); + #undef F +} + +/* if (iswap) swap(a, b) */ +DONNA_INLINE static void +curve25519_swap_conditional(bignum25519 a, bignum25519 b, uint32_t iswap) { + const uint32_t swap = (uint32_t)(-(int32_t)iswap); + xmmi a0,a1,a2,b0,b1,b2,x0,x1,x2; + xmmi mask = _mm_cvtsi32_si128(swap); + mask = _mm_shuffle_epi32(mask, 0); + a0 = _mm_load_si128((xmmi *)a + 0); + a1 = _mm_load_si128((xmmi *)a + 1); + b0 = _mm_load_si128((xmmi *)b + 0); + b1 = _mm_load_si128((xmmi *)b + 1); + b0 = _mm_xor_si128(a0, b0); + b1 = _mm_xor_si128(a1, b1); + x0 = _mm_and_si128(b0, mask); + x1 = _mm_and_si128(b1, mask); + x0 = _mm_xor_si128(x0, a0); + x1 = _mm_xor_si128(x1, a1); + a0 = _mm_xor_si128(x0, b0); + a1 = _mm_xor_si128(x1, b1); + _mm_store_si128((xmmi *)a + 0, x0); + _mm_store_si128((xmmi *)a + 1, x1); + _mm_store_si128((xmmi *)b + 0, a0); + _mm_store_si128((xmmi *)b + 1, a1); + + a2 = _mm_load_si128((xmmi *)a + 2); + b2 = _mm_load_si128((xmmi *)b + 2); + b2 = _mm_xor_si128(a2, b2); + x2 = _mm_and_si128(b2, mask); + x2 = _mm_xor_si128(x2, a2); + a2 = _mm_xor_si128(x2, b2); + _mm_store_si128((xmmi *)b + 2, a2); + _mm_store_si128((xmmi *)a + 2, x2); +} + +/* out = (flag) ? out : in */ +DONNA_INLINE static void +curve25519_move_conditional_bytes(uint8_t out[96], const uint8_t in[96], uint32_t flag) { + xmmi a0,a1,a2,a3,a4,a5,b0,b1,b2,b3,b4,b5; + const uint32_t nb = flag - 1; + xmmi masknb = _mm_shuffle_epi32(_mm_cvtsi32_si128(nb),0); + a0 = _mm_load_si128((xmmi *)in + 0); + a1 = _mm_load_si128((xmmi *)in + 1); + a2 = _mm_load_si128((xmmi *)in + 2); + b0 = _mm_load_si128((xmmi *)out + 0); + b1 = _mm_load_si128((xmmi *)out + 1); + b2 = _mm_load_si128((xmmi *)out + 2); + a0 = _mm_andnot_si128(masknb, a0); + a1 = _mm_andnot_si128(masknb, a1); + a2 = _mm_andnot_si128(masknb, a2); + b0 = _mm_and_si128(masknb, b0); + b1 = _mm_and_si128(masknb, b1); + b2 = _mm_and_si128(masknb, b2); + a0 = _mm_or_si128(a0, b0); + a1 = _mm_or_si128(a1, b1); + a2 = _mm_or_si128(a2, b2); + _mm_store_si128((xmmi*)out + 0, a0); + _mm_store_si128((xmmi*)out + 1, a1); + _mm_store_si128((xmmi*)out + 2, a2); + + a3 = _mm_load_si128((xmmi *)in + 3); + a4 = _mm_load_si128((xmmi *)in + 4); + a5 = _mm_load_si128((xmmi *)in + 5); + b3 = _mm_load_si128((xmmi *)out + 3); + b4 = _mm_load_si128((xmmi *)out + 4); + b5 = _mm_load_si128((xmmi *)out + 5); + a3 = _mm_andnot_si128(masknb, a3); + a4 = _mm_andnot_si128(masknb, a4); + a5 = _mm_andnot_si128(masknb, a5); + b3 = _mm_and_si128(masknb, b3); + b4 = _mm_and_si128(masknb, b4); + b5 = _mm_and_si128(masknb, b5); + a3 = _mm_or_si128(a3, b3); + a4 = _mm_or_si128(a4, b4); + a5 = _mm_or_si128(a5, b5); + _mm_store_si128((xmmi*)out + 3, a3); + _mm_store_si128((xmmi*)out + 4, a4); + _mm_store_si128((xmmi*)out + 5, a5); +} + diff --git a/src/external/ed25519-donna/ed25519-donna-32bit-sse2.h b/src/external/ed25519-donna/ed25519-donna-32bit-sse2.h new file mode 100644 index 0000000..db04a13 --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-32bit-sse2.h @@ -0,0 +1,513 @@ +#if defined(ED25519_GCC_32BIT_SSE_CHOOSE) + +#define HAVE_GE25519_SCALARMULT_BASE_CHOOSE_NIELS + +DONNA_NOINLINE static void +ge25519_scalarmult_base_choose_niels(ge25519_niels *t, const uint8_t table[256][96], uint32_t pos, signed char b) { + int32_t breg = (int32_t)b; + uint32_t sign = (uint32_t)breg >> 31; + uint32_t mask = ~(sign - 1); + uint32_t u = (breg + mask) ^ mask; + + __asm__ __volatile__ ( + /* ysubx+xaddy */ + "movl %0, %%eax ;\n" + "movd %%eax, %%xmm6 ;\n" + "pshufd $0x00, %%xmm6, %%xmm6 ;\n" + "pxor %%xmm0, %%xmm0 ;\n" + "pxor %%xmm1, %%xmm1 ;\n" + "pxor %%xmm2, %%xmm2 ;\n" + "pxor %%xmm3, %%xmm3 ;\n" + + /* 0 */ + "movl $0, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movl $1, %%ecx ;\n" + "movd %%ecx, %%xmm4 ;\n" + "pxor %%xmm5, %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm0 ;\n" + "por %%xmm5, %%xmm1 ;\n" + "por %%xmm4, %%xmm2 ;\n" + "por %%xmm5, %%xmm3 ;\n" + + /* 1 */ + "movl $1, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 0(%1), %%xmm4 ;\n" + "movdqa 16(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm0 ;\n" + "por %%xmm5, %%xmm1 ;\n" + "movdqa 32(%1), %%xmm4 ;\n" + "movdqa 48(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm2 ;\n" + "por %%xmm5, %%xmm3 ;\n" + + /* 2 */ + "movl $2, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 96(%1), %%xmm4 ;\n" + "movdqa 112(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm0 ;\n" + "por %%xmm5, %%xmm1 ;\n" + "movdqa 128(%1), %%xmm4 ;\n" + "movdqa 144(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm2 ;\n" + "por %%xmm5, %%xmm3 ;\n" + + /* 3 */ + "movl $3, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 192(%1), %%xmm4 ;\n" + "movdqa 208(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm0 ;\n" + "por %%xmm5, %%xmm1 ;\n" + "movdqa 224(%1), %%xmm4 ;\n" + "movdqa 240(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm2 ;\n" + "por %%xmm5, %%xmm3 ;\n" + + /* 4 */ + "movl $4, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 288(%1), %%xmm4 ;\n" + "movdqa 304(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm0 ;\n" + "por %%xmm5, %%xmm1 ;\n" + "movdqa 320(%1), %%xmm4 ;\n" + "movdqa 336(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm2 ;\n" + "por %%xmm5, %%xmm3 ;\n" + + /* 5 */ + "movl $5, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 384(%1), %%xmm4 ;\n" + "movdqa 400(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm0 ;\n" + "por %%xmm5, %%xmm1 ;\n" + "movdqa 416(%1), %%xmm4 ;\n" + "movdqa 432(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm2 ;\n" + "por %%xmm5, %%xmm3 ;\n" + + /* 6 */ + "movl $6, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 480(%1), %%xmm4 ;\n" + "movdqa 496(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm0 ;\n" + "por %%xmm5, %%xmm1 ;\n" + "movdqa 512(%1), %%xmm4 ;\n" + "movdqa 528(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm2 ;\n" + "por %%xmm5, %%xmm3 ;\n" + + /* 7 */ + "movl $7, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 576(%1), %%xmm4 ;\n" + "movdqa 592(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm0 ;\n" + "por %%xmm5, %%xmm1 ;\n" + "movdqa 608(%1), %%xmm4 ;\n" + "movdqa 624(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm2 ;\n" + "por %%xmm5, %%xmm3 ;\n" + + /* 8 */ + "movl $8, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 672(%1), %%xmm4 ;\n" + "movdqa 688(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm0 ;\n" + "por %%xmm5, %%xmm1 ;\n" + "movdqa 704(%1), %%xmm4 ;\n" + "movdqa 720(%1), %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "por %%xmm4, %%xmm2 ;\n" + "por %%xmm5, %%xmm3 ;\n" + + /* conditional swap based on sign */ + "movl %3, %%ecx ;\n" + "movl %2, %%eax ;\n" + "xorl $1, %%ecx ;\n" + "movd %%ecx, %%xmm6 ;\n" + "pxor %%xmm7, %%xmm7 ;\n" + "pshufd $0x00, %%xmm6, %%xmm6 ;\n" + "pxor %%xmm0, %%xmm2 ;\n" + "pxor %%xmm1, %%xmm3 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa %%xmm2, %%xmm4 ;\n" + "movdqa %%xmm3, %%xmm5 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "pand %%xmm7, %%xmm5 ;\n" + "pxor %%xmm4, %%xmm0 ;\n" + "pxor %%xmm5, %%xmm1 ;\n" + "pxor %%xmm0, %%xmm2 ;\n" + "pxor %%xmm1, %%xmm3 ;\n" + + /* store ysubx */ + "movd %%xmm0, %%ecx ;\n" + "movl %%ecx, %%edx ;\n" + "pshufd $0x39, %%xmm0, %%xmm0 ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 0(%%eax) ;\n" + "movd %%xmm0, %%ecx ;\n" + "pshufd $0x39, %%xmm0, %%xmm0 ;\n" + "shrdl $26, %%ecx, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 4(%%eax) ;\n" + "movd %%xmm0, %%edx ;\n" + "pshufd $0x39, %%xmm0, %%xmm0 ;\n" + "shrdl $19, %%edx, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 8(%%eax) ;\n" + "movd %%xmm0, %%ecx ;\n" + "shrdl $13, %%ecx, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 12(%%eax) ;\n" + "movd %%xmm1, %%edx ;\n" + "pshufd $0x39, %%xmm1, %%xmm1 ;\n" + "shrl $6, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 16(%%eax) ;\n" + "movl %%edx, %%ecx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 20(%%eax) ;\n" + "movd %%xmm1, %%edx ;\n" + "pshufd $0x39, %%xmm1, %%xmm1 ;\n" + "shrdl $25, %%edx, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 24(%%eax) ;\n" + "movd %%xmm1, %%ecx ;\n" + "pshufd $0x39, %%xmm1, %%xmm1 ;\n" + "shrdl $19, %%ecx, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 28(%%eax) ;\n" + "movd %%xmm1, %%edx ;\n" + "shrdl $12, %%edx, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 32(%%eax) ;\n" + "shrl $6, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "xorl %%ecx, %%ecx ;\n" + "movl %%edx, 36(%%eax) ;\n" + "movl %%ecx, 40(%%eax) ;\n" + "movl %%ecx, 44(%%eax) ;\n" + + /* store xaddy */ + "addl $48, %%eax ;\n" + "movdqa %%xmm2, %%xmm0 ;\n" + "movdqa %%xmm3, %%xmm1 ;\n" + "movd %%xmm0, %%ecx ;\n" + "movl %%ecx, %%edx ;\n" + "pshufd $0x39, %%xmm0, %%xmm0 ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 0(%%eax) ;\n" + "movd %%xmm0, %%ecx ;\n" + "pshufd $0x39, %%xmm0, %%xmm0 ;\n" + "shrdl $26, %%ecx, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 4(%%eax) ;\n" + "movd %%xmm0, %%edx ;\n" + "pshufd $0x39, %%xmm0, %%xmm0 ;\n" + "shrdl $19, %%edx, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 8(%%eax) ;\n" + "movd %%xmm0, %%ecx ;\n" + "shrdl $13, %%ecx, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 12(%%eax) ;\n" + "movd %%xmm1, %%edx ;\n" + "pshufd $0x39, %%xmm1, %%xmm1 ;\n" + "shrl $6, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 16(%%eax) ;\n" + "movl %%edx, %%ecx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 20(%%eax) ;\n" + "movd %%xmm1, %%edx ;\n" + "pshufd $0x39, %%xmm1, %%xmm1 ;\n" + "shrdl $25, %%edx, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 24(%%eax) ;\n" + "movd %%xmm1, %%ecx ;\n" + "pshufd $0x39, %%xmm1, %%xmm1 ;\n" + "shrdl $19, %%ecx, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 28(%%eax) ;\n" + "movd %%xmm1, %%edx ;\n" + "shrdl $12, %%edx, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 32(%%eax) ;\n" + "shrl $6, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "xorl %%ecx, %%ecx ;\n" + "movl %%edx, 36(%%eax) ;\n" + "movl %%ecx, 40(%%eax) ;\n" + "movl %%ecx, 44(%%eax) ;\n" + + /* t2d */ + "movl %0, %%eax ;\n" + "movd %%eax, %%xmm6 ;\n" + "pshufd $0x00, %%xmm6, %%xmm6 ;\n" + "pxor %%xmm0, %%xmm0 ;\n" + "pxor %%xmm1, %%xmm1 ;\n" + + /* 0 */ + "movl $0, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "pxor %%xmm0, %%xmm0 ;\n" + "pxor %%xmm1, %%xmm1 ;\n" + + /* 1 */ + "movl $1, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 64(%1), %%xmm3 ;\n" + "movdqa 80(%1), %%xmm4 ;\n" + "pand %%xmm7, %%xmm3 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "por %%xmm3, %%xmm0 ;\n" + "por %%xmm4, %%xmm1 ;\n" + + /* 2 */ + "movl $2, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 160(%1), %%xmm3 ;\n" + "movdqa 176(%1), %%xmm4 ;\n" + "pand %%xmm7, %%xmm3 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "por %%xmm3, %%xmm0 ;\n" + "por %%xmm4, %%xmm1 ;\n" + + /* 3 */ + "movl $3, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 256(%1), %%xmm3 ;\n" + "movdqa 272(%1), %%xmm4 ;\n" + "pand %%xmm7, %%xmm3 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "por %%xmm3, %%xmm0 ;\n" + "por %%xmm4, %%xmm1 ;\n" + + /* 4 */ + "movl $4, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 352(%1), %%xmm3 ;\n" + "movdqa 368(%1), %%xmm4 ;\n" + "pand %%xmm7, %%xmm3 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "por %%xmm3, %%xmm0 ;\n" + "por %%xmm4, %%xmm1 ;\n" + + /* 5 */ + "movl $5, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 448(%1), %%xmm3 ;\n" + "movdqa 464(%1), %%xmm4 ;\n" + "pand %%xmm7, %%xmm3 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "por %%xmm3, %%xmm0 ;\n" + "por %%xmm4, %%xmm1 ;\n" + + /* 6 */ + "movl $6, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 544(%1), %%xmm3 ;\n" + "movdqa 560(%1), %%xmm4 ;\n" + "pand %%xmm7, %%xmm3 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "por %%xmm3, %%xmm0 ;\n" + "por %%xmm4, %%xmm1 ;\n" + + /* 7 */ + "movl $7, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 640(%1), %%xmm3 ;\n" + "movdqa 656(%1), %%xmm4 ;\n" + "pand %%xmm7, %%xmm3 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "por %%xmm3, %%xmm0 ;\n" + "por %%xmm4, %%xmm1 ;\n" + + /* 8 */ + "movl $8, %%eax ;\n" + "movd %%eax, %%xmm7 ;\n" + "pshufd $0x00, %%xmm7, %%xmm7 ;\n" + "pcmpeqd %%xmm6, %%xmm7 ;\n" + "movdqa 736(%1), %%xmm3 ;\n" + "movdqa 752(%1), %%xmm4 ;\n" + "pand %%xmm7, %%xmm3 ;\n" + "pand %%xmm7, %%xmm4 ;\n" + "por %%xmm3, %%xmm0 ;\n" + "por %%xmm4, %%xmm1 ;\n" + + /* store t2d */ + "movl %2, %%eax ;\n" + "addl $96, %%eax ;\n" + "movd %%xmm0, %%ecx ;\n" + "movl %%ecx, %%edx ;\n" + "pshufd $0x39, %%xmm0, %%xmm0 ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 0(%%eax) ;\n" + "movd %%xmm0, %%ecx ;\n" + "pshufd $0x39, %%xmm0, %%xmm0 ;\n" + "shrdl $26, %%ecx, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 4(%%eax) ;\n" + "movd %%xmm0, %%edx ;\n" + "pshufd $0x39, %%xmm0, %%xmm0 ;\n" + "shrdl $19, %%edx, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 8(%%eax) ;\n" + "movd %%xmm0, %%ecx ;\n" + "shrdl $13, %%ecx, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 12(%%eax) ;\n" + "movd %%xmm1, %%edx ;\n" + "pshufd $0x39, %%xmm1, %%xmm1 ;\n" + "shrl $6, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 16(%%eax) ;\n" + "movl %%edx, %%ecx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 20(%%eax) ;\n" + "movd %%xmm1, %%edx ;\n" + "pshufd $0x39, %%xmm1, %%xmm1 ;\n" + "shrdl $25, %%edx, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 24(%%eax) ;\n" + "movd %%xmm1, %%ecx ;\n" + "pshufd $0x39, %%xmm1, %%xmm1 ;\n" + "shrdl $19, %%ecx, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "movl %%edx, 28(%%eax) ;\n" + "movd %%xmm1, %%edx ;\n" + "movd %%xmm1, %%edx ;\n" + "shrdl $12, %%edx, %%ecx ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "movl %%ecx, 32(%%eax) ;\n" + "shrl $6, %%edx ;\n" + "andl $0x1ffffff, %%edx ;\n" + "xorl %%ecx, %%ecx ;\n" + "movl %%edx, 36(%%eax) ;\n" + "movl %%ecx, 40(%%eax) ;\n" + "movl %%ecx, 44(%%eax) ;\n" + "movdqa 0(%%eax), %%xmm0 ;\n" + "movdqa 16(%%eax), %%xmm1 ;\n" + "movdqa 32(%%eax), %%xmm2 ;\n" + + /* conditionally negate t2d */ + + /* set up 2p in to 3/4 */ + "movl $0x7ffffda, %%ecx ;\n" + "movl $0x3fffffe, %%edx ;\n" + "movd %%ecx, %%xmm3 ;\n" + "movd %%edx, %%xmm5 ;\n" + "movl $0x7fffffe, %%ecx ;\n" + "movd %%ecx, %%xmm4 ;\n" + "punpckldq %%xmm5, %%xmm3 ;\n" + "punpckldq %%xmm5, %%xmm4 ;\n" + "punpcklqdq %%xmm4, %%xmm3 ;\n" + "movdqa %%xmm4, %%xmm5 ;\n" + "punpcklqdq %%xmm4, %%xmm4 ;\n" + + /* subtract and conditionally move */ + "movl %3, %%ecx ;\n" + "sub $1, %%ecx ;\n" + "movd %%ecx, %%xmm6 ;\n" + "pshufd $0x00, %%xmm6, %%xmm6 ;\n" + "movdqa %%xmm6, %%xmm7 ;\n" + "psubd %%xmm0, %%xmm3 ;\n" + "psubd %%xmm1, %%xmm4 ;\n" + "psubd %%xmm2, %%xmm5 ;\n" + "pand %%xmm6, %%xmm0 ;\n" + "pand %%xmm6, %%xmm1 ;\n" + "pand %%xmm6, %%xmm2 ;\n" + "pandn %%xmm3, %%xmm6 ;\n" + "movdqa %%xmm7, %%xmm3 ;\n" + "pandn %%xmm4, %%xmm7 ;\n" + "pandn %%xmm5, %%xmm3 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm3, %%xmm2 ;\n" + + /* store */ + "movdqa %%xmm0, 0(%%eax) ;\n" + "movdqa %%xmm1, 16(%%eax) ;\n" + "movdqa %%xmm2, 32(%%eax) ;\n" + : + : "m"(u), "r"(&table[pos * 8]), "m"(t), "m"(sign) /* %0 = u, %1 = table, %2 = t, %3 = sign */ + : "%eax", "%ecx", "%edx", "%xmm0", "%xmm1", "%xmm2", "%xmm3", "%xmm4", "%xmm5", "%xmm6", "%xmm7", "cc", "memory" + ); +} + +#endif /* defined(ED25519_GCC_32BIT_SSE_CHOOSE) */ + diff --git a/src/external/ed25519-donna/ed25519-donna-32bit-tables.h b/src/external/ed25519-donna/ed25519-donna-32bit-tables.h new file mode 100644 index 0000000..c977c26 --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-32bit-tables.h @@ -0,0 +1,61 @@ +static const ge25519 ALIGN(16) ge25519_basepoint = { + {0x0325d51a,0x018b5823,0x00f6592a,0x0104a92d,0x01a4b31d,0x01d6dc5c,0x027118fe,0x007fd814,0x013cd6e5,0x0085a4db}, + {0x02666658,0x01999999,0x00cccccc,0x01333333,0x01999999,0x00666666,0x03333333,0x00cccccc,0x02666666,0x01999999}, + {0x00000001,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000}, + {0x01b7dda3,0x01a2ace9,0x025eadbb,0x0003ba8a,0x0083c27e,0x00abe37d,0x01274732,0x00ccacdd,0x00fd78b7,0x019e1d7c} +}; + +/* + d +*/ + +static const bignum25519 ALIGN(16) ge25519_ecd = { + 0x035978a3,0x00d37284,0x03156ebd,0x006a0a0e,0x0001c029,0x0179e898,0x03a03cbb,0x01ce7198,0x02e2b6ff,0x01480db3 +}; + +static const bignum25519 ALIGN(16) ge25519_ec2d = { + 0x02b2f159,0x01a6e509,0x022add7a,0x00d4141d,0x00038052,0x00f3d130,0x03407977,0x019ce331,0x01c56dff,0x00901b67 +}; + +/* + sqrt(-1) +*/ + +static const bignum25519 ALIGN(16) ge25519_sqrtneg1 = { + 0x020ea0b0,0x0186c9d2,0x008f189d,0x0035697f,0x00bd0c60,0x01fbd7a7,0x02804c9e,0x01e16569,0x0004fc1d,0x00ae0c92 +}; + +static const ge25519_niels ALIGN(16) ge25519_niels_sliding_multiples[32] = { + {{0x0340913e,0x000e4175,0x03d673a2,0x002e8a05,0x03f4e67c,0x008f8a09,0x00c21a34,0x004cf4b8,0x01298f81,0x0113f4be},{0x018c3b85,0x0124f1bd,0x01c325f7,0x0037dc60,0x033e4cb7,0x003d42c2,0x01a44c32,0x014ca4e1,0x03a33d4b,0x001f3e74},{0x037aaa68,0x00448161,0x0093d579,0x011e6556,0x009b67a0,0x0143598c,0x01bee5ee,0x00b50b43,0x0289f0c6,0x01bc45ed}}, + {{0x00fcd265,0x0047fa29,0x034faacc,0x01ef2e0d,0x00ef4d4f,0x014bd6bd,0x00f98d10,0x014c5026,0x007555bd,0x00aae456},{0x00ee9730,0x016c2a13,0x017155e4,0x01874432,0x00096a10,0x01016732,0x01a8014f,0x011e9823,0x01b9a80f,0x01e85938},{0x01d0d889,0x01a4cfc3,0x034c4295,0x0110e1ae,0x0162508c,0x00f2db4c,0x0072a2c6,0x0098da2e,0x02f12b9b,0x0168a09a}}, + {{0x0047d6ba,0x0060b0e9,0x0136eff2,0x008a5939,0x03540053,0x0064a087,0x02788e5c,0x00be7c67,0x033eb1b5,0x005529f9},{0x00a5bb33,0x00af1102,0x01a05442,0x001e3af7,0x02354123,0x00bfec44,0x01f5862d,0x00dd7ba3,0x03146e20,0x00a51733},{0x012a8285,0x00f6fc60,0x023f9797,0x003e85ee,0x009c3820,0x01bda72d,0x01b3858d,0x00d35683,0x0296b3bb,0x010eaaf9}}, + {{0x023221b1,0x01cb26aa,0x0074f74d,0x0099ddd1,0x01b28085,0x00192c3a,0x013b27c9,0x00fc13bd,0x01d2e531,0x0075bb75},{0x004ea3bf,0x00973425,0x001a4d63,0x01d59cee,0x01d1c0d4,0x00542e49,0x01294114,0x004fce36,0x029283c9,0x01186fa9},{0x01b8b3a2,0x00db7200,0x00935e30,0x003829f5,0x02cc0d7d,0x0077adf3,0x0220dd2c,0x0014ea53,0x01c6a0f9,0x01ea7eec}}, + {{0x039d8064,0x01885f80,0x00337e6d,0x01b7a902,0x02628206,0x015eb044,0x01e30473,0x0191f2d9,0x011fadc9,0x01270169},{0x02a8632f,0x0199e2a9,0x00d8b365,0x017a8de2,0x02994279,0x0086f5b5,0x0119e4e3,0x01eb39d6,0x0338add7,0x00d2e7b4},{0x0045af1b,0x013a2fe4,0x0245e0d6,0x014538ce,0x038bfe0f,0x01d4cf16,0x037e14c9,0x0160d55e,0x0021b008,0x01cf05c8}}, + {{0x01864348,0x01d6c092,0x0070262b,0x014bb844,0x00fb5acd,0x008deb95,0x003aaab5,0x00eff474,0x00029d5c,0x0062ad66},{0x02802ade,0x01c02122,0x01c4e5f7,0x00781181,0x039767fb,0x01703406,0x0342388b,0x01f5e227,0x022546d8,0x0109d6ab},{0x016089e9,0x00cb317f,0x00949b05,0x01099417,0x000c7ad2,0x011a8622,0x0088ccda,0x01290886,0x022b53df,0x00f71954}}, + {{0x027fbf93,0x01c04ecc,0x01ed6a0d,0x004cdbbb,0x02bbf3af,0x00ad5968,0x01591955,0x0094f3a2,0x02d17602,0x00099e20},{0x02007f6d,0x003088a8,0x03db77ee,0x00d5ade6,0x02fe12ce,0x0107ba07,0x0107097d,0x00482a6f,0x02ec346f,0x008d3f5f},{0x032ea378,0x0028465c,0x028e2a6c,0x018efc6e,0x0090df9a,0x01a7e533,0x039bfc48,0x010c745d,0x03daa097,0x0125ee9b}}, + {{0x028ccf0b,0x00f36191,0x021ac081,0x012154c8,0x034e0a6e,0x01b25192,0x00180403,0x01d7eea1,0x00218d05,0x010ed735},{0x03cfeaa0,0x01b300c4,0x008da499,0x0068c4e1,0x0219230a,0x01f2d4d0,0x02defd60,0x00e565b7,0x017f12de,0x018788a4},{0x03d0b516,0x009d8be6,0x03ddcbb3,0x0071b9fe,0x03ace2bd,0x01d64270,0x032d3ec9,0x01084065,0x0210ae4d,0x01447584}}, + {{0x0020de87,0x00e19211,0x01b68102,0x00b5ac97,0x022873c0,0x01942d25,0x01271394,0x0102073f,0x02fe2482,0x01c69ff9},{0x010e9d81,0x019dbbe5,0x0089f258,0x006e06b8,0x02951883,0x018f1248,0x019b3237,0x00bc7553,0x024ddb85,0x01b4c964},{0x01c8c854,0x0060ae29,0x01406d8e,0x01cff2f9,0x00cff451,0x01778d0c,0x03ac8c41,0x01552e59,0x036559ee,0x011d1b12}}, + {{0x00741147,0x0151b219,0x01092690,0x00e877e6,0x01f4d6bb,0x0072a332,0x01cd3b03,0x00dadff2,0x0097db5e,0x0086598d},{0x01c69a2b,0x01decf1b,0x02c2fa6e,0x013b7c4f,0x037beac8,0x013a16b5,0x028e7bda,0x01f6e8ac,0x01e34fe9,0x01726947},{0x01f10e67,0x003c73de,0x022b7ea2,0x010f32c2,0x03ff776a,0x00142277,0x01d38b88,0x00776138,0x03c60822,0x01201140}}, + {{0x0236d175,0x0008748e,0x03c6476d,0x013f4cdc,0x02eed02a,0x00838a47,0x032e7210,0x018bcbb3,0x00858de4,0x01dc7826},{0x00a37fc7,0x0127b40b,0x01957884,0x011d30ad,0x02816683,0x016e0e23,0x00b76be4,0x012db115,0x02516506,0x0154ce62},{0x00451edf,0x00bd749e,0x03997342,0x01cc2c4c,0x00eb6975,0x01a59508,0x03a516cf,0x00c228ef,0x0168ff5a,0x01697b47}}, + {{0x00527359,0x01783156,0x03afd75c,0x00ce56dc,0x00e4b970,0x001cabe9,0x029e0f6d,0x0188850c,0x0135fefd,0x00066d80},{0x02150e83,0x01448abf,0x02bb0232,0x012bf259,0x033c8268,0x00711e20,0x03fc148f,0x005e0e70,0x017d8bf9,0x0112b2e2},{0x02134b83,0x001a0517,0x0182c3cc,0x00792182,0x0313d799,0x001a3ed7,0x0344547e,0x01f24a0d,0x03de6ad2,0x00543127}}, + {{0x00dca868,0x00618f27,0x015a1709,0x00ddc38a,0x0320fd13,0x0036168d,0x0371ab06,0x01783fc7,0x0391e05f,0x01e29b5d},{0x01471138,0x00fca542,0x00ca31cf,0x01ca7bad,0x0175bfbc,0x01a708ad,0x03bce212,0x01244215,0x0075bb99,0x01acad68},{0x03a0b976,0x01dc12d1,0x011aab17,0x00aba0ba,0x029806cd,0x0142f590,0x018fd8ea,0x01a01545,0x03c4ad55,0x01c971ff}}, + {{0x00d098c0,0x000afdc7,0x006cd230,0x01276af3,0x03f905b2,0x0102994c,0x002eb8a4,0x015cfbeb,0x025f855f,0x01335518},{0x01cf99b2,0x0099c574,0x01a69c88,0x00881510,0x01cd4b54,0x0112109f,0x008abdc5,0x0074647a,0x0277cb1f,0x01e53324},{0x02ac5053,0x01b109b0,0x024b095e,0x016997b3,0x02f26bb6,0x00311021,0x00197885,0x01d0a55a,0x03b6fcc8,0x01c020d5}}, + {{0x02584a34,0x00e7eee0,0x03257a03,0x011e95a3,0x011ead91,0x00536202,0x00b1ce24,0x008516c6,0x03669d6d,0x004ea4a8},{0x00773f01,0x0019c9ce,0x019f6171,0x01d4afde,0x02e33323,0x01ad29b6,0x02ead1dc,0x01ed51a5,0x01851ad0,0x001bbdfa},{0x00577de5,0x00ddc730,0x038b9952,0x00f281ae,0x01d50390,0x0002e071,0x000780ec,0x010d448d,0x01f8a2af,0x00f0a5b7}}, + {{0x031f2541,0x00d34bae,0x0323ff9d,0x003a056d,0x02e25443,0x00a1ad05,0x00d1bee8,0x002f7f8e,0x03007477,0x002a24b1},{0x0114a713,0x01457e76,0x032255d5,0x01cc647f,0x02a4bdef,0x0153d730,0x00118bcf,0x00f755ff,0x013490c7,0x01ea674e},{0x02bda3e8,0x00bb490d,0x00f291ea,0x000abf40,0x01dea321,0x002f9ce0,0x00b2b193,0x00fa54b5,0x0128302f,0x00a19d8b}}, + {{0x022ef5bd,0x01638af3,0x038c6f8a,0x01a33a3d,0x039261b2,0x01bb89b8,0x010bcf9d,0x00cf42a9,0x023d6f17,0x01da1bca},{0x00e35b25,0x000d824f,0x0152e9cf,0x00ed935d,0x020b8460,0x01c7b83f,0x00c969e5,0x01a74198,0x0046a9d9,0x00cbc768},{0x01597c6a,0x0144a99b,0x00a57551,0x0018269c,0x023c464c,0x0009b022,0x00ee39e1,0x0114c7f2,0x038a9ad2,0x01584c17}}, + {{0x03b0c0d5,0x00b30a39,0x038a6ce4,0x01ded83a,0x01c277a6,0x01010a61,0x0346d3eb,0x018d995e,0x02f2c57c,0x000c286b},{0x0092aed1,0x0125e37b,0x027ca201,0x001a6b6b,0x03290f55,0x0047ba48,0x018d916c,0x01a59062,0x013e35d4,0x0002abb1},{0x003ad2aa,0x007ddcc0,0x00c10f76,0x0001590b,0x002cfca6,0x000ed23e,0x00ee4329,0x00900f04,0x01c24065,0x0082fa70}}, + {{0x02025e60,0x003912b8,0x0327041c,0x017e5ee5,0x02c0ecec,0x015a0d1c,0x02b1ce7c,0x0062220b,0x0145067e,0x01a5d931},{0x009673a6,0x00e1f609,0x00927c2a,0x016faa37,0x01650ef0,0x016f63b5,0x03cd40e1,0x003bc38f,0x0361f0ac,0x01d42acc},{0x02f81037,0x008ca0e8,0x017e23d1,0x011debfe,0x01bcbb68,0x002e2563,0x03e8add6,0x000816e5,0x03fb7075,0x0153e5ac}}, + {{0x02b11ecd,0x016bf185,0x008f22ef,0x00e7d2bb,0x0225d92e,0x00ece785,0x00508873,0x017e16f5,0x01fbe85d,0x01e39a0e},{0x01669279,0x017c810a,0x024941f5,0x0023ebeb,0x00eb7688,0x005760f1,0x02ca4146,0x0073cde7,0x0052bb75,0x00f5ffa7},{0x03b8856b,0x00cb7dcd,0x02f14e06,0x001820d0,0x01d74175,0x00e59e22,0x03fba550,0x00484641,0x03350088,0x01c3c9a3}}, + {{0x00dcf355,0x0104481c,0x0022e464,0x01f73fe7,0x00e03325,0x0152b698,0x02ef769a,0x00973663,0x00039b8c,0x0101395b},{0x01805f47,0x019160ec,0x03832cd0,0x008b06eb,0x03d4d717,0x004cb006,0x03a75b8f,0x013b3d30,0x01cfad88,0x01f034d1},{0x0078338a,0x01c7d2e3,0x02bc2b23,0x018b3f05,0x0280d9aa,0x005f3d44,0x0220a95a,0x00eeeb97,0x0362aaec,0x00835d51}}, + {{0x01b9f543,0x013fac4d,0x02ad93ae,0x018ef464,0x0212cdf7,0x01138ba9,0x011583ab,0x019c3d26,0x028790b4,0x00e2e2b6},{0x033bb758,0x01f0dbf1,0x03734bd1,0x0129b1e5,0x02b3950e,0x003bc922,0x01a53ec8,0x018c5532,0x006f3cee,0x00ae3c79},{0x0351f95d,0x0012a737,0x03d596b8,0x017658fe,0x00ace54a,0x008b66da,0x0036c599,0x012a63a2,0x032ceba1,0x00126bac}}, + {{0x03dcfe7e,0x019f4f18,0x01c81aee,0x0044bc2b,0x00827165,0x014f7c13,0x03b430f0,0x00bf96cc,0x020c8d62,0x01471997},{0x01fc7931,0x001f42dd,0x00ba754a,0x005bd339,0x003fbe49,0x016b3930,0x012a159c,0x009f83b0,0x03530f67,0x01e57b85},{0x02ecbd81,0x0096c294,0x01fce4a9,0x017701a5,0x0175047d,0x00ee4a31,0x012686e5,0x008efcd4,0x0349dc54,0x01b3466f}}, + {{0x02179ca3,0x01d86414,0x03f0afd0,0x00305964,0x015c7428,0x0099711e,0x015d5442,0x00c71014,0x01b40b2e,0x01d483cf},{0x01afc386,0x01984859,0x036203ff,0x0045c6a8,0x0020a8aa,0x00990baa,0x03313f10,0x007ceede,0x027429e4,0x017806ce},{0x039357a1,0x0142f8f4,0x0294a7b6,0x00eaccf4,0x0259edb3,0x01311e6e,0x004d326f,0x0130c346,0x01ccef3c,0x01c424b2}}, + {{0x0364918c,0x00148fc0,0x01638a7b,0x01a1fd5b,0x028ad013,0x0081e5a4,0x01a54f33,0x0174e101,0x003d0257,0x003a856c},{0x00051dcf,0x00f62b1d,0x0143d0ad,0x0042adbd,0x000fda90,0x01743ceb,0x0173e5e4,0x017bc749,0x03b7137a,0x0105ce96},{0x00f9218a,0x015b8c7c,0x00e102f8,0x0158d7e2,0x0169a5b8,0x00b2f176,0x018b347a,0x014cfef2,0x0214a4e3,0x017f1595}}, + {{0x006d7ae5,0x0195c371,0x0391e26d,0x0062a7c6,0x003f42ab,0x010dad86,0x024f8198,0x01542b2a,0x0014c454,0x0189c471},{0x0390988e,0x00b8799d,0x02e44912,0x0078e2e6,0x00075654,0x01923eed,0x0040cd72,0x00a37c76,0x0009d466,0x00c8531d},{0x02651770,0x00609d01,0x0286c265,0x0134513c,0x00ee9281,0x005d223c,0x035c760c,0x00679b36,0x0073ecb8,0x016faa50}}, + {{0x02c89be4,0x016fc244,0x02f38c83,0x018beb72,0x02b3ce2c,0x0097b065,0x034f017b,0x01dd957f,0x00148f61,0x00eab357},{0x0343d2f8,0x003398fc,0x011e368e,0x00782a1f,0x00019eea,0x00117b6f,0x0128d0d1,0x01a5e6bb,0x01944f1b,0x012b41e1},{0x03318301,0x018ecd30,0x0104d0b1,0x0038398b,0x03726701,0x019da88c,0x002d9769,0x00a7a681,0x031d9028,0x00ebfc32}}, + {{0x0220405e,0x0171face,0x02d930f8,0x017f6d6a,0x023b8c47,0x0129d5f9,0x02972456,0x00a3a524,0x006f4cd2,0x004439fa},{0x00c53505,0x0190c2fd,0x00507244,0x009930f9,0x01a39270,0x01d327c6,0x0399bc47,0x01cfe13d,0x0332bd99,0x00b33e7d},{0x0203f5e4,0x003627b5,0x00018af8,0x01478581,0x004a2218,0x002e3bb7,0x039384d0,0x0146ea62,0x020b9693,0x0017155f}}, + {{0x03c97e6f,0x00738c47,0x03b5db1f,0x01808fcf,0x01e8fc98,0x01ed25dd,0x01bf5045,0x00eb5c2b,0x0178fe98,0x01b85530},{0x01c20eb0,0x01aeec22,0x030b9eee,0x01b7d07e,0x0187e16f,0x014421fb,0x009fa731,0x0040b6d7,0x00841861,0x00a27fbc},{0x02d69abf,0x0058cdbf,0x0129f9ec,0x013c19ae,0x026c5b93,0x013a7fe7,0x004bb2ba,0x0063226f,0x002a95ca,0x01abefd9}}, + {{0x02f5d2c1,0x00378318,0x03734fb5,0x01258073,0x0263f0f6,0x01ad70e0,0x01b56d06,0x01188fbd,0x011b9503,0x0036d2e1},{0x0113a8cc,0x01541c3e,0x02ac2bbc,0x01d95867,0x01f47459,0x00ead489,0x00ab5b48,0x01db3b45,0x00edb801,0x004b024f},{0x00b8190f,0x011fe4c2,0x00621f82,0x010508d7,0x001a5a76,0x00c7d7fd,0x03aab96d,0x019cd9dc,0x019c6635,0x00ceaa1e}}, + {{0x01085cf2,0x01fd47af,0x03e3f5e1,0x004b3e99,0x01e3d46a,0x0060033c,0x015ff0a8,0x0150cdd8,0x029e8e21,0x008cf1bc},{0x00156cb1,0x003d623f,0x01a4f069,0x00d8d053,0x01b68aea,0x01ca5ab6,0x0316ae43,0x0134dc44,0x001c8d58,0x0084b343},{0x0318c781,0x0135441f,0x03a51a5e,0x019293f4,0x0048bb37,0x013d3341,0x0143151e,0x019c74e1,0x00911914,0x0076ddde}}, + {{0x006bc26f,0x00d48e5f,0x00227bbe,0x00629ea8,0x01ea5f8b,0x0179a330,0x027a1d5f,0x01bf8f8e,0x02d26e2a,0x00c6b65e},{0x01701ab6,0x0051da77,0x01b4b667,0x00a0ce7c,0x038ae37b,0x012ac852,0x03a0b0fe,0x0097c2bb,0x00a017d2,0x01eb8b2a},{0x0120b962,0x0005fb42,0x0353b6fd,0x0061f8ce,0x007a1463,0x01560a64,0x00e0a792,0x01907c92,0x013a6622,0x007b47f1}} +}; diff --git a/src/external/ed25519-donna/ed25519-donna-64bit-sse2.h b/src/external/ed25519-donna/ed25519-donna-64bit-sse2.h new file mode 100644 index 0000000..ca08651 --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-64bit-sse2.h @@ -0,0 +1,436 @@ +#if defined(ED25519_GCC_64BIT_SSE_CHOOSE) + +#define HAVE_GE25519_SCALARMULT_BASE_CHOOSE_NIELS + +DONNA_NOINLINE static void +ge25519_scalarmult_base_choose_niels(ge25519_niels *t, const uint8_t table[256][96], uint32_t pos, signed char b) { + int64_t breg = (int64_t)b; + uint64_t sign = (uint64_t)breg >> 63; + uint64_t mask = ~(sign - 1); + uint64_t u = (breg + mask) ^ mask; + + __asm__ __volatile__ ( + /* ysubx+xaddy+t2d */ + "movq %0, %%rax ;\n" + "movd %%rax, %%xmm14 ;\n" + "pshufd $0x00, %%xmm14, %%xmm14 ;\n" + "pxor %%xmm0, %%xmm0 ;\n" + "pxor %%xmm1, %%xmm1 ;\n" + "pxor %%xmm2, %%xmm2 ;\n" + "pxor %%xmm3, %%xmm3 ;\n" + "pxor %%xmm4, %%xmm4 ;\n" + "pxor %%xmm5, %%xmm5 ;\n" + + /* 0 */ + "movq $0, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movq $1, %%rax ;\n" + "movd %%rax, %%xmm6 ;\n" + "pxor %%xmm7, %%xmm7 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm6, %%xmm2 ;\n" + "por %%xmm7, %%xmm3 ;\n" + + /* 1 */ + "movq $1, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 0(%1), %%xmm6 ;\n" + "movdqa 16(%1), %%xmm7 ;\n" + "movdqa 32(%1), %%xmm8 ;\n" + "movdqa 48(%1), %%xmm9 ;\n" + "movdqa 64(%1), %%xmm10 ;\n" + "movdqa 80(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 2 */ + "movq $2, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 96(%1), %%xmm6 ;\n" + "movdqa 112(%1), %%xmm7 ;\n" + "movdqa 128(%1), %%xmm8 ;\n" + "movdqa 144(%1), %%xmm9 ;\n" + "movdqa 160(%1), %%xmm10 ;\n" + "movdqa 176(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 3 */ + "movq $3, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 192(%1), %%xmm6 ;\n" + "movdqa 208(%1), %%xmm7 ;\n" + "movdqa 224(%1), %%xmm8 ;\n" + "movdqa 240(%1), %%xmm9 ;\n" + "movdqa 256(%1), %%xmm10 ;\n" + "movdqa 272(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 4 */ + "movq $4, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 288(%1), %%xmm6 ;\n" + "movdqa 304(%1), %%xmm7 ;\n" + "movdqa 320(%1), %%xmm8 ;\n" + "movdqa 336(%1), %%xmm9 ;\n" + "movdqa 352(%1), %%xmm10 ;\n" + "movdqa 368(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 5 */ + "movq $5, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 384(%1), %%xmm6 ;\n" + "movdqa 400(%1), %%xmm7 ;\n" + "movdqa 416(%1), %%xmm8 ;\n" + "movdqa 432(%1), %%xmm9 ;\n" + "movdqa 448(%1), %%xmm10 ;\n" + "movdqa 464(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 6 */ + "movq $6, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 480(%1), %%xmm6 ;\n" + "movdqa 496(%1), %%xmm7 ;\n" + "movdqa 512(%1), %%xmm8 ;\n" + "movdqa 528(%1), %%xmm9 ;\n" + "movdqa 544(%1), %%xmm10 ;\n" + "movdqa 560(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 7 */ + "movq $7, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 576(%1), %%xmm6 ;\n" + "movdqa 592(%1), %%xmm7 ;\n" + "movdqa 608(%1), %%xmm8 ;\n" + "movdqa 624(%1), %%xmm9 ;\n" + "movdqa 640(%1), %%xmm10 ;\n" + "movdqa 656(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 8 */ + "movq $8, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 672(%1), %%xmm6 ;\n" + "movdqa 688(%1), %%xmm7 ;\n" + "movdqa 704(%1), %%xmm8 ;\n" + "movdqa 720(%1), %%xmm9 ;\n" + "movdqa 736(%1), %%xmm10 ;\n" + "movdqa 752(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* conditionally swap ysubx and xaddy */ + "movq %3, %%rax ;\n" + "xorq $1, %%rax ;\n" + "movd %%rax, %%xmm14 ;\n" + "pxor %%xmm15, %%xmm15 ;\n" + "pshufd $0x00, %%xmm14, %%xmm14 ;\n" + "pxor %%xmm0, %%xmm2 ;\n" + "pxor %%xmm1, %%xmm3 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa %%xmm2, %%xmm6 ;\n" + "movdqa %%xmm3, %%xmm7 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pxor %%xmm6, %%xmm0 ;\n" + "pxor %%xmm7, %%xmm1 ;\n" + "pxor %%xmm0, %%xmm2 ;\n" + "pxor %%xmm1, %%xmm3 ;\n" + + /* store ysubx */ + "xorq %%rax, %%rax ;\n" + "movd %%xmm0, %%rcx ;\n" + "movd %%xmm0, %%r8 ;\n" + "movd %%xmm1, %%rsi ;\n" + "pshufd $0xee, %%xmm0, %%xmm0 ;\n" + "pshufd $0xee, %%xmm1, %%xmm1 ;\n" + "movd %%xmm0, %%rdx ;\n" + "movd %%xmm1, %%rdi ;\n" + "shrdq $51, %%rdx, %%r8 ;\n" + "shrdq $38, %%rsi, %%rdx ;\n" + "shrdq $25, %%rdi, %%rsi ;\n" + "shrq $12, %%rdi ;\n" + "movq %%rcx, %%r9 ;\n" + "movq %%r8, %%r10 ;\n" + "movq %%rdx, %%r11 ;\n" + "movq %%rsi, %%r12 ;\n" + "movq %%rdi, %%r13 ;\n" + "shrq $26, %%r9 ;\n" + "shrq $26, %%r10 ;\n" + "shrq $26, %%r11 ;\n" + "shrq $26, %%r12 ;\n" + "shrq $26, %%r13 ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "andl $0x1ffffff, %%r9d ;\n" + "andl $0x3ffffff, %%r8d ;\n" + "andl $0x1ffffff, %%r10d ;\n" + "andl $0x3ffffff, %%edx ;\n" + "andl $0x1ffffff, %%r11d ;\n" + "andl $0x3ffffff, %%esi ;\n" + "andl $0x1ffffff, %%r12d ;\n" + "andl $0x3ffffff, %%edi ;\n" + "andl $0x1ffffff, %%r13d ;\n" + "movl %%ecx, 0(%2) ;\n" + "movl %%r9d, 4(%2) ;\n" + "movl %%r8d, 8(%2) ;\n" + "movl %%r10d, 12(%2) ;\n" + "movl %%edx, 16(%2) ;\n" + "movl %%r11d, 20(%2) ;\n" + "movl %%esi, 24(%2) ;\n" + "movl %%r12d, 28(%2) ;\n" + "movl %%edi, 32(%2) ;\n" + "movl %%r13d, 36(%2) ;\n" + "movq %%rax, 40(%2) ;\n" + + /* store xaddy */ + "movd %%xmm2, %%rcx ;\n" + "movd %%xmm2, %%r8 ;\n" + "movd %%xmm3, %%rsi ;\n" + "pshufd $0xee, %%xmm2, %%xmm2 ;\n" + "pshufd $0xee, %%xmm3, %%xmm3 ;\n" + "movd %%xmm2, %%rdx ;\n" + "movd %%xmm3, %%rdi ;\n" + "shrdq $51, %%rdx, %%r8 ;\n" + "shrdq $38, %%rsi, %%rdx ;\n" + "shrdq $25, %%rdi, %%rsi ;\n" + "shrq $12, %%rdi ;\n" + "movq %%rcx, %%r9 ;\n" + "movq %%r8, %%r10 ;\n" + "movq %%rdx, %%r11 ;\n" + "movq %%rsi, %%r12 ;\n" + "movq %%rdi, %%r13 ;\n" + "shrq $26, %%r9 ;\n" + "shrq $26, %%r10 ;\n" + "shrq $26, %%r11 ;\n" + "shrq $26, %%r12 ;\n" + "shrq $26, %%r13 ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "andl $0x1ffffff, %%r9d ;\n" + "andl $0x3ffffff, %%r8d ;\n" + "andl $0x1ffffff, %%r10d ;\n" + "andl $0x3ffffff, %%edx ;\n" + "andl $0x1ffffff, %%r11d ;\n" + "andl $0x3ffffff, %%esi ;\n" + "andl $0x1ffffff, %%r12d ;\n" + "andl $0x3ffffff, %%edi ;\n" + "andl $0x1ffffff, %%r13d ;\n" + "movl %%ecx, 48(%2) ;\n" + "movl %%r9d, 52(%2) ;\n" + "movl %%r8d, 56(%2) ;\n" + "movl %%r10d, 60(%2) ;\n" + "movl %%edx, 64(%2) ;\n" + "movl %%r11d, 68(%2) ;\n" + "movl %%esi, 72(%2) ;\n" + "movl %%r12d, 76(%2) ;\n" + "movl %%edi, 80(%2) ;\n" + "movl %%r13d, 84(%2) ;\n" + "movq %%rax, 88(%2) ;\n" + + /* extract t2d */ + "xorq %%rax, %%rax ;\n" + "movd %%xmm4, %%rcx ;\n" + "movd %%xmm4, %%r8 ;\n" + "movd %%xmm5, %%rsi ;\n" + "pshufd $0xee, %%xmm4, %%xmm4 ;\n" + "pshufd $0xee, %%xmm5, %%xmm5 ;\n" + "movd %%xmm4, %%rdx ;\n" + "movd %%xmm5, %%rdi ;\n" + "shrdq $51, %%rdx, %%r8 ;\n" + "shrdq $38, %%rsi, %%rdx ;\n" + "shrdq $25, %%rdi, %%rsi ;\n" + "shrq $12, %%rdi ;\n" + "movq %%rcx, %%r9 ;\n" + "movq %%r8, %%r10 ;\n" + "movq %%rdx, %%r11 ;\n" + "movq %%rsi, %%r12 ;\n" + "movq %%rdi, %%r13 ;\n" + "shrq $26, %%r9 ;\n" + "shrq $26, %%r10 ;\n" + "shrq $26, %%r11 ;\n" + "shrq $26, %%r12 ;\n" + "shrq $26, %%r13 ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "andl $0x1ffffff, %%r9d ;\n" + "andl $0x3ffffff, %%r8d ;\n" + "andl $0x1ffffff, %%r10d ;\n" + "andl $0x3ffffff, %%edx ;\n" + "andl $0x1ffffff, %%r11d ;\n" + "andl $0x3ffffff, %%esi ;\n" + "andl $0x1ffffff, %%r12d ;\n" + "andl $0x3ffffff, %%edi ;\n" + "andl $0x1ffffff, %%r13d ;\n" + "movd %%ecx, %%xmm0 ;\n" + "movd %%r9d, %%xmm4 ;\n" + "movd %%r8d, %%xmm8 ;\n" + "movd %%r10d, %%xmm3 ;\n" + "movd %%edx, %%xmm1 ;\n" + "movd %%r11d, %%xmm5 ;\n" + "movd %%esi, %%xmm6 ;\n" + "movd %%r12d, %%xmm7 ;\n" + "movd %%edi, %%xmm2 ;\n" + "movd %%r13d, %%xmm9 ;\n" + "punpckldq %%xmm4, %%xmm0 ;\n" + "punpckldq %%xmm3, %%xmm8 ;\n" + "punpckldq %%xmm5, %%xmm1 ;\n" + "punpckldq %%xmm7, %%xmm6 ;\n" + "punpckldq %%xmm9, %%xmm2 ;\n" + "punpcklqdq %%xmm8, %%xmm0 ;\n" + "punpcklqdq %%xmm6, %%xmm1 ;\n" + + /* set up 2p in to 3/4 */ + "movl $0x7ffffda, %%ecx ;\n" + "movl $0x3fffffe, %%edx ;\n" + "movl $0x7fffffe, %%eax ;\n" + "movd %%ecx, %%xmm3 ;\n" + "movd %%edx, %%xmm5 ;\n" + "movd %%eax, %%xmm4 ;\n" + "punpckldq %%xmm5, %%xmm3 ;\n" + "punpckldq %%xmm5, %%xmm4 ;\n" + "punpcklqdq %%xmm4, %%xmm3 ;\n" + "movdqa %%xmm4, %%xmm5 ;\n" + "punpcklqdq %%xmm4, %%xmm4 ;\n" + + /* subtract and conditionally move */ + "movl %3, %%ecx ;\n" + "sub $1, %%ecx ;\n" + "movd %%ecx, %%xmm6 ;\n" + "pshufd $0x00, %%xmm6, %%xmm6 ;\n" + "movdqa %%xmm6, %%xmm7 ;\n" + "psubd %%xmm0, %%xmm3 ;\n" + "psubd %%xmm1, %%xmm4 ;\n" + "psubd %%xmm2, %%xmm5 ;\n" + "pand %%xmm6, %%xmm0 ;\n" + "pand %%xmm6, %%xmm1 ;\n" + "pand %%xmm6, %%xmm2 ;\n" + "pandn %%xmm3, %%xmm6 ;\n" + "movdqa %%xmm7, %%xmm3 ;\n" + "pandn %%xmm4, %%xmm7 ;\n" + "pandn %%xmm5, %%xmm3 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm3, %%xmm2 ;\n" + + /* store t2d */ + "movdqa %%xmm0, 96(%2) ;\n" + "movdqa %%xmm1, 112(%2) ;\n" + "movdqa %%xmm2, 128(%2) ;\n" + : + : "m"(u), "r"(&table[pos * 8]), "r"(t), "m"(sign) /* %0 = u, %1 = table, %2 = t, %3 = sign */ + : + "%rax", "%rcx", "%rdx", "%rdi", "%rsi", "%r8", "%r9", "%r10", "%r11", "%r12", "%r13", + "%xmm0", "%xmm1", "%xmm2", "%xmm3", "%xmm4", "%xmm5", "%xmm6", "%xmm7", "%xmm8", "%xmm9", "%xmm10", "%xmm11", "%xmm14", "%xmm14", + "cc", "memory" + ); +} + +#endif /* defined(ED25519_GCC_64BIT_SSE_CHOOSE) */ + diff --git a/src/external/ed25519-donna/ed25519-donna-64bit-tables.h b/src/external/ed25519-donna/ed25519-donna-64bit-tables.h new file mode 100644 index 0000000..4a6ff9e --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-64bit-tables.h @@ -0,0 +1,53 @@ +static const ge25519 ge25519_basepoint = { + {0x00062d608f25d51a,0x000412a4b4f6592a,0x00075b7171a4b31d,0x0001ff60527118fe,0x000216936d3cd6e5}, + {0x0006666666666658,0x0004cccccccccccc,0x0001999999999999,0x0003333333333333,0x0006666666666666}, + {0x0000000000000001,0x0000000000000000,0x0000000000000000,0x0000000000000000,0x0000000000000000}, + {0x00068ab3a5b7dda3,0x00000eea2a5eadbb,0x0002af8df483c27e,0x000332b375274732,0x00067875f0fd78b7} +}; + +static const bignum25519 ge25519_ecd = { + 0x00034dca135978a3,0x0001a8283b156ebd,0x0005e7a26001c029,0x000739c663a03cbb,0x00052036cee2b6ff +}; + +static const bignum25519 ge25519_ec2d = { + 0x00069b9426b2f159,0x00035050762add7a,0x0003cf44c0038052,0x0006738cc7407977,0x0002406d9dc56dff +}; + +static const bignum25519 ge25519_sqrtneg1 = { + 0x00061b274a0ea0b0,0x0000d5a5fc8f189d,0x0007ef5e9cbd0c60,0x00078595a6804c9e,0x0002b8324804fc1d +}; + +static const ge25519_niels ge25519_niels_sliding_multiples[32] = { + {{0x00003905d740913e,0x0000ba2817d673a2,0x00023e2827f4e67c,0x000133d2e0c21a34,0x00044fd2f9298f81},{0x000493c6f58c3b85,0x0000df7181c325f7,0x0000f50b0b3e4cb7,0x0005329385a44c32,0x00007cf9d3a33d4b},{0x00011205877aaa68,0x000479955893d579,0x00050d66309b67a0,0x0002d42d0dbee5ee,0x0006f117b689f0c6}}, + {{0x00011fe8a4fcd265,0x0007bcb8374faacc,0x00052f5af4ef4d4f,0x0005314098f98d10,0x0002ab91587555bd},{0x0005b0a84cee9730,0x00061d10c97155e4,0x0004059cc8096a10,0x00047a608da8014f,0x0007a164e1b9a80f},{0x0006933f0dd0d889,0x00044386bb4c4295,0x0003cb6d3162508c,0x00026368b872a2c6,0x0005a2826af12b9b}}, + {{0x000182c3a447d6ba,0x00022964e536eff2,0x000192821f540053,0x0002f9f19e788e5c,0x000154a7e73eb1b5},{0x0002bc4408a5bb33,0x000078ebdda05442,0x0002ffb112354123,0x000375ee8df5862d,0x0002945ccf146e20},{0x0003dbf1812a8285,0x0000fa17ba3f9797,0x0006f69cb49c3820,0x00034d5a0db3858d,0x00043aabe696b3bb}}, + {{0x00072c9aaa3221b1,0x000267774474f74d,0x000064b0e9b28085,0x0003f04ef53b27c9,0x0001d6edd5d2e531},{0x00025cd0944ea3bf,0x00075673b81a4d63,0x000150b925d1c0d4,0x00013f38d9294114,0x000461bea69283c9},{0x00036dc801b8b3a2,0x0000e0a7d4935e30,0x0001deb7cecc0d7d,0x000053a94e20dd2c,0x0007a9fbb1c6a0f9}}, + {{0x0006217e039d8064,0x0006dea408337e6d,0x00057ac112628206,0x000647cb65e30473,0x00049c05a51fadc9},{0x0006678aa6a8632f,0x0005ea3788d8b365,0x00021bd6d6994279,0x0007ace75919e4e3,0x00034b9ed338add7},{0x0004e8bf9045af1b,0x000514e33a45e0d6,0x0007533c5b8bfe0f,0x000583557b7e14c9,0x00073c172021b008}}, + {{0x00075b0249864348,0x00052ee11070262b,0x000237ae54fb5acd,0x0003bfd1d03aaab5,0x00018ab598029d5c},{0x000700848a802ade,0x0001e04605c4e5f7,0x0005c0d01b9767fb,0x0007d7889f42388b,0x0004275aae2546d8},{0x00032cc5fd6089e9,0x000426505c949b05,0x00046a18880c7ad2,0x0004a4221888ccda,0x0003dc65522b53df}}, + {{0x0007013b327fbf93,0x0001336eeded6a0d,0x0002b565a2bbf3af,0x000253ce89591955,0x0000267882d17602},{0x0000c222a2007f6d,0x000356b79bdb77ee,0x00041ee81efe12ce,0x000120a9bd07097d,0x000234fd7eec346f},{0x0000a119732ea378,0x00063bf1ba8e2a6c,0x00069f94cc90df9a,0x000431d1779bfc48,0x000497ba6fdaa097}}, + {{0x0003cd86468ccf0b,0x00048553221ac081,0x0006c9464b4e0a6e,0x00075fba84180403,0x00043b5cd4218d05},{0x0006cc0313cfeaa0,0x0001a313848da499,0x0007cb534219230a,0x00039596dedefd60,0x00061e22917f12de},{0x0002762f9bd0b516,0x0001c6e7fbddcbb3,0x00075909c3ace2bd,0x00042101972d3ec9,0x000511d61210ae4d}}, + {{0x000386484420de87,0x0002d6b25db68102,0x000650b4962873c0,0x0004081cfd271394,0x00071a7fe6fe2482},{0x000676ef950e9d81,0x0001b81ae089f258,0x00063c4922951883,0x0002f1d54d9b3237,0x0006d325924ddb85},{0x000182b8a5c8c854,0x00073fcbe5406d8e,0x0005de3430cff451,0x000554b967ac8c41,0x0004746c4b6559ee}}, + {{0x000546c864741147,0x0003a1df99092690,0x0001ca8cc9f4d6bb,0x00036b7fc9cd3b03,0x000219663497db5e},{0x00077b3c6dc69a2b,0x0004edf13ec2fa6e,0x0004e85ad77beac8,0x0007dba2b28e7bda,0x0005c9a51de34fe9},{0x0000f1cf79f10e67,0x00043ccb0a2b7ea2,0x00005089dfff776a,0x0001dd84e1d38b88,0x0004804503c60822}}, + {{0x000021d23a36d175,0x0004fd3373c6476d,0x00020e291eeed02a,0x00062f2ecf2e7210,0x000771e098858de4},{0x00049ed02ca37fc7,0x000474c2b5957884,0x0005b8388e816683,0x0004b6c454b76be4,0x000553398a516506},{0x0002f5d278451edf,0x000730b133997342,0x0006965420eb6975,0x000308a3bfa516cf,0x0005a5ed1d68ff5a}}, + {{0x0005e0c558527359,0x0003395b73afd75c,0x000072afa4e4b970,0x00062214329e0f6d,0x000019b60135fefd},{0x0005122afe150e83,0x0004afc966bb0232,0x0001c478833c8268,0x00017839c3fc148f,0x00044acb897d8bf9},{0x000068145e134b83,0x0001e4860982c3cc,0x000068fb5f13d799,0x0007c9283744547e,0x000150c49fde6ad2}}, + {{0x0001863c9cdca868,0x0003770e295a1709,0x0000d85a3720fd13,0x0005e0ff1f71ab06,0x00078a6d7791e05f},{0x0003f29509471138,0x000729eeb4ca31cf,0x00069c22b575bfbc,0x0004910857bce212,0x0006b2b5a075bb99},{0x0007704b47a0b976,0x0002ae82e91aab17,0x00050bd6429806cd,0x00068055158fd8ea,0x000725c7ffc4ad55}}, + {{0x00002bf71cd098c0,0x00049dabcc6cd230,0x00040a6533f905b2,0x000573efac2eb8a4,0x0004cd54625f855f},{0x00026715d1cf99b2,0x0002205441a69c88,0x000448427dcd4b54,0x0001d191e88abdc5,0x000794cc9277cb1f},{0x0006c426c2ac5053,0x0005a65ece4b095e,0x0000c44086f26bb6,0x0007429568197885,0x0007008357b6fcc8}}, + {{0x00039fbb82584a34,0x00047a568f257a03,0x00014d88091ead91,0x0002145b18b1ce24,0x00013a92a3669d6d},{0x0000672738773f01,0x000752bf799f6171,0x0006b4a6dae33323,0x0007b54696ead1dc,0x00006ef7e9851ad0},{0x0003771cc0577de5,0x0003ca06bb8b9952,0x00000b81c5d50390,0x00043512340780ec,0x0003c296ddf8a2af}}, + {{0x00034d2ebb1f2541,0x0000e815b723ff9d,0x000286b416e25443,0x0000bdfe38d1bee8,0x0000a892c7007477},{0x000515f9d914a713,0x00073191ff2255d5,0x00054f5cc2a4bdef,0x0003dd57fc118bcf,0x0007a99d393490c7},{0x0002ed2436bda3e8,0x00002afd00f291ea,0x0000be7381dea321,0x0003e952d4b2b193,0x000286762d28302f}}, + {{0x00058e2bce2ef5bd,0x00068ce8f78c6f8a,0x0006ee26e39261b2,0x00033d0aa50bcf9d,0x0007686f2a3d6f17},{0x000036093ce35b25,0x0003b64d7552e9cf,0x00071ee0fe0b8460,0x00069d0660c969e5,0x00032f1da046a9d9},{0x000512a66d597c6a,0x0000609a70a57551,0x000026c08a3c464c,0x0004531fc8ee39e1,0x000561305f8a9ad2}}, + {{0x0002cc28e7b0c0d5,0x00077b60eb8a6ce4,0x0004042985c277a6,0x000636657b46d3eb,0x000030a1aef2c57c},{0x0004978dec92aed1,0x000069adae7ca201,0x00011ee923290f55,0x00069641898d916c,0x00000aaec53e35d4},{0x0001f773003ad2aa,0x000005642cc10f76,0x00003b48f82cfca6,0x0002403c10ee4329,0x00020be9c1c24065}}, + {{0x0000e44ae2025e60,0x0005f97b9727041c,0x0005683472c0ecec,0x000188882eb1ce7c,0x00069764c545067e},{0x000387d8249673a6,0x0005bea8dc927c2a,0x0005bd8ed5650ef0,0x0000ef0e3fcd40e1,0x000750ab3361f0ac},{0x00023283a2f81037,0x000477aff97e23d1,0x0000b8958dbcbb68,0x0000205b97e8add6,0x00054f96b3fb7075}}, + {{0x0005afc616b11ecd,0x00039f4aec8f22ef,0x0003b39e1625d92e,0x0005f85bd4508873,0x00078e6839fbe85d},{0x0005f20429669279,0x00008fafae4941f5,0x00015d83c4eb7688,0x0001cf379eca4146,0x0003d7fe9c52bb75},{0x00032df737b8856b,0x0000608342f14e06,0x0003967889d74175,0x0001211907fba550,0x00070f268f350088}}, + {{0x0004112070dcf355,0x0007dcff9c22e464,0x00054ada60e03325,0x00025cd98eef769a,0x000404e56c039b8c},{0x00064583b1805f47,0x00022c1baf832cd0,0x000132c01bd4d717,0x0004ecf4c3a75b8f,0x0007c0d345cfad88},{0x00071f4b8c78338a,0x00062cfc16bc2b23,0x00017cf51280d9aa,0x0003bbae5e20a95a,0x00020d754762aaec}}, + {{0x0004feb135b9f543,0x00063bd192ad93ae,0x00044e2ea612cdf7,0x000670f4991583ab,0x00038b8ada8790b4},{0x0007c36fc73bb758,0x0004a6c797734bd1,0x0000ef248ab3950e,0x00063154c9a53ec8,0x0002b8f1e46f3cee},{0x00004a9cdf51f95d,0x0005d963fbd596b8,0x00022d9b68ace54a,0x0004a98e8836c599,0x000049aeb32ceba1}}, + {{0x00067d3c63dcfe7e,0x000112f0adc81aee,0x00053df04c827165,0x0002fe5b33b430f0,0x00051c665e0c8d62},{0x00007d0b75fc7931,0x00016f4ce4ba754a,0x0005ace4c03fbe49,0x00027e0ec12a159c,0x000795ee17530f67},{0x00025b0a52ecbd81,0x0005dc0695fce4a9,0x0003b928c575047d,0x00023bf3512686e5,0x0006cd19bf49dc54}}, + {{0x0007619052179ca3,0x0000c16593f0afd0,0x000265c4795c7428,0x00031c40515d5442,0x0007520f3db40b2e},{0x0006612165afc386,0x0001171aa36203ff,0x0002642ea820a8aa,0x0001f3bb7b313f10,0x0005e01b3a7429e4},{0x00050be3d39357a1,0x0003ab33d294a7b6,0x0004c479ba59edb3,0x0004c30d184d326f,0x00071092c9ccef3c}}, + {{0x0000523f0364918c,0x000687f56d638a7b,0x00020796928ad013,0x0005d38405a54f33,0x0000ea15b03d0257},{0x0003d8ac74051dcf,0x00010ab6f543d0ad,0x0005d0f3ac0fda90,0x0005ef1d2573e5e4,0x0004173a5bb7137a},{0x00056e31f0f9218a,0x0005635f88e102f8,0x0002cbc5d969a5b8,0x000533fbc98b347a,0x0005fc565614a4e3}}, + {{0x0006570dc46d7ae5,0x00018a9f1b91e26d,0x000436b6183f42ab,0x000550acaa4f8198,0x00062711c414c454},{0x0002e1e67790988e,0x0001e38b9ae44912,0x000648fbb4075654,0x00028df1d840cd72,0x0003214c7409d466},{0x0001827406651770,0x0004d144f286c265,0x00017488f0ee9281,0x00019e6cdb5c760c,0x0005bea94073ecb8}}, + {{0x0005bf0912c89be4,0x00062fadcaf38c83,0x00025ec196b3ce2c,0x00077655ff4f017b,0x0003aacd5c148f61},{0x0000ce63f343d2f8,0x0001e0a87d1e368e,0x000045edbc019eea,0x0006979aed28d0d1,0x0004ad0785944f1b},{0x00063b34c3318301,0x0000e0e62d04d0b1,0x000676a233726701,0x00029e9a042d9769,0x0003aff0cb1d9028}}, + {{0x0005c7eb3a20405e,0x0005fdb5aad930f8,0x0004a757e63b8c47,0x00028e9492972456,0x000110e7e86f4cd2},{0x0006430bf4c53505,0x000264c3e4507244,0x00074c9f19a39270,0x00073f84f799bc47,0x0002ccf9f732bd99},{0x0000d89ed603f5e4,0x00051e1604018af8,0x0000b8eedc4a2218,0x00051ba98b9384d0,0x00005c557e0b9693}}, + {{0x0001ce311fc97e6f,0x0006023f3fb5db1f,0x0007b49775e8fc98,0x0003ad70adbf5045,0x0006e154c178fe98},{0x0006bbb089c20eb0,0x0006df41fb0b9eee,0x00051087ed87e16f,0x000102db5c9fa731,0x000289fef0841861},{0x00016336fed69abf,0x0004f066b929f9ec,0x0004e9ff9e6c5b93,0x00018c89bc4bb2ba,0x0006afbf642a95ca}}, + {{0x0000de0c62f5d2c1,0x00049601cf734fb5,0x0006b5c38263f0f6,0x0004623ef5b56d06,0x0000db4b851b9503},{0x00055070f913a8cc,0x000765619eac2bbc,0x0003ab5225f47459,0x00076ced14ab5b48,0x00012c093cedb801},{0x00047f9308b8190f,0x000414235c621f82,0x00031f5ff41a5a76,0x0006736773aab96d,0x00033aa8799c6635}}, + {{0x0007f51ebd085cf2,0x00012cfa67e3f5e1,0x0001800cf1e3d46a,0x00054337615ff0a8,0x000233c6f29e8e21},{0x0000f588fc156cb1,0x000363414da4f069,0x0007296ad9b68aea,0x0004d3711316ae43,0x000212cd0c1c8d58},{0x0004d5107f18c781,0x00064a4fd3a51a5e,0x0004f4cd0448bb37,0x000671d38543151e,0x0001db7778911914}}, + {{0x000352397c6bc26f,0x00018a7aa0227bbe,0x0005e68cc1ea5f8b,0x0006fe3e3a7a1d5f,0x00031ad97ad26e2a},{0x00014769dd701ab6,0x00028339f1b4b667,0x0004ab214b8ae37b,0x00025f0aefa0b0fe,0x0007ae2ca8a017d2},{0x000017ed0920b962,0x000187e33b53b6fd,0x00055829907a1463,0x000641f248e0a792,0x0001ed1fc53a6622}} +}; diff --git a/src/external/ed25519-donna/ed25519-donna-64bit-x86-32bit.h b/src/external/ed25519-donna/ed25519-donna-64bit-x86-32bit.h new file mode 100644 index 0000000..1ce109c --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-64bit-x86-32bit.h @@ -0,0 +1,435 @@ +#if defined(ED25519_GCC_64BIT_32BIT_CHOOSE) + +#define HAVE_GE25519_SCALARMULT_BASE_CHOOSE_NIELS + +DONNA_NOINLINE static void +ge25519_scalarmult_base_choose_niels(ge25519_niels *t, const uint8_t table[256][96], uint32_t pos, signed char b) { + int64_t breg = (int64_t)b; + uint64_t sign = (uint64_t)breg >> 63; + uint64_t mask = ~(sign - 1); + uint64_t u = (breg + mask) ^ mask; + + __asm__ __volatile__ ( + /* ysubx+xaddy+t2d */ + "movq %0, %%rax ;\n" + "movd %%rax, %%xmm14 ;\n" + "pshufd $0x00, %%xmm14, %%xmm14 ;\n" + "pxor %%xmm0, %%xmm0 ;\n" + "pxor %%xmm1, %%xmm1 ;\n" + "pxor %%xmm2, %%xmm2 ;\n" + "pxor %%xmm3, %%xmm3 ;\n" + "pxor %%xmm4, %%xmm4 ;\n" + "pxor %%xmm5, %%xmm5 ;\n" + + /* 0 */ + "movq $0, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movq $1, %%rax ;\n" + "movd %%rax, %%xmm6 ;\n" + "pxor %%xmm7, %%xmm7 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm6, %%xmm2 ;\n" + "por %%xmm7, %%xmm3 ;\n" + + /* 1 */ + "movq $1, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 0(%1), %%xmm6 ;\n" + "movdqa 16(%1), %%xmm7 ;\n" + "movdqa 32(%1), %%xmm8 ;\n" + "movdqa 48(%1), %%xmm9 ;\n" + "movdqa 64(%1), %%xmm10 ;\n" + "movdqa 80(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 2 */ + "movq $2, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 96(%1), %%xmm6 ;\n" + "movdqa 112(%1), %%xmm7 ;\n" + "movdqa 128(%1), %%xmm8 ;\n" + "movdqa 144(%1), %%xmm9 ;\n" + "movdqa 160(%1), %%xmm10 ;\n" + "movdqa 176(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 3 */ + "movq $3, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 192(%1), %%xmm6 ;\n" + "movdqa 208(%1), %%xmm7 ;\n" + "movdqa 224(%1), %%xmm8 ;\n" + "movdqa 240(%1), %%xmm9 ;\n" + "movdqa 256(%1), %%xmm10 ;\n" + "movdqa 272(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 4 */ + "movq $4, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 288(%1), %%xmm6 ;\n" + "movdqa 304(%1), %%xmm7 ;\n" + "movdqa 320(%1), %%xmm8 ;\n" + "movdqa 336(%1), %%xmm9 ;\n" + "movdqa 352(%1), %%xmm10 ;\n" + "movdqa 368(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 5 */ + "movq $5, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 384(%1), %%xmm6 ;\n" + "movdqa 400(%1), %%xmm7 ;\n" + "movdqa 416(%1), %%xmm8 ;\n" + "movdqa 432(%1), %%xmm9 ;\n" + "movdqa 448(%1), %%xmm10 ;\n" + "movdqa 464(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 6 */ + "movq $6, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 480(%1), %%xmm6 ;\n" + "movdqa 496(%1), %%xmm7 ;\n" + "movdqa 512(%1), %%xmm8 ;\n" + "movdqa 528(%1), %%xmm9 ;\n" + "movdqa 544(%1), %%xmm10 ;\n" + "movdqa 560(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 7 */ + "movq $7, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 576(%1), %%xmm6 ;\n" + "movdqa 592(%1), %%xmm7 ;\n" + "movdqa 608(%1), %%xmm8 ;\n" + "movdqa 624(%1), %%xmm9 ;\n" + "movdqa 640(%1), %%xmm10 ;\n" + "movdqa 656(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 8 */ + "movq $8, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 672(%1), %%xmm6 ;\n" + "movdqa 688(%1), %%xmm7 ;\n" + "movdqa 704(%1), %%xmm8 ;\n" + "movdqa 720(%1), %%xmm9 ;\n" + "movdqa 736(%1), %%xmm10 ;\n" + "movdqa 752(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* conditionally swap ysubx and xaddy */ + "movq %3, %%rax ;\n" + "xorq $1, %%rax ;\n" + "movd %%rax, %%xmm14 ;\n" + "pxor %%xmm15, %%xmm15 ;\n" + "pshufd $0x00, %%xmm14, %%xmm14 ;\n" + "pxor %%xmm0, %%xmm2 ;\n" + "pxor %%xmm1, %%xmm3 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa %%xmm2, %%xmm6 ;\n" + "movdqa %%xmm3, %%xmm7 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pxor %%xmm6, %%xmm0 ;\n" + "pxor %%xmm7, %%xmm1 ;\n" + "pxor %%xmm0, %%xmm2 ;\n" + "pxor %%xmm1, %%xmm3 ;\n" + + /* store ysubx */ + "xorq %%rax, %%rax ;\n" + "movd %%xmm0, %%rcx ;\n" + "movd %%xmm0, %%r8 ;\n" + "movd %%xmm1, %%rsi ;\n" + "pshufd $0xee, %%xmm0, %%xmm0 ;\n" + "pshufd $0xee, %%xmm1, %%xmm1 ;\n" + "movd %%xmm0, %%rdx ;\n" + "movd %%xmm1, %%rdi ;\n" + "shrdq $51, %%rdx, %%r8 ;\n" + "shrdq $38, %%rsi, %%rdx ;\n" + "shrdq $25, %%rdi, %%rsi ;\n" + "shrq $12, %%rdi ;\n" + "movq %%rcx, %%r9 ;\n" + "movq %%r8, %%r10 ;\n" + "movq %%rdx, %%r11 ;\n" + "movq %%rsi, %%r12 ;\n" + "movq %%rdi, %%r13 ;\n" + "shrq $26, %%r9 ;\n" + "shrq $26, %%r10 ;\n" + "shrq $26, %%r11 ;\n" + "shrq $26, %%r12 ;\n" + "shrq $26, %%r13 ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "andl $0x1ffffff, %%r9d ;\n" + "andl $0x3ffffff, %%r8d ;\n" + "andl $0x1ffffff, %%r10d ;\n" + "andl $0x3ffffff, %%edx ;\n" + "andl $0x1ffffff, %%r11d ;\n" + "andl $0x3ffffff, %%esi ;\n" + "andl $0x1ffffff, %%r12d ;\n" + "andl $0x3ffffff, %%edi ;\n" + "andl $0x1ffffff, %%r13d ;\n" + "movl %%ecx, 0(%2) ;\n" + "movl %%r9d, 4(%2) ;\n" + "movl %%r8d, 8(%2) ;\n" + "movl %%r10d, 12(%2) ;\n" + "movl %%edx, 16(%2) ;\n" + "movl %%r11d, 20(%2) ;\n" + "movl %%esi, 24(%2) ;\n" + "movl %%r12d, 28(%2) ;\n" + "movl %%edi, 32(%2) ;\n" + "movl %%r13d, 36(%2) ;\n" + + /* store xaddy */ + "movd %%xmm2, %%rcx ;\n" + "movd %%xmm2, %%r8 ;\n" + "movd %%xmm3, %%rsi ;\n" + "pshufd $0xee, %%xmm2, %%xmm2 ;\n" + "pshufd $0xee, %%xmm3, %%xmm3 ;\n" + "movd %%xmm2, %%rdx ;\n" + "movd %%xmm3, %%rdi ;\n" + "shrdq $51, %%rdx, %%r8 ;\n" + "shrdq $38, %%rsi, %%rdx ;\n" + "shrdq $25, %%rdi, %%rsi ;\n" + "shrq $12, %%rdi ;\n" + "movq %%rcx, %%r9 ;\n" + "movq %%r8, %%r10 ;\n" + "movq %%rdx, %%r11 ;\n" + "movq %%rsi, %%r12 ;\n" + "movq %%rdi, %%r13 ;\n" + "shrq $26, %%r9 ;\n" + "shrq $26, %%r10 ;\n" + "shrq $26, %%r11 ;\n" + "shrq $26, %%r12 ;\n" + "shrq $26, %%r13 ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "andl $0x1ffffff, %%r9d ;\n" + "andl $0x3ffffff, %%r8d ;\n" + "andl $0x1ffffff, %%r10d ;\n" + "andl $0x3ffffff, %%edx ;\n" + "andl $0x1ffffff, %%r11d ;\n" + "andl $0x3ffffff, %%esi ;\n" + "andl $0x1ffffff, %%r12d ;\n" + "andl $0x3ffffff, %%edi ;\n" + "andl $0x1ffffff, %%r13d ;\n" + "movl %%ecx, 40(%2) ;\n" + "movl %%r9d, 44(%2) ;\n" + "movl %%r8d, 48(%2) ;\n" + "movl %%r10d, 52(%2) ;\n" + "movl %%edx, 56(%2) ;\n" + "movl %%r11d, 60(%2) ;\n" + "movl %%esi, 64(%2) ;\n" + "movl %%r12d, 68(%2) ;\n" + "movl %%edi, 72(%2) ;\n" + "movl %%r13d, 76(%2) ;\n" + + /* extract t2d */ + "xorq %%rax, %%rax ;\n" + "movd %%xmm4, %%rcx ;\n" + "movd %%xmm4, %%r8 ;\n" + "movd %%xmm5, %%rsi ;\n" + "pshufd $0xee, %%xmm4, %%xmm4 ;\n" + "pshufd $0xee, %%xmm5, %%xmm5 ;\n" + "movd %%xmm4, %%rdx ;\n" + "movd %%xmm5, %%rdi ;\n" + "shrdq $51, %%rdx, %%r8 ;\n" + "shrdq $38, %%rsi, %%rdx ;\n" + "shrdq $25, %%rdi, %%rsi ;\n" + "shrq $12, %%rdi ;\n" + "movq %%rcx, %%r9 ;\n" + "movq %%r8, %%r10 ;\n" + "movq %%rdx, %%r11 ;\n" + "movq %%rsi, %%r12 ;\n" + "movq %%rdi, %%r13 ;\n" + "shrq $26, %%r9 ;\n" + "shrq $26, %%r10 ;\n" + "shrq $26, %%r11 ;\n" + "shrq $26, %%r12 ;\n" + "shrq $26, %%r13 ;\n" + "andl $0x3ffffff, %%ecx ;\n" + "andl $0x1ffffff, %%r9d ;\n" + "andl $0x3ffffff, %%r8d ;\n" + "andl $0x1ffffff, %%r10d ;\n" + "andl $0x3ffffff, %%edx ;\n" + "andl $0x1ffffff, %%r11d ;\n" + "andl $0x3ffffff, %%esi ;\n" + "andl $0x1ffffff, %%r12d ;\n" + "andl $0x3ffffff, %%edi ;\n" + "andl $0x1ffffff, %%r13d ;\n" + "movd %%ecx, %%xmm0 ;\n" + "movd %%r9d, %%xmm4 ;\n" + "movd %%r8d, %%xmm8 ;\n" + "movd %%r10d, %%xmm3 ;\n" + "movd %%edx, %%xmm1 ;\n" + "movd %%r11d, %%xmm5 ;\n" + "movd %%esi, %%xmm6 ;\n" + "movd %%r12d, %%xmm7 ;\n" + "movd %%edi, %%xmm2 ;\n" + "movd %%r13d, %%xmm9 ;\n" + "punpckldq %%xmm4, %%xmm0 ;\n" + "punpckldq %%xmm3, %%xmm8 ;\n" + "punpckldq %%xmm5, %%xmm1 ;\n" + "punpckldq %%xmm7, %%xmm6 ;\n" + "punpckldq %%xmm9, %%xmm2 ;\n" + "punpcklqdq %%xmm8, %%xmm0 ;\n" + "punpcklqdq %%xmm6, %%xmm1 ;\n" + + /* set up 2p in to 3/4 */ + "movl $0x7ffffda, %%ecx ;\n" + "movl $0x3fffffe, %%edx ;\n" + "movl $0x7fffffe, %%eax ;\n" + "movd %%ecx, %%xmm3 ;\n" + "movd %%edx, %%xmm5 ;\n" + "movd %%eax, %%xmm4 ;\n" + "punpckldq %%xmm5, %%xmm3 ;\n" + "punpckldq %%xmm5, %%xmm4 ;\n" + "punpcklqdq %%xmm4, %%xmm3 ;\n" + "movdqa %%xmm4, %%xmm5 ;\n" + "punpcklqdq %%xmm4, %%xmm4 ;\n" + + /* subtract and conditionally move */ + "movl %3, %%ecx ;\n" + "sub $1, %%ecx ;\n" + "movd %%ecx, %%xmm6 ;\n" + "pshufd $0x00, %%xmm6, %%xmm6 ;\n" + "movdqa %%xmm6, %%xmm7 ;\n" + "psubd %%xmm0, %%xmm3 ;\n" + "psubd %%xmm1, %%xmm4 ;\n" + "psubd %%xmm2, %%xmm5 ;\n" + "pand %%xmm6, %%xmm0 ;\n" + "pand %%xmm6, %%xmm1 ;\n" + "pand %%xmm6, %%xmm2 ;\n" + "pandn %%xmm3, %%xmm6 ;\n" + "movdqa %%xmm7, %%xmm3 ;\n" + "pandn %%xmm4, %%xmm7 ;\n" + "pandn %%xmm5, %%xmm3 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm3, %%xmm2 ;\n" + + /* store t2d */ + "movdqa %%xmm0, 80(%2) ;\n" + "movdqa %%xmm1, 96(%2) ;\n" + "movd %%xmm2, %%rax ;\n" + "movq %%rax, 112(%2) ;\n" + : + : "m"(u), "r"(&table[pos * 8]), "r"(t), "m"(sign) /* %0 = u, %1 = table, %2 = t, %3 = sign */ + : + "%rax", "%rcx", "%rdx", "%rdi", "%rsi", "%r8", "%r9", "%r10", "%r11", "%r12", "%r13", + "%xmm0", "%xmm1", "%xmm2", "%xmm3", "%xmm4", "%xmm5", "%xmm6", "%xmm7", "%xmm8", "%xmm9", "%xmm10", "%xmm11", "%xmm14", "%xmm14", + "cc", "memory" + ); +} + +#endif /* defined(ED25519_GCC_64BIT_32BIT_CHOOSE) */ + diff --git a/src/external/ed25519-donna/ed25519-donna-64bit-x86.h b/src/external/ed25519-donna/ed25519-donna-64bit-x86.h new file mode 100644 index 0000000..30bd472 --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-64bit-x86.h @@ -0,0 +1,351 @@ +#if defined(ED25519_GCC_64BIT_X86_CHOOSE) + +#define HAVE_GE25519_SCALARMULT_BASE_CHOOSE_NIELS + +DONNA_NOINLINE static void +ge25519_scalarmult_base_choose_niels(ge25519_niels *t, const uint8_t table[256][96], uint32_t pos, signed char b) { + int64_t breg = (int64_t)b; + uint64_t sign = (uint64_t)breg >> 63; + uint64_t mask = ~(sign - 1); + uint64_t u = (breg + mask) ^ mask; + + __asm__ __volatile__ ( + /* ysubx+xaddy+t2d */ + "movq %0, %%rax ;\n" + "movd %%rax, %%xmm14 ;\n" + "pshufd $0x00, %%xmm14, %%xmm14 ;\n" + "pxor %%xmm0, %%xmm0 ;\n" + "pxor %%xmm1, %%xmm1 ;\n" + "pxor %%xmm2, %%xmm2 ;\n" + "pxor %%xmm3, %%xmm3 ;\n" + "pxor %%xmm4, %%xmm4 ;\n" + "pxor %%xmm5, %%xmm5 ;\n" + + /* 0 */ + "movq $0, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movq $1, %%rax ;\n" + "movd %%rax, %%xmm6 ;\n" + "pxor %%xmm7, %%xmm7 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm6, %%xmm2 ;\n" + "por %%xmm7, %%xmm3 ;\n" + + /* 1 */ + "movq $1, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 0(%1), %%xmm6 ;\n" + "movdqa 16(%1), %%xmm7 ;\n" + "movdqa 32(%1), %%xmm8 ;\n" + "movdqa 48(%1), %%xmm9 ;\n" + "movdqa 64(%1), %%xmm10 ;\n" + "movdqa 80(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 2 */ + "movq $2, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 96(%1), %%xmm6 ;\n" + "movdqa 112(%1), %%xmm7 ;\n" + "movdqa 128(%1), %%xmm8 ;\n" + "movdqa 144(%1), %%xmm9 ;\n" + "movdqa 160(%1), %%xmm10 ;\n" + "movdqa 176(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 3 */ + "movq $3, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 192(%1), %%xmm6 ;\n" + "movdqa 208(%1), %%xmm7 ;\n" + "movdqa 224(%1), %%xmm8 ;\n" + "movdqa 240(%1), %%xmm9 ;\n" + "movdqa 256(%1), %%xmm10 ;\n" + "movdqa 272(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 4 */ + "movq $4, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 288(%1), %%xmm6 ;\n" + "movdqa 304(%1), %%xmm7 ;\n" + "movdqa 320(%1), %%xmm8 ;\n" + "movdqa 336(%1), %%xmm9 ;\n" + "movdqa 352(%1), %%xmm10 ;\n" + "movdqa 368(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 5 */ + "movq $5, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 384(%1), %%xmm6 ;\n" + "movdqa 400(%1), %%xmm7 ;\n" + "movdqa 416(%1), %%xmm8 ;\n" + "movdqa 432(%1), %%xmm9 ;\n" + "movdqa 448(%1), %%xmm10 ;\n" + "movdqa 464(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 6 */ + "movq $6, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 480(%1), %%xmm6 ;\n" + "movdqa 496(%1), %%xmm7 ;\n" + "movdqa 512(%1), %%xmm8 ;\n" + "movdqa 528(%1), %%xmm9 ;\n" + "movdqa 544(%1), %%xmm10 ;\n" + "movdqa 560(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 7 */ + "movq $7, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 576(%1), %%xmm6 ;\n" + "movdqa 592(%1), %%xmm7 ;\n" + "movdqa 608(%1), %%xmm8 ;\n" + "movdqa 624(%1), %%xmm9 ;\n" + "movdqa 640(%1), %%xmm10 ;\n" + "movdqa 656(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* 8 */ + "movq $8, %%rax ;\n" + "movd %%rax, %%xmm15 ;\n" + "pshufd $0x00, %%xmm15, %%xmm15 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa 672(%1), %%xmm6 ;\n" + "movdqa 688(%1), %%xmm7 ;\n" + "movdqa 704(%1), %%xmm8 ;\n" + "movdqa 720(%1), %%xmm9 ;\n" + "movdqa 736(%1), %%xmm10 ;\n" + "movdqa 752(%1), %%xmm11 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pand %%xmm15, %%xmm8 ;\n" + "pand %%xmm15, %%xmm9 ;\n" + "pand %%xmm15, %%xmm10 ;\n" + "pand %%xmm15, %%xmm11 ;\n" + "por %%xmm6, %%xmm0 ;\n" + "por %%xmm7, %%xmm1 ;\n" + "por %%xmm8, %%xmm2 ;\n" + "por %%xmm9, %%xmm3 ;\n" + "por %%xmm10, %%xmm4 ;\n" + "por %%xmm11, %%xmm5 ;\n" + + /* conditionally swap ysubx and xaddy */ + "movq %3, %%rax ;\n" + "xorq $1, %%rax ;\n" + "movd %%rax, %%xmm14 ;\n" + "pxor %%xmm15, %%xmm15 ;\n" + "pshufd $0x00, %%xmm14, %%xmm14 ;\n" + "pxor %%xmm0, %%xmm2 ;\n" + "pxor %%xmm1, %%xmm3 ;\n" + "pcmpeqd %%xmm14, %%xmm15 ;\n" + "movdqa %%xmm2, %%xmm6 ;\n" + "movdqa %%xmm3, %%xmm7 ;\n" + "pand %%xmm15, %%xmm6 ;\n" + "pand %%xmm15, %%xmm7 ;\n" + "pxor %%xmm6, %%xmm0 ;\n" + "pxor %%xmm7, %%xmm1 ;\n" + "pxor %%xmm0, %%xmm2 ;\n" + "pxor %%xmm1, %%xmm3 ;\n" + + /* store ysubx */ + "movq $0x7ffffffffffff, %%rax ;\n" + "movd %%xmm0, %%rcx ;\n" + "movd %%xmm0, %%r8 ;\n" + "movd %%xmm1, %%rsi ;\n" + "pshufd $0xee, %%xmm0, %%xmm0 ;\n" + "pshufd $0xee, %%xmm1, %%xmm1 ;\n" + "movd %%xmm0, %%rdx ;\n" + "movd %%xmm1, %%rdi ;\n" + "shrdq $51, %%rdx, %%r8 ;\n" + "shrdq $38, %%rsi, %%rdx ;\n" + "shrdq $25, %%rdi, %%rsi ;\n" + "shrq $12, %%rdi ;\n" + "andq %%rax, %%rcx ;\n" + "andq %%rax, %%r8 ;\n" + "andq %%rax, %%rdx ;\n" + "andq %%rax, %%rsi ;\n" + "andq %%rax, %%rdi ;\n" + "movq %%rcx, 0(%2) ;\n" + "movq %%r8, 8(%2) ;\n" + "movq %%rdx, 16(%2) ;\n" + "movq %%rsi, 24(%2) ;\n" + "movq %%rdi, 32(%2) ;\n" + + /* store xaddy */ + "movq $0x7ffffffffffff, %%rax ;\n" + "movd %%xmm2, %%rcx ;\n" + "movd %%xmm2, %%r8 ;\n" + "movd %%xmm3, %%rsi ;\n" + "pshufd $0xee, %%xmm2, %%xmm2 ;\n" + "pshufd $0xee, %%xmm3, %%xmm3 ;\n" + "movd %%xmm2, %%rdx ;\n" + "movd %%xmm3, %%rdi ;\n" + "shrdq $51, %%rdx, %%r8 ;\n" + "shrdq $38, %%rsi, %%rdx ;\n" + "shrdq $25, %%rdi, %%rsi ;\n" + "shrq $12, %%rdi ;\n" + "andq %%rax, %%rcx ;\n" + "andq %%rax, %%r8 ;\n" + "andq %%rax, %%rdx ;\n" + "andq %%rax, %%rsi ;\n" + "andq %%rax, %%rdi ;\n" + "movq %%rcx, 40(%2) ;\n" + "movq %%r8, 48(%2) ;\n" + "movq %%rdx, 56(%2) ;\n" + "movq %%rsi, 64(%2) ;\n" + "movq %%rdi, 72(%2) ;\n" + + /* extract t2d */ + "movq $0x7ffffffffffff, %%rax ;\n" + "movd %%xmm4, %%rcx ;\n" + "movd %%xmm4, %%r8 ;\n" + "movd %%xmm5, %%rsi ;\n" + "pshufd $0xee, %%xmm4, %%xmm4 ;\n" + "pshufd $0xee, %%xmm5, %%xmm5 ;\n" + "movd %%xmm4, %%rdx ;\n" + "movd %%xmm5, %%rdi ;\n" + "shrdq $51, %%rdx, %%r8 ;\n" + "shrdq $38, %%rsi, %%rdx ;\n" + "shrdq $25, %%rdi, %%rsi ;\n" + "shrq $12, %%rdi ;\n" + "andq %%rax, %%rcx ;\n" + "andq %%rax, %%r8 ;\n" + "andq %%rax, %%rdx ;\n" + "andq %%rax, %%rsi ;\n" + "andq %%rax, %%rdi ;\n" + + /* conditionally negate t2d */ + "movq %3, %%rax ;\n" + "movq $0xfffffffffffda, %%r9 ;\n" + "movq $0xffffffffffffe, %%r10 ;\n" + "movq %%r10, %%r11 ;\n" + "movq %%r10, %%r12 ;\n" + "movq %%r10, %%r13 ;\n" + "subq %%rcx, %%r9 ;\n" + "subq %%r8, %%r10 ;\n" + "subq %%rdx, %%r11 ;\n" + "subq %%rsi, %%r12 ;\n" + "subq %%rdi, %%r13 ;\n" + "cmpq $1, %%rax ;\n" + "cmove %%r9, %%rcx ;\n" + "cmove %%r10, %%r8 ;\n" + "cmove %%r11, %%rdx ;\n" + "cmove %%r12, %%rsi ;\n" + "cmove %%r13, %%rdi ;\n" + + /* store t2d */ + "movq %%rcx, 80(%2) ;\n" + "movq %%r8, 88(%2) ;\n" + "movq %%rdx, 96(%2) ;\n" + "movq %%rsi, 104(%2) ;\n" + "movq %%rdi, 112(%2) ;\n" + : + : "m"(u), "r"(&table[pos * 8]), "r"(t), "m"(sign) /* %0 = u, %1 = table, %2 = t, %3 = sign */ + : + "%rax", "%rcx", "%rdx", "%rdi", "%rsi", "%r8", "%r9", "%r10", "%r11", "%r12", "%r13", + "%xmm0", "%xmm1", "%xmm2", "%xmm3", "%xmm4", "%xmm5", "%xmm6", "%xmm7", "%xmm8", "%xmm9", "%xmm10", "%xmm11", "%xmm14", "%xmm14", + "cc", "memory" + ); +} + +#endif /* defined(ED25519_GCC_64BIT_X86_CHOOSE) */ + diff --git a/src/external/ed25519-donna/ed25519-donna-basepoint-table.h b/src/external/ed25519-donna/ed25519-donna-basepoint-table.h new file mode 100644 index 0000000..41dcd52 --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-basepoint-table.h @@ -0,0 +1,259 @@ +/* multiples of the base point in packed {ysubx, xaddy, t2d} form */ +static const uint8_t ALIGN(16) ge25519_niels_base_multiples[256][96] = { + {0x3e,0x91,0x40,0xd7,0x05,0x39,0x10,0x9d,0xb3,0xbe,0x40,0xd1,0x05,0x9f,0x39,0xfd,0x09,0x8a,0x8f,0x68,0x34,0x84,0xc1,0xa5,0x67,0x12,0xf8,0x98,0x92,0x2f,0xfd,0x44,0x85,0x3b,0x8c,0xf5,0xc6,0x93,0xbc,0x2f,0x19,0x0e,0x8c,0xfb,0xc6,0x2d,0x93,0xcf,0xc2,0x42,0x3d,0x64,0x98,0x48,0x0b,0x27,0x65,0xba,0xd4,0x33,0x3a,0x9d,0xcf,0x07,0x59,0xbb,0x6f,0x4b,0x67,0x15,0xbd,0xdb,0xea,0xa5,0xa2,0xee,0x00,0x3f,0xe1,0x41,0xfa,0xc6,0x57,0xc9,0x1c,0x9d,0xd4,0xcd,0xca,0xec,0x16,0xaf,0x1f,0xbe,0x0e,0x4f}, + {0xa8,0xd5,0xb4,0x42,0x60,0xa5,0x99,0x8a,0xf6,0xac,0x60,0x4e,0x0c,0x81,0x2b,0x8f,0xaa,0x37,0x6e,0xb1,0x6b,0x23,0x9e,0xe0,0x55,0x25,0xc9,0x69,0xa6,0x95,0xb5,0x6b,0xd7,0x71,0x3c,0x93,0xfc,0xe7,0x24,0x92,0xb5,0xf5,0x0f,0x7a,0x96,0x9d,0x46,0x9f,0x02,0x07,0xd6,0xe1,0x65,0x9a,0xa6,0x5a,0x2e,0x2e,0x7d,0xa8,0x3f,0x06,0x0c,0x59,0x02,0x68,0xd3,0xda,0xaa,0x7e,0x34,0x6e,0x05,0x48,0xee,0x83,0x93,0x59,0xf3,0xba,0x26,0x68,0x07,0xe6,0x10,0xbe,0xca,0x3b,0xb8,0xd1,0x5e,0x16,0x0a,0x4f,0x31,0x49}, + {0x65,0xd2,0xfc,0xa4,0xe8,0x1f,0x61,0x56,0x7d,0xba,0xc1,0xe5,0xfd,0x53,0xd3,0x3b,0xbd,0xd6,0x4b,0x21,0x1a,0xf3,0x31,0x81,0x62,0xda,0x5b,0x55,0x87,0x15,0xb9,0x2a,0x30,0x97,0xee,0x4c,0xa8,0xb0,0x25,0xaf,0x8a,0x4b,0x86,0xe8,0x30,0x84,0x5a,0x02,0x32,0x67,0x01,0x9f,0x02,0x50,0x1b,0xc1,0xf4,0xf8,0x80,0x9a,0x1b,0x4e,0x16,0x7a,0x34,0x48,0x67,0xf1,0xf4,0x11,0xf2,0x9b,0x95,0xf8,0x2d,0xf6,0x17,0x6b,0x4e,0xb8,0x4e,0x2a,0x72,0x5b,0x07,0x6f,0xde,0xd7,0x21,0x2a,0xbb,0x63,0xb9,0x04,0x9a,0x54}, + {0xbf,0x18,0x68,0x05,0x0a,0x05,0xfe,0x95,0xa9,0xfa,0x60,0x56,0x71,0x89,0x7e,0x32,0x73,0x50,0xa0,0x06,0xcd,0xe3,0xe8,0xc3,0x9a,0xa4,0x45,0x74,0x4c,0x3f,0x93,0x27,0x9f,0x09,0xfc,0x8e,0xb9,0x51,0x73,0x28,0x38,0x25,0xfd,0x7d,0xf4,0xc6,0x65,0x67,0x65,0x92,0x0a,0xfb,0x3d,0x8d,0x34,0xca,0x27,0x87,0xe5,0x21,0x03,0x91,0x0e,0x68,0xb0,0x26,0x14,0xe5,0xec,0x45,0x1e,0xbf,0x94,0x0f,0xba,0x6d,0x3d,0xc6,0x2b,0xe3,0xc0,0x52,0xf8,0x8c,0xd5,0x74,0x29,0xe4,0x18,0x4c,0xe6,0xb0,0xb1,0x79,0xf0,0x44}, + {0xba,0xd6,0x47,0xa4,0xc3,0x82,0x91,0x7f,0xb7,0x29,0x27,0x4b,0xd1,0x14,0x00,0xd5,0x87,0xa0,0x64,0xb8,0x1c,0xf1,0x3c,0xe3,0xf3,0x55,0x1b,0xeb,0x73,0x7e,0x4a,0x15,0x33,0xbb,0xa5,0x08,0x44,0xbc,0x12,0xa2,0x02,0xed,0x5e,0xc7,0xc3,0x48,0x50,0x8d,0x44,0xec,0xbf,0x5a,0x0c,0xeb,0x1b,0xdd,0xeb,0x06,0xe2,0x46,0xf1,0xcc,0x45,0x29,0xb3,0x03,0xd0,0xe7,0x79,0xa1,0x32,0xc8,0x7e,0x4d,0x12,0x00,0x0a,0x9d,0x72,0x5f,0xf3,0x8f,0x6d,0x0e,0xa1,0xd4,0xc1,0x62,0x98,0x7a,0xb2,0x38,0x59,0xac,0xb8,0x68}, + {0xa4,0x8c,0x7d,0x7b,0xb6,0x06,0x98,0x49,0x39,0x27,0xd2,0x27,0x84,0xe2,0x5b,0x57,0xb9,0x53,0x45,0x20,0xe7,0x5c,0x08,0xbb,0x84,0x78,0x41,0xae,0x41,0x4c,0xb6,0x38,0x31,0x71,0x15,0x77,0xeb,0xee,0x0c,0x3a,0x88,0xaf,0xc8,0x00,0x89,0x15,0x27,0x9b,0x36,0xa7,0x59,0xda,0x68,0xb6,0x65,0x80,0xbd,0x38,0xcc,0xa2,0xb6,0x7b,0xe5,0x51,0xa4,0xe3,0x9d,0x68,0x91,0xad,0x9d,0x8f,0x37,0x91,0xfb,0xf8,0x28,0x24,0x5f,0x17,0x88,0xb9,0xcf,0x9f,0x32,0xb5,0x0a,0x05,0x9f,0xc0,0x54,0x13,0xa2,0xdf,0x65,0x78}, + {0xb1,0x21,0x32,0xaa,0x9a,0x2c,0x6f,0xba,0xa7,0x23,0xba,0x3b,0x53,0x21,0xa0,0x6c,0x3a,0x2c,0x19,0x92,0x4f,0x76,0xea,0x9d,0xe0,0x17,0x53,0x2e,0x5d,0xdd,0x6e,0x1d,0xbf,0xa3,0x4e,0x94,0xd0,0x5c,0x1a,0x6b,0xd2,0xc0,0x9d,0xb3,0x3a,0x35,0x70,0x74,0x49,0x2e,0x54,0x28,0x82,0x52,0xb2,0x71,0x7e,0x92,0x3c,0x28,0x69,0xea,0x1b,0x46,0x36,0xda,0x0f,0xab,0xac,0x8a,0x7a,0x21,0xc8,0x49,0x35,0x3d,0x54,0xc6,0x28,0xa5,0x68,0x75,0xab,0x13,0x8b,0x5b,0xd0,0x37,0x37,0xbc,0x2c,0x3a,0x62,0xef,0x3c,0x23}, + {0xd9,0x34,0x92,0xf3,0xed,0x5d,0xa7,0xe2,0xf9,0x58,0xb5,0xe1,0x80,0x76,0x3d,0x96,0xfb,0x23,0x3c,0x6e,0xac,0x41,0x27,0x2c,0xc3,0x01,0x0e,0x32,0xa1,0x24,0x90,0x3a,0x8f,0x3e,0xdd,0x04,0x66,0x59,0xb7,0x59,0x2c,0x70,0x88,0xe2,0x77,0x03,0xb3,0x6c,0x23,0xc3,0xd9,0x5e,0x66,0x9c,0x33,0xb1,0x2f,0xe5,0xbc,0x61,0x60,0xe7,0x15,0x09,0x7e,0xa3,0x34,0xa8,0x35,0xe8,0x7d,0xdf,0xea,0x57,0x98,0x68,0xda,0x9c,0xe1,0x8b,0x26,0xb3,0x67,0x71,0x36,0x85,0x11,0x2c,0xc2,0xd5,0xef,0xdb,0xd9,0xb3,0x9e,0x58}, + {0x5e,0x51,0xaa,0x49,0x54,0x63,0x5b,0xed,0x3a,0x82,0xc6,0x0b,0x9f,0xc4,0x65,0xa8,0xc4,0xd1,0x42,0x5b,0xe9,0x1f,0x0c,0x85,0xb9,0x15,0xd3,0x03,0x6f,0x6d,0xd7,0x30,0x1d,0x9c,0x2f,0x63,0x0e,0xdd,0xcc,0x2e,0x15,0x31,0x89,0x76,0x96,0xb6,0xd0,0x51,0x58,0x7a,0x63,0xa8,0x6b,0xb7,0xdf,0x52,0x39,0xef,0x0e,0xa0,0x49,0x7d,0xd3,0x6d,0xc7,0xe4,0x06,0x21,0x17,0x44,0x44,0x6c,0x69,0x7f,0x8d,0x92,0x80,0xd6,0x53,0xfb,0x26,0x3f,0x4d,0x69,0xa4,0x9e,0x73,0xb4,0xb0,0x4b,0x86,0x2e,0x11,0x97,0xc6,0x10}, + {0xde,0x5f,0xbe,0x7d,0x27,0xc4,0x93,0x64,0xa2,0x7e,0xad,0x19,0xad,0x4f,0x5d,0x26,0x90,0x45,0x30,0x46,0xc8,0xdf,0x00,0x0e,0x09,0xfe,0x66,0xed,0xab,0x1c,0xe6,0x25,0x05,0xc8,0x58,0x83,0xa0,0x2a,0xa6,0x0c,0x47,0x42,0x20,0x7a,0xe3,0x4a,0x3d,0x6a,0xdc,0xed,0x11,0x3b,0xa6,0xd3,0x64,0x74,0xef,0x06,0x08,0x55,0xaf,0x9b,0xbf,0x03,0x04,0x66,0x58,0xcc,0x28,0xe1,0x13,0x3f,0x7e,0x74,0x59,0xb4,0xec,0x73,0x58,0x6f,0xf5,0x68,0x12,0xcc,0xed,0x3d,0xb6,0xa0,0x2c,0xe2,0x86,0x45,0x63,0x78,0x6d,0x56}, + {0x34,0x08,0xc1,0x9c,0x9f,0xa4,0x37,0x16,0x51,0xc4,0x9b,0xa8,0xd5,0x56,0x8e,0xbc,0xdb,0xd2,0x7f,0x7f,0x0f,0xec,0xb5,0x1c,0xd9,0x35,0xcc,0x5e,0xca,0x5b,0x97,0x33,0xd0,0x2f,0x5a,0xc6,0x85,0x42,0x05,0xa1,0xc3,0x67,0x16,0xf3,0x2a,0x11,0x64,0x6c,0x58,0xee,0x1a,0x73,0x40,0xe2,0x0a,0x68,0x2a,0xb2,0x93,0x47,0xf3,0xa5,0xfb,0x14,0xd4,0xf7,0x85,0x69,0x16,0x46,0xd7,0x3c,0x57,0x00,0xc8,0xc9,0x84,0x5e,0x3e,0x59,0x1e,0x13,0x61,0x7b,0xb6,0xf2,0xc3,0x2f,0x6c,0x52,0xfc,0x83,0xea,0x9c,0x82,0x14}, + 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bignum256modm_bits_per_limb; + +typedef size_t heap_index_t; + +typedef struct batch_heap_t { + unsigned char r[heap_batch_size][16]; /* 128 bit random values */ + ge25519 points[heap_batch_size]; + bignum256modm scalars[heap_batch_size]; + heap_index_t heap[heap_batch_size]; + size_t size; +} batch_heap; + +/* swap two values in the heap */ +static void +heap_swap(heap_index_t *heap, size_t a, size_t b) { + heap_index_t temp; + temp = heap[a]; + heap[a] = heap[b]; + heap[b] = temp; +} + +/* add the scalar at the end of the list to the heap */ +static void +heap_insert_next(batch_heap *heap) { + size_t node = heap->size, parent; + heap_index_t *pheap = heap->heap; + bignum256modm *scalars = heap->scalars; + + /* insert at the bottom */ + pheap[node] = (heap_index_t)node; + + /* sift node up to its sorted spot */ + parent = (node - 1) / 2; + while (node && lt256_modm_batch(scalars[pheap[parent]], scalars[pheap[node]], bignum256modm_limb_size - 1)) { + heap_swap(pheap, parent, node); + node = parent; + parent = (node - 1) / 2; + } + heap->size++; +} + +/* update the heap when the root element is updated */ +static void +heap_updated_root(batch_heap *heap, size_t limbsize) { + size_t node, parent, childr, childl; + heap_index_t *pheap = heap->heap; + bignum256modm *scalars = heap->scalars; + + /* sift root to the bottom */ + parent = 0; + node = 1; + childl = 1; + childr = 2; + while ((childr < heap->size)) { + node = lt256_modm_batch(scalars[pheap[childl]], scalars[pheap[childr]], limbsize) ? childr : childl; + heap_swap(pheap, parent, node); + parent = node; + childl = (parent * 2) + 1; + childr = childl + 1; + } + + /* sift root back up to its sorted spot */ + parent = (node - 1) / 2; + while (node && lte256_modm_batch(scalars[pheap[parent]], scalars[pheap[node]], limbsize)) { + heap_swap(pheap, parent, node); + node = parent; + parent = (node - 1) / 2; + } +} + +/* build the heap with count elements, count must be >= 3 */ +static void +heap_build(batch_heap *heap, size_t count) { + heap->heap[0] = 0; + heap->size = 0; + while (heap->size < count) + heap_insert_next(heap); +} + +/* extend the heap to contain new_count elements */ +static void +heap_extend(batch_heap *heap, size_t new_count) { + while (heap->size < new_count) + heap_insert_next(heap); +} + +/* get the top 2 elements of the heap */ +static void +heap_get_top2(batch_heap *heap, heap_index_t *max1, heap_index_t *max2, size_t limbsize) { + heap_index_t h0 = heap->heap[0], h1 = heap->heap[1], h2 = heap->heap[2]; + if (lt256_modm_batch(heap->scalars[h1], heap->scalars[h2], limbsize)) + h1 = h2; + *max1 = h0; + *max2 = h1; +} + +/* */ +static void +ge25519_multi_scalarmult_vartime_final(ge25519 *r, ge25519 *point, bignum256modm scalar) { + const bignum256modm_element_t topbit = ((bignum256modm_element_t)1 << (bignum256modm_bits_per_limb - 1)); + size_t limb = limb128bits; + bignum256modm_element_t flag; + + if (isone256_modm_batch(scalar)) { + /* this will happen most of the time after bos-carter */ + *r = *point; + return; + } else if (iszero256_modm_batch(scalar)) { + /* this will only happen if all scalars == 0 */ + memset(r, 0, sizeof(*r)); + r->y[0] = 1; + r->z[0] = 1; + return; + } + + *r = *point; + + /* find the limb where first bit is set */ + while (!scalar[limb]) + limb--; + + /* find the first bit */ + flag = topbit; + while ((scalar[limb] & flag) == 0) + flag >>= 1; + + /* exponentiate */ + for (;;) { + ge25519_double(r, r); + if (scalar[limb] & flag) + ge25519_add(r, r, point); + + flag >>= 1; + if (!flag) { + if (!limb--) + break; + flag = topbit; + } + } +} + +/* count must be >= 5 */ +static void +ge25519_multi_scalarmult_vartime(ge25519 *r, batch_heap *heap, size_t count) { + heap_index_t max1, max2; + + /* start with the full limb size */ + size_t limbsize = bignum256modm_limb_size - 1; + + /* whether the heap has been extended to include the 128 bit scalars */ + int extended = 0; + + /* grab an odd number of scalars to build the heap, unknown limb sizes */ + heap_build(heap, ((count + 1) / 2) | 1); + + for (;;) { + heap_get_top2(heap, &max1, &max2, limbsize); + + /* only one scalar remaining, we're done */ + if (iszero256_modm_batch(heap->scalars[max2])) + break; + + /* exhausted another limb? */ + if (!heap->scalars[max1][limbsize]) + limbsize -= 1; + + /* can we extend to the 128 bit scalars? */ + if (!extended && isatmost128bits256_modm_batch(heap->scalars[max1])) { + heap_extend(heap, count); + heap_get_top2(heap, &max1, &max2, limbsize); + extended = 1; + } + + sub256_modm_batch(heap->scalars[max1], heap->scalars[max1], heap->scalars[max2], limbsize); + ge25519_add(&heap->points[max2], &heap->points[max2], &heap->points[max1]); + heap_updated_root(heap, limbsize); + } + + ge25519_multi_scalarmult_vartime_final(r, &heap->points[max1], heap->scalars[max1]); +} + +/* not actually used for anything other than testing */ +unsigned char batch_point_buffer[3][32]; + +static int +ge25519_is_neutral_vartime(const ge25519 *p) { + static const unsigned char zero[32] = {0}; + unsigned char point_buffer[3][32]; + curve25519_contract(point_buffer[0], p->x); + curve25519_contract(point_buffer[1], p->y); + curve25519_contract(point_buffer[2], p->z); + memcpy(batch_point_buffer[1], point_buffer[1], 32); + return (memcmp(point_buffer[0], zero, 32) == 0) && (memcmp(point_buffer[1], point_buffer[2], 32) == 0); +} + +int +ED25519_FN(ed25519_sign_open_batch) (const unsigned char **m, size_t *mlen, const unsigned char **pk, const unsigned char **RS, size_t num, int *valid) { + batch_heap ALIGN(16) batch; + ge25519 ALIGN(16) p; + bignum256modm *r_scalars; + size_t i, batchsize; + unsigned char hram[64]; + int ret = 0; + + for (i = 0; i < num; i++) + valid[i] = 1; + + while (num > 3) { + batchsize = (num > max_batch_size) ? max_batch_size : num; + + /* generate r (scalars[batchsize+1]..scalars[2*batchsize] */ + ED25519_FN(ed25519_randombytes_unsafe) (batch.r, batchsize * 16); + r_scalars = &batch.scalars[batchsize + 1]; + for (i = 0; i < batchsize; i++) + expand256_modm(r_scalars[i], batch.r[i], 16); + + /* compute scalars[0] = ((r1s1 + r2s2 + ...)) */ + for (i = 0; i < batchsize; i++) { + expand256_modm(batch.scalars[i], RS[i] + 32, 32); + mul256_modm(batch.scalars[i], batch.scalars[i], r_scalars[i]); + } + for (i = 1; i < batchsize; i++) + add256_modm(batch.scalars[0], batch.scalars[0], batch.scalars[i]); + + /* compute scalars[1]..scalars[batchsize] as r[i]*H(R[i],A[i],m[i]) */ + for (i = 0; i < batchsize; i++) { + ed25519_hram(hram, RS[i], pk[i], m[i], mlen[i]); + expand256_modm(batch.scalars[i+1], hram, 64); + mul256_modm(batch.scalars[i+1], batch.scalars[i+1], r_scalars[i]); + } + + /* compute points */ + batch.points[0] = ge25519_basepoint; + for (i = 0; i < batchsize; i++) + if (!ge25519_unpack_negative_vartime(&batch.points[i+1], pk[i])) + goto fallback; + for (i = 0; i < batchsize; i++) + if (!ge25519_unpack_negative_vartime(&batch.points[batchsize+i+1], RS[i])) + goto fallback; + + ge25519_multi_scalarmult_vartime(&p, &batch, (batchsize * 2) + 1); + if (!ge25519_is_neutral_vartime(&p)) { + ret |= 2; + + fallback: + for (i = 0; i < batchsize; i++) { + valid[i] = ED25519_FN(ed25519_sign_open) (m[i], mlen[i], pk[i], RS[i]) ? 0 : 1; + ret |= (valid[i] ^ 1); + } + } + + m += batchsize; + mlen += batchsize; + pk += batchsize; + RS += batchsize; + num -= batchsize; + valid += batchsize; + } + + for (i = 0; i < num; i++) { + valid[i] = ED25519_FN(ed25519_sign_open) (m[i], mlen[i], pk[i], RS[i]) ? 0 : 1; + ret |= (valid[i] ^ 1); + } + + return ret; +} + diff --git a/src/external/ed25519-donna/ed25519-donna-impl-base.h b/src/external/ed25519-donna/ed25519-donna-impl-base.h new file mode 100644 index 0000000..48913ed --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-impl-base.h @@ -0,0 +1,364 @@ +/* + conversions +*/ + +DONNA_INLINE static void +ge25519_p1p1_to_partial(ge25519 *r, const ge25519_p1p1 *p) { + curve25519_mul(r->x, p->x, p->t); + curve25519_mul(r->y, p->y, p->z); + curve25519_mul(r->z, p->z, p->t); +} + +DONNA_INLINE static void +ge25519_p1p1_to_full(ge25519 *r, const ge25519_p1p1 *p) { + curve25519_mul(r->x, p->x, p->t); + curve25519_mul(r->y, p->y, p->z); + curve25519_mul(r->z, p->z, p->t); + curve25519_mul(r->t, p->x, p->y); +} + +static void +ge25519_full_to_pniels(ge25519_pniels *p, const ge25519 *r) { + curve25519_sub(p->ysubx, r->y, r->x); + curve25519_add(p->xaddy, r->y, r->x); + curve25519_copy(p->z, r->z); + curve25519_mul(p->t2d, r->t, ge25519_ec2d); +} + +/* + adding & doubling +*/ + +static void +ge25519_add_p1p1(ge25519_p1p1 *r, const ge25519 *p, const ge25519 *q) { + bignum25519 a,b,c,d,t,u; + + curve25519_sub(a, p->y, p->x); + curve25519_add(b, p->y, p->x); + curve25519_sub(t, q->y, q->x); + curve25519_add(u, q->y, q->x); + curve25519_mul(a, a, t); + curve25519_mul(b, b, u); + curve25519_mul(c, p->t, q->t); + curve25519_mul(c, c, ge25519_ec2d); + curve25519_mul(d, p->z, q->z); + curve25519_add(d, d, d); + curve25519_sub(r->x, b, a); + curve25519_add(r->y, b, a); + curve25519_add_after_basic(r->z, d, c); + curve25519_sub_after_basic(r->t, d, c); +} + + +static void +ge25519_double_p1p1(ge25519_p1p1 *r, const ge25519 *p) { + bignum25519 a,b,c; + + curve25519_square(a, p->x); + curve25519_square(b, p->y); + curve25519_square(c, p->z); + curve25519_add_reduce(c, c, c); + curve25519_add(r->x, p->x, p->y); + curve25519_square(r->x, r->x); + curve25519_add(r->y, b, a); + curve25519_sub(r->z, b, a); + curve25519_sub_after_basic(r->x, r->x, r->y); + curve25519_sub_after_basic(r->t, c, r->z); +} + +static void +ge25519_nielsadd2_p1p1(ge25519_p1p1 *r, const ge25519 *p, const ge25519_niels *q, unsigned char signbit) { + const bignum25519 *qb = (const bignum25519 *)q; + bignum25519 *rb = (bignum25519 *)r; + bignum25519 a,b,c; + + curve25519_sub(a, p->y, p->x); + curve25519_add(b, p->y, p->x); + curve25519_mul(a, a, qb[signbit]); /* x for +, y for - */ + curve25519_mul(r->x, b, qb[signbit^1]); /* y for +, x for - */ + curve25519_add(r->y, r->x, a); + curve25519_sub(r->x, r->x, a); + curve25519_mul(c, p->t, q->t2d); + curve25519_add_reduce(r->t, p->z, p->z); + curve25519_copy(r->z, r->t); + curve25519_add(rb[2+signbit], rb[2+signbit], c); /* z for +, t for - */ + curve25519_sub(rb[2+(signbit^1)], rb[2+(signbit^1)], c); /* t for +, z for - */ +} + +static void +ge25519_pnielsadd_p1p1(ge25519_p1p1 *r, const ge25519 *p, const ge25519_pniels *q, unsigned char signbit) { + const bignum25519 *qb = (const bignum25519 *)q; + bignum25519 *rb = (bignum25519 *)r; + bignum25519 a,b,c; + + curve25519_sub(a, p->y, p->x); + curve25519_add(b, p->y, p->x); + curve25519_mul(a, a, qb[signbit]); /* ysubx for +, xaddy for - */ + curve25519_mul(r->x, b, qb[signbit^1]); /* xaddy for +, ysubx for - */ + curve25519_add(r->y, r->x, a); + curve25519_sub(r->x, r->x, a); + curve25519_mul(c, p->t, q->t2d); + curve25519_mul(r->t, p->z, q->z); + curve25519_add_reduce(r->t, r->t, r->t); + curve25519_copy(r->z, r->t); + curve25519_add(rb[2+signbit], rb[2+signbit], c); /* z for +, t for - */ + curve25519_sub(rb[2+(signbit^1)], rb[2+(signbit^1)], c); /* t for +, z for - */ +} + +static void +ge25519_double_partial(ge25519 *r, const ge25519 *p) { + ge25519_p1p1 t; + ge25519_double_p1p1(&t, p); + ge25519_p1p1_to_partial(r, &t); +} + +static void +ge25519_double(ge25519 *r, const ge25519 *p) { + ge25519_p1p1 t; + ge25519_double_p1p1(&t, p); + ge25519_p1p1_to_full(r, &t); +} + +static void +ge25519_add(ge25519 *r, const ge25519 *p, const ge25519 *q) { + ge25519_p1p1 t; + ge25519_add_p1p1(&t, p, q); + ge25519_p1p1_to_full(r, &t); +} + +static void +ge25519_nielsadd2(ge25519 *r, const ge25519_niels *q) { + bignum25519 a,b,c,e,f,g,h; + + curve25519_sub(a, r->y, r->x); + curve25519_add(b, r->y, r->x); + curve25519_mul(a, a, q->ysubx); + curve25519_mul(e, b, q->xaddy); + curve25519_add(h, e, a); + curve25519_sub(e, e, a); + curve25519_mul(c, r->t, q->t2d); + curve25519_add(f, r->z, r->z); + curve25519_add_after_basic(g, f, c); + curve25519_sub_after_basic(f, f, c); + curve25519_mul(r->x, e, f); + curve25519_mul(r->y, h, g); + curve25519_mul(r->z, g, f); + curve25519_mul(r->t, e, h); +} + +static void +ge25519_pnielsadd(ge25519_pniels *r, const ge25519 *p, const ge25519_pniels *q) { + bignum25519 a,b,c,x,y,z,t; + + curve25519_sub(a, p->y, p->x); + curve25519_add(b, p->y, p->x); + curve25519_mul(a, a, q->ysubx); + curve25519_mul(x, b, q->xaddy); + curve25519_add(y, x, a); + curve25519_sub(x, x, a); + curve25519_mul(c, p->t, q->t2d); + curve25519_mul(t, p->z, q->z); + curve25519_add(t, t, t); + curve25519_add_after_basic(z, t, c); + curve25519_sub_after_basic(t, t, c); + curve25519_mul(r->xaddy, x, t); + curve25519_mul(r->ysubx, y, z); + curve25519_mul(r->z, z, t); + curve25519_mul(r->t2d, x, y); + curve25519_copy(y, r->ysubx); + curve25519_sub(r->ysubx, r->ysubx, r->xaddy); + curve25519_add(r->xaddy, r->xaddy, y); + curve25519_mul(r->t2d, r->t2d, ge25519_ec2d); +} + + +/* + pack & unpack +*/ + +static void +ge25519_pack(unsigned char r[32], const ge25519 *p) { + bignum25519 tx, ty, zi; + unsigned char parity[32]; + curve25519_recip(zi, p->z); + curve25519_mul(tx, p->x, zi); + curve25519_mul(ty, p->y, zi); + curve25519_contract(r, ty); + curve25519_contract(parity, tx); + r[31] ^= ((parity[0] & 1) << 7); +} + +static int +ge25519_unpack_negative_vartime(ge25519 *r, const unsigned char p[32]) { + static const unsigned char zero[32] = {0}; + static const bignum25519 one = {1}; + unsigned char parity = p[31] >> 7; + unsigned char check[32]; + bignum25519 t, root, num, den, d3; + + curve25519_expand(r->y, p); + curve25519_copy(r->z, one); + curve25519_square(num, r->y); /* x = y^2 */ + curve25519_mul(den, num, ge25519_ecd); /* den = dy^2 */ + curve25519_sub_reduce(num, num, r->z); /* x = y^1 - 1 */ + curve25519_add(den, den, r->z); /* den = dy^2 + 1 */ + + /* Computation of sqrt(num/den) */ + /* 1.: computation of num^((p-5)/8)*den^((7p-35)/8) = (num*den^7)^((p-5)/8) */ + curve25519_square(t, den); + curve25519_mul(d3, t, den); + curve25519_square(r->x, d3); + curve25519_mul(r->x, r->x, den); + curve25519_mul(r->x, r->x, num); + curve25519_pow_two252m3(r->x, r->x); + + /* 2. computation of r->x = num * den^3 * (num*den^7)^((p-5)/8) */ + curve25519_mul(r->x, r->x, d3); + curve25519_mul(r->x, r->x, num); + + /* 3. Check if either of the roots works: */ + curve25519_square(t, r->x); + curve25519_mul(t, t, den); + curve25519_sub_reduce(root, t, num); + curve25519_contract(check, root); + if (!ed25519_verify(check, zero, 32)) { + curve25519_add_reduce(t, t, num); + curve25519_contract(check, t); + if (!ed25519_verify(check, zero, 32)) + return 0; + curve25519_mul(r->x, r->x, ge25519_sqrtneg1); + } + + curve25519_contract(check, r->x); + if ((check[0] & 1) == parity) { + curve25519_copy(t, r->x); + curve25519_neg(r->x, t); + } + curve25519_mul(r->t, r->x, r->y); + return 1; +} + + +/* + scalarmults +*/ + +#define S1_SWINDOWSIZE 5 +#define S1_TABLE_SIZE (1<<(S1_SWINDOWSIZE-2)) +#define S2_SWINDOWSIZE 7 +#define S2_TABLE_SIZE (1<<(S2_SWINDOWSIZE-2)) + +/* computes [s1]p1 + [s2]basepoint */ +static void +ge25519_double_scalarmult_vartime(ge25519 *r, const ge25519 *p1, const bignum256modm s1, const bignum256modm s2) { + signed char slide1[256], slide2[256]; + ge25519_pniels pre1[S1_TABLE_SIZE]; + ge25519 d1; + ge25519_p1p1 t; + int32_t i; + + contract256_slidingwindow_modm(slide1, s1, S1_SWINDOWSIZE); + contract256_slidingwindow_modm(slide2, s2, S2_SWINDOWSIZE); + + ge25519_double(&d1, p1); + ge25519_full_to_pniels(pre1, p1); + for (i = 0; i < S1_TABLE_SIZE - 1; i++) + ge25519_pnielsadd(&pre1[i+1], &d1, &pre1[i]); + + /* set neutral */ + memset(r, 0, sizeof(ge25519)); + r->y[0] = 1; + r->z[0] = 1; + + i = 255; + while ((i >= 0) && !(slide1[i] | slide2[i])) + i--; + + for (; i >= 0; i--) { + ge25519_double_p1p1(&t, r); + + if (slide1[i]) { + ge25519_p1p1_to_full(r, &t); + ge25519_pnielsadd_p1p1(&t, r, &pre1[abs(slide1[i]) / 2], (unsigned char)slide1[i] >> 7); + } + + if (slide2[i]) { + ge25519_p1p1_to_full(r, &t); + ge25519_nielsadd2_p1p1(&t, r, &ge25519_niels_sliding_multiples[abs(slide2[i]) / 2], (unsigned char)slide2[i] >> 7); + } + + ge25519_p1p1_to_partial(r, &t); + } +} + + + +#if !defined(HAVE_GE25519_SCALARMULT_BASE_CHOOSE_NIELS) + +static uint32_t +ge25519_windowb_equal(uint32_t b, uint32_t c) { + return ((b ^ c) - 1) >> 31; +} + +static void +ge25519_scalarmult_base_choose_niels(ge25519_niels *t, const uint8_t table[256][96], uint32_t pos, signed char b) { + bignum25519 neg; + uint32_t sign = (uint32_t)((unsigned char)b >> 7); + uint32_t mask = ~(sign - 1); + uint32_t u = (b + mask) ^ mask; + uint32_t i; + + /* ysubx, xaddy, t2d in packed form. initialize to ysubx = 1, xaddy = 1, t2d = 0 */ + uint8_t packed[96] = {0}; + packed[0] = 1; + packed[32] = 1; + + for (i = 0; i < 8; i++) + curve25519_move_conditional_bytes(packed, table[(pos * 8) + i], ge25519_windowb_equal(u, i + 1)); + + /* expand in to t */ + curve25519_expand(t->ysubx, packed + 0); + curve25519_expand(t->xaddy, packed + 32); + curve25519_expand(t->t2d , packed + 64); + + /* adjust for sign */ + curve25519_swap_conditional(t->ysubx, t->xaddy, sign); + curve25519_neg(neg, t->t2d); + curve25519_swap_conditional(t->t2d, neg, sign); +} + +#endif /* HAVE_GE25519_SCALARMULT_BASE_CHOOSE_NIELS */ + + +/* computes [s]basepoint */ +static void +ge25519_scalarmult_base_niels(ge25519 *r, const uint8_t basepoint_table[256][96], const bignum256modm s) { + signed char b[64]; + uint32_t i; + ge25519_niels t; + + contract256_window4_modm(b, s); + + ge25519_scalarmult_base_choose_niels(&t, basepoint_table, 0, b[1]); + curve25519_sub_reduce(r->x, t.xaddy, t.ysubx); + curve25519_add_reduce(r->y, t.xaddy, t.ysubx); + memset(r->z, 0, sizeof(bignum25519)); + curve25519_copy(r->t, t.t2d); + r->z[0] = 2; + for (i = 3; i < 64; i += 2) { + ge25519_scalarmult_base_choose_niels(&t, basepoint_table, i / 2, b[i]); + ge25519_nielsadd2(r, &t); + } + ge25519_double_partial(r, r); + ge25519_double_partial(r, r); + ge25519_double_partial(r, r); + ge25519_double(r, r); + ge25519_scalarmult_base_choose_niels(&t, basepoint_table, 0, b[0]); + curve25519_mul(t.t2d, t.t2d, ge25519_ecd); + ge25519_nielsadd2(r, &t); + for(i = 2; i < 64; i += 2) { + ge25519_scalarmult_base_choose_niels(&t, basepoint_table, i / 2, b[i]); + ge25519_nielsadd2(r, &t); + } +} + diff --git a/src/external/ed25519-donna/ed25519-donna-impl-sse2.h b/src/external/ed25519-donna/ed25519-donna-impl-sse2.h new file mode 100644 index 0000000..5fe3416 --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-impl-sse2.h @@ -0,0 +1,390 @@ +/* + conversions +*/ + +static void +ge25519_p1p1_to_partial(ge25519 *r, const ge25519_p1p1 *p) { + packed64bignum25519 ALIGN(16) xz, tt, xzout; + curve25519_mul(r->y, p->y, p->z); + curve25519_tangle64(xz, p->x, p->z); + curve25519_tangleone64(tt, p->t); + curve25519_mul_packed64(xzout, xz, tt); + curve25519_untangle64(r->x, r->z, xzout); +} + +static void +ge25519_p1p1_to_full(ge25519 *r, const ge25519_p1p1 *p) { + packed64bignum25519 ALIGN(16) zy, xt, xx, zz, ty; + curve25519_tangle64(ty, p->t, p->y); + curve25519_tangleone64(xx, p->x); + curve25519_mul_packed64(xt, xx, ty); + curve25519_untangle64(r->x, r->t, xt); + curve25519_tangleone64(zz, p->z); + curve25519_mul_packed64(zy, zz, ty); + curve25519_untangle64(r->z, r->y, zy); +} + +static void +ge25519_full_to_pniels(ge25519_pniels *p, const ge25519 *r) { + curve25519_sub(p->ysubx, r->y, r->x); + curve25519_add(p->xaddy, r->x, r->y); + curve25519_copy(p->z, r->z); + curve25519_mul(p->t2d, r->t, ge25519_ec2d); +} + +/* + adding & doubling +*/ + +static void +ge25519_add_p1p1(ge25519_p1p1 *r, const ge25519 *p, const ge25519 *q) { + bignum25519 ALIGN(16) a,b,c,d; + packed32bignum25519 ALIGN(16) xx, yy, yypxx, yymxx, bd, ac, bdmac, bdpac; + packed64bignum25519 ALIGN(16) at, bu, atbu, ptz, qtz, cd; + + curve25519_tangle32(yy, p->y, q->y); + curve25519_tangle32(xx, p->x, q->x); + curve25519_add_packed32(yypxx, yy, xx); + curve25519_sub_packed32(yymxx, yy, xx); + curve25519_tangle64_from32(at, bu, yymxx, yypxx); + curve25519_mul_packed64(atbu, at, bu); + curve25519_untangle64(a, b, atbu); + curve25519_tangle64(ptz, p->t, p->z); + curve25519_tangle64(qtz, q->t, q->z); + curve25519_mul_packed64(cd, ptz, qtz); + curve25519_untangle64(c, d, cd); + curve25519_mul(c, c, ge25519_ec2d); + curve25519_add_reduce(d, d, d); + /* reduce, so no after_basic is needed later */ + curve25519_tangle32(bd, b, d); + curve25519_tangle32(ac, a, c); + curve25519_sub_packed32(bdmac, bd, ac); + curve25519_add_packed32(bdpac, bd, ac); + curve25519_untangle32(r->x, r->t, bdmac); + curve25519_untangle32(r->y, r->z, bdpac); +} + + +static void +ge25519_double_p1p1(ge25519_p1p1 *r, const ge25519 *p) { + bignum25519 ALIGN(16) a,b,c,x; + packed64bignum25519 ALIGN(16) xy, zx, ab, cx; + packed32bignum25519 ALIGN(16) xc, yz, xt, yc, ac, bc; + + curve25519_add(x, p->x, p->y); + curve25519_tangle64(xy, p->x, p->y); + curve25519_square_packed64(ab, xy); + curve25519_untangle64(a, b, ab); + curve25519_tangle64(zx, p->z, x); + curve25519_square_packed64(cx, zx); + curve25519_untangle64(c, x, cx); + curve25519_tangle32(bc, b, c); + curve25519_tangle32(ac, a, c); + curve25519_add_reduce_packed32(yc, bc, ac); + curve25519_untangle32(r->y, c, yc); + curve25519_sub(r->z, b, a); + curve25519_tangle32(yz, r->y, r->z); + curve25519_tangle32(xc, x, c); + curve25519_sub_after_basic_packed32(xt, xc, yz); + curve25519_untangle32(r->x, r->t, xt); +} + +static void +ge25519_nielsadd2_p1p1(ge25519_p1p1 *r, const ge25519 *p, const ge25519_niels *q, unsigned char signbit) { + const bignum25519 *qb = (const bignum25519 *)q; + bignum25519 *rb = (bignum25519 *)r; + bignum25519 ALIGN(16) a,b,c; + packed64bignum25519 ALIGN(16) ab, yx, aybx; + packed32bignum25519 ALIGN(16) bd, ac, bdac; + + curve25519_sub(a, p->y, p->x); + curve25519_add(b, p->y, p->x); + curve25519_tangle64(ab, a, b); + curve25519_tangle64(yx, qb[signbit], qb[signbit^1]); + curve25519_mul_packed64(aybx, ab, yx); + curve25519_untangle64(a, b, aybx); + curve25519_add(r->y, b, a); + curve25519_add_reduce(r->t, p->z, p->z); + curve25519_mul(c, p->t, q->t2d); + curve25519_copy(r->z, r->t); + curve25519_add(rb[2+signbit], rb[2+signbit], c); + curve25519_tangle32(bd, b, rb[2+(signbit^1)]); + curve25519_tangle32(ac, a, c); + curve25519_sub_packed32(bdac, bd, ac); + curve25519_untangle32(r->x, rb[2+(signbit^1)], bdac); +} + +static void +ge25519_pnielsadd_p1p1(ge25519_p1p1 *r, const ge25519 *p, const ge25519_pniels *q, unsigned char signbit) { + const bignum25519 *qb = (const bignum25519 *)q; + bignum25519 *rb = (bignum25519 *)r; + bignum25519 ALIGN(16) a,b,c; + packed64bignum25519 ALIGN(16) ab, yx, aybx, zt, zt2d, tc; + packed32bignum25519 ALIGN(16) bd, ac, bdac; + + curve25519_sub(a, p->y, p->x); + curve25519_add(b, p->y, p->x); + curve25519_tangle64(ab, a, b); + curve25519_tangle64(yx, qb[signbit], qb[signbit^1]); + curve25519_mul_packed64(aybx, ab, yx); + curve25519_untangle64(a, b, aybx); + curve25519_add(r->y, b, a); + curve25519_tangle64(zt, p->z, p->t); + curve25519_tangle64(zt2d, q->z, q->t2d); + curve25519_mul_packed64(tc, zt, zt2d); + curve25519_untangle64(r->t, c, tc); + curve25519_add_reduce(r->t, r->t, r->t); + curve25519_copy(r->z, r->t); + curve25519_add(rb[2+signbit], rb[2+signbit], c); + curve25519_tangle32(bd, b, rb[2+(signbit^1)]); + curve25519_tangle32(ac, a, c); + curve25519_sub_packed32(bdac, bd, ac); + curve25519_untangle32(r->x, rb[2+(signbit^1)], bdac); +} + +static void +ge25519_double(ge25519 *r, const ge25519 *p) { + ge25519_p1p1 ALIGN(16) t; + ge25519_double_p1p1(&t, p); + ge25519_p1p1_to_full(r, &t); +} + +static void +ge25519_add(ge25519 *r, const ge25519 *p, const ge25519 *q) { + ge25519_p1p1 ALIGN(16) t; + ge25519_add_p1p1(&t, p, q); + ge25519_p1p1_to_full(r, &t); +} + +static void +ge25519_double_partial(ge25519 *r, const ge25519 *p) { + ge25519_p1p1 ALIGN(16) t; + ge25519_double_p1p1(&t, p); + ge25519_p1p1_to_partial(r, &t); +} + +static void +ge25519_nielsadd2(ge25519 *r, const ge25519_niels *q) { + packed64bignum25519 ALIGN(16) ab, yx, aybx, eg, ff, hh, xz, ty; + packed32bignum25519 ALIGN(16) bd, ac, bdac; + bignum25519 ALIGN(16) a,b,c,d,e,f,g,h; + + curve25519_sub(a, r->y, r->x); + curve25519_add(b, r->y, r->x); + curve25519_tangle64(ab, a, b); + curve25519_tangle64(yx, q->ysubx, q->xaddy); + curve25519_mul_packed64(aybx, ab, yx); + curve25519_untangle64(a, b, aybx); + curve25519_add(h, b, a); + curve25519_add_reduce(d, r->z, r->z); + curve25519_mul(c, r->t, q->t2d); + curve25519_add(g, d, c); /* d is reduced, so no need for after_basic */ + curve25519_tangle32(bd, b, d); + curve25519_tangle32(ac, a, c); + curve25519_sub_packed32(bdac, bd, ac); /* d is reduced, so no need for after_basic */ + curve25519_untangle32(e, f, bdac); + curve25519_tangle64(eg, e, g); + curve25519_tangleone64(ff, f); + curve25519_mul_packed64(xz, eg, ff); + curve25519_untangle64(r->x, r->z, xz); + curve25519_tangleone64(hh, h); + curve25519_mul_packed64(ty, eg, hh); + curve25519_untangle64(r->t, r->y, ty); +} + +static void +ge25519_pnielsadd(ge25519_pniels *r, const ge25519 *p, const ge25519_pniels *q) { + ge25519_p1p1 ALIGN(16) t; + ge25519 ALIGN(16) f; + ge25519_pnielsadd_p1p1(&t, p, q, 0); + ge25519_p1p1_to_full(&f, &t); + ge25519_full_to_pniels(r, &f); +} + +/* + pack & unpack +*/ + +static void +ge25519_pack(unsigned char r[32], const ge25519 *p) { + bignum25519 ALIGN(16) tx, ty, zi; + unsigned char parity[32]; + curve25519_recip(zi, p->z); + curve25519_mul(tx, p->x, zi); + curve25519_mul(ty, p->y, zi); + curve25519_contract(r, ty); + curve25519_contract(parity, tx); + r[31] ^= ((parity[0] & 1) << 7); +} + + +static int +ge25519_unpack_negative_vartime(ge25519 *r, const unsigned char p[32]) { + static const bignum25519 ALIGN(16) one = {1}; + static const unsigned char zero[32] = {0}; + unsigned char parity = p[31] >> 7; + unsigned char check[32]; + bignum25519 ALIGN(16) t, root, num, den, d3; + + curve25519_expand(r->y, p); + curve25519_copy(r->z, one); + curve25519_square_times(num, r->y, 1); /* x = y^2 */ + curve25519_mul(den, num, ge25519_ecd); /* den = dy^2 */ + curve25519_sub_reduce(num, num, r->z); /* x = y^2 - 1 */ + curve25519_add(den, den, r->z); /* den = dy^2 + 1 */ + + /* Computation of sqrt(num/den) */ + /* 1.: computation of num^((p-5)/8)*den^((7p-35)/8) = (num*den^7)^((p-5)/8) */ + curve25519_square_times(t, den, 1); + curve25519_mul(d3, t, den); + curve25519_square_times(r->x, d3, 1); + curve25519_mul(r->x, r->x, den); + curve25519_mul(r->x, r->x, num); + curve25519_pow_two252m3(r->x, r->x); + + /* 2. computation of r->x = t * num * den^3 */ + curve25519_mul(r->x, r->x, d3); + curve25519_mul(r->x, r->x, num); + + /* 3. Check if either of the roots works: */ + curve25519_square_times(t, r->x, 1); + curve25519_mul(t, t, den); + curve25519_copy(root, t); + curve25519_sub_reduce(root, root, num); + curve25519_contract(check, root); + if (!ed25519_verify(check, zero, 32)) { + curve25519_add_reduce(t, t, num); + curve25519_contract(check, t); + if (!ed25519_verify(check, zero, 32)) + return 0; + curve25519_mul(r->x, r->x, ge25519_sqrtneg1); + } + + curve25519_contract(check, r->x); + if ((check[0] & 1) == parity) { + curve25519_copy(t, r->x); + curve25519_neg(r->x, t); + } + curve25519_mul(r->t, r->x, r->y); + return 1; +} + + + +/* + scalarmults +*/ + +#define S1_SWINDOWSIZE 5 +#define S1_TABLE_SIZE (1<<(S1_SWINDOWSIZE-2)) +#define S2_SWINDOWSIZE 7 +#define S2_TABLE_SIZE (1<<(S2_SWINDOWSIZE-2)) + +static void +ge25519_double_scalarmult_vartime(ge25519 *r, const ge25519 *p1, const bignum256modm s1, const bignum256modm s2) { + signed char slide1[256], slide2[256]; + ge25519_pniels ALIGN(16) pre1[S1_TABLE_SIZE]; + ge25519 ALIGN(16) d1; + ge25519_p1p1 ALIGN(16) t; + int32_t i; + + contract256_slidingwindow_modm(slide1, s1, S1_SWINDOWSIZE); + contract256_slidingwindow_modm(slide2, s2, S2_SWINDOWSIZE); + + ge25519_double(&d1, p1); + ge25519_full_to_pniels(pre1, p1); + for (i = 0; i < S1_TABLE_SIZE - 1; i++) + ge25519_pnielsadd(&pre1[i+1], &d1, &pre1[i]); + + /* set neutral */ + memset(r, 0, sizeof(ge25519)); + r->y[0] = 1; + r->z[0] = 1; + + i = 255; + while ((i >= 0) && !(slide1[i] | slide2[i])) + i--; + + for (; i >= 0; i--) { + ge25519_double_p1p1(&t, r); + + if (slide1[i]) { + ge25519_p1p1_to_full(r, &t); + ge25519_pnielsadd_p1p1(&t, r, &pre1[abs(slide1[i]) / 2], (unsigned char)slide1[i] >> 7); + } + + if (slide2[i]) { + ge25519_p1p1_to_full(r, &t); + ge25519_nielsadd2_p1p1(&t, r, &ge25519_niels_sliding_multiples[abs(slide2[i]) / 2], (unsigned char)slide2[i] >> 7); + } + + ge25519_p1p1_to_partial(r, &t); + } +} + +#if !defined(HAVE_GE25519_SCALARMULT_BASE_CHOOSE_NIELS) + +static uint32_t +ge25519_windowb_equal(uint32_t b, uint32_t c) { + return ((b ^ c) - 1) >> 31; +} + +static void +ge25519_scalarmult_base_choose_niels(ge25519_niels *t, const uint8_t table[256][96], uint32_t pos, signed char b) { + bignum25519 ALIGN(16) neg; + uint32_t sign = (uint32_t)((unsigned char)b >> 7); + uint32_t mask = ~(sign - 1); + uint32_t u = (b + mask) ^ mask; + uint32_t i; + + /* ysubx, xaddy, t2d in packed form. initialize to ysubx = 1, xaddy = 1, t2d = 0 */ + uint8_t ALIGN(16) packed[96] = {0}; + packed[0] = 1; + packed[32] = 1; + + for (i = 0; i < 8; i++) + curve25519_move_conditional_bytes(packed, table[(pos * 8) + i], ge25519_windowb_equal(u, i + 1)); + + /* expand in to t */ + curve25519_expand(t->ysubx, packed + 0); + curve25519_expand(t->xaddy, packed + 32); + curve25519_expand(t->t2d , packed + 64); + + /* adjust for sign */ + curve25519_swap_conditional(t->ysubx, t->xaddy, sign); + curve25519_neg(neg, t->t2d); + curve25519_swap_conditional(t->t2d, neg, sign); +} + +#endif /* HAVE_GE25519_SCALARMULT_BASE_CHOOSE_NIELS */ + +static void +ge25519_scalarmult_base_niels(ge25519 *r, const uint8_t table[256][96], const bignum256modm s) { + signed char b[64]; + uint32_t i; + ge25519_niels ALIGN(16) t; + + contract256_window4_modm(b, s); + + ge25519_scalarmult_base_choose_niels(&t, table, 0, b[1]); + curve25519_sub_reduce(r->x, t.xaddy, t.ysubx); + curve25519_add_reduce(r->y, t.xaddy, t.ysubx); + memset(r->z, 0, sizeof(bignum25519)); + r->z[0] = 2; + curve25519_copy(r->t, t.t2d); + for (i = 3; i < 64; i += 2) { + ge25519_scalarmult_base_choose_niels(&t, table, i / 2, b[i]); + ge25519_nielsadd2(r, &t); + } + ge25519_double_partial(r, r); + ge25519_double_partial(r, r); + ge25519_double_partial(r, r); + ge25519_double(r, r); + ge25519_scalarmult_base_choose_niels(&t, table, 0, b[0]); + curve25519_mul(t.t2d, t.t2d, ge25519_ecd); + ge25519_nielsadd2(r, &t); + for(i = 2; i < 64; i += 2) { + ge25519_scalarmult_base_choose_niels(&t, table, i / 2, b[i]); + ge25519_nielsadd2(r, &t); + } +} diff --git a/src/external/ed25519-donna/ed25519-donna-portable-identify.h b/src/external/ed25519-donna/ed25519-donna-portable-identify.h new file mode 100644 index 0000000..26a264c --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-portable-identify.h @@ -0,0 +1,103 @@ +/* os */ +#if defined(_WIN32) || defined(_WIN64) || defined(__TOS_WIN__) || defined(__WINDOWS__) + #define OS_WINDOWS +#elif defined(sun) || defined(__sun) || defined(__SVR4) || defined(__svr4__) + #define OS_SOLARIS +#else + #include /* need this to define BSD */ + #define OS_NIX + #if defined(__linux__) + #define OS_LINUX + #elif defined(BSD) + #define OS_BSD + #if defined(MACOS_X) || (defined(__APPLE__) & defined(__MACH__)) + #define OS_OSX + #elif defined(macintosh) || defined(Macintosh) + #define OS_MAC + #elif defined(__OpenBSD__) + #define OS_OPENBSD + #endif + #endif +#endif + + +/* compiler */ +#if defined(_MSC_VER) + #define COMPILER_MSVC +#endif +#if defined(__ICC) + #define COMPILER_INTEL +#endif +#if defined(__GNUC__) + #if (__GNUC__ >= 3) + #define COMPILER_GCC ((__GNUC__ * 10000) + (__GNUC_MINOR__ * 100) + (__GNUC_PATCHLEVEL__)) + #else + #define COMPILER_GCC ((__GNUC__ * 10000) + (__GNUC_MINOR__ * 100) ) + #endif +#endif +#if defined(__PATHCC__) + #define COMPILER_PATHCC +#endif +#if defined(__clang__) + #define COMPILER_CLANG ((__clang_major__ * 10000) + (__clang_minor__ * 100) + (__clang_patchlevel__)) +#endif + + + +/* cpu */ +#if defined(__amd64__) || defined(__amd64) || defined(__x86_64__ ) || defined(_M_X64) + #define CPU_X86_64 +#elif defined(__i586__) || defined(__i686__) || (defined(_M_IX86) && (_M_IX86 >= 500)) + #define CPU_X86 500 +#elif defined(__i486__) || (defined(_M_IX86) && (_M_IX86 >= 400)) + #define CPU_X86 400 +#elif defined(__i386__) || (defined(_M_IX86) && (_M_IX86 >= 300)) || defined(__X86__) || defined(_X86_) || defined(__I86__) + #define CPU_X86 300 +#elif defined(__ia64__) || defined(_IA64) || defined(__IA64__) || defined(_M_IA64) || defined(__ia64) + #define CPU_IA64 +#endif + +#if defined(__sparc__) || defined(__sparc) || defined(__sparcv9) + #define CPU_SPARC + #if defined(__sparcv9) + #define CPU_SPARC64 + #endif +#endif + +#if defined(powerpc) || defined(__PPC__) || defined(__ppc__) || defined(_ARCH_PPC) || defined(__powerpc__) || defined(__powerpc) || defined(POWERPC) || defined(_M_PPC) + #define CPU_PPC + #if defined(_ARCH_PWR7) + #define CPU_POWER7 + #elif defined(__64BIT__) + #define CPU_PPC64 + #else + #define CPU_PPC32 + #endif +#endif + +#if defined(__hppa__) || defined(__hppa) + #define CPU_HPPA +#endif + +#if defined(__alpha__) || defined(__alpha) || defined(_M_ALPHA) + #define CPU_ALPHA +#endif + +/* 64 bit cpu */ +#if defined(CPU_X86_64) || defined(CPU_IA64) || defined(CPU_SPARC64) || defined(__64BIT__) || defined(__LP64__) || defined(_LP64) || (defined(_MIPS_SZLONG) && (_MIPS_SZLONG == 64)) + #define CPU_64BITS +#endif + +#if defined(COMPILER_MSVC) + typedef signed char int8_t; + typedef unsigned char uint8_t; + typedef signed short int16_t; + typedef unsigned short uint16_t; + typedef signed int int32_t; + typedef unsigned int uint32_t; + typedef signed __int64 int64_t; + typedef unsigned __int64 uint64_t; +#else + #include +#endif + diff --git a/src/external/ed25519-donna/ed25519-donna-portable.h b/src/external/ed25519-donna/ed25519-donna-portable.h new file mode 100644 index 0000000..0a0f7fc --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna-portable.h @@ -0,0 +1,135 @@ +#include "ed25519-donna-portable-identify.h" + +#define mul32x32_64(a,b) (((uint64_t)(a))*(b)) + +/* platform */ +#if defined(COMPILER_MSVC) + #include + #if !defined(_DEBUG) + #undef mul32x32_64 + #define mul32x32_64(a,b) __emulu(a,b) + #endif + #undef inline + #define inline __forceinline + #define DONNA_INLINE __forceinline + #define DONNA_NOINLINE __declspec(noinline) + #define ALIGN(x) __declspec(align(x)) + #define ROTL32(a,b) _rotl(a,b) + #define ROTR32(a,b) _rotr(a,b) +#else + #include + #define DONNA_INLINE inline __attribute__((always_inline)) + #define DONNA_NOINLINE __attribute__((noinline)) + #define ALIGN(x) __attribute__((aligned(x))) + #define ROTL32(a,b) (((a) << (b)) | ((a) >> (32 - b))) + #define ROTR32(a,b) (((a) >> (b)) | ((a) << (32 - b))) +#endif + +/* uint128_t */ +#if defined(CPU_64BITS) && !defined(ED25519_FORCE_32BIT) + #if defined(COMPILER_CLANG) && (COMPILER_CLANG >= 30100) + #define HAVE_NATIVE_UINT128 + typedef unsigned __int128 uint128_t; + #elif defined(COMPILER_MSVC) + #define HAVE_UINT128 + typedef struct uint128_t { + uint64_t lo, hi; + } uint128_t; + #define mul64x64_128(out,a,b) out.lo = _umul128(a,b,&out.hi); + #define shr128_pair(out,hi,lo,shift) out = __shiftright128(lo, hi, shift); + #define shl128_pair(out,hi,lo,shift) out = __shiftleft128(lo, hi, shift); + #define shr128(out,in,shift) shr128_pair(out, in.hi, in.lo, shift) + #define shl128(out,in,shift) shl128_pair(out, in.hi, in.lo, shift) + #define add128(a,b) { uint64_t p = a.lo; a.lo += b.lo; a.hi += b.hi + (a.lo < p); } + #define add128_64(a,b) { uint64_t p = a.lo; a.lo += b; a.hi += (a.lo < p); } + #define lo128(a) (a.lo) + #define hi128(a) (a.hi) + #elif defined(COMPILER_GCC) && !defined(HAVE_NATIVE_UINT128) + #if defined(__SIZEOF_INT128__) + #define HAVE_NATIVE_UINT128 + typedef unsigned __int128 uint128_t; + #elif (COMPILER_GCC >= 40400) + #define HAVE_NATIVE_UINT128 + typedef unsigned uint128_t __attribute__((mode(TI))); + #elif defined(CPU_X86_64) + #define HAVE_UINT128 + typedef struct uint128_t { + uint64_t lo, hi; + } uint128_t; + #define mul64x64_128(out,a,b) __asm__ ("mulq %3" : "=a" (out.lo), "=d" (out.hi) : "a" (a), "rm" (b)); + #define shr128_pair(out,hi,lo,shift) __asm__ ("shrdq %2,%1,%0" : "+r" (lo) : "r" (hi), "J" (shift)); out = lo; + #define shl128_pair(out,hi,lo,shift) __asm__ ("shldq %2,%1,%0" : "+r" (hi) : "r" (lo), "J" (shift)); out = hi; + #define shr128(out,in,shift) shr128_pair(out,in.hi, in.lo, shift) + #define shl128(out,in,shift) shl128_pair(out,in.hi, in.lo, shift) + #define add128(a,b) __asm__ ("addq %4,%2; adcq %5,%3" : "=r" (a.hi), "=r" (a.lo) : "1" (a.lo), "0" (a.hi), "rm" (b.lo), "rm" (b.hi) : "cc"); + #define add128_64(a,b) __asm__ ("addq %4,%2; adcq $0,%3" : "=r" (a.hi), "=r" (a.lo) : "1" (a.lo), "0" (a.hi), "rm" (b) : "cc"); + #define lo128(a) (a.lo) + #define hi128(a) (a.hi) + #endif + #endif + + #if defined(HAVE_NATIVE_UINT128) + #define HAVE_UINT128 + #define mul64x64_128(out,a,b) out = (uint128_t)a * b; + #define shr128_pair(out,hi,lo,shift) out = (uint64_t)((((uint128_t)hi << 64) | lo) >> (shift)); + #define shl128_pair(out,hi,lo,shift) out = (uint64_t)(((((uint128_t)hi << 64) | lo) << (shift)) >> 64); + #define shr128(out,in,shift) out = (uint64_t)(in >> (shift)); + #define shl128(out,in,shift) out = (uint64_t)((in << shift) >> 64); + #define add128(a,b) a += b; + #define add128_64(a,b) a += (uint64_t)b; + #define lo128(a) ((uint64_t)a) + #define hi128(a) ((uint64_t)(a >> 64)) + #endif + + #if !defined(HAVE_UINT128) + #error Need a uint128_t implementation! + #endif +#endif + +/* endian */ +#if !defined(ED25519_OPENSSLRNG) +static inline void U32TO8_LE(unsigned char *p, const uint32_t v) { + p[0] = (unsigned char)(v ); + p[1] = (unsigned char)(v >> 8); + p[2] = (unsigned char)(v >> 16); + p[3] = (unsigned char)(v >> 24); +} +#endif + +#if !defined(HAVE_UINT128) +static inline uint32_t U8TO32_LE(const unsigned char *p) { + return + (((uint32_t)(p[0]) ) | + ((uint32_t)(p[1]) << 8) | + ((uint32_t)(p[2]) << 16) | + ((uint32_t)(p[3]) << 24)); +} +#else +static inline uint64_t U8TO64_LE(const unsigned char *p) { + return + (((uint64_t)(p[0]) ) | + ((uint64_t)(p[1]) << 8) | + ((uint64_t)(p[2]) << 16) | + ((uint64_t)(p[3]) << 24) | + ((uint64_t)(p[4]) << 32) | + ((uint64_t)(p[5]) << 40) | + ((uint64_t)(p[6]) << 48) | + ((uint64_t)(p[7]) << 56)); +} + +static inline void U64TO8_LE(unsigned char *p, const uint64_t v) { + p[0] = (unsigned char)(v ); + p[1] = (unsigned char)(v >> 8); + p[2] = (unsigned char)(v >> 16); + p[3] = (unsigned char)(v >> 24); + p[4] = (unsigned char)(v >> 32); + p[5] = (unsigned char)(v >> 40); + p[6] = (unsigned char)(v >> 48); + p[7] = (unsigned char)(v >> 56); +} +#endif + +#include +#include + + diff --git a/src/external/ed25519-donna/ed25519-donna.h b/src/external/ed25519-donna/ed25519-donna.h new file mode 100644 index 0000000..de1120f --- /dev/null +++ b/src/external/ed25519-donna/ed25519-donna.h @@ -0,0 +1,115 @@ +/* + Public domain by Andrew M. + Modified from the amd64-51-30k implementation by + Daniel J. Bernstein + Niels Duif + Tanja Lange + Peter Schwabe + Bo-Yin Yang +*/ + + +#include "ed25519-donna-portable.h" + +#if defined(ED25519_SSE2) +#else + #if defined(HAVE_UINT128) && !defined(ED25519_FORCE_32BIT) + #define ED25519_64BIT + #else + #define ED25519_32BIT + #endif +#endif + +#if !defined(ED25519_NO_INLINE_ASM) + /* detect extra features first so un-needed functions can be disabled throughout */ + #if defined(ED25519_SSE2) + #if defined(COMPILER_GCC) && defined(CPU_X86) + #define ED25519_GCC_32BIT_SSE_CHOOSE + #elif defined(COMPILER_GCC) && defined(CPU_X86_64) + #define ED25519_GCC_64BIT_SSE_CHOOSE + #endif + #else + #if defined(CPU_X86_64) + #if defined(COMPILER_GCC) + #if defined(ED25519_64BIT) + #define ED25519_GCC_64BIT_X86_CHOOSE + #else + #define ED25519_GCC_64BIT_32BIT_CHOOSE + #endif + #endif + #endif + #endif +#endif + +#if defined(ED25519_SSE2) + #include "curve25519-donna-sse2.h" +#elif defined(ED25519_64BIT) + #include "curve25519-donna-64bit.h" +#else + #include "curve25519-donna-32bit.h" +#endif + +#include "curve25519-donna-helpers.h" + +/* separate uint128 check for 64 bit sse2 */ +#if defined(HAVE_UINT128) && !defined(ED25519_FORCE_32BIT) + #include "modm-donna-64bit.h" +#else + #include "modm-donna-32bit.h" +#endif + +typedef unsigned char hash_512bits[64]; + +/* + Timing safe memory compare +*/ +static int +ed25519_verify(const unsigned char *x, const unsigned char *y, size_t len) { + size_t differentbits = 0; + while (len--) + differentbits |= (*x++ ^ *y++); + return (int) (1 & ((differentbits - 1) >> 8)); +} + + +/* + * Arithmetic on the twisted Edwards curve -x^2 + y^2 = 1 + dx^2y^2 + * with d = -(121665/121666) = 37095705934669439343138083508754565189542113879843219016388785533085940283555 + * Base point: (15112221349535400772501151409588531511454012693041857206046113283949847762202,46316835694926478169428394003475163141307993866256225615783033603165251855960); + */ + +typedef struct ge25519_t { + bignum25519 x, y, z, t; +} ge25519; + +typedef struct ge25519_p1p1_t { + bignum25519 x, y, z, t; +} ge25519_p1p1; + +typedef struct ge25519_niels_t { + bignum25519 ysubx, xaddy, t2d; +} ge25519_niels; + +typedef struct ge25519_pniels_t { + bignum25519 ysubx, xaddy, z, t2d; +} ge25519_pniels; + +#include "ed25519-donna-basepoint-table.h" + +#if defined(ED25519_64BIT) + #include "ed25519-donna-64bit-tables.h" + #include "ed25519-donna-64bit-x86.h" +#else + #include "ed25519-donna-32bit-tables.h" + #include "ed25519-donna-64bit-x86-32bit.h" +#endif + + +#if defined(ED25519_SSE2) + #include "ed25519-donna-32bit-sse2.h" + #include "ed25519-donna-64bit-sse2.h" + #include "ed25519-donna-impl-sse2.h" +#else + #include "ed25519-donna-impl-base.h" +#endif + diff --git a/src/external/ed25519-donna/ed25519-hash-custom.h b/src/external/ed25519-donna/ed25519-hash-custom.h new file mode 100644 index 0000000..7dc2491 --- /dev/null +++ b/src/external/ed25519-donna/ed25519-hash-custom.h @@ -0,0 +1,11 @@ +/* + a custom hash must have a 512bit digest and implement: + + struct ed25519_hash_context; + + void ed25519_hash_init(ed25519_hash_context *ctx); + void ed25519_hash_update(ed25519_hash_context *ctx, const uint8_t *in, size_t inlen); + void ed25519_hash_final(ed25519_hash_context *ctx, uint8_t *hash); + void ed25519_hash(uint8_t *hash, const uint8_t *in, size_t inlen); +*/ + diff --git a/src/external/ed25519-donna/ed25519-hash.h b/src/external/ed25519-donna/ed25519-hash.h new file mode 100644 index 0000000..6ba8f52 --- /dev/null +++ b/src/external/ed25519-donna/ed25519-hash.h @@ -0,0 +1,219 @@ +#if defined(ED25519_REFHASH) + +/* reference/slow SHA-512. really, do not use this */ + +#define HASH_BLOCK_SIZE 128 +#define HASH_DIGEST_SIZE 64 + +typedef struct sha512_state_t { + uint64_t H[8]; + uint64_t T[2]; + uint32_t leftover; + uint8_t buffer[HASH_BLOCK_SIZE]; +} sha512_state; + +typedef sha512_state ed25519_hash_context; + +static const uint64_t sha512_constants[80] = { + 0x428a2f98d728ae22ull, 0x7137449123ef65cdull, 0xb5c0fbcfec4d3b2full, 0xe9b5dba58189dbbcull, + 0x3956c25bf348b538ull, 0x59f111f1b605d019ull, 0x923f82a4af194f9bull, 0xab1c5ed5da6d8118ull, + 0xd807aa98a3030242ull, 0x12835b0145706fbeull, 0x243185be4ee4b28cull, 0x550c7dc3d5ffb4e2ull, + 0x72be5d74f27b896full, 0x80deb1fe3b1696b1ull, 0x9bdc06a725c71235ull, 0xc19bf174cf692694ull, + 0xe49b69c19ef14ad2ull, 0xefbe4786384f25e3ull, 0x0fc19dc68b8cd5b5ull, 0x240ca1cc77ac9c65ull, + 0x2de92c6f592b0275ull, 0x4a7484aa6ea6e483ull, 0x5cb0a9dcbd41fbd4ull, 0x76f988da831153b5ull, + 0x983e5152ee66dfabull, 0xa831c66d2db43210ull, 0xb00327c898fb213full, 0xbf597fc7beef0ee4ull, + 0xc6e00bf33da88fc2ull, 0xd5a79147930aa725ull, 0x06ca6351e003826full, 0x142929670a0e6e70ull, + 0x27b70a8546d22ffcull, 0x2e1b21385c26c926ull, 0x4d2c6dfc5ac42aedull, 0x53380d139d95b3dfull, + 0x650a73548baf63deull, 0x766a0abb3c77b2a8ull, 0x81c2c92e47edaee6ull, 0x92722c851482353bull, + 0xa2bfe8a14cf10364ull, 0xa81a664bbc423001ull, 0xc24b8b70d0f89791ull, 0xc76c51a30654be30ull, + 0xd192e819d6ef5218ull, 0xd69906245565a910ull, 0xf40e35855771202aull, 0x106aa07032bbd1b8ull, + 0x19a4c116b8d2d0c8ull, 0x1e376c085141ab53ull, 0x2748774cdf8eeb99ull, 0x34b0bcb5e19b48a8ull, + 0x391c0cb3c5c95a63ull, 0x4ed8aa4ae3418acbull, 0x5b9cca4f7763e373ull, 0x682e6ff3d6b2b8a3ull, + 0x748f82ee5defb2fcull, 0x78a5636f43172f60ull, 0x84c87814a1f0ab72ull, 0x8cc702081a6439ecull, + 0x90befffa23631e28ull, 0xa4506cebde82bde9ull, 0xbef9a3f7b2c67915ull, 0xc67178f2e372532bull, + 0xca273eceea26619cull, 0xd186b8c721c0c207ull, 0xeada7dd6cde0eb1eull, 0xf57d4f7fee6ed178ull, + 0x06f067aa72176fbaull, 0x0a637dc5a2c898a6ull, 0x113f9804bef90daeull, 0x1b710b35131c471bull, + 0x28db77f523047d84ull, 0x32caab7b40c72493ull, 0x3c9ebe0a15c9bebcull, 0x431d67c49c100d4cull, + 0x4cc5d4becb3e42b6ull, 0x597f299cfc657e2aull, 0x5fcb6fab3ad6faecull, 0x6c44198c4a475817ull +}; + +static uint64_t +sha512_ROTR64(uint64_t x, int k) { + return (x >> k) | (x << (64 - k)); +} + +static uint64_t +sha512_LOAD64_BE(const uint8_t *p) { + return + ((uint64_t)p[0] << 56) | + ((uint64_t)p[1] << 48) | + ((uint64_t)p[2] << 40) | + ((uint64_t)p[3] << 32) | + ((uint64_t)p[4] << 24) | + ((uint64_t)p[5] << 16) | + ((uint64_t)p[6] << 8) | + ((uint64_t)p[7] ); +} + +static void +sha512_STORE64_BE(uint8_t *p, uint64_t v) { + p[0] = (uint8_t)(v >> 56); + p[1] = (uint8_t)(v >> 48); + p[2] = (uint8_t)(v >> 40); + p[3] = (uint8_t)(v >> 32); + p[4] = (uint8_t)(v >> 24); + p[5] = (uint8_t)(v >> 16); + p[6] = (uint8_t)(v >> 8); + p[7] = (uint8_t)(v ); +} + +#define Ch(x,y,z) (z ^ (x & (y ^ z))) +#define Maj(x,y,z) (((x | y) & z) | (x & y)) +#define S0(x) (sha512_ROTR64(x, 28) ^ sha512_ROTR64(x, 34) ^ sha512_ROTR64(x, 39)) +#define S1(x) (sha512_ROTR64(x, 14) ^ sha512_ROTR64(x, 18) ^ sha512_ROTR64(x, 41)) +#define G0(x) (sha512_ROTR64(x, 1) ^ sha512_ROTR64(x, 8) ^ (x >> 7)) +#define G1(x) (sha512_ROTR64(x, 19) ^ sha512_ROTR64(x, 61) ^ (x >> 6)) +#define W0(in,i) (sha512_LOAD64_BE(&in[i * 8])) +#define W1(i) (G1(w[i - 2]) + w[i - 7] + G0(w[i - 15]) + w[i - 16]) +#define STEP(i) \ + t1 = S0(r[0]) + Maj(r[0], r[1], r[2]); \ + t0 = r[7] + S1(r[4]) + Ch(r[4], r[5], r[6]) + sha512_constants[i] + w[i]; \ + r[7] = r[6]; \ + r[6] = r[5]; \ + r[5] = r[4]; \ + r[4] = r[3] + t0; \ + r[3] = r[2]; \ + r[2] = r[1]; \ + r[1] = r[0]; \ + r[0] = t0 + t1; + +static void +sha512_blocks(sha512_state *S, const uint8_t *in, size_t blocks) { + uint64_t r[8], w[80], t0, t1; + size_t i; + + for (i = 0; i < 8; i++) r[i] = S->H[i]; + + while (blocks--) { + for (i = 0; i < 16; i++) { w[i] = W0(in, i); } + for (i = 16; i < 80; i++) { w[i] = W1(i); } + for (i = 0; i < 80; i++) { STEP(i); } + for (i = 0; i < 8; i++) { r[i] += S->H[i]; S->H[i] = r[i]; } + S->T[0] += HASH_BLOCK_SIZE * 8; + S->T[1] += (!S->T[0]) ? 1 : 0; + in += HASH_BLOCK_SIZE; + } +} + +static void +ed25519_hash_init(sha512_state *S) { + S->H[0] = 0x6a09e667f3bcc908ull; + S->H[1] = 0xbb67ae8584caa73bull; + S->H[2] = 0x3c6ef372fe94f82bull; + S->H[3] = 0xa54ff53a5f1d36f1ull; + S->H[4] = 0x510e527fade682d1ull; + S->H[5] = 0x9b05688c2b3e6c1full; + S->H[6] = 0x1f83d9abfb41bd6bull; + S->H[7] = 0x5be0cd19137e2179ull; + S->T[0] = 0; + S->T[1] = 0; + S->leftover = 0; +} + +static void +ed25519_hash_update(sha512_state *S, const uint8_t *in, size_t inlen) { + size_t blocks, want; + + /* handle the previous data */ + if (S->leftover) { + want = (HASH_BLOCK_SIZE - S->leftover); + want = (want < inlen) ? want : inlen; + memcpy(S->buffer + S->leftover, in, want); + S->leftover += (uint32_t)want; + if (S->leftover < HASH_BLOCK_SIZE) + return; + in += want; + inlen -= want; + sha512_blocks(S, S->buffer, 1); + } + + /* handle the current data */ + blocks = (inlen & ~(HASH_BLOCK_SIZE - 1)); + S->leftover = (uint32_t)(inlen - blocks); + if (blocks) { + sha512_blocks(S, in, blocks / HASH_BLOCK_SIZE); + in += blocks; + } + + /* handle leftover data */ + if (S->leftover) + memcpy(S->buffer, in, S->leftover); +} + +static void +ed25519_hash_final(sha512_state *S, uint8_t *hash) { + uint64_t t0 = S->T[0] + (S->leftover * 8), t1 = S->T[1]; + + S->buffer[S->leftover] = 0x80; + if (S->leftover <= 111) { + memset(S->buffer + S->leftover + 1, 0, 111 - S->leftover); + } else { + memset(S->buffer + S->leftover + 1, 0, 127 - S->leftover); + sha512_blocks(S, S->buffer, 1); + memset(S->buffer, 0, 112); + } + + sha512_STORE64_BE(S->buffer + 112, t1); + sha512_STORE64_BE(S->buffer + 120, t0); + sha512_blocks(S, S->buffer, 1); + + sha512_STORE64_BE(&hash[ 0], S->H[0]); + sha512_STORE64_BE(&hash[ 8], S->H[1]); + sha512_STORE64_BE(&hash[16], S->H[2]); + sha512_STORE64_BE(&hash[24], S->H[3]); + sha512_STORE64_BE(&hash[32], S->H[4]); + sha512_STORE64_BE(&hash[40], S->H[5]); + sha512_STORE64_BE(&hash[48], S->H[6]); + sha512_STORE64_BE(&hash[56], S->H[7]); +} + +static void +ed25519_hash(uint8_t *hash, const uint8_t *in, size_t inlen) { + ed25519_hash_context ctx; + ed25519_hash_init(&ctx); + ed25519_hash_update(&ctx, in, inlen); + ed25519_hash_final(&ctx, hash); +} + +#elif defined(ED25519_CUSTOMHASH) + +#include "ed25519-hash-custom.h" + +#else + +#include + +typedef SHA512_CTX ed25519_hash_context; + +static void +ed25519_hash_init(ed25519_hash_context *ctx) { + SHA512_Init(ctx); +} + +static void +ed25519_hash_update(ed25519_hash_context *ctx, const uint8_t *in, size_t inlen) { + SHA512_Update(ctx, in, inlen); +} + +static void +ed25519_hash_final(ed25519_hash_context *ctx, uint8_t *hash) { + SHA512_Final(hash, ctx); +} + +static void +ed25519_hash(uint8_t *hash, const uint8_t *in, size_t inlen) { + SHA512(in, inlen, hash); +} + +#endif + diff --git a/src/external/ed25519-donna/ed25519-randombytes-custom.h b/src/external/ed25519-donna/ed25519-randombytes-custom.h new file mode 100644 index 0000000..9f51063 --- /dev/null +++ b/src/external/ed25519-donna/ed25519-randombytes-custom.h @@ -0,0 +1,8 @@ +/* + a custom randombytes must implement: + + void ED25519_FN(ed25519_randombytes_unsafe) (void *p, size_t len); + + ed25519_randombytes_unsafe is used by the batch verification function + to create random scalars +*/ diff --git a/src/external/ed25519-donna/ed25519-randombytes.h b/src/external/ed25519-donna/ed25519-randombytes.h new file mode 100644 index 0000000..53d1c3f --- /dev/null +++ b/src/external/ed25519-donna/ed25519-randombytes.h @@ -0,0 +1,91 @@ +#if defined(ED25519_TEST) +/* + ISAAC+ "variant", the paper is not clear on operator precedence and other + things. This is the "first in, first out" option! + + Not threadsafe or securely initialized, only for deterministic testing +*/ +typedef struct isaacp_state_t { + uint32_t state[256]; + unsigned char buffer[1024]; + uint32_t a, b, c; + size_t left; +} isaacp_state; + +#define isaacp_step(offset, mix) \ + x = mm[i + offset]; \ + a = (a ^ (mix)) + (mm[(i + offset + 128) & 0xff]); \ + y = (a ^ b) + mm[(x >> 2) & 0xff]; \ + mm[i + offset] = y; \ + b = (x + a) ^ mm[(y >> 10) & 0xff]; \ + U32TO8_LE(out + (i + offset) * 4, b); + +static void +isaacp_mix(isaacp_state *st) { + uint32_t i, x, y; + uint32_t a = st->a, b = st->b, c = st->c; + uint32_t *mm = st->state; + unsigned char *out = st->buffer; + + c = c + 1; + b = b + c; + + for (i = 0; i < 256; i += 4) { + isaacp_step(0, ROTL32(a,13)) + isaacp_step(1, ROTR32(a, 6)) + isaacp_step(2, ROTL32(a, 2)) + isaacp_step(3, ROTR32(a,16)) + } + + st->a = a; + st->b = b; + st->c = c; + st->left = 1024; +} + +static void +isaacp_random(isaacp_state *st, void *p, size_t len) { + size_t use; + unsigned char *c = (unsigned char *)p; + while (len) { + use = (len > st->left) ? st->left : len; + memcpy(c, st->buffer + (sizeof(st->buffer) - st->left), use); + + st->left -= use; + c += use; + len -= use; + + if (!st->left) + isaacp_mix(st); + } +} + +void +ED25519_FN(ed25519_randombytes_unsafe) (void *p, size_t len) { + static int initialized = 0; + static isaacp_state rng; + + if (!initialized) { + memset(&rng, 0, sizeof(rng)); + isaacp_mix(&rng); + isaacp_mix(&rng); + initialized = 1; + } + + isaacp_random(&rng, p, len); +} +#elif defined(ED25519_CUSTOMRNG) + +#include "ed25519-randombytes-custom.h" + +#else + +#include + +void +ED25519_FN(ed25519_randombytes_unsafe) (void *p, size_t len) { + + RAND_bytes(p, (int) len); + +} +#endif diff --git a/src/external/ed25519-donna/ed25519.c b/src/external/ed25519-donna/ed25519.c new file mode 100644 index 0000000..58a755b --- /dev/null +++ b/src/external/ed25519-donna/ed25519.c @@ -0,0 +1,150 @@ +/* + Public domain by Andrew M. + + Ed25519 reference implementation using Ed25519-donna +*/ + + +/* define ED25519_SUFFIX to have it appended to the end of each public function */ +#if !defined(ED25519_SUFFIX) +#define ED25519_SUFFIX +#endif + +#define ED25519_FN3(fn,suffix) fn##suffix +#define ED25519_FN2(fn,suffix) ED25519_FN3(fn,suffix) +#define ED25519_FN(fn) ED25519_FN2(fn,ED25519_SUFFIX) + +#include "ed25519-donna.h" +#include "ed25519.h" +#include "ed25519-randombytes.h" +#include "ed25519-hash.h" + +/* + Generates a (extsk[0..31]) and aExt (extsk[32..63]) +*/ + +DONNA_INLINE static void +ed25519_extsk(hash_512bits extsk, const ed25519_secret_key sk) { + ed25519_hash(extsk, sk, 32); + extsk[0] &= 248; + extsk[31] &= 127; + extsk[31] |= 64; +} + +static void +ed25519_hram(hash_512bits hram, const ed25519_signature RS, const ed25519_public_key pk, const unsigned char *m, size_t mlen) { + ed25519_hash_context ctx; + ed25519_hash_init(&ctx); + ed25519_hash_update(&ctx, RS, 32); + ed25519_hash_update(&ctx, pk, 32); + ed25519_hash_update(&ctx, m, mlen); + ed25519_hash_final(&ctx, hram); +} + +void +ED25519_FN(ed25519_publickey) (const ed25519_secret_key sk, ed25519_public_key pk) { + bignum256modm a; + ge25519 ALIGN(16) A; + hash_512bits extsk; + + /* A = aB */ + ed25519_extsk(extsk, sk); + expand256_modm(a, extsk, 32); + ge25519_scalarmult_base_niels(&A, ge25519_niels_base_multiples, a); + ge25519_pack(pk, &A); +} + + +void +ED25519_FN(ed25519_sign) (const unsigned char *m, size_t mlen, const ed25519_secret_key sk, const ed25519_public_key pk, ed25519_signature RS) { + ed25519_hash_context ctx; + bignum256modm r, S, a; + ge25519 ALIGN(16) R; + hash_512bits extsk, hashr, hram; + + ed25519_extsk(extsk, sk); + + /* r = H(aExt[32..64], m) */ + ed25519_hash_init(&ctx); + ed25519_hash_update(&ctx, extsk + 32, 32); + ed25519_hash_update(&ctx, m, mlen); + ed25519_hash_final(&ctx, hashr); + expand256_modm(r, hashr, 64); + + /* R = rB */ + ge25519_scalarmult_base_niels(&R, ge25519_niels_base_multiples, r); + ge25519_pack(RS, &R); + + /* S = H(R,A,m).. */ + ed25519_hram(hram, RS, pk, m, mlen); + expand256_modm(S, hram, 64); + + /* S = H(R,A,m)a */ + expand256_modm(a, extsk, 32); + mul256_modm(S, S, a); + + /* S = (r + H(R,A,m)a) */ + add256_modm(S, S, r); + + /* S = (r + H(R,A,m)a) mod L */ + contract256_modm(RS + 32, S); +} + +int +ED25519_FN(ed25519_sign_open) (const unsigned char *m, size_t mlen, const ed25519_public_key pk, const ed25519_signature RS) { + ge25519 ALIGN(16) R, A; + hash_512bits hash; + bignum256modm hram, S; + unsigned char checkR[32]; + + if ((RS[63] & 224) || !ge25519_unpack_negative_vartime(&A, pk)) + return -1; + + /* hram = H(R,A,m) */ + ed25519_hram(hash, RS, pk, m, mlen); + expand256_modm(hram, hash, 64); + + /* S */ + expand256_modm(S, RS + 32, 32); + + /* SB - H(R,A,m)A */ + ge25519_double_scalarmult_vartime(&R, &A, hram, S); + ge25519_pack(checkR, &R); + + /* check that R = SB - H(R,A,m)A */ + return ed25519_verify(RS, checkR, 32) ? 0 : -1; +} + +#include "ed25519-donna-batchverify.h" + +/* + Fast Curve25519 basepoint scalar multiplication +*/ + +void +ED25519_FN(curved25519_scalarmult_basepoint) (curved25519_key pk, const curved25519_key e) { + curved25519_key ec; + bignum256modm s; + bignum25519 ALIGN(16) yplusz, zminusy; + ge25519 ALIGN(16) p; + size_t i; + + /* clamp */ + for (i = 0; i < 32; i++) ec[i] = e[i]; + ec[0] &= 248; + ec[31] &= 127; + ec[31] |= 64; + + expand_raw256_modm(s, ec); + + /* scalar * basepoint */ + ge25519_scalarmult_base_niels(&p, ge25519_niels_base_multiples, s); + + /* u = (y + z) / (z - y) */ + curve25519_add(yplusz, p.y, p.z); + curve25519_sub(zminusy, p.z, p.y); + curve25519_recip(zminusy, zminusy); + curve25519_mul(yplusz, yplusz, zminusy); + curve25519_contract(pk, yplusz); +} + diff --git a/src/external/ed25519-donna/ed25519.h b/src/external/ed25519-donna/ed25519.h new file mode 100644 index 0000000..8b4c0e9 --- /dev/null +++ b/src/external/ed25519-donna/ed25519.h @@ -0,0 +1,23 @@ +#ifndef ED25519_H +#define ED25519_H + +#include + +typedef unsigned char ed25519_signature[64]; +typedef unsigned char ed25519_public_key[32]; +typedef unsigned char ed25519_secret_key[32]; + +typedef unsigned char curved25519_key[32]; + +void ed25519_publickey(const ed25519_secret_key sk, ed25519_public_key pk); +int ed25519_sign_open(const unsigned char *m, size_t mlen, const ed25519_public_key pk, const ed25519_signature RS); +void ed25519_sign(const unsigned char *m, size_t mlen, const ed25519_secret_key sk, const ed25519_public_key pk, ed25519_signature RS); + +int ed25519_sign_open_batch(const unsigned char **m, size_t *mlen, const unsigned char **pk, const unsigned char **RS, size_t num, int *valid); + +void ed25519_randombytes_unsafe(void *out, size_t count); + +void curved25519_scalarmult_basepoint(curved25519_key pk, const curved25519_key e); + + +#endif // ED25519_H diff --git a/src/external/ed25519-donna/ed25519_VALVE.c b/src/external/ed25519-donna/ed25519_VALVE.c new file mode 100644 index 0000000..f60407b --- /dev/null +++ b/src/external/ed25519-donna/ed25519_VALVE.c @@ -0,0 +1,412 @@ +/*========= Copyright Valve Corporation, All rights reserved =======================*/ + + +#include /* for size_t */ + +#define ED25519_CUSTOMRNG + +#if !defined(ENABLE_OPENSSLCONNECTION) && !defined(HAVE_OPENSSL) + +#define ED25519_CUSTOMHASH + +#include +#define LTC_ARGCHK(a) +#define CRYPT_OK 0 +#define CRYPT_INVALID_ARG -1 +#define MIN(a,b) (((a)<(b))?(a):(b)) +typedef unsigned int ulong32; +typedef unsigned char uint8_t; + +/* HERE FOLLOWS AN INLINED VERSION OF SHA512 (SHA-2) FROM PUBLIC DOMAIN LIBTOMCRYPT + with necessary definitions collapsed into one file, and all functions marked static + + libTomCrypt v1.17 source downloaded 12/12/2013 from http://libtom.org/ */ + + +/* fix for MSVC ...evil! */ +#ifdef _MSC_VER +#define CONST64(n) n ## ui64 +typedef unsigned __int64 ulong64; +#else +#define CONST64(n) n ## ULL +typedef unsigned long long ulong64; +#endif + +struct sha512_state { + ulong64 length, state[8]; + unsigned long curlen; + unsigned char buf[128]; +}; + +typedef union Hash_state { + struct sha512_state sha512; +} hash_state; + + +#if !defined(LTC_NO_BSWAP) && (defined(__GNUC__) && defined(__x86_64__)) + +#define STORE64H(x, y) \ + asm __volatile__( \ + "bswapq %0 \n\t" \ + "movq %0,(%1)\n\t" \ + "bswapq %0 \n\t" \ + ::"r"(x), "r"(y) ); + +#define LOAD64H(x, y) \ + asm __volatile__( \ + "movq (%1),%0\n\t" \ + "bswapq %0\n\t" \ + :"=r"(x) : "r"(y) ); + +#else + +#define STORE64H(x, y) \ +{ (y)[0] = (unsigned char)(((x) >> 56) & 255); (y)[1] = (unsigned char)(((x) >> 48) & 255); \ + (y)[2] = (unsigned char)(((x) >> 40) & 255); (y)[3] = (unsigned char)(((x) >> 32) & 255); \ + (y)[4] = (unsigned char)(((x) >> 24) & 255); (y)[5] = (unsigned char)(((x) >> 16) & 255); \ + (y)[6] = (unsigned char)(((x) >> 8) & 255); (y)[7] = (unsigned char)((x)& 255); } + +#define LOAD64H(x, y) \ +{ x = (((ulong64)((y)[0] & 255)) << 56) | (((ulong64)((y)[1] & 255)) << 48) | \ + (((ulong64)((y)[2] & 255)) << 40) | (((ulong64)((y)[3] & 255)) << 32) | \ + (((ulong64)((y)[4] & 255)) << 24) | (((ulong64)((y)[5] & 255)) << 16) | \ + (((ulong64)((y)[6] & 255)) << 8) | (((ulong64)((y)[7] & 255))); } + +#endif + + +// 64-bit Rotates +#if !defined(__STRICT_ANSI__) && defined(__GNUC__) && defined(__x86_64__) && !defined(LTC_NO_ASM) + +#define ROL64c(word, i) ({ \ + unsigned long _word = word; \ + asm ("roll %2,%0" \ + :"=r" (_word) \ + :"0" (_word),"J" (i)); \ + _word; }) + +#define ROR64c(word, i) ({ \ + unsigned long _word = word; \ + asm ("rorq %2,%0" \ + :"=r" (_word) \ + :"0" (_word),"J" (i)); \ + _word; }) + +#else // Not x86_64 + +#define ROL64c(x, y) \ + ( (((x)<<((ulong64)(y)&63)) | \ + (((x)&CONST64(0xFFFFFFFFFFFFFFFF))>>((ulong64)64-((y)&63)))) & CONST64(0xFFFFFFFFFFFFFFFF)) + +#define ROR64c(x, y) \ + ( ((((x)&CONST64(0xFFFFFFFFFFFFFFFF))>>((ulong64)(y)&CONST64(63))) | \ + ((x)<<((ulong64)(64-((y)&CONST64(63)))))) & CONST64(0xFFFFFFFFFFFFFFFF)) + +#endif + + +/* a simple macro for making hash "process" functions */ +#define HASH_PROCESS(func_name, compress_name, state_var, block_size) \ +int func_name (hash_state * md, const unsigned char *in, unsigned long inlen) \ +{ \ + unsigned long n; \ + int err; \ + LTC_ARGCHK(md != NULL); \ + LTC_ARGCHK(in != NULL); \ + if (md-> state_var .curlen > sizeof(md-> state_var .buf)) { \ + return CRYPT_INVALID_ARG; \ + } \ + while (inlen > 0) { \ + if (md-> state_var .curlen == 0 && inlen >= block_size) { \ + if ((err = compress_name (md, (unsigned char *)in)) != CRYPT_OK) { \ + return err; \ + } \ + md-> state_var .length += block_size * 8; \ + in += block_size; \ + inlen -= block_size; \ + } else { \ + n = MIN(inlen, (block_size - md-> state_var .curlen)); \ + memcpy(md-> state_var .buf + md-> state_var.curlen, in, (size_t)n); \ + md-> state_var .curlen += n; \ + in += n; \ + inlen -= n; \ + if (md-> state_var .curlen == block_size) { \ + if ((err = compress_name (md, md-> state_var .buf)) != CRYPT_OK) { \ + return err; \ + } \ + md-> state_var .length += 8*block_size; \ + md-> state_var .curlen = 0; \ + } \ + } \ + } \ + return CRYPT_OK; \ +} + +/* the K array */ +static const ulong64 K[80] = { +CONST64(0x428a2f98d728ae22), CONST64(0x7137449123ef65cd), +CONST64(0xb5c0fbcfec4d3b2f), CONST64(0xe9b5dba58189dbbc), +CONST64(0x3956c25bf348b538), CONST64(0x59f111f1b605d019), +CONST64(0x923f82a4af194f9b), CONST64(0xab1c5ed5da6d8118), +CONST64(0xd807aa98a3030242), CONST64(0x12835b0145706fbe), +CONST64(0x243185be4ee4b28c), CONST64(0x550c7dc3d5ffb4e2), +CONST64(0x72be5d74f27b896f), CONST64(0x80deb1fe3b1696b1), +CONST64(0x9bdc06a725c71235), CONST64(0xc19bf174cf692694), +CONST64(0xe49b69c19ef14ad2), CONST64(0xefbe4786384f25e3), +CONST64(0x0fc19dc68b8cd5b5), CONST64(0x240ca1cc77ac9c65), +CONST64(0x2de92c6f592b0275), CONST64(0x4a7484aa6ea6e483), +CONST64(0x5cb0a9dcbd41fbd4), CONST64(0x76f988da831153b5), +CONST64(0x983e5152ee66dfab), CONST64(0xa831c66d2db43210), +CONST64(0xb00327c898fb213f), CONST64(0xbf597fc7beef0ee4), +CONST64(0xc6e00bf33da88fc2), CONST64(0xd5a79147930aa725), +CONST64(0x06ca6351e003826f), CONST64(0x142929670a0e6e70), +CONST64(0x27b70a8546d22ffc), CONST64(0x2e1b21385c26c926), +CONST64(0x4d2c6dfc5ac42aed), CONST64(0x53380d139d95b3df), +CONST64(0x650a73548baf63de), CONST64(0x766a0abb3c77b2a8), +CONST64(0x81c2c92e47edaee6), CONST64(0x92722c851482353b), +CONST64(0xa2bfe8a14cf10364), CONST64(0xa81a664bbc423001), +CONST64(0xc24b8b70d0f89791), CONST64(0xc76c51a30654be30), +CONST64(0xd192e819d6ef5218), CONST64(0xd69906245565a910), +CONST64(0xf40e35855771202a), CONST64(0x106aa07032bbd1b8), +CONST64(0x19a4c116b8d2d0c8), CONST64(0x1e376c085141ab53), +CONST64(0x2748774cdf8eeb99), CONST64(0x34b0bcb5e19b48a8), +CONST64(0x391c0cb3c5c95a63), CONST64(0x4ed8aa4ae3418acb), +CONST64(0x5b9cca4f7763e373), CONST64(0x682e6ff3d6b2b8a3), +CONST64(0x748f82ee5defb2fc), CONST64(0x78a5636f43172f60), +CONST64(0x84c87814a1f0ab72), CONST64(0x8cc702081a6439ec), +CONST64(0x90befffa23631e28), CONST64(0xa4506cebde82bde9), +CONST64(0xbef9a3f7b2c67915), CONST64(0xc67178f2e372532b), +CONST64(0xca273eceea26619c), CONST64(0xd186b8c721c0c207), +CONST64(0xeada7dd6cde0eb1e), CONST64(0xf57d4f7fee6ed178), +CONST64(0x06f067aa72176fba), CONST64(0x0a637dc5a2c898a6), +CONST64(0x113f9804bef90dae), CONST64(0x1b710b35131c471b), +CONST64(0x28db77f523047d84), CONST64(0x32caab7b40c72493), +CONST64(0x3c9ebe0a15c9bebc), CONST64(0x431d67c49c100d4c), +CONST64(0x4cc5d4becb3e42b6), CONST64(0x597f299cfc657e2a), +CONST64(0x5fcb6fab3ad6faec), CONST64(0x6c44198c4a475817) +}; + +/* Various logical functions */ +#define Ch(x,y,z) (z ^ (x & (y ^ z))) +#define Maj(x,y,z) (((x | y) & z) | (x & y)) +#define S(x, n) ROR64c(x, n) +#define R(x, n) (((x)&CONST64(0xFFFFFFFFFFFFFFFF))>>((ulong64)n)) +#define Sigma0(x) (S(x, 28) ^ S(x, 34) ^ S(x, 39)) +#define Sigma1(x) (S(x, 14) ^ S(x, 18) ^ S(x, 41)) +#define Gamma0(x) (S(x, 1) ^ S(x, 8) ^ R(x, 7)) +#define Gamma1(x) (S(x, 19) ^ S(x, 61) ^ R(x, 6)) + +/* compress 1024-bits */ +#ifdef LTC_CLEAN_STACK +static int _sha512_compress(hash_state * md, unsigned char *buf) +#else +static int sha512_compress(hash_state * md, unsigned char *buf) +#endif +{ + ulong64 S[8], W[80], t0, t1; + int i; + + /* copy state into S */ + for (i = 0; i < 8; i++) { + S[i] = md->sha512.state[i]; + } + + /* copy the state into 1024-bits into W[0..15] */ + for (i = 0; i < 16; i++) { + LOAD64H(W[i], buf + (8*i)); + } + + /* fill W[16..79] */ + for (i = 16; i < 80; i++) { + W[i] = Gamma1(W[i - 2]) + W[i - 7] + Gamma0(W[i - 15]) + W[i - 16]; + } + + /* Compress */ +#ifdef LTC_SMALL_CODE + for (i = 0; i < 80; i++) { + t0 = S[7] + Sigma1(S[4]) + Ch(S[4], S[5], S[6]) + K[i] + W[i]; + t1 = Sigma0(S[0]) + Maj(S[0], S[1], S[2]); + S[7] = S[6]; + S[6] = S[5]; + S[5] = S[4]; + S[4] = S[3] + t0; + S[3] = S[2]; + S[2] = S[1]; + S[1] = S[0]; + S[0] = t0 + t1; + } +#else +#define RND(a,b,c,d,e,f,g,h,i) \ + t0 = h + Sigma1(e) + Ch(e, f, g) + K[i] + W[i]; \ + t1 = Sigma0(a) + Maj(a, b, c); \ + d += t0; \ + h = t0 + t1; + + for (i = 0; i < 80; i += 8) { + RND(S[0],S[1],S[2],S[3],S[4],S[5],S[6],S[7],i+0); + RND(S[7],S[0],S[1],S[2],S[3],S[4],S[5],S[6],i+1); + RND(S[6],S[7],S[0],S[1],S[2],S[3],S[4],S[5],i+2); + RND(S[5],S[6],S[7],S[0],S[1],S[2],S[3],S[4],i+3); + RND(S[4],S[5],S[6],S[7],S[0],S[1],S[2],S[3],i+4); + RND(S[3],S[4],S[5],S[6],S[7],S[0],S[1],S[2],i+5); + RND(S[2],S[3],S[4],S[5],S[6],S[7],S[0],S[1],i+6); + RND(S[1],S[2],S[3],S[4],S[5],S[6],S[7],S[0],i+7); + } +#endif + + + /* feedback */ + for (i = 0; i < 8; i++) { + md->sha512.state[i] = md->sha512.state[i] + S[i]; + } + + return CRYPT_OK; +} + +/* compress 1024-bits */ +#ifdef LTC_CLEAN_STACK +static int sha512_compress(hash_state * md, unsigned char *buf) +{ + int err; + err = _sha512_compress(md, buf); + burn_stack(sizeof(ulong64) * 90 + sizeof(int)); + return err; +} +#endif + +/** + Initialize the hash state + @param md The hash state you wish to initialize + @return CRYPT_OK if successful +*/ +static int sha512_init(hash_state * md) +{ + LTC_ARGCHK(md != NULL); + md->sha512.curlen = 0; + md->sha512.length = 0; + md->sha512.state[0] = CONST64(0x6a09e667f3bcc908); + md->sha512.state[1] = CONST64(0xbb67ae8584caa73b); + md->sha512.state[2] = CONST64(0x3c6ef372fe94f82b); + md->sha512.state[3] = CONST64(0xa54ff53a5f1d36f1); + md->sha512.state[4] = CONST64(0x510e527fade682d1); + md->sha512.state[5] = CONST64(0x9b05688c2b3e6c1f); + md->sha512.state[6] = CONST64(0x1f83d9abfb41bd6b); + md->sha512.state[7] = CONST64(0x5be0cd19137e2179); + return CRYPT_OK; +} + +/** + Process a block of memory though the hash + @param md The hash state + @param in The data to hash + @param inlen The length of the data (octets) + @return CRYPT_OK if successful +*/ +static HASH_PROCESS(sha512_process, sha512_compress, sha512, 128) + +/** + Terminate the hash to get the digest + @param md The hash state + @param out [out] The destination of the hash (64 bytes) + @return CRYPT_OK if successful +*/ +static int sha512_done(hash_state * md, unsigned char *out) +{ + int i; + + LTC_ARGCHK(md != NULL); + LTC_ARGCHK(out != NULL); + + if (md->sha512.curlen >= sizeof(md->sha512.buf)) { + return CRYPT_INVALID_ARG; + } + + /* increase the length of the message */ + md->sha512.length += md->sha512.curlen * CONST64(8); + + /* append the '1' bit */ + md->sha512.buf[md->sha512.curlen++] = (unsigned char)0x80; + + /* if the length is currently above 112 bytes we append zeros + * then compress. Then we can fall back to padding zeros and length + * encoding like normal. + */ + if (md->sha512.curlen > 112) { + while (md->sha512.curlen < 128) { + md->sha512.buf[md->sha512.curlen++] = (unsigned char)0; + } + sha512_compress(md, md->sha512.buf); + md->sha512.curlen = 0; + } + + /* pad upto 120 bytes of zeroes + * note: that from 112 to 120 is the 64 MSB of the length. We assume that you won't hash + * > 2^64 bits of data... :-) + */ + while (md->sha512.curlen < 120) { + md->sha512.buf[md->sha512.curlen++] = (unsigned char)0; + } + + /* store length */ + STORE64H(md->sha512.length, md->sha512.buf+120); + sha512_compress(md, md->sha512.buf); + + /* copy output */ + for (i = 0; i < 8; i++) { + STORE64H(md->sha512.state[i], out+(8*i)); + } +#ifdef LTC_CLEAN_STACK + zeromem(md, sizeof(hash_state)); +#endif + return CRYPT_OK; +} + +/* END OF SHA512 IMPLEMENTATION FROM PUBLIC DOMAIN LIBTOMCRYPT */ + +typedef hash_state ed25519_hash_context; +static void ed25519_hash_init( ed25519_hash_context *ctx ) { sha512_init( ctx ); } +static void ed25519_hash_update( ed25519_hash_context *ctx, const uint8_t *in, size_t inlen ) { sha512_process( ctx, in, (unsigned long)inlen ); } +static void ed25519_hash_final( ed25519_hash_context *ctx, uint8_t *hash ) { sha512_done( ctx, hash ); } +static void ed25519_hash( uint8_t *hash, const uint8_t *in, size_t inlen ) { ed25519_hash_context ctx; sha512_init(&ctx); sha512_process(&ctx, in, (unsigned long)inlen); sha512_done(&ctx,hash); } + +#endif + + + +#ifdef _WIN32 +/* Win32 always has RtlGenRandom to act as an entropy source for ed25519_sign_open_batch */ + +#ifndef NO_ED25519_RANDOMBYTES_IMPL +#define WIN32_LEAN_AND_MEAN +#define NOGDI +#include +void ed25519_randombytes_unsafe(void *p, size_t len) { + // the Microsoft CRT imports RtlGenRandom as a direct link to SystemFunction036 in advapi32.dll + // so we can safely do the same - it can never be removed without breaking all VC2010 apps. + static BOOLEAN (WINAPI *pfnRtlGenRandom)( void *, unsigned long ); + if ( !pfnRtlGenRandom ) { + pfnRtlGenRandom = ( BOOLEAN (WINAPI *)( void *, unsigned long ) ) GetProcAddress( LoadLibraryA("advapi32.dll"), "SystemFunction036" ); + } + (*pfnRtlGenRandom)( p, (unsigned long) len ); +} +#endif + +#else + +/* Other platforms - ed25519_sign_open_batch will explode without an entropy source; + remap the function name so that linking will fail, rather than exploding at runtime */ +#define ed25519_sign_open_batch ed25519_sign_open_batch_DO_NOT_USE + +#ifndef NO_ED25519_RANDOMBYTES_IMPL +void ed25519_randombytes_unsafe(void *p, size_t len) { /*boom*/ *(volatile int*)0 = 1; } +#endif + +#endif + +/* On OSX, our clang doesn't seem to handle uint128_t properly - 32-bit + SSE2 is almost as good. */ +#if defined(__clang__) && defined(__x86_64__) +#define ED25519_FORCE_32BIT +#define ED25519_SSE2 +#endif + +#include "ed25519.c" diff --git a/src/external/ed25519-donna/ed25519_VALVE_sse2.c b/src/external/ed25519-donna/ed25519_VALVE_sse2.c new file mode 100644 index 0000000..0ecc76a --- /dev/null +++ b/src/external/ed25519-donna/ed25519_VALVE_sse2.c @@ -0,0 +1,14 @@ +/*========= Copyright © Valve Corporation, All rights reserved =======================*/ + + +#define ED25519_SSE2 +#define ED25519_SUFFIX _sse2 + +/* hackery to avoid double-definitions of functions */ +#define NO_ED25519_RANDOMBYTES_IMPL +#define ed25519_randombytes_unsafe_sse2 ed25519_randombytes_unsafe + +/* hackery to avoid double-definitions of global test buffer */ +#define batch_point_buffer test_batch_point_buffer_sse2 + +#include "ed25519_VALVE.c" diff --git a/src/external/ed25519-donna/fuzz/README.md b/src/external/ed25519-donna/fuzz/README.md new file mode 100644 index 0000000..306ddfe --- /dev/null +++ b/src/external/ed25519-donna/fuzz/README.md @@ -0,0 +1,173 @@ +This code fuzzes ed25519-donna (and optionally ed25519-donna-sse2) against the ref10 implementations of +[curve25519](https://github.com/floodyberry/supercop/tree/master/crypto_scalarmult/curve25519/ref10) and +[ed25519](https://github.com/floodyberry/supercop/tree/master/crypto_sign/ed25519/ref10). + +Curve25519 tests that generating a public key from a secret key + +# Building + +## *nix + PHP + +`php build-nix.php (required parameters) (optional parameters)` + +Required parameters: + +* `--function=[curve25519,ed25519]` +* `--bits=[32,64]` + +Optional parameters: + +* `--with-sse2` + + Also fuzz against ed25519-donna-sse2 +* `--with-openssl` + + Build with OpenSSL's SHA-512. + + Default: Reference SHA-512 implementation (slow!) + +* `--compiler=[gcc,clang,icc]` + + Default: gcc + +* `--no-asm` + + Do not use platform specific assembler + + +example: + + php build-nix.php --bits=64 --function=ed25519 --with-sse2 --compiler=icc + +## Windows + +Create a project with access to the ed25519 files. + +If you are not using OpenSSL, add the `ED25519_REFHASH` define to the projects +"Properties/Preprocessor/Preprocessor Definitions" option + +Add the following files to the project: + +* `fuzz/curve25519-ref10.c` +* `fuzz/ed25519-ref10.c` +* `fuzz/ed25519-donna.c` +* `fuzz/ed25519-donna-sse2.c` (optional) +* `fuzz-[curve25519/ed25519].c` (depending on which you want to fuzz) + +If you are also fuzzing against ed25519-donna-sse2, add the `ED25519_SSE2` define for `fuzz-[curve25519/ed25519].c` under +its "Properties/Preprocessor/Preprocessor Definitions" option. + +# Running + +If everything agrees, the program will only output occasional status dots (every 0x1000 passes) +and a 64bit progress count (every 0x20000 passes): + + fuzzing: ref10 curved25519 curved25519-sse2 + + ................................ [0000000000020000] + ................................ [0000000000040000] + ................................ [0000000000060000] + ................................ [0000000000080000] + ................................ [00000000000a0000] + ................................ [00000000000c0000] + +If any of the implementations do not agree with the ref10 implementation, the program will dump +the random data that was used, the data generated by the ref10 implementation, and diffs of the +ed25519-donna data against the ref10 data. + +## Example errors + +These are example error dumps (with intentionally introduced errors). + +### Ed25519 + +Random data: + +* sk, or Secret Key +* m, or Message + +Generated data: + +* pk, or Public Key +* sig, or Signature +* valid, or if the signature of the message is valid with the public key + +Dump: + + sk: + 0x3b,0xb7,0x17,0x7a,0x66,0xdc,0xb7,0x9a,0x90,0x25,0x07,0x99,0x96,0xf3,0x92,0xef, + 0x78,0xf8,0xad,0x6c,0x35,0x87,0x81,0x67,0x03,0xe6,0x95,0xba,0x06,0x18,0x7c,0x9c, + + m: + 0x7c,0x8d,0x3d,0xe1,0x92,0xee,0x7a,0xb8,0x4d,0xc9,0xfb,0x02,0x34,0x1e,0x5a,0x91, + 0xee,0x01,0xa6,0xb8,0xab,0x37,0x3f,0x3d,0x6d,0xa2,0x47,0xe3,0x27,0x93,0x7c,0xb7, + 0x77,0x07,0xb6,0x88,0x41,0x22,0xf3,0x3f,0xce,0xcb,0x6b,0x3e,0x2b,0x23,0x68,0x7f, + 0x5b,0xb9,0xda,0x04,0xbb,0xae,0x42,0x50,0xf5,0xe9,0xc5,0x11,0xbd,0x52,0x76,0x98, + 0xf1,0x87,0x09,0xb9,0x89,0x0a,0x52,0x69,0x01,0xce,0xe0,0x4a,0xa6,0x46,0x5a,0xe1, + 0x63,0x14,0xe0,0x81,0x52,0xec,0xcd,0xcf,0x70,0x54,0x7d,0xa3,0x49,0x8b,0xf0,0x89, + 0x70,0x07,0x12,0x2a,0xd9,0xaa,0x16,0x01,0xb2,0x16,0x3a,0xbb,0xfc,0xfa,0x13,0x5b, + 0x69,0x83,0x92,0x70,0x95,0x76,0xa0,0x8e,0x16,0x79,0xcc,0xaa,0xb5,0x7c,0xf8,0x7a, + + ref10: + pk: + 0x71,0xb0,0x5e,0x62,0x1b,0xe3,0xe7,0x36,0x91,0x8b,0xc0,0x13,0x36,0x0c,0xc9,0x04, + 0x16,0xf5,0xff,0x48,0x0c,0x83,0x6b,0x88,0x53,0xa2,0xc6,0x0f,0xf7,0xac,0x42,0x04, + + sig: + 0x3e,0x05,0xc5,0x37,0x16,0x0b,0x29,0x30,0x89,0xa3,0xe7,0x83,0x08,0x16,0xdd,0x96, + 0x02,0xfa,0x0d,0x44,0x2c,0x43,0xaa,0x80,0x93,0x04,0x58,0x22,0x09,0xbf,0x11,0xa5, + 0xcc,0xa5,0x3c,0x9f,0xa0,0xa4,0x64,0x5a,0x4a,0xdb,0x20,0xfb,0xc7,0x9b,0xfd,0x3f, + 0x08,0xae,0xc4,0x3c,0x1e,0xd8,0xb6,0xb4,0xd2,0x6d,0x80,0x92,0xcb,0x71,0xf3,0x02, + + valid: yes + + ed25519-donna: + pk diff: + ____,____,____,____,____,____,____,____,____,____,____,____,____,____,____,____, + ____,____,____,____,____,____,____,____,____,____,____,____,____,____,____,____, + + sig diff: + 0x2c,0xb9,0x25,0x14,0xd0,0x94,0xeb,0xfe,0x46,0x02,0xc2,0xe8,0xa3,0xeb,0xbf,0xb5, + 0x72,0x84,0xbf,0xc1,0x8a,0x32,0x30,0x99,0xf7,0x58,0xfe,0x06,0xa8,0xdc,0xdc,0xab, + 0xb5,0x57,0x03,0x33,0x87,0xce,0x54,0x55,0x6a,0x69,0x8a,0xc4,0xb7,0x2a,0xed,0x97, + 0xb4,0x68,0xe7,0x52,0x7a,0x07,0x55,0x3b,0xa2,0x94,0xd6,0x5e,0xa1,0x61,0x80,0x08, + + valid: no + +In this case, the generated public key matches, but the generated signature is completely +different and does not validate. + +### Curve25519 + +Random data: + +* sk, or Secret Key + +Generated data: + +* pk, or Public Key + +Dump: + + sk: + 0x44,0xec,0x0b,0x0e,0xa2,0x0e,0x9c,0x5b,0x8c,0xce,0x7b,0x1d,0x68,0xae,0x0f,0x9e, + 0x81,0xe2,0x04,0x76,0xda,0x87,0xa4,0x9e,0xc9,0x4f,0x3b,0xf9,0xc3,0x89,0x63,0x70, + + + ref10: + 0x24,0x55,0x55,0xc0,0xf9,0x80,0xaf,0x02,0x43,0xee,0x8c,0x7f,0xc1,0xad,0x90,0x95, + 0x57,0x91,0x14,0x2e,0xf2,0x14,0x22,0x80,0xdd,0x4e,0x3c,0x85,0x71,0x84,0x8c,0x62, + + + curved25519 diff: + 0x12,0xd1,0x61,0x2b,0x16,0xb3,0xd8,0x29,0xf8,0xa3,0xba,0x70,0x4e,0x49,0x4f,0x43, + 0xa1,0x3c,0x6b,0x42,0x11,0x61,0xcc,0x30,0x87,0x73,0x46,0xfb,0x85,0xc7,0x9a,0x35, + + + curved25519-sse2 diff: + ____,____,____,____,____,____,____,____,____,____,____,____,____,____,____,____, + ____,____,____,____,____,____,____,____,____,____,____,____,____,____,____,____, + + +In this case, curved25519 is totally wrong, while curved25519-sse2 matches the reference +implementation. \ No newline at end of file diff --git a/src/external/ed25519-donna/fuzz/build-nix.php b/src/external/ed25519-donna/fuzz/build-nix.php new file mode 100644 index 0000000..c69144e --- /dev/null +++ b/src/external/ed25519-donna/fuzz/build-nix.php @@ -0,0 +1,134 @@ +set = false; + + $map = array(); + foreach($legal_values as $value) + $map[$value] = true; + + for ($i = 1; $i < $argc; $i++) { + if (!preg_match("!--".$flag."=(.*)!", $argv[$i], $m)) + continue; + if (isset($map[$m[1]])) { + $this->value = $m[1]; + $this->set = true; + return; + } else { + usage("{$m[1]} is not a valid parameter to --{$flag}!"); + exit(1); + } + } + } + } + + class flag extends argument { + function flag($flag) { + global $argc, $argv; + + $this->set = false; + + $flag = "--{$flag}"; + for ($i = 1; $i < $argc; $i++) { + if ($argv[$i] !== $flag) + continue; + $this->value = true; + $this->set = true; + return; + } + } + } + + $bits = new multiargument("bits", array("32", "64")); + $function = new multiargument("function", array("curve25519", "ed25519")); + $compiler = new multiargument("compiler", array("gcc", "clang", "icc")); + $with_sse2 = new flag("with-sse2"); + $with_openssl = new flag("with-openssl"); + $no_asm = new flag("no-asm"); + + $err = ""; + if (!$bits->set) + $err .= "--bits not set\n"; + if (!$function->set) + $err .= "--function not set\n"; + + if ($err !== "") { + usage($err); + exit; + } + + $compile = ($compiler->set) ? $compiler->value : "gcc"; + $link = ""; + $flags = "-O3 -m{$bits->value}"; + $ret = 0; + + if ($with_openssl->set) $link .= " -lssl -lcrypto"; + if (!$with_openssl->set) $flags .= " -DED25519_REFHASH -DED25519_TEST"; + if ($no_asm->set) $flags .= " -DED25519_NO_INLINE_ASM"; + + if ($function->value === "curve25519") { + runcmd("building ref10..", "{$compile} {$flags} curve25519-ref10.c -c -o curve25519-ref10.o"); + runcmd("building ed25519..", "{$compile} {$flags} ed25519-donna.c -c -o ed25519.o"); + if ($with_sse2->set) { + runcmd("building ed25519-sse2..", "{$compile} {$flags} ed25519-donna-sse2.c -c -o ed25519-sse2.o -msse2"); + $flags .= " -DED25519_SSE2"; + $link .= " ed25519-sse2.o"; + } + runcmd("linking..", "{$compile} {$flags} {$link} fuzz-curve25519.c ed25519.o curve25519-ref10.o -o fuzz-curve25519"); + echoln("fuzz-curve25519 built."); + } else if ($function->value === "ed25519") { + runcmd("building ref10..", "{$compile} {$flags} ed25519-ref10.c -c -o ed25519-ref10.o"); + runcmd("building ed25519..", "{$compile} {$flags} ed25519-donna.c -c -o ed25519.o"); + if ($with_sse2->set) { + runcmd("building ed25519-sse2..", "{$compile} {$flags} ed25519-donna-sse2.c -c -o ed25519-sse2.o -msse2"); + $flags .= " -DED25519_SSE2"; + $link .= " ed25519-sse2.o"; + } + runcmd("linking..", "{$compile} {$flags} {$link} fuzz-ed25519.c ed25519.o ed25519-ref10.o -o fuzz-ed25519"); + echoln("fuzz-ed25519 built."); + } + + + cleanup(); +?> diff --git a/src/external/ed25519-donna/fuzz/curve25519-ref10.c b/src/external/ed25519-donna/fuzz/curve25519-ref10.c new file mode 100644 index 0000000..efefce6 --- /dev/null +++ b/src/external/ed25519-donna/fuzz/curve25519-ref10.c @@ -0,0 +1,1272 @@ +#include + +typedef int32_t crypto_int32; +typedef int64_t crypto_int64; +typedef uint64_t crypto_uint64; + +typedef crypto_int32 fe[10]; + +/* +h = 0 +*/ + +void fe_0(fe h) +{ + h[0] = 0; + h[1] = 0; + h[2] = 0; + h[3] = 0; + h[4] = 0; + h[5] = 0; + h[6] = 0; + h[7] = 0; + h[8] = 0; + h[9] = 0; +} + +/* +h = 1 +*/ + +void fe_1(fe h) +{ + h[0] = 1; + h[1] = 0; + h[2] = 0; + h[3] = 0; + h[4] = 0; + h[5] = 0; + h[6] = 0; + h[7] = 0; + h[8] = 0; + h[9] = 0; +} + +/* +h = f + g +Can overlap h with f or g. + +Preconditions: + |f| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + |g| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + +Postconditions: + |h| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. +*/ + +void fe_add(fe h,fe f,fe g) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 g0 = g[0]; + crypto_int32 g1 = g[1]; + crypto_int32 g2 = g[2]; + crypto_int32 g3 = g[3]; + crypto_int32 g4 = g[4]; + crypto_int32 g5 = g[5]; + crypto_int32 g6 = g[6]; + crypto_int32 g7 = g[7]; + crypto_int32 g8 = g[8]; + crypto_int32 g9 = g[9]; + crypto_int32 h0 = f0 + g0; + crypto_int32 h1 = f1 + g1; + crypto_int32 h2 = f2 + g2; + crypto_int32 h3 = f3 + g3; + crypto_int32 h4 = f4 + g4; + crypto_int32 h5 = f5 + g5; + crypto_int32 h6 = f6 + g6; + crypto_int32 h7 = f7 + g7; + crypto_int32 h8 = f8 + g8; + crypto_int32 h9 = f9 + g9; + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + +/* +h = f +*/ + +void fe_copy(fe h,fe f) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + h[0] = f0; + h[1] = f1; + h[2] = f2; + h[3] = f3; + h[4] = f4; + h[5] = f5; + h[6] = f6; + h[7] = f7; + h[8] = f8; + h[9] = f9; +} + + +/* +Replace (f,g) with (g,f) if b == 1; +replace (f,g) with (f,g) if b == 0. + +Preconditions: b in {0,1}. +*/ + +void fe_cswap(fe f,fe g,unsigned int b) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 g0 = g[0]; + crypto_int32 g1 = g[1]; + crypto_int32 g2 = g[2]; + crypto_int32 g3 = g[3]; + crypto_int32 g4 = g[4]; + crypto_int32 g5 = g[5]; + crypto_int32 g6 = g[6]; + crypto_int32 g7 = g[7]; + crypto_int32 g8 = g[8]; + crypto_int32 g9 = g[9]; + crypto_int32 x0 = f0 ^ g0; + crypto_int32 x1 = f1 ^ g1; + crypto_int32 x2 = f2 ^ g2; + crypto_int32 x3 = f3 ^ g3; + crypto_int32 x4 = f4 ^ g4; + crypto_int32 x5 = f5 ^ g5; + crypto_int32 x6 = f6 ^ g6; + crypto_int32 x7 = f7 ^ g7; + crypto_int32 x8 = f8 ^ g8; + crypto_int32 x9 = f9 ^ g9; + b = -b; + x0 &= b; + x1 &= b; + x2 &= b; + x3 &= b; + x4 &= b; + x5 &= b; + x6 &= b; + x7 &= b; + x8 &= b; + x9 &= b; + f[0] = f0 ^ x0; + f[1] = f1 ^ x1; + f[2] = f2 ^ x2; + f[3] = f3 ^ x3; + f[4] = f4 ^ x4; + f[5] = f5 ^ x5; + f[6] = f6 ^ x6; + f[7] = f7 ^ x7; + f[8] = f8 ^ x8; + f[9] = f9 ^ x9; + g[0] = g0 ^ x0; + g[1] = g1 ^ x1; + g[2] = g2 ^ x2; + g[3] = g3 ^ x3; + g[4] = g4 ^ x4; + g[5] = g5 ^ x5; + g[6] = g6 ^ x6; + g[7] = g7 ^ x7; + g[8] = g8 ^ x8; + g[9] = g9 ^ x9; +} + +static crypto_uint64 load_3(const unsigned char *in) +{ + crypto_uint64 result; + result = (crypto_uint64) in[0]; + result |= ((crypto_uint64) in[1]) << 8; + result |= ((crypto_uint64) in[2]) << 16; + return result; +} + +static crypto_uint64 load_4(const unsigned char *in) +{ + crypto_uint64 result; + result = (crypto_uint64) in[0]; + result |= ((crypto_uint64) in[1]) << 8; + result |= ((crypto_uint64) in[2]) << 16; + result |= ((crypto_uint64) in[3]) << 24; + return result; +} + +void fe_frombytes(fe h,const unsigned char *s) +{ + crypto_int64 h0 = load_4(s); + crypto_int64 h1 = load_3(s + 4) << 6; + crypto_int64 h2 = load_3(s + 7) << 5; + crypto_int64 h3 = load_3(s + 10) << 3; + crypto_int64 h4 = load_3(s + 13) << 2; + crypto_int64 h5 = load_4(s + 16); + crypto_int64 h6 = load_3(s + 20) << 7; + crypto_int64 h7 = load_3(s + 23) << 5; + crypto_int64 h8 = load_3(s + 26) << 4; + crypto_int64 h9 = load_3(s + 29) << 2; + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + + carry9 = (h9 + (crypto_int64) (1<<24)) >> 25; h0 += carry9 * 19; h9 -= carry9 << 25; + carry1 = (h1 + (crypto_int64) (1<<24)) >> 25; h2 += carry1; h1 -= carry1 << 25; + carry3 = (h3 + (crypto_int64) (1<<24)) >> 25; h4 += carry3; h3 -= carry3 << 25; + carry5 = (h5 + (crypto_int64) (1<<24)) >> 25; h6 += carry5; h5 -= carry5 << 25; + carry7 = (h7 + (crypto_int64) (1<<24)) >> 25; h8 += carry7; h7 -= carry7 << 25; + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + carry2 = (h2 + (crypto_int64) (1<<25)) >> 26; h3 += carry2; h2 -= carry2 << 26; + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + carry6 = (h6 + (crypto_int64) (1<<25)) >> 26; h7 += carry6; h6 -= carry6 << 26; + carry8 = (h8 + (crypto_int64) (1<<25)) >> 26; h9 += carry8; h8 -= carry8 << 26; + + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + + +/* +h = f * g +Can overlap h with f or g. + +Preconditions: + |f| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. + |g| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. + +Postconditions: + |h| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. +*/ + +/* +Notes on implementation strategy: + +Using schoolbook multiplication. +Karatsuba would save a little in some cost models. + +Most multiplications by 2 and 19 are 32-bit precomputations; +cheaper than 64-bit postcomputations. + +There is one remaining multiplication by 19 in the carry chain; +one *19 precomputation can be merged into this, +but the resulting data flow is considerably less clean. + +There are 12 carries below. +10 of them are 2-way parallelizable and vectorizable. +Can get away with 11 carries, but then data flow is much deeper. + +With tighter constraints on inputs can squeeze carries into int32. +*/ + +void fe_mul(fe h,fe f,fe g) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 g0 = g[0]; + crypto_int32 g1 = g[1]; + crypto_int32 g2 = g[2]; + crypto_int32 g3 = g[3]; + crypto_int32 g4 = g[4]; + crypto_int32 g5 = g[5]; + crypto_int32 g6 = g[6]; + crypto_int32 g7 = g[7]; + crypto_int32 g8 = g[8]; + crypto_int32 g9 = g[9]; + crypto_int32 g1_19 = 19 * g1; /* 1.4*2^29 */ + crypto_int32 g2_19 = 19 * g2; /* 1.4*2^30; still ok */ + crypto_int32 g3_19 = 19 * g3; + crypto_int32 g4_19 = 19 * g4; + crypto_int32 g5_19 = 19 * g5; + crypto_int32 g6_19 = 19 * g6; + crypto_int32 g7_19 = 19 * g7; + crypto_int32 g8_19 = 19 * g8; + crypto_int32 g9_19 = 19 * g9; + crypto_int32 f1_2 = 2 * f1; + crypto_int32 f3_2 = 2 * f3; + crypto_int32 f5_2 = 2 * f5; + crypto_int32 f7_2 = 2 * f7; + crypto_int32 f9_2 = 2 * f9; + crypto_int64 f0g0 = f0 * (crypto_int64) g0; + crypto_int64 f0g1 = f0 * (crypto_int64) g1; + crypto_int64 f0g2 = f0 * (crypto_int64) g2; + crypto_int64 f0g3 = f0 * (crypto_int64) g3; + crypto_int64 f0g4 = f0 * (crypto_int64) g4; + crypto_int64 f0g5 = f0 * (crypto_int64) g5; + crypto_int64 f0g6 = f0 * (crypto_int64) g6; + crypto_int64 f0g7 = f0 * (crypto_int64) g7; + crypto_int64 f0g8 = f0 * (crypto_int64) g8; + crypto_int64 f0g9 = f0 * (crypto_int64) g9; + crypto_int64 f1g0 = f1 * (crypto_int64) g0; + crypto_int64 f1g1_2 = f1_2 * (crypto_int64) g1; + crypto_int64 f1g2 = f1 * (crypto_int64) g2; + crypto_int64 f1g3_2 = f1_2 * (crypto_int64) g3; + crypto_int64 f1g4 = f1 * (crypto_int64) g4; + crypto_int64 f1g5_2 = f1_2 * (crypto_int64) g5; + crypto_int64 f1g6 = f1 * (crypto_int64) g6; + crypto_int64 f1g7_2 = f1_2 * (crypto_int64) g7; + crypto_int64 f1g8 = f1 * (crypto_int64) g8; + crypto_int64 f1g9_38 = f1_2 * (crypto_int64) g9_19; + crypto_int64 f2g0 = f2 * (crypto_int64) g0; + crypto_int64 f2g1 = f2 * (crypto_int64) g1; + crypto_int64 f2g2 = f2 * (crypto_int64) g2; + crypto_int64 f2g3 = f2 * (crypto_int64) g3; + crypto_int64 f2g4 = f2 * (crypto_int64) g4; + crypto_int64 f2g5 = f2 * (crypto_int64) g5; + crypto_int64 f2g6 = f2 * (crypto_int64) g6; + crypto_int64 f2g7 = f2 * (crypto_int64) g7; + crypto_int64 f2g8_19 = f2 * (crypto_int64) g8_19; + crypto_int64 f2g9_19 = f2 * (crypto_int64) g9_19; + crypto_int64 f3g0 = f3 * (crypto_int64) g0; + crypto_int64 f3g1_2 = f3_2 * (crypto_int64) g1; + crypto_int64 f3g2 = f3 * (crypto_int64) g2; + crypto_int64 f3g3_2 = f3_2 * (crypto_int64) g3; + crypto_int64 f3g4 = f3 * (crypto_int64) g4; + crypto_int64 f3g5_2 = f3_2 * (crypto_int64) g5; + crypto_int64 f3g6 = f3 * (crypto_int64) g6; + crypto_int64 f3g7_38 = f3_2 * (crypto_int64) g7_19; + crypto_int64 f3g8_19 = f3 * (crypto_int64) g8_19; + crypto_int64 f3g9_38 = f3_2 * (crypto_int64) g9_19; + crypto_int64 f4g0 = f4 * (crypto_int64) g0; + crypto_int64 f4g1 = f4 * (crypto_int64) g1; + crypto_int64 f4g2 = f4 * (crypto_int64) g2; + crypto_int64 f4g3 = f4 * (crypto_int64) g3; + crypto_int64 f4g4 = f4 * (crypto_int64) g4; + crypto_int64 f4g5 = f4 * (crypto_int64) g5; + crypto_int64 f4g6_19 = f4 * (crypto_int64) g6_19; + crypto_int64 f4g7_19 = f4 * (crypto_int64) g7_19; + crypto_int64 f4g8_19 = f4 * (crypto_int64) g8_19; + crypto_int64 f4g9_19 = f4 * (crypto_int64) g9_19; + crypto_int64 f5g0 = f5 * (crypto_int64) g0; + crypto_int64 f5g1_2 = f5_2 * (crypto_int64) g1; + crypto_int64 f5g2 = f5 * (crypto_int64) g2; + crypto_int64 f5g3_2 = f5_2 * (crypto_int64) g3; + crypto_int64 f5g4 = f5 * (crypto_int64) g4; + crypto_int64 f5g5_38 = f5_2 * (crypto_int64) g5_19; + crypto_int64 f5g6_19 = f5 * (crypto_int64) g6_19; + crypto_int64 f5g7_38 = f5_2 * (crypto_int64) g7_19; + crypto_int64 f5g8_19 = f5 * (crypto_int64) g8_19; + crypto_int64 f5g9_38 = f5_2 * (crypto_int64) g9_19; + crypto_int64 f6g0 = f6 * (crypto_int64) g0; + crypto_int64 f6g1 = f6 * (crypto_int64) g1; + crypto_int64 f6g2 = f6 * (crypto_int64) g2; + crypto_int64 f6g3 = f6 * (crypto_int64) g3; + crypto_int64 f6g4_19 = f6 * (crypto_int64) g4_19; + crypto_int64 f6g5_19 = f6 * (crypto_int64) g5_19; + crypto_int64 f6g6_19 = f6 * (crypto_int64) g6_19; + crypto_int64 f6g7_19 = f6 * (crypto_int64) g7_19; + crypto_int64 f6g8_19 = f6 * (crypto_int64) g8_19; + crypto_int64 f6g9_19 = f6 * (crypto_int64) g9_19; + crypto_int64 f7g0 = f7 * (crypto_int64) g0; + crypto_int64 f7g1_2 = f7_2 * (crypto_int64) g1; + crypto_int64 f7g2 = f7 * (crypto_int64) g2; + crypto_int64 f7g3_38 = f7_2 * (crypto_int64) g3_19; + crypto_int64 f7g4_19 = f7 * (crypto_int64) g4_19; + crypto_int64 f7g5_38 = f7_2 * (crypto_int64) g5_19; + crypto_int64 f7g6_19 = f7 * (crypto_int64) g6_19; + crypto_int64 f7g7_38 = f7_2 * (crypto_int64) g7_19; + crypto_int64 f7g8_19 = f7 * (crypto_int64) g8_19; + crypto_int64 f7g9_38 = f7_2 * (crypto_int64) g9_19; + crypto_int64 f8g0 = f8 * (crypto_int64) g0; + crypto_int64 f8g1 = f8 * (crypto_int64) g1; + crypto_int64 f8g2_19 = f8 * (crypto_int64) g2_19; + crypto_int64 f8g3_19 = f8 * (crypto_int64) g3_19; + crypto_int64 f8g4_19 = f8 * (crypto_int64) g4_19; + crypto_int64 f8g5_19 = f8 * (crypto_int64) g5_19; + crypto_int64 f8g6_19 = f8 * (crypto_int64) g6_19; + crypto_int64 f8g7_19 = f8 * (crypto_int64) g7_19; + crypto_int64 f8g8_19 = f8 * (crypto_int64) g8_19; + crypto_int64 f8g9_19 = f8 * (crypto_int64) g9_19; + crypto_int64 f9g0 = f9 * (crypto_int64) g0; + crypto_int64 f9g1_38 = f9_2 * (crypto_int64) g1_19; + crypto_int64 f9g2_19 = f9 * (crypto_int64) g2_19; + crypto_int64 f9g3_38 = f9_2 * (crypto_int64) g3_19; + crypto_int64 f9g4_19 = f9 * (crypto_int64) g4_19; + crypto_int64 f9g5_38 = f9_2 * (crypto_int64) g5_19; + crypto_int64 f9g6_19 = f9 * (crypto_int64) g6_19; + crypto_int64 f9g7_38 = f9_2 * (crypto_int64) g7_19; + crypto_int64 f9g8_19 = f9 * (crypto_int64) g8_19; + crypto_int64 f9g9_38 = f9_2 * (crypto_int64) g9_19; + crypto_int64 h0 = f0g0+f1g9_38+f2g8_19+f3g7_38+f4g6_19+f5g5_38+f6g4_19+f7g3_38+f8g2_19+f9g1_38; + crypto_int64 h1 = f0g1+f1g0 +f2g9_19+f3g8_19+f4g7_19+f5g6_19+f6g5_19+f7g4_19+f8g3_19+f9g2_19; + crypto_int64 h2 = f0g2+f1g1_2 +f2g0 +f3g9_38+f4g8_19+f5g7_38+f6g6_19+f7g5_38+f8g4_19+f9g3_38; + crypto_int64 h3 = f0g3+f1g2 +f2g1 +f3g0 +f4g9_19+f5g8_19+f6g7_19+f7g6_19+f8g5_19+f9g4_19; + crypto_int64 h4 = f0g4+f1g3_2 +f2g2 +f3g1_2 +f4g0 +f5g9_38+f6g8_19+f7g7_38+f8g6_19+f9g5_38; + crypto_int64 h5 = f0g5+f1g4 +f2g3 +f3g2 +f4g1 +f5g0 +f6g9_19+f7g8_19+f8g7_19+f9g6_19; + crypto_int64 h6 = f0g6+f1g5_2 +f2g4 +f3g3_2 +f4g2 +f5g1_2 +f6g0 +f7g9_38+f8g8_19+f9g7_38; + crypto_int64 h7 = f0g7+f1g6 +f2g5 +f3g4 +f4g3 +f5g2 +f6g1 +f7g0 +f8g9_19+f9g8_19; + crypto_int64 h8 = f0g8+f1g7_2 +f2g6 +f3g5_2 +f4g4 +f5g3_2 +f6g2 +f7g1_2 +f8g0 +f9g9_38; + crypto_int64 h9 = f0g9+f1g8 +f2g7 +f3g6 +f4g5 +f5g4 +f6g3 +f7g2 +f8g1 +f9g0 ; + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + + /* + |h0| <= (1.1*1.1*2^52*(1+19+19+19+19)+1.1*1.1*2^50*(38+38+38+38+38)) + i.e. |h0| <= 1.2*2^59; narrower ranges for h2, h4, h6, h8 + |h1| <= (1.1*1.1*2^51*(1+1+19+19+19+19+19+19+19+19)) + i.e. |h1| <= 1.5*2^58; narrower ranges for h3, h5, h7, h9 + */ + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + /* |h0| <= 2^25 */ + /* |h4| <= 2^25 */ + /* |h1| <= 1.51*2^58 */ + /* |h5| <= 1.51*2^58 */ + + carry1 = (h1 + (crypto_int64) (1<<24)) >> 25; h2 += carry1; h1 -= carry1 << 25; + carry5 = (h5 + (crypto_int64) (1<<24)) >> 25; h6 += carry5; h5 -= carry5 << 25; + /* |h1| <= 2^24; from now on fits into int32 */ + /* |h5| <= 2^24; from now on fits into int32 */ + /* |h2| <= 1.21*2^59 */ + /* |h6| <= 1.21*2^59 */ + + carry2 = (h2 + (crypto_int64) (1<<25)) >> 26; h3 += carry2; h2 -= carry2 << 26; + carry6 = (h6 + (crypto_int64) (1<<25)) >> 26; h7 += carry6; h6 -= carry6 << 26; + /* |h2| <= 2^25; from now on fits into int32 unchanged */ + /* |h6| <= 2^25; from now on fits into int32 unchanged */ + /* |h3| <= 1.51*2^58 */ + /* |h7| <= 1.51*2^58 */ + + carry3 = (h3 + (crypto_int64) (1<<24)) >> 25; h4 += carry3; h3 -= carry3 << 25; + carry7 = (h7 + (crypto_int64) (1<<24)) >> 25; h8 += carry7; h7 -= carry7 << 25; + /* |h3| <= 2^24; from now on fits into int32 unchanged */ + /* |h7| <= 2^24; from now on fits into int32 unchanged */ + /* |h4| <= 1.52*2^33 */ + /* |h8| <= 1.52*2^33 */ + + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + carry8 = (h8 + (crypto_int64) (1<<25)) >> 26; h9 += carry8; h8 -= carry8 << 26; + /* |h4| <= 2^25; from now on fits into int32 unchanged */ + /* |h8| <= 2^25; from now on fits into int32 unchanged */ + /* |h5| <= 1.01*2^24 */ + /* |h9| <= 1.51*2^58 */ + + carry9 = (h9 + (crypto_int64) (1<<24)) >> 25; h0 += carry9 * 19; h9 -= carry9 << 25; + /* |h9| <= 2^24; from now on fits into int32 unchanged */ + /* |h0| <= 1.8*2^37 */ + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + /* |h0| <= 2^25; from now on fits into int32 unchanged */ + /* |h1| <= 1.01*2^24 */ + + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + +/* +h = f * 121666 +Can overlap h with f. + +Preconditions: + |f| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. + +Postconditions: + |h| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. +*/ + +void fe_mul121666(fe h,fe f) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int64 h0 = f0 * (crypto_int64) 121666; + crypto_int64 h1 = f1 * (crypto_int64) 121666; + crypto_int64 h2 = f2 * (crypto_int64) 121666; + crypto_int64 h3 = f3 * (crypto_int64) 121666; + crypto_int64 h4 = f4 * (crypto_int64) 121666; + crypto_int64 h5 = f5 * (crypto_int64) 121666; + crypto_int64 h6 = f6 * (crypto_int64) 121666; + crypto_int64 h7 = f7 * (crypto_int64) 121666; + crypto_int64 h8 = f8 * (crypto_int64) 121666; + crypto_int64 h9 = f9 * (crypto_int64) 121666; + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + + carry9 = (h9 + (crypto_int64) (1<<24)) >> 25; h0 += carry9 * 19; h9 -= carry9 << 25; + carry1 = (h1 + (crypto_int64) (1<<24)) >> 25; h2 += carry1; h1 -= carry1 << 25; + carry3 = (h3 + (crypto_int64) (1<<24)) >> 25; h4 += carry3; h3 -= carry3 << 25; + carry5 = (h5 + (crypto_int64) (1<<24)) >> 25; h6 += carry5; h5 -= carry5 << 25; + carry7 = (h7 + (crypto_int64) (1<<24)) >> 25; h8 += carry7; h7 -= carry7 << 25; + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + carry2 = (h2 + (crypto_int64) (1<<25)) >> 26; h3 += carry2; h2 -= carry2 << 26; + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + carry6 = (h6 + (crypto_int64) (1<<25)) >> 26; h7 += carry6; h6 -= carry6 << 26; + carry8 = (h8 + (crypto_int64) (1<<25)) >> 26; h9 += carry8; h8 -= carry8 << 26; + + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + +/* +h = f * f +Can overlap h with f. + +Preconditions: + |f| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. + +Postconditions: + |h| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. +*/ + +/* +See fe_mul.c for discussion of implementation strategy. +*/ + +void fe_sq(fe h,fe f) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 f0_2 = 2 * f0; + crypto_int32 f1_2 = 2 * f1; + crypto_int32 f2_2 = 2 * f2; + crypto_int32 f3_2 = 2 * f3; + crypto_int32 f4_2 = 2 * f4; + crypto_int32 f5_2 = 2 * f5; + crypto_int32 f6_2 = 2 * f6; + crypto_int32 f7_2 = 2 * f7; + crypto_int32 f5_38 = 38 * f5; /* 1.31*2^30 */ + crypto_int32 f6_19 = 19 * f6; /* 1.31*2^30 */ + crypto_int32 f7_38 = 38 * f7; /* 1.31*2^30 */ + crypto_int32 f8_19 = 19 * f8; /* 1.31*2^30 */ + crypto_int32 f9_38 = 38 * f9; /* 1.31*2^30 */ + crypto_int64 f0f0 = f0 * (crypto_int64) f0; + crypto_int64 f0f1_2 = f0_2 * (crypto_int64) f1; + crypto_int64 f0f2_2 = f0_2 * (crypto_int64) f2; + crypto_int64 f0f3_2 = f0_2 * (crypto_int64) f3; + crypto_int64 f0f4_2 = f0_2 * (crypto_int64) f4; + crypto_int64 f0f5_2 = f0_2 * (crypto_int64) f5; + crypto_int64 f0f6_2 = f0_2 * (crypto_int64) f6; + crypto_int64 f0f7_2 = f0_2 * (crypto_int64) f7; + crypto_int64 f0f8_2 = f0_2 * (crypto_int64) f8; + crypto_int64 f0f9_2 = f0_2 * (crypto_int64) f9; + crypto_int64 f1f1_2 = f1_2 * (crypto_int64) f1; + crypto_int64 f1f2_2 = f1_2 * (crypto_int64) f2; + crypto_int64 f1f3_4 = f1_2 * (crypto_int64) f3_2; + crypto_int64 f1f4_2 = f1_2 * (crypto_int64) f4; + crypto_int64 f1f5_4 = f1_2 * (crypto_int64) f5_2; + crypto_int64 f1f6_2 = f1_2 * (crypto_int64) f6; + crypto_int64 f1f7_4 = f1_2 * (crypto_int64) f7_2; + crypto_int64 f1f8_2 = f1_2 * (crypto_int64) f8; + crypto_int64 f1f9_76 = f1_2 * (crypto_int64) f9_38; + crypto_int64 f2f2 = f2 * (crypto_int64) f2; + crypto_int64 f2f3_2 = f2_2 * (crypto_int64) f3; + crypto_int64 f2f4_2 = f2_2 * (crypto_int64) f4; + crypto_int64 f2f5_2 = f2_2 * (crypto_int64) f5; + crypto_int64 f2f6_2 = f2_2 * (crypto_int64) f6; + crypto_int64 f2f7_2 = f2_2 * (crypto_int64) f7; + crypto_int64 f2f8_38 = f2_2 * (crypto_int64) f8_19; + crypto_int64 f2f9_38 = f2 * (crypto_int64) f9_38; + crypto_int64 f3f3_2 = f3_2 * (crypto_int64) f3; + crypto_int64 f3f4_2 = f3_2 * (crypto_int64) f4; + crypto_int64 f3f5_4 = f3_2 * (crypto_int64) f5_2; + crypto_int64 f3f6_2 = f3_2 * (crypto_int64) f6; + crypto_int64 f3f7_76 = f3_2 * (crypto_int64) f7_38; + crypto_int64 f3f8_38 = f3_2 * (crypto_int64) f8_19; + crypto_int64 f3f9_76 = f3_2 * (crypto_int64) f9_38; + crypto_int64 f4f4 = f4 * (crypto_int64) f4; + crypto_int64 f4f5_2 = f4_2 * (crypto_int64) f5; + crypto_int64 f4f6_38 = f4_2 * (crypto_int64) f6_19; + crypto_int64 f4f7_38 = f4 * (crypto_int64) f7_38; + crypto_int64 f4f8_38 = f4_2 * (crypto_int64) f8_19; + crypto_int64 f4f9_38 = f4 * (crypto_int64) f9_38; + crypto_int64 f5f5_38 = f5 * (crypto_int64) f5_38; + crypto_int64 f5f6_38 = f5_2 * (crypto_int64) f6_19; + crypto_int64 f5f7_76 = f5_2 * (crypto_int64) f7_38; + crypto_int64 f5f8_38 = f5_2 * (crypto_int64) f8_19; + crypto_int64 f5f9_76 = f5_2 * (crypto_int64) f9_38; + crypto_int64 f6f6_19 = f6 * (crypto_int64) f6_19; + crypto_int64 f6f7_38 = f6 * (crypto_int64) f7_38; + crypto_int64 f6f8_38 = f6_2 * (crypto_int64) f8_19; + crypto_int64 f6f9_38 = f6 * (crypto_int64) f9_38; + crypto_int64 f7f7_38 = f7 * (crypto_int64) f7_38; + crypto_int64 f7f8_38 = f7_2 * (crypto_int64) f8_19; + crypto_int64 f7f9_76 = f7_2 * (crypto_int64) f9_38; + crypto_int64 f8f8_19 = f8 * (crypto_int64) f8_19; + crypto_int64 f8f9_38 = f8 * (crypto_int64) f9_38; + crypto_int64 f9f9_38 = f9 * (crypto_int64) f9_38; + crypto_int64 h0 = f0f0 +f1f9_76+f2f8_38+f3f7_76+f4f6_38+f5f5_38; + crypto_int64 h1 = f0f1_2+f2f9_38+f3f8_38+f4f7_38+f5f6_38; + crypto_int64 h2 = f0f2_2+f1f1_2 +f3f9_76+f4f8_38+f5f7_76+f6f6_19; + crypto_int64 h3 = f0f3_2+f1f2_2 +f4f9_38+f5f8_38+f6f7_38; + crypto_int64 h4 = f0f4_2+f1f3_4 +f2f2 +f5f9_76+f6f8_38+f7f7_38; + crypto_int64 h5 = f0f5_2+f1f4_2 +f2f3_2 +f6f9_38+f7f8_38; + crypto_int64 h6 = f0f6_2+f1f5_4 +f2f4_2 +f3f3_2 +f7f9_76+f8f8_19; + crypto_int64 h7 = f0f7_2+f1f6_2 +f2f5_2 +f3f4_2 +f8f9_38; + crypto_int64 h8 = f0f8_2+f1f7_4 +f2f6_2 +f3f5_4 +f4f4 +f9f9_38; + crypto_int64 h9 = f0f9_2+f1f8_2 +f2f7_2 +f3f6_2 +f4f5_2; + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + + carry1 = (h1 + (crypto_int64) (1<<24)) >> 25; h2 += carry1; h1 -= carry1 << 25; + carry5 = (h5 + (crypto_int64) (1<<24)) >> 25; h6 += carry5; h5 -= carry5 << 25; + + carry2 = (h2 + (crypto_int64) (1<<25)) >> 26; h3 += carry2; h2 -= carry2 << 26; + carry6 = (h6 + (crypto_int64) (1<<25)) >> 26; h7 += carry6; h6 -= carry6 << 26; + + carry3 = (h3 + (crypto_int64) (1<<24)) >> 25; h4 += carry3; h3 -= carry3 << 25; + carry7 = (h7 + (crypto_int64) (1<<24)) >> 25; h8 += carry7; h7 -= carry7 << 25; + + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + carry8 = (h8 + (crypto_int64) (1<<25)) >> 26; h9 += carry8; h8 -= carry8 << 26; + + carry9 = (h9 + (crypto_int64) (1<<24)) >> 25; h0 += carry9 * 19; h9 -= carry9 << 25; + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + +/* +h = f - g +Can overlap h with f or g. + +Preconditions: + |f| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + |g| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + +Postconditions: + |h| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. +*/ + +void fe_sub(fe h,fe f,fe g) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 g0 = g[0]; + crypto_int32 g1 = g[1]; + crypto_int32 g2 = g[2]; + crypto_int32 g3 = g[3]; + crypto_int32 g4 = g[4]; + crypto_int32 g5 = g[5]; + crypto_int32 g6 = g[6]; + crypto_int32 g7 = g[7]; + crypto_int32 g8 = g[8]; + crypto_int32 g9 = g[9]; + crypto_int32 h0 = f0 - g0; + crypto_int32 h1 = f1 - g1; + crypto_int32 h2 = f2 - g2; + crypto_int32 h3 = f3 - g3; + crypto_int32 h4 = f4 - g4; + crypto_int32 h5 = f5 - g5; + crypto_int32 h6 = f6 - g6; + crypto_int32 h7 = f7 - g7; + crypto_int32 h8 = f8 - g8; + crypto_int32 h9 = f9 - g9; + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + +/* +Preconditions: + |h| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + +Write p=2^255-19; q=floor(h/p). +Basic claim: q = floor(2^(-255)(h + 19 2^(-25)h9 + 2^(-1))). + +Proof: + Have |h|<=p so |q|<=1 so |19^2 2^(-255) q|<1/4. + Also have |h-2^230 h9|<2^230 so |19 2^(-255)(h-2^230 h9)|<1/4. + + Write y=2^(-1)-19^2 2^(-255)q-19 2^(-255)(h-2^230 h9). + Then 0> 25; + q = (h0 + q) >> 26; + q = (h1 + q) >> 25; + q = (h2 + q) >> 26; + q = (h3 + q) >> 25; + q = (h4 + q) >> 26; + q = (h5 + q) >> 25; + q = (h6 + q) >> 26; + q = (h7 + q) >> 25; + q = (h8 + q) >> 26; + q = (h9 + q) >> 25; + + /* Goal: Output h-(2^255-19)q, which is between 0 and 2^255-20. */ + h0 += 19 * q; + /* Goal: Output h-2^255 q, which is between 0 and 2^255-20. */ + + carry0 = h0 >> 26; h1 += carry0; h0 -= carry0 << 26; + carry1 = h1 >> 25; h2 += carry1; h1 -= carry1 << 25; + carry2 = h2 >> 26; h3 += carry2; h2 -= carry2 << 26; + carry3 = h3 >> 25; h4 += carry3; h3 -= carry3 << 25; + carry4 = h4 >> 26; h5 += carry4; h4 -= carry4 << 26; + carry5 = h5 >> 25; h6 += carry5; h5 -= carry5 << 25; + carry6 = h6 >> 26; h7 += carry6; h6 -= carry6 << 26; + carry7 = h7 >> 25; h8 += carry7; h7 -= carry7 << 25; + carry8 = h8 >> 26; h9 += carry8; h8 -= carry8 << 26; + carry9 = h9 >> 25; h9 -= carry9 << 25; + /* h10 = carry9 */ + + /* + Goal: Output h0+...+2^255 h10-2^255 q, which is between 0 and 2^255-20. + Have h0+...+2^230 h9 between 0 and 2^255-1; + evidently 2^255 h10-2^255 q = 0. + Goal: Output h0+...+2^230 h9. + */ + + s[0] = h0 >> 0; + s[1] = h0 >> 8; + s[2] = h0 >> 16; + s[3] = (h0 >> 24) | (h1 << 2); + s[4] = h1 >> 6; + s[5] = h1 >> 14; + s[6] = (h1 >> 22) | (h2 << 3); + s[7] = h2 >> 5; + s[8] = h2 >> 13; + s[9] = (h2 >> 21) | (h3 << 5); + s[10] = h3 >> 3; + s[11] = h3 >> 11; + s[12] = (h3 >> 19) | (h4 << 6); + s[13] = h4 >> 2; + s[14] = h4 >> 10; + s[15] = h4 >> 18; + s[16] = h5 >> 0; + s[17] = h5 >> 8; + s[18] = h5 >> 16; + s[19] = (h5 >> 24) | (h6 << 1); + s[20] = h6 >> 7; + s[21] = h6 >> 15; + s[22] = (h6 >> 23) | (h7 << 3); + s[23] = h7 >> 5; + s[24] = h7 >> 13; + s[25] = (h7 >> 21) | (h8 << 4); + s[26] = h8 >> 4; + s[27] = h8 >> 12; + s[28] = (h8 >> 20) | (h9 << 6); + s[29] = h9 >> 2; + s[30] = h9 >> 10; + s[31] = h9 >> 18; +} + +void fe_invert(fe out,fe z) +{ + fe t0; + fe t1; + fe t2; + fe t3; + int i; + + +/* qhasm: fe z1 */ + +/* qhasm: fe z2 */ + +/* qhasm: fe z8 */ + +/* qhasm: fe z9 */ + +/* qhasm: fe z11 */ + +/* qhasm: fe z22 */ + +/* qhasm: fe z_5_0 */ + +/* qhasm: fe z_10_5 */ + +/* qhasm: fe z_10_0 */ + +/* qhasm: fe z_20_10 */ + +/* qhasm: fe z_20_0 */ + +/* qhasm: fe z_40_20 */ + +/* qhasm: fe z_40_0 */ + +/* qhasm: fe z_50_10 */ + +/* qhasm: fe z_50_0 */ + +/* qhasm: fe z_100_50 */ + +/* qhasm: fe z_100_0 */ + +/* qhasm: fe z_200_100 */ + +/* qhasm: fe z_200_0 */ + +/* qhasm: fe z_250_50 */ + +/* qhasm: fe z_250_0 */ + +/* qhasm: fe z_255_5 */ + +/* qhasm: fe z_255_21 */ + +/* qhasm: enter pow225521 */ + +/* qhasm: z2 = z1^2^1 */ +/* asm 1: fe_sq(>z2=fe#1,z2=fe#1,>z2=fe#1); */ +/* asm 2: fe_sq(>z2=t0,z2=t0,>z2=t0); */ +fe_sq(t0,z); for (i = 1;i < 1;++i) fe_sq(t0,t0); + +/* qhasm: z8 = z2^2^2 */ +/* asm 1: fe_sq(>z8=fe#2,z8=fe#2,>z8=fe#2); */ +/* asm 2: fe_sq(>z8=t1,z8=t1,>z8=t1); */ +fe_sq(t1,t0); for (i = 1;i < 2;++i) fe_sq(t1,t1); + +/* qhasm: z9 = z1*z8 */ +/* asm 1: fe_mul(>z9=fe#2,z9=t1,z11=fe#1,z11=t0,z22=fe#3,z22=fe#3,>z22=fe#3); */ +/* asm 2: fe_sq(>z22=t2,z22=t2,>z22=t2); */ +fe_sq(t2,t0); for (i = 1;i < 1;++i) fe_sq(t2,t2); + +/* qhasm: z_5_0 = z9*z22 */ +/* asm 1: fe_mul(>z_5_0=fe#2,z_5_0=t1,z_10_5=fe#3,z_10_5=fe#3,>z_10_5=fe#3); */ +/* asm 2: fe_sq(>z_10_5=t2,z_10_5=t2,>z_10_5=t2); */ +fe_sq(t2,t1); for (i = 1;i < 5;++i) fe_sq(t2,t2); + +/* qhasm: z_10_0 = z_10_5*z_5_0 */ +/* asm 1: fe_mul(>z_10_0=fe#2,z_10_0=t1,z_20_10=fe#3,z_20_10=fe#3,>z_20_10=fe#3); */ +/* asm 2: fe_sq(>z_20_10=t2,z_20_10=t2,>z_20_10=t2); */ +fe_sq(t2,t1); for (i = 1;i < 10;++i) fe_sq(t2,t2); + +/* qhasm: z_20_0 = z_20_10*z_10_0 */ +/* asm 1: fe_mul(>z_20_0=fe#3,z_20_0=t2,z_40_20=fe#4,z_40_20=fe#4,>z_40_20=fe#4); */ +/* asm 2: fe_sq(>z_40_20=t3,z_40_20=t3,>z_40_20=t3); */ +fe_sq(t3,t2); for (i = 1;i < 20;++i) fe_sq(t3,t3); + +/* qhasm: z_40_0 = z_40_20*z_20_0 */ +/* asm 1: fe_mul(>z_40_0=fe#3,z_40_0=t2,z_50_10=fe#3,z_50_10=fe#3,>z_50_10=fe#3); */ +/* asm 2: fe_sq(>z_50_10=t2,z_50_10=t2,>z_50_10=t2); */ +fe_sq(t2,t2); for (i = 1;i < 10;++i) fe_sq(t2,t2); + +/* qhasm: z_50_0 = z_50_10*z_10_0 */ +/* asm 1: fe_mul(>z_50_0=fe#2,z_50_0=t1,z_100_50=fe#3,z_100_50=fe#3,>z_100_50=fe#3); */ +/* asm 2: fe_sq(>z_100_50=t2,z_100_50=t2,>z_100_50=t2); */ +fe_sq(t2,t1); for (i = 1;i < 50;++i) fe_sq(t2,t2); + +/* qhasm: z_100_0 = z_100_50*z_50_0 */ +/* asm 1: fe_mul(>z_100_0=fe#3,z_100_0=t2,z_200_100=fe#4,z_200_100=fe#4,>z_200_100=fe#4); */ +/* asm 2: fe_sq(>z_200_100=t3,z_200_100=t3,>z_200_100=t3); */ +fe_sq(t3,t2); for (i = 1;i < 100;++i) fe_sq(t3,t3); + +/* qhasm: z_200_0 = z_200_100*z_100_0 */ +/* asm 1: fe_mul(>z_200_0=fe#3,z_200_0=t2,z_250_50=fe#3,z_250_50=fe#3,>z_250_50=fe#3); */ +/* asm 2: fe_sq(>z_250_50=t2,z_250_50=t2,>z_250_50=t2); */ +fe_sq(t2,t2); for (i = 1;i < 50;++i) fe_sq(t2,t2); + +/* qhasm: z_250_0 = z_250_50*z_50_0 */ +/* asm 1: fe_mul(>z_250_0=fe#2,z_250_0=t1,z_255_5=fe#2,z_255_5=fe#2,>z_255_5=fe#2); */ +/* asm 2: fe_sq(>z_255_5=t1,z_255_5=t1,>z_255_5=t1); */ +fe_sq(t1,t1); for (i = 1;i < 5;++i) fe_sq(t1,t1); + +/* qhasm: z_255_21 = z_255_5*z11 */ +/* asm 1: fe_mul(>z_255_21=fe#12,z_255_21=out,= 0;--pos) { + b = e[pos / 8] >> (pos & 7); + b &= 1; + swap ^= b; + fe_cswap(x2,x3,swap); + fe_cswap(z2,z3,swap); + swap = b; +/* qhasm: fe X2 */ + +/* qhasm: fe Z2 */ + +/* qhasm: fe X3 */ + +/* qhasm: fe Z3 */ + +/* qhasm: fe X4 */ + +/* qhasm: fe Z4 */ + +/* qhasm: fe X5 */ + +/* qhasm: fe Z5 */ + +/* qhasm: fe A */ + +/* qhasm: fe B */ + +/* qhasm: fe C */ + +/* qhasm: fe D */ + +/* qhasm: fe E */ + +/* qhasm: fe AA */ + +/* qhasm: fe BB */ + +/* qhasm: fe DA */ + +/* qhasm: fe CB */ + +/* qhasm: fe t0 */ + +/* qhasm: fe t1 */ + +/* qhasm: fe t2 */ + +/* qhasm: fe t3 */ + +/* qhasm: fe t4 */ + +/* qhasm: enter ladder */ + +/* qhasm: D = X3-Z3 */ +/* asm 1: fe_sub(>D=fe#5,D=tmp0,B=fe#6,B=tmp1,A=fe#1,A=x2,C=fe#2,C=z2,DA=fe#4,DA=z3,CB=fe#2,CB=z2,BB=fe#5,BB=tmp0,AA=fe#6,AA=tmp1,t0=fe#3,t0=x3,t1=fe#2,t1=z2,X4=fe#1,X4=x2,E=fe#6,E=tmp1,t2=fe#2,t2=z2,t3=fe#4,t3=z3,X5=fe#3,X5=x3,t4=fe#5,t4=tmp0,Z5=fe#4,x1,Z5=z3,x1,Z4=fe#2,Z4=z2, + +typedef unsigned char ed25519_signature[64]; +typedef unsigned char ed25519_public_key[32]; +typedef unsigned char ed25519_secret_key[32]; + +typedef unsigned char curved25519_key[32]; + +void ed25519_publickey(const ed25519_secret_key sk, ed25519_public_key pk); +int ed25519_sign_open(const unsigned char *m, size_t mlen, const ed25519_public_key pk, const ed25519_signature RS); +void ed25519_sign(const unsigned char *m, size_t mlen, const ed25519_secret_key sk, const ed25519_public_key pk, ed25519_signature RS); + +int ed25519_sign_open_batch(const unsigned char **m, size_t *mlen, const unsigned char **pk, const unsigned char **RS, size_t num, int *valid); + +void ed25519_randombytes_unsafe(void *out, size_t count); + +void curved25519_scalarmult_basepoint(curved25519_key pk, const curved25519_key e); + +#if defined(ED25519_SSE2) +void ed25519_publickey_sse2(const ed25519_secret_key sk, ed25519_public_key pk); +int ed25519_sign_open_sse2(const unsigned char *m, size_t mlen, const ed25519_public_key pk, const ed25519_signature RS); +void ed25519_sign_sse2(const unsigned char *m, size_t mlen, const ed25519_secret_key sk, const ed25519_public_key pk, ed25519_signature RS); + +int ed25519_sign_open_batch_sse2(const unsigned char **m, size_t *mlen, const unsigned char **pk, const unsigned char **RS, size_t num, int *valid); + +void ed25519_randombytes_unsafe_sse2(void *out, size_t count); + +void curved25519_scalarmult_basepoint_sse2(curved25519_key pk, const curved25519_key e); +#endif + +#endif // ED25519_H diff --git a/src/external/ed25519-donna/fuzz/ed25519-ref10.c b/src/external/ed25519-donna/fuzz/ed25519-ref10.c new file mode 100644 index 0000000..a8e802d --- /dev/null +++ b/src/external/ed25519-donna/fuzz/ed25519-ref10.c @@ -0,0 +1,4647 @@ +#include +#include +#include + +static int crypto_verify_32(const unsigned char *x,const unsigned char *y) +{ + unsigned int differentbits = 0; +#define F(i) differentbits |= x[i] ^ y[i]; + F(0) + F(1) + F(2) + F(3) + F(4) + F(5) + F(6) + F(7) + F(8) + F(9) + F(10) + F(11) + F(12) + F(13) + F(14) + F(15) + F(16) + F(17) + F(18) + F(19) + F(20) + F(21) + F(22) + F(23) + F(24) + F(25) + F(26) + F(27) + F(28) + F(29) + F(30) + F(31) + return (1 & ((differentbits - 1) >> 8)) - 1; +} + +#if defined(ED25519_REFHASH) + +/* reference/slow SHA-512. really, do not use this */ + +#define HASH_BLOCK_SIZE 128 +#define HASH_DIGEST_SIZE 64 + +typedef struct sha512_state_t { + uint64_t H[8]; + uint64_t T[2]; + uint32_t leftover; + uint8_t buffer[HASH_BLOCK_SIZE]; +} sha512_state; + +typedef sha512_state ed25519_hash_context; + +static const uint64_t sha512_constants[80] = { + 0x428a2f98d728ae22ull, 0x7137449123ef65cdull, 0xb5c0fbcfec4d3b2full, 0xe9b5dba58189dbbcull, + 0x3956c25bf348b538ull, 0x59f111f1b605d019ull, 0x923f82a4af194f9bull, 0xab1c5ed5da6d8118ull, + 0xd807aa98a3030242ull, 0x12835b0145706fbeull, 0x243185be4ee4b28cull, 0x550c7dc3d5ffb4e2ull, + 0x72be5d74f27b896full, 0x80deb1fe3b1696b1ull, 0x9bdc06a725c71235ull, 0xc19bf174cf692694ull, + 0xe49b69c19ef14ad2ull, 0xefbe4786384f25e3ull, 0x0fc19dc68b8cd5b5ull, 0x240ca1cc77ac9c65ull, + 0x2de92c6f592b0275ull, 0x4a7484aa6ea6e483ull, 0x5cb0a9dcbd41fbd4ull, 0x76f988da831153b5ull, + 0x983e5152ee66dfabull, 0xa831c66d2db43210ull, 0xb00327c898fb213full, 0xbf597fc7beef0ee4ull, + 0xc6e00bf33da88fc2ull, 0xd5a79147930aa725ull, 0x06ca6351e003826full, 0x142929670a0e6e70ull, + 0x27b70a8546d22ffcull, 0x2e1b21385c26c926ull, 0x4d2c6dfc5ac42aedull, 0x53380d139d95b3dfull, + 0x650a73548baf63deull, 0x766a0abb3c77b2a8ull, 0x81c2c92e47edaee6ull, 0x92722c851482353bull, + 0xa2bfe8a14cf10364ull, 0xa81a664bbc423001ull, 0xc24b8b70d0f89791ull, 0xc76c51a30654be30ull, + 0xd192e819d6ef5218ull, 0xd69906245565a910ull, 0xf40e35855771202aull, 0x106aa07032bbd1b8ull, + 0x19a4c116b8d2d0c8ull, 0x1e376c085141ab53ull, 0x2748774cdf8eeb99ull, 0x34b0bcb5e19b48a8ull, + 0x391c0cb3c5c95a63ull, 0x4ed8aa4ae3418acbull, 0x5b9cca4f7763e373ull, 0x682e6ff3d6b2b8a3ull, + 0x748f82ee5defb2fcull, 0x78a5636f43172f60ull, 0x84c87814a1f0ab72ull, 0x8cc702081a6439ecull, + 0x90befffa23631e28ull, 0xa4506cebde82bde9ull, 0xbef9a3f7b2c67915ull, 0xc67178f2e372532bull, + 0xca273eceea26619cull, 0xd186b8c721c0c207ull, 0xeada7dd6cde0eb1eull, 0xf57d4f7fee6ed178ull, + 0x06f067aa72176fbaull, 0x0a637dc5a2c898a6ull, 0x113f9804bef90daeull, 0x1b710b35131c471bull, + 0x28db77f523047d84ull, 0x32caab7b40c72493ull, 0x3c9ebe0a15c9bebcull, 0x431d67c49c100d4cull, + 0x4cc5d4becb3e42b6ull, 0x597f299cfc657e2aull, 0x5fcb6fab3ad6faecull, 0x6c44198c4a475817ull +}; + +static uint64_t +sha512_ROTR64(uint64_t x, int k) { + return (x >> k) | (x << (64 - k)); +} + +static uint64_t +sha512_LOAD64_BE(const uint8_t *p) { + return + ((uint64_t)p[0] << 56) | + ((uint64_t)p[1] << 48) | + ((uint64_t)p[2] << 40) | + ((uint64_t)p[3] << 32) | + ((uint64_t)p[4] << 24) | + ((uint64_t)p[5] << 16) | + ((uint64_t)p[6] << 8) | + ((uint64_t)p[7] ); +} + +static void +sha512_STORE64_BE(uint8_t *p, uint64_t v) { + p[0] = (uint8_t)(v >> 56); + p[1] = (uint8_t)(v >> 48); + p[2] = (uint8_t)(v >> 40); + p[3] = (uint8_t)(v >> 32); + p[4] = (uint8_t)(v >> 24); + p[5] = (uint8_t)(v >> 16); + p[6] = (uint8_t)(v >> 8); + p[7] = (uint8_t)(v ); +} + +#define Ch(x,y,z) (z ^ (x & (y ^ z))) +#define Maj(x,y,z) (((x | y) & z) | (x & y)) +#define S0(x) (sha512_ROTR64(x, 28) ^ sha512_ROTR64(x, 34) ^ sha512_ROTR64(x, 39)) +#define S1(x) (sha512_ROTR64(x, 14) ^ sha512_ROTR64(x, 18) ^ sha512_ROTR64(x, 41)) +#define G0(x) (sha512_ROTR64(x, 1) ^ sha512_ROTR64(x, 8) ^ (x >> 7)) +#define G1(x) (sha512_ROTR64(x, 19) ^ sha512_ROTR64(x, 61) ^ (x >> 6)) +#define W0(in,i) (sha512_LOAD64_BE(&in[i * 8])) +#define W1(i) (G1(w[i - 2]) + w[i - 7] + G0(w[i - 15]) + w[i - 16]) +#define STEP(i) \ + t1 = S0(r[0]) + Maj(r[0], r[1], r[2]); \ + t0 = r[7] + S1(r[4]) + Ch(r[4], r[5], r[6]) + sha512_constants[i] + w[i]; \ + r[7] = r[6]; \ + r[6] = r[5]; \ + r[5] = r[4]; \ + r[4] = r[3] + t0; \ + r[3] = r[2]; \ + r[2] = r[1]; \ + r[1] = r[0]; \ + r[0] = t0 + t1; + +static void +sha512_blocks(sha512_state *S, const uint8_t *in, size_t blocks) { + uint64_t r[8], w[80], t0, t1; + size_t i; + + for (i = 0; i < 8; i++) r[i] = S->H[i]; + + while (blocks--) { + for (i = 0; i < 16; i++) { w[i] = W0(in, i); } + for (i = 16; i < 80; i++) { w[i] = W1(i); } + for (i = 0; i < 80; i++) { STEP(i); } + for (i = 0; i < 8; i++) { r[i] += S->H[i]; S->H[i] = r[i]; } + S->T[0] += HASH_BLOCK_SIZE * 8; + S->T[1] += (!S->T[0]) ? 1 : 0; + in += HASH_BLOCK_SIZE; + } +} + +static void +ed25519_hash_init(sha512_state *S) { + S->H[0] = 0x6a09e667f3bcc908ull; + S->H[1] = 0xbb67ae8584caa73bull; + S->H[2] = 0x3c6ef372fe94f82bull; + S->H[3] = 0xa54ff53a5f1d36f1ull; + S->H[4] = 0x510e527fade682d1ull; + S->H[5] = 0x9b05688c2b3e6c1full; + S->H[6] = 0x1f83d9abfb41bd6bull; + S->H[7] = 0x5be0cd19137e2179ull; + S->T[0] = 0; + S->T[1] = 0; + S->leftover = 0; +} + +static void +ed25519_hash_update(sha512_state *S, const uint8_t *in, size_t inlen) { + size_t blocks, want; + + /* handle the previous data */ + if (S->leftover) { + want = (HASH_BLOCK_SIZE - S->leftover); + want = (want < inlen) ? want : inlen; + memcpy(S->buffer + S->leftover, in, want); + S->leftover += (uint32_t)want; + if (S->leftover < HASH_BLOCK_SIZE) + return; + in += want; + inlen -= want; + sha512_blocks(S, S->buffer, 1); + } + + /* handle the current data */ + blocks = (inlen & ~(HASH_BLOCK_SIZE - 1)); + S->leftover = (uint32_t)(inlen - blocks); + if (blocks) { + sha512_blocks(S, in, blocks / HASH_BLOCK_SIZE); + in += blocks; + } + + /* handle leftover data */ + if (S->leftover) + memcpy(S->buffer, in, S->leftover); +} + +static void +ed25519_hash_final(sha512_state *S, uint8_t *hash) { + uint64_t t0 = S->T[0] + (S->leftover * 8), t1 = S->T[1]; + + S->buffer[S->leftover] = 0x80; + if (S->leftover <= 111) { + memset(S->buffer + S->leftover + 1, 0, 111 - S->leftover); + } else { + memset(S->buffer + S->leftover + 1, 0, 127 - S->leftover); + sha512_blocks(S, S->buffer, 1); + memset(S->buffer, 0, 112); + } + + sha512_STORE64_BE(S->buffer + 112, t1); + sha512_STORE64_BE(S->buffer + 120, t0); + sha512_blocks(S, S->buffer, 1); + + sha512_STORE64_BE(&hash[ 0], S->H[0]); + sha512_STORE64_BE(&hash[ 8], S->H[1]); + sha512_STORE64_BE(&hash[16], S->H[2]); + sha512_STORE64_BE(&hash[24], S->H[3]); + sha512_STORE64_BE(&hash[32], S->H[4]); + sha512_STORE64_BE(&hash[40], S->H[5]); + sha512_STORE64_BE(&hash[48], S->H[6]); + sha512_STORE64_BE(&hash[56], S->H[7]); +} + +static void +crypto_hash_sha512(unsigned char *hash, const unsigned char *in, size_t inlen) { + ed25519_hash_context ctx; + ed25519_hash_init(&ctx); + ed25519_hash_update(&ctx, in, inlen); + ed25519_hash_final(&ctx, hash); +} + +#else + +#include + +static void +crypto_hash_sha512(unsigned char *hash, const unsigned char *in, size_t inlen) { + SHA512(in, inlen, hash); +} + +#endif + + + + +typedef int32_t crypto_int32; +typedef uint32_t crypto_uint32; +typedef int64_t crypto_int64; +typedef uint64_t crypto_uint64; + +typedef crypto_int32 fe[10]; + +/* +h = 0 +*/ + +static void fe_0(fe h) +{ + h[0] = 0; + h[1] = 0; + h[2] = 0; + h[3] = 0; + h[4] = 0; + h[5] = 0; + h[6] = 0; + h[7] = 0; + h[8] = 0; + h[9] = 0; +} + +/* +h = 1 +*/ + +static void fe_1(fe h) +{ + h[0] = 1; + h[1] = 0; + h[2] = 0; + h[3] = 0; + h[4] = 0; + h[5] = 0; + h[6] = 0; + h[7] = 0; + h[8] = 0; + h[9] = 0; +} + +/* +h = f + g +Can overlap h with f or g. + +Preconditions: + |f| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + |g| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + +Postconditions: + |h| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. +*/ + +static void fe_add(fe h,const fe f,const fe g) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 g0 = g[0]; + crypto_int32 g1 = g[1]; + crypto_int32 g2 = g[2]; + crypto_int32 g3 = g[3]; + crypto_int32 g4 = g[4]; + crypto_int32 g5 = g[5]; + crypto_int32 g6 = g[6]; + crypto_int32 g7 = g[7]; + crypto_int32 g8 = g[8]; + crypto_int32 g9 = g[9]; + crypto_int32 h0 = f0 + g0; + crypto_int32 h1 = f1 + g1; + crypto_int32 h2 = f2 + g2; + crypto_int32 h3 = f3 + g3; + crypto_int32 h4 = f4 + g4; + crypto_int32 h5 = f5 + g5; + crypto_int32 h6 = f6 + g6; + crypto_int32 h7 = f7 + g7; + crypto_int32 h8 = f8 + g8; + crypto_int32 h9 = f9 + g9; + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + + +/* +Replace (f,g) with (g,g) if b == 1; +replace (f,g) with (f,g) if b == 0. + +Preconditions: b in {0,1}. +*/ + +static void fe_cmov(fe f,const fe g,unsigned int b) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 g0 = g[0]; + crypto_int32 g1 = g[1]; + crypto_int32 g2 = g[2]; + crypto_int32 g3 = g[3]; + crypto_int32 g4 = g[4]; + crypto_int32 g5 = g[5]; + crypto_int32 g6 = g[6]; + crypto_int32 g7 = g[7]; + crypto_int32 g8 = g[8]; + crypto_int32 g9 = g[9]; + crypto_int32 x0 = f0 ^ g0; + crypto_int32 x1 = f1 ^ g1; + crypto_int32 x2 = f2 ^ g2; + crypto_int32 x3 = f3 ^ g3; + crypto_int32 x4 = f4 ^ g4; + crypto_int32 x5 = f5 ^ g5; + crypto_int32 x6 = f6 ^ g6; + crypto_int32 x7 = f7 ^ g7; + crypto_int32 x8 = f8 ^ g8; + crypto_int32 x9 = f9 ^ g9; + b = -b; + x0 &= b; + x1 &= b; + x2 &= b; + x3 &= b; + x4 &= b; + x5 &= b; + x6 &= b; + x7 &= b; + x8 &= b; + x9 &= b; + f[0] = f0 ^ x0; + f[1] = f1 ^ x1; + f[2] = f2 ^ x2; + f[3] = f3 ^ x3; + f[4] = f4 ^ x4; + f[5] = f5 ^ x5; + f[6] = f6 ^ x6; + f[7] = f7 ^ x7; + f[8] = f8 ^ x8; + f[9] = f9 ^ x9; +} + + +/* +h = f +*/ + +static void fe_copy(fe h,const fe f) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + h[0] = f0; + h[1] = f1; + h[2] = f2; + h[3] = f3; + h[4] = f4; + h[5] = f5; + h[6] = f6; + h[7] = f7; + h[8] = f8; + h[9] = f9; +} + + +static crypto_uint64 load_3(const unsigned char *in) +{ + crypto_uint64 result; + result = (crypto_uint64) in[0]; + result |= ((crypto_uint64) in[1]) << 8; + result |= ((crypto_uint64) in[2]) << 16; + return result; +} + +static crypto_uint64 load_4(const unsigned char *in) +{ + crypto_uint64 result; + result = (crypto_uint64) in[0]; + result |= ((crypto_uint64) in[1]) << 8; + result |= ((crypto_uint64) in[2]) << 16; + result |= ((crypto_uint64) in[3]) << 24; + return result; +} + +/* +Ignores top bit of h. +*/ + +static void fe_frombytes(fe h,const unsigned char *s) +{ + crypto_int64 h0 = load_4(s); + crypto_int64 h1 = load_3(s + 4) << 6; + crypto_int64 h2 = load_3(s + 7) << 5; + crypto_int64 h3 = load_3(s + 10) << 3; + crypto_int64 h4 = load_3(s + 13) << 2; + crypto_int64 h5 = load_4(s + 16); + crypto_int64 h6 = load_3(s + 20) << 7; + crypto_int64 h7 = load_3(s + 23) << 5; + crypto_int64 h8 = load_3(s + 26) << 4; + crypto_int64 h9 = (load_3(s + 29) & 8388607) << 2; + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + + carry9 = (h9 + (crypto_int64) (1<<24)) >> 25; h0 += carry9 * 19; h9 -= carry9 << 25; + carry1 = (h1 + (crypto_int64) (1<<24)) >> 25; h2 += carry1; h1 -= carry1 << 25; + carry3 = (h3 + (crypto_int64) (1<<24)) >> 25; h4 += carry3; h3 -= carry3 << 25; + carry5 = (h5 + (crypto_int64) (1<<24)) >> 25; h6 += carry5; h5 -= carry5 << 25; + carry7 = (h7 + (crypto_int64) (1<<24)) >> 25; h8 += carry7; h7 -= carry7 << 25; + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + carry2 = (h2 + (crypto_int64) (1<<25)) >> 26; h3 += carry2; h2 -= carry2 << 26; + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + carry6 = (h6 + (crypto_int64) (1<<25)) >> 26; h7 += carry6; h6 -= carry6 << 26; + carry8 = (h8 + (crypto_int64) (1<<25)) >> 26; h9 += carry8; h8 -= carry8 << 26; + + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + +/* +Preconditions: + |h| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. + +Write p=2^255-19; q=floor(h/p). +Basic claim: q = floor(2^(-255)(h + 19 2^(-25)h9 + 2^(-1))). + +Proof: + Have |h|<=p so |q|<=1 so |19^2 2^(-255) q|<1/4. + Also have |h-2^230 h9|<2^231 so |19 2^(-255)(h-2^230 h9)|<1/4. + + Write y=2^(-1)-19^2 2^(-255)q-19 2^(-255)(h-2^230 h9). + Then 0> 25; + q = (h0 + q) >> 26; + q = (h1 + q) >> 25; + q = (h2 + q) >> 26; + q = (h3 + q) >> 25; + q = (h4 + q) >> 26; + q = (h5 + q) >> 25; + q = (h6 + q) >> 26; + q = (h7 + q) >> 25; + q = (h8 + q) >> 26; + q = (h9 + q) >> 25; + + /* Goal: Output h-(2^255-19)q, which is between 0 and 2^255-20. */ + h0 += 19 * q; + /* Goal: Output h-2^255 q, which is between 0 and 2^255-20. */ + + carry0 = h0 >> 26; h1 += carry0; h0 -= carry0 << 26; + carry1 = h1 >> 25; h2 += carry1; h1 -= carry1 << 25; + carry2 = h2 >> 26; h3 += carry2; h2 -= carry2 << 26; + carry3 = h3 >> 25; h4 += carry3; h3 -= carry3 << 25; + carry4 = h4 >> 26; h5 += carry4; h4 -= carry4 << 26; + carry5 = h5 >> 25; h6 += carry5; h5 -= carry5 << 25; + carry6 = h6 >> 26; h7 += carry6; h6 -= carry6 << 26; + carry7 = h7 >> 25; h8 += carry7; h7 -= carry7 << 25; + carry8 = h8 >> 26; h9 += carry8; h8 -= carry8 << 26; + carry9 = h9 >> 25; h9 -= carry9 << 25; + /* h10 = carry9 */ + + /* + Goal: Output h0+...+2^255 h10-2^255 q, which is between 0 and 2^255-20. + Have h0+...+2^230 h9 between 0 and 2^255-1; + evidently 2^255 h10-2^255 q = 0. + Goal: Output h0+...+2^230 h9. + */ + + s[0] = h0 >> 0; + s[1] = h0 >> 8; + s[2] = h0 >> 16; + s[3] = (h0 >> 24) | (h1 << 2); + s[4] = h1 >> 6; + s[5] = h1 >> 14; + s[6] = (h1 >> 22) | (h2 << 3); + s[7] = h2 >> 5; + s[8] = h2 >> 13; + s[9] = (h2 >> 21) | (h3 << 5); + s[10] = h3 >> 3; + s[11] = h3 >> 11; + s[12] = (h3 >> 19) | (h4 << 6); + s[13] = h4 >> 2; + s[14] = h4 >> 10; + s[15] = h4 >> 18; + s[16] = h5 >> 0; + s[17] = h5 >> 8; + s[18] = h5 >> 16; + s[19] = (h5 >> 24) | (h6 << 1); + s[20] = h6 >> 7; + s[21] = h6 >> 15; + s[22] = (h6 >> 23) | (h7 << 3); + s[23] = h7 >> 5; + s[24] = h7 >> 13; + s[25] = (h7 >> 21) | (h8 << 4); + s[26] = h8 >> 4; + s[27] = h8 >> 12; + s[28] = (h8 >> 20) | (h9 << 6); + s[29] = h9 >> 2; + s[30] = h9 >> 10; + s[31] = h9 >> 18; +} + + +/* +h = f - g +Can overlap h with f or g. + +Preconditions: + |f| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + |g| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + +Postconditions: + |h| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. +*/ + +static void fe_sub(fe h,const fe f,const fe g) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 g0 = g[0]; + crypto_int32 g1 = g[1]; + crypto_int32 g2 = g[2]; + crypto_int32 g3 = g[3]; + crypto_int32 g4 = g[4]; + crypto_int32 g5 = g[5]; + crypto_int32 g6 = g[6]; + crypto_int32 g7 = g[7]; + crypto_int32 g8 = g[8]; + crypto_int32 g9 = g[9]; + crypto_int32 h0 = f0 - g0; + crypto_int32 h1 = f1 - g1; + crypto_int32 h2 = f2 - g2; + crypto_int32 h3 = f3 - g3; + crypto_int32 h4 = f4 - g4; + crypto_int32 h5 = f5 - g5; + crypto_int32 h6 = f6 - g6; + crypto_int32 h7 = f7 - g7; + crypto_int32 h8 = f8 - g8; + crypto_int32 h9 = f9 - g9; + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + + +/* +h = f * f +Can overlap h with f. + +Preconditions: + |f| bounded by 1.65*2^26,1.65*2^25,1.65*2^26,1.65*2^25,etc. + +Postconditions: + |h| bounded by 1.01*2^25,1.01*2^24,1.01*2^25,1.01*2^24,etc. +*/ + +/* +See fe_mul.c for discussion of implementation strategy. +*/ + +static void fe_sq(fe h,const fe f) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 f0_2 = 2 * f0; + crypto_int32 f1_2 = 2 * f1; + crypto_int32 f2_2 = 2 * f2; + crypto_int32 f3_2 = 2 * f3; + crypto_int32 f4_2 = 2 * f4; + crypto_int32 f5_2 = 2 * f5; + crypto_int32 f6_2 = 2 * f6; + crypto_int32 f7_2 = 2 * f7; + crypto_int32 f5_38 = 38 * f5; /* 1.959375*2^30 */ + crypto_int32 f6_19 = 19 * f6; /* 1.959375*2^30 */ + crypto_int32 f7_38 = 38 * f7; /* 1.959375*2^30 */ + crypto_int32 f8_19 = 19 * f8; /* 1.959375*2^30 */ + crypto_int32 f9_38 = 38 * f9; /* 1.959375*2^30 */ + crypto_int64 f0f0 = f0 * (crypto_int64) f0; + crypto_int64 f0f1_2 = f0_2 * (crypto_int64) f1; + crypto_int64 f0f2_2 = f0_2 * (crypto_int64) f2; + crypto_int64 f0f3_2 = f0_2 * (crypto_int64) f3; + crypto_int64 f0f4_2 = f0_2 * (crypto_int64) f4; + crypto_int64 f0f5_2 = f0_2 * (crypto_int64) f5; + crypto_int64 f0f6_2 = f0_2 * (crypto_int64) f6; + crypto_int64 f0f7_2 = f0_2 * (crypto_int64) f7; + crypto_int64 f0f8_2 = f0_2 * (crypto_int64) f8; + crypto_int64 f0f9_2 = f0_2 * (crypto_int64) f9; + crypto_int64 f1f1_2 = f1_2 * (crypto_int64) f1; + crypto_int64 f1f2_2 = f1_2 * (crypto_int64) f2; + crypto_int64 f1f3_4 = f1_2 * (crypto_int64) f3_2; + crypto_int64 f1f4_2 = f1_2 * (crypto_int64) f4; + crypto_int64 f1f5_4 = f1_2 * (crypto_int64) f5_2; + crypto_int64 f1f6_2 = f1_2 * (crypto_int64) f6; + crypto_int64 f1f7_4 = f1_2 * (crypto_int64) f7_2; + crypto_int64 f1f8_2 = f1_2 * (crypto_int64) f8; + crypto_int64 f1f9_76 = f1_2 * (crypto_int64) f9_38; + crypto_int64 f2f2 = f2 * (crypto_int64) f2; + crypto_int64 f2f3_2 = f2_2 * (crypto_int64) f3; + crypto_int64 f2f4_2 = f2_2 * (crypto_int64) f4; + crypto_int64 f2f5_2 = f2_2 * (crypto_int64) f5; + crypto_int64 f2f6_2 = f2_2 * (crypto_int64) f6; + crypto_int64 f2f7_2 = f2_2 * (crypto_int64) f7; + crypto_int64 f2f8_38 = f2_2 * (crypto_int64) f8_19; + crypto_int64 f2f9_38 = f2 * (crypto_int64) f9_38; + crypto_int64 f3f3_2 = f3_2 * (crypto_int64) f3; + crypto_int64 f3f4_2 = f3_2 * (crypto_int64) f4; + crypto_int64 f3f5_4 = f3_2 * (crypto_int64) f5_2; + crypto_int64 f3f6_2 = f3_2 * (crypto_int64) f6; + crypto_int64 f3f7_76 = f3_2 * (crypto_int64) f7_38; + crypto_int64 f3f8_38 = f3_2 * (crypto_int64) f8_19; + crypto_int64 f3f9_76 = f3_2 * (crypto_int64) f9_38; + crypto_int64 f4f4 = f4 * (crypto_int64) f4; + crypto_int64 f4f5_2 = f4_2 * (crypto_int64) f5; + crypto_int64 f4f6_38 = f4_2 * (crypto_int64) f6_19; + crypto_int64 f4f7_38 = f4 * (crypto_int64) f7_38; + crypto_int64 f4f8_38 = f4_2 * (crypto_int64) f8_19; + crypto_int64 f4f9_38 = f4 * (crypto_int64) f9_38; + crypto_int64 f5f5_38 = f5 * (crypto_int64) f5_38; + crypto_int64 f5f6_38 = f5_2 * (crypto_int64) f6_19; + crypto_int64 f5f7_76 = f5_2 * (crypto_int64) f7_38; + crypto_int64 f5f8_38 = f5_2 * (crypto_int64) f8_19; + crypto_int64 f5f9_76 = f5_2 * (crypto_int64) f9_38; + crypto_int64 f6f6_19 = f6 * (crypto_int64) f6_19; + crypto_int64 f6f7_38 = f6 * (crypto_int64) f7_38; + crypto_int64 f6f8_38 = f6_2 * (crypto_int64) f8_19; + crypto_int64 f6f9_38 = f6 * (crypto_int64) f9_38; + crypto_int64 f7f7_38 = f7 * (crypto_int64) f7_38; + crypto_int64 f7f8_38 = f7_2 * (crypto_int64) f8_19; + crypto_int64 f7f9_76 = f7_2 * (crypto_int64) f9_38; + crypto_int64 f8f8_19 = f8 * (crypto_int64) f8_19; + crypto_int64 f8f9_38 = f8 * (crypto_int64) f9_38; + crypto_int64 f9f9_38 = f9 * (crypto_int64) f9_38; + crypto_int64 h0 = f0f0 +f1f9_76+f2f8_38+f3f7_76+f4f6_38+f5f5_38; + crypto_int64 h1 = f0f1_2+f2f9_38+f3f8_38+f4f7_38+f5f6_38; + crypto_int64 h2 = f0f2_2+f1f1_2 +f3f9_76+f4f8_38+f5f7_76+f6f6_19; + crypto_int64 h3 = f0f3_2+f1f2_2 +f4f9_38+f5f8_38+f6f7_38; + crypto_int64 h4 = f0f4_2+f1f3_4 +f2f2 +f5f9_76+f6f8_38+f7f7_38; + crypto_int64 h5 = f0f5_2+f1f4_2 +f2f3_2 +f6f9_38+f7f8_38; + crypto_int64 h6 = f0f6_2+f1f5_4 +f2f4_2 +f3f3_2 +f7f9_76+f8f8_19; + crypto_int64 h7 = f0f7_2+f1f6_2 +f2f5_2 +f3f4_2 +f8f9_38; + crypto_int64 h8 = f0f8_2+f1f7_4 +f2f6_2 +f3f5_4 +f4f4 +f9f9_38; + crypto_int64 h9 = f0f9_2+f1f8_2 +f2f7_2 +f3f6_2 +f4f5_2; + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + + carry1 = (h1 + (crypto_int64) (1<<24)) >> 25; h2 += carry1; h1 -= carry1 << 25; + carry5 = (h5 + (crypto_int64) (1<<24)) >> 25; h6 += carry5; h5 -= carry5 << 25; + + carry2 = (h2 + (crypto_int64) (1<<25)) >> 26; h3 += carry2; h2 -= carry2 << 26; + carry6 = (h6 + (crypto_int64) (1<<25)) >> 26; h7 += carry6; h6 -= carry6 << 26; + + carry3 = (h3 + (crypto_int64) (1<<24)) >> 25; h4 += carry3; h3 -= carry3 << 25; + carry7 = (h7 + (crypto_int64) (1<<24)) >> 25; h8 += carry7; h7 -= carry7 << 25; + + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + carry8 = (h8 + (crypto_int64) (1<<25)) >> 26; h9 += carry8; h8 -= carry8 << 26; + + carry9 = (h9 + (crypto_int64) (1<<24)) >> 25; h0 += carry9 * 19; h9 -= carry9 << 25; + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + +/* +h = 2 * f * f +Can overlap h with f. + +Preconditions: + |f| bounded by 1.65*2^26,1.65*2^25,1.65*2^26,1.65*2^25,etc. + +Postconditions: + |h| bounded by 1.01*2^25,1.01*2^24,1.01*2^25,1.01*2^24,etc. +*/ + +/* +See fe_mul.c for discussion of implementation strategy. +*/ + +static void fe_sq2(fe h,const fe f) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 f0_2 = 2 * f0; + crypto_int32 f1_2 = 2 * f1; + crypto_int32 f2_2 = 2 * f2; + crypto_int32 f3_2 = 2 * f3; + crypto_int32 f4_2 = 2 * f4; + crypto_int32 f5_2 = 2 * f5; + crypto_int32 f6_2 = 2 * f6; + crypto_int32 f7_2 = 2 * f7; + crypto_int32 f5_38 = 38 * f5; /* 1.959375*2^30 */ + crypto_int32 f6_19 = 19 * f6; /* 1.959375*2^30 */ + crypto_int32 f7_38 = 38 * f7; /* 1.959375*2^30 */ + crypto_int32 f8_19 = 19 * f8; /* 1.959375*2^30 */ + crypto_int32 f9_38 = 38 * f9; /* 1.959375*2^30 */ + crypto_int64 f0f0 = f0 * (crypto_int64) f0; + crypto_int64 f0f1_2 = f0_2 * (crypto_int64) f1; + crypto_int64 f0f2_2 = f0_2 * (crypto_int64) f2; + crypto_int64 f0f3_2 = f0_2 * (crypto_int64) f3; + crypto_int64 f0f4_2 = f0_2 * (crypto_int64) f4; + crypto_int64 f0f5_2 = f0_2 * (crypto_int64) f5; + crypto_int64 f0f6_2 = f0_2 * (crypto_int64) f6; + crypto_int64 f0f7_2 = f0_2 * (crypto_int64) f7; + crypto_int64 f0f8_2 = f0_2 * (crypto_int64) f8; + crypto_int64 f0f9_2 = f0_2 * (crypto_int64) f9; + crypto_int64 f1f1_2 = f1_2 * (crypto_int64) f1; + crypto_int64 f1f2_2 = f1_2 * (crypto_int64) f2; + crypto_int64 f1f3_4 = f1_2 * (crypto_int64) f3_2; + crypto_int64 f1f4_2 = f1_2 * (crypto_int64) f4; + crypto_int64 f1f5_4 = f1_2 * (crypto_int64) f5_2; + crypto_int64 f1f6_2 = f1_2 * (crypto_int64) f6; + crypto_int64 f1f7_4 = f1_2 * (crypto_int64) f7_2; + crypto_int64 f1f8_2 = f1_2 * (crypto_int64) f8; + crypto_int64 f1f9_76 = f1_2 * (crypto_int64) f9_38; + crypto_int64 f2f2 = f2 * (crypto_int64) f2; + crypto_int64 f2f3_2 = f2_2 * (crypto_int64) f3; + crypto_int64 f2f4_2 = f2_2 * (crypto_int64) f4; + crypto_int64 f2f5_2 = f2_2 * (crypto_int64) f5; + crypto_int64 f2f6_2 = f2_2 * (crypto_int64) f6; + crypto_int64 f2f7_2 = f2_2 * (crypto_int64) f7; + crypto_int64 f2f8_38 = f2_2 * (crypto_int64) f8_19; + crypto_int64 f2f9_38 = f2 * (crypto_int64) f9_38; + crypto_int64 f3f3_2 = f3_2 * (crypto_int64) f3; + crypto_int64 f3f4_2 = f3_2 * (crypto_int64) f4; + crypto_int64 f3f5_4 = f3_2 * (crypto_int64) f5_2; + crypto_int64 f3f6_2 = f3_2 * (crypto_int64) f6; + crypto_int64 f3f7_76 = f3_2 * (crypto_int64) f7_38; + crypto_int64 f3f8_38 = f3_2 * (crypto_int64) f8_19; + crypto_int64 f3f9_76 = f3_2 * (crypto_int64) f9_38; + crypto_int64 f4f4 = f4 * (crypto_int64) f4; + crypto_int64 f4f5_2 = f4_2 * (crypto_int64) f5; + crypto_int64 f4f6_38 = f4_2 * (crypto_int64) f6_19; + crypto_int64 f4f7_38 = f4 * (crypto_int64) f7_38; + crypto_int64 f4f8_38 = f4_2 * (crypto_int64) f8_19; + crypto_int64 f4f9_38 = f4 * (crypto_int64) f9_38; + crypto_int64 f5f5_38 = f5 * (crypto_int64) f5_38; + crypto_int64 f5f6_38 = f5_2 * (crypto_int64) f6_19; + crypto_int64 f5f7_76 = f5_2 * (crypto_int64) f7_38; + crypto_int64 f5f8_38 = f5_2 * (crypto_int64) f8_19; + crypto_int64 f5f9_76 = f5_2 * (crypto_int64) f9_38; + crypto_int64 f6f6_19 = f6 * (crypto_int64) f6_19; + crypto_int64 f6f7_38 = f6 * (crypto_int64) f7_38; + crypto_int64 f6f8_38 = f6_2 * (crypto_int64) f8_19; + crypto_int64 f6f9_38 = f6 * (crypto_int64) f9_38; + crypto_int64 f7f7_38 = f7 * (crypto_int64) f7_38; + crypto_int64 f7f8_38 = f7_2 * (crypto_int64) f8_19; + crypto_int64 f7f9_76 = f7_2 * (crypto_int64) f9_38; + crypto_int64 f8f8_19 = f8 * (crypto_int64) f8_19; + crypto_int64 f8f9_38 = f8 * (crypto_int64) f9_38; + crypto_int64 f9f9_38 = f9 * (crypto_int64) f9_38; + crypto_int64 h0 = f0f0 +f1f9_76+f2f8_38+f3f7_76+f4f6_38+f5f5_38; + crypto_int64 h1 = f0f1_2+f2f9_38+f3f8_38+f4f7_38+f5f6_38; + crypto_int64 h2 = f0f2_2+f1f1_2 +f3f9_76+f4f8_38+f5f7_76+f6f6_19; + crypto_int64 h3 = f0f3_2+f1f2_2 +f4f9_38+f5f8_38+f6f7_38; + crypto_int64 h4 = f0f4_2+f1f3_4 +f2f2 +f5f9_76+f6f8_38+f7f7_38; + crypto_int64 h5 = f0f5_2+f1f4_2 +f2f3_2 +f6f9_38+f7f8_38; + crypto_int64 h6 = f0f6_2+f1f5_4 +f2f4_2 +f3f3_2 +f7f9_76+f8f8_19; + crypto_int64 h7 = f0f7_2+f1f6_2 +f2f5_2 +f3f4_2 +f8f9_38; + crypto_int64 h8 = f0f8_2+f1f7_4 +f2f6_2 +f3f5_4 +f4f4 +f9f9_38; + crypto_int64 h9 = f0f9_2+f1f8_2 +f2f7_2 +f3f6_2 +f4f5_2; + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + + h0 += h0; + h1 += h1; + h2 += h2; + h3 += h3; + h4 += h4; + h5 += h5; + h6 += h6; + h7 += h7; + h8 += h8; + h9 += h9; + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + + carry1 = (h1 + (crypto_int64) (1<<24)) >> 25; h2 += carry1; h1 -= carry1 << 25; + carry5 = (h5 + (crypto_int64) (1<<24)) >> 25; h6 += carry5; h5 -= carry5 << 25; + + carry2 = (h2 + (crypto_int64) (1<<25)) >> 26; h3 += carry2; h2 -= carry2 << 26; + carry6 = (h6 + (crypto_int64) (1<<25)) >> 26; h7 += carry6; h6 -= carry6 << 26; + + carry3 = (h3 + (crypto_int64) (1<<24)) >> 25; h4 += carry3; h3 -= carry3 << 25; + carry7 = (h7 + (crypto_int64) (1<<24)) >> 25; h8 += carry7; h7 -= carry7 << 25; + + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + carry8 = (h8 + (crypto_int64) (1<<25)) >> 26; h9 += carry8; h8 -= carry8 << 26; + + carry9 = (h9 + (crypto_int64) (1<<24)) >> 25; h0 += carry9 * 19; h9 -= carry9 << 25; + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + +/* +h = f * g +Can overlap h with f or g. + +Preconditions: + |f| bounded by 1.65*2^26,1.65*2^25,1.65*2^26,1.65*2^25,etc. + |g| bounded by 1.65*2^26,1.65*2^25,1.65*2^26,1.65*2^25,etc. + +Postconditions: + |h| bounded by 1.01*2^25,1.01*2^24,1.01*2^25,1.01*2^24,etc. +*/ + +/* +Notes on implementation strategy: + +Using schoolbook multiplication. +Karatsuba would save a little in some cost models. + +Most multiplications by 2 and 19 are 32-bit precomputations; +cheaper than 64-bit postcomputations. + +There is one remaining multiplication by 19 in the carry chain; +one *19 precomputation can be merged into this, +but the resulting data flow is considerably less clean. + +There are 12 carries below. +10 of them are 2-way parallelizable and vectorizable. +Can get away with 11 carries, but then data flow is much deeper. + +With tighter constraints on inputs can squeeze carries into int32. +*/ + +static void fe_mul(fe h,const fe f,const fe g) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 g0 = g[0]; + crypto_int32 g1 = g[1]; + crypto_int32 g2 = g[2]; + crypto_int32 g3 = g[3]; + crypto_int32 g4 = g[4]; + crypto_int32 g5 = g[5]; + crypto_int32 g6 = g[6]; + crypto_int32 g7 = g[7]; + crypto_int32 g8 = g[8]; + crypto_int32 g9 = g[9]; + crypto_int32 g1_19 = 19 * g1; /* 1.959375*2^29 */ + crypto_int32 g2_19 = 19 * g2; /* 1.959375*2^30; still ok */ + crypto_int32 g3_19 = 19 * g3; + crypto_int32 g4_19 = 19 * g4; + crypto_int32 g5_19 = 19 * g5; + crypto_int32 g6_19 = 19 * g6; + crypto_int32 g7_19 = 19 * g7; + crypto_int32 g8_19 = 19 * g8; + crypto_int32 g9_19 = 19 * g9; + crypto_int32 f1_2 = 2 * f1; + crypto_int32 f3_2 = 2 * f3; + crypto_int32 f5_2 = 2 * f5; + crypto_int32 f7_2 = 2 * f7; + crypto_int32 f9_2 = 2 * f9; + crypto_int64 f0g0 = f0 * (crypto_int64) g0; + crypto_int64 f0g1 = f0 * (crypto_int64) g1; + crypto_int64 f0g2 = f0 * (crypto_int64) g2; + crypto_int64 f0g3 = f0 * (crypto_int64) g3; + crypto_int64 f0g4 = f0 * (crypto_int64) g4; + crypto_int64 f0g5 = f0 * (crypto_int64) g5; + crypto_int64 f0g6 = f0 * (crypto_int64) g6; + crypto_int64 f0g7 = f0 * (crypto_int64) g7; + crypto_int64 f0g8 = f0 * (crypto_int64) g8; + crypto_int64 f0g9 = f0 * (crypto_int64) g9; + crypto_int64 f1g0 = f1 * (crypto_int64) g0; + crypto_int64 f1g1_2 = f1_2 * (crypto_int64) g1; + crypto_int64 f1g2 = f1 * (crypto_int64) g2; + crypto_int64 f1g3_2 = f1_2 * (crypto_int64) g3; + crypto_int64 f1g4 = f1 * (crypto_int64) g4; + crypto_int64 f1g5_2 = f1_2 * (crypto_int64) g5; + crypto_int64 f1g6 = f1 * (crypto_int64) g6; + crypto_int64 f1g7_2 = f1_2 * (crypto_int64) g7; + crypto_int64 f1g8 = f1 * (crypto_int64) g8; + crypto_int64 f1g9_38 = f1_2 * (crypto_int64) g9_19; + crypto_int64 f2g0 = f2 * (crypto_int64) g0; + crypto_int64 f2g1 = f2 * (crypto_int64) g1; + crypto_int64 f2g2 = f2 * (crypto_int64) g2; + crypto_int64 f2g3 = f2 * (crypto_int64) g3; + crypto_int64 f2g4 = f2 * (crypto_int64) g4; + crypto_int64 f2g5 = f2 * (crypto_int64) g5; + crypto_int64 f2g6 = f2 * (crypto_int64) g6; + crypto_int64 f2g7 = f2 * (crypto_int64) g7; + crypto_int64 f2g8_19 = f2 * (crypto_int64) g8_19; + crypto_int64 f2g9_19 = f2 * (crypto_int64) g9_19; + crypto_int64 f3g0 = f3 * (crypto_int64) g0; + crypto_int64 f3g1_2 = f3_2 * (crypto_int64) g1; + crypto_int64 f3g2 = f3 * (crypto_int64) g2; + crypto_int64 f3g3_2 = f3_2 * (crypto_int64) g3; + crypto_int64 f3g4 = f3 * (crypto_int64) g4; + crypto_int64 f3g5_2 = f3_2 * (crypto_int64) g5; + crypto_int64 f3g6 = f3 * (crypto_int64) g6; + crypto_int64 f3g7_38 = f3_2 * (crypto_int64) g7_19; + crypto_int64 f3g8_19 = f3 * (crypto_int64) g8_19; + crypto_int64 f3g9_38 = f3_2 * (crypto_int64) g9_19; + crypto_int64 f4g0 = f4 * (crypto_int64) g0; + crypto_int64 f4g1 = f4 * (crypto_int64) g1; + crypto_int64 f4g2 = f4 * (crypto_int64) g2; + crypto_int64 f4g3 = f4 * (crypto_int64) g3; + crypto_int64 f4g4 = f4 * (crypto_int64) g4; + crypto_int64 f4g5 = f4 * (crypto_int64) g5; + crypto_int64 f4g6_19 = f4 * (crypto_int64) g6_19; + crypto_int64 f4g7_19 = f4 * (crypto_int64) g7_19; + crypto_int64 f4g8_19 = f4 * (crypto_int64) g8_19; + crypto_int64 f4g9_19 = f4 * (crypto_int64) g9_19; + crypto_int64 f5g0 = f5 * (crypto_int64) g0; + crypto_int64 f5g1_2 = f5_2 * (crypto_int64) g1; + crypto_int64 f5g2 = f5 * (crypto_int64) g2; + crypto_int64 f5g3_2 = f5_2 * (crypto_int64) g3; + crypto_int64 f5g4 = f5 * (crypto_int64) g4; + crypto_int64 f5g5_38 = f5_2 * (crypto_int64) g5_19; + crypto_int64 f5g6_19 = f5 * (crypto_int64) g6_19; + crypto_int64 f5g7_38 = f5_2 * (crypto_int64) g7_19; + crypto_int64 f5g8_19 = f5 * (crypto_int64) g8_19; + crypto_int64 f5g9_38 = f5_2 * (crypto_int64) g9_19; + crypto_int64 f6g0 = f6 * (crypto_int64) g0; + crypto_int64 f6g1 = f6 * (crypto_int64) g1; + crypto_int64 f6g2 = f6 * (crypto_int64) g2; + crypto_int64 f6g3 = f6 * (crypto_int64) g3; + crypto_int64 f6g4_19 = f6 * (crypto_int64) g4_19; + crypto_int64 f6g5_19 = f6 * (crypto_int64) g5_19; + crypto_int64 f6g6_19 = f6 * (crypto_int64) g6_19; + crypto_int64 f6g7_19 = f6 * (crypto_int64) g7_19; + crypto_int64 f6g8_19 = f6 * (crypto_int64) g8_19; + crypto_int64 f6g9_19 = f6 * (crypto_int64) g9_19; + crypto_int64 f7g0 = f7 * (crypto_int64) g0; + crypto_int64 f7g1_2 = f7_2 * (crypto_int64) g1; + crypto_int64 f7g2 = f7 * (crypto_int64) g2; + crypto_int64 f7g3_38 = f7_2 * (crypto_int64) g3_19; + crypto_int64 f7g4_19 = f7 * (crypto_int64) g4_19; + crypto_int64 f7g5_38 = f7_2 * (crypto_int64) g5_19; + crypto_int64 f7g6_19 = f7 * (crypto_int64) g6_19; + crypto_int64 f7g7_38 = f7_2 * (crypto_int64) g7_19; + crypto_int64 f7g8_19 = f7 * (crypto_int64) g8_19; + crypto_int64 f7g9_38 = f7_2 * (crypto_int64) g9_19; + crypto_int64 f8g0 = f8 * (crypto_int64) g0; + crypto_int64 f8g1 = f8 * (crypto_int64) g1; + crypto_int64 f8g2_19 = f8 * (crypto_int64) g2_19; + crypto_int64 f8g3_19 = f8 * (crypto_int64) g3_19; + crypto_int64 f8g4_19 = f8 * (crypto_int64) g4_19; + crypto_int64 f8g5_19 = f8 * (crypto_int64) g5_19; + crypto_int64 f8g6_19 = f8 * (crypto_int64) g6_19; + crypto_int64 f8g7_19 = f8 * (crypto_int64) g7_19; + crypto_int64 f8g8_19 = f8 * (crypto_int64) g8_19; + crypto_int64 f8g9_19 = f8 * (crypto_int64) g9_19; + crypto_int64 f9g0 = f9 * (crypto_int64) g0; + crypto_int64 f9g1_38 = f9_2 * (crypto_int64) g1_19; + crypto_int64 f9g2_19 = f9 * (crypto_int64) g2_19; + crypto_int64 f9g3_38 = f9_2 * (crypto_int64) g3_19; + crypto_int64 f9g4_19 = f9 * (crypto_int64) g4_19; + crypto_int64 f9g5_38 = f9_2 * (crypto_int64) g5_19; + crypto_int64 f9g6_19 = f9 * (crypto_int64) g6_19; + crypto_int64 f9g7_38 = f9_2 * (crypto_int64) g7_19; + crypto_int64 f9g8_19 = f9 * (crypto_int64) g8_19; + crypto_int64 f9g9_38 = f9_2 * (crypto_int64) g9_19; + crypto_int64 h0 = f0g0+f1g9_38+f2g8_19+f3g7_38+f4g6_19+f5g5_38+f6g4_19+f7g3_38+f8g2_19+f9g1_38; + crypto_int64 h1 = f0g1+f1g0 +f2g9_19+f3g8_19+f4g7_19+f5g6_19+f6g5_19+f7g4_19+f8g3_19+f9g2_19; + crypto_int64 h2 = f0g2+f1g1_2 +f2g0 +f3g9_38+f4g8_19+f5g7_38+f6g6_19+f7g5_38+f8g4_19+f9g3_38; + crypto_int64 h3 = f0g3+f1g2 +f2g1 +f3g0 +f4g9_19+f5g8_19+f6g7_19+f7g6_19+f8g5_19+f9g4_19; + crypto_int64 h4 = f0g4+f1g3_2 +f2g2 +f3g1_2 +f4g0 +f5g9_38+f6g8_19+f7g7_38+f8g6_19+f9g5_38; + crypto_int64 h5 = f0g5+f1g4 +f2g3 +f3g2 +f4g1 +f5g0 +f6g9_19+f7g8_19+f8g7_19+f9g6_19; + crypto_int64 h6 = f0g6+f1g5_2 +f2g4 +f3g3_2 +f4g2 +f5g1_2 +f6g0 +f7g9_38+f8g8_19+f9g7_38; + crypto_int64 h7 = f0g7+f1g6 +f2g5 +f3g4 +f4g3 +f5g2 +f6g1 +f7g0 +f8g9_19+f9g8_19; + crypto_int64 h8 = f0g8+f1g7_2 +f2g6 +f3g5_2 +f4g4 +f5g3_2 +f6g2 +f7g1_2 +f8g0 +f9g9_38; + crypto_int64 h9 = f0g9+f1g8 +f2g7 +f3g6 +f4g5 +f5g4 +f6g3 +f7g2 +f8g1 +f9g0 ; + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + + /* + |h0| <= (1.65*1.65*2^52*(1+19+19+19+19)+1.65*1.65*2^50*(38+38+38+38+38)) + i.e. |h0| <= 1.4*2^60; narrower ranges for h2, h4, h6, h8 + |h1| <= (1.65*1.65*2^51*(1+1+19+19+19+19+19+19+19+19)) + i.e. |h1| <= 1.7*2^59; narrower ranges for h3, h5, h7, h9 + */ + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + /* |h0| <= 2^25 */ + /* |h4| <= 2^25 */ + /* |h1| <= 1.71*2^59 */ + /* |h5| <= 1.71*2^59 */ + + carry1 = (h1 + (crypto_int64) (1<<24)) >> 25; h2 += carry1; h1 -= carry1 << 25; + carry5 = (h5 + (crypto_int64) (1<<24)) >> 25; h6 += carry5; h5 -= carry5 << 25; + /* |h1| <= 2^24; from now on fits into int32 */ + /* |h5| <= 2^24; from now on fits into int32 */ + /* |h2| <= 1.41*2^60 */ + /* |h6| <= 1.41*2^60 */ + + carry2 = (h2 + (crypto_int64) (1<<25)) >> 26; h3 += carry2; h2 -= carry2 << 26; + carry6 = (h6 + (crypto_int64) (1<<25)) >> 26; h7 += carry6; h6 -= carry6 << 26; + /* |h2| <= 2^25; from now on fits into int32 unchanged */ + /* |h6| <= 2^25; from now on fits into int32 unchanged */ + /* |h3| <= 1.71*2^59 */ + /* |h7| <= 1.71*2^59 */ + + carry3 = (h3 + (crypto_int64) (1<<24)) >> 25; h4 += carry3; h3 -= carry3 << 25; + carry7 = (h7 + (crypto_int64) (1<<24)) >> 25; h8 += carry7; h7 -= carry7 << 25; + /* |h3| <= 2^24; from now on fits into int32 unchanged */ + /* |h7| <= 2^24; from now on fits into int32 unchanged */ + /* |h4| <= 1.72*2^34 */ + /* |h8| <= 1.41*2^60 */ + + carry4 = (h4 + (crypto_int64) (1<<25)) >> 26; h5 += carry4; h4 -= carry4 << 26; + carry8 = (h8 + (crypto_int64) (1<<25)) >> 26; h9 += carry8; h8 -= carry8 << 26; + /* |h4| <= 2^25; from now on fits into int32 unchanged */ + /* |h8| <= 2^25; from now on fits into int32 unchanged */ + /* |h5| <= 1.01*2^24 */ + /* |h9| <= 1.71*2^59 */ + + carry9 = (h9 + (crypto_int64) (1<<24)) >> 25; h0 += carry9 * 19; h9 -= carry9 << 25; + /* |h9| <= 2^24; from now on fits into int32 unchanged */ + /* |h0| <= 1.1*2^39 */ + + carry0 = (h0 + (crypto_int64) (1<<25)) >> 26; h1 += carry0; h0 -= carry0 << 26; + /* |h0| <= 2^25; from now on fits into int32 unchanged */ + /* |h1| <= 1.01*2^24 */ + + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + + +/* +return 1 if f is in {1,3,5,...,q-2} +return 0 if f is in {0,2,4,...,q-1} + +Preconditions: + |f| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. +*/ + +static int fe_isnegative(const fe f) +{ + unsigned char s[32]; + fe_tobytes(s,f); + return s[0] & 1; +} + + +/* +return 1 if f == 0 +return 0 if f != 0 + +Preconditions: + |f| bounded by 1.1*2^26,1.1*2^25,1.1*2^26,1.1*2^25,etc. +*/ + +static const unsigned char zero[32] = {0}; + +static int fe_isnonzero(const fe f) +{ + unsigned char s[32]; + fe_tobytes(s,f); + return crypto_verify_32(s,zero); +} + +/* +h = -f + +Preconditions: + |f| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. + +Postconditions: + |h| bounded by 1.1*2^25,1.1*2^24,1.1*2^25,1.1*2^24,etc. +*/ + +static void fe_neg(fe h,const fe f) +{ + crypto_int32 f0 = f[0]; + crypto_int32 f1 = f[1]; + crypto_int32 f2 = f[2]; + crypto_int32 f3 = f[3]; + crypto_int32 f4 = f[4]; + crypto_int32 f5 = f[5]; + crypto_int32 f6 = f[6]; + crypto_int32 f7 = f[7]; + crypto_int32 f8 = f[8]; + crypto_int32 f9 = f[9]; + crypto_int32 h0 = -f0; + crypto_int32 h1 = -f1; + crypto_int32 h2 = -f2; + crypto_int32 h3 = -f3; + crypto_int32 h4 = -f4; + crypto_int32 h5 = -f5; + crypto_int32 h6 = -f6; + crypto_int32 h7 = -f7; + crypto_int32 h8 = -f8; + crypto_int32 h9 = -f9; + h[0] = h0; + h[1] = h1; + h[2] = h2; + h[3] = h3; + h[4] = h4; + h[5] = h5; + h[6] = h6; + h[7] = h7; + h[8] = h8; + h[9] = h9; +} + +static void fe_invert(fe out,const fe z) +{ + fe t0; + fe t1; + fe t2; + fe t3; + int i; + + +/* qhasm: fe z1 */ + +/* qhasm: fe z2 */ + +/* qhasm: fe z8 */ + +/* qhasm: fe z9 */ + +/* qhasm: fe z11 */ + +/* qhasm: fe z22 */ + +/* qhasm: fe z_5_0 */ + +/* qhasm: fe z_10_5 */ + +/* qhasm: fe z_10_0 */ + +/* qhasm: fe z_20_10 */ + +/* qhasm: fe z_20_0 */ + +/* qhasm: fe z_40_20 */ + +/* qhasm: fe z_40_0 */ + +/* qhasm: fe z_50_10 */ + +/* qhasm: fe z_50_0 */ + +/* qhasm: fe z_100_50 */ + +/* qhasm: fe z_100_0 */ + +/* qhasm: fe z_200_100 */ + +/* qhasm: fe z_200_0 */ + +/* qhasm: fe z_250_50 */ + +/* qhasm: fe z_250_0 */ + +/* qhasm: fe z_255_5 */ + +/* qhasm: fe z_255_21 */ + +/* qhasm: enter pow225521 */ + +/* qhasm: z2 = z1^2^1 */ +/* asm 1: fe_sq(>z2=fe#1,z2=fe#1,>z2=fe#1); */ +/* asm 2: fe_sq(>z2=t0,z2=t0,>z2=t0); */ +fe_sq(t0,z); for (i = 1;i < 1;++i) fe_sq(t0,t0); + +/* qhasm: z8 = z2^2^2 */ +/* asm 1: fe_sq(>z8=fe#2,z8=fe#2,>z8=fe#2); */ +/* asm 2: fe_sq(>z8=t1,z8=t1,>z8=t1); */ +fe_sq(t1,t0); for (i = 1;i < 2;++i) fe_sq(t1,t1); + +/* qhasm: z9 = z1*z8 */ +/* asm 1: fe_mul(>z9=fe#2,z9=t1,z11=fe#1,z11=t0,z22=fe#3,z22=fe#3,>z22=fe#3); */ +/* asm 2: fe_sq(>z22=t2,z22=t2,>z22=t2); */ +fe_sq(t2,t0); for (i = 1;i < 1;++i) fe_sq(t2,t2); + +/* qhasm: z_5_0 = z9*z22 */ +/* asm 1: fe_mul(>z_5_0=fe#2,z_5_0=t1,z_10_5=fe#3,z_10_5=fe#3,>z_10_5=fe#3); */ +/* asm 2: fe_sq(>z_10_5=t2,z_10_5=t2,>z_10_5=t2); */ +fe_sq(t2,t1); for (i = 1;i < 5;++i) fe_sq(t2,t2); + +/* qhasm: z_10_0 = z_10_5*z_5_0 */ +/* asm 1: fe_mul(>z_10_0=fe#2,z_10_0=t1,z_20_10=fe#3,z_20_10=fe#3,>z_20_10=fe#3); */ +/* asm 2: fe_sq(>z_20_10=t2,z_20_10=t2,>z_20_10=t2); */ +fe_sq(t2,t1); for (i = 1;i < 10;++i) fe_sq(t2,t2); + +/* qhasm: z_20_0 = z_20_10*z_10_0 */ +/* asm 1: fe_mul(>z_20_0=fe#3,z_20_0=t2,z_40_20=fe#4,z_40_20=fe#4,>z_40_20=fe#4); */ +/* asm 2: fe_sq(>z_40_20=t3,z_40_20=t3,>z_40_20=t3); */ +fe_sq(t3,t2); for (i = 1;i < 20;++i) fe_sq(t3,t3); + +/* qhasm: z_40_0 = z_40_20*z_20_0 */ +/* asm 1: fe_mul(>z_40_0=fe#3,z_40_0=t2,z_50_10=fe#3,z_50_10=fe#3,>z_50_10=fe#3); */ +/* asm 2: fe_sq(>z_50_10=t2,z_50_10=t2,>z_50_10=t2); */ +fe_sq(t2,t2); for (i = 1;i < 10;++i) fe_sq(t2,t2); + +/* qhasm: z_50_0 = z_50_10*z_10_0 */ +/* asm 1: fe_mul(>z_50_0=fe#2,z_50_0=t1,z_100_50=fe#3,z_100_50=fe#3,>z_100_50=fe#3); */ +/* asm 2: fe_sq(>z_100_50=t2,z_100_50=t2,>z_100_50=t2); */ +fe_sq(t2,t1); for (i = 1;i < 50;++i) fe_sq(t2,t2); + +/* qhasm: z_100_0 = z_100_50*z_50_0 */ +/* asm 1: fe_mul(>z_100_0=fe#3,z_100_0=t2,z_200_100=fe#4,z_200_100=fe#4,>z_200_100=fe#4); */ +/* asm 2: fe_sq(>z_200_100=t3,z_200_100=t3,>z_200_100=t3); */ +fe_sq(t3,t2); for (i = 1;i < 100;++i) fe_sq(t3,t3); + +/* qhasm: z_200_0 = z_200_100*z_100_0 */ +/* asm 1: fe_mul(>z_200_0=fe#3,z_200_0=t2,z_250_50=fe#3,z_250_50=fe#3,>z_250_50=fe#3); */ +/* asm 2: fe_sq(>z_250_50=t2,z_250_50=t2,>z_250_50=t2); */ +fe_sq(t2,t2); for (i = 1;i < 50;++i) fe_sq(t2,t2); + +/* qhasm: z_250_0 = z_250_50*z_50_0 */ +/* asm 1: fe_mul(>z_250_0=fe#2,z_250_0=t1,z_255_5=fe#2,z_255_5=fe#2,>z_255_5=fe#2); */ +/* asm 2: fe_sq(>z_255_5=t1,z_255_5=t1,>z_255_5=t1); */ +fe_sq(t1,t1); for (i = 1;i < 5;++i) fe_sq(t1,t1); + +/* qhasm: z_255_21 = z_255_5*z11 */ +/* asm 1: fe_mul(>z_255_21=fe#12,z_255_21=out,z2=fe#1,z2=fe#1,>z2=fe#1); */ +/* asm 2: fe_sq(>z2=t0,z2=t0,>z2=t0); */ +fe_sq(t0,z); for (i = 1;i < 1;++i) fe_sq(t0,t0); + +/* qhasm: z8 = z2^2^2 */ +/* asm 1: fe_sq(>z8=fe#2,z8=fe#2,>z8=fe#2); */ +/* asm 2: fe_sq(>z8=t1,z8=t1,>z8=t1); */ +fe_sq(t1,t0); for (i = 1;i < 2;++i) fe_sq(t1,t1); + +/* qhasm: z9 = z1*z8 */ +/* asm 1: fe_mul(>z9=fe#2,z9=t1,z11=fe#1,z11=t0,z22=fe#1,z22=fe#1,>z22=fe#1); */ +/* asm 2: fe_sq(>z22=t0,z22=t0,>z22=t0); */ +fe_sq(t0,t0); for (i = 1;i < 1;++i) fe_sq(t0,t0); + +/* qhasm: z_5_0 = z9*z22 */ +/* asm 1: fe_mul(>z_5_0=fe#1,z_5_0=t0,z_10_5=fe#2,z_10_5=fe#2,>z_10_5=fe#2); */ +/* asm 2: fe_sq(>z_10_5=t1,z_10_5=t1,>z_10_5=t1); */ +fe_sq(t1,t0); for (i = 1;i < 5;++i) fe_sq(t1,t1); + +/* qhasm: z_10_0 = z_10_5*z_5_0 */ +/* asm 1: fe_mul(>z_10_0=fe#1,z_10_0=t0,z_20_10=fe#2,z_20_10=fe#2,>z_20_10=fe#2); */ +/* asm 2: fe_sq(>z_20_10=t1,z_20_10=t1,>z_20_10=t1); */ +fe_sq(t1,t0); for (i = 1;i < 10;++i) fe_sq(t1,t1); + +/* qhasm: z_20_0 = z_20_10*z_10_0 */ +/* asm 1: fe_mul(>z_20_0=fe#2,z_20_0=t1,z_40_20=fe#3,z_40_20=fe#3,>z_40_20=fe#3); */ +/* asm 2: fe_sq(>z_40_20=t2,z_40_20=t2,>z_40_20=t2); */ +fe_sq(t2,t1); for (i = 1;i < 20;++i) fe_sq(t2,t2); + +/* qhasm: z_40_0 = z_40_20*z_20_0 */ +/* asm 1: fe_mul(>z_40_0=fe#2,z_40_0=t1,z_50_10=fe#2,z_50_10=fe#2,>z_50_10=fe#2); */ +/* asm 2: fe_sq(>z_50_10=t1,z_50_10=t1,>z_50_10=t1); */ +fe_sq(t1,t1); for (i = 1;i < 10;++i) fe_sq(t1,t1); + +/* qhasm: z_50_0 = z_50_10*z_10_0 */ +/* asm 1: fe_mul(>z_50_0=fe#1,z_50_0=t0,z_100_50=fe#2,z_100_50=fe#2,>z_100_50=fe#2); */ +/* asm 2: fe_sq(>z_100_50=t1,z_100_50=t1,>z_100_50=t1); */ +fe_sq(t1,t0); for (i = 1;i < 50;++i) fe_sq(t1,t1); + +/* qhasm: z_100_0 = z_100_50*z_50_0 */ +/* asm 1: fe_mul(>z_100_0=fe#2,z_100_0=t1,z_200_100=fe#3,z_200_100=fe#3,>z_200_100=fe#3); */ +/* asm 2: fe_sq(>z_200_100=t2,z_200_100=t2,>z_200_100=t2); */ +fe_sq(t2,t1); for (i = 1;i < 100;++i) fe_sq(t2,t2); + +/* qhasm: z_200_0 = z_200_100*z_100_0 */ +/* asm 1: fe_mul(>z_200_0=fe#2,z_200_0=t1,z_250_50=fe#2,z_250_50=fe#2,>z_250_50=fe#2); */ +/* asm 2: fe_sq(>z_250_50=t1,z_250_50=t1,>z_250_50=t1); */ +fe_sq(t1,t1); for (i = 1;i < 50;++i) fe_sq(t1,t1); + +/* qhasm: z_250_0 = z_250_50*z_50_0 */ +/* asm 1: fe_mul(>z_250_0=fe#1,z_250_0=t0,z_252_2=fe#1,z_252_2=fe#1,>z_252_2=fe#1); */ +/* asm 2: fe_sq(>z_252_2=t0,z_252_2=t0,>z_252_2=t0); */ +fe_sq(t0,t0); for (i = 1;i < 2;++i) fe_sq(t0,t0); + +/* qhasm: z_252_3 = z_252_2*z1 */ +/* asm 1: fe_mul(>z_252_3=fe#12,z_252_3=out,X); + fe_1(h->Y); + fe_1(h->Z); +} + +static void ge_p3_0(ge_p3 *h) +{ + fe_0(h->X); + fe_1(h->Y); + fe_1(h->Z); + fe_0(h->T); +} + +static void ge_precomp_0(ge_precomp *h) +{ + fe_1(h->yplusx); + fe_1(h->yminusx); + fe_0(h->xy2d); +} + +/* +r = p +*/ + +static void ge_p1p1_to_p2(ge_p2 *r,const ge_p1p1 *p) +{ + fe_mul(r->X,p->X,p->T); + fe_mul(r->Y,p->Y,p->Z); + fe_mul(r->Z,p->Z,p->T); +} + +/* +r = p +*/ + +static void ge_p1p1_to_p3(ge_p3 *r,const ge_p1p1 *p) +{ + fe_mul(r->X,p->X,p->T); + fe_mul(r->Y,p->Y,p->Z); + fe_mul(r->Z,p->Z,p->T); + fe_mul(r->T,p->X,p->Y); +} + +/* +r = p +*/ + +static void ge_p3_to_p2(ge_p2 *r,const ge_p3 *p) +{ + fe_copy(r->X,p->X); + fe_copy(r->Y,p->Y); + fe_copy(r->Z,p->Z); +} + + +/* +r = 2 * p +*/ + +static void ge_p2_dbl(ge_p1p1 *r,const ge_p2 *p) +{ + fe t0; +/* qhasm: enter ge_p2_dbl */ + +/* qhasm: fe X1 */ + +/* qhasm: fe Y1 */ + +/* qhasm: fe Z1 */ + +/* qhasm: fe A */ + +/* qhasm: fe AA */ + +/* qhasm: fe XX */ + +/* qhasm: fe YY */ + +/* qhasm: fe B */ + +/* qhasm: fe X3 */ + +/* qhasm: fe Y3 */ + +/* qhasm: fe Z3 */ + +/* qhasm: fe T3 */ + +/* qhasm: XX=X1^2 */ +/* asm 1: fe_sq(>XX=fe#1,XX=r->X,X); */ +fe_sq(r->X,p->X); + +/* qhasm: YY=Y1^2 */ +/* asm 1: fe_sq(>YY=fe#3,YY=r->Z,Y); */ +fe_sq(r->Z,p->Y); + +/* qhasm: B=2*Z1^2 */ +/* asm 1: fe_sq2(>B=fe#4,B=r->T,Z); */ +fe_sq2(r->T,p->Z); + +/* qhasm: A=X1+Y1 */ +/* asm 1: fe_add(>A=fe#2,A=r->Y,X,Y); */ +fe_add(r->Y,p->X,p->Y); + +/* qhasm: AA=A^2 */ +/* asm 1: fe_sq(>AA=fe#5,AA=t0,Y); */ +fe_sq(t0,r->Y); + +/* qhasm: Y3=YY+XX */ +/* asm 1: fe_add(>Y3=fe#2,Y3=r->Y,Z,X); */ +fe_add(r->Y,r->Z,r->X); + +/* qhasm: Z3=YY-XX */ +/* asm 1: fe_sub(>Z3=fe#3,Z3=r->Z,Z,X); */ +fe_sub(r->Z,r->Z,r->X); + +/* qhasm: X3=AA-Y3 */ +/* asm 1: fe_sub(>X3=fe#1,X3=r->X,Y); */ +fe_sub(r->X,t0,r->Y); + +/* qhasm: T3=B-Z3 */ +/* asm 1: fe_sub(>T3=fe#4,T3=r->T,T,Z); */ +fe_sub(r->T,r->T,r->Z); + +/* qhasm: return */ +} + + +/* +r = 2 * p +*/ + +static void ge_p3_dbl(ge_p1p1 *r,const ge_p3 *p) +{ + ge_p2 q; + ge_p3_to_p2(&q,p); + ge_p2_dbl(r,&q); +} + + +/* +r = p +*/ + +static void ge_p3_to_cached(ge_cached *r,const ge_p3 *p) +{ + fe_add(r->YplusX,p->Y,p->X); + fe_sub(r->YminusX,p->Y,p->X); + fe_copy(r->Z,p->Z); + fe_mul(r->T2d,p->T,d2); +} + +/* +r = p + q +*/ + +static void ge_add(ge_p1p1 *r,const ge_p3 *p,const ge_cached *q) +{ + fe t0; +/* qhasm: enter ge_add */ + +/* qhasm: fe X1 */ + +/* qhasm: fe Y1 */ + +/* qhasm: fe Z1 */ + +/* qhasm: fe Z2 */ + +/* qhasm: fe T1 */ + +/* qhasm: fe ZZ */ + +/* qhasm: fe YpX2 */ + +/* qhasm: fe YmX2 */ + +/* qhasm: fe T2d2 */ + +/* qhasm: fe X3 */ + +/* qhasm: fe Y3 */ + +/* qhasm: fe Z3 */ + +/* qhasm: fe T3 */ + +/* qhasm: fe YpX1 */ + +/* qhasm: fe YmX1 */ + +/* qhasm: fe A */ + +/* qhasm: fe B */ + +/* qhasm: fe C */ + +/* qhasm: fe D */ + +/* qhasm: YpX1 = Y1+X1 */ +/* asm 1: fe_add(>YpX1=fe#1,YpX1=r->X,Y,X); */ +fe_add(r->X,p->Y,p->X); + +/* qhasm: YmX1 = Y1-X1 */ +/* asm 1: fe_sub(>YmX1=fe#2,YmX1=r->Y,Y,X); */ +fe_sub(r->Y,p->Y,p->X); + +/* qhasm: A = YpX1*YpX2 */ +/* asm 1: fe_mul(>A=fe#3,A=r->Z,X,YplusX); */ +fe_mul(r->Z,r->X,q->YplusX); + +/* qhasm: B = YmX1*YmX2 */ +/* asm 1: fe_mul(>B=fe#2,B=r->Y,Y,YminusX); */ +fe_mul(r->Y,r->Y,q->YminusX); + +/* qhasm: C = T2d2*T1 */ +/* asm 1: fe_mul(>C=fe#4,C=r->T,T2d,T); */ +fe_mul(r->T,q->T2d,p->T); + +/* qhasm: ZZ = Z1*Z2 */ +/* asm 1: fe_mul(>ZZ=fe#1,ZZ=r->X,Z,Z); */ +fe_mul(r->X,p->Z,q->Z); + +/* qhasm: D = 2*ZZ */ +/* asm 1: fe_add(>D=fe#5,D=t0,X,X); */ +fe_add(t0,r->X,r->X); + +/* qhasm: X3 = A-B */ +/* asm 1: fe_sub(>X3=fe#1,X3=r->X,Z,Y); */ +fe_sub(r->X,r->Z,r->Y); + +/* qhasm: Y3 = A+B */ +/* asm 1: fe_add(>Y3=fe#2,Y3=r->Y,Z,Y); */ +fe_add(r->Y,r->Z,r->Y); + +/* qhasm: Z3 = D+C */ +/* asm 1: fe_add(>Z3=fe#3,Z3=r->Z,T); */ +fe_add(r->Z,t0,r->T); + +/* qhasm: T3 = D-C */ +/* asm 1: fe_sub(>T3=fe#4,T3=r->T,T); */ +fe_sub(r->T,t0,r->T); + +/* qhasm: return */ +} + + +/* +r = p - q +*/ + +static void ge_sub(ge_p1p1 *r,const ge_p3 *p,const ge_cached *q) +{ + fe t0; +/* qhasm: enter ge_sub */ + +/* qhasm: fe X1 */ + +/* qhasm: fe Y1 */ + +/* qhasm: fe Z1 */ + +/* qhasm: fe Z2 */ + +/* qhasm: fe T1 */ + +/* qhasm: fe ZZ */ + +/* qhasm: fe YpX2 */ + +/* qhasm: fe YmX2 */ + +/* qhasm: fe T2d2 */ + +/* qhasm: fe X3 */ + +/* qhasm: fe Y3 */ + +/* qhasm: fe Z3 */ + +/* qhasm: fe T3 */ + +/* qhasm: fe YpX1 */ + +/* qhasm: fe YmX1 */ + +/* qhasm: fe A */ + +/* qhasm: fe B */ + +/* qhasm: fe C */ + +/* qhasm: fe D */ + +/* qhasm: YpX1 = Y1+X1 */ +/* asm 1: fe_add(>YpX1=fe#1,YpX1=r->X,Y,X); */ +fe_add(r->X,p->Y,p->X); + +/* qhasm: YmX1 = Y1-X1 */ +/* asm 1: fe_sub(>YmX1=fe#2,YmX1=r->Y,Y,X); */ +fe_sub(r->Y,p->Y,p->X); + +/* qhasm: A = YpX1*YmX2 */ +/* asm 1: fe_mul(>A=fe#3,A=r->Z,X,YminusX); */ +fe_mul(r->Z,r->X,q->YminusX); + +/* qhasm: B = YmX1*YpX2 */ +/* asm 1: fe_mul(>B=fe#2,B=r->Y,Y,YplusX); */ +fe_mul(r->Y,r->Y,q->YplusX); + +/* qhasm: C = T2d2*T1 */ +/* asm 1: fe_mul(>C=fe#4,C=r->T,T2d,T); */ +fe_mul(r->T,q->T2d,p->T); + +/* qhasm: ZZ = Z1*Z2 */ +/* asm 1: fe_mul(>ZZ=fe#1,ZZ=r->X,Z,Z); */ +fe_mul(r->X,p->Z,q->Z); + +/* qhasm: D = 2*ZZ */ +/* asm 1: fe_add(>D=fe#5,D=t0,X,X); */ +fe_add(t0,r->X,r->X); + +/* qhasm: X3 = A-B */ +/* asm 1: fe_sub(>X3=fe#1,X3=r->X,Z,Y); */ +fe_sub(r->X,r->Z,r->Y); + +/* qhasm: Y3 = A+B */ +/* asm 1: fe_add(>Y3=fe#2,Y3=r->Y,Z,Y); */ +fe_add(r->Y,r->Z,r->Y); + +/* qhasm: Z3 = D-C */ +/* asm 1: fe_sub(>Z3=fe#3,Z3=r->Z,T); */ +fe_sub(r->Z,t0,r->T); + +/* qhasm: T3 = D+C */ +/* asm 1: fe_add(>T3=fe#4,T3=r->T,T); */ +fe_add(r->T,t0,r->T); + +/* qhasm: return */ +} + + +/* +r = p + q +*/ + +static void ge_madd(ge_p1p1 *r,const ge_p3 *p,const ge_precomp *q) +{ + fe t0; +/* qhasm: enter ge_madd */ + +/* qhasm: fe X1 */ + +/* qhasm: fe Y1 */ + +/* qhasm: fe Z1 */ + +/* qhasm: fe T1 */ + +/* qhasm: fe ypx2 */ + +/* qhasm: fe ymx2 */ + +/* qhasm: fe xy2d2 */ + +/* qhasm: fe X3 */ + +/* qhasm: fe Y3 */ + +/* qhasm: fe Z3 */ + +/* qhasm: fe T3 */ + +/* qhasm: fe YpX1 */ + +/* qhasm: fe YmX1 */ + +/* qhasm: fe A */ + +/* qhasm: fe B */ + +/* qhasm: fe C */ + +/* qhasm: fe D */ + +/* qhasm: YpX1 = Y1+X1 */ +/* asm 1: fe_add(>YpX1=fe#1,YpX1=r->X,Y,X); */ +fe_add(r->X,p->Y,p->X); + +/* qhasm: YmX1 = Y1-X1 */ +/* asm 1: fe_sub(>YmX1=fe#2,YmX1=r->Y,Y,X); */ +fe_sub(r->Y,p->Y,p->X); + +/* qhasm: A = YpX1*ypx2 */ +/* asm 1: fe_mul(>A=fe#3,A=r->Z,X,yplusx); */ +fe_mul(r->Z,r->X,q->yplusx); + +/* qhasm: B = YmX1*ymx2 */ +/* asm 1: fe_mul(>B=fe#2,B=r->Y,Y,yminusx); */ +fe_mul(r->Y,r->Y,q->yminusx); + +/* qhasm: C = xy2d2*T1 */ +/* asm 1: fe_mul(>C=fe#4,C=r->T,xy2d,T); */ +fe_mul(r->T,q->xy2d,p->T); + +/* qhasm: D = 2*Z1 */ +/* asm 1: fe_add(>D=fe#5,D=t0,Z,Z); */ +fe_add(t0,p->Z,p->Z); + +/* qhasm: X3 = A-B */ +/* asm 1: fe_sub(>X3=fe#1,X3=r->X,Z,Y); */ +fe_sub(r->X,r->Z,r->Y); + +/* qhasm: Y3 = A+B */ +/* asm 1: fe_add(>Y3=fe#2,Y3=r->Y,Z,Y); */ +fe_add(r->Y,r->Z,r->Y); + +/* qhasm: Z3 = D+C */ +/* asm 1: fe_add(>Z3=fe#3,Z3=r->Z,T); */ +fe_add(r->Z,t0,r->T); + +/* qhasm: T3 = D-C */ +/* asm 1: fe_sub(>T3=fe#4,T3=r->T,T); */ +fe_sub(r->T,t0,r->T); + +/* qhasm: return */ +} + + +/* +r = p - q +*/ + +static void ge_msub(ge_p1p1 *r,const ge_p3 *p,const ge_precomp *q) +{ + fe t0; +/* qhasm: enter ge_msub */ + +/* qhasm: fe X1 */ + +/* qhasm: fe Y1 */ + +/* qhasm: fe Z1 */ + +/* qhasm: fe T1 */ + +/* qhasm: fe ypx2 */ + +/* qhasm: fe ymx2 */ + +/* qhasm: fe xy2d2 */ + +/* qhasm: fe X3 */ + +/* qhasm: fe Y3 */ + +/* qhasm: fe Z3 */ + +/* qhasm: fe T3 */ + +/* qhasm: fe YpX1 */ + +/* qhasm: fe YmX1 */ + +/* qhasm: fe A */ + +/* qhasm: fe B */ + +/* qhasm: fe C */ + +/* qhasm: fe D */ + +/* qhasm: YpX1 = Y1+X1 */ +/* asm 1: fe_add(>YpX1=fe#1,YpX1=r->X,Y,X); */ +fe_add(r->X,p->Y,p->X); + +/* qhasm: YmX1 = Y1-X1 */ +/* asm 1: fe_sub(>YmX1=fe#2,YmX1=r->Y,Y,X); */ +fe_sub(r->Y,p->Y,p->X); + +/* qhasm: A = YpX1*ymx2 */ +/* asm 1: fe_mul(>A=fe#3,A=r->Z,X,yminusx); */ +fe_mul(r->Z,r->X,q->yminusx); + +/* qhasm: B = YmX1*ypx2 */ +/* asm 1: fe_mul(>B=fe#2,B=r->Y,Y,yplusx); */ +fe_mul(r->Y,r->Y,q->yplusx); + +/* qhasm: C = xy2d2*T1 */ +/* asm 1: fe_mul(>C=fe#4,C=r->T,xy2d,T); */ +fe_mul(r->T,q->xy2d,p->T); + +/* qhasm: D = 2*Z1 */ +/* asm 1: fe_add(>D=fe#5,D=t0,Z,Z); */ +fe_add(t0,p->Z,p->Z); + +/* qhasm: X3 = A-B */ +/* asm 1: fe_sub(>X3=fe#1,X3=r->X,Z,Y); */ +fe_sub(r->X,r->Z,r->Y); + +/* qhasm: Y3 = A+B */ +/* asm 1: fe_add(>Y3=fe#2,Y3=r->Y,Z,Y); */ +fe_add(r->Y,r->Z,r->Y); + +/* qhasm: Z3 = D-C */ +/* asm 1: fe_sub(>Z3=fe#3,Z3=r->Z,T); */ +fe_sub(r->Z,t0,r->T); + +/* qhasm: T3 = D+C */ +/* asm 1: fe_add(>T3=fe#4,T3=r->T,T); */ +fe_add(r->T,t0,r->T); + +/* qhasm: return */ +} + + +static void ge_p3_tobytes(unsigned char *s,const ge_p3 *h) +{ + fe recip; + fe x; + fe y; + + fe_invert(recip,h->Z); + fe_mul(x,h->X,recip); + fe_mul(y,h->Y,recip); + fe_tobytes(s,y); + s[31] ^= fe_isnegative(x) << 7; +} + +static void ge_tobytes(unsigned char *s,const ge_p2 *h) +{ + fe recip; + fe x; + fe y; + + fe_invert(recip,h->Z); + fe_mul(x,h->X,recip); + fe_mul(y,h->Y,recip); + fe_tobytes(s,y); + s[31] ^= fe_isnegative(x) << 7; +} + +static int ge_frombytes_negate_vartime(ge_p3 *h,const unsigned char *s) +{ + fe u; + fe v; + fe v3; + fe vxx; + fe check; + + fe_frombytes(h->Y,s); + fe_1(h->Z); + fe_sq(u,h->Y); + fe_mul(v,u,d); + fe_sub(u,u,h->Z); /* u = y^2-1 */ + fe_add(v,v,h->Z); /* v = dy^2+1 */ + + fe_sq(v3,v); + fe_mul(v3,v3,v); /* v3 = v^3 */ + fe_sq(h->X,v3); + fe_mul(h->X,h->X,v); + fe_mul(h->X,h->X,u); /* x = uv^7 */ + + fe_pow22523(h->X,h->X); /* x = (uv^7)^((q-5)/8) */ + fe_mul(h->X,h->X,v3); + fe_mul(h->X,h->X,u); /* x = uv^3(uv^7)^((q-5)/8) */ + + fe_sq(vxx,h->X); + fe_mul(vxx,vxx,v); + fe_sub(check,vxx,u); /* vx^2-u */ + if (fe_isnonzero(check)) { + fe_add(check,vxx,u); /* vx^2+u */ + if (fe_isnonzero(check)) return -1; + fe_mul(h->X,h->X,sqrtm1); + } + + if (fe_isnegative(h->X) == (s[31] >> 7)) + fe_neg(h->X,h->X); + + fe_mul(h->T,h->X,h->Y); + return 0; +} + + +static void slide(signed char *r,const unsigned char *a) +{ + int i; + int b; + int k; + + for (i = 0;i < 256;++i) + r[i] = 1 & (a[i >> 3] >> (i & 7)); + + for (i = 0;i < 256;++i) + if (r[i]) { + for (b = 1;b <= 6 && i + b < 256;++b) { + if (r[i + b]) { + if (r[i] + (r[i + b] << b) <= 15) { + r[i] += r[i + b] << b; r[i + b] = 0; + } else if (r[i] - (r[i + b] << b) >= -15) { + r[i] -= r[i + b] << b; + for (k = i + b;k < 256;++k) { + if (!r[k]) { + r[k] = 1; + break; + } + r[k] = 0; + } + } else + break; + } + } + } + +} + + +/* +r = a * A + b * B +where a = a[0]+256*a[1]+...+256^31 a[31]. +and b = b[0]+256*b[1]+...+256^31 b[31]. +B is the Ed25519 base point (x,4/5) with x positive. +*/ + +static void ge_double_scalarmult_vartime(ge_p2 *r,const unsigned char *a,const ge_p3 *A,const unsigned char *b) +{ + signed char aslide[256]; + signed char bslide[256]; + ge_cached Ai[8]; /* A,3A,5A,7A,9A,11A,13A,15A */ + ge_p1p1 t; + ge_p3 u; + ge_p3 A2; + int i; + + slide(aslide,a); + slide(bslide,b); + + ge_p3_to_cached(&Ai[0],A); + ge_p3_dbl(&t,A); ge_p1p1_to_p3(&A2,&t); + ge_add(&t,&A2,&Ai[0]); ge_p1p1_to_p3(&u,&t); ge_p3_to_cached(&Ai[1],&u); + ge_add(&t,&A2,&Ai[1]); ge_p1p1_to_p3(&u,&t); ge_p3_to_cached(&Ai[2],&u); + ge_add(&t,&A2,&Ai[2]); ge_p1p1_to_p3(&u,&t); ge_p3_to_cached(&Ai[3],&u); + ge_add(&t,&A2,&Ai[3]); ge_p1p1_to_p3(&u,&t); ge_p3_to_cached(&Ai[4],&u); + ge_add(&t,&A2,&Ai[4]); ge_p1p1_to_p3(&u,&t); ge_p3_to_cached(&Ai[5],&u); + ge_add(&t,&A2,&Ai[5]); ge_p1p1_to_p3(&u,&t); ge_p3_to_cached(&Ai[6],&u); + ge_add(&t,&A2,&Ai[6]); ge_p1p1_to_p3(&u,&t); ge_p3_to_cached(&Ai[7],&u); + + ge_p2_0(r); + + for (i = 255;i >= 0;--i) { + if (aslide[i] || bslide[i]) break; + } + + for (;i >= 0;--i) { + ge_p2_dbl(&t,r); + + if (aslide[i] > 0) { + ge_p1p1_to_p3(&u,&t); + ge_add(&t,&u,&Ai[aslide[i]/2]); + } else if (aslide[i] < 0) { + ge_p1p1_to_p3(&u,&t); + ge_sub(&t,&u,&Ai[(-aslide[i])/2]); + } + + if (bslide[i] > 0) { + ge_p1p1_to_p3(&u,&t); + ge_madd(&t,&u,&Bi[bslide[i]/2]); + } else if (bslide[i] < 0) { + ge_p1p1_to_p3(&u,&t); + ge_msub(&t,&u,&Bi[(-bslide[i])/2]); + } + + ge_p1p1_to_p2(r,&t); + } +} + +static unsigned char equal(signed char b,signed char c) +{ + unsigned char ub = b; + unsigned char uc = c; + unsigned char x = ub ^ uc; /* 0: yes; 1..255: no */ + crypto_uint32 y = x; /* 0: yes; 1..255: no */ + y -= 1; /* 4294967295: yes; 0..254: no */ + y >>= 31; /* 1: yes; 0: no */ + return y; +} + +static unsigned char negative(signed char b) +{ + unsigned long long x = b; /* 18446744073709551361..18446744073709551615: yes; 0..255: no */ + x >>= 63; /* 1: yes; 0: no */ + return x; +} + +static void cmov(ge_precomp *t,ge_precomp *u,unsigned char b) +{ + fe_cmov(t->yplusx,u->yplusx,b); + fe_cmov(t->yminusx,u->yminusx,b); + fe_cmov(t->xy2d,u->xy2d,b); +} + + + +static void select(ge_precomp *t,int pos,signed char b) +{ + ge_precomp minust; + unsigned char bnegative = negative(b); + unsigned char babs = b - (((-bnegative) & b) << 1); + + ge_precomp_0(t); + cmov(t,&base[pos][0],equal(babs,1)); + cmov(t,&base[pos][1],equal(babs,2)); + cmov(t,&base[pos][2],equal(babs,3)); + cmov(t,&base[pos][3],equal(babs,4)); + cmov(t,&base[pos][4],equal(babs,5)); + cmov(t,&base[pos][5],equal(babs,6)); + cmov(t,&base[pos][6],equal(babs,7)); + cmov(t,&base[pos][7],equal(babs,8)); + fe_copy(minust.yplusx,t->yminusx); + fe_copy(minust.yminusx,t->yplusx); + fe_neg(minust.xy2d,t->xy2d); + cmov(t,&minust,bnegative); +} + +/* +h = a * B +where a = a[0]+256*a[1]+...+256^31 a[31] +B is the Ed25519 base point (x,4/5) with x positive. + +Preconditions: + a[31] <= 127 +*/ + +static void ge_scalarmult_base(ge_p3 *h,const unsigned char *a) +{ + signed char e[64]; + signed char carry; + ge_p1p1 r; + ge_p2 s; + ge_precomp t; + int i; + + for (i = 0;i < 32;++i) { + e[2 * i + 0] = (a[i] >> 0) & 15; + e[2 * i + 1] = (a[i] >> 4) & 15; + } + /* each e[i] is between 0 and 15 */ + /* e[63] is between 0 and 7 */ + + carry = 0; + for (i = 0;i < 63;++i) { + e[i] += carry; + carry = e[i] + 8; + carry >>= 4; + e[i] -= carry << 4; + } + e[63] += carry; + /* each e[i] is between -8 and 8 */ + + ge_p3_0(h); + for (i = 1;i < 64;i += 2) { + select(&t,i / 2,e[i]); + ge_madd(&r,h,&t); ge_p1p1_to_p3(h,&r); + } + + ge_p3_dbl(&r,h); ge_p1p1_to_p2(&s,&r); + ge_p2_dbl(&r,&s); ge_p1p1_to_p2(&s,&r); + ge_p2_dbl(&r,&s); ge_p1p1_to_p2(&s,&r); + ge_p2_dbl(&r,&s); ge_p1p1_to_p3(h,&r); + + for (i = 0;i < 64;i += 2) { + select(&t,i / 2,e[i]); + ge_madd(&r,h,&t); ge_p1p1_to_p3(h,&r); + } +} + +/* +Input: + s[0]+256*s[1]+...+256^63*s[63] = s + +Output: + s[0]+256*s[1]+...+256^31*s[31] = s mod l + where l = 2^252 + 27742317777372353535851937790883648493. + Overwrites s in place. +*/ + +static void sc_reduce(unsigned char *s) +{ + crypto_int64 s0 = 2097151 & load_3(s); + crypto_int64 s1 = 2097151 & (load_4(s + 2) >> 5); + crypto_int64 s2 = 2097151 & (load_3(s + 5) >> 2); + crypto_int64 s3 = 2097151 & (load_4(s + 7) >> 7); + crypto_int64 s4 = 2097151 & (load_4(s + 10) >> 4); + crypto_int64 s5 = 2097151 & (load_3(s + 13) >> 1); + crypto_int64 s6 = 2097151 & (load_4(s + 15) >> 6); + crypto_int64 s7 = 2097151 & (load_3(s + 18) >> 3); + crypto_int64 s8 = 2097151 & load_3(s + 21); + crypto_int64 s9 = 2097151 & (load_4(s + 23) >> 5); + crypto_int64 s10 = 2097151 & (load_3(s + 26) >> 2); + crypto_int64 s11 = 2097151 & (load_4(s + 28) >> 7); + crypto_int64 s12 = 2097151 & (load_4(s + 31) >> 4); + crypto_int64 s13 = 2097151 & (load_3(s + 34) >> 1); + crypto_int64 s14 = 2097151 & (load_4(s + 36) >> 6); + crypto_int64 s15 = 2097151 & (load_3(s + 39) >> 3); + crypto_int64 s16 = 2097151 & load_3(s + 42); + crypto_int64 s17 = 2097151 & (load_4(s + 44) >> 5); + crypto_int64 s18 = 2097151 & (load_3(s + 47) >> 2); + crypto_int64 s19 = 2097151 & (load_4(s + 49) >> 7); + crypto_int64 s20 = 2097151 & (load_4(s + 52) >> 4); + crypto_int64 s21 = 2097151 & (load_3(s + 55) >> 1); + crypto_int64 s22 = 2097151 & (load_4(s + 57) >> 6); + crypto_int64 s23 = (load_4(s + 60) >> 3); + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + crypto_int64 carry10; + crypto_int64 carry11; + crypto_int64 carry12; + crypto_int64 carry13; + crypto_int64 carry14; + crypto_int64 carry15; + crypto_int64 carry16; + + s11 += s23 * 666643; + s12 += s23 * 470296; + s13 += s23 * 654183; + s14 -= s23 * 997805; + s15 += s23 * 136657; + s16 -= s23 * 683901; + s23 = 0; + + s10 += s22 * 666643; + s11 += s22 * 470296; + s12 += s22 * 654183; + s13 -= s22 * 997805; + s14 += s22 * 136657; + s15 -= s22 * 683901; + s22 = 0; + + s9 += s21 * 666643; + s10 += s21 * 470296; + s11 += s21 * 654183; + s12 -= s21 * 997805; + s13 += s21 * 136657; + s14 -= s21 * 683901; + s21 = 0; + + s8 += s20 * 666643; + s9 += s20 * 470296; + s10 += s20 * 654183; + s11 -= s20 * 997805; + s12 += s20 * 136657; + s13 -= s20 * 683901; + s20 = 0; + + s7 += s19 * 666643; + s8 += s19 * 470296; + s9 += s19 * 654183; + s10 -= s19 * 997805; + s11 += s19 * 136657; + s12 -= s19 * 683901; + s19 = 0; + + s6 += s18 * 666643; + s7 += s18 * 470296; + s8 += s18 * 654183; + s9 -= s18 * 997805; + s10 += s18 * 136657; + s11 -= s18 * 683901; + s18 = 0; + + carry6 = (s6 + (1<<20)) >> 21; s7 += carry6; s6 -= carry6 << 21; + carry8 = (s8 + (1<<20)) >> 21; s9 += carry8; s8 -= carry8 << 21; + carry10 = (s10 + (1<<20)) >> 21; s11 += carry10; s10 -= carry10 << 21; + carry12 = (s12 + (1<<20)) >> 21; s13 += carry12; s12 -= carry12 << 21; + carry14 = (s14 + (1<<20)) >> 21; s15 += carry14; s14 -= carry14 << 21; + carry16 = (s16 + (1<<20)) >> 21; s17 += carry16; s16 -= carry16 << 21; + + carry7 = (s7 + (1<<20)) >> 21; s8 += carry7; s7 -= carry7 << 21; + carry9 = (s9 + (1<<20)) >> 21; s10 += carry9; s9 -= carry9 << 21; + carry11 = (s11 + (1<<20)) >> 21; s12 += carry11; s11 -= carry11 << 21; + carry13 = (s13 + (1<<20)) >> 21; s14 += carry13; s13 -= carry13 << 21; + carry15 = (s15 + (1<<20)) >> 21; s16 += carry15; s15 -= carry15 << 21; + + s5 += s17 * 666643; + s6 += s17 * 470296; + s7 += s17 * 654183; + s8 -= s17 * 997805; + s9 += s17 * 136657; + s10 -= s17 * 683901; + s17 = 0; + + s4 += s16 * 666643; + s5 += s16 * 470296; + s6 += s16 * 654183; + s7 -= s16 * 997805; + s8 += s16 * 136657; + s9 -= s16 * 683901; + s16 = 0; + + s3 += s15 * 666643; + s4 += s15 * 470296; + s5 += s15 * 654183; + s6 -= s15 * 997805; + s7 += s15 * 136657; + s8 -= s15 * 683901; + s15 = 0; + + s2 += s14 * 666643; + s3 += s14 * 470296; + s4 += s14 * 654183; + s5 -= s14 * 997805; + s6 += s14 * 136657; + s7 -= s14 * 683901; + s14 = 0; + + s1 += s13 * 666643; + s2 += s13 * 470296; + s3 += s13 * 654183; + s4 -= s13 * 997805; + s5 += s13 * 136657; + s6 -= s13 * 683901; + s13 = 0; + + s0 += s12 * 666643; + s1 += s12 * 470296; + s2 += s12 * 654183; + s3 -= s12 * 997805; + s4 += s12 * 136657; + s5 -= s12 * 683901; + s12 = 0; + + carry0 = (s0 + (1<<20)) >> 21; s1 += carry0; s0 -= carry0 << 21; + carry2 = (s2 + (1<<20)) >> 21; s3 += carry2; s2 -= carry2 << 21; + carry4 = (s4 + (1<<20)) >> 21; s5 += carry4; s4 -= carry4 << 21; + carry6 = (s6 + (1<<20)) >> 21; s7 += carry6; s6 -= carry6 << 21; + carry8 = (s8 + (1<<20)) >> 21; s9 += carry8; s8 -= carry8 << 21; + carry10 = (s10 + (1<<20)) >> 21; s11 += carry10; s10 -= carry10 << 21; + + carry1 = (s1 + (1<<20)) >> 21; s2 += carry1; s1 -= carry1 << 21; + carry3 = (s3 + (1<<20)) >> 21; s4 += carry3; s3 -= carry3 << 21; + carry5 = (s5 + (1<<20)) >> 21; s6 += carry5; s5 -= carry5 << 21; + carry7 = (s7 + (1<<20)) >> 21; s8 += carry7; s7 -= carry7 << 21; + carry9 = (s9 + (1<<20)) >> 21; s10 += carry9; s9 -= carry9 << 21; + carry11 = (s11 + (1<<20)) >> 21; s12 += carry11; s11 -= carry11 << 21; + + s0 += s12 * 666643; + s1 += s12 * 470296; + s2 += s12 * 654183; + s3 -= s12 * 997805; + s4 += s12 * 136657; + s5 -= s12 * 683901; + s12 = 0; + + carry0 = s0 >> 21; s1 += carry0; s0 -= carry0 << 21; + carry1 = s1 >> 21; s2 += carry1; s1 -= carry1 << 21; + carry2 = s2 >> 21; s3 += carry2; s2 -= carry2 << 21; + carry3 = s3 >> 21; s4 += carry3; s3 -= carry3 << 21; + carry4 = s4 >> 21; s5 += carry4; s4 -= carry4 << 21; + carry5 = s5 >> 21; s6 += carry5; s5 -= carry5 << 21; + carry6 = s6 >> 21; s7 += carry6; s6 -= carry6 << 21; + carry7 = s7 >> 21; s8 += carry7; s7 -= carry7 << 21; + carry8 = s8 >> 21; s9 += carry8; s8 -= carry8 << 21; + carry9 = s9 >> 21; s10 += carry9; s9 -= carry9 << 21; + carry10 = s10 >> 21; s11 += carry10; s10 -= carry10 << 21; + carry11 = s11 >> 21; s12 += carry11; s11 -= carry11 << 21; + + s0 += s12 * 666643; + s1 += s12 * 470296; + s2 += s12 * 654183; + s3 -= s12 * 997805; + s4 += s12 * 136657; + s5 -= s12 * 683901; + s12 = 0; + + carry0 = s0 >> 21; s1 += carry0; s0 -= carry0 << 21; + carry1 = s1 >> 21; s2 += carry1; s1 -= carry1 << 21; + carry2 = s2 >> 21; s3 += carry2; s2 -= carry2 << 21; + carry3 = s3 >> 21; s4 += carry3; s3 -= carry3 << 21; + carry4 = s4 >> 21; s5 += carry4; s4 -= carry4 << 21; + carry5 = s5 >> 21; s6 += carry5; s5 -= carry5 << 21; + carry6 = s6 >> 21; s7 += carry6; s6 -= carry6 << 21; + carry7 = s7 >> 21; s8 += carry7; s7 -= carry7 << 21; + carry8 = s8 >> 21; s9 += carry8; s8 -= carry8 << 21; + carry9 = s9 >> 21; s10 += carry9; s9 -= carry9 << 21; + carry10 = s10 >> 21; s11 += carry10; s10 -= carry10 << 21; + + s[0] = s0 >> 0; + s[1] = s0 >> 8; + s[2] = (s0 >> 16) | (s1 << 5); + s[3] = s1 >> 3; + s[4] = s1 >> 11; + s[5] = (s1 >> 19) | (s2 << 2); + s[6] = s2 >> 6; + s[7] = (s2 >> 14) | (s3 << 7); + s[8] = s3 >> 1; + s[9] = s3 >> 9; + s[10] = (s3 >> 17) | (s4 << 4); + s[11] = s4 >> 4; + s[12] = s4 >> 12; + s[13] = (s4 >> 20) | (s5 << 1); + s[14] = s5 >> 7; + s[15] = (s5 >> 15) | (s6 << 6); + s[16] = s6 >> 2; + s[17] = s6 >> 10; + s[18] = (s6 >> 18) | (s7 << 3); + s[19] = s7 >> 5; + s[20] = s7 >> 13; + s[21] = s8 >> 0; + s[22] = s8 >> 8; + s[23] = (s8 >> 16) | (s9 << 5); + s[24] = s9 >> 3; + s[25] = s9 >> 11; + s[26] = (s9 >> 19) | (s10 << 2); + s[27] = s10 >> 6; + s[28] = (s10 >> 14) | (s11 << 7); + s[29] = s11 >> 1; + s[30] = s11 >> 9; + s[31] = s11 >> 17; +} + +/* +Input: + a[0]+256*a[1]+...+256^31*a[31] = a + b[0]+256*b[1]+...+256^31*b[31] = b + c[0]+256*c[1]+...+256^31*c[31] = c + +Output: + s[0]+256*s[1]+...+256^31*s[31] = (ab+c) mod l + where l = 2^252 + 27742317777372353535851937790883648493. +*/ + +static void sc_muladd(unsigned char *s,const unsigned char *a,const unsigned char *b,const unsigned char *c) +{ + crypto_int64 a0 = 2097151 & load_3(a); + crypto_int64 a1 = 2097151 & (load_4(a + 2) >> 5); + crypto_int64 a2 = 2097151 & (load_3(a + 5) >> 2); + crypto_int64 a3 = 2097151 & (load_4(a + 7) >> 7); + crypto_int64 a4 = 2097151 & (load_4(a + 10) >> 4); + crypto_int64 a5 = 2097151 & (load_3(a + 13) >> 1); + crypto_int64 a6 = 2097151 & (load_4(a + 15) >> 6); + crypto_int64 a7 = 2097151 & (load_3(a + 18) >> 3); + crypto_int64 a8 = 2097151 & load_3(a + 21); + crypto_int64 a9 = 2097151 & (load_4(a + 23) >> 5); + crypto_int64 a10 = 2097151 & (load_3(a + 26) >> 2); + crypto_int64 a11 = (load_4(a + 28) >> 7); + crypto_int64 b0 = 2097151 & load_3(b); + crypto_int64 b1 = 2097151 & (load_4(b + 2) >> 5); + crypto_int64 b2 = 2097151 & (load_3(b + 5) >> 2); + crypto_int64 b3 = 2097151 & (load_4(b + 7) >> 7); + crypto_int64 b4 = 2097151 & (load_4(b + 10) >> 4); + crypto_int64 b5 = 2097151 & (load_3(b + 13) >> 1); + crypto_int64 b6 = 2097151 & (load_4(b + 15) >> 6); + crypto_int64 b7 = 2097151 & (load_3(b + 18) >> 3); + crypto_int64 b8 = 2097151 & load_3(b + 21); + crypto_int64 b9 = 2097151 & (load_4(b + 23) >> 5); + crypto_int64 b10 = 2097151 & (load_3(b + 26) >> 2); + crypto_int64 b11 = (load_4(b + 28) >> 7); + crypto_int64 c0 = 2097151 & load_3(c); + crypto_int64 c1 = 2097151 & (load_4(c + 2) >> 5); + crypto_int64 c2 = 2097151 & (load_3(c + 5) >> 2); + crypto_int64 c3 = 2097151 & (load_4(c + 7) >> 7); + crypto_int64 c4 = 2097151 & (load_4(c + 10) >> 4); + crypto_int64 c5 = 2097151 & (load_3(c + 13) >> 1); + crypto_int64 c6 = 2097151 & (load_4(c + 15) >> 6); + crypto_int64 c7 = 2097151 & (load_3(c + 18) >> 3); + crypto_int64 c8 = 2097151 & load_3(c + 21); + crypto_int64 c9 = 2097151 & (load_4(c + 23) >> 5); + crypto_int64 c10 = 2097151 & (load_3(c + 26) >> 2); + crypto_int64 c11 = (load_4(c + 28) >> 7); + crypto_int64 s0; + crypto_int64 s1; + crypto_int64 s2; + crypto_int64 s3; + crypto_int64 s4; + crypto_int64 s5; + crypto_int64 s6; + crypto_int64 s7; + crypto_int64 s8; + crypto_int64 s9; + crypto_int64 s10; + crypto_int64 s11; + crypto_int64 s12; + crypto_int64 s13; + crypto_int64 s14; + crypto_int64 s15; + crypto_int64 s16; + crypto_int64 s17; + crypto_int64 s18; + crypto_int64 s19; + crypto_int64 s20; + crypto_int64 s21; + crypto_int64 s22; + crypto_int64 s23; + crypto_int64 carry0; + crypto_int64 carry1; + crypto_int64 carry2; + crypto_int64 carry3; + crypto_int64 carry4; + crypto_int64 carry5; + crypto_int64 carry6; + crypto_int64 carry7; + crypto_int64 carry8; + crypto_int64 carry9; + crypto_int64 carry10; + crypto_int64 carry11; + crypto_int64 carry12; + crypto_int64 carry13; + crypto_int64 carry14; + crypto_int64 carry15; + crypto_int64 carry16; + crypto_int64 carry17; + crypto_int64 carry18; + crypto_int64 carry19; + crypto_int64 carry20; + crypto_int64 carry21; + crypto_int64 carry22; + + s0 = c0 + a0*b0; + s1 = c1 + a0*b1 + a1*b0; + s2 = c2 + a0*b2 + a1*b1 + a2*b0; + s3 = c3 + a0*b3 + a1*b2 + a2*b1 + a3*b0; + s4 = c4 + a0*b4 + a1*b3 + a2*b2 + a3*b1 + a4*b0; + s5 = c5 + a0*b5 + a1*b4 + a2*b3 + a3*b2 + a4*b1 + a5*b0; + s6 = c6 + a0*b6 + a1*b5 + a2*b4 + a3*b3 + a4*b2 + a5*b1 + a6*b0; + s7 = c7 + a0*b7 + a1*b6 + a2*b5 + a3*b4 + a4*b3 + a5*b2 + a6*b1 + a7*b0; + s8 = c8 + a0*b8 + a1*b7 + a2*b6 + a3*b5 + a4*b4 + a5*b3 + a6*b2 + a7*b1 + a8*b0; + s9 = c9 + a0*b9 + a1*b8 + a2*b7 + a3*b6 + a4*b5 + a5*b4 + a6*b3 + a7*b2 + a8*b1 + a9*b0; + s10 = c10 + a0*b10 + a1*b9 + a2*b8 + a3*b7 + a4*b6 + a5*b5 + a6*b4 + a7*b3 + a8*b2 + a9*b1 + a10*b0; + s11 = c11 + a0*b11 + a1*b10 + a2*b9 + a3*b8 + a4*b7 + a5*b6 + a6*b5 + a7*b4 + a8*b3 + a9*b2 + a10*b1 + a11*b0; + s12 = a1*b11 + a2*b10 + a3*b9 + a4*b8 + a5*b7 + a6*b6 + a7*b5 + a8*b4 + a9*b3 + a10*b2 + a11*b1; + s13 = a2*b11 + a3*b10 + a4*b9 + a5*b8 + a6*b7 + a7*b6 + a8*b5 + a9*b4 + a10*b3 + a11*b2; + s14 = a3*b11 + a4*b10 + a5*b9 + a6*b8 + a7*b7 + a8*b6 + a9*b5 + a10*b4 + a11*b3; + s15 = a4*b11 + a5*b10 + a6*b9 + a7*b8 + a8*b7 + a9*b6 + a10*b5 + a11*b4; + s16 = a5*b11 + a6*b10 + a7*b9 + a8*b8 + a9*b7 + a10*b6 + a11*b5; + s17 = a6*b11 + a7*b10 + a8*b9 + a9*b8 + a10*b7 + a11*b6; + s18 = a7*b11 + a8*b10 + a9*b9 + a10*b8 + a11*b7; + s19 = a8*b11 + a9*b10 + a10*b9 + a11*b8; + s20 = a9*b11 + a10*b10 + a11*b9; + s21 = a10*b11 + a11*b10; + s22 = a11*b11; + s23 = 0; + + carry0 = (s0 + (1<<20)) >> 21; s1 += carry0; s0 -= carry0 << 21; + carry2 = (s2 + (1<<20)) >> 21; s3 += carry2; s2 -= carry2 << 21; + carry4 = (s4 + (1<<20)) >> 21; s5 += carry4; s4 -= carry4 << 21; + carry6 = (s6 + (1<<20)) >> 21; s7 += carry6; s6 -= carry6 << 21; + carry8 = (s8 + (1<<20)) >> 21; s9 += carry8; s8 -= carry8 << 21; + carry10 = (s10 + (1<<20)) >> 21; s11 += carry10; s10 -= carry10 << 21; + carry12 = (s12 + (1<<20)) >> 21; s13 += carry12; s12 -= carry12 << 21; + carry14 = (s14 + (1<<20)) >> 21; s15 += carry14; s14 -= carry14 << 21; + carry16 = (s16 + (1<<20)) >> 21; s17 += carry16; s16 -= carry16 << 21; + carry18 = (s18 + (1<<20)) >> 21; s19 += carry18; s18 -= carry18 << 21; + carry20 = (s20 + (1<<20)) >> 21; s21 += carry20; s20 -= carry20 << 21; + carry22 = (s22 + (1<<20)) >> 21; s23 += carry22; s22 -= carry22 << 21; + + carry1 = (s1 + (1<<20)) >> 21; s2 += carry1; s1 -= carry1 << 21; + carry3 = (s3 + (1<<20)) >> 21; s4 += carry3; s3 -= carry3 << 21; + carry5 = (s5 + (1<<20)) >> 21; s6 += carry5; s5 -= carry5 << 21; + carry7 = (s7 + (1<<20)) >> 21; s8 += carry7; s7 -= carry7 << 21; + carry9 = (s9 + (1<<20)) >> 21; s10 += carry9; s9 -= carry9 << 21; + carry11 = (s11 + (1<<20)) >> 21; s12 += carry11; s11 -= carry11 << 21; + carry13 = (s13 + (1<<20)) >> 21; s14 += carry13; s13 -= carry13 << 21; + carry15 = (s15 + (1<<20)) >> 21; s16 += carry15; s15 -= carry15 << 21; + carry17 = (s17 + (1<<20)) >> 21; s18 += carry17; s17 -= carry17 << 21; + carry19 = (s19 + (1<<20)) >> 21; s20 += carry19; s19 -= carry19 << 21; + carry21 = (s21 + (1<<20)) >> 21; s22 += carry21; s21 -= carry21 << 21; + + s11 += s23 * 666643; + s12 += s23 * 470296; + s13 += s23 * 654183; + s14 -= s23 * 997805; + s15 += s23 * 136657; + s16 -= s23 * 683901; + s23 = 0; + + s10 += s22 * 666643; + s11 += s22 * 470296; + s12 += s22 * 654183; + s13 -= s22 * 997805; + s14 += s22 * 136657; + s15 -= s22 * 683901; + s22 = 0; + + s9 += s21 * 666643; + s10 += s21 * 470296; + s11 += s21 * 654183; + s12 -= s21 * 997805; + s13 += s21 * 136657; + s14 -= s21 * 683901; + s21 = 0; + + s8 += s20 * 666643; + s9 += s20 * 470296; + s10 += s20 * 654183; + s11 -= s20 * 997805; + s12 += s20 * 136657; + s13 -= s20 * 683901; + s20 = 0; + + s7 += s19 * 666643; + s8 += s19 * 470296; + s9 += s19 * 654183; + s10 -= s19 * 997805; + s11 += s19 * 136657; + s12 -= s19 * 683901; + s19 = 0; + + s6 += s18 * 666643; + s7 += s18 * 470296; + s8 += s18 * 654183; + s9 -= s18 * 997805; + s10 += s18 * 136657; + s11 -= s18 * 683901; + s18 = 0; + + carry6 = (s6 + (1<<20)) >> 21; s7 += carry6; s6 -= carry6 << 21; + carry8 = (s8 + (1<<20)) >> 21; s9 += carry8; s8 -= carry8 << 21; + carry10 = (s10 + (1<<20)) >> 21; s11 += carry10; s10 -= carry10 << 21; + carry12 = (s12 + (1<<20)) >> 21; s13 += carry12; s12 -= carry12 << 21; + carry14 = (s14 + (1<<20)) >> 21; s15 += carry14; s14 -= carry14 << 21; + carry16 = (s16 + (1<<20)) >> 21; s17 += carry16; s16 -= carry16 << 21; + + carry7 = (s7 + (1<<20)) >> 21; s8 += carry7; s7 -= carry7 << 21; + carry9 = (s9 + (1<<20)) >> 21; s10 += carry9; s9 -= carry9 << 21; + carry11 = (s11 + (1<<20)) >> 21; s12 += carry11; s11 -= carry11 << 21; + carry13 = (s13 + (1<<20)) >> 21; s14 += carry13; s13 -= carry13 << 21; + carry15 = (s15 + (1<<20)) >> 21; s16 += carry15; s15 -= carry15 << 21; + + s5 += s17 * 666643; + s6 += s17 * 470296; + s7 += s17 * 654183; + s8 -= s17 * 997805; + s9 += s17 * 136657; + s10 -= s17 * 683901; + s17 = 0; + + s4 += s16 * 666643; + s5 += s16 * 470296; + s6 += s16 * 654183; + s7 -= s16 * 997805; + s8 += s16 * 136657; + s9 -= s16 * 683901; + s16 = 0; + + s3 += s15 * 666643; + s4 += s15 * 470296; + s5 += s15 * 654183; + s6 -= s15 * 997805; + s7 += s15 * 136657; + s8 -= s15 * 683901; + s15 = 0; + + s2 += s14 * 666643; + s3 += s14 * 470296; + s4 += s14 * 654183; + s5 -= s14 * 997805; + s6 += s14 * 136657; + s7 -= s14 * 683901; + s14 = 0; + + s1 += s13 * 666643; + s2 += s13 * 470296; + s3 += s13 * 654183; + s4 -= s13 * 997805; + s5 += s13 * 136657; + s6 -= s13 * 683901; + s13 = 0; + + s0 += s12 * 666643; + s1 += s12 * 470296; + s2 += s12 * 654183; + s3 -= s12 * 997805; + s4 += s12 * 136657; + s5 -= s12 * 683901; + s12 = 0; + + carry0 = (s0 + (1<<20)) >> 21; s1 += carry0; s0 -= carry0 << 21; + carry2 = (s2 + (1<<20)) >> 21; s3 += carry2; s2 -= carry2 << 21; + carry4 = (s4 + (1<<20)) >> 21; s5 += carry4; s4 -= carry4 << 21; + carry6 = (s6 + (1<<20)) >> 21; s7 += carry6; s6 -= carry6 << 21; + carry8 = (s8 + (1<<20)) >> 21; s9 += carry8; s8 -= carry8 << 21; + carry10 = (s10 + (1<<20)) >> 21; s11 += carry10; s10 -= carry10 << 21; + + carry1 = (s1 + (1<<20)) >> 21; s2 += carry1; s1 -= carry1 << 21; + carry3 = (s3 + (1<<20)) >> 21; s4 += carry3; s3 -= carry3 << 21; + carry5 = (s5 + (1<<20)) >> 21; s6 += carry5; s5 -= carry5 << 21; + carry7 = (s7 + (1<<20)) >> 21; s8 += carry7; s7 -= carry7 << 21; + carry9 = (s9 + (1<<20)) >> 21; s10 += carry9; s9 -= carry9 << 21; + carry11 = (s11 + (1<<20)) >> 21; s12 += carry11; s11 -= carry11 << 21; + + s0 += s12 * 666643; + s1 += s12 * 470296; + s2 += s12 * 654183; + s3 -= s12 * 997805; + s4 += s12 * 136657; + s5 -= s12 * 683901; + s12 = 0; + + carry0 = s0 >> 21; s1 += carry0; s0 -= carry0 << 21; + carry1 = s1 >> 21; s2 += carry1; s1 -= carry1 << 21; + carry2 = s2 >> 21; s3 += carry2; s2 -= carry2 << 21; + carry3 = s3 >> 21; s4 += carry3; s3 -= carry3 << 21; + carry4 = s4 >> 21; s5 += carry4; s4 -= carry4 << 21; + carry5 = s5 >> 21; s6 += carry5; s5 -= carry5 << 21; + carry6 = s6 >> 21; s7 += carry6; s6 -= carry6 << 21; + carry7 = s7 >> 21; s8 += carry7; s7 -= carry7 << 21; + carry8 = s8 >> 21; s9 += carry8; s8 -= carry8 << 21; + carry9 = s9 >> 21; s10 += carry9; s9 -= carry9 << 21; + carry10 = s10 >> 21; s11 += carry10; s10 -= carry10 << 21; + carry11 = s11 >> 21; s12 += carry11; s11 -= carry11 << 21; + + s0 += s12 * 666643; + s1 += s12 * 470296; + s2 += s12 * 654183; + s3 -= s12 * 997805; + s4 += s12 * 136657; + s5 -= s12 * 683901; + s12 = 0; + + carry0 = s0 >> 21; s1 += carry0; s0 -= carry0 << 21; + carry1 = s1 >> 21; s2 += carry1; s1 -= carry1 << 21; + carry2 = s2 >> 21; s3 += carry2; s2 -= carry2 << 21; + carry3 = s3 >> 21; s4 += carry3; s3 -= carry3 << 21; + carry4 = s4 >> 21; s5 += carry4; s4 -= carry4 << 21; + carry5 = s5 >> 21; s6 += carry5; s5 -= carry5 << 21; + carry6 = s6 >> 21; s7 += carry6; s6 -= carry6 << 21; + carry7 = s7 >> 21; s8 += carry7; s7 -= carry7 << 21; + carry8 = s8 >> 21; s9 += carry8; s8 -= carry8 << 21; + carry9 = s9 >> 21; s10 += carry9; s9 -= carry9 << 21; + carry10 = s10 >> 21; s11 += carry10; s10 -= carry10 << 21; + + s[0] = s0 >> 0; + s[1] = s0 >> 8; + s[2] = (s0 >> 16) | (s1 << 5); + s[3] = s1 >> 3; + s[4] = s1 >> 11; + s[5] = (s1 >> 19) | (s2 << 2); + s[6] = s2 >> 6; + s[7] = (s2 >> 14) | (s3 << 7); + s[8] = s3 >> 1; + s[9] = s3 >> 9; + s[10] = (s3 >> 17) | (s4 << 4); + s[11] = s4 >> 4; + s[12] = s4 >> 12; + s[13] = (s4 >> 20) | (s5 << 1); + s[14] = s5 >> 7; + s[15] = (s5 >> 15) | (s6 << 6); + s[16] = s6 >> 2; + s[17] = s6 >> 10; + s[18] = (s6 >> 18) | (s7 << 3); + s[19] = s7 >> 5; + s[20] = s7 >> 13; + s[21] = s8 >> 0; + s[22] = s8 >> 8; + s[23] = (s8 >> 16) | (s9 << 5); + s[24] = s9 >> 3; + s[25] = s9 >> 11; + s[26] = (s9 >> 19) | (s10 << 2); + s[27] = s10 >> 6; + s[28] = (s10 >> 14) | (s11 << 7); + s[29] = s11 >> 1; + s[30] = s11 >> 9; + s[31] = s11 >> 17; +} + +/* +int crypto_sign_keypair(unsigned char *pk,unsigned char *sk) +{ + unsigned char h[64]; + ge_p3 A; + int i; + + randombytes(sk,32); + crypto_hash_sha512(h,sk,32); + h[0] &= 248; + h[31] &= 63; + h[31] |= 64; + + ge_scalarmult_base(&A,h); + ge_p3_tobytes(pk,&A); + + for (i = 0;i < 32;++i) sk[32 + i] = pk[i]; + return 0; +} +*/ + +int crypto_sign_pk_ref10(unsigned char *pk,unsigned char *sk) +{ + unsigned char h[64]; + ge_p3 A; + int i; + + crypto_hash_sha512(h,sk,32); + h[0] &= 248; + h[31] &= 63; + h[31] |= 64; + + ge_scalarmult_base(&A,h); + ge_p3_tobytes(pk,&A); + + for (i = 0;i < 32;++i) sk[32 + i] = pk[i]; + return 0; +} + +int crypto_sign_ref10( + unsigned char *sm,unsigned long long *smlen, + const unsigned char *m,unsigned long long mlen, + const unsigned char *sk +) +{ + unsigned char az[64]; + unsigned char r[64]; + unsigned char hram[64]; + ge_p3 R; + unsigned long long i; + + crypto_hash_sha512(az,sk,32); + az[0] &= 248; + az[31] &= 63; + az[31] |= 64; + + *smlen = mlen + 64; + for (i = 0;i < mlen;++i) sm[64 + i] = m[i]; + for (i = 0;i < 32;++i) sm[32 + i] = az[32 + i]; + crypto_hash_sha512(r,sm + 32,mlen + 32); + for (i = 0;i < 32;++i) sm[32 + i] = sk[32 + i]; + + sc_reduce(r); + ge_scalarmult_base(&R,r); + ge_p3_tobytes(sm,&R); + + crypto_hash_sha512(hram,sm,mlen + 64); + sc_reduce(hram); + sc_muladd(sm + 32,hram,az,r); + + return 0; +} + +int crypto_sign_open_ref10( + unsigned char *m,unsigned long long *mlen, + const unsigned char *sm,unsigned long long smlen, + const unsigned char *pk +) +{ + unsigned char h[64]; + unsigned char checkr[32]; + ge_p3 A; + ge_p2 R; + unsigned long long i; + + *mlen = -1; + if (smlen < 64) return -1; + if (sm[63] & 224) return -1; + if (ge_frombytes_negate_vartime(&A,pk) != 0) return -1; + + for (i = 0;i < smlen;++i) m[i] = sm[i]; + for (i = 0;i < 32;++i) m[32 + i] = pk[i]; + crypto_hash_sha512(h,m,smlen); + sc_reduce(h); + + ge_double_scalarmult_vartime(&R,h,&A,sm + 32); + ge_tobytes(checkr,&R); + if (crypto_verify_32(checkr,sm) != 0) { + for (i = 0;i < smlen;++i) m[i] = 0; + return -1; + } + + for (i = 0;i < smlen - 64;++i) m[i] = sm[64 + i]; + for (i = smlen - 64;i < smlen;++i) m[i] = 0; + *mlen = smlen - 64; + return 0; +} + diff --git a/src/external/ed25519-donna/fuzz/ed25519-ref10.h b/src/external/ed25519-donna/fuzz/ed25519-ref10.h new file mode 100644 index 0000000..c8a0f69 --- /dev/null +++ b/src/external/ed25519-donna/fuzz/ed25519-ref10.h @@ -0,0 +1,9 @@ +#ifndef ED25519_REF10_H +#define ED25519_REF10_H + +int crypto_sign_pk_ref10(unsigned char *pk,unsigned char *sk); +int crypto_sign_ref10(unsigned char *sm,unsigned long long *smlen,const unsigned char *m,unsigned long long mlen,const unsigned char *sk); +int crypto_sign_open_ref10(unsigned char *m,unsigned long long *mlen,const unsigned char *sm,unsigned long long smlen,const unsigned char *pk); + +#endif /* ED25519_REF10_H */ + diff --git a/src/external/ed25519-donna/fuzz/fuzz-curve25519.c b/src/external/ed25519-donna/fuzz/fuzz-curve25519.c new file mode 100644 index 0000000..4301701 --- /dev/null +++ b/src/external/ed25519-donna/fuzz/fuzz-curve25519.c @@ -0,0 +1,172 @@ +#if defined(_WIN32) + #include + #include + typedef unsigned int uint32_t; + typedef unsigned __int64 uint64_t; +#else + #include +#endif + +#include +#include + +#include "ed25519-donna.h" +#include "curve25519-ref10.h" + +static void +print_diff(const char *desc, const unsigned char *a, const unsigned char *b, size_t len) { + size_t p = 0; + unsigned char diff; + printf("%s diff:\n", desc); + while (len--) { + diff = *a++ ^ *b++; + if (!diff) + printf("____,"); + else + printf("0x%02x,", diff); + if ((++p & 15) == 0) + printf("\n"); + } + printf("\n\n"); +} + +static void +print_bytes(const char *desc, const unsigned char *bytes, size_t len) { + size_t p = 0; + printf("%s:\n", desc); + while (len--) { + printf("0x%02x,", *bytes++); + if ((++p & 15) == 0) + printf("\n"); + } + printf("\n\n"); +} + + +/* chacha20/12 prng */ +void +prng(unsigned char *out, size_t bytes) { + static uint32_t state[16]; + static int init = 0; + uint32_t x[16], t; + size_t i; + + if (!init) { + #if defined(_WIN32) + HCRYPTPROV csp; + if (!CryptAcquireContext(&csp, 0, 0, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT)) { + printf("CryptAcquireContext failed\n"); + exit(1); + } + if (!CryptGenRandom(csp, (DWORD)sizeof(state), (BYTE*)state)) { + printf("CryptGenRandom failed\n"); + exit(1); + } + CryptReleaseContext(csp, 0); + #else + FILE *f = NULL; + f = fopen("/dev/urandom", "rb"); + if (!f) { + printf("failed to open /dev/urandom\n"); + exit(1); + } + if (fread(state, sizeof(state), 1, f) != 1) { + printf("read error on /dev/urandom\n"); + exit(1); + } + #endif + init = 1; + } + + while (bytes) { + for (i = 0; i < 16; i++) x[i] = state[i]; + + #define rotl32(x,k) ((x << k) | (x >> (32 - k))) + #define quarter(a,b,c,d) \ + x[a] += x[b]; t = x[d]^x[a]; x[d] = rotl32(t,16); \ + x[c] += x[d]; t = x[b]^x[c]; x[b] = rotl32(t,12); \ + x[a] += x[b]; t = x[d]^x[a]; x[d] = rotl32(t, 8); \ + x[c] += x[d]; t = x[b]^x[c]; x[b] = rotl32(t, 7); + + for (i = 0; i < 12; i += 2) { + quarter( 0, 4, 8,12) + quarter( 1, 5, 9,13) + quarter( 2, 6,10,14) + quarter( 3, 7,11,15) + quarter( 0, 5,10,15) + quarter( 1, 6,11,12) + quarter( 2, 7, 8,13) + quarter( 3, 4, 9,14) + }; + + if (bytes <= 64) { + memcpy(out, x, bytes); + bytes = 0; + } else { + memcpy(out, x, 64); + bytes -= 64; + out += 64; + } + + /* don't need a nonce, so last 4 words are the counter. 2^136 bytes can be generated */ + if (!++state[12]) if (!++state[13]) if (!++state[14]) ++state[15]; + } +} + + + +int main() { + const size_t skmax = 1024; + static unsigned char sk[1024][32]; + unsigned char pk[3][32]; + unsigned char *skp; + size_t ski, pki, i; + uint64_t ctr; + + printf("fuzzing: "); + printf(" ref10"); + printf(" curved25519"); +#if defined(ED25519_SSE2) + printf(" curved25519-sse2"); +#endif + printf("\n\n"); + + for (ctr = 0, ski = skmax;;ctr++) { + if (ski == skmax) { + prng((unsigned char *)sk, sizeof(sk)); + ski = 0; + } + skp = sk[ski++]; + + pki = 0; + crypto_scalarmult_base_ref10(pk[pki++], skp); + curved25519_scalarmult_basepoint(pk[pki++], skp); + #if defined(ED25519_SSE2) + curved25519_scalarmult_basepoint_sse2(pk[pki++], skp); + #endif + + for (i = 1; i < pki; i++) { + if (memcmp(pk[0], pk[i], 32) != 0) { + printf("\n\n"); + print_bytes("sk", skp, 32); + print_bytes("ref10", pk[0], 32); + print_diff("curved25519", pk[0], pk[1], 32); + #if defined(ED25519_SSE2) + print_diff("curved25519-sse2", pk[0], pk[2], 32); + #endif + exit(1); + } + } + + if (ctr && (ctr % 0x1000 == 0)) { + printf("."); + if ((ctr % 0x20000) == 0) { + printf(" ["); + for (i = 0; i < 8; i++) + printf("%02x", (unsigned char)(ctr >> ((7 - i) * 8))); + printf("]\n"); + } + } + } +} + diff --git a/src/external/ed25519-donna/fuzz/fuzz-ed25519.c b/src/external/ed25519-donna/fuzz/fuzz-ed25519.c new file mode 100644 index 0000000..b242e8e --- /dev/null +++ b/src/external/ed25519-donna/fuzz/fuzz-ed25519.c @@ -0,0 +1,219 @@ +#if defined(_WIN32) + #include + #include + typedef unsigned int uint32_t; +#else + #include +#endif + +#include +#include + +#include "ed25519-donna.h" +#include "ed25519-ref10.h" + +static void +print_diff(const char *desc, const unsigned char *a, const unsigned char *b, size_t len) { + size_t p = 0; + unsigned char diff; + printf("%s diff:\n", desc); + while (len--) { + diff = *a++ ^ *b++; + if (!diff) + printf("____,"); + else + printf("0x%02x,", diff); + if ((++p & 15) == 0) + printf("\n"); + } + printf("\n"); +} + +static void +print_bytes(const char *desc, const unsigned char *bytes, size_t len) { + size_t p = 0; + printf("%s:\n", desc); + while (len--) { + printf("0x%02x,", *bytes++); + if ((++p & 15) == 0) + printf("\n"); + } + printf("\n"); +} + + +/* chacha20/12 prng */ +void +prng(unsigned char *out, size_t bytes) { + static uint32_t state[16]; + static int init = 0; + uint32_t x[16], t; + size_t i; + + if (!init) { + #if defined(_WIN32) + HCRYPTPROV csp = NULL; + if (!CryptAcquireContext(&csp, 0, 0, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT)) { + printf("CryptAcquireContext failed\n"); + exit(1); + } + if (!CryptGenRandom(csp, (DWORD)sizeof(state), (BYTE*)state)) { + printf("CryptGenRandom failed\n"); + exit(1); + } + CryptReleaseContext(csp, 0); + #else + FILE *f = NULL; + f = fopen("/dev/urandom", "rb"); + if (!f) { + printf("failed to open /dev/urandom\n"); + exit(1); + } + if (fread(state, sizeof(state), 1, f) != 1) { + printf("read error on /dev/urandom\n"); + exit(1); + } + #endif + init = 1; + } + + while (bytes) { + for (i = 0; i < 16; i++) x[i] = state[i]; + + #define rotl32(x,k) ((x << k) | (x >> (32 - k))) + #define quarter(a,b,c,d) \ + x[a] += x[b]; t = x[d]^x[a]; x[d] = rotl32(t,16); \ + x[c] += x[d]; t = x[b]^x[c]; x[b] = rotl32(t,12); \ + x[a] += x[b]; t = x[d]^x[a]; x[d] = rotl32(t, 8); \ + x[c] += x[d]; t = x[b]^x[c]; x[b] = rotl32(t, 7); + + for (i = 0; i < 12; i += 2) { + quarter( 0, 4, 8,12) + quarter( 1, 5, 9,13) + quarter( 2, 6,10,14) + quarter( 3, 7,11,15) + quarter( 0, 5,10,15) + quarter( 1, 6,11,12) + quarter( 2, 7, 8,13) + quarter( 3, 4, 9,14) + }; + + if (bytes <= 64) { + memcpy(out, x, bytes); + bytes = 0; + } else { + memcpy(out, x, 64); + bytes -= 64; + out += 64; + } + + /* don't need a nonce, so last 4 words are the counter. 2^136 bytes can be generated */ + if (!++state[12]) if (!++state[13]) if (!++state[14]) ++state[15]; + } +} + +typedef struct random_data_t { + unsigned char sk[32]; + unsigned char m[128]; +} random_data; + +typedef struct generated_data_t { + unsigned char pk[32]; + unsigned char sig[64]; + int valid; +} generated_data; + +static void +print_generated(const char *desc, generated_data *g) { + printf("%s:\n", desc); + print_bytes("pk", g->pk, 32); + print_bytes("sig", g->sig, 64); + printf("valid: %s\n\n", g->valid ? "no" : "yes"); +} + +static void +print_generated_diff(const char *desc, const generated_data *base, generated_data *g) { + printf("%s:\n", desc); + print_diff("pk", base->pk, g->pk, 32); + print_diff("sig", base->sig, g->sig, 64); + printf("valid: %s\n\n", (base->valid == g->valid) ? "___" : (g->valid ? "no" : "yes")); +} + +int main() { + const size_t rndmax = 128; + static random_data rnd[128]; + static generated_data gen[3]; + random_data *r; + generated_data *g; + unsigned long long dummylen; + unsigned char dummysk[64]; + unsigned char dummymsg[2][128+64]; + size_t rndi, geni, i, j; + uint64_t ctr; + + printf("fuzzing: "); + printf(" ref10"); + printf(" ed25519-donna"); +#if defined(ED25519_SSE2) + printf(" ed25519-donna-sse2"); +#endif + printf("\n\n"); + + for (ctr = 0, rndi = rndmax;;ctr++) { + if (rndi == rndmax) { + prng((unsigned char *)rnd, sizeof(rnd)); + rndi = 0; + } + r = &rnd[rndi++]; + + /* ref10, lots of horrible gymnastics to work around the wonky api */ + geni = 0; + g = &gen[geni++]; + memcpy(dummysk, r->sk, 32); /* pk is appended to the sk, need to copy the sk to a larger buffer */ + crypto_sign_pk_ref10(dummysk + 32, dummysk); + memcpy(g->pk, dummysk + 32, 32); + crypto_sign_ref10(dummymsg[0], &dummylen, r->m, 128, dummysk); + memcpy(g->sig, dummymsg[0], 64); /* sig is placed in front of the signed message */ + g->valid = crypto_sign_open_ref10(dummymsg[1], &dummylen, dummymsg[0], 128 + 64, g->pk); + + /* ed25519-donna */ + g = &gen[geni++]; + ed25519_publickey(r->sk, g->pk); + ed25519_sign(r->m, 128, r->sk, g->pk, g->sig); + g->valid = ed25519_sign_open(r->m, 128, g->pk, g->sig); + + #if defined(ED25519_SSE2) + /* ed25519-donna-sse2 */ + g = &gen[geni++]; + ed25519_publickey_sse2(r->sk, g->pk); + ed25519_sign_sse2(r->m, 128, r->sk, g->pk, g->sig); + g->valid = ed25519_sign_open_sse2(r->m, 128, g->pk, g->sig); + #endif + + /* compare implementations 1..geni against the reference */ + for (i = 1; i < geni; i++) { + if (memcmp(&gen[0], &gen[i], sizeof(generated_data)) != 0) { + printf("\n\n"); + print_bytes("sk", r->sk, 32); + print_bytes("m", r->m, 128); + print_generated("ref10", &gen[0]); + print_generated_diff("ed25519-donna", &gen[0], &gen[1]); + #if defined(ED25519_SSE2) + print_generated_diff("ed25519-donna-sse2", &gen[0], &gen[2]); + #endif + exit(1); + } + } + + /* print out status */ + if (ctr && (ctr % 0x1000 == 0)) { + printf("."); + if ((ctr % 0x20000) == 0) { + printf(" ["); + for (i = 0; i < 8; i++) + printf("%02x", (unsigned char)(ctr >> ((7 - i) * 8))); + printf("]\n"); + } + } + } +} \ No newline at end of file diff --git a/src/external/ed25519-donna/modm-donna-32bit.h b/src/external/ed25519-donna/modm-donna-32bit.h new file mode 100644 index 0000000..dfd76be --- /dev/null +++ b/src/external/ed25519-donna/modm-donna-32bit.h @@ -0,0 +1,469 @@ +/* + Public domain by Andrew M. +*/ + + +/* + Arithmetic modulo the group order n = 2^252 + 27742317777372353535851937790883648493 = 7237005577332262213973186563042994240857116359379907606001950938285454250989 + + k = 32 + b = 1 << 8 = 256 + m = 2^252 + 27742317777372353535851937790883648493 = 0x1000000000000000000000000000000014def9dea2f79cd65812631a5cf5d3ed + mu = floor( b^(k*2) / m ) = 0xfffffffffffffffffffffffffffffffeb2106215d086329a7ed9ce5a30a2c131b +*/ + +#define bignum256modm_bits_per_limb 30 +#define bignum256modm_limb_size 9 + +typedef uint32_t bignum256modm_element_t; +typedef bignum256modm_element_t bignum256modm[9]; + +static const bignum256modm modm_m = { + 0x1cf5d3ed, 0x20498c69, 0x2f79cd65, 0x37be77a8, + 0x00000014, 0x00000000, 0x00000000, 0x00000000, + 0x00001000 +}; + +static const bignum256modm modm_mu = { + 0x0a2c131b, 0x3673968c, 0x06329a7e, 0x01885742, + 0x3fffeb21, 0x3fffffff, 0x3fffffff, 0x3fffffff, + 0x000fffff +}; + +static bignum256modm_element_t +lt_modm(bignum256modm_element_t a, bignum256modm_element_t b) { + return (a - b) >> 31; +} + +/* see HAC, Alg. 14.42 Step 4 */ +static void +reduce256_modm(bignum256modm r) { + bignum256modm t; + bignum256modm_element_t b = 0, pb, mask; + + /* t = r - m */ + pb = 0; + pb += modm_m[0]; b = lt_modm(r[0], pb); t[0] = (r[0] - pb + (b << 30)); pb = b; + pb += modm_m[1]; b = lt_modm(r[1], pb); t[1] = (r[1] - pb + (b << 30)); pb = b; + pb += modm_m[2]; b = lt_modm(r[2], pb); t[2] = (r[2] - pb + (b << 30)); pb = b; + pb += modm_m[3]; b = lt_modm(r[3], pb); t[3] = (r[3] - pb + (b << 30)); pb = b; + pb += modm_m[4]; b = lt_modm(r[4], pb); t[4] = (r[4] - pb + (b << 30)); pb = b; + pb += modm_m[5]; b = lt_modm(r[5], pb); t[5] = (r[5] - pb + (b << 30)); pb = b; + pb += modm_m[6]; b = lt_modm(r[6], pb); t[6] = (r[6] - pb + (b << 30)); pb = b; + pb += modm_m[7]; b = lt_modm(r[7], pb); t[7] = (r[7] - pb + (b << 30)); pb = b; + pb += modm_m[8]; b = lt_modm(r[8], pb); t[8] = (r[8] - pb + (b << 16)); + + /* keep r if r was smaller than m */ + mask = b - 1; + r[0] ^= mask & (r[0] ^ t[0]); + r[1] ^= mask & (r[1] ^ t[1]); + r[2] ^= mask & (r[2] ^ t[2]); + r[3] ^= mask & (r[3] ^ t[3]); + r[4] ^= mask & (r[4] ^ t[4]); + r[5] ^= mask & (r[5] ^ t[5]); + r[6] ^= mask & (r[6] ^ t[6]); + r[7] ^= mask & (r[7] ^ t[7]); + r[8] ^= mask & (r[8] ^ t[8]); +} + +/* + Barrett reduction, see HAC, Alg. 14.42 + + Instead of passing in x, pre-process in to q1 and r1 for efficiency +*/ +static void +barrett_reduce256_modm(bignum256modm r, const bignum256modm q1, const bignum256modm r1) { + bignum256modm q3, r2; + uint64_t c; + bignum256modm_element_t f, b, pb; + + /* q1 = x >> 248 = 264 bits = 9 30 bit elements + q2 = mu * q1 + q3 = (q2 / 256(32+1)) = q2 / (2^8)^(32+1) = q2 >> 264 */ + c = mul32x32_64(modm_mu[0], q1[7]) + mul32x32_64(modm_mu[1], q1[6]) + mul32x32_64(modm_mu[2], q1[5]) + mul32x32_64(modm_mu[3], q1[4]) + mul32x32_64(modm_mu[4], q1[3]) + mul32x32_64(modm_mu[5], q1[2]) + mul32x32_64(modm_mu[6], q1[1]) + mul32x32_64(modm_mu[7], q1[0]); + c >>= 30; + c += mul32x32_64(modm_mu[0], q1[8]) + mul32x32_64(modm_mu[1], q1[7]) + mul32x32_64(modm_mu[2], q1[6]) + mul32x32_64(modm_mu[3], q1[5]) + mul32x32_64(modm_mu[4], q1[4]) + mul32x32_64(modm_mu[5], q1[3]) + mul32x32_64(modm_mu[6], q1[2]) + mul32x32_64(modm_mu[7], q1[1]) + mul32x32_64(modm_mu[8], q1[0]); + f = (bignum256modm_element_t)c; q3[0] = (f >> 24) & 0x3f; c >>= 30; + c += mul32x32_64(modm_mu[1], q1[8]) + mul32x32_64(modm_mu[2], q1[7]) + mul32x32_64(modm_mu[3], q1[6]) + mul32x32_64(modm_mu[4], q1[5]) + mul32x32_64(modm_mu[5], q1[4]) + mul32x32_64(modm_mu[6], q1[3]) + mul32x32_64(modm_mu[7], q1[2]) + mul32x32_64(modm_mu[8], q1[1]); + f = (bignum256modm_element_t)c; q3[0] |= (f << 6) & 0x3fffffff; q3[1] = (f >> 24) & 0x3f; c >>= 30; + c += mul32x32_64(modm_mu[2], q1[8]) + mul32x32_64(modm_mu[3], q1[7]) + mul32x32_64(modm_mu[4], q1[6]) + mul32x32_64(modm_mu[5], q1[5]) + mul32x32_64(modm_mu[6], q1[4]) + mul32x32_64(modm_mu[7], q1[3]) + mul32x32_64(modm_mu[8], q1[2]); + f = (bignum256modm_element_t)c; q3[1] |= (f << 6) & 0x3fffffff; q3[2] = (f >> 24) & 0x3f; c >>= 30; + c += mul32x32_64(modm_mu[3], q1[8]) + mul32x32_64(modm_mu[4], q1[7]) + mul32x32_64(modm_mu[5], q1[6]) + mul32x32_64(modm_mu[6], q1[5]) + mul32x32_64(modm_mu[7], q1[4]) + mul32x32_64(modm_mu[8], q1[3]); + f = (bignum256modm_element_t)c; q3[2] |= (f << 6) & 0x3fffffff; q3[3] = (f >> 24) & 0x3f; c >>= 30; + c += mul32x32_64(modm_mu[4], q1[8]) + mul32x32_64(modm_mu[5], q1[7]) + mul32x32_64(modm_mu[6], q1[6]) + mul32x32_64(modm_mu[7], q1[5]) + mul32x32_64(modm_mu[8], q1[4]); + f = (bignum256modm_element_t)c; q3[3] |= (f << 6) & 0x3fffffff; q3[4] = (f >> 24) & 0x3f; c >>= 30; + c += mul32x32_64(modm_mu[5], q1[8]) + mul32x32_64(modm_mu[6], q1[7]) + mul32x32_64(modm_mu[7], q1[6]) + mul32x32_64(modm_mu[8], q1[5]); + f = (bignum256modm_element_t)c; q3[4] |= (f << 6) & 0x3fffffff; q3[5] = (f >> 24) & 0x3f; c >>= 30; + c += mul32x32_64(modm_mu[6], q1[8]) + mul32x32_64(modm_mu[7], q1[7]) + mul32x32_64(modm_mu[8], q1[6]); + f = (bignum256modm_element_t)c; q3[5] |= (f << 6) & 0x3fffffff; q3[6] = (f >> 24) & 0x3f; c >>= 30; + c += mul32x32_64(modm_mu[7], q1[8]) + mul32x32_64(modm_mu[8], q1[7]); + f = (bignum256modm_element_t)c; q3[6] |= (f << 6) & 0x3fffffff; q3[7] = (f >> 24) & 0x3f; c >>= 30; + c += mul32x32_64(modm_mu[8], q1[8]); + f = (bignum256modm_element_t)c; q3[7] |= (f << 6) & 0x3fffffff; q3[8] = (bignum256modm_element_t)(c >> 24); + + /* r1 = (x mod 256^(32+1)) = x mod (2^8)(31+1) = x & ((1 << 264) - 1) + r2 = (q3 * m) mod (256^(32+1)) = (q3 * m) & ((1 << 264) - 1) */ + c = mul32x32_64(modm_m[0], q3[0]); + r2[0] = (bignum256modm_element_t)(c & 0x3fffffff); c >>= 30; + c += mul32x32_64(modm_m[0], q3[1]) + mul32x32_64(modm_m[1], q3[0]); + r2[1] = (bignum256modm_element_t)(c & 0x3fffffff); c >>= 30; + c += mul32x32_64(modm_m[0], q3[2]) + mul32x32_64(modm_m[1], q3[1]) + mul32x32_64(modm_m[2], q3[0]); + r2[2] = (bignum256modm_element_t)(c & 0x3fffffff); c >>= 30; + c += mul32x32_64(modm_m[0], q3[3]) + mul32x32_64(modm_m[1], q3[2]) + mul32x32_64(modm_m[2], q3[1]) + mul32x32_64(modm_m[3], q3[0]); + r2[3] = (bignum256modm_element_t)(c & 0x3fffffff); c >>= 30; + c += mul32x32_64(modm_m[0], q3[4]) + mul32x32_64(modm_m[1], q3[3]) + mul32x32_64(modm_m[2], q3[2]) + mul32x32_64(modm_m[3], q3[1]) + mul32x32_64(modm_m[4], q3[0]); + r2[4] = (bignum256modm_element_t)(c & 0x3fffffff); c >>= 30; + c += mul32x32_64(modm_m[0], q3[5]) + mul32x32_64(modm_m[1], q3[4]) + mul32x32_64(modm_m[2], q3[3]) + mul32x32_64(modm_m[3], q3[2]) + mul32x32_64(modm_m[4], q3[1]) + mul32x32_64(modm_m[5], q3[0]); + r2[5] = (bignum256modm_element_t)(c & 0x3fffffff); c >>= 30; + c += mul32x32_64(modm_m[0], q3[6]) + mul32x32_64(modm_m[1], q3[5]) + mul32x32_64(modm_m[2], q3[4]) + mul32x32_64(modm_m[3], q3[3]) + mul32x32_64(modm_m[4], q3[2]) + mul32x32_64(modm_m[5], q3[1]) + mul32x32_64(modm_m[6], q3[0]); + r2[6] = (bignum256modm_element_t)(c & 0x3fffffff); c >>= 30; + c += mul32x32_64(modm_m[0], q3[7]) + mul32x32_64(modm_m[1], q3[6]) + mul32x32_64(modm_m[2], q3[5]) + mul32x32_64(modm_m[3], q3[4]) + mul32x32_64(modm_m[4], q3[3]) + mul32x32_64(modm_m[5], q3[2]) + mul32x32_64(modm_m[6], q3[1]) + mul32x32_64(modm_m[7], q3[0]); + r2[7] = (bignum256modm_element_t)(c & 0x3fffffff); c >>= 30; + c += mul32x32_64(modm_m[0], q3[8]) + mul32x32_64(modm_m[1], q3[7]) + mul32x32_64(modm_m[2], q3[6]) + mul32x32_64(modm_m[3], q3[5]) + mul32x32_64(modm_m[4], q3[4]) + mul32x32_64(modm_m[5], q3[3]) + mul32x32_64(modm_m[6], q3[2]) + mul32x32_64(modm_m[7], q3[1]) + mul32x32_64(modm_m[8], q3[0]); + r2[8] = (bignum256modm_element_t)(c & 0xffffff); + + /* r = r1 - r2 + if (r < 0) r += (1 << 264) */ + pb = 0; + pb += r2[0]; b = lt_modm(r1[0], pb); r[0] = (r1[0] - pb + (b << 30)); pb = b; + pb += r2[1]; b = lt_modm(r1[1], pb); r[1] = (r1[1] - pb + (b << 30)); pb = b; + pb += r2[2]; b = lt_modm(r1[2], pb); r[2] = (r1[2] - pb + (b << 30)); pb = b; + pb += r2[3]; b = lt_modm(r1[3], pb); r[3] = (r1[3] - pb + (b << 30)); pb = b; + pb += r2[4]; b = lt_modm(r1[4], pb); r[4] = (r1[4] - pb + (b << 30)); pb = b; + pb += r2[5]; b = lt_modm(r1[5], pb); r[5] = (r1[5] - pb + (b << 30)); pb = b; + pb += r2[6]; b = lt_modm(r1[6], pb); r[6] = (r1[6] - pb + (b << 30)); pb = b; + pb += r2[7]; b = lt_modm(r1[7], pb); r[7] = (r1[7] - pb + (b << 30)); pb = b; + pb += r2[8]; b = lt_modm(r1[8], pb); r[8] = (r1[8] - pb + (b << 24)); + + reduce256_modm(r); + reduce256_modm(r); +} + +/* addition modulo m */ +static void +add256_modm(bignum256modm r, const bignum256modm x, const bignum256modm y) { + bignum256modm_element_t c; + + c = x[0] + y[0]; r[0] = c & 0x3fffffff; c >>= 30; + c += x[1] + y[1]; r[1] = c & 0x3fffffff; c >>= 30; + c += x[2] + y[2]; r[2] = c & 0x3fffffff; c >>= 30; + c += x[3] + y[3]; r[3] = c & 0x3fffffff; c >>= 30; + c += x[4] + y[4]; r[4] = c & 0x3fffffff; c >>= 30; + c += x[5] + y[5]; r[5] = c & 0x3fffffff; c >>= 30; + c += x[6] + y[6]; r[6] = c & 0x3fffffff; c >>= 30; + c += x[7] + y[7]; r[7] = c & 0x3fffffff; c >>= 30; + c += x[8] + y[8]; r[8] = c; + + reduce256_modm(r); +} + +/* multiplication modulo m */ +static void +mul256_modm(bignum256modm r, const bignum256modm x, const bignum256modm y) { + bignum256modm r1, q1; + uint64_t c; + bignum256modm_element_t f; + + /* r1 = (x mod 256^(32+1)) = x mod (2^8)(31+1) = x & ((1 << 264) - 1) + q1 = x >> 248 = 264 bits = 9 30 bit elements */ + c = mul32x32_64(x[0], y[0]); + f = (bignum256modm_element_t)c; r1[0] = (f & 0x3fffffff); c >>= 30; + c += mul32x32_64(x[0], y[1]) + mul32x32_64(x[1], y[0]); + f = (bignum256modm_element_t)c; r1[1] = (f & 0x3fffffff); c >>= 30; + c += mul32x32_64(x[0], y[2]) + mul32x32_64(x[1], y[1]) + mul32x32_64(x[2], y[0]); + f = (bignum256modm_element_t)c; r1[2] = (f & 0x3fffffff); c >>= 30; + c += mul32x32_64(x[0], y[3]) + mul32x32_64(x[1], y[2]) + mul32x32_64(x[2], y[1]) + mul32x32_64(x[3], y[0]); + f = (bignum256modm_element_t)c; r1[3] = (f & 0x3fffffff); c >>= 30; + c += mul32x32_64(x[0], y[4]) + mul32x32_64(x[1], y[3]) + mul32x32_64(x[2], y[2]) + mul32x32_64(x[3], y[1]) + mul32x32_64(x[4], y[0]); + f = (bignum256modm_element_t)c; r1[4] = (f & 0x3fffffff); c >>= 30; + c += mul32x32_64(x[0], y[5]) + mul32x32_64(x[1], y[4]) + mul32x32_64(x[2], y[3]) + mul32x32_64(x[3], y[2]) + mul32x32_64(x[4], y[1]) + mul32x32_64(x[5], y[0]); + f = (bignum256modm_element_t)c; r1[5] = (f & 0x3fffffff); c >>= 30; + c += mul32x32_64(x[0], y[6]) + mul32x32_64(x[1], y[5]) + mul32x32_64(x[2], y[4]) + mul32x32_64(x[3], y[3]) + mul32x32_64(x[4], y[2]) + mul32x32_64(x[5], y[1]) + mul32x32_64(x[6], y[0]); + f = (bignum256modm_element_t)c; r1[6] = (f & 0x3fffffff); c >>= 30; + c += mul32x32_64(x[0], y[7]) + mul32x32_64(x[1], y[6]) + mul32x32_64(x[2], y[5]) + mul32x32_64(x[3], y[4]) + mul32x32_64(x[4], y[3]) + mul32x32_64(x[5], y[2]) + mul32x32_64(x[6], y[1]) + mul32x32_64(x[7], y[0]); + f = (bignum256modm_element_t)c; r1[7] = (f & 0x3fffffff); c >>= 30; + c += mul32x32_64(x[0], y[8]) + mul32x32_64(x[1], y[7]) + mul32x32_64(x[2], y[6]) + mul32x32_64(x[3], y[5]) + mul32x32_64(x[4], y[4]) + mul32x32_64(x[5], y[3]) + mul32x32_64(x[6], y[2]) + mul32x32_64(x[7], y[1]) + mul32x32_64(x[8], y[0]); + f = (bignum256modm_element_t)c; r1[8] = (f & 0x00ffffff); q1[0] = (f >> 8) & 0x3fffff; c >>= 30; + c += mul32x32_64(x[1], y[8]) + mul32x32_64(x[2], y[7]) + mul32x32_64(x[3], y[6]) + mul32x32_64(x[4], y[5]) + mul32x32_64(x[5], y[4]) + mul32x32_64(x[6], y[3]) + mul32x32_64(x[7], y[2]) + mul32x32_64(x[8], y[1]); + f = (bignum256modm_element_t)c; q1[0] = (q1[0] | (f << 22)) & 0x3fffffff; q1[1] = (f >> 8) & 0x3fffff; c >>= 30; + c += mul32x32_64(x[2], y[8]) + mul32x32_64(x[3], y[7]) + mul32x32_64(x[4], y[6]) + mul32x32_64(x[5], y[5]) + mul32x32_64(x[6], y[4]) + mul32x32_64(x[7], y[3]) + mul32x32_64(x[8], y[2]); + f = (bignum256modm_element_t)c; q1[1] = (q1[1] | (f << 22)) & 0x3fffffff; q1[2] = (f >> 8) & 0x3fffff; c >>= 30; + c += mul32x32_64(x[3], y[8]) + mul32x32_64(x[4], y[7]) + mul32x32_64(x[5], y[6]) + mul32x32_64(x[6], y[5]) + mul32x32_64(x[7], y[4]) + mul32x32_64(x[8], y[3]); + f = (bignum256modm_element_t)c; q1[2] = (q1[2] | (f << 22)) & 0x3fffffff; q1[3] = (f >> 8) & 0x3fffff; c >>= 30; + c += mul32x32_64(x[4], y[8]) + mul32x32_64(x[5], y[7]) + mul32x32_64(x[6], y[6]) + mul32x32_64(x[7], y[5]) + mul32x32_64(x[8], y[4]); + f = (bignum256modm_element_t)c; q1[3] = (q1[3] | (f << 22)) & 0x3fffffff; q1[4] = (f >> 8) & 0x3fffff; c >>= 30; + c += mul32x32_64(x[5], y[8]) + mul32x32_64(x[6], y[7]) + mul32x32_64(x[7], y[6]) + mul32x32_64(x[8], y[5]); + f = (bignum256modm_element_t)c; q1[4] = (q1[4] | (f << 22)) & 0x3fffffff; q1[5] = (f >> 8) & 0x3fffff; c >>= 30; + c += mul32x32_64(x[6], y[8]) + mul32x32_64(x[7], y[7]) + mul32x32_64(x[8], y[6]); + f = (bignum256modm_element_t)c; q1[5] = (q1[5] | (f << 22)) & 0x3fffffff; q1[6] = (f >> 8) & 0x3fffff; c >>= 30; + c += mul32x32_64(x[7], y[8]) + mul32x32_64(x[8], y[7]); + f = (bignum256modm_element_t)c; q1[6] = (q1[6] | (f << 22)) & 0x3fffffff; q1[7] = (f >> 8) & 0x3fffff; c >>= 30; + c += mul32x32_64(x[8], y[8]); + f = (bignum256modm_element_t)c; q1[7] = (q1[7] | (f << 22)) & 0x3fffffff; q1[8] = (f >> 8) & 0x3fffff; + + barrett_reduce256_modm(r, q1, r1); +} + +static void +expand256_modm(bignum256modm out, const unsigned char *in, size_t len) { + unsigned char work[64] = {0}; + bignum256modm_element_t x[16]; + bignum256modm q1; + + memcpy(work, in, len); + x[0] = U8TO32_LE(work + 0); + x[1] = U8TO32_LE(work + 4); + x[2] = U8TO32_LE(work + 8); + x[3] = U8TO32_LE(work + 12); + x[4] = U8TO32_LE(work + 16); + x[5] = U8TO32_LE(work + 20); + x[6] = U8TO32_LE(work + 24); + x[7] = U8TO32_LE(work + 28); + x[8] = U8TO32_LE(work + 32); + x[9] = U8TO32_LE(work + 36); + x[10] = U8TO32_LE(work + 40); + x[11] = U8TO32_LE(work + 44); + x[12] = U8TO32_LE(work + 48); + x[13] = U8TO32_LE(work + 52); + x[14] = U8TO32_LE(work + 56); + x[15] = U8TO32_LE(work + 60); + + /* r1 = (x mod 256^(32+1)) = x mod (2^8)(31+1) = x & ((1 << 264) - 1) */ + out[0] = ( x[0]) & 0x3fffffff; + out[1] = ((x[ 0] >> 30) | (x[ 1] << 2)) & 0x3fffffff; + out[2] = ((x[ 1] >> 28) | (x[ 2] << 4)) & 0x3fffffff; + out[3] = ((x[ 2] >> 26) | (x[ 3] << 6)) & 0x3fffffff; + out[4] = ((x[ 3] >> 24) | (x[ 4] << 8)) & 0x3fffffff; + out[5] = ((x[ 4] >> 22) | (x[ 5] << 10)) & 0x3fffffff; + out[6] = ((x[ 5] >> 20) | (x[ 6] << 12)) & 0x3fffffff; + out[7] = ((x[ 6] >> 18) | (x[ 7] << 14)) & 0x3fffffff; + out[8] = ((x[ 7] >> 16) | (x[ 8] << 16)) & 0x00ffffff; + + /* 8*31 = 248 bits, no need to reduce */ + if (len < 32) + return; + + /* q1 = x >> 248 = 264 bits = 9 30 bit elements */ + q1[0] = ((x[ 7] >> 24) | (x[ 8] << 8)) & 0x3fffffff; + q1[1] = ((x[ 8] >> 22) | (x[ 9] << 10)) & 0x3fffffff; + q1[2] = ((x[ 9] >> 20) | (x[10] << 12)) & 0x3fffffff; + q1[3] = ((x[10] >> 18) | (x[11] << 14)) & 0x3fffffff; + q1[4] = ((x[11] >> 16) | (x[12] << 16)) & 0x3fffffff; + q1[5] = ((x[12] >> 14) | (x[13] << 18)) & 0x3fffffff; + q1[6] = ((x[13] >> 12) | (x[14] << 20)) & 0x3fffffff; + q1[7] = ((x[14] >> 10) | (x[15] << 22)) & 0x3fffffff; + q1[8] = ((x[15] >> 8) ); + + barrett_reduce256_modm(out, q1, out); +} + +static void +expand_raw256_modm(bignum256modm out, const unsigned char in[32]) { + bignum256modm_element_t x[8]; + + x[0] = U8TO32_LE(in + 0); + x[1] = U8TO32_LE(in + 4); + x[2] = U8TO32_LE(in + 8); + x[3] = U8TO32_LE(in + 12); + x[4] = U8TO32_LE(in + 16); + x[5] = U8TO32_LE(in + 20); + x[6] = U8TO32_LE(in + 24); + x[7] = U8TO32_LE(in + 28); + + out[0] = ( x[0]) & 0x3fffffff; + out[1] = ((x[ 0] >> 30) | (x[ 1] << 2)) & 0x3fffffff; + out[2] = ((x[ 1] >> 28) | (x[ 2] << 4)) & 0x3fffffff; + out[3] = ((x[ 2] >> 26) | (x[ 3] << 6)) & 0x3fffffff; + out[4] = ((x[ 3] >> 24) | (x[ 4] << 8)) & 0x3fffffff; + out[5] = ((x[ 4] >> 22) | (x[ 5] << 10)) & 0x3fffffff; + out[6] = ((x[ 5] >> 20) | (x[ 6] << 12)) & 0x3fffffff; + out[7] = ((x[ 6] >> 18) | (x[ 7] << 14)) & 0x3fffffff; + out[8] = ((x[ 7] >> 16) ) & 0x0000ffff; +} + +static void +contract256_modm(unsigned char out[32], const bignum256modm in) { + U32TO8_LE(out + 0, (in[0] ) | (in[1] << 30)); + U32TO8_LE(out + 4, (in[1] >> 2) | (in[2] << 28)); + U32TO8_LE(out + 8, (in[2] >> 4) | (in[3] << 26)); + U32TO8_LE(out + 12, (in[3] >> 6) | (in[4] << 24)); + U32TO8_LE(out + 16, (in[4] >> 8) | (in[5] << 22)); + U32TO8_LE(out + 20, (in[5] >> 10) | (in[6] << 20)); + U32TO8_LE(out + 24, (in[6] >> 12) | (in[7] << 18)); + U32TO8_LE(out + 28, (in[7] >> 14) | (in[8] << 16)); +} + + + +static void +contract256_window4_modm(signed char r[64], const bignum256modm in) { + char carry; + signed char *quads = r; + bignum256modm_element_t i, j, v; + + for (i = 0; i < 8; i += 2) { + v = in[i]; + for (j = 0; j < 7; j++) { + *quads++ = (v & 15); + v >>= 4; + } + v |= (in[i+1] << 2); + for (j = 0; j < 8; j++) { + *quads++ = (v & 15); + v >>= 4; + } + } + v = in[8]; + *quads++ = (v & 15); v >>= 4; + *quads++ = (v & 15); v >>= 4; + *quads++ = (v & 15); v >>= 4; + *quads++ = (v & 15); v >>= 4; + + /* making it signed */ + carry = 0; + for(i = 0; i < 63; i++) { + r[i] += carry; + r[i+1] += (r[i] >> 4); + r[i] &= 15; + carry = (r[i] >> 3); + r[i] -= (carry << 4); + } + r[63] += carry; +} + +static void +contract256_slidingwindow_modm(signed char r[256], const bignum256modm s, int windowsize) { + int i,j,k,b; + int m = (1 << (windowsize - 1)) - 1, soplen = 256; + signed char *bits = r; + bignum256modm_element_t v; + + /* first put the binary expansion into r */ + for (i = 0; i < 8; i++) { + v = s[i]; + for (j = 0; j < 30; j++, v >>= 1) + *bits++ = (v & 1); + } + v = s[8]; + for (j = 0; j < 16; j++, v >>= 1) + *bits++ = (v & 1); + + /* Making it sliding window */ + for (j = 0; j < soplen; j++) { + if (!r[j]) + continue; + + for (b = 1; (b < (soplen - j)) && (b <= 6); b++) { + if ((r[j] + (r[j + b] << b)) <= m) { + r[j] += r[j + b] << b; + r[j + b] = 0; + } else if ((r[j] - (r[j + b] << b)) >= -m) { + r[j] -= r[j + b] << b; + for (k = j + b; k < soplen; k++) { + if (!r[k]) { + r[k] = 1; + break; + } + r[k] = 0; + } + } else if (r[j + b]) { + break; + } + } + } +} + + +/* + helpers for batch verifcation, are allowed to be vartime +*/ + +/* out = a - b, a must be larger than b */ +static void +sub256_modm_batch(bignum256modm out, const bignum256modm a, const bignum256modm b, size_t limbsize) { + size_t i = 0; + bignum256modm_element_t carry = 0; + switch (limbsize) { + case 8: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 31); out[i] &= 0x3fffffff; i++; + case 7: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 31); out[i] &= 0x3fffffff; i++; + case 6: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 31); out[i] &= 0x3fffffff; i++; + case 5: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 31); out[i] &= 0x3fffffff; i++; + case 4: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 31); out[i] &= 0x3fffffff; i++; + case 3: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 31); out[i] &= 0x3fffffff; i++; + case 2: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 31); out[i] &= 0x3fffffff; i++; + case 1: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 31); out[i] &= 0x3fffffff; i++; + case 0: + default: out[i] = (a[i] - b[i]) - carry; + } +} + + +/* is a < b */ +static int +lt256_modm_batch(const bignum256modm a, const bignum256modm b, size_t limbsize) { + switch (limbsize) { + case 8: if (a[8] > b[8]) return 0; if (a[8] < b[8]) return 1; + case 7: if (a[7] > b[7]) return 0; if (a[7] < b[7]) return 1; + case 6: if (a[6] > b[6]) return 0; if (a[6] < b[6]) return 1; + case 5: if (a[5] > b[5]) return 0; if (a[5] < b[5]) return 1; + case 4: if (a[4] > b[4]) return 0; if (a[4] < b[4]) return 1; + case 3: if (a[3] > b[3]) return 0; if (a[3] < b[3]) return 1; + case 2: if (a[2] > b[2]) return 0; if (a[2] < b[2]) return 1; + case 1: if (a[1] > b[1]) return 0; if (a[1] < b[1]) return 1; + case 0: if (a[0] > b[0]) return 0; if (a[0] < b[0]) return 1; + } + return 0; +} + +/* is a <= b */ +static int +lte256_modm_batch(const bignum256modm a, const bignum256modm b, size_t limbsize) { + switch (limbsize) { + case 8: if (a[8] > b[8]) return 0; if (a[8] < b[8]) return 1; + case 7: if (a[7] > b[7]) return 0; if (a[7] < b[7]) return 1; + case 6: if (a[6] > b[6]) return 0; if (a[6] < b[6]) return 1; + case 5: if (a[5] > b[5]) return 0; if (a[5] < b[5]) return 1; + case 4: if (a[4] > b[4]) return 0; if (a[4] < b[4]) return 1; + case 3: if (a[3] > b[3]) return 0; if (a[3] < b[3]) return 1; + case 2: if (a[2] > b[2]) return 0; if (a[2] < b[2]) return 1; + case 1: if (a[1] > b[1]) return 0; if (a[1] < b[1]) return 1; + case 0: if (a[0] > b[0]) return 0; if (a[0] < b[0]) return 1; + } + return 1; +} + + +/* is a == 0 */ +static int +iszero256_modm_batch(const bignum256modm a) { + size_t i; + for (i = 0; i < 9; i++) + if (a[i]) + return 0; + return 1; +} + +/* is a == 1 */ +static int +isone256_modm_batch(const bignum256modm a) { + size_t i; + if (a[0] != 1) + return 0; + for (i = 1; i < 9; i++) + if (a[i]) + return 0; + return 1; +} + +/* can a fit in to (at most) 128 bits */ +static int +isatmost128bits256_modm_batch(const bignum256modm a) { + uint32_t mask = + ((a[8] ) | /* 16 */ + (a[7] ) | /* 46 */ + (a[6] ) | /* 76 */ + (a[5] ) | /* 106 */ + (a[4] & 0x3fffff00)); /* 128 */ + + return (mask == 0); +} diff --git a/src/external/ed25519-donna/modm-donna-64bit.h b/src/external/ed25519-donna/modm-donna-64bit.h new file mode 100644 index 0000000..a47a38a --- /dev/null +++ b/src/external/ed25519-donna/modm-donna-64bit.h @@ -0,0 +1,361 @@ +/* + Public domain by Andrew M. +*/ + + +/* + Arithmetic modulo the group order n = 2^252 + 27742317777372353535851937790883648493 = 7237005577332262213973186563042994240857116359379907606001950938285454250989 + + k = 32 + b = 1 << 8 = 256 + m = 2^252 + 27742317777372353535851937790883648493 = 0x1000000000000000000000000000000014def9dea2f79cd65812631a5cf5d3ed + mu = floor( b^(k*2) / m ) = 0xfffffffffffffffffffffffffffffffeb2106215d086329a7ed9ce5a30a2c131b +*/ + +#define bignum256modm_bits_per_limb 56 +#define bignum256modm_limb_size 5 + +typedef uint64_t bignum256modm_element_t; +typedef bignum256modm_element_t bignum256modm[5]; + +static const bignum256modm modm_m = { + 0x12631a5cf5d3ed, + 0xf9dea2f79cd658, + 0x000000000014de, + 0x00000000000000, + 0x00000010000000 +}; + +static const bignum256modm modm_mu = { + 0x9ce5a30a2c131b, + 0x215d086329a7ed, + 0xffffffffeb2106, + 0xffffffffffffff, + 0x00000fffffffff +}; + +static bignum256modm_element_t +lt_modm(bignum256modm_element_t a, bignum256modm_element_t b) { + return (a - b) >> 63; +} + +static void +reduce256_modm(bignum256modm r) { + bignum256modm t; + bignum256modm_element_t b = 0, pb, mask; + + /* t = r - m */ + pb = 0; + pb += modm_m[0]; b = lt_modm(r[0], pb); t[0] = (r[0] - pb + (b << 56)); pb = b; + pb += modm_m[1]; b = lt_modm(r[1], pb); t[1] = (r[1] - pb + (b << 56)); pb = b; + pb += modm_m[2]; b = lt_modm(r[2], pb); t[2] = (r[2] - pb + (b << 56)); pb = b; + pb += modm_m[3]; b = lt_modm(r[3], pb); t[3] = (r[3] - pb + (b << 56)); pb = b; + pb += modm_m[4]; b = lt_modm(r[4], pb); t[4] = (r[4] - pb + (b << 32)); + + /* keep r if r was smaller than m */ + mask = b - 1; + + r[0] ^= mask & (r[0] ^ t[0]); + r[1] ^= mask & (r[1] ^ t[1]); + r[2] ^= mask & (r[2] ^ t[2]); + r[3] ^= mask & (r[3] ^ t[3]); + r[4] ^= mask & (r[4] ^ t[4]); +} + +static void +barrett_reduce256_modm(bignum256modm r, const bignum256modm q1, const bignum256modm r1) { + bignum256modm q3, r2; + uint128_t c, mul; + bignum256modm_element_t f, b, pb; + + /* q1 = x >> 248 = 264 bits = 5 56 bit elements + q2 = mu * q1 + q3 = (q2 / 256(32+1)) = q2 / (2^8)^(32+1) = q2 >> 264 */ + mul64x64_128(c, modm_mu[0], q1[3]) mul64x64_128(mul, modm_mu[3], q1[0]) add128(c, mul) mul64x64_128(mul, modm_mu[1], q1[2]) add128(c, mul) mul64x64_128(mul, modm_mu[2], q1[1]) add128(c, mul) shr128(f, c, 56); + mul64x64_128(c, modm_mu[0], q1[4]) add128_64(c, f) mul64x64_128(mul, modm_mu[4], q1[0]) add128(c, mul) mul64x64_128(mul, modm_mu[3], q1[1]) add128(c, mul) mul64x64_128(mul, modm_mu[1], q1[3]) add128(c, mul) mul64x64_128(mul, modm_mu[2], q1[2]) add128(c, mul) + f = lo128(c); q3[0] = (f >> 40) & 0xffff; shr128(f, c, 56); + mul64x64_128(c, modm_mu[4], q1[1]) add128_64(c, f) mul64x64_128(mul, modm_mu[1], q1[4]) add128(c, mul) mul64x64_128(mul, modm_mu[2], q1[3]) add128(c, mul) mul64x64_128(mul, modm_mu[3], q1[2]) add128(c, mul) + f = lo128(c); q3[0] |= (f << 16) & 0xffffffffffffff; q3[1] = (f >> 40) & 0xffff; shr128(f, c, 56); + mul64x64_128(c, modm_mu[4], q1[2]) add128_64(c, f) mul64x64_128(mul, modm_mu[2], q1[4]) add128(c, mul) mul64x64_128(mul, modm_mu[3], q1[3]) add128(c, mul) + f = lo128(c); q3[1] |= (f << 16) & 0xffffffffffffff; q3[2] = (f >> 40) & 0xffff; shr128(f, c, 56); + mul64x64_128(c, modm_mu[4], q1[3]) add128_64(c, f) mul64x64_128(mul, modm_mu[3], q1[4]) add128(c, mul) + f = lo128(c); q3[2] |= (f << 16) & 0xffffffffffffff; q3[3] = (f >> 40) & 0xffff; shr128(f, c, 56); + mul64x64_128(c, modm_mu[4], q1[4]) add128_64(c, f) + f = lo128(c); q3[3] |= (f << 16) & 0xffffffffffffff; q3[4] = (f >> 40) & 0xffff; shr128(f, c, 56); + q3[4] |= (f << 16); + + mul64x64_128(c, modm_m[0], q3[0]) + r2[0] = lo128(c) & 0xffffffffffffff; shr128(f, c, 56); + mul64x64_128(c, modm_m[0], q3[1]) add128_64(c, f) mul64x64_128(mul, modm_m[1], q3[0]) add128(c, mul) + r2[1] = lo128(c) & 0xffffffffffffff; shr128(f, c, 56); + mul64x64_128(c, modm_m[0], q3[2]) add128_64(c, f) mul64x64_128(mul, modm_m[2], q3[0]) add128(c, mul) mul64x64_128(mul, modm_m[1], q3[1]) add128(c, mul) + r2[2] = lo128(c) & 0xffffffffffffff; shr128(f, c, 56); + mul64x64_128(c, modm_m[0], q3[3]) add128_64(c, f) mul64x64_128(mul, modm_m[3], q3[0]) add128(c, mul) mul64x64_128(mul, modm_m[1], q3[2]) add128(c, mul) mul64x64_128(mul, modm_m[2], q3[1]) add128(c, mul) + r2[3] = lo128(c) & 0xffffffffffffff; shr128(f, c, 56); + mul64x64_128(c, modm_m[0], q3[4]) add128_64(c, f) mul64x64_128(mul, modm_m[4], q3[0]) add128(c, mul) mul64x64_128(mul, modm_m[3], q3[1]) add128(c, mul) mul64x64_128(mul, modm_m[1], q3[3]) add128(c, mul) mul64x64_128(mul, modm_m[2], q3[2]) add128(c, mul) + r2[4] = lo128(c) & 0x0000ffffffffff; + + pb = 0; + pb += r2[0]; b = lt_modm(r1[0], pb); r[0] = (r1[0] - pb + (b << 56)); pb = b; + pb += r2[1]; b = lt_modm(r1[1], pb); r[1] = (r1[1] - pb + (b << 56)); pb = b; + pb += r2[2]; b = lt_modm(r1[2], pb); r[2] = (r1[2] - pb + (b << 56)); pb = b; + pb += r2[3]; b = lt_modm(r1[3], pb); r[3] = (r1[3] - pb + (b << 56)); pb = b; + pb += r2[4]; b = lt_modm(r1[4], pb); r[4] = (r1[4] - pb + (b << 40)); + + reduce256_modm(r); + reduce256_modm(r); +} + + +static void +add256_modm(bignum256modm r, const bignum256modm x, const bignum256modm y) { + bignum256modm_element_t c; + + c = x[0] + y[0]; r[0] = c & 0xffffffffffffff; c >>= 56; + c += x[1] + y[1]; r[1] = c & 0xffffffffffffff; c >>= 56; + c += x[2] + y[2]; r[2] = c & 0xffffffffffffff; c >>= 56; + c += x[3] + y[3]; r[3] = c & 0xffffffffffffff; c >>= 56; + c += x[4] + y[4]; r[4] = c; + + reduce256_modm(r); +} + +static void +mul256_modm(bignum256modm r, const bignum256modm x, const bignum256modm y) { + bignum256modm q1, r1; + uint128_t c, mul; + bignum256modm_element_t f; + + mul64x64_128(c, x[0], y[0]) + f = lo128(c); r1[0] = f & 0xffffffffffffff; shr128(f, c, 56); + mul64x64_128(c, x[0], y[1]) add128_64(c, f) mul64x64_128(mul, x[1], y[0]) add128(c, mul) + f = lo128(c); r1[1] = f & 0xffffffffffffff; shr128(f, c, 56); + mul64x64_128(c, x[0], y[2]) add128_64(c, f) mul64x64_128(mul, x[2], y[0]) add128(c, mul) mul64x64_128(mul, x[1], y[1]) add128(c, mul) + f = lo128(c); r1[2] = f & 0xffffffffffffff; shr128(f, c, 56); + mul64x64_128(c, x[0], y[3]) add128_64(c, f) mul64x64_128(mul, x[3], y[0]) add128(c, mul) mul64x64_128(mul, x[1], y[2]) add128(c, mul) mul64x64_128(mul, x[2], y[1]) add128(c, mul) + f = lo128(c); r1[3] = f & 0xffffffffffffff; shr128(f, c, 56); + mul64x64_128(c, x[0], y[4]) add128_64(c, f) mul64x64_128(mul, x[4], y[0]) add128(c, mul) mul64x64_128(mul, x[3], y[1]) add128(c, mul) mul64x64_128(mul, x[1], y[3]) add128(c, mul) mul64x64_128(mul, x[2], y[2]) add128(c, mul) + f = lo128(c); r1[4] = f & 0x0000ffffffffff; q1[0] = (f >> 24) & 0xffffffff; shr128(f, c, 56); + mul64x64_128(c, x[4], y[1]) add128_64(c, f) mul64x64_128(mul, x[1], y[4]) add128(c, mul) mul64x64_128(mul, x[2], y[3]) add128(c, mul) mul64x64_128(mul, x[3], y[2]) add128(c, mul) + f = lo128(c); q1[0] |= (f << 32) & 0xffffffffffffff; q1[1] = (f >> 24) & 0xffffffff; shr128(f, c, 56); + mul64x64_128(c, x[4], y[2]) add128_64(c, f) mul64x64_128(mul, x[2], y[4]) add128(c, mul) mul64x64_128(mul, x[3], y[3]) add128(c, mul) + f = lo128(c); q1[1] |= (f << 32) & 0xffffffffffffff; q1[2] = (f >> 24) & 0xffffffff; shr128(f, c, 56); + mul64x64_128(c, x[4], y[3]) add128_64(c, f) mul64x64_128(mul, x[3], y[4]) add128(c, mul) + f = lo128(c); q1[2] |= (f << 32) & 0xffffffffffffff; q1[3] = (f >> 24) & 0xffffffff; shr128(f, c, 56); + mul64x64_128(c, x[4], y[4]) add128_64(c, f) + f = lo128(c); q1[3] |= (f << 32) & 0xffffffffffffff; q1[4] = (f >> 24) & 0xffffffff; shr128(f, c, 56); + q1[4] |= (f << 32); + + barrett_reduce256_modm(r, q1, r1); +} + +static void +expand256_modm(bignum256modm out, const unsigned char *in, size_t len) { + unsigned char work[64] = {0}; + bignum256modm_element_t x[16]; + bignum256modm q1; + + memcpy(work, in, len); + x[0] = U8TO64_LE(work + 0); + x[1] = U8TO64_LE(work + 8); + x[2] = U8TO64_LE(work + 16); + x[3] = U8TO64_LE(work + 24); + x[4] = U8TO64_LE(work + 32); + x[5] = U8TO64_LE(work + 40); + x[6] = U8TO64_LE(work + 48); + x[7] = U8TO64_LE(work + 56); + + /* r1 = (x mod 256^(32+1)) = x mod (2^8)(31+1) = x & ((1 << 264) - 1) */ + out[0] = ( x[0]) & 0xffffffffffffff; + out[1] = ((x[ 0] >> 56) | (x[ 1] << 8)) & 0xffffffffffffff; + out[2] = ((x[ 1] >> 48) | (x[ 2] << 16)) & 0xffffffffffffff; + out[3] = ((x[ 2] >> 40) | (x[ 3] << 24)) & 0xffffffffffffff; + out[4] = ((x[ 3] >> 32) | (x[ 4] << 32)) & 0x0000ffffffffff; + + /* under 252 bits, no need to reduce */ + if (len < 32) + return; + + /* q1 = x >> 248 = 264 bits */ + q1[0] = ((x[ 3] >> 56) | (x[ 4] << 8)) & 0xffffffffffffff; + q1[1] = ((x[ 4] >> 48) | (x[ 5] << 16)) & 0xffffffffffffff; + q1[2] = ((x[ 5] >> 40) | (x[ 6] << 24)) & 0xffffffffffffff; + q1[3] = ((x[ 6] >> 32) | (x[ 7] << 32)) & 0xffffffffffffff; + q1[4] = ((x[ 7] >> 24) ); + + barrett_reduce256_modm(out, q1, out); +} + +static void +expand_raw256_modm(bignum256modm out, const unsigned char in[32]) { + bignum256modm_element_t x[4]; + + x[0] = U8TO64_LE(in + 0); + x[1] = U8TO64_LE(in + 8); + x[2] = U8TO64_LE(in + 16); + x[3] = U8TO64_LE(in + 24); + + out[0] = ( x[0]) & 0xffffffffffffff; + out[1] = ((x[ 0] >> 56) | (x[ 1] << 8)) & 0xffffffffffffff; + out[2] = ((x[ 1] >> 48) | (x[ 2] << 16)) & 0xffffffffffffff; + out[3] = ((x[ 2] >> 40) | (x[ 3] << 24)) & 0xffffffffffffff; + out[4] = ((x[ 3] >> 32) ) & 0x000000ffffffff; +} + +static void +contract256_modm(unsigned char out[32], const bignum256modm in) { + U64TO8_LE(out + 0, (in[0] ) | (in[1] << 56)); + U64TO8_LE(out + 8, (in[1] >> 8) | (in[2] << 48)); + U64TO8_LE(out + 16, (in[2] >> 16) | (in[3] << 40)); + U64TO8_LE(out + 24, (in[3] >> 24) | (in[4] << 32)); +} + +static void +contract256_window4_modm(signed char r[64], const bignum256modm in) { + char carry; + signed char *quads = r; + bignum256modm_element_t i, j, v, m; + + for (i = 0; i < 5; i++) { + v = in[i]; + m = (i == 4) ? 8 : 14; + for (j = 0; j < m; j++) { + *quads++ = (v & 15); + v >>= 4; + } + } + + /* making it signed */ + carry = 0; + for(i = 0; i < 63; i++) { + r[i] += carry; + r[i+1] += (r[i] >> 4); + r[i] &= 15; + carry = (r[i] >> 3); + r[i] -= (carry << 4); + } + r[63] += carry; +} + +static void +contract256_slidingwindow_modm(signed char r[256], const bignum256modm s, int windowsize) { + int i,j,k,b; + int m = (1 << (windowsize - 1)) - 1, soplen = 256; + signed char *bits = r; + bignum256modm_element_t v; + + /* first put the binary expansion into r */ + for (i = 0; i < 4; i++) { + v = s[i]; + for (j = 0; j < 56; j++, v >>= 1) + *bits++ = (v & 1); + } + v = s[4]; + for (j = 0; j < 32; j++, v >>= 1) + *bits++ = (v & 1); + + /* Making it sliding window */ + for (j = 0; j < soplen; j++) { + if (!r[j]) + continue; + + for (b = 1; (b < (soplen - j)) && (b <= 6); b++) { + if ((r[j] + (r[j + b] << b)) <= m) { + r[j] += r[j + b] << b; + r[j + b] = 0; + } else if ((r[j] - (r[j + b] << b)) >= -m) { + r[j] -= r[j + b] << b; + for (k = j + b; k < soplen; k++) { + if (!r[k]) { + r[k] = 1; + break; + } + r[k] = 0; + } + } else if (r[j + b]) { + break; + } + } + } +} + +/* + helpers for batch verifcation, are allowed to be vartime +*/ + +/* out = a - b, a must be larger than b */ +static void +sub256_modm_batch(bignum256modm out, const bignum256modm a, const bignum256modm b, size_t limbsize) { + size_t i = 0; + bignum256modm_element_t carry = 0; + switch (limbsize) { + case 4: out[i] = (a[i] - b[i]) ; carry = (out[i] >> 63); out[i] &= 0xffffffffffffff; i++; + case 3: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 63); out[i] &= 0xffffffffffffff; i++; + case 2: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 63); out[i] &= 0xffffffffffffff; i++; + case 1: out[i] = (a[i] - b[i]) - carry; carry = (out[i] >> 63); out[i] &= 0xffffffffffffff; i++; + case 0: + default: out[i] = (a[i] - b[i]) - carry; + } +} + + +/* is a < b */ +static int +lt256_modm_batch(const bignum256modm a, const bignum256modm b, size_t limbsize) { + size_t i = 0; + bignum256modm_element_t t, carry = 0; + switch (limbsize) { + case 4: t = (a[i] - b[i]) ; carry = (t >> 63); i++; + case 3: t = (a[i] - b[i]) - carry; carry = (t >> 63); i++; + case 2: t = (a[i] - b[i]) - carry; carry = (t >> 63); i++; + case 1: t = (a[i] - b[i]) - carry; carry = (t >> 63); i++; + case 0: t = (a[i] - b[i]) - carry; carry = (t >> 63); + } + return (int)carry; +} + +/* is a <= b */ +static int +lte256_modm_batch(const bignum256modm a, const bignum256modm b, size_t limbsize) { + size_t i = 0; + bignum256modm_element_t t, carry = 0; + switch (limbsize) { + case 4: t = (b[i] - a[i]) ; carry = (t >> 63); i++; + case 3: t = (b[i] - a[i]) - carry; carry = (t >> 63); i++; + case 2: t = (b[i] - a[i]) - carry; carry = (t >> 63); i++; + case 1: t = (b[i] - a[i]) - carry; carry = (t >> 63); i++; + case 0: t = (b[i] - a[i]) - carry; carry = (t >> 63); + } + return (int)!carry; +} + +/* is a == 0 */ +static int +iszero256_modm_batch(const bignum256modm a) { + size_t i; + for (i = 0; i < 5; i++) + if (a[i]) + return 0; + return 1; +} + +/* is a == 1 */ +static int +isone256_modm_batch(const bignum256modm a) { + size_t i; + for (i = 0; i < 5; i++) + if (a[i] != ((i) ? 0 : 1)) + return 0; + return 1; +} + +/* can a fit in to (at most) 128 bits */ +static int +isatmost128bits256_modm_batch(const bignum256modm a) { + uint64_t mask = + ((a[4] ) | /* 32 */ + (a[3] ) | /* 88 */ + (a[2] & 0xffffffffff0000)); + + return (mask == 0); +} diff --git a/src/external/ed25519-donna/readme_VALVE.txt b/src/external/ed25519-donna/readme_VALVE.txt new file mode 100644 index 0000000..f78b029 --- /dev/null +++ b/src/external/ed25519-donna/readme_VALVE.txt @@ -0,0 +1,12 @@ +ed25519-donna is an implementation of the Ed25519 public-key signature algorithm by Dan J Bernstein. + +Ed25519 is a 256-bit strength elliptical curve with 32-byte secret/public keys and 64-byte signatures. + +It is very fast, easy to implement securely in software, and fully public-domain. + + +Downloaded 12/12/2013 from https://github.com/floodyberry/ed25519-donna + + + +Filenames containing VALVE are *not* entirely public domain - see individual files for details. diff --git a/src/external/ed25519-donna/regression.h b/src/external/ed25519-donna/regression.h new file mode 100644 index 0000000..b4c2e62 --- /dev/null +++ b/src/external/ed25519-donna/regression.h @@ -0,0 +1,1024 @@ 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diff --git a/src/external/ed25519-donna/test-internals.c b/src/external/ed25519-donna/test-internals.c new file mode 100644 index 0000000..3c67df5 --- /dev/null +++ b/src/external/ed25519-donna/test-internals.c @@ -0,0 +1,176 @@ +#include +#include "ed25519-donna.h" + +static int +test_adds() { +#if defined(HAVE_UINT128) && !defined(ED25519_SSE2) + /* largest result for each limb from a mult or square: all elements except r1 reduced, r1 overflowed as far as possible */ + static const bignum25519 max_bignum = { + 0x7ffffffffffff,0x8000000001230,0x7ffffffffffff,0x7ffffffffffff,0x7ffffffffffff + }; + + /* what max_bignum should fully reduce to */ + static const unsigned char max_bignum_raw[32] = { + 0x12,0x00,0x00,0x00,0x00,0x00,0x88,0x91,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 + }; + + /* (max_bignum + max_bignum)^2 */ + static const unsigned char max_bignum2_squared_raw[32] = { + 0x10,0x05,0x00,0x00,0x00,0x00,0x80,0xdc,0x51,0x00,0x00,0x00,0x00,0x61,0xed,0x4a, + 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + }; + + /* ((max_bignum + max_bignum) + max_bignum)^2 */ + static const unsigned char max_bignum3_squared_raw[32] = { + 0x64,0x0b,0x00,0x00,0x00,0x00,0x20,0x30,0xb8,0x00,0x00,0x00,0x40,0x1a,0x96,0xe8, + 0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + }; +#else + /* largest result for each limb from a mult or square: all elements except r1 reduced, r1 overflowed as far as possible */ + static const bignum25519 ALIGN(16) max_bignum = { + 0x3ffffff,0x2000300,0x3ffffff,0x1ffffff,0x3ffffff, + 0x1ffffff,0x3ffffff,0x1ffffff,0x3ffffff,0x1ffffff + }; + + /* what max_bignum should fully reduce to */ + static const unsigned char max_bignum2_squared_raw[32] = { + 0x10,0x05,0x00,0x40,0xc2,0x06,0x40,0x80,0x41,0x02,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + }; + + /* (max_bignum * max_bignum) */ + static const unsigned char max_bignum3_squared_raw[32] = { + 0x64,0x0b,0x00,0x10,0x35,0x0f,0x90,0x60,0x13,0x05,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + }; +#endif + unsigned char result[32]; + static const bignum25519 ALIGN(16) zero = {0}; + bignum25519 ALIGN(16) a, b, c; + size_t i; + + /* a = (max_bignum + max_bignum) */ + curve25519_add(a, max_bignum, max_bignum); + + /* b = ((max_bignum + max_bignum) * (max_bignum + max_bignum)) */ + curve25519_mul(b, a, a); + curve25519_contract(result, b); + if (memcmp(result, max_bignum2_squared_raw, 32) != 0) + return -1; + curve25519_square(b, a); + curve25519_contract(result, b); + if (memcmp(result, max_bignum2_squared_raw, 32) != 0) + return -1; + + /* b = (max_bignum + max_bignum + max_bignum) */ + curve25519_add_after_basic(b, a, max_bignum); + + /* a = ((max_bignum + max_bignum + max_bignum) * (max_bignum + max_bignum + max_bignum)) */ + curve25519_mul(a, b, b); + curve25519_contract(result, a); + if (memcmp(result, max_bignum3_squared_raw, 32) != 0) + return -1; + curve25519_square(a, b); + curve25519_contract(result, a); + if (memcmp(result, max_bignum3_squared_raw, 32) != 0) + return -1; + + return 0; +} + +static int +test_subs() { +#if defined(HAVE_UINT128) && !defined(ED25519_SSE2) + /* largest result for each limb from a mult or square: all elements except r1 reduced, r1 overflowed as far as possible */ + static const bignum25519 max_bignum = { + 0x7ffffffffffff,0x8000000001230,0x7ffffffffffff,0x7ffffffffffff,0x7ffffffffffff + }; + + /* what max_bignum should fully reduce to */ + static const unsigned char max_bignum_raw[32] = { + 0x12,0x00,0x00,0x00,0x00,0x00,0x88,0x91,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 + }; + + /* (max_bignum * max_bignum) */ + static const unsigned char max_bignum_squared_raw[32] = { + 0x44,0x01,0x00,0x00,0x00,0x00,0x20,0x77,0x14,0x00,0x00,0x00,0x40,0x58,0xbb,0x52, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 + }; +#else + /* largest result for each limb from a mult or square: all elements except r1 reduced, r1 overflowed as far as possible */ + static const bignum25519 ALIGN(16) max_bignum = { + 0x3ffffff,0x2000300,0x3ffffff,0x1ffffff,0x3ffffff, + 0x1ffffff,0x3ffffff,0x1ffffff,0x3ffffff,0x1ffffff + }; + + /* what max_bignum should fully reduce to */ + static const unsigned char max_bignum_raw[32] = { + 0x12,0x00,0x00,0x04,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + }; + + /* (max_bignum * max_bignum) */ + static const unsigned char max_bignum_squared_raw[32] = { + 0x44,0x01,0x00,0x90,0xb0,0x01,0x10,0x60,0x90,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + }; +#endif + unsigned char result[32]; + static const bignum25519 ALIGN(16) zero = {0}; + bignum25519 ALIGN(16) a, b, c; + size_t i; + + /* a = max_bignum - 0, which expands to 2p + max_bignum - 0 */ + curve25519_sub(a, max_bignum, zero); + curve25519_contract(result, a); + if (memcmp(result, max_bignum_raw, 32) != 0) + return -1; + + /* b = (max_bignum * max_bignum) */ + curve25519_mul(b, a, a); + curve25519_contract(result, b); + if (memcmp(result, max_bignum_squared_raw, 32) != 0) + return -1; + curve25519_square(b, a); + curve25519_contract(result, b); + if (memcmp(result, max_bignum_squared_raw, 32) != 0) + return -1; + + /* b = ((a - 0) - 0) */ + curve25519_sub_after_basic(b, a, zero); + curve25519_contract(result, b); + if (memcmp(result, max_bignum_raw, 32) != 0) + return -1; + + /* a = (max_bignum * max_bignum) */ + curve25519_mul(a, b, b); + curve25519_contract(result, a); + if (memcmp(result, max_bignum_squared_raw, 32) != 0) + return -1; + curve25519_square(a, b); + curve25519_contract(result, a); + if (memcmp(result, max_bignum_squared_raw, 32) != 0) + return -1; + + + return 0; +} + + +int +main() { + int ret = 0; + int single; + single = test_adds(); + if (single) printf("test_adds: FAILED\n"); + ret |= single; + single = test_subs(); + if (single) printf("test_subs: FAILED\n"); + ret |= single; + if (!ret) printf("success\n"); + return ret; +} + + diff --git a/src/external/ed25519-donna/test-ticks.h b/src/external/ed25519-donna/test-ticks.h new file mode 100644 index 0000000..0103e03 --- /dev/null +++ b/src/external/ed25519-donna/test-ticks.h @@ -0,0 +1,50 @@ +#include "ed25519-donna-portable-identify.h" + +/* ticks - not tested on anything other than x86 */ +static uint64_t +get_ticks(void) { +#if defined(CPU_X86) || defined(CPU_X86_64) + #if defined(COMPILER_INTEL) + return _rdtsc(); + #elif defined(COMPILER_MSVC) + return __rdtsc(); + #elif defined(COMPILER_GCC) + uint32_t lo, hi; + __asm__ __volatile__("rdtsc" : "=a" (lo), "=d" (hi)); + return ((uint64_t)lo | ((uint64_t)hi << 32)); + #else + need rdtsc for this compiler + #endif +#elif defined(OS_SOLARIS) + return (uint64_t)gethrtime(); +#elif defined(CPU_SPARC) && !defined(OS_OPENBSD) + uint64_t t; + __asm__ __volatile__("rd %%tick, %0" : "=r" (t)); + return t; +#elif defined(CPU_PPC) + uint32_t lo = 0, hi = 0; + __asm__ __volatile__("mftbu %0; mftb %1" : "=r" (hi), "=r" (lo)); + return ((uint64_t)lo | ((uint64_t)hi << 32)); +#elif defined(CPU_IA64) + uint64_t t; + __asm__ __volatile__("mov %0=ar.itc" : "=r" (t)); + return t; +#elif defined(OS_NIX) + timeval t2; + gettimeofday(&t2, NULL); + t = ((uint64_t)t2.tv_usec << 32) | (uint64_t)t2.tv_sec; + return t; +#else + need ticks for this platform +#endif +} + +#define timeit(x,minvar) \ + ticks = get_ticks(); \ + x; \ + ticks = get_ticks() - ticks; \ + if (ticks < minvar) \ + minvar = ticks; + +#define maxticks 0xffffffffffffffffull + diff --git a/src/external/ed25519-donna/test.c b/src/external/ed25519-donna/test.c new file mode 100644 index 0000000..6154492 --- /dev/null +++ b/src/external/ed25519-donna/test.c @@ -0,0 +1,260 @@ +/* + Validate ed25519 implementation against the official test vectors from + http://ed25519.cr.yp.to/software.html +*/ + +#include +#include +#include "ed25519.h" + +#include "test-ticks.h" + +static void +edassert(int check, int round, const char *failreason) { + if (check) + return; + printf("round %d, %s\n", round, failreason); + exit(1); +} + +static void +edassert_die(const unsigned char *a, const unsigned char *b, size_t len, int round, const char *failreason) { + size_t i; + if (round > 0) + printf("round %d, %s\n", round, failreason); + else + printf("%s\n", failreason); + printf("want: "); for (i = 0; i < len; i++) printf("%02x,", a[i]); printf("\n"); + printf("got : "); for (i = 0; i < len; i++) printf("%02x,", b[i]); printf("\n"); + printf("diff: "); for (i = 0; i < len; i++) if (a[i] ^ b[i]) printf("%02x,", a[i] ^ b[i]); else printf(" ,"); printf("\n\n"); + exit(1); +} + +static void +edassert_equal(const unsigned char *a, const unsigned char *b, size_t len, const char *failreason) { + if (memcmp(a, b, len) == 0) + return; + edassert_die(a, b, len, -1, failreason); +} + +static void +edassert_equal_round(const unsigned char *a, const unsigned char *b, size_t len, int round, const char *failreason) { + if (memcmp(a, b, len) == 0) + return; + edassert_die(a, b, len, round, failreason); +} + + +/* test data */ +typedef struct test_data_t { + unsigned char sk[32], pk[32], sig[64]; + const char *m; +} test_data; + + +test_data dataset[] = { +#include "regression.h" +}; + +/* result of the curve25519 scalarmult ((|255| * basepoint) * basepoint)... 1024 times */ +const curved25519_key curved25519_expected = { + 0xac,0xce,0x24,0xb1,0xd4,0xa2,0x36,0x21, + 0x15,0xe2,0x3e,0x84,0x3c,0x23,0x2b,0x5f, + 0x95,0x6c,0xc0,0x7b,0x95,0x82,0xd7,0x93, + 0xd5,0x19,0xb6,0xf1,0xfb,0x96,0xd6,0x04 +}; + + +/* from ed25519-donna-batchverify.h */ +extern unsigned char batch_point_buffer[3][32]; + +/* y coordinate of the final point from 'amd64-51-30k' with the same random generator */ +static const unsigned char batch_verify_y[32] = { + 0x51,0xe7,0x68,0xe0,0xf7,0xa1,0x88,0x45, + 0xde,0xa1,0xcb,0xd9,0x37,0xd4,0x78,0x53, + 0x1b,0x95,0xdb,0xbe,0x66,0x59,0x29,0x3b, + 0x94,0x51,0x2f,0xbc,0x0d,0x66,0xba,0x3f +}; + +/* +static const unsigned char batch_verify_y[32] = { + 0x5c,0x63,0x96,0x26,0xca,0xfe,0xfd,0xc4, + 0x2d,0x11,0xa8,0xe4,0xc4,0x46,0x42,0x97, + 0x97,0x92,0xbe,0xe0,0x3c,0xef,0x96,0x01, + 0x50,0xa1,0xcc,0x8f,0x50,0x85,0x76,0x7d +}; + +Introducing the 128 bit r scalars to the heap _before_ the largest scalar +fits in to 128 bits alters the heap shape and produces a different, +yet still neutral/valid y/z value. + +This was the value of introducing the r scalars when the largest scalar fit +in to 135-256 bits. You can produce it with amd64-64-24k / amd64-51-32k +with the random sequence used in the first pass by changing + + unsigned long long hlen=((npoints+1)/2)|1; + +to + + unsigned long long hlen=npoints; + +in ge25519_multi_scalarmult.c + +ed25519-donna-batchverify.h has been modified to match the +default amd64-64-24k / amd64-51-32k behaviour +*/ + + + +/* batch test */ +#define test_batch_count 64 +#define test_batch_rounds 96 + +typedef enum batch_test_t { + batch_no_errors = 0, + batch_wrong_message = 1, + batch_wrong_pk = 2, + batch_wrong_sig = 3 +} batch_test; + +static int +test_batch_instance(batch_test type, uint64_t *ticks) { + ed25519_secret_key sks[test_batch_count]; + ed25519_public_key pks[test_batch_count]; + ed25519_signature sigs[test_batch_count]; + unsigned char messages[test_batch_count][128]; + size_t message_lengths[test_batch_count]; + const unsigned char *message_pointers[test_batch_count]; + const unsigned char *pk_pointers[test_batch_count]; + const unsigned char *sig_pointers[test_batch_count]; + int valid[test_batch_count], ret, validret; + size_t i; + uint64_t t; + + /* generate keys */ + for (i = 0; i < test_batch_count; i++) { + ed25519_randombytes_unsafe(sks[i], sizeof(sks[i])); + ed25519_publickey(sks[i], pks[i]); + pk_pointers[i] = pks[i]; + } + + /* generate messages */ + ed25519_randombytes_unsafe(messages, sizeof(messages)); + for (i = 0; i < test_batch_count; i++) { + message_pointers[i] = messages[i]; + message_lengths[i] = (i & 127) + 1; + } + + /* sign messages */ + for (i = 0; i < test_batch_count; i++) { + ed25519_sign(message_pointers[i], message_lengths[i], sks[i], pks[i], sigs[i]); + sig_pointers[i] = sigs[i]; + } + + validret = 0; + if (type == batch_wrong_message) { + message_pointers[0] = message_pointers[1]; + validret = 1|2; + } else if (type == batch_wrong_pk) { + pk_pointers[0] = pk_pointers[1]; + validret = 1|2; + } else if (type == batch_wrong_sig) { + sig_pointers[0] = sig_pointers[1]; + validret = 1|2; + } + + /* batch verify */ + t = get_ticks(); + ret = ed25519_sign_open_batch(message_pointers, message_lengths, pk_pointers, sig_pointers, test_batch_count, valid); + *ticks = get_ticks() - t; + edassert_equal((unsigned char *)&validret, (unsigned char *)&ret, sizeof(int), "batch return code"); + for (i = 0; i < test_batch_count; i++) { + validret = ((type == batch_no_errors) || (i != 0)) ? 1 : 0; + edassert_equal((unsigned char *)&validret, (unsigned char *)&valid[i], sizeof(int), "individual batch return code"); + } + return ret; +} + +static void +test_batch(void) { + uint64_t dummy_ticks, ticks[test_batch_rounds], best = maxticks, sum; + size_t i, count; + + /* check the first pass for the expected result */ + test_batch_instance(batch_no_errors, &dummy_ticks); + edassert_equal(batch_verify_y, batch_point_buffer[1], 32, "failed to generate expected result"); + + /* make sure ge25519_multi_scalarmult_vartime throws an error on the entire batch with wrong data */ + for (i = 0; i < 4; i++) { + test_batch_instance(batch_wrong_message, &dummy_ticks); + test_batch_instance(batch_wrong_pk, &dummy_ticks); + test_batch_instance(batch_wrong_sig, &dummy_ticks); + } + + /* speed test */ + for (i = 0; i < test_batch_rounds; i++) { + test_batch_instance(batch_no_errors, &ticks[i]); + if (ticks[i] < best) + best = ticks[i]; + } + + /* take anything within 1% of the best time */ + for (i = 0, sum = 0, count = 0; i < test_batch_rounds; i++) { + if (ticks[i] < (best * 1.01)) { + sum += ticks[i]; + count++; + } + } + printf("%.0f ticks/verification\n", (double)sum / (count * test_batch_count)); +} + +static void +test_main(void) { + int i, res; + ed25519_public_key pk; + ed25519_signature sig; + unsigned char forge[1024] = {'x'}; + curved25519_key csk[2] = {{255}}; + uint64_t ticks, pkticks = maxticks, signticks = maxticks, openticks = maxticks, curvedticks = maxticks; + + for (i = 0; i < 1024; i++) { + ed25519_publickey(dataset[i].sk, pk); + edassert_equal_round(dataset[i].pk, pk, sizeof(pk), i, "public key didn't match"); + ed25519_sign((unsigned char *)dataset[i].m, i, dataset[i].sk, pk, sig); + edassert_equal_round(dataset[i].sig, sig, sizeof(sig), i, "signature didn't match"); + edassert(!ed25519_sign_open((unsigned char *)dataset[i].m, i, pk, sig), i, "failed to open message"); + + memcpy(forge, dataset[i].m, i); + if (i) + forge[i - 1] += 1; + + edassert(ed25519_sign_open(forge, (i) ? i : 1, pk, sig), i, "opened forged message"); + } + + for (i = 0; i < 1024; i++) + curved25519_scalarmult_basepoint(csk[(i & 1) ^ 1], csk[i & 1]); + edassert_equal(curved25519_expected, csk[0], sizeof(curved25519_key), "curve25519 failed to generate correct value"); + + for (i = 0; i < 2048; i++) { + timeit(ed25519_publickey(dataset[0].sk, pk), pkticks) + edassert_equal_round(dataset[0].pk, pk, sizeof(pk), i, "public key didn't match"); + timeit(ed25519_sign((unsigned char *)dataset[0].m, 0, dataset[0].sk, pk, sig), signticks) + edassert_equal_round(dataset[0].sig, sig, sizeof(sig), i, "signature didn't match"); + timeit(res = ed25519_sign_open((unsigned char *)dataset[0].m, 0, pk, sig), openticks) + edassert(!res, 0, "failed to open message"); + timeit(curved25519_scalarmult_basepoint(csk[1], csk[0]), curvedticks); + } + + printf("%.0f ticks/public key generation\n", (double)pkticks); + printf("%.0f ticks/signature\n", (double)signticks); + printf("%.0f ticks/signature verification\n", (double)openticks); + printf("%.0f ticks/curve25519 basepoint scalarmult\n", (double)curvedticks); +} + +int +main(void) { + test_main(); + test_batch(); + return 0; +} + diff --git a/src/external/ujson/LICENSE-3RD-PARTY.md b/src/external/ujson/LICENSE-3RD-PARTY.md new file mode 100644 index 0000000..6fbf521 --- /dev/null +++ b/src/external/ujson/LICENSE-3RD-PARTY.md @@ -0,0 +1,85 @@ +Licenses for 3rd party libraries: + +µjson uses three libraries: + +1) double-conversion, a library for double<->ascii conversion +2) re2c, a program for generating scanners +3) Catch, a small unit testing framework + +------------------------------------------------------------------------------ + +double-conversion (https://code.google.com/p/double-conversion) + +Copyright 2006-2011, the V8 project authors. All rights reserved. +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the following + disclaimer in the documentation and/or other materials provided + with the distribution. + * Neither the name of Google Inc. nor the names of its + contributors may be used to endorse or promote products derived + from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +------------------------------------------------------------------------------ + +re2c (http://re2c.org) + +re2c is distributed with no warranty whatever. The code is certain to +contain errors. Neither the author nor any contributor takes +responsibility for any consequences of its use. + +re2c is in the public domain. The data structures and algorithms used +in re2c are all either taken from documents available to the general +public or are inventions of the author. Programs generated by re2c may +be distributed freely. re2c itself may be distributed freely, in source +or binary, unchanged or modified. Distributors may charge whatever fees +they can obtain for re2c. + +If you do make use of re2c, or incorporate it into a larger project an +acknowledgement somewhere (documentation, research report, etc.) would +be appreciated. + +------------------------------------------------------------------------------ + +Catch (https://github.com/philsquared/Catch) + +Boost Software License - Version 1.0 - August 17th, 2003 + +Permission is hereby granted, free of charge, to any person or organization +obtaining a copy of the software and accompanying documentation covered by +this license (the "Software") to use, reproduce, display, distribute, +execute, and transmit the Software, and to prepare derivative works of the +Software, and to permit third-parties to whom the Software is furnished to +do so, all subject to the following: + +The copyright notices in the Software and this entire statement, including +the above license grant, this restriction and the following disclaimer, +must be included in all copies of the Software, in whole or in part, and +all derivative works of the Software, unless such copies or derivative +works are solely in the form of machine-executable object code generated by +a source language processor. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT +SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE +FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, +ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +DEALINGS IN THE SOFTWARE. diff --git a/src/external/ujson/LICENSE.md b/src/external/ujson/LICENSE.md new file mode 100644 index 0000000..d31785c --- /dev/null +++ b/src/external/ujson/LICENSE.md @@ -0,0 +1,19 @@ +Copyright (c) 2014 Anders Wang Kristensen + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. diff --git a/src/external/ujson/ujson/double-conversion.cc b/src/external/ujson/ujson/double-conversion.cc new file mode 100644 index 0000000..da63961 --- /dev/null +++ b/src/external/ujson/ujson/double-conversion.cc @@ -0,0 +1,4923 @@ +// Copyright 2010 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include +#include + +#include "double-conversion.h" + +#ifndef DOUBLE_CONVERSION_UTILS_H_ +#define DOUBLE_CONVERSION_UTILS_H_ + +#ifndef UNIMPLEMENTED +#define UNIMPLEMENTED() (abort()) +#endif +#ifndef UNREACHABLE +#define UNREACHABLE() (abort()) +#endif + +// Double operations detection based on target architecture. +// Linux uses a 80bit wide floating point stack on x86. This induces double +// rounding, which in turn leads to wrong results. +// An easy way to test if the floating-point operations are correct is to +// evaluate: 89255.0/1e22. If the floating-point stack is 64 bits wide then +// the result is equal to 89255e-22. +// The best way to test this, is to create a division-function and to compare +// the output of the division with the expected result. (Inlining must be +// disabled.) +// On Linux,x86 89255e-22 != Div_double(89255.0/1e22) +#if defined(_M_X64) || defined(__x86_64__) || \ + defined(__ARMEL__) || defined(__avr32__) || \ + defined(__hppa__) || defined(__ia64__) || \ + defined(__mips__) || \ + defined(__powerpc__) || defined(__ppc__) || defined(__ppc64__) || \ + defined(__sparc__) || defined(__sparc) || defined(__s390__) || \ + defined(__SH4__) || defined(__alpha__) || \ + defined(_MIPS_ARCH_MIPS32R2) || \ + defined(__AARCH64EL__) +#define DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS 1 +#elif defined(_M_IX86) || defined(__i386__) || defined(__i386) +#if defined(_WIN32) +// Windows uses a 64bit wide floating point stack. +#define DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS 1 +#else +#undef DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS +#endif // _WIN32 +#else +#error Target architecture was not detected as supported by Double-Conversion. +#endif + +#if defined(__GNUC__) +#define DOUBLE_CONVERSION_UNUSED __attribute__((unused)) +#else +#define DOUBLE_CONVERSION_UNUSED +#endif + +#if defined(_WIN32) && !defined(__MINGW32__) + +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef short int16_t; // NOLINT +typedef unsigned short uint16_t; // NOLINT +typedef int int32_t; +typedef unsigned int uint32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +// intptr_t and friends are defined in crtdefs.h through stdio.h. + +#else + +#include + +#endif + +// The following macro works on both 32 and 64-bit platforms. +// Usage: instead of writing 0x1234567890123456 +// write UINT64_2PART_C(0x12345678,90123456); +#define UINT64_2PART_C(a, b) (((static_cast(a) << 32) + 0x##b##u)) + + +// The expression ARRAY_SIZE(a) is a compile-time constant of type +// size_t which represents the number of elements of the given +// array. You should only use ARRAY_SIZE on statically allocated +// arrays. +#ifndef ARRAY_SIZE +#define ARRAY_SIZE(a) \ + ((sizeof(a) / sizeof(*(a))) / \ + static_cast(!(sizeof(a) % sizeof(*(a))))) +#endif + +namespace double_conversion { + + // Returns the maximum of the two parameters. + template + static T Max(T a, T b) { + return a < b ? b : a; + } + + + // Returns the minimum of the two parameters. + template + static T Min(T a, T b) { + return a < b ? a : b; + } + + // The type-based aliasing rule allows the compiler to assume that pointers of + // different types (for some definition of different) never alias each other. + // Thus the following code does not work: + // + // float f = foo(); + // int fbits = *(int*)(&f); + // + // The compiler 'knows' that the int pointer can't refer to f since the types + // don't match, so the compiler may cache f in a register, leaving random data + // in fbits. Using C++ style casts makes no difference, however a pointer to + // char data is assumed to alias any other pointer. This is the 'memcpy + // exception'. + // + // Bit_cast uses the memcpy exception to move the bits from a variable of one + // type of a variable of another type. Of course the end result is likely to + // be implementation dependent. Most compilers (gcc-4.2 and MSVC 2005) + // will completely optimize BitCast away. + // + // There is an additional use for BitCast. + // Recent gccs will warn when they see casts that may result in breakage due to + // the type-based aliasing rule. If you have checked that there is no breakage + // you can use BitCast to cast one pointer type to another. This confuses gcc + // enough that it can no longer see that you have cast one pointer type to + // another thus avoiding the warning. + template + inline Dest BitCast(const Source& source) { + // Compile time assertion: sizeof(Dest) == sizeof(Source) + // A compile error here means your Dest and Source have different sizes. + DOUBLE_CONVERSION_UNUSED + typedef char VerifySizesAreEqual[sizeof(Dest) == sizeof(Source) ? 1 : -1]; + + Dest dest; + memmove(&dest, &source, sizeof(dest)); + return dest; + } + + template + inline Dest BitCast(Source* source) { + return BitCast(reinterpret_cast(source)); + } + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_UTILS_H_ + +#ifndef DOUBLE_CONVERSION_BIGNUM_H_ +#define DOUBLE_CONVERSION_BIGNUM_H_ + +namespace double_conversion { + + class Bignum { + public: + // 3584 = 128 * 28. We can represent 2^3584 > 10^1000 accurately. + // This bignum can encode much bigger numbers, since it contains an + // exponent. + static const int kMaxSignificantBits = 3584; + + Bignum(); + void AssignUInt16(uint16_t value); + void AssignUInt64(uint64_t value); + void AssignBignum(const Bignum& other); + + void AssignDecimalString(Vector value); + void AssignHexString(Vector value); + + void AssignPowerUInt16(uint16_t base, int exponent); + + void AddUInt16(uint16_t operand); + void AddUInt64(uint64_t operand); + void AddBignum(const Bignum& other); + // Precondition: this >= other. + void SubtractBignum(const Bignum& other); + + void Square(); + void ShiftLeft(int shift_amount); + void MultiplyByUInt32(uint32_t factor); + void MultiplyByUInt64(uint64_t factor); + void MultiplyByPowerOfTen(int exponent); + void Times10() { return MultiplyByUInt32(10); } + // Pseudocode: + // int result = this / other; + // this = this % other; + // In the worst case this function is in O(this/other). + uint16_t DivideModuloIntBignum(const Bignum& other); + + bool ToHexString(char* buffer, int buffer_size) const; + + // Returns + // -1 if a < b, + // 0 if a == b, and + // +1 if a > b. + static int Compare(const Bignum& a, const Bignum& b); + static bool Equal(const Bignum& a, const Bignum& b) { + return Compare(a, b) == 0; + } + static bool LessEqual(const Bignum& a, const Bignum& b) { + return Compare(a, b) <= 0; + } + static bool Less(const Bignum& a, const Bignum& b) { + return Compare(a, b) < 0; + } + // Returns Compare(a + b, c); + static int PlusCompare(const Bignum& a, const Bignum& b, const Bignum& c); + // Returns a + b == c + static bool PlusEqual(const Bignum& a, const Bignum& b, const Bignum& c) { + return PlusCompare(a, b, c) == 0; + } + // Returns a + b <= c + static bool PlusLessEqual(const Bignum& a, const Bignum& b, const Bignum& c) { + return PlusCompare(a, b, c) <= 0; + } + // Returns a + b < c + static bool PlusLess(const Bignum& a, const Bignum& b, const Bignum& c) { + return PlusCompare(a, b, c) < 0; + } + private: + typedef uint32_t Chunk; + typedef uint64_t DoubleChunk; + + static const int kChunkSize = sizeof(Chunk) * 8; + static const int kDoubleChunkSize = sizeof(DoubleChunk) * 8; + // With bigit size of 28 we loose some bits, but a double still fits easily + // into two chunks, and more importantly we can use the Comba multiplication. + static const int kBigitSize = 28; + static const Chunk kBigitMask = (1 << kBigitSize) - 1; + // Every instance allocates kBigitLength chunks on the stack. Bignums cannot + // grow. There are no checks if the stack-allocated space is sufficient. + static const int kBigitCapacity = kMaxSignificantBits / kBigitSize; + + void EnsureCapacity(int size) { + if (size > kBigitCapacity) { + UNREACHABLE(); + } + } + void Align(const Bignum& other); + void Clamp(); + bool IsClamped() const; + void Zero(); + // Requires this to have enough capacity (no tests done). + // Updates used_digits_ if necessary. + // shift_amount must be < kBigitSize. + void BigitsShiftLeft(int shift_amount); + // BigitLength includes the "hidden" digits encoded in the exponent. + int BigitLength() const { return used_digits_ + exponent_; } + Chunk BigitAt(int index) const; + void SubtractTimes(const Bignum& other, int factor); + + Chunk bigits_buffer_[kBigitCapacity]; + // A vector backed by bigits_buffer_. This way accesses to the array are + // checked for out-of-bounds errors. + Vector bigits_; + int used_digits_; + // The Bignum's value equals value(bigits_) * 2^(exponent_ * kBigitSize). + int exponent_; + + DISALLOW_COPY_AND_ASSIGN(Bignum); + }; + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_BIGNUM_H_ + +#ifndef DOUBLE_CONVERSION_DIY_FP_H_ +#define DOUBLE_CONVERSION_DIY_FP_H_ + +namespace double_conversion { + + // This "Do It Yourself Floating Point" class implements a floating-point number + // with a uint64 significand and an int exponent. Normalized DiyFp numbers will + // have the most significant bit of the significand set. + // Multiplication and Subtraction do not normalize their results. + // DiyFp are not designed to contain special doubles (NaN and Infinity). + class DiyFp { + public: + static const int kSignificandSize = 64; + + DiyFp() : f_(0), e_(0) {} + DiyFp(uint64_t f, int e) : f_(f), e_(e) {} + + // this = this - other. + // The exponents of both numbers must be the same and the significand of this + // must be bigger than the significand of other. + // The result will not be normalized. + void Subtract(const DiyFp& other) { + ASSERT(e_ == other.e_); + ASSERT(f_ >= other.f_); + f_ -= other.f_; + } + + // Returns a - b. + // The exponents of both numbers must be the same and this must be bigger + // than other. The result will not be normalized. + static DiyFp Minus(const DiyFp& a, const DiyFp& b) { + DiyFp result = a; + result.Subtract(b); + return result; + } + + + // this = this * other. + void Multiply(const DiyFp& other); + + // returns a * b; + static DiyFp Times(const DiyFp& a, const DiyFp& b) { + DiyFp result = a; + result.Multiply(b); + return result; + } + + void Normalize() { + ASSERT(f_ != 0); + uint64_t f = f_; + int e = e_; + + // This method is mainly called for normalizing boundaries. In general + // boundaries need to be shifted by 10 bits. We thus optimize for this case. + const uint64_t k10MSBits = UINT64_2PART_C(0xFFC00000, 00000000); + while ((f & k10MSBits) == 0) { + f <<= 10; + e -= 10; + } + while ((f & kUint64MSB) == 0) { + f <<= 1; + e--; + } + f_ = f; + e_ = e; + } + + static DiyFp Normalize(const DiyFp& a) { + DiyFp result = a; + result.Normalize(); + return result; + } + + uint64_t f() const { return f_; } + int e() const { return e_; } + + void set_f(uint64_t new_value) { f_ = new_value; } + void set_e(int new_value) { e_ = new_value; } + + private: + static const uint64_t kUint64MSB = UINT64_2PART_C(0x80000000, 00000000); + + uint64_t f_; + int e_; + }; + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_DIY_FP_H_ + +#ifndef DOUBLE_CONVERSION_CACHED_POWERS_H_ +#define DOUBLE_CONVERSION_CACHED_POWERS_H_ + +namespace double_conversion { + + class PowersOfTenCache { + public: + + // Not all powers of ten are cached. The decimal exponent of two neighboring + // cached numbers will differ by kDecimalExponentDistance. + static const int kDecimalExponentDistance; + + static const int kMinDecimalExponent; + static const int kMaxDecimalExponent; + + // Returns a cached power-of-ten with a binary exponent in the range + // [min_exponent; max_exponent] (boundaries included). + static void GetCachedPowerForBinaryExponentRange(int min_exponent, + int max_exponent, + DiyFp* power, + int* decimal_exponent); + + // Returns a cached power of ten x ~= 10^k such that + // k <= decimal_exponent < k + kCachedPowersDecimalDistance. + // The given decimal_exponent must satisfy + // kMinDecimalExponent <= requested_exponent, and + // requested_exponent < kMaxDecimalExponent + kDecimalExponentDistance. + static void GetCachedPowerForDecimalExponent(int requested_exponent, + DiyFp* power, + int* found_exponent); + }; + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_CACHED_POWERS_H_ + +#ifndef DOUBLE_CONVERSION_DOUBLE_H_ +#define DOUBLE_CONVERSION_DOUBLE_H_ + +namespace double_conversion { + + // We assume that doubles and uint64_t have the same endianness. + static uint64_t double_to_uint64(double d) { return BitCast(d); } + static double uint64_to_double(uint64_t d64) { return BitCast(d64); } + static uint32_t float_to_uint32(float f) { return BitCast(f); } + static float uint32_to_float(uint32_t d32) { return BitCast(d32); } + + // Helper functions for doubles. + class Double { + public: + static const uint64_t kSignMask = UINT64_2PART_C(0x80000000, 00000000); + static const uint64_t kExponentMask = UINT64_2PART_C(0x7FF00000, 00000000); + static const uint64_t kSignificandMask = UINT64_2PART_C(0x000FFFFF, FFFFFFFF); + static const uint64_t kHiddenBit = UINT64_2PART_C(0x00100000, 00000000); + static const int kPhysicalSignificandSize = 52; // Excludes the hidden bit. + static const int kSignificandSize = 53; + + Double() : d64_(0) {} + explicit Double(double d) : d64_(double_to_uint64(d)) {} + explicit Double(uint64_t d64) : d64_(d64) {} + explicit Double(DiyFp diy_fp) + : d64_(DiyFpToUint64(diy_fp)) {} + + // The value encoded by this Double must be greater or equal to +0.0. + // It must not be special (infinity, or NaN). + DiyFp AsDiyFp() const { + ASSERT(Sign() > 0); + ASSERT(!IsSpecial()); + return DiyFp(Significand(), Exponent()); + } + + // The value encoded by this Double must be strictly greater than 0. + DiyFp AsNormalizedDiyFp() const { + ASSERT(value() > 0.0); + uint64_t f = Significand(); + int e = Exponent(); + + // The current double could be a denormal. + while ((f & kHiddenBit) == 0) { + f <<= 1; + e--; + } + // Do the final shifts in one go. + f <<= DiyFp::kSignificandSize - kSignificandSize; + e -= DiyFp::kSignificandSize - kSignificandSize; + return DiyFp(f, e); + } + + // Returns the double's bit as uint64. + uint64_t AsUint64() const { + return d64_; + } + + // Returns the next greater double. Returns +infinity on input +infinity. + double NextDouble() const { + if (d64_ == kInfinity) return Double(kInfinity).value(); + if (Sign() < 0 && Significand() == 0) { + // -0.0 + return 0.0; + } + if (Sign() < 0) { + return Double(d64_ - 1).value(); + } + else { + return Double(d64_ + 1).value(); + } + } + + double PreviousDouble() const { + if (d64_ == (kInfinity | kSignMask)) return -Double::Infinity(); + if (Sign() < 0) { + return Double(d64_ + 1).value(); + } + else { + if (Significand() == 0) return -0.0; + return Double(d64_ - 1).value(); + } + } + + int Exponent() const { + if (IsDenormal()) return kDenormalExponent; + + uint64_t d64 = AsUint64(); + int biased_e = + static_cast((d64 & kExponentMask) >> kPhysicalSignificandSize); + return biased_e - kExponentBias; + } + + uint64_t Significand() const { + uint64_t d64 = AsUint64(); + uint64_t significand = d64 & kSignificandMask; + if (!IsDenormal()) { + return significand + kHiddenBit; + } + else { + return significand; + } + } + + // Returns true if the double is a denormal. + bool IsDenormal() const { + uint64_t d64 = AsUint64(); + return (d64 & kExponentMask) == 0; + } + + // We consider denormals not to be special. + // Hence only Infinity and NaN are special. + bool IsSpecial() const { + uint64_t d64 = AsUint64(); + return (d64 & kExponentMask) == kExponentMask; + } + + bool IsNan() const { + uint64_t d64 = AsUint64(); + return ((d64 & kExponentMask) == kExponentMask) && + ((d64 & kSignificandMask) != 0); + } + + bool IsInfinite() const { + uint64_t d64 = AsUint64(); + return ((d64 & kExponentMask) == kExponentMask) && + ((d64 & kSignificandMask) == 0); + } + + int Sign() const { + uint64_t d64 = AsUint64(); + return (d64 & kSignMask) == 0 ? 1 : -1; + } + + // Precondition: the value encoded by this Double must be greater or equal + // than +0.0. + DiyFp UpperBoundary() const { + ASSERT(Sign() > 0); + return DiyFp(Significand() * 2 + 1, Exponent() - 1); + } + + // Computes the two boundaries of this. + // The bigger boundary (m_plus) is normalized. The lower boundary has the same + // exponent as m_plus. + // Precondition: the value encoded by this Double must be greater than 0. + void NormalizedBoundaries(DiyFp* out_m_minus, DiyFp* out_m_plus) const { + ASSERT(value() > 0.0); + DiyFp v = this->AsDiyFp(); + DiyFp m_plus = DiyFp::Normalize(DiyFp((v.f() << 1) + 1, v.e() - 1)); + DiyFp m_minus; + if (LowerBoundaryIsCloser()) { + m_minus = DiyFp((v.f() << 2) - 1, v.e() - 2); + } + else { + m_minus = DiyFp((v.f() << 1) - 1, v.e() - 1); + } + m_minus.set_f(m_minus.f() << (m_minus.e() - m_plus.e())); + m_minus.set_e(m_plus.e()); + *out_m_plus = m_plus; + *out_m_minus = m_minus; + } + + bool LowerBoundaryIsCloser() const { + // The boundary is closer if the significand is of the form f == 2^p-1 then + // the lower boundary is closer. + // Think of v = 1000e10 and v- = 9999e9. + // Then the boundary (== (v - v-)/2) is not just at a distance of 1e9 but + // at a distance of 1e8. + // The only exception is for the smallest normal: the largest denormal is + // at the same distance as its successor. + // Note: denormals have the same exponent as the smallest normals. + bool physical_significand_is_zero = ((AsUint64() & kSignificandMask) == 0); + return physical_significand_is_zero && (Exponent() != kDenormalExponent); + } + + double value() const { return uint64_to_double(d64_); } + + // Returns the significand size for a given order of magnitude. + // If v = f*2^e with 2^p-1 <= f <= 2^p then p+e is v's order of magnitude. + // This function returns the number of significant binary digits v will have + // once it's encoded into a double. In almost all cases this is equal to + // kSignificandSize. The only exceptions are denormals. They start with + // leading zeroes and their effective significand-size is hence smaller. + static int SignificandSizeForOrderOfMagnitude(int order) { + if (order >= (kDenormalExponent + kSignificandSize)) { + return kSignificandSize; + } + if (order <= kDenormalExponent) return 0; + return order - kDenormalExponent; + } + + static double Infinity() { + return Double(kInfinity).value(); + } + + static double NaN() { + return Double(kNaN).value(); + } + + private: + static const int kExponentBias = 0x3FF + kPhysicalSignificandSize; + static const int kDenormalExponent = -kExponentBias + 1; + static const int kMaxExponent = 0x7FF - kExponentBias; + static const uint64_t kInfinity = UINT64_2PART_C(0x7FF00000, 00000000); + static const uint64_t kNaN = UINT64_2PART_C(0x7FF80000, 00000000); + + const uint64_t d64_; + + static uint64_t DiyFpToUint64(DiyFp diy_fp) { + uint64_t significand = diy_fp.f(); + int exponent = diy_fp.e(); + while (significand > kHiddenBit + kSignificandMask) { + significand >>= 1; + exponent++; + } + if (exponent >= kMaxExponent) { + return kInfinity; + } + if (exponent < kDenormalExponent) { + return 0; + } + while (exponent > kDenormalExponent && (significand & kHiddenBit) == 0) { + significand <<= 1; + exponent--; + } + uint64_t biased_exponent; + if (exponent == kDenormalExponent && (significand & kHiddenBit) == 0) { + biased_exponent = 0; + } + else { + biased_exponent = static_cast(exponent + kExponentBias); + } + return (significand & kSignificandMask) | + (biased_exponent << kPhysicalSignificandSize); + } + + DISALLOW_COPY_AND_ASSIGN(Double); + }; + + class Single { + public: + static const uint32_t kSignMask = 0x80000000; + static const uint32_t kExponentMask = 0x7F800000; + static const uint32_t kSignificandMask = 0x007FFFFF; + static const uint32_t kHiddenBit = 0x00800000; + static const int kPhysicalSignificandSize = 23; // Excludes the hidden bit. + static const int kSignificandSize = 24; + + Single() : d32_(0) {} + explicit Single(float f) : d32_(float_to_uint32(f)) {} + explicit Single(uint32_t d32) : d32_(d32) {} + + // The value encoded by this Single must be greater or equal to +0.0. + // It must not be special (infinity, or NaN). + DiyFp AsDiyFp() const { + ASSERT(Sign() > 0); + ASSERT(!IsSpecial()); + return DiyFp(Significand(), Exponent()); + } + + // Returns the single's bit as uint64. + uint32_t AsUint32() const { + return d32_; + } + + int Exponent() const { + if (IsDenormal()) return kDenormalExponent; + + uint32_t d32 = AsUint32(); + int biased_e = + static_cast((d32 & kExponentMask) >> kPhysicalSignificandSize); + return biased_e - kExponentBias; + } + + uint32_t Significand() const { + uint32_t d32 = AsUint32(); + uint32_t significand = d32 & kSignificandMask; + if (!IsDenormal()) { + return significand + kHiddenBit; + } + else { + return significand; + } + } + + // Returns true if the single is a denormal. + bool IsDenormal() const { + uint32_t d32 = AsUint32(); + return (d32 & kExponentMask) == 0; + } + + // We consider denormals not to be special. + // Hence only Infinity and NaN are special. + bool IsSpecial() const { + uint32_t d32 = AsUint32(); + return (d32 & kExponentMask) == kExponentMask; + } + + bool IsNan() const { + uint32_t d32 = AsUint32(); + return ((d32 & kExponentMask) == kExponentMask) && + ((d32 & kSignificandMask) != 0); + } + + bool IsInfinite() const { + uint32_t d32 = AsUint32(); + return ((d32 & kExponentMask) == kExponentMask) && + ((d32 & kSignificandMask) == 0); + } + + int Sign() const { + uint32_t d32 = AsUint32(); + return (d32 & kSignMask) == 0 ? 1 : -1; + } + + // Computes the two boundaries of this. + // The bigger boundary (m_plus) is normalized. The lower boundary has the same + // exponent as m_plus. + // Precondition: the value encoded by this Single must be greater than 0. + void NormalizedBoundaries(DiyFp* out_m_minus, DiyFp* out_m_plus) const { + ASSERT(value() > 0.0); + DiyFp v = this->AsDiyFp(); + DiyFp m_plus = DiyFp::Normalize(DiyFp((v.f() << 1) + 1, v.e() - 1)); + DiyFp m_minus; + if (LowerBoundaryIsCloser()) { + m_minus = DiyFp((v.f() << 2) - 1, v.e() - 2); + } + else { + m_minus = DiyFp((v.f() << 1) - 1, v.e() - 1); + } + m_minus.set_f(m_minus.f() << (m_minus.e() - m_plus.e())); + m_minus.set_e(m_plus.e()); + *out_m_plus = m_plus; + *out_m_minus = m_minus; + } + + // Precondition: the value encoded by this Single must be greater or equal + // than +0.0. + DiyFp UpperBoundary() const { + ASSERT(Sign() > 0); + return DiyFp(Significand() * 2 + 1, Exponent() - 1); + } + + bool LowerBoundaryIsCloser() const { + // The boundary is closer if the significand is of the form f == 2^p-1 then + // the lower boundary is closer. + // Think of v = 1000e10 and v- = 9999e9. + // Then the boundary (== (v - v-)/2) is not just at a distance of 1e9 but + // at a distance of 1e8. + // The only exception is for the smallest normal: the largest denormal is + // at the same distance as its successor. + // Note: denormals have the same exponent as the smallest normals. + bool physical_significand_is_zero = ((AsUint32() & kSignificandMask) == 0); + return physical_significand_is_zero && (Exponent() != kDenormalExponent); + } + + float value() const { return uint32_to_float(d32_); } + + static float Infinity() { + return Single(kInfinity).value(); + } + + static float NaN() { + return Single(kNaN).value(); + } + + private: + static const int kExponentBias = 0x7F + kPhysicalSignificandSize; + static const int kDenormalExponent = -kExponentBias + 1; + static const int kMaxExponent = 0xFF - kExponentBias; + static const uint32_t kInfinity = 0x7F800000; + static const uint32_t kNaN = 0x7FC00000; + + const uint32_t d32_; + + DISALLOW_COPY_AND_ASSIGN(Single); + }; + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_DOUBLE_H_ + +#ifndef DOUBLE_CONVERSION_BIGNUM_DTOA_H_ +#define DOUBLE_CONVERSION_BIGNUM_DTOA_H_ + +namespace double_conversion { + + enum BignumDtoaMode { + // Return the shortest correct representation. + // For example the output of 0.299999999999999988897 is (the less accurate but + // correct) 0.3. + BIGNUM_DTOA_SHORTEST, + // Same as BIGNUM_DTOA_SHORTEST but for single-precision floats. + BIGNUM_DTOA_SHORTEST_SINGLE, + // Return a fixed number of digits after the decimal point. + // For instance fixed(0.1, 4) becomes 0.1000 + // If the input number is big, the output will be big. + BIGNUM_DTOA_FIXED, + // Return a fixed number of digits, no matter what the exponent is. + BIGNUM_DTOA_PRECISION + }; + + // Converts the given double 'v' to ascii. + // The result should be interpreted as buffer * 10^(point-length). + // The buffer will be null-terminated. + // + // The input v must be > 0 and different from NaN, and Infinity. + // + // The output depends on the given mode: + // - SHORTEST: produce the least amount of digits for which the internal + // identity requirement is still satisfied. If the digits are printed + // (together with the correct exponent) then reading this number will give + // 'v' again. The buffer will choose the representation that is closest to + // 'v'. If there are two at the same distance, than the number is round up. + // In this mode the 'requested_digits' parameter is ignored. + // - FIXED: produces digits necessary to print a given number with + // 'requested_digits' digits after the decimal point. The produced digits + // might be too short in which case the caller has to fill the gaps with '0's. + // Example: toFixed(0.001, 5) is allowed to return buffer="1", point=-2. + // Halfway cases are rounded up. The call toFixed(0.15, 2) thus returns + // buffer="2", point=0. + // Note: the length of the returned buffer has no meaning wrt the significance + // of its digits. That is, just because it contains '0's does not mean that + // any other digit would not satisfy the internal identity requirement. + // - PRECISION: produces 'requested_digits' where the first digit is not '0'. + // Even though the length of produced digits usually equals + // 'requested_digits', the function is allowed to return fewer digits, in + // which case the caller has to fill the missing digits with '0's. + // Halfway cases are again rounded up. + // 'BignumDtoa' expects the given buffer to be big enough to hold all digits + // and a terminating null-character. + void BignumDtoa(double v, BignumDtoaMode mode, int requested_digits, + Vector buffer, int* length, int* point); + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_BIGNUM_DTOA_H_ + +#ifndef DOUBLE_CONVERSION_FAST_DTOA_H_ +#define DOUBLE_CONVERSION_FAST_DTOA_H_ + +namespace double_conversion { + + enum FastDtoaMode { + // Computes the shortest representation of the given input. The returned + // result will be the most accurate number of this length. Longer + // representations might be more accurate. + FAST_DTOA_SHORTEST, + // Same as FAST_DTOA_SHORTEST but for single-precision floats. + FAST_DTOA_SHORTEST_SINGLE, + // Computes a representation where the precision (number of digits) is + // given as input. The precision is independent of the decimal point. + FAST_DTOA_PRECISION + }; + + // FastDtoa will produce at most kFastDtoaMaximalLength digits. This does not + // include the terminating '\0' character. + + //static const int kFastDtoaMaximalLength = 17; + // Same for single-precision numbers. + //static const int kFastDtoaMaximalSingleLength = 9; + + // Provides a decimal representation of v. + // The result should be interpreted as buffer * 10^(point - length). + // + // Precondition: + // * v must be a strictly positive finite double. + // + // Returns true if it succeeds, otherwise the result can not be trusted. + // There will be *length digits inside the buffer followed by a null terminator. + // If the function returns true and mode equals + // - FAST_DTOA_SHORTEST, then + // the parameter requested_digits is ignored. + // The result satisfies + // v == (double) (buffer * 10^(point - length)). + // The digits in the buffer are the shortest representation possible. E.g. + // if 0.099999999999 and 0.1 represent the same double then "1" is returned + // with point = 0. + // The last digit will be closest to the actual v. That is, even if several + // digits might correctly yield 'v' when read again, the buffer will contain + // the one closest to v. + // - FAST_DTOA_PRECISION, then + // the buffer contains requested_digits digits. + // the difference v - (buffer * 10^(point-length)) is closest to zero for + // all possible representations of requested_digits digits. + // If there are two values that are equally close, then FastDtoa returns + // false. + // For both modes the buffer must be large enough to hold the result. + bool FastDtoa(double d, + FastDtoaMode mode, + int requested_digits, + Vector buffer, + int* length, + int* decimal_point); + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_FAST_DTOA_H_ + +#ifndef DOUBLE_CONVERSION_FIXED_DTOA_H_ +#define DOUBLE_CONVERSION_FIXED_DTOA_H_ + +namespace double_conversion { + + // Produces digits necessary to print a given number with + // 'fractional_count' digits after the decimal point. + // The buffer must be big enough to hold the result plus one terminating null + // character. + // + // The produced digits might be too short in which case the caller has to fill + // the gaps with '0's. + // Example: FastFixedDtoa(0.001, 5, ...) is allowed to return buffer = "1", and + // decimal_point = -2. + // Halfway cases are rounded towards +/-Infinity (away from 0). The call + // FastFixedDtoa(0.15, 2, ...) thus returns buffer = "2", decimal_point = 0. + // The returned buffer may contain digits that would be truncated from the + // shortest representation of the input. + // + // This method only works for some parameters. If it can't handle the input it + // returns false. The output is null-terminated when the function succeeds. + bool FastFixedDtoa(double v, int fractional_count, + Vector buffer, int* length, int* decimal_point); + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_FIXED_DTOA_H_ + +#ifndef DOUBLE_CONVERSION_STRTOD_H_ +#define DOUBLE_CONVERSION_STRTOD_H_ + +namespace double_conversion { + + // The buffer must only contain digits in the range [0-9]. It must not + // contain a dot or a sign. It must not start with '0', and must not be empty. + double Strtod(Vector buffer, int exponent); + + // The buffer must only contain digits in the range [0-9]. It must not + // contain a dot or a sign. It must not start with '0', and must not be empty. + float Strtof(Vector buffer, int exponent); + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_STRTOD_H_ + +namespace double_conversion { + +const DoubleToStringConverter& DoubleToStringConverter::EcmaScriptConverter() { + int flags = UNIQUE_ZERO | EMIT_POSITIVE_EXPONENT_SIGN; + static DoubleToStringConverter converter(flags, + "Infinity", + "NaN", + 'e', + -6, 21, + 6, 0); + return converter; +} + + +bool DoubleToStringConverter::HandleSpecialValues( + double value, + StringBuilder* result_builder) const { + Double double_inspect(value); + if (double_inspect.IsInfinite()) { + if (infinity_symbol_ == NULL) return false; + if (value < 0) { + result_builder->AddCharacter('-'); + } + result_builder->AddString(infinity_symbol_); + return true; + } + if (double_inspect.IsNan()) { + if (nan_symbol_ == NULL) return false; + result_builder->AddString(nan_symbol_); + return true; + } + return false; +} + + +void DoubleToStringConverter::CreateExponentialRepresentation( + const char* decimal_digits, + int length, + int exponent, + StringBuilder* result_builder) const { + ASSERT(length != 0); + result_builder->AddCharacter(decimal_digits[0]); + if (length != 1) { + result_builder->AddCharacter('.'); + result_builder->AddSubstring(&decimal_digits[1], length-1); + } + result_builder->AddCharacter(exponent_character_); + if (exponent < 0) { + result_builder->AddCharacter('-'); + exponent = -exponent; + } else { + if ((flags_ & EMIT_POSITIVE_EXPONENT_SIGN) != 0) { + result_builder->AddCharacter('+'); + } + } + if (exponent == 0) { + result_builder->AddCharacter('0'); + return; + } + ASSERT(exponent < 1e4); + const int kMaxExponentLength = 5; + char buffer[kMaxExponentLength + 1]; + buffer[kMaxExponentLength] = '\0'; + int first_char_pos = kMaxExponentLength; + while (exponent > 0) { + buffer[--first_char_pos] = '0' + (exponent % 10); + exponent /= 10; + } + result_builder->AddSubstring(&buffer[first_char_pos], + kMaxExponentLength - first_char_pos); +} + + +void DoubleToStringConverter::CreateDecimalRepresentation( + const char* decimal_digits, + int length, + int decimal_point, + int digits_after_point, + StringBuilder* result_builder) const { + // Create a representation that is padded with zeros if needed. + if (decimal_point <= 0) { + // "0.00000decimal_rep". + result_builder->AddCharacter('0'); + if (digits_after_point > 0) { + result_builder->AddCharacter('.'); + result_builder->AddPadding('0', -decimal_point); + ASSERT(length <= digits_after_point - (-decimal_point)); + result_builder->AddSubstring(decimal_digits, length); + int remaining_digits = digits_after_point - (-decimal_point) - length; + result_builder->AddPadding('0', remaining_digits); + } + } else if (decimal_point >= length) { + // "decimal_rep0000.00000" or "decimal_rep.0000" + result_builder->AddSubstring(decimal_digits, length); + result_builder->AddPadding('0', decimal_point - length); + if (digits_after_point > 0) { + result_builder->AddCharacter('.'); + result_builder->AddPadding('0', digits_after_point); + } + } else { + // "decima.l_rep000" + ASSERT(digits_after_point > 0); + result_builder->AddSubstring(decimal_digits, decimal_point); + result_builder->AddCharacter('.'); + ASSERT(length - decimal_point <= digits_after_point); + result_builder->AddSubstring(&decimal_digits[decimal_point], + length - decimal_point); + int remaining_digits = digits_after_point - (length - decimal_point); + result_builder->AddPadding('0', remaining_digits); + } + if (digits_after_point == 0) { + if ((flags_ & EMIT_TRAILING_DECIMAL_POINT) != 0) { + result_builder->AddCharacter('.'); + } + if ((flags_ & EMIT_TRAILING_ZERO_AFTER_POINT) != 0) { + result_builder->AddCharacter('0'); + } + } +} + + +bool DoubleToStringConverter::ToShortestIeeeNumber( + double value, + StringBuilder* result_builder, + DoubleToStringConverter::DtoaMode mode) const { + ASSERT(mode == SHORTEST || mode == SHORTEST_SINGLE); + if (Double(value).IsSpecial()) { + return HandleSpecialValues(value, result_builder); + } + + int decimal_point; + bool sign; + const int kDecimalRepCapacity = kBase10MaximalLength + 1; + char decimal_rep[kDecimalRepCapacity]; + int decimal_rep_length; + + DoubleToAscii(value, mode, 0, decimal_rep, kDecimalRepCapacity, + &sign, &decimal_rep_length, &decimal_point); + + bool unique_zero = (flags_ & UNIQUE_ZERO) != 0; + if (sign && (value != 0.0 || !unique_zero)) { + result_builder->AddCharacter('-'); + } + + int exponent = decimal_point - 1; + if ((decimal_in_shortest_low_ <= exponent) && + (exponent < decimal_in_shortest_high_)) { + CreateDecimalRepresentation(decimal_rep, decimal_rep_length, + decimal_point, + Max(0, decimal_rep_length - decimal_point), + result_builder); + } else { + CreateExponentialRepresentation(decimal_rep, decimal_rep_length, exponent, + result_builder); + } + return true; +} + + +bool DoubleToStringConverter::ToFixed(double value, + int requested_digits, + StringBuilder* result_builder) const { + ASSERT(kMaxFixedDigitsBeforePoint == 60); + const double kFirstNonFixed = 1e60; + + if (Double(value).IsSpecial()) { + return HandleSpecialValues(value, result_builder); + } + + if (requested_digits > kMaxFixedDigitsAfterPoint) return false; + if (value >= kFirstNonFixed || value <= -kFirstNonFixed) return false; + + // Find a sufficiently precise decimal representation of n. + int decimal_point; + bool sign; + // Add space for the '\0' byte. + const int kDecimalRepCapacity = + kMaxFixedDigitsBeforePoint + kMaxFixedDigitsAfterPoint + 1; + char decimal_rep[kDecimalRepCapacity]; + int decimal_rep_length; + DoubleToAscii(value, FIXED, requested_digits, + decimal_rep, kDecimalRepCapacity, + &sign, &decimal_rep_length, &decimal_point); + + bool unique_zero = ((flags_ & UNIQUE_ZERO) != 0); + if (sign && (value != 0.0 || !unique_zero)) { + result_builder->AddCharacter('-'); + } + + CreateDecimalRepresentation(decimal_rep, decimal_rep_length, decimal_point, + requested_digits, result_builder); + return true; +} + + +bool DoubleToStringConverter::ToExponential( + double value, + int requested_digits, + StringBuilder* result_builder) const { + if (Double(value).IsSpecial()) { + return HandleSpecialValues(value, result_builder); + } + + if (requested_digits < -1) return false; + if (requested_digits > kMaxExponentialDigits) return false; + + int decimal_point; + bool sign; + // Add space for digit before the decimal point and the '\0' character. + const int kDecimalRepCapacity = kMaxExponentialDigits + 2; + ASSERT(kDecimalRepCapacity > kBase10MaximalLength); + char decimal_rep[kDecimalRepCapacity]; + int decimal_rep_length; + + if (requested_digits == -1) { + DoubleToAscii(value, SHORTEST, 0, + decimal_rep, kDecimalRepCapacity, + &sign, &decimal_rep_length, &decimal_point); + } else { + DoubleToAscii(value, PRECISION, requested_digits + 1, + decimal_rep, kDecimalRepCapacity, + &sign, &decimal_rep_length, &decimal_point); + ASSERT(decimal_rep_length <= requested_digits + 1); + + for (int i = decimal_rep_length; i < requested_digits + 1; ++i) { + decimal_rep[i] = '0'; + } + decimal_rep_length = requested_digits + 1; + } + + bool unique_zero = ((flags_ & UNIQUE_ZERO) != 0); + if (sign && (value != 0.0 || !unique_zero)) { + result_builder->AddCharacter('-'); + } + + int exponent = decimal_point - 1; + CreateExponentialRepresentation(decimal_rep, + decimal_rep_length, + exponent, + result_builder); + return true; +} + + +bool DoubleToStringConverter::ToPrecision(double value, + int precision, + StringBuilder* result_builder) const { + if (Double(value).IsSpecial()) { + return HandleSpecialValues(value, result_builder); + } + + if (precision < kMinPrecisionDigits || precision > kMaxPrecisionDigits) { + return false; + } + + // Find a sufficiently precise decimal representation of n. + int decimal_point; + bool sign; + // Add one for the terminating null character. + const int kDecimalRepCapacity = kMaxPrecisionDigits + 1; + char decimal_rep[kDecimalRepCapacity]; + int decimal_rep_length; + + DoubleToAscii(value, PRECISION, precision, + decimal_rep, kDecimalRepCapacity, + &sign, &decimal_rep_length, &decimal_point); + ASSERT(decimal_rep_length <= precision); + + bool unique_zero = ((flags_ & UNIQUE_ZERO) != 0); + if (sign && (value != 0.0 || !unique_zero)) { + result_builder->AddCharacter('-'); + } + + // The exponent if we print the number as x.xxeyyy. That is with the + // decimal point after the first digit. + int exponent = decimal_point - 1; + + int extra_zero = ((flags_ & EMIT_TRAILING_ZERO_AFTER_POINT) != 0) ? 1 : 0; + if ((-decimal_point + 1 > max_leading_padding_zeroes_in_precision_mode_) || + (decimal_point - precision + extra_zero > + max_trailing_padding_zeroes_in_precision_mode_)) { + // Fill buffer to contain 'precision' digits. + // Usually the buffer is already at the correct length, but 'DoubleToAscii' + // is allowed to return less characters. + for (int i = decimal_rep_length; i < precision; ++i) { + decimal_rep[i] = '0'; + } + + CreateExponentialRepresentation(decimal_rep, + precision, + exponent, + result_builder); + } else { + CreateDecimalRepresentation(decimal_rep, decimal_rep_length, decimal_point, + Max(0, precision - decimal_point), + result_builder); + } + return true; +} + + +static BignumDtoaMode DtoaToBignumDtoaMode( + DoubleToStringConverter::DtoaMode dtoa_mode) { + switch (dtoa_mode) { + case DoubleToStringConverter::SHORTEST: return BIGNUM_DTOA_SHORTEST; + case DoubleToStringConverter::SHORTEST_SINGLE: + return BIGNUM_DTOA_SHORTEST_SINGLE; + case DoubleToStringConverter::FIXED: return BIGNUM_DTOA_FIXED; + case DoubleToStringConverter::PRECISION: return BIGNUM_DTOA_PRECISION; + default: + UNREACHABLE(); + } +} + + +void DoubleToStringConverter::DoubleToAscii(double v, + DtoaMode mode, + int requested_digits, + char* buffer, + int buffer_length, + bool* sign, + int* length, + int* point) { + Vector vector(buffer, buffer_length); + ASSERT(!Double(v).IsSpecial()); + ASSERT(mode == SHORTEST || mode == SHORTEST_SINGLE || requested_digits >= 0); + + if (Double(v).Sign() < 0) { + *sign = true; + v = -v; + } else { + *sign = false; + } + + if (mode == PRECISION && requested_digits == 0) { + vector[0] = '\0'; + *length = 0; + return; + } + + if (v == 0) { + vector[0] = '0'; + vector[1] = '\0'; + *length = 1; + *point = 1; + return; + } + + bool fast_worked; + switch (mode) { + case SHORTEST: + fast_worked = FastDtoa(v, FAST_DTOA_SHORTEST, 0, vector, length, point); + break; + case SHORTEST_SINGLE: + fast_worked = FastDtoa(v, FAST_DTOA_SHORTEST_SINGLE, 0, + vector, length, point); + break; + case FIXED: + fast_worked = FastFixedDtoa(v, requested_digits, vector, length, point); + break; + case PRECISION: + fast_worked = FastDtoa(v, FAST_DTOA_PRECISION, requested_digits, + vector, length, point); + break; + default: + fast_worked = false; + UNREACHABLE(); + } + if (fast_worked) return; + + // If the fast dtoa didn't succeed use the slower bignum version. + BignumDtoaMode bignum_mode = DtoaToBignumDtoaMode(mode); + BignumDtoa(v, bignum_mode, requested_digits, vector, length, point); + vector[*length] = '\0'; +} + + +// Consumes the given substring from the iterator. +// Returns false, if the substring does not match. +static bool ConsumeSubString(const char** current, + const char* end, + const char* substring) { + ASSERT(**current == *substring); + for (substring++; *substring != '\0'; substring++) { + ++*current; + if (*current == end || **current != *substring) return false; + } + ++*current; + return true; +} + + +// Maximum number of significant digits in decimal representation. +// The longest possible double in decimal representation is +// (2^53 - 1) * 2 ^ -1074 that is (2 ^ 53 - 1) * 5 ^ 1074 / 10 ^ 1074 +// (768 digits). If we parse a number whose first digits are equal to a +// mean of 2 adjacent doubles (that could have up to 769 digits) the result +// must be rounded to the bigger one unless the tail consists of zeros, so +// we don't need to preserve all the digits. +const int kMaxSignificantDigits = 772; + + +// Returns true if a nonspace found and false if the end has reached. +static inline bool AdvanceToNonspace(const char** current, const char* end) { + while (*current != end) { + if (**current != ' ') return true; + ++*current; + } + return false; +} + + +static bool isDigit(int x, int radix) { + return (x >= '0' && x <= '9' && x < '0' + radix) + || (radix > 10 && x >= 'a' && x < 'a' + radix - 10) + || (radix > 10 && x >= 'A' && x < 'A' + radix - 10); +} + + +static double SignedZero(bool sign) { + return sign ? -0.0 : 0.0; +} + + +// Returns true if 'c' is a decimal digit that is valid for the given radix. +// +// The function is small and could be inlined, but VS2012 emitted a warning +// because it constant-propagated the radix and concluded that the last +// condition was always true. By moving it into a separate function the +// compiler wouldn't warn anymore. +static bool IsDecimalDigitForRadix(int c, int radix) { + return '0' <= c && c <= '9' && (c - '0') < radix; +} + +// Returns true if 'c' is a character digit that is valid for the given radix. +// The 'a_character' should be 'a' or 'A'. +// +// The function is small and could be inlined, but VS2012 emitted a warning +// because it constant-propagated the radix and concluded that the first +// condition was always false. By moving it into a separate function the +// compiler wouldn't warn anymore. +static bool IsCharacterDigitForRadix(int c, int radix, char a_character) { + return radix > 10 && c >= a_character && c < a_character + radix - 10; +} + + +// Parsing integers with radix 2, 4, 8, 16, 32. Assumes current != end. +template +static double RadixStringToIeee(const char* current, + const char* end, + bool sign, + bool allow_trailing_junk, + double junk_string_value, + bool read_as_double, + const char** trailing_pointer) { + ASSERT(current != end); + + const int kDoubleSize = Double::kSignificandSize; + const int kSingleSize = Single::kSignificandSize; + const int kSignificandSize = read_as_double? kDoubleSize: kSingleSize; + + // Skip leading 0s. + while (*current == '0') { + ++current; + if (current == end) { + *trailing_pointer = end; + return SignedZero(sign); + } + } + + int64_t number = 0; + int exponent = 0; + const int radix = (1 << radix_log_2); + + do { + int digit; + if (IsDecimalDigitForRadix(*current, radix)) { + digit = static_cast(*current) - '0'; + } else if (IsCharacterDigitForRadix(*current, radix, 'a')) { + digit = static_cast(*current) - 'a' + 10; + } else if (IsCharacterDigitForRadix(*current, radix, 'A')) { + digit = static_cast(*current) - 'A' + 10; + } else { + if (allow_trailing_junk || !AdvanceToNonspace(¤t, end)) { + break; + } else { + return junk_string_value; + } + } + + number = number * radix + digit; + int overflow = static_cast(number >> kSignificandSize); + if (overflow != 0) { + // Overflow occurred. Need to determine which direction to round the + // result. + int overflow_bits_count = 1; + while (overflow > 1) { + overflow_bits_count++; + overflow >>= 1; + } + + int dropped_bits_mask = ((1 << overflow_bits_count) - 1); + int dropped_bits = static_cast(number) & dropped_bits_mask; + number >>= overflow_bits_count; + exponent = overflow_bits_count; + + bool zero_tail = true; + for (;;) { + ++current; + if (current == end || !isDigit(*current, radix)) break; + zero_tail = zero_tail && *current == '0'; + exponent += radix_log_2; + } + + if (!allow_trailing_junk && AdvanceToNonspace(¤t, end)) { + return junk_string_value; + } + + int middle_value = (1 << (overflow_bits_count - 1)); + if (dropped_bits > middle_value) { + number++; // Rounding up. + } else if (dropped_bits == middle_value) { + // Rounding to even to consistency with decimals: half-way case rounds + // up if significant part is odd and down otherwise. + if ((number & 1) != 0 || !zero_tail) { + number++; // Rounding up. + } + } + + // Rounding up may cause overflow. + if ((number & ((int64_t)1 << kSignificandSize)) != 0) { + exponent++; + number >>= 1; + } + break; + } + ++current; + } while (current != end); + + ASSERT(number < ((int64_t)1 << kSignificandSize)); + ASSERT(static_cast(static_cast(number)) == number); + + *trailing_pointer = current; + + if (exponent == 0) { + if (sign) { + if (number == 0) return -0.0; + number = -number; + } + return static_cast(number); + } + + ASSERT(number != 0); + return Double(DiyFp(number, exponent)).value(); +} + + +double StringToDoubleConverter::StringToIeee( + const char* input, + int length, + int* processed_characters_count, + bool read_as_double) const { + const char* current = input; + const char* end = input + length; + + *processed_characters_count = 0; + + const bool allow_trailing_junk = (flags_ & ALLOW_TRAILING_JUNK) != 0; + const bool allow_leading_spaces = (flags_ & ALLOW_LEADING_SPACES) != 0; + const bool allow_trailing_spaces = (flags_ & ALLOW_TRAILING_SPACES) != 0; + const bool allow_spaces_after_sign = (flags_ & ALLOW_SPACES_AFTER_SIGN) != 0; + + // To make sure that iterator dereferencing is valid the following + // convention is used: + // 1. Each '++current' statement is followed by check for equality to 'end'. + // 2. If AdvanceToNonspace returned false then current == end. + // 3. If 'current' becomes equal to 'end' the function returns or goes to + // 'parsing_done'. + // 4. 'current' is not dereferenced after the 'parsing_done' label. + // 5. Code before 'parsing_done' may rely on 'current != end'. + if (current == end) return empty_string_value_; + + if (allow_leading_spaces || allow_trailing_spaces) { + if (!AdvanceToNonspace(¤t, end)) { + *processed_characters_count = static_cast(current - input); + return empty_string_value_; + } + if (!allow_leading_spaces && (input != current)) { + // No leading spaces allowed, but AdvanceToNonspace moved forward. + return junk_string_value_; + } + } + + // The longest form of simplified number is: "-.1eXXX\0". + const int kBufferSize = kMaxSignificantDigits + 10; + char buffer[kBufferSize]; // NOLINT: size is known at compile time. + int buffer_pos = 0; + + // Exponent will be adjusted if insignificant digits of the integer part + // or insignificant leading zeros of the fractional part are dropped. + int exponent = 0; + int significant_digits = 0; + int insignificant_digits = 0; + bool nonzero_digit_dropped = false; + + bool sign = false; + + if (*current == '+' || *current == '-') { + sign = (*current == '-'); + ++current; + const char* next_non_space = current; + // Skip following spaces (if allowed). + if (!AdvanceToNonspace(&next_non_space, end)) return junk_string_value_; + if (!allow_spaces_after_sign && (current != next_non_space)) { + return junk_string_value_; + } + current = next_non_space; + } + + if (infinity_symbol_ != NULL) { + if (*current == infinity_symbol_[0]) { + if (!ConsumeSubString(¤t, end, infinity_symbol_)) { + return junk_string_value_; + } + + if (!(allow_trailing_spaces || allow_trailing_junk) && (current != end)) { + return junk_string_value_; + } + if (!allow_trailing_junk && AdvanceToNonspace(¤t, end)) { + return junk_string_value_; + } + + ASSERT(buffer_pos == 0); + *processed_characters_count = static_cast(current - input); + return sign ? -Double::Infinity() : Double::Infinity(); + } + } + + if (nan_symbol_ != NULL) { + if (*current == nan_symbol_[0]) { + if (!ConsumeSubString(¤t, end, nan_symbol_)) { + return junk_string_value_; + } + + if (!(allow_trailing_spaces || allow_trailing_junk) && (current != end)) { + return junk_string_value_; + } + if (!allow_trailing_junk && AdvanceToNonspace(¤t, end)) { + return junk_string_value_; + } + + ASSERT(buffer_pos == 0); + *processed_characters_count = static_cast(current - input); + return sign ? -Double::NaN() : Double::NaN(); + } + } + + bool leading_zero = false; + if (*current == '0') { + ++current; + if (current == end) { + *processed_characters_count = static_cast(current - input); + return SignedZero(sign); + } + + leading_zero = true; + + // It could be hexadecimal value. + if ((flags_ & ALLOW_HEX) && (*current == 'x' || *current == 'X')) { + ++current; + if (current == end || !isDigit(*current, 16)) { + return junk_string_value_; // "0x". + } + + const char* tail_pointer = NULL; + double result = RadixStringToIeee<4>(current, + end, + sign, + allow_trailing_junk, + junk_string_value_, + read_as_double, + &tail_pointer); + if (tail_pointer != NULL) { + if (allow_trailing_spaces) AdvanceToNonspace(&tail_pointer, end); + *processed_characters_count = static_cast(tail_pointer - input); + } + return result; + } + + // Ignore leading zeros in the integer part. + while (*current == '0') { + ++current; + if (current == end) { + *processed_characters_count = static_cast(current - input); + return SignedZero(sign); + } + } + } + + bool octal = leading_zero && (flags_ & ALLOW_OCTALS) != 0; + + // Copy significant digits of the integer part (if any) to the buffer. + while (*current >= '0' && *current <= '9') { + if (significant_digits < kMaxSignificantDigits) { + ASSERT(buffer_pos < kBufferSize); + buffer[buffer_pos++] = static_cast(*current); + significant_digits++; + // Will later check if it's an octal in the buffer. + } else { + insignificant_digits++; // Move the digit into the exponential part. + nonzero_digit_dropped = nonzero_digit_dropped || *current != '0'; + } + octal = octal && *current < '8'; + ++current; + if (current == end) goto parsing_done; + } + + if (significant_digits == 0) { + octal = false; + } + + if (*current == '.') { + if (octal && !allow_trailing_junk) return junk_string_value_; + if (octal) goto parsing_done; + + ++current; + if (current == end) { + if (significant_digits == 0 && !leading_zero) { + return junk_string_value_; + } else { + goto parsing_done; + } + } + + if (significant_digits == 0) { + // octal = false; + // Integer part consists of 0 or is absent. Significant digits start after + // leading zeros (if any). + while (*current == '0') { + ++current; + if (current == end) { + *processed_characters_count = static_cast(current - input); + return SignedZero(sign); + } + exponent--; // Move this 0 into the exponent. + } + } + + // There is a fractional part. + // We don't emit a '.', but adjust the exponent instead. + while (*current >= '0' && *current <= '9') { + if (significant_digits < kMaxSignificantDigits) { + ASSERT(buffer_pos < kBufferSize); + buffer[buffer_pos++] = static_cast(*current); + significant_digits++; + exponent--; + } else { + // Ignore insignificant digits in the fractional part. + nonzero_digit_dropped = nonzero_digit_dropped || *current != '0'; + } + ++current; + if (current == end) goto parsing_done; + } + } + + if (!leading_zero && exponent == 0 && significant_digits == 0) { + // If leading_zeros is true then the string contains zeros. + // If exponent < 0 then string was [+-]\.0*... + // If significant_digits != 0 the string is not equal to 0. + // Otherwise there are no digits in the string. + return junk_string_value_; + } + + // Parse exponential part. + if (*current == 'e' || *current == 'E') { + if (octal && !allow_trailing_junk) return junk_string_value_; + if (octal) goto parsing_done; + ++current; + if (current == end) { + if (allow_trailing_junk) { + goto parsing_done; + } else { + return junk_string_value_; + } + } + char sign_char = '+'; // @FDVALVE warning C4456: declaration of 'sign' hides previous local declaration + if (*current == '+' || *current == '-') { + sign_char = static_cast(*current); + ++current; + if (current == end) { + if (allow_trailing_junk) { + goto parsing_done; + } else { + return junk_string_value_; + } + } + } + + if (current == end || *current < '0' || *current > '9') { + if (allow_trailing_junk) { + goto parsing_done; + } else { + return junk_string_value_; + } + } + + const int max_exponent = INT_MAX / 2; + ASSERT(-max_exponent / 2 <= exponent && exponent <= max_exponent / 2); + int num = 0; + do { + // Check overflow. + int digit = *current - '0'; + if (num >= max_exponent / 10 + && !(num == max_exponent / 10 && digit <= max_exponent % 10)) { + num = max_exponent; + } else { + num = num * 10 + digit; + } + ++current; + } while (current != end && *current >= '0' && *current <= '9'); + + exponent += (sign_char == '-' ? -num : num); + } + + if (!(allow_trailing_spaces || allow_trailing_junk) && (current != end)) { + return junk_string_value_; + } + if (!allow_trailing_junk && AdvanceToNonspace(¤t, end)) { + return junk_string_value_; + } + if (allow_trailing_spaces) { + AdvanceToNonspace(¤t, end); + } + + parsing_done: + exponent += insignificant_digits; + + if (octal) { + double result; + const char* tail_pointer = NULL; + result = RadixStringToIeee<3>(buffer, + buffer + buffer_pos, + sign, + allow_trailing_junk, + junk_string_value_, + read_as_double, + &tail_pointer); + ASSERT(tail_pointer != NULL); + *processed_characters_count = static_cast(current - input); + return result; + } + + if (nonzero_digit_dropped) { + buffer[buffer_pos++] = '1'; + exponent--; + } + + ASSERT(buffer_pos < kBufferSize); + buffer[buffer_pos] = '\0'; + + double converted; + if (read_as_double) { + converted = Strtod(Vector(buffer, buffer_pos), exponent); + } else { + converted = Strtof(Vector(buffer, buffer_pos), exponent); + } + *processed_characters_count = static_cast(current - input); + return sign? -converted: converted; +} + +} // namespace double_conversion + +namespace double_conversion { + + // 2^53 = 9007199254740992. + // Any integer with at most 15 decimal digits will hence fit into a double + // (which has a 53bit significand) without loss of precision. + static const int kMaxExactDoubleIntegerDecimalDigits = 15; + // 2^64 = 18446744073709551616 > 10^19 + static const int kMaxUint64DecimalDigits = 19; + + // Max double: 1.7976931348623157 x 10^308 + // Min non-zero double: 4.9406564584124654 x 10^-324 + // Any x >= 10^309 is interpreted as +infinity. + // Any x <= 10^-324 is interpreted as 0. + // Note that 2.5e-324 (despite being smaller than the min double) will be read + // as non-zero (equal to the min non-zero double). + static const int kMaxDecimalPower = 309; + static const int kMinDecimalPower = -324; + + // 2^64 = 18446744073709551616 + static const uint64_t kMaxUint64 = UINT64_2PART_C(0xFFFFFFFF, FFFFFFFF); + + + static const double exact_powers_of_ten[] = { + 1.0, // 10^0 + 10.0, + 100.0, + 1000.0, + 10000.0, + 100000.0, + 1000000.0, + 10000000.0, + 100000000.0, + 1000000000.0, + 10000000000.0, // 10^10 + 100000000000.0, + 1000000000000.0, + 10000000000000.0, + 100000000000000.0, + 1000000000000000.0, + 10000000000000000.0, + 100000000000000000.0, + 1000000000000000000.0, + 10000000000000000000.0, + 100000000000000000000.0, // 10^20 + 1000000000000000000000.0, + // 10^22 = 0x21e19e0c9bab2400000 = 0x878678326eac9 * 2^22 + 10000000000000000000000.0 + }; + static const int kExactPowersOfTenSize = ARRAY_SIZE(exact_powers_of_ten); + + // Maximum number of significant digits in the decimal representation. + // In fact the value is 772 (see conversions.cc), but to give us some margin + // we round up to 780. + static const int kMaxSignificantDecimalDigits = 780; + + static Vector TrimLeadingZeros(Vector buffer) { + for (int i = 0; i < buffer.length(); i++) { + if (buffer[i] != '0') { + return buffer.SubVector(i, buffer.length()); + } + } + return Vector(buffer.start(), 0); + } + + + static Vector TrimTrailingZeros(Vector buffer) { + for (int i = buffer.length() - 1; i >= 0; --i) { + if (buffer[i] != '0') { + return buffer.SubVector(0, i + 1); + } + } + return Vector(buffer.start(), 0); + } + + + static void CutToMaxSignificantDigits(Vector buffer, + int exponent, + char* significant_buffer, + int* significant_exponent) { + for (int i = 0; i < kMaxSignificantDecimalDigits - 1; ++i) { + significant_buffer[i] = buffer[i]; + } + // The input buffer has been trimmed. Therefore the last digit must be + // different from '0'. + ASSERT(buffer[buffer.length() - 1] != '0'); + // Set the last digit to be non-zero. This is sufficient to guarantee + // correct rounding. + significant_buffer[kMaxSignificantDecimalDigits - 1] = '1'; + *significant_exponent = + exponent + (buffer.length() - kMaxSignificantDecimalDigits); + } + + + // Trims the buffer and cuts it to at most kMaxSignificantDecimalDigits. + // If possible the input-buffer is reused, but if the buffer needs to be + // modified (due to cutting), then the input needs to be copied into the + // buffer_copy_space. + static void TrimAndCut(Vector buffer, int exponent, + char* buffer_copy_space, int space_size, + Vector* trimmed, int* updated_exponent) { + Vector left_trimmed = TrimLeadingZeros(buffer); + Vector right_trimmed = TrimTrailingZeros(left_trimmed); + exponent += left_trimmed.length() - right_trimmed.length(); + if (right_trimmed.length() > kMaxSignificantDecimalDigits) { + (void)space_size; // Mark variable as used. + ASSERT(space_size >= kMaxSignificantDecimalDigits); + CutToMaxSignificantDigits(right_trimmed, exponent, + buffer_copy_space, updated_exponent); + *trimmed = Vector(buffer_copy_space, + kMaxSignificantDecimalDigits); + } + else { + *trimmed = right_trimmed; + *updated_exponent = exponent; + } + } + + + // Reads digits from the buffer and converts them to a uint64. + // Reads in as many digits as fit into a uint64. + // When the string starts with "1844674407370955161" no further digit is read. + // Since 2^64 = 18446744073709551616 it would still be possible read another + // digit if it was less or equal than 6, but this would complicate the code. + static uint64_t ReadUint64(Vector buffer, + int* number_of_read_digits) { + uint64_t result = 0; + int i = 0; + while (i < buffer.length() && result <= (kMaxUint64 / 10 - 1)) { + int digit = buffer[i++] - '0'; + ASSERT(0 <= digit && digit <= 9); + result = 10 * result + digit; + } + *number_of_read_digits = i; + return result; + } + + + // Reads a DiyFp from the buffer. + // The returned DiyFp is not necessarily normalized. + // If remaining_decimals is zero then the returned DiyFp is accurate. + // Otherwise it has been rounded and has error of at most 1/2 ulp. + static void ReadDiyFp(Vector buffer, + DiyFp* result, + int* remaining_decimals) { + int read_digits; + uint64_t significand = ReadUint64(buffer, &read_digits); + if (buffer.length() == read_digits) { + *result = DiyFp(significand, 0); + *remaining_decimals = 0; + } + else { + // Round the significand. + if (buffer[read_digits] >= '5') { + significand++; + } + // Compute the binary exponent. + int exponent = 0; + *result = DiyFp(significand, exponent); + *remaining_decimals = buffer.length() - read_digits; + } + } + + + static bool DoubleStrtod(Vector trimmed, + int exponent, + double* result) { +#if !defined(DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS) + // On x86 the floating-point stack can be 64 or 80 bits wide. If it is + // 80 bits wide (as is the case on Linux) then double-rounding occurs and the + // result is not accurate. + // We know that Windows32 uses 64 bits and is therefore accurate. + // Note that the ARM simulator is compiled for 32bits. It therefore exhibits + // the same problem. + return false; +#endif + if (trimmed.length() <= kMaxExactDoubleIntegerDecimalDigits) { + int read_digits; + // The trimmed input fits into a double. + // If the 10^exponent (resp. 10^-exponent) fits into a double too then we + // can compute the result-double simply by multiplying (resp. dividing) the + // two numbers. + // This is possible because IEEE guarantees that floating-point operations + // return the best possible approximation. + if (exponent < 0 && -exponent < kExactPowersOfTenSize) { + // 10^-exponent fits into a double. + *result = static_cast(ReadUint64(trimmed, &read_digits)); + ASSERT(read_digits == trimmed.length()); + *result /= exact_powers_of_ten[-exponent]; + return true; + } + if (0 <= exponent && exponent < kExactPowersOfTenSize) { + // 10^exponent fits into a double. + *result = static_cast(ReadUint64(trimmed, &read_digits)); + ASSERT(read_digits == trimmed.length()); + *result *= exact_powers_of_ten[exponent]; + return true; + } + int remaining_digits = + kMaxExactDoubleIntegerDecimalDigits - trimmed.length(); + if ((0 <= exponent) && + (exponent - remaining_digits < kExactPowersOfTenSize)) { + // The trimmed string was short and we can multiply it with + // 10^remaining_digits. As a result the remaining exponent now fits + // into a double too. + *result = static_cast(ReadUint64(trimmed, &read_digits)); + ASSERT(read_digits == trimmed.length()); + *result *= exact_powers_of_ten[remaining_digits]; + *result *= exact_powers_of_ten[exponent - remaining_digits]; + return true; + } + } + return false; + } + + + // Returns 10^exponent as an exact DiyFp. + // The given exponent must be in the range [1; kDecimalExponentDistance[. + static DiyFp AdjustmentPowerOfTen(int exponent) { + ASSERT(0 < exponent); + ASSERT(exponent < PowersOfTenCache::kDecimalExponentDistance); + // Simply hardcode the remaining powers for the given decimal exponent + // distance. + ASSERT(PowersOfTenCache::kDecimalExponentDistance == 8); + switch (exponent) { + case 1: return DiyFp(UINT64_2PART_C(0xa0000000, 00000000), -60); + case 2: return DiyFp(UINT64_2PART_C(0xc8000000, 00000000), -57); + case 3: return DiyFp(UINT64_2PART_C(0xfa000000, 00000000), -54); + case 4: return DiyFp(UINT64_2PART_C(0x9c400000, 00000000), -50); + case 5: return DiyFp(UINT64_2PART_C(0xc3500000, 00000000), -47); + case 6: return DiyFp(UINT64_2PART_C(0xf4240000, 00000000), -44); + case 7: return DiyFp(UINT64_2PART_C(0x98968000, 00000000), -40); + default: + UNREACHABLE(); + } + } + + + // If the function returns true then the result is the correct double. + // Otherwise it is either the correct double or the double that is just below + // the correct double. + static bool DiyFpStrtod(Vector buffer, + int exponent, + double* result) { + DiyFp input; + int remaining_decimals; + ReadDiyFp(buffer, &input, &remaining_decimals); + // Since we may have dropped some digits the input is not accurate. + // If remaining_decimals is different than 0 than the error is at most + // .5 ulp (unit in the last place). + // We don't want to deal with fractions and therefore keep a common + // denominator. + const int kDenominatorLog = 3; + const int kDenominator = 1 << kDenominatorLog; + // Move the remaining decimals into the exponent. + exponent += remaining_decimals; + int error = (remaining_decimals == 0 ? 0 : kDenominator / 2); + + int old_e = input.e(); + input.Normalize(); + error <<= Min(old_e - input.e(), 31); + + ASSERT(exponent <= PowersOfTenCache::kMaxDecimalExponent); + if (exponent < PowersOfTenCache::kMinDecimalExponent) { + *result = 0.0; + return true; + } + DiyFp cached_power; + int cached_decimal_exponent; + PowersOfTenCache::GetCachedPowerForDecimalExponent(exponent, + &cached_power, + &cached_decimal_exponent); + + if (cached_decimal_exponent != exponent) { + int adjustment_exponent = exponent - cached_decimal_exponent; + DiyFp adjustment_power = AdjustmentPowerOfTen(adjustment_exponent); + input.Multiply(adjustment_power); + if (kMaxUint64DecimalDigits - buffer.length() >= adjustment_exponent) { + // The product of input with the adjustment power fits into a 64 bit + // integer. + ASSERT(DiyFp::kSignificandSize == 64); + } + else { + // The adjustment power is exact. There is hence only an error of 0.5. + error += kDenominator / 2; + } + } + + input.Multiply(cached_power); + // The error introduced by a multiplication of a*b equals + // error_a + error_b + error_a*error_b/2^64 + 0.5 + // Substituting a with 'input' and b with 'cached_power' we have + // error_b = 0.5 (all cached powers have an error of less than 0.5 ulp), + // error_ab = 0 or 1 / kDenominator > error_a*error_b/ 2^64 + int error_b = kDenominator / 2; + int error_ab = (error == 0 ? 0 : 1); // We round up to 1. + int fixed_error = kDenominator / 2; + error += error_b + error_ab + fixed_error; + + old_e = input.e(); + input.Normalize(); + error <<= Min(old_e - input.e(), 31); + + // See if the double's significand changes if we add/subtract the error. + int order_of_magnitude = DiyFp::kSignificandSize + input.e(); + int effective_significand_size = + Double::SignificandSizeForOrderOfMagnitude(order_of_magnitude); + int precision_digits_count = + DiyFp::kSignificandSize - effective_significand_size; + if (precision_digits_count + kDenominatorLog >= DiyFp::kSignificandSize) { + // This can only happen for very small denormals. In this case the + // half-way multiplied by the denominator exceeds the range of an uint64. + // Simply shift everything to the right. + int shift_amount = (precision_digits_count + kDenominatorLog) - + DiyFp::kSignificandSize + 1; + input.set_f(input.f() >> shift_amount); + input.set_e(input.e() + shift_amount); + // We add 1 for the lost precision of error, and kDenominator for + // the lost precision of input.f(). + error = (error >> shift_amount) + 1 + kDenominator; + precision_digits_count -= shift_amount; + } + // We use uint64_ts now. This only works if the DiyFp uses uint64_ts too. + ASSERT(DiyFp::kSignificandSize == 64); + ASSERT(precision_digits_count < 64); + uint64_t one64 = 1; + uint64_t precision_bits_mask = (one64 << precision_digits_count) - 1; + uint64_t precision_bits = input.f() & precision_bits_mask; + uint64_t half_way = one64 << (precision_digits_count - 1); + precision_bits *= kDenominator; + half_way *= kDenominator; + DiyFp rounded_input(input.f() >> precision_digits_count, + input.e() + precision_digits_count); + if (precision_bits >= half_way + error) { + rounded_input.set_f(rounded_input.f() + 1); + } + // If the last_bits are too close to the half-way case than we are too + // inaccurate and round down. In this case we return false so that we can + // fall back to a more precise algorithm. + + *result = Double(rounded_input).value(); + if (half_way - error < precision_bits && precision_bits < half_way + error) { + // Too imprecise. The caller will have to fall back to a slower version. + // However the returned number is guaranteed to be either the correct + // double, or the next-lower double. + return false; + } + else { + return true; + } + } + + + // Returns + // - -1 if buffer*10^exponent < diy_fp. + // - 0 if buffer*10^exponent == diy_fp. + // - +1 if buffer*10^exponent > diy_fp. + // Preconditions: + // buffer.length() + exponent <= kMaxDecimalPower + 1 + // buffer.length() + exponent > kMinDecimalPower + // buffer.length() <= kMaxDecimalSignificantDigits + static int CompareBufferWithDiyFp(Vector buffer, + int exponent, + DiyFp diy_fp) { + ASSERT(buffer.length() + exponent <= kMaxDecimalPower + 1); + ASSERT(buffer.length() + exponent > kMinDecimalPower); + ASSERT(buffer.length() <= kMaxSignificantDecimalDigits); + // Make sure that the Bignum will be able to hold all our numbers. + // Our Bignum implementation has a separate field for exponents. Shifts will + // consume at most one bigit (< 64 bits). + // ln(10) == 3.3219... + ASSERT(((kMaxDecimalPower + 1) * 333 / 100) < Bignum::kMaxSignificantBits); + Bignum buffer_bignum; + Bignum diy_fp_bignum; + buffer_bignum.AssignDecimalString(buffer); + diy_fp_bignum.AssignUInt64(diy_fp.f()); + if (exponent >= 0) { + buffer_bignum.MultiplyByPowerOfTen(exponent); + } + else { + diy_fp_bignum.MultiplyByPowerOfTen(-exponent); + } + if (diy_fp.e() > 0) { + diy_fp_bignum.ShiftLeft(diy_fp.e()); + } + else { + buffer_bignum.ShiftLeft(-diy_fp.e()); + } + return Bignum::Compare(buffer_bignum, diy_fp_bignum); + } + + + // Returns true if the guess is the correct double. + // Returns false, when guess is either correct or the next-lower double. + static bool ComputeGuess(Vector trimmed, int exponent, + double* guess) { + if (trimmed.length() == 0) { + *guess = 0.0; + return true; + } + if (exponent + trimmed.length() - 1 >= kMaxDecimalPower) { + *guess = Double::Infinity(); + return true; + } + if (exponent + trimmed.length() <= kMinDecimalPower) { + *guess = 0.0; + return true; + } + + if (DoubleStrtod(trimmed, exponent, guess) || + DiyFpStrtod(trimmed, exponent, guess)) { + return true; + } + if (*guess == Double::Infinity()) { + return true; + } + return false; + } + + double Strtod(Vector buffer, int exponent) { + char copy_buffer[kMaxSignificantDecimalDigits]; + Vector trimmed; + int updated_exponent; + TrimAndCut(buffer, exponent, copy_buffer, kMaxSignificantDecimalDigits, + &trimmed, &updated_exponent); + exponent = updated_exponent; + + double guess; + bool is_correct = ComputeGuess(trimmed, exponent, &guess); + if (is_correct) return guess; + + DiyFp upper_boundary = Double(guess).UpperBoundary(); + int comparison = CompareBufferWithDiyFp(trimmed, exponent, upper_boundary); + if (comparison < 0) { + return guess; + } + else if (comparison > 0) { + return Double(guess).NextDouble(); + } + else if ((Double(guess).Significand() & 1) == 0) { + // Round towards even. + return guess; + } + else { + return Double(guess).NextDouble(); + } + } + + float Strtof(Vector buffer, int exponent) { + char copy_buffer[kMaxSignificantDecimalDigits]; + Vector trimmed; + int updated_exponent; + TrimAndCut(buffer, exponent, copy_buffer, kMaxSignificantDecimalDigits, + &trimmed, &updated_exponent); + exponent = updated_exponent; + + double double_guess; + bool is_correct = ComputeGuess(trimmed, exponent, &double_guess); + + float float_guess = static_cast(double_guess); + if (float_guess == double_guess) { + // This shortcut triggers for integer values. + return float_guess; + } + + // We must catch double-rounding. Say the double has been rounded up, and is + // now a boundary of a float, and rounds up again. This is why we have to + // look at previous too. + // Example (in decimal numbers): + // input: 12349 + // high-precision (4 digits): 1235 + // low-precision (3 digits): + // when read from input: 123 + // when rounded from high precision: 124. + // To do this we simply look at the neigbors of the correct result and see + // if they would round to the same float. If the guess is not correct we have + // to look at four values (since two different doubles could be the correct + // double). + + double double_next = Double(double_guess).NextDouble(); + double double_previous = Double(double_guess).PreviousDouble(); + + float f1 = static_cast(double_previous); + float f2 = float_guess; + float f3 = static_cast(double_next); + float f4; + if (is_correct) { + f4 = f3; + } + else { + double double_next2 = Double(double_next).NextDouble(); + f4 = static_cast(double_next2); + } + (void)f2; // Mark variable as used. + ASSERT(f1 <= f2 && f2 <= f3 && f3 <= f4); + + // If the guess doesn't lie near a single-precision boundary we can simply + // return its float-value. + if (f1 == f4) { + return float_guess; + } + + ASSERT((f1 != f2 && f2 == f3 && f3 == f4) || + (f1 == f2 && f2 != f3 && f3 == f4) || + (f1 == f2 && f2 == f3 && f3 != f4)); + + // guess and next are the two possible canditates (in the same way that + // double_guess was the lower candidate for a double-precision guess). + float guess = f1; + float next = f4; + DiyFp upper_boundary; + if (guess == 0.0f) { + float min_float = 1e-45f; + upper_boundary = Double(static_cast(min_float) / 2).AsDiyFp(); + } + else { + upper_boundary = Single(guess).UpperBoundary(); + } + int comparison = CompareBufferWithDiyFp(trimmed, exponent, upper_boundary); + if (comparison < 0) { + return guess; + } + else if (comparison > 0) { + return next; + } + else if ((Single(guess).Significand() & 1) == 0) { + // Round towards even. + return guess; + } + else { + return next; + } + } + +} // namespace double_conversion + +namespace double_conversion { + + // Represents a 128bit type. This class should be replaced by a native type on + // platforms that support 128bit integers. + class UInt128 { + public: + UInt128() : high_bits_(0), low_bits_(0) { } + UInt128(uint64_t high, uint64_t low) : high_bits_(high), low_bits_(low) { } + + void Multiply(uint32_t multiplicand) { + uint64_t accumulator; + + accumulator = (low_bits_ & kMask32) * multiplicand; + uint32_t part = static_cast(accumulator & kMask32); + accumulator >>= 32; + accumulator = accumulator + (low_bits_ >> 32) * multiplicand; + low_bits_ = (accumulator << 32) + part; + accumulator >>= 32; + accumulator = accumulator + (high_bits_ & kMask32) * multiplicand; + part = static_cast(accumulator & kMask32); + accumulator >>= 32; + accumulator = accumulator + (high_bits_ >> 32) * multiplicand; + high_bits_ = (accumulator << 32) + part; + ASSERT((accumulator >> 32) == 0); + } + + void Shift(int shift_amount) { + ASSERT(-64 <= shift_amount && shift_amount <= 64); + if (shift_amount == 0) { + return; + } + else if (shift_amount == -64) { + high_bits_ = low_bits_; + low_bits_ = 0; + } + else if (shift_amount == 64) { + low_bits_ = high_bits_; + high_bits_ = 0; + } + else if (shift_amount <= 0) { + high_bits_ <<= -shift_amount; + high_bits_ += low_bits_ >> (64 + shift_amount); + low_bits_ <<= -shift_amount; + } + else { + low_bits_ >>= shift_amount; + low_bits_ += high_bits_ << (64 - shift_amount); + high_bits_ >>= shift_amount; + } + } + + // Modifies *this to *this MOD (2^power). + // Returns *this DIV (2^power). + int DivModPowerOf2(int power) { + if (power >= 64) { + int result = static_cast(high_bits_ >> (power - 64)); + high_bits_ -= static_cast(result) << (power - 64); + return result; + } + else { + uint64_t part_low = low_bits_ >> power; + uint64_t part_high = high_bits_ << (64 - power); + int result = static_cast(part_low + part_high); + high_bits_ = 0; + low_bits_ -= part_low << power; + return result; + } + } + + bool IsZero() const { + return high_bits_ == 0 && low_bits_ == 0; + } + + int BitAt(int position) { + if (position >= 64) { + return static_cast(high_bits_ >> (position - 64)) & 1; + } + else { + return static_cast(low_bits_ >> position) & 1; + } + } + + private: + static const uint64_t kMask32 = 0xFFFFFFFF; + // Value == (high_bits_ << 64) + low_bits_ + uint64_t high_bits_; + uint64_t low_bits_; + }; + + + static const int kDoubleSignificandSize = 53; // Includes the hidden bit. + + + static void FillDigits32FixedLength(uint32_t number, int requested_length, + Vector buffer, int* length) { + for (int i = requested_length - 1; i >= 0; --i) { + buffer[(*length) + i] = '0' + number % 10; + number /= 10; + } + *length += requested_length; + } + + + static void FillDigits32(uint32_t number, Vector buffer, int* length) { + int number_length = 0; + // We fill the digits in reverse order and exchange them afterwards. + while (number != 0) { + int digit = number % 10; + number /= 10; + buffer[(*length) + number_length] = static_cast('0' + digit); + number_length++; + } + // Exchange the digits. + int i = *length; + int j = *length + number_length - 1; + while (i < j) { + char tmp = buffer[i]; + buffer[i] = buffer[j]; + buffer[j] = tmp; + i++; + j--; + } + *length += number_length; + } + + + static void FillDigits64FixedLength(uint64_t number, + Vector buffer, int* length) { + const uint32_t kTen7 = 10000000; + // For efficiency cut the number into 3 uint32_t parts, and print those. + uint32_t part2 = static_cast(number % kTen7); + number /= kTen7; + uint32_t part1 = static_cast(number % kTen7); + uint32_t part0 = static_cast(number / kTen7); + + FillDigits32FixedLength(part0, 3, buffer, length); + FillDigits32FixedLength(part1, 7, buffer, length); + FillDigits32FixedLength(part2, 7, buffer, length); + } + + + static void FillDigits64(uint64_t number, Vector buffer, int* length) { + const uint32_t kTen7 = 10000000; + // For efficiency cut the number into 3 uint32_t parts, and print those. + uint32_t part2 = static_cast(number % kTen7); + number /= kTen7; + uint32_t part1 = static_cast(number % kTen7); + uint32_t part0 = static_cast(number / kTen7); + + if (part0 != 0) { + FillDigits32(part0, buffer, length); + FillDigits32FixedLength(part1, 7, buffer, length); + FillDigits32FixedLength(part2, 7, buffer, length); + } + else if (part1 != 0) { + FillDigits32(part1, buffer, length); + FillDigits32FixedLength(part2, 7, buffer, length); + } + else { + FillDigits32(part2, buffer, length); + } + } + + + static void RoundUp(Vector buffer, int* length, int* decimal_point) { + // An empty buffer represents 0. + if (*length == 0) { + buffer[0] = '1'; + *decimal_point = 1; + *length = 1; + return; + } + // Round the last digit until we either have a digit that was not '9' or until + // we reached the first digit. + buffer[(*length) - 1]++; + for (int i = (*length) - 1; i > 0; --i) { + if (buffer[i] != '0' + 10) { + return; + } + buffer[i] = '0'; + buffer[i - 1]++; + } + // If the first digit is now '0' + 10, we would need to set it to '0' and add + // a '1' in front. However we reach the first digit only if all following + // digits had been '9' before rounding up. Now all trailing digits are '0' and + // we simply switch the first digit to '1' and update the decimal-point + // (indicating that the point is now one digit to the right). + if (buffer[0] == '0' + 10) { + buffer[0] = '1'; + (*decimal_point)++; + } + } + + + // The given fractionals number represents a fixed-point number with binary + // point at bit (-exponent). + // Preconditions: + // -128 <= exponent <= 0. + // 0 <= fractionals * 2^exponent < 1 + // The buffer holds the result. + // The function will round its result. During the rounding-process digits not + // generated by this function might be updated, and the decimal-point variable + // might be updated. If this function generates the digits 99 and the buffer + // already contained "199" (thus yielding a buffer of "19999") then a + // rounding-up will change the contents of the buffer to "20000". + static void FillFractionals(uint64_t fractionals, int exponent, + int fractional_count, Vector buffer, + int* length, int* decimal_point) { + ASSERT(-128 <= exponent && exponent <= 0); + // 'fractionals' is a fixed-point number, with binary point at bit + // (-exponent). Inside the function the non-converted remainder of fractionals + // is a fixed-point number, with binary point at bit 'point'. + if (-exponent <= 64) { + // One 64 bit number is sufficient. + ASSERT(fractionals >> 56 == 0); + int point = -exponent; + for (int i = 0; i < fractional_count; ++i) { + if (fractionals == 0) break; + // Instead of multiplying by 10 we multiply by 5 and adjust the point + // location. This way the fractionals variable will not overflow. + // Invariant at the beginning of the loop: fractionals < 2^point. + // Initially we have: point <= 64 and fractionals < 2^56 + // After each iteration the point is decremented by one. + // Note that 5^3 = 125 < 128 = 2^7. + // Therefore three iterations of this loop will not overflow fractionals + // (even without the subtraction at the end of the loop body). At this + // time point will satisfy point <= 61 and therefore fractionals < 2^point + // and any further multiplication of fractionals by 5 will not overflow. + fractionals *= 5; + point--; + int digit = static_cast(fractionals >> point); + ASSERT(digit <= 9); + buffer[*length] = static_cast('0' + digit); + (*length)++; + fractionals -= static_cast(digit) << point; + } + // If the first bit after the point is set we have to round up. + if (((fractionals >> (point - 1)) & 1) == 1) { + RoundUp(buffer, length, decimal_point); + } + } + else { // We need 128 bits. + ASSERT(64 < -exponent && -exponent <= 128); + UInt128 fractionals128 = UInt128(fractionals, 0); + fractionals128.Shift(-exponent - 64); + int point = 128; + for (int i = 0; i < fractional_count; ++i) { + if (fractionals128.IsZero()) break; + // As before: instead of multiplying by 10 we multiply by 5 and adjust the + // point location. + // This multiplication will not overflow for the same reasons as before. + fractionals128.Multiply(5); + point--; + int digit = fractionals128.DivModPowerOf2(point); + ASSERT(digit <= 9); + buffer[*length] = static_cast('0' + digit); + (*length)++; + } + if (fractionals128.BitAt(point - 1) == 1) { + RoundUp(buffer, length, decimal_point); + } + } + } + + + // Removes leading and trailing zeros. + // If leading zeros are removed then the decimal point position is adjusted. + static void TrimZeros(Vector buffer, int* length, int* decimal_point) { + while (*length > 0 && buffer[(*length) - 1] == '0') { + (*length)--; + } + int first_non_zero = 0; + while (first_non_zero < *length && buffer[first_non_zero] == '0') { + first_non_zero++; + } + if (first_non_zero != 0) { + for (int i = first_non_zero; i < *length; ++i) { + buffer[i - first_non_zero] = buffer[i]; + } + *length -= first_non_zero; + *decimal_point -= first_non_zero; + } + } + + + bool FastFixedDtoa(double v, + int fractional_count, + Vector buffer, + int* length, + int* decimal_point) { + const uint32_t kMaxUInt32 = 0xFFFFFFFF; + uint64_t significand = Double(v).Significand(); + int exponent = Double(v).Exponent(); + // v = significand * 2^exponent (with significand a 53bit integer). + // If the exponent is larger than 20 (i.e. we may have a 73bit number) then we + // don't know how to compute the representation. 2^73 ~= 9.5*10^21. + // If necessary this limit could probably be increased, but we don't need + // more. + if (exponent > 20) return false; + if (fractional_count > 20) return false; + *length = 0; + // At most kDoubleSignificandSize bits of the significand are non-zero. + // Given a 64 bit integer we have 11 0s followed by 53 potentially non-zero + // bits: 0..11*..0xxx..53*..xx + if (exponent + kDoubleSignificandSize > 64) { + // The exponent must be > 11. + // + // We know that v = significand * 2^exponent. + // And the exponent > 11. + // We simplify the task by dividing v by 10^17. + // The quotient delivers the first digits, and the remainder fits into a 64 + // bit number. + // Dividing by 10^17 is equivalent to dividing by 5^17*2^17. + const uint64_t kFive17 = UINT64_2PART_C(0xB1, A2BC2EC5); // 5^17 + uint64_t divisor = kFive17; + int divisor_power = 17; + uint64_t dividend = significand; + uint32_t quotient; + uint64_t remainder; + // Let v = f * 2^e with f == significand and e == exponent. + // Then need q (quotient) and r (remainder) as follows: + // v = q * 10^17 + r + // f * 2^e = q * 10^17 + r + // f * 2^e = q * 5^17 * 2^17 + r + // If e > 17 then + // f * 2^(e-17) = q * 5^17 + r/2^17 + // else + // f = q * 5^17 * 2^(17-e) + r/2^e + if (exponent > divisor_power) { + // We only allow exponents of up to 20 and therefore (17 - e) <= 3 + dividend <<= exponent - divisor_power; + quotient = static_cast(dividend / divisor); + remainder = (dividend % divisor) << divisor_power; + } + else { + divisor <<= divisor_power - exponent; + quotient = static_cast(dividend / divisor); + remainder = (dividend % divisor) << exponent; + } + FillDigits32(quotient, buffer, length); + FillDigits64FixedLength(remainder, buffer, length); + *decimal_point = *length; + } + else if (exponent >= 0) { + // 0 <= exponent <= 11 + significand <<= exponent; + FillDigits64(significand, buffer, length); + *decimal_point = *length; + } + else if (exponent > -kDoubleSignificandSize) { + // We have to cut the number. + uint64_t integrals = significand >> -exponent; + uint64_t fractionals = significand - (integrals << -exponent); + if (integrals > kMaxUInt32) { + FillDigits64(integrals, buffer, length); + } + else { + FillDigits32(static_cast(integrals), buffer, length); + } + *decimal_point = *length; + FillFractionals(fractionals, exponent, fractional_count, + buffer, length, decimal_point); + } + else if (exponent < -128) { + // This configuration (with at most 20 digits) means that all digits must be + // 0. + ASSERT(fractional_count <= 20); + buffer[0] = '\0'; + *length = 0; + *decimal_point = -fractional_count; + } + else { + *decimal_point = 0; + FillFractionals(significand, exponent, fractional_count, + buffer, length, decimal_point); + } + TrimZeros(buffer, length, decimal_point); + buffer[*length] = '\0'; + if ((*length) == 0) { + // The string is empty and the decimal_point thus has no importance. Mimick + // Gay's dtoa and and set it to -fractional_count. + *decimal_point = -fractional_count; + } + return true; + } + +} // namespace double_conversion + +namespace double_conversion { + + // The minimal and maximal target exponent define the range of w's binary + // exponent, where 'w' is the result of multiplying the input by a cached power + // of ten. + // + // A different range might be chosen on a different platform, to optimize digit + // generation, but a smaller range requires more powers of ten to be cached. + static const int kMinimalTargetExponent = -60; + static const int kMaximalTargetExponent = -32; + + + // Adjusts the last digit of the generated number, and screens out generated + // solutions that may be inaccurate. A solution may be inaccurate if it is + // outside the safe interval, or if we cannot prove that it is closer to the + // input than a neighboring representation of the same length. + // + // Input: * buffer containing the digits of too_high / 10^kappa + // * the buffer's length + // * distance_too_high_w == (too_high - w).f() * unit + // * unsafe_interval == (too_high - too_low).f() * unit + // * rest = (too_high - buffer * 10^kappa).f() * unit + // * ten_kappa = 10^kappa * unit + // * unit = the common multiplier + // Output: returns true if the buffer is guaranteed to contain the closest + // representable number to the input. + // Modifies the generated digits in the buffer to approach (round towards) w. + static bool RoundWeed(Vector buffer, + int length, + uint64_t distance_too_high_w, + uint64_t unsafe_interval, + uint64_t rest, + uint64_t ten_kappa, + uint64_t unit) { + uint64_t small_distance = distance_too_high_w - unit; + uint64_t big_distance = distance_too_high_w + unit; + // Let w_low = too_high - big_distance, and + // w_high = too_high - small_distance. + // Note: w_low < w < w_high + // + // The real w (* unit) must lie somewhere inside the interval + // ]w_low; w_high[ (often written as "(w_low; w_high)") + + // Basically the buffer currently contains a number in the unsafe interval + // ]too_low; too_high[ with too_low < w < too_high + // + // too_high - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + // ^v 1 unit ^ ^ ^ ^ + // boundary_high --------------------- . . . . + // ^v 1 unit . . . . + // - - - - - - - - - - - - - - - - - - - + - - + - - - - - - . . + // . . ^ . . + // . big_distance . . . + // . . . . rest + // small_distance . . . . + // v . . . . + // w_high - - - - - - - - - - - - - - - - - - . . . . + // ^v 1 unit . . . . + // w ---------------------------------------- . . . . + // ^v 1 unit v . . . + // w_low - - - - - - - - - - - - - - - - - - - - - . . . + // . . v + // buffer --------------------------------------------------+-------+-------- + // . . + // safe_interval . + // v . + // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - . + // ^v 1 unit . + // boundary_low ------------------------- unsafe_interval + // ^v 1 unit v + // too_low - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + // + // + // Note that the value of buffer could lie anywhere inside the range too_low + // to too_high. + // + // boundary_low, boundary_high and w are approximations of the real boundaries + // and v (the input number). They are guaranteed to be precise up to one unit. + // In fact the error is guaranteed to be strictly less than one unit. + // + // Anything that lies outside the unsafe interval is guaranteed not to round + // to v when read again. + // Anything that lies inside the safe interval is guaranteed to round to v + // when read again. + // If the number inside the buffer lies inside the unsafe interval but not + // inside the safe interval then we simply do not know and bail out (returning + // false). + // + // Similarly we have to take into account the imprecision of 'w' when finding + // the closest representation of 'w'. If we have two potential + // representations, and one is closer to both w_low and w_high, then we know + // it is closer to the actual value v. + // + // By generating the digits of too_high we got the largest (closest to + // too_high) buffer that is still in the unsafe interval. In the case where + // w_high < buffer < too_high we try to decrement the buffer. + // This way the buffer approaches (rounds towards) w. + // There are 3 conditions that stop the decrementation process: + // 1) the buffer is already below w_high + // 2) decrementing the buffer would make it leave the unsafe interval + // 3) decrementing the buffer would yield a number below w_high and farther + // away than the current number. In other words: + // (buffer{-1} < w_high) && w_high - buffer{-1} > buffer - w_high + // Instead of using the buffer directly we use its distance to too_high. + // Conceptually rest ~= too_high - buffer + // We need to do the following tests in this order to avoid over- and + // underflows. + ASSERT(rest <= unsafe_interval); + while (rest < small_distance && // Negated condition 1 + unsafe_interval - rest >= ten_kappa && // Negated condition 2 + (rest + ten_kappa < small_distance || // buffer{-1} > w_high + small_distance - rest >= rest + ten_kappa - small_distance)) { + buffer[length - 1]--; + rest += ten_kappa; + } + + // We have approached w+ as much as possible. We now test if approaching w- + // would require changing the buffer. If yes, then we have two possible + // representations close to w, but we cannot decide which one is closer. + if (rest < big_distance && + unsafe_interval - rest >= ten_kappa && + (rest + ten_kappa < big_distance || + big_distance - rest > rest + ten_kappa - big_distance)) { + return false; + } + + // Weeding test. + // The safe interval is [too_low + 2 ulp; too_high - 2 ulp] + // Since too_low = too_high - unsafe_interval this is equivalent to + // [too_high - unsafe_interval + 4 ulp; too_high - 2 ulp] + // Conceptually we have: rest ~= too_high - buffer + return (2 * unit <= rest) && (rest <= unsafe_interval - 4 * unit); + } + + + // Rounds the buffer upwards if the result is closer to v by possibly adding + // 1 to the buffer. If the precision of the calculation is not sufficient to + // round correctly, return false. + // The rounding might shift the whole buffer in which case the kappa is + // adjusted. For example "99", kappa = 3 might become "10", kappa = 4. + // + // If 2*rest > ten_kappa then the buffer needs to be round up. + // rest can have an error of +/- 1 unit. This function accounts for the + // imprecision and returns false, if the rounding direction cannot be + // unambiguously determined. + // + // Precondition: rest < ten_kappa. + static bool RoundWeedCounted(Vector buffer, + int length, + uint64_t rest, + uint64_t ten_kappa, + uint64_t unit, + int* kappa) { + ASSERT(rest < ten_kappa); + // The following tests are done in a specific order to avoid overflows. They + // will work correctly with any uint64 values of rest < ten_kappa and unit. + // + // If the unit is too big, then we don't know which way to round. For example + // a unit of 50 means that the real number lies within rest +/- 50. If + // 10^kappa == 40 then there is no way to tell which way to round. + if (unit >= ten_kappa) return false; + // Even if unit is just half the size of 10^kappa we are already completely + // lost. (And after the previous test we know that the expression will not + // over/underflow.) + if (ten_kappa - unit <= unit) return false; + // If 2 * (rest + unit) <= 10^kappa we can safely round down. + if ((ten_kappa - rest > rest) && (ten_kappa - 2 * rest >= 2 * unit)) { + return true; + } + // If 2 * (rest - unit) >= 10^kappa, then we can safely round up. + if ((rest > unit) && (ten_kappa - (rest - unit) <= (rest - unit))) { + // Increment the last digit recursively until we find a non '9' digit. + buffer[length - 1]++; + for (int i = length - 1; i > 0; --i) { + if (buffer[i] != '0' + 10) break; + buffer[i] = '0'; + buffer[i - 1]++; + } + // If the first digit is now '0'+ 10 we had a buffer with all '9's. With the + // exception of the first digit all digits are now '0'. Simply switch the + // first digit to '1' and adjust the kappa. Example: "99" becomes "10" and + // the power (the kappa) is increased. + if (buffer[0] == '0' + 10) { + buffer[0] = '1'; + (*kappa) += 1; + } + return true; + } + return false; + } + + // Returns the biggest power of ten that is less than or equal to the given + // number. We furthermore receive the maximum number of bits 'number' has. + // + // Returns power == 10^(exponent_plus_one-1) such that + // power <= number < power * 10. + // If number_bits == 0 then 0^(0-1) is returned. + // The number of bits must be <= 32. + // Precondition: number < (1 << (number_bits + 1)). + + // Inspired by the method for finding an integer log base 10 from here: + // http://graphics.stanford.edu/~seander/bithacks.html#IntegerLog10 + static unsigned int const kSmallPowersOfTen[] = + { 0, 1, 10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, + 1000000000 }; + + static void BiggestPowerTen(uint32_t number, + int number_bits, + uint32_t* power, + int* exponent_plus_one) { + ASSERT(number < (1u << (number_bits + 1))); + // 1233/4096 is approximately 1/lg(10). + int exponent_plus_one_guess = ((number_bits + 1) * 1233 >> 12); + // We increment to skip over the first entry in the kPowersOf10 table. + // Note: kPowersOf10[i] == 10^(i-1). + exponent_plus_one_guess++; + // We don't have any guarantees that 2^number_bits <= number. + if (number < kSmallPowersOfTen[exponent_plus_one_guess]) { + exponent_plus_one_guess--; + } + *power = kSmallPowersOfTen[exponent_plus_one_guess]; + *exponent_plus_one = exponent_plus_one_guess; + } + + // Generates the digits of input number w. + // w is a floating-point number (DiyFp), consisting of a significand and an + // exponent. Its exponent is bounded by kMinimalTargetExponent and + // kMaximalTargetExponent. + // Hence -60 <= w.e() <= -32. + // + // Returns false if it fails, in which case the generated digits in the buffer + // should not be used. + // Preconditions: + // * low, w and high are correct up to 1 ulp (unit in the last place). That + // is, their error must be less than a unit of their last digits. + // * low.e() == w.e() == high.e() + // * low < w < high, and taking into account their error: low~ <= high~ + // * kMinimalTargetExponent <= w.e() <= kMaximalTargetExponent + // Postconditions: returns false if procedure fails. + // otherwise: + // * buffer is not null-terminated, but len contains the number of digits. + // * buffer contains the shortest possible decimal digit-sequence + // such that LOW < buffer * 10^kappa < HIGH, where LOW and HIGH are the + // correct values of low and high (without their error). + // * if more than one decimal representation gives the minimal number of + // decimal digits then the one closest to W (where W is the correct value + // of w) is chosen. + // Remark: this procedure takes into account the imprecision of its input + // numbers. If the precision is not enough to guarantee all the postconditions + // then false is returned. This usually happens rarely (~0.5%). + // + // Say, for the sake of example, that + // w.e() == -48, and w.f() == 0x1234567890abcdef + // w's value can be computed by w.f() * 2^w.e() + // We can obtain w's integral digits by simply shifting w.f() by -w.e(). + // -> w's integral part is 0x1234 + // w's fractional part is therefore 0x567890abcdef. + // Printing w's integral part is easy (simply print 0x1234 in decimal). + // In order to print its fraction we repeatedly multiply the fraction by 10 and + // get each digit. Example the first digit after the point would be computed by + // (0x567890abcdef * 10) >> 48. -> 3 + // The whole thing becomes slightly more complicated because we want to stop + // once we have enough digits. That is, once the digits inside the buffer + // represent 'w' we can stop. Everything inside the interval low - high + // represents w. However we have to pay attention to low, high and w's + // imprecision. + static bool DigitGen(DiyFp low, + DiyFp w, + DiyFp high, + Vector buffer, + int* length, + int* kappa) { + ASSERT(low.e() == w.e() && w.e() == high.e()); + ASSERT(low.f() + 1 <= high.f() - 1); + ASSERT(kMinimalTargetExponent <= w.e() && w.e() <= kMaximalTargetExponent); + // low, w and high are imprecise, but by less than one ulp (unit in the last + // place). + // If we remove (resp. add) 1 ulp from low (resp. high) we are certain that + // the new numbers are outside of the interval we want the final + // representation to lie in. + // Inversely adding (resp. removing) 1 ulp from low (resp. high) would yield + // numbers that are certain to lie in the interval. We will use this fact + // later on. + // We will now start by generating the digits within the uncertain + // interval. Later we will weed out representations that lie outside the safe + // interval and thus _might_ lie outside the correct interval. + uint64_t unit = 1; + DiyFp too_low = DiyFp(low.f() - unit, low.e()); + DiyFp too_high = DiyFp(high.f() + unit, high.e()); + // too_low and too_high are guaranteed to lie outside the interval we want the + // generated number in. + DiyFp unsafe_interval = DiyFp::Minus(too_high, too_low); + // We now cut the input number into two parts: the integral digits and the + // fractionals. We will not write any decimal separator though, but adapt + // kappa instead. + // Reminder: we are currently computing the digits (stored inside the buffer) + // such that: too_low < buffer * 10^kappa < too_high + // We use too_high for the digit_generation and stop as soon as possible. + // If we stop early we effectively round down. + DiyFp one = DiyFp(static_cast(1) << -w.e(), w.e()); + // Division by one is a shift. + uint32_t integrals = static_cast(too_high.f() >> -one.e()); + // Modulo by one is an and. + uint64_t fractionals = too_high.f() & (one.f() - 1); + uint32_t divisor; + int divisor_exponent_plus_one; + BiggestPowerTen(integrals, DiyFp::kSignificandSize - (-one.e()), + &divisor, &divisor_exponent_plus_one); + *kappa = divisor_exponent_plus_one; + *length = 0; + // Loop invariant: buffer = too_high / 10^kappa (integer division) + // The invariant holds for the first iteration: kappa has been initialized + // with the divisor exponent + 1. And the divisor is the biggest power of ten + // that is smaller than integrals. + while (*kappa > 0) { + int digit = integrals / divisor; + ASSERT(digit <= 9); + buffer[*length] = static_cast('0' + digit); + (*length)++; + integrals %= divisor; + (*kappa)--; + // Note that kappa now equals the exponent of the divisor and that the + // invariant thus holds again. + uint64_t rest = + (static_cast(integrals) << -one.e()) + fractionals; + // Invariant: too_high = buffer * 10^kappa + DiyFp(rest, one.e()) + // Reminder: unsafe_interval.e() == one.e() + if (rest < unsafe_interval.f()) { + // Rounding down (by not emitting the remaining digits) yields a number + // that lies within the unsafe interval. + return RoundWeed(buffer, *length, DiyFp::Minus(too_high, w).f(), + unsafe_interval.f(), rest, + static_cast(divisor) << -one.e(), unit); + } + divisor /= 10; + } + + // The integrals have been generated. We are at the point of the decimal + // separator. In the following loop we simply multiply the remaining digits by + // 10 and divide by one. We just need to pay attention to multiply associated + // data (like the interval or 'unit'), too. + // Note that the multiplication by 10 does not overflow, because w.e >= -60 + // and thus one.e >= -60. + ASSERT(one.e() >= -60); + ASSERT(fractionals < one.f()); + ASSERT(UINT64_2PART_C(0xFFFFFFFF, FFFFFFFF) / 10 >= one.f()); + for (;;) { + fractionals *= 10; + unit *= 10; + unsafe_interval.set_f(unsafe_interval.f() * 10); + // Integer division by one. + int digit = static_cast(fractionals >> -one.e()); + ASSERT(digit <= 9); + buffer[*length] = static_cast('0' + digit); + (*length)++; + fractionals &= one.f() - 1; // Modulo by one. + (*kappa)--; + if (fractionals < unsafe_interval.f()) { + return RoundWeed(buffer, *length, DiyFp::Minus(too_high, w).f() * unit, + unsafe_interval.f(), fractionals, one.f(), unit); + } + } + } + + + + // Generates (at most) requested_digits digits of input number w. + // w is a floating-point number (DiyFp), consisting of a significand and an + // exponent. Its exponent is bounded by kMinimalTargetExponent and + // kMaximalTargetExponent. + // Hence -60 <= w.e() <= -32. + // + // Returns false if it fails, in which case the generated digits in the buffer + // should not be used. + // Preconditions: + // * w is correct up to 1 ulp (unit in the last place). That + // is, its error must be strictly less than a unit of its last digit. + // * kMinimalTargetExponent <= w.e() <= kMaximalTargetExponent + // + // Postconditions: returns false if procedure fails. + // otherwise: + // * buffer is not null-terminated, but length contains the number of + // digits. + // * the representation in buffer is the most precise representation of + // requested_digits digits. + // * buffer contains at most requested_digits digits of w. If there are less + // than requested_digits digits then some trailing '0's have been removed. + // * kappa is such that + // w = buffer * 10^kappa + eps with |eps| < 10^kappa / 2. + // + // Remark: This procedure takes into account the imprecision of its input + // numbers. If the precision is not enough to guarantee all the postconditions + // then false is returned. This usually happens rarely, but the failure-rate + // increases with higher requested_digits. + static bool DigitGenCounted(DiyFp w, + int requested_digits, + Vector buffer, + int* length, + int* kappa) { + ASSERT(kMinimalTargetExponent <= w.e() && w.e() <= kMaximalTargetExponent); + ASSERT(kMinimalTargetExponent >= -60); + ASSERT(kMaximalTargetExponent <= -32); + // w is assumed to have an error less than 1 unit. Whenever w is scaled we + // also scale its error. + uint64_t w_error = 1; + // We cut the input number into two parts: the integral digits and the + // fractional digits. We don't emit any decimal separator, but adapt kappa + // instead. Example: instead of writing "1.2" we put "12" into the buffer and + // increase kappa by 1. + DiyFp one = DiyFp(static_cast(1) << -w.e(), w.e()); + // Division by one is a shift. + uint32_t integrals = static_cast(w.f() >> -one.e()); + // Modulo by one is an and. + uint64_t fractionals = w.f() & (one.f() - 1); + uint32_t divisor; + int divisor_exponent_plus_one; + BiggestPowerTen(integrals, DiyFp::kSignificandSize - (-one.e()), + &divisor, &divisor_exponent_plus_one); + *kappa = divisor_exponent_plus_one; + *length = 0; + + // Loop invariant: buffer = w / 10^kappa (integer division) + // The invariant holds for the first iteration: kappa has been initialized + // with the divisor exponent + 1. And the divisor is the biggest power of ten + // that is smaller than 'integrals'. + while (*kappa > 0) { + int digit = integrals / divisor; + ASSERT(digit <= 9); + buffer[*length] = static_cast('0' + digit); + (*length)++; + requested_digits--; + integrals %= divisor; + (*kappa)--; + // Note that kappa now equals the exponent of the divisor and that the + // invariant thus holds again. + if (requested_digits == 0) break; + divisor /= 10; + } + + if (requested_digits == 0) { + uint64_t rest = + (static_cast(integrals) << -one.e()) + fractionals; + return RoundWeedCounted(buffer, *length, rest, + static_cast(divisor) << -one.e(), w_error, + kappa); + } + + // The integrals have been generated. We are at the point of the decimal + // separator. In the following loop we simply multiply the remaining digits by + // 10 and divide by one. We just need to pay attention to multiply associated + // data (the 'unit'), too. + // Note that the multiplication by 10 does not overflow, because w.e >= -60 + // and thus one.e >= -60. + ASSERT(one.e() >= -60); + ASSERT(fractionals < one.f()); + ASSERT(UINT64_2PART_C(0xFFFFFFFF, FFFFFFFF) / 10 >= one.f()); + while (requested_digits > 0 && fractionals > w_error) { + fractionals *= 10; + w_error *= 10; + // Integer division by one. + int digit = static_cast(fractionals >> -one.e()); + ASSERT(digit <= 9); + buffer[*length] = static_cast('0' + digit); + (*length)++; + requested_digits--; + fractionals &= one.f() - 1; // Modulo by one. + (*kappa)--; + } + if (requested_digits != 0) return false; + return RoundWeedCounted(buffer, *length, fractionals, one.f(), w_error, + kappa); + } + + + // Provides a decimal representation of v. + // Returns true if it succeeds, otherwise the result cannot be trusted. + // There will be *length digits inside the buffer (not null-terminated). + // If the function returns true then + // v == (double) (buffer * 10^decimal_exponent). + // The digits in the buffer are the shortest representation possible: no + // 0.09999999999999999 instead of 0.1. The shorter representation will even be + // chosen even if the longer one would be closer to v. + // The last digit will be closest to the actual v. That is, even if several + // digits might correctly yield 'v' when read again, the closest will be + // computed. + static bool Grisu3(double v, + FastDtoaMode mode, + Vector buffer, + int* length, + int* decimal_exponent) { + DiyFp w = Double(v).AsNormalizedDiyFp(); + // boundary_minus and boundary_plus are the boundaries between v and its + // closest floating-point neighbors. Any number strictly between + // boundary_minus and boundary_plus will round to v when convert to a double. + // Grisu3 will never output representations that lie exactly on a boundary. + DiyFp boundary_minus, boundary_plus; + if (mode == FAST_DTOA_SHORTEST) { + Double(v).NormalizedBoundaries(&boundary_minus, &boundary_plus); + } + else { + ASSERT(mode == FAST_DTOA_SHORTEST_SINGLE); + float single_v = static_cast(v); + Single(single_v).NormalizedBoundaries(&boundary_minus, &boundary_plus); + } + ASSERT(boundary_plus.e() == w.e()); + DiyFp ten_mk; // Cached power of ten: 10^-k + int mk; // -k + int ten_mk_minimal_binary_exponent = + kMinimalTargetExponent - (w.e() + DiyFp::kSignificandSize); + int ten_mk_maximal_binary_exponent = + kMaximalTargetExponent - (w.e() + DiyFp::kSignificandSize); + PowersOfTenCache::GetCachedPowerForBinaryExponentRange( + ten_mk_minimal_binary_exponent, + ten_mk_maximal_binary_exponent, + &ten_mk, &mk); + ASSERT((kMinimalTargetExponent <= w.e() + ten_mk.e() + + DiyFp::kSignificandSize) && + (kMaximalTargetExponent >= w.e() + ten_mk.e() + + DiyFp::kSignificandSize)); + // Note that ten_mk is only an approximation of 10^-k. A DiyFp only contains a + // 64 bit significand and ten_mk is thus only precise up to 64 bits. + + // The DiyFp::Times procedure rounds its result, and ten_mk is approximated + // too. The variable scaled_w (as well as scaled_boundary_minus/plus) are now + // off by a small amount. + // In fact: scaled_w - w*10^k < 1ulp (unit in the last place) of scaled_w. + // In other words: let f = scaled_w.f() and e = scaled_w.e(), then + // (f-1) * 2^e < w*10^k < (f+1) * 2^e + DiyFp scaled_w = DiyFp::Times(w, ten_mk); + ASSERT(scaled_w.e() == + boundary_plus.e() + ten_mk.e() + DiyFp::kSignificandSize); + // In theory it would be possible to avoid some recomputations by computing + // the difference between w and boundary_minus/plus (a power of 2) and to + // compute scaled_boundary_minus/plus by subtracting/adding from + // scaled_w. However the code becomes much less readable and the speed + // enhancements are not terriffic. + DiyFp scaled_boundary_minus = DiyFp::Times(boundary_minus, ten_mk); + DiyFp scaled_boundary_plus = DiyFp::Times(boundary_plus, ten_mk); + + // DigitGen will generate the digits of scaled_w. Therefore we have + // v == (double) (scaled_w * 10^-mk). + // Set decimal_exponent == -mk and pass it to DigitGen. If scaled_w is not an + // integer than it will be updated. For instance if scaled_w == 1.23 then + // the buffer will be filled with "123" und the decimal_exponent will be + // decreased by 2. + int kappa; + bool result = DigitGen(scaled_boundary_minus, scaled_w, scaled_boundary_plus, + buffer, length, &kappa); + *decimal_exponent = -mk + kappa; + return result; + } + + + // The "counted" version of grisu3 (see above) only generates requested_digits + // number of digits. This version does not generate the shortest representation, + // and with enough requested digits 0.1 will at some point print as 0.9999999... + // Grisu3 is too imprecise for real halfway cases (1.5 will not work) and + // therefore the rounding strategy for halfway cases is irrelevant. + static bool Grisu3Counted(double v, + int requested_digits, + Vector buffer, + int* length, + int* decimal_exponent) { + DiyFp w = Double(v).AsNormalizedDiyFp(); + DiyFp ten_mk; // Cached power of ten: 10^-k + int mk; // -k + int ten_mk_minimal_binary_exponent = + kMinimalTargetExponent - (w.e() + DiyFp::kSignificandSize); + int ten_mk_maximal_binary_exponent = + kMaximalTargetExponent - (w.e() + DiyFp::kSignificandSize); + PowersOfTenCache::GetCachedPowerForBinaryExponentRange( + ten_mk_minimal_binary_exponent, + ten_mk_maximal_binary_exponent, + &ten_mk, &mk); + ASSERT((kMinimalTargetExponent <= w.e() + ten_mk.e() + + DiyFp::kSignificandSize) && + (kMaximalTargetExponent >= w.e() + ten_mk.e() + + DiyFp::kSignificandSize)); + // Note that ten_mk is only an approximation of 10^-k. A DiyFp only contains a + // 64 bit significand and ten_mk is thus only precise up to 64 bits. + + // The DiyFp::Times procedure rounds its result, and ten_mk is approximated + // too. The variable scaled_w (as well as scaled_boundary_minus/plus) are now + // off by a small amount. + // In fact: scaled_w - w*10^k < 1ulp (unit in the last place) of scaled_w. + // In other words: let f = scaled_w.f() and e = scaled_w.e(), then + // (f-1) * 2^e < w*10^k < (f+1) * 2^e + DiyFp scaled_w = DiyFp::Times(w, ten_mk); + + // We now have (double) (scaled_w * 10^-mk). + // DigitGen will generate the first requested_digits digits of scaled_w and + // return together with a kappa such that scaled_w ~= buffer * 10^kappa. (It + // will not always be exactly the same since DigitGenCounted only produces a + // limited number of digits.) + int kappa; + bool result = DigitGenCounted(scaled_w, requested_digits, + buffer, length, &kappa); + *decimal_exponent = -mk + kappa; + return result; + } + + + bool FastDtoa(double v, + FastDtoaMode mode, + int requested_digits, + Vector buffer, + int* length, + int* decimal_point) { + ASSERT(v > 0); + ASSERT(!Double(v).IsSpecial()); + + bool result = false; + int decimal_exponent = 0; + switch (mode) { + case FAST_DTOA_SHORTEST: + case FAST_DTOA_SHORTEST_SINGLE: + result = Grisu3(v, mode, buffer, length, &decimal_exponent); + break; + case FAST_DTOA_PRECISION: + result = Grisu3Counted(v, requested_digits, + buffer, length, &decimal_exponent); + break; + default: + UNREACHABLE(); + } + if (result) { + *decimal_point = *length + decimal_exponent; + buffer[*length] = '\0'; + } + return result; + } + +} // namespace double_conversion + +namespace double_conversion { + + void DiyFp::Multiply(const DiyFp& other) { + // Simply "emulates" a 128 bit multiplication. + // However: the resulting number only contains 64 bits. The least + // significant 64 bits are only used for rounding the most significant 64 + // bits. + const uint64_t kM32 = 0xFFFFFFFFU; + uint64_t a = f_ >> 32; + uint64_t b = f_ & kM32; + uint64_t c = other.f_ >> 32; + uint64_t d = other.f_ & kM32; + uint64_t ac = a * c; + uint64_t bc = b * c; + uint64_t ad = a * d; + uint64_t bd = b * d; + uint64_t tmp = (bd >> 32) + (ad & kM32) + (bc & kM32); + // By adding 1U << 31 to tmp we round the final result. + // Halfway cases will be round up. + tmp += 1U << 31; + uint64_t result_f = ac + (ad >> 32) + (bc >> 32) + (tmp >> 32); + e_ += other.e_ + 64; + f_ = result_f; + } + +} // namespace double_conversion + +namespace double_conversion { + + struct CachedPower { + uint64_t significand; + int16_t binary_exponent; + int16_t decimal_exponent; + }; + + static const CachedPower kCachedPowers[] = { + { UINT64_2PART_C(0xfa8fd5a0, 081c0288), -1220, -348 }, + { UINT64_2PART_C(0xbaaee17f, a23ebf76), -1193, -340 }, + { UINT64_2PART_C(0x8b16fb20, 3055ac76), -1166, -332 }, + { UINT64_2PART_C(0xcf42894a, 5dce35ea), -1140, -324 }, + { UINT64_2PART_C(0x9a6bb0aa, 55653b2d), -1113, -316 }, + { UINT64_2PART_C(0xe61acf03, 3d1a45df), -1087, -308 }, + { UINT64_2PART_C(0xab70fe17, c79ac6ca), -1060, -300 }, + { UINT64_2PART_C(0xff77b1fc, bebcdc4f), -1034, -292 }, + { UINT64_2PART_C(0xbe5691ef, 416bd60c), -1007, -284 }, + { UINT64_2PART_C(0x8dd01fad, 907ffc3c), -980, -276 }, + { UINT64_2PART_C(0xd3515c28, 31559a83), -954, -268 }, + { UINT64_2PART_C(0x9d71ac8f, ada6c9b5), -927, -260 }, + { UINT64_2PART_C(0xea9c2277, 23ee8bcb), -901, -252 }, + { UINT64_2PART_C(0xaecc4991, 4078536d), -874, -244 }, + { UINT64_2PART_C(0x823c1279, 5db6ce57), -847, -236 }, + { UINT64_2PART_C(0xc2109436, 4dfb5637), -821, -228 }, + { UINT64_2PART_C(0x9096ea6f, 3848984f), -794, -220 }, + { UINT64_2PART_C(0xd77485cb, 25823ac7), -768, -212 }, + { UINT64_2PART_C(0xa086cfcd, 97bf97f4), -741, -204 }, + { UINT64_2PART_C(0xef340a98, 172aace5), -715, -196 }, + { UINT64_2PART_C(0xb23867fb, 2a35b28e), -688, -188 }, + { UINT64_2PART_C(0x84c8d4df, d2c63f3b), -661, -180 }, + { UINT64_2PART_C(0xc5dd4427, 1ad3cdba), -635, -172 }, + { UINT64_2PART_C(0x936b9fce, bb25c996), -608, -164 }, + { UINT64_2PART_C(0xdbac6c24, 7d62a584), -582, -156 }, + { UINT64_2PART_C(0xa3ab6658, 0d5fdaf6), -555, -148 }, + { UINT64_2PART_C(0xf3e2f893, dec3f126), -529, -140 }, + { UINT64_2PART_C(0xb5b5ada8, aaff80b8), -502, -132 }, + { UINT64_2PART_C(0x87625f05, 6c7c4a8b), -475, -124 }, + { UINT64_2PART_C(0xc9bcff60, 34c13053), -449, -116 }, + { UINT64_2PART_C(0x964e858c, 91ba2655), -422, -108 }, + { UINT64_2PART_C(0xdff97724, 70297ebd), -396, -100 }, + { UINT64_2PART_C(0xa6dfbd9f, b8e5b88f), -369, -92 }, + { UINT64_2PART_C(0xf8a95fcf, 88747d94), -343, -84 }, + { UINT64_2PART_C(0xb9447093, 8fa89bcf), -316, -76 }, + { UINT64_2PART_C(0x8a08f0f8, bf0f156b), -289, -68 }, + { UINT64_2PART_C(0xcdb02555, 653131b6), -263, -60 }, + { UINT64_2PART_C(0x993fe2c6, d07b7fac), -236, -52 }, + { UINT64_2PART_C(0xe45c10c4, 2a2b3b06), -210, -44 }, + { UINT64_2PART_C(0xaa242499, 697392d3), -183, -36 }, + { UINT64_2PART_C(0xfd87b5f2, 8300ca0e), -157, -28 }, + { UINT64_2PART_C(0xbce50864, 92111aeb), -130, -20 }, + { UINT64_2PART_C(0x8cbccc09, 6f5088cc), -103, -12 }, + { UINT64_2PART_C(0xd1b71758, e219652c), -77, -4 }, + { UINT64_2PART_C(0x9c400000, 00000000), -50, 4 }, + { UINT64_2PART_C(0xe8d4a510, 00000000), -24, 12 }, + { UINT64_2PART_C(0xad78ebc5, ac620000), 3, 20 }, + { UINT64_2PART_C(0x813f3978, f8940984), 30, 28 }, + { UINT64_2PART_C(0xc097ce7b, c90715b3), 56, 36 }, + { UINT64_2PART_C(0x8f7e32ce, 7bea5c70), 83, 44 }, + { UINT64_2PART_C(0xd5d238a4, abe98068), 109, 52 }, + { UINT64_2PART_C(0x9f4f2726, 179a2245), 136, 60 }, + { UINT64_2PART_C(0xed63a231, d4c4fb27), 162, 68 }, + { UINT64_2PART_C(0xb0de6538, 8cc8ada8), 189, 76 }, + { UINT64_2PART_C(0x83c7088e, 1aab65db), 216, 84 }, + { UINT64_2PART_C(0xc45d1df9, 42711d9a), 242, 92 }, + { UINT64_2PART_C(0x924d692c, a61be758), 269, 100 }, + { UINT64_2PART_C(0xda01ee64, 1a708dea), 295, 108 }, + { UINT64_2PART_C(0xa26da399, 9aef774a), 322, 116 }, + { UINT64_2PART_C(0xf209787b, b47d6b85), 348, 124 }, + { UINT64_2PART_C(0xb454e4a1, 79dd1877), 375, 132 }, + { UINT64_2PART_C(0x865b8692, 5b9bc5c2), 402, 140 }, + { UINT64_2PART_C(0xc83553c5, c8965d3d), 428, 148 }, + { UINT64_2PART_C(0x952ab45c, fa97a0b3), 455, 156 }, + { UINT64_2PART_C(0xde469fbd, 99a05fe3), 481, 164 }, + { UINT64_2PART_C(0xa59bc234, db398c25), 508, 172 }, + { UINT64_2PART_C(0xf6c69a72, a3989f5c), 534, 180 }, + { UINT64_2PART_C(0xb7dcbf53, 54e9bece), 561, 188 }, + { UINT64_2PART_C(0x88fcf317, f22241e2), 588, 196 }, + { UINT64_2PART_C(0xcc20ce9b, d35c78a5), 614, 204 }, + { UINT64_2PART_C(0x98165af3, 7b2153df), 641, 212 }, + { UINT64_2PART_C(0xe2a0b5dc, 971f303a), 667, 220 }, + { UINT64_2PART_C(0xa8d9d153, 5ce3b396), 694, 228 }, + { UINT64_2PART_C(0xfb9b7cd9, a4a7443c), 720, 236 }, + { UINT64_2PART_C(0xbb764c4c, a7a44410), 747, 244 }, + { UINT64_2PART_C(0x8bab8eef, b6409c1a), 774, 252 }, + { UINT64_2PART_C(0xd01fef10, a657842c), 800, 260 }, + { UINT64_2PART_C(0x9b10a4e5, e9913129), 827, 268 }, + { UINT64_2PART_C(0xe7109bfb, a19c0c9d), 853, 276 }, + { UINT64_2PART_C(0xac2820d9, 623bf429), 880, 284 }, + { UINT64_2PART_C(0x80444b5e, 7aa7cf85), 907, 292 }, + { UINT64_2PART_C(0xbf21e440, 03acdd2d), 933, 300 }, + { UINT64_2PART_C(0x8e679c2f, 5e44ff8f), 960, 308 }, + { UINT64_2PART_C(0xd433179d, 9c8cb841), 986, 316 }, + { UINT64_2PART_C(0x9e19db92, b4e31ba9), 1013, 324 }, + { UINT64_2PART_C(0xeb96bf6e, badf77d9), 1039, 332 }, + { UINT64_2PART_C(0xaf87023b, 9bf0ee6b), 1066, 340 }, + }; + +#ifndef NDEBUG + static const int kCachedPowersLength = ARRAY_SIZE(kCachedPowers); +#endif + static const int kCachedPowersOffset = 348; // -1 * the first decimal_exponent. + static const double kD_1_LOG2_10 = 0.30102999566398114; // 1 / lg(10) + // Difference between the decimal exponents in the table above. + const int PowersOfTenCache::kDecimalExponentDistance = 8; + const int PowersOfTenCache::kMinDecimalExponent = -348; + const int PowersOfTenCache::kMaxDecimalExponent = 340; + + void PowersOfTenCache::GetCachedPowerForBinaryExponentRange( + int min_exponent, + int max_exponent, + DiyFp* power, + int* decimal_exponent) { + int kQ = DiyFp::kSignificandSize; + double k = ceil((min_exponent + kQ - 1) * kD_1_LOG2_10); + int foo = kCachedPowersOffset; + int index = + (foo + static_cast(k)-1) / kDecimalExponentDistance + 1; + ASSERT(0 <= index && index < kCachedPowersLength); + CachedPower cached_power = kCachedPowers[index]; + ASSERT(min_exponent <= cached_power.binary_exponent); + (void)max_exponent; // Mark variable as used. + ASSERT(cached_power.binary_exponent <= max_exponent); + *decimal_exponent = cached_power.decimal_exponent; + *power = DiyFp(cached_power.significand, cached_power.binary_exponent); + } + + + void PowersOfTenCache::GetCachedPowerForDecimalExponent(int requested_exponent, + DiyFp* power, + int* found_exponent) { + ASSERT(kMinDecimalExponent <= requested_exponent); + ASSERT(requested_exponent < kMaxDecimalExponent + kDecimalExponentDistance); + int index = + (requested_exponent + kCachedPowersOffset) / kDecimalExponentDistance; + CachedPower cached_power = kCachedPowers[index]; + *power = DiyFp(cached_power.significand, cached_power.binary_exponent); + *found_exponent = cached_power.decimal_exponent; + ASSERT(*found_exponent <= requested_exponent); + ASSERT(requested_exponent < *found_exponent + kDecimalExponentDistance); + } + +} // namespace double_conversion + +namespace double_conversion { + + Bignum::Bignum() + : bigits_(bigits_buffer_, kBigitCapacity), used_digits_(0), exponent_(0) { + for (int i = 0; i < kBigitCapacity; ++i) { + bigits_[i] = 0; + } + } + + + template + static int BitSize(S value) { + (void)value; // Mark variable as used. + return 8 * sizeof(value); + } + + // Guaranteed to lie in one Bigit. + void Bignum::AssignUInt16(uint16_t value) { + ASSERT(kBigitSize >= BitSize(value)); + Zero(); + if (value == 0) return; + + EnsureCapacity(1); + bigits_[0] = value; + used_digits_ = 1; + } + + + void Bignum::AssignUInt64(uint64_t value) { + const int kUInt64Size = 64; + + Zero(); + if (value == 0) return; + + int needed_bigits = kUInt64Size / kBigitSize + 1; + EnsureCapacity(needed_bigits); + for (int i = 0; i < needed_bigits; ++i) { + bigits_[i] = value & kBigitMask; + value = value >> kBigitSize; + } + used_digits_ = needed_bigits; + Clamp(); + } + + + void Bignum::AssignBignum(const Bignum& other) { + exponent_ = other.exponent_; + for (int i = 0; i < other.used_digits_; ++i) { + bigits_[i] = other.bigits_[i]; + } + // Clear the excess digits (if there were any). + for (int i = other.used_digits_; i < used_digits_; ++i) { + bigits_[i] = 0; + } + used_digits_ = other.used_digits_; + } + + + static uint64_t ReadUInt64(Vector buffer, + int from, + int digits_to_read) { + uint64_t result = 0; + for (int i = from; i < from + digits_to_read; ++i) { + int digit = buffer[i] - '0'; + ASSERT(0 <= digit && digit <= 9); + result = result * 10 + digit; + } + return result; + } + + + void Bignum::AssignDecimalString(Vector value) { + // 2^64 = 18446744073709551616 > 10^19 + //const int kMaxUint64DecimalDigits = 19; // @FDVALVE warning C4459: declaration of 'kMaxUint64DecimalDigits' hides global declaration + Zero(); + int length = value.length(); + int pos = 0; + // Let's just say that each digit needs 4 bits. + while (length >= kMaxUint64DecimalDigits) { + uint64_t digits = ReadUInt64(value, pos, kMaxUint64DecimalDigits); + pos += kMaxUint64DecimalDigits; + length -= kMaxUint64DecimalDigits; + MultiplyByPowerOfTen(kMaxUint64DecimalDigits); + AddUInt64(digits); + } + uint64_t digits = ReadUInt64(value, pos, length); + MultiplyByPowerOfTen(length); + AddUInt64(digits); + Clamp(); + } + + + static int HexCharValue(char c) { + if ('0' <= c && c <= '9') return c - '0'; + if ('a' <= c && c <= 'f') return 10 + c - 'a'; + ASSERT('A' <= c && c <= 'F'); + return 10 + c - 'A'; + } + + + void Bignum::AssignHexString(Vector value) { + Zero(); + int length = value.length(); + + int needed_bigits = length * 4 / kBigitSize + 1; + EnsureCapacity(needed_bigits); + int string_index = length - 1; + for (int i = 0; i < needed_bigits - 1; ++i) { + // These bigits are guaranteed to be "full". + Chunk current_bigit = 0; + for (int j = 0; j < kBigitSize / 4; j++) { + current_bigit += HexCharValue(value[string_index--]) << (j * 4); + } + bigits_[i] = current_bigit; + } + used_digits_ = needed_bigits - 1; + + Chunk most_significant_bigit = 0; // Could be = 0; + for (int j = 0; j <= string_index; ++j) { + most_significant_bigit <<= 4; + most_significant_bigit += HexCharValue(value[j]); + } + if (most_significant_bigit != 0) { + bigits_[used_digits_] = most_significant_bigit; + used_digits_++; + } + Clamp(); + } + + + void Bignum::AddUInt64(uint64_t operand) { + if (operand == 0) return; + Bignum other; + other.AssignUInt64(operand); + AddBignum(other); + } + + + void Bignum::AddBignum(const Bignum& other) { + ASSERT(IsClamped()); + ASSERT(other.IsClamped()); + + // If this has a greater exponent than other append zero-bigits to this. + // After this call exponent_ <= other.exponent_. + Align(other); + + // There are two possibilities: + // aaaaaaaaaaa 0000 (where the 0s represent a's exponent) + // bbbbb 00000000 + // ---------------- + // ccccccccccc 0000 + // or + // aaaaaaaaaa 0000 + // bbbbbbbbb 0000000 + // ----------------- + // cccccccccccc 0000 + // In both cases we might need a carry bigit. + + EnsureCapacity(1 + Max(BigitLength(), other.BigitLength()) - exponent_); + Chunk carry = 0; + int bigit_pos = other.exponent_ - exponent_; + ASSERT(bigit_pos >= 0); + for (int i = 0; i < other.used_digits_; ++i) { + Chunk sum = bigits_[bigit_pos] + other.bigits_[i] + carry; + bigits_[bigit_pos] = sum & kBigitMask; + carry = sum >> kBigitSize; + bigit_pos++; + } + + while (carry != 0) { + Chunk sum = bigits_[bigit_pos] + carry; + bigits_[bigit_pos] = sum & kBigitMask; + carry = sum >> kBigitSize; + bigit_pos++; + } + used_digits_ = Max(bigit_pos, used_digits_); + ASSERT(IsClamped()); + } + + + void Bignum::SubtractBignum(const Bignum& other) { + ASSERT(IsClamped()); + ASSERT(other.IsClamped()); + // We require this to be bigger than other. + ASSERT(LessEqual(other, *this)); + + Align(other); + + int offset = other.exponent_ - exponent_; + Chunk borrow = 0; + int i; + for (i = 0; i < other.used_digits_; ++i) { + ASSERT((borrow == 0) || (borrow == 1)); + Chunk difference = bigits_[i + offset] - other.bigits_[i] - borrow; + bigits_[i + offset] = difference & kBigitMask; + borrow = difference >> (kChunkSize - 1); + } + while (borrow != 0) { + Chunk difference = bigits_[i + offset] - borrow; + bigits_[i + offset] = difference & kBigitMask; + borrow = difference >> (kChunkSize - 1); + ++i; + } + Clamp(); + } + + + void Bignum::ShiftLeft(int shift_amount) { + if (used_digits_ == 0) return; + exponent_ += shift_amount / kBigitSize; + int local_shift = shift_amount % kBigitSize; + EnsureCapacity(used_digits_ + 1); + BigitsShiftLeft(local_shift); + } + + + void Bignum::MultiplyByUInt32(uint32_t factor) { + if (factor == 1) return; + if (factor == 0) { + Zero(); + return; + } + if (used_digits_ == 0) return; + + // The product of a bigit with the factor is of size kBigitSize + 32. + // Assert that this number + 1 (for the carry) fits into double chunk. + ASSERT(kDoubleChunkSize >= kBigitSize + 32 + 1); + DoubleChunk carry = 0; + for (int i = 0; i < used_digits_; ++i) { + DoubleChunk product = static_cast(factor)* bigits_[i] + carry; + bigits_[i] = static_cast(product & kBigitMask); + carry = (product >> kBigitSize); + } + while (carry != 0) { + EnsureCapacity(used_digits_ + 1); + bigits_[used_digits_] = carry & kBigitMask; + used_digits_++; + carry >>= kBigitSize; + } + } + + + void Bignum::MultiplyByUInt64(uint64_t factor) { + if (factor == 1) return; + if (factor == 0) { + Zero(); + return; + } + ASSERT(kBigitSize < 32); + uint64_t carry = 0; + uint64_t low = factor & 0xFFFFFFFF; + uint64_t high = factor >> 32; + for (int i = 0; i < used_digits_; ++i) { + uint64_t product_low = low * bigits_[i]; + uint64_t product_high = high * bigits_[i]; + uint64_t tmp = (carry & kBigitMask) + product_low; + bigits_[i] = tmp & kBigitMask; + carry = (carry >> kBigitSize) + (tmp >> kBigitSize) + + (product_high << (32 - kBigitSize)); + } + while (carry != 0) { + EnsureCapacity(used_digits_ + 1); + bigits_[used_digits_] = carry & kBigitMask; + used_digits_++; + carry >>= kBigitSize; + } + } + + + void Bignum::MultiplyByPowerOfTen(int exponent) { + const uint64_t kFive27 = UINT64_2PART_C(0x6765c793, fa10079d); + const uint16_t kFive1 = 5; + const uint16_t kFive2 = kFive1 * 5; + const uint16_t kFive3 = kFive2 * 5; + const uint16_t kFive4 = kFive3 * 5; + const uint16_t kFive5 = kFive4 * 5; + const uint16_t kFive6 = kFive5 * 5; + const uint32_t kFive7 = kFive6 * 5; + const uint32_t kFive8 = kFive7 * 5; + const uint32_t kFive9 = kFive8 * 5; + const uint32_t kFive10 = kFive9 * 5; + const uint32_t kFive11 = kFive10 * 5; + const uint32_t kFive12 = kFive11 * 5; + const uint32_t kFive13 = kFive12 * 5; + const uint32_t kFive1_to_12[] = + { kFive1, kFive2, kFive3, kFive4, kFive5, kFive6, + kFive7, kFive8, kFive9, kFive10, kFive11, kFive12 }; + + ASSERT(exponent >= 0); + if (exponent == 0) return; + if (used_digits_ == 0) return; + + // We shift by exponent at the end just before returning. + int remaining_exponent = exponent; + while (remaining_exponent >= 27) { + MultiplyByUInt64(kFive27); + remaining_exponent -= 27; + } + while (remaining_exponent >= 13) { + MultiplyByUInt32(kFive13); + remaining_exponent -= 13; + } + if (remaining_exponent > 0) { + MultiplyByUInt32(kFive1_to_12[remaining_exponent - 1]); + } + ShiftLeft(exponent); + } + + + void Bignum::Square() { + ASSERT(IsClamped()); + int product_length = 2 * used_digits_; + EnsureCapacity(product_length); + + // Comba multiplication: compute each column separately. + // Example: r = a2a1a0 * b2b1b0. + // r = 1 * a0b0 + + // 10 * (a1b0 + a0b1) + + // 100 * (a2b0 + a1b1 + a0b2) + + // 1000 * (a2b1 + a1b2) + + // 10000 * a2b2 + // + // In the worst case we have to accumulate nb-digits products of digit*digit. + // + // Assert that the additional number of bits in a DoubleChunk are enough to + // sum up used_digits of Bigit*Bigit. + if ((1 << (2 * (kChunkSize - kBigitSize))) <= used_digits_) { + UNIMPLEMENTED(); + } + DoubleChunk accumulator = 0; + // First shift the digits so we don't overwrite them. + int copy_offset = used_digits_; + for (int i = 0; i < used_digits_; ++i) { + bigits_[copy_offset + i] = bigits_[i]; + } + // We have two loops to avoid some 'if's in the loop. + for (int i = 0; i < used_digits_; ++i) { + // Process temporary digit i with power i. + // The sum of the two indices must be equal to i. + int bigit_index1 = i; + int bigit_index2 = 0; + // Sum all of the sub-products. + while (bigit_index1 >= 0) { + Chunk chunk1 = bigits_[copy_offset + bigit_index1]; + Chunk chunk2 = bigits_[copy_offset + bigit_index2]; + accumulator += static_cast(chunk1)* chunk2; + bigit_index1--; + bigit_index2++; + } + bigits_[i] = static_cast(accumulator)& kBigitMask; + accumulator >>= kBigitSize; + } + for (int i = used_digits_; i < product_length; ++i) { + int bigit_index1 = used_digits_ - 1; + int bigit_index2 = i - bigit_index1; + // Invariant: sum of both indices is again equal to i. + // Inner loop runs 0 times on last iteration, emptying accumulator. + while (bigit_index2 < used_digits_) { + Chunk chunk1 = bigits_[copy_offset + bigit_index1]; + Chunk chunk2 = bigits_[copy_offset + bigit_index2]; + accumulator += static_cast(chunk1)* chunk2; + bigit_index1--; + bigit_index2++; + } + // The overwritten bigits_[i] will never be read in further loop iterations, + // because bigit_index1 and bigit_index2 are always greater + // than i - used_digits_. + bigits_[i] = static_cast(accumulator)& kBigitMask; + accumulator >>= kBigitSize; + } + // Since the result was guaranteed to lie inside the number the + // accumulator must be 0 now. + ASSERT(accumulator == 0); + + // Don't forget to update the used_digits and the exponent. + used_digits_ = product_length; + exponent_ *= 2; + Clamp(); + } + + + void Bignum::AssignPowerUInt16(uint16_t base, int power_exponent) { + ASSERT(base != 0); + ASSERT(power_exponent >= 0); + if (power_exponent == 0) { + AssignUInt16(1); + return; + } + Zero(); + int shifts = 0; + // We expect base to be in range 2-32, and most often to be 10. + // It does not make much sense to implement different algorithms for counting + // the bits. + while ((base & 1) == 0) { + base >>= 1; + shifts++; + } + int bit_size = 0; + int tmp_base = base; + while (tmp_base != 0) { + tmp_base >>= 1; + bit_size++; + } + int final_size = bit_size * power_exponent; + // 1 extra bigit for the shifting, and one for rounded final_size. + EnsureCapacity(final_size / kBigitSize + 2); + + // Left to Right exponentiation. + int mask = 1; + while (power_exponent >= mask) mask <<= 1; + + // The mask is now pointing to the bit above the most significant 1-bit of + // power_exponent. + // Get rid of first 1-bit; + mask >>= 2; + uint64_t this_value = base; + + bool delayed_multipliciation = false; + const uint64_t max_32bits = 0xFFFFFFFF; + while (mask != 0 && this_value <= max_32bits) { + this_value = this_value * this_value; + // Verify that there is enough space in this_value to perform the + // multiplication. The first bit_size bits must be 0. + if ((power_exponent & mask) != 0) { + uint64_t base_bits_mask = + ~((static_cast(1) << (64 - bit_size)) - 1); + bool high_bits_zero = (this_value & base_bits_mask) == 0; + if (high_bits_zero) { + this_value *= base; + } + else { + delayed_multipliciation = true; + } + } + mask >>= 1; + } + AssignUInt64(this_value); + if (delayed_multipliciation) { + MultiplyByUInt32(base); + } + + // Now do the same thing as a bignum. + while (mask != 0) { + Square(); + if ((power_exponent & mask) != 0) { + MultiplyByUInt32(base); + } + mask >>= 1; + } + + // And finally add the saved shifts. + ShiftLeft(shifts * power_exponent); + } + + + // Precondition: this/other < 16bit. + uint16_t Bignum::DivideModuloIntBignum(const Bignum& other) { + ASSERT(IsClamped()); + ASSERT(other.IsClamped()); + ASSERT(other.used_digits_ > 0); + + // Easy case: if we have less digits than the divisor than the result is 0. + // Note: this handles the case where this == 0, too. + if (BigitLength() < other.BigitLength()) { + return 0; + } + + Align(other); + + uint16_t result = 0; + + // Start by removing multiples of 'other' until both numbers have the same + // number of digits. + while (BigitLength() > other.BigitLength()) { + // This naive approach is extremely inefficient if `this` divided by other + // is big. This function is implemented for doubleToString where + // the result should be small (less than 10). + ASSERT(other.bigits_[other.used_digits_ - 1] >= ((1 << kBigitSize) / 16)); + ASSERT(bigits_[used_digits_ - 1] < 0x10000); + // Remove the multiples of the first digit. + // Example this = 23 and other equals 9. -> Remove 2 multiples. + result += static_cast(bigits_[used_digits_ - 1]); + SubtractTimes(other, bigits_[used_digits_ - 1]); + } + + ASSERT(BigitLength() == other.BigitLength()); + + // Both bignums are at the same length now. + // Since other has more than 0 digits we know that the access to + // bigits_[used_digits_ - 1] is safe. + Chunk this_bigit = bigits_[used_digits_ - 1]; + Chunk other_bigit = other.bigits_[other.used_digits_ - 1]; + + if (other.used_digits_ == 1) { + // Shortcut for easy (and common) case. + int quotient = this_bigit / other_bigit; + bigits_[used_digits_ - 1] = this_bigit - other_bigit * quotient; + ASSERT(quotient < 0x10000); + result += static_cast(quotient); + Clamp(); + return result; + } + + int division_estimate = this_bigit / (other_bigit + 1); + ASSERT(division_estimate < 0x10000); + result += static_cast(division_estimate); + SubtractTimes(other, division_estimate); + + if (other_bigit * (division_estimate + 1) > this_bigit) { + // No need to even try to subtract. Even if other's remaining digits were 0 + // another subtraction would be too much. + return result; + } + + while (LessEqual(other, *this)) { + SubtractBignum(other); + result++; + } + return result; + } + + + template + static int SizeInHexChars(S number) { + ASSERT(number > 0); + int result = 0; + while (number != 0) { + number >>= 4; + result++; + } + return result; + } + + + static char HexCharOfValue(int value) { + ASSERT(0 <= value && value <= 16); + if (value < 10) return static_cast(value + '0'); + return static_cast(value - 10 + 'A'); + } + + + bool Bignum::ToHexString(char* buffer, int buffer_size) const { + ASSERT(IsClamped()); + // Each bigit must be printable as separate hex-character. + ASSERT(kBigitSize % 4 == 0); + const int kHexCharsPerBigit = kBigitSize / 4; + + if (used_digits_ == 0) { + if (buffer_size < 2) return false; + buffer[0] = '0'; + buffer[1] = '\0'; + return true; + } + // We add 1 for the terminating '\0' character. + int needed_chars = (BigitLength() - 1) * kHexCharsPerBigit + + SizeInHexChars(bigits_[used_digits_ - 1]) + 1; + if (needed_chars > buffer_size) return false; + int string_index = needed_chars - 1; + buffer[string_index--] = '\0'; + for (int i = 0; i < exponent_; ++i) { + for (int j = 0; j < kHexCharsPerBigit; ++j) { + buffer[string_index--] = '0'; + } + } + for (int i = 0; i < used_digits_ - 1; ++i) { + Chunk current_bigit = bigits_[i]; + for (int j = 0; j < kHexCharsPerBigit; ++j) { + buffer[string_index--] = HexCharOfValue(current_bigit & 0xF); + current_bigit >>= 4; + } + } + // And finally the last bigit. + Chunk most_significant_bigit = bigits_[used_digits_ - 1]; + while (most_significant_bigit != 0) { + buffer[string_index--] = HexCharOfValue(most_significant_bigit & 0xF); + most_significant_bigit >>= 4; + } + return true; + } + + + Bignum::Chunk Bignum::BigitAt(int index) const { + if (index >= BigitLength()) return 0; + if (index < exponent_) return 0; + return bigits_[index - exponent_]; + } + + + int Bignum::Compare(const Bignum& a, const Bignum& b) { + ASSERT(a.IsClamped()); + ASSERT(b.IsClamped()); + int bigit_length_a = a.BigitLength(); + int bigit_length_b = b.BigitLength(); + if (bigit_length_a < bigit_length_b) return -1; + if (bigit_length_a > bigit_length_b) return +1; + for (int i = bigit_length_a - 1; i >= Min(a.exponent_, b.exponent_); --i) { + Chunk bigit_a = a.BigitAt(i); + Chunk bigit_b = b.BigitAt(i); + if (bigit_a < bigit_b) return -1; + if (bigit_a > bigit_b) return +1; + // Otherwise they are equal up to this digit. Try the next digit. + } + return 0; + } + + + int Bignum::PlusCompare(const Bignum& a, const Bignum& b, const Bignum& c) { + ASSERT(a.IsClamped()); + ASSERT(b.IsClamped()); + ASSERT(c.IsClamped()); + if (a.BigitLength() < b.BigitLength()) { + return PlusCompare(b, a, c); + } + if (a.BigitLength() + 1 < c.BigitLength()) return -1; + if (a.BigitLength() > c.BigitLength()) return +1; + // The exponent encodes 0-bigits. So if there are more 0-digits in 'a' than + // 'b' has digits, then the bigit-length of 'a'+'b' must be equal to the one + // of 'a'. + if (a.exponent_ >= b.BigitLength() && a.BigitLength() < c.BigitLength()) { + return -1; + } + + Chunk borrow = 0; + // Starting at min_exponent all digits are == 0. So no need to compare them. + int min_exponent = Min(Min(a.exponent_, b.exponent_), c.exponent_); + for (int i = c.BigitLength() - 1; i >= min_exponent; --i) { + Chunk chunk_a = a.BigitAt(i); + Chunk chunk_b = b.BigitAt(i); + Chunk chunk_c = c.BigitAt(i); + Chunk sum = chunk_a + chunk_b; + if (sum > chunk_c + borrow) { + return +1; + } + else { + borrow = chunk_c + borrow - sum; + if (borrow > 1) return -1; + borrow <<= kBigitSize; + } + } + if (borrow == 0) return 0; + return -1; + } + + + void Bignum::Clamp() { + while (used_digits_ > 0 && bigits_[used_digits_ - 1] == 0) { + used_digits_--; + } + if (used_digits_ == 0) { + // Zero. + exponent_ = 0; + } + } + + + bool Bignum::IsClamped() const { + return used_digits_ == 0 || bigits_[used_digits_ - 1] != 0; + } + + + void Bignum::Zero() { + for (int i = 0; i < used_digits_; ++i) { + bigits_[i] = 0; + } + used_digits_ = 0; + exponent_ = 0; + } + + + void Bignum::Align(const Bignum& other) { + if (exponent_ > other.exponent_) { + // If "X" represents a "hidden" digit (by the exponent) then we are in the + // following case (a == this, b == other): + // a: aaaaaaXXXX or a: aaaaaXXX + // b: bbbbbbX b: bbbbbbbbXX + // We replace some of the hidden digits (X) of a with 0 digits. + // a: aaaaaa000X or a: aaaaa0XX + int zero_digits = exponent_ - other.exponent_; + EnsureCapacity(used_digits_ + zero_digits); + for (int i = used_digits_ - 1; i >= 0; --i) { + bigits_[i + zero_digits] = bigits_[i]; + } + for (int i = 0; i < zero_digits; ++i) { + bigits_[i] = 0; + } + used_digits_ += zero_digits; + exponent_ -= zero_digits; + ASSERT(used_digits_ >= 0); + ASSERT(exponent_ >= 0); + } + } + + + void Bignum::BigitsShiftLeft(int shift_amount) { + ASSERT(shift_amount < kBigitSize); + ASSERT(shift_amount >= 0); + Chunk carry = 0; + for (int i = 0; i < used_digits_; ++i) { + Chunk new_carry = bigits_[i] >> (kBigitSize - shift_amount); + bigits_[i] = ((bigits_[i] << shift_amount) + carry) & kBigitMask; + carry = new_carry; + } + if (carry != 0) { + bigits_[used_digits_] = carry; + used_digits_++; + } + } + + + void Bignum::SubtractTimes(const Bignum& other, int factor) { + ASSERT(exponent_ <= other.exponent_); + if (factor < 3) { + for (int i = 0; i < factor; ++i) { + SubtractBignum(other); + } + return; + } + Chunk borrow = 0; + int exponent_diff = other.exponent_ - exponent_; + for (int i = 0; i < other.used_digits_; ++i) { + DoubleChunk product = static_cast(factor)* other.bigits_[i]; + DoubleChunk remove = borrow + product; + Chunk difference = bigits_[i + exponent_diff] - (remove & kBigitMask); + bigits_[i + exponent_diff] = difference & kBigitMask; + borrow = static_cast((difference >> (kChunkSize - 1)) + + (remove >> kBigitSize)); + } + for (int i = other.used_digits_ + exponent_diff; i < used_digits_; ++i) { + if (borrow == 0) return; + Chunk difference = bigits_[i] - borrow; + bigits_[i] = difference & kBigitMask; + borrow = difference >> (kChunkSize - 1); + } + Clamp(); + } + + +} // namespace double_conversion + +namespace double_conversion { + + static int NormalizedExponent(uint64_t significand, int exponent) { + ASSERT(significand != 0); + while ((significand & Double::kHiddenBit) == 0) { + significand = significand << 1; + exponent = exponent - 1; + } + return exponent; + } + + + // Forward declarations: + // Returns an estimation of k such that 10^(k-1) <= v < 10^k. + static int EstimatePower(int exponent); + // Computes v / 10^estimated_power exactly, as a ratio of two bignums, numerator + // and denominator. + static void InitialScaledStartValues(uint64_t significand, + int exponent, + bool lower_boundary_is_closer, + int estimated_power, + bool need_boundary_deltas, + Bignum* numerator, + Bignum* denominator, + Bignum* delta_minus, + Bignum* delta_plus); + // Multiplies numerator/denominator so that its values lies in the range 1-10. + // Returns decimal_point s.t. + // v = numerator'/denominator' * 10^(decimal_point-1) + // where numerator' and denominator' are the values of numerator and + // denominator after the call to this function. + static void FixupMultiply10(int estimated_power, bool is_even, + int* decimal_point, + Bignum* numerator, Bignum* denominator, + Bignum* delta_minus, Bignum* delta_plus); + // Generates digits from the left to the right and stops when the generated + // digits yield the shortest decimal representation of v. + static void GenerateShortestDigits(Bignum* numerator, Bignum* denominator, + Bignum* delta_minus, Bignum* delta_plus, + bool is_even, + Vector buffer, int* length); + // Generates 'requested_digits' after the decimal point. + static void BignumToFixed(int requested_digits, int* decimal_point, + Bignum* numerator, Bignum* denominator, + Vector(buffer), int* length); + // Generates 'count' digits of numerator/denominator. + // Once 'count' digits have been produced rounds the result depending on the + // remainder (remainders of exactly .5 round upwards). Might update the + // decimal_point when rounding up (for example for 0.9999). + static void GenerateCountedDigits(int count, int* decimal_point, + Bignum* numerator, Bignum* denominator, + Vector(buffer), int* length); + + + void BignumDtoa(double v, BignumDtoaMode mode, int requested_digits, + Vector buffer, int* length, int* decimal_point) { + ASSERT(v > 0); + ASSERT(!Double(v).IsSpecial()); + uint64_t significand; + int exponent; + bool lower_boundary_is_closer; + if (mode == BIGNUM_DTOA_SHORTEST_SINGLE) { + float f = static_cast(v); + ASSERT(f == v); + significand = Single(f).Significand(); + exponent = Single(f).Exponent(); + lower_boundary_is_closer = Single(f).LowerBoundaryIsCloser(); + } + else { + significand = Double(v).Significand(); + exponent = Double(v).Exponent(); + lower_boundary_is_closer = Double(v).LowerBoundaryIsCloser(); + } + bool need_boundary_deltas = + (mode == BIGNUM_DTOA_SHORTEST || mode == BIGNUM_DTOA_SHORTEST_SINGLE); + + bool is_even = (significand & 1) == 0; + int normalized_exponent = NormalizedExponent(significand, exponent); + // estimated_power might be too low by 1. + int estimated_power = EstimatePower(normalized_exponent); + + // Shortcut for Fixed. + // The requested digits correspond to the digits after the point. If the + // number is much too small, then there is no need in trying to get any + // digits. + if (mode == BIGNUM_DTOA_FIXED && -estimated_power - 1 > requested_digits) { + buffer[0] = '\0'; + *length = 0; + // Set decimal-point to -requested_digits. This is what Gay does. + // Note that it should not have any effect anyways since the string is + // empty. + *decimal_point = -requested_digits; + return; + } + + Bignum numerator; + Bignum denominator; + Bignum delta_minus; + Bignum delta_plus; + // Make sure the bignum can grow large enough. The smallest double equals + // 4e-324. In this case the denominator needs fewer than 324*4 binary digits. + // The maximum double is 1.7976931348623157e308 which needs fewer than + // 308*4 binary digits. + ASSERT(Bignum::kMaxSignificantBits >= 324 * 4); + InitialScaledStartValues(significand, exponent, lower_boundary_is_closer, + estimated_power, need_boundary_deltas, + &numerator, &denominator, + &delta_minus, &delta_plus); + // We now have v = (numerator / denominator) * 10^estimated_power. + FixupMultiply10(estimated_power, is_even, decimal_point, + &numerator, &denominator, + &delta_minus, &delta_plus); + // We now have v = (numerator / denominator) * 10^(decimal_point-1), and + // 1 <= (numerator + delta_plus) / denominator < 10 + switch (mode) { + case BIGNUM_DTOA_SHORTEST: + case BIGNUM_DTOA_SHORTEST_SINGLE: + GenerateShortestDigits(&numerator, &denominator, + &delta_minus, &delta_plus, + is_even, buffer, length); + break; + case BIGNUM_DTOA_FIXED: + BignumToFixed(requested_digits, decimal_point, + &numerator, &denominator, + buffer, length); + break; + case BIGNUM_DTOA_PRECISION: + GenerateCountedDigits(requested_digits, decimal_point, + &numerator, &denominator, + buffer, length); + break; + default: + UNREACHABLE(); + } + buffer[*length] = '\0'; + } + + + // The procedure starts generating digits from the left to the right and stops + // when the generated digits yield the shortest decimal representation of v. A + // decimal representation of v is a number lying closer to v than to any other + // double, so it converts to v when read. + // + // This is true if d, the decimal representation, is between m- and m+, the + // upper and lower boundaries. d must be strictly between them if !is_even. + // m- := (numerator - delta_minus) / denominator + // m+ := (numerator + delta_plus) / denominator + // + // Precondition: 0 <= (numerator+delta_plus) / denominator < 10. + // If 1 <= (numerator+delta_plus) / denominator < 10 then no leading 0 digit + // will be produced. This should be the standard precondition. + static void GenerateShortestDigits(Bignum* numerator, Bignum* denominator, + Bignum* delta_minus, Bignum* delta_plus, + bool is_even, + Vector buffer, int* length) { + // Small optimization: if delta_minus and delta_plus are the same just reuse + // one of the two bignums. + if (Bignum::Equal(*delta_minus, *delta_plus)) { + delta_plus = delta_minus; + } + *length = 0; + for (;;) { + uint16_t digit; + digit = numerator->DivideModuloIntBignum(*denominator); + ASSERT(digit <= 9); // digit is a uint16_t and therefore always positive. + // digit = numerator / denominator (integer division). + // numerator = numerator % denominator. + buffer[(*length)++] = static_cast(digit + '0'); + + // Can we stop already? + // If the remainder of the division is less than the distance to the lower + // boundary we can stop. In this case we simply round down (discarding the + // remainder). + // Similarly we test if we can round up (using the upper boundary). + bool in_delta_room_minus; + bool in_delta_room_plus; + if (is_even) { + in_delta_room_minus = Bignum::LessEqual(*numerator, *delta_minus); + } + else { + in_delta_room_minus = Bignum::Less(*numerator, *delta_minus); + } + if (is_even) { + in_delta_room_plus = + Bignum::PlusCompare(*numerator, *delta_plus, *denominator) >= 0; + } + else { + in_delta_room_plus = + Bignum::PlusCompare(*numerator, *delta_plus, *denominator) > 0; + } + if (!in_delta_room_minus && !in_delta_room_plus) { + // Prepare for next iteration. + numerator->Times10(); + delta_minus->Times10(); + // We optimized delta_plus to be equal to delta_minus (if they share the + // same value). So don't multiply delta_plus if they point to the same + // object. + if (delta_minus != delta_plus) { + delta_plus->Times10(); + } + } + else if (in_delta_room_minus && in_delta_room_plus) { + // Let's see if 2*numerator < denominator. + // If yes, then the next digit would be < 5 and we can round down. + int compare = Bignum::PlusCompare(*numerator, *numerator, *denominator); + if (compare < 0) { + // Remaining digits are less than .5. -> Round down (== do nothing). + } + else if (compare > 0) { + // Remaining digits are more than .5 of denominator. -> Round up. + // Note that the last digit could not be a '9' as otherwise the whole + // loop would have stopped earlier. + // We still have an assert here in case the preconditions were not + // satisfied. + ASSERT(buffer[(*length) - 1] != '9'); + buffer[(*length) - 1]++; + } + else { + // Halfway case. + // TODO(floitsch): need a way to solve half-way cases. + // For now let's round towards even (since this is what Gay seems to + // do). + + if ((buffer[(*length) - 1] - '0') % 2 == 0) { + // Round down => Do nothing. + } + else { + ASSERT(buffer[(*length) - 1] != '9'); + buffer[(*length) - 1]++; + } + } + return; + } + else if (in_delta_room_minus) { + // Round down (== do nothing). + return; + } + else { // in_delta_room_plus + // Round up. + // Note again that the last digit could not be '9' since this would have + // stopped the loop earlier. + // We still have an ASSERT here, in case the preconditions were not + // satisfied. + ASSERT(buffer[(*length) - 1] != '9'); + buffer[(*length) - 1]++; + return; + } + } + } + + + // Let v = numerator / denominator < 10. + // Then we generate 'count' digits of d = x.xxxxx... (without the decimal point) + // from left to right. Once 'count' digits have been produced we decide wether + // to round up or down. Remainders of exactly .5 round upwards. Numbers such + // as 9.999999 propagate a carry all the way, and change the + // exponent (decimal_point), when rounding upwards. + static void GenerateCountedDigits(int count, int* decimal_point, + Bignum* numerator, Bignum* denominator, + Vector buffer, int* length) { + ASSERT(count >= 0); + for (int i = 0; i < count - 1; ++i) { + uint16_t digit; + digit = numerator->DivideModuloIntBignum(*denominator); + ASSERT(digit <= 9); // digit is a uint16_t and therefore always positive. + // digit = numerator / denominator (integer division). + // numerator = numerator % denominator. + buffer[i] = static_cast(digit + '0'); + // Prepare for next iteration. + numerator->Times10(); + } + // Generate the last digit. + uint16_t digit; + digit = numerator->DivideModuloIntBignum(*denominator); + if (Bignum::PlusCompare(*numerator, *numerator, *denominator) >= 0) { + digit++; + } + ASSERT(digit <= 10); + buffer[count - 1] = static_cast(digit + '0'); + // Correct bad digits (in case we had a sequence of '9's). Propagate the + // carry until we hat a non-'9' or til we reach the first digit. + for (int i = count - 1; i > 0; --i) { + if (buffer[i] != '0' + 10) break; + buffer[i] = '0'; + buffer[i - 1]++; + } + if (buffer[0] == '0' + 10) { + // Propagate a carry past the top place. + buffer[0] = '1'; + (*decimal_point)++; + } + *length = count; + } + + + // Generates 'requested_digits' after the decimal point. It might omit + // trailing '0's. If the input number is too small then no digits at all are + // generated (ex.: 2 fixed digits for 0.00001). + // + // Input verifies: 1 <= (numerator + delta) / denominator < 10. + static void BignumToFixed(int requested_digits, int* decimal_point, + Bignum* numerator, Bignum* denominator, + Vector(buffer), int* length) { + // Note that we have to look at more than just the requested_digits, since + // a number could be rounded up. Example: v=0.5 with requested_digits=0. + // Even though the power of v equals 0 we can't just stop here. + if (-(*decimal_point) > requested_digits) { + // The number is definitively too small. + // Ex: 0.001 with requested_digits == 1. + // Set decimal-point to -requested_digits. This is what Gay does. + // Note that it should not have any effect anyways since the string is + // empty. + *decimal_point = -requested_digits; + *length = 0; + return; + } + else if (-(*decimal_point) == requested_digits) { + // We only need to verify if the number rounds down or up. + // Ex: 0.04 and 0.06 with requested_digits == 1. + ASSERT(*decimal_point == -requested_digits); + // Initially the fraction lies in range (1, 10]. Multiply the denominator + // by 10 so that we can compare more easily. + denominator->Times10(); + if (Bignum::PlusCompare(*numerator, *numerator, *denominator) >= 0) { + // If the fraction is >= 0.5 then we have to include the rounded + // digit. + buffer[0] = '1'; + *length = 1; + (*decimal_point)++; + } + else { + // Note that we caught most of similar cases earlier. + *length = 0; + } + return; + } + else { + // The requested digits correspond to the digits after the point. + // The variable 'needed_digits' includes the digits before the point. + int needed_digits = (*decimal_point) + requested_digits; + GenerateCountedDigits(needed_digits, decimal_point, + numerator, denominator, + buffer, length); + } + } + + + // Returns an estimation of k such that 10^(k-1) <= v < 10^k where + // v = f * 2^exponent and 2^52 <= f < 2^53. + // v is hence a normalized double with the given exponent. The output is an + // approximation for the exponent of the decimal approimation .digits * 10^k. + // + // The result might undershoot by 1 in which case 10^k <= v < 10^k+1. + // Note: this property holds for v's upper boundary m+ too. + // 10^k <= m+ < 10^k+1. + // (see explanation below). + // + // Examples: + // EstimatePower(0) => 16 + // EstimatePower(-52) => 0 + // + // Note: e >= 0 => EstimatedPower(e) > 0. No similar claim can be made for e<0. + static int EstimatePower(int exponent) { + // This function estimates log10 of v where v = f*2^e (with e == exponent). + // Note that 10^floor(log10(v)) <= v, but v <= 10^ceil(log10(v)). + // Note that f is bounded by its container size. Let p = 53 (the double's + // significand size). Then 2^(p-1) <= f < 2^p. + // + // Given that log10(v) == log2(v)/log2(10) and e+(len(f)-1) is quite close + // to log2(v) the function is simplified to (e+(len(f)-1)/log2(10)). + // The computed number undershoots by less than 0.631 (when we compute log3 + // and not log10). + // + // Optimization: since we only need an approximated result this computation + // can be performed on 64 bit integers. On x86/x64 architecture the speedup is + // not really measurable, though. + // + // Since we want to avoid overshooting we decrement by 1e10 so that + // floating-point imprecisions don't affect us. + // + // Explanation for v's boundary m+: the computation takes advantage of + // the fact that 2^(p-1) <= f < 2^p. Boundaries still satisfy this requirement + // (even for denormals where the delta can be much more important). + + const double k1Log10 = 0.30102999566398114; // 1/lg(10) + + // For doubles len(f) == 53 (don't forget the hidden bit). + const int kSignificandSize = Double::kSignificandSize; + double estimate = ceil((exponent + kSignificandSize - 1) * k1Log10 - 1e-10); + return static_cast(estimate); + } + + + // See comments for InitialScaledStartValues. + static void InitialScaledStartValuesPositiveExponent( + uint64_t significand, int exponent, + int estimated_power, bool need_boundary_deltas, + Bignum* numerator, Bignum* denominator, + Bignum* delta_minus, Bignum* delta_plus) { + // A positive exponent implies a positive power. + ASSERT(estimated_power >= 0); + // Since the estimated_power is positive we simply multiply the denominator + // by 10^estimated_power. + + // numerator = v. + numerator->AssignUInt64(significand); + numerator->ShiftLeft(exponent); + // denominator = 10^estimated_power. + denominator->AssignPowerUInt16(10, estimated_power); + + if (need_boundary_deltas) { + // Introduce a common denominator so that the deltas to the boundaries are + // integers. + denominator->ShiftLeft(1); + numerator->ShiftLeft(1); + // Let v = f * 2^e, then m+ - v = 1/2 * 2^e; With the common + // denominator (of 2) delta_plus equals 2^e. + delta_plus->AssignUInt16(1); + delta_plus->ShiftLeft(exponent); + // Same for delta_minus. The adjustments if f == 2^p-1 are done later. + delta_minus->AssignUInt16(1); + delta_minus->ShiftLeft(exponent); + } + } + + + // See comments for InitialScaledStartValues + static void InitialScaledStartValuesNegativeExponentPositivePower( + uint64_t significand, int exponent, + int estimated_power, bool need_boundary_deltas, + Bignum* numerator, Bignum* denominator, + Bignum* delta_minus, Bignum* delta_plus) { + // v = f * 2^e with e < 0, and with estimated_power >= 0. + // This means that e is close to 0 (have a look at how estimated_power is + // computed). + + // numerator = significand + // since v = significand * 2^exponent this is equivalent to + // numerator = v * / 2^-exponent + numerator->AssignUInt64(significand); + // denominator = 10^estimated_power * 2^-exponent (with exponent < 0) + denominator->AssignPowerUInt16(10, estimated_power); + denominator->ShiftLeft(-exponent); + + if (need_boundary_deltas) { + // Introduce a common denominator so that the deltas to the boundaries are + // integers. + denominator->ShiftLeft(1); + numerator->ShiftLeft(1); + // Let v = f * 2^e, then m+ - v = 1/2 * 2^e; With the common + // denominator (of 2) delta_plus equals 2^e. + // Given that the denominator already includes v's exponent the distance + // to the boundaries is simply 1. + delta_plus->AssignUInt16(1); + // Same for delta_minus. The adjustments if f == 2^p-1 are done later. + delta_minus->AssignUInt16(1); + } + } + + + // See comments for InitialScaledStartValues + static void InitialScaledStartValuesNegativeExponentNegativePower( + uint64_t significand, int exponent, + int estimated_power, bool need_boundary_deltas, + Bignum* numerator, Bignum* denominator, + Bignum* delta_minus, Bignum* delta_plus) { + // Instead of multiplying the denominator with 10^estimated_power we + // multiply all values (numerator and deltas) by 10^-estimated_power. + + // Use numerator as temporary container for power_ten. + Bignum* power_ten = numerator; + power_ten->AssignPowerUInt16(10, -estimated_power); + + if (need_boundary_deltas) { + // Since power_ten == numerator we must make a copy of 10^estimated_power + // before we complete the computation of the numerator. + // delta_plus = delta_minus = 10^estimated_power + delta_plus->AssignBignum(*power_ten); + delta_minus->AssignBignum(*power_ten); + } + + // numerator = significand * 2 * 10^-estimated_power + // since v = significand * 2^exponent this is equivalent to + // numerator = v * 10^-estimated_power * 2 * 2^-exponent. + // Remember: numerator has been abused as power_ten. So no need to assign it + // to itself. + ASSERT(numerator == power_ten); + numerator->MultiplyByUInt64(significand); + + // denominator = 2 * 2^-exponent with exponent < 0. + denominator->AssignUInt16(1); + denominator->ShiftLeft(-exponent); + + if (need_boundary_deltas) { + // Introduce a common denominator so that the deltas to the boundaries are + // integers. + numerator->ShiftLeft(1); + denominator->ShiftLeft(1); + // With this shift the boundaries have their correct value, since + // delta_plus = 10^-estimated_power, and + // delta_minus = 10^-estimated_power. + // These assignments have been done earlier. + // The adjustments if f == 2^p-1 (lower boundary is closer) are done later. + } + } + + + // Let v = significand * 2^exponent. + // Computes v / 10^estimated_power exactly, as a ratio of two bignums, numerator + // and denominator. The functions GenerateShortestDigits and + // GenerateCountedDigits will then convert this ratio to its decimal + // representation d, with the required accuracy. + // Then d * 10^estimated_power is the representation of v. + // (Note: the fraction and the estimated_power might get adjusted before + // generating the decimal representation.) + // + // The initial start values consist of: + // - a scaled numerator: s.t. numerator/denominator == v / 10^estimated_power. + // - a scaled (common) denominator. + // optionally (used by GenerateShortestDigits to decide if it has the shortest + // decimal converting back to v): + // - v - m-: the distance to the lower boundary. + // - m+ - v: the distance to the upper boundary. + // + // v, m+, m-, and therefore v - m- and m+ - v all share the same denominator. + // + // Let ep == estimated_power, then the returned values will satisfy: + // v / 10^ep = numerator / denominator. + // v's boundarys m- and m+: + // m- / 10^ep == v / 10^ep - delta_minus / denominator + // m+ / 10^ep == v / 10^ep + delta_plus / denominator + // Or in other words: + // m- == v - delta_minus * 10^ep / denominator; + // m+ == v + delta_plus * 10^ep / denominator; + // + // Since 10^(k-1) <= v < 10^k (with k == estimated_power) + // or 10^k <= v < 10^(k+1) + // we then have 0.1 <= numerator/denominator < 1 + // or 1 <= numerator/denominator < 10 + // + // It is then easy to kickstart the digit-generation routine. + // + // The boundary-deltas are only filled if the mode equals BIGNUM_DTOA_SHORTEST + // or BIGNUM_DTOA_SHORTEST_SINGLE. + + static void InitialScaledStartValues(uint64_t significand, + int exponent, + bool lower_boundary_is_closer, + int estimated_power, + bool need_boundary_deltas, + Bignum* numerator, + Bignum* denominator, + Bignum* delta_minus, + Bignum* delta_plus) { + if (exponent >= 0) { + InitialScaledStartValuesPositiveExponent( + significand, exponent, estimated_power, need_boundary_deltas, + numerator, denominator, delta_minus, delta_plus); + } + else if (estimated_power >= 0) { + InitialScaledStartValuesNegativeExponentPositivePower( + significand, exponent, estimated_power, need_boundary_deltas, + numerator, denominator, delta_minus, delta_plus); + } + else { + InitialScaledStartValuesNegativeExponentNegativePower( + significand, exponent, estimated_power, need_boundary_deltas, + numerator, denominator, delta_minus, delta_plus); + } + + if (need_boundary_deltas && lower_boundary_is_closer) { + // The lower boundary is closer at half the distance of "normal" numbers. + // Increase the common denominator and adapt all but the delta_minus. + denominator->ShiftLeft(1); // *2 + numerator->ShiftLeft(1); // *2 + delta_plus->ShiftLeft(1); // *2 + } + } + + + // This routine multiplies numerator/denominator so that its values lies in the + // range 1-10. That is after a call to this function we have: + // 1 <= (numerator + delta_plus) /denominator < 10. + // Let numerator the input before modification and numerator' the argument + // after modification, then the output-parameter decimal_point is such that + // numerator / denominator * 10^estimated_power == + // numerator' / denominator' * 10^(decimal_point - 1) + // In some cases estimated_power was too low, and this is already the case. We + // then simply adjust the power so that 10^(k-1) <= v < 10^k (with k == + // estimated_power) but do not touch the numerator or denominator. + // Otherwise the routine multiplies the numerator and the deltas by 10. + static void FixupMultiply10(int estimated_power, bool is_even, + int* decimal_point, + Bignum* numerator, Bignum* denominator, + Bignum* delta_minus, Bignum* delta_plus) { + bool in_range; + if (is_even) { + // For IEEE doubles half-way cases (in decimal system numbers ending with 5) + // are rounded to the closest floating-point number with even significand. + in_range = Bignum::PlusCompare(*numerator, *delta_plus, *denominator) >= 0; + } + else { + in_range = Bignum::PlusCompare(*numerator, *delta_plus, *denominator) > 0; + } + if (in_range) { + // Since numerator + delta_plus >= denominator we already have + // 1 <= numerator/denominator < 10. Simply update the estimated_power. + *decimal_point = estimated_power + 1; + } + else { + *decimal_point = estimated_power; + numerator->Times10(); + if (Bignum::Equal(*delta_minus, *delta_plus)) { + delta_minus->Times10(); + delta_plus->AssignBignum(*delta_minus); + } + else { + delta_minus->Times10(); + delta_plus->Times10(); + } + } + } + +} // namespace double_conversion + diff --git a/src/external/ujson/ujson/double-conversion.h b/src/external/ujson/ujson/double-conversion.h new file mode 100644 index 0000000..f50ff6e --- /dev/null +++ b/src/external/ujson/ujson/double-conversion.h @@ -0,0 +1,695 @@ +// Copyright 2012 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#ifndef DOUBLE_CONVERSION_DOUBLE_CONVERSION_H_ +#define DOUBLE_CONVERSION_DOUBLE_CONVERSION_H_ + +#include +#include +#include + +#ifndef ASSERT +#define ASSERT(condition) \ + assert(condition); +#endif + +// A macro to disallow the evil copy constructor and operator= functions +// This should be used in the private: declarations for a class +#ifndef DISALLOW_COPY_AND_ASSIGN +#define DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName&); \ + void operator=(const TypeName&) +#endif + +// A macro to disallow all the implicit constructors, namely the +// default constructor, copy constructor and operator= functions. +// +// This should be used in the private: declarations for a class +// that wants to prevent anyone from instantiating it. This is +// especially useful for classes containing only static methods. +#ifndef DISALLOW_IMPLICIT_CONSTRUCTORS +#define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \ + TypeName(); \ + DISALLOW_COPY_AND_ASSIGN(TypeName) +#endif + +// @FDVALVE Ug +#ifdef __GNUC__ + #pragma GCC diagnostic push + #pragma GCC diagnostic ignored "-Wshadow" +#endif + +namespace double_conversion { + +inline int StrLength(const char* string) { + size_t length = strlen(string); + ASSERT(length == static_cast(static_cast(length))); + return static_cast(length); +} + +static const int kCharSize = sizeof(char); + +// This is a simplified version of V8's Vector class. +template +class Vector { +public: + Vector() : start_(NULL), length_(0) {} + Vector(T* data, int length) : start_(data), length_(length) { + ASSERT(length == 0 || (length > 0 && data != NULL)); + } + + // Returns a vector using the same backing storage as this one, + // spanning from and including 'from', to but not including 'to'. + Vector SubVector(int from, int to) { + ASSERT(to <= length_); + ASSERT(from < to); + ASSERT(0 <= from); + return Vector(start() + from, to - from); + } + + // Returns the length of the vector. + int length() const { return length_; } + + // Returns whether or not the vector is empty. + bool is_empty() const { return length_ == 0; } + + // Returns the pointer to the start of the data in the vector. + T* start() const { return start_; } + + // Access individual vector elements - checks bounds in debug mode. + T& operator[](int index) const { + ASSERT(0 <= index && index < length_); + return start_[index]; + } + + T& first() { return start_[0]; } + + T& last() { return start_[length_ - 1]; } + +private: + T* start_; + int length_; +}; + +// Helper class for building result strings in a character buffer. The +// purpose of the class is to use safe operations that checks the +// buffer bounds on all operations in debug mode. +class StringBuilder { +public: + StringBuilder(char* buffer, int size) + : buffer_(buffer, size), position_(0) { } + + ~StringBuilder() { if (!is_finalized()) Finalize(); } + + int size() const { return buffer_.length(); } + + // Get the current position in the builder. + int position() const { + ASSERT(!is_finalized()); + return position_; + } + + // Reset the position. + void Reset() { position_ = 0; } + + // Add a single character to the builder. It is not allowed to add + // 0-characters; use the Finalize() method to terminate the string + // instead. + void AddCharacter(char c) { + ASSERT(c != '\0'); + ASSERT(!is_finalized() && position_ < buffer_.length()); + buffer_[position_++] = c; + } + + // Add an entire string to the builder. Uses strlen() internally to + // compute the length of the input string. + void AddString(const char* s) { + AddSubstring(s, StrLength(s)); + } + + // Add the first 'n' characters of the given string 's' to the + // builder. The input string must have enough characters. + void AddSubstring(const char* s, int n) { + ASSERT(!is_finalized() && position_ + n < buffer_.length()); + ASSERT(static_cast(n) <= strlen(s)); + memmove(&buffer_[position_], s, n * kCharSize); + position_ += n; + } + + + // Add character padding to the builder. If count is non-positive, + // nothing is added to the builder. + void AddPadding(char c, int count) { + for (int i = 0; i < count; i++) { + AddCharacter(c); + } + } + + // Finalize the string by 0-terminating it and returning the buffer. + char* Finalize() { + ASSERT(!is_finalized() && position_ < buffer_.length()); + buffer_[position_] = '\0'; + // Make sure nobody managed to add a 0-character to the + // buffer while building the string. + ASSERT(strlen(buffer_.start()) == static_cast(position_)); + position_ = -1; + ASSERT(is_finalized()); + return buffer_.start(); + } + +private: + Vector buffer_; + int position_; + + bool is_finalized() const { return position_ < 0; } + + DISALLOW_IMPLICIT_CONSTRUCTORS(StringBuilder); +}; + + +class DoubleToStringConverter { + public: + // When calling ToFixed with a double > 10^kMaxFixedDigitsBeforePoint + // or a requested_digits parameter > kMaxFixedDigitsAfterPoint then the + // function returns false. + static const int kMaxFixedDigitsBeforePoint = 60; + static const int kMaxFixedDigitsAfterPoint = 60; + + // When calling ToExponential with a requested_digits + // parameter > kMaxExponentialDigits then the function returns false. + static const int kMaxExponentialDigits = 120; + + // When calling ToPrecision with a requested_digits + // parameter < kMinPrecisionDigits or requested_digits > kMaxPrecisionDigits + // then the function returns false. + static const int kMinPrecisionDigits = 1; + static const int kMaxPrecisionDigits = 120; + + enum Flags { + NO_FLAGS = 0, + EMIT_POSITIVE_EXPONENT_SIGN = 1, + EMIT_TRAILING_DECIMAL_POINT = 2, + EMIT_TRAILING_ZERO_AFTER_POINT = 4, + UNIQUE_ZERO = 8 + }; + + // Flags should be a bit-or combination of the possible Flags-enum. + // - NO_FLAGS: no special flags. + // - EMIT_POSITIVE_EXPONENT_SIGN: when the number is converted into exponent + // form, emits a '+' for positive exponents. Example: 1.2e+2. + // - EMIT_TRAILING_DECIMAL_POINT: when the input number is an integer and is + // converted into decimal format then a trailing decimal point is appended. + // Example: 2345.0 is converted to "2345.". + // - EMIT_TRAILING_ZERO_AFTER_POINT: in addition to a trailing decimal point + // emits a trailing '0'-character. This flag requires the + // EXMIT_TRAILING_DECIMAL_POINT flag. + // Example: 2345.0 is converted to "2345.0". + // - UNIQUE_ZERO: "-0.0" is converted to "0.0". + // + // Infinity symbol and nan_symbol provide the string representation for these + // special values. If the string is NULL and the special value is encountered + // then the conversion functions return false. + // + // The exponent_character is used in exponential representations. It is + // usually 'e' or 'E'. + // + // When converting to the shortest representation the converter will + // represent input numbers in decimal format if they are in the interval + // [10^decimal_in_shortest_low; 10^decimal_in_shortest_high[ + // (lower boundary included, greater boundary excluded). + // Example: with decimal_in_shortest_low = -6 and + // decimal_in_shortest_high = 21: + // ToShortest(0.000001) -> "0.000001" + // ToShortest(0.0000001) -> "1e-7" + // ToShortest(111111111111111111111.0) -> "111111111111111110000" + // ToShortest(100000000000000000000.0) -> "100000000000000000000" + // ToShortest(1111111111111111111111.0) -> "1.1111111111111111e+21" + // + // When converting to precision mode the converter may add + // max_leading_padding_zeroes before returning the number in exponential + // format. + // Example with max_leading_padding_zeroes_in_precision_mode = 6. + // ToPrecision(0.0000012345, 2) -> "0.0000012" + // ToPrecision(0.00000012345, 2) -> "1.2e-7" + // Similarily the converter may add up to + // max_trailing_padding_zeroes_in_precision_mode in precision mode to avoid + // returning an exponential representation. A zero added by the + // EMIT_TRAILING_ZERO_AFTER_POINT flag is counted for this limit. + // Examples for max_trailing_padding_zeroes_in_precision_mode = 1: + // ToPrecision(230.0, 2) -> "230" + // ToPrecision(230.0, 2) -> "230." with EMIT_TRAILING_DECIMAL_POINT. + // ToPrecision(230.0, 2) -> "2.3e2" with EMIT_TRAILING_ZERO_AFTER_POINT. + DoubleToStringConverter(int flags, + const char* infinity_symbol, + const char* nan_symbol, + char exponent_character, + int decimal_in_shortest_low, + int decimal_in_shortest_high, + int max_leading_padding_zeroes_in_precision_mode, + int max_trailing_padding_zeroes_in_precision_mode) + : flags_(flags), + infinity_symbol_(infinity_symbol), + nan_symbol_(nan_symbol), + exponent_character_(exponent_character), + decimal_in_shortest_low_(decimal_in_shortest_low), + decimal_in_shortest_high_(decimal_in_shortest_high), + max_leading_padding_zeroes_in_precision_mode_( + max_leading_padding_zeroes_in_precision_mode), + max_trailing_padding_zeroes_in_precision_mode_( + max_trailing_padding_zeroes_in_precision_mode) { + // When 'trailing zero after the point' is set, then 'trailing point' + // must be set too. + ASSERT(((flags & EMIT_TRAILING_DECIMAL_POINT) != 0) || + !((flags & EMIT_TRAILING_ZERO_AFTER_POINT) != 0)); + } + + // Returns a converter following the EcmaScript specification. + static const DoubleToStringConverter& EcmaScriptConverter(); + + // Computes the shortest string of digits that correctly represent the input + // number. Depending on decimal_in_shortest_low and decimal_in_shortest_high + // (see constructor) it then either returns a decimal representation, or an + // exponential representation. + // Example with decimal_in_shortest_low = -6, + // decimal_in_shortest_high = 21, + // EMIT_POSITIVE_EXPONENT_SIGN activated, and + // EMIT_TRAILING_DECIMAL_POINT deactived: + // ToShortest(0.000001) -> "0.000001" + // ToShortest(0.0000001) -> "1e-7" + // ToShortest(111111111111111111111.0) -> "111111111111111110000" + // ToShortest(100000000000000000000.0) -> "100000000000000000000" + // ToShortest(1111111111111111111111.0) -> "1.1111111111111111e+21" + // + // Note: the conversion may round the output if the returned string + // is accurate enough to uniquely identify the input-number. + // For example the most precise representation of the double 9e59 equals + // "899999999999999918767229449717619953810131273674690656206848", but + // the converter will return the shorter (but still correct) "9e59". + // + // Returns true if the conversion succeeds. The conversion always succeeds + // except when the input value is special and no infinity_symbol or + // nan_symbol has been given to the constructor. + bool ToShortest(double value, StringBuilder* result_builder) const { + return ToShortestIeeeNumber(value, result_builder, SHORTEST); + } + + // Same as ToShortest, but for single-precision floats. + bool ToShortestSingle(float value, StringBuilder* result_builder) const { + return ToShortestIeeeNumber(value, result_builder, SHORTEST_SINGLE); + } + + + // Computes a decimal representation with a fixed number of digits after the + // decimal point. The last emitted digit is rounded. + // + // Examples: + // ToFixed(3.12, 1) -> "3.1" + // ToFixed(3.1415, 3) -> "3.142" + // ToFixed(1234.56789, 4) -> "1234.5679" + // ToFixed(1.23, 5) -> "1.23000" + // ToFixed(0.1, 4) -> "0.1000" + // ToFixed(1e30, 2) -> "1000000000000000019884624838656.00" + // ToFixed(0.1, 30) -> "0.100000000000000005551115123126" + // ToFixed(0.1, 17) -> "0.10000000000000001" + // + // If requested_digits equals 0, then the tail of the result depends on + // the EMIT_TRAILING_DECIMAL_POINT and EMIT_TRAILING_ZERO_AFTER_POINT. + // Examples, for requested_digits == 0, + // let EMIT_TRAILING_DECIMAL_POINT and EMIT_TRAILING_ZERO_AFTER_POINT be + // - false and false: then 123.45 -> 123 + // 0.678 -> 1 + // - true and false: then 123.45 -> 123. + // 0.678 -> 1. + // - true and true: then 123.45 -> 123.0 + // 0.678 -> 1.0 + // + // Returns true if the conversion succeeds. The conversion always succeeds + // except for the following cases: + // - the input value is special and no infinity_symbol or nan_symbol has + // been provided to the constructor, + // - 'value' > 10^kMaxFixedDigitsBeforePoint, or + // - 'requested_digits' > kMaxFixedDigitsAfterPoint. + // The last two conditions imply that the result will never contain more than + // 1 + kMaxFixedDigitsBeforePoint + 1 + kMaxFixedDigitsAfterPoint characters + // (one additional character for the sign, and one for the decimal point). + bool ToFixed(double value, + int requested_digits, + StringBuilder* result_builder) const; + + // Computes a representation in exponential format with requested_digits + // after the decimal point. The last emitted digit is rounded. + // If requested_digits equals -1, then the shortest exponential representation + // is computed. + // + // Examples with EMIT_POSITIVE_EXPONENT_SIGN deactivated, and + // exponent_character set to 'e'. + // ToExponential(3.12, 1) -> "3.1e0" + // ToExponential(5.0, 3) -> "5.000e0" + // ToExponential(0.001, 2) -> "1.00e-3" + // ToExponential(3.1415, -1) -> "3.1415e0" + // ToExponential(3.1415, 4) -> "3.1415e0" + // ToExponential(3.1415, 3) -> "3.142e0" + // ToExponential(123456789000000, 3) -> "1.235e14" + // ToExponential(1000000000000000019884624838656.0, -1) -> "1e30" + // ToExponential(1000000000000000019884624838656.0, 32) -> + // "1.00000000000000001988462483865600e30" + // ToExponential(1234, 0) -> "1e3" + // + // Returns true if the conversion succeeds. The conversion always succeeds + // except for the following cases: + // - the input value is special and no infinity_symbol or nan_symbol has + // been provided to the constructor, + // - 'requested_digits' > kMaxExponentialDigits. + // The last condition implies that the result will never contain more than + // kMaxExponentialDigits + 8 characters (the sign, the digit before the + // decimal point, the decimal point, the exponent character, the + // exponent's sign, and at most 3 exponent digits). + bool ToExponential(double value, + int requested_digits, + StringBuilder* result_builder) const; + + // Computes 'precision' leading digits of the given 'value' and returns them + // either in exponential or decimal format, depending on + // max_{leading|trailing}_padding_zeroes_in_precision_mode (given to the + // constructor). + // The last computed digit is rounded. + // + // Example with max_leading_padding_zeroes_in_precision_mode = 6. + // ToPrecision(0.0000012345, 2) -> "0.0000012" + // ToPrecision(0.00000012345, 2) -> "1.2e-7" + // Similarily the converter may add up to + // max_trailing_padding_zeroes_in_precision_mode in precision mode to avoid + // returning an exponential representation. A zero added by the + // EMIT_TRAILING_ZERO_AFTER_POINT flag is counted for this limit. + // Examples for max_trailing_padding_zeroes_in_precision_mode = 1: + // ToPrecision(230.0, 2) -> "230" + // ToPrecision(230.0, 2) -> "230." with EMIT_TRAILING_DECIMAL_POINT. + // ToPrecision(230.0, 2) -> "2.3e2" with EMIT_TRAILING_ZERO_AFTER_POINT. + // Examples for max_trailing_padding_zeroes_in_precision_mode = 3, and no + // EMIT_TRAILING_ZERO_AFTER_POINT: + // ToPrecision(123450.0, 6) -> "123450" + // ToPrecision(123450.0, 5) -> "123450" + // ToPrecision(123450.0, 4) -> "123500" + // ToPrecision(123450.0, 3) -> "123000" + // ToPrecision(123450.0, 2) -> "1.2e5" + // + // Returns true if the conversion succeeds. The conversion always succeeds + // except for the following cases: + // - the input value is special and no infinity_symbol or nan_symbol has + // been provided to the constructor, + // - precision < kMinPericisionDigits + // - precision > kMaxPrecisionDigits + // The last condition implies that the result will never contain more than + // kMaxPrecisionDigits + 7 characters (the sign, the decimal point, the + // exponent character, the exponent's sign, and at most 3 exponent digits). + bool ToPrecision(double value, + int precision, + StringBuilder* result_builder) const; + + enum DtoaMode { + // Produce the shortest correct representation. + // For example the output of 0.299999999999999988897 is (the less accurate + // but correct) 0.3. + SHORTEST, + // Same as SHORTEST, but for single-precision floats. + SHORTEST_SINGLE, + // Produce a fixed number of digits after the decimal point. + // For instance fixed(0.1, 4) becomes 0.1000 + // If the input number is big, the output will be big. + FIXED, + // Fixed number of digits (independent of the decimal point). + PRECISION + }; + + // The maximal number of digits that are needed to emit a double in base 10. + // A higher precision can be achieved by using more digits, but the shortest + // accurate representation of any double will never use more digits than + // kBase10MaximalLength. + // Note that DoubleToAscii null-terminates its input. So the given buffer + // should be at least kBase10MaximalLength + 1 characters long. + static const int kBase10MaximalLength = 17; + + // Converts the given double 'v' to ascii. 'v' must not be NaN, +Infinity, or + // -Infinity. In SHORTEST_SINGLE-mode this restriction also applies to 'v' + // after it has been casted to a single-precision float. That is, in this + // mode static_cast(v) must not be NaN, +Infinity or -Infinity. + // + // The result should be interpreted as buffer * 10^(point-length). + // + // The output depends on the given mode: + // - SHORTEST: produce the least amount of digits for which the internal + // identity requirement is still satisfied. If the digits are printed + // (together with the correct exponent) then reading this number will give + // 'v' again. The buffer will choose the representation that is closest to + // 'v'. If there are two at the same distance, than the one farther away + // from 0 is chosen (halfway cases - ending with 5 - are rounded up). + // In this mode the 'requested_digits' parameter is ignored. + // - SHORTEST_SINGLE: same as SHORTEST but with single-precision. + // - FIXED: produces digits necessary to print a given number with + // 'requested_digits' digits after the decimal point. The produced digits + // might be too short in which case the caller has to fill the remainder + // with '0's. + // Example: toFixed(0.001, 5) is allowed to return buffer="1", point=-2. + // Halfway cases are rounded towards +/-Infinity (away from 0). The call + // toFixed(0.15, 2) thus returns buffer="2", point=0. + // The returned buffer may contain digits that would be truncated from the + // shortest representation of the input. + // - PRECISION: produces 'requested_digits' where the first digit is not '0'. + // Even though the length of produced digits usually equals + // 'requested_digits', the function is allowed to return fewer digits, in + // which case the caller has to fill the missing digits with '0's. + // Halfway cases are again rounded away from 0. + // DoubleToAscii expects the given buffer to be big enough to hold all + // digits and a terminating null-character. In SHORTEST-mode it expects a + // buffer of at least kBase10MaximalLength + 1. In all other modes the + // requested_digits parameter and the padding-zeroes limit the size of the + // output. Don't forget the decimal point, the exponent character and the + // terminating null-character when computing the maximal output size. + // The given length is only used in debug mode to ensure the buffer is big + // enough. + static void DoubleToAscii(double v, + DtoaMode mode, + int requested_digits, + char* buffer, + int buffer_length, + bool* sign, + int* length, + int* point); + + private: + // Implementation for ToShortest and ToShortestSingle. + bool ToShortestIeeeNumber(double value, + StringBuilder* result_builder, + DtoaMode mode) const; + + // If the value is a special value (NaN or Infinity) constructs the + // corresponding string using the configured infinity/nan-symbol. + // If either of them is NULL or the value is not special then the + // function returns false. + bool HandleSpecialValues(double value, StringBuilder* result_builder) const; + // Constructs an exponential representation (i.e. 1.234e56). + // The given exponent assumes a decimal point after the first decimal digit. + void CreateExponentialRepresentation(const char* decimal_digits, + int length, + int exponent, + StringBuilder* result_builder) const; + // Creates a decimal representation (i.e 1234.5678). + void CreateDecimalRepresentation(const char* decimal_digits, + int length, + int decimal_point, + int digits_after_point, + StringBuilder* result_builder) const; + + const int flags_; + const char* const infinity_symbol_; + const char* const nan_symbol_; + const char exponent_character_; + const int decimal_in_shortest_low_; + const int decimal_in_shortest_high_; + const int max_leading_padding_zeroes_in_precision_mode_; + const int max_trailing_padding_zeroes_in_precision_mode_; + + DISALLOW_IMPLICIT_CONSTRUCTORS(DoubleToStringConverter); +}; + + +class StringToDoubleConverter { + public: + // Enumeration for allowing octals and ignoring junk when converting + // strings to numbers. + enum Flags { + NO_FLAGS = 0, + ALLOW_HEX = 1, + ALLOW_OCTALS = 2, + ALLOW_TRAILING_JUNK = 4, + ALLOW_LEADING_SPACES = 8, + ALLOW_TRAILING_SPACES = 16, + ALLOW_SPACES_AFTER_SIGN = 32 + }; + + // Flags should be a bit-or combination of the possible Flags-enum. + // - NO_FLAGS: no special flags. + // - ALLOW_HEX: recognizes the prefix "0x". Hex numbers may only be integers. + // Ex: StringToDouble("0x1234") -> 4660.0 + // In StringToDouble("0x1234.56") the characters ".56" are trailing + // junk. The result of the call is hence dependent on + // the ALLOW_TRAILING_JUNK flag and/or the junk value. + // With this flag "0x" is a junk-string. Even with ALLOW_TRAILING_JUNK, + // the string will not be parsed as "0" followed by junk. + // + // - ALLOW_OCTALS: recognizes the prefix "0" for octals: + // If a sequence of octal digits starts with '0', then the number is + // read as octal integer. Octal numbers may only be integers. + // Ex: StringToDouble("01234") -> 668.0 + // StringToDouble("012349") -> 12349.0 // Not a sequence of octal + // // digits. + // In StringToDouble("01234.56") the characters ".56" are trailing + // junk. The result of the call is hence dependent on + // the ALLOW_TRAILING_JUNK flag and/or the junk value. + // In StringToDouble("01234e56") the characters "e56" are trailing + // junk, too. + // - ALLOW_TRAILING_JUNK: ignore trailing characters that are not part of + // a double literal. + // - ALLOW_LEADING_SPACES: skip over leading spaces. + // - ALLOW_TRAILING_SPACES: ignore trailing spaces. + // - ALLOW_SPACES_AFTER_SIGN: ignore spaces after the sign. + // Ex: StringToDouble("- 123.2") -> -123.2. + // StringToDouble("+ 123.2") -> 123.2 + // + // empty_string_value is returned when an empty string is given as input. + // If ALLOW_LEADING_SPACES or ALLOW_TRAILING_SPACES are set, then a string + // containing only spaces is converted to the 'empty_string_value', too. + // + // junk_string_value is returned when + // a) ALLOW_TRAILING_JUNK is not set, and a junk character (a character not + // part of a double-literal) is found. + // b) ALLOW_TRAILING_JUNK is set, but the string does not start with a + // double literal. + // + // infinity_symbol and nan_symbol are strings that are used to detect + // inputs that represent infinity and NaN. They can be null, in which case + // they are ignored. + // The conversion routine first reads any possible signs. Then it compares the + // following character of the input-string with the first character of + // the infinity, and nan-symbol. If either matches, the function assumes, that + // a match has been found, and expects the following input characters to match + // the remaining characters of the special-value symbol. + // This means that the following restrictions apply to special-value symbols: + // - they must not start with signs ('+', or '-'), + // - they must not have the same first character. + // - they must not start with digits. + // + // Examples: + // flags = ALLOW_HEX | ALLOW_TRAILING_JUNK, + // empty_string_value = 0.0, + // junk_string_value = NaN, + // infinity_symbol = "infinity", + // nan_symbol = "nan": + // StringToDouble("0x1234") -> 4660.0. + // StringToDouble("0x1234K") -> 4660.0. + // StringToDouble("") -> 0.0 // empty_string_value. + // StringToDouble(" ") -> NaN // junk_string_value. + // StringToDouble(" 1") -> NaN // junk_string_value. + // StringToDouble("0x") -> NaN // junk_string_value. + // StringToDouble("-123.45") -> -123.45. + // StringToDouble("--123.45") -> NaN // junk_string_value. + // StringToDouble("123e45") -> 123e45. + // StringToDouble("123E45") -> 123e45. + // StringToDouble("123e+45") -> 123e45. + // StringToDouble("123E-45") -> 123e-45. + // StringToDouble("123e") -> 123.0 // trailing junk ignored. + // StringToDouble("123e-") -> 123.0 // trailing junk ignored. + // StringToDouble("+NaN") -> NaN // NaN string literal. + // StringToDouble("-infinity") -> -inf. // infinity literal. + // StringToDouble("Infinity") -> NaN // junk_string_value. + // + // flags = ALLOW_OCTAL | ALLOW_LEADING_SPACES, + // empty_string_value = 0.0, + // junk_string_value = NaN, + // infinity_symbol = NULL, + // nan_symbol = NULL: + // StringToDouble("0x1234") -> NaN // junk_string_value. + // StringToDouble("01234") -> 668.0. + // StringToDouble("") -> 0.0 // empty_string_value. + // StringToDouble(" ") -> 0.0 // empty_string_value. + // StringToDouble(" 1") -> 1.0 + // StringToDouble("0x") -> NaN // junk_string_value. + // StringToDouble("0123e45") -> NaN // junk_string_value. + // StringToDouble("01239E45") -> 1239e45. + // StringToDouble("-infinity") -> NaN // junk_string_value. + // StringToDouble("NaN") -> NaN // junk_string_value. + StringToDoubleConverter(int flags, + double empty_string_value, + double junk_string_value, + const char* infinity_symbol, + const char* nan_symbol) + : flags_(flags), + empty_string_value_(empty_string_value), + junk_string_value_(junk_string_value), + infinity_symbol_(infinity_symbol), + nan_symbol_(nan_symbol) { + } + + // Performs the conversion. + // The output parameter 'processed_characters_count' is set to the number + // of characters that have been processed to read the number. + // Spaces than are processed with ALLOW_{LEADING|TRAILING}_SPACES are included + // in the 'processed_characters_count'. Trailing junk is never included. + double StringToDouble(const char* buffer, + int length, + int* processed_characters_count) const { + return StringToIeee(buffer, length, processed_characters_count, true); + } + + // Same as StringToDouble but reads a float. + // Note that this is not equivalent to static_cast(StringToDouble(...)) + // due to potential double-rounding. + float StringToFloat(const char* buffer, + int length, + int* processed_characters_count) const { + return static_cast(StringToIeee(buffer, length, + processed_characters_count, false)); + } + + private: + const int flags_; + const double empty_string_value_; + const double junk_string_value_; + const char* const infinity_symbol_; + const char* const nan_symbol_; + + double StringToIeee(const char* buffer, + int length, + int* processed_characters_count, + bool read_as_double) const; + + DISALLOW_IMPLICIT_CONSTRUCTORS(StringToDoubleConverter); +}; + +} // namespace double_conversion + +#endif // DOUBLE_CONVERSION_DOUBLE_CONVERSION_H_ diff --git a/src/external/ujson/ujson/double-conversion/AUTHORS b/src/external/ujson/ujson/double-conversion/AUTHORS new file mode 100644 index 0000000..a5c45a2 --- /dev/null +++ b/src/external/ujson/ujson/double-conversion/AUTHORS @@ -0,0 +1,13 @@ +# Below is a list of people and organizations that have contributed +# to the double-conversion project. Names should be added to the +# list like so: +# +# Name/Organization + +Google Inc. +Mozilla Foundation + +Jeff Muizelaar +Mike Hommey +Martin Olsson +Kent Williams diff --git a/src/external/ujson/ujson/double-conversion/COPYING b/src/external/ujson/ujson/double-conversion/COPYING new file mode 100644 index 0000000..933718a --- /dev/null +++ b/src/external/ujson/ujson/double-conversion/COPYING @@ -0,0 +1,26 @@ +Copyright 2006-2011, the V8 project authors. All rights reserved. +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the following + disclaimer in the documentation and/or other materials provided + with the distribution. + * Neither the name of Google Inc. nor the names of its + contributors may be used to endorse or promote products derived + from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/src/external/ujson/ujson/double-conversion/LICENSE b/src/external/ujson/ujson/double-conversion/LICENSE new file mode 100644 index 0000000..933718a --- /dev/null +++ b/src/external/ujson/ujson/double-conversion/LICENSE @@ -0,0 +1,26 @@ +Copyright 2006-2011, the V8 project authors. All rights reserved. +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the following + disclaimer in the documentation and/or other materials provided + with the distribution. + * Neither the name of Google Inc. nor the names of its + contributors may be used to endorse or promote products derived + from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/src/external/ujson/ujson/double-conversion/README b/src/external/ujson/ujson/double-conversion/README new file mode 100644 index 0000000..f186b42 --- /dev/null +++ b/src/external/ujson/ujson/double-conversion/README @@ -0,0 +1,11 @@ +http://code.google.com/p/double-conversion + +This project (double-conversion) provides binary-decimal and decimal-binary +routines for IEEE doubles. + +The library consists of efficient conversion routines that have been extracted +from the V8 JavaScript engine. The code has been refactored and improved so that +it can be used more easily in other projects. + +There is extensive documentation in src/double-conversion.h. Other examples can +be found in test/cctest/test-conversions.cc. diff --git a/src/external/ujson/ujson/ujson.cpp b/src/external/ujson/ujson/ujson.cpp new file mode 100644 index 0000000..464ba30 --- /dev/null +++ b/src/external/ujson/ujson/ujson.cpp @@ -0,0 +1,3051 @@ +/* Generated by re2c 0.13.5 */ +/* + * Copyright (c) 2014 Anders Wang Kristensen + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#include "ujson.hpp" +#include "double-conversion.h" + +#include +#include + +#ifdef __GNUC__ +#ifdef __SSE2__ +#define UJSON_USE_SSE2 +#endif +#endif + +#ifdef _MSC_VER +#if (defined(_M_AMD64) || defined(_M_X64)) +#define UJSON_USE_SSE2 +#elif _M_IX86_FP==2 +#define UJSON_USE_SSE2 +#endif +#if _MSC_VER >= 1900 +#include +#endif +#endif + +#ifdef UJSON_USE_SSE2 +#include +#endif + +// vs2013 ctp 1 supports noexcept but rest don't +#if defined _MSC_VER && _MSC_FULL_VER != 180021114 +#define noexcept +#endif + +const ujson::value ujson::null = ujson::value(); + +// -------------------------------------------------------------------------- +// utf-8 +// +// Code Points | 1st | 2nd | 3rd | 4th +// +// U+0000 - U+007F 00..7F +// U+0080 - U+07FF C2..DF 80..BF +// U+0800 - U+0FFF E0 A0..BF 80..BF +// U+1000 - U+CFFF E1..EC 80..BF 80..BF +// U+D000 - U+D7FF ED 80..9F 80..BF +// U+D800 - U+DFFF illformed +// U+E000 - U+FFFF EE..EF 80..BF 80..BF +// U+10000 - U+3FFFF F0 90..BF 80..BF 80..BF +// U+40000 - U+FFFFF F1..F3 80..BF 80..BF 80..BF +// U+100000 - U+10FFFF F4 80..8F 80..BF 80..BF + +typedef std::pair range_t; +struct utf8_ranges_t { + std::uint8_t upper_bound; + std::uint8_t num_ranges; + range_t ranges[3]; +}; + +static const utf8_ranges_t utf8_ranges[] = { + { 0x7F, 0 }, + { 0xBF, 1 }, // 80-BF invalid continuation + { 0xC1, 1 }, // 0xC0-0xC1 invalid as first byte + { 0xDF, 1, { { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) } } }, + { 0xE0, 2, { { (std::uint8_t)0xA0, (std::uint8_t)(0xBF + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) } } }, + { 0xEC, 2, { { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) } } }, + { 0xED, 2, { { (std::uint8_t)0x80, (std::uint8_t)(0x9F + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) } } }, + { 0xEF, 2, { { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) } } }, + { 0xF0, 3, { { (std::uint8_t)0x90, (std::uint8_t)(0xBF + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) } } }, + { 0xF3, 3, { { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) } } }, + { 0xF4, 3, { { (std::uint8_t)0x80, (std::uint8_t)(0x8F + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) }, { (std::uint8_t)0x80, (std::uint8_t)(0xBF + 1) } } }, + { 0xFF, 1 } // 0xF5-0xFF invalid as first byte +}; + +static const std::size_t num_utf8_ranges = + sizeof(utf8_ranges) / sizeof(utf8_ranges[0]); + +bool ujson::value::is_valid_utf8(const char *ptr, + const char *end) noexcept { + while (ptr < end) { +#ifdef UJSON_USE_SSE2 + // test if the next 16 chars are ascii and skip forward as much as + // possible + while (end - ptr >= 16) { + __m128i chunk = + _mm_loadu_si128(reinterpret_cast(ptr)); + // signed comparison: multibyte utf-8 sequences have high bit set + // are thus negative + __m128i compare = _mm_cmplt_epi8(chunk, _mm_setzero_si128()); + int mask = _mm_movemask_epi8(compare); + if (mask == 0) { + ptr += 16; + continue; + } + +#ifdef __GNUC__ + int index = __builtin_ffs(mask) - 1; +#else + unsigned long index = 0; + _BitScanForward(&index, mask); +#endif + assert(index >= 0 && index <= 15); + ptr += index; + break; + } +#endif + auto c = static_cast(*ptr++); + auto it = utf8_ranges; + for (; it != utf8_ranges + num_utf8_ranges; ++it) { + if (c <= it->upper_bound) + break; + } + assert(it < utf8_ranges + num_utf8_ranges); + const auto limit = it->ranges + it->num_ranges; + for (auto rng = it->ranges; rng < limit; ++rng) { + auto d = static_cast(*ptr++); + if (d < rng->first || d >= rng->second) + return false; + } + } + return true; +} + +// convert utf8 to utf32; returns utf32 + number of bytes consumed +static std::pair +utf8_to_utf32(const char *ptr) { + + auto utf8 = reinterpret_cast(ptr); + + std::uint8_t first = *utf8; + std::uint32_t trailing_bytes; + if (first <= 0x7F) + trailing_bytes = 0; + else if (first <= 0xDF) + trailing_bytes = 1; + else if (first <= 0xEF) + trailing_bytes = 2; + else + trailing_bytes = 3; + + std::uint32_t utf32 = 0; + switch (trailing_bytes) { + case 3: + utf32 += *utf8++; + utf32 <<= 6; + case 2: + utf32 += *utf8++; + utf32 <<= 6; + case 1: + utf32 += *utf8++; + utf32 <<= 6; + case 0: + utf32 += *utf8++; + } + + static const std::uint32_t magic[] = { 0x0, 0x3080, 0xE2080, 0x3C82080 }; + utf32 -= magic[trailing_bytes]; + assert(utf32 <= 0x10FFFF); + return { utf32, trailing_bytes + 1 }; +} + +// convert utf32 code point to 1-4 bytes of utf8 +static char *utf32_to_utf8(char *str, std::uint32_t cp) { + + assert(cp <= 0x10FFFF); + + std::size_t num_bytes; + if (cp <= 0x7F) + num_bytes = 1; + else if (cp <= 0x7FF) + num_bytes = 2; + else if (cp <= 0xFFFF) + num_bytes = 3; + else + num_bytes = 4; + + static const std::uint32_t offset[] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0 }; + switch (num_bytes) { + case 4: + str[3] = static_cast((cp | 0x80) & 0xBF); + cp >>= 6; + case 3: + str[2] = static_cast((cp | 0x80) & 0xBF); + cp >>= 6; + case 2: + str[1] = static_cast((cp | 0x80) & 0xBF); + cp >>= 6; + case 1: + str[0] = static_cast(cp | offset[num_bytes]); + } + + return str + num_bytes; +} + +// convert four byte hex string to int +static std::uint32_t hex_to_int(const std::uint8_t *hex) { + + static const std::uint8_t lookup[] = { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 0, 0, 0, 0, 0, 0, 10, 11, + 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 11, 12, 13, 14, 15 + }; + + assert(lookup['0' - '0'] == 0); + assert(lookup['1' - '0'] == 1); + assert(lookup['2' - '0'] == 2); + assert(lookup['3' - '0'] == 3); + assert(lookup['4' - '0'] == 4); + assert(lookup['5' - '0'] == 5); + assert(lookup['6' - '0'] == 6); + assert(lookup['7' - '0'] == 7); + assert(lookup['8' - '0'] == 8); + assert(lookup['9' - '0'] == 9); + assert(lookup['A' - '0'] == 10); + assert(lookup['B' - '0'] == 11); + assert(lookup['C' - '0'] == 12); + assert(lookup['D' - '0'] == 13); + assert(lookup['E' - '0'] == 14); + assert(lookup['F' - '0'] == 15); + assert(lookup['a' - '0'] == 10); + assert(lookup['b' - '0'] == 11); + assert(lookup['c' - '0'] == 12); + assert(lookup['d' - '0'] == 13); + assert(lookup['e' - '0'] == 14); + assert(lookup['f' - '0'] == 15); + + std::uint32_t result = 0; + for (int i = 0; i < 4; ++i) { + result <<= 4; + std::uint8_t c = hex[i]; + std::uint32_t h = lookup[c - '0']; + result += h; + } + return result; +} + +// convert int (<=0xFFFF) to six byte escaped hex string +static void int_to_hex(std::uint32_t cp, char *str) { + assert(cp <= 0xFFFF); + + static const char *hex = "0123456789ABCDEF"; + + str[0] = '\\'; + str[1] = 'u'; + str[2] = hex[(cp & 0xF000) >> 12]; + str[3] = hex[(cp & 0x0F00) >> 8]; + str[4] = hex[(cp & 0x00F0) >> 4]; + str[5] = hex[(cp & 0x000F) >> 0]; +} + +// --------------------------------------------------------------------------- +// to_string + +static void to_string(std::string &result, ujson::string_view input, + const ujson::to_string_options &opts) { + + // upper bound on how much result can grow (happens if string consists of + // certain control characters, since they are encoded as six characters, + // \uXXXX) + const auto max_size_increase = 6 * input.length() + 2; + + const auto old_size = result.size(); + result.resize(old_size + max_size_increase); + + char *out = &result[old_size]; + *out++ = '"'; + for (auto in = input.c_str(); in != input.c_str() + input.length(); ++in) { + + std::uint8_t c = *in; + if (c >= 0x20) { + + if (c == '"') { + *out++ = '\\'; + *out++ = '"'; + } else if (c == '\\') { + *out++ = '\\'; + *out++ = '\\'; + } else if (c <= 127) { + // ascii + *out++ = c; + } else if (opts.encoding == ujson::character_encoding::utf8) { + // utf-8 multi-byte case + *out++ = c; + } else { + + // encode utf-8 multi-byte as utf-16 + auto pair = utf8_to_utf32(in); + + if (pair.first < 0x10000) { + int_to_hex(pair.first, out); + out += 6; + } else { + std::uint32_t cp = pair.first - 0x10000; + std::uint32_t leading = (cp >> 10) + 0xD800; + assert(leading >= 0xD800 && leading < 0xDC00); + std::uint32_t trailing = (cp & 0x3FF) + 0xDC00; + assert(trailing >= 0xDC00 && trailing < 0xE000); + + int_to_hex(leading, out); + out += 6; + int_to_hex(trailing, out); + out += 6; + } + + in += pair.second - 1; + } + } else { + if (c == '\b') { + *out++ = '\\'; + *out++ = 'b'; + } else if (c == '\f') { + *out++ = '\\'; + *out++ = 'f'; + } else if (c == '\n') { + *out++ = '\\'; + *out++ = 'n'; + } else if (c == '\r') { + *out++ = '\\'; + *out++ = 'r'; + } else if (c == '\t') { + *out++ = '\\'; + *out++ = 't'; + } else { + int_to_hex(c, out); + out += 6; + } + } + } + *out++ = '"'; + + // trim result to actual size + const auto new_size = out - &result[0]; + assert(new_size - old_size <= max_size_increase); + result.resize(new_size); +} + +static void to_string(std::string &str, double v) { + + using namespace double_conversion; + + const int buffer_size = 128; + char buffer[buffer_size]; + StringBuilder builder(buffer, buffer_size); + + auto flags = DoubleToStringConverter::NO_FLAGS; + DoubleToStringConverter d2sc(flags, nullptr, nullptr, 'e', -10, 10, 0, 0); +#ifdef NDEBUG + d2sc.ToShortest(v, &builder); +#else + bool result = d2sc.ToShortest(v, &builder); + assert(result); +#endif + str += builder.Finalize(); +} + +static void to_string_impl(std::string &str, ujson::value const &v, + const ujson::to_string_options &opts, + std::size_t current_indent) { + switch (v.type()) { + case ujson::value_type::null: + str += "null"; + break; + case ujson::value_type::boolean: + str += bool_cast(v) ? "true" : "false"; + break; + case ujson::value_type::number: + to_string(str, double_cast(v)); + break; + case ujson::value_type::string: + to_string(str, string_cast(v), opts); + break; + case ujson::value_type::array: { + str += '['; + if (opts.indent_amount > 0) + str += '\n'; + auto const &array = array_cast(v); + for (auto const &value : array) { + str.append(current_indent + opts.indent_amount, ' '); + to_string_impl(str, value, opts, + current_indent + opts.indent_amount); + if (&value != &array.back()) + str += ','; + if (opts.indent_amount > 0) + str += '\n'; + } + str.append(current_indent, ' '); + str += ']'; + break; + } + case ujson::value_type::object: { + str += '{'; + if (opts.indent_amount > 0) + str += '\n'; + auto const &object = object_cast(v); + bool first = true; + for (auto const &kvp : object) { + if (!first) { + str += ','; + if (opts.indent_amount > 0) + str += '\n'; + } + str.append(current_indent + opts.indent_amount, ' '); + to_string(str, { kvp.first.c_str(), kvp.first.length() }, opts); + if (opts.indent_amount > 0) + str += " : "; + else + str += ':'; + to_string_impl(str, kvp.second, opts, + current_indent + opts.indent_amount); + first = false; + } + if (opts.indent_amount > 0 && !object.empty()) + str += '\n'; + str.append(current_indent, ' '); + str += '}'; + break; + } + default: + assert(false); + break; + } +} + +std::string ujson::to_string(value const &v, + const ujson::to_string_options &opts) { + std::string result; + to_string_impl(result, v, opts, 0); + return result; +} + +std::ostream &ujson::operator<<(std::ostream &stream, value const &v) { + stream << to_string(v); + return stream; +} + +//---------------------------------------------------------------------------- +// exception + +ujson::exception::exception(error_code error, int line) + : m_error_code(error), m_line(line) {} + +const char *ujson::exception::what() const noexcept{ + if (m_what.empty()) { + std::stringstream ss; + switch (m_error_code) { + case error_code::bad_cast: + ss << "Bad cast."; + break; + case error_code::bad_number: + if (m_line == -1) + ss << "Bad number."; + else + ss << "Bad number on line " << m_line << "."; + break; + case error_code::bad_string: + ss << "Bad UTF-8."; + break; + case error_code::invalid_syntax: + ss << "Invalid syntax on line " << m_line << "."; + break; + case error_code::integer_overflow: + ss << "Number out of range for integer cast."; + break; + default: + assert(false); + break; + } + + m_what = ss.str(); + } + + return m_what.c_str(); +} + +ujson::error_code ujson::exception::get_error_code() const { + return m_error_code; +} + +int ujson::exception::get_line() const { return m_line; } + +//---------------------------------------------------------------------------- +// parser + +namespace { + +enum token { + ujson_colon, + ujson_comma, + ujson_null, + ujson_true, + ujson_false, + ujson_number, + ujson_string, + ujson_array_begin, + ujson_array_end, + ujson_object_begin, + ujson_object_end, + ujson_eof +}; + +// helper class used for providing a sentinel token to the parser +// when it reads beyond the supplied buffer +class safe_ptr { +public: + safe_ptr(const std::uint8_t *ptr, const std::uint8_t *limit); + + inline const std::uint8_t *ptr() const; + inline const std::uint8_t *limit() const; + + inline std::uint8_t operator*() const; + inline operator const std::uint8_t *() const; + + inline safe_ptr &operator++(); + inline safe_ptr &operator+=(std::size_t); + + inline safe_ptr &operator=(const std::uint8_t *); + +private: + const std::uint8_t *m_ptr; + const std::uint8_t *m_limit; +}; + +#ifdef _MSC_VER + // warning C4512: '`anonymous-namespace'::parser' : assignment operator could not be generated + #pragma warning( disable: 4512 ) +#endif + +class parser { +public: + parser(const std::uint8_t *ptr, std::size_t len); + + token peek_token(); + token read_token(); + + void expect(token token); + + double read_double() const; + std::string read_string() const; + + int line() const; + +private: + token scan(); + + const std::uint8_t *const m_start; + const std::uint8_t *const m_limit; + + bool m_peeked; + token m_current_token; + + safe_ptr m_cursor; + const std::uint8_t *m_token; +}; +} + +//---------------------------------------------------------------------------- + +safe_ptr::safe_ptr(const std::uint8_t *ptr, const std::uint8_t *limit) + : m_ptr(ptr), m_limit(limit) { + assert(m_ptr <= m_limit); +} + +const std::uint8_t *safe_ptr::ptr() const { return m_ptr; } +const std::uint8_t *safe_ptr::limit() const { return m_limit; } + +std::uint8_t safe_ptr::operator*() const { + return m_ptr < m_limit ? *m_ptr : 0; +} +safe_ptr::operator const std::uint8_t *() const { return m_ptr; } + +safe_ptr &safe_ptr::operator++() { + ++m_ptr; + return *this; +} + +safe_ptr &safe_ptr::operator+=(std::size_t offset) { + m_ptr += offset; + return *this; +} + +safe_ptr &safe_ptr::operator=(const std::uint8_t *ptr) { + m_ptr = ptr; + return *this; +} + +//---------------------------------------------------------------------------- + +parser::parser(const std::uint8_t *ptr, std::size_t len) + : m_start(ptr), m_limit(ptr + len), m_cursor(ptr, ptr + len) { + m_peeked = false; +} + +int parser::line() const { + return static_cast(std::count(m_start, m_cursor.ptr(), '\n') + 1); +} + +token parser::peek_token() { + if (!m_peeked) { + m_current_token = scan(); + m_peeked = true; + } + + return m_current_token; +} + +token parser::read_token() { + if (!m_peeked) + m_current_token = scan(); + + m_peeked = false; + return m_current_token; +} + +void parser::expect(token token) { + if (token != read_token()) + throw ujson::exception(ujson::error_code::invalid_syntax, line()); +} + +double parser::read_double() const { + + const auto len = static_cast(m_cursor.ptr() - m_token); + + using namespace double_conversion; + auto flags = StringToDoubleConverter::NO_FLAGS; + StringToDoubleConverter s2dc(flags, 0.0, 0.0, nullptr, nullptr); + int processed_chars; + auto token = reinterpret_cast(m_token); + double result = s2dc.StringToDouble(token, len, &processed_chars); + + // handle invalid number + if (processed_chars != len) + throw ujson::exception(ujson::error_code::bad_number, line()); + + // handle overflow + if (!std::isfinite(result)) + throw ujson::exception(ujson::error_code::bad_number, line()); + return result; +} + +std::string parser::read_string() const { + + // m_token points to first double qoute and m_cursor points to last + auto in = m_token + 1; + const auto limit = m_cursor.ptr() - 1; + if (in == limit) + return ""; + + // limit-in is an upper bound on the size of the resulting string + std::string result(limit - in, '\0'); + char *out = &result.front(); + + while (in < limit) { + +#ifdef UJSON_USE_SSE2 + while (limit - in >= 16) { + __m128i backslash = _mm_set1_epi8(0x5C); + __m128i chunk = + _mm_loadu_si128(reinterpret_cast(in)); + __m128i compare = _mm_cmpeq_epi8(chunk, backslash); + int mask = _mm_movemask_epi8(compare); + if (!mask) { + in += 16; + _mm_storeu_si128(reinterpret_cast<__m128i *>(out), chunk); + out += 16; + continue; + } + +#ifdef __GNUC__ + int index = __builtin_ffs(mask) - 1; +#else + unsigned long index = 0; + _BitScanForward(&index, mask); +#endif + assert(index >= 0 && index <= 15); + for (decltype(index) i = 0; i < index; ++i) + *out++ = *in++; + break; + } + + if (in == limit) + break; + +#endif + char c = *in++; + if (c != '\\') { + *out++ = c; + } else { + c = *in++; + if (c == '\\') + *out++ = '\\'; + else if (c == '"') + *out++ = '"'; + else if (c == '/') + *out++ = '/'; + else if (c == 'b') + *out++ = '\b'; + else if (c == 'f') + *out++ = '\f'; + else if (c == 'n') + *out++ = '\n'; + else if (c == 'r') + *out++ = '\r'; + else if (c == 't') + *out++ = '\t'; + else if (c == 'u') { + std::uint32_t cp = hex_to_int(in); + in += 4; + + // surrogate pair? + if (cp >= 0xD800 && cp <= 0xDBFF) { + in += 2; + std::uint32_t trailing = hex_to_int(in); + in += 4; + assert(trailing >= 0xDC00 && trailing <= 0xDFFF); + cp = + ((cp - 0xD800) << 10) + (trailing - 0xDC00) + 0x10000; + } + + // translate to 1-4 utf-8 chars + out = utf32_to_utf8(out, cp); + } else { + // can't happen unless regexes are wrong + assert(false); + } + } + } + + result.resize(out - result.data()); + return result; +} + +//---------------------------------------------------------------------------- + +token parser::scan() { + safe_ptr marker(m_cursor, m_limit); + +std: +#ifdef UJSON_USE_SSE2 + while (m_limit - m_cursor.ptr() >= 16) { + + __m128i chunk = _mm_loadu_si128( + reinterpret_cast(m_cursor.ptr())); + + __m128i tabs = _mm_set1_epi8(0x09); + __m128i newlines = _mm_set1_epi8(0x0A); + __m128i carriage_return = _mm_set1_epi8(0x0D); + __m128i spaces = _mm_set1_epi8(0x20); + + __m128i is_tabs = _mm_cmpeq_epi8(chunk, tabs); + __m128i is_newlines = _mm_cmpeq_epi8(chunk, newlines); + __m128i is_carriage_return = _mm_cmpeq_epi8(chunk, carriage_return); + __m128i is_space = _mm_cmpeq_epi8(chunk, spaces); + + __m128i is_white_space = + _mm_or_si128(_mm_or_si128(is_tabs, is_newlines), + _mm_or_si128(is_carriage_return, is_space)); + + int mask = _mm_movemask_epi8(is_white_space); + if (mask == 0xFFFF) { + m_cursor += 16; + continue; + } + +#ifdef __GNUC__ + m_cursor += __builtin_ffs(~mask) - 1; +#else + unsigned long index = 0; + if (_BitScanForward(&index, ~mask)) + m_cursor += index; +#endif + break; + } +#endif + + m_token = m_cursor.ptr(); + + +{ + std::uint8_t yych; + unsigned int yyaccept = 0; + + yych = *m_cursor; + switch (yych) { + case 0x00: goto ujson25; + case '\t': + case '\n': + case '\r': + case ' ': goto ujson23; + case '"': goto ujson22; + case ',': goto ujson4; + case '-': goto ujson18; + case '0': goto ujson19; + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': goto ujson21; + case ':': goto ujson2; + case '[': goto ujson10; + case ']': goto ujson12; + case 'f': goto ujson9; + case 'n': goto ujson6; + case 't': goto ujson8; + case '{': goto ujson14; + case '}': goto ujson16; + default: goto ujson27; + } +ujson2: + ++m_cursor; + { return ujson_colon; } +ujson4: + ++m_cursor; + { return ujson_comma; } +ujson6: + yyaccept = 0; + yych = *(marker = ++m_cursor); + switch (yych) { + case 'u': goto ujson91; + default: goto ujson7; + } +ujson7: + { + throw ujson::exception(ujson::error_code::invalid_syntax, line()); + } +ujson8: + yyaccept = 0; + yych = *(marker = ++m_cursor); + switch (yych) { + case 'r': goto ujson87; + default: goto ujson7; + } +ujson9: + yyaccept = 0; + yych = *(marker = ++m_cursor); + switch (yych) { + case 'a': goto ujson82; + default: goto ujson7; + } +ujson10: + ++m_cursor; + { return ujson_array_begin; } +ujson12: + ++m_cursor; + { return ujson_array_end; } +ujson14: + ++m_cursor; + { return ujson_object_begin; } +ujson16: + ++m_cursor; + { return ujson_object_end; } +ujson18: + yych = *++m_cursor; + switch (yych) { + case '0': goto ujson81; + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': goto ujson72; + default: goto ujson7; + } +ujson19: + yyaccept = 1; + yych = *(marker = ++m_cursor); + switch (yych) { + case '.': goto ujson74; + case 'E': + case 'e': goto ujson75; + default: goto ujson20; + } +ujson20: + { return ujson_number; } +ujson21: + yyaccept = 1; + yych = *(marker = ++m_cursor); + goto ujson73; +ujson22: + yyaccept = 0; + yych = *(marker = ++m_cursor); + switch (yych) { + case ' ': + case '!': + case '"': + case '#': + case '$': + case '%': + case '&': + case '\'': + case '(': + case ')': + case '*': + case '+': + case ',': + case '-': + case '.': + case '/': + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case ':': + case ';': + case '<': + case '=': + case '>': + case '?': + case '@': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'G': + case 'H': + case 'I': + case 'J': + case 'K': + case 'L': + case 'M': + case 'N': + case 'O': + case 'P': + case 'Q': + case 'R': + case 'S': + case 'T': + case 'U': + case 'V': + case 'W': + case 'X': + case 'Y': + case 'Z': + case '[': + case '\\': + case ']': + case '^': + case '_': + case '`': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': + case 'g': + case 'h': + case 'i': + case 'j': + case 'k': + case 'l': + case 'm': + case 'n': + case 'o': + case 'p': + case 'q': + case 'r': + case 's': + case 't': + case 'u': + case 'v': + case 'w': + case 'x': + case 'y': + case 'z': + case '{': + case '|': + case '}': + case '~': + case 0x7F: + case 0xC2: + case 0xC3: + case 0xC4: + case 0xC5: + case 0xC6: + case 0xC7: + case 0xC8: + case 0xC9: + case 0xCA: + case 0xCB: + case 0xCC: + case 0xCD: + case 0xCE: + case 0xCF: + case 0xD0: + case 0xD1: + case 0xD2: + case 0xD3: + case 0xD4: + case 0xD5: + case 0xD6: + case 0xD7: + case 0xD8: + case 0xD9: + case 0xDA: + case 0xDB: + case 0xDC: + case 0xDD: + case 0xDE: + case 0xDF: + case 0xE0: + case 0xE1: + case 0xE2: + case 0xE3: + case 0xE4: + case 0xE5: + case 0xE6: + case 0xE7: + case 0xE8: + case 0xE9: + case 0xEA: + case 0xEB: + case 0xEC: + case 0xED: + case 0xEE: + case 0xEF: + case 0xF0: + case 0xF1: + case 0xF2: + case 0xF3: + case 0xF4: goto ujson31; + default: goto ujson7; + } +ujson23: + ++m_cursor; + yych = *m_cursor; + goto ujson29; +ujson24: + { goto std; } +ujson25: + ++m_cursor; + { return ujson_eof; } +ujson27: + yych = *++m_cursor; + goto ujson7; +ujson28: + ++m_cursor; + yych = *m_cursor; +ujson29: + switch (yych) { + case '\t': + case '\n': + case '\r': + case ' ': goto ujson28; + default: goto ujson24; + } +ujson30: + ++m_cursor; + yych = *m_cursor; +ujson31: + switch (yych) { + case ' ': + case '!': + case '#': + case '$': + case '%': + case '&': + case '\'': + case '(': + case ')': + case '*': + case '+': + case ',': + case '-': + case '.': + case '/': + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case ':': + case ';': + case '<': + case '=': + case '>': + case '?': + case '@': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'G': + case 'H': + case 'I': + case 'J': + case 'K': + case 'L': + case 'M': + case 'N': + case 'O': + case 'P': + case 'Q': + case 'R': + case 'S': + case 'T': + case 'U': + case 'V': + case 'W': + case 'X': + case 'Y': + case 'Z': + case '[': + case ']': + case '^': + case '_': + case '`': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': + case 'g': + case 'h': + case 'i': + case 'j': + case 'k': + case 'l': + case 'm': + case 'n': + case 'o': + case 'p': + case 'q': + case 'r': + case 's': + case 't': + case 'u': + case 'v': + case 'w': + case 'x': + case 'y': + case 'z': + case '{': + case '|': + case '}': + case '~': + case 0x7F: goto ujson30; + case '"': goto ujson42; + case '\\': goto ujson33; + case 0xC2: + case 0xC3: + case 0xC4: + case 0xC5: + case 0xC6: + case 0xC7: + case 0xC8: + case 0xC9: + case 0xCA: + case 0xCB: + case 0xCC: + case 0xCD: + case 0xCE: + case 0xCF: + case 0xD0: + case 0xD1: + case 0xD2: + case 0xD3: + case 0xD4: + case 0xD5: + case 0xD6: + case 0xD7: + case 0xD8: + case 0xD9: + case 0xDA: + case 0xDB: + case 0xDC: + case 0xDD: + case 0xDE: + case 0xDF: goto ujson34; + case 0xE0: goto ujson35; + case 0xE1: + case 0xE2: + case 0xE3: + case 0xE4: + case 0xE5: + case 0xE6: + case 0xE7: + case 0xE8: + case 0xE9: + case 0xEA: + case 0xEB: + case 0xEC: goto ujson36; + case 0xED: goto ujson37; + case 0xEE: + case 0xEF: goto ujson38; + case 0xF0: goto ujson39; + case 0xF1: + case 0xF2: + case 0xF3: goto ujson40; + case 0xF4: goto ujson41; + default: goto ujson32; + } +ujson32: + m_cursor = marker; + switch (yyaccept) { + case 0: goto ujson7; + case 1: goto ujson20; + } +ujson33: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '"': + case '/': + case '\\': + case 'b': + case 'f': + case 'n': + case 'r': + case 't': goto ujson30; + case 'u': goto ujson54; + default: goto ujson32; + } +ujson34: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson30; + default: goto ujson32; + } +ujson35: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson53; + default: goto ujson32; + } +ujson36: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson52; + default: goto ujson32; + } +ujson37: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: goto ujson51; + default: goto ujson32; + } +ujson38: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson50; + default: goto ujson32; + } +ujson39: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson48; + default: goto ujson32; + } +ujson40: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson46; + default: goto ujson32; + } +ujson41: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: goto ujson44; + default: goto ujson32; + } +ujson42: + ++m_cursor; + { return ujson_string; } +ujson44: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson45; + default: goto ujson32; + } +ujson45: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson30; + default: goto ujson32; + } +ujson46: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson47; + default: goto ujson32; + } +ujson47: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson30; + default: goto ujson32; + } +ujson48: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson49; + default: goto ujson32; + } +ujson49: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson30; + default: goto ujson32; + } +ujson50: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson30; + default: goto ujson32; + } +ujson51: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson30; + default: goto ujson32; + } +ujson52: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson30; + default: goto ujson32; + } +ujson53: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 0x80: + case 0x81: + case 0x82: + case 0x83: + case 0x84: + case 0x85: + case 0x86: + case 0x87: + case 0x88: + case 0x89: + case 0x8A: + case 0x8B: + case 0x8C: + case 0x8D: + case 0x8E: + case 0x8F: + case 0x90: + case 0x91: + case 0x92: + case 0x93: + case 0x94: + case 0x95: + case 0x96: + case 0x97: + case 0x98: + case 0x99: + case 0x9A: + case 0x9B: + case 0x9C: + case 0x9D: + case 0x9E: + case 0x9F: + case 0xA0: + case 0xA1: + case 0xA2: + case 0xA3: + case 0xA4: + case 0xA5: + case 0xA6: + case 0xA7: + case 0xA8: + case 0xA9: + case 0xAA: + case 0xAB: + case 0xAC: + case 0xAD: + case 0xAE: + case 0xAF: + case 0xB0: + case 0xB1: + case 0xB2: + case 0xB3: + case 0xB4: + case 0xB5: + case 0xB6: + case 0xB7: + case 0xB8: + case 0xB9: + case 0xBA: + case 0xBB: + case 0xBC: + case 0xBD: + case 0xBE: + case 0xBF: goto ujson30; + default: goto ujson32; + } +ujson54: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'a': + case 'b': + case 'c': goto ujson55; + case 'D': + case 'd': goto ujson56; + case 'E': + case 'F': + case 'e': + case 'f': goto ujson57; + default: goto ujson32; + } +ujson55: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson70; + default: goto ujson32; + } +ujson56: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': goto ujson61; + case '8': + case '9': + case 'A': + case 'B': + case 'a': + case 'b': goto ujson60; + default: goto ujson32; + } +ujson57: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson58; + default: goto ujson32; + } +ujson58: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson59; + default: goto ujson32; + } +ujson59: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson30; + default: goto ujson32; + } +ujson60: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson63; + default: goto ujson32; + } +ujson61: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson62; + default: goto ujson32; + } +ujson62: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson30; + default: goto ujson32; + } +ujson63: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson64; + default: goto ujson32; + } +ujson64: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '\\': goto ujson65; + default: goto ujson32; + } +ujson65: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 'u': goto ujson66; + default: goto ujson32; + } +ujson66: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 'D': + case 'd': goto ujson67; + default: goto ujson32; + } +ujson67: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case 'C': + case 'D': + case 'E': + case 'F': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson68; + default: goto ujson32; + } +ujson68: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson69; + default: goto ujson32; + } +ujson69: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson30; + default: goto ujson32; + } +ujson70: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson71; + default: goto ujson32; + } +ujson71: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + case 'A': + case 'B': + case 'C': + case 'D': + case 'E': + case 'F': + case 'a': + case 'b': + case 'c': + case 'd': + case 'e': + case 'f': goto ujson30; + default: goto ujson32; + } +ujson72: + yyaccept = 1; + marker = ++m_cursor; + yych = *m_cursor; +ujson73: + switch (yych) { + case '.': goto ujson74; + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': goto ujson72; + case 'E': + case 'e': goto ujson75; + default: goto ujson20; + } +ujson74: + yych = *++m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': goto ujson79; + default: goto ujson32; + } +ujson75: + yych = *++m_cursor; + switch (yych) { + case '+': + case '-': goto ujson76; + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': goto ujson77; + default: goto ujson32; + } +ujson76: + yych = *++m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': goto ujson77; + default: goto ujson32; + } +ujson77: + ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': goto ujson77; + default: goto ujson20; + } +ujson79: + yyaccept = 1; + marker = ++m_cursor; + yych = *m_cursor; + switch (yych) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': goto ujson79; + case 'E': + case 'e': goto ujson75; + default: goto ujson20; + } +ujson81: + yyaccept = 1; + yych = *(marker = ++m_cursor); + switch (yych) { + case '.': goto ujson74; + case 'E': + case 'e': goto ujson75; + default: goto ujson20; + } +ujson82: + yych = *++m_cursor; + switch (yych) { + case 'l': goto ujson83; + default: goto ujson32; + } +ujson83: + yych = *++m_cursor; + switch (yych) { + case 's': goto ujson84; + default: goto ujson32; + } +ujson84: + yych = *++m_cursor; + switch (yych) { + case 'e': goto ujson85; + default: goto ujson32; + } +ujson85: + ++m_cursor; + { return ujson_false; } +ujson87: + yych = *++m_cursor; + switch (yych) { + case 'u': goto ujson88; + default: goto ujson32; + } +ujson88: + yych = *++m_cursor; + switch (yych) { + case 'e': goto ujson89; + default: goto ujson32; + } +ujson89: + ++m_cursor; + { return ujson_true; } +ujson91: + yych = *++m_cursor; + switch (yych) { + case 'l': goto ujson92; + default: goto ujson32; + } +ujson92: + yych = *++m_cursor; + switch (yych) { + case 'l': goto ujson93; + default: goto ujson32; + } +ujson93: + ++m_cursor; + { return ujson_null; } +} + +} + +//---------------------------------------------------------------------------- + +static ujson::value parse_value(parser &parser) { + switch (parser.peek_token()) { + case ujson_null: + parser.read_token(); + return ujson::null; + case ujson_true: + parser.read_token(); + return true; + case ujson_false: + parser.read_token(); + return false; + case ujson_number: + parser.read_token(); + return parser.read_double(); + case ujson_string: { + parser.read_token(); + auto string = parser.read_string(); + return ujson::value(std::move(string), ujson::validate_utf8::no); + } + case ujson_array_begin: { + parser.read_token(); + ujson::array array; + bool first = true; + while (parser.peek_token() != ujson_array_end) { + if (!first) + parser.expect(ujson_comma); + auto value = parse_value(parser); + array.push_back(std::move(value)); + first = false; + } + parser.read_token(); + return ujson::value(std::move(array)); + } + case ujson_object_begin: { + parser.read_token(); + ujson::object object; + bool first = true; + while (parser.peek_token() != ujson_object_end) { + if (!first) + parser.expect(ujson_comma); + parser.expect(ujson_string); + auto key = parser.read_string(); + parser.expect(ujson_colon); + auto value = parse_value(parser); + object.emplace_back(std::move(key), std::move(value)); + first = false; + } + parser.read_token(); + return ujson::value(std::move(object), ujson::validate_utf8::no); + } + default: + throw ujson::exception(ujson::error_code::invalid_syntax, + parser.line()); + } +} + +ujson::value ujson::parse(const std::string &str) { + return parse(str.c_str(), str.size()); +} + +ujson::value ujson::parse(const char *buffer, std::size_t len) { + + auto buf = reinterpret_cast(buffer); + parser parser(buf, len ? len : std::strlen(buffer)); + auto result = parse_value(parser); + + // fail if trailing junk is found + if (parser.read_token() != ujson_eof) + throw ujson::exception(ujson::error_code::invalid_syntax, parser.line()); + return result; +} diff --git a/src/external/ujson/ujson/ujson.hpp b/src/external/ujson/ujson/ujson.hpp new file mode 100644 index 0000000..15e4bd6 --- /dev/null +++ b/src/external/ujson/ujson/ujson.hpp @@ -0,0 +1,1209 @@ +/* + * Copyright (c) 2014 Anders Wang Kristensen + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef __UJSON_HPP__ +#define __UJSON_HPP__ + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace ujson { + +#ifdef _LIBCPP_VERSION +#define UJSON_SHORT_STRING_OPTIMIZATION // libc++ +#ifdef __LP64__ +enum { sso_max_length = 22 }; // 22 bytes on 64 bit +#else +enum { sso_max_length = 10 }; // 10 bytes on 32 bit +#endif +#elif defined _CPPLIB_VER +#define UJSON_SHORT_STRING_OPTIMIZATION // msvc + dinkumware stl +enum { sso_max_length = 15 }; // 15 bytes on both 32/64 bit +#elif defined __GLIBCXX__ +#define UJSON_REF_COUNTED_STRING // libstdc++ +#else +#error Unrecognized STL library. +#endif + +// vs2013 ctp 1 supports noexcept but rest don't +#if defined _MSC_VER && _MSC_FULL_VER != 180021114 +#define noexcept +#endif + +enum class value_type { null, boolean, number, string, array, object }; + +class value; +class string_view; + +using string = std::string; +using array = std::vector; +using name_value_pair = std::pair; +using object = std::vector; + +enum class validate_utf8 { no, yes }; + +class value final { +public: + // construct null value + value() noexcept; + + // construct boolean value + value(bool b) noexcept; + + // construct double value; throws if not finite + value(double d); + + // construct 32 bit signed int value + value(std::int32_t d) noexcept; + + // construct 32 bit unsigned int value + value(std::uint32_t d) noexcept; + + // construct string value; throws if invalid utf-8 + value(string const &str, validate_utf8 validate = validate_utf8::yes); + value(string &&str, validate_utf8 validate = validate_utf8::yes); + + // construct string value; if len==0 ptr must be zero terminated + value(const char *ptr, std::size_t len = 0, + validate_utf8 validate = validate_utf8::yes); + + // construct array value + value(array const &a); + value(array &&a); + + // construct object value + value(object const &o, validate_utf8 validate = validate_utf8::yes); + value(object &&o, validate_utf8 validate = validate_utf8::yes); + + value(value const &) noexcept; + value(value &&) noexcept; + value(const void *) = delete; + + // construct from array if T is convertible to value + template + value(const std::vector &a, + const typename std::enable_if< + std::is_convertible::value>::type *p = nullptr); + + // construct from array if suitable to_json(T) method exists + template + value(const std::vector &a, + const typename std::enable_if()))>::value>::type *p = + nullptr); + + // construct from map if T is convertible to value + template + value(const std::map &o, + const typename std::enable_if< + std::is_convertible::value>::type *p = nullptr); + + // construct from map if suitable to_json(T) method exists + template + value(const std::map &o, + const typename std::enable_if()))>::value>::type *p = + nullptr); + + value &operator=(bool) noexcept; + value &operator=(double); // throws if not finite + value &operator=(std::int32_t) noexcept; + value &operator=(std::uint32_t) noexcept; + value &operator=(string const &); // throws if invalid utf-8 + value &operator=(string &&); // throws if invalid utf-8 + value &operator=(const char *); // throws if invalid utf-8 + value &operator=(array const &); + value &operator=(array &&); + value &operator=(object const &); + value &operator=(object &&); + value &operator=(value const &) noexcept; + value &operator=(value &&) noexcept; + value &operator=(const void *) = delete; + + ~value(); + + bool is_null() const noexcept; + bool is_boolean() const noexcept; + bool is_number() const noexcept; + bool is_string() const noexcept; + bool is_array() const noexcept; + bool is_object() const noexcept; + + value_type type() const noexcept; + + void swap(value &other) noexcept; + +private: + + friend bool operator==(const value &lhs, const value &rhs); + friend bool operator!=(const value &lhs, const value &rhs); + + // all casts throw if value has wrong type + + // contained bool + friend bool bool_cast(value const &v); + + // contained bool (moved from value will be null) + friend bool bool_cast(value &&v); + + // contained double + friend double double_cast(value const &v); + + // contained double (moved from value will be null) + friend double double_cast(value &&v); + + // contained double cast to int32 + // throws integer_overflow if number is out of range + friend std::int32_t int32_cast(value const &v); + + // contained double cast to int32 (moved from value will be null) + // throws integer_overflow if number is out of range + friend std::int32_t int32_cast(value &&v); + + // contained double cast to uint32 + // throws integer_overflow if number is out of range + friend std::uint32_t uint32_cast(value const &v); + + // contained double cast to uint32 (moved from value will be null) + // throws integer_overflow if number is out of range + friend std::uint32_t uint32_cast(value &&v); + + // const reference to contained string + friend string_view string_cast(value const &v); + + // contained string or copy if shared (moved from value will be null) + friend string string_cast(value &&v); + + // const reference to contained array + friend array const &array_cast(value const &v); + + // contained array or copy if shared (moved from value will be null) + friend array array_cast(value &&v); + + // const reference to contained object + friend object const &object_cast(value const &v); + + // contained object or copy if shared (moved from value will be null) + friend object object_cast(value &&v); + + struct impl_t { + virtual ~impl_t() = 0; + virtual value_type type() const noexcept = 0; + virtual void clone(char *storage) const noexcept = 0; + virtual bool equals(const impl_t *ptr) const noexcept = 0; + }; + + struct null_impl_t : impl_t { + null_impl_t() noexcept; + value_type type() const noexcept override; + void clone(char *storage) const noexcept override; + bool equals(const impl_t *ptr) const noexcept override; + }; + + struct boolean_impl_t : impl_t { + boolean_impl_t(bool b) noexcept; + value_type type() const noexcept override; + void clone(char *storage) const noexcept override; + bool equals(const impl_t *ptr) const noexcept override; + bool boolean; + }; + + struct number_impl_t : impl_t { + number_impl_t(double n) noexcept; + value_type type() const noexcept override; + void clone(char *storage) const noexcept override; + bool equals(const impl_t *ptr) const noexcept override; + double number; + }; + +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + + struct short_string_impl_t : impl_t { + short_string_impl_t(const char *ptr, std::size_t len); + short_string_impl_t(const string &s); + value_type type() const noexcept override; + void clone(char *storage) const noexcept override; + bool equals(const impl_t *ptr) const noexcept override; + char buffer[sso_max_length + 1]; + std::uint8_t length; + }; + + struct long_string_impl_t : impl_t { + long_string_impl_t(string s); + long_string_impl_t(std::shared_ptr const &p); + value_type type() const noexcept override; + void clone(char *storage) const noexcept override; + bool equals(const impl_t *ptr) const noexcept override; + std::shared_ptr ptr; + }; + +#elif defined UJSON_REF_COUNTED_STRING + + struct string_impl_t : impl_t { + string_impl_t(string s); + value_type type() const noexcept override; + void clone(char *storage) const noexcept override; + bool equals(const impl_t *ptr) const noexcept override; + string str; + }; + +#endif + + struct array_impl_t : impl_t { + array_impl_t(array a); + array_impl_t(const std::shared_ptr &p); + value_type type() const noexcept override; + void clone(char *storage) const noexcept override; + bool equals(const impl_t *ptr) const noexcept override; + std::shared_ptr ptr; + }; + struct object_impl_t : impl_t { + object_impl_t(object o, validate_utf8 validate); + object_impl_t(const std::shared_ptr &p); + value_type type() const noexcept override; + void clone(char *storage) const noexcept override; + bool equals(const impl_t *ptr) const noexcept override; + std::shared_ptr ptr; + }; + + // cast m_storage to impl_t* + const impl_t *impl() const noexcept; + + // destroy object in m_storage + void destroy() noexcept; + + static bool is_valid_utf8(const char *start, const char *end) noexcept; + +public: +#define UJSON_MAX(a, b) (((a) > (b)) ? (a) : (b)) + +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + static const std::size_t storage_size = UJSON_MAX( + sizeof(null_impl_t), + UJSON_MAX( + sizeof(boolean_impl_t), + UJSON_MAX( + sizeof(number_impl_t), + UJSON_MAX( + sizeof(array_impl_t), + UJSON_MAX(sizeof(object_impl_t), + UJSON_MAX(sizeof(short_string_impl_t), + sizeof(long_string_impl_t))))))); +#elif defined UJSON_REF_COUNTED_STRING + static const std::size_t storage_size = UJSON_MAX( + sizeof(null_impl_t), + UJSON_MAX(sizeof(boolean_impl_t), + UJSON_MAX(sizeof(number_impl_t), + UJSON_MAX(sizeof(array_impl_t), + UJSON_MAX(sizeof(object_impl_t), + sizeof(string_impl_t)))))); +#endif +#undef UJSON_MAX + char m_storage[storage_size]; +}; + +void swap(value &lhs, value &rhs) noexcept; + +inline bool operator<(name_value_pair const &lhs, + name_value_pair const &rhs) { + return lhs.first < rhs.first; +} + +extern const value null; + +class string_view { +public: + string_view(const char *ptr, std::size_t len); + + const char *c_str() const; + std::size_t length() const; + + operator std::string() const; + + const char *begin() const; + const char *cbegin() const; + const char *end() const; + const char *cend() const; + + friend bool operator==(string_view const &lhs, string_view const &rhs); + +private: + const char *m_ptr; + std::size_t m_length; +}; + +enum class character_encoding { ascii, utf8 }; + +struct to_string_options { + int indent_amount; // 0 means no insigficant whitespace + character_encoding encoding; // ascii with utf-8 escaped \uXXXX or utf-8 +}; + +const to_string_options indented_utf8 = { 4, character_encoding::utf8 }; +const to_string_options indented_ascii = { 4, character_encoding::ascii }; +const to_string_options compact_utf8 = { 0, character_encoding::utf8 }; +const to_string_options compact_ascii = { 0, character_encoding::ascii }; + +// convert value to string using specified string options +std::string to_string(value const &v, + const to_string_options &opts = indented_utf8); +std::ostream &operator<<(std::ostream &stream, value const &v); + +// parse buffer into value; if len==0 buffer must be zero terminated +// throws if buffer is not valid JSON +value parse(const char *buffer, std::size_t len = 0); +value parse(const std::string &buffer); + +enum class error_code { + bad_cast, // value has wrong type for cast + bad_number, // number not finite (NaN/inf not supported by JSON) + bad_string, // invalid utf-8 string + invalid_syntax, // error parsing JSON + integer_overflow // number is outside valid range for integer cast +}; + +class exception final : public std::exception { +public: + exception(error_code code, int line = -1); + + error_code get_error_code() const; + + // line number if thrown during parsing or -1 + int get_line() const; + + const char *what() const noexcept override; + +private: + mutable std::string m_what; + error_code m_error_code; + int m_line; +}; + +// find first value with given name; returns obj.end() if not found +object::const_iterator find(object const &obj, char const *name); +object::iterator find(object &obj, char const *name); + +// find first value with given name; throws std::out_of_range if not found +object::const_iterator at(object const &obj, char const *name); +object::iterator at(object &obj, char const *name); + +} + +// --------------------------------------------------------------------------- +// implementation + +#include +#include +#include + +namespace ujson { + +inline value::value() noexcept { new (m_storage) null_impl_t{}; } + +inline value::value(bool b) noexcept { new (m_storage) boolean_impl_t{ b }; } + +inline value::value(double d) { + if (!std::isfinite(d)) + throw exception(error_code::bad_number); + new (m_storage) number_impl_t{ d }; +} + +inline value::value(std::int32_t i) noexcept : value(double(i)) {} + +inline value::value(std::uint32_t i) noexcept : value(double(i)) {} + +inline value::value(string const &s, validate_utf8 validate) { + + if (validate == validate_utf8::yes && + !is_valid_utf8(s.data(), s.data() + s.length())) + throw exception(error_code::bad_string); + +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + auto length = s.length(); + if (length <= sso_max_length) + new (m_storage) short_string_impl_t{ s.c_str(), length }; + else + new (m_storage) long_string_impl_t{ s }; +#elif defined UJSON_REF_COUNTED_STRING + new (m_storage) string_impl_t{ std::move(s) }; +#endif +} + +inline value::value(string &&s, validate_utf8 validate) { + + if (validate == validate_utf8::yes && + !is_valid_utf8(s.data(), s.data() + s.length())) + throw exception(error_code::bad_string); + +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + auto length = s.length(); + if (length <= sso_max_length) + new (m_storage)short_string_impl_t{ s.c_str(), length }; + else + new (m_storage)long_string_impl_t{ std::move(s) }; +#elif defined UJSON_REF_COUNTED_STRING + new (m_storage)string_impl_t{ std::move(s) }; +#endif +} +inline value::value(const char *ptr, std::size_t length, + validate_utf8 validate) { + + if (!length) + length = std::strlen(ptr); + + if (validate == validate_utf8::yes && !is_valid_utf8(ptr, ptr + length)) + throw exception(error_code::bad_string); + +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + if (length <= sso_max_length) + new (m_storage) short_string_impl_t{ ptr, length }; + else + new (m_storage) long_string_impl_t{ std::string(ptr, ptr + length) }; +#elif defined UJSON_REF_COUNTED_STRING + new (m_storage) string_impl_t{ std::string(ptr, ptr + length) }; +#endif +} + +inline value::value(array const &a) { new (m_storage) array_impl_t{ a }; } + +inline value::value(array &&a) { new (m_storage)array_impl_t{ std::move(a) }; } + +inline value::value(object const &o, validate_utf8 validate) { + new (m_storage) object_impl_t{ o, validate }; +} + +inline value::value(object &&o, validate_utf8 validate) { + new (m_storage)object_impl_t{ std::move(o), validate }; +} + +inline value::value(value const &rhs) noexcept { + rhs.impl()->clone(m_storage); +} + +inline value::value(value &&rhs) noexcept { + std::memcpy(m_storage, rhs.m_storage, storage_size); + new (rhs.m_storage)null_impl_t{}; +} + +template +inline value::value(const std::vector &a, + const typename std::enable_if< + std::is_convertible::value>::type *p) { + array tmp(a.begin(), a.end()); + new (m_storage) array_impl_t{ std::move(tmp) }; +} + +template +inline value::value( + const std::vector &a, + const typename std::enable_if()))>::value>::type * + p) { + array tmp; + tmp.reserve(a.size()); + for (auto const &v : a) + tmp.push_back(to_json(v)); + new (m_storage) array_impl_t{ std::move(tmp) }; +} + +template +inline value::value(const std::map &o, + const typename std::enable_if< + std::is_convertible::value>::type *p) { + object tmp(o.begin(), o.end()); + new (m_storage) object_impl_t{ std::move(tmp), validate_utf8::yes }; +} + +template +inline value::value( + const std::map &o, + const typename std::enable_if()))>::value>::type * + p) { + object tmp; + for (auto it = o.begin(); it != o.end(); ++it) + tmp.push_back({ it->first, to_json(it->second) }); + new (m_storage) object_impl_t{ std::move(tmp), validate_utf8::yes }; +} + +inline value &value::operator=(bool b) noexcept { + destroy(); + new (m_storage) boolean_impl_t{ b }; + return *this; +} + +inline value &value::operator=(double d) { + if (!std::isfinite(d)) + throw exception(error_code::bad_number); + destroy(); + new (m_storage) number_impl_t{ d }; + return *this; +} + +inline value &value::operator=(std::int32_t i) noexcept { + *this = double(i); + return *this; +} + +inline value &value::operator=(std::uint32_t i) noexcept { + *this = double(i); + return *this; +} + +inline value &value::operator=(string const &s) { + + if (!is_valid_utf8(s.data(), s.data() + s.length())) + throw exception(error_code::bad_string); + +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + auto length = s.length(); + if (length <= sso_max_length) { + destroy(); + new (m_storage) short_string_impl_t{ s.c_str(), length }; + } else { + char storage[storage_size]; + new (storage) long_string_impl_t{ s }; // may throw + destroy(); + std::memcpy(m_storage, storage, storage_size); + } +#elif defined UJSON_REF_COUNTED_STRING + destroy(); + new (m_storage) string_impl_t{ s }; +#endif + + return *this; +} + +inline value &value::operator=(string &&s) { + + if (!is_valid_utf8(s.data(), s.data() + s.length())) + throw exception(error_code::bad_string); + +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + auto length = s.length(); + if (length <= sso_max_length) { + destroy(); + new (m_storage)short_string_impl_t{ s.c_str(), length }; + } + else { + char storage[storage_size]; + new (storage)long_string_impl_t{ std::move(s) }; // may throw + destroy(); + std::memcpy(m_storage, storage, storage_size); + } +#elif defined UJSON_REF_COUNTED_STRING + destroy(); + new (m_storage)string_impl_t{ std::move(s) }; +#endif + + return *this; +} + +inline value &value::operator=(const char *p) { + *this = std::string(p); + return *this; +} + +inline value &value::operator=(array const &a) { + char storage[storage_size]; + new (storage) array_impl_t{ a }; // may throw + destroy(); + std::memcpy(m_storage, storage, storage_size); + return *this; +} + +inline value &value::operator=(array &&a) { + char storage[storage_size]; + new (storage)array_impl_t{ std::move(a) }; // may throw + destroy(); + std::memcpy(m_storage, storage, storage_size); + return *this; +} + +inline value &value::operator=(object const &o) { + char storage[storage_size]; + new (storage) object_impl_t{ o, validate_utf8::yes }; // may throw + destroy(); + std::memcpy(m_storage, storage, storage_size); + return *this; +} + +inline value &value::operator=(object &&o) { + char storage[storage_size]; + new (storage)object_impl_t{ std::move(o), validate_utf8::yes }; // may throw + destroy(); + std::memcpy(m_storage, storage, storage_size); + return *this; +} + +inline value &value::operator=(value const &rhs) noexcept{ + if ( this == &rhs ) + return *this; + destroy(); + rhs.impl()->clone(m_storage); + return *this; +} + +inline value &value::operator=(value &&rhs) noexcept { + if ( this == &rhs ) + return *this; + destroy(); + std::memcpy(m_storage, rhs.m_storage, storage_size); + new (rhs.m_storage)null_impl_t{}; + return *this; +} + +inline value::~value() { destroy(); } + +inline bool value::is_null() const noexcept { + return type() == value_type::null; +} + +inline bool value::is_boolean() const noexcept { + return type() == value_type::boolean; +} +inline bool value::is_number() const noexcept { + return type() == value_type::number; +} +inline bool value::is_string() const noexcept { + return type() == value_type::string; +} +inline bool value::is_array() const noexcept { + return type() == value_type::array; +} +inline bool value::is_object() const noexcept { + return type() == value_type::object; +} + +inline value_type value::type() const noexcept { return impl()->type(); } + +inline void value::swap(value &other) noexcept { + char tmp[storage_size]; + std::memcpy(tmp, m_storage, storage_size); + std::memcpy(m_storage, other.m_storage, storage_size); + std::memcpy(other.m_storage, tmp, storage_size); +} + +inline void value::destroy() noexcept { impl()->~impl_t(); } + +inline const value::impl_t *value::impl() const noexcept { + return reinterpret_cast(m_storage); +} + +inline void swap(value &lhs, value &rhs) noexcept { lhs.swap(rhs); } + +inline bool operator==(const value &lhs, const value &rhs) { + + if (typeid(*lhs.impl()) != typeid(*rhs.impl())) + return false; + + return lhs.impl()->equals(rhs.impl()); +} + +inline bool operator!=(const value &lhs, const value &rhs) { + return !(lhs == rhs); +} + +// -------------------------------------------------------------------------- + +inline string_view::string_view(const char *ptr, std::size_t len) + : m_ptr(ptr), m_length(len) {} + +inline const char *string_view::c_str() const { return m_ptr; } + +inline std::size_t string_view::length() const { return m_length; } + +inline string_view::operator std::string() const { + return std::string(m_ptr, m_ptr + m_length); +} + +inline const char *string_view::begin() const { return m_ptr; } + +inline const char *string_view::cbegin() const { return m_ptr; } + +inline const char *string_view::end() const { return m_ptr + m_length; } + +inline const char *string_view::cend() const { return m_ptr + m_length; } + +inline bool operator==(string_view const &lhs, string_view const &rhs) { + return lhs.m_ptr == rhs.m_ptr && lhs.m_length == rhs.m_length; +} + +// -------------------------------------------------------------------------- + +inline bool bool_cast(value const &v) { + auto ptr = dynamic_cast(v.impl()); + if (ptr) + return ptr->boolean; + throw exception(error_code::bad_cast); +} + +inline bool bool_cast(value &&v) { + auto ptr = dynamic_cast(v.impl()); + if (!ptr) + throw exception(error_code::bad_cast); + bool tmp = ptr->boolean; + v = null; + return tmp; +} + +inline double double_cast(value const &v) { + auto ptr = dynamic_cast(v.impl()); + if (ptr) + return ptr->number; + throw exception(error_code::bad_cast); +} + +inline double double_cast(value &&v) { + auto ptr = dynamic_cast(v.impl()); + if (!ptr) + throw exception(error_code::bad_cast); + double tmp = ptr->number; + v = null; + return tmp; +} + +inline std::int32_t int32_cast(value const &v) { + auto ptr = dynamic_cast(v.impl()); + if (!ptr) + throw exception(error_code::bad_cast); + if (ptr->number < std::numeric_limits::min() || + ptr->number > std::numeric_limits::max()) + throw exception(error_code::integer_overflow); + return std::int32_t(ptr->number); +} + +inline std::int32_t int32_cast(value &&v) { + auto ptr = dynamic_cast(v.impl()); + if (!ptr) + throw exception(error_code::bad_cast); + if (ptr->number < std::numeric_limits::min() || + ptr->number > std::numeric_limits::max()) + throw exception(error_code::integer_overflow); + std::int32_t tmp = std::int32_t(ptr->number); + v = null; + return tmp; +} + +inline std::uint32_t uint32_cast(value const &v) { + auto ptr = dynamic_cast(v.impl()); + if (!ptr) + throw exception(error_code::bad_cast); + if (ptr->number < std::numeric_limits::min() || + ptr->number > std::numeric_limits::max()) + throw exception(error_code::integer_overflow); + return std::uint32_t(ptr->number); +} + +inline std::uint32_t uint32_cast(value &&v) { + auto ptr = dynamic_cast(v.impl()); + if (!ptr) + throw exception(error_code::bad_cast); + if (ptr->number < std::numeric_limits::min() || + ptr->number > std::numeric_limits::max()) + throw exception(error_code::integer_overflow); + std::uint32_t tmp = std::uint32_t(ptr->number); + v = null; + return tmp; +} + +inline string_view string_cast(value const &v) { +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + auto short_impl = + dynamic_cast(v.impl()); + if (short_impl) + return { short_impl->buffer, short_impl->length }; + auto long_impl = + dynamic_cast(v.impl()); + if (long_impl) + return { long_impl->ptr->c_str(), long_impl->ptr->length() }; +#elif defined UJSON_REF_COUNTED_STRING + auto impl = dynamic_cast(v.impl()); + if (impl) + return { impl->str.c_str(), impl->str.length() }; +#endif + throw exception(error_code::bad_cast); +} + +inline string string_cast(value &&v) { +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + auto short_impl = + dynamic_cast(v.impl()); + if (short_impl) { + std::string tmp(short_impl->buffer, + short_impl->buffer + short_impl->length); + v = null; + return tmp; + } + auto long_impl = + dynamic_cast(v.impl()); + if (!long_impl) + throw exception(error_code::bad_cast); + + if (long_impl->ptr.use_count() == 1) { + auto tmp = std::move(*long_impl->ptr); + v = null; + return tmp; + } else { + auto copy = *long_impl->ptr; + v = null; + return copy; + } +#elif defined UJSON_REF_COUNTED_STRING + auto impl = dynamic_cast(v.impl()); + if (!impl) + throw exception(error_code::bad_cast); + auto tmp = std::move(impl->str); + v = null; + return tmp; +#endif +} + +inline array const &array_cast(value const &v) { + auto impl = dynamic_cast(v.impl()); + if (impl) + return *impl->ptr; + throw exception(error_code::bad_cast); +} + +inline array array_cast(value &&v) { + auto impl = dynamic_cast(v.impl()); + if (!impl) + throw exception(error_code::bad_cast); + if (impl->ptr.use_count() == 1) { + auto tmp = std::move(*impl->ptr); + v = null; + return tmp; + } else { + auto copy = *impl->ptr; + v = null; + return copy; + } +} + +inline object const &object_cast(value const &v) { + auto impl = dynamic_cast(v.impl()); + if (impl) + return *impl->ptr; + throw exception(error_code::bad_cast); +} + +inline object object_cast(value &&v) { + auto impl = dynamic_cast(v.impl()); + if (!impl) + throw exception(error_code::bad_cast); + if (impl->ptr.use_count() == 1) { + auto tmp = std::move(*impl->ptr); + v = null; + return tmp; + } else { + auto copy = *impl->ptr; + v = null; + return copy; + } +} + +inline object::const_iterator find(object const &obj, char const *name) { + assert(std::is_sorted(obj.begin(), obj.end())); + object::const_iterator it = std::lower_bound(obj.begin(), obj.end(), name, + [](name_value_pair const &lhs, char const *rhs) { + return lhs.first < rhs; + }); + if ( it == obj.end() || it->first != name ) + return obj.end(); + return it; +} + +inline object::iterator find(object &obj, char const *name) { + assert(std::is_sorted(obj.begin(), obj.end())); + object::iterator it = std::lower_bound(obj.begin(), obj.end(), name, + [](name_value_pair const &lhs, char const *rhs) { + return lhs.first < rhs; + }); + if ( it == obj.end() || it->first != name ) + return obj.end(); + return it; +} + +inline object::const_iterator at(object const &obj, char const *name) { + assert(std::is_sorted(obj.begin(), obj.end())); + auto it = find(obj, name); + if (it == obj.end()) + throw std::out_of_range("name not found"); + return it; +} + +inline object::iterator at(object &obj, char const *name) { + assert(std::is_sorted(obj.begin(), obj.end())); + auto it = find(obj, name); + if (it == obj.end()) + throw std::out_of_range("name not found"); + return it; +} + +// -------------------------------------------------------------------------- + +inline value::impl_t::~impl_t() {} + +// null +inline value::null_impl_t::null_impl_t() noexcept {} + +inline value_type value::null_impl_t::type() const noexcept { + return value_type::null; +} + +inline void value::null_impl_t::clone(char *storage) const noexcept { + new (storage) null_impl_t{}; +} + +inline bool value::null_impl_t::equals(const impl_t *) const noexcept { + return true; +} + +// boolean + +inline value::boolean_impl_t::boolean_impl_t(bool b) noexcept : boolean(b) {} + +inline value_type value::boolean_impl_t::type() const noexcept { + return value_type::boolean; +} + +inline void value::boolean_impl_t::clone(char *storage) const noexcept { + new (storage) boolean_impl_t{ boolean }; +} + +inline bool value::boolean_impl_t::equals(const impl_t *base) const noexcept { + const boolean_impl_t *ptr = static_cast(base); + return ptr->boolean == boolean; +} + +// number + +inline value::number_impl_t::number_impl_t(double n) noexcept : number(n) {} + +inline value_type value::number_impl_t::type() const noexcept { + return value_type::number; +} + +inline void value::number_impl_t::clone(char *storage) const noexcept { + new (storage) number_impl_t{ number }; +} + +inline bool value::number_impl_t::equals(const impl_t *base) const noexcept { + const number_impl_t *ptr = static_cast(base); + return ptr->number == number; +} + +#ifdef UJSON_SHORT_STRING_OPTIMIZATION + +// short string + +inline value::short_string_impl_t::short_string_impl_t(const char *ptr, + std::size_t len) { + assert(len <= sso_max_length); + std::memcpy(buffer, ptr, len + 1); + length = static_cast(len); +} + +inline value::short_string_impl_t::short_string_impl_t(const string &s) + : short_string_impl_t(s.c_str(), s.length()) {} + +inline value_type value::short_string_impl_t::type() const noexcept { + return value_type::string; +} + +inline void value::short_string_impl_t::clone(char *storage) const noexcept { + new (storage) short_string_impl_t{ buffer, length }; +} + +inline bool value::short_string_impl_t::equals(const impl_t *base) const + noexcept { + auto ptr = static_cast(base); + if (length != ptr->length) + return false; + return std::memcmp(ptr->buffer, buffer, length) == 0; +} + +// long string + +inline value::long_string_impl_t::long_string_impl_t(string s) { + ptr = std::make_shared(std::move(s)); +} + +inline value::long_string_impl_t::long_string_impl_t( + std::shared_ptr const &p) + : ptr(std::move(p)) {} + +inline value_type value::long_string_impl_t::type() const noexcept { + return value_type::string; +} + +inline void value::long_string_impl_t::clone(char *storage) const noexcept { + new (storage) long_string_impl_t{ ptr }; +} + +inline bool value::long_string_impl_t::equals(const impl_t *base) const + noexcept { + auto derived = static_cast(base); + return *derived->ptr == *ptr; +} + +#elif defined UJSON_REF_COUNTED_STRING + +inline value::string_impl_t::string_impl_t(string s) : str(std::move(s)) {} + +inline value_type value::string_impl_t::type() const noexcept { + return value_type::string; +} + +inline void value::string_impl_t::clone(char *storage) const noexcept { + new (storage) string_impl_t{ str }; +} + +inline bool value::string_impl_t::equals(const impl_t *base) const noexcept { + auto derived = static_cast(base); + return derived->str == str; +} + +#endif + +// array + +inline value::array_impl_t::array_impl_t(array a) { + ptr = std::make_shared(std::move(a)); +} + +inline value::array_impl_t::array_impl_t(const std::shared_ptr &p) + : ptr(p) {} + +inline value_type value::array_impl_t::type() const noexcept { + return value_type::array; +} + +inline void value::array_impl_t::clone(char *storage) const noexcept { + new (storage) array_impl_t{ ptr }; +} + +inline bool value::array_impl_t::equals(const impl_t *base) const noexcept { + const array_impl_t *derived = static_cast(base); + return *derived->ptr == *ptr; +} + +// object + +inline value::object_impl_t::object_impl_t(object o, validate_utf8 validate) { + if (validate == validate_utf8::yes) { + for (auto const &p : o) { + if (!value::is_valid_utf8(p.first.c_str(), + p.first.c_str() + p.first.length())) + throw exception(error_code::bad_string); + } + } + + std::stable_sort(o.begin(), o.end()); + ptr = std::make_shared(std::move(o)); +} + +inline value::object_impl_t::object_impl_t(const std::shared_ptr &p) + : ptr(p) {} + +inline value_type value::object_impl_t::type() const noexcept { + return value_type::object; +} + +inline void value::object_impl_t::clone(char *storage) const noexcept { + new (storage) object_impl_t{ ptr }; +} + +inline bool value::object_impl_t::equals(const impl_t *base) const noexcept { + const object_impl_t *derived = static_cast(base); + return *derived->ptr == *ptr; +} + +// @FDVALVE>> Added accessors to fetch a value, without using exceptions + +inline int get_int32( const object &obj, const char *name, int default_value = 0 ) +{ + object::const_iterator it = find( obj, name ); + if ( it == obj.end() ) + return default_value; + return int32_cast( it->second ); +} + +inline double get_double( const object &obj, const char *name, double default_value = 0.0 ) +{ + object::const_iterator it = find( obj, name ); + if ( it == obj.end() ) + return default_value; + return ujson::double_cast( it->second ); +} + +inline bool get_bool( const object &obj, const char *name ) +{ + object::const_iterator it = find( obj, name ); + if ( it == obj.end() ) + return false; + if ( it->second.is_number() ) + return ujson::int32_cast( it->second ) != 0; + return ujson::bool_cast( it->second ); +} + +inline const char *get_string( const object &obj, const char *name, const char *default_value = nullptr ) +{ + object::const_iterator it = find( obj, name ); + if ( it == obj.end() ) + return default_value; + return ujson::string_cast( it->second ).c_str(); +} + +inline const object *get_object( const object &obj, const char *name ) +{ + object::const_iterator it = find( obj, name ); + if ( it == obj.end() ) + return nullptr; + return &ujson::object_cast( it->second ); +} + +inline const array *get_array( const object &obj, const char *name ) +{ + object::const_iterator it = find( obj, name ); + if ( it == obj.end() ) + return nullptr; + return &ujson::array_cast( it->second ); +} + +// << @FDVALVE + +} + +#ifdef noexcept +#undef noexcept +#endif + +#endif //__UJSON_HPP__ diff --git a/src/public/minbase/min_crypto_impl.h b/src/public/minbase/min_crypto_impl.h new file mode 100644 index 0000000..fb876b0 --- /dev/null +++ b/src/public/minbase/min_crypto_impl.h @@ -0,0 +1,881 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Minimal-dependency crypto helper routine implementations. +// +//============================================================================= + +#ifndef _MIN_CRYPTO_IMPL_H +#define _MIN_CRYPTO_IMPL_H + +// This file is included in multiple places so without +// some kind of inlining you'll get multiple definitions. +// If you're careful you can override that, but we'll +// default to a basic inline. +#ifndef MIN_CRYPTO_INLINE +#define MIN_CRYPTO_INLINE inline +#endif + +#if defined(_MSC_VER) +extern "C" unsigned __int64 __emulu( unsigned int, unsigned int ); +extern "C" unsigned char _BitScanReverse( unsigned long* Index, unsigned long Mask ); +#pragma intrinsic(__emulu) +#pragma intrinsic(_BitScanReverse) +#endif + + +enum EMinCryptoError +{ + k_EMinCryptoErrorNone = 0, + k_EMinCryptoErrorInvalidKey = 1, + k_EMinCryptoErrorInternalBufferTooSmall = 2, + k_EMinCryptoErrorOutputBufferTooSmall = 3, +}; + +MIN_CRYPTO_INLINE unsigned char HexDecodeHalfByte( char c ) +{ + // Only works for valid inputs (0-9, a-z, A-Z). + uint8 x = (uint8)(c - '0') & (uint8)0x1F; + return ( x > (uint8)9 ) ? x - (uint8)7 : x; +} + +MIN_CRYPTO_INLINE bool HexDecode( const char *pchData, uint8 *pubDecodedData, uint32 *pcubDecodedData ) +{ + // Only works for valid inputs (0-9, a-z, A-Z). + uint32 i = 0; + size_t cchData = strlen( pchData ); + if ( cchData > 0xffffffff || + ( cchData % 2 ) != 0 ) + { + return false; + } + for ( i = 0; i < (uint32)cchData ; i += 2 ) + { + uint8 b1 = HexDecodeHalfByte( pchData[i] ); + uint8 b2 = HexDecodeHalfByte( pchData[i+1] ); + if ( i / 2 >= *pcubDecodedData ) + return false; + + *pubDecodedData++ = ( b1 << 4 ) + b2; // <<4 multiplies by 16 + } + *pcubDecodedData = i / 2; + return true; +} + +// Simple SHA1 C public-domain implementation by Wei Dei and other contributors. +// Edited by Valve for #define removal, endian detection, general simplification. +// Downloaded from https://oauth.googlecode.com/svn/code/c/liboauth/src/sha1.c 5/7/2016 +// Original attribution: +// /* This code is public-domain - it is based on libcrypt +// * placed in the public domain by Wei Dai and other contributors. +// */ +typedef struct sha1nfo { + uint32 buffer[64/4]; + uint32 state[20/4]; + uint32 byteCount; + uint8 bufferOffset; + uint8 littleEndianFlip; +} sha1nfo; + +MIN_CRYPTO_INLINE void sha1_init(sha1nfo *s) { + union { uint32 a; uint8 b[4]; } endian_detect = { 3 }; + s->state[0] = 0x67452301u; + s->state[1] = 0xefcdab89u; + s->state[2] = 0x98badcfeu; + s->state[3] = 0x10325476u; + s->state[4] = 0xc3d2e1f0u; + s->byteCount = 0; + s->bufferOffset = 0; + s->littleEndianFlip = endian_detect.b[0]; // 3 if little-endian, 0 if big-endian +} + +MIN_CRYPTO_INLINE uint32 sha1_rol32(uint32 number, uint8 bits) { + return ((number << bits) | (number >> (32-bits))); +} + +MIN_CRYPTO_INLINE void sha1_hashBlock(sha1nfo *s) { + uint8 i; + uint32 a,b,c,d,e,t; + + a=s->state[0]; + b=s->state[1]; + c=s->state[2]; + d=s->state[3]; + e=s->state[4]; + for (i=0; i<80; i++) { + if (i>=16) { + t = s->buffer[(i+13)&15] ^ s->buffer[(i+8)&15] ^ s->buffer[(i+2)&15] ^ s->buffer[i&15]; + s->buffer[i&15] = sha1_rol32(t,1); + } + if (i<20) { + t = (d ^ (b & (c ^ d))) + 0x5a827999u; + } else if (i<40) { + t = (b ^ c ^ d) + 0x6ed9eba1u; + } else if (i<60) { + t = ((b & c) | (d & (b | c))) + 0x8f1bbcdcu; + } else { + t = (b ^ c ^ d) + 0xca62c1d6u; + } + t+=sha1_rol32(a,5) + e + s->buffer[i&15]; + e=d; + d=c; + c=sha1_rol32(b,30); + b=a; + a=t; + } + s->state[0] += a; + s->state[1] += b; + s->state[2] += c; + s->state[3] += d; + s->state[4] += e; +} + +MIN_CRYPTO_INLINE void sha1_addUncounted(sha1nfo *s, uint8 data) { + uint8 * const b = (uint8*) s->buffer; + b[s->bufferOffset ^ s->littleEndianFlip] = data; + s->bufferOffset++; + if (s->bufferOffset == sizeof(s->buffer)) { + sha1_hashBlock(s); + s->bufferOffset = 0; + } +} + +MIN_CRYPTO_INLINE void sha1_writebyte(sha1nfo *s, uint8 data) { + ++s->byteCount; + sha1_addUncounted(s, data); +} + +MIN_CRYPTO_INLINE void sha1_write(sha1nfo *s, const char *data, size_t len) { + for (;len--;) sha1_writebyte(s, (uint8) *data++); +} + +MIN_CRYPTO_INLINE void sha1_pad(sha1nfo *s) { + // Implement SHA-1 padding (fips180-2 5.1.1) + // Pad with 0x80 followed by 0x00 until the end of the block + sha1_addUncounted(s, 0x80); + while (s->bufferOffset != 56) sha1_addUncounted(s, 0x00); + // Append length in the last 8 bytes + sha1_addUncounted(s, 0); // We're only using 32 bit lengths + sha1_addUncounted(s, 0); // But SHA-1 supports 64 bit lengths + sha1_addUncounted(s, 0); // So zero pad the top bits + sha1_addUncounted(s, (uint8)(s->byteCount >> 29)); // Shifting to multiply by 8 + sha1_addUncounted(s, (uint8)(s->byteCount >> 21)); // as SHA-1 supports bitstreams as well as + sha1_addUncounted(s, (uint8)(s->byteCount >> 13)); // byte. + sha1_addUncounted(s, (uint8)(s->byteCount >> 5)); + sha1_addUncounted(s, (uint8)(s->byteCount << 3)); +} +// End of public-domain SHA implementation + +MIN_CRYPTO_INLINE void ComputeSHA1Digest( const void *pData, uint32 cubData, uint8 *pDigestOut ) +{ + sha1nfo s; + sha1_init( &s ); + sha1_write( &s, (const char*)pData, cubData ); + sha1_pad( &s ); + for ( size_t i = 0; i < 20; ++i ) + pDigestOut[i] = ((uint8*)s.state)[i ^ s.littleEndianFlip]; +} + + +// Simple unsigned big-integer implementation - only the bare necessities +// to support modular exponentiation for RSA signature verification. +class CSimpleRSABigNum +{ +protected: + // Words are in least-significant to most-significant order. Leading zeros + // are never counted in nwords/nbits except after _Untrimmed functions. + uint32 *words; + uint32 ncapacity; + uint32 nwords; + uint32 nbits; + +public: + CSimpleRSABigNum() { words = NULL; nbits = nwords = ncapacity = 0; } + CSimpleRSABigNum( const CSimpleRSABigNum& x ) { words = NULL; nbits = nwords = ncapacity = 0; *this = x; } + explicit CSimpleRSABigNum( uint32 x ) { words = NULL; nbits = nwords = ncapacity = 0; SetFromUint32( x ); } + ~CSimpleRSABigNum() { delete[] words; } + + CSimpleRSABigNum& operator=(const CSimpleRSABigNum& x) + { + EnsureCapacity( x.nwords ); + nwords = x.nwords; + nbits = x.nbits; + for ( uint32 i = 0; i < nwords; ++i ) + words[i] = x.words[i]; + return *this; + } + + uint32 CountBytes() const { return (nbits + 7u) / 8u; } + uint32 CountBits() const { return nbits; } + + void Clear() { nwords = nbits = 0; } + + void SetFromUint32( uint32 value ) + { + EnsureCapacity( 1 ); + words[0] = value; + nwords = 1; + nbits = 32; + TrimLeadingZeros(); + } + + void SetFromBigEndianBytes( const uint8 *pubData, uint32 cubData ) + { + // We store words in least-significant to most-significant order. + // On little-endian systems, individual word bytes are also LSB to MSB; + // on big-endian systems, we have to reverse direction of bytes in a word. + union { uint32 a; uint8 b[4]; } endian_detect = { 3 }; + size_t big_endian_flip = endian_detect.b[3]; // 3 if big-endian, 0 if not + Clear(); + ZeroExtend_Untrimmed( ( cubData + 3u ) / 4u ); + for ( size_t idest = 0, isrc = cubData; isrc--; ++idest ) + ((uint8*)words)[idest ^ big_endian_flip] = pubData[isrc]; + TrimLeadingZeros(); + } + + bool CopyToBigEndianBytes( uint8 *pubData, uint32 *pcubData ) const + { + if ( *pcubData < CountBytes() ) + { + *pcubData = CountBytes(); + return false; + } + union { uint32 a; uint8 b[4]; } endian_detect = { 3 }; + size_t big_endian_flip = endian_detect.b[3]; // 3 if big-endian, 0 if not + for ( size_t isrc = 0, idest = CountBytes(); idest--; ++isrc ) + pubData[idest] = ((uint8*)words)[isrc ^ big_endian_flip]; + *pcubData = CountBytes(); + return true; + } + + void Multiply( const CSimpleRSABigNum& rhs ) + { + // Traditional long-hand multiplication accumulated one row at a time, + // where a row is a single word of *this multiplied by the entirity of rhs. + // Note that rhs may alias to self! Write output to result, swap at end. + CSimpleRSABigNum result, temp; + result.ZeroExtend_Untrimmed( rhs.nwords + nwords + 2 ); + temp.ZeroExtend_Untrimmed( rhs.nwords + 1 ); + for ( uint32 i = 0; i < nwords; ++i ) + { + uint32 words_i = words[i], carry = 0; + for ( uint32 j = 0; j < rhs.nwords; ++j ) + { + uint64 mul = Mulitply32x32( words_i, rhs.words[j] ) + carry; + temp.words[j] = (uint32)mul; + carry = (uint32)(mul >> 32); + } + temp.words[rhs.nwords] = carry; + result.AddWithWordOffset_Untrimmed( temp, i ); + } + result.TrimLeadingZeros(); + Swap( result ); + } + + void ShiftDown( uint32 shift, uint32 skip_low_words = 0 ) + { + if ( nbits == 0 || shift == 0 ) + return; + + if ( shift >= nbits ) + { + Clear(); + return; + } + + uint32 wordoffset = shift / 32u; + uint32 bitoffset = shift & 31u; + if ( wordoffset != 0 ) + { + for ( uint32 i = wordoffset + skip_low_words; i < nwords; ++i ) + words[i - wordoffset] = words[i]; + nbits -= wordoffset * 32u; + nwords -= wordoffset; + } + if ( bitoffset != 0 ) + { + uint32 *p = &words[skip_low_words]; + uint32 n = nwords - skip_low_words - 1; + // optimization: better codegen and lower latency on fixed-width shifts for case shift==1. + // makes RSA almost 20% faster. in testing, specializing values other than 1 had no impact. + if ( bitoffset == 1u ) + { + for ( ; n; --n, ++p ) + p[0] = (p[0] >> 1u) | (p[1] << 31u); + } + else + { + for ( ; n; --n, ++p ) + p[0] = (p[0] >> bitoffset) | (p[1] << (32u - bitoffset)); + } + p[0] >>= bitoffset; + nbits -= bitoffset; + nwords = (nbits + 31u) / 32u; + } + } + + void ShiftUp( uint32 shift ) + { + // Could write code similar to ShiftDown, but simpler to just reuse Multiply and AddWithWordOffset. + // Not performance sensitive - fewer than 20 invocations per RSA operation regardless of key size. + CSimpleRSABigNum mul; + mul.AddWithWordOffset_Untrimmed( CSimpleRSABigNum( 1u << (shift & 31u) ), (shift / 32u) ); + Multiply( mul ); + } + + void SlowDivide( const CSimpleRSABigNum& divisor, CSimpleRSABigNum& remainder ) + { + if ( divisor.nbits == 0 ) + return; + // Simple long-division: subtract rhs if possible at every possible bit offset + // from most significant to least significant. + CSimpleRSABigNum shifted_divisor( divisor ); + uint32 bitindex = ( nbits > divisor.nbits ) ? nbits - divisor.nbits : 0u; + shifted_divisor.ShiftUp( bitindex ); + Swap( remainder ); + Clear(); + ZeroExtend_Untrimmed( (bitindex / 32u) + 1 ); + for (;;) + { + if ( remainder.SubtractIfNotUnderflow( shifted_divisor, bitindex / 32u ) ) + words[bitindex / 32u] |= ( 1u << ( bitindex & 31u ) ); + if ( bitindex-- == 0 ) + break; + shifted_divisor.ShiftDown( 1, bitindex / 32u ); + } + TrimLeadingZeros(); + } + + void ExponentiateModulo( const CSimpleRSABigNum &exponent, const CSimpleRSABigNum &modulus ) + { + if ( nbits == 0 || modulus.nbits == 0 ) + return; + + if ( &exponent == this || &modulus == this ) + { + ExponentiateModulo( CSimpleRSABigNum( exponent ), CSimpleRSABigNum( modulus ) ); + return; + } + + // Instead of slow modulo operations, we'll do faster Barrett reductions, which are + // basically the fixed-point equivalent of multiplying by the precalculated inverse, + // dropping the fractional part, remultiplying and subtracting to get a remainder. + CSimpleRSABigNum precalc( 1u ), temp; + precalc.ShiftUp( 2u * modulus.nwords * 32u ); + precalc.SlowDivide( modulus, temp ); + + // If base is more than twice as wide as modulo, can't use Barrett reduction. + // (Note that in RSA usage, the base value is never wider than the modulus.) + CSimpleRSABigNum base( *this ); + if ( nbits <= modulus.nbits * 2 ) + base.BarrettReduce( modulus, precalc ); + else + SlowDivide( modulus, base ); + + // Classic algorithm: exponentiation by squaring. Applying modulo after every step + // keeps the bit size manageable and allows the operation to perform reasonably fast. + EnsureCapacity( modulus.nwords * 2 + 3 ); + SetFromUint32( 1 ); + // For each bit in the exponent from most to least significant... + for ( uint32 bitindex = exponent.nbits; bitindex--; ) + { + // Square working value, then multiply by base if bit is set + Multiply( *this ); + BarrettReduce( modulus, precalc ); + if ( exponent.words[bitindex / 32u] & (1u << (bitindex & 31u)) ) + { + Multiply( base ); + BarrettReduce( modulus, precalc ); + } + } + } + + void Swap( CSimpleRSABigNum& x ) + { + uint32 *p = words, c = ncapacity, n = nwords, b = nbits; + words = x.words; ncapacity = x.ncapacity; nwords = x.nwords; nbits = x.nbits; + x.words = p; x.ncapacity = c; x.nwords = n; x.nbits = b; + } + +protected: + void EnsureCapacity( uint32 wordcount ) + { + if ( ncapacity >= wordcount ) + return; + uint32 *oldwords = words; + words = new uint32[ wordcount ]; + ncapacity = wordcount; + for ( uint32 i = nwords; i--; ) + words[i] = oldwords[i]; + delete[] oldwords; + } + + static uint64 Mulitply32x32( uint32 a, uint32 b ) + { +#if defined(_MSC_VER) + return (uint64) __emulu( a, b ); +#else + return (uint64)a * b; +#endif + } + + static uint32 FindMSBInNonZeroWord( uint32 n ) + { +#if defined(_MSC_VER) + unsigned long b; + (void)_BitScanReverse( &b, n ); + return (uint32)b; +#elif defined(__GNUC__) + return 31u - (uint32)__builtin_clz( n ); +#else + uint32 b = 0; + for ( ; n; ++b, n >>= 1 ) {} + return b - 1; +#endif + } + + void TrimLeadingZeros() + { + while ( nwords != 0 && words[nwords - 1] == 0 ) + --nwords; + if ( nwords != 0 ) + nbits = nwords * 32u + FindMSBInNonZeroWord( words[nwords - 1] ) - 31; + else + nbits = 0; + } + + void ZeroExtend_Untrimmed( uint32 wordcount ) + { + EnsureCapacity( wordcount ); + while ( nwords < wordcount ) + words[nwords++] = 0; + nbits = nwords * 32u; + } + + void Truncate( uint32 wordcount ) + { + if ( nwords <= wordcount ) + return; + nwords = wordcount; + nbits = nwords * 32u; + TrimLeadingZeros(); + } + + void AddWithWordOffset_Untrimmed( const CSimpleRSABigNum &rhs, uint32 offset ) + { + ZeroExtend_Untrimmed( ( ( rhs.nwords + offset > nwords ) ? rhs.nwords + offset : nwords ) + 1 ); + uint32 carry = 0; + uint32 *p = &words[offset]; + const uint32 *q = &rhs.words[0]; + for ( uint32 n = rhs.nwords; n; --n, ++p, ++q ) + { + uint64 result = (uint64)*p + *q + carry; + *p = (uint32)result; + carry = (uint32)(result >> 32u); + } + // Push carry upwards until we aren't carrying any more. + for ( ; carry; ++p ) + { + uint64 result = (uint64)*p + carry; + *p = (uint32)result; + carry = (uint32)(result >> 32u); + } + // Trim a single word to prevent excessive growth of nwords in a loop + if ( words[nwords - 1] == 0 ) + { + nwords -= 1; + nbits -= 32; + } + } + + bool SubtractIfNotUnderflow( const CSimpleRSABigNum &rhs, uint32 skipwords = 0 ) + { + if ( skipwords >= rhs.nwords ) + return false; + + // Abort if *this is smaller than rhs + if ( nbits < rhs.nbits ) + return false; + + if ( nbits == rhs.nbits ) + { + // Same bit length; compare words from most significant to least. + // If the current word is smaller, then subtraction will underflow. + // If the current word is identical, keep advancing to the next word. + for ( uint32 i = rhs.nwords; i-- > skipwords; ) + { + if ( words[i] < rhs.words[i] ) + return false; + if ( words[i] > rhs.words[i] ) + break; + } + } + + // We now know that subtraction will not underflow, go ahead and do it. + uint32 borrow = 0; + uint32 *p = &words[skipwords]; + const uint32 *q = &rhs.words[skipwords]; + for ( uint32 n = rhs.nwords - skipwords; n; --n, ++p, ++q ) + { + uint64 result = (uint64)*p - *q - borrow; + *p = (uint32)result; + borrow = (uint32)(result >> 32u) & 1u; + } + // Push carry (borrow) upwards until we aren't carrying any more. + for ( ; borrow; ++p ) + { + uint64 result = (uint64)*p - borrow; + *p = (uint32)result; + borrow = (uint32)(result >> 32u) & 1u; + } + TrimLeadingZeros(); + return true; + } + + void BarrettReduce( const CSimpleRSABigNum& modulus, const CSimpleRSABigNum& precalc ) + { + // See Handbook of Applied Cryptography for reference, http://cacr.uwaterloo.ca/hac/ + if ( nbits > modulus.nbits ) + { + CSimpleRSABigNum q( *this ); + q.ShiftDown( (modulus.nwords - 1) * 32u ); + q.Multiply( precalc ); + q.ShiftDown( (modulus.nwords + 1) * 32u ); + q.Multiply( modulus ); + // q = q mod (b**(k+1)); *this = *this mod (b**(k+1)) + q.Truncate( modulus.nwords + 1 ); + Truncate( modulus.nwords + 1 ); + // *this -= b; if ( *this < 0 ) *this += (2**32)**(k+1) + if ( !SubtractIfNotUnderflow( q ) ) + { + ZeroExtend_Untrimmed( modulus.nwords + 2 ); + words[modulus.nwords + 1] = 1u; + TrimLeadingZeros(); + SubtractIfNotUnderflow( q ); + } + } + // while (*this > modulus) *this -= modulus; + while ( SubtractIfNotUnderflow( modulus ) ) {} + } +}; + +// Decode ASN.1 tag - works only for simple tag/length/value cases such as SEQUENCE (0x30), INTEGER(0x02), OCTET_STRING (0x04), etc +MIN_CRYPTO_INLINE bool ExtractASN1FieldData( uint8 expect_tag, const uint8 *buf, size_t buflen, const uint8 **datastart_out, size_t *datalen_out ) +{ + *datastart_out = NULL; + *datalen_out = 0; + + // ASN.1 tag/length/value triple: (tag byte) (encoded len) (raw data) + if ( buflen < 2 ) + return false; + + if ( buf[0] != expect_tag ) + return false; + + size_t encoded_len = 0; + size_t encoded_len_bytes = 0; + if ( (buf[1] & 0x80) == 0 ) + { + // if length < 128, encoded len is just the length + encoded_len = buf[1] & 0x7F; + } + else + { + // else encoded len is 0x80 + number of following big-endian unsigned integer bytes + encoded_len_bytes = buf[1] & 0x7F; + if ( encoded_len_bytes < 1 || encoded_len_bytes > sizeof( size_t ) ) + return false; + if ( 2 + encoded_len_bytes > buflen ) + return false; + for ( size_t i = 0; i < encoded_len_bytes; ++i ) + { + encoded_len <<= 8; + encoded_len += (uint8)buf[2 + i]; + } + if ( 2 + encoded_len_bytes + encoded_len < encoded_len ) + return false; + } + if ( 2 + encoded_len_bytes + encoded_len > buflen ) + return false; + *datastart_out = buf + 2 + encoded_len_bytes; + *datalen_out = encoded_len; + return true; +} + +MIN_CRYPTO_INLINE bool ExtractModulusAndExponentFromX509PubKey( const uint8 *pDataPtr, size_t cDataLen, const uint8 **ppModulus, size_t *pcubModulus, const uint8 **ppExponent, size_t *pcubExponent ) +{ + // X.509-format RSA public keys are wrapped in an outer SEQUENCE, with an initial inner SEQUENCE containing ( OID for rsaEncryption, NULL ) + if ( !ExtractASN1FieldData( 0x30 /*SEQUENCE*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + return false; + static const char k_rgchRSAPubKeyAlgoSequence[] = "\x30\x0D\x06\x09\x2A\x86\x48\x86\xF7\x0D\x01\x01\x01\x05"; // final \x00 implied by string handling + if ( cDataLen <= sizeof( k_rgchRSAPubKeyAlgoSequence ) || memcmp( pDataPtr, k_rgchRSAPubKeyAlgoSequence, sizeof( k_rgchRSAPubKeyAlgoSequence ) ) != 0 ) + return false; + pDataPtr += sizeof( k_rgchRSAPubKeyAlgoSequence ); + cDataLen -= sizeof( k_rgchRSAPubKeyAlgoSequence ); + // ... followed by a BIT STRING (*not* OCTET STRING as with PKCS#8) that contains the actual key data + if ( !ExtractASN1FieldData( 0x03 /*BIT STRING*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) || cDataLen < 1 ) + return false; + // Discard the number of zero-padding bits which were added on top of the BIT STRING; don't care. + ++pDataPtr; + --cDataLen; + // Now examining BIT STRING contents, which are in turn another ASN.1 SEQUENCE of two INTEGERs + // for the public-key modulus and exponent. + if ( !ExtractASN1FieldData( 0x30/*SEQUENCE*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + return false; + if ( !ExtractASN1FieldData( 0x02 /*INTEGER*/, pDataPtr, cDataLen, ppModulus, pcubModulus ) ) + return false; + size_t cAdvanceBeyondTag = *ppModulus + *pcubModulus - pDataPtr; + pDataPtr += cAdvanceBeyondTag; + cDataLen -= cAdvanceBeyondTag; + if ( !ExtractASN1FieldData( 0x02 /*INTEGER*/, pDataPtr, cDataLen, ppExponent, pcubExponent ) ) + return false; + return true; +} + + +MIN_CRYPTO_INLINE bool ExtractModulusAndExponentFromX509PrivKey( const uint8 *pDataPtr, size_t cDataLen, const uint8 **ppModulus, size_t *pcubModulus, const uint8 **ppExponent, size_t *pcubExponent ) +{ + // X.509-format RSA private keys are wrapped in an outer SEQUENCE, with an initial inner SEQUENCE containing ( OID for rsaEncryption, NULL ) + if ( !ExtractASN1FieldData( 0x30 /*SEQUENCE*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + return false; + static const char k_rgExpectSequenceBytes[] = "\x02\x01\x00\x30\x0D\x06\x09\x2A\x86\x48\x86\xF7\x0D\x01\x01\x01\x05"; // final byte is \x00 + if ( cDataLen <= sizeof( k_rgExpectSequenceBytes ) || memcmp( pDataPtr, k_rgExpectSequenceBytes, sizeof( k_rgExpectSequenceBytes ) ) != 0 ) + return false; + pDataPtr += sizeof( k_rgExpectSequenceBytes ); + cDataLen -= sizeof( k_rgExpectSequenceBytes ); + // ... followed by a OCTET STRING + if ( !ExtractASN1FieldData( 0x04 /*OCTET STRING*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) || cDataLen < 1 ) + return false; + // Now examining contents, which are in turn another ASN.1 SEQUENCE of integers INTEGERs + if ( !ExtractASN1FieldData( 0x30/*SEQUENCE*/, pDataPtr, cDataLen, &pDataPtr, &cDataLen ) ) + return false; + + // first the version # which we will ignore + const uint8 *pVersion; + size_t cubVersion; + if ( !ExtractASN1FieldData( 0x02 /*INTEGER*/, pDataPtr, cDataLen, &pVersion, &cubVersion ) ) + return false; + size_t cAdvanceBeyondTag = pVersion + cubVersion - pDataPtr; + pDataPtr += cAdvanceBeyondTag; + cDataLen -= cAdvanceBeyondTag; + + // now the modulus + if ( !ExtractASN1FieldData( 0x02 /*INTEGER*/, pDataPtr, cDataLen, ppModulus, pcubModulus ) ) + return false; + cAdvanceBeyondTag = *ppModulus + *pcubModulus - pDataPtr; + pDataPtr += cAdvanceBeyondTag; + cDataLen -= cAdvanceBeyondTag; + + // public exponent - which we will ignore + const uint8 *pExponentPublic; + size_t cubExponentPublic; + if ( !ExtractASN1FieldData( 0x02 /*INTEGER*/, pDataPtr, cDataLen, &pExponentPublic, &cubExponentPublic ) ) + return false; + cAdvanceBeyondTag = pExponentPublic + cubExponentPublic - pDataPtr; + pDataPtr += cAdvanceBeyondTag; + cDataLen -= cAdvanceBeyondTag; + + // get private exponent + if ( !ExtractASN1FieldData( 0x02 /*INTEGER*/, pDataPtr, cDataLen, ppExponent, pcubExponent ) ) + return false; + return true; +} + + +MIN_CRYPTO_INLINE bool ExtractSHA1DigestFromRSASignature( const uint8 *pDataPtr, size_t cDataLen, const uint8 **pDigestOut ) +{ + // Verify strict format: 0x01, cPaddingLen * 0xFF, 0x00 0x30 ... 0x04 0x14, SHA1 bytes, . + static const uint8 k_rgubAlgoPrefix[] = { 0x00, 0x30, 0x21, 0x30, 0x09, 0x06, 0x05, 0x2b, 0x0e, 0x03, 0x02, 0x1a, 0x05, 0x00, 0x04, 0x14 }; + static const size_t k_nSHABytes = 20; + *pDigestOut = NULL; + if ( cDataLen < 1 + sizeof( k_rgubAlgoPrefix ) + k_nSHABytes || pDataPtr[0] != 0x01 ) + return false; + for ( size_t i = 1; i < cDataLen - sizeof( k_rgubAlgoPrefix ) - k_nSHABytes; ++i ) + { + if ( pDataPtr[ i ] != (uint8)0xFF ) + return false; + } + for ( size_t i = 0; i < sizeof( k_rgubAlgoPrefix ); ++i ) + { + if ( pDataPtr[ cDataLen - sizeof( k_rgubAlgoPrefix ) - k_nSHABytes + i ] != k_rgubAlgoPrefix[i] ) + return false; + } + *pDigestOut = pDataPtr + cDataLen - k_nSHABytes; + return true; +} + +MIN_CRYPTO_INLINE bool RSADecodeSignatureDigest( const uint8 *pubSignature, const uint32 cubSignature, + const uint8 *pubPublicKey, const uint32 cubPublicKey, + uint8 *pDigestOut ) +{ + for ( size_t i = 0; i < 20 /*size of SHA1 hash*/; ++i ) + pDigestOut[i] = 0; + + const uint8 *pModulusBigInt = NULL; + const uint8 *pExponentBigInt = NULL; + size_t cModulusBytes = 0; + size_t cExponentBytes = 0; + if ( !ExtractModulusAndExponentFromX509PubKey( pubPublicKey, cubPublicKey, &pModulusBigInt, &cModulusBytes, &pExponentBigInt, &cExponentBytes ) ) + return false; + + uint8 rsabuf[1024]; // large enough for an 8192-bit RSA key. in practice, anything over 3072 bits is crazytown. + uint32 cRSABufLen = sizeof( rsabuf ); + + CSimpleRSABigNum a, b, m; + a.SetFromBigEndianBytes( pubSignature, cubSignature ); + b.SetFromBigEndianBytes( pExponentBigInt, (uint32)cExponentBytes ); + m.SetFromBigEndianBytes( pModulusBigInt, (uint32)cModulusBytes ); + + if ( m.CountBytes() > cRSABufLen ) + return false; + + a.ExponentiateModulo( b, m ); + if ( !a.CopyToBigEndianBytes( rsabuf, &cRSABufLen ) ) + return false; + + const uint8 *pSignedDigest = NULL; + if ( !ExtractSHA1DigestFromRSASignature( rsabuf, cRSABufLen, &pSignedDigest ) ) + return false; + + for ( size_t i = 0; i < 20 /*size of SHA1 hash*/; ++i ) + pDigestOut[i] = pSignedDigest[i]; + + return true; +} + +MIN_CRYPTO_INLINE bool RSAVerifySignature( const uint8 *pubData, const uint32 cubData, + const uint8 *pubSignature, const uint32 cubSignature, + const uint8 *pubPublicKey, const uint32 cubPublicKey ) +{ + uint32 signedDigest[5]; + if ( !RSADecodeSignatureDigest( pubSignature, cubSignature, pubPublicKey, cubPublicKey, (uint8*)signedDigest ) ) + return false; + + uint32 actualDigest[5]; + ComputeSHA1Digest( pubData, cubData, (uint8*)actualDigest ); + + for ( size_t i = 0; i < 5; ++i ) + { + if ( signedDigest[i] != actualDigest[i] ) + return false; + } + return true; +} + + +// simple encrypt and decrypt +// no blocks, no padding, not safe against timing or side-channel attacks +// caveat emptor, understand these limits before use +MIN_CRYPTO_INLINE bool RSASimpleEncrypt( const uint8 *pubInput, const uint32 cubInput, + const uint8 *pubPublicKey, const uint32 cubPublicKey, + uint8 *pOut, uint32 *pcubOut, EMinCryptoError *pEMinCryptoError ) +{ + *pEMinCryptoError = k_EMinCryptoErrorNone; + + const uint8 *pModulusBigInt = NULL; + const uint8 *pExponentBigInt = NULL; + size_t cModulusBytes = 0; + size_t cExponentBytes = 0; + if ( !ExtractModulusAndExponentFromX509PubKey( pubPublicKey, cubPublicKey, &pModulusBigInt, &cModulusBytes, &pExponentBigInt, &cExponentBytes ) ) + { + *pEMinCryptoError = k_EMinCryptoErrorInvalidKey; + return false; + } + + uint8 rsabuf[1024]; // large enough for an 8192-bit RSA key. in practice, anything over 3072 bits is crazytown. + uint32 cRSABufLen = sizeof( rsabuf ); + + CSimpleRSABigNum a, b, m; + a.SetFromBigEndianBytes( pubInput, cubInput ); + b.SetFromBigEndianBytes( pExponentBigInt, (uint32)cExponentBytes ); + m.SetFromBigEndianBytes( pModulusBigInt, (uint32)cModulusBytes ); + + if ( m.CountBytes() > cRSABufLen ) + { + *pEMinCryptoError = k_EMinCryptoErrorInternalBufferTooSmall; + return false; + } + + a.ExponentiateModulo( b, m ); + if ( !a.CopyToBigEndianBytes( rsabuf, &cRSABufLen ) ) + { + *pEMinCryptoError = k_EMinCryptoErrorInternalBufferTooSmall; + return false; + } + + if ( cRSABufLen <= *pcubOut ) + { + uint32 ibOffset = *pcubOut - cRSABufLen; + memset(pOut, 0, ibOffset); + memcpy(&pOut[ibOffset], rsabuf, cRSABufLen); + return true; + } + else + { + *pEMinCryptoError = k_EMinCryptoErrorOutputBufferTooSmall; + } + *pcubOut = cRSABufLen; + + return false; +} + + +// simple encrypt and decrypt +// no blocks, no padding, not safe against timing or side-channel attacks +// caveat emptor, understand these limits before use +MIN_CRYPTO_INLINE bool RSASimpleDecrypt( const uint8 *pubInput, const uint32 cubInput, + const uint8 *pubPrivKey, const uint32 cubPrivKey, + uint8 *pOut, uint32 *pcubOut, EMinCryptoError *pEMinCryptoError ) +{ + *pEMinCryptoError = k_EMinCryptoErrorNone; + + const uint8 *pModulusBigInt = NULL; + const uint8 *pExponentBigInt = NULL; + size_t cModulusBytes = 0; + size_t cExponentBytes = 0; + if ( !ExtractModulusAndExponentFromX509PrivKey( pubPrivKey, cubPrivKey, &pModulusBigInt, &cModulusBytes, &pExponentBigInt, &cExponentBytes ) ) + { + *pEMinCryptoError = k_EMinCryptoErrorInvalidKey; + return false; + } + + uint8 rsabuf[1024]; // large enough for an 8192-bit RSA key. in practice, anything over 3072 bits is crazytown. + uint32 cRSABufLen = sizeof( rsabuf ); + + CSimpleRSABigNum a, b, m; + a.SetFromBigEndianBytes( pubInput, cubInput ); + b.SetFromBigEndianBytes( pExponentBigInt, (uint32)cExponentBytes ); + m.SetFromBigEndianBytes( pModulusBigInt, (uint32)cModulusBytes ); + + if ( m.CountBytes() > cRSABufLen ) + { + *pEMinCryptoError = k_EMinCryptoErrorInternalBufferTooSmall; + return false; + } + + a.ExponentiateModulo( b, m ); + if ( !a.CopyToBigEndianBytes( rsabuf, &cRSABufLen ) ) + { + *pEMinCryptoError = k_EMinCryptoErrorInternalBufferTooSmall; + return false; + } + + if ( cRSABufLen <= *pcubOut ) + { + uint32 ibOffset = *pcubOut - cRSABufLen; + memset( pOut, 0, ibOffset ); + memcpy( &pOut[ibOffset], rsabuf, cRSABufLen ); + // dont change *pcubOut + return true; + } + else + { + *pEMinCryptoError = k_EMinCryptoErrorOutputBufferTooSmall; + } + *pcubOut = cRSABufLen; + + return false; +} + + + +#endif // #ifndef _MIN_CRYPTO_IMPL_H diff --git a/src/public/minbase/minbase_annotations.h b/src/public/minbase/minbase_annotations.h new file mode 100644 index 0000000..941fc97 --- /dev/null +++ b/src/public/minbase/minbase_annotations.h @@ -0,0 +1,152 @@ +//====== Copyright 1996-2012, Valve Corporation, All rights reserved. ======// +// +// Static compilation analysis annotations. +// +//==========================================================================// + +#ifndef MINBASE_ANNOTATIONS_H +#define MINBASE_ANNOTATIONS_H +#pragma once + +// Identification is needed everywhere but we don't want to include +// it over and over again so just make sure it was already included. +#ifndef MINBASE_IDENTIFY_H +#error Must include minbase_identify.h +#endif + +// Pass hints to the compiler to prevent it from generating unnessecary / stupid code +// in certain situations. Several compilers other than MSVC also have an equivalent +// construct. +// +// Essentially the 'Hint' is that the condition specified is assumed to be true at +// that point in the compilation. If '0' is passed, then the compiler assumes that +// any subsequent code in the same 'basic block' is unreachable, and thus usually +// removed. +#ifdef _MSC_VER + #define HINT(THE_HINT) __assume((THE_HINT)) +#elif defined ( COMPILER_GCC ) && ( ( __GNUC__ > 4 || ( __GNUC__ == 4 && __GNUC_MINOR__ >= 5 ) ) || __clang__ ) + #define HINT(THE_HINT) do { if ( !(THE_HINT) ) __builtin_unreachable(); } while (0) +#elif defined ( COMPILER_GCC ) || defined ( COMPILER_SNC ) + #define HINT(THE_HINT) __builtin_expect( THE_HINT, 1 ) +#else + #define HINT(THE_HINT) (void)0 +#endif + +#if _MSC_VER >= 1600 // VS 2010 and above. +// Suppress some code analysis warnings +#ifdef _PREFAST_ +// Include the annotation header file. +#include + +// /Analyze warnings can only be suppressed when using a compiler that supports them, which VS 2010 +// Professional does not. + +// We don't care about these warnings because they are bugs that can only occur during resource +// exhaustion or other unexpected API failure, which we are nowhere near being able to handle. +#pragma warning(disable : 6308) // warning C6308: 'realloc' might return null pointer: assigning null pointer to 's_ppTestCases', which is passed as an argument to 'realloc', will cause the original memory block to be leaked +#pragma warning(disable : 6255) // warning C6255: _alloca indicates failure by raising a stack overflow exception. Consider using _malloca instead +#pragma warning(disable : 6387) // warning C6387: 'argument 1' might be '0': this does not adhere to the specification for the function 'GetProcAddress' +#pragma warning(disable : 6309) // warning C6309: Argument '1' is null: this does not adhere to function specification of 'GetProcAddress' +#pragma warning(disable : 6011) // warning C6011: Dereferencing NULL pointer 'm_ppTestCases' +#pragma warning(disable : 6211) // warning C6211: Leaking memory 'newKeyValue' due to an exception. Consider using a local catch block to clean up memory +#pragma warning(disable : 6031) // warning C6031: Return value ignored: '_getcwd' + +// These warnings are because /analyze doesn't like our use of constants, especially things like IsPC() +#pragma warning(disable : 6326) // warning C6326: Potential comparison of a constant with another constant +#pragma warning(disable : 6239) // warning C6239: ( && ) always evaluates to the result of . Did you intend to use the bitwise-and operator? +#pragma warning(disable : 6285) // warning C6285: ( || ) is always a non-zero constant. Did you intend to use the bitwise-and operator? +#pragma warning(disable : 6237) // warning C6237: ( && ) is always zero. is never evaluated and might have side effects +#pragma warning(disable : 6235) // warning C6235: ( || ) is always a non-zero constant +#pragma warning(disable : 6240) // warning C6240: ( && ) always evaluates to the result of . Did you intend to use the bitwise-and operator? + +// These warnings aren't really important: +#pragma warning(disable : 6323) // warning C6323: Use of arithmetic operator on Boolean type(s) + +// Miscellaneous other /analyze warnings. We should consider fixing these at some point. +//#pragma warning(disable : 6204) // warning C6204: Possible buffer overrun in call to 'memcpy': use of unchecked parameter 'src' +//#pragma warning(disable : 6262) // warning C6262: Function uses '16464' bytes of stack: exceeds /analyze:stacksize'16384'. Consider moving some data to heap +// This is a serious warning. Don't suppress it. +//#pragma warning(disable : 6263) // warning C6263: Using _alloca in a loop: this can quickly overflow stack +// 6328 is also used for passing __int64 to printf when int is expected so we can't suppress it. +//#pragma warning(disable : 6328) // warning C6328: 'char' passed as parameter '1' when 'unsigned char' is required in call to 'V_isdigit' +// /analyze doesn't like GCOMPILER_ASSERT's implementation of compile-time asserts +#pragma warning(disable : 6326) // warning C6326: Potential comparison of a constant with another constant +#pragma warning(disable : 6335) // warning C6335: Leaking process information handle 'pi.hThread' +#pragma warning(disable : 6320) // warning C6320: Exception-filter expression is the constant EXCEPTION_EXECUTE_HANDLER. This might mask exceptions that were not intended to be handled +#pragma warning(disable : 6250) // warning C6250: Calling 'VirtualFree' without the MEM_RELEASE flag might free memory but not address descriptors (VADs). This causes address space leaks +#pragma warning(disable : 6384) // ientity2_class_h_schema_gen.cpp(76): warning C6384: Dividing sizeof a pointer by another value + +// For temporarily suppressing warnings -- the warnings are suppressed for the next source line. +#define ANALYZE_SUPPRESS(wnum) __pragma(warning(suppress: wnum)) +#define ANALYZE_SUPPRESS2(wnum1, wnum2) __pragma(warning(supress: wnum1 wnum2)) +#define ANALYZE_SUPPRESS3(wnum1, wnum2, wnum3) __pragma(warning(suppress: wnum1 wnum2 wnum3)) +#define ANALYZE_SUPPRESS4(wnum1, wnum2, wnum3, wnum4) __pragma(warning(suppress: wnum1 wnum2 wnum3 wnum4)) + +// Tag all printf-style format strings with this (consumed by MSVC). +#define PRINTF_FORMAT_STRING _Printf_format_string_ +#define SCANF_FORMAT_STRING _Scanf_format_string_impl_ + +// Various macros for specifying the capacity of the buffer pointed +// to by a function parameter. Variations include in/out/inout, +// CAP (elements) versus BYTECAP (bytes), and null termination or +// not (_Z). +#define IN_Z _In_z_ +#define IN_CAP(x) _In_count_(x) +#define IN_BYTECAP(x) _In_bytecount_(x) +#define OUT_Z_CAP(x) _Out_z_cap_(x) +#define OUT_CAP(x) _Out_cap_(x) +#define OUT_BYTECAP(x) _Out_bytecap_(x) +#define OUT_Z_BYTECAP(x) _Out_z_bytecap_(x) +#define INOUT_BYTECAP(x) _Inout_bytecap_(x) +#define INOUT_Z_CAP(x) _Inout_z_cap_(x) +#define INOUT_Z_BYTECAP(x) _Inout_z_bytecap_(x) +// These macros are use for annotating array reference parameters, typically used in functions +// such as V_strcpy_safe. Because they are array references the capacity is already known. +#if _MSC_VER >= 1700 +#define IN_Z_ARRAY _Pre_z_ +#define OUT_Z_ARRAY _Post_z_ +#define INOUT_Z_ARRAY _Prepost_z_ +#else +#define IN_Z_ARRAY _Deref_pre_z_ +#define OUT_Z_ARRAY _Deref_post_z_ +#define INOUT_Z_ARRAY _Deref_prepost_z_ +#endif // _MSC_VER >= 1700 +// Use the macros above to annotate string functions that fill buffers as shown here, +// in order to give VS's /analyze more opportunities to find bugs. +// void V_wcsncpy( OUT_Z_BYTECAP(maxLenInBytes) wchar_t *pDest, wchar_t const *pSrc, int maxLenInBytes ); +// int V_snwprintf( OUT_Z_CAP(maxLenInCharacters) wchar_t *pDest, int maxLenInCharacters, PRINTF_FORMAT_STRING const wchar_t *pFormat, ... ); + +#endif // _PREFAST_ +#endif // _MSC_VER >= 1600 // VS 2010 and above. + +#ifndef ANALYZE_SUPPRESS +#define ANALYZE_SUPPRESS(wnum) +#define ANALYZE_SUPPRESS2(wnum1, wnum2) +#define ANALYZE_SUPPRESS3(wnum1, wnum2, wnum3) +#define ANALYZE_SUPPRESS4(wnum1, wnum2, wnum3, wnum4) +// Tag all printf-style format strings with this (consumed by MSVC). +#define PRINTF_FORMAT_STRING +#define SCANF_FORMAT_STRING +#define IN_Z +#define IN_CAP(x) +#define IN_BYTECAP(x) +#define OUT_Z_CAP(x) +#define OUT_CAP(x) +#define OUT_BYTECAP(x) +#define OUT_Z_BYTECAP(x) +#define INOUT_BYTECAP(x) +#define INOUT_Z_CAP(x) +#define INOUT_Z_BYTECAP(x) +#define OUT_Z_ARRAY +#define INOUT_Z_ARRAY +#endif + +// Tag the end of functions using printf-style format strings with this (consumed by GCC). +// Note that for methods the 'this' pointer counts as the first argument in argument numbering. +#ifdef COMPILER_GCC +#define FMTFUNCTION( fmtargnumber, firstvarargnumber ) __attribute__ (( format( __printf__, fmtargnumber, firstvarargnumber ))) +#else +#define FMTFUNCTION( fmtargnumber, firstvarargnumber ) +#endif + +#endif // #ifndef MINBASE_ANNOTATIONS_H diff --git a/src/public/minbase/minbase_common_errors.cpp b/src/public/minbase/minbase_common_errors.cpp new file mode 100644 index 0000000..4414745 --- /dev/null +++ b/src/public/minbase/minbase_common_errors.cpp @@ -0,0 +1,64 @@ +//===== Copyright © 2012-2012, Valve Corporation, All rights reserved. =====// +// +// Common error mapping functions. +// This is intended to be included in an implementation file instead +// of being standalone. +// +//==========================================================================// + +#include "minbase_identify.h" +#include "minbase_common_errors.h" +#include "errno.h" + +ECommonError TranslateCommonErrno() +{ + switch(errno) + { + case EPERM: + case EACCES: + return k_EErrAccessDenied; + case ENOENT: + case ESRCH: + return k_EErrNotFound; + case EBADF: + return k_EErrInvalidParameter; + case ENOMEM: + return k_EErrOutOfMemory; + case EEXIST: + return k_EErrAlreadyExists; + default: + return k_EErrUnknownError; + } +} + +#if defined(_WIN32) + +ECommonError TranslateCommonLastError() +{ + switch(GetLastError()) + { + case ERROR_NOT_ENOUGH_MEMORY: + case ERROR_OUTOFMEMORY: + return k_EErrOutOfMemory; + case ERROR_ACCESS_DENIED: + return k_EErrAccessDenied; + case ERROR_FILE_NOT_FOUND: + case ERROR_PATH_NOT_FOUND: + return k_EErrNotFound; + case ERROR_INVALID_PARAMETER: + case ERROR_INVALID_HANDLE: + return k_EErrInvalidParameter; + case ERROR_ALREADY_EXISTS: + return k_EErrAlreadyExists; + case ERROR_HANDLE_EOF: + return k_EErrEndOfFile; + case ERROR_HANDLE_DISK_FULL: + return k_EErrDiskFull; + case ERROR_NOT_SUPPORTED: + return k_EErrNotSupported; + default: + return k_EErrUnknownError; + } +} + +#endif // #if defined(_WIN32) diff --git a/src/public/minbase/minbase_common_errors.h b/src/public/minbase/minbase_common_errors.h new file mode 100644 index 0000000..609f81b --- /dev/null +++ b/src/public/minbase/minbase_common_errors.h @@ -0,0 +1,52 @@ +//====== Copyright 1996-2012, Valve Corporation, All rights reserved. ======// +// +// Portable abstract error codes. +// +//==========================================================================// + +#ifndef MINBASE_COMMON_ERRORS_H +#define MINBASE_COMMON_ERRORS_H +#pragma once + +// Identification is needed everywhere but we don't want to include +// it over and over again so just make sure it was already included. +#ifndef MINBASE_IDENTIFY_H +#error Must include minbase_identify.h +#endif + +enum ECommonError +{ + k_EErrNoError, + + // Negative result for success cases that aren't complete success. + k_EErrNoErrorNegative, + + k_EErrInternalError, + k_EErrGenericError, + k_EErrUnknownError, + k_EErrIncompleteOperation, + k_EErrInvalidParameter, + k_EErrInvalidRequest, + k_EErrInvalidState, + k_EErrInvalidFormat, + k_EErrAlreadyOpen, + k_EErrAlreadyExists, + k_EErrAccessDenied, + k_EErrOutOfMemory, + k_EErrEndOfFile, + k_EErrDiskFull, + k_EErrNotFound, + k_EErrBufferOverflow, + k_EErrIntegerOverflow, + k_EErrNotSupported, + k_EErrNotImplemented, + + k_EErrMaximumEnumValue +}; + +ECommonError TranslateCommonErrno(); +#if defined(_WIN32) +ECommonError TranslateCommonLastError(); +#endif + +#endif // #ifndef MINBASE_COMMON_ERRORS_H diff --git a/src/public/minbase/minbase_decls.h b/src/public/minbase/minbase_decls.h new file mode 100644 index 0000000..7df1c27 --- /dev/null +++ b/src/public/minbase/minbase_decls.h @@ -0,0 +1,240 @@ +//====== Copyright 1996-2012, Valve Corporation, All rights reserved. ======// +// +// Portable declaration decorations. +// +//==========================================================================// + +#ifndef MINBASE_DECLS_H +#define MINBASE_DECLS_H +#pragma once + +// Identification is needed everywhere but we don't want to include +// it over and over again so just make sure it was already included. +#ifndef MINBASE_IDENTIFY_H +#error Must include minbase_identify.h +#endif + +// Use this to specify that a function is an override of a virtual function. +// This lets the compiler catch cases where you meant to override a virtual +// function but you accidentally changed the function signature and created +// an overloaded function. Usage in function declarations is like this: +// int GetData() const OVERRIDE; +#ifndef OVERRIDE +#define OVERRIDE override +#endif + +// This can be used to ensure the size of pointers to members when declaring +// a pointer type for a class that has only been forward declared +#ifdef _MSC_VER + #define SINGLE_INHERITANCE __single_inheritance + #define MULTIPLE_INHERITANCE __multiple_inheritance +#else + #define SINGLE_INHERITANCE + #define MULTIPLE_INHERITANCE +#endif + +#ifdef _MSC_VER + #define NO_VTABLE __declspec( novtable ) +#else + #define NO_VTABLE +#endif + +// This can be used to declare an abstract (interface only) class. +// Classes marked abstract should not be instantiated. If they are, and access violation will occur. +// +// Example of use: +// +// abstract_class CFoo +// { +// ... +// } +// +// MSDN __declspec(novtable) documentation: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/_langref_novtable.asp +// +// Note: NJS: This is not enabled for regular PC, due to not knowing the implications of exporting a class with no no vtable. +// It's probable that this shouldn't be an issue, but an experiment should be done to verify this. +// +#ifndef _XBOX + #define abstract_class class +#else + #define abstract_class class NO_VTABLE +#endif + +// C functions for external declarations that call the appropriate C++ methods +#ifndef EXPORT + #ifdef _WIN32 + #define EXPORT _declspec( dllexport ) + #else + #define EXPORT /* */ + #endif +#endif + +// decls for aligning data +#ifdef _WIN32 + #define DECL_ALIGN(x) __declspec(align(x)) +#elif defined(GNUC) + #define DECL_ALIGN(x) __attribute__((aligned(x))) +#elif defined ( COMPILER_GCC ) || defined( COMPILER_SNC ) + #define DECL_ALIGN(x) __attribute__( ( aligned( x ) ) ) +#else + #define DECL_ALIGN(x) /* */ +#endif + +#ifdef _MSC_VER + // MSVC has the align at the start of the struct + #define ALIGN8 DECL_ALIGN(8) + #define ALIGN16 DECL_ALIGN(16) + #define ALIGN32 DECL_ALIGN(32) + #define ALIGN128 DECL_ALIGN(128) + + #define ALIGN8_POST + #define ALIGN16_POST + #define ALIGN32_POST + #define ALIGN128_POST +#elif defined( GNUC ) || defined( COMPILER_PS3 ) + // gnuc has the align decoration at the end + #define ALIGN4 + #define ALIGN8 + #define ALIGN16 + #define ALIGN32 + #define ALIGN128 + + #define ALIGN4_POST DECL_ALIGN(4) + #define ALIGN8_POST DECL_ALIGN(8) + #define ALIGN16_POST DECL_ALIGN(16) + #define ALIGN32_POST DECL_ALIGN(32) + #define ALIGN128_POST DECL_ALIGN(128) +#else + #error +#endif + +#if _MSC_VER >= 1400 + +#define NOALIAS __declspec(noalias) +#define RESTRICT __restrict +#define RESTRICT_FUNC __declspec(restrict) + +#else // _MSC_VER >= 1400 + +#define NOALIAS +#define RESTRICT +#define RESTRICT_FUNC + +#endif // _MSC_VER >= 1400 + +// Linux had a few areas where it didn't construct objects in the same order that Windows does. +// So when CVProfile::CVProfile() would access g_pMemAlloc, it would crash because the allocator wasn't initalized yet. +#if defined( GNUC ) || defined ( COMPILER_GCC ) || defined( COMPILER_SNC ) + #define CONSTRUCT_EARLY __attribute__((init_priority(101))) +#else + #define CONSTRUCT_EARLY +#endif + +#ifdef _WIN32 + #define SELECTANY __declspec(selectany) +#elif defined(GNUC) || defined ( COMPILER_GCC ) || defined( COMPILER_SNC ) + #define SELECTANY __attribute__((weak)) +#else + #define SELECTANY static +#endif + +#undef DLL_EXPORT +#undef DLL_IMPORT + +#if defined(_WIN32) && !defined(_XBOX) +#define PLAT_DECL_EXPORT __declspec( dllexport ) +#define PLAT_DECL_IMPORT __declspec( dllimport ) +#elif defined(GNUC) || defined(COMPILER_GCC) +#define PLAT_DECL_EXPORT __attribute__((visibility("default"))) +#define PLAT_DECL_IMPORT +#elif defined(_XBOX) || defined(COMPILER_SNC) +#define PLAT_DECL_EXPORT +#define PLAT_DECL_IMPORT +#else +#error "Unsupported Platform." +#endif + +#if defined(_XBOX) +#define DLL_EXPORT extern +#define DLL_IMPORT extern + +#define DLL_CLASS_EXPORT +#define DLL_CLASS_IMPORT + +#define DLL_GLOBAL_EXPORT +#define DLL_GLOBAL_IMPORT +#else +// Used for dll exporting and importing +#define DLL_EXPORT extern "C" PLAT_DECL_EXPORT +#define DLL_IMPORT extern "C" PLAT_DECL_IMPORT + +// Can't use extern "C" when DLL exporting a class +#define DLL_CLASS_EXPORT PLAT_DECL_EXPORT +#define DLL_CLASS_IMPORT PLAT_DECL_IMPORT + +#define DLL_GLOBAL_EXPORT PLAT_DECL_EXPORT +#define DLL_GLOBAL_IMPORT extern PLAT_DECL_IMPORT +#endif + +// Used for standard calling conventions +#if defined(_WIN32) + #define STDCALL __stdcall + #define FASTCALL __fastcall +#elif defined(_PS3) + #if defined( COMPILER_SNC ) + #define STDCALL + #define __stdcall + #elif (CROSS_PLATFORM_VERSION >= 1) && !defined( PLATFORM_64BITS ) && !defined( COMPILER_PS3 ) + #define STDCALL __attribute__ ((__stdcall__)) + #else + #define STDCALL + #define __stdcall __attribute__ ((__stdcall__)) + #endif + #define FASTCALL +#elif defined(POSIX) + #define __stdcall + #define __cdecl + #define STDCALL + #define FASTCALL +#endif + +#if defined(_WIN32) + #define NOINLINE __declspec(noinline) + #define NORETURN __declspec(noreturn) + #define FORCEINLINE __forceinline +#elif defined(GNUC) || defined(COMPILER_GCC) || defined(COMPILER_SNC) + #define NOINLINE __attribute__ ((noinline)) + #define NORETURN __attribute__ ((noreturn)) + #if defined(COMPILER_GCC) || defined(COMPILER_SNC) + #define FORCEINLINE inline __attribute__ ((always_inline)) + // GCC 3.4.1 has a bug in supporting forced inline of templated functions + // this macro lets us not force inlining in that case + #define FORCEINLINE_TEMPLATE inline + #else + #define FORCEINLINE inline + #define FORCEINLINE_TEMPLATE inline + #endif +#endif + +// We have some template functions declared in header files that +// only need static scope. Older MSVC version lets you use 'static' qualifiers +// but GCC and new MSVC does not, where we need to use 'inline' to avoid multiple definitions. +#ifdef COMPILER_MSVC32 +#if _MSC_VER <= 1910 +#define STATIC_TEMPLATE_INLINE static +#else +#define STATIC_TEMPLATE_INLINE inline +#endif +#else +#define STATIC_TEMPLATE_INLINE inline +#endif + +#if !defined(UNALIGNED) +#if defined(_M_IA64) || defined(_M_AMD64) +#define UNALIGNED __unaligned +#else +#define UNALIGNED +#endif +#endif + +#endif // #ifndef MINBASE_DECLS_H diff --git a/src/public/minbase/minbase_endian.h b/src/public/minbase/minbase_endian.h new file mode 100644 index 0000000..ba22eb7 --- /dev/null +++ b/src/public/minbase/minbase_endian.h @@ -0,0 +1,179 @@ +//====== Copyright 1996-2012, Valve Corporation, All rights reserved. ======// +// +// Endianness handling. +// +//==========================================================================// + +#ifndef MINBASE_ENDIAN_H +#define MINBASE_ENDIAN_H +#pragma once + +#if !defined(MINBASE_TYPES_H) || !defined(MINBASE_MACROS_H) +#error Must include minbase_types.h and minbase_macros.h +#endif + +//----------------------------------------------------------------------------- +// Purpose: Standard functions for handling endian-ness +//----------------------------------------------------------------------------- + +//------------------------------------- +// Basic swaps +//------------------------------------- + +template +inline T WordSwapC( T w ) +{ + PLAT_COMPILE_TIME_ASSERT( sizeof(T) == sizeof(uint16) ); + uint16 temp; +#if defined( _MSC_VER ) || defined( __ICC ) + temp = _byteswap_ushort( *(uint16*)&w ); +#else + // This translates into a single rotate on x86/x64 + temp = *(uint16 *)&w; + temp = (temp << 8) | (temp >> 8); +#endif + return *((T*)&temp); +} + +template +inline T DWordSwapC( T dw ) +{ + PLAT_COMPILE_TIME_ASSERT( sizeof( T ) == sizeof(uint32) ); + uint32 temp; +#if defined( _MSC_VER ) || defined( __ICC ) + temp = _byteswap_ulong( *(uint32*)&dw ); +#elif defined( __clang__ ) || defined( __GNUC__ ) + temp = __builtin_bswap32( *(uint32*)&dw ); +#else + temp = *((uint32 *)&dw) >> 24; + temp |= ((*((uint32 *)&dw) & 0x00FF0000) >> 8); + temp |= ((*((uint32 *)&dw) & 0x0000FF00) << 8); + temp |= (*((uint32 *)&dw) << 24; +#endif + return *((T*)&temp); +} + +template +inline T QWordSwapC( T dw ) +{ + PLAT_COMPILE_TIME_ASSERT( sizeof( dw ) == sizeof(uint64) ); + uint64 temp; +#if defined( _MSC_VER ) || defined( __ICC ) + temp = _byteswap_uint64( *(uint64*)&dw ); +#elif defined( __clang__ ) || defined( __GNUC__ ) + temp = __builtin_bswap64( *(uint64*)&dw ); +#else + temp = (uint64)DWordSwapC( (uint32)( ( *(uint64*)&dw ) >> 32 ) ); + temp |= (uint64)DWordSwapC( (uint32)( *(uint64*)&dw ) ) << 32; +#endif + return *((T*)&temp); +} + +#define WordSwap WordSwapC +#define DWordSwap DWordSwapC +#define QWordSwap QWordSwapC + +#if defined(VALVE_LITTLE_ENDIAN) + + #define BigInt16( val ) WordSwap( val ) + #define BigWord( val ) WordSwap( val ) + #define BigInt32( val ) DWordSwap( val ) + #define BigDWord( val ) DWordSwap( val ) + #define BigQWord( val ) QWordSwap( val ) + #define BigFloat( val ) DWordSwap( val ) + #define LittleInt16( val ) ( val ) + #define LittleWord( val ) ( val ) + #define LittleInt32( val ) ( val ) + #define LittleDWord( val ) ( val ) + #define LittleQWord( val ) ( val ) + + #define LittleFloat( val ) ( val ) + +#elif defined(VALVE_BIG_ENDIAN) + + #define BigInt16( val ) ( val ) + #define BigWord( val ) ( val ) + #define BigInt32( val ) ( val ) + #define BigDWord( val ) ( val ) + #define BigQWord( val ) ( val ) + #define BigFloat( val ) ( val ) + #define LittleInt16( val ) WordSwap( val ) + #define LittleWord( val ) WordSwap( val ) + #define LittleInt32( val ) DWordSwap( val ) + #define LittleDWord( val ) DWordSwap( val ) + #define LittleQWord( val ) QWordSwap( val ) + #define LittleFloat( val ) DWordSwap( val ) + +#else + + // @Note (toml 05-02-02): this technique expects the compiler to + // optimize the expression and eliminate the other path. On any new + // platform/compiler this should be tested. + inline short BigInt16( int16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; } + inline uint16 BigWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; } + inline int32 BigInt32( int32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; } + inline uint32 BigDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; } + inline uint64 BigQWord( uint64 val ) { int test = 1; return ( *(char *)&test == 1 ) ? QWordSwap( val ) : val; } + inline float BigFloat( float val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; } + inline short LittleInt16( int16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); } + inline uint16 LittleWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); } + inline long LittleInt32( int32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); } + inline uint32 LittleDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); } + inline uint64 LittleQWord( uint64 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : QWordSwap( val ); } + inline float LittleFloat( float val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); } + +#endif + +#ifdef VALVE_BIG_ENDIAN + #if defined ( _PS3 ) + inline uint32 LoadLittleDWord( uint32 *base, unsigned int dwordIndex ) + { + return __lwbrx( base + dwordIndex ); + } + + inline void StoreLittleDWord( uint32 *base, unsigned int dwordIndex, uint32 dword ) + { + __stwbrx( base + dwordIndex, dword ); + } + inline uint64 LoadLittleInt64( uint64 *base, unsigned int nWordIndex ) + { + return __ldbrx( base + nWordIndex ); + } + + inline void StoreLittleInt64( uint64 *base, unsigned int nWordIndex, uint64 nWord ) + { + __stdbrx( base + nWordIndex, nWord ); + } + #else + inline uint32 LoadLittleDWord( uint32 *base, unsigned int dwordIndex ) + { + return __loadwordbytereverse( dwordIndex<<2, base ); + } + + inline void StoreLittleDWord( uint32 *base, unsigned int dwordIndex, uint32 dword ) + { + __storewordbytereverse( dword, dwordIndex<<2, base ); + } + inline uint64 LoadLittleInt64( uint64 *base, unsigned int nWordIndex ) + { + return __loaddoublewordbytereverse( nWordIndex<<2, base ); + } + + inline void StoreLittleInt64( uint64 *base, unsigned int nWordIndex, uint64 nWord ) + { + __storedoublewordbytereverse( nWord, nWordIndex<<2, base ); + } + #endif +#else + inline uint32 LoadLittleDWord( uint32 *base, unsigned int dwordIndex ) + { + return LittleDWord( base[dwordIndex] ); + } + + inline void StoreLittleDWord( uint32 *base, unsigned int dwordIndex, uint32 dword ) + { + base[dwordIndex] = LittleDWord(dword); + } +#endif + +#endif // #ifndef MINBASE_ENDIAN_H diff --git a/src/public/minbase/minbase_identify.h b/src/public/minbase/minbase_identify.h new file mode 100644 index 0000000..94e4ff1 --- /dev/null +++ b/src/public/minbase/minbase_identify.h @@ -0,0 +1,206 @@ +//====== Copyright 1996-2012, Valve Corporation, All rights reserved. ======// +// +// Compiler/platform identification to provide a consistent set of +// macros for places that need to specialize behavior. +// +//==========================================================================// + +#ifndef MINBASE_IDENTIFY_H +#define MINBASE_IDENTIFY_H +#pragma once + +#if defined(__x86_64__) || defined(__arm64__) || defined(__aarch64__) || defined(_WIN64) + #define X64BITS + #define PLATFORM_64BITS +#endif // __x86_64__ + +#ifdef SN_TARGET_PS3 + + #define _PS3 1 + #define COMPILER_PS3 1 + #define PLATFORM_PS3 1 + #define PLATFORM_PPC 1 + + // There are 2 compilers for the PS3: GCC and the SN Systems compiler. + // They are mostly similar, but in a few places we need to distinguish between the two. + #if defined( __SNC__ ) + #define COMPILER_SNC 1 + #elif defined( __GCC__ ) + #define COMPILER_GCC 1 + #else + #error "Unrecognized PS3 compiler; either __SNC__ or __GCC__ must be defined" + #endif + +#endif // SN_TARGET_PS3 + +#if !defined(COMPILER_GCC) && (defined(__GCC__) || defined(__GNUC__)) + #define COMPILER_GCC 1 +#endif + +#if !defined(COMPILER_CLANG) && defined(__clang__) + #define COMPILER_CLANG 1 +#endif + +#ifdef _MSC_VER + #define COMPILER_MSVC32 1 + #if defined( _M_X64 ) + #define COMPILER_MSVC64 1 + #endif +#endif + +#if ( defined(LINUX) || defined(OSX) || defined(ANDROID) ) && !defined(POSIX) + #define POSIX +#endif + +#if defined(_WIN32) && !defined(WINDED) + #if defined(_M_IX86) + #define __i386__ 1 + #elif defined(_M_X64) + #define __x86_64__ 1 + #endif +#endif + +#if ( defined(__i386__) || defined( __x86_64__ ) || defined(__arm__) || defined(__arm64__) || defined(__aarch64__) || defined(_XBOX) ) && !defined(VALVE_LITTLE_ENDIAN) +#define VALVE_LITTLE_ENDIAN 1 +#endif + +#if ( defined( _SGI_SOURCE ) || defined( _PS3 ) ) && !defined(VALVE_BIG_ENDIAN) +#define VALVE_BIG_ENDIAN 1 +#endif + +#if defined( VALVE_LITTLE_ENDIAN ) == defined( VALVE_BIG_ENDIAN ) + #error "Cannot determine endianness of platform!" +#endif + + + +// Detect C++11 support for "rvalue references" / "move semantics" / other C++11 (and up) stuff +#if defined(_MSC_VER) + #if _MSC_VER >= 1600 + #define VALVE_RVALUE_REFS 1 + #endif + #if _MSC_VER >= 1800 + #define VALVE_INITIALIZER_LIST_SUPPORT 1 + #define VALVE_EXPLICIT_CONVERSION_OP 1 + #endif +#elif defined(__clang__) + #if __has_extension(cxx_rvalue_references) + #define VALVE_RVALUE_REFS 1 + #endif + #if __has_feature(cxx_generalized_initializers) + #define VALVE_INITIALIZER_LIST_SUPPORT 1 + #endif + #if __has_feature(cxx_explicit_conversions) + #define VALVE_EXPLICIT_CONVERSION_OP 1 + #endif +#elif defined(__GNUC__) + #if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6 ) + #if defined(__GXX_EXPERIMENTAL_CXX0X__) + #define VALVE_RVALUE_REFS 1 + #define VALVE_INITIALIZER_LIST_SUPPORT 1 + #define VALVE_EXPLICIT_CONVERSION_OP 1 + #endif + #endif +#endif + + +#ifdef _RETAIL + #define IsRetail() true +#else + #define IsRetail() false +#endif + +#ifdef _DEBUG + #define IsRelease() false + #define IsDebug() true +#else + #define IsRelease() true + #define IsDebug() false +#endif + +#ifdef _WIN32 + #define IsWindows() true + #define IsPosix() false + #define IsLinux() false + #define IsOSX() false + #define IsPS3() false + #define IsX360() false + #ifndef _XBOX + #define IsPC() true + #define IsConsole() false + #define IsXbox() false + #else + #ifndef _CONSOLE + #define _CONSOLE + #endif + #define IsPC() false + #define IsConsole() true + #define IsXbox() true + #endif + #define IsARM() false + #define IsAndroid() false + +#elif defined( _PS3 ) + #define IsWindows() false + #define IsPC() false + #define IsConsole() true + #define IsXbox() false + #define IsLinux() false + #define IsPosix() true + #define IsOSX() false + #define IsPS3() true + #define IsX360() false + #define IsARM() false + #define IsAndroid() false + #ifndef _CONSOLE + #define _CONSOLE + #endif + +#elif defined( _X360 ) + #define IsWindows() false + #define IsPC() false + #define IsConsole() true + #define IsXbox() false + #define IsLinux() false + #define IsPosix() false + #define IsOSX() false + #define IsPS3() false + #define IsX360() true + #define IsARM() false + #define IsAndroid() false + +#elif defined(POSIX) + #define IsWindows() false + #define IsPC() true + #define IsConsole() false + #define IsXbox() false + #define IsPosix() true +#if defined(LINUX) + #define IsLinux() true +#else + #define IsLinux() false +#endif +#if defined(OSX) + #define SUPPORTS_IOPOLLINGHELPER + #define IsOSX() true +#else + #define IsOSX() false +#endif + #define IsPS3() false + #define IsX360() false +#if defined(__arm__) + #define IsARM() true +#else + #define IsARM() false +#endif +#if defined(ANDROID) + #define IsAndroid() true +#else + #define IsAndroid() false +#endif + +#else +#error Undefined platform +#endif + +#endif // #ifndef MINBASE_IDENTIFY_H diff --git a/src/public/minbase/minbase_limits.h b/src/public/minbase/minbase_limits.h new file mode 100644 index 0000000..e83add0 --- /dev/null +++ b/src/public/minbase/minbase_limits.h @@ -0,0 +1,68 @@ +//====== Copyright 1996-2012, Valve Corporation, All rights reserved. ======// +// +// Limit values for portable types. +// +//==========================================================================// + +#ifndef MINBASE_LIMITS_H +#define MINBASE_LIMITS_H +#pragma once + +// Identification is needed everywhere but we don't want to include +// it over and over again so just make sure it was already included. +#ifndef MINBASE_IDENTIFY_H +#error Must include minbase_identify.h +#endif + +// Avoid collisions with other people including the regular CRT limits.h. +#ifdef _MSC_VER +#include +#if _MSC_VER >= 1800 // VS 2013 +// Avoid collisions with other people including the regular CRT stdint.h. +#include +#endif +#endif + +#undef INT8_MAX +#undef INT8_MIN +#define INT8_MAX ((int8)0x7f) +#define INT8_MIN ((int8)0x80) + +#undef UINT8_MAX +#define UINT8_MAX ((uint8)0xff) + +#undef INT16_MAX +#undef INT16_MIN +#define INT16_MAX ((int16)0x7fff) +#define INT16_MIN ((int16)0x8000) + +#undef UINT16_MAX +#define UINT16_MAX ((uint16)0xffff) + +#undef INT32_MAX +#undef INT32_MIN +#define INT32_MAX ((int32)0x7fffffff) +#define INT32_MIN ((int32)0x80000000) + +#undef UINT32_MAX +#define UINT32_MAX ((uint32)0xffffffff) + +#undef INT64_MAX +#undef INT64_MIN +#define INT64_MAX ((int64)0x7fffffffffffffff) +#define INT64_MIN ((int64)0x8000000000000000) + +#undef UINT64_MAX +#define UINT64_MAX ((uint64)0xffffffffffffffff) + +#undef SIZE_MAX +#if defined(PLATFORM_64BITS) +#define SIZE_MAX ((size_t)UINT64_MAX) +#else +#define SIZE_MAX ((size_t)UINT32_MAX) +#endif + +#undef UINT_MAX +#define UINT_MAX ((uint)-1) + +#endif // #ifndef MINBASE_LIMITS_H diff --git a/src/public/minbase/minbase_macros.h b/src/public/minbase/minbase_macros.h new file mode 100644 index 0000000..38d5ab5 --- /dev/null +++ b/src/public/minbase/minbase_macros.h @@ -0,0 +1,331 @@ +//====== Copyright 1996-2013, Valve Corporation, All rights reserved. ======// +// +// Fundamental macros and defines. +// +//==========================================================================// + +#ifndef MINBASE_MACROS_H +#define MINBASE_MACROS_H +#pragma once + +// Identification is needed everywhere but we don't want to include +// it over and over again so just make sure it was already included. +#ifndef MINBASE_IDENTIFY_H +#error Must include minbase_identify.h +#endif + +// Decls are needed everywhere but we don't want to include +// it over and over again so just make sure it was already included. +#ifndef MINBASE_DECLS_H +#error Must include minbase_decls.h +#endif + +#define UID_PREFIX generated_id_ +#define UID_CAT1(a,c) a ## c +#define UID_CAT2(a,c) UID_CAT1(a,c) +#define EXPAND_CONCAT(a,c) UID_CAT1(a,c) +#define UNIQUE_ID UID_CAT2(UID_PREFIX,__COUNTER__) + +//----------------------------------------------------------------------------- +// Macro to assist in asserting constant invariants during compilation +// +// If available use static_assert instead of weird language tricks. This +// leads to much more readable messages when compile time assert constraints +// are violated. +#if !defined(OSX) && (_MSC_VER > 1500 || __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5)) + #define PLAT_COMPILE_TIME_ASSERT( pred ) static_assert( pred, "Compile time assert constraint is not true: " #pred ) +#else + #define PLAT_COMPILE_TIME_ASSERT( pred ) typedef int UNIQUE_ID[ (pred) ? 1 : -1] +#endif + +#if !defined( COMPILE_TIME_ASSERT ) +#define COMPILE_TIME_ASSERT( pred ) PLAT_COMPILE_TIME_ASSERT( pred ) +#endif +#if !defined( ASSERT_INVARIANT ) +#define ASSERT_INVARIANT( pred ) PLAT_COMPILE_TIME_ASSERT( pred ) +#endif + +#if defined(_WIN32) +#define PLAT_DLL_EXT "dll" +#elif defined(LINUX) +#define PLAT_DLL_EXT "so" +#elif defined(OSX) +#define PLAT_DLL_EXT "dylib" +#endif + +#if defined(_WIN32) +#define PLAT_PATH_SLASH "\\" +#elif defined(POSIX) +#define PLAT_PATH_SLASH "/" +#endif + +#if defined( _PS3 ) +#include +#define PATH_MAX CELL_GAME_PATH_MAX +#endif + +#if (!defined(_WIN32) || defined(WINDED)) && defined(POSIX) +#define MAX_PATH PATH_MAX +#define _MAX_PATH PATH_MAX +#endif + +#ifdef _WIN32 +#ifndef MAX_PATH +#define MAX_PATH 260 +#endif +#define MAX_UNICODE_PATH 32767 +#else +#define MAX_UNICODE_PATH MAX_PATH +#endif + +#define MAX_UNICODE_PATH_IN_UTF8 (MAX_UNICODE_PATH * 4) + +// MSVC CRT uses 0x7fff while gcc uses MAX_INT, leading to mismatches between platforms +// As a result, we pick the least common denominator here. This should be used anywhere +// you might typically want to use RAND_MAX +#define VALVE_RAND_MAX 0x7fff + +#if !defined(DBL_EPSILON) && !defined(_WIN32) +#define DBL_EPSILON 2.2204460492503131e-16 +#endif + +// need macro for constant expression +#define ALIGN_VALUE_FLOOR( val, alignment ) ( ( val ) & ~( ( alignment ) - 1 ) ) +#define ALIGN_VALUE( val, alignment ) ALIGN_VALUE_FLOOR( ( val ) + ( ( alignment ) - 1 ), alignment ) + +// Used to step into the debugger +#ifdef _WIN64 + #define DebuggerBreak() __debugbreak() +#elif defined(_WIN32) + #define DebuggerBreak() __asm { int 3 } +#elif defined( COMPILER_GCC ) + #if defined( _PS3 ) + #if defined( _CERT ) + #define DebuggerBreak() ((void)0) + #else + #define DebuggerBreak() { __asm volatile ("tw 31,1,1"); } + #endif + #elif defined(__i386__) || defined(__x86_64__) + #define DebuggerBreak() __asm__ __volatile__ ( "int $3" ); + #else + #define DebuggerBreak() + #endif +#elif defined( COMPILER_SNC ) && defined( COMPILER_PS3 ) + static volatile bool sPS3_SuppressAssertsInThisFile = false; // you can throw this in the debugger to temporarily disable asserts inside any particular .cpp module. + #define DebuggerBreak() if (!sPS3_SuppressAssertsInThisFile) __builtin_snpause(); // from SNC Migration Guide, tw 31,1,1 +#else + #define DebuggerBreak() __asm__ __volatile__ ( "int $3" ); +#endif + +#if defined(_WIN64) + +extern "C" +{ + unsigned __int64 __rdtsc(); +} +#pragma intrinsic(__rdtsc) +#define PLAT_CPU_TIME() __rdtsc() + +#elif defined(_WIN32) + +FORCEINLINE unsigned __int64 PLAT_CPU_TIME() +{ + __asm rdtsc +} + +#elif defined(COMPILER_GCC) && ( defined(__i386__) || defined(__x86_64__) ) + +inline __attribute__ ((always_inline)) unsigned long long PLAT_CPU_TIME() +{ +#ifdef PLATFORM_64BITS + unsigned long long Low, High; + __asm__ __volatile__ ( "rdtsc" : "=a" (Low), "=d" (High) ); + return (High << 32) | Low; +#else + unsigned long long Val; + __asm__ __volatile__ ( "rdtsc" : "=A" (Val) ); + return Val; +#endif +} + +#elif defined(POSIX) + +#include + +FORCEINLINE unsigned long long PLAT_CPU_TIME() +{ + struct timeval tv; + struct timezone tz; + gettimeofday(&tv, &tz); + return ((unsigned long long)tv.tv_sec)*1000000 + (unsigned long long)tv.tv_usec; +} + +#endif + +// +// GET_OUTER() +// +// A platform-independent way for a contained class to get a pointer to its +// owner. If you know a class is exclusively used in the context of some +// "outer" class, this is a much more space efficient way to get at the outer +// class than having the inner class store a pointer to it. +// +// class COuter +// { +// class CInner // Note: this does not need to be a nested class to work +// { +// void PrintAddressOfOuter() +// { +// printf( "Outer is at 0x%x\n", GET_OUTER( COuter, m_Inner ) ); +// } +// }; +// +// CInner m_Inner; +// friend class CInner; +// }; + +#define GET_OUTER( OuterType, OuterMember ) \ + ( ( OuterType * ) ( (uint8 *)this - offsetof( OuterType, OuterMember ) ) ) + +#define DISALLOW_COPY_CONSTRUCTORS(TypeName) \ + TypeName(const TypeName&); \ + void operator=(const TypeName&); + +// Using ARRAYSIZE implementation from winnt.h: +#ifdef ARRAYSIZE +#undef ARRAYSIZE +#define ARRAYSIZE Dont_Use_ARRAYSIZE_Use_V_ARRAYSIZE +#endif + +// Return the number of elements in a statically sized array. +// DWORD Buffer[100]; +// RTL_NUMBER_OF(Buffer) == 100 +// This is also popularly known as: NUMBER_OF, ARRSIZE, _countof, NELEM, etc. +// +#define RTL_NUMBER_OF_V1(A) (sizeof(A)/sizeof((A)[0])) + +#if defined(__cplusplus) && \ + !defined(MIDL_PASS) && \ + !defined(RC_INVOKED) && \ + !defined(SORTPP_PASS) + +#if _MSC_FULL_VER >= 13009466 || defined(__clang__) || __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 8) + +#ifdef __GNUC__ +#include +#endif + +// RtlpNumberOf is a function that takes a reference to an array of N Ts. +// +// typedef T array_of_T[N]; +// typedef array_of_T &reference_to_array_of_T; +// +// RtlpNumberOf returns a pointer to an array of N chars. +// We could return a reference instead of a pointer but older compilers do not accept that. +// +// typedef char array_of_char[N]; +// typedef array_of_char *pointer_to_array_of_char; +// +// sizeof(array_of_char) == N +// sizeof(*pointer_to_array_of_char) == N +// +// pointer_to_array_of_char RtlpNumberOf(reference_to_array_of_T); +// +// We never even call RtlpNumberOf, we just take the size of dereferencing its return type. +// We do not even implement RtlpNumberOf, we just decare it. +// +// Attempts to pass pointers instead of arrays to this macro result in compile time errors. +// That is the point. +extern "C++" // templates cannot be declared to have 'C' linkage +template +char (*RtlpNumberOf( UNALIGNED T (&)[N] ))[N]; + +#ifdef _PREFAST_ +// The +0 is so that we can go: +// size = ARRAYSIZE(array) * sizeof(array[0]) without triggering a /analyze +// warning about multiplying sizeof. +#define RTL_NUMBER_OF_V2(A) (sizeof(*RtlpNumberOf(A))+0) +#else +#define RTL_NUMBER_OF_V2(A) (sizeof(*RtlpNumberOf(A))) +#endif + +#elif defined(LINUX) + +// On Linux/gcc, RtlpNumberOf doesn't work well with pointers to structs +// that are defined function locally. Here we have an alternative implementation +// to detect if something is a pointer vs an array. + +// We can use sizeof( DetectIfIsPointer( p ) ) to detect if something is a +// pointer rather than an array at compile time: +// If sizeof(int) then it's an array +// If sizeof(char) then it's a pointer +// If sizeof(short) then it's a pointer or array to a non-templatizable type, +// typically a type defined as function-local. +// If it's neither a pointer or an array, it'll generate an error. +template +int DetectIfIsPointer( T (&)[N] ); + +template +char DetectIfIsPointer( T* ); + +short DetectIfIsPointer( const void* ); + +// ErrorIfIsPointerNotArrayGivenToARRAYSIZE::Value evaluates to 0 if b +// is true, and generates a compile error otherwise. +template +struct ErrorIfIsPointerNotArrayGivenToARRAYSIZE +{ + enum { Value = 0 }; +}; + +template<> +struct ErrorIfIsPointerNotArrayGivenToARRAYSIZE +{ +}; + +// Run a barrage of tests to see if this is a pointer rather than an array, +// and fail with a compile error if it's a pointer. We test if it's +// obviously a pointer. And if it's a non-templatizable type, we make sure +// sizeof(A) == 0 or sizeof(A) >= sizeof(*A) -- a test any array should pass, +// but very few pointers-to-structs will. +#define RTL_NUMBER_OF_V2(A) \ + ( ErrorIfIsPointerNotArrayGivenToARRAYSIZE< \ + sizeof( DetectIfIsPointer( ( A ) ) ) == sizeof( int ) || \ + ( sizeof( DetectIfIsPointer( ( A ) ) ) == sizeof( short ) && \ + ( sizeof( A ) == 0 || sizeof( A ) >= sizeof( *A ) ) ) >::Value + \ + RTL_NUMBER_OF_V1(A) ) + +#endif // Compiler version +#endif // C++ + +#ifndef RTL_NUMBER_OF_V2 +#define RTL_NUMBER_OF_V2(A) RTL_NUMBER_OF_V1(A) +#endif + +// ARRAYSIZE is more readable version of RTL_NUMBER_OF_V2 +// _ARRAYSIZE is a version useful for anonymous types +#define V_ARRAYSIZE(A) RTL_NUMBER_OF_V2(A) +#define _ARRAYSIZE(A) RTL_NUMBER_OF_V1(A) + +// A helper to prevent compiler warnings / errors for unused parameters and variables. +// There are three versions in the code, but NOTE_UNUSED is the most +// frequently used and should be used in new code. +#ifndef NOTE_UNUSED +#define NOTE_UNUSED(arg) ((void)arg) +#endif + +// Don't define for Windows, since it is defined unconditionally in winnt.h. +#if !defined( UNREFERENCED_PARAMETER ) && !defined( WIN32 ) +#define UNREFERENCED_PARAMETER(parm) NOTE_UNUSED(parm) +#endif + +#ifndef REFERENCE +#define REFERENCE(arg) NOTE_UNUSED(arg) +#endif + + +// #define COMPILETIME_MAX and COMPILETIME_MIN for max/min in constant expressions +#define COMPILETIME_MIN( a, b ) ( ( ( a ) < ( b ) ) ? ( a ) : ( b ) ) +#define COMPILETIME_MAX( a, b ) ( ( ( a ) > ( b ) ) ? ( a ) : ( b ) ) + +#endif // #ifndef MINBASE_MACROS_H diff --git a/src/public/minbase/minbase_securezeromemory_impl.h b/src/public/minbase/minbase_securezeromemory_impl.h new file mode 100644 index 0000000..4038b25 --- /dev/null +++ b/src/public/minbase/minbase_securezeromemory_impl.h @@ -0,0 +1,28 @@ +//======== Copyright 2013, Valve Corporation, All rights reserved. ============// +// +// Purpose: Implementation of SecureZeroMemory for platforms that don't have one. +// +// $NoKeywords: $ +// +//=============================================================================// + +#ifndef SECUREZEROMEMORY_H +#define SECUREZEROMEMORY_H +#pragma once + +#if !defined(SecureZeroMemory) +inline void SecureZeroMemory( void* pMemory, size_t nBytes ) +{ + // The intent of this routine is to avoid being optimized away + // by a compiler that sees that the buffer is no longer used, + // so cast to volatile to indicate we want the accesses to occur. + volatile unsigned char *pMem = (volatile unsigned char *)pMemory; + while ( nBytes > 0 ) + { + *pMem++ = 0; + nBytes--; + } +} +#endif + +#endif /* SECUREZEROMEMORY_H */ diff --git a/src/public/minbase/minbase_types.h b/src/public/minbase/minbase_types.h new file mode 100644 index 0000000..a7ffae9 --- /dev/null +++ b/src/public/minbase/minbase_types.h @@ -0,0 +1,87 @@ +//====== Copyright 1996-2012, Valve Corporation, All rights reserved. ======// +// +// Portable type definitions. +// +//==========================================================================// + +#ifndef MINBASE_TYPES_H +#define MINBASE_TYPES_H +#pragma once + +// Identification is needed everywhere but we don't want to include +// it over and over again so just make sure it was already included. +#ifndef MINBASE_IDENTIFY_H +#error Must include minbase_identify.h +#endif + +typedef unsigned char uint8; +typedef signed char int8; + +// for when we don't care about how many bits we use +typedef unsigned int uint; + +typedef float float32; +typedef double float64; + +#if defined( _WIN32 ) + +typedef __int16 int16; +typedef unsigned __int16 uint16; +typedef __int32 int32; +typedef unsigned __int32 uint32; +typedef __int64 int64; +typedef unsigned __int64 uint64; + +typedef int socklen_t; + +#else // _WIN32 + +typedef short int16; +typedef unsigned short uint16; +typedef int int32; +typedef unsigned int uint32; +// NOTE: We always use 'long long int' for 64-bit integers +// even though that is not always the system definition. +// For example, gcc 64-bit uses 'long int', which is a distinct +// type even though it's also a 64-bit integer. +// Always using 'long long int' makes life simpler for us because +// 'll' number suffixes and format string directives always match +// the number type, but be aware that our int64 may not always +// be the same type as the system int64_t. There are typedefs +// below to handle that and ideally you should never have to think about it. +typedef long long int int64; +typedef unsigned long long int uint64; + +#endif // else _WIN32 + +#ifdef PLATFORM_64BITS +typedef int64 intp; +typedef uint64 uintp; +#else +typedef int intp; +typedef uint uintp; +#endif + +// We include code that uses the stdint.h types so define +// them also to make it easier to use such code without +// actually including stdint.h (which can get messy because of +// different MIN/MAX definitions). +typedef int8 int8_t; +typedef uint8 uint8_t; +typedef int16 int16_t; +typedef uint16 uint16_t; +typedef int32 int32_t; +typedef uint32 uint32_t; +// NOTE: int64_t must match the compiler stdint.h definition +// and so may not match the Steam int64. Mixing the two is +// error-prone so always use the Steam non-_t types in Steam code. +#if defined(COMPILER_GCC) && defined(PLATFORM_64BITS) && !defined(OSX) && !(defined(IOS) || defined(TVOS)) +#define INT64_DIFFERENT_FROM_INT64_T 1 +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef int64 int64_t; +typedef uint64 uint64_t; +#endif + +#endif // #ifndef MINBASE_TYPES_H diff --git a/src/public/minbase/minbase_warnings.h b/src/public/minbase/minbase_warnings.h new file mode 100644 index 0000000..c712b31 --- /dev/null +++ b/src/public/minbase/minbase_warnings.h @@ -0,0 +1,82 @@ +//====== Copyright 1996-2012, Valve Corporation, All rights reserved. ======// +// +// Enable and disable specific warnings. +// +//==========================================================================// + +#ifndef MINBASE_WARNINGS_H +#define MINBASE_WARNINGS_H +#pragma once + +// Identification is needed everywhere but we don't want to include +// it over and over again so just make sure it was already included. +#ifndef MINBASE_IDENTIFY_H +#error Must include minbase_identify.h +#endif + +#if defined( COMPILER_GCC ) + +// disable warning: comparing floating point with == or != is unsafe [-Wfloat-equal] +#pragma GCC diagnostic ignored "-Wfloat-equal" +// disable warning: enumeration value 'kMouseRestoreNone' not handled in switch [-Wswitch] +#pragma GCC diagnostic ignored "-Wswitch" +// disable warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] +#pragma GCC diagnostic ignored "-Wwrite-strings" + +#if __GNUC__ >= 4 && __GNUC_MINOR__ > 2 +// disable warning: type qualifiers ignored on function return type [-Wignored-qualifiers] +#pragma GCC diagnostic ignored "-Wignored-qualifiers" +// disable warning: warning: comparison is always true due to limited range of data type [-Wtype-limits] +#pragma GCC diagnostic ignored "-Wtype-limits" +#endif + +#endif // #if defined( COMPILER_GCC ) + +#if defined( COMPILER_SNC ) + +#pragma diag_suppress=1700 // warning 1700: class "%s" has virtual functions but non-virtual destructor +#pragma diag_suppress=187 // warning 187: pointless comparison of unsigned integer with zero + +#endif // #if defined( COMPILER_SNC ) + +#if defined( COMPILER_MSVC32 ) + +// Remove warnings from warning level 4. +#pragma warning(disable : 4514) // warning C4514: 'acosl' : unreferenced inline function has been removed +#pragma warning(disable : 4100) // warning C4100: 'hwnd' : unreferenced formal parameter +#pragma warning(disable : 4127) // warning C4127: conditional expression is constant +#pragma warning(disable : 4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated +#pragma warning(disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable +#pragma warning(disable : 4710) // warning C4710: function 'x' not inlined +#pragma warning(disable : 4505) // unreferenced local function has been removed +#pragma warning(disable : 4239) // nonstandard extension used : 'argument' ( conversion from class Vector to class Vector& ) +#pragma warning(disable : 4097) // typedef-name 'BaseClass' used as synonym for class-name 'CFlexCycler::CBaseFlex' +#pragma warning(disable : 4324) // Padding was added at the end of a structure +#pragma warning(disable : 4244) // type conversion warning. +#pragma warning(disable : 4786) // Disable warnings about long symbol names +#pragma warning(disable : 4250) // 'X' : inherits 'Y::Z' via dominance +#pragma warning(disable : 4748) // warning C4748: /GS can not protect parameters and local variables from local buffer overrun because optimizations are disabled in function + +#if _MSC_VER >= 1300 +#pragma warning(disable : 4511) // Disable warnings about private copy constructors +#pragma warning(disable : 4121) // warning C4121: 'symbol' : alignment of a member was sensitive to packing +#pragma warning(disable : 4530) // warning C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc (disabled due to std headers having exception syntax) +#endif + +// When we port to 64 bit, we'll have to resolve the int, ptr vs size_t 32/64 bit problems... +#if !defined( _WIN64 ) +#pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data +#pragma warning( disable : 4311 ) // pointer truncation from 'char *' to 'int' +#pragma warning( disable : 4312 ) // conversion from 'unsigned int' to 'memhandle_t' of greater size +#endif + +#if _MSC_VER >= 1600 // VS 2010 and above. +//----------------------------------------------------------------------------- +// Upgrading important helpful warnings to errors +//----------------------------------------------------------------------------- +#pragma warning(error : 4789 ) // warning C4789: destination of memory copy is too small +#endif // _MSC_VER >= 1600 // VS 2010 and above. + +#endif // #if defined( COMPILER_MSVC32 ) + +#endif // #ifndef MINBASE_WARNINGS_H diff --git a/src/public/steam/steamclientpublic.h b/src/public/steam/steamclientpublic.h new file mode 100644 index 0000000..e93fbff --- /dev/null +++ b/src/public/steam/steamclientpublic.h @@ -0,0 +1,1244 @@ +//========= Copyright � 1996-2008, Valve LLC, All rights reserved. ============ +// +// Purpose: +// +//============================================================================= + +#ifndef STEAMCLIENTPUBLIC_H +#define STEAMCLIENTPUBLIC_H +#ifdef _WIN32 +#pragma once +#endif +//lint -save -e1931 -e1927 -e1924 -e613 -e726 + +// This header file defines the interface between the calling application and the code that +// knows how to communicate with the connection manager (CM) from the Steam service + +// This header file is intended to be portable; ideally this 1 header file plus a lib or dll +// is all you need to integrate the client library into some other tree. So please avoid +// including or requiring other header files if possible. This header should only describe the +// interface layer, no need to include anything about the implementation. + +#include "steamtypes.h" +#include "steamuniverse.h" + +// General result codes +enum EResult +{ + k_EResultOK = 1, // success + k_EResultFail = 2, // generic failure + k_EResultNoConnection = 3, // no/failed network connection +// k_EResultNoConnectionRetry = 4, // OBSOLETE - removed + k_EResultInvalidPassword = 5, // password/ticket is invalid + k_EResultLoggedInElsewhere = 6, // same user logged in elsewhere + k_EResultInvalidProtocolVer = 7, // protocol version is incorrect + k_EResultInvalidParam = 8, // a parameter is incorrect + k_EResultFileNotFound = 9, // file was not found + k_EResultBusy = 10, // called method busy - action not taken + k_EResultInvalidState = 11, // called object was in an invalid state + k_EResultInvalidName = 12, // name is invalid + k_EResultInvalidEmail = 13, // email is invalid + k_EResultDuplicateName = 14, // name is not unique + k_EResultAccessDenied = 15, // access is denied + k_EResultTimeout = 16, // operation timed out + k_EResultBanned = 17, // VAC2 banned + k_EResultAccountNotFound = 18, // account not found + k_EResultInvalidSteamID = 19, // steamID is invalid + k_EResultServiceUnavailable = 20, // The requested service is currently unavailable + k_EResultNotLoggedOn = 21, // The user is not logged on + k_EResultPending = 22, // Request is pending (may be in process, or waiting on third party) + k_EResultEncryptionFailure = 23, // Encryption or Decryption failed + k_EResultInsufficientPrivilege = 24, // Insufficient privilege + k_EResultLimitExceeded = 25, // Too much of a good thing + k_EResultRevoked = 26, // Access has been revoked (used for revoked guest passes) + k_EResultExpired = 27, // License/Guest pass the user is trying to access is expired + k_EResultAlreadyRedeemed = 28, // Guest pass has already been redeemed by account, cannot be acked again + k_EResultDuplicateRequest = 29, // The request is a duplicate and the action has already occurred in the past, ignored this time + k_EResultAlreadyOwned = 30, // All the games in this guest pass redemption request are already owned by the user + k_EResultIPNotFound = 31, // IP address not found + k_EResultPersistFailed = 32, // failed to write change to the data store + k_EResultLockingFailed = 33, // failed to acquire access lock for this operation + k_EResultLogonSessionReplaced = 34, + k_EResultConnectFailed = 35, + k_EResultHandshakeFailed = 36, + k_EResultIOFailure = 37, + k_EResultRemoteDisconnect = 38, + k_EResultShoppingCartNotFound = 39, // failed to find the shopping cart requested + k_EResultBlocked = 40, // a user didn't allow it + k_EResultIgnored = 41, // target is ignoring sender + k_EResultNoMatch = 42, // nothing matching the request found + k_EResultAccountDisabled = 43, + k_EResultServiceReadOnly = 44, // this service is not accepting content changes right now + k_EResultAccountNotFeatured = 45, // account doesn't have value, so this feature isn't available + k_EResultAdministratorOK = 46, // allowed to take this action, but only because requester is admin + k_EResultContentVersion = 47, // A Version mismatch in content transmitted within the Steam protocol. + k_EResultTryAnotherCM = 48, // The current CM can't service the user making a request, user should try another. + k_EResultPasswordRequiredToKickSession = 49,// You are already logged in elsewhere, this cached credential login has failed. + k_EResultAlreadyLoggedInElsewhere = 50, // You are already logged in elsewhere, you must wait + k_EResultSuspended = 51, // Long running operation (content download) suspended/paused + k_EResultCancelled = 52, // Operation canceled (typically by user: content download) + k_EResultDataCorruption = 53, // Operation canceled because data is ill formed or unrecoverable + k_EResultDiskFull = 54, // Operation canceled - not enough disk space. + k_EResultRemoteCallFailed = 55, // an remote call or IPC call failed + k_EResultPasswordUnset = 56, // Password could not be verified as it's unset server side + k_EResultExternalAccountUnlinked = 57, // External account (PSN, Facebook...) is not linked to a Steam account + k_EResultPSNTicketInvalid = 58, // PSN ticket was invalid + k_EResultExternalAccountAlreadyLinked = 59, // External account (PSN, Facebook...) is already linked to some other account, must explicitly request to replace/delete the link first + k_EResultRemoteFileConflict = 60, // The sync cannot resume due to a conflict between the local and remote files + k_EResultIllegalPassword = 61, // The requested new password is not legal + k_EResultSameAsPreviousValue = 62, // new value is the same as the old one ( secret question and answer ) + k_EResultAccountLogonDenied = 63, // account login denied due to 2nd factor authentication failure + k_EResultCannotUseOldPassword = 64, // The requested new password is not legal + k_EResultInvalidLoginAuthCode = 65, // account login denied due to auth code invalid + k_EResultAccountLogonDeniedNoMail = 66, // account login denied due to 2nd factor auth failure - and no mail has been sent + k_EResultHardwareNotCapableOfIPT = 67, // + k_EResultIPTInitError = 68, // + k_EResultParentalControlRestricted = 69, // operation failed due to parental control restrictions for current user + k_EResultFacebookQueryError = 70, // Facebook query returned an error + k_EResultExpiredLoginAuthCode = 71, // account login denied due to auth code expired + k_EResultIPLoginRestrictionFailed = 72, + k_EResultAccountLockedDown = 73, + k_EResultAccountLogonDeniedVerifiedEmailRequired = 74, + k_EResultNoMatchingURL = 75, + k_EResultBadResponse = 76, // parse failure, missing field, etc. + k_EResultRequirePasswordReEntry = 77, // The user cannot complete the action until they re-enter their password + k_EResultValueOutOfRange = 78, // the value entered is outside the acceptable range + k_EResultUnexpectedError = 79, // something happened that we didn't expect to ever happen + k_EResultDisabled = 80, // The requested service has been configured to be unavailable + k_EResultInvalidCEGSubmission = 81, // The set of files submitted to the CEG server are not valid ! + k_EResultRestrictedDevice = 82, // The device being used is not allowed to perform this action + k_EResultRegionLocked = 83, // The action could not be complete because it is region restricted + k_EResultRateLimitExceeded = 84, // Temporary rate limit exceeded, try again later, different from k_EResultLimitExceeded which may be permanent + k_EResultAccountLoginDeniedNeedTwoFactor = 85, // Need two-factor code to login + k_EResultItemDeleted = 86, // The thing we're trying to access has been deleted + k_EResultAccountLoginDeniedThrottle = 87, // login attempt failed, try to throttle response to possible attacker + k_EResultTwoFactorCodeMismatch = 88, // two factor code mismatch + k_EResultTwoFactorActivationCodeMismatch = 89, // activation code for two-factor didn't match + k_EResultAccountAssociatedToMultiplePartners = 90, // account has been associated with multiple partners + k_EResultNotModified = 91, // data not modified + k_EResultNoMobileDevice = 92, // the account does not have a mobile device associated with it + k_EResultTimeNotSynced = 93, // the time presented is out of range or tolerance + k_EResultSmsCodeFailed = 94, // SMS code failure (no match, none pending, etc.) + k_EResultAccountLimitExceeded = 95, // Too many accounts access this resource + k_EResultAccountActivityLimitExceeded = 96, // Too many changes to this account + k_EResultPhoneActivityLimitExceeded = 97, // Too many changes to this phone + k_EResultRefundToWallet = 98, // Cannot refund to payment method, must use wallet + k_EResultEmailSendFailure = 99, // Cannot send an email + k_EResultNotSettled = 100, // Can't perform operation till payment has settled + k_EResultNeedCaptcha = 101, // Needs to provide a valid captcha + k_EResultGSLTDenied = 102, // a game server login token owned by this token's owner has been banned + k_EResultGSOwnerDenied = 103, // game server owner is denied for other reason (account lock, community ban, vac ban, missing phone) + k_EResultInvalidItemType = 104, // the type of thing we were requested to act on is invalid + k_EResultIPBanned = 105, // the ip address has been banned from taking this action + k_EResultGSLTExpired = 106, // this token has expired from disuse; can be reset for use + k_EResultInsufficientFunds = 107, // user doesn't have enough wallet funds to complete the action + k_EResultTooManyPending = 108, // There are too many of this thing pending already + k_EResultNoSiteLicensesFound = 109, // No site licenses found + k_EResultWGNetworkSendExceeded = 110, // the WG couldn't send a response because we exceeded max network send size +}; + +// Error codes for use with the voice functions +enum EVoiceResult +{ + k_EVoiceResultOK = 0, + k_EVoiceResultNotInitialized = 1, + k_EVoiceResultNotRecording = 2, + k_EVoiceResultNoData = 3, + k_EVoiceResultBufferTooSmall = 4, + k_EVoiceResultDataCorrupted = 5, + k_EVoiceResultRestricted = 6, + k_EVoiceResultUnsupportedCodec = 7, + k_EVoiceResultReceiverOutOfDate = 8, + k_EVoiceResultReceiverDidNotAnswer = 9, + +}; + +// Result codes to GSHandleClientDeny/Kick +enum EDenyReason +{ + k_EDenyInvalid = 0, + k_EDenyInvalidVersion = 1, + k_EDenyGeneric = 2, + k_EDenyNotLoggedOn = 3, + k_EDenyNoLicense = 4, + k_EDenyCheater = 5, + k_EDenyLoggedInElseWhere = 6, + k_EDenyUnknownText = 7, + k_EDenyIncompatibleAnticheat = 8, + k_EDenyMemoryCorruption = 9, + k_EDenyIncompatibleSoftware = 10, + k_EDenySteamConnectionLost = 11, + k_EDenySteamConnectionError = 12, + k_EDenySteamResponseTimedOut = 13, + k_EDenySteamValidationStalled = 14, + k_EDenySteamOwnerLeftGuestUser = 15, +}; + +// return type of GetAuthSessionTicket +typedef uint32 HAuthTicket; +const HAuthTicket k_HAuthTicketInvalid = 0; + +// results from BeginAuthSession +enum EBeginAuthSessionResult +{ + k_EBeginAuthSessionResultOK = 0, // Ticket is valid for this game and this steamID. + k_EBeginAuthSessionResultInvalidTicket = 1, // Ticket is not valid. + k_EBeginAuthSessionResultDuplicateRequest = 2, // A ticket has already been submitted for this steamID + k_EBeginAuthSessionResultInvalidVersion = 3, // Ticket is from an incompatible interface version + k_EBeginAuthSessionResultGameMismatch = 4, // Ticket is not for this game + k_EBeginAuthSessionResultExpiredTicket = 5, // Ticket has expired +}; + +// Callback values for callback ValidateAuthTicketResponse_t which is a response to BeginAuthSession +enum EAuthSessionResponse +{ + k_EAuthSessionResponseOK = 0, // Steam has verified the user is online, the ticket is valid and ticket has not been reused. + k_EAuthSessionResponseUserNotConnectedToSteam = 1, // The user in question is not connected to steam + k_EAuthSessionResponseNoLicenseOrExpired = 2, // The license has expired. + k_EAuthSessionResponseVACBanned = 3, // The user is VAC banned for this game. + k_EAuthSessionResponseLoggedInElseWhere = 4, // The user account has logged in elsewhere and the session containing the game instance has been disconnected. + k_EAuthSessionResponseVACCheckTimedOut = 5, // VAC has been unable to perform anti-cheat checks on this user + k_EAuthSessionResponseAuthTicketCanceled = 6, // The ticket has been canceled by the issuer + k_EAuthSessionResponseAuthTicketInvalidAlreadyUsed = 7, // This ticket has already been used, it is not valid. + k_EAuthSessionResponseAuthTicketInvalid = 8, // This ticket is not from a user instance currently connected to steam. + k_EAuthSessionResponsePublisherIssuedBan = 9, // The user is banned for this game. The ban came via the web api and not VAC +}; + +// results from UserHasLicenseForApp +enum EUserHasLicenseForAppResult +{ + k_EUserHasLicenseResultHasLicense = 0, // User has a license for specified app + k_EUserHasLicenseResultDoesNotHaveLicense = 1, // User does not have a license for the specified app + k_EUserHasLicenseResultNoAuth = 2, // User has not been authenticated +}; + + +// Steam account types +enum EAccountType +{ + k_EAccountTypeInvalid = 0, + k_EAccountTypeIndividual = 1, // single user account + k_EAccountTypeMultiseat = 2, // multiseat (e.g. cybercafe) account + k_EAccountTypeGameServer = 3, // game server account + k_EAccountTypeAnonGameServer = 4, // anonymous game server account + k_EAccountTypePending = 5, // pending + k_EAccountTypeContentServer = 6, // content server + k_EAccountTypeClan = 7, + k_EAccountTypeChat = 8, + k_EAccountTypeConsoleUser = 9, // Fake SteamID for local PSN account on PS3 or Live account on 360, etc. + k_EAccountTypeAnonUser = 10, + + // Max of 16 items in this field + k_EAccountTypeMax +}; + + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +enum EAppReleaseState +{ + k_EAppReleaseState_Unknown = 0, // unknown, required appinfo or license info is missing + k_EAppReleaseState_Unavailable = 1, // even if user 'just' owns it, can see game at all + k_EAppReleaseState_Prerelease = 2, // can be purchased and is visible in games list, nothing else. Common appInfo section released + k_EAppReleaseState_PreloadOnly = 3, // owners can preload app, not play it. AppInfo fully released. + k_EAppReleaseState_Released = 4, // owners can download and play app. +}; + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +enum EAppOwnershipFlags +{ + k_EAppOwnershipFlags_None = 0x0000, // unknown + k_EAppOwnershipFlags_OwnsLicense = 0x0001, // owns license for this game + k_EAppOwnershipFlags_FreeLicense = 0x0002, // not paid for game + k_EAppOwnershipFlags_RegionRestricted = 0x0004, // owns app, but not allowed to play in current region + k_EAppOwnershipFlags_LowViolence = 0x0008, // only low violence version + k_EAppOwnershipFlags_InvalidPlatform = 0x0010, // app not supported on current platform + k_EAppOwnershipFlags_SharedLicense = 0x0020, // license was granted by authorized local device + k_EAppOwnershipFlags_FreeWeekend = 0x0040, // owned by a free weekend licenses + k_EAppOwnershipFlags_RetailLicense = 0x0080, // has a retail license for game, (CD-Key etc) + k_EAppOwnershipFlags_LicenseLocked = 0x0100, // shared license is locked (in use) by other user + k_EAppOwnershipFlags_LicensePending = 0x0200, // owns app, but transaction is still pending. Can't install or play + k_EAppOwnershipFlags_LicenseExpired = 0x0400, // doesn't own app anymore since license expired + k_EAppOwnershipFlags_LicensePermanent = 0x0800, // permanent license, not borrowed, or guest or freeweekend etc + k_EAppOwnershipFlags_LicenseRecurring = 0x1000, // Recurring license, user is charged periodically + k_EAppOwnershipFlags_LicenseCanceled = 0x2000, // Mark as canceled, but might be still active if recurring + k_EAppOwnershipFlags_AutoGrant = 0x4000, // Ownership is based on any kind of autogrant license + k_EAppOwnershipFlags_PendingGift = 0x8000, // user has pending gift to redeem + k_EAppOwnershipFlags_RentalNotActivated = 0x10000, // Rental hasn't been activated yet + k_EAppOwnershipFlags_Rental = 0x20000, // Is a rental + k_EAppOwnershipFlags_SiteLicense = 0x40000, // Is from a site license +}; + + +//----------------------------------------------------------------------------- +// Purpose: designed as flags to allow filters masks +//----------------------------------------------------------------------------- +enum EAppType +{ + k_EAppType_Invalid = 0x000, // unknown / invalid + k_EAppType_Game = 0x001, // playable game, default type + k_EAppType_Application = 0x002, // software application + k_EAppType_Tool = 0x004, // SDKs, editors & dedicated servers + k_EAppType_Demo = 0x008, // game demo + k_EAppType_Media_DEPRECATED = 0x010, // legacy - was used for game trailers, which are now just videos on the web + k_EAppType_DLC = 0x020, // down loadable content + k_EAppType_Guide = 0x040, // game guide, PDF etc + k_EAppType_Driver = 0x080, // hardware driver updater (ATI, Razor etc) + k_EAppType_Config = 0x100, // hidden app used to config Steam features (backpack, sales, etc) + k_EAppType_Hardware = 0x200, // a hardware device (Steam Machine, Steam Controller, Steam Link, etc.) + k_EAppType_Franchise = 0x400, // A hub for collections of multiple apps, eg films, series, games + k_EAppType_Video = 0x800, // A video component of either a Film or TVSeries (may be the feature, an episode, preview, making-of, etc) + k_EAppType_Plugin = 0x1000, // Plug-in types for other Apps + k_EAppType_Music = 0x2000, // Music files + k_EAppType_Series = 0x4000, // Container app for video series + k_EAppType_Comic = 0x8000, // Comic Book + + k_EAppType_Shortcut = 0x40000000, // just a shortcut, client side only + k_EAppType_DepotOnly = 0x80000000, // placeholder since depots and apps share the same namespace +}; + + + +//----------------------------------------------------------------------------- +// types of user game stats fields +// WARNING: DO NOT RENUMBER EXISTING VALUES - STORED IN DATABASE +//----------------------------------------------------------------------------- +enum ESteamUserStatType +{ + k_ESteamUserStatTypeINVALID = 0, + k_ESteamUserStatTypeINT = 1, + k_ESteamUserStatTypeFLOAT = 2, + // Read as FLOAT, set with count / session length + k_ESteamUserStatTypeAVGRATE = 3, + k_ESteamUserStatTypeACHIEVEMENTS = 4, + k_ESteamUserStatTypeGROUPACHIEVEMENTS = 5, + + // max, for sanity checks + k_ESteamUserStatTypeMAX +}; + + +//----------------------------------------------------------------------------- +// Purpose: Chat Entry Types (previously was only friend-to-friend message types) +//----------------------------------------------------------------------------- +enum EChatEntryType +{ + k_EChatEntryTypeInvalid = 0, + k_EChatEntryTypeChatMsg = 1, // Normal text message from another user + k_EChatEntryTypeTyping = 2, // Another user is typing (not used in multi-user chat) + k_EChatEntryTypeInviteGame = 3, // Invite from other user into that users current game + k_EChatEntryTypeEmote = 4, // text emote message (deprecated, should be treated as ChatMsg) + //k_EChatEntryTypeLobbyGameStart = 5, // lobby game is starting (dead - listen for LobbyGameCreated_t callback instead) + k_EChatEntryTypeLeftConversation = 6, // user has left the conversation ( closed chat window ) + // Above are previous FriendMsgType entries, now merged into more generic chat entry types + k_EChatEntryTypeEntered = 7, // user has entered the conversation (used in multi-user chat and group chat) + k_EChatEntryTypeWasKicked = 8, // user was kicked (data: 64-bit steamid of actor performing the kick) + k_EChatEntryTypeWasBanned = 9, // user was banned (data: 64-bit steamid of actor performing the ban) + k_EChatEntryTypeDisconnected = 10, // user disconnected + k_EChatEntryTypeHistoricalChat = 11, // a chat message from user's chat history or offilne message + //k_EChatEntryTypeReserved1 = 12, // No longer used + //k_EChatEntryTypeReserved2 = 13, // No longer used + k_EChatEntryTypeLinkBlocked = 14, // a link was removed by the chat filter. +}; + + +//----------------------------------------------------------------------------- +// Purpose: Chat Room Enter Responses +//----------------------------------------------------------------------------- +enum EChatRoomEnterResponse +{ + k_EChatRoomEnterResponseSuccess = 1, // Success + k_EChatRoomEnterResponseDoesntExist = 2, // Chat doesn't exist (probably closed) + k_EChatRoomEnterResponseNotAllowed = 3, // General Denied - You don't have the permissions needed to join the chat + k_EChatRoomEnterResponseFull = 4, // Chat room has reached its maximum size + k_EChatRoomEnterResponseError = 5, // Unexpected Error + k_EChatRoomEnterResponseBanned = 6, // You are banned from this chat room and may not join + k_EChatRoomEnterResponseLimited = 7, // Joining this chat is not allowed because you are a limited user (no value on account) + k_EChatRoomEnterResponseClanDisabled = 8, // Attempt to join a clan chat when the clan is locked or disabled + k_EChatRoomEnterResponseCommunityBan = 9, // Attempt to join a chat when the user has a community lock on their account + k_EChatRoomEnterResponseMemberBlockedYou = 10, // Join failed - some member in the chat has blocked you from joining + k_EChatRoomEnterResponseYouBlockedMember = 11, // Join failed - you have blocked some member already in the chat + // k_EChatRoomEnterResponseNoRankingDataLobby = 12, // No longer used + // k_EChatRoomEnterResponseNoRankingDataUser = 13, // No longer used + // k_EChatRoomEnterResponseRankOutOfRange = 14, // No longer used + k_EChatRoomEnterResponseRatelimitExceeded = 15, // Join failed - to many join attempts in a very short period of time +}; + + +typedef void (*PFNLegacyKeyRegistration)( const char *pchCDKey, const char *pchInstallPath ); +typedef bool (*PFNLegacyKeyInstalled)(); + +const unsigned int k_unSteamAccountIDMask = 0xFFFFFFFF; +const unsigned int k_unSteamAccountInstanceMask = 0x000FFFFF; +// we allow 3 simultaneous user account instances right now, 1= desktop, 2 = console, 4 = web, 0 = all +const unsigned int k_unSteamUserDesktopInstance = 1; +const unsigned int k_unSteamUserConsoleInstance = 2; +const unsigned int k_unSteamUserWebInstance = 4; + +// Special flags for Chat accounts - they go in the top 8 bits +// of the steam ID's "instance", leaving 12 for the actual instances +enum EChatSteamIDInstanceFlags +{ + k_EChatAccountInstanceMask = 0x00000FFF, // top 8 bits are flags + + k_EChatInstanceFlagClan = ( k_unSteamAccountInstanceMask + 1 ) >> 1, // top bit + k_EChatInstanceFlagLobby = ( k_unSteamAccountInstanceMask + 1 ) >> 2, // next one down, etc + k_EChatInstanceFlagMMSLobby = ( k_unSteamAccountInstanceMask + 1 ) >> 3, // next one down, etc + + // Max of 8 flags +}; + + +//----------------------------------------------------------------------------- +// Purpose: Marketing message flags that change how a client should handle them +//----------------------------------------------------------------------------- +enum EMarketingMessageFlags +{ + k_EMarketingMessageFlagsNone = 0, + k_EMarketingMessageFlagsHighPriority = 1 << 0, + k_EMarketingMessageFlagsPlatformWindows = 1 << 1, + k_EMarketingMessageFlagsPlatformMac = 1 << 2, + k_EMarketingMessageFlagsPlatformLinux = 1 << 3, + + //aggregate flags + k_EMarketingMessageFlagsPlatformRestrictions = + k_EMarketingMessageFlagsPlatformWindows | + k_EMarketingMessageFlagsPlatformMac | + k_EMarketingMessageFlagsPlatformLinux, +}; + + + +//----------------------------------------------------------------------------- +// Purpose: Possible positions to tell the overlay to show notifications in +//----------------------------------------------------------------------------- +enum ENotificationPosition +{ + k_EPositionTopLeft = 0, + k_EPositionTopRight = 1, + k_EPositionBottomLeft = 2, + k_EPositionBottomRight = 3, +}; + + +//----------------------------------------------------------------------------- +// Purpose: Broadcast upload result details +//----------------------------------------------------------------------------- +enum EBroadcastUploadResult +{ + k_EBroadcastUploadResultNone = 0, // broadcast state unknown + k_EBroadcastUploadResultOK = 1, // broadcast was good, no problems + k_EBroadcastUploadResultInitFailed = 2, // broadcast init failed + k_EBroadcastUploadResultFrameFailed = 3, // broadcast frame upload failed + k_EBroadcastUploadResultTimeout = 4, // broadcast upload timed out + k_EBroadcastUploadResultBandwidthExceeded = 5, // broadcast send too much data + k_EBroadcastUploadResultLowFPS = 6, // broadcast FPS too low + k_EBroadcastUploadResultMissingKeyFrames = 7, // broadcast sending not enough key frames + k_EBroadcastUploadResultNoConnection = 8, // broadcast client failed to connect to relay + k_EBroadcastUploadResultRelayFailed = 9, // relay dropped the upload + k_EBroadcastUploadResultSettingsChanged = 10, // the client changed broadcast settings + k_EBroadcastUploadResultMissingAudio = 11, // client failed to send audio data + k_EBroadcastUploadResultTooFarBehind = 12, // clients was too slow uploading + k_EBroadcastUploadResultTranscodeBehind = 13, // server failed to keep up with transcode +}; + + +//----------------------------------------------------------------------------- +// Purpose: codes for well defined launch options +//----------------------------------------------------------------------------- +enum ELaunchOptionType +{ + k_ELaunchOptionType_None = 0, // unknown what launch option does + k_ELaunchOptionType_Default = 1, // runs the game, app, whatever in default mode + k_ELaunchOptionType_SafeMode = 2, // runs the game in safe mode + k_ELaunchOptionType_Multiplayer = 3, // runs the game in multiplayer mode + k_ELaunchOptionType_Config = 4, // runs config tool for this game + k_ELaunchOptionType_OpenVR = 5, // runs game in VR mode using OpenVR + k_ELaunchOptionType_Server = 6, // runs dedicated server for this game + k_ELaunchOptionType_Editor = 7, // runs game editor + k_ELaunchOptionType_Manual = 8, // shows game manual + k_ELaunchOptionType_Benchmark = 9, // runs game benchmark + k_ELaunchOptionType_Option1 = 10, // generic run option, uses description field for game name + k_ELaunchOptionType_Option2 = 11, // generic run option, uses description field for game name + k_ELaunchOptionType_Option3 = 12, // generic run option, uses description field for game name + k_ELaunchOptionType_OculusVR = 13, // runs game in VR mode using the Oculus SDK + k_ELaunchOptionType_OpenVROverlay = 14, // runs an OpenVR dashboard overlay + k_ELaunchOptionType_OSVR = 15, // runs game in VR mode using the OSVR SDK + + + k_ELaunchOptionType_Dialog = 1000, // show launch options dialog +}; + + +//----------------------------------------------------------------------------- +// Purpose: true if this launch option is any of the vr launching types +//----------------------------------------------------------------------------- +static inline bool BIsVRLaunchOptionType( const ELaunchOptionType eType ) +{ + return eType == k_ELaunchOptionType_OpenVR + || eType == k_ELaunchOptionType_OpenVROverlay + || eType == k_ELaunchOptionType_OculusVR + || eType == k_ELaunchOptionType_OSVR; +} + + +//----------------------------------------------------------------------------- +// Purpose: code points for VR HMD vendors and models +// WARNING: DO NOT RENUMBER EXISTING VALUES - STORED IN A DATABASE +//----------------------------------------------------------------------------- +enum EVRHMDType +{ + k_eEVRHMDType_None = -1, // unknown vendor and model + + k_eEVRHMDType_Unknown = 0, // unknown vendor and model + + k_eEVRHMDType_HTC_Dev = 1, // original HTC dev kits + k_eEVRHMDType_HTC_VivePre = 2, // htc vive pre + k_eEVRHMDType_HTC_Vive = 3, // htc vive consumer release + + k_eEVRHMDType_HTC_Unknown = 20, // unknown htc hmd + + k_eEVRHMDType_Oculus_DK1 = 21, // Oculus DK1 + k_eEVRHMDType_Oculus_DK2 = 22, // Oculus DK2 + k_eEVRHMDType_Oculus_Rift = 23, // Oculus rift + + k_eEVRHMDType_Oculus_Unknown = 40, // // Oculus unknown HMD +}; + + +//----------------------------------------------------------------------------- +// Purpose: true if this is from an Oculus HMD +//----------------------------------------------------------------------------- +static inline bool BIsOculusHMD( EVRHMDType eType ) +{ + return eType == k_eEVRHMDType_Oculus_DK1 || eType == k_eEVRHMDType_Oculus_DK2 || eType == k_eEVRHMDType_Oculus_Rift || eType == k_eEVRHMDType_Oculus_Unknown; +} + + +//----------------------------------------------------------------------------- +// Purpose: true if this is from an Vive HMD +//----------------------------------------------------------------------------- +static inline bool BIsViveHMD( EVRHMDType eType ) +{ + return eType == k_eEVRHMDType_HTC_Dev || eType == k_eEVRHMDType_HTC_VivePre || eType == k_eEVRHMDType_HTC_Vive || eType == k_eEVRHMDType_HTC_Unknown; +} + + +#pragma pack( push, 1 ) + +#define CSTEAMID_DEFINED + +// Steam ID structure (64 bits total) +class CSteamID +{ +public: + + //----------------------------------------------------------------------------- + // Purpose: Constructor + //----------------------------------------------------------------------------- + CSteamID() + { + m_steamid.m_comp.m_unAccountID = 0; + m_steamid.m_comp.m_EAccountType = k_EAccountTypeInvalid; + m_steamid.m_comp.m_EUniverse = k_EUniverseInvalid; + m_steamid.m_comp.m_unAccountInstance = 0; + } + + + //----------------------------------------------------------------------------- + // Purpose: Constructor + // Input : unAccountID - 32-bit account ID + // eUniverse - Universe this account belongs to + // eAccountType - Type of account + //----------------------------------------------------------------------------- + CSteamID( uint32 unAccountID, EUniverse eUniverse, EAccountType eAccountType ) + { + Set( unAccountID, eUniverse, eAccountType ); + } + + + //----------------------------------------------------------------------------- + // Purpose: Constructor + // Input : unAccountID - 32-bit account ID + // unAccountInstance - instance + // eUniverse - Universe this account belongs to + // eAccountType - Type of account + //----------------------------------------------------------------------------- + CSteamID( uint32 unAccountID, unsigned int unAccountInstance, EUniverse eUniverse, EAccountType eAccountType ) + { +#if defined(_SERVER) && defined(Assert) + Assert( ! ( ( k_EAccountTypeIndividual == eAccountType ) && ( unAccountInstance > k_unSteamUserWebInstance ) ) ); // enforce that for individual accounts, instance is always 1 +#endif // _SERVER + InstancedSet( unAccountID, unAccountInstance, eUniverse, eAccountType ); + } + + + //----------------------------------------------------------------------------- + // Purpose: Constructor + // Input : ulSteamID - 64-bit representation of a Steam ID + // Note: Will not accept a uint32 or int32 as input, as that is a probable mistake. + // See the stubbed out overloads in the private: section for more info. + //----------------------------------------------------------------------------- + CSteamID( uint64 ulSteamID ) + { + SetFromUint64( ulSteamID ); + } +#ifdef INT64_DIFFERENT_FROM_INT64_T + CSteamID( uint64_t ulSteamID ) + { + SetFromUint64( (uint64)ulSteamID ); + } +#endif + + + //----------------------------------------------------------------------------- + // Purpose: Sets parameters for steam ID + // Input : unAccountID - 32-bit account ID + // eUniverse - Universe this account belongs to + // eAccountType - Type of account + //----------------------------------------------------------------------------- + void Set( uint32 unAccountID, EUniverse eUniverse, EAccountType eAccountType ) + { + m_steamid.m_comp.m_unAccountID = unAccountID; + m_steamid.m_comp.m_EUniverse = eUniverse; + m_steamid.m_comp.m_EAccountType = eAccountType; + + if ( eAccountType == k_EAccountTypeClan || eAccountType == k_EAccountTypeGameServer ) + { + m_steamid.m_comp.m_unAccountInstance = 0; + } + else + { + // by default we pick the desktop instance + m_steamid.m_comp.m_unAccountInstance = k_unSteamUserDesktopInstance; + } + } + + + //----------------------------------------------------------------------------- + // Purpose: Sets parameters for steam ID + // Input : unAccountID - 32-bit account ID + // eUniverse - Universe this account belongs to + // eAccountType - Type of account + //----------------------------------------------------------------------------- + void InstancedSet( uint32 unAccountID, uint32 unInstance, EUniverse eUniverse, EAccountType eAccountType ) + { + m_steamid.m_comp.m_unAccountID = unAccountID; + m_steamid.m_comp.m_EUniverse = eUniverse; + m_steamid.m_comp.m_EAccountType = eAccountType; + m_steamid.m_comp.m_unAccountInstance = unInstance; + } + + + //----------------------------------------------------------------------------- + // Purpose: Initializes a steam ID from its 52 bit parts and universe/type + // Input : ulIdentifier - 52 bits of goodness + //----------------------------------------------------------------------------- + void FullSet( uint64 ulIdentifier, EUniverse eUniverse, EAccountType eAccountType ) + { + m_steamid.m_comp.m_unAccountID = ( ulIdentifier & k_unSteamAccountIDMask ); // account ID is low 32 bits + m_steamid.m_comp.m_unAccountInstance = ( ( ulIdentifier >> 32 ) & k_unSteamAccountInstanceMask ); // account instance is next 20 bits + m_steamid.m_comp.m_EUniverse = eUniverse; + m_steamid.m_comp.m_EAccountType = eAccountType; + } + + + //----------------------------------------------------------------------------- + // Purpose: Initializes a steam ID from its 64-bit representation + // Input : ulSteamID - 64-bit representation of a Steam ID + //----------------------------------------------------------------------------- + void SetFromUint64( uint64 ulSteamID ) + { + m_steamid.m_unAll64Bits = ulSteamID; + } + + + //----------------------------------------------------------------------------- + // Purpose: Clear all fields, leaving an invalid ID. + //----------------------------------------------------------------------------- + void Clear() + { + m_steamid.m_comp.m_unAccountID = 0; + m_steamid.m_comp.m_EAccountType = k_EAccountTypeInvalid; + m_steamid.m_comp.m_EUniverse = k_EUniverseInvalid; + m_steamid.m_comp.m_unAccountInstance = 0; + } + + +#if defined( INCLUDED_STEAM2_USERID_STRUCTS ) + //----------------------------------------------------------------------------- + // Purpose: Initializes a steam ID from a Steam2 ID structure + // Input: pTSteamGlobalUserID - Steam2 ID to convert + // eUniverse - universe this ID belongs to + //----------------------------------------------------------------------------- + void SetFromSteam2( TSteamGlobalUserID *pTSteamGlobalUserID, EUniverse eUniverse ) + { + m_steamid.m_comp.m_unAccountID = pTSteamGlobalUserID->m_SteamLocalUserID.Split.Low32bits * 2 + + pTSteamGlobalUserID->m_SteamLocalUserID.Split.High32bits; + m_steamid.m_comp.m_EUniverse = eUniverse; // set the universe + m_steamid.m_comp.m_EAccountType = k_EAccountTypeIndividual; // Steam 2 accounts always map to account type of individual + m_steamid.m_comp.m_unAccountInstance = k_unSteamUserDesktopInstance; // Steam2 only knew desktop instances + } + + //----------------------------------------------------------------------------- + // Purpose: Fills out a Steam2 ID structure + // Input: pTSteamGlobalUserID - Steam2 ID to write to + //----------------------------------------------------------------------------- + void ConvertToSteam2( TSteamGlobalUserID *pTSteamGlobalUserID ) const + { + // only individual accounts have any meaning in Steam 2, only they can be mapped + // Assert( m_steamid.m_comp.m_EAccountType == k_EAccountTypeIndividual ); + + pTSteamGlobalUserID->m_SteamInstanceID = 0; + pTSteamGlobalUserID->m_SteamLocalUserID.Split.High32bits = m_steamid.m_comp.m_unAccountID % 2; + pTSteamGlobalUserID->m_SteamLocalUserID.Split.Low32bits = m_steamid.m_comp.m_unAccountID / 2; + } +#endif // defined( INCLUDED_STEAM_COMMON_STEAMCOMMON_H ) + + //----------------------------------------------------------------------------- + // Purpose: Converts steam ID to its 64-bit representation + // Output : 64-bit representation of a Steam ID + //----------------------------------------------------------------------------- + uint64 ConvertToUint64() const + { + return m_steamid.m_unAll64Bits; + } + + + //----------------------------------------------------------------------------- + // Purpose: Converts the static parts of a steam ID to a 64-bit representation. + // For multiseat accounts, all instances of that account will have the + // same static account key, so they can be grouped together by the static + // account key. + // Output : 64-bit static account key + //----------------------------------------------------------------------------- + uint64 GetStaticAccountKey() const + { + // note we do NOT include the account instance (which is a dynamic property) in the static account key + return (uint64) ( ( ( (uint64) m_steamid.m_comp.m_EUniverse ) << 56 ) + ((uint64) m_steamid.m_comp.m_EAccountType << 52 ) + m_steamid.m_comp.m_unAccountID ); + } + + + //----------------------------------------------------------------------------- + // Purpose: create an anonymous game server login to be filled in by the AM + //----------------------------------------------------------------------------- + void CreateBlankAnonLogon( EUniverse eUniverse ) + { + m_steamid.m_comp.m_unAccountID = 0; + m_steamid.m_comp.m_EAccountType = k_EAccountTypeAnonGameServer; + m_steamid.m_comp.m_EUniverse = eUniverse; + m_steamid.m_comp.m_unAccountInstance = 0; + } + + + //----------------------------------------------------------------------------- + // Purpose: create an anonymous game server login to be filled in by the AM + //----------------------------------------------------------------------------- + void CreateBlankAnonUserLogon( EUniverse eUniverse ) + { + m_steamid.m_comp.m_unAccountID = 0; + m_steamid.m_comp.m_EAccountType = k_EAccountTypeAnonUser; + m_steamid.m_comp.m_EUniverse = eUniverse; + m_steamid.m_comp.m_unAccountInstance = 0; + } + + //----------------------------------------------------------------------------- + // Purpose: Is this an anonymous game server login that will be filled in? + //----------------------------------------------------------------------------- + bool BBlankAnonAccount() const + { + return m_steamid.m_comp.m_unAccountID == 0 && BAnonAccount() && m_steamid.m_comp.m_unAccountInstance == 0; + } + + //----------------------------------------------------------------------------- + // Purpose: Is this a game server account id? (Either persistent or anonymous) + //----------------------------------------------------------------------------- + bool BGameServerAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeGameServer || m_steamid.m_comp.m_EAccountType == k_EAccountTypeAnonGameServer; + } + + //----------------------------------------------------------------------------- + // Purpose: Is this a persistent (not anonymous) game server account id? + //----------------------------------------------------------------------------- + bool BPersistentGameServerAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeGameServer; + } + + //----------------------------------------------------------------------------- + // Purpose: Is this an anonymous game server account id? + //----------------------------------------------------------------------------- + bool BAnonGameServerAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeAnonGameServer; + } + + //----------------------------------------------------------------------------- + // Purpose: Is this a content server account id? + //----------------------------------------------------------------------------- + bool BContentServerAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeContentServer; + } + + + //----------------------------------------------------------------------------- + // Purpose: Is this a clan account id? + //----------------------------------------------------------------------------- + bool BClanAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeClan; + } + + + //----------------------------------------------------------------------------- + // Purpose: Is this a chat account id? + //----------------------------------------------------------------------------- + bool BChatAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeChat; + } + + //----------------------------------------------------------------------------- + // Purpose: Is this a chat account id? + //----------------------------------------------------------------------------- + bool IsLobby() const + { + return ( m_steamid.m_comp.m_EAccountType == k_EAccountTypeChat ) + && ( m_steamid.m_comp.m_unAccountInstance & k_EChatInstanceFlagLobby ); + } + + + //----------------------------------------------------------------------------- + // Purpose: Is this an individual user account id? + //----------------------------------------------------------------------------- + bool BIndividualAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeIndividual || m_steamid.m_comp.m_EAccountType == k_EAccountTypeConsoleUser; + } + + + //----------------------------------------------------------------------------- + // Purpose: Is this an anonymous account? + //----------------------------------------------------------------------------- + bool BAnonAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeAnonUser || m_steamid.m_comp.m_EAccountType == k_EAccountTypeAnonGameServer; + } + + //----------------------------------------------------------------------------- + // Purpose: Is this an anonymous user account? ( used to create an account or reset a password ) + //----------------------------------------------------------------------------- + bool BAnonUserAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeAnonUser; + } + + //----------------------------------------------------------------------------- + // Purpose: Is this a faked up Steam ID for a PSN friend account? + //----------------------------------------------------------------------------- + bool BConsoleUserAccount() const + { + return m_steamid.m_comp.m_EAccountType == k_EAccountTypeConsoleUser; + } + + // simple accessors + void SetAccountID( uint32 unAccountID ) { m_steamid.m_comp.m_unAccountID = unAccountID; } + void SetAccountInstance( uint32 unInstance ){ m_steamid.m_comp.m_unAccountInstance = unInstance; } + void ClearIndividualInstance() { if ( BIndividualAccount() ) m_steamid.m_comp.m_unAccountInstance = 0; } + bool HasNoIndividualInstance() const { return BIndividualAccount() && (m_steamid.m_comp.m_unAccountInstance==0); } + AccountID_t GetAccountID() const { return m_steamid.m_comp.m_unAccountID; } + uint32 GetUnAccountInstance() const { return m_steamid.m_comp.m_unAccountInstance; } + EAccountType GetEAccountType() const { return ( EAccountType ) m_steamid.m_comp.m_EAccountType; } + EUniverse GetEUniverse() const { return m_steamid.m_comp.m_EUniverse; } + void SetEUniverse( EUniverse eUniverse ) { m_steamid.m_comp.m_EUniverse = eUniverse; } + bool IsValid() const; + + // this set of functions is hidden, will be moved out of class + explicit CSteamID( const char *pchSteamID, EUniverse eDefaultUniverse = k_EUniverseInvalid ); + const char * Render() const; // renders this steam ID to string + static const char * Render( uint64 ulSteamID ); // static method to render a uint64 representation of a steam ID to a string + + void SetFromString( const char *pchSteamID, EUniverse eDefaultUniverse ); + // SetFromString allows many partially-correct strings, constraining how + // we might be able to change things in the future. + // SetFromStringStrict requires the exact string forms that we support + // and is preferred when the caller knows it's safe to be strict. + // Returns whether the string parsed correctly. + bool SetFromStringStrict( const char *pchSteamID, EUniverse eDefaultUniverse ); + bool SetFromSteam2String( const char *pchSteam2ID, EUniverse eUniverse ); + + inline bool operator==( const CSteamID &val ) const { return m_steamid.m_unAll64Bits == val.m_steamid.m_unAll64Bits; } + inline bool operator!=( const CSteamID &val ) const { return !operator==( val ); } + inline bool operator<( const CSteamID &val ) const { return m_steamid.m_unAll64Bits < val.m_steamid.m_unAll64Bits; } + inline bool operator>( const CSteamID &val ) const { return m_steamid.m_unAll64Bits > val.m_steamid.m_unAll64Bits; } + + // DEBUG function + bool BValidExternalSteamID() const; + +private: + // These are defined here to prevent accidental implicit conversion of a u32AccountID to a CSteamID. + // If you get a compiler error about an ambiguous constructor/function then it may be because you're + // passing a 32-bit int to a function that takes a CSteamID. You should explicitly create the SteamID + // using the correct Universe and account Type/Instance values. + CSteamID( uint32 ); + CSteamID( int32 ); + + // 64 bits total + union SteamID_t + { + struct SteamIDComponent_t + { +#ifdef VALVE_BIG_ENDIAN + EUniverse m_EUniverse : 8; // universe this account belongs to + unsigned int m_EAccountType : 4; // type of account - can't show as EAccountType, due to signed / unsigned difference + unsigned int m_unAccountInstance : 20; // dynamic instance ID + uint32 m_unAccountID : 32; // unique account identifier +#else + uint32 m_unAccountID : 32; // unique account identifier + unsigned int m_unAccountInstance : 20; // dynamic instance ID + unsigned int m_EAccountType : 4; // type of account - can't show as EAccountType, due to signed / unsigned difference + EUniverse m_EUniverse : 8; // universe this account belongs to +#endif + } m_comp; + + uint64 m_unAll64Bits; + } m_steamid; +}; + +inline bool CSteamID::IsValid() const +{ + if ( m_steamid.m_comp.m_EAccountType <= k_EAccountTypeInvalid || m_steamid.m_comp.m_EAccountType >= k_EAccountTypeMax ) + return false; + + if ( m_steamid.m_comp.m_EUniverse <= k_EUniverseInvalid || m_steamid.m_comp.m_EUniverse >= k_EUniverseMax ) + return false; + + if ( m_steamid.m_comp.m_EAccountType == k_EAccountTypeIndividual ) + { + if ( m_steamid.m_comp.m_unAccountID == 0 || m_steamid.m_comp.m_unAccountInstance > k_unSteamUserWebInstance ) + return false; + } + + if ( m_steamid.m_comp.m_EAccountType == k_EAccountTypeClan ) + { + if ( m_steamid.m_comp.m_unAccountID == 0 || m_steamid.m_comp.m_unAccountInstance != 0 ) + return false; + } + + if ( m_steamid.m_comp.m_EAccountType == k_EAccountTypeGameServer ) + { + if ( m_steamid.m_comp.m_unAccountID == 0 ) + return false; + // Any limit on instances? We use them for local users and bots + } + if ( m_steamid.m_comp.m_EAccountType == k_EAccountTypeAnonGameServer ) + { + if ( m_steamid.m_comp.m_unAccountID == 0 && m_steamid.m_comp.m_unAccountInstance == 0 ) + return false; + } + return true; +} + +// generic invalid CSteamID +#define k_steamIDNil CSteamID() + +// This steamID comes from a user game connection to an out of date GS that hasnt implemented the protocol +// to provide its steamID +#define k_steamIDOutofDateGS CSteamID( 0, 0, k_EUniverseInvalid, k_EAccountTypeInvalid ) +// This steamID comes from a user game connection to an sv_lan GS +#define k_steamIDLanModeGS CSteamID( 0, 0, k_EUniversePublic, k_EAccountTypeInvalid ) +// This steamID can come from a user game connection to a GS that has just booted but hasnt yet even initialized +// its steam3 component and started logging on. +#define k_steamIDNotInitYetGS CSteamID( 1, 0, k_EUniverseInvalid, k_EAccountTypeInvalid ) +// This steamID can come from a user game connection to a GS that isn't using the steam authentication system but still +// wants to support the "Join Game" option in the friends list +#define k_steamIDNonSteamGS CSteamID( 2, 0, k_EUniverseInvalid, k_EAccountTypeInvalid ) + + +#ifdef STEAM +// Returns the matching chat steamID, with the default instance of 0 +// If the steamID passed in is already of type k_EAccountTypeChat it will be returned with the same instance +CSteamID ChatIDFromSteamID( const CSteamID &steamID ); +// Returns the matching clan steamID, with the default instance of 0 +// If the steamID passed in is already of type k_EAccountTypeClan it will be returned with the same instance +CSteamID ClanIDFromSteamID( const CSteamID &steamID ); +// Asserts steamID type before conversion +CSteamID ChatIDFromClanID( const CSteamID &steamIDClan ); +// Asserts steamID type before conversion +CSteamID ClanIDFromChatID( const CSteamID &steamIDChat ); + +#endif // _STEAM + + +//----------------------------------------------------------------------------- +// Purpose: encapsulates an appID/modID pair +//----------------------------------------------------------------------------- +class CGameID +{ +public: + + CGameID() + { + m_gameID.m_nType = k_EGameIDTypeApp; + m_gameID.m_nAppID = k_uAppIdInvalid; + m_gameID.m_nModID = 0; + } + + explicit CGameID( uint64 ulGameID ) + { + m_ulGameID = ulGameID; + } +#ifdef INT64_DIFFERENT_FROM_INT64_T + CGameID( uint64_t ulGameID ) + { + m_ulGameID = (uint64)ulGameID; + } +#endif + + explicit CGameID( int32 nAppID ) + { + m_ulGameID = 0; + m_gameID.m_nAppID = nAppID; + } + + explicit CGameID( uint32 nAppID ) + { + m_ulGameID = 0; + m_gameID.m_nAppID = nAppID; + } + + CGameID( uint32 nAppID, uint32 nModID ) + { + m_ulGameID = 0; + m_gameID.m_nAppID = nAppID; + m_gameID.m_nModID = nModID; + m_gameID.m_nType = k_EGameIDTypeGameMod; + } + + // Hidden functions used only by Steam + explicit CGameID( const char *pchGameID ); + const char *Render() const; // render this Game ID to string + static const char *Render( uint64 ulGameID ); // static method to render a uint64 representation of a Game ID to a string + + // must include checksum_crc.h first to get this functionality +#if defined( CHECKSUM_CRC_H ) + CGameID( uint32 nAppID, const char *pchModPath ) + { + m_ulGameID = 0; + m_gameID.m_nAppID = nAppID; + m_gameID.m_nType = k_EGameIDTypeGameMod; + + char rgchModDir[MAX_PATH]; + V_FileBase( pchModPath, rgchModDir, sizeof( rgchModDir ) ); + CRC32_t crc32; + CRC32_Init( &crc32 ); + CRC32_ProcessBuffer( &crc32, rgchModDir, V_strlen( rgchModDir ) ); + CRC32_Final( &crc32 ); + + // set the high-bit on the mod-id + // reduces crc32 to 31bits, but lets us use the modID as a guaranteed unique + // replacement for appID's + m_gameID.m_nModID = crc32 | (0x80000000); + } + + CGameID( const char *pchExePath, const char *pchAppName ) + { + m_ulGameID = 0; + m_gameID.m_nAppID = k_uAppIdInvalid; + m_gameID.m_nType = k_EGameIDTypeShortcut; + + CRC32_t crc32; + CRC32_Init( &crc32 ); + if ( pchExePath ) + CRC32_ProcessBuffer( &crc32, pchExePath, V_strlen( pchExePath ) ); + if ( pchAppName ) + CRC32_ProcessBuffer( &crc32, pchAppName, V_strlen( pchAppName ) ); + CRC32_Final( &crc32 ); + + // set the high-bit on the mod-id + // reduces crc32 to 31bits, but lets us use the modID as a guaranteed unique + // replacement for appID's + m_gameID.m_nModID = crc32 | (0x80000000); + } + +#if defined( VSTFILEID_H ) + + CGameID( VstFileID vstFileID ) + { + m_ulGameID = 0; + m_gameID.m_nAppID = k_uAppIdInvalid; + m_gameID.m_nType = k_EGameIDTypeP2P; + + CRC32_t crc32; + CRC32_Init( &crc32 ); + const char *pchFileId = vstFileID.Render(); + CRC32_ProcessBuffer( &crc32, pchFileId, V_strlen( pchFileId ) ); + CRC32_Final( &crc32 ); + + // set the high-bit on the mod-id + // reduces crc32 to 31bits, but lets us use the modID as a guaranteed unique + // replacement for appID's + m_gameID.m_nModID = crc32 | (0x80000000); + } + +#endif /* VSTFILEID_H */ + +#endif /* CHECKSUM_CRC_H */ + + + uint64 ToUint64() const + { + return m_ulGameID; + } + + uint64 *GetUint64Ptr() + { + return &m_ulGameID; + } + + void Set( uint64 ulGameID ) + { + m_ulGameID = ulGameID; + } + + bool IsMod() const + { + return ( m_gameID.m_nType == k_EGameIDTypeGameMod ); + } + + bool IsShortcut() const + { + return ( m_gameID.m_nType == k_EGameIDTypeShortcut ); + } + + bool IsP2PFile() const + { + return ( m_gameID.m_nType == k_EGameIDTypeP2P ); + } + + bool IsSteamApp() const + { + return ( m_gameID.m_nType == k_EGameIDTypeApp ); + } + + uint32 ModID() const + { + return m_gameID.m_nModID; + } + + uint32 AppID() const + { + return m_gameID.m_nAppID; + } + + bool operator == ( const CGameID &rhs ) const + { + return m_ulGameID == rhs.m_ulGameID; + } + + bool operator != ( const CGameID &rhs ) const + { + return !(*this == rhs); + } + + bool operator < ( const CGameID &rhs ) const + { + return ( m_ulGameID < rhs.m_ulGameID ); + } + + bool IsValid() const + { + // each type has it's own invalid fixed point: + switch( m_gameID.m_nType ) + { + case k_EGameIDTypeApp: + return m_gameID.m_nAppID != k_uAppIdInvalid; + + case k_EGameIDTypeGameMod: + return m_gameID.m_nAppID != k_uAppIdInvalid && m_gameID.m_nModID & 0x80000000; + + case k_EGameIDTypeShortcut: + return (m_gameID.m_nModID & 0x80000000) != 0; + + case k_EGameIDTypeP2P: + return m_gameID.m_nAppID == k_uAppIdInvalid && m_gameID.m_nModID & 0x80000000; + + default: +#if defined(Assert) + Assert(false); +#endif + return false; + } + + } + + void Reset() + { + m_ulGameID = 0; + } + + + +private: + + enum EGameIDType + { + k_EGameIDTypeApp = 0, + k_EGameIDTypeGameMod = 1, + k_EGameIDTypeShortcut = 2, + k_EGameIDTypeP2P = 3, + }; + + struct GameID_t + { +#ifdef VALVE_BIG_ENDIAN + unsigned int m_nModID : 32; + unsigned int m_nType : 8; + unsigned int m_nAppID : 24; +#else + unsigned int m_nAppID : 24; + unsigned int m_nType : 8; + unsigned int m_nModID : 32; +#endif + }; + + union + { + uint64 m_ulGameID; + GameID_t m_gameID; + }; +}; + +#pragma pack( pop ) + +const int k_cchGameExtraInfoMax = 64; + + +//----------------------------------------------------------------------------- +// Constants used for query ports. +//----------------------------------------------------------------------------- + +#define QUERY_PORT_NOT_INITIALIZED 0xFFFF // We haven't asked the GS for this query port's actual value yet. +#define QUERY_PORT_ERROR 0xFFFE // We were unable to get the query port for this server. + + +//----------------------------------------------------------------------------- +// Purpose: Passed as argument to SteamAPI_UseBreakpadCrashHandler to enable optional callback +// just before minidump file is captured after a crash has occurred. (Allows app to append additional comment data to the dump, etc.) +//----------------------------------------------------------------------------- +typedef void (*PFNPreMinidumpCallback)(void *context); + +//----------------------------------------------------------------------------- +// Purpose: Used by ICrashHandler interfaces to reference particular installed crash handlers +//----------------------------------------------------------------------------- +typedef void *BREAKPAD_HANDLE; +#define BREAKPAD_INVALID_HANDLE (BREAKPAD_HANDLE)0 + +#endif // STEAMCLIENTPUBLIC_H diff --git a/src/public/steam/steamtypes.h b/src/public/steam/steamtypes.h new file mode 100644 index 0000000..5ead9be --- /dev/null +++ b/src/public/steam/steamtypes.h @@ -0,0 +1,181 @@ +//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============ +// +// Purpose: +// +//============================================================================= + +#ifndef STEAMTYPES_H +#define STEAMTYPES_H +#ifdef _WIN32 +#pragma once +#endif + +#define S_CALLTYPE __cdecl + +// Steam-specific types. Defined here so this header file can be included in other code bases. +#ifndef WCHARTYPES_H +typedef unsigned char uint8; +#endif + +#if defined( __GNUC__ ) && !defined(POSIX) + #if __GNUC__ < 4 + #error "Steamworks requires GCC 4.X (4.2 or 4.4 have been tested)" + #endif + #define POSIX 1 +#endif + +#if defined(__x86_64__) || defined(_WIN64) || defined(__aarch64__) +#define X64BITS +#endif + +// Make sure VALVE_BIG_ENDIAN gets set on PS3, may already be set previously in Valve internal code. +#if !defined(VALVE_BIG_ENDIAN) && defined(_PS3) +#define VALVE_BIG_ENDIAN +#endif + +typedef unsigned char uint8; +typedef signed char int8; + +#if defined( _WIN32 ) + +typedef __int16 int16; +typedef unsigned __int16 uint16; +typedef __int32 int32; +typedef unsigned __int32 uint32; +typedef __int64 int64; +typedef unsigned __int64 uint64; + +typedef int64 lint64; +typedef uint64 ulint64; + +#ifdef X64BITS +typedef __int64 intp; // intp is an integer that can accomodate a pointer +typedef unsigned __int64 uintp; // (ie, sizeof(intp) >= sizeof(int) && sizeof(intp) >= sizeof(void *) +#else +typedef __int32 intp; +typedef unsigned __int32 uintp; +#endif + +#else // _WIN32 + +typedef short int16; +typedef unsigned short uint16; +typedef int int32; +typedef unsigned int uint32; +typedef long long int64; +typedef unsigned long long uint64; + +// [u]int64 are actually defined as 'long long' and gcc 64-bit +// doesn't automatically consider them the same as 'long int'. +// Changing the types for [u]int64 is complicated by +// there being many definitions, so we just +// define a 'long int' here and use it in places that would +// otherwise confuse the compiler. +typedef long int lint64; +typedef unsigned long int ulint64; + +#ifdef X64BITS +typedef long long intp; +typedef unsigned long long uintp; +#else +typedef int intp; +typedef unsigned int uintp; +#endif + +#endif // else _WIN32 + +#ifdef API_GEN +# define CLANG_ATTR(ATTR) __attribute__((annotate( ATTR ))) +#else +# define CLANG_ATTR(ATTR) +#endif + +#define METHOD_DESC(DESC) CLANG_ATTR( "desc:" #DESC ";" ) +#define IGNOREATTR() CLANG_ATTR( "ignore" ) +#define OUT_STRUCT() CLANG_ATTR( "out_struct: ;" ) +#define OUT_STRING() CLANG_ATTR( "out_string: ;" ) +#define OUT_ARRAY_CALL(COUNTER,FUNCTION,PARAMS) CLANG_ATTR( "out_array_call:" #COUNTER "," #FUNCTION "," #PARAMS ";" ) +#define OUT_ARRAY_COUNT(COUNTER, DESC) CLANG_ATTR( "out_array_count:" #COUNTER ";desc:" #DESC ) +#define ARRAY_COUNT(COUNTER) CLANG_ATTR( "array_count:" #COUNTER ";" ) +#define ARRAY_COUNT_D(COUNTER, DESC) CLANG_ATTR( "array_count:" #COUNTER ";desc:" #DESC ) +#define BUFFER_COUNT(COUNTER) CLANG_ATTR( "buffer_count:" #COUNTER ";" ) +#define OUT_BUFFER_COUNT(COUNTER) CLANG_ATTR( "out_buffer_count:" #COUNTER ";" ) +#define OUT_STRING_COUNT(COUNTER) CLANG_ATTR( "out_string_count:" #COUNTER ";" ) +#define DESC(DESC) CLANG_ATTR("desc:" #DESC ";") +#define CALL_RESULT(RESULT_TYPE) CLANG_ATTR("callresult:" #RESULT_TYPE ";") +#define CALL_BACK(RESULT_TYPE) CLANG_ATTR("callback:" #RESULT_TYPE ";") + +const int k_cubSaltSize = 8; +typedef uint8 Salt_t[ k_cubSaltSize ]; + +//----------------------------------------------------------------------------- +// GID (GlobalID) stuff +// This is a globally unique identifier. It's guaranteed to be unique across all +// racks and servers for as long as a given universe persists. +//----------------------------------------------------------------------------- +// NOTE: for GID parsing/rendering and other utils, see gid.h +typedef uint64 GID_t; + +const GID_t k_GIDNil = 0xffffffffffffffffull; + +// For convenience, we define a number of types that are just new names for GIDs +typedef uint64 JobID_t; // Each Job has a unique ID +typedef GID_t TxnID_t; // Each financial transaction has a unique ID + +const GID_t k_TxnIDNil = k_GIDNil; +const GID_t k_TxnIDUnknown = 0; + +const JobID_t k_JobIDNil = 0xffffffffffffffffull; + +// this is baked into client messages and interfaces as an int, +// make sure we never break this. +typedef uint32 PackageId_t; +const PackageId_t k_uPackageIdFreeSub = 0x0; +const PackageId_t k_uPackageIdInvalid = 0xFFFFFFFF; + +typedef uint32 BundleId_t; +const BundleId_t k_uBundleIdInvalid = 0; + +// this is baked into client messages and interfaces as an int, +// make sure we never break this. +typedef uint32 AppId_t; +const AppId_t k_uAppIdInvalid = 0x0; + +typedef uint64 AssetClassId_t; +const AssetClassId_t k_ulAssetClassIdInvalid = 0x0; + +typedef uint32 PhysicalItemId_t; +const PhysicalItemId_t k_uPhysicalItemIdInvalid = 0x0; + + +// this is baked into client messages and interfaces as an int, +// make sure we never break this. AppIds and DepotIDs also presently +// share the same namespace, but since we'd like to change that in the future +// I've defined it seperately here. +typedef uint32 DepotId_t; +const DepotId_t k_uDepotIdInvalid = 0x0; + +// RTime32 +// We use this 32 bit time representing real world time. +// It offers 1 second resolution beginning on January 1, 1970 (Unix time) +typedef uint32 RTime32; + +typedef uint32 CellID_t; +const CellID_t k_uCellIDInvalid = 0xFFFFFFFF; + +// handle to a Steam API call +typedef uint64 SteamAPICall_t; +const SteamAPICall_t k_uAPICallInvalid = 0x0; + +typedef uint32 AccountID_t; + +typedef uint32 PartnerId_t; +const PartnerId_t k_uPartnerIdInvalid = 0; + +// ID for a depot content manifest +typedef uint64 ManifestId_t; +const ManifestId_t k_uManifestIdInvalid = 0; + + + +#endif // STEAMTYPES_H diff --git a/src/public/steam/steamuniverse.h b/src/public/steam/steamuniverse.h new file mode 100644 index 0000000..dd384dc --- /dev/null +++ b/src/public/steam/steamuniverse.h @@ -0,0 +1,27 @@ +//========= Copyright � 1996-2008, Valve LLC, All rights reserved. ============ +// +// Purpose: +// +//============================================================================= + +#ifndef STEAMUNIVERSE_H +#define STEAMUNIVERSE_H +#ifdef _WIN32 +#pragma once +#endif + + +// Steam universes. Each universe is a self-contained Steam instance. +enum EUniverse +{ + k_EUniverseInvalid = 0, + k_EUniversePublic = 1, + k_EUniverseBeta = 2, + k_EUniverseInternal = 3, + k_EUniverseDev = 4, + // k_EUniverseRC = 5, // no such universe anymore + k_EUniverseMax +}; + + +#endif // STEAMUNIVERSE_H diff --git a/src/public/steamnetworkingsockets/isteamnetworkingsockets.h b/src/public/steamnetworkingsockets/isteamnetworkingsockets.h new file mode 100644 index 0000000..bfda1dc --- /dev/null +++ b/src/public/steamnetworkingsockets/isteamnetworkingsockets.h @@ -0,0 +1,454 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Purpose: A low level API similar to Berkeley socket, to send messages +// between hosts over the Steam network and addressed using Steam IDs. +// +//============================================================================= + +#ifndef ISTEAMNETWORKINGSOCKETS +#define ISTEAMNETWORKINGSOCKETS +#ifdef _WIN32 +#pragma once +#endif + +#include "steamnetworkingtypes.h" + +#ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE +enum { k_iSteamNetworkingCallbacks = 1200 }; +#else +// #KLUDGE! This is so we don't have to link with steam_api.lib +#include +#include +#endif + +struct SteamDatagramRelayAuthTicket; +class ISteamNetworkingSocketsCallbacks; +struct SteamNetConnectionStatusChangedCallback_t; +struct P2PSessionRequest_t; +struct P2PSessionConnectFail_t; + +//----------------------------------------------------------------------------- +/// Lower level networking interface that more closely mirrors the standard +/// Berkeley sockets model. Sockets are hard! You should probably only use +/// this interface under the existing circumstances: +/// +/// - You have an existing socket-based codebase you want to port, or coexist with. +/// - You want to be able to connect based on IP address, rather than (just) Steam ID. +/// - You need low-level control of bandwidth utilization, when to drop packets, etc. +/// +/// Note that neither of the terms "connection" and "socket" will correspond +/// one-to-one with an underlying UDP socket. An attempt has been made to +/// keep the semantics as similar to the standard socket model when appropriate, +/// but some deviations do exist. +class ISteamNetworkingSockets +{ +public: + + /// Creates a "server" socket that listens for clients to connect to, either by calling + /// ConnectSocketBySteamID or ConnectSocketByIPv4Address. + /// + /// nSteamConnectVirtualPort specifies how clients can connect to this socket using + /// ConnectBySteamID. A negative value indicates that this functionality is + /// disabled and clients must connect by IP address. It's very common for applications + /// to only have one listening socket; in that case, use zero. If you need to open + /// multiple listen sockets and have clients be able to connect to one or the other, then + /// nSteamConnectVirtualPort should be a small integer constant unique to each listen socket + /// you create. + /// + /// In the open-source version of this API, you must pass -1 for nSteamConnectVirtualPort + /// + /// If you want clients to connect to you by your IPv4 addresses using + /// ConnectByIPv4Address, then you must set nPort to be nonzero. Steam will + /// bind a UDP socket to the specified local port, and clients will send packets using + /// ordinary IP routing. It's up to you to take care of NAT, protecting your server + /// from DoS, etc. If you don't need clients to connect to you by IP, then set nPort=0. + /// Use nIP if you wish to bind to a particular local interface. Typically you will use 0, + /// which means to listen on all interfaces, and accept the default outbound IP address. + /// If nPort is zero, then nIP must also be zero. + /// + /// A SocketStatusCallback_t callback when another client attempts a connection. + virtual HSteamListenSocket CreateListenSocket( int nSteamConnectVirtualPort, uint32 nIP, uint16 nPort ) = 0; + + /// Creates a connection and begins talking to a remote destination. The remote host + /// must be listening with a matching call to CreateListenSocket. + /// + /// Use ConnectBySteamID to connect using the SteamID (client or game server) as the network address. + /// Use ConnectByIPv4Address to connect by IP address. + /// + /// A SteamNetConnectionStatusChangedCallback_t callback will be triggered when we start connecting, + /// and then another one on timeout or successful connection +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + virtual HSteamNetConnection ConnectBySteamID( CSteamID steamIDTarget, int nVirtualPort ) = 0; +#endif + virtual HSteamNetConnection ConnectByIPv4Address( uint32 nIP, uint16 nPort ) = 0; + + /// Accept an incoming connection that has been received on a listen socket. + /// + /// When a connection attempt is received (perhaps after a few basic handshake + /// packets have been exchanged to prevent trivial spoofing), a connection interface + /// object is created in the k_ESteamNetworkingConnectionState_Connecting state + /// and a SteamNetConnectionStatusChangedCallback_t is posted. At this point, your + /// application MUST either accept or close the connection. (It may not ignore it.) + /// Accepting the connection will transition it either into the connected state, + /// of the finding route state, depending on the connection type. + /// + /// You should take action within a second or two, because accepting the connection is + /// what actually sends the reply notifying the client that they are connected. If you + /// delay taking action, from the client's perspective it is the same as the network + /// being unresponsive, and the client may timeout the connection attempt. In other + /// words, the client cannot distinguish between a delay caused by network problems + /// and a delay caused by the application. + /// + /// This means that if your application goes for more than a few seconds without + /// processing callbacks (for example, while loading a map), then there is a chance + /// that a client may attempt to connect in that interval and fail due to timeout. + /// + /// If the application does not respond to the connection attempt in a timely manner, + /// and we stop receiving communication from the client, the connection attempt will + /// be timed out locally, transitioning the connection to the + /// k_ESteamNetworkingConnectionState_ProblemDetectedLocally state. The client may also + /// close the connection before it is accepted, and a transition to the + /// k_ESteamNetworkingConnectionState_ClosedByPeer is also possible depending the exact + /// sequence of events. + /// + /// Returns k_EResultInvalidParam if the handle is invalid. + /// Returns k_EResultInvalidState if the connection is not in the appropriate state. + /// (Remember that the connection state could change in between the time that the + /// notification being posted to the queue and when it is received by the application.) + virtual EResult AcceptConnection( HSteamNetConnection hConn ) = 0; + + /// Disconnects from the remote host and invalidates the connection handle. + /// Any unread data on the connection is discarded. + /// + /// nReason is an application defined code that will be received on the other + /// end and recorded (when possible) in backend analytics. The value should + /// come from a restricted range. (See ESteamNetConnectionEnd.) If you don't need + /// to communicate any information to the remote host, and do not want analytics to + /// be able to distinguish "normal" connection terminations from "exceptional" ones, + /// You may pass zero, in which case the generic value of + /// k_ESteamNetConnectionEnd_App_Generic will be used. + /// + /// pszDebug is an optional human-readable diagnostic string that will be received + /// by the remote host and recorded (when possible) in backend analytics. + /// + /// If you wish to put the socket into a "linger" state, where an attempt is made to + /// flush any remaining sent data, use bEnableLinger=true. Otherwise reliable data + /// is not flushed. + /// + /// If the connection has already ended and you are just freeing up the + /// connection interface, the reason code, debug string, and linger flag are + /// ignored. + virtual bool CloseConnection( HSteamNetConnection hPeer, int nReason, const char *pszDebug, bool bEnableLinger ) = 0; + + /// Destroy a listen socket, and all the client sockets generated by accepting connections + /// on the listen socket. + /// + /// pszNotifyRemoteReason determines what cleanup actions are performed on the client + /// sockets being destroyed. (See DestroySocket for more details.) + /// + /// Note that if cleanup is requested and you have requested the listen socket bound to a + /// particular local port to facilitate direct UDP/IPv4 connections, then the underlying UDP + /// socket must remain open until all clients have been cleaned up. + virtual bool CloseListenSocket( HSteamListenSocket hSocket, const char *pszNotifyRemoteReason ) = 0; + + /// Set connection user data. Returns false if the handle is invalid. + virtual bool SetConnectionUserData( HSteamNetConnection hPeer, int64 nUserData ) = 0; + + /// Fetch connection user data. Returns -1 if handle is invalid + /// or if you haven't set any userdata on the connection. + virtual int64 GetConnectionUserData( HSteamNetConnection hPeer ) = 0; + + /// Set a name for the connection, used mostly for debugging + virtual void SetConnectionName( HSteamNetConnection hPeer, const char *pszName ) = 0; + + /// Fetch connection user data. Returns -1 if handle is invalid + /// or if you haven't set any userdata on the connection. + virtual void GetConnectionName( HSteamNetConnection hPeer, char *ppszName, int nMaxLen ) = 0; + + /// Send a message to the remote host on the connected socket. + /// + /// eSendType determines the delivery guarantees that will be provided, + /// when data should be buffered, etc. + /// + /// Note that the semantics we use for messages are not precisely + /// the same as the semantics of a standard "stream" socket. + /// (SOCK_STREAM) For an ordinary stream socket, the boundaries + /// between chunks are not considered relevant, and the sizes of + /// the chunks of data written will not necessarily match up to + /// the sizes of the chunks that are returned by the reads on + /// the other end. The remote host might read a partial chunk, + /// or chunks might be coalesced. For the message semantics + /// used here, however, the sizes WILL match. Each send call + /// will match a successful read call on the remote host + /// one-for-one. If you are porting existing stream-oriented + /// code to the semantics of reliable messages, your code should + /// work the same, since reliable message semantics are more + /// strict than stream semantics. The only caveat is related to + /// performance: there is per-message overhead to retain the + /// messages sizes, and so if your code sends many small chunks + /// of data, performance will suffer. Any code based on stream + /// sockets that does not write excessively small chunks will + /// work without any changes. + virtual EResult SendMessageToConnection( HSteamNetConnection hConn, const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ) = 0; + + /// If Nagle is enabled (its on by default) then when calling + /// SendMessageToConnection the message will be queued up the Nagle time + /// before being sent to merge small messages into the same packet. + /// + /// Call this function to flush any queued messages and send them immediately + /// on the next transmission time (often that means right now). + virtual EResult FlushMessagesOnConnection( HSteamNetConnection hConn ) = 0; + + /// Fetch the next available message(s) from the socket, if any. + /// Returns the number of messages returned into your array, up to nMaxMessages. + /// If the connection handle is invalid, -1 is returned. + /// + /// The order of the messages returned in the array is relevant. + /// Reliable messages will be received in the order they were sent (and with the + /// same sizes --- see SendMessageToConnection for on this subtle difference from a stream socket). + /// + /// FIXME - We're still debating the exact set of guarantees for unreliable, so this might change. + /// Unreliable messages may not be received. The order of delivery of unreliable messages + /// is NOT specified. They may be received out of order with respect to each other or + /// reliable messages. They may be received multiple times! + /// + /// If any messages are returned, you MUST call Release() to each of them free up resources + /// after you are done. It is safe to keep the object alive for a little while (put it + /// into some queue, etc), and you may call Release() from any thread. + virtual int ReceiveMessagesOnConnection( HSteamNetConnection hConn, ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ) = 0; + + /// Same as ReceiveMessagesOnConnection, but will return the next message available + /// on any client socket that was accepted through the specified listen socket. Use + /// ISteamNetworkingMessage::GetConnection to know which client connection. + /// + /// Delivery order of messages among different clients is not defined. They may + /// be returned in an order different from what they were actually received. (Delivery + /// order of messages from the same client is well defined, and thus the order of the + /// messages is relevant!) + virtual int ReceiveMessagesOnListenSocket( HSteamListenSocket hSocket, ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ) = 0; + + /// Returns information about the specified connection. + virtual bool GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo ) = 0; + + /// Returns brief set of connection status that you might want to display + /// to the user in game. + virtual bool GetQuickConnectionStatus( HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus *pStats ) = 0; + + /// Returns detailed connection stats in text format. Useful + /// for dumping to a log, etc. + /// + /// Returns: + /// -1 failure (bad connection handle) + /// 0 OK, your buffer was filled in and '\0'-terminated + /// >0 Your buffer was either nullptr, or it was too small and the text got truncated. Try again with a buffer of at least N bytes. + virtual int GetDetailedConnectionStatus( HSteamNetConnection hConn, char *pszBuf, int cbBuf ) = 0; + + /// Returns information about the listen socket. + /// + /// *pnIP and *pnPort will be 0 if the socket is set to listen for connections based + /// on SteamID only. If your listen socket accepts connections on IPv4, then both + /// fields will return nonzero, even if you originally passed a zero IP. However, + /// note that the address returned may be a private address (e.g. 10.0.0.x or 192.168.x.x), + /// and may not be reachable by a general host on the Internet. + virtual bool GetListenSocketInfo( HSteamListenSocket hSocket, uint32 *pnIP, uint16 *pnPort ) = 0; + + /// Create a pair of connections that are talking to each other, e.g. a loopback connection. + /// This is very useful for testing, or so that your client/server code can work the same + /// even when you are running a local "server". + /// + /// The two connections will immediately be placed into the connected state, and no callbacks + /// will be posted immediately. After this, if you close either connection, the other connection + /// will receive a callback, exactly as if they were communicating over the network. You must + /// close *both* sides in order to fully clean up the resources! + /// + /// By default, internal buffers are used, completely bypassing the network, the chopping up of + /// messages into packets, encryption, copying the payload, etc. This means that loopback + /// packets, by default, will not simulate lag or loss. Passing true for bUseNetworkLoopback will + /// cause the socket pair to send packets through the local network loopback device (127.0.0.1) + /// on ephemeral ports. Fake lag and loss are supported in this case, and CPU time is expended + /// to encrypt and decrypt. + /// + /// The SteamID assigned to both ends of the connection will be the SteamID of this interface. + virtual bool CreateSocketPair( HSteamNetConnection *pOutConnection1, HSteamNetConnection *pOutConnection2, bool bUseNetworkLoopback ) = 0; + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + + // + // Clients connecting to dedicated servers hosted in a data center, + // using central-authority-granted tickets. + // + + /// Called when we receive a ticket from our central matchmaking system. Puts the + /// ticket into a persistent cache, and optionally returns the cracked ticket + virtual bool ReceivedRelayAuthTicket( const void *pvTicket, int cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket ) = 0; + + /// Search cache for a ticket to talk to the server on the specified virtual port. + /// If found, returns the number of second until the ticket expires, and optionally + /// the complete cracked ticket. Returns 0 if we don't have a ticket. + /// + /// Typically this is useful just to confirm that you have a ticket, before you + /// call ConnectToHostedDedicatedServer to connect to the server. + virtual int FindRelayAuthTicketForServer( CSteamID steamID, int nVirtualPort, SteamDatagramRelayAuthTicket *pOutParsedTicket ) = 0; + + /// Client call to connect to a server hosted in a Valve data center, on the specified virtual + /// port. You should have received a ticket for this server, or else this connect call will fail! + /// + /// You may wonder why tickets are stored in a cache, instead of simply being passed as an argument + /// here. The reason is to make reconnection to a gameserver robust, even if the client computer loses + /// connection to Steam or the central backend, or the app is restarted or creashes, etc. + virtual HSteamNetConnection ConnectToHostedDedicatedServer( CSteamID steamIDTarget, int nVirtualPort ) = 0; + + // + // Servers hosted in Valve data centers + // + + /// Return the port that we are configured to listen on, or 0 if we are not running in + /// a Valve data center with an SDR port assignment. + /// + /// NOTE: this just returns the value of the environment variable SDR_LISTEN_PORT, + /// so you can simulate a server running in a Valve data server by launching the process + /// with this environment variable set. + virtual uint16 GetHostedDedicatedServerListenPort() = 0; + + /// Create a listen socket on the specified virtual port. The physical UDP port to use + /// will be determined by the SDR_LISTEN_PORT environment variable, e.g. the return value of + /// GetHostedDedicatedServerListenPort(). If a UDP port is not configured, this call will + /// fail. + /// + /// Note that this call MUST be made through the SteamNetworkingSocketsGameServer() interface + virtual HSteamListenSocket CreateHostedDedicatedServerListenSocket( int nVirtualPort ) = 0; + +#endif // #ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + + // + // Gets some debug text from the connection + // + virtual bool GetConnectionDebugText( HSteamNetConnection hConn, char *pOut, int nOutCCH ) = 0; + + // + // Set and get configuration values, see ESteamNetworkingConfigurationValue for individual descriptions. + // + // Returns the value or -1 is eConfigValue is invalid + virtual int32 GetConfigurationValue( ESteamNetworkingConfigurationValue eConfigValue ) = 0; + // Returns true if successfully set + virtual bool SetConfigurationValue( ESteamNetworkingConfigurationValue eConfigValue, int32 nValue ) = 0; + + // Return the name of an int configuration value, or NULL if config value isn't known + virtual const char *GetConfigurationValueName( ESteamNetworkingConfigurationValue eConfigValue ) = 0; + + // + // Set and get configuration strings, see ESteamNetworkingConfigurationString for individual descriptions. + // + // Get the configuration string, returns length of string needed if pDest is nullpr or destSize is 0 + // returns -1 if the eConfigValue is invalid + virtual int32 GetConfigurationString( ESteamNetworkingConfigurationString eConfigString, char *pDest, int32 destSize ) = 0; + virtual bool SetConfigurationString( ESteamNetworkingConfigurationString eConfigString, const char *pString ) = 0; + + // Return the name of a string configuration value, or NULL if config value isn't known + virtual const char *GetConfigurationStringName( ESteamNetworkingConfigurationString eConfigString ) = 0; + + // + // Set and get configuration values, see ESteamNetworkingConnectionConfigurationValue for individual descriptions. + // + // Returns the value or -1 is eConfigValue is invalid + virtual int32 GetConnectionConfigurationValue( HSteamNetConnection hConn, ESteamNetworkingConnectionConfigurationValue eConfigValue ) = 0; + // Returns true if successfully set + virtual bool SetConnectionConfigurationValue( HSteamNetConnection hConn, ESteamNetworkingConnectionConfigurationValue eConfigValue, int32 nValue ) = 0; + + // TEMP KLUDGE Call to invoke all queued callbacks. + // Eventually this function will go away, and callwacks will be ordinary Steamworks callbacks. + // You should call this at the same time you call SteamAPI_RunCallbacks and SteamGameServer_RunCallbacks + // to minimize potential changes in timing when that change happens. + virtual void RunCallbacks( ISteamNetworkingSocketsCallbacks *pCallbacks ) = 0; +}; +//#define STEAMNETWORKINGSOCKETS_VERSION "SteamNetworkingSockets001" + +// Global accessor. This will eventually be moved to steam_api.h. +STEAMDATAGRAMLIB_INTERFACE ISteamNetworkingSockets *SteamNetworkingSockets(); +STEAMDATAGRAMLIB_INTERFACE ISteamNetworkingSockets *SteamNetworkingSocketsGameServer(); + +#ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE + +STEAMDATAGRAMLIB_INTERFACE bool GameNetworkingSockets_Init( SteamDatagramErrMsg &errMsg ); +STEAMDATAGRAMLIB_INTERFACE void GameNetworkingSockets_Kill(); + +#else + +///////////////////////////////////////////////////////////////////////////// +// Temp internal gross stuff you should ignore + + typedef void * ( S_CALLTYPE *FSteamInternal_CreateInterface )( const char *); + typedef void ( S_CALLTYPE *FSteamAPI_RegisterCallback)( class CCallbackBase *pCallback, int iCallback ); + typedef void ( S_CALLTYPE *FSteamAPI_UnregisterCallback)( class CCallbackBase *pCallback ); + typedef void ( S_CALLTYPE *FSteamAPI_RegisterCallResult)( class CCallbackBase *pCallback, SteamAPICall_t hAPICall ); + typedef void ( S_CALLTYPE *FSteamAPI_UnregisterCallResult)( class CCallbackBase *pCallback, SteamAPICall_t hAPICall ); + STEAMDATAGRAMLIB_INTERFACE void SteamDatagramClient_Internal_SteamAPIKludge( FSteamAPI_RegisterCallback fnRegisterCallback, FSteamAPI_UnregisterCallback fnUnregisterCallback, FSteamAPI_RegisterCallResult fnRegisterCallResult, FSteamAPI_UnregisterCallResult fnUnregisterCallResult ); + STEAMDATAGRAMLIB_INTERFACE bool SteamDatagramClient_Init_InternalV4( int iPartnerMask, SteamDatagramErrMsg &errMsg, FSteamInternal_CreateInterface fnCreateInterface, HSteamUser hSteamUser, HSteamPipe hSteamPipe ); + STEAMDATAGRAMLIB_INTERFACE bool SteamDatagramServer_Init_Internal( SteamDatagramErrMsg &errMsg, FSteamInternal_CreateInterface fnCreateInterface, HSteamUser hSteamUser, HSteamPipe hSteamPipe ); + +///////////////////////////////////////////////////////////////////////////// + +/// Initialize the user interface. +/// iPartnerMask - set this to 1 for now +inline bool SteamDatagramClient_Init( int iPartnerMask, SteamDatagramErrMsg &errMsg ) +{ + SteamDatagramClient_Internal_SteamAPIKludge( &::SteamAPI_RegisterCallback, &::SteamAPI_UnregisterCallback, &::SteamAPI_RegisterCallResult, &::SteamAPI_UnregisterCallResult ); + return SteamDatagramClient_Init_InternalV4( iPartnerMask, errMsg, ::SteamInternal_CreateInterface, ::SteamAPI_GetHSteamUser(), ::SteamAPI_GetHSteamPipe() ); +} + +/// Shutdown all clients and close all sockets +STEAMDATAGRAMLIB_INTERFACE void SteamDatagramClient_Kill(); + +/// Initialize the game server interface +inline bool SteamDatagramServer_Init( SteamDatagramErrMsg &errMsg ) +{ + SteamDatagramClient_Internal_SteamAPIKludge( &::SteamAPI_RegisterCallback, &::SteamAPI_UnregisterCallback, &::SteamAPI_RegisterCallResult, &::SteamAPI_UnregisterCallResult ); + return SteamDatagramServer_Init_Internal( errMsg, &SteamInternal_CreateInterface, ::SteamGameServer_GetHSteamUser(), ::SteamGameServer_GetHSteamPipe() ); +} + +/// Shutdown the game server interface +STEAMDATAGRAMLIB_INTERFACE void SteamDatagramServer_Kill( ); + +#endif + +/// Callback struct used to notify when a connection has changed state +struct SteamNetConnectionStatusChangedCallback_t +{ + enum { k_iCallback = k_iSteamNetworkingCallbacks + 9 }; // Pretty sure this ID is available. It will probably change later + HSteamNetConnection m_hConn; //< Connection handle + SteamNetConnectionInfo_t m_info; //< Full connection info + int m_eOldState; //< ESNetSocketState. (Current stats is in m_info) +}; + +/// TEMP callback dispatch mechanism. +/// You'll override this guy and hook any callbacks you are interested in, +/// and then use ISteamNetworkingSockets::RunCallbacks. Eventually this will go away, +/// and you will register for the callbacks you want using the normal SteamWorks callback +/// mechanisms, and they will get dispatched along with other Steamworks callbacks +/// when you call SteamAPI_RunCallbacks and SteamGameServer_RunCallbacks. +class ISteamNetworkingSocketsCallbacks +{ +public: + inline ISteamNetworkingSocketsCallbacks() {} + virtual void OnSteamNetConnectionStatusChanged( SteamNetConnectionStatusChangedCallback_t *pInfo ) {} + virtual void OnP2PSessionRequest( P2PSessionRequest_t *pInfo ) {} + virtual void OnP2PSessionConnectFail( P2PSessionConnectFail_t *pInfo ) {} +}; + +enum ESteamDatagramDebugOutputType +{ + k_ESteamDatagramDebugOutputType_None, + k_ESteamDatagramDebugOutputType_Bug, // You used the API incorrectly, or an internal error happened + k_ESteamDatagramDebugOutputType_Error, // Run-time error condition that isn't the result of a bug. (E.g. we are offline, cannot bind a port, etc) + k_ESteamDatagramDebugOutputType_Important, // Nothing is wrong, but this is an important notification + k_ESteamDatagramDebugOutputType_Warning, + k_ESteamDatagramDebugOutputType_Msg, // Recommended amount + k_ESteamDatagramDebugOutputType_Verbose, // Quite a bit + k_ESteamDatagramDebugOutputType_Debug, // Practically everything +}; + +/// Setup callback for debug output, and the desired verbosity you want. +typedef void (*FSteamDatagramDebugOutput)( /* ESteamDatagramDebugOutputType */ int nType, const char *pszMsg ); +STEAMDATAGRAMLIB_INTERFACE void SteamDatagram_SetDebugOutputFunction( /* ESteamDatagramDebugOutputType */ int eDetailLevel, FSteamDatagramDebugOutput pfnFunc ); + +#endif // ISTEAMNETWORKINGSOCKETS diff --git a/src/public/steamnetworkingsockets/isteamnetworkingutils.h b/src/public/steamnetworkingsockets/isteamnetworkingutils.h new file mode 100644 index 0000000..a883034 --- /dev/null +++ b/src/public/steamnetworkingsockets/isteamnetworkingutils.h @@ -0,0 +1,127 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Purpose: misc networking utilities +// +//============================================================================= + +#ifndef ISTEAMNETWORKINGUTILS +#define ISTEAMNETWORKINGUTILS +#ifdef _WIN32 +#pragma once +#endif + +#include "steamnetworkingtypes.h" +struct SteamDatagramRelayAuthTicket; + +//----------------------------------------------------------------------------- +/// Misc networking utilities for checking the local networking environment +/// and estimating pings. +class ISteamNetworkingUtils +{ +public: + + /// Fetch current timestamp. This timer has the following properties: + /// + /// - Monotonicity is guaranteed. + /// - The initial value will be at least 24*3600*30*1e6, i.e. about + /// 30 days worth of milliseconds. In this way, the timestamp value of + /// 0 will always be at least "30 days ago". Also, negative numbers + /// will never be returned. + /// - Wraparound / overflow is not a practical concern. + /// + /// If you are running under the debugger and stop the process, the clock + /// might not advance the full wall clock time that has elapsed between + /// calls. If the process is not blocked from normal operation, the + /// timestamp values will track wall clock time, even if you don't call + /// the function frequently. + /// + /// The value is only meaningful for this run of the process. Don't compare + /// it to values obtained on another computer, or other runs of the same process. + virtual SteamNetworkingMicroseconds GetLocalTimestamp() = 0; + + /// Check if the ping data of sufficient recency is available, and if + /// it's too old, start refreshing it. + /// + /// Games that use the ping location information will typically + /// want to call this at boot time, to make sure all prerequisites + /// are ready. Especially since the first measurement might take + /// slightly longer than subsequent measurements. + /// + /// Returns true if sufficiently recent data is already available. + /// + /// Returns false if sufficiently recent data is not available. In this + /// case, ping measurement is initiated, if it is not already active. + /// (You cannot restart a measurement already in progress.) + /// + /// A FIXME event will be posted when measurement is completed. + virtual bool CheckPingDataUpToDate( float flMaxAgeSeconds ) = 0; + + /// Return location info for the current host. Returns the approximate + /// age of the data, in seconds, or -1 if no data is available. + /// Note that this might return an age older than the age of your game's + /// process, if the data was obtained before you game started. + /// + /// This always return the most up-to-date information we have available + /// right now, even if we are in the middle of re-calculating ping times. + virtual float GetLocalPingLocation( SteamNetworkPingLocation_t &result ) = 0; + + /// Return true if we are taking ping measurements to update our ping + /// location or select optimal routing. Ping measurement typically takes + /// a few seconds, perhaps up to 10 seconds. + virtual bool IsPingMeasurementInProgress() = 0; + + /// Estimate the round-trip latency between two arbitrary locations, in + /// milliseconds. This is a conservative estimate, based on routing through + /// the relay network. For most basic connections based on SteamID, + /// this ping time will be pretty accurate, since it will be based on the + /// route likely to be actually used. + /// + /// If a direct IP route is used (perhaps via NAT traversal), then the route + /// will be different, and the ping time might be better. Or it might actually + /// be a bit worse! Standard IP routing is frequently suboptimal! + /// + /// But even in this case, the estimate obtained using this method is a + /// reasonable upper bound on the ping time. (Also it has the advantage + /// of returning immediately and not sending any packets.) + /// + /// In a few cases we might not able to estimate the route. In this case + /// a negative value is returned. k_nSteamNetworkingPing_Failed means + /// the reason was because of some networking difficulty. (Failure to + /// ping, etc) k_nSteamNetworkingPing_Unknown is returned if we cannot + /// currently answer the question for some other reason. + virtual int EstimatePingTimeBetweenTwoLocations( const SteamNetworkPingLocation_t &location1, const SteamNetworkPingLocation_t &location2 ) = 0; + + /// Same as EstimatePingTime, but assumes that one location is the local host. + /// This is a bit faster, especially if you need to calculate a bunch of + /// these in a loop to find the fastest one. + /// + /// In rare cases this might return a slightly different estimate than combining + /// GetLocalPingLocation with EstimatePingTimeBetweenTwoLocations. That's because + /// this function uses a slightly more complete set of information about what + /// route would be taken. + virtual int EstimatePingTimeFromLocalHost( const SteamNetworkPingLocation_t &remoteLocation ) = 0; + + // + // List of valve data centers, and ping times to them. + // + + /// Fetch ping time of best available relayed route from this host to + /// the specified data center. + virtual int GetPingToDataCenter( SteamNetworkingPOPID popID, SteamNetworkingPOPID *pViaRelayPoP ) = 0; + + /// Get *direct* ping time to the relays at the data center. + virtual int GetDirectPingToPOP( SteamNetworkingPOPID popID ) = 0; + + /// Get number of network points of presence in the config + virtual int GetPOPCount() = 0; + + /// Get list of all POP IDs. Returns the number of entries that were filled into + /// your list. + virtual int GetPOPList( SteamNetworkingPOPID *list, int nListSz ) = 0; +}; +#define STEAMNETWORKINGUTILS_VERSION "SteamNetworkingUtils001" + +/// Get ISteamNetworkingUtils object. This will eventually go in Steam_api.h with all the rest of its kin +STEAMDATAGRAMLIB_INTERFACE ISteamNetworkingUtils *SteamNetworkingUtils(); + +#endif // ISTEAMNETWORKINGUTILS diff --git a/src/public/steamnetworkingsockets/steamnetworkingtypes.h b/src/public/steamnetworkingsockets/steamnetworkingtypes.h new file mode 100644 index 0000000..d1cc5fc --- /dev/null +++ b/src/public/steamnetworkingsockets/steamnetworkingtypes.h @@ -0,0 +1,796 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Purpose: misc networking utilities +// +//============================================================================= + +#ifndef STEAMNETWORKINGTYPES +#define STEAMNETWORKINGTYPES +#ifdef _WIN32 +#pragma once +#endif + +#include "steam/steamtypes.h" +#include "steam/steamclientpublic.h" +#include "tier0/platform.h" + +#if defined( STEAMDATAGRAMLIB_STATIC_LINK ) + #define STEAMDATAGRAMLIB_INTERFACE extern +#elif defined( STEAMDATAGRAMLIB_FOREXPORT ) + #define STEAMDATAGRAMLIB_INTERFACE DLL_EXPORT +#else + #define STEAMDATAGRAMLIB_INTERFACE DLL_IMPORT +#endif + +#pragma pack( push, 8 ) + +struct SteamNetworkPingLocation_t; +class ISteamNetworkingMessage; + +/// Handle used to identify a connection to a remote host. +typedef uint32 HSteamNetConnection; +const HSteamNetConnection k_HSteamNetConnection_Invalid = 0; + +/// Handle used to identify a "listen socket". +typedef uint32 HSteamListenSocket; +const HSteamListenSocket k_HSteamListenSocket_Invalid = 0; + +const int k_nSteamNetworkingSendFlags_NoNagle = 1; +const int k_nSteamNetworkingSendFlags_NoDelay = 2; +const int k_nSteamNetworkingSendFlags_Reliable = 8; + +/// Different methods that messages can be sent +enum ESteamNetworkingSendType +{ + // Send an unreliable message. Can be lost. Messages *can* be larger than a single MTU (UDP packet), but there is no + // retransmission, so if any piece of the message is lost, the entire message will be dropped. + // + // The sending API does have some knowledge of the underlying connection, so if there is no NAT-traversal accomplished or + // there is a recognized adjustment happening on the connection, the packet will be batched until the connection is open again. + // + // NOTE: By default, Nagle's algorithm is applied to all outbound packets. This means that the message will NOT be sent + // immediately, in case further messages are sent soon after you send this, which can be grouped together. + // Any time there is enough buffered data to fill a packet, the packets will be pushed out immediately, but + // partially-full packets not be sent until the Nagle timer expires. + // See k_ESteamNetworkingSendType_UnreliableNoNagle, ISteamNetworkingSockets::FlushMessagesOnConnection, + // ISteamNetworkingP2P::FlushMessagesToUser + // + // This is not exactly the same as k_EP2PSendUnreliable! You probably want k_ESteamNetworkingSendType_UnreliableNoNagle + k_ESteamNetworkingSendType_Unreliable = 0, + + // Send a message unreliably, bypassing Nagle's algorithm for this message and any messages currently pending on the Nagle timer. + // This is equivalent to using k_ESteamNetworkingSendType_Unreliable, + // and then immediately flushing the messages using ISteamNetworkingSockets::FlushMessagesOnConnection or ISteamNetworkingP2P::FlushMessagesToUser. + // (But this is more efficient.) + k_ESteamNetworkingSendType_UnreliableNoNagle = k_nSteamNetworkingSendFlags_NoNagle, + + // Send an unreliable message, but do not buffer it if it cannot be sent relatively quickly. + // This is useful for messages that are not useful if they are excessively delayed, such as voice data. + // The Nagle algorithm is not used, and if the message is not dropped, any messages waiting on the Nagle timer + // are immediately flushed. + // + // A message will be dropped under the following circumstances: + // - the connection is not fully connected. (E.g. the "Connecting" or "FindingRoute" states) + // - there is a sufficiently large number of messages queued up already such that the current message + // will not be placed on the wire in the next ~200ms or so. + // + // if a message is dropped for these reasons, k_EResultIgnored will be returned. + k_ESteamNetworkingSendType_UnreliableNoDelay = k_nSteamNetworkingSendFlags_NoDelay|k_nSteamNetworkingSendFlags_NoNagle, + + // Reliable message send. Can send up to 512kb of data in a single message. + // Does fragmentation/re-assembly of messages under the hood, as well as a sliding window for + // efficient sends of large chunks of data. + // + // The Nagle algorithm is used. See notes on k_ESteamNetworkingSendType_Unreliable for more details. + // See k_ESteamNetworkingSendType_ReliableNoNagle, ISteamNetworkingSockets::FlushMessagesOnConnection, + // ISteamNetworkingP2P::FlushMessagesToUser + // + // This is NOT the same as k_EP2PSendReliable, it's more like k_EP2PSendReliableWithBuffering + k_ESteamNetworkingSendType_Reliable = k_nSteamNetworkingSendFlags_Reliable, + + // Send a message reliably, but bypass Nagle's algorithm. + // See k_ESteamNetworkingSendType_UnreliableNoNagle for more info. + // + // This is equivalent to k_EP2PSendReliable + k_ESteamNetworkingSendType_ReliableNoNagle = k_nSteamNetworkingSendFlags_Reliable|k_nSteamNetworkingSendFlags_NoNagle, +}; + +/// High level connection status +enum ESteamNetworkingConnectionState +{ + + /// Dummy value used to indicate an error condition in the API. + /// Specified connection doesn't exist or has already been closed. + k_ESteamNetworkingConnectionState_None = 0, + + /// We are trying to establish whether peers can talk to each other, + /// whether they WANT to talk to each other, perform basic auth, + /// and exchange crypt keys. + /// + /// - For connections on the "client" side (initiated locally): + /// We're in the process of trying to establish a connection. + /// Depending on the connection type, we might not know who they are. + /// Note that it is not possible to tell if we are waiting on the + /// network to complete handshake packets, or for the application layer + /// to accept the connection. + /// + /// - For connections on the "server" side (accepted through listen socket): + /// We have completed some basic handshake and the client has presented + /// some proof of identity. The connection is ready to be accepted + /// using AcceptConnection(). + /// + /// In either case, any unreliable packets sent now are almost certain + /// to be dropped. Attempts to receive packets are guaranteed to fail. + /// You may send messages if the send mode allows for them to be queued. + /// but if you close the connection before the connection is actually + /// established, any queued messages will be discarded immediately. + /// (We will not attempt to flush the queue and confirm delivery to the + /// remote host, which ordinarily happens when a connection is closed.) + k_ESteamNetworkingConnectionState_Connecting = 1, + + /// Some connection types use a back channel or trusted 3rd party + /// for earliest communication. If the server accepts the connection, + /// then these connections switch into the rendezvous state. During this + /// state, we still have not yet established an end-to-end route (through + /// the relay network), and so if you send any messages unreliable, they + /// are going to be discarded. + k_ESteamNetworkingConnectionState_FindingRoute = 2, + + /// We've received communications from our peer (and we know + /// who they are) and are all good. If you close the connection now, + /// we will make our best effort to flush out any reliable sent data that + /// has not been acknowledged by the peer. (But note that this happens + /// from within the application process, so unlike a TCP connection, you are + /// not totally handing it off to the operating system to deal with it.) + k_ESteamNetworkingConnectionState_Connected = 3, + + /// Connection has been closed by our peer, but not closed locally. + /// The connection still exists from an API perspective. You must close the + /// handle to free up resources. If there are any messages in the inbound queue, + /// you may retrieve them. Otherwise, nothing may be done with the connection + /// except to close it. + /// + /// This stats is similar to CLOSE_WAIT in the TCP state machine. + k_ESteamNetworkingConnectionState_ClosedByPeer = 4, + + /// A disruption in the connection has been detected locally. (E.g. timeout, + /// local internet connection disrupted, etc.) + /// + /// The connection still exists from an API perspective. You must close the + /// handle to free up resources. + /// + /// Attempts to send further messages will fail. Any remaining received messages + /// in the queue are available. + k_ESteamNetworkingConnectionState_ProblemDetectedLocally = 5, + +// +// The following values are used internally and will not be returned by any API. +// We document them here to provide a little insight into the state machine that is used +// under the hood. +// + + /// We've disconnected on our side, and from an API perspective the connection is closed. + /// No more data may be sent or received. All reliable data has been flushed, or else + /// we've given up and discarded it. We do not yet know for sure that the peer knows + /// the connection has been closed, however, so we're just hanging around so that if we do + /// get a packet from them, we can send them the appropriate packets so that they can + /// know why the connection was closed (and not have to rely on a timeout, which makes + /// it appear as if something is wrong). + k_ESteamNetworkingConnectionState_FinWait = -1, + + // FIXME - Do we need a TIME_WAIT-like state, or is FinWait sufficient? In this state + // could just drop any data packets, assuming they were stray, and the only thing we really + // need to do is respond to requests to close the connection (assumed to be retries because + // our ack to them dropped). + + /// We've disconnected on our side, and from an API perspective the connection is closed. + /// No more data may be sent or received. From a network perspective, however, on the wire, + /// we have not yet given any indication to the peer that the connection is closed. + /// We are in the process of flushing out the last bit of reliable data. Once that is done, + /// we will inform the peer that the connection has been closed, and transition to the + /// FinWait state. + /// + /// Note that no indication is given to the remote host that we have closed the connection, + /// until the data has been flushed. If the remote host attempts to send us data, we will + /// do whatever is necessary to keep the connection alive until it can be closed properly. + /// But in fact the data will be discarded, since there is no way for the application to + /// read it back. Typically this is not a problem, as application protocols that utilize + /// the lingering functionality are designed for the remote host to wait for the response + /// before sending any more data. + k_ESteamNetworkingConnectionState_Linger = -2, + + /// Connection is completely inactive and ready to be destroyed + k_ESteamNetworkingConnectionState_Dead = -3, +}; + +/// Identifier used for a network location point of presence. +/// Typically you won't need to directly manipulate these. +typedef uint32 SteamNetworkingPOPID; + +/// Convert 3- or 4-character ID to 32-bit int. +inline SteamNetworkingPOPID CalculateSteamNetworkingPOPIDFromString( const char *pszCode ) +{ + // OK we made a bad decision when we decided how to pack 3-character codes into a uint32. We'd like to support + // 4-character codes, but we don't want to break compatibility. The migration path has some subtleties that make + // this nontrivial, and there are already some IDs stored in SQL. Ug, so the 4 character code "abcd" will + // be encoded with the digits like "0xddaabbcc" + return + ( uint32(pszCode[3]) << 24U ) + | ( uint32(pszCode[0]) << 16U ) + | ( uint32(pszCode[1]) << 8U ) + | uint32(pszCode[2]); +} + +/// Unpack integer to string representation, including terminating '\0' +template +inline void GetSteamNetworkingLocationPOPStringFromID( SteamNetworkingPOPID id, char (&szCode)[N] ) +{ + COMPILE_TIME_ASSERT( N >= 5 ); + szCode[0] = ( id >> 16U ); + szCode[1] = ( id >> 8U ); + szCode[2] = ( id ); + szCode[3] = ( id >> 24U ); // See comment above about deep regret and sadness + szCode[4] = 0; +} + +/// A local timestamp. You can subtract two timestamps to get the number of elapsed +/// microseconds. This is guaranteed to increase over time during the lifetime +/// of a process, but not globally across runs. You don't need to worry about +/// the value wrapping around. Note that the underlying clock might not actually have +/// microsecond *resolution*. +typedef int64 SteamNetworkingMicroseconds; + +// maximum amount of pending buffered messages allows +const int k_cbMaxSteamDatagramMessageSize = 512 * 1024; + +/// A message that has been received. +class ISteamNetworkingMessage +{ +public: + + /// You MUST call this when you're done with the object, + /// to free up memory, etc. + virtual void Release() = 0; + + /// Get size of the payload. + inline uint32 GetSize() const { return m_cbSize; } + + /// Get message payload + inline const void *GetData() const { return m_pData; } + + /// Return SteamID that sent this to us. + inline CSteamID GetSenderSteamID() const { return m_steamIDSender; } + + /// Return the channel number the message was received on. + /// (Not used for messages received on "connections" + inline int GetChannel() const { return m_nChannel; } + + /// The socket this came from. (Not used when using the P2P calls) + inline HSteamNetConnection GetConnection() const { return m_conn; } + + /// Get the user data associated with the connection. + /// + /// This is *usually* the same as calling GetConnection() and then + /// fetching the user data associated with that connection, but for + /// the following subtle differences: + /// + /// - This user data will match the connection's user data at the time + /// is captured at the time the message is returned by the API. + /// If you subsequently change the userdata on the connection, + /// this won't be updated. + /// - This is an inline call, so it's *much* faster. + /// - You might have closed the connection, so fetching the user data + /// would not be possible. + inline int64 GetConnectionUserData() const { return m_nConnUserData; } + + /// Get the time that it was received + inline SteamNetworkingMicroseconds GetTimeReceived() const { return m_usecTimeReceived; } + +protected: + CSteamID m_steamIDSender; + void *m_pData; + uint32 m_cbSize; + int m_nChannel; + HSteamNetConnection m_conn; + int64 m_nConnUserData; + SteamNetworkingMicroseconds m_usecTimeReceived; + + inline ~ISteamNetworkingMessage() {}; // Destructor hidden - use Release()! But make it inline and empty, in case you want to derive your own type that satisfies this interface for use in your code. +}; + +/// Object that describes a "location" on the Internet with sufficient +/// detail that we can reasonably estimate an upper bound on the ping between +/// the two hosts, even if a direct route between the hosts is not possible, +/// and the connection must be routed through the Steam Datagram Relay network. +/// This does not contain any information that identifies the host. Indeed, +/// if two hosts are in the same building or otherwise have nearly identical +/// networking characteristics, then it's valid to use the same location +/// object for both of them. +/// +/// NOTE: This object should only be used in memory. If you need to persist +/// it or send it over the wire, convert it to a string representation using +/// the methods in ISteamNetworkingUtils() +struct SteamNetworkPingLocation_t +{ + uint8 m_data[ 64 ]; +}; + +/// Special values that are returned by some functions that return a ping. +const int k_nSteamNetworkingPing_Failed = -1; +const int k_nSteamNetworkingPing_Unknown = -2; + +/// Enumerate various causes of connection termination. These are designed +/// to work sort of like HTTP error codes, in that the numeric range gives you +/// a ballpark as to where the problem is. +enum ESteamNetConnectionEnd +{ + // Invalid/sentinel value + k_ESteamNetConnectionEnd_Invalid = 0, + + // + // Application codes. You can use these codes if you want to + // plumb through application-specific error codes. If you don't need this + // facility, feel free to always use 0, which is a generic + // application-initiated closure. + // + // The distinction between "normal" and "exceptional" termination is + // one you may use if you find useful, but it's not necessary for you + // to do so. The only place where we distinguish between normal and + // exceptional is in connection analytics. If a significant + // proportion of connections terminates in an exceptional manner, + // this can trigger an alert. + // + + // 1xxx: Application ended the connection in a "usual" manner. + // E.g.: user intentionally disconnected from the server, + // gameplay ended normally, etc + k_ESteamNetConnectionEnd_App_Min = 1000, + k_ESteamNetConnectionEnd_App_Generic = k_ESteamNetConnectionEnd_App_Min, + // Use codes in this range for "normal" disconnection + k_ESteamNetConnectionEnd_App_Max = 1999, + + // 2xxx: Application ended the connection in some sort of exceptional + // or unusual manner that might indicate a bug or configuration + // issue. + // + k_ESteamNetConnectionEnd_AppException_Min = 2000, + k_ESteamNetConnectionEnd_AppException_Generic = k_ESteamNetConnectionEnd_AppException_Min, + // Use codes in this range for "unusual" disconnection + k_ESteamNetConnectionEnd_AppException_Max = 2999, + + // + // System codes: + // + + // 3xxx: Connection failed or ended because of problem with the + // local host or their connection to the Internet. + k_ESteamNetConnectionEnd_Local_Min = 3000, + + // You cannot do what you want to do because you're running in offline mode. + k_ESteamNetConnectionEnd_Local_OfflineMode = 3001, + + // We're having trouble contacting many (perhaps all) relays. + // Since it's unlikely that they all went offline at once, the best + // explanation is that we have a problem on our end. Note that we don't + // bother distinguishing between "many" and "all", because in practice, + // it takes time to detect a connection problem, and by the time + // the connection has timed out, we might not have been able to + // actively probe all of the relay clusters, even if we were able to + // contact them at one time. So this code just means that: + // + // * We don't have any recent successful communication with any relay. + // * We have evidence of recent failures to communicate with multiple relays. + k_ESteamNetConnectionEnd_Local_ManyRelayConnectivity = 3002, + + // A hosted server is having trouble talking to the relay + // that the client was using, so the problem is most likely + // on our end + k_ESteamNetConnectionEnd_Local_HostedServerPrimaryRelay = 3003, + + // We're not able to get the network config. This is + // *almost* always a local issue, since the network config + // comes from the CDN, which is pretty darn reliable. + k_ESteamNetConnectionEnd_Local_NetworkConfig = 3004, + + // Steam rejected our request because we don't have rights + // to do this. + k_ESteamNetConnectionEnd_Local_Rights = 3005, + + k_ESteamNetConnectionEnd_Local_Max = 3999, + + // 4xxx: Connection failed or ended, and it appears that the + // cause does NOT have to do with the local host or their + // connection to the Internet. It could be caused by the + // remote host, or it could be somewhere in between. + k_ESteamNetConnectionEnd_Remote_Min = 4000, + + // The connection was lost, and as far as we can tell our connection + // to relevant services (relays) has not been disrupted. This doesn't + // mean that the problem is "their fault", it just means that it doesn't + // appear that we are having network issues on our end. + k_ESteamNetConnectionEnd_Remote_Timeout = 4001, + + // Something was invalid with the cert or crypt handshake + // info you gave me, I don't understand or like your key types, + // etc. + k_ESteamNetConnectionEnd_Remote_BadCrypt = 4002, + + // You presented me with a cert that was I was able to parse + // and *technically* we could use encrypted communication. + // But there was a problem that prevents me from checking your identity + // or ensuring that somebody int he middle can't observe our communication. + // E.g.: - the CA key was missing (and I don't accept unsigned certs) + // - The CA key isn't one that I trust, + // - The cert doesn't was appropriately restricted by app, user, time, data center, etc. + // - The cert wasn't issued to you. + // - etc + k_ESteamNetConnectionEnd_Remote_BadCert = 4003, + + // We couldn't rendezvous with the remote host because + // they aren't logged into Steam + k_ESteamNetConnectionEnd_Remote_NotLoggedIn = 4004, + + // We couldn't rendezvous with the remote host because + // they aren't running the right application. + k_ESteamNetConnectionEnd_Remote_NotRunningApp = 4005, + + k_ESteamNetConnectionEnd_Remote_Max = 4999, + + // 5xxx: Connection failed for some other reason. + k_ESteamNetConnectionEnd_Misc_Min = 5000, + + // A failure that isn't necessarily the result of a software bug, + // but that should happen rarely enough that it isn't worth specifically + // writing UI or making a localized message for. + // The debug string should contain further details. + k_ESteamNetConnectionEnd_Misc_Generic = 5001, + + // Generic failure that is most likely a software bug. + k_ESteamNetConnectionEnd_Misc_InternalError = 5002, + + // The connection to the remote host timed out, but we + // don't know if the problem is on our end, in the middle, + // or on their end. + k_ESteamNetConnectionEnd_Misc_Timeout = 5003, + + // We're having trouble talking to the relevant relay. + // We don't have enough information to say whether the + // problem is on our end or not. + k_ESteamNetConnectionEnd_Misc_RelayConnectivity = 5004, + + // There's some trouble talking to Steam. + k_ESteamNetConnectionEnd_Misc_SteamConnectivity = 5005, + + // A server in a dedicated hosting situation has no relay sessions + // active with which to talk back to a client. (It's the client's + // job to open and maintain those sessions.) + k_ESteamNetConnectionEnd_Misc_NoRelaySessionsToClient = 5006, + + k_ESteamNetConnectionEnd_Misc_Max = 5999, +}; + +/// Max length of diagnostic error message +const int k_cchMaxSteamDatagramErrMsg = 1024; + +/// Used to return English-language diagnostic error messages to caller. +/// (For debugging or spewing to a console, etc. Not intended for UI.) +typedef char SteamDatagramErrMsg[ k_cchMaxSteamDatagramErrMsg ]; + +/// Max length, in bytes (including null terminator) of the reason string +/// when a connection is closed. +const int k_cchSteamNetworkingMaxConnectionCloseReason = 128; + +struct SteamNetConnectionInfo_t +{ + + /// Handle to listen socket this was connected on, or k_HSteamListenSocket_Invalid if we initiated the connection + HSteamListenSocket m_hListenSocket; + + /// Who is on the other end. Depending on the connection type and phase of the connection, we might not know + CSteamID m_steamIDRemote; + + // FIXME - some sort of connection type enum? + + /// Arbitrary user data set by the local application code + int64 m_nUserData; + + /// Remote address. Might be 0 if we don't know it + uint32 m_unIPRemote; + uint16 m_unPortRemote; + uint16 m__pad1; + + /// What data center is the remote host in? (0 if we don't know.) + SteamNetworkingPOPID m_idPOPRemote; + + /// What relay are we using to communicate with the remote host? + /// (0 if not applicable.) + SteamNetworkingPOPID m_idPOPRelay; + + /// Local port that we're bound to for this connection. Might not be applicable + /// for all connection types. + //uint16 m_unPortLocal; + + /// High level state of the connection + int /* ESteamNetworkingConnectionState */ m_eState; + + /// Basic cause of the connection termination or problem. + /// One of ESteamNetConnectionEnd + int /* ESteamNetConnectionEnd */ m_eEndReason; + + /// Human-readable, but non-localized explanation for connection + /// termination or problem. This is intended for debugging / + /// diagnostic purposes only, not to display to users. It might + /// have some details specific to the issue. + char m_szEndDebug[ k_cchSteamNetworkingMaxConnectionCloseReason ]; +}; + +/// Quick connection state, pared down to something you could call +/// more frequently without it being too big of a perf hit. +struct SteamNetworkingQuickConnectionStatus +{ + + /// High level state of the connection + int /* ESteamNetworkingConnectionState */ m_eState; + + /// Current ping (ms) + int m_nPing; + + /// Connection quality measured locally, 0...1. (Percentage of packets delivered + /// end-to-end in order). + float m_flConnectionQualityLocal; + + /// Packet delivery success rate as observed from remote host + float m_flConnectionQualityRemote; + + /// Current data rates from recent history. + float m_flOutPacketsPerSec; + float m_flOutBytesPerSec; + float m_flInPacketsPerSec; + float m_flInBytesPerSec; + + /// Estimate rate that we believe that we can send data to our peer. + /// Note that this could be significantly higher than m_flOutBytesPerSec, + /// meaning the capacity of the channel is higher than you are sending data. + /// (That's OK!) + int m_nSendRateBytesPerSecond; + + /// Number of bytes pending to be sent. This is data that you have recently + /// requested to be sent but has not yet actually been put on the wire. The + /// reliable number ALSO includes data that was previously placed on the wire, + /// but has now been scheduled for re-transmission. Thus, it's possible to + /// observe m_cbPendingReliable increasing between two checks, even if no + /// calls were made to send reliable data between the checks. Data that is + /// awaiting the nagle delay will appear in these numbers. + int m_cbPendingUnreliable; + int m_cbPendingReliable; + + /// Number of bytes of reliable data that has been placed the wire, but + /// for which we have not yet received an acknowledgment, and thus we may + /// have to re-transmit. + int m_cbSentUnackedReliable; + + /// If you asked us to send a message right now, how long would that message + /// sit in the queue before we actually started putting packets on the wire? + /// (And assuming Nagle does not cause any packets to be delayed.) + /// + /// In general, data that is sent by the application is limited by the + /// bandwidth of the channel. If you send data faster than this, it must + /// be queued and put on the wire at a metered rate. Even sending a small amount + /// of data (e.g. a few MTU, say ~3k) will require some of the data to be delayed + /// a bit. + /// + /// In general, the estimated delay will be approximately equal to + /// + /// ( m_cbPendingUnreliable+m_cbPendingReliable ) / m_nSendRateBytesPerSecond + /// + /// plus or minus one MTU. It depends on how much time has elapsed since the last + /// packet was put on the wire. For example, the queue might have *just* been emptied, + /// and the last packet placed ont he wire, and we are exactly up against the send + /// rate limit. In that case we might need to wait for one packet's worth of time to + /// elapse before we can send again. On the other extreme, the queue might have data + /// in it waiting for Nagle. (This will always be less than one packet, because as soon + /// as we have a complete packet we would send it.) In that case, we might be ready + /// to send data now, and this value will be 0. + /// + /// Note that in general you should not make too many assumptions about *exactly* when + /// data is going to be placed on the wire or exactly how these stats are going to behave. + /// For example, when you call SendMessage, even if the channel is clear, we might not + /// actually have completed the work of placing your data on the wire when API returns. + /// We might have only queued that data and begun waking up a service thread, so that + /// we can return to your code ASAP and do the work of encryption and talking to the + /// OS in parallel in another thread. Also the timing could change due to changes in + /// the send rate (e.g. when a connection first starts, the send rate is conservative + /// but will quickly ramp up to the true bandwidth, and if packets start dropping, + /// we will lower the send rate.) + SteamNetworkingMicroseconds m_usecQueueTime; +}; + +#pragma pack( pop ) + +/// Configuration values for Steam networking. +/// +/// Most of these are for controlling extend logging or features +/// of various subsystems +enum ESteamNetworkingConfigurationValue +{ + // 0-100 Randomly discard N pct of unreliable messages instead of sending + // Defaults to 0 (no loss). + k_ESteamNetworkingConfigurationValue_FakeMessageLoss_Send = 1, + + // 0-100 Randomly discard N pct of unreliable messages upon receive + // Defaults to 0 (no loss). + k_ESteamNetworkingConfigurationValue_FakeMessageLoss_Recv = 2, + + // 0-100 Randomly discard N pct of packets instead of sending + k_ESteamNetworkingConfigurationValue_FakePacketLoss_Send = 3, + + // 0-100 Randomly discard N pct of packets received + k_ESteamNetworkingConfigurationValue_FakePacketLoss_Recv = 4, + + // Set to true (non-zero) to open up a seperate debug window showing SNP + // state for all current connections. Only works on Windows. + // Defaults to 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_DebugWindow = 5, + + // Upper limit of buffered pending bytes to be sent, if this is reached + // SendMessage will return k_EResultLimitExceeded + // Default is 512k (524288 bytes) + k_ESteamNetworkingConfigurationValue_SNP_SendBufferSize = 6, + + // Maximum send rate clamp, 0 is no limit + // This value will control the maximum allowed sending rate that congestion + // is allowed to reach. Default is 0 (no-limit) + k_ESteamNetworkingConfigurationValue_SNP_MaxRate = 7, + + // Minimum send rate clamp, 0 is no limit + // This value will control the minimum allowed sending rate that congestion + // is allowed to reach. Default is 0 (no-limit) + k_ESteamNetworkingConfigurationValue_SNP_MinRate = 8, + + // Set the nagle timer. When SendMessage is called, if the outgoing message + // is less than the size of the MTU, it will be queued for a delay equal to + // the Nagle timer value. This is to ensure that if the application sends + // several small messages rapidly, they are coalesced into a single packet. + // See historical RFC 896. Value is in microseconds. + // Default is 5000us (5ms). + k_ESteamNetworkingConfigurationValue_SNP_Nagle_Time = 9, + + // Set to true (non-zero) to enable logging of SNP RTT + // Default is 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_Log_RTT = 10, + + // Set to true (non-zero) to enable logging of SNP Packet + // Default is 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_Log_Packet = 11, + + // Set to true (non-zero) to enable logging of SNP Segments + // Default is 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_Log_Segments = 12, + + // Set to true (non-zero) to enable logging of SNP Feedback + // Default is 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_Log_Feedback = 13, + + // Set to true (non-zero) to enable logging of SNP Relible + // Default is 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_Log_Reliable = 14, + + // Set to true (non-zero) to enable logging of SNP Messages + // Default is 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_Log_Message = 15, + + // Set to true (non-zero) to enable logging of SNP Loss + // Default is 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_Log_Loss = 16, + + // Set to true (non-zero) to enable logging of SNP Throughput + // Default is 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_Log_X = 17, + + // Set to true (non-zero) to enable logging of Nagle timing + // Default is 0 (off) + k_ESteamNetworkingConfigurationValue_SNP_Log_Nagle = 18, + + // If the first N pings to a port all fail, mark that port as unavailable for + // a while, and try a different one. Some ISPs and routers may drop the first + // packet, so setting this to 1 may greatly disrupt communications. + k_ESteamNetworkingConfigurationValue_ClientConsecutitivePingTimeoutsFailInitial = 19, + + // If N consecutive pings to a port fail, after having received successful + // communication, mark that port as unavailable for a while, and try a + // different one. + k_ESteamNetworkingConfigurationValue_ClientConsecutitivePingTimeoutsFail = 20, + + /// Minimum number of lifetime pings we need to send, before we think our estimate + /// is solid. The first ping to each cluster is very often delayed because of NAT, + /// routers not having the best route, etc. Until we've sent a sufficient number + /// of pings, our estimate is often inaccurate. Keep pinging until we get this + /// many pings. + k_ESteamNetworkingConfigurationValue_ClientMinPingsBeforePingAccurate = 21, + + // Set all steam datagram traffic to originate from the same local port. + // By default, we open up a new UDP socket (on a different local port) + // for each relay. This is not optimal, but it works around some + // routers that don't implement NAT properly. If you have intermittent + // problems talking to relays that might be NAT related, try toggling + // this flag + k_ESteamNetworkingConfigurationValue_ClientSingleSocket = 22, + + // Globally delay all outbound packets by N ms before sending + k_ESteamNetworkingConfigurationValue_FakePacketLag_Send = 23, + + // Globally delay all received packets by N ms before processing + k_ESteamNetworkingConfigurationValue_FakePacketLag_Recv = 24, + + // Don't automatically fail IP connections that don't have strong auth. + // On clients, this means we will attempt the connection even if we don't + // know our SteamID or can't get a cert. On the server, it means that we won't + // automatically reject a connection due to a failure to authenticate. + // (You can examine the incoming connection and decide whether to accept it.) + k_ESteamNetworkingConfigurationValue_IP_Allow_Without_Auth = 25, + + // Timeout value (in seconds) to use when first connecting + k_ESteamNetworkingConfigurationValue_Timeout_Seconds_Initial = 26, + + // Timeout value (in seconds) to use after connection is established + k_ESteamNetworkingConfigurationValue_Timeout_Seconds_Connected = 27, + + // Globally reorder some percentage of packets we send + k_ESteamNetworkingConfigurationValue_FakePacketReorder_Send = 28, + + // Globally reorder some percentage of packets we receive + k_ESteamNetworkingConfigurationValue_FakePacketReorder_Recv = 29, + + // Amount of delay, in ms, to apply to reordered packets. + k_ESteamNetworkingConfigurationValue_FakePacketReorder_Time = 30, + + // Number of k_ESteamNetworkingConfigurationValue defines + k_ESteamNetworkingConfigurationValue_Count, +}; + +/// Configuration strings for Steam networking. +/// +/// Most of these are for controlling extend logging or features +/// of various subsystems +enum ESteamNetworkingConfigurationString +{ + // Code of relay cluster to use. If not empty, we will only use relays in that cluster. E.g. 'iad' + k_ESteamNetworkingConfigurationString_ClientForceRelayCluster = 0, + + // For debugging, generate our own (unsigned) ticket, using the specified + // gameserver address. Router must be configured to accept unsigned tickets. + k_ESteamNetworkingConfigurationString_ClientDebugTicketAddress = 1, + + // For debugging. Override list of relays from the config with this set + // (maybe just one). Comma-separated list. + k_ESteamNetworkingConfigurationString_ClientForceProxyAddr = 2, + + // Number of k_ESteamNetworkingConfigurationString defines + k_ESteamNetworkingConfigurationString_Count = k_ESteamNetworkingConfigurationString_ClientForceProxyAddr + 1, +}; + +/// Configuration values for Steam networking per connection +enum ESteamNetworkingConnectionConfigurationValue +{ + // Maximum send rate clamp, 0 is no limit + // This value will control the maximum allowed sending rate that congestion + // is allowed to reach. Default is 0 (no-limit) + k_ESteamNetworkingConnectionConfigurationValue_SNP_MaxRate = 0, + + // Minimum send rate clamp, 0 is no limit + // This value will control the minimum allowed sending rate that congestion + // is allowed to reach. Default is 0 (no-limit) + k_ESteamNetworkingConnectionConfigurationValue_SNP_MinRate = 1, + + // Number of k_ESteamNetworkingConfigurationValue defines + k_ESteamNetworkingConnectionConfigurationValue_Count, +}; + +enum ESteamDatagramPartner +{ + k_ESteamDatagramPartner_None = -1, + k_ESteamDatagramPartner_Steam = 0, + k_ESteamDatagramPartner_China = 1, +}; + +#endif // #ifndef STEAMNETWORKINGTYPES diff --git a/src/public/tier0/basetypes.h b/src/public/tier0/basetypes.h new file mode 100644 index 0000000..b04bc46 --- /dev/null +++ b/src/public/tier0/basetypes.h @@ -0,0 +1,183 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef BASETYPES_H +#define BASETYPES_H +#pragma once + +//SDR_PUBLIC #include "commonmacros.h" +//SDR_PUBLIC #include "wchartypes.h" + +#include "platform.h" +#include +#include + +typedef unsigned char byte; +typedef unsigned short word; + +// This is the preferred Min operator. Using the MIN macro can lead to unexpected +// side-effects or more expensive code. +template< class T > +static FORCEINLINE T const & Min( T const &val1, T const &val2 ) +{ + return val1 < val2 ? val1 : val2; +} + +// This is the preferred Max operator. Using the MAX macro can lead to unexpected +// side-effects or more expensive code. +template< class T > +static FORCEINLINE T const & Max( T const &val1, T const &val2 ) +{ + return val1 > val2 ? val1 : val2; +} + +template< class T > +static FORCEINLINE T const & Clamp( T const &val, T const &minVal, T const &maxVal ) +{ + if ( val < minVal ) + return minVal; + else if ( val > maxVal ) + return maxVal; + else + return val; +} + +#undef min +#undef max +#undef MIN +#undef MAX +#define MIN( a, b ) ( ( ( a ) < ( b ) ) ? ( a ) : ( b ) ) +#define MAX( a, b ) ( ( ( a ) > ( b ) ) ? ( a ) : ( b ) ) + + +namespace basetypes +{ + template + inline bool IsPowerOf2( T n ) + { + return n > 0 && (n & (n - 1)) == 0; + } + + template + inline T2 ModPowerOf2( T1 a, T2 b ) + { + return T2( a ) & (b - 1); + } + + template + inline T RoundDownToMultipleOf( T n, T m ) + { + return n - (IsPowerOf2( m ) ? ModPowerOf2( n, m ) : (n%m)); + } + + template + inline T RoundUpToMultipleOf( T n, T m ) + { + if ( !n ) + { + return m; + } + else + { + return RoundDownToMultipleOf( n + m - 1, m ); + } + } +} +//SDR_PUBLIC using namespace basetypes; + +//----------------------------------------------------------------------------- +// integer bitscan operations +//----------------------------------------------------------------------------- +#if defined(_MSC_VER) && ( defined(_M_IX86) || defined(_M_X64) ) +extern "C" unsigned char _BitScanReverse(unsigned long* Index, unsigned long Mask); +extern "C" unsigned char _BitScanForward(unsigned long* Index, unsigned long Mask); +#pragma intrinsic(_BitScanReverse) +#pragma intrinsic(_BitScanForward) +#if defined(_M_X64) +extern "C" unsigned char _BitScanReverse64(unsigned long* Index, unsigned __int64 Mask); +extern "C" unsigned char _BitScanForward64(unsigned long* Index, unsigned __int64 Mask); +#pragma intrinsic(_BitScanReverse64) +#pragma intrinsic(_BitScanForward64) +#endif +#endif + +inline int FindMostSignificantBit( uint32 n ) +{ +#if defined(_MSC_VER) && ( defined(_M_IX86) || defined(_M_X64) ) + unsigned long b; + if ( !_BitScanReverse( &b, n ) ) + return -1; + return (int)b; +#elif defined(GNUC) + if ( !n ) return -1; + return 31 - (int) __builtin_clz( n ); +#else + int b = -1; + for ( ; n; ++b, n >>= 1 ) {} + return b; +#endif +} + +inline int FindMostSignificantBit64( uint64 n ) +{ +#if defined(_MSC_VER) && defined(_M_X64) + unsigned long b; + if ( !_BitScanReverse64( &b, n ) ) + return -1; + return (int)b; +#elif defined(_MSC_VER) && defined(_M_IX86) + if ( n >> 32 ) + return 32 + FindMostSignificantBit( n >> 32 ); + return FindMostSignificantBit( (uint32) n ); +#elif defined(GNUC) + if ( !n ) return -1; + return 63 - (int) __builtin_clzll( n ); +#else + int b = -1; + for ( ; n; ++b, n >>= 1 ) {} + return b; +#endif +} + +inline int FindLeastSignificantBit( uint32 n ) +{ +#if defined(_MSC_VER) && ( defined(_M_IX86) || defined(_M_X64) ) + unsigned long b; + if ( !_BitScanForward( &b, n ) ) + return -1; + return (int)b; +#elif defined(GNUC) + if ( !n ) return -1; + return __builtin_ctz( n ); +#else + // isolate low bit and call FindMSB + return FindMostSignificantBit( n & (uint32)(-(int32)n) ); +#endif +} + +inline int FindLeastSignificantBit64( uint64 n ) +{ +#if defined(_MSC_VER) && defined(_M_X64) + unsigned long b; + if ( !_BitScanForward64( &b, n ) ) + return -1; + return (int)b; +#elif defined(_MSC_VER) && defined(_M_IX86) + if ( (uint32)n ) + return FindLeastSignificantBit( (uint32)n ); + if ( n >> 32 ) + return 32 + FindLeastSignificantBit( (uint32)(n >> 32) ); + return -1; +#elif defined(GNUC) + if ( !n ) return -1; + return __builtin_ctzll( n ); +#else + // isolate low bit and call FindMSB + return FindMostSignificantBit64( n & (uint64)(-(int64)n) ); +#endif +} +#endif // BASETYPES_H diff --git a/src/public/tier0/dbg.h b/src/public/tier0/dbg.h new file mode 100644 index 0000000..8cf110a --- /dev/null +++ b/src/public/tier0/dbg.h @@ -0,0 +1,784 @@ +//===== Copyright 1996-2005, Valve Corporation, All rights reserved. ========// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#ifndef DBG_H +#define DBG_H +#pragma once + +#include +#include +#include + +#include "basetypes.h" +#include "dbgflag.h" +#include "platform.h" +#include + +//----------------------------------------------------------------------------- +// dll export stuff +//----------------------------------------------------------------------------- +//SDR_PUBLIC #ifndef STATIC_TIER0 +//SDR_PUBLIC +//SDR_PUBLIC #ifdef TIER0_DLL_EXPORT +//SDR_PUBLIC #define DBG_INTERFACE DLL_EXPORT +//SDR_PUBLIC #define DBG_OVERLOAD DLL_GLOBAL_EXPORT +//SDR_PUBLIC #define DBG_CLASS DLL_CLASS_EXPORT +//SDR_PUBLIC #else +//SDR_PUBLIC #define DBG_INTERFACE DLL_IMPORT +//SDR_PUBLIC #define DBG_OVERLOAD DLL_GLOBAL_IMPORT +//SDR_PUBLIC #define DBG_CLASS DLL_CLASS_IMPORT +//SDR_PUBLIC #endif +//SDR_PUBLIC +//SDR_PUBLIC #else // BUILD_AS_DLL +#define DBG_INTERFACE extern "C" +#define DBG_OVERLOAD +#define DBG_CLASS + +//#endif // BUILD_AS_DLL + +class CDbgFmtMsg +{ +public: + CDbgFmtMsg(PRINTF_FORMAT_STRING const tchar *pszFormat, ...) FMTFUNCTION( 2, 3 ) + { + va_list arg_ptr; + + va_start(arg_ptr, pszFormat); + _vsnprintf(m_szBuf, sizeof(m_szBuf)-1, pszFormat, arg_ptr); + va_end(arg_ptr); + + m_szBuf[sizeof(m_szBuf)-1] = 0; + } + + operator const tchar *() const + { + return m_szBuf; + } + + const tchar *ToString() const + { + return m_szBuf; + } +private: + tchar m_szBuf[256]; +}; + +//----------------------------------------------------------------------------- +// Usage model for the Dbg library +// +// 1. Spew. +// +// Spew can be used in a static and a dynamic mode. The static +// mode allows us to display assertions and other messages either only +// in debug builds, or in non-release builds. The dynamic mode allows us to +// turn on and off certain spew messages while the application is running. +// +// Static Spew messages: +// +// Assertions are used to detect and warn about invalid states +// Spews are used to display a particular status/warning message. +// +// To use an assertion, use +// +// Assert( (f == 5) ); +// AssertMsg( (f == 5), ("F needs to be %d here!\n", 5) ); +// AssertFunc( (f == 5), BadFunc() ); +// AssertEquals( f, 5 ); +// AssertFloatEquals( f, 5.0f, 1e-3 ); +// +// The first will simply report that an assertion failed on a particular +// code file and line. The second version will display a print-f formatted message +// along with the file and line, the third will display a generic message and +// will also cause the function BadFunc to be executed, and the last two +// will report an error if f is not equal to 5 (the last one asserts within +// a particular tolerance). +// +// To use a warning, use +// +// Warning("Oh I feel so %s all over\n", "yummy"); +// +// Warning will do its magic in only Debug builds. To perform spew in *all* +// builds, use RelWarning. +// +// Three other spew types, Msg, Log, and Error, are compiled into all builds. +// These error types do *not* need two sets of parenthesis. +// +// Msg( "Isn't this exciting %d?", 5 ); +// Error( "I'm just thrilled" ); +// +// Dynamic Spew messages +// +// It is possible to dynamically turn spew on and off. Dynamic spew is +// identified by a spew group and priority level. To turn spew on for a +// particular spew group, use SpewActivate( "group", level ). This will +// cause all spew in that particular group with priority levels <= the +// level specified in the SpewActivate function to be printed. Use DSpew +// to perform the spew: +// +// DWarning( "group", level, "Oh I feel even yummier!\n" ); +// +// Priority level 0 means that the spew will *always* be printed, and group +// '*' is the default spew group. If a DWarning is encountered using a group +// whose priority has not been set, it will use the priority of the default +// group. The priority of the default group is initially set to 0. +// +// Spew output +// +// The output of the spew system can be redirected to an externally-supplied +// function which is responsible for outputting the spew. By default, the +// spew is simply printed using printf. +// +// To redirect spew output, call SpewOutput. +// +// SpewOutputFunc( OutputFunc ); +// +// This will cause OutputFunc to be called every time a spew message is +// generated. OutputFunc will be passed a spew type and a message to print. +// It must return a value indicating whether the debugger should be invoked, +// whether the program should continue running, or whether the program +// should abort. +// +// 2. Code activation +// +// To cause code to be run only in debug builds, use DBG_CODE: +// An example is below. +// +// DBG_CODE( +// { +// int x = 5; +// ++x; +// } +// ); +// +// Code can be activated based on the dynamic spew groups also. Use +// +// DBG_DCODE( "group", level, +// { int x = 5; ++x; } +// ); +// +// 3. Breaking into the debugger. +// +// To cause an unconditional break into the debugger in debug builds only, use DBG_BREAK +// +// DBG_BREAK(); +// +// You can force a break in any build (release or debug) using +// +// DebuggerBreak(); +//----------------------------------------------------------------------------- + +/* Various types of spew messages */ +// I'm sure you're asking yourself why SPEW_ instead of DBG_ ? +// It's because DBG_ is used all over the place in windows.h +// For example, DBG_CONTINUE is defined. Feh. +enum SpewType_t +{ + SPEW_MESSAGE = 0, + SPEW_WARNING, + SPEW_ASSERT, + SPEW_ERROR, + SPEW_LOG, + SPEW_INPUT, + SPEW_BOLD_MESSAGE, // no error condition, but should stand out if possible + + SPEW_TYPE_COUNT +}; + +enum SpewRetval_t +{ + SPEW_DEBUGGER = 0, + SPEW_CONTINUE, + SPEW_ABORT +}; + + +enum +{ + MAX_GROUP_NAME_LENGTH = 48 +}; + + +/* type of externally defined function used to display debug spew */ +typedef SpewRetval_t (*SpewOutputFunc_t)( SpewType_t spewType, tchar const *pMsg ); + +/* Used to redirect spew output */ +DBG_INTERFACE void SpewOutputFunc( SpewOutputFunc_t func ); + +/* Used ot get the current spew output function */ +DBG_INTERFACE SpewOutputFunc_t GetSpewOutputFunc( void ); + +//SDR_PUBLIC /* Used to manage spew groups and subgroups */ +//SDR_PUBLIC DBG_INTERFACE void SpewActivate( tchar const* pGroupName, int level ); +//SDR_PUBLIC DBG_INTERFACE void SpewAndLogActivate( tchar const* pGroupName, int level, int logLevel ); +//SDR_PUBLIC DBG_INTERFACE void SpewChangeIfStillDefault( tchar const* pGroupName, int level, int leveldefault ); +//SDR_PUBLIC DBG_INTERFACE void SpewAndLogChangeIfStillDefault( tchar const* pGroupName, int level, int leveldefault, int logLevel, int logLevelDefault ); +//SDR_PUBLIC DBG_INTERFACE bool GetSpewAndLogLevel( tchar const* pGroupName, int &spewLevel, int &logLevel ); +//SDR_PUBLIC DBG_INTERFACE int GetNumberOfSpewAndLogGroups(); +//SDR_PUBLIC DBG_INTERFACE bool GetSpewAndLogLevelByGroupIndex( int index, tchar const *&pGroupName, int &spewLevel, int &logLevel ); +//SDR_PUBLIC DBG_INTERFACE bool IsSpewActive( tchar const* pGroupName, int level ); +//SDR_PUBLIC DBG_INTERFACE bool IsLogActive( tchar const* pGroupName, int logLevel ); + +/* Used to display messages, should never be called directly. */ +DBG_INTERFACE void _SpewInfo( SpewType_t type, tchar const* pFile, int line ); +DBG_INTERFACE SpewRetval_t _SpewMessage( PRINTF_FORMAT_STRING tchar const* pMsg, ... ) FMTFUNCTION( 1, 2 ); +DBG_INTERFACE SpewRetval_t _SpewMessageType( SpewType_t spewType, tchar const* pMsgFormat, va_list args ); +DBG_INTERFACE SpewRetval_t _DSpewMessage( tchar const *pGroupName, int level, PRINTF_FORMAT_STRING tchar const* pMsg, ... ) FMTFUNCTION( 3, 4 ); +DBG_INTERFACE void _ExitOnFatalAssert( tchar const* pFile, int line, tchar const* pMessage ); + +DBG_INTERFACE void AssertMsgImplementation( const tchar* _msg, bool _bFatal, const tchar* pstrFile, unsigned int nLine, bool bFullDump ); + +#if 0 + +DBG_INTERFACE bool SetAssertDumpStack( bool bAssertDumpStack ); + +// Used to manage stack filters for memory allocations +DBG_INTERFACE void ClearStackTrackingFilters(); +DBG_INTERFACE int GetNumberOfStackTrackingFilters(); +DBG_INTERFACE const char *GetStackTrackingFilter( int nFilterIndex ); +DBG_INTERFACE bool SetStackTrackingFilter( int nFilterIndex, const char *pchFilter ); +DBG_INTERFACE bool IsStackTrackingFiltered( const char *pchModule ); +DBG_INTERFACE bool HasStackTrackingFilters(); +DBG_INTERFACE bool AreStackTrackingFiltersEnabledAtStart(); +DBG_INTERFACE void InitializeStackTrackingFilters(); + +#ifndef _XBOX +DBG_INTERFACE bool ShouldUseNewAssertDialog(); +#else +#define ShouldUseNewAssertDialog() 0 +#endif + +#ifndef _XBOX +// Returns true if they want to break in the debugger. +DBG_INTERFACE bool DoNewAssertDialog( const tchar *pFile, int line, const tchar *pExpression ); +#else +#define DoNewAssertDialog(a,b,c) 0 +#endif +DBG_INTERFACE bool IsInAssert(); +DBG_INTERFACE void SetInAssert( bool bState ); + +typedef void (*FlushLogFunc_t)(); +DBG_INTERFACE void SetFlushLogFunc( FlushLogFunc_t func ); +DBG_INTERFACE void CallFlushLogFunc(); + +typedef void (*AssertFailedNotifyFunc_t)(); +DBG_INTERFACE void SetAssertFailedNotifyFunc( AssertFailedNotifyFunc_t func ); +DBG_INTERFACE void CallAssertFailedNotifyFunc(); + +// predec of minidump methods +PLATFORM_INTERFACE void WriteMiniDump( const char *pchMsg, const char *pchFile, int nLine, bool bWriteFullDump, bool bFatal ); +PLATFORM_INTERFACE bool BGetMiniDumpLock(); +PLATFORM_INTERFACE bool BBlockingGetMiniDumpLock(); +PLATFORM_INTERFACE bool BWritingMiniDump(); +PLATFORM_INTERFACE void MiniDumpUnlock(); +PLATFORM_INTERFACE bool BWritingFatalMiniDump(); +PLATFORM_INTERFACE bool BWritingNonFatalMiniDump(); +PLATFORM_INTERFACE bool SetFullMiniDump( bool ); +PLATFORM_INTERFACE bool GetFullMiniDump( ); + +#endif // #if 0 + +/* Used to define macros, never use these directly. */ + +// DON'T pass _msg directly to _SpewMessage() as the format string directly because it might contain format string chars +// (i.e if Assert( V_snprintf( "%s", pchFoo ) ); fails) +// Only do the assert if we can get the minidump lock (meaning the minidump is NOT being run in any other thread +// AND if !BWritingMiniDump(), meaning we are not writing the minidump in THIS thread + +#ifdef _PREFAST_ + // When doing /analyze builds define the assert macros to be __analysis_assume. This tells + // the compiler to assume that the condition is true, which helps to suppress many + // warnings. This define is done in debug and release builds, but debug builds should be + // preferred for static analysis because some asserts are compiled out in release. + // The unfortunate !! is necessary because otherwise /analyze is incapable of evaluating + // all of the logical expressions that the regular compiler can handle. + // Include _msg in the macro so that format errors in it are detected. + #define _AssertMsgSmall( _exp, _msg, _bFatal, _bWriteFullDump ) do { __analysis_assume( !!(_exp) ); _msg; } while (0) + #define _AssertMsgOnce( _exp, _msg, _bFatal, _bWriteFullDump ) do { __analysis_assume( !!(_exp) ); _msg; } while (0) + // Force asserts on for /analyze so that we get a __analysis_assume of all of the constraints. + #define DBGFLAG_ASSERT + #define DBGFLAG_ASSERTFATAL +#else + #define _AssertMsgSmall( _exp, _msg, _bFatal, _bWriteFullDump ) \ + do { \ + if ( !(_exp) ) \ + { \ + AssertMsgImplementation( _msg, _bFatal, __TFILE__, __LINE__, _bWriteFullDump ); \ + } \ + } while (0) + + #define _AssertMsgOnce( _exp, _msg, _bFatal, _bWriteFullDump ) \ + do { \ + static bool fAsserted = false; \ + if ( !fAsserted && !(_exp) ) \ + { \ + fAsserted = true; \ + AssertMsgImplementation( _msg, _bFatal, __TFILE__, __LINE__, _bWriteFullDump ); \ + } \ + } while (0) +#endif + +/* Spew macros... */ + +// AssertFatal macros +// AssertFatal is used to detect an unrecoverable error condition. +// If enabled, it may display an assert dialog (if DBGFLAG_ASSERTDLG is turned on or running under the debugger), +// and always terminates the application + +#ifdef DBGFLAG_ASSERTFATAL + +#define AssertFatal( _exp ) _AssertMsgSmall( _exp, _T("Fatal Assertion Failed: ") _T(#_exp), true, false ) +#define AssertFatalOnce( _exp ) _AssertMsgOnce( _exp, _T("Fatal Assertion Failed: ") _T(#_exp), true, false ) +#define AssertFatalMsg( _exp, _msg ) _AssertMsgSmall( _exp, CDbgFmtMsg( "Fatal Assertion Failed: %s", (const char*)_msg ).ToString(), true, false ) +#define AssertFatalMsgOnce( _exp, _msg ) _AssertMsgOnce( _exp, CDbgFmtMsg( "Fatal Assertion Failed: %s", (const char*)_msg ).ToString(), true, false ) +#define AssertFatalEquals( _exp, _expectedValue ) AssertFatalMsg2( (_exp) == (_expectedValue), _T("Expected %d but got %d!"), (_expectedValue), (_exp) ) +#define AssertFatalFloatEquals( _exp, _expectedValue, _tol ) AssertFatalMsg2( fabs((_exp) - (_expectedValue)) <= (_tol), _T("Expected %f but got %f!"), (_expectedValue), (_exp) ) +#define VerifyFatal( _exp ) AssertFatal( _exp ) +#define VerifyEqualsFatal( _exp, _expectedValue ) AssertFatalEquals( _exp, _expectedValue ) +#define DbgVerifyFatal( _exp ) AssertFatal( _exp ) + +#define AssertFatalFullDumpMsg( _exp, _msg ) _AssertMsgSmall( _exp, CDbgFmtMsg( "Fatal Assertion Failed: %s", (const char*)_msg ).ToString(), true, true ) +#define AssertFatalFullDump( _exp ) _AssertMsgSmall( _exp, _T("Fatal Assertion Failed: ") _T(#_exp), true, true ) +#define AssertFatalOnceFullDump( _exp ) _AssertMsgOnce( _exp, _T("Fatal Assertion Failed: ") _T(#_exp), true, true ) + +#define AssertFatalMsg1( _exp, _msg, a1 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1 ).ToString()) +#define AssertFatalMsg2( _exp, _msg, a1, a2 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1, a2 ).ToString()) +#define AssertFatalMsg3( _exp, _msg, a1, a2, a3 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3 ).ToString()) +#define AssertFatalMsg4( _exp, _msg, a1, a2, a3, a4 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4 ).ToString()) +#define AssertFatalMsg5( _exp, _msg, a1, a2, a3, a4, a5 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5 ).ToString()) +#define AssertFatalMsg6( _exp, _msg, a1, a2, a3, a4, a5, a6 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6 ).ToString()) +#define AssertFatalMsg6( _exp, _msg, a1, a2, a3, a4, a5, a6 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6 ).ToString()) +#define AssertFatalMsg7( _exp, _msg, a1, a2, a3, a4, a5, a6, a7 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6, a7 ).ToString()) +#define AssertFatalMsg8( _exp, _msg, a1, a2, a3, a4, a5, a6, a7, a8 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6, a7, a8 ).ToString()) +#define AssertFatalMsg9( _exp, _msg, a1, a2, a3, a4, a5, a6, a7, a8, a9 ) AssertFatalMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6, a7, a8, a9 ).ToString()) + +#else // DBGFLAG_ASSERTFATAL + +#define AssertFatal( _exp ) ((void)0) +#define AssertFatalOnce( _exp ) ((void)0) +#define AssertFatalMsg( _exp, _msg ) ((void)0) +#define AssertFatalMsgOnce( _exp, _msg ) ((void)0) +#define AssertFatalFunc( _exp, _f ) ((void)0) +#define AssertFatalEquals( _exp, _expectedValue ) ((void)0) +#define AssertFatalFloatEquals( _exp, _expectedValue, _tol ) ((void)0) +#define VerifyFatal( _exp ) (_exp) +#define VerifyEqualsFatal( _exp, _expectedValue ) (_exp) +#define DbgVerifyFatal( _exp ) (_exp) + +#define AssertFatalFullDumpMsg( _exp, _msg ) ((void)0) + +#define AssertFatalMsg1( _exp, _msg, a1 ) ((void)0) +#define AssertFatalMsg2( _exp, _msg, a1, a2 ) ((void)0) +#define AssertFatalMsg3( _exp, _msg, a1, a2, a3 ) ((void)0) +#define AssertFatalMsg4( _exp, _msg, a1, a2, a3, a4 ) ((void)0) +#define AssertFatalMsg5( _exp, _msg, a1, a2, a3, a4, a5 ) ((void)0) +#define AssertFatalMsg6( _exp, _msg, a1, a2, a3, a4, a5, a6 ) ((void)0) +#define AssertFatalMsg6( _exp, _msg, a1, a2, a3, a4, a5, a6 ) ((void)0) +#define AssertFatalMsg7( _exp, _msg, a1, a2, a3, a4, a5, a6, a7 ) ((void)0) +#define AssertFatalMsg8( _exp, _msg, a1, a2, a3, a4, a5, a6, a7, a8 ) ((void)0) +#define AssertFatalMsg9( _exp, _msg, a1, a2, a3, a4, a5, a6, a7, a8, a9 ) ((void)0) + +#endif // DBGFLAG_ASSERTFATAL + +#if defined( _PS3 ) +// lightweight assert macros: in theory, can be run in release without slowing it down +#if defined(_CERT) || defined(_RETAIL) +#define AssertAligned(PTR) +#else +# if defined( _X360 ) +# define AssertAligned(PTR) __twnei( intp(PTR) & 0xF, 0 ) // trap if not equal to immediate value; unsigned comparison +//# elif defined( _PS3 ) +//# define AssertAligned(PTR) __asm__ ("twnei %0,0" : "=r" ( intp(PTR) & 0xF ) ) // trap if not equal to immediate value; unsigned comparison +# elif defined( DBGFLAG_ASSERT ) +# define AssertAligned( adr ) Assert( ( ( ( intp ) ( adr ) ) & 0xf ) == 0 ) +# else +# define AssertAligned(PTR) +# endif +#endif +#endif // _PS3 + +// Assert macros +// Assert is used to detect an important but survivable error. +// It's only turned on when DBGFLAG_ASSERT is true. + +#ifdef DBGFLAG_ASSERT + +#define Assert( _exp ) _AssertMsgSmall( _exp, _T("Assertion Failed: ") _T(#_exp), false, false ) +#define AssertMsg( _exp, _msg ) _AssertMsgSmall( _exp, CDbgFmtMsg( "Assertion Failed: %s", (const char*)_msg ).ToString(), false, false ) +#define AssertOnce( _exp ) _AssertMsgOnce( _exp, _T("Assertion Failed: ") _T(#_exp), false, false ) +#define AssertMsgOnce( _exp, _msg ) _AssertMsgOnce( _exp, CDbgFmtMsg( "Assertion Failed: %s", (const char*)_msg ).ToString(), false, false ) +#define AssertEquals( _exp, _expectedValue ) AssertMsg2( (_exp) == (_expectedValue), _T("Expected %d but got %d!"), (_expectedValue), (_exp) ) +#define AssertFloatEquals( _exp, _expectedValue, _tol ) AssertMsg2( fabs((_exp) - (_expectedValue)) <= (_tol), _T("Expected %f but got %f!"), (_expectedValue), (_exp) ) +#define VerifyEquals( _exp, _expectedValue ) AssertEquals( _exp, _expectedValue ) + +#ifdef _DEBUG +#define DbgVerify( _exp ) Assert( _exp ) +#define DbgAssert( _exp ) Assert( _exp ) +#define DbgAssertMsg( _exp, _msg ) AssertMsg( _exp, _msg ) +#else +#define DbgVerify( _exp ) ( (void)( _exp ) ) +#define DbgAssert( _exp ) ( (void)0 ) +#define DbgAssertMsg( _exp, _msg ) ( (void)0 ) +#endif + +#if defined( _SERVER ) +// full dumps only available on _SERVER side +#define AssertFullDump( _exp ) _AssertMsgSmall( _exp, _T("Assertion Failed: ") _T(#_exp), false, true ) +#define AssertOnceFullDump( _exp ) _AssertMsgOnce( _exp, _T("Assertion Failed: ") _T(#_exp), false, true ) +#else +// anywhere else, they silently regress to minidumps +#define AssertFullDump( _exp ) _AssertMsgSmall( _exp, _T("Assertion Failed: ") _T(#_exp), false, false ) +#define AssertOnceFullDump( _exp ) _AssertMsgOnce( _exp, _T("Assertion Failed: ") _T(#_exp), false, false ) +#endif + +#define AssertMsg1( _exp, _msg, a1 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1 ).ToString() ) +#define AssertMsg2( _exp, _msg, a1, a2 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2 ).ToString() ) +#define AssertMsg3( _exp, _msg, a1, a2, a3 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3 ).ToString() ) +#define AssertMsg4( _exp, _msg, a1, a2, a3, a4 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4 ).ToString() ) +#define AssertMsg5( _exp, _msg, a1, a2, a3, a4, a5 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5 ).ToString() ) +#define AssertMsg6( _exp, _msg, a1, a2, a3, a4, a5, a6 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6 ).ToString() ) +#define AssertMsg6( _exp, _msg, a1, a2, a3, a4, a5, a6 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6 ).ToString() ) +#define AssertMsg7( _exp, _msg, a1, a2, a3, a4, a5, a6, a7 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6, a7 ).ToString() ) +#define AssertMsg8( _exp, _msg, a1, a2, a3, a4, a5, a6, a7, a8 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6, a7, a8 ).ToString() ) +#define AssertMsg9( _exp, _msg, a1, a2, a3, a4, a5, a6, a7, a8, a9 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3, a4, a5, a6, a7, a8, a9 ).ToString() ) + +#if defined(_DEBUG) +#define DbgAssertMsg1( _exp, _msg, a1 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1 ).ToString() ) +#define DbgAssertMsg2( _exp, _msg, a1, a2 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2 ).ToString() ) +#define DbgAssertMsg3( _exp, _msg, a1, a2, a3 ) AssertMsg( _exp, CDbgFmtMsg( _msg, a1, a2, a3 ).ToString() ) +#else +#define DbgAssertMsg1( _exp, _msg, a1 ) ((void)0) +#define DbgAssertMsg2( _exp, _msg, a1, a2 ) ((void)0) +#define DbgAssertMsg3( _exp, _msg, a1, a2, a3 ) ((void)0) +#endif + +#else // DBGFLAG_ASSERT + +#define Assert( _exp ) ((void)0) +#define AssertOnce( _exp ) ((void)0) +#define AssertMsg( _exp, _msg ) ((void)0) +#define AssertMsgOnce( _exp, _msg ) ((void)0) +#define AssertEquals( _exp, _expectedValue ) ((void)0) +#define AssertFloatEquals( _exp, _expectedValue, _tol ) ((void)0) +#define VerifyEquals( _exp, _expectedValue ) (_exp) +#define DbgVerify( _exp ) (_exp) +#define AssertFullDump( _exp ) ((void)0) +#define AssertOnceFullDump( _exp ) ((void)0) +#define DbgAssert( _exp ) ((void)0) + +#define AssertMsg1( _exp, _msg, a1 ) ((void)0) +#define AssertMsg2( _exp, _msg, a1, a2 ) ((void)0) +#define AssertMsg3( _exp, _msg, a1, a2, a3 ) ((void)0) +#define AssertMsg4( _exp, _msg, a1, a2, a3, a4 ) ((void)0) +#define AssertMsg5( _exp, _msg, a1, a2, a3, a4, a5 ) ((void)0) +#define AssertMsg6( _exp, _msg, a1, a2, a3, a4, a5, a6 ) ((void)0) +#define AssertMsg6( _exp, _msg, a1, a2, a3, a4, a5, a6 ) ((void)0) +#define AssertMsg7( _exp, _msg, a1, a2, a3, a4, a5, a6, a7 ) ((void)0) +#define AssertMsg8( _exp, _msg, a1, a2, a3, a4, a5, a6, a7, a8 ) ((void)0) +#define AssertMsg9( _exp, _msg, a1, a2, a3, a4, a5, a6, a7, a8, a9 ) ((void)0) + +#define DbgAssertMsg1( _exp, _msg, a1 ) ((void)0) +#define DbgAssertMsg2( _exp, _msg, a1, a2 ) ((void)0) +#define DbgAssertMsg3( _exp, _msg, a1, a2, a3 ) ((void)0) + +#endif // DBGFLAG_ASSERT + +#define Plat_FatalError Error + +#if 0 // SDR_PUBLIC + +#if defined ( _CLIENT ) && !defined ( _DEBUG ) +#define DMsg true ? (void)true : _DMsg +#else // _CLIENT && !_DEBUG - so we're either DEBUG CLIENT, or anything else that isn't RELEASE CLIENT +#define DMsg _DMsg +#endif + +#if defined( _DEBUG ) +#define DbgMsg _DMsg +#else +#define DbgMsg( ... ) ((void)0) +#endif + +#if !defined( _PS3 ) || !defined( _CERT ) + +/* These are always compiled in */ +DBG_INTERFACE void Msg( PRINTF_FORMAT_STRING tchar const* pMsg, ... ) FMTFUNCTION( 1, 2 ); +DBG_INTERFACE void _DMsg( tchar const *pGroupName, int level, PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 3, 4 ); +DBG_INTERFACE void Warning( PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 1, 2 ); +DBG_INTERFACE void DWarning( tchar const *pGroupName, int level, PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 3, 4 ); +DBG_INTERFACE void Log( PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 1, 2 ); +DBG_INTERFACE void DLog( tchar const *pGroupName, int level, PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 3, 4 ); +DBG_INTERFACE void Error( PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 1, 2 ); + +#else + +FORCEINLINE void Msg( PRINTF_FORMAT_STRING tchar const* pMsg, ... ) FMTFUNCTION( 1, 2 ) {} +FORCEINLINE void _DMsg( tchar const *pGroupName, int level, PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 3, 4 ) {} +FORCEINLINE void Warning( PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 1, 2 ) {} +FORCEINLINE void DWarning( tchar const *pGroupName, int level, PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 3, 4 ) {} +FORCEINLINE void Log( PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 1, 2 ) {} +FORCEINLINE void DLog( tchar const *pGroupName, int level, PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 3, 4 ) {} +FORCEINLINE void Error( PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 1, 2 ) {} +#endif + +// You can use this macro like a runtime assert macro. +// If the condition fails, then Error is called with the message. This macro is called +// like AssertMsg, where msg must be enclosed in parenthesis: +// +// ErrorIfNot( bCondition, ("a b c %d %d %d", 1, 2, 3) ); +#define ErrorIfNot( condition, msg ) \ + if ( (condition) ) \ + ; \ + else \ + { \ + Error msg; \ + } + +#if !defined(_XBOX) || !defined(_RETAIL) + +// RelAssert is just like a regular assert, except guaranteed to be compiled in release builds +#define RelAssert( _exp ) _AssertMsgSmall( _exp, _T("Assertion Failed: ") _T(#_exp), false, false ) + + +DBG_INTERFACE void ValidateSpew( class CValidator &validator ); + +#else + +inline void DevMsg( ... ) {} +inline void DevWarning( ... ) {} +inline void DevLog( ... ) {} +inline void ConMsg( ... ) {} +inline void ConLog( ... ) {} +inline void NetMsg( ... ) {} +inline void NetWarning( ... ) {} +inline void NetLog( ... ) {} + +#endif + +/* Code macros, debugger interface */ + +#ifdef _DEBUG + +#define DBG_CODE( _code ) if (0) ; else { _code } +#define DBG_DCODE( _g, _l, _code ) if (IsSpewActive( _g, _l )) { _code } else {} +#define DBG_BREAK() DebuggerBreak() /* defined in platform.h */ + +#else /* not _DEBUG */ + +#define DBG_CODE( _code ) ((void)0) +#define DBG_DCODE( _g, _l, _code ) ((void)0) +#define DBG_BREAK() ((void)0) + +#endif /* _DEBUG */ + +#endif // #if 0 // SDR_PUBLIC + +#ifdef _DEBUG +template +inline DEST_POINTER_TYPE assert_cast(SOURCE_POINTER_TYPE* pSource) +{ + Assert( static_cast(pSource) == dynamic_cast(pSource) ); + return static_cast(pSource); +} +#else +#define assert_cast static_cast +#endif + +DBG_INTERFACE void Msg( PRINTF_FORMAT_STRING tchar const* pMsg, ... ) FMTFUNCTION( 1, 2 ); +DBG_INTERFACE void Warning( PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 1, 2 ); +DBG_INTERFACE void Error( PRINTF_FORMAT_STRING tchar const *pMsg, ... ) FMTFUNCTION( 1, 2 ); + +#if 0 // SDR_PUBLIC + +//----------------------------------------------------------------------------- +// Macro to protect functions that are not reentrant + +#ifdef _DEBUG +class CReentryGuard +{ +public: + CReentryGuard(int *pSemaphore) + : m_pSemaphore(pSemaphore) + { + ++(*m_pSemaphore); + } + + ~CReentryGuard() + { + --(*m_pSemaphore); + } + +private: + int *m_pSemaphore; +}; + +#define ASSERT_NO_REENTRY() \ + static int fSemaphore##__LINE__; \ + Assert( !fSemaphore##__LINE__ ); \ + CReentryGuard ReentryGuard##__LINE__( &fSemaphore##__LINE__ ) +#else +#define ASSERT_NO_REENTRY() +#endif + +//----------------------------------------------------------------------------- +// +// Purpose: Embed debug info in each file. +// +#ifdef _WIN32 + + #if defined(_DEBUG) && defined(GIVES_DEPRECATED_WARNING_IN_VC8_SO_ITS_DISABLED_FOR_NOW) + #pragma comment(compiler) + #endif + +#endif + +//----------------------------------------------------------------------------- +// +// Purpose: Wrap around a variable to create a simple place to put a breakpoint +// + +#ifdef _DEBUG + +template< class Type > +class CDataWatcher +{ +public: + const Type& operator=( const Type &val ) + { + return Set( val ); + } + + const Type& operator=( const CDataWatcher &val ) + { + return Set( val.m_Value ); + } + + const Type& Set( const Type &val ) + { + // Put your breakpoint here + m_Value = val; + return m_Value; + } + + Type& GetForModify() + { + return m_Value; + } + + const Type& operator+=( const Type &val ) + { + return Set( m_Value + val ); + } + + const Type& operator-=( const Type &val ) + { + return Set( m_Value - val ); + } + + const Type& operator/=( const Type &val ) + { + return Set( m_Value / val ); + } + + const Type& operator*=( const Type &val ) + { + return Set( m_Value * val ); + } + + const Type& operator^=( const Type &val ) + { + return Set( m_Value ^ val ); + } + + const Type& operator|=( const Type &val ) + { + return Set( m_Value | val ); + } + + const Type& operator++() + { + return (*this += 1); + } + + Type operator--() + { + return (*this -= 1); + } + + Type operator++( int ) // postfix version.. + { + Type val = m_Value; + (*this += 1); + return val; + } + + Type operator--( int ) // postfix version.. + { + Type val = m_Value; + (*this -= 1); + return val; + } + + // For some reason the compiler only generates type conversion warnings for this operator when used like + // CNetworkVarBase = 0x1 + // (it warns about converting from an int to an unsigned char). + template< class C > + const Type& operator&=( C val ) + { + return Set( m_Value & val ); + } + + operator const Type&() const + { + return m_Value; + } + + const Type& Get() const + { + return m_Value; + } + + const Type* operator->() const + { + return &m_Value; + } + + Type m_Value; + +}; + +#else + +template< class Type > +class CDataWatcher +{ +private: + CDataWatcher(); // refuse to compile in non-debug builds +}; + +#endif + + +// When you need to explicitly convert from one int type to another +// and want to assert that no information is lost. So this will catch +// if the input was too large for the output type, or if the input +// was negative and the output type is unsigned. +template +_out checked_static_cast( const _in &i ) +{ + _out ret = static_cast<_out>( i ); + + Assert( static_cast<_in>( ret ) == i ); + Assert( ( i < 0 ) == ( ret < 0 ) ); + + return ret; +} + +//----------------------------------------------------------------------------- + +#endif /* DBG_H */ + +#endif diff --git a/src/public/tier0/dbgflag.h b/src/public/tier0/dbgflag.h new file mode 100644 index 0000000..50d1432 --- /dev/null +++ b/src/public/tier0/dbgflag.h @@ -0,0 +1,77 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: This file sets all of our debugging flags. It should be +// called before all other header files. +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef DBGFLAG_H +#define DBGFLAG_H +#pragma once + + +// Here are all the flags we support: +// DBGFLAG_MEMORY: Enables our memory debugging system, which overrides malloc & free +// DBGFLAG_MEMORY_NEWDEL: Enables new / delete tracking for memory debug system. Requires DBGFLAG_MEMORY to be enabled. +// DBGFLAG_VALIDATE: Enables our recursive validation system for checking integrity and memory leaks +// DBGFLAG_ASSERT: Turns Assert on or off (when off, it isn't compiled at all) +// DBGFLAG_ASSERTFATAL: Turns AssertFatal on or off (when off, it isn't compiled at all) +// DBGFLAG_ASSERTDLG: Turns assert dialogs on or off and debug breaks on or off when not under the debugger. +// (Dialogs will always be on when process is being debugged.) + +#undef DBGFLAG_MEMORY +#undef DBGFLAG_MEMORY_NEWDEL +#undef DBGFLAG_VALIDATE +#undef DBGFLAG_ASSERT +#undef DBGFLAG_ASSERTFATAL +#undef DBGFLAG_ASSERTDLG + +#if defined(_DEBUG) && !defined(NO_MALLOC_OVERRIDE) + +//----------------------------------------------------------------------------- +// Default flags for debug builds +//----------------------------------------------------------------------------- + +#define DBGFLAG_MEMORY +#define DBGFLAG_MEMORY_NEWDEL +#ifdef STEAM +#define DBGFLAG_VALIDATE +#define DBGFLAG_MINIDUMPONASSERT +#endif +#define DBGFLAG_ASSERT +#define DBGFLAG_ASSERTFATAL +#define DBGFLAG_ASSERTDLG + + +#else // !_DEBUG + +//----------------------------------------------------------------------------- +// Default flags for release builds +//----------------------------------------------------------------------------- + +#undef DBGFLAG_ASSERTDLG // no assert dialogs in release. (NOTE: Dialogs will always be on when process is being debugged.) + + +#ifdef STEAM +#if ( !defined(_PS3) || defined(_DEBUG) ) +#define DBGFLAG_VALIDATE // validate is enabled in release, but only for counting memory, not for validating it +#endif +#endif // STEAM + +// Asserts are off for release on PS3 +#if ( !defined(_PS3) || defined(_DEBUG) ) +#define DBGFLAG_ASSERT // asserts are enabled in release (but no dialog; they just spew to console) +#define DBGFLAG_MINIDUMPONASSERT +#define DBGFLAG_ASSERTFATAL // fatal asserts are enabled in relase (no dialog; spew to console then app exit) +#endif + + +#endif // _DEBUG + +// Make it possible to disable validation in debug builds +#ifdef DISABLE_DBGFLAG_VALIDATE +#undef DBGFLAG_VALIDATE +#endif + +#endif // DBGFLAG_H diff --git a/src/public/tier0/memdbgoff.h b/src/public/tier0/memdbgoff.h new file mode 100644 index 0000000..28159d2 --- /dev/null +++ b/src/public/tier0/memdbgoff.h @@ -0,0 +1,29 @@ +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: This header, which must be the final line of a .h file, +// causes all crt methods to stop using debugging versions of the memory allocators. +// NOTE: Use memdbgon.h to re-enable memory debugging. +// +// $NoKeywords: $ +//=============================================================================// + +#ifdef MEM_OVERRIDE_ON + +#undef malloc +#undef realloc +#undef calloc +#undef free +#undef _expand +#undef _msize +#undef PvAlloc +#undef FreePv +#undef PvExpand +#undef PvRealloc +#undef new +#undef _aligned_malloc +#undef _aligned_free +#undef _malloc_dbg + +#undef MEM_OVERRIDE_ON + +#endif diff --git a/src/public/tier0/memdbgon.h b/src/public/tier0/memdbgon.h new file mode 100644 index 0000000..bddaa4f --- /dev/null +++ b/src/public/tier0/memdbgon.h @@ -0,0 +1,23 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// + + +// SDR_PUBLIC + +#ifndef PvAlloc + #define PvAlloc( cub ) malloc( cub ) +#endif +#ifndef PvRealloc + #define PvRealloc( pv, cub ) realloc( pv, cub ) +#endif +#ifndef FreePv + #define FreePv( pv ) free( pv ) +#endif + +#ifndef MEM_ALLOC_CREDIT_CLASS + #define MEM_ALLOC_CREDIT_CLASS() +#endif + +#ifndef real_free + #define real_free( pMem ) free( pMem ) +#endif + diff --git a/src/public/tier0/platform.h b/src/public/tier0/platform.h new file mode 100644 index 0000000..a5bfcf7 --- /dev/null +++ b/src/public/tier0/platform.h @@ -0,0 +1,326 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Misc platform compatibility wrappers. This file is a grab back of junk, +// stripped out from the version in Steam branch, just so we can compile. +// +//========================================================================// + +#ifndef PLATFORM_H +#define PLATFORM_H +#pragma once + +#include "wchartypes.h" +#include "tier0/memdbgoff.h" +#include "tier0/valve_off.h" + +#include "minbase/minbase_identify.h" +#include "minbase/minbase_securezeromemory_impl.h" + +#include +#include +#include +#include +#include +#include +#include + +#include "minbase/minbase_types.h" +#include "minbase/minbase_decls.h" +#include "minbase/minbase_macros.h" +#include "minbase/minbase_endian.h" + +#ifdef POSIX + +typedef int SOCKET; +#define INVALID_SOCKET (-1) + +typedef int OSFILEHANDLE; +#define INVALID_OSFILEHANDLE (-1) + +// Appropriate for any I/O handle, such as a file or socket. +typedef int OSANYIOHANDLE; +#define INVALID_OSANYIOHANDLE (-1) + +#else + +typedef uintp SOCKET; +#define INVALID_SOCKET (SOCKET)(~0) // must exactly match winsock2.h to avoid warnings + +// Appropriate for any I/O handle, such as a file or socket. +typedef void *OSANYIOHANDLE; +#define INVALID_OSANYIOHANDLE ((void*)((intp)-1)) // aka INVALID_HANDLE_VALUE from windows.h + +typedef void *OSFILEHANDLE; +#define INVALID_OSFILEHANDLE ((void*)((intp)-1)) + +#endif + +// Force a function call site -not- to inlined. (useful for profiling) +#define DONT_INLINE(a) (((int)(a)+1)?(a):(a)) + +// Marks the codepath from here until the next branch entry point as unreachable, +// and asserts if any attempt is made to execute it. +#define UNREACHABLE() { Assert(0); HINT(0); } + +// In cases where no default is present or appropriate, this causes MSVC to generate +// as little code as possible, and throw an assertion in debug. +#define NO_DEFAULT default: UNREACHABLE(); + +#ifdef _WIN32 +// Alloca defined for this platform + #ifndef stackalloc + #define stackalloc( _size ) _alloca( _size ) + #endif + #ifndef stackfree + #define stackfree( _p ) (void) _p + #endif +#elif defined( COMPILER_GCC ) || defined( COMPILER_SNC ) + #define stackalloc( _size ) alloca( ALIGN_VALUE( _size, 16 ) ) + #define stackfree( _p ) (void) _p +#elif defined(POSIX) +// Alloca defined for this platform +#include +#define stackalloc( _size ) alloca( _size ) +#define stackfree( _p ) (void) _p +#endif + +// Enable/disable warnings. +#include "minbase/minbase_warnings.h" +// Pull in the /analyze code annotations. +#include "minbase/minbase_annotations.h" + +#include "platformtime.h" + +#if defined( POSIX ) +// handle mapping windows names used in tier0 to posix names in one place +#define _snprintf snprintf //validator.cpp +#if !defined( stricmp ) +#define stricmp strcasecmp // assert_dialog.cpp +#endif + +#if !defined( _stricmp ) +#define _stricmp strcasecmp // validator.cpp +#endif +#define _strcmpi strcasecmp // vprof.cpp + +#include +inline int GetLastError() { return errno; } +#define OutputDebugString( str ) fputs( str, stderr ); + + +// these are mostly fileops that will be moved into tier1 +#define _chdir chdir +#define _chmod chmod +#define _close close +#define _fileno fileno +#define _fstat fstat +#define _getcwd getcwd +#define _lseek lseek +#define _open( fname, mode ) open( fname, mode, S_IRWXU | S_IRWXG | S_IRWXO ) +#define _putenv( envstr ) putenv( strdup( envstr ) ) +#define _read read +#define _rmdir rmdir +#define SetEnvironmentVariable SetEnvironmentVariableA +#define SetEnvironmentVariableA( var, val ) setenv( var, val, 1 ) +#define _stat stat +#define _stat32 stat +#define _stat64 stat64 +#define __stat64 stat64 +#define _tzset tzset +#define _unlink unlink +#define _write write + +// a handful of stdio defines +#define _O_BINARY 0 +#define _O_CREAT O_CREAT +#define _O_WRONLY O_WRONLY +#define _S_IFDIR S_IFDIR +#define _S_IFREG S_IFREG + +// note: apparently these are obsolete (according to gnu.org [thx google]). +#define _S_IREAD S_IREAD +#define _S_IWRITE S_IWRITE + +#endif + +#define PLATFORM_INTERFACE extern "C" +#define PLATFORM_CXX_INTERFACE +#define PLATFORM_OVERLOAD + +// #endif // BUILD_AS_DLL + +// Processor Information: +struct CPUInformation +{ + int m_Size; // Size of this structure, for forward compatability. + + bool m_bRDTSC : 1, // Is RDTSC supported? + m_bCMOV : 1, // Is CMOV supported? + m_bFCMOV : 1, // Is FCMOV supported? + m_bSSE : 1, // Is SSE supported? + m_bSSE2 : 1, // Is SSE2 Supported? + m_bSSE3 : 1, // Is SSE3 Supported? + m_bSSSE3 : 1, // Is SSSE3 Supported? + m_bSSE41 : 1, // Is SSE41 Supported? + m_bSSE42 : 1, // Is SSE42 Supported? + m_bSSE4a : 1, // Is SSE4a Supported? + m_b3DNow : 1, // Is 3DNow! Supported? + m_bMMX : 1, // Is MMX supported? + m_bHT : 1, // Is HyperThreading supported? + m_bAES : 1, // Is AES supported? + m_bAVX : 1, // Is AVX supported? + m_bCMPXCHG16B : 1, // Is CMPXCHG16B supported? + m_bLAHFSAHF : 1; // Is LAHF/SAHFsupported? +// m_bPrefetchW : 1; // Is PrefetchWsupported? + +// uint8 m_nLogicalProcessors, // Number op logical processors. +// m_nPhysicalProcessors; // Number of physical processors +// +// int64 m_Speed; // In cycles per second. + + const char* m_szProcessorID; // Processor vendor Identification. +// const char* m_szProcessorBrand; // Processor brand string. +// int32 m_cunProcessDetail; +// const uint32* m_punProcessDetail; // All the bits from cpuid glued together +}; + +PLATFORM_CXX_INTERFACE const CPUInformation& GetCPUInformation(); + +// ---------------------------------------------------------------------------------- // +// This struct is passed between platforms, such as a Linux client +// sending its information to a server running on Windows. +// It must compile to the same thing on all platforms and must be +// completely self-contained. +// Additions should only come at the end for cross-version compatibility. +// ---------------------------------------------------------------------------------- // + +// Bit fields in CPUInformation are not portable, so +// express as explicit flags. +#define PROC_FEATURE_RDTSC 0x00000001 +#define PROC_FEATURE_CMOV 0x00000002 +#define PROC_FEATURE_FCMOV 0x00000004 +#define PROC_FEATURE_SSE 0x00000008 +#define PROC_FEATURE_SSE2 0x00000010 +#define PROC_FEATURE_SSE3 0x00000020 +#define PROC_FEATURE_SSSE3 0x00000040 +#define PROC_FEATURE_SSE41 0x00000080 +#define PROC_FEATURE_SSE42 0x00000100 +#define PROC_FEATURE_SSE4A 0x00000200 +#define PROC_FEATURE_3DNOW 0x00000400 +#define PROC_FEATURE_MMX 0x00000800 +#define PROC_FEATURE_HT 0x00001000 +#define PROC_FEATURE_AES 0x00002000 +#define PROC_FEATURE_AVX 0x00004000 +#define PROC_FEATURE_CMPXCHG16B 0x00008000 +#define PROC_FEATURE_LAHFSAHF 0x00010000 +#define PROC_FEATURE_PREFETCHW 0x00020000 + + +// m_VendorId is a null-terminated string. +#define PROC_FLAG_VENDOR_ID_IS_STR 0x0001 + +enum EProcessorType +{ + k_EProcessorTypeUnknown, + k_EProcessorTypeX86, + k_EProcessorTypeX64, +}; + +PLATFORM_INTERFACE bool Plat_IsInDebugSession(); + +//----------------------------------------------------------------------------- +// There is no requirement that a va_list be usable in multiple calls, +// but the Steam code does this. Linux64 does not support reuse, whereas +// Windows does, so Linux64 breaks on code that was written and working +// on Windows. Fortunately Linux has va_copy, which provides a simple +// way to let a va_list be used multiple times. Unfortunately Windows +// does not have va_copy, so here we provide things to hide the difference. +//----------------------------------------------------------------------------- + +class CReuseVaList +{ +public: + CReuseVaList( va_list List ) + { +#if defined(LINUX) || defined(OSX) || defined(IOS) + va_copy( m_ReuseList, List ); +#else + m_ReuseList = List; +#endif + } + ~CReuseVaList() + { +#if defined(LINUX) || defined(OSX) + va_end( m_ReuseList ); +#endif + } + + va_list m_ReuseList; +}; + +//----------------------------------------------------------------------------- +// Methods to invoke the constructor, copy constructor, and destructor +//----------------------------------------------------------------------------- + +template +inline void Construct( T* pMemory ) +{ + HINT( pMemory != 0 ); + ::new( pMemory ) T; +} + +template +inline void CopyConstruct( T* pMemory, T const& src ) +{ + HINT( pMemory != 0 ); + ::new( pMemory ) T(src); +} + +#ifdef VALVE_RVALUE_REFS +template +inline void CopyConstruct( T* pMemory, T&& src ) +{ + HINT( pMemory != 0 ); + ::new(pMemory)T( std::forward(src) ); +} +#endif + +template +inline void ConstructOneArg( T* pMemory, P const& arg) +{ + HINT( pMemory != 0 ); + ::new( pMemory ) T(arg); +} + +template +inline void ConstructTwoArg( T* pMemory, P const& arg1, P2 const &arg2 ) +{ + HINT( pMemory != 0 ); + ::new( pMemory ) T(arg1, arg2); +} + +template +inline void ConstructTwoArgNoConst( T* pMemory, P& arg1, P2& arg2 ) +{ + HINT( pMemory != 0 ); + ::new( pMemory ) T( arg1, arg2 ); +} + +template +inline void ConstructSevenArg( T* pMemory, P const& arg1, P2 const &arg2, P3 const &arg3, P4 const &arg4, P5 const &arg5, P6 const &arg6, P7 const &arg7 ) +{ + HINT( pMemory != 0 ); + ::new( pMemory ) T(arg1, arg2, arg3, arg4, arg5, arg6, arg7); +} + +template +inline void Destruct( T* pMemory ) +{ + pMemory->~T(); + +#ifdef _DEBUG + memset( (void*)pMemory, 0xDD, sizeof(T) ); +#endif +} + +#endif /* PLATFORM_H */ diff --git a/src/public/tier0/platformtime.h b/src/public/tier0/platformtime.h new file mode 100644 index 0000000..a000969 --- /dev/null +++ b/src/public/tier0/platformtime.h @@ -0,0 +1,61 @@ +//========= Copyright 1996-2013, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// + +#ifndef PLATFORMTIME_H +#define PLATFORMTIME_H +#pragma once + +#include "minbase/minbase_identify.h" +#include "minbase/minbase_types.h" +#include "minbase/minbase_decls.h" +#include "time.h" + +#ifdef STATIC_TIER0 +#define STATIC_PLATFORMTIME +#endif + +#ifndef STATIC_PLATFORMTIME + +#ifdef TIER0_DLL_EXPORT +#define PLATFORMTIME_INTERFACE DLL_EXPORT +#else +#define PLATFORMTIME_INTERFACE DLL_IMPORT +#endif + +#else +// STATIC BUILD +#define PLATFORMTIME_INTERFACE extern "C" +#endif + +PLATFORMTIME_INTERFACE uint64 Plat_RelativeTicks(); // Returns time in raw ticks since an arbitrary start point. +PLATFORMTIME_INTERFACE uint64 Plat_RelativeTickFrequency(); // Frequency of raw ticks. +// WARNING: should only be used for small deltas (ideally less than a minute) to +// avoid overflows in math. Milliseconds have 1,000 more tolerance but are not immune. +PLATFORMTIME_INTERFACE uint64 Plat_TickDiffMilliSec( uint64 StartTicks, uint64 EndTicks ); +PLATFORMTIME_INTERFACE uint64 Plat_TickDiffMicroSec( uint64 StartTicks, uint64 EndTicks ); + +PLATFORMTIME_INTERFACE double Plat_FloatTime(); // Relative ticks to seconds (double). +PLATFORMTIME_INTERFACE uint32 Plat_MSTime(); // Relative ticks to milliseconds (32-bit). +PLATFORMTIME_INTERFACE uint64 Plat_MSTime64(); // Relative ticks to milliseconds (64-bit). +PLATFORMTIME_INTERFACE uint64 Plat_USTime(); // Relative ticks to microseconds + +// Returns a Windows-style absolute time since 1600 in 100ns units. +PLATFORMTIME_INTERFACE uint64 Plat_AbsoluteTime( void ); + +// Convert a Windows-style absolute time to UNIX epoch time with fractional seconds +PLATFORMTIME_INTERFACE double Plat_AbsoluteTimeToFloat( uint64 ); + +PLATFORMTIME_INTERFACE char * Plat_asctime( const struct tm *tm, char *buf, size_t bufsize ); +PLATFORMTIME_INTERFACE char * Plat_ctime( const time_t *timep, char *buf, size_t bufsize ); +PLATFORMTIME_INTERFACE struct tm * Plat_gmtime( const time_t *timep, struct tm *result ); +PLATFORMTIME_INTERFACE time_t Plat_timegm( struct tm *timeptr ); +PLATFORMTIME_INTERFACE struct tm * Plat_localtime( const time_t *timep, struct tm *result ); +PLATFORMTIME_INTERFACE int32 Plat_timezone( void ); +PLATFORMTIME_INTERFACE int32 Plat_daylight( void ); + +#endif /* PLATFORM_H */ diff --git a/src/public/tier0/t0constants.h b/src/public/tier0/t0constants.h new file mode 100644 index 0000000..95da103 --- /dev/null +++ b/src/public/tier0/t0constants.h @@ -0,0 +1,38 @@ +//========= Copyright ©, Valve LLC, All rights reserved. ============ +// +// Purpose: declares a variety of constants +// +// $NoKeywords: $ +//============================================================================= + +#ifndef T0CONSTANTS_H +#define T0CONSTANTS_H +#ifdef _WIN32 +#pragma once +#endif + +//----------------------------------------------------------------------------- +// numeric constants to avoid typos with wrong number of zeros +//----------------------------------------------------------------------------- +const int64 k_nBillion = 1000000000; +const int64 k_nMillion = 1000000; +const int64 k_nThousand = 1000; +const int64 k_nKiloByte = 1024; +const int64 k_nMegabyte = k_nKiloByte * k_nKiloByte; +const int64 k_nGigabyte = k_nMegabyte * k_nKiloByte; +const int64 k_nTerabyte = k_nGigabyte * k_nKiloByte; + +//----------------------------------------------------------------------------- +// Timing constants +//----------------------------------------------------------------------------- + +const unsigned int k_nSecondsPerHour = 60*60; +const unsigned int k_nSecondsPerDay = k_nSecondsPerHour * 24; + +const int k_cSecondsPerMinute = 60; +const int k_cSecondsPerHour = k_cSecondsPerMinute * 60; +const int k_cSecondsPerDay = k_cSecondsPerHour * 24; +const int k_cSecondsPerWeek = k_cSecondsPerDay * 7; +const int k_cSecondsPerYear = k_cSecondsPerDay * 365; + +#endif // T0CONSTANTS_H \ No newline at end of file diff --git a/src/public/tier0/valgrind.h b/src/public/tier0/valgrind.h new file mode 100644 index 0000000..cc2cf3d --- /dev/null +++ b/src/public/tier0/valgrind.h @@ -0,0 +1,4840 @@ +/* -*- c -*- + ---------------------------------------------------------------- + + Notice that the following BSD-style license applies to this one + file (valgrind.h) only. The rest of Valgrind is licensed under the + terms of the GNU General Public License, version 2, unless + otherwise indicated. See the COPYING file in the source + distribution for details. + + ---------------------------------------------------------------- + + This file is part of Valgrind, a dynamic binary instrumentation + framework. + + Copyright (C) 2000-2012 Julian Seward. All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + 1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + 2. The origin of this software must not be misrepresented; you must + not claim that you wrote the original software. If you use this + software in a product, an acknowledgment in the product + documentation would be appreciated but is not required. + + 3. Altered source versions must be plainly marked as such, and must + not be misrepresented as being the original software. + + 4. The name of the author may not be used to endorse or promote + products derived from this software without specific prior written + permission. + + THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS + OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY + DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE + GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + ---------------------------------------------------------------- + + Notice that the above BSD-style license applies to this one file + (valgrind.h) only. The entire rest of Valgrind is licensed under + the terms of the GNU General Public License, version 2. See the + COPYING file in the source distribution for details. + + ---------------------------------------------------------------- +*/ + + +/* This file is for inclusion into client (your!) code. + + You can use these macros to manipulate and query Valgrind's + execution inside your own programs. + + The resulting executables will still run without Valgrind, just a + little bit more slowly than they otherwise would, but otherwise + unchanged. When not running on valgrind, each client request + consumes very few (eg. 7) instructions, so the resulting performance + loss is negligible unless you plan to execute client requests + millions of times per second. Nevertheless, if that is still a + problem, you can compile with the NVALGRIND symbol defined (gcc + -DNVALGRIND) so that client requests are not even compiled in. */ + +#ifndef __VALGRIND_H +#define __VALGRIND_H + + +/* ------------------------------------------------------------------ */ +/* VERSION NUMBER OF VALGRIND */ +/* ------------------------------------------------------------------ */ + +/* Specify Valgrind's version number, so that user code can + conditionally compile based on our version number. Note that these + were introduced at version 3.6 and so do not exist in version 3.5 + or earlier. The recommended way to use them to check for "version + X.Y or later" is (eg) + +#if defined(__VALGRIND_MAJOR__) && defined(__VALGRIND_MINOR__) \ + && (__VALGRIND_MAJOR__ > 3 \ + || (__VALGRIND_MAJOR__ == 3 && __VALGRIND_MINOR__ >= 6)) +*/ +#define __VALGRIND_MAJOR__ 3 +#define __VALGRIND_MINOR__ 8 + + +#include + +/* Nb: this file might be included in a file compiled with -ansi. So + we can't use C++ style "//" comments nor the "asm" keyword (instead + use "__asm__"). */ + +/* Derive some tags indicating what the target platform is. Note + that in this file we're using the compiler's CPP symbols for + identifying architectures, which are different to the ones we use + within the rest of Valgrind. Note, __powerpc__ is active for both + 32 and 64-bit PPC, whereas __powerpc64__ is only active for the + latter (on Linux, that is). + + Misc note: how to find out what's predefined in gcc by default: + gcc -Wp,-dM somefile.c +*/ +#undef PLAT_x86_darwin +#undef PLAT_amd64_darwin +#undef PLAT_x86_win32 +#undef PLAT_x86_linux +#undef PLAT_amd64_linux +#undef PLAT_ppc32_linux +#undef PLAT_ppc64_linux +#undef PLAT_arm_linux +#undef PLAT_s390x_linux +#undef PLAT_mips32_linux + + +#if defined(__APPLE__) && defined(__i386__) +# define PLAT_x86_darwin 1 +#elif defined(__APPLE__) && defined(__x86_64__) +# define PLAT_amd64_darwin 1 +#elif defined(__MINGW32__) || defined(__CYGWIN32__) \ + || (defined(_WIN32) && defined(_M_IX86)) +# define PLAT_x86_win32 1 +#elif defined(__linux__) && defined(__i386__) +# define PLAT_x86_linux 1 +#elif defined(__linux__) && defined(__x86_64__) +# define PLAT_amd64_linux 1 +#elif defined(__linux__) && defined(__powerpc__) && !defined(__powerpc64__) +# define PLAT_ppc32_linux 1 +#elif defined(__linux__) && defined(__powerpc__) && defined(__powerpc64__) +# define PLAT_ppc64_linux 1 +#elif defined(__linux__) && defined(__arm__) +# define PLAT_arm_linux 1 +#elif defined(__linux__) && defined(__s390__) && defined(__s390x__) +# define PLAT_s390x_linux 1 +#elif defined(__linux__) && defined(__mips__) +# define PLAT_mips32_linux 1 +#else +/* If we're not compiling for our target platform, don't generate + any inline asms. */ +# if !defined(NVALGRIND) +# define NVALGRIND 1 +# endif +#endif + + +/* ------------------------------------------------------------------ */ +/* ARCHITECTURE SPECIFICS for SPECIAL INSTRUCTIONS. There is nothing */ +/* in here of use to end-users -- skip to the next section. */ +/* ------------------------------------------------------------------ */ + +/* + * VALGRIND_DO_CLIENT_REQUEST(): a statement that invokes a Valgrind client + * request. Accepts both pointers and integers as arguments. + * + * VALGRIND_DO_CLIENT_REQUEST_STMT(): a statement that invokes a Valgrind + * client request that does not return a value. + + * VALGRIND_DO_CLIENT_REQUEST_EXPR(): a C expression that invokes a Valgrind + * client request and whose value equals the client request result. Accepts + * both pointers and integers as arguments. Note that such calls are not + * necessarily pure functions -- they may have side effects. + */ + +#define VALGRIND_DO_CLIENT_REQUEST(_zzq_rlval, _zzq_default, \ + _zzq_request, _zzq_arg1, _zzq_arg2, \ + _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + do { (_zzq_rlval) = VALGRIND_DO_CLIENT_REQUEST_EXPR((_zzq_default), \ + (_zzq_request), (_zzq_arg1), (_zzq_arg2), \ + (_zzq_arg3), (_zzq_arg4), (_zzq_arg5)); } while (0) + +#define VALGRIND_DO_CLIENT_REQUEST_STMT(_zzq_request, _zzq_arg1, \ + _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + do { (void) VALGRIND_DO_CLIENT_REQUEST_EXPR(0, \ + (_zzq_request), (_zzq_arg1), (_zzq_arg2), \ + (_zzq_arg3), (_zzq_arg4), (_zzq_arg5)); } while (0) + +#if defined(NVALGRIND) + +/* Define NVALGRIND to completely remove the Valgrind magic sequence + from the compiled code (analogous to NDEBUG's effects on + assert()) */ +#define VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + _zzq_default, _zzq_request, \ + _zzq_arg1, _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + (_zzq_default) + +#else /* ! NVALGRIND */ + +/* The following defines the magic code sequences which the JITter + spots and handles magically. Don't look too closely at them as + they will rot your brain. + + The assembly code sequences for all architectures is in this one + file. This is because this file must be stand-alone, and we don't + want to have multiple files. + + For VALGRIND_DO_CLIENT_REQUEST, we must ensure that the default + value gets put in the return slot, so that everything works when + this is executed not under Valgrind. Args are passed in a memory + block, and so there's no intrinsic limit to the number that could + be passed, but it's currently five. + + The macro args are: + _zzq_rlval result lvalue + _zzq_default default value (result returned when running on real CPU) + _zzq_request request code + _zzq_arg1..5 request params + + The other two macros are used to support function wrapping, and are + a lot simpler. VALGRIND_GET_NR_CONTEXT returns the value of the + guest's NRADDR pseudo-register and whatever other information is + needed to safely run the call original from the wrapper: on + ppc64-linux, the R2 value at the divert point is also needed. This + information is abstracted into a user-visible type, OrigFn. + + VALGRIND_CALL_NOREDIR_* behaves the same as the following on the + guest, but guarantees that the branch instruction will not be + redirected: x86: call *%eax, amd64: call *%rax, ppc32/ppc64: + branch-and-link-to-r11. VALGRIND_CALL_NOREDIR is just text, not a + complete inline asm, since it needs to be combined with more magic + inline asm stuff to be useful. +*/ + +/* ------------------------- x86-{linux,darwin} ---------------- */ + +#if defined(PLAT_x86_linux) || defined(PLAT_x86_darwin) \ + || (defined(PLAT_x86_win32) && defined(__GNUC__)) + +typedef + struct { + unsigned int nraddr; /* where's the code? */ + } + OrigFn; + +#define __SPECIAL_INSTRUCTION_PREAMBLE \ + "roll $3, %%edi ; roll $13, %%edi\n\t" \ + "roll $29, %%edi ; roll $19, %%edi\n\t" + +#define VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + _zzq_default, _zzq_request, \ + _zzq_arg1, _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + __extension__ \ + ({volatile unsigned int _zzq_args[6]; \ + volatile unsigned int _zzq_result; \ + _zzq_args[0] = (unsigned int)(_zzq_request); \ + _zzq_args[1] = (unsigned int)(_zzq_arg1); \ + _zzq_args[2] = (unsigned int)(_zzq_arg2); \ + _zzq_args[3] = (unsigned int)(_zzq_arg3); \ + _zzq_args[4] = (unsigned int)(_zzq_arg4); \ + _zzq_args[5] = (unsigned int)(_zzq_arg5); \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + /* %EDX = client_request ( %EAX ) */ \ + "xchgl %%ebx,%%ebx" \ + : "=d" (_zzq_result) \ + : "a" (&_zzq_args[0]), "0" (_zzq_default) \ + : "cc", "memory" \ + ); \ + _zzq_result; \ + }) + +#define VALGRIND_GET_NR_CONTEXT(_zzq_rlval) \ + { volatile OrigFn* _zzq_orig = &(_zzq_rlval); \ + volatile unsigned int __addr; \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + /* %EAX = guest_NRADDR */ \ + "xchgl %%ecx,%%ecx" \ + : "=a" (__addr) \ + : \ + : "cc", "memory" \ + ); \ + _zzq_orig->nraddr = __addr; \ + } + +#define VALGRIND_CALL_NOREDIR_EAX \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* call-noredir *%EAX */ \ + "xchgl %%edx,%%edx\n\t" +#endif /* PLAT_x86_linux || PLAT_x86_darwin || (PLAT_x86_win32 && __GNUC__) */ + +/* ------------------------- x86-Win32 ------------------------- */ + +#if defined(PLAT_x86_win32) && !defined(__GNUC__) + +typedef + struct { + unsigned int nraddr; /* where's the code? */ + } + OrigFn; + +#if defined(_MSC_VER) + +#define __SPECIAL_INSTRUCTION_PREAMBLE \ + __asm rol edi, 3 __asm rol edi, 13 \ + __asm rol edi, 29 __asm rol edi, 19 + +#define VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + _zzq_default, _zzq_request, \ + _zzq_arg1, _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + valgrind_do_client_request_expr((uintptr_t)(_zzq_default), \ + (uintptr_t)(_zzq_request), (uintptr_t)(_zzq_arg1), \ + (uintptr_t)(_zzq_arg2), (uintptr_t)(_zzq_arg3), \ + (uintptr_t)(_zzq_arg4), (uintptr_t)(_zzq_arg5)) + +static __inline uintptr_t +valgrind_do_client_request_expr(uintptr_t _zzq_default, uintptr_t _zzq_request, + uintptr_t _zzq_arg1, uintptr_t _zzq_arg2, + uintptr_t _zzq_arg3, uintptr_t _zzq_arg4, + uintptr_t _zzq_arg5) +{ + volatile uintptr_t _zzq_args[6]; + volatile unsigned int _zzq_result; + _zzq_args[0] = (uintptr_t)(_zzq_request); + _zzq_args[1] = (uintptr_t)(_zzq_arg1); + _zzq_args[2] = (uintptr_t)(_zzq_arg2); + _zzq_args[3] = (uintptr_t)(_zzq_arg3); + _zzq_args[4] = (uintptr_t)(_zzq_arg4); + _zzq_args[5] = (uintptr_t)(_zzq_arg5); + __asm { __asm lea eax, _zzq_args __asm mov edx, _zzq_default + __SPECIAL_INSTRUCTION_PREAMBLE + /* %EDX = client_request ( %EAX ) */ + __asm xchg ebx,ebx + __asm mov _zzq_result, edx + } + return _zzq_result; +} + +#define VALGRIND_GET_NR_CONTEXT(_zzq_rlval) \ + { volatile OrigFn* _zzq_orig = &(_zzq_rlval); \ + volatile unsigned int __addr; \ + __asm { __SPECIAL_INSTRUCTION_PREAMBLE \ + /* %EAX = guest_NRADDR */ \ + __asm xchg ecx,ecx \ + __asm mov __addr, eax \ + } \ + _zzq_orig->nraddr = __addr; \ + } + +#define VALGRIND_CALL_NOREDIR_EAX ERROR + +#else +#error Unsupported compiler. +#endif + +#endif /* PLAT_x86_win32 */ + +/* ------------------------ amd64-{linux,darwin} --------------- */ + +#if defined(PLAT_amd64_linux) || defined(PLAT_amd64_darwin) + +typedef + struct { + unsigned long long int nraddr; /* where's the code? */ + } + OrigFn; + +#define __SPECIAL_INSTRUCTION_PREAMBLE \ + "rolq $3, %%rdi ; rolq $13, %%rdi\n\t" \ + "rolq $61, %%rdi ; rolq $51, %%rdi\n\t" + +#define VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + _zzq_default, _zzq_request, \ + _zzq_arg1, _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + __extension__ \ + ({ volatile unsigned long long int _zzq_args[6]; \ + volatile unsigned long long int _zzq_result; \ + _zzq_args[0] = (unsigned long long int)(_zzq_request); \ + _zzq_args[1] = (unsigned long long int)(_zzq_arg1); \ + _zzq_args[2] = (unsigned long long int)(_zzq_arg2); \ + _zzq_args[3] = (unsigned long long int)(_zzq_arg3); \ + _zzq_args[4] = (unsigned long long int)(_zzq_arg4); \ + _zzq_args[5] = (unsigned long long int)(_zzq_arg5); \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + /* %RDX = client_request ( %RAX ) */ \ + "xchgq %%rbx,%%rbx" \ + : "=d" (_zzq_result) \ + : "a" (&_zzq_args[0]), "0" (_zzq_default) \ + : "cc", "memory" \ + ); \ + _zzq_result; \ + }) + +#define VALGRIND_GET_NR_CONTEXT(_zzq_rlval) \ + { volatile OrigFn* _zzq_orig = &(_zzq_rlval); \ + volatile unsigned long long int __addr; \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + /* %RAX = guest_NRADDR */ \ + "xchgq %%rcx,%%rcx" \ + : "=a" (__addr) \ + : \ + : "cc", "memory" \ + ); \ + _zzq_orig->nraddr = __addr; \ + } + +#define VALGRIND_CALL_NOREDIR_RAX \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* call-noredir *%RAX */ \ + "xchgq %%rdx,%%rdx\n\t" +#endif /* PLAT_amd64_linux || PLAT_amd64_darwin */ + +/* ------------------------ ppc32-linux ------------------------ */ + +#if defined(PLAT_ppc32_linux) + +typedef + struct { + unsigned int nraddr; /* where's the code? */ + } + OrigFn; + +#define __SPECIAL_INSTRUCTION_PREAMBLE \ + "rlwinm 0,0,3,0,0 ; rlwinm 0,0,13,0,0\n\t" \ + "rlwinm 0,0,29,0,0 ; rlwinm 0,0,19,0,0\n\t" + +#define VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + _zzq_default, _zzq_request, \ + _zzq_arg1, _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + \ + __extension__ \ + ({ unsigned int _zzq_args[6]; \ + unsigned int _zzq_result; \ + unsigned int* _zzq_ptr; \ + _zzq_args[0] = (unsigned int)(_zzq_request); \ + _zzq_args[1] = (unsigned int)(_zzq_arg1); \ + _zzq_args[2] = (unsigned int)(_zzq_arg2); \ + _zzq_args[3] = (unsigned int)(_zzq_arg3); \ + _zzq_args[4] = (unsigned int)(_zzq_arg4); \ + _zzq_args[5] = (unsigned int)(_zzq_arg5); \ + _zzq_ptr = _zzq_args; \ + __asm__ volatile("mr 3,%1\n\t" /*default*/ \ + "mr 4,%2\n\t" /*ptr*/ \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* %R3 = client_request ( %R4 ) */ \ + "or 1,1,1\n\t" \ + "mr %0,3" /*result*/ \ + : "=b" (_zzq_result) \ + : "b" (_zzq_default), "b" (_zzq_ptr) \ + : "cc", "memory", "r3", "r4"); \ + _zzq_result; \ + }) + +#define VALGRIND_GET_NR_CONTEXT(_zzq_rlval) \ + { volatile OrigFn* _zzq_orig = &(_zzq_rlval); \ + unsigned int __addr; \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + /* %R3 = guest_NRADDR */ \ + "or 2,2,2\n\t" \ + "mr %0,3" \ + : "=b" (__addr) \ + : \ + : "cc", "memory", "r3" \ + ); \ + _zzq_orig->nraddr = __addr; \ + } + +#define VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* branch-and-link-to-noredir *%R11 */ \ + "or 3,3,3\n\t" +#endif /* PLAT_ppc32_linux */ + +/* ------------------------ ppc64-linux ------------------------ */ + +#if defined(PLAT_ppc64_linux) + +typedef + struct { + unsigned long long int nraddr; /* where's the code? */ + unsigned long long int r2; /* what tocptr do we need? */ + } + OrigFn; + +#define __SPECIAL_INSTRUCTION_PREAMBLE \ + "rotldi 0,0,3 ; rotldi 0,0,13\n\t" \ + "rotldi 0,0,61 ; rotldi 0,0,51\n\t" + +#define VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + _zzq_default, _zzq_request, \ + _zzq_arg1, _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + \ + __extension__ \ + ({ unsigned long long int _zzq_args[6]; \ + unsigned long long int _zzq_result; \ + unsigned long long int* _zzq_ptr; \ + _zzq_args[0] = (unsigned long long int)(_zzq_request); \ + _zzq_args[1] = (unsigned long long int)(_zzq_arg1); \ + _zzq_args[2] = (unsigned long long int)(_zzq_arg2); \ + _zzq_args[3] = (unsigned long long int)(_zzq_arg3); \ + _zzq_args[4] = (unsigned long long int)(_zzq_arg4); \ + _zzq_args[5] = (unsigned long long int)(_zzq_arg5); \ + _zzq_ptr = _zzq_args; \ + __asm__ volatile("mr 3,%1\n\t" /*default*/ \ + "mr 4,%2\n\t" /*ptr*/ \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* %R3 = client_request ( %R4 ) */ \ + "or 1,1,1\n\t" \ + "mr %0,3" /*result*/ \ + : "=b" (_zzq_result) \ + : "b" (_zzq_default), "b" (_zzq_ptr) \ + : "cc", "memory", "r3", "r4"); \ + _zzq_result; \ + }) + +#define VALGRIND_GET_NR_CONTEXT(_zzq_rlval) \ + { volatile OrigFn* _zzq_orig = &(_zzq_rlval); \ + unsigned long long int __addr; \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + /* %R3 = guest_NRADDR */ \ + "or 2,2,2\n\t" \ + "mr %0,3" \ + : "=b" (__addr) \ + : \ + : "cc", "memory", "r3" \ + ); \ + _zzq_orig->nraddr = __addr; \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + /* %R3 = guest_NRADDR_GPR2 */ \ + "or 4,4,4\n\t" \ + "mr %0,3" \ + : "=b" (__addr) \ + : \ + : "cc", "memory", "r3" \ + ); \ + _zzq_orig->r2 = __addr; \ + } + +#define VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* branch-and-link-to-noredir *%R11 */ \ + "or 3,3,3\n\t" + +#endif /* PLAT_ppc64_linux */ + +/* ------------------------- arm-linux ------------------------- */ + +#if defined(PLAT_arm_linux) + +typedef + struct { + unsigned int nraddr; /* where's the code? */ + } + OrigFn; + +#define __SPECIAL_INSTRUCTION_PREAMBLE \ + "mov r12, r12, ror #3 ; mov r12, r12, ror #13 \n\t" \ + "mov r12, r12, ror #29 ; mov r12, r12, ror #19 \n\t" + +#define VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + _zzq_default, _zzq_request, \ + _zzq_arg1, _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + \ + __extension__ \ + ({volatile unsigned int _zzq_args[6]; \ + volatile unsigned int _zzq_result; \ + _zzq_args[0] = (unsigned int)(_zzq_request); \ + _zzq_args[1] = (unsigned int)(_zzq_arg1); \ + _zzq_args[2] = (unsigned int)(_zzq_arg2); \ + _zzq_args[3] = (unsigned int)(_zzq_arg3); \ + _zzq_args[4] = (unsigned int)(_zzq_arg4); \ + _zzq_args[5] = (unsigned int)(_zzq_arg5); \ + __asm__ volatile("mov r3, %1\n\t" /*default*/ \ + "mov r4, %2\n\t" /*ptr*/ \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* R3 = client_request ( R4 ) */ \ + "orr r10, r10, r10\n\t" \ + "mov %0, r3" /*result*/ \ + : "=r" (_zzq_result) \ + : "r" (_zzq_default), "r" (&_zzq_args[0]) \ + : "cc","memory", "r3", "r4"); \ + _zzq_result; \ + }) + +#define VALGRIND_GET_NR_CONTEXT(_zzq_rlval) \ + { volatile OrigFn* _zzq_orig = &(_zzq_rlval); \ + unsigned int __addr; \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + /* R3 = guest_NRADDR */ \ + "orr r11, r11, r11\n\t" \ + "mov %0, r3" \ + : "=r" (__addr) \ + : \ + : "cc", "memory", "r3" \ + ); \ + _zzq_orig->nraddr = __addr; \ + } + +#define VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* branch-and-link-to-noredir *%R4 */ \ + "orr r12, r12, r12\n\t" + +#endif /* PLAT_arm_linux */ + +/* ------------------------ s390x-linux ------------------------ */ + +#if defined(PLAT_s390x_linux) + +typedef + struct { + unsigned long long int nraddr; /* where's the code? */ + } + OrigFn; + +/* __SPECIAL_INSTRUCTION_PREAMBLE will be used to identify Valgrind specific + * code. This detection is implemented in platform specific toIR.c + * (e.g. VEX/priv/guest_s390_decoder.c). + */ +#define __SPECIAL_INSTRUCTION_PREAMBLE \ + "lr 15,15\n\t" \ + "lr 1,1\n\t" \ + "lr 2,2\n\t" \ + "lr 3,3\n\t" + +#define __CLIENT_REQUEST_CODE "lr 2,2\n\t" +#define __GET_NR_CONTEXT_CODE "lr 3,3\n\t" +#define __CALL_NO_REDIR_CODE "lr 4,4\n\t" + +#define VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + _zzq_default, _zzq_request, \ + _zzq_arg1, _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + __extension__ \ + ({volatile unsigned long long int _zzq_args[6]; \ + volatile unsigned long long int _zzq_result; \ + _zzq_args[0] = (unsigned long long int)(_zzq_request); \ + _zzq_args[1] = (unsigned long long int)(_zzq_arg1); \ + _zzq_args[2] = (unsigned long long int)(_zzq_arg2); \ + _zzq_args[3] = (unsigned long long int)(_zzq_arg3); \ + _zzq_args[4] = (unsigned long long int)(_zzq_arg4); \ + _zzq_args[5] = (unsigned long long int)(_zzq_arg5); \ + __asm__ volatile(/* r2 = args */ \ + "lgr 2,%1\n\t" \ + /* r3 = default */ \ + "lgr 3,%2\n\t" \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + __CLIENT_REQUEST_CODE \ + /* results = r3 */ \ + "lgr %0, 3\n\t" \ + : "=d" (_zzq_result) \ + : "a" (&_zzq_args[0]), "0" (_zzq_default) \ + : "cc", "2", "3", "memory" \ + ); \ + _zzq_result; \ + }) + +#define VALGRIND_GET_NR_CONTEXT(_zzq_rlval) \ + { volatile OrigFn* _zzq_orig = &(_zzq_rlval); \ + volatile unsigned long long int __addr; \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + __GET_NR_CONTEXT_CODE \ + "lgr %0, 3\n\t" \ + : "=a" (__addr) \ + : \ + : "cc", "3", "memory" \ + ); \ + _zzq_orig->nraddr = __addr; \ + } + +#define VALGRIND_CALL_NOREDIR_R1 \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + __CALL_NO_REDIR_CODE + +#endif /* PLAT_s390x_linux */ + +/* ------------------------- mips32-linux ---------------- */ + +#if defined(PLAT_mips32_linux) + +typedef + struct { + unsigned int nraddr; /* where's the code? */ + } + OrigFn; + +/* .word 0x342 + * .word 0x742 + * .word 0xC2 + * .word 0x4C2*/ +#define __SPECIAL_INSTRUCTION_PREAMBLE \ + "srl $0, $0, 13\n\t" \ + "srl $0, $0, 29\n\t" \ + "srl $0, $0, 3\n\t" \ + "srl $0, $0, 19\n\t" + +#define VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + _zzq_default, _zzq_request, \ + _zzq_arg1, _zzq_arg2, _zzq_arg3, _zzq_arg4, _zzq_arg5) \ + __extension__ \ + ({ volatile unsigned int _zzq_args[6]; \ + volatile unsigned int _zzq_result; \ + _zzq_args[0] = (unsigned int)(_zzq_request); \ + _zzq_args[1] = (unsigned int)(_zzq_arg1); \ + _zzq_args[2] = (unsigned int)(_zzq_arg2); \ + _zzq_args[3] = (unsigned int)(_zzq_arg3); \ + _zzq_args[4] = (unsigned int)(_zzq_arg4); \ + _zzq_args[5] = (unsigned int)(_zzq_arg5); \ + __asm__ volatile("move $11, %1\n\t" /*default*/ \ + "move $12, %2\n\t" /*ptr*/ \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* T3 = client_request ( T4 ) */ \ + "or $13, $13, $13\n\t" \ + "move %0, $11\n\t" /*result*/ \ + : "=r" (_zzq_result) \ + : "r" (_zzq_default), "r" (&_zzq_args[0]) \ + : "cc","memory", "t3", "t4"); \ + _zzq_result; \ + }) + +#define VALGRIND_GET_NR_CONTEXT(_zzq_rlval) \ + { volatile OrigFn* _zzq_orig = &(_zzq_rlval); \ + volatile unsigned int __addr; \ + __asm__ volatile(__SPECIAL_INSTRUCTION_PREAMBLE \ + /* %t9 = guest_NRADDR */ \ + "or $14, $14, $14\n\t" \ + "move %0, $11" /*result*/ \ + : "=r" (__addr) \ + : \ + : "cc", "memory" , "t3" \ + ); \ + _zzq_orig->nraddr = __addr; \ + } + +#define VALGRIND_CALL_NOREDIR_T9 \ + __SPECIAL_INSTRUCTION_PREAMBLE \ + /* call-noredir *%t9 */ \ + "or $15, $15, $15\n\t" +#endif /* PLAT_mips32_linux */ + +/* Insert assembly code for other platforms here... */ + +#endif /* NVALGRIND */ + + +/* ------------------------------------------------------------------ */ +/* PLATFORM SPECIFICS for FUNCTION WRAPPING. This is all very */ +/* ugly. It's the least-worst tradeoff I can think of. */ +/* ------------------------------------------------------------------ */ + +/* This section defines magic (a.k.a appalling-hack) macros for doing + guaranteed-no-redirection macros, so as to get from function + wrappers to the functions they are wrapping. The whole point is to + construct standard call sequences, but to do the call itself with a + special no-redirect call pseudo-instruction that the JIT + understands and handles specially. This section is long and + repetitious, and I can't see a way to make it shorter. + + The naming scheme is as follows: + + CALL_FN_{W,v}_{v,W,WW,WWW,WWWW,5W,6W,7W,etc} + + 'W' stands for "word" and 'v' for "void". Hence there are + different macros for calling arity 0, 1, 2, 3, 4, etc, functions, + and for each, the possibility of returning a word-typed result, or + no result. +*/ + +/* Use these to write the name of your wrapper. NOTE: duplicates + VG_WRAP_FUNCTION_Z{U,Z} in pub_tool_redir.h. NOTE also: inserts + the default behaviour equivalance class tag "0000" into the name. + See pub_tool_redir.h for details -- normally you don't need to + think about this, though. */ + +/* Use an extra level of macroisation so as to ensure the soname/fnname + args are fully macro-expanded before pasting them together. */ +#define VG_CONCAT4(_aa,_bb,_cc,_dd) _aa##_bb##_cc##_dd + +#define I_WRAP_SONAME_FNNAME_ZU(soname,fnname) \ + VG_CONCAT4(_vgw00000ZU_,soname,_,fnname) + +#define I_WRAP_SONAME_FNNAME_ZZ(soname,fnname) \ + VG_CONCAT4(_vgw00000ZZ_,soname,_,fnname) + +/* Use this macro from within a wrapper function to collect the + context (address and possibly other info) of the original function. + Once you have that you can then use it in one of the CALL_FN_ + macros. The type of the argument _lval is OrigFn. */ +#define VALGRIND_GET_ORIG_FN(_lval) VALGRIND_GET_NR_CONTEXT(_lval) + +/* Also provide end-user facilities for function replacement, rather + than wrapping. A replacement function differs from a wrapper in + that it has no way to get hold of the original function being + called, and hence no way to call onwards to it. In a replacement + function, VALGRIND_GET_ORIG_FN always returns zero. */ + +#define I_REPLACE_SONAME_FNNAME_ZU(soname,fnname) \ + VG_CONCAT4(_vgr00000ZU_,soname,_,fnname) + +#define I_REPLACE_SONAME_FNNAME_ZZ(soname,fnname) \ + VG_CONCAT4(_vgr00000ZZ_,soname,_,fnname) + +/* Derivatives of the main macros below, for calling functions + returning void. */ + +#define CALL_FN_v_v(fnptr) \ + do { volatile unsigned long _junk; \ + CALL_FN_W_v(_junk,fnptr); } while (0) + +#define CALL_FN_v_W(fnptr, arg1) \ + do { volatile unsigned long _junk; \ + CALL_FN_W_W(_junk,fnptr,arg1); } while (0) + +#define CALL_FN_v_WW(fnptr, arg1,arg2) \ + do { volatile unsigned long _junk; \ + CALL_FN_W_WW(_junk,fnptr,arg1,arg2); } while (0) + +#define CALL_FN_v_WWW(fnptr, arg1,arg2,arg3) \ + do { volatile unsigned long _junk; \ + CALL_FN_W_WWW(_junk,fnptr,arg1,arg2,arg3); } while (0) + +#define CALL_FN_v_WWWW(fnptr, arg1,arg2,arg3,arg4) \ + do { volatile unsigned long _junk; \ + CALL_FN_W_WWWW(_junk,fnptr,arg1,arg2,arg3,arg4); } while (0) + +#define CALL_FN_v_5W(fnptr, arg1,arg2,arg3,arg4,arg5) \ + do { volatile unsigned long _junk; \ + CALL_FN_W_5W(_junk,fnptr,arg1,arg2,arg3,arg4,arg5); } while (0) + +#define CALL_FN_v_6W(fnptr, arg1,arg2,arg3,arg4,arg5,arg6) \ + do { volatile unsigned long _junk; \ + CALL_FN_W_6W(_junk,fnptr,arg1,arg2,arg3,arg4,arg5,arg6); } while (0) + +#define CALL_FN_v_7W(fnptr, arg1,arg2,arg3,arg4,arg5,arg6,arg7) \ + do { volatile unsigned long _junk; \ + CALL_FN_W_7W(_junk,fnptr,arg1,arg2,arg3,arg4,arg5,arg6,arg7); } while (0) + +/* ------------------------- x86-{linux,darwin} ---------------- */ + +#if defined(PLAT_x86_linux) || defined(PLAT_x86_darwin) + +/* These regs are trashed by the hidden call. No need to mention eax + as gcc can already see that, plus causes gcc to bomb. */ +#define __CALLER_SAVED_REGS /*"eax"*/ "ecx", "edx" + +/* Macros to save and align the stack before making a function + call and restore it afterwards as gcc may not keep the stack + pointer aligned if it doesn't realise calls are being made + to other functions. */ + +#define VALGRIND_ALIGN_STACK \ + "movl %%esp,%%edi\n\t" \ + "andl $0xfffffff0,%%esp\n\t" +#define VALGRIND_RESTORE_STACK \ + "movl %%edi,%%esp\n\t" + +/* These CALL_FN_ macros assume that on x86-linux, sizeof(unsigned + long) == 4. */ + +#define CALL_FN_W_v(lval, orig) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[1]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_W(lval, orig, arg1) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[2]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "subl $12, %%esp\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WW(lval, orig, arg1,arg2) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "subl $8, %%esp\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWW(lval, orig, arg1,arg2,arg3) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[4]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "subl $4, %%esp\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWWW(lval, orig, arg1,arg2,arg3,arg4) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[5]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "pushl 16(%%eax)\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_5W(lval, orig, arg1,arg2,arg3,arg4,arg5) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[6]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "subl $12, %%esp\n\t" \ + "pushl 20(%%eax)\n\t" \ + "pushl 16(%%eax)\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_6W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[7]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "subl $8, %%esp\n\t" \ + "pushl 24(%%eax)\n\t" \ + "pushl 20(%%eax)\n\t" \ + "pushl 16(%%eax)\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_7W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[8]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "subl $4, %%esp\n\t" \ + "pushl 28(%%eax)\n\t" \ + "pushl 24(%%eax)\n\t" \ + "pushl 20(%%eax)\n\t" \ + "pushl 16(%%eax)\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_8W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[9]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "pushl 32(%%eax)\n\t" \ + "pushl 28(%%eax)\n\t" \ + "pushl 24(%%eax)\n\t" \ + "pushl 20(%%eax)\n\t" \ + "pushl 16(%%eax)\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_9W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[10]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "subl $12, %%esp\n\t" \ + "pushl 36(%%eax)\n\t" \ + "pushl 32(%%eax)\n\t" \ + "pushl 28(%%eax)\n\t" \ + "pushl 24(%%eax)\n\t" \ + "pushl 20(%%eax)\n\t" \ + "pushl 16(%%eax)\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_10W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[11]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "subl $8, %%esp\n\t" \ + "pushl 40(%%eax)\n\t" \ + "pushl 36(%%eax)\n\t" \ + "pushl 32(%%eax)\n\t" \ + "pushl 28(%%eax)\n\t" \ + "pushl 24(%%eax)\n\t" \ + "pushl 20(%%eax)\n\t" \ + "pushl 16(%%eax)\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_11W(lval, orig, arg1,arg2,arg3,arg4,arg5, \ + arg6,arg7,arg8,arg9,arg10, \ + arg11) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[12]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + _argvec[11] = (unsigned long)(arg11); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "subl $4, %%esp\n\t" \ + "pushl 44(%%eax)\n\t" \ + "pushl 40(%%eax)\n\t" \ + "pushl 36(%%eax)\n\t" \ + "pushl 32(%%eax)\n\t" \ + "pushl 28(%%eax)\n\t" \ + "pushl 24(%%eax)\n\t" \ + "pushl 20(%%eax)\n\t" \ + "pushl 16(%%eax)\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_12W(lval, orig, arg1,arg2,arg3,arg4,arg5, \ + arg6,arg7,arg8,arg9,arg10, \ + arg11,arg12) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[13]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + _argvec[11] = (unsigned long)(arg11); \ + _argvec[12] = (unsigned long)(arg12); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "pushl 48(%%eax)\n\t" \ + "pushl 44(%%eax)\n\t" \ + "pushl 40(%%eax)\n\t" \ + "pushl 36(%%eax)\n\t" \ + "pushl 32(%%eax)\n\t" \ + "pushl 28(%%eax)\n\t" \ + "pushl 24(%%eax)\n\t" \ + "pushl 20(%%eax)\n\t" \ + "pushl 16(%%eax)\n\t" \ + "pushl 12(%%eax)\n\t" \ + "pushl 8(%%eax)\n\t" \ + "pushl 4(%%eax)\n\t" \ + "movl (%%eax), %%eax\n\t" /* target->%eax */ \ + VALGRIND_CALL_NOREDIR_EAX \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "edi" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#endif /* PLAT_x86_linux || PLAT_x86_darwin */ + +/* ------------------------ amd64-{linux,darwin} --------------- */ + +#if defined(PLAT_amd64_linux) || defined(PLAT_amd64_darwin) + +/* ARGREGS: rdi rsi rdx rcx r8 r9 (the rest on stack in R-to-L order) */ + +/* These regs are trashed by the hidden call. */ +#define __CALLER_SAVED_REGS /*"rax",*/ "rcx", "rdx", "rsi", \ + "rdi", "r8", "r9", "r10", "r11" + +/* This is all pretty complex. It's so as to make stack unwinding + work reliably. See bug 243270. The basic problem is the sub and + add of 128 of %rsp in all of the following macros. If gcc believes + the CFA is in %rsp, then unwinding may fail, because what's at the + CFA is not what gcc "expected" when it constructs the CFIs for the + places where the macros are instantiated. + + But we can't just add a CFI annotation to increase the CFA offset + by 128, to match the sub of 128 from %rsp, because we don't know + whether gcc has chosen %rsp as the CFA at that point, or whether it + has chosen some other register (eg, %rbp). In the latter case, + adding a CFI annotation to change the CFA offset is simply wrong. + + So the solution is to get hold of the CFA using + __builtin_dwarf_cfa(), put it in a known register, and add a + CFI annotation to say what the register is. We choose %rbp for + this (perhaps perversely), because: + + (1) %rbp is already subject to unwinding. If a new register was + chosen then the unwinder would have to unwind it in all stack + traces, which is expensive, and + + (2) %rbp is already subject to precise exception updates in the + JIT. If a new register was chosen, we'd have to have precise + exceptions for it too, which reduces performance of the + generated code. + + However .. one extra complication. We can't just whack the result + of __builtin_dwarf_cfa() into %rbp and then add %rbp to the + list of trashed registers at the end of the inline assembly + fragments; gcc won't allow %rbp to appear in that list. Hence + instead we need to stash %rbp in %r15 for the duration of the asm, + and say that %r15 is trashed instead. gcc seems happy to go with + that. + + Oh .. and this all needs to be conditionalised so that it is + unchanged from before this commit, when compiled with older gccs + that don't support __builtin_dwarf_cfa. Furthermore, since + this header file is freestanding, it has to be independent of + config.h, and so the following conditionalisation cannot depend on + configure time checks. + + Although it's not clear from + 'defined(__GNUC__) && defined(__GCC_HAVE_DWARF2_CFI_ASM)', + this expression excludes Darwin. + .cfi directives in Darwin assembly appear to be completely + different and I haven't investigated how they work. + + For even more entertainment value, note we have to use the + completely undocumented __builtin_dwarf_cfa(), which appears to + really compute the CFA, whereas __builtin_frame_address(0) claims + to but actually doesn't. See + https://bugs.kde.org/show_bug.cgi?id=243270#c47 +*/ +#if defined(__GNUC__) && defined(__GCC_HAVE_DWARF2_CFI_ASM) +# define __FRAME_POINTER \ + ,"r"(__builtin_dwarf_cfa()) +# define VALGRIND_CFI_PROLOGUE \ + "movq %%rbp, %%r15\n\t" \ + "movq %2, %%rbp\n\t" \ + ".cfi_remember_state\n\t" \ + ".cfi_def_cfa rbp, 0\n\t" +# define VALGRIND_CFI_EPILOGUE \ + "movq %%r15, %%rbp\n\t" \ + ".cfi_restore_state\n\t" +#else +# define __FRAME_POINTER +# define VALGRIND_CFI_PROLOGUE +# define VALGRIND_CFI_EPILOGUE +#endif + +/* Macros to save and align the stack before making a function + call and restore it afterwards as gcc may not keep the stack + pointer aligned if it doesn't realise calls are being made + to other functions. */ + +#define VALGRIND_ALIGN_STACK \ + "movq %%rsp,%%r14\n\t" \ + "andq $0xfffffffffffffff0,%%rsp\n\t" +#define VALGRIND_RESTORE_STACK \ + "movq %%r14,%%rsp\n\t" + +/* These CALL_FN_ macros assume that on amd64-linux, sizeof(unsigned + long) == 8. */ + +/* NB 9 Sept 07. There is a nasty kludge here in all these CALL_FN_ + macros. In order not to trash the stack redzone, we need to drop + %rsp by 128 before the hidden call, and restore afterwards. The + nastyness is that it is only by luck that the stack still appears + to be unwindable during the hidden call - since then the behaviour + of any routine using this macro does not match what the CFI data + says. Sigh. + + Why is this important? Imagine that a wrapper has a stack + allocated local, and passes to the hidden call, a pointer to it. + Because gcc does not know about the hidden call, it may allocate + that local in the redzone. Unfortunately the hidden call may then + trash it before it comes to use it. So we must step clear of the + redzone, for the duration of the hidden call, to make it safe. + + Probably the same problem afflicts the other redzone-style ABIs too + (ppc64-linux); but for those, the stack is + self describing (none of this CFI nonsense) so at least messing + with the stack pointer doesn't give a danger of non-unwindable + stack. */ + +#define CALL_FN_W_v(lval, orig) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[1]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_W(lval, orig, arg1) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[2]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WW(lval, orig, arg1,arg2) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWW(lval, orig, arg1,arg2,arg3) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[4]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWWW(lval, orig, arg1,arg2,arg3,arg4) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[5]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "movq 32(%%rax), %%rcx\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_5W(lval, orig, arg1,arg2,arg3,arg4,arg5) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[6]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "movq 40(%%rax), %%r8\n\t" \ + "movq 32(%%rax), %%rcx\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_6W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[7]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "movq 48(%%rax), %%r9\n\t" \ + "movq 40(%%rax), %%r8\n\t" \ + "movq 32(%%rax), %%rcx\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_7W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[8]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $136,%%rsp\n\t" \ + "pushq 56(%%rax)\n\t" \ + "movq 48(%%rax), %%r9\n\t" \ + "movq 40(%%rax), %%r8\n\t" \ + "movq 32(%%rax), %%rcx\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_8W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[9]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "pushq 64(%%rax)\n\t" \ + "pushq 56(%%rax)\n\t" \ + "movq 48(%%rax), %%r9\n\t" \ + "movq 40(%%rax), %%r8\n\t" \ + "movq 32(%%rax), %%rcx\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_9W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[10]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $136,%%rsp\n\t" \ + "pushq 72(%%rax)\n\t" \ + "pushq 64(%%rax)\n\t" \ + "pushq 56(%%rax)\n\t" \ + "movq 48(%%rax), %%r9\n\t" \ + "movq 40(%%rax), %%r8\n\t" \ + "movq 32(%%rax), %%rcx\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_10W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[11]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "pushq 80(%%rax)\n\t" \ + "pushq 72(%%rax)\n\t" \ + "pushq 64(%%rax)\n\t" \ + "pushq 56(%%rax)\n\t" \ + "movq 48(%%rax), %%r9\n\t" \ + "movq 40(%%rax), %%r8\n\t" \ + "movq 32(%%rax), %%rcx\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_11W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10,arg11) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[12]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + _argvec[11] = (unsigned long)(arg11); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $136,%%rsp\n\t" \ + "pushq 88(%%rax)\n\t" \ + "pushq 80(%%rax)\n\t" \ + "pushq 72(%%rax)\n\t" \ + "pushq 64(%%rax)\n\t" \ + "pushq 56(%%rax)\n\t" \ + "movq 48(%%rax), %%r9\n\t" \ + "movq 40(%%rax), %%r8\n\t" \ + "movq 32(%%rax), %%rcx\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_12W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10,arg11,arg12) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[13]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + _argvec[11] = (unsigned long)(arg11); \ + _argvec[12] = (unsigned long)(arg12); \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + VALGRIND_ALIGN_STACK \ + "subq $128,%%rsp\n\t" \ + "pushq 96(%%rax)\n\t" \ + "pushq 88(%%rax)\n\t" \ + "pushq 80(%%rax)\n\t" \ + "pushq 72(%%rax)\n\t" \ + "pushq 64(%%rax)\n\t" \ + "pushq 56(%%rax)\n\t" \ + "movq 48(%%rax), %%r9\n\t" \ + "movq 40(%%rax), %%r8\n\t" \ + "movq 32(%%rax), %%rcx\n\t" \ + "movq 24(%%rax), %%rdx\n\t" \ + "movq 16(%%rax), %%rsi\n\t" \ + "movq 8(%%rax), %%rdi\n\t" \ + "movq (%%rax), %%rax\n\t" /* target->%rax */ \ + VALGRIND_CALL_NOREDIR_RAX \ + VALGRIND_RESTORE_STACK \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=a" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r14", "r15" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#endif /* PLAT_amd64_linux || PLAT_amd64_darwin */ + +/* ------------------------ ppc32-linux ------------------------ */ + +#if defined(PLAT_ppc32_linux) + +/* This is useful for finding out about the on-stack stuff: + + extern int f9 ( int,int,int,int,int,int,int,int,int ); + extern int f10 ( int,int,int,int,int,int,int,int,int,int ); + extern int f11 ( int,int,int,int,int,int,int,int,int,int,int ); + extern int f12 ( int,int,int,int,int,int,int,int,int,int,int,int ); + + int g9 ( void ) { + return f9(11,22,33,44,55,66,77,88,99); + } + int g10 ( void ) { + return f10(11,22,33,44,55,66,77,88,99,110); + } + int g11 ( void ) { + return f11(11,22,33,44,55,66,77,88,99,110,121); + } + int g12 ( void ) { + return f12(11,22,33,44,55,66,77,88,99,110,121,132); + } +*/ + +/* ARGREGS: r3 r4 r5 r6 r7 r8 r9 r10 (the rest on stack somewhere) */ + +/* These regs are trashed by the hidden call. */ +#define __CALLER_SAVED_REGS \ + "lr", "ctr", "xer", \ + "cr0", "cr1", "cr2", "cr3", "cr4", "cr5", "cr6", "cr7", \ + "r0", "r2", "r3", "r4", "r5", "r6", "r7", "r8", "r9", "r10", \ + "r11", "r12", "r13" + +/* Macros to save and align the stack before making a function + call and restore it afterwards as gcc may not keep the stack + pointer aligned if it doesn't realise calls are being made + to other functions. */ + +#define VALGRIND_ALIGN_STACK \ + "mr 28,1\n\t" \ + "rlwinm 1,1,0,0,27\n\t" +#define VALGRIND_RESTORE_STACK \ + "mr 1,28\n\t" + +/* These CALL_FN_ macros assume that on ppc32-linux, + sizeof(unsigned long) == 4. */ + +#define CALL_FN_W_v(lval, orig) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[1]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_W(lval, orig, arg1) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[2]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WW(lval, orig, arg1,arg2) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWW(lval, orig, arg1,arg2,arg3) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[4]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWWW(lval, orig, arg1,arg2,arg3,arg4) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[5]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 6,16(11)\n\t" /* arg4->r6 */ \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_5W(lval, orig, arg1,arg2,arg3,arg4,arg5) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[6]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 6,16(11)\n\t" /* arg4->r6 */ \ + "lwz 7,20(11)\n\t" \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_6W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[7]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 6,16(11)\n\t" /* arg4->r6 */ \ + "lwz 7,20(11)\n\t" \ + "lwz 8,24(11)\n\t" \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_7W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[8]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 6,16(11)\n\t" /* arg4->r6 */ \ + "lwz 7,20(11)\n\t" \ + "lwz 8,24(11)\n\t" \ + "lwz 9,28(11)\n\t" \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_8W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[9]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 6,16(11)\n\t" /* arg4->r6 */ \ + "lwz 7,20(11)\n\t" \ + "lwz 8,24(11)\n\t" \ + "lwz 9,28(11)\n\t" \ + "lwz 10,32(11)\n\t" /* arg8->r10 */ \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_9W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[10]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + _argvec[9] = (unsigned long)arg9; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "addi 1,1,-16\n\t" \ + /* arg9 */ \ + "lwz 3,36(11)\n\t" \ + "stw 3,8(1)\n\t" \ + /* args1-8 */ \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 6,16(11)\n\t" /* arg4->r6 */ \ + "lwz 7,20(11)\n\t" \ + "lwz 8,24(11)\n\t" \ + "lwz 9,28(11)\n\t" \ + "lwz 10,32(11)\n\t" /* arg8->r10 */ \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_10W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[11]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + _argvec[9] = (unsigned long)arg9; \ + _argvec[10] = (unsigned long)arg10; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "addi 1,1,-16\n\t" \ + /* arg10 */ \ + "lwz 3,40(11)\n\t" \ + "stw 3,12(1)\n\t" \ + /* arg9 */ \ + "lwz 3,36(11)\n\t" \ + "stw 3,8(1)\n\t" \ + /* args1-8 */ \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 6,16(11)\n\t" /* arg4->r6 */ \ + "lwz 7,20(11)\n\t" \ + "lwz 8,24(11)\n\t" \ + "lwz 9,28(11)\n\t" \ + "lwz 10,32(11)\n\t" /* arg8->r10 */ \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_11W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10,arg11) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[12]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + _argvec[9] = (unsigned long)arg9; \ + _argvec[10] = (unsigned long)arg10; \ + _argvec[11] = (unsigned long)arg11; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "addi 1,1,-32\n\t" \ + /* arg11 */ \ + "lwz 3,44(11)\n\t" \ + "stw 3,16(1)\n\t" \ + /* arg10 */ \ + "lwz 3,40(11)\n\t" \ + "stw 3,12(1)\n\t" \ + /* arg9 */ \ + "lwz 3,36(11)\n\t" \ + "stw 3,8(1)\n\t" \ + /* args1-8 */ \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 6,16(11)\n\t" /* arg4->r6 */ \ + "lwz 7,20(11)\n\t" \ + "lwz 8,24(11)\n\t" \ + "lwz 9,28(11)\n\t" \ + "lwz 10,32(11)\n\t" /* arg8->r10 */ \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_12W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10,arg11,arg12) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[13]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + _argvec[9] = (unsigned long)arg9; \ + _argvec[10] = (unsigned long)arg10; \ + _argvec[11] = (unsigned long)arg11; \ + _argvec[12] = (unsigned long)arg12; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "addi 1,1,-32\n\t" \ + /* arg12 */ \ + "lwz 3,48(11)\n\t" \ + "stw 3,20(1)\n\t" \ + /* arg11 */ \ + "lwz 3,44(11)\n\t" \ + "stw 3,16(1)\n\t" \ + /* arg10 */ \ + "lwz 3,40(11)\n\t" \ + "stw 3,12(1)\n\t" \ + /* arg9 */ \ + "lwz 3,36(11)\n\t" \ + "stw 3,8(1)\n\t" \ + /* args1-8 */ \ + "lwz 3,4(11)\n\t" /* arg1->r3 */ \ + "lwz 4,8(11)\n\t" \ + "lwz 5,12(11)\n\t" \ + "lwz 6,16(11)\n\t" /* arg4->r6 */ \ + "lwz 7,20(11)\n\t" \ + "lwz 8,24(11)\n\t" \ + "lwz 9,28(11)\n\t" \ + "lwz 10,32(11)\n\t" /* arg8->r10 */ \ + "lwz 11,0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + VALGRIND_RESTORE_STACK \ + "mr %0,3" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#endif /* PLAT_ppc32_linux */ + +/* ------------------------ ppc64-linux ------------------------ */ + +#if defined(PLAT_ppc64_linux) + +/* ARGREGS: r3 r4 r5 r6 r7 r8 r9 r10 (the rest on stack somewhere) */ + +/* These regs are trashed by the hidden call. */ +#define __CALLER_SAVED_REGS \ + "lr", "ctr", "xer", \ + "cr0", "cr1", "cr2", "cr3", "cr4", "cr5", "cr6", "cr7", \ + "r0", "r2", "r3", "r4", "r5", "r6", "r7", "r8", "r9", "r10", \ + "r11", "r12", "r13" + +/* Macros to save and align the stack before making a function + call and restore it afterwards as gcc may not keep the stack + pointer aligned if it doesn't realise calls are being made + to other functions. */ + +#define VALGRIND_ALIGN_STACK \ + "mr 28,1\n\t" \ + "rldicr 1,1,0,59\n\t" +#define VALGRIND_RESTORE_STACK \ + "mr 1,28\n\t" + +/* These CALL_FN_ macros assume that on ppc64-linux, sizeof(unsigned + long) == 8. */ + +#define CALL_FN_W_v(lval, orig) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+0]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_W(lval, orig, arg1) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+1]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WW(lval, orig, arg1,arg2) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+2]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWW(lval, orig, arg1,arg2,arg3) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+3]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWWW(lval, orig, arg1,arg2,arg3,arg4) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+4]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + _argvec[2+4] = (unsigned long)arg4; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 6, 32(11)\n\t" /* arg4->r6 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_5W(lval, orig, arg1,arg2,arg3,arg4,arg5) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+5]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + _argvec[2+4] = (unsigned long)arg4; \ + _argvec[2+5] = (unsigned long)arg5; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 6, 32(11)\n\t" /* arg4->r6 */ \ + "ld 7, 40(11)\n\t" /* arg5->r7 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_6W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+6]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + _argvec[2+4] = (unsigned long)arg4; \ + _argvec[2+5] = (unsigned long)arg5; \ + _argvec[2+6] = (unsigned long)arg6; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 6, 32(11)\n\t" /* arg4->r6 */ \ + "ld 7, 40(11)\n\t" /* arg5->r7 */ \ + "ld 8, 48(11)\n\t" /* arg6->r8 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_7W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+7]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + _argvec[2+4] = (unsigned long)arg4; \ + _argvec[2+5] = (unsigned long)arg5; \ + _argvec[2+6] = (unsigned long)arg6; \ + _argvec[2+7] = (unsigned long)arg7; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 6, 32(11)\n\t" /* arg4->r6 */ \ + "ld 7, 40(11)\n\t" /* arg5->r7 */ \ + "ld 8, 48(11)\n\t" /* arg6->r8 */ \ + "ld 9, 56(11)\n\t" /* arg7->r9 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_8W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+8]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + _argvec[2+4] = (unsigned long)arg4; \ + _argvec[2+5] = (unsigned long)arg5; \ + _argvec[2+6] = (unsigned long)arg6; \ + _argvec[2+7] = (unsigned long)arg7; \ + _argvec[2+8] = (unsigned long)arg8; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 6, 32(11)\n\t" /* arg4->r6 */ \ + "ld 7, 40(11)\n\t" /* arg5->r7 */ \ + "ld 8, 48(11)\n\t" /* arg6->r8 */ \ + "ld 9, 56(11)\n\t" /* arg7->r9 */ \ + "ld 10, 64(11)\n\t" /* arg8->r10 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_9W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+9]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + _argvec[2+4] = (unsigned long)arg4; \ + _argvec[2+5] = (unsigned long)arg5; \ + _argvec[2+6] = (unsigned long)arg6; \ + _argvec[2+7] = (unsigned long)arg7; \ + _argvec[2+8] = (unsigned long)arg8; \ + _argvec[2+9] = (unsigned long)arg9; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "addi 1,1,-128\n\t" /* expand stack frame */ \ + /* arg9 */ \ + "ld 3,72(11)\n\t" \ + "std 3,112(1)\n\t" \ + /* args1-8 */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 6, 32(11)\n\t" /* arg4->r6 */ \ + "ld 7, 40(11)\n\t" /* arg5->r7 */ \ + "ld 8, 48(11)\n\t" /* arg6->r8 */ \ + "ld 9, 56(11)\n\t" /* arg7->r9 */ \ + "ld 10, 64(11)\n\t" /* arg8->r10 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_10W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+10]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + _argvec[2+4] = (unsigned long)arg4; \ + _argvec[2+5] = (unsigned long)arg5; \ + _argvec[2+6] = (unsigned long)arg6; \ + _argvec[2+7] = (unsigned long)arg7; \ + _argvec[2+8] = (unsigned long)arg8; \ + _argvec[2+9] = (unsigned long)arg9; \ + _argvec[2+10] = (unsigned long)arg10; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "addi 1,1,-128\n\t" /* expand stack frame */ \ + /* arg10 */ \ + "ld 3,80(11)\n\t" \ + "std 3,120(1)\n\t" \ + /* arg9 */ \ + "ld 3,72(11)\n\t" \ + "std 3,112(1)\n\t" \ + /* args1-8 */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 6, 32(11)\n\t" /* arg4->r6 */ \ + "ld 7, 40(11)\n\t" /* arg5->r7 */ \ + "ld 8, 48(11)\n\t" /* arg6->r8 */ \ + "ld 9, 56(11)\n\t" /* arg7->r9 */ \ + "ld 10, 64(11)\n\t" /* arg8->r10 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_11W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10,arg11) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+11]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + _argvec[2+4] = (unsigned long)arg4; \ + _argvec[2+5] = (unsigned long)arg5; \ + _argvec[2+6] = (unsigned long)arg6; \ + _argvec[2+7] = (unsigned long)arg7; \ + _argvec[2+8] = (unsigned long)arg8; \ + _argvec[2+9] = (unsigned long)arg9; \ + _argvec[2+10] = (unsigned long)arg10; \ + _argvec[2+11] = (unsigned long)arg11; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "addi 1,1,-144\n\t" /* expand stack frame */ \ + /* arg11 */ \ + "ld 3,88(11)\n\t" \ + "std 3,128(1)\n\t" \ + /* arg10 */ \ + "ld 3,80(11)\n\t" \ + "std 3,120(1)\n\t" \ + /* arg9 */ \ + "ld 3,72(11)\n\t" \ + "std 3,112(1)\n\t" \ + /* args1-8 */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 6, 32(11)\n\t" /* arg4->r6 */ \ + "ld 7, 40(11)\n\t" /* arg5->r7 */ \ + "ld 8, 48(11)\n\t" /* arg6->r8 */ \ + "ld 9, 56(11)\n\t" /* arg7->r9 */ \ + "ld 10, 64(11)\n\t" /* arg8->r10 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_12W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10,arg11,arg12) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3+12]; \ + volatile unsigned long _res; \ + /* _argvec[0] holds current r2 across the call */ \ + _argvec[1] = (unsigned long)_orig.r2; \ + _argvec[2] = (unsigned long)_orig.nraddr; \ + _argvec[2+1] = (unsigned long)arg1; \ + _argvec[2+2] = (unsigned long)arg2; \ + _argvec[2+3] = (unsigned long)arg3; \ + _argvec[2+4] = (unsigned long)arg4; \ + _argvec[2+5] = (unsigned long)arg5; \ + _argvec[2+6] = (unsigned long)arg6; \ + _argvec[2+7] = (unsigned long)arg7; \ + _argvec[2+8] = (unsigned long)arg8; \ + _argvec[2+9] = (unsigned long)arg9; \ + _argvec[2+10] = (unsigned long)arg10; \ + _argvec[2+11] = (unsigned long)arg11; \ + _argvec[2+12] = (unsigned long)arg12; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "mr 11,%1\n\t" \ + "std 2,-16(11)\n\t" /* save tocptr */ \ + "ld 2,-8(11)\n\t" /* use nraddr's tocptr */ \ + "addi 1,1,-144\n\t" /* expand stack frame */ \ + /* arg12 */ \ + "ld 3,96(11)\n\t" \ + "std 3,136(1)\n\t" \ + /* arg11 */ \ + "ld 3,88(11)\n\t" \ + "std 3,128(1)\n\t" \ + /* arg10 */ \ + "ld 3,80(11)\n\t" \ + "std 3,120(1)\n\t" \ + /* arg9 */ \ + "ld 3,72(11)\n\t" \ + "std 3,112(1)\n\t" \ + /* args1-8 */ \ + "ld 3, 8(11)\n\t" /* arg1->r3 */ \ + "ld 4, 16(11)\n\t" /* arg2->r4 */ \ + "ld 5, 24(11)\n\t" /* arg3->r5 */ \ + "ld 6, 32(11)\n\t" /* arg4->r6 */ \ + "ld 7, 40(11)\n\t" /* arg5->r7 */ \ + "ld 8, 48(11)\n\t" /* arg6->r8 */ \ + "ld 9, 56(11)\n\t" /* arg7->r9 */ \ + "ld 10, 64(11)\n\t" /* arg8->r10 */ \ + "ld 11, 0(11)\n\t" /* target->r11 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R11 \ + "mr 11,%1\n\t" \ + "mr %0,3\n\t" \ + "ld 2,-16(11)\n\t" /* restore tocptr */ \ + VALGRIND_RESTORE_STACK \ + : /*out*/ "=r" (_res) \ + : /*in*/ "r" (&_argvec[2]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r28" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#endif /* PLAT_ppc64_linux */ + +/* ------------------------- arm-linux ------------------------- */ + +#if defined(PLAT_arm_linux) + +/* These regs are trashed by the hidden call. */ +#define __CALLER_SAVED_REGS "r0", "r1", "r2", "r3","r4","r14" + +/* Macros to save and align the stack before making a function + call and restore it afterwards as gcc may not keep the stack + pointer aligned if it doesn't realise calls are being made + to other functions. */ + +/* This is a bit tricky. We store the original stack pointer in r10 + as it is callee-saves. gcc doesn't allow the use of r11 for some + reason. Also, we can't directly "bic" the stack pointer in thumb + mode since r13 isn't an allowed register number in that context. + So use r4 as a temporary, since that is about to get trashed + anyway, just after each use of this macro. Side effect is we need + to be very careful about any future changes, since + VALGRIND_ALIGN_STACK simply assumes r4 is usable. */ +#define VALGRIND_ALIGN_STACK \ + "mov r10, sp\n\t" \ + "mov r4, sp\n\t" \ + "bic r4, r4, #7\n\t" \ + "mov sp, r4\n\t" +#define VALGRIND_RESTORE_STACK \ + "mov sp, r10\n\t" + +/* These CALL_FN_ macros assume that on arm-linux, sizeof(unsigned + long) == 4. */ + +#define CALL_FN_W_v(lval, orig) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[1]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_W(lval, orig, arg1) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[2]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WW(lval, orig, arg1,arg2) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWW(lval, orig, arg1,arg2,arg3) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[4]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWWW(lval, orig, arg1,arg2,arg3,arg4) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[5]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r3, [%1, #16] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_5W(lval, orig, arg1,arg2,arg3,arg4,arg5) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[6]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "sub sp, sp, #4 \n\t" \ + "ldr r0, [%1, #20] \n\t" \ + "push {r0} \n\t" \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r3, [%1, #16] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_6W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[7]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "ldr r0, [%1, #20] \n\t" \ + "ldr r1, [%1, #24] \n\t" \ + "push {r0, r1} \n\t" \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r3, [%1, #16] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_7W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[8]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "sub sp, sp, #4 \n\t" \ + "ldr r0, [%1, #20] \n\t" \ + "ldr r1, [%1, #24] \n\t" \ + "ldr r2, [%1, #28] \n\t" \ + "push {r0, r1, r2} \n\t" \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r3, [%1, #16] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_8W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[9]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "ldr r0, [%1, #20] \n\t" \ + "ldr r1, [%1, #24] \n\t" \ + "ldr r2, [%1, #28] \n\t" \ + "ldr r3, [%1, #32] \n\t" \ + "push {r0, r1, r2, r3} \n\t" \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r3, [%1, #16] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_9W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[10]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "sub sp, sp, #4 \n\t" \ + "ldr r0, [%1, #20] \n\t" \ + "ldr r1, [%1, #24] \n\t" \ + "ldr r2, [%1, #28] \n\t" \ + "ldr r3, [%1, #32] \n\t" \ + "ldr r4, [%1, #36] \n\t" \ + "push {r0, r1, r2, r3, r4} \n\t" \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r3, [%1, #16] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_10W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[11]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "ldr r0, [%1, #40] \n\t" \ + "push {r0} \n\t" \ + "ldr r0, [%1, #20] \n\t" \ + "ldr r1, [%1, #24] \n\t" \ + "ldr r2, [%1, #28] \n\t" \ + "ldr r3, [%1, #32] \n\t" \ + "ldr r4, [%1, #36] \n\t" \ + "push {r0, r1, r2, r3, r4} \n\t" \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r3, [%1, #16] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_11W(lval, orig, arg1,arg2,arg3,arg4,arg5, \ + arg6,arg7,arg8,arg9,arg10, \ + arg11) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[12]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + _argvec[11] = (unsigned long)(arg11); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "sub sp, sp, #4 \n\t" \ + "ldr r0, [%1, #40] \n\t" \ + "ldr r1, [%1, #44] \n\t" \ + "push {r0, r1} \n\t" \ + "ldr r0, [%1, #20] \n\t" \ + "ldr r1, [%1, #24] \n\t" \ + "ldr r2, [%1, #28] \n\t" \ + "ldr r3, [%1, #32] \n\t" \ + "ldr r4, [%1, #36] \n\t" \ + "push {r0, r1, r2, r3, r4} \n\t" \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r3, [%1, #16] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_12W(lval, orig, arg1,arg2,arg3,arg4,arg5, \ + arg6,arg7,arg8,arg9,arg10, \ + arg11,arg12) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[13]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + _argvec[11] = (unsigned long)(arg11); \ + _argvec[12] = (unsigned long)(arg12); \ + __asm__ volatile( \ + VALGRIND_ALIGN_STACK \ + "ldr r0, [%1, #40] \n\t" \ + "ldr r1, [%1, #44] \n\t" \ + "ldr r2, [%1, #48] \n\t" \ + "push {r0, r1, r2} \n\t" \ + "ldr r0, [%1, #20] \n\t" \ + "ldr r1, [%1, #24] \n\t" \ + "ldr r2, [%1, #28] \n\t" \ + "ldr r3, [%1, #32] \n\t" \ + "ldr r4, [%1, #36] \n\t" \ + "push {r0, r1, r2, r3, r4} \n\t" \ + "ldr r0, [%1, #4] \n\t" \ + "ldr r1, [%1, #8] \n\t" \ + "ldr r2, [%1, #12] \n\t" \ + "ldr r3, [%1, #16] \n\t" \ + "ldr r4, [%1] \n\t" /* target->r4 */ \ + VALGRIND_BRANCH_AND_LINK_TO_NOREDIR_R4 \ + VALGRIND_RESTORE_STACK \ + "mov %0, r0" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS, "r10" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#endif /* PLAT_arm_linux */ + +/* ------------------------- s390x-linux ------------------------- */ + +#if defined(PLAT_s390x_linux) + +/* Similar workaround as amd64 (see above), but we use r11 as frame + pointer and save the old r11 in r7. r11 might be used for + argvec, therefore we copy argvec in r1 since r1 is clobbered + after the call anyway. */ +#if defined(__GNUC__) && defined(__GCC_HAVE_DWARF2_CFI_ASM) +# define __FRAME_POINTER \ + ,"d"(__builtin_dwarf_cfa()) +# define VALGRIND_CFI_PROLOGUE \ + ".cfi_remember_state\n\t" \ + "lgr 1,%1\n\t" /* copy the argvec pointer in r1 */ \ + "lgr 7,11\n\t" \ + "lgr 11,%2\n\t" \ + ".cfi_def_cfa r11, 0\n\t" +# define VALGRIND_CFI_EPILOGUE \ + "lgr 11, 7\n\t" \ + ".cfi_restore_state\n\t" +#else +# define __FRAME_POINTER +# define VALGRIND_CFI_PROLOGUE \ + "lgr 1,%1\n\t" +# define VALGRIND_CFI_EPILOGUE +#endif + +/* Nb: On s390 the stack pointer is properly aligned *at all times* + according to the s390 GCC maintainer. (The ABI specification is not + precise in this regard.) Therefore, VALGRIND_ALIGN_STACK and + VALGRIND_RESTORE_STACK are not defined here. */ + +/* These regs are trashed by the hidden call. Note that we overwrite + r14 in s390_irgen_noredir (VEX/priv/guest_s390_irgen.c) to give the + function a proper return address. All others are ABI defined call + clobbers. */ +#define __CALLER_SAVED_REGS "0","1","2","3","4","5","14", \ + "f0","f1","f2","f3","f4","f5","f6","f7" + +/* Nb: Although r11 is modified in the asm snippets below (inside + VALGRIND_CFI_PROLOGUE) it is not listed in the clobber section, for + two reasons: + (1) r11 is restored in VALGRIND_CFI_EPILOGUE, so effectively it is not + modified + (2) GCC will complain that r11 cannot appear inside a clobber section, + when compiled with -O -fno-omit-frame-pointer + */ + +#define CALL_FN_W_v(lval, orig) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[1]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-160\n\t" \ + "lg 1, 0(1)\n\t" /* target->r1 */ \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,160\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "d" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +/* The call abi has the arguments in r2-r6 and stack */ +#define CALL_FN_W_W(lval, orig, arg1) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[2]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-160\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,160\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WW(lval, orig, arg1, arg2) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-160\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,160\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWW(lval, orig, arg1, arg2, arg3) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[4]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-160\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,160\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWWW(lval, orig, arg1, arg2, arg3, arg4) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[5]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-160\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 5,32(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,160\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_5W(lval, orig, arg1, arg2, arg3, arg4, arg5) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[6]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-160\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 5,32(1)\n\t" \ + "lg 6,40(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,160\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"6","7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_6W(lval, orig, arg1, arg2, arg3, arg4, arg5, \ + arg6) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[7]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-168\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 5,32(1)\n\t" \ + "lg 6,40(1)\n\t" \ + "mvc 160(8,15), 48(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,168\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"6","7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_7W(lval, orig, arg1, arg2, arg3, arg4, arg5, \ + arg6, arg7) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[8]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-176\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 5,32(1)\n\t" \ + "lg 6,40(1)\n\t" \ + "mvc 160(8,15), 48(1)\n\t" \ + "mvc 168(8,15), 56(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,176\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"6","7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_8W(lval, orig, arg1, arg2, arg3, arg4, arg5, \ + arg6, arg7 ,arg8) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[9]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-184\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 5,32(1)\n\t" \ + "lg 6,40(1)\n\t" \ + "mvc 160(8,15), 48(1)\n\t" \ + "mvc 168(8,15), 56(1)\n\t" \ + "mvc 176(8,15), 64(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,184\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"6","7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_9W(lval, orig, arg1, arg2, arg3, arg4, arg5, \ + arg6, arg7 ,arg8, arg9) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[10]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + _argvec[9] = (unsigned long)arg9; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-192\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 5,32(1)\n\t" \ + "lg 6,40(1)\n\t" \ + "mvc 160(8,15), 48(1)\n\t" \ + "mvc 168(8,15), 56(1)\n\t" \ + "mvc 176(8,15), 64(1)\n\t" \ + "mvc 184(8,15), 72(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,192\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"6","7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_10W(lval, orig, arg1, arg2, arg3, arg4, arg5, \ + arg6, arg7 ,arg8, arg9, arg10) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[11]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + _argvec[9] = (unsigned long)arg9; \ + _argvec[10] = (unsigned long)arg10; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-200\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 5,32(1)\n\t" \ + "lg 6,40(1)\n\t" \ + "mvc 160(8,15), 48(1)\n\t" \ + "mvc 168(8,15), 56(1)\n\t" \ + "mvc 176(8,15), 64(1)\n\t" \ + "mvc 184(8,15), 72(1)\n\t" \ + "mvc 192(8,15), 80(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,200\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"6","7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_11W(lval, orig, arg1, arg2, arg3, arg4, arg5, \ + arg6, arg7 ,arg8, arg9, arg10, arg11) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[12]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + _argvec[9] = (unsigned long)arg9; \ + _argvec[10] = (unsigned long)arg10; \ + _argvec[11] = (unsigned long)arg11; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-208\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 5,32(1)\n\t" \ + "lg 6,40(1)\n\t" \ + "mvc 160(8,15), 48(1)\n\t" \ + "mvc 168(8,15), 56(1)\n\t" \ + "mvc 176(8,15), 64(1)\n\t" \ + "mvc 184(8,15), 72(1)\n\t" \ + "mvc 192(8,15), 80(1)\n\t" \ + "mvc 200(8,15), 88(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,208\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"6","7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_12W(lval, orig, arg1, arg2, arg3, arg4, arg5, \ + arg6, arg7 ,arg8, arg9, arg10, arg11, arg12)\ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[13]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)arg1; \ + _argvec[2] = (unsigned long)arg2; \ + _argvec[3] = (unsigned long)arg3; \ + _argvec[4] = (unsigned long)arg4; \ + _argvec[5] = (unsigned long)arg5; \ + _argvec[6] = (unsigned long)arg6; \ + _argvec[7] = (unsigned long)arg7; \ + _argvec[8] = (unsigned long)arg8; \ + _argvec[9] = (unsigned long)arg9; \ + _argvec[10] = (unsigned long)arg10; \ + _argvec[11] = (unsigned long)arg11; \ + _argvec[12] = (unsigned long)arg12; \ + __asm__ volatile( \ + VALGRIND_CFI_PROLOGUE \ + "aghi 15,-216\n\t" \ + "lg 2, 8(1)\n\t" \ + "lg 3,16(1)\n\t" \ + "lg 4,24(1)\n\t" \ + "lg 5,32(1)\n\t" \ + "lg 6,40(1)\n\t" \ + "mvc 160(8,15), 48(1)\n\t" \ + "mvc 168(8,15), 56(1)\n\t" \ + "mvc 176(8,15), 64(1)\n\t" \ + "mvc 184(8,15), 72(1)\n\t" \ + "mvc 192(8,15), 80(1)\n\t" \ + "mvc 200(8,15), 88(1)\n\t" \ + "mvc 208(8,15), 96(1)\n\t" \ + "lg 1, 0(1)\n\t" \ + VALGRIND_CALL_NOREDIR_R1 \ + "lgr %0, 2\n\t" \ + "aghi 15,216\n\t" \ + VALGRIND_CFI_EPILOGUE \ + : /*out*/ "=d" (_res) \ + : /*in*/ "a" (&_argvec[0]) __FRAME_POINTER \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS,"6","7" \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + + +#endif /* PLAT_s390x_linux */ + +/* ------------------------- mips-linux ------------------------- */ + +#if defined(PLAT_mips32_linux) + +/* These regs are trashed by the hidden call. */ +#define __CALLER_SAVED_REGS "$2", "$3", "$4", "$5", "$6", \ +"$7", "$8", "$9", "$10", "$11", "$12", "$13", "$14", "$15", "$24", \ +"$25", "$31" + +/* These CALL_FN_ macros assume that on mips-linux, sizeof(unsigned + long) == 4. */ + +#define CALL_FN_W_v(lval, orig) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[1]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "subu $29, $29, 16 \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $29, $29, 16\n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $29, $29, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_W(lval, orig, arg1) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[2]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "subu $29, $29, 16 \n\t" \ + "lw $a0, 4(%1) \n\t" /* arg1*/ \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $29, $29, 16 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $29, $29, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WW(lval, orig, arg1,arg2) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[3]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "subu $29, $29, 16 \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $29, $29, 16 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $29, $29, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWW(lval, orig, arg1,arg2,arg3) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[4]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "subu $29, $29, 16 \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $29, $29, 16 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $29, $29, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_WWWW(lval, orig, arg1,arg2,arg3,arg4) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[5]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "subu $29, $29, 16 \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $a3, 16(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $29, $29, 16 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $29, $29, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_5W(lval, orig, arg1,arg2,arg3,arg4,arg5) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[6]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "lw $a0, 20(%1) \n\t" \ + "subu $sp, $sp, 24\n\t" \ + "sw $a0, 16($sp) \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $a3, 16(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $29, $29, 24 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $sp, $sp, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) +#define CALL_FN_W_6W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[7]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "lw $a0, 20(%1) \n\t" \ + "subu $sp, $sp, 32\n\t" \ + "sw $a0, 16($sp) \n\t" \ + "lw $a0, 24(%1) \n\t" \ + "nop\n\t" \ + "sw $a0, 20($sp) \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $a3, 16(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $sp, $sp, 32 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $sp, $sp, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_7W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[8]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "lw $a0, 20(%1) \n\t" \ + "subu $sp, $sp, 32\n\t" \ + "sw $a0, 16($sp) \n\t" \ + "lw $a0, 24(%1) \n\t" \ + "sw $a0, 20($sp) \n\t" \ + "lw $a0, 28(%1) \n\t" \ + "sw $a0, 24($sp) \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $a3, 16(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $sp, $sp, 32 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $sp, $sp, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_8W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[9]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "lw $a0, 20(%1) \n\t" \ + "subu $sp, $sp, 40\n\t" \ + "sw $a0, 16($sp) \n\t" \ + "lw $a0, 24(%1) \n\t" \ + "sw $a0, 20($sp) \n\t" \ + "lw $a0, 28(%1) \n\t" \ + "sw $a0, 24($sp) \n\t" \ + "lw $a0, 32(%1) \n\t" \ + "sw $a0, 28($sp) \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $a3, 16(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $sp, $sp, 40 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $sp, $sp, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_9W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[10]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "lw $a0, 20(%1) \n\t" \ + "subu $sp, $sp, 40\n\t" \ + "sw $a0, 16($sp) \n\t" \ + "lw $a0, 24(%1) \n\t" \ + "sw $a0, 20($sp) \n\t" \ + "lw $a0, 28(%1) \n\t" \ + "sw $a0, 24($sp) \n\t" \ + "lw $a0, 32(%1) \n\t" \ + "sw $a0, 28($sp) \n\t" \ + "lw $a0, 36(%1) \n\t" \ + "sw $a0, 32($sp) \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $a3, 16(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $sp, $sp, 40 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $sp, $sp, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_10W(lval, orig, arg1,arg2,arg3,arg4,arg5,arg6, \ + arg7,arg8,arg9,arg10) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[11]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "lw $a0, 20(%1) \n\t" \ + "subu $sp, $sp, 48\n\t" \ + "sw $a0, 16($sp) \n\t" \ + "lw $a0, 24(%1) \n\t" \ + "sw $a0, 20($sp) \n\t" \ + "lw $a0, 28(%1) \n\t" \ + "sw $a0, 24($sp) \n\t" \ + "lw $a0, 32(%1) \n\t" \ + "sw $a0, 28($sp) \n\t" \ + "lw $a0, 36(%1) \n\t" \ + "sw $a0, 32($sp) \n\t" \ + "lw $a0, 40(%1) \n\t" \ + "sw $a0, 36($sp) \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $a3, 16(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $sp, $sp, 48 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $sp, $sp, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_11W(lval, orig, arg1,arg2,arg3,arg4,arg5, \ + arg6,arg7,arg8,arg9,arg10, \ + arg11) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[12]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + _argvec[11] = (unsigned long)(arg11); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "lw $a0, 20(%1) \n\t" \ + "subu $sp, $sp, 48\n\t" \ + "sw $a0, 16($sp) \n\t" \ + "lw $a0, 24(%1) \n\t" \ + "sw $a0, 20($sp) \n\t" \ + "lw $a0, 28(%1) \n\t" \ + "sw $a0, 24($sp) \n\t" \ + "lw $a0, 32(%1) \n\t" \ + "sw $a0, 28($sp) \n\t" \ + "lw $a0, 36(%1) \n\t" \ + "sw $a0, 32($sp) \n\t" \ + "lw $a0, 40(%1) \n\t" \ + "sw $a0, 36($sp) \n\t" \ + "lw $a0, 44(%1) \n\t" \ + "sw $a0, 40($sp) \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $a3, 16(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $sp, $sp, 48 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $sp, $sp, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#define CALL_FN_W_12W(lval, orig, arg1,arg2,arg3,arg4,arg5, \ + arg6,arg7,arg8,arg9,arg10, \ + arg11,arg12) \ + do { \ + volatile OrigFn _orig = (orig); \ + volatile unsigned long _argvec[13]; \ + volatile unsigned long _res; \ + _argvec[0] = (unsigned long)_orig.nraddr; \ + _argvec[1] = (unsigned long)(arg1); \ + _argvec[2] = (unsigned long)(arg2); \ + _argvec[3] = (unsigned long)(arg3); \ + _argvec[4] = (unsigned long)(arg4); \ + _argvec[5] = (unsigned long)(arg5); \ + _argvec[6] = (unsigned long)(arg6); \ + _argvec[7] = (unsigned long)(arg7); \ + _argvec[8] = (unsigned long)(arg8); \ + _argvec[9] = (unsigned long)(arg9); \ + _argvec[10] = (unsigned long)(arg10); \ + _argvec[11] = (unsigned long)(arg11); \ + _argvec[12] = (unsigned long)(arg12); \ + __asm__ volatile( \ + "subu $29, $29, 8 \n\t" \ + "sw $gp, 0($sp) \n\t" \ + "sw $ra, 4($sp) \n\t" \ + "lw $a0, 20(%1) \n\t" \ + "subu $sp, $sp, 56\n\t" \ + "sw $a0, 16($sp) \n\t" \ + "lw $a0, 24(%1) \n\t" \ + "sw $a0, 20($sp) \n\t" \ + "lw $a0, 28(%1) \n\t" \ + "sw $a0, 24($sp) \n\t" \ + "lw $a0, 32(%1) \n\t" \ + "sw $a0, 28($sp) \n\t" \ + "lw $a0, 36(%1) \n\t" \ + "sw $a0, 32($sp) \n\t" \ + "lw $a0, 40(%1) \n\t" \ + "sw $a0, 36($sp) \n\t" \ + "lw $a0, 44(%1) \n\t" \ + "sw $a0, 40($sp) \n\t" \ + "lw $a0, 48(%1) \n\t" \ + "sw $a0, 44($sp) \n\t" \ + "lw $a0, 4(%1) \n\t" \ + "lw $a1, 8(%1) \n\t" \ + "lw $a2, 12(%1) \n\t" \ + "lw $a3, 16(%1) \n\t" \ + "lw $t9, 0(%1) \n\t" /* target->t9 */ \ + VALGRIND_CALL_NOREDIR_T9 \ + "addu $sp, $sp, 56 \n\t" \ + "lw $gp, 0($sp) \n\t" \ + "lw $ra, 4($sp) \n\t" \ + "addu $sp, $sp, 8 \n\t" \ + "move %0, $v0\n" \ + : /*out*/ "=r" (_res) \ + : /*in*/ "0" (&_argvec[0]) \ + : /*trash*/ "cc", "memory", __CALLER_SAVED_REGS \ + ); \ + lval = (__typeof__(lval)) _res; \ + } while (0) + +#endif /* PLAT_mips32_linux */ + + +/* ------------------------------------------------------------------ */ +/* ARCHITECTURE INDEPENDENT MACROS for CLIENT REQUESTS. */ +/* */ +/* ------------------------------------------------------------------ */ + +/* Some request codes. There are many more of these, but most are not + exposed to end-user view. These are the public ones, all of the + form 0x1000 + small_number. + + Core ones are in the range 0x00000000--0x0000ffff. The non-public + ones start at 0x2000. +*/ + +/* These macros are used by tools -- they must be public, but don't + embed them into other programs. */ +#define VG_USERREQ_TOOL_BASE(a,b) \ + ((unsigned int)(((a)&0xff) << 24 | ((b)&0xff) << 16)) +#define VG_IS_TOOL_USERREQ(a, b, v) \ + (VG_USERREQ_TOOL_BASE(a,b) == ((v) & 0xffff0000)) + +/* !! ABIWARNING !! ABIWARNING !! ABIWARNING !! ABIWARNING !! + This enum comprises an ABI exported by Valgrind to programs + which use client requests. DO NOT CHANGE THE ORDER OF THESE + ENTRIES, NOR DELETE ANY -- add new ones at the end. */ +typedef + enum { VG_USERREQ__RUNNING_ON_VALGRIND = 0x1001, + VG_USERREQ__DISCARD_TRANSLATIONS = 0x1002, + + /* These allow any function to be called from the simulated + CPU but run on the real CPU. Nb: the first arg passed to + the function is always the ThreadId of the running + thread! So CLIENT_CALL0 actually requires a 1 arg + function, etc. */ + VG_USERREQ__CLIENT_CALL0 = 0x1101, + VG_USERREQ__CLIENT_CALL1 = 0x1102, + VG_USERREQ__CLIENT_CALL2 = 0x1103, + VG_USERREQ__CLIENT_CALL3 = 0x1104, + + /* Can be useful in regression testing suites -- eg. can + send Valgrind's output to /dev/null and still count + errors. */ + VG_USERREQ__COUNT_ERRORS = 0x1201, + + /* Allows a string (gdb monitor command) to be passed to the tool + Used for interaction with vgdb/gdb */ + VG_USERREQ__GDB_MONITOR_COMMAND = 0x1202, + + /* These are useful and can be interpreted by any tool that + tracks malloc() et al, by using vg_replace_malloc.c. */ + VG_USERREQ__MALLOCLIKE_BLOCK = 0x1301, + VG_USERREQ__RESIZEINPLACE_BLOCK = 0x130b, + VG_USERREQ__FREELIKE_BLOCK = 0x1302, + /* Memory pool support. */ + VG_USERREQ__CREATE_MEMPOOL = 0x1303, + VG_USERREQ__DESTROY_MEMPOOL = 0x1304, + VG_USERREQ__MEMPOOL_ALLOC = 0x1305, + VG_USERREQ__MEMPOOL_FREE = 0x1306, + VG_USERREQ__MEMPOOL_TRIM = 0x1307, + VG_USERREQ__MOVE_MEMPOOL = 0x1308, + VG_USERREQ__MEMPOOL_CHANGE = 0x1309, + VG_USERREQ__MEMPOOL_EXISTS = 0x130a, + + /* Allow printfs to valgrind log. */ + /* The first two pass the va_list argument by value, which + assumes it is the same size as or smaller than a UWord, + which generally isn't the case. Hence are deprecated. + The second two pass the vargs by reference and so are + immune to this problem. */ + /* both :: char* fmt, va_list vargs (DEPRECATED) */ + VG_USERREQ__PRINTF = 0x1401, + VG_USERREQ__PRINTF_BACKTRACE = 0x1402, + /* both :: char* fmt, va_list* vargs */ + VG_USERREQ__PRINTF_VALIST_BY_REF = 0x1403, + VG_USERREQ__PRINTF_BACKTRACE_VALIST_BY_REF = 0x1404, + + /* Stack support. */ + VG_USERREQ__STACK_REGISTER = 0x1501, + VG_USERREQ__STACK_DEREGISTER = 0x1502, + VG_USERREQ__STACK_CHANGE = 0x1503, + + /* Wine support */ + VG_USERREQ__LOAD_PDB_DEBUGINFO = 0x1601, + + /* Querying of debug info. */ + VG_USERREQ__MAP_IP_TO_SRCLOC = 0x1701, + + /* Disable/enable error reporting level. Takes a single + Word arg which is the delta to this thread's error + disablement indicator. Hence 1 disables or further + disables errors, and -1 moves back towards enablement. + Other values are not allowed. */ + VG_USERREQ__CHANGE_ERR_DISABLEMENT = 0x1801 + } Vg_ClientRequest; + +#if !defined(__GNUC__) +# define __extension__ /* */ +#endif + + +/* Returns the number of Valgrinds this code is running under. That + is, 0 if running natively, 1 if running under Valgrind, 2 if + running under Valgrind which is running under another Valgrind, + etc. */ +#define RUNNING_ON_VALGRIND \ + (unsigned)VALGRIND_DO_CLIENT_REQUEST_EXPR(0 /* if not */, \ + VG_USERREQ__RUNNING_ON_VALGRIND, \ + 0, 0, 0, 0, 0) \ + + +/* Discard translation of code in the range [_qzz_addr .. _qzz_addr + + _qzz_len - 1]. Useful if you are debugging a JITter or some such, + since it provides a way to make sure valgrind will retranslate the + invalidated area. Returns no value. */ +#define VALGRIND_DISCARD_TRANSLATIONS(_qzz_addr,_qzz_len) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__DISCARD_TRANSLATIONS, \ + _qzz_addr, _qzz_len, 0, 0, 0) + + +/* These requests are for getting Valgrind itself to print something. + Possibly with a backtrace. This is a really ugly hack. The return value + is the number of characters printed, excluding the "**** " part at the + start and the backtrace (if present). */ + +#if defined(__GNUC__) || defined(__INTEL_COMPILER) && !defined(_MSC_VER) +/* Modern GCC will optimize the static routine out if unused, + and unused attribute will shut down warnings about it. */ +static int VALGRIND_PRINTF(const char *format, ...) + __attribute__((format(__printf__, 1, 2), __unused__)); +#endif +static int +#if defined(_MSC_VER) +__inline +#endif +VALGRIND_PRINTF(const char *format, ...) +{ +#if defined(NVALGRIND) + return 0; +#else /* NVALGRIND */ +#if defined(_MSC_VER) + uintptr_t _qzz_res; +#else + unsigned long _qzz_res; +#endif + va_list vargs; + va_start(vargs, format); +#if defined(_MSC_VER) + _qzz_res = VALGRIND_DO_CLIENT_REQUEST_EXPR(0, + VG_USERREQ__PRINTF_VALIST_BY_REF, + (uintptr_t)format, + (uintptr_t)&vargs, + 0, 0, 0); +#else + _qzz_res = VALGRIND_DO_CLIENT_REQUEST_EXPR(0, + VG_USERREQ__PRINTF_VALIST_BY_REF, + (unsigned long)format, + (unsigned long)&vargs, + 0, 0, 0); +#endif + va_end(vargs); + return (int)_qzz_res; +#endif /* NVALGRIND */ +} + +#if defined(__GNUC__) || defined(__INTEL_COMPILER) && !defined(_MSC_VER) +static int VALGRIND_PRINTF_BACKTRACE(const char *format, ...) + __attribute__((format(__printf__, 1, 2), __unused__)); +#endif +static int +#if defined(_MSC_VER) +__inline +#endif +VALGRIND_PRINTF_BACKTRACE(const char *format, ...) +{ +#if defined(NVALGRIND) + return 0; +#else /* NVALGRIND */ +#if defined(_MSC_VER) + uintptr_t _qzz_res; +#else + unsigned long _qzz_res; +#endif + va_list vargs; + va_start(vargs, format); +#if defined(_MSC_VER) + _qzz_res = VALGRIND_DO_CLIENT_REQUEST_EXPR(0, + VG_USERREQ__PRINTF_BACKTRACE_VALIST_BY_REF, + (uintptr_t)format, + (uintptr_t)&vargs, + 0, 0, 0); +#else + _qzz_res = VALGRIND_DO_CLIENT_REQUEST_EXPR(0, + VG_USERREQ__PRINTF_BACKTRACE_VALIST_BY_REF, + (unsigned long)format, + (unsigned long)&vargs, + 0, 0, 0); +#endif + va_end(vargs); + return (int)_qzz_res; +#endif /* NVALGRIND */ +} + + +/* These requests allow control to move from the simulated CPU to the + real CPU, calling an arbitary function. + + Note that the current ThreadId is inserted as the first argument. + So this call: + + VALGRIND_NON_SIMD_CALL2(f, arg1, arg2) + + requires f to have this signature: + + Word f(Word tid, Word arg1, Word arg2) + + where "Word" is a word-sized type. + + Note that these client requests are not entirely reliable. For example, + if you call a function with them that subsequently calls printf(), + there's a high chance Valgrind will crash. Generally, your prospects of + these working are made higher if the called function does not refer to + any global variables, and does not refer to any libc or other functions + (printf et al). Any kind of entanglement with libc or dynamic linking is + likely to have a bad outcome, for tricky reasons which we've grappled + with a lot in the past. +*/ +#define VALGRIND_NON_SIMD_CALL0(_qyy_fn) \ + VALGRIND_DO_CLIENT_REQUEST_EXPR(0 /* default return */, \ + VG_USERREQ__CLIENT_CALL0, \ + _qyy_fn, \ + 0, 0, 0, 0) + +#define VALGRIND_NON_SIMD_CALL1(_qyy_fn, _qyy_arg1) \ + VALGRIND_DO_CLIENT_REQUEST_EXPR(0 /* default return */, \ + VG_USERREQ__CLIENT_CALL1, \ + _qyy_fn, \ + _qyy_arg1, 0, 0, 0) + +#define VALGRIND_NON_SIMD_CALL2(_qyy_fn, _qyy_arg1, _qyy_arg2) \ + VALGRIND_DO_CLIENT_REQUEST_EXPR(0 /* default return */, \ + VG_USERREQ__CLIENT_CALL2, \ + _qyy_fn, \ + _qyy_arg1, _qyy_arg2, 0, 0) + +#define VALGRIND_NON_SIMD_CALL3(_qyy_fn, _qyy_arg1, _qyy_arg2, _qyy_arg3) \ + VALGRIND_DO_CLIENT_REQUEST_EXPR(0 /* default return */, \ + VG_USERREQ__CLIENT_CALL3, \ + _qyy_fn, \ + _qyy_arg1, _qyy_arg2, \ + _qyy_arg3, 0) + + +/* Counts the number of errors that have been recorded by a tool. Nb: + the tool must record the errors with VG_(maybe_record_error)() or + VG_(unique_error)() for them to be counted. */ +#define VALGRIND_COUNT_ERRORS \ + (unsigned)VALGRIND_DO_CLIENT_REQUEST_EXPR( \ + 0 /* default return */, \ + VG_USERREQ__COUNT_ERRORS, \ + 0, 0, 0, 0, 0) + +/* Several Valgrind tools (Memcheck, Massif, Helgrind, DRD) rely on knowing + when heap blocks are allocated in order to give accurate results. This + happens automatically for the standard allocator functions such as + malloc(), calloc(), realloc(), memalign(), new, new[], free(), delete, + delete[], etc. + + But if your program uses a custom allocator, this doesn't automatically + happen, and Valgrind will not do as well. For example, if you allocate + superblocks with mmap() and then allocates chunks of the superblocks, all + Valgrind's observations will be at the mmap() level and it won't know that + the chunks should be considered separate entities. In Memcheck's case, + that means you probably won't get heap block overrun detection (because + there won't be redzones marked as unaddressable) and you definitely won't + get any leak detection. + + The following client requests allow a custom allocator to be annotated so + that it can be handled accurately by Valgrind. + + VALGRIND_MALLOCLIKE_BLOCK marks a region of memory as having been allocated + by a malloc()-like function. For Memcheck (an illustrative case), this + does two things: + + - It records that the block has been allocated. This means any addresses + within the block mentioned in error messages will be + identified as belonging to the block. It also means that if the block + isn't freed it will be detected by the leak checker. + + - It marks the block as being addressable and undefined (if 'is_zeroed' is + not set), or addressable and defined (if 'is_zeroed' is set). This + controls how accesses to the block by the program are handled. + + 'addr' is the start of the usable block (ie. after any + redzone), 'sizeB' is its size. 'rzB' is the redzone size if the allocator + can apply redzones -- these are blocks of padding at the start and end of + each block. Adding redzones is recommended as it makes it much more likely + Valgrind will spot block overruns. `is_zeroed' indicates if the memory is + zeroed (or filled with another predictable value), as is the case for + calloc(). + + VALGRIND_MALLOCLIKE_BLOCK should be put immediately after the point where a + heap block -- that will be used by the client program -- is allocated. + It's best to put it at the outermost level of the allocator if possible; + for example, if you have a function my_alloc() which calls + internal_alloc(), and the client request is put inside internal_alloc(), + stack traces relating to the heap block will contain entries for both + my_alloc() and internal_alloc(), which is probably not what you want. + + For Memcheck users: if you use VALGRIND_MALLOCLIKE_BLOCK to carve out + custom blocks from within a heap block, B, that has been allocated with + malloc/calloc/new/etc, then block B will be *ignored* during leak-checking + -- the custom blocks will take precedence. + + VALGRIND_FREELIKE_BLOCK is the partner to VALGRIND_MALLOCLIKE_BLOCK. For + Memcheck, it does two things: + + - It records that the block has been deallocated. This assumes that the + block was annotated as having been allocated via + VALGRIND_MALLOCLIKE_BLOCK. Otherwise, an error will be issued. + + - It marks the block as being unaddressable. + + VALGRIND_FREELIKE_BLOCK should be put immediately after the point where a + heap block is deallocated. + + VALGRIND_RESIZEINPLACE_BLOCK informs a tool about reallocation. For + Memcheck, it does four things: + + - It records that the size of a block has been changed. This assumes that + the block was annotated as having been allocated via + VALGRIND_MALLOCLIKE_BLOCK. Otherwise, an error will be issued. + + - If the block shrunk, it marks the freed memory as being unaddressable. + + - If the block grew, it marks the new area as undefined and defines a red + zone past the end of the new block. + + - The V-bits of the overlap between the old and the new block are preserved. + + VALGRIND_RESIZEINPLACE_BLOCK should be put after allocation of the new block + and before deallocation of the old block. + + In many cases, these three client requests will not be enough to get your + allocator working well with Memcheck. More specifically, if your allocator + writes to freed blocks in any way then a VALGRIND_MAKE_MEM_UNDEFINED call + will be necessary to mark the memory as addressable just before the zeroing + occurs, otherwise you'll get a lot of invalid write errors. For example, + you'll need to do this if your allocator recycles freed blocks, but it + zeroes them before handing them back out (via VALGRIND_MALLOCLIKE_BLOCK). + Alternatively, if your allocator reuses freed blocks for allocator-internal + data structures, VALGRIND_MAKE_MEM_UNDEFINED calls will also be necessary. + + Really, what's happening is a blurring of the lines between the client + program and the allocator... after VALGRIND_FREELIKE_BLOCK is called, the + memory should be considered unaddressable to the client program, but the + allocator knows more than the rest of the client program and so may be able + to safely access it. Extra client requests are necessary for Valgrind to + understand the distinction between the allocator and the rest of the + program. + + Ignored if addr == 0. +*/ +#define VALGRIND_MALLOCLIKE_BLOCK(addr, sizeB, rzB, is_zeroed) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__MALLOCLIKE_BLOCK, \ + addr, sizeB, rzB, is_zeroed, 0) + +/* See the comment for VALGRIND_MALLOCLIKE_BLOCK for details. + Ignored if addr == 0. +*/ +#define VALGRIND_RESIZEINPLACE_BLOCK(addr, oldSizeB, newSizeB, rzB) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__RESIZEINPLACE_BLOCK, \ + addr, oldSizeB, newSizeB, rzB, 0) + +/* See the comment for VALGRIND_MALLOCLIKE_BLOCK for details. + Ignored if addr == 0. +*/ +#define VALGRIND_FREELIKE_BLOCK(addr, rzB) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__FREELIKE_BLOCK, \ + addr, rzB, 0, 0, 0) + +/* Create a memory pool. */ +#define VALGRIND_CREATE_MEMPOOL(pool, rzB, is_zeroed) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__CREATE_MEMPOOL, \ + pool, rzB, is_zeroed, 0, 0) + +/* Destroy a memory pool. */ +#define VALGRIND_DESTROY_MEMPOOL(pool) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__DESTROY_MEMPOOL, \ + pool, 0, 0, 0, 0) + +/* Associate a piece of memory with a memory pool. */ +#define VALGRIND_MEMPOOL_ALLOC(pool, addr, size) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__MEMPOOL_ALLOC, \ + pool, addr, size, 0, 0) + +/* Disassociate a piece of memory from a memory pool. */ +#define VALGRIND_MEMPOOL_FREE(pool, addr) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__MEMPOOL_FREE, \ + pool, addr, 0, 0, 0) + +/* Disassociate any pieces outside a particular range. */ +#define VALGRIND_MEMPOOL_TRIM(pool, addr, size) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__MEMPOOL_TRIM, \ + pool, addr, size, 0, 0) + +/* Resize and/or move a piece associated with a memory pool. */ +#define VALGRIND_MOVE_MEMPOOL(poolA, poolB) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__MOVE_MEMPOOL, \ + poolA, poolB, 0, 0, 0) + +/* Resize and/or move a piece associated with a memory pool. */ +#define VALGRIND_MEMPOOL_CHANGE(pool, addrA, addrB, size) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__MEMPOOL_CHANGE, \ + pool, addrA, addrB, size, 0) + +/* Return 1 if a mempool exists, else 0. */ +#define VALGRIND_MEMPOOL_EXISTS(pool) \ + (unsigned)VALGRIND_DO_CLIENT_REQUEST_EXPR(0, \ + VG_USERREQ__MEMPOOL_EXISTS, \ + pool, 0, 0, 0, 0) + +/* Mark a piece of memory as being a stack. Returns a stack id. */ +#define VALGRIND_STACK_REGISTER(start, end) \ + (unsigned)VALGRIND_DO_CLIENT_REQUEST_EXPR(0, \ + VG_USERREQ__STACK_REGISTER, \ + start, end, 0, 0, 0) + +/* Unmark the piece of memory associated with a stack id as being a + stack. */ +#define VALGRIND_STACK_DEREGISTER(id) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__STACK_DEREGISTER, \ + id, 0, 0, 0, 0) + +/* Change the start and end address of the stack id. */ +#define VALGRIND_STACK_CHANGE(id, start, end) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__STACK_CHANGE, \ + id, start, end, 0, 0) + +/* Load PDB debug info for Wine PE image_map. */ +#define VALGRIND_LOAD_PDB_DEBUGINFO(fd, ptr, total_size, delta) \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__LOAD_PDB_DEBUGINFO, \ + fd, ptr, total_size, delta, 0) + +/* Map a code address to a source file name and line number. buf64 + must point to a 64-byte buffer in the caller's address space. The + result will be dumped in there and is guaranteed to be zero + terminated. If no info is found, the first byte is set to zero. */ +#define VALGRIND_MAP_IP_TO_SRCLOC(addr, buf64) \ + (unsigned)VALGRIND_DO_CLIENT_REQUEST_EXPR(0, \ + VG_USERREQ__MAP_IP_TO_SRCLOC, \ + addr, buf64, 0, 0, 0) + +/* Disable error reporting for this thread. Behaves in a stack like + way, so you can safely call this multiple times provided that + VALGRIND_ENABLE_ERROR_REPORTING is called the same number of times + to re-enable reporting. The first call of this macro disables + reporting. Subsequent calls have no effect except to increase the + number of VALGRIND_ENABLE_ERROR_REPORTING calls needed to re-enable + reporting. Child threads do not inherit this setting from their + parents -- they are always created with reporting enabled. */ +#define VALGRIND_DISABLE_ERROR_REPORTING \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__CHANGE_ERR_DISABLEMENT, \ + 1, 0, 0, 0, 0) + +/* Re-enable error reporting, as per comments on + VALGRIND_DISABLE_ERROR_REPORTING. */ +#define VALGRIND_ENABLE_ERROR_REPORTING \ + VALGRIND_DO_CLIENT_REQUEST_STMT(VG_USERREQ__CHANGE_ERR_DISABLEMENT, \ + -1, 0, 0, 0, 0) + +#undef PLAT_x86_darwin +#undef PLAT_amd64_darwin +#undef PLAT_x86_win32 +#undef PLAT_x86_linux +#undef PLAT_amd64_linux +#undef PLAT_ppc32_linux +#undef PLAT_ppc64_linux +#undef PLAT_arm_linux +#undef PLAT_s390x_linux +#undef PLAT_mips32_linux + +#endif /* __VALGRIND_H */ diff --git a/src/public/tier0/validator.h b/src/public/tier0/validator.h new file mode 100644 index 0000000..827c4b6 --- /dev/null +++ b/src/public/tier0/validator.h @@ -0,0 +1,8 @@ +// Stub since we don't use the memory validator system from Steam +#pragma once + +#ifdef DBGFLAG_VALIDATE + #error +#endif + +class CValidator; diff --git a/src/public/tier0/valve_off.h b/src/public/tier0/valve_off.h new file mode 100644 index 0000000..b4b2091 --- /dev/null +++ b/src/public/tier0/valve_off.h @@ -0,0 +1 @@ +// Stub \ No newline at end of file diff --git a/src/public/tier0/valve_on.h b/src/public/tier0/valve_on.h new file mode 100644 index 0000000..b167aa0 --- /dev/null +++ b/src/public/tier0/valve_on.h @@ -0,0 +1 @@ +// Stub diff --git a/src/public/tier0/vprof.h b/src/public/tier0/vprof.h new file mode 100644 index 0000000..13cec27 --- /dev/null +++ b/src/public/tier0/vprof.h @@ -0,0 +1,18 @@ +#ifndef VPROF_H +#define VPROF_H + +#define VPROF( name ) ((void)0) +#define VPROF_ASSERT_ACCOUNTED( name ) ((void)0) +#define VPROF_( name, detail, group, bAssertAccounted ) ((void)0) +#define VPROF_BUDGET( name, group ) ((void)0) +#define VPROF_BUDGET_FLAGS( name, group, flags ) ((void)0) + +#define VPROF_SCOPE_BEGIN( tag ) do { +#define VPROF_SCOPE_END() } while (0) + +#define VPROF_ONLY( expression ) ((void)0) + +#define VPROF_INCREMENT_COUNTER(name,amount) ((void)0) +#define VPROF_INCREMENT_GROUP_COUNTER(name,group,amount) ((void)0) + +#endif // VPROF_H diff --git a/src/public/tier0/wchartypes.h b/src/public/tier0/wchartypes.h new file mode 100644 index 0000000..4af0f9a --- /dev/null +++ b/src/public/tier0/wchartypes.h @@ -0,0 +1,107 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: All of our code is completely Unicode. Instead of char, you should +// use char, uint8, or char8, as explained below. +// +// $NoKeywords: $ +//=============================================================================// + + +#ifndef WCHARTYPES_H +#define WCHARTYPES_H +#pragma once + +#ifdef _INC_TCHAR +#error ("Must include tier0 type headers before tchar.h") +#endif + +// Temporarily turn off Valve defines +#include "tier0/valve_off.h" + +#if !defined(_WCHAR_T_DEFINED) && !defined(GNUC) +typedef unsigned short wchar_t; +#define _WCHAR_T_DEFINED +#endif + +// char8 +// char8 is equivalent to char, and should be used when you really need a char +// (for example, when calling an external function that's declared to take +// chars). +typedef char char8; + +// uint8 +// uint8 is equivalent to byte (but is preferred over byte for clarity). Use this +// whenever you mean a byte (for example, one byte of a network packet). +typedef unsigned char uint8; +typedef unsigned char BYTE; +typedef unsigned char byte; + +#ifdef WIN32 +#include +#include +#elif defined( _PS3 ) +#define _tcsstr strstr +#define _tcsicmp stricmp +#define _tcscmp strcmp +#define _tcscpy strcpy +#define _tcsncpy strncpy +#define _tcsrchr strrchr +#define _tcslen strlen +#define _tfopen fopen +#define _stprintf sprintf +#define _ftprintf fprintf +#define _vsntprintf vsnprintf +#define _tprintf printf +#define _sntprintf _snprintf +#define _T(s) s +#else +#include +#include +#define _tcsstr strstr +#define _tcsicmp stricmp +#define _tcscmp strcmp +#define _tcscpy strcpy +#define _tcsncpy strncpy +#define _tcsrchr strrchr +#define _tcslen strlen +#define _tfopen fopen +#define _stprintf sprintf +#define _ftprintf fprintf +#define _vsntprintf vsnprintf +#define _tprintf printf +#define _sntprintf snprintf +#define _T(s) s +#endif + +#if defined(_UNICODE) +typedef wchar_t tchar; +#define tstring wstring +#define __TFILE__ __WFILE__ +#define TCHAR_IS_WCHAR +#else +typedef char tchar; +#define tstring string +#define __TFILE__ __FILE__ +#define TCHAR_IS_CHAR +#endif + +#ifdef FORCED_UNICODE +#undef _UNICODE +#endif + + +#if defined( _MSC_VER ) || defined( WIN32 ) +typedef wchar_t uchar16; +typedef unsigned int uchar32; +#else +typedef unsigned short uchar16; +typedef wchar_t uchar32; +#endif + +// Turn valve defines back on +#include "tier0/valve_on.h" + + +#endif // WCHARTYPES + + diff --git a/src/public/tier1/bitstring.h b/src/public/tier1/bitstring.h new file mode 100644 index 0000000..8962a00 --- /dev/null +++ b/src/public/tier1/bitstring.h @@ -0,0 +1,584 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: Arbitrary length bit string +// ** NOTE: This class does NOT override the bitwise operators +// as doing so would require overriding the operators +// to allocate memory for the returned bitstring. This method +// would be prone to memory leaks as the calling party +// would have to remember to delete the memory. Funtions +// are used instead to require the calling party to allocate +// and destroy their own memory +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef BITSTRING_H +#define BITSTRING_H +#pragma once + +class CUtlBuffer; + +//----------------------------------------------------------------------------- + +// OPTIMIZE: Removed the platform independence for speed +#define LOG2_BITS_PER_INT 5 +#define BITS_PER_INT 32 + +//------------------------------------- + +extern unsigned g_BitStringEndMasks[]; +inline unsigned GetEndMask( int numBits ) { return g_BitStringEndMasks[numBits % BITS_PER_INT]; } + +inline int CalcNumIntsForBits( int numBits ) { return (numBits + (BITS_PER_INT-1)) / BITS_PER_INT; } + +void DebugPrintBitStringBits( const int *pInts, int nInts ); +void SaveBitString(const int *pInts, int nInts, CUtlBuffer& buf); +void LoadBitString(int *pInts, int nInts, CUtlBuffer& buf); + +#define BitString_Bit( bitNum ) ( 1 << ( (bitNum) & (BITS_PER_INT-1) ) ) +#define BitString_Int( bitNum ) ( (bitNum) >> LOG2_BITS_PER_INT ) + + +//----------------------------------------------------------------------------- +// template CBitStringT +// +// Defines the operations relevant to any bit array. Simply requires a base +// class that implements Size(), GetInts(), GetNumInts() & ValidateOperand() +// +// CBitString and CFixedBitString are the actual classes generally used +// by clients +// + +template +class CBitStringT : public BASE_OPS +{ +public: + CBitStringT(); + CBitStringT(int numBits); // Must be initialized with the number of bits + + // Do NOT override bitwise operators (see note in header) + void And(const CBitStringT &andStr, CBitStringT *out) const; + void Or(const CBitStringT &orStr, CBitStringT *out) const; + void Xor(const CBitStringT &orStr, CBitStringT *out) const; + + void Not(CBitStringT *out) const; + + void Copy(CBitStringT *out) const; + + bool IsAllClear(void) const; // Are all bits zero? + bool IsAllSet(void) const; // Are all bits one? + + bool GetBit( int bitNum ) const; + void SetBit( int bitNum ); + void ClearBit(int bitNum); + + void SetAllBits(void); // Sets all bits + void ClearAllBits(void); // Clears all bits + + void DebugPrintBits(void) const; // For debugging + + void SaveBitString(CUtlBuffer& buf) const; + void LoadBitString(CUtlBuffer& buf); + +}; + +//----------------------------------------------------------------------------- +// class CVariableBitStringBase +// +// Defines the operations necessary for a variable sized bit array + +class CVariableBitStringBase +{ +public: + bool IsFixedSize() const { return false; } + int Size(void) const { return m_numBits; } + void Resize( int numBits ); // resizes bit array + + int GetNumInts() const { return m_numInts; } + int * GetInts() { return m_numInts == 1 ? &m_iBitStringStorage : m_pInt; } + const int * GetInts() const { return m_numInts == 1 ? &m_iBitStringStorage : m_pInt; } + + void Validate( class CValidator &validator, const char *pchName ); + +protected: + CVariableBitStringBase(); + CVariableBitStringBase(int numBits); + CVariableBitStringBase( const CVariableBitStringBase &from ); + CVariableBitStringBase &operator=( const CVariableBitStringBase &from ); + ~CVariableBitStringBase(void); + + void ValidateOperand( const CVariableBitStringBase &operand ) const; + + unsigned GetEndMask() const { return ::GetEndMask( Size() ); } + +private: + + int m_numBits; // Number of bits in the bitstring + int m_numInts; // Number of ints to needed to store bitstring + int m_iBitStringStorage; // If the bit string fits in one int, it goes here + int *m_pInt; // Array of ints containing the bitstring + + void AllocInts( int numInts ); // Free the allocated bits + void ReallocInts( int numInts ); + void FreeInts( void ); // Free the allocated bits +}; + +//----------------------------------------------------------------------------- +// class CFixedBitStringBase +// +// Defines the operations necessary for a fixed sized bit array. +// + +template struct BitCountToEndMask_t { }; +template <> struct BitCountToEndMask_t< 0> { enum { MASK = 0x00000000 }; }; +template <> struct BitCountToEndMask_t< 1> { enum { MASK = 0xfffffffe }; }; +template <> struct BitCountToEndMask_t< 2> { enum { MASK = 0xfffffffc }; }; +template <> struct BitCountToEndMask_t< 3> { enum { MASK = 0xfffffff8 }; }; +template <> struct BitCountToEndMask_t< 4> { enum { MASK = 0xfffffff0 }; }; +template <> struct BitCountToEndMask_t< 5> { enum { MASK = 0xffffffe0 }; }; +template <> struct BitCountToEndMask_t< 6> { enum { MASK = 0xffffffc0 }; }; +template <> struct BitCountToEndMask_t< 7> { enum { MASK = 0xffffff80 }; }; +template <> struct BitCountToEndMask_t< 8> { enum { MASK = 0xffffff00 }; }; +template <> struct BitCountToEndMask_t< 9> { enum { MASK = 0xfffffe00 }; }; +template <> struct BitCountToEndMask_t<10> { enum { MASK = 0xfffffc00 }; }; +template <> struct BitCountToEndMask_t<11> { enum { MASK = 0xfffff800 }; }; +template <> struct BitCountToEndMask_t<12> { enum { MASK = 0xfffff000 }; }; +template <> struct BitCountToEndMask_t<13> { enum { MASK = 0xffffe000 }; }; +template <> struct BitCountToEndMask_t<14> { enum { MASK = 0xffffc000 }; }; +template <> struct BitCountToEndMask_t<15> { enum { MASK = 0xffff8000 }; }; +template <> struct BitCountToEndMask_t<16> { enum { MASK = 0xffff0000 }; }; +template <> struct BitCountToEndMask_t<17> { enum { MASK = 0xfffe0000 }; }; +template <> struct BitCountToEndMask_t<18> { enum { MASK = 0xfffc0000 }; }; +template <> struct BitCountToEndMask_t<19> { enum { MASK = 0xfff80000 }; }; +template <> struct BitCountToEndMask_t<20> { enum { MASK = 0xfff00000 }; }; +template <> struct BitCountToEndMask_t<21> { enum { MASK = 0xffe00000 }; }; +template <> struct BitCountToEndMask_t<22> { enum { MASK = 0xffc00000 }; }; +template <> struct BitCountToEndMask_t<23> { enum { MASK = 0xff800000 }; }; +template <> struct BitCountToEndMask_t<24> { enum { MASK = 0xff000000 }; }; +template <> struct BitCountToEndMask_t<25> { enum { MASK = 0xfe000000 }; }; +template <> struct BitCountToEndMask_t<26> { enum { MASK = 0xfc000000 }; }; +template <> struct BitCountToEndMask_t<27> { enum { MASK = 0xf8000000 }; }; +template <> struct BitCountToEndMask_t<28> { enum { MASK = 0xf0000000 }; }; +template <> struct BitCountToEndMask_t<29> { enum { MASK = 0xe0000000 }; }; +template <> struct BitCountToEndMask_t<30> { enum { MASK = 0xc0000000 }; }; +template <> struct BitCountToEndMask_t<31> { enum { MASK = 0x80000000 }; }; + +//------------------------------------- + +template +class CFixedBitStringBase +{ +public: + bool IsFixedSize() const { return true; } + int Size(void) const { return NUM_BITS; } + void Resize( int numBits ) { Assert(numBits == NUM_BITS); }// for syntatic consistency (for when using templates) + + int GetNumInts() const { return NUM_INTS; } + int * GetInts() { return m_Ints; } + const int * GetInts() const { return m_Ints; } + +protected: + CFixedBitStringBase() {} + CFixedBitStringBase(int numBits) { Assert( numBits == NUM_BITS ); } // doesn't make sense, really. Supported to simplify templates & allow easy replacement of variable + + void ValidateOperand( const CFixedBitStringBase &operand ) const { } // no need, compiler does so statically + +public: // for test code + unsigned GetEndMask() const { return static_cast( BitCountToEndMask_t::MASK ); } + +private: + enum + { + NUM_INTS = (NUM_BITS + (BITS_PER_INT-1)) / BITS_PER_INT + }; + + int m_Ints[(NUM_BITS + (BITS_PER_INT-1)) / BITS_PER_INT]; +}; + +//----------------------------------------------------------------------------- +// +// The actual classes used +// + +// inheritance instead of typedef to allow forward declarations +class CBitString : public CBitStringT +{ +public: + CBitString() + { + } + + CBitString(int numBits) + : CBitStringT(numBits) + { + } +}; + +//----------------------------------------------------------------------------- + +template < int NUM_BITS > +class CFixedBitString : public CBitStringT< CFixedBitStringBase > +{ +public: + CFixedBitString() + { + } + + CFixedBitString(int numBits) + : CBitStringT< CFixedBitStringBase >(numBits) + { + } +}; + +//----------------------------------------------------------------------------- + +inline CVariableBitStringBase::CVariableBitStringBase() +{ + memset( this, 0, sizeof( *this ) ); +} + +//----------------------------------------------------------------------------- + +inline CVariableBitStringBase::CVariableBitStringBase(int numBits) +{ + Assert( numBits ); + m_numBits = numBits; + + // Figure out how many ints are needed + m_numInts = CalcNumIntsForBits( numBits ); + m_pInt = NULL; + AllocInts( m_numInts ); +} + +//----------------------------------------------------------------------------- + +inline CVariableBitStringBase::CVariableBitStringBase( const CVariableBitStringBase &from ) +{ + if ( from.m_numInts ) + { + m_numBits = from.m_numBits; + m_numInts = from.m_numInts; + m_pInt = NULL; + AllocInts( m_numInts ); + memcpy( GetInts(), from.GetInts(), m_numInts * sizeof(int) ); + } + else + memset( this, 0, sizeof( *this ) ); +} + +//----------------------------------------------------------------------------- + +inline CVariableBitStringBase &CVariableBitStringBase::operator=( const CVariableBitStringBase &from ) +{ + Resize( from.Size() ); + if ( GetInts() ) + memcpy( GetInts(), from.GetInts(), m_numInts * sizeof(int) ); + return (*this); +} + + +//----------------------------------------------------------------------------- +// Purpose: Destructor +// Input : +// Output : +//----------------------------------------------------------------------------- + +inline CVariableBitStringBase::~CVariableBitStringBase(void) +{ + FreeInts(); +} + +//----------------------------------------------------------------------------- + +template +inline CBitStringT::CBitStringT() +{ + // undef this is ints are not 4 bytes + // generate a compile error if sizeof(int) is not 4 (HACK: can't use the preprocessor so use the compiler) + + COMPILE_TIME_ASSERT( sizeof(int)==4 ); + + // Initialize bitstring by clearing all bits + ClearAllBits(); +} + +//----------------------------------------------------------------------------- +template +inline CBitStringT::CBitStringT(int numBits) + : BASE_OPS( numBits ) +{ + // undef this is ints are not 4 bytes + // generate a compile error if sizeof(int) is not 4 (HACK: can't use the preprocessor so use the compiler) + + COMPILE_TIME_ASSERT( sizeof(int)==4 ); + + // Initialize bitstring by clearing all bits + ClearAllBits(); +} + +//----------------------------------------------------------------------------- + +template +inline bool CBitStringT::GetBit( int bitNum ) const +{ + Assert( bitNum >= 0 && bitNum < this->Size() ); + const int *pInt = this->GetInts() + BitString_Int( bitNum ); + return ( ( *pInt & BitString_Bit( bitNum ) ) != 0 ); +} + +//----------------------------------------------------------------------------- + +template +inline void CBitStringT::SetBit( int bitNum ) +{ + Assert( bitNum >= 0 && bitNum < this->Size() ); + int *pInt = this->GetInts() + BitString_Int( bitNum ); + *pInt |= BitString_Bit( bitNum ); +} + +//----------------------------------------------------------------------------- + +template +inline void CBitStringT::ClearBit(int bitNum) +{ + Assert( bitNum >= 0 && bitNum < this->Size() ); + int *pInt = this->GetInts() + BitString_Int( bitNum ); + *pInt &= ~BitString_Bit( bitNum ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : +// Output : +//----------------------------------------------------------------------------- +template +inline void CBitStringT::And(const CBitStringT &addStr, CBitStringT *out) const +{ + ValidateOperand( addStr ); + ValidateOperand( *out ); + + int * pDest = out->GetInts(); + const int *pOperand1 = this->GetInts(); + const int *pOperand2 = addStr.GetInts(); + + for (int i = this->GetNumInts() - 1; i >= 0 ; --i) + { + pDest[i] = pOperand1[i] & pOperand2[i]; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : +// Output : +//----------------------------------------------------------------------------- +template +inline void CBitStringT::Or(const CBitStringT &orStr, CBitStringT *out) const +{ + ValidateOperand( orStr ); + ValidateOperand( *out ); + + int * pDest = out->GetInts(); + const int *pOperand1 = this->GetInts(); + const int *pOperand2 = orStr.GetInts(); + + for (int i = this->GetNumInts() - 1; i >= 0; --i) + { + pDest[i] = pOperand1[i] | pOperand2[i]; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : +// Output : +//----------------------------------------------------------------------------- +template +inline void CBitStringT::Xor(const CBitStringT &xorStr, CBitStringT *out) const +{ + int * pDest = out->GetInts(); + const int *pOperand1 = this->GetInts(); + const int *pOperand2 = xorStr.GetInts(); + + for (int i = this->GetNumInts() - 1; i >= 0; --i) + { + pDest[i] = pOperand1[i] ^ pOperand2[i]; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : +// Output : +//----------------------------------------------------------------------------- +template +inline void CBitStringT::Not(CBitStringT *out) const +{ + ValidateOperand( *out ); + + int * pDest = out->GetInts(); + const int *pOperand = this->GetInts(); + + for (int i = this->GetNumInts() - 1; i >= 0; --i) + { + pDest[i] = ~(pOperand[i]); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Copy a bit string +// Input : +// Output : +//----------------------------------------------------------------------------- +template +inline void CBitStringT::Copy(CBitStringT *out) const +{ + ValidateOperand( *out ); + Assert( out != this ); + + memcpy( out->GetInts(), this->GetInts(), this->GetNumInts() * sizeof( int ) ); +} + +//----------------------------------------------------------------------------- +// Purpose: Are all bits zero? +// Input : +// Output : +//----------------------------------------------------------------------------- +template +inline bool CBitStringT::IsAllClear(void) const +{ + // Number of available bits may be more than the number + // actually used, so make sure to mask out unused bits + // before testing for zero + (const_cast(this))->GetInts()[this->GetNumInts()-1] &= ~CBitStringT::GetEndMask(); // external semantics of const retained + + for (int i = this->GetNumInts() - 1; i >= 0; --i) + { + if ( this->GetInts()[i] !=0 ) + { + return false; + } + } + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: Are all bits set? +// Input : +// Output : +//----------------------------------------------------------------------------- +template +inline bool CBitStringT::IsAllSet(void) const +{ + // Number of available bits may be more than the number + // actually used, so make sure to mask out unused bits + // before testing for set bits + (const_cast(this))->GetInts()[this->GetNumInts()-1] |= CBitStringT::GetEndMask(); // external semantics of const retained + + for (int i = this->GetNumInts() - 1; i >= 0; --i) + { + if ( this->GetInts()[i] != ~0 ) + { + return false; + } + } + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: Sets all bits +// Input : +// Output : +//----------------------------------------------------------------------------- +template +inline void CBitStringT::SetAllBits(void) +{ + if ( this->GetInts() ) + memset( this->GetInts(), 0xff, this->GetNumInts() * sizeof(int) ); +} + +//----------------------------------------------------------------------------- +// Purpose: Clears all bits +// Input : +// Output : +//----------------------------------------------------------------------------- +template +inline void CBitStringT::ClearAllBits(void) +{ + if ( this->GetInts() ) + memset( this->GetInts(), 0, this->GetNumInts() * sizeof(int) ); +} + +//----------------------------------------------------------------------------- + +template +inline void CBitStringT::DebugPrintBits(void) const +{ + (const_cast(this))->GetInts()[this->GetNumInts()-1] &= ~CBitStringT::GetEndMask(); // external semantics of const retained + DebugPrintBitStringBits( this->GetInts(), this->GetNumInts() ); +} + +//----------------------------------------------------------------------------- + +template +inline void CBitStringT::SaveBitString(CUtlBuffer& buf) const +{ + (const_cast(this))->GetInts()[this->GetNumInts()-1] &= ~CBitStringT::GetEndMask(); // external semantics of const retained + ::SaveBitString( this->GetInts(), this->GetNumInts(), buf ); +} + +//----------------------------------------------------------------------------- + +template +inline void CBitStringT::LoadBitString(CUtlBuffer& buf) +{ + (const_cast(this))->GetInts()[this->GetNumInts()-1] &= ~CBitStringT::GetEndMask(); + ::LoadBitString( this->GetInts(), this->GetNumInts(), buf ); +} + +//----------------------------------------------------------------------------- +// @Note (toml 11-09-02): these methods are a nod to a heavy user of the +// bit string, AI conditions. This assumes MAX_CONDITIONS == 128 + +template<> +inline void CBitStringT< CFixedBitStringBase<128> >::And(const CBitStringT &addStr, CBitStringT *out) const +{ + int * pDest = out->GetInts(); + const int *pOperand1 = this->GetInts(); + const int *pOperand2 = addStr.GetInts(); + + pDest[0] = pOperand1[0] & pOperand2[0]; + pDest[1] = pOperand1[1] & pOperand2[1]; + pDest[2] = pOperand1[2] & pOperand2[2]; + pDest[3] = pOperand1[3] & pOperand2[3]; +} + +template<> +inline bool CBitStringT< CFixedBitStringBase<128> >::IsAllClear(void) const +{ + const int *pInts = this->GetInts(); + + return ( pInts[0] == 0 && pInts[1] == 0 && pInts[2] == 0 && pInts[3] == 0 ); +} + +template<> +inline void CBitStringT< CFixedBitStringBase<128> >::Copy(CBitStringT *out) const +{ + int * pDest = out->GetInts(); + const int *pInts = GetInts(); + + pDest[0] = pInts[0]; + pDest[1] = pInts[1]; + pDest[2] = pInts[2]; + pDest[3] = pInts[3]; +} + +//============================================================================= + +#endif // BITSTRING_H diff --git a/src/public/tier1/convar.h b/src/public/tier1/convar.h new file mode 100644 index 0000000..0e804c9 --- /dev/null +++ b/src/public/tier1/convar.h @@ -0,0 +1,23 @@ +#pragma once +#include +#include + +// Stub + +struct ConVar +{ + int m_nIntVal; + float m_flFloatVal; + std::string m_sStringVal; + ConVar( const char * /* name */, const char *pszDefault, int /* flags */, const char * /* comment */ ) + { + m_nIntVal = atoi( pszDefault ); + m_flFloatVal = (float)atof( pszDefault ); + m_sStringVal = pszDefault; + } + inline int GetInt() const { return m_nIntVal; } + inline float GetFloat() const { return m_flFloatVal; } + inline const char *GetString() const { return m_sStringVal.c_str(); } + inline bool GetBool() const { return m_nIntVal != 0; } +}; + diff --git a/src/public/tier1/fmtstr.h b/src/public/tier1/fmtstr.h new file mode 100644 index 0000000..42cd913 --- /dev/null +++ b/src/public/tier1/fmtstr.h @@ -0,0 +1,351 @@ +//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: A simple class for performing safe and in-expression sprintf-style +// string formatting +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef FMTSTR_H +#define FMTSTR_H + +#include +#include +#include "tier0/platform.h" +#include "tier0/dbg.h" +#include "vstdlib/strtools.h" + +#if defined( _WIN32 ) +#pragma once +#endif + +#if defined(POSIX) +// clang will error if the symbol visibility for an object changes between static libraries (and/or your main dylib) +// so force the FmtStr templates and importantly the global scAsserted below to hidden (i.e don't escape the dll) forcefully +#pragma GCC visibility push(hidden) +#endif + +//============================================================================= + +// using macro to be compatible with GCC +#define FmtStrVSNPrintf( szBuf, nBufSize, refnFormattedLength, bQuietTruncation, pszFormat, lastArg ) \ + do \ + { \ + va_list arg_ptr; \ + bool bTruncated = false; \ + static int scAsserted = 0; \ + \ + va_start(arg_ptr, lastArg); \ + (refnFormattedLength) = V_vsnprintfRet( (szBuf), (nBufSize), pszFormat, arg_ptr, &bTruncated ); \ + va_end(arg_ptr); \ + \ + (szBuf)[(nBufSize)-1] = 0; \ + if ( bTruncated && !(bQuietTruncation) && scAsserted < 5 ) \ + { \ + Assert( !bTruncated ); \ + scAsserted++; \ + } \ + } \ + while (0) + + +//----------------------------------------------------------------------------- +// +// Purpose: String formatter with specified size +// + +#ifdef _DEBUG +#define QUIET_TRUNCATION false +#else +#define QUIET_TRUNCATION true // Force quiet for release builds +#endif + +class CNumStr +{ +public: + + CNumStr() { m_szBuf[0] = 0; m_nLength = 0; } + explicit CNumStr( bool b ) { SetBool( b ); } + + explicit CNumStr( int8 n8 ) { SetInt8( n8 ); } + explicit CNumStr( uint8 un8 ) { SetUint8( un8 ); } + + explicit CNumStr( int16 n16 ) { SetInt16( n16 ); } + explicit CNumStr( uint16 un16 ) { SetUint16( un16 ); } + + explicit CNumStr( int32 n32 ) { SetInt32( n32 ); } + explicit CNumStr( uint32 un32 ) { SetUint32( un32 ); } + + explicit CNumStr( int64 n64 ) { SetInt64( n64 ); } + explicit CNumStr( uint64 un64 ) { SetUint64( un64 ); } + + explicit CNumStr( long l ) { if ( sizeof( l ) == 4 ) SetInt32( (int32)l ); else SetInt64( (int64)l ); } + explicit CNumStr( unsigned long l ) { if ( sizeof( l ) == 4 ) SetUint32( (uint32)l ); else SetUint64( (uint64)l ); } + + explicit CNumStr( double f ) { SetDouble( f ); } + explicit CNumStr( float f ) { SetFloat( f ); } + +#define NUMSTR_FAST_DIGIT( digit ) { m_nLength = 1; m_szBuf[0] = '0' + ( digit ); m_szBuf[1] = 0; return m_szBuf; } +#define NUMSTR_CHECK_FAST( val, utype ) if ( (utype)val < 10 ) NUMSTR_FAST_DIGIT( (utype)val ) + + inline const char* SetBool( bool b ) { NUMSTR_FAST_DIGIT( b & 1 ); } + +#ifdef _WIN32 + inline const char* SetInt8( int8 n8 ) { NUMSTR_CHECK_FAST( n8, uint8 ) _itoa( (int32)n8, m_szBuf, 10 ); m_nLength = V_strlen(m_szBuf); return m_szBuf; } + inline const char* SetUint8( uint8 un8 ) { NUMSTR_CHECK_FAST( un8, uint8 ) _itoa( (int32)un8, m_szBuf, 10 ); m_nLength = V_strlen(m_szBuf); return m_szBuf; } + inline const char* SetInt16( int16 n16 ) { NUMSTR_CHECK_FAST( n16, uint16 ) _itoa( (int32)n16, m_szBuf, 10 ); m_nLength = V_strlen(m_szBuf); return m_szBuf; } + inline const char* SetUint16( uint16 un16 ) { NUMSTR_CHECK_FAST( un16, uint16 ) _itoa( (int32)un16, m_szBuf, 10 ); m_nLength = V_strlen(m_szBuf); return m_szBuf; } + inline const char* SetInt32( int32 n32 ) { NUMSTR_CHECK_FAST( n32, uint32 ) _itoa( n32, m_szBuf, 10 ); m_nLength = V_strlen(m_szBuf); return m_szBuf; } + inline const char* SetUint32( uint32 un32 ) { NUMSTR_CHECK_FAST( un32, uint32 ) _i64toa( (int64)un32, m_szBuf, 10 ); m_nLength = V_strlen(m_szBuf); return m_szBuf; } + inline const char* SetInt64( int64 n64 ) { NUMSTR_CHECK_FAST( n64, uint64 ) _i64toa( n64, m_szBuf, 10 ); m_nLength = V_strlen(m_szBuf); return m_szBuf; } + inline const char* SetUint64( uint64 un64 ) { NUMSTR_CHECK_FAST( un64, uint64 ) _ui64toa( un64, m_szBuf, 10 ); m_nLength = V_strlen(m_szBuf); return m_szBuf; } +#else + inline const char* SetInt8( int8 n8 ) { NUMSTR_CHECK_FAST( n8, uint8 ) m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%d", (int32)n8 ); return m_szBuf; } + inline const char* SetUint8( uint8 un8 ) { NUMSTR_CHECK_FAST( un8, uint8 ) m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%d", (int32)un8 ); return m_szBuf; } + inline const char* SetInt16( int16 n16 ) { NUMSTR_CHECK_FAST( n16, uint16 ) m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%d", (int32)n16 ); return m_szBuf; } + inline const char* SetUint16( uint16 un16 ) { NUMSTR_CHECK_FAST( un16, uint16 ) m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%d", (int32)un16 ); return m_szBuf; } + inline const char* SetInt32( int32 n32 ) { NUMSTR_CHECK_FAST( n32, uint32 ) m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%d", n32 ); return m_szBuf; } + inline const char* SetUint32( uint32 un32 ) { NUMSTR_CHECK_FAST( un32, uint32 ) m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%u", un32 ); return m_szBuf; } + inline const char* SetInt64( int64 n64 ) { NUMSTR_CHECK_FAST( n64, uint64 ) m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%lld", n64 ); return m_szBuf; } + inline const char* SetUint64( uint64 un64 ) { NUMSTR_CHECK_FAST( un64, uint64 ) m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%llu", un64 ); return m_szBuf; } +#endif + + inline const char* SetDouble( double f ) { if ( f == 0.0 && !std::signbit( f ) ) NUMSTR_FAST_DIGIT( 0 ); if ( f == 1.0 ) NUMSTR_FAST_DIGIT( 1 ); m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%.18g", f ); return m_szBuf; } + inline const char* SetFloat( float f ) { if ( f == 0.0f && !std::signbit( f ) ) NUMSTR_FAST_DIGIT( 0 ); if ( f == 1.0f ) NUMSTR_FAST_DIGIT( 1 ); m_nLength = V_snprintf( m_szBuf, sizeof(m_szBuf), "%.18g", f ); return m_szBuf; } + + //SDR_PUBLIC inline const char* SetHexUint64( uint64 un64 ) { V_binarytohex( (byte *)&un64, sizeof( un64 ), m_szBuf, sizeof( m_szBuf ) ); m_nLength = V_strlen(m_szBuf); return m_szBuf; } + +#undef NUMSTR_FAST_DIGIT +#undef NUMSTR_CHECK_FAST + + operator const char *() const { return m_szBuf; } + char *Access() { return m_szBuf; } + const char* String() const { return m_szBuf; } + int Length() const { return m_nLength; } + + void AddQuotes() + { + Assert( m_nLength + 2 <= V_ARRAYSIZE(m_szBuf) ); + memmove( m_szBuf+1, m_szBuf, m_nLength ); + m_szBuf[0] = '"'; + m_szBuf[m_nLength+1] = '"'; + m_nLength+=2; + m_szBuf[m_nLength]=0; + } + +protected: + char m_szBuf[28]; // long enough to hold 18 digits of precision, a decimal, a - sign, e+### suffix, and quotes + int m_nLength; + +}; + +#define FMTSTR_STD_LEN 256 + +// CFMTSTR_MAX_STACK_ALLOC is protected so it can be specialized for architecture, +// bitness, or whatnot. +#ifndef CFMTSTR_MAX_STACK_ALLOC +#define CFMTSTR_MAX_STACK_ALLOC 1024 +#endif + +template +class CStrFmtSpecialized +{ +}; + +template +class CStrFmtSpecialized +{ +public: + char m_szBuf[SIZE_BUF]; +}; + +template +class CStrFmtSpecialized +{ +public: + CStrFmtSpecialized() + { + m_szBuf = new char[SIZE_BUF]; + } + + ~CStrFmtSpecialized() + { + delete [] m_szBuf; + } + + char *m_szBuf; +}; + +template +class CFmtStrN : public CStrFmtSpecialized< SIZE_BUF, ON_STACK > +{ + typedef CStrFmtSpecialized< SIZE_BUF, ON_STACK > BaseClass; +public: + CFmtStrN() + { + BaseClass::m_szBuf[0] = 0; + m_nLength = 0; + } + + // Standard C formatting + CFmtStrN( PRINTF_FORMAT_STRING const char *pszFormat, ... ) FMTFUNCTION( 2, 3 ) + { + FmtStrVSNPrintf( BaseClass::m_szBuf, SIZE_BUF, m_nLength, QT, pszFormat, pszFormat ); + } + + // Use this for pass-through formatting + CFmtStrN( const char ** ppszFormat, ... ) + { + FmtStrVSNPrintf( BaseClass::m_szBuf, SIZE_BUF, m_nLength, QT, *ppszFormat, ppszFormat ); + } + + // Explicit reformat + const char *Format( PRINTF_FORMAT_STRING const char *pszFormat, ... ) FMTFUNCTION( 2, 3 ) + { + FmtStrVSNPrintf( BaseClass::m_szBuf, SIZE_BUF, m_nLength, QT, pszFormat, pszFormat ); + return BaseClass::m_szBuf; + } + + // Use this for pass-through formatting + void FormatV( const char **ppszFormat, ... ) + { + FmtStrVSNPrintf( BaseClass::m_szBuf, SIZE_BUF, m_nLength, QT, *ppszFormat, ppszFormat ); + } + + // Use for access + operator const char *() const { return BaseClass::m_szBuf; } + const char *Get() const { return BaseClass::m_szBuf; } + const char *String() const { return BaseClass::m_szBuf; } + + char *Access() { return BaseClass::m_szBuf; } + int Length() const { return m_nLength; } + + CFmtStrN< SIZE_BUF, QT, ON_STACK > & operator=( const char *pchValue ) + { + if ( !QT ) + { + int nLen = V_strlen( pchValue ); + AssertMsg( nLen < SIZE_BUF-1, "Truncation in CFmtStr operator=" ); + } + + m_nLength = CopyStringLength( BaseClass::m_szBuf, pchValue, SIZE_BUF ); + return *this; + } + + CFmtStrN< SIZE_BUF, QT, ON_STACK > & operator+=( const char *pchValue ) + { + Append( pchValue ); + return *this; + } + + void Clear() + { + BaseClass::m_szBuf[0] = 0; + m_nLength = 0; + } + + void AppendFormat( PRINTF_FORMAT_STRING const char *pchFormat, ... ) FMTFUNCTION( 2, 3 ) + { + char *pchEnd = BaseClass::m_szBuf + m_nLength; + int nFormattedLength = 0; + FmtStrVSNPrintf( pchEnd, SIZE_BUF - m_nLength, nFormattedLength, QT, pchFormat, pchFormat ); + m_nLength = m_nLength + nFormattedLength; + } + + void AppendFormatV( const char *pchFormat, va_list args ); + void Append( const char *pchValue ) + { + if ( !QT ) + { + int nLen = V_strlen( pchValue ); + AssertMsg( nLen < ( SIZE_BUF - m_nLength ), "Truncation in CFmtStr::Append" ); + } + + char *pchDest = BaseClass::m_szBuf + m_nLength; + const char *pchSource = pchValue; + int cbRemaining = SIZE_BUF - m_nLength; + int nAppendedLength = CopyStringLength( pchDest, pchSource, cbRemaining ); + + m_nLength = m_nLength + nAppendedLength; + } + + void AppendIndent( uint32 unCount, char chIndent = '\t' ); + void Set( const char *pchValue, int nSize = -1 ); + +protected: + int CopyStringLength( char *pstrDest, const char *pstrSource, int nMaxLength ) + { + int nCount = nMaxLength; + char *pstrStart = pstrDest; + + while ( 0 < nCount && 0 != ( *pstrDest++ = *pstrSource++ ) ) + nCount--; + + int nLength = 0; + if ( nMaxLength > 0 ) + { + pstrDest[-1] = 0; + nLength = pstrDest - pstrStart - 1; + } + + return nLength; + } + +protected: + int m_nLength; +}; + + +template< int SIZE_BUF, bool QT, bool ON_STACK > +void CFmtStrN< SIZE_BUF, QT, ON_STACK >::AppendIndent( uint32 unCount, char chIndent ) +{ + Assert( Length() + unCount < SIZE_BUF ); + if( Length() + unCount >= SIZE_BUF ) + unCount = SIZE_BUF - (1+Length()); + for ( uint32 x = 0; x < unCount; x++ ) + { + BaseClass::m_szBuf[ m_nLength++ ] = chIndent; + } + BaseClass::m_szBuf[ m_nLength ] = '\0'; +} + +template< int SIZE_BUF, bool QT, bool ON_STACK > +void CFmtStrN< SIZE_BUF, QT, ON_STACK >::AppendFormatV( const char *pchFormat, va_list args ) +{ + int cubPrinted = V_vsnprintf( BaseClass::m_szBuf+Length(), SIZE_BUF - Length(), pchFormat, args ); + m_nLength += cubPrinted; +} + + +template< int SIZE_BUF, bool QT, bool ON_STACK > +void CFmtStrN< SIZE_BUF, QT, ON_STACK >::Set( const char *pchValue, int nSize ) +{ + int nMaxLength = nSize == -1 ? SIZE_BUF-1 : Min( nSize, SIZE_BUF-1 ); + m_nLength = CopyStringLength( BaseClass::m_szBuf, pchValue, nMaxLength ); +} + +#if defined(POSIX) +#pragma GCC visibility pop +#endif + +//----------------------------------------------------------------------------- +// +// Purpose: Default-sized string formatter +// + +typedef CFmtStrN< FMTSTR_STD_LEN > CFmtStr; +typedef CFmtStrN< FMTSTR_STD_LEN, true > CFmtStrQuietTruncation; +typedef CFmtStrN<32> CFmtStr32; +typedef CFmtStrN<1024> CFmtStr1024; +typedef CFmtStrN<8192> CFmtStrMax; + +//============================================================================= + +const int k_cchFormattedDate = 64; +const int k_cchFormattedTime = 32; +bool BGetLocalFormattedDateAndTime( time_t timeVal, char *pchDate, int cubDate, char *pchTime, int cubTime, bool bIncludeSeconds = false, bool bShortDateFormat = false ); +bool BGetLocalFormattedDate( time_t timeVal, char *pchDate, int cubDate, bool bShortDateFormat = false ); +bool BGetLocalFormattedTime( time_t timeVal, char *pchTime, int cubTime, bool bIncludeSeconds = false ); +bool BGetLocalFormattedHourFromInt( int nHour, char *pchHour, int cubHour ); + +#endif // FMTSTR_H diff --git a/src/public/tier1/generichash.h b/src/public/tier1/generichash.h new file mode 100644 index 0000000..6b73aa1 --- /dev/null +++ b/src/public/tier1/generichash.h @@ -0,0 +1,197 @@ +//======= Copyright � 2005-2011, Valve Corporation, All rights reserved. ========= +// +// Public domain MurmurHash3 by Austin Appleby is a very solid general-purpose +// hash with a 32-bit output. References: +// http://code.google.com/p/smhasher/ (home of MurmurHash3) +// https://sites.google.com/site/murmurhash/avalanche +// http://www.strchr.com/hash_functions +// +// Variant Pearson Hash general purpose hashing algorithm described +// by Cargill in C++ Report 1994. Generates a 16-bit result. +// Now relegated to PearsonHash namespace, not recommended for use; +// still around in case someone needs value compatibility with old code. +// +//============================================================================= + +#ifndef GENERICHASH_H +#define GENERICHASH_H + +#if defined(_WIN32) +#pragma once +#endif + +#if !defined(OSX) && !defined(_MINIMUM_BUILD_) +// +// Note that CEG builds with _MINIMUM_BUILD_ defined because it must remain CRT agnostic - +// hence we eliminate this CRT reference. +// +#include +#endif + +uint32 MurmurHash3_32( const void *key, size_t len, uint32 seed, bool bCaselessStringVariant = false ); +void MurmurHash3_128( const void * key, const int len, const uint32 seed, void * out ); + +inline uint32 HashString( const char *pszKey, size_t len ) +{ + return MurmurHash3_32( pszKey, len, 1047 /*anything will do for a seed*/, false ); +} + +inline uint32 HashStringCaseless( const char *pszKey, size_t len ) +{ + return MurmurHash3_32( pszKey, len, 1047 /*anything will do for a seed*/, true ); +} + +#if !defined(_MINIMUM_BUILD_) +inline uint32 HashString( const char *pszKey ) +{ + return HashString( pszKey, strlen( pszKey ) ); +} + +inline uint32 HashStringCaseless( const char *pszKey ) +{ + return HashStringCaseless( pszKey, strlen( pszKey ) ); +} +#endif + +inline uint32 HashInt64( uint64 h ) +{ + // roughly equivalent to MurmurHash3_32( &lower32, sizeof(uint32), upper32_as_seed )... + // theory being that most of the entropy is in the lower 32 bits and we still mix + // everything together at the end, so not fully shuffling upper32 is not a big deal + + // + // On the 32 bit compiler in various modes, this form of the expression generates + // a CRT call to do a 64bit shift in 32 bit registers. + // Well I need this code to compile without any CRT references - so use this expression instead. + // +#if defined(_MSC_VER) && defined(_M_IX86) && defined(_MINIMUM_BUILD_) + uint32 h1 = reinterpret_cast( &h )[1]; +#else + uint32 h1 = static_cast( h>>32 ); +#endif + + + uint32 k1 = (uint32)h; + + k1 *= 0xcc9e2d51; + k1 = (k1 << 15) | (k1 >> 17); + k1 *= 0x1b873593; + + h1 ^= k1; + h1 = (h1 << 13) | (h1 >> 19); + h1 = h1*5+0xe6546b64; + + h1 ^= h1 >> 16; + h1 *= 0x85ebca6b; + h1 ^= h1 >> 13; + h1 *= 0xc2b2ae35; + h1 ^= h1 >> 16; + + return h1; +} + +inline uint32 HashInt( uint32 h ) +{ + h ^= h >> 16; + h *= 0x85ebca6b; + h ^= h >> 13; + h *= 0xc2b2ae35; + h ^= h >> 16; + return h; +} + + + +template +inline uint32 HashItemAsBytes( const T&item ) +{ + if ( sizeof(item) == sizeof(uint32) ) + return HashInt( *(uint32*)&item ); + + if ( sizeof(item) == sizeof(uint64) ) + return HashInt64( *(uint64*)&item ); + + return MurmurHash3_32( &item, sizeof(item), 1047 ); +} + +template +inline uint32 HashItem( const T &item ) +{ +#if !defined(_WIN32) || !defined(_MINIMUM_BUILD_) + // If you hit this assert, you have likely used a class such as CUtlHashMap with a non-trivial "Key" type + // that we don't know how to hash by default. + // + // If it is a simple structure and you are SURE there is no inter-member padding, then you should use + // HashFunctorUnPaddedStructure< YourKeyType > in your decl of CUtlHashMap as the 4th template param. + // + // If there is padding, or if you need to include things pointed to or whatever, then you must define + // your own HashFunctor<> explicit instantiation that does all the stuff you want to hash the object. + COMPILE_TIME_ASSERT( std::is_integral::value || std::is_enum::value || std::is_pointer::value ); +#endif + return HashItemAsBytes( item ); +} + + +template +struct HashFunctor +{ + typedef uint32 TargetType; + TargetType operator()(const T &key) const + { + return HashItem( key ); + } +}; + +#if !defined(_MINIMUM_BUILD_) +template<> +struct HashFunctor +{ + typedef uint32 TargetType; + TargetType operator()(const char *key) const + { + return HashString( key ); + } +}; + +template<> +struct HashFunctor +{ + typedef uint32 TargetType; + TargetType operator()(const char *key) const + { + return HashString( key ); + } +}; + +struct HashFunctorStringCaseless +{ + typedef uint32 TargetType; + TargetType operator()(const char *key) const + { + return HashStringCaseless( key ); + } +}; + +template +struct HashFunctorUnpaddedStructure +{ + typedef uint32 TargetType; + TargetType operator()(const T &key) const + { + return HashItemAsBytes( key ); + } +}; +#endif // _MINIMUM_BUILD_ + +//----------------------------------------------------------------------------- + +#if !defined(_MINIMUM_BUILD_) +namespace PearsonHash +{ + unsigned FASTCALL HashString( const char *pszKey ); + unsigned FASTCALL HashStringCaseless( const char *pszKey ); +} +#endif + + +#endif /* !GENERICHASH_H */ diff --git a/src/public/tier1/netadr.h b/src/public/tier1/netadr.h new file mode 100644 index 0000000..59fb57f --- /dev/null +++ b/src/public/tier1/netadr.h @@ -0,0 +1,366 @@ +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +// netadr.h +#ifndef NETADR_H +#define NETADR_H +#ifdef _WIN32 +#pragma once +#endif + +#include + +#undef SetPort + +typedef enum +{ + NA_NULL = 0, + NA_LOOPBACK, + NA_BROADCAST, + NA_IP, +} netadrtype_t; + +#define NETADR_DEFINED + +class netadr_t +{ +public: + inline netadr_t() { _padding = 0; SetIP( 0 ); SetPort( 0 ); SetType( NA_IP ); } + inline netadr_t( uint unIP, uint16 usPort ) { _padding = 0; SetIP( unIP ); SetPort( usPort ); SetType( NA_IP ); } + explicit netadr_t( const char *pch ) { _padding = 0; SetFromString( pch ); } + void Clear(); // invalids Address + + void SetType( netadrtype_t type ); + void SetPort( unsigned short port ); + bool SetFromSockadr(const struct sockaddr *s); + void SetIP(uint8 b1, uint8 b2, uint8 b3, uint8 b4); + void SetIP(uint unIP); // Sets IP. unIP is in host order (little-endian) + void SetIPAndPort( uint unIP, unsigned short usPort ) { SetIP( unIP ); SetPort( usPort ); } + bool SetFromString( const char *psz ); // returns false if you pass it a name that needs DNS resolution + // SDR_PUBLIC bool BlockingResolveAndSetFromString( const char *psz ); // DNS calls may block, inadvisable from the main thread + bool CompareAdr (const netadr_t &a, bool onlyBase = false) const; + bool CompareClassBAdr (const netadr_t &a) const; + + netadrtype_t GetType() const; + uint GetIP() const; + unsigned short GetPort() const; + void ToString( char *pchBuffer, uint32 unBufferSize, bool onlyBase = false ) const; // returns xxx.xxx.xxx.xxx:ppppp + template< size_t maxLenInChars > + char* ToString_safe( char (&pDest)[maxLenInChars], bool onlyBase = false ) const + { + ToString( &pDest[0], maxLenInChars, onlyBase ); + return pDest; + } + void ToSockadr(struct sockaddr *s) const; + + bool IsLoopback() const; + bool IsReservedAdr() const; + bool IsValid() const; // ip & port != 0 + void SetFromSocket( int hSocket ); + + bool operator==(const netadr_t &netadr) const {return ( CompareAdr( netadr ) );} + bool operator!=(const netadr_t &netadr) const {return !( CompareAdr( netadr ) );} + bool operator<(const netadr_t &netadr) const; + static bool less( const netadr_t &lhs, const netadr_t &rhs ); + static unsigned int GetHashKey( const netadr_t &netadr ); +private: + unsigned short port; // port stored in host order (little-endian) + unsigned short _padding; + union { + uint ip; // IP stored in host order (little-endian) + byte ipByte[4]; // IP stored in host order (little-endian) + }; + netadrtype_t type; +}; + +// SDR_PUBLIC // We assert that netadr_t can be hashed as a memory block +// SDR_PUBLIC inline uint32 HashItem( const netadr_t &item ) +// SDR_PUBLIC { +// SDR_PUBLIC return HashItemAsBytes(item); +// SDR_PUBLIC } + + +class netmask_t +{ +public: + netmask_t() { SetBaseIP( 0 ); SetMask( 0 ); } + netmask_t( uint unBaseIP, uint unMask ) { SetBaseIP( unBaseIP ); SetMask( unMask ); } + netmask_t( const char *pchCIDR ) { SetFromString( pchCIDR ); } + netmask_t( const char *pchBaseIP, const char *pchMask ) { SetFromString( pchBaseIP, pchMask ); } + void Clear(); + + void SetBaseIP( uint8 b1, uint8 b2, uint8 b3, uint8 b4 ); + void SetBaseIP( uint unIP ); // Sets base IP. unIP is in host order (little-endian) + void SetMask( uint8 b1, uint8 b2, uint8 b3, uint8 b4 ); + void SetMask( uint unMask ); + bool SetFromString( const char *pchCIDR ); + bool SetFromString( const char *pchBaseIP, const char *pchMask ); + + bool AdrInRange( uint unIP ) const; + + uint GetBaseIP() const; + uint GetMask() const; + uint GetLastIP() const; + const char* ToCIDRString( char *pchBuffer, uint32 unBufferSize ) const; // returns xxx.xxx.xxx.xxx/xx + +private: + union { + uint m_BaseIP; // IP stored in host order (little-endian) + byte m_BaseIPByte[4]; // IP stored in host order (little-endian) + }; + + union { + uint m_Mask; // IP stored in host order (little-endian) + byte m_MaskByte[4]; // IP stored in host order (little-endian) + }; +}; + + +class CUtlNetAdrRender +{ +public: + CUtlNetAdrRender( const netadr_t &obj, bool bBaseOnly = false ) + { + obj.ToString( m_rgchString, sizeof(m_rgchString), bBaseOnly ); + } + + CUtlNetAdrRender( uint32 unIP ) + { + netadr_t addr( unIP, 0 ); + addr.ToString( m_rgchString, sizeof(m_rgchString), true ); + } + + CUtlNetAdrRender( uint32 unIP, uint16 nPort ) + { + netadr_t addr( unIP, nPort ); + addr.ToString( m_rgchString, sizeof(m_rgchString), false ); + } + + const char * String() + { + return m_rgchString; + } + +private: + + char m_rgchString[64]; +}; + + +class CUtlNetMaskCIDRRender +{ +public: + CUtlNetMaskCIDRRender( const netmask_t &obj ) + { + obj.ToCIDRString( m_rgchString, sizeof(m_rgchString) ); + } + + const char * String() + { + return m_rgchString; + } + +private: + + char m_rgchString[64]; +}; + + +inline bool netadr_t::CompareAdr (const netadr_t &a, bool onlyBase) const +{ + if ( a.type != type ) + return false; + + if ( type == NA_LOOPBACK ) + return true; + + if ( type == NA_BROADCAST ) + return true; + + if ( type == NA_IP ) + { + if ( !onlyBase && (port != a.port) ) + return false; + + if ( a.ip == ip ) + return true; + } + + return false; +} + +inline bool netadr_t::CompareClassBAdr (const netadr_t &a) const +{ + if ( a.type != type ) + return false; + + if ( type == NA_LOOPBACK ) + return true; + + if ( type == NA_IP ) + { +#ifdef VALVE_BIG_ENDIAN + if (a.ipByte[0] == ipByte[0] && a.ipByte[1] == ipByte[1] ) +#else + if (a.ipByte[3] == ipByte[3] && a.ipByte[2] == ipByte[2] ) +#endif + return true; + } + + return false; +} + +// Is the IP part of one of the reserved blocks? +inline bool netadr_t::IsReservedAdr () const +{ + if ( type == NA_LOOPBACK ) + return true; + + // IP is stored little endian; for an IP of w.x.y.z, ipByte[3] will be w, ipByte[2] will be x, etc + if ( type == NA_IP ) + { +#ifdef VALVE_BIG_ENDIAN + if ( (ipByte[0] == 10) || // 10.x.x.x is reserved + (ipByte[0] == 127) || // 127.x.x.x + (ipByte[0] == 172 && ipByte[1] >= 16 && ipByte[1] <= 31) || // 172.16.x.x - 172.31.x.x + (ipByte[0] == 192 && ipByte[1] >= 168) ) // 192.168.x.x + return true; +#else + if ( (ipByte[3] == 10) || // 10.x.x.x is reserved + (ipByte[3] == 127) || // 127.x.x.x + (ipByte[3] == 172 && ipByte[2] >= 16 && ipByte[2] <= 31) || // 172.16.x.x - 172.31.x.x + (ipByte[3] == 192 && ipByte[2] >= 168) ) // 192.168.x.x + return true; +#endif + } + return false; +} + +inline bool netadr_t::IsLoopback() const +{ + return type == NA_LOOPBACK +#ifdef VALVE_BIG_ENDIAN + || ( type == NA_IP && ipByte[0] == 127 ); +#else + || ( type == NA_IP && ipByte[3] == 127 ); +#endif +} + +inline void netadr_t::Clear() +{ + ip = 0; + port = 0; + type = NA_NULL; +} + +inline void netadr_t::SetIP(uint8 b1, uint8 b2, uint8 b3, uint8 b4) +{ + ip = ( b4 ) + ( b3 << 8 ) + ( b2 << 16 ) + ( b1 << 24 ); +} + +inline void netadr_t::SetIP(uint unIP) +{ + ip = unIP; +} + +inline void netadr_t::SetType(netadrtype_t newtype) +{ + type = newtype; +} + +inline netadrtype_t netadr_t::GetType() const +{ + return type; +} + +inline unsigned short netadr_t::GetPort() const +{ + return port; +} + +inline uint netadr_t::GetIP() const +{ + return ip; +} + +inline bool netadr_t::IsValid() const +{ + return ( (port !=0 ) && (type != NA_NULL) && + ( ip != 0 ) ); +} + +#ifdef _WIN32 +#undef SetPort // get around stupid WINSPOOL.H macro +#endif + +inline void netadr_t::SetPort(unsigned short newport) +{ + port = newport; +} + +inline bool netadr_t::operator<(const netadr_t &netadr) const +{ + return ( ip < netadr.ip ) || (ip == netadr.ip && port < netadr.port); +} + +inline void netmask_t::Clear() +{ + m_BaseIP = 0; + m_Mask = 0; +} + +inline void netmask_t::SetBaseIP( uint8 b1, uint8 b2, uint8 b3, uint8 b4 ) +{ + m_BaseIP = ( b4 ) + ( b3 << 8 ) + ( b2 << 16 ) + ( b1 << 24 ); +} + +inline void netmask_t::SetBaseIP( uint unIP ) +{ + m_BaseIP = unIP; +} + +inline void netmask_t::SetMask( uint8 b1, uint8 b2, uint8 b3, uint8 b4 ) +{ + m_Mask = ( b4 ) + ( b3 << 8 ) + ( b2 << 16 ) + ( b1 << 24 ); +} + +inline void netmask_t::SetMask( uint unMask ) +{ + m_Mask = unMask; +} + +inline bool netmask_t::AdrInRange( uint unIP ) const +{ + return ( ( unIP & m_Mask ) == m_BaseIP ); +} + +inline uint netmask_t::GetBaseIP() const +{ + return m_BaseIP; +} + +inline uint netmask_t::GetMask() const +{ + return m_Mask; +} + +inline uint netmask_t::GetLastIP() const +{ + return m_BaseIP + ~m_Mask; +} + +inline bool netadr_t::less( const netadr_t &lhs, const netadr_t &rhs ) +{ + return ( lhs.ip < rhs.ip ) || (lhs.ip == rhs.ip && lhs.port < rhs.port); +} + +inline unsigned int netadr_t::GetHashKey( const netadr_t &netadr ) +{ + return ( netadr.ip ^ netadr.port ); +} + +#endif // NETADR_H diff --git a/src/public/tier1/utlbuffer.h b/src/public/tier1/utlbuffer.h new file mode 100644 index 0000000..2c410b5 --- /dev/null +++ b/src/public/tier1/utlbuffer.h @@ -0,0 +1,806 @@ +//====== Copyright 1996-2005, Valve Corporation, All rights reserved. =======// +// +// Purpose: +// +// $NoKeywords: $ +// +// Serialization/unserialization buffer +//=============================================================================// + +#ifndef UTLBUFFER_H +#define UTLBUFFER_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "tier1/utlmemory.h" +#include "tier0/validator.h" +#include +#include "tier1/utlstring.h" + +//----------------------------------------------------------------------------- +// Description of character conversions for string output +// Here's an example of how to use the macros to define a character conversion +// BEGIN_CHAR_CONVERSION( CStringConversion, '\\' ) +// { '\n', "n" }, +// { '\t', "t" } +// END_CHAR_CONVERSION( CStringConversion, '\\' ) +//----------------------------------------------------------------------------- +class CUtlCharConversion +{ +public: + struct ConversionArray_t + { + char m_nActualChar; + const char *m_pReplacementString; + }; + + CUtlCharConversion( const char nEscapeChar, const char *pDelimiter, int nCount, ConversionArray_t *pArray ); + char GetEscapeChar() const; + const char *GetDelimiter() const; + int GetDelimiterLength() const; + + const char *GetConversionString( char c ) const; + int GetConversionLength( char c ) const; + int MaxConversionLength() const; + + // Finds a conversion for the passed-in string, returns length + virtual char FindConversion( const char *pString, int *pLength ); + +protected: + struct ConversionInfo_t + { + int m_nLength; + const char *m_pReplacementString; + }; + + char m_nEscapeChar; + const char *m_pDelimiter; + int m_nDelimiterLength; + int m_nCount; + int m_nMaxConversionLength; + char m_pList[255]; + ConversionInfo_t m_pReplacements[255]; +}; + +#define BEGIN_CHAR_CONVERSION( _name, _delimiter, _escapeChar ) \ + static CUtlCharConversion::ConversionArray_t s_pConversionArray ## _name[] = { + +#define END_CHAR_CONVERSION( _name, _delimiter, _escapeChar ) \ + }; \ + CUtlCharConversion _name( _escapeChar, _delimiter, sizeof( s_pConversionArray ## _name ) / sizeof( CUtlCharConversion::ConversionArray_t ), s_pConversionArray ## _name ); + +#define BEGIN_CUSTOM_CHAR_CONVERSION( _className, _name, _delimiter, _escapeChar ) \ + static CUtlCharConversion::ConversionArray_t s_pConversionArray ## _name[] = { + +#define END_CUSTOM_CHAR_CONVERSION( _className, _name, _delimiter, _escapeChar ) \ + }; \ + _className _name( _escapeChar, _delimiter, sizeof( s_pConversionArray ## _name ) / sizeof( CUtlCharConversion::ConversionArray_t ), s_pConversionArray ## _name ); + +//----------------------------------------------------------------------------- +// Character conversions for C strings +//----------------------------------------------------------------------------- +CUtlCharConversion *GetCStringCharConversion(); + +//----------------------------------------------------------------------------- +// Character conversions for quoted strings, with no escape sequences +//----------------------------------------------------------------------------- +CUtlCharConversion *GetNoEscCharConversion(); + + +//----------------------------------------------------------------------------- +// Macro to set overflow functions easily +//----------------------------------------------------------------------------- +#define SetUtlBufferOverflowFuncs( _get, _put ) \ + SetOverflowFuncs( static_cast ( _get ), static_cast ( _put ) ) + + +//----------------------------------------------------------------------------- +// Command parsing.. +//----------------------------------------------------------------------------- +class CUtlBuffer +{ +public: + enum SeekType_t + { + SEEK_HEAD = 0, + SEEK_CURRENT, + SEEK_TAIL + }; + + // flags + enum BufferFlags_t + { + TEXT_BUFFER = 0x1, // Describes how get + put work (as strings, or binary) + EXTERNAL_GROWABLE = 0x2, // This is used w/ external buffers and causes the utlbuf to switch to reallocatable memory if an overflow happens when Putting. + CONTAINS_CRLF = 0x4, // For text buffers only, does this contain \n or \n\r? + READ_ONLY = 0x8, // For external buffers; prevents null termination from happening. + AUTO_TABS_DISABLED = 0x10, // Used to disable/enable push/pop tabs + LITTLE_ENDIAN_BUFFER = 0x20,// ensures that data is stored in little endian format + BIG_ENDIAN_BUFFER = 0x40, // ensures that data is stored in big endian format + }; + + // Overflow functions when a get or put overflows + typedef bool (CUtlBuffer::*UtlBufferOverflowFunc_t)( int nSize ); + + // Constructors for growable + external buffers for serialization/unserialization + CUtlBuffer( int growSize = 0, int initSize = 0, int nFlags = 0 ); + CUtlBuffer( const void* pBuffer, int size, int nFlags = 0 ); + + unsigned char GetFlags() const; + + // NOTE: This will assert if you attempt to recast it in a way that + // is not compatible. The only valid conversion is binary-> text w/CRLF + void SetBufferType( bool bIsText, bool bContainsCRLF ); + + // Makes sure we've got at least this much memory + void EnsureCapacity( int num ); + + // Attaches the buffer to external memory.... + void SetExternalBuffer( void* pMemory, int nSize, int nInitialPut, int nFlags = 0 ); + + // Attaches to an external buffer as read only. Will purge any existing buffer data + void SetReadOnlyBuffer( void *pMemory, int nSize ); + + // Controls endian-ness of binary utlbufs + // Resets the buffer; but doesn't free memory + void Clear(); + + // Clears out the buffer; frees memory + void Purge(); + + void Swap( CUtlBuffer &buf ); + void TakeOwnershipOfMemory( CUtlMemory &mem ); + void ReleaseToMemory( CUtlMemory &mem, int *punCurrentPut ); + + // detaches the memory, returns it, and clears the members (but detached memory is preserved) + void * DetachAndClear(); + + // copies data from another buffer + void CopyBuffer( const CUtlBuffer &buffer ); + void CopyBuffer( const void *pubData, int cubData ); + + + // Read stuff out. + // Binary mode: it'll just read the bits directly in, and characters will be + // read for strings until a null character is reached. + // Text mode: it'll parse the file, turning text #s into real numbers. + // GetString will read a string until a space is reached + + char GetChar(); + uint8 GetUint8(); + short GetShort(); + unsigned short GetUnsignedShort(); + int GetInt(); + int GetIntHex(); + unsigned int GetUnsignedInt(); + int16 GetInt16(); + uint64 GetUnsignedInt64(); + int64 GetInt64(); + float GetFloat(); + double GetDouble(); + bool GetString( char *pString, int nMaxLen ); + bool GetLine( char *pString, int nMaxLen ); + const char* GetStringFast(); // binary mode only + bool Get( void* pMem, int size ); + + // This will get at least 1 byte and up to nSize bytes. + // It will return the number of bytes actually read. + int GetUpTo( void *pMem, int nSize ); + + // This version of GetString converts \" to \\ and " to \, etc. + // It also reads a " at the beginning and end of the string + void GetDelimitedString( CUtlCharConversion *pConv, char *pString, int nMaxChars ); + char GetDelimitedChar( CUtlCharConversion *pConv ); + + // This will return the # of characters of the string about to be read out + // NOTE: The count will *include* the terminating 0!! + // In binary mode, it's the number of characters until the next 0 + // In text mode, it's the number of characters until the next space. + int PeekStringLength(); + + // This version of PeekStringLength converts \" to \\ and " to \, etc. + // It also reads a " at the beginning and end of the string + // NOTE: The count will *include* the terminating 0!! + // In binary mode, it's the number of characters until the next 0 + // In text mode, it's the number of characters between "s (checking for \") + // Specifying false for bActualSize will return the pre-translated number of characters + // including the delimiters and the escape characters. So, \n counts as 2 characters when bActualSize == false + // and only 1 character when bActualSize == true + int PeekDelimitedStringLength( CUtlCharConversion *pConv, bool bActualSize = true ); + + // Just like scanf, but doesn't work in binary mode + int Scanf( SCANF_FORMAT_STRING const char* pFmt, ... ); + int VaScanf( const char* pFmt, va_list list ); + + // Eats white space, advances Get index + void EatWhiteSpace(); + // Eats white space, advances Get index - won't overflow if file ends with whitespace. + void EatWhiteSpaceNoOverflow(); + + // Eats C++ style comments + bool EatCPPComment(); + + // (For text buffers only) + // Parse a token from the buffer: + // Grab all text that lies between a starting delimiter + ending delimiter + // (skipping whitespace that leads + trails both delimiters). + // If successful, the get index is advanced and the function returns true, + // otherwise the index is not advanced and the function returns false. + bool ParseToken( const char *pStartingDelim, const char *pEndingDelim, char* pString, int nMaxLen ); + + // Advance the get index until after the particular string is found + // Do not eat whitespace before starting. Return false if it failed + // String test is case-insensitive. + bool GetToken( const char *pToken ); + + // Write stuff in + // Binary mode: it'll just write the bits directly in, and strings will be + // written with a null terminating character + // Text mode: it'll convert the numbers to text versions + // PutString will not write a terminating character + void PutChar( char c ); + void PutUint8( uint8 ub ); + void PutShort( short s ); + void PutUnsignedShort( unsigned short us ); + void PutInt( int i ); + void PutUnsignedInt( unsigned int u ); + void PutInt16( int16 s16 ); + void PutUnsignedInt64( uint64 u64 ); + void PutInt64( int64 u64 ); + void PutFloat( float f ); + void PutDouble( double d ); + void PutString( const char* pString ); + void PutStringWithoutNull( const char* pString ); + void Put( const void* pMem, int size ); + + // This version of PutString converts \ to \\ and " to \", etc. + // It also places " at the beginning and end of the string + void PutDelimitedString( CUtlCharConversion *pConv, const char *pString ); + void PutDelimitedChar( CUtlCharConversion *pConv, char c ); + + // Just like printf, writes a terminating zero in binary mode + void Printf( PRINTF_FORMAT_STRING const char* pFmt, ... ) FMTFUNCTION( 2, 3 ); + void VaPrintf( const char* pFmt, va_list list ); + + // What am I writing (put)/reading (get)? + void* PeekPut( int offset = 0 ); + const void* PeekGet( ) const; + const void* PeekGet( int offset ) const; + const void* PeekGet( int nMaxSize, int nOffset ); + + // Reserve at least nBytes and return the pointer to the start of the reserved area. + // Like EnsureCapacity(TellPut()+nBytes) but non-exact; preserves geometric growth. + void *ReservePut( int nBytes ); + + // How many bytes remain to be read? + // NOTE: This is not accurate for streaming text files; it overshoots + int GetBytesRemaining() const; + + // Where am I writing (put)/reading (get)? + int TellPut() const; + int TellGet() const; + + // Change where I'm writing (put)/reading (get) + void SeekPut( SeekType_t type, int offset ); + bool SeekGet( SeekType_t type, int offset ); + + // Buffer base + const void* Base() const; + void* Base(); + // Returns the base as a const char*, only valid in text mode. + const char *String() const; + // Copies the content of the buffer into a string (valid for binary and text mode). + void CopyToString( CUtlString &strText ) const; + + // memory allocation size, does *not* reflect size written or read, + // use TellPut or TellGet for that + int Size() const; // FIXME will delete soon + int SizeAllocated() const; + + // Am I a text buffer? + bool IsText() const; + + // Am I externally allocated (may not be growable, check below) + bool IsExternallyAllocated() const; + + // Can I grow if I'm externally allocated? + bool IsGrowable() const; + + // Am I valid? (overflow or underflow error), Once invalid it stays invalid + bool IsValid() const; + + // Do I contain carriage return/linefeeds? + bool ContainsCRLF() const; + + // Am I read-only + bool IsReadOnly() const; + + // Converts a buffer from a CRLF buffer to a CR buffer (and back) + // Returns false if no conversion was necessary (and outBuf is left untouched) + // If the conversion occurs, outBuf will be cleared. + bool ConvertCRLF( CUtlBuffer &outBuf ); + + // Push/pop pretty-printing tabs + void PushTab(); + void PopTab(); + + // Temporarily disables pretty print + void EnableTabs( bool bEnable ); + + // Securely erases buffer + void SecureZero() { SecureZeroMemory( m_Memory.Base(), m_Memory.Count() ); } + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ) + { + validator.Push( "CUtlBuffer", this, pchName ); + m_Memory.Validate( validator, "m_Memory" ); + validator.Pop(); + } +#endif + +protected: + // error flags + enum + { + PUT_OVERFLOW = 0x1, + GET_OVERFLOW = 0x2, + MAX_ERROR_FLAG = GET_OVERFLOW, + }; + + void SetOverflowFuncs( UtlBufferOverflowFunc_t getFunc, UtlBufferOverflowFunc_t putFunc ); + + bool OnPutOverflow( int nSize ); + bool OnGetOverflow( int nSize ); + +protected: + // Checks if a get/put is ok + bool CheckPut( int size ); + bool CheckGet( int size ); + + void AddNullTermination( ); + + // Methods to help with pretty-printing + bool WasLastCharacterCR(); + void PutTabs(); + + // Help with delimited stuff + char GetDelimitedCharInternal( CUtlCharConversion *pConv ); + void PutDelimitedCharInternal( CUtlCharConversion *pConv, char c ); + + // Default overflow funcs + bool PutOverflow( int nSize ); + bool GetOverflow( int nSize ); + + // Does the next bytes of the buffer match a pattern? + bool PeekStringMatch( int nOffset, const char *pString, int nLen ); + + // How much whitespace should I skip? + int PeekWhiteSpace( int nOffset ); + + // Checks if a peek get is ok + bool CheckPeekGet( int nOffset, int nSize ); + + // Call this to peek arbitrarily long into memory. It doesn't fail unless + // it can't read *anything* new + bool CheckArbitraryPeekGet( int nOffset, int &nIncrement ); + + CUtlMemory m_Memory; + int m_Get; + int m_Put; + + int m_nMaxPut; + uint16 m_nTab; + + uint8 m_Error; + uint8 m_Flags; + + UtlBufferOverflowFunc_t m_GetOverflowFunc; + UtlBufferOverflowFunc_t m_PutOverflowFunc; + +private: + // Returns max amount of data written. Used internally but externally you should use put / seek + int TellMaxPut() const; + + // Copy construction and assignment are not valid + CUtlBuffer(const CUtlBuffer& rhs); + const CUtlBuffer& operator=(const CUtlBuffer& rhs); +}; + + +//----------------------------------------------------------------------------- +// Where am I reading? +//----------------------------------------------------------------------------- +inline int CUtlBuffer::TellGet() const +{ + return m_Get; +} + + +//----------------------------------------------------------------------------- +// How many bytes remain to be read? +//----------------------------------------------------------------------------- +inline int CUtlBuffer::GetBytesRemaining() const +{ + return m_nMaxPut - TellGet(); +} + + +//----------------------------------------------------------------------------- +// What am I reading? +//----------------------------------------------------------------------------- +inline const void* CUtlBuffer::PeekGet( int offset ) const +{ + return &m_Memory[ m_Get + offset ]; +} + +//----------------------------------------------------------------------------- +// no offset so optimizer can resolve the function +//----------------------------------------------------------------------------- +inline const void* CUtlBuffer::PeekGet() const +{ + return &m_Memory[ m_Get ]; +} + +//----------------------------------------------------------------------------- +// Reserve nBytes at the put location and return pointer; follow with SeekPut +//----------------------------------------------------------------------------- +inline void *CUtlBuffer::ReservePut( int nBytes ) +{ + return CheckPut( nBytes ) ? PeekPut() : NULL; +} + +//----------------------------------------------------------------------------- +// Unserialization +//----------------------------------------------------------------------------- +#define GET_TYPE( _type, _val, _fmt ) \ + if ( !IsText() ) \ + { \ + if (CheckGet( sizeof(_type) )) \ + { \ + if ( (sizeof(_type)>1) && (m_Flags & CUtlBuffer::LITTLE_ENDIAN_BUFFER ) ) \ + { \ + if( sizeof(_type) == 2 ) \ + { \ + _val = LittleWord( (uint16)*(_type *)PeekGet() ); \ + } \ + else if ( sizeof(_type) == 4 ) \ + { \ + _val = LittleDWord( (uint32)*(_type *)PeekGet() ); \ + } \ + else if ( sizeof(_type) == 8 ) \ + { \ + _val = LittleQWord( (uint64)*(_type *)PeekGet() ); \ + } \ + else \ + { \ + Assert( !"Type not supported" ); \ + } \ + } \ + else if ( (sizeof(_type)>1) && (m_Flags & CUtlBuffer::BIG_ENDIAN_BUFFER ) ) \ + { \ + if( sizeof(_type) == 2 ) \ + { \ + _val = BigWord( (uint16)*(_type *)PeekGet() ); \ + } \ + else if ( sizeof(_type) == 4 ) \ + { \ + _val = BigDWord( (uint32)*(_type *)PeekGet() ); \ + } \ + else if ( sizeof(_type) == 8 ) \ + { \ + _val = BigQWord( (uint64)*(_type *)PeekGet() ); \ + } \ + else \ + { \ + Assert( !"Type not supported" ); \ + } \ + } \ + else \ + { \ + _val = *(_type *)PeekGet(); \ + } \ + m_Get += sizeof(_type); \ + } \ + else \ + { \ + _val = 0; \ + } \ + } \ + else \ + { \ + _val = 0; \ + Scanf( _fmt, &_val ); \ + } + + +//----------------------------------------------------------------------------- +// Where am I writing? +//----------------------------------------------------------------------------- +inline unsigned char CUtlBuffer::GetFlags() const +{ + return m_Flags; +} + + +//----------------------------------------------------------------------------- +// Where am I writing? +//----------------------------------------------------------------------------- +inline int CUtlBuffer::TellPut() const +{ + return m_Put; +} + + +//----------------------------------------------------------------------------- +// What's the most I've ever written? +//----------------------------------------------------------------------------- +inline int CUtlBuffer::TellMaxPut( ) const +{ + return m_nMaxPut; +} + + +//----------------------------------------------------------------------------- +// What am I reading? +//----------------------------------------------------------------------------- +inline void* CUtlBuffer::PeekPut( int offset ) +{ + return &m_Memory[m_Put + offset]; +} + + +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- +// Various put methods +//----------------------------------------------------------------------------- +#define PUT_BIN_DATA( _type, _val ) \ + if ( CheckPut( sizeof(_type) ) ) \ + { \ + if ( (sizeof(_type)>1) && (m_Flags & CUtlBuffer::LITTLE_ENDIAN_BUFFER ) ) \ + { \ + if( sizeof(_type) == 2 ) \ + { \ + *(_type *)PeekPut() = (_type)LittleWord( (uint16)_val ); \ + } \ + else if ( sizeof(_type) == 4 ) \ + { \ + *(_type *)PeekPut() = (_type)LittleDWord( (uint32)_val ); \ + } \ + else if ( sizeof(_type) == 8 ) \ + { \ + *(_type *)PeekPut() = (_type)LittleQWord( (uint64)_val ); \ + } \ + else \ + { \ + Assert( !"Type not supported" ); \ + } \ + } \ + else if ( (sizeof(_type)>1) && (m_Flags & CUtlBuffer::BIG_ENDIAN_BUFFER ) ) \ + { \ + if( sizeof(_type) == 2 ) \ + { \ + *(_type *)PeekPut() = (_type)BigWord( (uint16)_val ); \ + } \ + else if ( sizeof(_type) == 4 ) \ + { \ + *(_type *)PeekPut() = (_type)BigDWord( (uint32)_val ); \ + } \ + else if ( sizeof(_type) == 8 ) \ + { \ + *(_type *)PeekPut() = (_type)BigQWord( (uint64)_val ); \ + } \ + else \ + { \ + Assert( !"Type not supported" ); \ + } \ + } \ + else \ + { \ + *(_type *)PeekPut() = _val; \ + } \ + m_Put += sizeof(_type); \ + AddNullTermination(); \ + } \ + + +#define PUT_TYPE( _type, _val ) \ + if (!IsText()) \ + { \ + PUT_BIN_DATA( _type, _val ); \ + } \ + else \ + { \ + PutString( CNumStr( _val ) ); \ + } + + +//----------------------------------------------------------------------------- +// Methods to help with pretty-printing +//----------------------------------------------------------------------------- +inline bool CUtlBuffer::WasLastCharacterCR() +{ + if ( !IsText() || (TellPut() == 0) ) + return false; + return ( *( const char * )PeekPut( -1 ) == '\n' ); +} + +inline void CUtlBuffer::PutTabs() +{ + int nTabCount = ( m_Flags & AUTO_TABS_DISABLED ) ? 0 : m_nTab; + for (int i = nTabCount; --i >= 0; ) + { + PUT_BIN_DATA( char, '\t' ); + } +} + + +//----------------------------------------------------------------------------- +// Push/pop pretty-printing tabs +//----------------------------------------------------------------------------- +inline void CUtlBuffer::PushTab( ) +{ + ++m_nTab; +} + +inline void CUtlBuffer::PopTab() +{ + if ( m_nTab ) + { + m_nTab--; + } +} + + +//----------------------------------------------------------------------------- +// Temporarily disables pretty print +//----------------------------------------------------------------------------- +inline void CUtlBuffer::EnableTabs( bool bEnable ) +{ + if ( bEnable ) + { + m_Flags &= ~AUTO_TABS_DISABLED; + } + else + { + m_Flags |= AUTO_TABS_DISABLED; + } +} + + +//----------------------------------------------------------------------------- +// Am I a text buffer? +//----------------------------------------------------------------------------- +inline bool CUtlBuffer::IsText() const +{ + return (m_Flags & TEXT_BUFFER) != 0; +} + + +//----------------------------------------------------------------------------- +// Can I grow if I'm externally allocated? +//----------------------------------------------------------------------------- +inline bool CUtlBuffer::IsGrowable() const +{ + return (m_Flags & EXTERNAL_GROWABLE) != 0; +} + +//----------------------------------------------------------------------------- +// Am I externally allocated (may need to check IsGrowable or can't grow buffer) +//----------------------------------------------------------------------------- +inline bool CUtlBuffer::IsExternallyAllocated() const +{ + return m_Memory.IsExternallyAllocated(); +} + +//----------------------------------------------------------------------------- +// Am I valid? (overflow or underflow error), Once invalid it stays invalid +//----------------------------------------------------------------------------- +inline bool CUtlBuffer::IsValid() const +{ + return m_Error == 0; +} + + +//----------------------------------------------------------------------------- +// Do I contain carriage return/linefeeds? +//----------------------------------------------------------------------------- +inline bool CUtlBuffer::ContainsCRLF() const +{ + return IsText() && ((m_Flags & CONTAINS_CRLF) != 0); +} + + +//----------------------------------------------------------------------------- +// Am I read-only +//----------------------------------------------------------------------------- +inline bool CUtlBuffer::IsReadOnly() const +{ + return (m_Flags & READ_ONLY) != 0; +} + + +//----------------------------------------------------------------------------- +// Buffer base and size +//----------------------------------------------------------------------------- +inline const void* CUtlBuffer::Base() const +{ + return m_Memory.Base(); +} + +inline void* CUtlBuffer::Base() +{ + return m_Memory.Base(); +} + +// Returns the base as a const char*, only valid in text mode. +inline const char *CUtlBuffer::String() const +{ + Assert( IsText() ); + const char *pchReturn = reinterpret_cast( m_Memory.Base() ); + // Never return NULL + if ( pchReturn ) + return pchReturn; + else + return ""; +} + +inline void CUtlBuffer::CopyToString( CUtlString &strText ) const +{ + strText.SetDirect( (const char *)Base(), TellMaxPut() ); +} + + +inline int CUtlBuffer::Size() const // FIXME delete soon +{ + return m_Memory.NumAllocated(); +} +inline int CUtlBuffer::SizeAllocated() const +{ + return m_Memory.NumAllocated(); +} + + +//----------------------------------------------------------------------------- +// Clears out the buffer; does not free memory +//----------------------------------------------------------------------------- +inline void CUtlBuffer::Clear() +{ + m_Get = 0; + m_Put = 0; + m_Error = 0; + m_nMaxPut = -1; + AddNullTermination(); +} + +//----------------------------------------------------------------------------- +// Clears out the buffer; frees memory +//----------------------------------------------------------------------------- +inline void CUtlBuffer::Purge() +{ + m_Get = 0; + m_Put = 0; + m_nMaxPut = 0; + m_Error = 0; + m_Memory.Purge(); +} + +inline void CUtlBuffer::CopyBuffer( const CUtlBuffer &buffer ) +{ + CopyBuffer( buffer.Base(), buffer.TellPut() ); +} + +inline void CUtlBuffer::CopyBuffer( const void *pubData, int cubData ) +{ + Clear(); + if ( cubData ) + { + Put( pubData, cubData ); + } +} + + +#endif // UTLBUFFER_H + diff --git a/src/public/tier1/utlhashmap.h b/src/public/tier1/utlhashmap.h new file mode 100644 index 0000000..81de94f --- /dev/null +++ b/src/public/tier1/utlhashmap.h @@ -0,0 +1,980 @@ +//========= Copyright Valve Corporation, All rights reserved. =================// +// +// Purpose: index-based hash map container +// Use FOR_EACH_HASHMAP to iterate through CUtlHashMap. +// +//=============================================================================// + +#ifndef UTLHASHMAP_H +#define UTLHASHMAP_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "tier0/dbg.h" +#include "tier1/bitstring.h" +#include "tier1/generichash.h" +#include "tier1/utlstring.h" +#include "tier1/utliterator.h" +#include "tier1/utlvector.h" + +#define FOR_EACH_HASHMAP( mapName, iteratorName ) \ + for ( int iteratorName = 0; iteratorName < (mapName).MaxElement(); ++iteratorName ) if ( !(mapName).IsValidIndex( iteratorName ) ) continue; else + +// default comparison operator +template +class CDefEquals +{ +public: + CDefEquals() {} + CDefEquals( int i ) {} + inline bool operator()( const T &lhs, const T &rhs ) const { return ( lhs == rhs ); } + inline bool operator!() const { return false; } +}; + + +// Specialization to compare pointers +template +class CDefEquals +{ +public: + CDefEquals() {} + CDefEquals( int i ) {} + inline bool operator()( const T *lhs, const T *rhs ) const + { + if ( lhs == rhs ) + return true; + else if ( NULL == lhs || NULL == rhs ) + return false; + else + return ( *lhs == *rhs ); + } + inline bool operator!() const { return false; } +}; + +// Specialization to compare VOID pointers AS pointers +template <> +class CDefEquals +{ +public: + CDefEquals() {} + CDefEquals( int i ) {} + inline bool operator()( const void *lhs, const void *rhs ) const + { + return ( lhs == rhs ); + } + inline bool operator!() const { return false; } +}; + +// Specialization to compare char * AS strings +template <> +class CDefEquals +{ +public: + CDefEquals() {} + CDefEquals( int i ) {} + inline bool operator()( const char *lhs, const char *rhs ) const + { + return ( V_strcmp( lhs, rhs ) == 0 ); + } + inline bool operator!() const { return false; } +}; + +// Specialization to compare char * AS strings +template <> +class CDefEquals < CUtlString > +{ +public: + CDefEquals() {} + CDefEquals( int i ) {} + inline bool operator()( CUtlString lhs, CUtlString rhs ) const + { + return (V_strcmp( lhs.String(), rhs.String() ) == 0); + } + inline bool operator!() const { return false; } +}; + +//----------------------------------------------------------------------------- +// Purpose: Case insensitive const char * comparison +//----------------------------------------------------------------------------- +class CDefCaselessStringEquals +{ +public: + CDefCaselessStringEquals() {} + CDefCaselessStringEquals( int i ) {} + inline bool operator()( const char *lhs, const char *rhs ) const + { + return ( V_stricmp( lhs, rhs ) == 0 ); + } + inline bool operator!() const { return false; } +}; + +//----------------------------------------------------------------------------- +// +// Purpose: An associative container. Pretty much identical to CUtlMap without the ability to walk in-order +// +//----------------------------------------------------------------------------- +template , typename H = HashFunctor > +class CUtlHashMap +{ +public: + typedef K KeyType_t; + typedef T ElemType_t; + typedef int IndexType_t; + typedef L EqualityFunc_t; + typedef H HashFunc_t; + + CUtlHashMap() + { + m_cElements = 0; + m_nMaxElement = 0; + m_nMinRehashedBucket = InvalidIndex(); + m_nMaxRehashedBucket = InvalidIndex(); + m_iNodeFreeListHead = InvalidIndex(); + } + + CUtlHashMap( int cElementsExpected ) + { + m_cElements = 0; + m_nMaxElement = 0; + m_nMinRehashedBucket = InvalidIndex(); + m_nMaxRehashedBucket = InvalidIndex(); + m_iNodeFreeListHead = InvalidIndex(); + EnsureCapacity( cElementsExpected ); + } + + ~CUtlHashMap() + { + Purge(); + } + + void CopyFullHashMap( CUtlHashMap< K, T, L, H > &target ) const + { + target.RemoveAll(); + FOR_EACH_HASHMAP( *this, i ) + { + target.Insert( this->Key( i ), this->Element( i ) ); + } + } + + // gets particular elements + ElemType_t & Element( IndexType_t i ) { return m_memNodes.Element( i ).m_elem; } + const ElemType_t & Element( IndexType_t i ) const { return m_memNodes.Element( i ).m_elem; } + ElemType_t & operator[]( IndexType_t i ) { return m_memNodes.Element( i ).m_elem; } + const ElemType_t & operator[]( IndexType_t i ) const { return m_memNodes.Element( i ).m_elem; } + KeyType_t & Key( IndexType_t i ) { return m_memNodes.Element( i ).m_key; } + const KeyType_t & Key( IndexType_t i ) const { return m_memNodes.Element( i ).m_key; } + + // Num elements + IndexType_t Count() const { return m_cElements; } + + // Max "size" of the vector + IndexType_t MaxElement() const { return m_nMaxElement; } + + // Checks if a node is valid and in the map + bool IsValidIndex( IndexType_t i ) const { return i >= 0 && i < m_nMaxElement && !IsFreeNodeID( m_memNodes[i].m_iNextNode ); } + + // Invalid index + static IndexType_t InvalidIndex() { return -1; } + + // Insert method + IndexType_t Insert( const KeyType_t &key ) { return InsertOrReplace( key ); } + IndexType_t Insert( const KeyType_t &key, const ElemType_t &insert ) { return InsertOrReplace( key, insert ); } + IndexType_t InsertOrReplace( const KeyType_t &key ); + IndexType_t InsertOrReplace( const KeyType_t &key, const ElemType_t &insert ); + IndexType_t InsertWithDupes( const KeyType_t &key, const ElemType_t &insert ); + + // Find-or-insert method, one-arg - can insert default-constructed element + // when there is no available copy constructor or assignment operator + IndexType_t FindOrInsert( const KeyType_t &key ); + + // Find-or-insert method, two-arg - can insert an element when there is no + // copy constructor for the type (but does require assignment operator) + IndexType_t FindOrInsert( const KeyType_t &key, const ElemType_t &insert ); + + // Finds an element + IndexType_t Find( const KeyType_t &key ) const; + + // Finds an exact key/value match, even with duplicate keys. Requires operator== for ElemType_t. + IndexType_t FindExact( const KeyType_t &key, const ElemType_t &elem ) const; + + // Find next element with same key + IndexType_t NextSameKey( IndexType_t i ) const; + + // has an element + bool HasElement( const KeyType_t &key ) const { return Find( key ) != InvalidIndex(); } + + void EnsureCapacity( int num ); + + const ElemType_t &FindElement( const KeyType_t &key, const ElemType_t &defaultValue ) const + { + IndexType_t i = Find( key ); + if ( i == InvalidIndex() ) + return defaultValue; + return Element( i ); + } + + void RemoveAt( IndexType_t i ); + bool Remove( const KeyType_t &key ) + { + int iMap = Find( key ); + if ( iMap != InvalidIndex() ) + { + RemoveAt( iMap ); + return true; + } + return false; + } + void RemoveAll(); + void Purge(); + + // call delete on each element (as a pointer) and then purge + void PurgeAndDeleteElements() + { + FOR_EACH_HASHMAP( *this, i ) + delete this->Element(i); + Purge(); + } + + void Swap( CUtlHashMap< K, T, L, H > &that ); + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ); + void ValidateSelfAndElements( CValidator &validator, const char *pchName ); + void ValidateSelfAndKeys( CValidator& validator, const char* pchName ); +#endif // DBGFLAG_VALIDATE + +protected: + IndexType_t InsertUnconstructed( const KeyType_t &key, IndexType_t *pExistingIndex, bool bAllowDupes ); + + inline IndexType_t FreeNodeIDToIndex( IndexType_t i ) const { return (0-i)-3; } + inline IndexType_t FreeNodeIndexToID( IndexType_t i ) const { return (-3)-i; } + inline bool IsFreeNodeID( IndexType_t i ) const { return i < InvalidIndex(); } + + int FindInBucket( int iBucket, const KeyType_t &key ) const; + int AllocNode(); + void RehashNodesInBucket( int iBucket ); + void LinkNodeIntoBucket( int iBucket, int iNewNode ); + void UnlinkNodeFromBucket( int iBucket, int iNewNode ); + bool RemoveNodeFromBucket( int iBucket, int iNodeToRemove ); + void IncrementalRehash(); + + struct HashBucket_t + { + IndexType_t m_iNode; + }; + CUtlVector m_vecHashBuckets; + + CBitString m_bitsMigratedBuckets; + + // DO NOT CHANGE Node_t WITHOUT MODIFYING IteratorNode_t INSIDE THE IteratorProxyAlias CLASS! + struct Node_t + { + KeyType_t m_key; + ElemType_t m_elem; + int m_iNextNode; + }; + // DO NOT CHANGE Node_t WITHOUT MODIFYING IteratorNode_t INSIDE THE IteratorProxyAlias CLASS! + + CUtlMemory m_memNodes; + IndexType_t m_iNodeFreeListHead; + +public: + // STL / C++11-style iterators (unspecified / in-memory order!) + struct IterateKeyElemProxyAlias + { + // Define a compatible type that uses the same key,elem names as CUtlMap. + // This will be pointer-aliased to the Node_t elements of m_memNodes! + struct IteratorNode_t + { + K key; + T elem; + }; + typedef IteratorNode_t ElemType_t; + typedef typename CUtlHashMap::IndexType_t IndexType_t; + + typedef CUtlForwardIteratorImplT< IterateKeyElemProxyAlias, false > iterator; + typedef CUtlForwardIteratorImplT< IterateKeyElemProxyAlias, true > const_iterator; + + ElemType_t & Element( IndexType_t i ) { return *reinterpret_cast( &reinterpret_cast(this)->m_memNodes.Element( i ) ); } + const ElemType_t & Element( IndexType_t i ) const { return *reinterpret_cast( &reinterpret_cast(this)->m_memNodes.Element( i ) ); } + IndexType_t IteratorNext( IndexType_t i ) const { auto pSelf = reinterpret_cast(this); while ( ++i < pSelf->MaxElement() ) { if ( pSelf->IsValidIndex( i ) ) return i; } return -1; } + + iterator begin() { return iterator( this, IteratorNext( -1 ) ); } + iterator end() { return iterator( this, -1 ); } + const_iterator begin() const { return const_iterator( this, IteratorNext( -1 ) ); } + const_iterator end() const { return const_iterator( this, -1 ); } + }; + + friend struct IterateKeyElemProxyAlias; + + typedef CUtlForwardIteratorImplT< IterateKeyElemProxyAlias, false > iterator; + typedef CUtlForwardIteratorImplT< IterateKeyElemProxyAlias, true > const_iterator; + iterator begin() { return reinterpret_cast(this)->begin(); } + iterator end() { return reinterpret_cast(this)->end(); } + const_iterator begin() const { return reinterpret_cast(this)->begin(); } + const_iterator end() const { return reinterpret_cast(this)->end(); } + +protected: + IndexType_t m_cElements; + IndexType_t m_nMaxElement; + IndexType_t m_nMinRehashedBucket, m_nMaxRehashedBucket; + EqualityFunc_t m_EqualityFunc; + HashFunc_t m_HashFunc; +}; + + +//----------------------------------------------------------------------------- +// Purpose: inserts a key into the map with an unconstructed element member +// (to be copy constructed or default-constructed by a wrapper function) +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::InsertUnconstructed( const KeyType_t &key, int *piNodeExistingIfDupe, bool bAllowDupes ) +{ + // make sure we have room in the hash table + if ( m_cElements >= m_vecHashBuckets.Count() ) + EnsureCapacity( MAX( 16, m_vecHashBuckets.Count() * 2 ) ); + if ( m_cElements >= m_memNodes.Count() ) + m_memNodes.Grow( m_memNodes.Count() * 2 ); + + // rehash incrementally + IncrementalRehash(); + + // hash the item + auto hash = m_HashFunc( key ); + + // migrate data forward, if necessary + int cBucketsToModAgainst = m_vecHashBuckets.Count() >> 1; + int iBucket = basetypes::ModPowerOf2(hash, cBucketsToModAgainst); + while ( iBucket >= m_nMinRehashedBucket + && !m_bitsMigratedBuckets.GetBit( iBucket ) ) + { + RehashNodesInBucket( iBucket ); + cBucketsToModAgainst >>= 1; + iBucket = basetypes::ModPowerOf2(hash, cBucketsToModAgainst); + } + + // return existing node without insert, if duplicates are not permitted + if ( !bAllowDupes && m_cElements ) + { + // look in the bucket to see if we have a conflict + int iBucket2 = basetypes::ModPowerOf2( hash, m_vecHashBuckets.Count() ); + IndexType_t iNode = FindInBucket( iBucket2, key ); + if ( piNodeExistingIfDupe ) + { + *piNodeExistingIfDupe = iNode; + } + if ( iNode != InvalidIndex() ) + { + return InvalidIndex(); + } + } + + // make an item + int iNewNode = AllocNode(); + m_memNodes[iNewNode].m_iNextNode = InvalidIndex(); + CopyConstruct( &m_memNodes[iNewNode].m_key, key ); + // Note: m_elem remains intentionally unconstructed here + + iBucket = basetypes::ModPowerOf2( hash, m_vecHashBuckets.Count() ); + + // link ourselves in + // ::OutputDebugStr( CFmtStr( "insert %d into bucket %d\n", key, iBucket ).Access() ); + LinkNodeIntoBucket( iBucket, iNewNode ); + + // Initialized to placate the compiler's uninitialized value checking. + if ( piNodeExistingIfDupe ) + { + *piNodeExistingIfDupe = InvalidIndex(); + } + + // return the new node + return iNewNode; +} + + +//----------------------------------------------------------------------------- +// Purpose: inserts a default item into the map, no change if key already exists +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::FindOrInsert( const KeyType_t &key ) +{ + int iNodeExisting; + int iNodeInserted = InsertUnconstructed( key, &iNodeExisting, false /*no duplicates allowed*/ ); + if ( iNodeInserted != InvalidIndex() ) + { + Construct( &m_memNodes[ iNodeInserted ].m_elem ); + return iNodeInserted; + } + return iNodeExisting; +} + + +//----------------------------------------------------------------------------- +// Purpose: inserts an item into the map, no change if key already exists +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::FindOrInsert( const KeyType_t &key, const ElemType_t &insert ) +{ + int iNodeExisting; + int iNodeInserted = InsertUnconstructed( key, &iNodeExisting, false /*no duplicates allowed*/ ); + if ( iNodeInserted != InvalidIndex() ) + { + CopyConstruct( &m_memNodes[ iNodeInserted ].m_elem, insert ); + return iNodeInserted; + } + return iNodeExisting; +} + + +//----------------------------------------------------------------------------- +// Purpose: inserts an item into the map, replaces existing item with same key +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::InsertOrReplace( const KeyType_t &key ) +{ + int iNodeExisting; + int iNodeInserted = InsertUnconstructed( key, &iNodeExisting, false /*no duplicates allowed*/ ); + if ( iNodeInserted != InvalidIndex() ) + { + Construct( &m_memNodes[ iNodeInserted ].m_elem ); + return iNodeInserted; + } + return iNodeExisting; +} + + +//----------------------------------------------------------------------------- +// Purpose: inserts an item into the map, replaces existing item with same key +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::InsertOrReplace( const KeyType_t &key, const ElemType_t &insert ) +{ + int iNodeExisting; + int iNodeInserted = InsertUnconstructed( key, &iNodeExisting, false /*no duplicates allowed*/ ); + if ( iNodeInserted != InvalidIndex() ) + { + CopyConstruct( &m_memNodes[ iNodeInserted ].m_elem, insert ); + return iNodeInserted; + } + m_memNodes[ iNodeExisting ].m_elem = insert; + return iNodeExisting; +} + +//----------------------------------------------------------------------------- +// Purpose: inserts element no matter what, even if key already exists +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::InsertWithDupes( const KeyType_t &key, const ElemType_t &insert ) +{ + int iNodeInserted = InsertUnconstructed( key, NULL, true /*duplicates allowed!*/ ); + if ( iNodeInserted != InvalidIndex() ) + { + CopyConstruct( &m_memNodes[ iNodeInserted ].m_elem, insert ); + } + return iNodeInserted; +} + + +//----------------------------------------------------------------------------- +// Purpose: grows the map to fit the specified amount +//----------------------------------------------------------------------------- +template +inline void CUtlHashMap::EnsureCapacity( int amount ) +{ + m_memNodes.EnsureCapacity( amount ); + // ::OutputDebugStr( CFmtStr( "grown m_memNodes from %d to %d\n", m_cElements, m_memNodes.Count() ).Access() ); + + if ( amount <= m_vecHashBuckets.Count() ) + return; + int cBucketsNeeded = MAX( 16, m_vecHashBuckets.Count() ); + while ( cBucketsNeeded < amount ) + cBucketsNeeded *= 2; + + // ::OutputDebugStr( CFmtStr( "grown m_vecHashBuckets from %d to %d\n", m_vecHashBuckets.Count(), cBucketsNeeded ).Access() ); + + // grow the hash buckets + int grow = cBucketsNeeded - m_vecHashBuckets.Count(); + int iFirst = m_vecHashBuckets.AddMultipleToTail( grow ); + // clear all the new data to invalid bits + memset( &m_vecHashBuckets[iFirst], 0xFFFFFFFF, grow*sizeof(m_vecHashBuckets[iFirst]) ); + DbgAssert( basetypes::IsPowerOf2( m_vecHashBuckets.Count() ) ); + + // we'll have to rehash, all the buckets that existed before growth + m_nMinRehashedBucket = 0; + m_nMaxRehashedBucket = iFirst; + if ( m_cElements > 0 ) + { + // remove all the current bits + m_bitsMigratedBuckets.Resize( 0 ); + // re-add new bits; these will all be reset to 0 + m_bitsMigratedBuckets.Resize( m_vecHashBuckets.Count() ); + } + else + { + // no elements - no rehashing + m_nMinRehashedBucket = m_vecHashBuckets.Count(); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: gets a new node, from the free list if possible +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::AllocNode() +{ + // if we're out of free elements, get the max + if ( m_cElements == m_nMaxElement ) + { + m_cElements++; + return m_nMaxElement++; + } + + // pull from the free list + DbgAssert( m_iNodeFreeListHead != InvalidIndex() ); + int iNewNode = m_iNodeFreeListHead; + m_iNodeFreeListHead = FreeNodeIDToIndex( m_memNodes[iNewNode].m_iNextNode ); + m_cElements++; + return iNewNode; +} + + +//----------------------------------------------------------------------------- +// Purpose: takes a bucket of nodes and re-hashes them into a more optimal bucket +//----------------------------------------------------------------------------- +template +inline void CUtlHashMap::RehashNodesInBucket( int iBucketSrc ) +{ + // mark us as migrated + m_bitsMigratedBuckets.SetBit( iBucketSrc ); + + // walk the list of items, re-hashing them + IndexType_t iNode = m_vecHashBuckets[iBucketSrc].m_iNode; + while ( iNode != InvalidIndex() ) + { + IndexType_t iNodeNext = m_memNodes[iNode].m_iNextNode; + DbgAssert( iNodeNext != iNode ); + + // work out where the node should go + const KeyType_t &key = m_memNodes[iNode].m_key; + auto hash = m_HashFunc( key ); + int iBucketDest = basetypes::ModPowerOf2( hash, m_vecHashBuckets.Count() ); + + // if the hash bucket has changed, move it + if ( iBucketDest != iBucketSrc ) + { + // ::OutputDebugStr( CFmtStr( "moved key %d from bucket %d to %d\n", key, iBucketSrc, iBucketDest ).Access() ); + + // remove from this bucket list + UnlinkNodeFromBucket( iBucketSrc, iNode ); + + // link into new bucket list + LinkNodeIntoBucket( iBucketDest, iNode ); + } + iNode = iNodeNext; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: searches for an item by key, returning the index handle +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::Find( const KeyType_t &key ) const +{ + if ( m_cElements == 0 ) + return InvalidIndex(); + + // hash the item + auto hash = m_HashFunc( key ); + + // find the bucket + int cBucketsToModAgainst = m_vecHashBuckets.Count(); + int iBucket = basetypes::ModPowerOf2( hash, cBucketsToModAgainst ); + + // look in the bucket for the item + int iNode = FindInBucket( iBucket, key ); + if ( iNode != InvalidIndex() ) + return iNode; + + // not found? we may have to look in older buckets + cBucketsToModAgainst >>= 1; + while ( cBucketsToModAgainst >= m_nMinRehashedBucket ) + { + iBucket = basetypes::ModPowerOf2( hash, cBucketsToModAgainst ); + + if ( !m_bitsMigratedBuckets.GetBit( iBucket ) ) + { + int iNode2 = FindInBucket( iBucket, key ); + if ( iNode2 != InvalidIndex() ) + return iNode2; + } + + cBucketsToModAgainst >>= 1; + } + + return InvalidIndex(); +} + + +//----------------------------------------------------------------------------- +// Purpose: searches for an item by key and element equality, returning the index handle +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::FindExact( const KeyType_t &key, const ElemType_t &elem ) const +{ + int iNode = Find( key ); + while ( iNode != InvalidIndex() ) + { + if ( elem == m_memNodes[iNode].m_elem ) + return iNode; + iNode = NextSameKey( iNode ); + } + return InvalidIndex(); +} + + +//----------------------------------------------------------------------------- +// Purpose: find the next element with the same key, if insertwithdupes was used +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::NextSameKey( IndexType_t i ) const +{ + if ( m_memNodes.IsIdxValid( i ) ) + { + const KeyType_t &key = m_memNodes[i].m_key; + IndexType_t iNode = m_memNodes[i].m_iNextNode; + DbgAssert( iNode < m_nMaxElement ); + while ( iNode != InvalidIndex() ) + { + // equality check + if ( m_EqualityFunc( key, m_memNodes[iNode].m_key ) ) + return iNode; + + iNode = m_memNodes[iNode].m_iNextNode; + } + } + return InvalidIndex(); +} + + +//----------------------------------------------------------------------------- +// Purpose: searches for an item by key, returning the index handle +//----------------------------------------------------------------------------- +template +inline int CUtlHashMap::FindInBucket( int iBucket, const KeyType_t &key ) const +{ + if ( m_vecHashBuckets[iBucket].m_iNode != InvalidIndex() ) + { + IndexType_t iNode = m_vecHashBuckets[iBucket].m_iNode; + DbgAssert( iNode < m_nMaxElement ); + while ( iNode != InvalidIndex() ) + { + // equality check + if ( m_EqualityFunc( key, m_memNodes[iNode].m_key ) ) + return iNode; + + iNode = m_memNodes[iNode].m_iNextNode; + } + } + + return InvalidIndex(); +} + + +//----------------------------------------------------------------------------- +// Purpose: links a node into a bucket +//----------------------------------------------------------------------------- +template +void CUtlHashMap::LinkNodeIntoBucket( int iBucket, int iNewNode ) +{ + // add into the start of the bucket's list + m_memNodes[iNewNode].m_iNextNode = m_vecHashBuckets[iBucket].m_iNode; + m_vecHashBuckets[iBucket].m_iNode = iNewNode; +} + + +//----------------------------------------------------------------------------- +// Purpose: unlinks a node from the bucket +//----------------------------------------------------------------------------- +template +void CUtlHashMap::UnlinkNodeFromBucket( int iBucket, int iNodeToUnlink ) +{ + int iNodeNext = m_memNodes[iNodeToUnlink].m_iNextNode; + + // if it's the first node, just update the bucket to point to the new place + int iNode = m_vecHashBuckets[iBucket].m_iNode; + if ( iNode == iNodeToUnlink ) + { + m_vecHashBuckets[iBucket].m_iNode = iNodeNext; + return; + } + + // walk the list to find where + while ( iNode != InvalidIndex() ) + { + if ( m_memNodes[iNode].m_iNextNode == iNodeToUnlink ) + { + m_memNodes[iNode].m_iNextNode = iNodeNext; + return; + } + iNode = m_memNodes[iNode].m_iNextNode; + } + + // should always be valid to unlink + DbgAssert( false ); +} + + +//----------------------------------------------------------------------------- +// Purpose: removes a single item from the map +//----------------------------------------------------------------------------- +template +inline void CUtlHashMap::RemoveAt( IndexType_t i ) +{ + if ( !IsValidIndex( i ) ) + { + Assert( false ); + return; + } + + // unfortunately, we have to re-hash to find which bucket we're in + auto hash = m_HashFunc( m_memNodes[i].m_key ); + int cBucketsToModAgainst = m_vecHashBuckets.Count(); + int iBucket = basetypes::ModPowerOf2( hash, cBucketsToModAgainst ); + if ( RemoveNodeFromBucket( iBucket, i ) ) + return; + + // wasn't found; look in older buckets + cBucketsToModAgainst >>= 1; + while ( cBucketsToModAgainst >= m_nMinRehashedBucket ) + { + iBucket = basetypes::ModPowerOf2( hash, cBucketsToModAgainst ); + + if ( !m_bitsMigratedBuckets.GetBit( iBucket ) ) + { + if ( RemoveNodeFromBucket( iBucket, i ) ) + return; + } + + cBucketsToModAgainst >>= 1; + } + + // never found, container is busted + DbgAssert( false ); +} + + +//----------------------------------------------------------------------------- +// Purpose: removes a node from the bucket, return true if it was found +//----------------------------------------------------------------------------- +template +inline bool CUtlHashMap::RemoveNodeFromBucket( IndexType_t iBucket, int iNodeToRemove ) +{ + IndexType_t iNode = m_vecHashBuckets[iBucket].m_iNode; + while ( iNode != InvalidIndex() ) + { + if ( iNodeToRemove == iNode ) + { + // found it, remove + UnlinkNodeFromBucket( iBucket, iNodeToRemove ); + Destruct( &m_memNodes[iNode].m_key ); + Destruct( &m_memNodes[iNode].m_elem ); + + // link into free list + m_memNodes[iNode].m_iNextNode = FreeNodeIndexToID( m_iNodeFreeListHead ); + m_iNodeFreeListHead = iNode; + m_cElements--; + if ( m_cElements == 0 ) + { + m_nMinRehashedBucket = m_vecHashBuckets.Count(); + } + return true; + } + + iNode = m_memNodes[iNode].m_iNextNode; + } + + return false; +} + + +//----------------------------------------------------------------------------- +// Purpose: removes all items from the hash map +//----------------------------------------------------------------------------- +template +inline void CUtlHashMap::RemoveAll() +{ + if ( m_cElements > 0 ) + { + FOR_EACH_HASHMAP( *this, i ) + { + Destruct( &m_memNodes[i].m_key ); + Destruct( &m_memNodes[i].m_elem ); + } + + m_cElements = 0; + m_nMaxElement = 0; + m_iNodeFreeListHead = InvalidIndex(); + m_nMinRehashedBucket = m_vecHashBuckets.Count(); + m_nMaxRehashedBucket = InvalidIndex(); + m_bitsMigratedBuckets.Resize( 0 ); + memset( m_vecHashBuckets.Base(), 0xFF, m_vecHashBuckets.Count() * sizeof(HashBucket_t) ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: removes all items from the hash map and frees all memory +//----------------------------------------------------------------------------- +template +inline void CUtlHashMap::Purge() +{ + if ( m_cElements > 0 ) + { + FOR_EACH_HASHMAP( *this, i ) + { + Destruct( &m_memNodes[i].m_key ); + Destruct( &m_memNodes[i].m_elem ); + } + } + + m_cElements = 0; + m_nMaxElement = 0; + m_iNodeFreeListHead = InvalidIndex(); + m_nMinRehashedBucket = InvalidIndex(); + m_nMaxRehashedBucket = InvalidIndex(); + m_bitsMigratedBuckets.Resize( 0 ); + m_vecHashBuckets.Purge(); + m_memNodes.Purge(); +} + + +//----------------------------------------------------------------------------- +// Purpose: rehashes buckets +//----------------------------------------------------------------------------- +template +inline void CUtlHashMap::IncrementalRehash() +{ + if ( m_nMinRehashedBucket < m_nMaxRehashedBucket ) + { + while ( m_nMinRehashedBucket < m_nMaxRehashedBucket ) + { + // see if the bucket needs rehashing + if ( m_vecHashBuckets[m_nMinRehashedBucket].m_iNode != InvalidIndex() + && !m_bitsMigratedBuckets.GetBit(m_nMinRehashedBucket) ) + { + // rehash this bucket + RehashNodesInBucket( m_nMinRehashedBucket ); + // only actively do one - don't want to do it too fast since we may be on a rapid growth path + ++m_nMinRehashedBucket; + break; + } + + // nothing to rehash in that bucket - increment and look again + ++m_nMinRehashedBucket; + } + + if ( m_nMinRehashedBucket >= m_nMaxRehashedBucket ) + { + // we're done; don't need any bits anymore + m_nMinRehashedBucket = m_vecHashBuckets.Count(); + m_nMaxRehashedBucket = InvalidIndex(); + m_bitsMigratedBuckets.Resize( 0 ); + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: swaps with another hash map +//----------------------------------------------------------------------------- +template +void CUtlHashMap::Swap( CUtlHashMap &that ) +{ + m_vecHashBuckets.Swap( that.m_vecHashBuckets ); + SWAP( m_bitsMigratedBuckets, that.m_bitsMigratedBuckets ); + m_memNodes.Swap( that.m_memNodes ); + SWAP( m_iNodeFreeListHead, that.m_iNodeFreeListHead ); + SWAP( m_cElements, that.m_cElements ); + SWAP( m_nMaxElement, that.m_nMaxElement ); + SWAP( m_nMinRehashedBucket, that.m_nMinRehashedBucket ); + SWAP( m_nMaxRehashedBucket, that.m_nMaxRehashedBucket ); +} + + +#ifdef DBGFLAG_VALIDATE +//----------------------------------------------------------------------------- +// Purpose: memory validation +//----------------------------------------------------------------------------- +template +inline void CUtlHashMap::Validate( CValidator &validator, const char *pchName ) +{ + VALIDATE_SCOPE(); + + ValidateObj( m_vecHashBuckets ); + ValidateObj( m_memNodes ); + ValidateObj( m_bitsMigratedBuckets ); +} +#endif // DBGFLAG_VALIDATE + + +#ifdef DBGFLAG_VALIDATE + +template +void CUtlHashMap::ValidateSelfAndElements( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + ValidateObj( m_vecHashBuckets ); + ValidateObj( m_memNodes ); + ValidateObj( m_bitsMigratedBuckets ); + + CValidateHelper< T > functor( validator ); + + FOR_EACH_HASHMAP( *this, i ) + { + // Typically, very simple types are the key, so there's no need to validate it. + // + //Key( i ).Validate( validator, "Keys" ); + functor( Element( i ), "Elements" ); + } + + validator.Pop(); +} + +template +void CUtlHashMap::ValidateSelfAndKeys( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + ValidateObj( m_vecHashBuckets ); + ValidateObj( m_memNodes ); + ValidateObj( m_bitsMigratedBuckets ); + + CValidateHelper< K > functor( validator ); + + FOR_EACH_HASHMAP( *this, i ) + { + // Ok - complicated key, and simple element - validate the key.. + // + functor( Key( i ), "Keys" ); + } + + validator.Pop(); +} + +#endif + + +#endif // UTLHASHMAP_H diff --git a/src/public/tier1/utliterator.h b/src/public/tier1/utliterator.h new file mode 100644 index 0000000..d9fd645 --- /dev/null +++ b/src/public/tier1/utliterator.h @@ -0,0 +1,182 @@ +//========= Copyright (c) 1996-2016, Valve Corporation, All rights reserved. ============// +// +// Purpose: class for implementing STL-compatible iterators on CUtl* containers +// +//=============================================================================// + +#ifndef UTLITERATOR_H +#define UTLITERATOR_H + +#include "tier0/dbg.h" + +//----------------------------------------------------------------------------- +// Forward declarations of tag types and some template helper classes +//----------------------------------------------------------------------------- + +#if !defined( OSX ) && !defined( IOS ) && !defined( TVOS ) && !defined(COMPILER_CLANG) +namespace std +{ + struct forward_iterator_tag; + struct bidirectional_iterator_tag; + template < typename T > struct iterator_traits; +} +#else +// Apple's STL implementation uses internal namespace shenanigans. just include the header. +#include +#endif + +template < bool bSwitch, typename IfTrue_t, typename IfFalse_t > +struct CUtlIteratorBase_SelectIf +{ + typedef IfTrue_t type; +}; + +template < typename IfTrue_t, typename IfFalse_t > +struct CUtlIteratorBase_SelectIf< false, IfTrue_t, IfFalse_t > +{ + typedef IfFalse_t type; +}; + + +//----------------------------------------------------------------------------- +// Container must implement ElemType_t, IndexType_t, const and non-const begin(), end(), Element(idx), and const IteratorNext(idx) +//----------------------------------------------------------------------------- +template < typename Container, bool bConstIterator > +class CUtlForwardIteratorImplT +{ +public: + typedef typename CUtlIteratorBase_SelectIf< bConstIterator, const Container, Container >::type Container_t; + typedef typename Container::IndexType_t IndexType_t; + + // STL-like typedefs + typedef std::forward_iterator_tag iterator_category; + typedef typename CUtlIteratorBase_SelectIf< bConstIterator, const typename Container::ElemType_t, typename Container::ElemType_t >::type value_type; + typedef value_type * pointer; + typedef value_type & reference; + typedef intp difference_type; + + CUtlForwardIteratorImplT() { } + CUtlForwardIteratorImplT( const CUtlForwardIteratorImplT< Container, false >& copy_or_requalify_to_const ) + : m_pContainer( copy_or_requalify_to_const._container() ), m_iElement( copy_or_requalify_to_const._index() ) { } + + CUtlForwardIteratorImplT& operator++() // pre-increment + { + DbgAssert( m_pContainer && *this != m_pContainer->end() ); + m_iElement = m_pContainer->IteratorNext( m_iElement ); + return *this; + } + + CUtlForwardIteratorImplT operator++(int) // post-increment + { + CUtlForwardIteratorImplT pre = *this; + this->operator++(); + return pre; + } + + template < bool bOtherConst > + bool operator==( const CUtlForwardIteratorImplT< Container, bOtherConst >& other ) const + { + DbgAssert( m_pContainer == other._container() ); + return m_iElement == other._index(); + } + + template < bool bOtherConst > + bool operator!=( const CUtlForwardIteratorImplT< Container, bOtherConst >& other ) const + { + DbgAssert( m_pContainer == other._container() ); + return m_iElement != other._index(); + } + + value_type & operator*() const { return m_pContainer->Element( m_iElement ); } + value_type * operator->() const { return &m_pContainer->Element( m_iElement ); } + + Container_t * _container() const { return m_pContainer; } + IndexType_t _index() const { return m_iElement; } + +protected: + Container_t *m_pContainer = nullptr; + IndexType_t m_iElement = 0; + + friend Container; + CUtlForwardIteratorImplT( Container_t *pContainer, IndexType_t iElement ) : m_pContainer( pContainer ), m_iElement( iElement ) { } +}; + + +//----------------------------------------------------------------------------- +// Container must implement all of the forward-iterator requirements IN ADDITION TO const IteratorPrev(idx) +//----------------------------------------------------------------------------- +template < typename Container, bool bConstIterator > +class CUtlBidirectionalIteratorImplT : public CUtlForwardIteratorImplT< Container, bConstIterator > +{ +protected: + typedef CUtlForwardIteratorImplT< Container, bConstIterator > Base; + using Base::m_pContainer; + using Base::m_iElement; + +public: + typedef std::bidirectional_iterator_tag iterator_category; + + CUtlBidirectionalIteratorImplT() { } + CUtlBidirectionalIteratorImplT( const CUtlBidirectionalIteratorImplT< Container, false >& copy_or_requalify_to_const ) + : Base( copy_or_requalify_to_const ) { } + + CUtlBidirectionalIteratorImplT& operator++() // pre-increment + { + Base::operator++(); + return *this; + } + + CUtlBidirectionalIteratorImplT operator++(int) // post-increment + { + CUtlBidirectionalIteratorImplT pre; + Base::operator++(); + return pre; + } + + CUtlBidirectionalIteratorImplT& operator--() // pre-decrement + { + DbgAssert( m_pContainer && *this != m_pContainer->begin() ); + m_iElement = m_pContainer->IteratorPrev( m_iElement ); + return *this; + } + + CUtlBidirectionalIteratorImplT operator--(int) // post-decrement + { + CUtlBidirectionalIteratorImplT pre = *this; + this->operator--(); + return pre; + } + +protected: + friend Container; + CUtlBidirectionalIteratorImplT( typename Base::Container_t *pContainer, typename Base::IndexType_t iElement ) : Base( pContainer, iElement ) { } +}; + + +//----------------------------------------------------------------------------- +// STL iterator traits +//----------------------------------------------------------------------------- +namespace std +{ + template < typename Container, bool bConst > + struct iterator_traits< CUtlForwardIteratorImplT< Container, bConst > > + { + typedef forward_iterator_tag iterator_category; + typedef typename CUtlForwardIteratorImplT< Container, bConst >::value_type value_type; + typedef intp difference_type; + typedef value_type * pointer; + typedef value_type & reference; + }; + + template < typename Container, bool bConst > + struct iterator_traits< CUtlBidirectionalIteratorImplT< Container, bConst > > + { + typedef bidirectional_iterator_tag iterator_category; + typedef typename CUtlBidirectionalIteratorImplT< Container, bConst >::value_type value_type; + typedef intp difference_type; + typedef const value_type * pointer; + typedef const value_type & reference; + }; +} + +#endif // header guard diff --git a/src/public/tier1/utllinkedlist.h b/src/public/tier1/utllinkedlist.h new file mode 100644 index 0000000..bbaa40f --- /dev/null +++ b/src/public/tier1/utllinkedlist.h @@ -0,0 +1,823 @@ +//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: Linked list container class +// +// $Revision: $ +// $NoKeywords: $ +//=============================================================================// + +#ifndef UTLLINKEDLIST_H +#define UTLLINKEDLIST_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "tier0/platform.h" +#include "tier0/dbg.h" +#include "utlmemory.h" +#include "utliterator.h" + + +// This is a useful macro to iterate from head to tail in a CUtlLinkedList. +// CUtlLinkedListHead/Tail functions are used to ensure that these macros +// are not used on a CUtlFixedLinkedList. Use FOR_EACH_FLL for CUtlFixedLinkedList. +#define FOR_EACH_LL( listName, iteratorName ) \ + for( int iteratorName=(listName).CUtlLinkedListHead(); iteratorName != (listName).InvalidIndex(); iteratorName = (listName).Next( iteratorName ) ) + +#define FOR_EACH_LL_BACK( listName, iteratorName ) \ + for( int iteratorName=(listName).CUtlLinkedListTail(); iteratorName != (listName).InvalidIndex(); iteratorName = (listName).Previous( iteratorName ) ) + +#define FOR_EACH_LL_FAST( listName, iteratorName ) \ + for ( int iteratorName = 0; iteratorName < (listName).MaxElementIndex(); ++iteratorName ) if ( !(listName).IsValidIndex( iteratorName ) ) continue; else + + +#define INVALID_LLIST_IDX ((I)~0) + +//----------------------------------------------------------------------------- +// class CUtlLinkedList: +// description: +// A lovely index-based linked list! T is the class type, I is the index +// type, which usually should be an unsigned short or smaller. +//----------------------------------------------------------------------------- + +template +class CUtlLinkedList +{ +public: + typedef T ElemType_t; + typedef I IndexType_t; + + // constructor, destructor + CUtlLinkedList( int growSize = 0, int initSize = 0 ); + CUtlLinkedList( void *pMemory, int memsize ); + ~CUtlLinkedList(); + + // gets particular elements + T& Element( I i ); + T const& Element( I i ) const; + T& operator[]( I i ); + T const& operator[]( I i ) const; + + // Make sure we have a particular amount of memory + void EnsureCapacity( int num ); + + // Memory deallocation + void Purge(); + + // Delete all the elements then call Purge. + void PurgeAndDeleteElements(); + + int NumAllocated() const { return m_Memory.NumAllocated(); } // Only use this if you really know what you're doing! + + // Insertion methods.... + I InsertBefore( I before ); + I InsertAfter( I after ); + I AddToHead(); + I AddToTail(); + + I InsertBefore( I before, T const& src ); + I InsertAfter( I after, T const& src ); + I AddToHead( T const& src ); + I AddToTail( T const& src ); + + // Find an element and return its index or InvalidIndex() if it couldn't be found. + I Find( const T &src ) const; + + // Look for the element. If it exists, remove it and return true. Otherwise, return false. + bool FindAndRemove( const T &src ); + + // Removal methods + T RemoveFromHead(); + T RemoveFromTail(); + void Remove( I elem ); + void RemoveAll(); + + // swap one list for another + void Swap( CUtlLinkedList< T, I > &list ); + + // Allocation/deallocation methods + // If multilist == true, then list list may contain many + // non-connected lists, and IsInList and Head + Tail are meaningless... + I Alloc( bool multilist = false ); + void Free( I elem ); + + // list modification + void LinkBefore( I before, I elem ); + void LinkAfter( I after, I elem ); + void Unlink( I elem ); + void LinkToHead( I elem ); + void LinkToTail( I elem ); + + // invalid index + inline static I InvalidIndex() { return INVALID_LLIST_IDX; } + inline static size_t ElementSize() { return sizeof(ListElem_t); } + + // list statistics + int Count() const; + + inline bool IsEmpty( void ) const + { + return ( Head() == InvalidIndex() ); + } + + I MaxElementIndex() const; + + // Traversing the list + I Head() const; + I First() const; + I Tail() const; + I Previous( I i ) const; + I Next( I i ) const; + + // so we can go through a FOR_EACH_MAP + I FirstInorder() const { return First(); } + I NextInorder( I i ) const { return Next( i ); } + + // STL / C++11-style iterators + typedef CUtlBidirectionalIteratorImplT< CUtlLinkedList< T, I >, false > iterator; + typedef CUtlBidirectionalIteratorImplT< CUtlLinkedList< T, I >, true > const_iterator; + const_iterator begin() const { return const_iterator( this, Head() ); } + const_iterator end() const { return const_iterator( this, INVALID_LLIST_IDX ); } + iterator begin() { return iterator( this, Head() ); } + iterator end() { return iterator( this, INVALID_LLIST_IDX ); } + I IteratorNext( I i ) const { return Next( i ); } + I IteratorPrev( I i ) const { return i == INVALID_LLIST_IDX ? Tail() : Previous( i ); } + + // Are nodes in the list or valid? + bool IsValidIndex( I i ) const; + bool IsInList( I i ) const; + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ); // Validate our internal structures + void ValidateSelfAndElements( CValidator &validator, const char *pchName ); +#endif // DBGFLAG_VALIDATE + + // The existence of these function let us verify that this is a + // CUtlLinkedList rather than a CUtlFixedLinkedList, so that the + // iteration macros can prevent using FOR_EACH_LL on a + // CUtlFixedLinkedList, with the potentially too-small index var. + I CUtlLinkedListHead() const { return Head(); } + I CUtlLinkedListTail() const { return Tail(); } + +protected: + // What the linked list element looks like + struct ListElem_t + { + T m_Element; + I m_Previous; + I m_Next; + + private: + // No copy constructor for these... + ListElem_t( const ListElem_t& ); + }; + + // constructs the class + I AllocInternal( bool multilist = false ); + void ConstructList(); + + // Gets at the list element.... + ListElem_t& InternalElement( I i ) { return m_Memory[i]; } + ListElem_t const& InternalElement( I i ) const { return m_Memory[i]; } + + void ResetDbgInfo() + { + m_pElements = m_Memory.Base(); + } + + // copy constructors not allowed + CUtlLinkedList( CUtlLinkedList const& list ); + const CUtlLinkedList& operator=(const CUtlLinkedList& rhs); + + CUtlMemory m_Memory; + I m_Head; + I m_Tail; + I m_FirstFree; + I m_ElementCount; // The number actually in the list + I m_TotalElements; // The number allocated + + // For debugging purposes; + // it's in release builds so this can be used in libraries correctly + ListElem_t *m_pElements; +}; + + +//----------------------------------------------------------------------------- +// constructor, destructor +//----------------------------------------------------------------------------- + +template +CUtlLinkedList::CUtlLinkedList( int growSize, int initSize ) : + m_Memory(growSize, initSize) +{ + ConstructList(); + ResetDbgInfo(); +} + +template +CUtlLinkedList::CUtlLinkedList( void* pMemory, int memsize ) : + m_Memory((ListElem_t *)pMemory, memsize/sizeof(ListElem_t)) +{ + ConstructList(); + ResetDbgInfo(); +} + +template +CUtlLinkedList::~CUtlLinkedList() +{ + RemoveAll(); +} + +template +void CUtlLinkedList::ConstructList() +{ + m_Head = InvalidIndex(); + m_Tail = InvalidIndex(); + m_FirstFree = InvalidIndex(); + m_ElementCount = m_TotalElements = 0; +} + + +//----------------------------------------------------------------------------- +// gets particular elements +//----------------------------------------------------------------------------- + +template +inline T& CUtlLinkedList::Element( I i ) +{ + return m_Memory[i].m_Element; +} + +template +inline T const& CUtlLinkedList::Element( I i ) const +{ + return m_Memory[i].m_Element; +} + +template +inline T& CUtlLinkedList::operator[]( I i ) +{ + return m_Memory[i].m_Element; +} + +template +inline T const& CUtlLinkedList::operator[]( I i ) const +{ + return m_Memory[i].m_Element; +} + +//----------------------------------------------------------------------------- +// list statistics +//----------------------------------------------------------------------------- + +template +inline int CUtlLinkedList::Count() const +{ + return m_ElementCount; +} + +template +inline I CUtlLinkedList::MaxElementIndex() const +{ + return m_TotalElements; +} + + +//----------------------------------------------------------------------------- +// Traversing the list +//----------------------------------------------------------------------------- + +template +inline I CUtlLinkedList::Head() const +{ + return m_Head; +} + +template +inline I CUtlLinkedList::First() const +{ + return m_Head; +} + +template +inline I CUtlLinkedList::Tail() const +{ + return m_Tail; +} + +template +inline I CUtlLinkedList::Previous( I i ) const +{ + DbgAssert( IsValidIndex(i) ); + return InternalElement(i).m_Previous; +} + +template +inline I CUtlLinkedList::Next( I i ) const +{ + DbgAssertMsg1( IsValidIndex(i), "CUtlLinkedList::Next: invalid index %lld\n", (int64)i ); + return InternalElement(i).m_Next; +} + + +//----------------------------------------------------------------------------- +// Are nodes in the list or valid? +//----------------------------------------------------------------------------- + +template +inline bool CUtlLinkedList::IsValidIndex( I i ) const +{ + return (i < m_TotalElements) && (i >= 0) && + ((m_Memory[i].m_Previous != i) || (m_Memory[i].m_Next == i)); +} + +template +inline bool CUtlLinkedList::IsInList( I i ) const +{ + return (i < m_TotalElements) && (i >= 0) && (Previous(i) != i); +} + +//----------------------------------------------------------------------------- +// Makes sure we have enough memory allocated to store a requested # of elements +//----------------------------------------------------------------------------- + +template< class T, class I > +void CUtlLinkedList::EnsureCapacity( int num ) +{ + m_Memory.EnsureCapacity(num); + ResetDbgInfo(); +} + + +//----------------------------------------------------------------------------- +// Deallocate memory +//----------------------------------------------------------------------------- + +template +void CUtlLinkedList::Purge() +{ + RemoveAll(); + m_Memory.Purge(); + m_FirstFree = InvalidIndex(); + m_TotalElements = 0; + ResetDbgInfo(); + +} + + +template +void CUtlLinkedList::PurgeAndDeleteElements() +{ + int iNext; + for( int i=Head(); i != InvalidIndex(); i=iNext ) + { + iNext = Next(i); + delete Element(i); + } + + Purge(); +} + + +//----------------------------------------------------------------------------- +// Node allocation/deallocation +//----------------------------------------------------------------------------- +template +I CUtlLinkedList::AllocInternal( bool multilist ) +{ + I elem; + if (m_FirstFree == InvalidIndex()) + { + // Nothing in the free list; add. + // Since nothing is in the free list, m_TotalElements == total # of elements + // the list knows about. + if (m_TotalElements == (I)m_Memory.NumAllocated()) + m_Memory.Grow(); + + Assert( m_TotalElements != InvalidIndex() ); + + elem = (I)m_TotalElements; + ++m_TotalElements; + + if ( elem == InvalidIndex() ) + { +#ifdef _WIN32 + Error("%s overflow!\n", typeid(*this).raw_name()); +#else +#if ( !defined(_PS3) || defined(_DEBUG) ) + Error("%s overflow!\n", typeid(*this).name()); +#endif +#endif + } + } + else + { + elem = m_FirstFree; + m_FirstFree = InternalElement(m_FirstFree).m_Next; + } + + if (!multilist) + InternalElement(elem).m_Next = InternalElement(elem).m_Previous = elem; + else + InternalElement(elem).m_Next = InternalElement(elem).m_Previous = InvalidIndex(); + + ResetDbgInfo(); + + return elem; +} + +template +I CUtlLinkedList::Alloc( bool multilist ) +{ + I elem = AllocInternal( multilist ); + Construct( &Element(elem) ); + + return elem; +} + +template +void CUtlLinkedList::Free( I elem ) +{ + Assert( IsValidIndex(elem) ); + Unlink(elem); + + ListElem_t &internalElem = InternalElement(elem); + Destruct( &internalElem.m_Element ); + internalElem.m_Next = m_FirstFree; + m_FirstFree = elem; +} + +//----------------------------------------------------------------------------- +// Insertion methods; allocates and links (uses default constructor) +//----------------------------------------------------------------------------- + +template +I CUtlLinkedList::InsertBefore( I before ) +{ + // Make a new node + I newNode = AllocInternal(); + + // Link it in + LinkBefore( before, newNode ); + + // Construct the data + Construct( &Element(newNode) ); + + return newNode; +} + +template +I CUtlLinkedList::InsertAfter( I after ) +{ + // Make a new node + I newNode = AllocInternal(); + + // Link it in + LinkAfter( after, newNode ); + + // Construct the data + Construct( &Element(newNode) ); + + return newNode; +} + +template +inline I CUtlLinkedList::AddToHead() +{ + return InsertAfter( InvalidIndex() ); +} + +template +inline I CUtlLinkedList::AddToTail() +{ + return InsertBefore( InvalidIndex() ); +} + + +//----------------------------------------------------------------------------- +// Swap one list for another +//----------------------------------------------------------------------------- + +template +void CUtlLinkedList::Swap( CUtlLinkedList< T, I > &list ) +{ + m_Memory.Swap( list.m_Memory ); + + SWAP( m_Head, list.m_Head ); + SWAP( m_Tail, list.m_Tail ); + SWAP( m_FirstFree, list.m_FirstFree ); + SWAP( m_ElementCount, list.m_ElementCount ); + SWAP( m_TotalElements, list.m_TotalElements ); + + SWAP( m_pElements, list.m_pElements ); +} + + +//----------------------------------------------------------------------------- +// Insertion methods; allocates and links (uses copy constructor) +//----------------------------------------------------------------------------- + +template +I CUtlLinkedList::InsertBefore( I before, T const& src ) +{ + // Make a new node + I newNode = AllocInternal(); + + // Link it in + LinkBefore( before, newNode ); + + // Construct the data + CopyConstruct( &Element(newNode), src ); + + return newNode; +} + +template +I CUtlLinkedList::InsertAfter( I after, T const& src ) +{ + // Make a new node + I newNode = AllocInternal(); + + // Link it in + LinkAfter( after, newNode ); + + // Construct the data + CopyConstruct( &Element(newNode), src ); + + return newNode; +} + +template +inline I CUtlLinkedList::AddToHead( T const& src ) +{ + return InsertAfter( InvalidIndex(), src ); +} + +template +inline I CUtlLinkedList::AddToTail( T const& src ) +{ + return InsertBefore( InvalidIndex(), src ); +} + + +//----------------------------------------------------------------------------- +// Removal methods +//----------------------------------------------------------------------------- + +template +I CUtlLinkedList::Find( const T &src ) const +{ + for ( I i=Head(); i != InvalidIndex(); i = Next( i ) ) + { + if ( Element( i ) == src ) + return i; + } + return InvalidIndex(); +} + + +template +bool CUtlLinkedList::FindAndRemove( const T &src ) +{ + I i = Find( src ); + if ( i == InvalidIndex() ) + { + return false; + } + else + { + Remove( i ); + return true; + } +} + +template +T CUtlLinkedList::RemoveFromHead() +{ + T element = Element( Head() ); + Remove( Head() ); + return element; +} + +template +T CUtlLinkedList::RemoveFromTail() +{ + T element = Element( Tail() ); + Remove( Tail() ); + return element; +} + +template +void CUtlLinkedList::Remove( I elem ) +{ + Free( elem ); +} + +template +void CUtlLinkedList::RemoveAll() +{ + if (m_TotalElements == 0) + return; + + // Put everything into the free list + I prev = InvalidIndex(); + for (int i = (int)m_TotalElements; --i >= 0; ) + { + // Invoke the destructor + if (IsValidIndex((I)i)) + Destruct( &Element((I)i) ); + + // next points to the next free list item + InternalElement((I)i).m_Next = prev; + + // Indicates it's in the free list + InternalElement((I)i).m_Previous = (I)i; + prev = (I)i; + } + + // First free points to the first element + m_FirstFree = 0; + + // Clear everything else out + m_Head = InvalidIndex(); + m_Tail = InvalidIndex(); + m_ElementCount = 0; +} + + +//----------------------------------------------------------------------------- +// list modification +//----------------------------------------------------------------------------- + +template +void CUtlLinkedList::LinkBefore( I before, I elem ) +{ + Assert( IsValidIndex(elem) ); + + // Unlink it if it's in the list at the moment + Unlink(elem); + + ListElem_t& newElem = InternalElement(elem); + + // The element *after* our newly linked one is the one we linked before. + newElem.m_Next = before; + + if (before == InvalidIndex()) + { + // In this case, we're linking to the end of the list, so reset the tail + newElem.m_Previous = m_Tail; + m_Tail = elem; + } + else + { + // Here, we're not linking to the end. Set the prev pointer to point to + // the element we're linking. + Assert( IsInList(before) ); + ListElem_t& beforeElem = InternalElement(before); + newElem.m_Previous = beforeElem.m_Previous; + beforeElem.m_Previous = elem; + } + + // Reset the head if we linked to the head of the list + if (newElem.m_Previous == InvalidIndex()) + m_Head = elem; + else + InternalElement(newElem.m_Previous).m_Next = elem; + + // one more element baby + ++m_ElementCount; +} + +template +void CUtlLinkedList::LinkAfter( I after, I elem ) +{ + Assert( IsValidIndex(elem) ); + + // Unlink it if it's in the list at the moment + if ( IsInList(elem) ) + Unlink(elem); + + ListElem_t& newElem = InternalElement(elem); + + // The element *before* our newly linked one is the one we linked after + newElem.m_Previous = after; + if (after == InvalidIndex()) + { + // In this case, we're linking to the head of the list, reset the head + newElem.m_Next = m_Head; + m_Head = elem; + } + else + { + // Here, we're not linking to the end. Set the next pointer to point to + // the element we're linking. + Assert( IsInList(after) ); + ListElem_t& afterElem = InternalElement(after); + newElem.m_Next = afterElem.m_Next; + afterElem.m_Next = elem; + } + + // Reset the tail if we linked to the tail of the list + if (newElem.m_Next == InvalidIndex()) + m_Tail = elem; + else + InternalElement(newElem.m_Next).m_Previous = elem; + + // one more element baby + ++m_ElementCount; +} + +template +void CUtlLinkedList::Unlink( I elem ) +{ + Assert( IsValidIndex(elem) ); + if (IsInList(elem)) + { + ListElem_t *pBase = m_Memory.Base(); + ListElem_t *pOldElem = &pBase[elem]; + + // If we're the first guy, reset the head + // otherwise, make our previous node's next pointer = our next + if ( pOldElem->m_Previous != INVALID_LLIST_IDX ) + { + pBase[pOldElem->m_Previous].m_Next = pOldElem->m_Next; + } + else + { + m_Head = pOldElem->m_Next; + } + + // If we're the last guy, reset the tail + // otherwise, make our next node's prev pointer = our prev + if ( pOldElem->m_Next != INVALID_LLIST_IDX ) + { + pBase[pOldElem->m_Next].m_Previous = pOldElem->m_Previous; + } + else + { + m_Tail = pOldElem->m_Previous; + } + + // This marks this node as not in the list, + // but not in the free list either + pOldElem->m_Previous = pOldElem->m_Next = elem; + + // One less puppy + --m_ElementCount; + } +} + +template +inline void CUtlLinkedList::LinkToHead( I elem ) +{ + LinkAfter( InvalidIndex(), elem ); +} + +template +inline void CUtlLinkedList::LinkToTail( I elem ) +{ + LinkBefore( InvalidIndex(), elem ); +} + + +#ifdef DBGFLAG_VALIDATE +template +inline void CUtlLinkedList::Validate( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + m_Memory.Validate( validator, "m_Memory" ); + + validator.Pop(); +} + +template +inline void CUtlLinkedList::ValidateSelfAndElements( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + m_Memory.Validate( validator, "m_Memory" ); + + CValidateHelper< T > functor( validator ); + + FOR_EACH_LL( *this, i ) + { + functor( Element(i), pchName ); + } + + validator.Pop(); +} + +#endif // DBGFLAG_VALIDATE + + +#endif // UTLLINKEDLIST_H diff --git a/src/public/tier1/utlmap.h b/src/public/tier1/utlmap.h new file mode 100644 index 0000000..819dc88 --- /dev/null +++ b/src/public/tier1/utlmap.h @@ -0,0 +1,383 @@ +//========= Copyright (C) 1996-2005, Valve Corporation, All rights reserved. ==// +// +// Purpose: +// +// $Header: $ +// $NoKeywords: $ +//=============================================================================// + +#ifndef UTLMAP_H +#define UTLMAP_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "tier0/dbg.h" +#include "utlrbtree.h" + +//----------------------------------------------------------------------------- +// +// Purpose: An associative container. +// +//----------------------------------------------------------------------------- + +// This is a useful macro to iterate from start to end in order in a map +#define FOR_EACH_MAP( mapName, iteratorName ) \ + for ( MAP_INDEX_TYPE( mapName ) iteratorName = (mapName).FirstInorder(); iteratorName != (mapName).InvalidIndex(); iteratorName = (mapName).NextInorder( iteratorName ) ) + +// faster iteration, but in an unspecified order +#define FOR_EACH_MAP_FAST( mapName, iteratorName ) \ + for ( MAP_INDEX_TYPE( mapName ) iteratorName = 0; iteratorName < (mapName).MaxElement(); ++iteratorName ) if ( !(mapName).IsValidIndex( iteratorName ) ) continue; else + +// faster iteration, but in an unspecified order +#define FOR_EACH_MAP_PTR_FAST( mapName, iteratorName ) \ + for ( MAP_INDEX_TYPE( *mapName ) iteratorName = 0; iteratorName < (mapName)->MaxElement(); ++iteratorName ) if ( !(mapName)->IsValidIndex( iteratorName ) ) continue; else + +// This is a useful macro to iterate from end to start (backwards) in order in a map +#define FOR_EACH_MAP_BACK( mapName, iteratorName ) \ + for ( MAP_INDEX_TYPE( mapName ) iteratorName = (mapName).LastInorder(); iteratorName != (mapName).InvalidIndex(); iteratorName = (mapName).PrevInorder( iteratorName ) ) + + +template +class CUtlMap +{ +public: + typedef K KeyType_t; + typedef T ElemType_t; + typedef I IndexType_t; + typedef L LessFunc_t; + + // CUtlMap is implemented as a CUtlRBTree of Node_t elements + struct Node_t + { + KeyType_t key; + ElemType_t elem; + }; + + // constructor, destructor + // Left at growSize = 0, the memory will first allocate 1 element and double in size + // at each increment. + // LessFunc_t is required, but may be set after the constructor using SetLessFunc() below + CUtlMap( int growSize = 0, int initSize = 0, LessFunc_t lessfunc = 0 ) + : m_Tree( growSize, initSize, CKeyLess( lessfunc ) ) + { + } + + CUtlMap( LessFunc_t lessfunc ) + : m_Tree( CKeyLess( lessfunc ) ) + { + } + + // gets particular elements + ElemType_t & Element( IndexType_t i ) { return m_Tree.Element( i ).elem; } + const ElemType_t & Element( IndexType_t i ) const { return m_Tree.Element( i ).elem; } + ElemType_t & operator[]( IndexType_t i ) { return m_Tree.Element( i ).elem; } + const ElemType_t & operator[]( IndexType_t i ) const { return m_Tree.Element( i ).elem; } + KeyType_t & Key( IndexType_t i ) { return m_Tree.Element( i ).key; } + const KeyType_t & Key( IndexType_t i ) const { return m_Tree.Element( i ).key; } + ElemType_t & ElementByLinearIndex( IndexType_t i ) { return m_Tree.ElementByLinearIndex( i ).elem; } + const ElemType_t & ElementByLinearIndex( IndexType_t i ) const { return m_Tree.ElementByLinearIndex( i ).elem; } + + + // Num elements + unsigned int Count() const { return m_Tree.Count(); } + + // Max "size" of the vector + IndexType_t MaxElement() const { return m_Tree.MaxElement(); } + + // Checks if a node is valid and in the map + bool IsValidIndex( IndexType_t i ) const { return m_Tree.IsValidIndex( i ); } + + // Checks if a node is valid and in the map + bool IsValidLinearIndex( IndexType_t i ) const { return m_Tree.IsValidLinearIndex( i ); } + + // Checks if the map as a whole is valid + bool IsValid() const { return m_Tree.IsValid(); } + + // Invalid index + static IndexType_t InvalidIndex() { return INVALID_RBTREE_IDX; } + + // Sets the less func + void SetLessFunc( LessFunc_t func ) + { + m_Tree.SetLessFunc( CKeyLess( func ) ); + } + + // Insert method (inserts in order) + IndexType_t Insert( const KeyType_t &key, const ElemType_t &insert ) + { + Node_t node; + node.key = key; + node.elem = insert; + return m_Tree.Insert( node, false ); + } + + IndexType_t Insert( const KeyType_t &key ) + { + Node_t node; + node.key = key; + return m_Tree.Insert( node, false ); + } + + IndexType_t InsertWithDupes( const KeyType_t &key, const ElemType_t &insert ) + { + Node_t node; + node.key = key; + node.elem = insert; + return m_Tree.Insert( node, true ); + } + + IndexType_t InsertWithDupes( const KeyType_t &key ) + { + Node_t node; + node.key = key; + return m_Tree.Insert( node, true ); + } + + bool HasElement( const KeyType_t &key ) const + { + Node_t dummyNode; + dummyNode.key = key; + return m_Tree.HasElement( dummyNode ); + } + + // Find method + // This finds an occurrence of key, but if there + // are multiple you will get the highest one in the + // tree so you can make no assumptions about its order + IndexType_t Find( const KeyType_t &key ) const + { + Node_t dummyNode; + dummyNode.key = key; + return m_Tree.Find( dummyNode ); + } + + // FindFirst method + // This finds the first inorder occurrence of key + IndexType_t FindFirst( const KeyType_t &key ) const + { + Node_t dummyNode; + dummyNode.key = key; + return m_Tree.FindFirst( dummyNode ); + } + + // First element >= key + IndexType_t FindClosest( const KeyType_t &key, CompareOperands_t eFindCriteria ) const + { + Node_t dummyNode; + dummyNode.key = key; + return m_Tree.FindClosest( dummyNode, eFindCriteria ); + } + + const ElemType_t &FindElement( const KeyType_t &key, const ElemType_t &defaultValue ) const + { + IndexType_t i = Find( key ); + if ( i == InvalidIndex() ) + return defaultValue; + return Element( i ); + } + + // Remove methods + void RemoveAt( IndexType_t i ) { m_Tree.RemoveAt( i ); } + bool Remove( const KeyType_t &key ) + { + Node_t dummyNode; + dummyNode.key = key; + return m_Tree.Remove( dummyNode ); + } + + // remove all members, but leave the memory allocated by the container behind for reuse + void RemoveAll() { m_Tree.RemoveAll(); } + + // Iteration + IndexType_t FirstInorder() const { return m_Tree.FirstInorder(); } + IndexType_t NextInorder( IndexType_t i ) const { return m_Tree.NextInorder( i ); } + IndexType_t PrevInorder( IndexType_t i ) const { return m_Tree.PrevInorder( i ); } + IndexType_t LastInorder() const { return m_Tree.LastInorder(); } + + IndexType_t PrevInorderSameKey( IndexType_t i ) const + { + IndexType_t iPrev = PrevInorder( i ); + if ( !IsValidIndex( iPrev ) ) + return INVALID_RBTREE_IDX; + if ( Key(iPrev) != Key(i) ) + return INVALID_RBTREE_IDX; + return iPrev; + } + IndexType_t NextInorderSameKey( IndexType_t i ) const + { + IndexType_t iNext = NextInorder( i ); + if ( !IsValidIndex( iNext ) ) + return INVALID_RBTREE_IDX; + if ( Key(iNext) != Key(i) ) + return INVALID_RBTREE_IDX; + return iNext; + } + + IndexType_t GetRoot() const + { + return m_Tree.Root(); + } + + // If you change the search key, this can be used to reinsert the + // element into the map. + void Reinsert( const KeyType_t &key, IndexType_t i ) + { + m_Tree[i].key = key; + m_Tree.Reinsert(i); + } + + // replace an element if the key already exists; otherwise, insert it + // note that this will leak element is a pointer type as + // there is no chance to delete the previous element + IndexType_t InsertOrReplace( const KeyType_t &key, const ElemType_t &insert ) + { + // Insert already provides InsertOrReplace behavior + return Insert( key, insert ); + } + + // find element if the key already exists; otherwise, insert it + IndexType_t FindOrInsert( const KeyType_t &key, const ElemType_t &insert ) + { + Node_t node; + node.key = key; + node.elem = insert; + return m_Tree.FindOrInsert( node ); + } + + // swap in place + void Swap( CUtlMap< K, T, I, L > &that ) + { + m_Tree.Swap( that.m_Tree ); + } + + // Makes sure we have enough memory allocated to store a requested # of elements + void EnsureCapacity( int num ) + { + m_Tree.EnsureCapacity( num ); + } + + // purge, which will free memory in the underlying container implementation + void Purge() + { + m_Tree.Purge(); + } + + // call delete on each element (as a pointer) and then purge + void PurgeAndDeleteElements() + { + FOR_EACH_MAP_FAST( *this, i ) + delete this->Element(i); + Purge(); + } + + int CubAllocated() { return m_Tree.CubAllocated(); } + + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ); + void ValidateSelfAndElements( CValidator &validator, const char *pchName ); +#endif // DBGFLAG_VALIDATE + + +protected: + + // Disallow copy construction and assignment for now + CUtlMap( const CUtlMap &that ); + CUtlMap& operator=( const CUtlMap &that ); + + class CKeyLess + { + public: + CKeyLess( LessFunc_t lessFunc ) : m_LessFunc(lessFunc) {} + + bool operator!() const + { + return !m_LessFunc; + } + + bool operator()( const Node_t &left, const Node_t &right ) const + { + return m_LessFunc( left.key, right.key ); + } + + LessFunc_t m_LessFunc; + }; + + typedef CUtlRBTree CTree; + + CTree *AccessTree() { return &m_Tree; } + +public: + // STL / C++11-style iterators (iterating Node_t elements of the underlying RBTree) + typedef typename CTree::iterator iterator; + typedef typename CTree::const_iterator const_iterator; + iterator begin() { return m_Tree.begin(); } + iterator end() { return m_Tree.end(); } + const_iterator begin() const { return m_Tree.begin(); } + const_iterator end() const { return m_Tree.end(); } + + // STL / C++11-style iterator using storage order (effectively unordered, but faster) + typedef typename CTree::ProxyTypeIterateUnordered ProxyTypeIterateUnordered; + typedef typename ProxyTypeIterateUnordered::iterator unordered_iterator; + typedef typename ProxyTypeIterateUnordered::const_iterator unordered_const_iterator; + ProxyTypeIterateUnordered& IterateUnordered() { return m_Tree.IterateUnordered(); } + const ProxyTypeIterateUnordered& IterateUnordered() const { return m_Tree.IterateUnordered(); } + +protected: + CTree m_Tree; +}; + +// Same as CUtlMap, but less func defaults to be CDefLess instead of +// function pointer. +template > +using CUtlOrderedMap = CUtlMap< K, T, int, L >; + +//----------------------------------------------------------------------------- +// Data and memory validation +//----------------------------------------------------------------------------- +#ifdef DBGFLAG_VALIDATE +template +void CUtlMap::Validate( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + m_Tree.Validate( validator, "m_Tree" ); + + validator.Pop(); +} +#endif + +#ifdef DBGFLAG_VALIDATE + +template +void CUtlMap::ValidateSelfAndElements( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + CValidateHelper< T > functor( validator ); + + m_Tree.Validate( validator, "m_Tree" ); + + FOR_EACH_MAP_FAST( *this, i ) + { + Key( i ).Validate( validator, "Keys" ); + functor( Element( i ), "Elements" ); + } + + validator.Pop(); +} +#endif + +//----------------------------------------------------------------------------- + +#endif // UTLMAP_H diff --git a/src/public/tier1/utlmemory.h b/src/public/tier1/utlmemory.h new file mode 100644 index 0000000..57f515a --- /dev/null +++ b/src/public/tier1/utlmemory.h @@ -0,0 +1,304 @@ +//===== Copyright (C) 1996-2005, Valve Corporation, All rights reserved. ======// +// +// Purpose: +// +// $NoKeywords: $ +// +// A growable memory class. +//===========================================================================// + +#ifndef UTLMEMORY_H +#define UTLMEMORY_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "tier0/dbg.h" +#include "tier0/validator.h" +#include +#include "tier0/platform.h" +#include "tier0/memdbgon.h" + +#pragma warning(push) +#pragma warning (disable:4100) // 'identifier' : unreferenced formal parameter + +//----------------------------------------------------------------------------- + +#ifdef UTLMEMORY_TRACK +#define UTLMEMORY_TRACK_ALLOC() MemAlloc_RegisterAllocation( "Sum of all UtlMemory", 0, m_nAllocationCount * sizeof(T), m_nAllocationCount * sizeof(T), 0 ) +#define UTLMEMORY_TRACK_FREE() if ( !m_pMemory ) ; else MemAlloc_RegisterDeallocation( "Sum of all UtlMemory", 0, m_nAllocationCount * sizeof(T), m_nAllocationCount * sizeof(T), 0 ) +#else +#define UTLMEMORY_TRACK_ALLOC() ((void)0) +#define UTLMEMORY_TRACK_FREE() ((void)0) +#endif + +//----------------------------------------------------------------------------- +// The CUtlMemory class: +// A growable memory class which doubles in size by default. +//----------------------------------------------------------------------------- + +class CUtlMemoryBase +{ +public: + // constructor, destructor + CUtlMemoryBase( int nSizeOfType, int nGrowSize = 0, int nInitSize = 0 ); + CUtlMemoryBase( int nSizeOfType, void* pMemory, int numElements ); + CUtlMemoryBase( int nSizeOfType, const void* pMemory, int numElements ); +#ifdef VALVE_RVALUE_REFS + CUtlMemoryBase( CUtlMemoryBase&& src ); +#endif // VALVE_RVALUE_REFS + ~CUtlMemoryBase(); + + // Can we use this index? + bool IsIdxValid( int i ) const; + + // Attaches the buffer to external memory.... + void SetExternalBuffer( void * pMemory, int numElements ); + void SetExternalBuffer( const void * pMemory, int numElements ); + + // Fast swap + void Swap( CUtlMemoryBase &mem ); + void *Detach(); + + // Switches the buffer from an external memory buffer to a reallocatable buffer + // Will copy the current contents of the external buffer to the reallocatable buffer + void ConvertToGrowableMemory( int nGrowSize ); + + // Size + int NumAllocated() const; + int Count() const; + + int CubAllocated() const { return m_nAllocationCount * m_unSizeOfElements; } + // Grows the memory, so that at least allocated + num elements are allocated + void Grow( int num = 1 ); + + // Makes sure we've got at least this much memory + void EnsureCapacity( int num ); + + // Memory deallocation + void Purge(); + + // Purge all but the given number of elements + void Purge( int numElements, bool bRealloc = true ); + + // is the memory externally allocated? + bool IsExternallyAllocated() const; + + // is the memory read only? + bool IsReadOnly() const; + + // Set the size by which the memory grows + void SetGrowSize( int size ); + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ); // Validate our internal structures +#endif // DBGFLAG_VALIDATE + +protected: + + // Copy construction and assignment are not valid + CUtlMemoryBase(const CUtlMemoryBase& rhs); + const CUtlMemoryBase& operator=(const CUtlMemoryBase& rhs); + + enum + { + EXTERNAL_BUFFER_MARKER = -1, + EXTERNAL_CONST_BUFFER_MARKER = -2, + }; + + uint32 m_unSizeOfElements; + void * m_pMemory; + int m_nAllocationCount; + int m_nGrowSize; +}; + +template< class T > +class CUtlMemory : public CUtlMemoryBase +{ +public: + // constructor, destructor + CUtlMemory( int nGrowSize = 0, int nInitSize = 0 ); + CUtlMemory( T* pMemory, int numElements ); + CUtlMemory( const T* pMemory, int numElements ); +#ifdef VALVE_RVALUE_REFS + CUtlMemory( CUtlMemory&& src ); +#endif // VALVE_RVALUE_REFS + + // element access + T& operator[]( int i ); + const T& operator[]( int i ) const; + T& Element( int i ); + const T& Element( int i ) const; + + // Gets the base address (can change when adding elements!) + T* Base(); + const T* Base() const; + +private: + + // Copy construction and assignment are not valid + CUtlMemory(const CUtlMemory& rhs); + const CUtlMemory& operator=(const CUtlMemory& rhs); +}; + +//----------------------------------------------------------------------------- +// The CUtlMemoryFixed class: +// A fixed memory class +//----------------------------------------------------------------------------- + +template< typename T, size_t SIZE > +class CUtlMemoryFixed +{ +public: + // constructor, destructor + CUtlMemoryFixed( int nGrowSize = 0, int nInitSize = 0 ) { Assert( nInitSize == 0 || nInitSize == SIZE ); } + CUtlMemoryFixed( T* pMemory, int numElements ) { Assert( 0 ); } + + // Can we use this index? + bool IsIdxValid( int i ) const { return (i >= 0) && (i < SIZE); } + + // Gets the base address + T* Base() { return (T*)(&m_Memory[0]); } + const T* Base() const { return (const T*)(&m_Memory[0]); } + + // element access + T& operator[]( int i ) { Assert( IsIdxValid(i) ); return Base()[i]; } + const T& operator[]( int i ) const { Assert( IsIdxValid(i) ); return Base()[i]; } + T& Element( int i ) { Assert( IsIdxValid(i) ); return Base()[i]; } + const T& Element( int i ) const { Assert( IsIdxValid(i) ); return Base()[i]; } + + // Attaches the buffer to external memory.... + void SetExternalBuffer( T* pMemory, int numElements ) { Assert( 0 ); } + + // Size + int NumAllocated() const { return SIZE; } + int Count() const { return SIZE; } + + // Grows the memory, so that at least allocated + num elements are allocated + void Grow( int num = 1 ) { Assert( 0 ); } + + // Makes sure we've got at least this much memory + void EnsureCapacity( int num ) { Assert( num <= SIZE ); } + + // Memory deallocation + void Purge() {} + + // Purge all but the given number of elements (NOT IMPLEMENTED IN CUtlMemoryFixed) + void Purge( int numElements, bool bRealloc = true ) { Assert( 0 ); } + + // is the memory externally allocated? + bool IsExternallyAllocated() const { return false; } + + // Set the size by which the memory grows + void SetGrowSize( int size ) {} + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ) { } // Validate our internal structures +#endif // DBGFLAG_VALIDATE + +private: + uint8 m_Memory[SIZE*sizeof(T)]; +}; + +//----------------------------------------------------------------------------- +// constructor, destructor +//----------------------------------------------------------------------------- + +template< class T > +CUtlMemory::CUtlMemory( int nGrowSize, int nInitAllocationCount ) : CUtlMemoryBase( sizeof( T ), nGrowSize, nInitAllocationCount ) +{ + +} + + +template< class T > +CUtlMemory::CUtlMemory( T* pMemory, int numElements ) : CUtlMemoryBase( sizeof( T ), (void*)pMemory, numElements ) +{ +} + + +template< class T > +CUtlMemory::CUtlMemory( const T* pMemory, int numElements ) : CUtlMemoryBase( sizeof( T ), pMemory, numElements ) +{ +} + + +#ifdef VALVE_RVALUE_REFS +template< class T > +CUtlMemory::CUtlMemory( CUtlMemory&& src ) : CUtlMemoryBase( std::move( src ) ) +{ + static_assert( sizeof( CUtlMemory ) == sizeof( CUtlMemoryBase ), "Move constructor needs to be updated if there are inline members in CUtlMemory." ); +} +#endif // VALVE_RVALUE_REFS + +template< class T > +void SWAP( T &a, T &b ) +{ +#if VALVE_RVALUE_REFS + // perform r-value reference moves, instead of value copies + T tmp( std::move( a ) ); + a = std::move( b ); + b = std::move( tmp ); +#else + T tmp( a ); + a = b; + b = tmp; +#endif +} + + +//----------------------------------------------------------------------------- +// element access +//----------------------------------------------------------------------------- +template< class T > +inline T& CUtlMemory::operator[]( int i ) +{ + DbgAssert( !IsReadOnly() ); + DbgAssert( IsIdxValid(i) ); + return ((T*)m_pMemory)[i]; +} + +template< class T > +inline const T& CUtlMemory::operator[]( int i ) const +{ + DbgAssert( IsIdxValid(i) ); + return ((T*)m_pMemory)[i]; +} + +template< class T > +inline T& CUtlMemory::Element( int i ) +{ + DbgAssert( !IsReadOnly() ); + DbgAssert( IsIdxValid(i) ); + return ((T*)m_pMemory)[i]; +} + +template< class T > +inline const T& CUtlMemory::Element( int i ) const +{ + DbgAssert( IsIdxValid(i) ); + return ((T*)m_pMemory)[i]; +} + + +//----------------------------------------------------------------------------- +// Gets the base address (can change when adding elements!) +//----------------------------------------------------------------------------- +template< class T > +inline T* CUtlMemory::Base() +{ + return (T*)m_pMemory; +} + +template< class T > +inline const T *CUtlMemory::Base() const +{ + return (const T*)m_pMemory; +} + +#include "tier0/memdbgoff.h" + +#pragma warning(pop) + +#endif // UTLMEMORY_H diff --git a/src/public/tier1/utlpriorityqueue.h b/src/public/tier1/utlpriorityqueue.h new file mode 100644 index 0000000..2dc00a3 --- /dev/null +++ b/src/public/tier1/utlpriorityqueue.h @@ -0,0 +1,244 @@ +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef UTLPRIORITYQUEUE_H +#define UTLPRIORITYQUEUE_H +#ifdef _WIN32 +#pragma once +#endif + +#include "utlvector.h" +template < typename T > +class CDefUtlPriorityQueueSetIndexFunc +{ +public: + inline static void SetIndex( T &heapElement, int nNewIndex ) { } +}; + +// T is the type stored in the queue, it must include the priority +// The head of the list contains the element with GREATEST priority +// configure the LessFunc_t to get the desired queue order +template< class T, class L = bool (*)( T const&, T const& ), class SetIndexFunc = CDefUtlPriorityQueueSetIndexFunc > +class CUtlPriorityQueue +{ +public: + // Less func typedef + // Returns true if the first parameter is "less priority" than the second + // Items that are "less priority" sort toward the tail of the queue + typedef L LessFunc_t; + + typedef T ElemType_t; + + // constructor: lessfunc is required, but may be set after the constructor with + // SetLessFunc + CUtlPriorityQueue( int growSize = 0, int initSize = 0, LessFunc_t lessfunc = LessFunc_t() ); + CUtlPriorityQueue( T *pMemory, int numElements, LessFunc_t lessfunc = LessFunc_t() ); + + // gets particular elements + inline T const& ElementAtHead() const { return m_heap.Element(0); } + + inline bool IsValidIndex(int index) { return m_heap.IsValidIndex(index); } + + // O(lgn) to rebalance the heap + void RemoveAtHead(); + void RemoveAt( int index ); + + // Update the position of the specified element in the tree for it current value O(lgn) + void RevaluateElement( const int index ); + + // O(lgn) to rebalance heap + void Insert( T const &element ); + // Sets the less func + void SetLessFunc( LessFunc_t func ); + + // Returns the count of elements in the queue + inline int Count() const { return m_heap.Count(); } + + // doesn't deallocate memory + void RemoveAll() { m_heap.RemoveAll(); } + + // Memory deallocation + void Purge() { m_heap.Purge(); } + + inline const T & Element( int index ) const { return m_heap.Element(index); } + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ); +#endif // DBGFLAG_VALIDATE + +protected: + CUtlVector m_heap; + + void Swap( int index1, int index2 ); + int PercolateDown( int nIndex ); + int PercolateUp( int nIndex ); + + // Used for sorting. + LessFunc_t m_LessFunc; +}; + +template +inline CUtlPriorityQueue::CUtlPriorityQueue( int growSize, int initSize, LessFunc_t lessfunc ) : + m_heap(growSize, initSize), m_LessFunc(lessfunc) +{ +} + +template +inline CUtlPriorityQueue::CUtlPriorityQueue( T *pMemory, int numElements, LessFunc_t lessfunc ) : + m_heap(pMemory, numElements), m_LessFunc(lessfunc) +{ +} + +template +inline void CUtlPriorityQueue::RemoveAtHead() +{ + SetIndexFunc::SetIndex( m_heap[ 0 ], m_heap.InvalidIndex() ); + m_heap.FastRemove( 0 ); + + if ( Count() > 0 ) + { + SetIndexFunc::SetIndex( m_heap[ 0 ], 0 ); + } + + PercolateDown( 0 ); +} + + +template +inline void CUtlPriorityQueue::RemoveAt( int index ) +{ + Assert(m_heap.IsValidIndex(index)); + SetIndexFunc::SetIndex( m_heap[ index ], m_heap.InvalidIndex() ); + m_heap.FastRemove( index ); + + if ( index < Count() ) + { + SetIndexFunc::SetIndex( m_heap[ index ], index ); + } + + RevaluateElement( index ); +} + +template +inline void CUtlPriorityQueue::RevaluateElement( int nStartingIndex ) +{ + int index = PercolateDown( nStartingIndex ); + + // If index is still the same as the starting index, then the specified element was larger than + // its children, so it could be larger than its parent, so treat this like an insertion and swap + // the node with its parent until it is no longer larger than its parent. + if ( index == nStartingIndex ) + { + PercolateUp( index ); + } +} + +template< class T, class LessFunc, class SetIndexFunc > +inline int CUtlPriorityQueue::PercolateDown( int index ) +{ + int count = Count(); + + int half = count/2; + int larger = index; + while ( index < half ) + { + int child = ((index+1) * 2) - 1; // if we wasted an element, this math would be more compact (1 based array) + if ( child < count ) + { + // Item has been filtered down to its proper place, terminate. + if ( m_LessFunc( m_heap[index], m_heap[child] ) ) + { + // mark the potential swap and check the other child + larger = child; + } + } + // go to sibling + child++; + if ( child < count ) + { + // If this child is larger, swap it instead + if ( m_LessFunc( m_heap[larger], m_heap[child] ) ) + larger = child; + } + + if ( larger == index ) + break; + + // swap with the larger child + Swap( index, larger ); + index = larger; + } + + return index; +} + +template< class T, class LessFunc, class SetIndexFunc > +inline int CUtlPriorityQueue::PercolateUp( int index ) +{ + if ( index >= Count() ) + return index; + + while ( index != 0 ) + { + int parent = ((index+1) / 2) - 1; + if ( m_LessFunc( m_heap[index], m_heap[parent] ) ) + break; + + // swap with parent and repeat + Swap( parent, index ); + index = parent; + } + + return index; +} + +template< class T, class LessFunc, class SetIndexFunc > +inline void CUtlPriorityQueue::Insert( T const &element ) +{ + int index = m_heap.AddToTail(); + m_heap[index] = element; + SetIndexFunc::SetIndex( m_heap[ index ], index ); + + PercolateUp( index ); +} + +template +void CUtlPriorityQueue::Swap( int index1, int index2 ) +{ + T tmp = m_heap[index1]; + m_heap[index1] = m_heap[index2]; + m_heap[index2] = tmp; + SetIndexFunc::SetIndex( m_heap[ index1 ], index1 ); + SetIndexFunc::SetIndex( m_heap[ index2 ], index2 ); +} + +template +void CUtlPriorityQueue::SetLessFunc( LessFunc_t lessfunc ) +{ + m_LessFunc = lessfunc; +} + +//----------------------------------------------------------------------------- +// Data and memory validation +//----------------------------------------------------------------------------- +#ifdef DBGFLAG_VALIDATE +template +void CUtlPriorityQueue::Validate( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + m_heap.Validate( validator, "m_heap" ); + + validator.Pop(); +} +#endif // DBGFLAG_VALIDATE + +#endif // UTLPRIORITYQUEUE_H diff --git a/src/public/tier1/utlrbtree.h b/src/public/tier1/utlrbtree.h new file mode 100644 index 0000000..d2b1f4c --- /dev/null +++ b/src/public/tier1/utlrbtree.h @@ -0,0 +1,2092 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Header: $ +// $NoKeywords: $ +//=============================================================================// + +#ifndef UTLRBTREE_H +#define UTLRBTREE_H + +#include "utlmemory.h" +#include "utliterator.h" +#include "vstdlib/strtools.h" + + +//----------------------------------------------------------------------------- +// Tool to generate a default compare function for any type that implements +// operator<, including all simple types +//----------------------------------------------------------------------------- + +template +class CDefOps +{ +public: + static bool LessFunc( const T &lhs, const T &rhs ) { return ( lhs < rhs ); } + static bool LessFuncCtx( const T &lhs, const T &rhs, void *pCtx ) { return LessFunc( lhs, rhs ); } +}; + +#define DefLessFunc( type ) CDefOps::LessFunc +#define DefLessFuncCtx( type ) CDefOps::LessFuncCtx + +template +class CDefLess +{ +public: + CDefLess() {} + CDefLess( int i ) {} + inline bool operator()( const T &lhs, const T &rhs ) const { return ( lhs < rhs ); } + inline bool operator!() const { return false; } +}; + +template +class CDefLessReverse +{ +public: + CDefLessReverse() {} + CDefLessReverse( int i ) {} + inline bool operator()( const T &lhs, const T &rhs ) const { return (lhs > rhs); } + inline bool operator!() const { return false; } +}; + +template +class CDefLessPtr +{ +public: + typedef T* PointerType_t; + CDefLessPtr() {} + CDefLessPtr( int i ) {} + inline bool operator()( const PointerType_t &lhs, const PointerType_t &rhs ) const { return ( *lhs < *rhs ); } + inline bool operator!() const { return false; } +}; + +typedef const char * PConstChar_t; + +//SDR_PUBLIC class CDefCaselessStringLess +//SDR_PUBLIC { +//SDR_PUBLIC public: +//SDR_PUBLIC CDefCaselessStringLess() {} +//SDR_PUBLIC CDefCaselessStringLess( int i ) {} +//SDR_PUBLIC inline bool operator()( const PConstChar_t &lhs, const PConstChar_t &rhs ) const { return ( V_stricmp(lhs, rhs) < 0 ); } +//SDR_PUBLIC inline bool operator!() const { return false; } +//SDR_PUBLIC }; +//SDR_PUBLIC +//SDR_PUBLIC class CDefStringLess +//SDR_PUBLIC { +//SDR_PUBLIC public: +//SDR_PUBLIC CDefStringLess() {} +//SDR_PUBLIC CDefStringLess( int i ) {} +//SDR_PUBLIC inline bool operator()( const PConstChar_t &lhs, const PConstChar_t &rhs ) const { return ( V_strcmp(lhs, rhs) < 0 ); } +//SDR_PUBLIC inline bool operator!() const { return false; } +//SDR_PUBLIC }; + +#define INVALID_RBTREE_IDX ((I)~0) + +//------------------------------------- + +//SDR_PUBLIC inline bool WideStringLessThan( const wchar_t * const &lhs, const wchar_t * const &rhs) { return ( V_wcscmp(lhs, rhs) < 0 ); } + +inline bool StringLessThan( const char * const &lhs, const char * const &rhs) { return ( V_strcmp(lhs, rhs) < 0 ); } +//SDR_PUBLIC inline bool CaselessStringLessThan( const char * const &lhs, const char * const &rhs ) { return ( V_stricmp(lhs, rhs) < 0 ); } + +// Same as CaselessStringLessThan, but it ignores differences in / and \. +inline bool CaselessStringLessThanIgnoreSlashes( const char * const &lhs, const char * const &rhs ) +{ + const char *pa = lhs; + const char *pb = rhs; + while ( *pa && *pb ) + { + char a = *pa; + char b = *pb; + + // Check for dir slashes. + if ( a == '/' || a == '\\' ) + { + if ( b != '/' && b != '\\' ) + return ('/' < b); + } + else + { + if ( a >= 'a' && a <= 'z' ) + a = 'A' + (a - 'a'); + + if ( b >= 'a' && b <= 'z' ) + b = 'A' + (b - 'a'); + + if ( a > b ) + return false; + else if ( a < b ) + return true; + } + ++pa; + ++pb; + } + + // Filenames also must be the same length. + if ( *pa != *pb ) + { + // If pa shorter than pb then it's "less" + return ( !*pa ); + } + + return false; +} + +//------------------------------------- +// inline these two templates to stop multiple definitions of the same code +template <> inline bool CDefOps::LessFunc( const char * const &lhs, const char * const &rhs ) { return StringLessThan( lhs, rhs ); } +template <> inline bool CDefOps::LessFunc( char * const &lhs, char * const &rhs ) { return StringLessThan( lhs, rhs ); } + +//------------------------------------- + +#if defined( _MSC_VER ) && _MSC_VER < 1600 +#define MAP_INDEX_TYPE( mapName ) int +#else +#define MAP_INDEX_TYPE( mapName ) \ + decltype( (mapName).MaxElement() ) +#endif + + +#define FOR_EACH_RBTREE( treeName, iteratorName ) \ + for ( MAP_INDEX_TYPE(treeName) iteratorName = (treeName).FirstInorder(); iteratorName != (treeName).InvalidIndex(); iteratorName = (treeName).NextInorder( iteratorName ) ) + +// faster iteration, but in an unspecified order +#define FOR_EACH_RBTREE_FAST( treeName, iteratorName ) \ + for ( MAP_INDEX_TYPE(treeName) iteratorName = 0; iteratorName < (treeName).MaxElement(); ++iteratorName ) if ( !(treeName).IsValidIndex( iteratorName ) ) continue; else + + +template +void SetDefLessFunc( RBTREE_T &RBTree ) +{ + RBTree.SetLessFunc( DefLessFunc( typename RBTREE_T::KeyType_t ) ); +} + +// inline implementation of a function usable by CDefLess to compare two parameters in-order +#define DECLARE_INLINE_OPERATOR_LESS_2( T, p1, p2 ) bool operator<( const T &rhs ) const { if ( p1 != rhs.p1 ) return p1 < rhs.p1; return p2 < rhs.p2; } + +// For use with FindClosest +// Move these to a common area if anyone else ever uses them +enum CompareOperands_t +{ + k_EEqual = 0x1, + k_EGreaterThan = 0x2, + k_ELessThan = 0x4, + k_EGreaterThanOrEqualTo = k_EGreaterThan | k_EEqual, + k_ELessThanOrEqualTo = k_ELessThan | k_EEqual, +}; + +template +class CDefRBTreeBalanceListener +{ +public: + void OnRotateLeft( I node, I rightNode ) {} + void OnRotateRight( I node, I leftNode ) {} + void OnLinkToParent( I node ) {} + void OnPreUnlink( I node ) {} + void OnRelinkSuccessor( I node ) {} +}; + +template +class CRBTreeBalanceListener +{ +public: + CRBTreeBalanceListener() : m_pTarget( NULL ) { } + CRBTreeBalanceListener( T *pTarget ) : m_pTarget( pTarget ) { } + void OnRotateLeft( I node, I rightNode ) { if ( !m_pTarget ) return; m_pTarget->OnRotateLeft( node, rightNode); } + void OnRotateRight( I node, I leftNode ) { if ( !m_pTarget ) return; m_pTarget->OnRotateRight( node, leftNode); } + void OnLinkToParent( I node ) { if ( !m_pTarget ) return; m_pTarget->OnLinkToParent( node ); } + void OnPreUnlink( I node ) { if ( !m_pTarget ) return; m_pTarget->OnPreUnlink( node ); } + void OnRelinkSuccessor( I node ) { if ( !m_pTarget ) return; m_pTarget->OnRelinkSuccessor( node ); } + +private: + T *m_pTarget; +}; + +namespace CUtlRBTreeInternal +{ + template< class I > + struct Links_t + { + I m_Left; + I m_Right; + I m_Parent; + I m_Tag; + }; + + enum NodeColor_t + { + RED = 0, + BLACK + }; +} + +template < class I, class E > +class CUtlRBTreeBase +{ +public: + + CUtlRBTreeBase(); + + // Num elements + unsigned int Count() const; + + // Max "size" of the vector + I MaxElement() const; + + // Gets the root + I Root() const; + + // Tests if root or leaf + bool IsRoot( I i ) const; + + // Invalid index + static I InvalidIndex() { return INVALID_RBTREE_IDX; } + + // First pre-order + I FirstPreorder() const; + I PrevPreorder( I i ) const; + +protected: + + // used in Links as the return value for InvalidIndex() + CUtlRBTreeInternal::Links_t m_Sentinel; + + // Checks if a node is valid and in the tree + bool _IsValidIndex( I i, size_t unNodeSize, void *pMemBase ) const; + + // Gets at the links + CUtlRBTreeInternal::Links_t const &_Links( I i, size_t unNodeSize, void *pMemBase ) const; + CUtlRBTreeInternal::Links_t &_Links( I i, size_t unNodeSize, void *pMemBase ); + + // Gets the children + I _Parent( I i, size_t unNodeSize, void *pMemBase ) const; + I _LeftChild( I i, size_t unNodeSize, void *pMemBase ) const; + I _RightChild( I i, size_t unNodeSize, void *pMemBase ) const; + + // Sets the children + void _SetParent( I i, I parent, size_t unNodeSize, void *pMemBase ); + void _SetLeftChild( I i, I child, size_t unNodeSize, void *pMemBase ); + void _SetRightChild( I i, I child, size_t unNodeSize, void *pMemBase ); + + bool _IsRed( I i, size_t unNodeSize, void *pMemBase ) const; + bool _IsBlack( I i, size_t unNodeSize, void *pMemBase ) const; + + // Tests if a node is a left or right child + bool _IsLeftChild( I i, size_t unNodeSize, void *pMemBase ) const; + bool _IsRightChild( I i, size_t unNodeSize, void *pMemBase ) const; + + // Sets/gets node color + CUtlRBTreeInternal::NodeColor_t _Color( I i, size_t unNodeSize, void *pMemBase ) const; + void _SetColor( I i, CUtlRBTreeInternal::NodeColor_t c, size_t unNodeSize, void *pMemBase ); + + void _RotateLeft(I i, size_t unNodeSize, void *pMemBase); + void _RotateRight(I i, size_t unNodeSize, void *pMemBase); + void _InsertRebalance(I i, size_t unNodeSize, void *pMemBase); + void _RemoveRebalance(I i, size_t unNodeSize, void *pMemBase); + + void _Unlink( I elem, size_t unNodeSize, void *pMemBase ); + + // Sets the children + void _LinkToParent( I i, I parent, bool isLeft, size_t unNodeSize, void *pMemBase ); + + // Checks if the tree as a whole is valid + bool _IsValid( size_t unNodeSize, void *pMemBase ) const; + + I _FirstInorder(size_t unNodeSize, void *pMemBase) const; + I _NextInorder( I i, size_t unNodeSize, void *pMemBase ) const; + I _PrevInorder( I i, size_t unNodeSize, void *pMemBase ) const; + I _LastInorder(size_t unNodeSize, void *pMemBase) const; + + I _NextPreorder( I i, size_t unNodeSize, void *pMemBase ) const; + I _LastPreorder(size_t unNodeSize, void *pMemBase) const; + + I _FirstPostorder(size_t unNodeSize, void *pMemBase) const; + I _NextPostorder( I i, size_t unNodeSize, void *pMemBase ) const; + + int _Depth( I node, size_t unNodeSize, void *pMemBase ) const; + + struct EmptyBaseOpt_t : E + { + EmptyBaseOpt_t() {} + EmptyBaseOpt_t( E init ) : E( init ) {} + + void* m_pElements; + }; + EmptyBaseOpt_t m_data; + + inline void ResetDbgInfo( void *pMemBase ) + { + m_data.m_pElements = pMemBase; + } + + I m_Root; + I m_NumElements; + I m_FirstFree; + I m_TotalElements; +}; + +//----------------------------------------------------------------------------- +// A red-black binary search tree +//----------------------------------------------------------------------------- + +template > +class CUtlRBTree : public CUtlRBTreeBase< I, E > +{ +public: + typedef T KeyType_t; + typedef T ElemType_t; + typedef I IndexType_t; + + // Less func typedef + // Returns true if the first parameter is "less" than the second + typedef L LessFunc_t; + + typedef E BalanceListener_t; + + // constructor, destructor + // Left at growSize = 0, the memory will first allocate 1 element and double in size + // at each increment. + // LessFunc_t is required, but may be set after the constructor using SetLessFunc() below + CUtlRBTree( int growSize = 0, int initSize = 0, const LessFunc_t &lessfunc = 0 ); + CUtlRBTree( const LessFunc_t &lessfunc ); + CUtlRBTree( const BalanceListener_t &eventListener); + ~CUtlRBTree(); + + unsigned int NumAllocated() const; + + // gets particular elements + T& Element( I i ); + T const &Element( I i ) const; + T& operator[]( I i ); + T const &operator[]( I i ) const; + T& ElementByLinearIndex( IndexType_t i ); + const T& ElementByLinearIndex( IndexType_t i ) const; + + CUtlRBTree& operator=( const CUtlRBTree &other ); + + // Gets the children + I Parent( I i ) const; + I LeftChild( I i ) const; + I RightChild( I i ) const; + + // Tests if a node is a left or right child + bool IsLeftChild( I i ) const; + bool IsRightChild( I i ) const; + + // Tests if root or leaf + bool IsLeaf( I i ) const; + + // Checks if a node is valid and in the tree + bool IsValidIndex( I i ) const; + + // Checks if a index is of range 0 to Count()-1 + bool IsValidLinearIndex( I i ) const; + + // Checks if the tree as a whole is valid + bool IsValid() const; + + // returns the tree depth (not a very fast operation) + int Depth( I node ) const; + int Depth() const; + + // Sets the less func + void SetLessFunc( const LessFunc_t &func ); + + // Allocation method + I NewNode( bool bConstructElement ); + + // Insert method (inserts in order) + I Insert( T const &insert, bool bInsertDuplicates = true ); + void Insert( const T *pArray, int nItems, bool bInsertDuplicates = true ); + + // Insert with not found interface to match source engine branches + I InsertIfNotFound(T const &insert); + + // FindOrInsert method (returns existing index, or inserts if not found) + I FindOrInsert( T const &insert ); + + // Find method + I Find( T const &search ) const; + + // FindFirst method ( finds first inorder if there are duplicates ) + I FindFirst( T const &search ) const; + + // First element >= key + I FindClosest( T const &search, CompareOperands_t eFindCriteria ) const; + + // Remove methods + void RemoveAt( I i ); + bool Remove( T const &remove ); + void RemoveAll(); + void Purge(); + + bool HasElement( T const &search ) const; + + // Allocation, deletion + void FreeNode( I i ); + + // Iteration + I FirstInorder() const; + I NextInorder( I i ) const; + I PrevInorder( I i ) const; + I LastInorder() const; + + I NextPreorder( I i ) const; + I LastPreorder() const; + + I FirstPostorder() const; + I NextPostorder( I i ) const; + + // If you change the search key, this can be used to reinsert the + // element into the tree. + void Reinsert( I elem ); + + // swap in place + void Swap( CUtlRBTree< T, I, L, E > &that ); + + // If you build a container on top of RBTree you need this - otherwise you shouldnt use + // Insertion, removal + I InsertAt( I parent, bool leftchild, bool bConstructElement ); + + // If you build a container on top of RBTree you need this - otherwise you shouldnt use + // Inserts a node into the tree, doesn't copy the data in. + void FindInsertionPosition( T const &insert, bool bCheckForDuplicates, I &parent, bool &leftchild, bool &isDuplicate ); + + // Makes sure we have enough memory allocated to store a requested # of elements + void EnsureCapacity( int num ); + + int CubAllocated() { return m_Elements.CubAllocated(); } + + // STL / C++11-style iterators (in-order traversal) + typedef CUtlBidirectionalIteratorImplT< CUtlRBTree< T, I, L, E >, false > iterator; + typedef CUtlBidirectionalIteratorImplT< CUtlRBTree< T, I, L, E >, true > const_iterator; + iterator begin() { return iterator( this, FirstInorder() ); } + iterator end() { return iterator( this, INVALID_RBTREE_IDX ); } + const_iterator begin() const { return const_iterator( this, FirstInorder() ); } + const_iterator end() const { return const_iterator( this, INVALID_RBTREE_IDX ); } + I IteratorNext( I i ) const { return NextInorder( i ); } + I IteratorPrev( I i ) const { return i == INVALID_RBTREE_IDX ? LastInorder() : PrevInorder( i ); } + + struct ProxyTypeIterateUnordered // "this" pointer is reinterpret_cast from CUtlRBTree! + { + typedef T ElemType_t; + typedef I IndexType_t; + T &Element( I i ) { return reinterpret_cast(this)->Element( i ); } + const T &Element( I i ) const { return reinterpret_cast(this)->Element( i ); } + I IteratorNext( I i ) const { auto pTree = reinterpret_cast(this); while ( ++i < pTree->MaxElement() ) { if ( pTree->IsValidIndex( i ) ) return i; } return INVALID_RBTREE_IDX; } + + typedef CUtlForwardIteratorImplT< ProxyTypeIterateUnordered, false > iterator; + typedef CUtlForwardIteratorImplT< ProxyTypeIterateUnordered, true > const_iterator; + iterator begin() { return iterator( this, IteratorNext( (I)0 - 1 ) ); } + iterator end() { return iterator( this, INVALID_RBTREE_IDX ); } + const_iterator begin() const { return const_iterator( this, IteratorNext( (I)0 - 1 ) ); } + const_iterator end() const { return const_iterator( this, INVALID_RBTREE_IDX ); } + }; + ProxyTypeIterateUnordered &IterateUnordered() { return *reinterpret_cast(this); } + const ProxyTypeIterateUnordered &IterateUnordered() const { return *reinterpret_cast(this); } + + static bool BDiffRBTrees( const CUtlRBTree &rbTreeBase, const CUtlRBTree &rbTreeCompare, CUtlRBTree *prbTreeAdditions = NULL, CUtlRBTree *prbTreeDeletions = NULL ); + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ); +#endif // DBGFLAG_VALIDATE + +protected: + + struct Node_t : public CUtlRBTreeInternal::Links_t + { + T m_Data; + }; + + // + // Inline functions that just pass straight into base, but with extra params. + // + // This is done so the bulk of the code can be in the base class, but interfaces to + // these within child class code can be sane. + // + + inline CUtlRBTreeInternal::Links_t const &Links( I i ) const { return _Links( i, sizeof(Node_t), (void*)m_Elements.Base() ); } + inline CUtlRBTreeInternal::Links_t &Links( I i ){ return this->_Links( i, sizeof(Node_t), (void*)m_Elements.Base() ); } + + inline void SetParent( I i, I parent ) { return _SetParent( i, parent, sizeof(Node_t), (void*)m_Elements.Base() ); } + inline void SetLeftChild( I i, I child ) { return this->_SetLeftChild( i, child, sizeof(Node_t), (void*)m_Elements.Base() ); } + inline void SetRightChild( I i, I child ) { return this->_SetRightChild( i, child, sizeof(Node_t), (void*)m_Elements.Base() ); } + + // Checks if a link is red or black + inline bool IsRed( I i ) const { return _IsRed( i, sizeof(Node_t), (void*)m_Elements.Base() ); } + inline bool IsBlack( I i ) const { return _IsBlack( i, sizeof(Node_t), (void*)m_Elements.Base() ); } + + // Sets/gets node color + inline CUtlRBTreeInternal::NodeColor_t Color( I i ) const { return _Color( i, sizeof(Node_t), (void*)m_Elements.Base() ); } + inline void SetColor( I i, CUtlRBTreeInternal::NodeColor_t c ) { return _SetColor( i, c, sizeof(Node_t), (void*)m_Elements.Base() ); } + + // operations required to preserve tree balance + inline void RotateLeft(I i) { _RotateLeft( i, sizeof(Node_t), (void*)m_Elements.Base() ); } + inline void RotateRight(I i) { _RotateRight( i, sizeof(Node_t), (void*)m_Elements.Base() ); } + inline void InsertRebalance(I i) { _InsertRebalance( i, sizeof(Node_t), (void*)m_Elements.Base() ); } + inline void RemoveRebalance(I i) { _RemoveRebalance( i, sizeof(Node_t), (void*)m_Elements.Base() ); } + + inline void Unlink( I elem ) { this->_Unlink( elem, sizeof(Node_t), (void*)m_Elements.Base() ); } + + // Sets the children + inline void LinkToParent( I i, I parent, bool isLeft ) { this->_LinkToParent( i, parent, isLeft, sizeof(Node_t), (void*)m_Elements.Base() ); } + + + // copy constructors not allowed + CUtlRBTree( CUtlRBTree const &tree ); + + // Remove and add back an element in the tree. + void Link( I elem ); + + // Used for sorting. + LessFunc_t m_LessFunc; + + CUtlMemory m_Elements; +}; + + +//----------------------------------------------------------------------------- +// constructor, destructor +//----------------------------------------------------------------------------- + +template< class I, class E > +CUtlRBTreeBase< I, E >::CUtlRBTreeBase() +{ + m_Root = INVALID_RBTREE_IDX; + m_NumElements = 0; + m_TotalElements = 0; + m_FirstFree = INVALID_RBTREE_IDX; + + m_Sentinel.m_Left = m_Sentinel.m_Right = m_Sentinel.m_Parent = INVALID_RBTREE_IDX; + m_Sentinel.m_Tag = CUtlRBTreeInternal::BLACK; +} + +template +inline CUtlRBTree::CUtlRBTree( int growSize, int initSize, const LessFunc_t &lessfunc ) : + CUtlRBTreeBase< I, E >(), + m_LessFunc( lessfunc ), + m_Elements( growSize, initSize ) +{ + this->ResetDbgInfo( m_Elements.Base() ); +} + +template +inline CUtlRBTree::CUtlRBTree( const LessFunc_t &lessfunc ) : + CUtlRBTreeBase< I, E >(), + m_Elements( 0, 0 ), + m_LessFunc( lessfunc ) +{ + this->ResetDbgInfo( m_Elements.Base() ); +} + +template +inline CUtlRBTree::CUtlRBTree( const BalanceListener_t &eventListener) : + CUtlRBTreeBase< I, E >(), + m_Elements( 0, 0 ), + m_LessFunc( NULL ) +{ + CUtlRBTreeBase< I, E>::m_data = eventListener; + this->ResetDbgInfo( m_Elements.Base() ); +} + +template +inline CUtlRBTree::~CUtlRBTree() +{ + RemoveAll(); +} + +//----------------------------------------------------------------------------- +// gets particular elements +//----------------------------------------------------------------------------- + +template +inline T &CUtlRBTree::Element( I i ) +{ + return m_Elements[i].m_Data; +} + +template +inline T const &CUtlRBTree::Element( I i ) const +{ + return m_Elements[i].m_Data; +} + +template +inline T &CUtlRBTree::operator[]( I i ) +{ + return Element(i); +} + +template +inline T const &CUtlRBTree::operator[]( I i ) const +{ + return Element(i); +} + +template +inline T &CUtlRBTree::ElementByLinearIndex( IndexType_t i ) +{ + IndexType_t cElementsSeen = 0; + IndexType_t iterator = 0; + for ( ; iterator < CUtlRBTree::MaxElement(); ++iterator ) + { + if ( !IsValidIndex( iterator ) ) continue; else + { + if ( cElementsSeen++ == i ) + break; + } + } + return m_Elements[iterator].m_Data; +} + +template +inline const T &CUtlRBTree::ElementByLinearIndex( IndexType_t i ) const +{ + IndexType_t cElementsSeen = 0; + IndexType_t iterator = 0; + for ( ; iterator < CUtlRBTree::MaxElement(); ++iterator ) + { + if ( !IsValidIndex( iterator ) ) continue; else + { + if ( cElementsSeen == i ) + break; + cElementsSeen++; + } + } + return m_Elements[iterator].m_Data; +} + + +template +inline bool CUtlRBTree::IsValidLinearIndex( IndexType_t i ) const +{ + return i >= 0 && i < (IndexType_t)CUtlRBTree::Count(); +} + + +template +inline CUtlRBTree& CUtlRBTree::operator=( const CUtlRBTree &other ) +{ + RemoveAll(); + EnsureCapacity( other.Count() ); + m_LessFunc = other.m_LessFunc; + + FOR_EACH_RBTREE_FAST( other, i ) + { + Insert( other[i] ); + } + + return *this; +} + +//----------------------------------------------------------------------------- +// +// various accessors +// +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// Gets the root +//----------------------------------------------------------------------------- + +template < class I, class E > +inline I CUtlRBTreeBase< I, E >::Root() const +{ + return m_Root; +} + +//----------------------------------------------------------------------------- +// Num elements +//----------------------------------------------------------------------------- + +template < class I, class E > +inline unsigned int CUtlRBTreeBase< I, E >::Count() const +{ + return (unsigned int)m_NumElements; +} + +//----------------------------------------------------------------------------- +// Num elements allocated +//----------------------------------------------------------------------------- + +template +inline unsigned int CUtlRBTree::NumAllocated() const +{ + return (unsigned int)m_Elements.NumAllocated(); +} + +//----------------------------------------------------------------------------- +// Max "size" of the vector +//----------------------------------------------------------------------------- + +template < class I, class E > +inline I CUtlRBTreeBase< I, E >::MaxElement() const +{ + return (I)m_TotalElements; +} + + +//----------------------------------------------------------------------------- +// Gets the children +//----------------------------------------------------------------------------- + +template +inline I CUtlRBTree::Parent( I i ) const +{ + return CUtlRBTreeBase< I, E >::_Parent( i, sizeof( Node_t ), (void *)m_Elements.Base() ); +} + +template < class I, class E > +inline I CUtlRBTreeBase< I, E >::_Parent( I i, size_t unNodeSize, void *pMemBase ) const +{ + return _Links(i, unNodeSize, pMemBase ).m_Parent; +} + + +template +inline I CUtlRBTree::LeftChild( I i ) const +{ + return CUtlRBTreeBase< I, E >::_LeftChild( i, sizeof( Node_t ), (void *)m_Elements.Base() ); +} + +template < class I, class E > +inline I CUtlRBTreeBase< I, E >::_LeftChild( I i, size_t unNodeSize, void *pMemBase ) const +{ + return _Links(i, unNodeSize, pMemBase ).m_Left; +} + + +template +inline I CUtlRBTree::RightChild( I i ) const +{ + return CUtlRBTreeBase< I, E >::_RightChild( i, sizeof( Node_t ), (void *)m_Elements.Base() ); +} + +template < class I, class E > +inline I CUtlRBTreeBase< I, E >::_RightChild( I i, size_t unNodeSize, void *pMemBase ) const +{ + return _Links(i, unNodeSize, pMemBase ).m_Right; +} + +//----------------------------------------------------------------------------- +// Tests if a node is a left or right child +//----------------------------------------------------------------------------- + +template +inline bool CUtlRBTree::IsLeftChild( I i ) const +{ + return _IsLeftChild( i, sizeof( Node_t ), (void*)m_Elements.Base() ); +} + +template < class I, class E > +inline bool CUtlRBTreeBase< I, E >::_IsLeftChild( I i, size_t unNodeSize, void *pMemBase ) const +{ + return _LeftChild(_Parent(i, unNodeSize, pMemBase), unNodeSize, pMemBase ) == i; +} + + + +template +inline bool CUtlRBTree::IsRightChild( I i ) const +{ + return _IsRightChild( i, sizeof( Node_t ), (void*)m_Elements.Base() ); +} + +template < class I, class E > +inline bool CUtlRBTreeBase< I, E >::_IsRightChild( I i, size_t unNodeSize, void *pMemBase ) const +{ + return _RightChild(_Parent(i, unNodeSize, pMemBase), unNodeSize, pMemBase ) == i; +} + + +//----------------------------------------------------------------------------- +// Tests if root or leaf +//----------------------------------------------------------------------------- + +template < class I, class E > +inline bool CUtlRBTreeBase< I, E >::IsRoot( I i ) const +{ + return i == m_Root; +} + +template +inline bool CUtlRBTree::IsLeaf( I i ) const +{ + return (LeftChild(i) == INVALID_RBTREE_IDX ) && (RightChild(i) == INVALID_RBTREE_IDX ); +} + + +//----------------------------------------------------------------------------- +// Checks if a node is valid and in the tree +// the sign-comparison supression is due to comparing index val < 0, which +// is never true for unsigned types, but specializing the template seems +// like overkill +//----------------------------------------------------------------------------- + +template < class T, class I, typename L, class E> +inline bool CUtlRBTree< T, I, L, E>::IsValidIndex( I i ) const +{ + return this->_IsValidIndex( i, sizeof( Node_t ), (void*)m_Elements.Base() ); +} + +template < class I, class E> +inline bool CUtlRBTreeBase< I, E>::_IsValidIndex( I i, size_t unNodeSize, void *pMemBase ) const +{ + // gcc correctly notices that in many places we instantiate the template + // with an unsigned index type, and the i < 0 check is never true +#if defined (GNUC) || defined( COMPILER_SNC ) + if ( i == INVALID_RBTREE_IDX || i >= MaxElement() ) // its outside the bounds of the base container +#else + if ( i < 0 || i >= MaxElement() ) // its outside the bounds of the base container +#endif + { + return false; + } + return _LeftChild(i, unNodeSize, pMemBase) != i; +} + + +//----------------------------------------------------------------------------- +// returns the tree depth (not a very fast operation) +//----------------------------------------------------------------------------- + +template +inline int CUtlRBTree::Depth() const +{ + return Depth(CUtlRBTreeBase< I, E >::Root()); +} + +//----------------------------------------------------------------------------- +// Sets the children +//----------------------------------------------------------------------------- + +template < class I, class E > +inline void CUtlRBTreeBase< I, E >::_SetParent( I i, I parent, size_t unSizeOfNode, void *pMemBase ) +{ + _Links( i, unSizeOfNode, pMemBase ).m_Parent = parent; +} + + +template < class I, class E > +inline void CUtlRBTreeBase< I, E >::_SetLeftChild( I i, I child, size_t unSizeOfNode, void *pMemBase ) +{ + _Links( i, unSizeOfNode, pMemBase ).m_Left = child; +} + +template < class I, class E > +inline void CUtlRBTreeBase< I, E >::_SetRightChild( I i, I child, size_t unSizeOfNode, void *pMemBase ) +{ + _Links( i, unSizeOfNode, pMemBase ).m_Right = child; +} + +//----------------------------------------------------------------------------- +// Gets at the links +//----------------------------------------------------------------------------- + +template < class I, class E > +inline typename CUtlRBTreeInternal::Links_t const &CUtlRBTreeBase< I, E >::_Links( I i, size_t unNodeSize, void *pMemBase ) const +{ + return (i != INVALID_RBTREE_IDX ) ? *(CUtlRBTreeInternal::Links_t *)( (byte*)pMemBase + (unNodeSize*i) ) : m_Sentinel; +} + +template < class I, class E > +inline typename CUtlRBTreeInternal::Links_t &CUtlRBTreeBase< I, E >::_Links( I i, size_t unNodeSize, void *pMemBase ) +{ + DbgAssert(i != INVALID_RBTREE_IDX ); + return *(CUtlRBTreeInternal::Links_t *)( (byte*)pMemBase + (unNodeSize*i) ); +} + +//----------------------------------------------------------------------------- +// Checks if a link is red or black +//----------------------------------------------------------------------------- + +template < class I, class E > +inline bool CUtlRBTreeBase< I, E >::_IsRed( I i, size_t unNodeSize, void *pMemBase ) const +{ + return (_Links(i, unNodeSize, pMemBase).m_Tag == CUtlRBTreeInternal::RED); +} + +template < class I, class E > +inline bool CUtlRBTreeBase< I, E >::_IsBlack( I i, size_t unNodeSize, void *pMemBase ) const +{ + return (_Links(i, unNodeSize, pMemBase).m_Tag == CUtlRBTreeInternal::BLACK); +} + + +//----------------------------------------------------------------------------- +// Sets/gets node color +//----------------------------------------------------------------------------- + +template < class I, class E > +inline CUtlRBTreeInternal::NodeColor_t CUtlRBTreeBase< I, E >::_Color( I i, size_t unNodeSize, void *pMemBase ) const +{ + return (CUtlRBTreeInternal::NodeColor_t)_Links( i, unNodeSize, pMemBase ).m_Tag; +} + +template < class I, class E > +inline void CUtlRBTreeBase< I, E >::_SetColor( I i, CUtlRBTreeInternal::NodeColor_t c, size_t unNodeSize, void *pMemBase ) +{ + _Links( i, unNodeSize, pMemBase ).m_Tag = (I)c; +} + +//----------------------------------------------------------------------------- +// Allocates/ deallocates nodes +//----------------------------------------------------------------------------- + +template +I CUtlRBTree::NewNode( bool bConstructElement ) +{ + I newElem; + + // Nothing in the free list; add. + if (CUtlRBTreeBase< I, E >::m_FirstFree == INVALID_RBTREE_IDX ) + { + if (m_Elements.NumAllocated() == CUtlRBTreeBase< I, E >::m_TotalElements) + m_Elements.Grow(); + newElem = CUtlRBTreeBase< I, E >::m_TotalElements++; + } + else + { + newElem = CUtlRBTreeBase< I, E >::m_FirstFree; + CUtlRBTreeBase< I, E >::m_FirstFree = RightChild(CUtlRBTreeBase< I, E >::m_FirstFree); + } + +#ifdef _DEBUG + // reset links to invalid.... + CUtlRBTreeInternal::Links_t &node = Links(newElem); + node.m_Left = node.m_Right = node.m_Parent = INVALID_RBTREE_IDX; +#endif + + if ( bConstructElement ) + Construct( &Element(newElem) ); + this->ResetDbgInfo( m_Elements.Base() ); + + return newElem; +} + +template +void CUtlRBTree::FreeNode( I i ) +{ + DbgAssert( IsValidIndex(i) && (i != INVALID_RBTREE_IDX) ); + Destruct( &Element(i) ); + SetLeftChild( i, i ); // indicates it's in not in the tree + SetRightChild( i, CUtlRBTreeBase< I, E >::m_FirstFree ); + CUtlRBTreeBase< I, E >::m_FirstFree = i; +} + + +//----------------------------------------------------------------------------- +// Rotates node i to the left +//----------------------------------------------------------------------------- + +template < class I, class E > +void CUtlRBTreeBase< I, E >::_RotateLeft(I elem, size_t unNodeSize, void *pMemBase ) +{ + I rightchild = _RightChild(elem, unNodeSize, pMemBase ); + _SetRightChild( elem, _LeftChild(rightchild, unNodeSize, pMemBase), unNodeSize, pMemBase ); + if (_LeftChild(rightchild, unNodeSize, pMemBase) != INVALID_RBTREE_IDX ) + _SetParent( _LeftChild(rightchild, unNodeSize, pMemBase), elem, unNodeSize, pMemBase ); + + if (rightchild != INVALID_RBTREE_IDX ) + _SetParent( rightchild, _Parent(elem, unNodeSize, pMemBase), unNodeSize, pMemBase ); + if (!IsRoot(elem)) + { + if (_IsLeftChild(elem, unNodeSize, pMemBase)) + _SetLeftChild( _Parent(elem, unNodeSize, pMemBase), rightchild, unNodeSize, pMemBase ); + else + _SetRightChild( _Parent(elem, unNodeSize, pMemBase), rightchild, unNodeSize, pMemBase ); + } + else + m_Root = rightchild; + + _SetLeftChild( rightchild, elem, unNodeSize, pMemBase ); + if (elem != INVALID_RBTREE_IDX ) + _SetParent( elem, rightchild, unNodeSize, pMemBase ); + + m_data.OnRotateLeft( elem, rightchild ); +} + + +//----------------------------------------------------------------------------- +// Rotates node i to the right +//----------------------------------------------------------------------------- + +template < class I, class E > +void CUtlRBTreeBase< I, E >::_RotateRight(I elem, size_t unNodeSize, void *pMemBase ) +{ + I leftchild = _LeftChild(elem, unNodeSize, pMemBase); + _SetLeftChild( elem, _RightChild(leftchild, unNodeSize, pMemBase), unNodeSize, pMemBase ); + if (_RightChild(leftchild, unNodeSize, pMemBase) != INVALID_RBTREE_IDX ) + _SetParent( _RightChild(leftchild, unNodeSize, pMemBase), elem, unNodeSize, pMemBase ); + + if (leftchild != INVALID_RBTREE_IDX ) + _SetParent( leftchild, _Parent(elem, unNodeSize, pMemBase), unNodeSize, pMemBase ); + if (!IsRoot(elem)) + { + if (_IsRightChild(elem, unNodeSize, pMemBase)) + _SetRightChild( _Parent(elem, unNodeSize, pMemBase), leftchild, unNodeSize, pMemBase ); + else + _SetLeftChild( _Parent(elem, unNodeSize, pMemBase), leftchild, unNodeSize, pMemBase ); + } + else + m_Root = leftchild; + + _SetRightChild( leftchild, elem, unNodeSize, pMemBase ); + if (elem != INVALID_RBTREE_IDX ) + _SetParent( elem, leftchild, unNodeSize, pMemBase ); + + m_data.OnRotateRight( elem, leftchild ); +} + + +//----------------------------------------------------------------------------- +// Rebalances the tree after an insertion +//----------------------------------------------------------------------------- + +template < class I, class E > +inline void CUtlRBTreeBase< I, E >::_InsertRebalance(I elem, size_t unNodeSize, void *pMemBase) +{ + while ( !IsRoot(elem) && (_Color(_Parent(elem, unNodeSize, pMemBase), unNodeSize, pMemBase) == CUtlRBTreeInternal::RED) ) + { + I parent = _Parent(elem, unNodeSize, pMemBase); + I grandparent = _Parent(parent, unNodeSize, pMemBase); + + /* we have a violation */ + if (_IsLeftChild(parent, unNodeSize, pMemBase)) + { + I uncle = _RightChild(grandparent, unNodeSize, pMemBase); + if (_IsRed(uncle, unNodeSize, pMemBase)) + { + /* uncle is RED */ + _SetColor(parent, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase); + _SetColor(uncle, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase); + _SetColor(grandparent, CUtlRBTreeInternal::RED, unNodeSize, pMemBase); + elem = grandparent; + } + else + { + /* uncle is BLACK */ + if (_IsRightChild(elem, unNodeSize, pMemBase)) + { + /* make x a left child, will change parent and grandparent */ + elem = parent; + _RotateLeft(elem, unNodeSize, pMemBase); + parent = _Parent(elem, unNodeSize, pMemBase); + grandparent = _Parent(parent, unNodeSize, pMemBase); + } + /* recolor and rotate */ + _SetColor(parent, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase); + _SetColor(grandparent, CUtlRBTreeInternal::RED, unNodeSize, pMemBase); + _RotateRight(grandparent, unNodeSize, pMemBase); + } + } + else + { + /* mirror image of above code */ + I uncle = _LeftChild(grandparent, unNodeSize, pMemBase); + if (_IsRed(uncle, unNodeSize, pMemBase)) + { + /* uncle is RED */ + _SetColor(parent, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase); + _SetColor(uncle, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase); + _SetColor(grandparent, CUtlRBTreeInternal::RED, unNodeSize, pMemBase); + elem = grandparent; + } + else + { + /* uncle is BLACK */ + if (_IsLeftChild(elem, unNodeSize, pMemBase)) + { + /* make x a right child, will change parent and grandparent */ + elem = parent; + _RotateRight(parent, unNodeSize, pMemBase); + parent = _Parent(elem, unNodeSize, pMemBase); + grandparent = _Parent(parent, unNodeSize, pMemBase); + } + /* recolor and rotate */ + _SetColor(parent, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase); + _SetColor(grandparent, CUtlRBTreeInternal::RED, unNodeSize, pMemBase); + _RotateLeft(grandparent, unNodeSize, pMemBase); + } + } + } + _SetColor( m_Root, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase ); +} + + +//----------------------------------------------------------------------------- +// Insert a node into the tree +//----------------------------------------------------------------------------- + +template +I CUtlRBTree::InsertAt( I parent, bool leftchild, bool bConstructElement ) +{ + I i = NewNode( bConstructElement ); + LinkToParent( i, parent, leftchild ); + ++CUtlRBTreeBase< I, E >::m_NumElements; + return i; +} + +template < class I, class E > +void CUtlRBTreeBase::_LinkToParent( I i, I parent, bool isLeft, size_t unNodeSize, void *pMemBase ) +{ + CUtlRBTreeInternal::Links_t &elem = _Links(i, unNodeSize, pMemBase ); + elem.m_Parent = parent; + elem.m_Left = elem.m_Right = INVALID_RBTREE_IDX; + elem.m_Tag = CUtlRBTreeInternal::RED; + + /* insert node in tree */ + if (parent != INVALID_RBTREE_IDX) + { + if (isLeft) + _Links(parent, unNodeSize, pMemBase).m_Left = i; + else + _Links(parent, unNodeSize, pMemBase).m_Right = i; + } + else + { + m_Root = i; + } + m_data.OnLinkToParent( i ); + + _InsertRebalance(i, unNodeSize, pMemBase ); + + DbgAssert(_IsValid( unNodeSize, pMemBase )); +} + +//----------------------------------------------------------------------------- +// Rebalance the tree after a deletion +//----------------------------------------------------------------------------- + +template +void CUtlRBTreeBase< I, E>::_RemoveRebalance(I elem, size_t unNodeSize, void *pMemBase ) +{ + while (elem != m_Root && _IsBlack(elem, unNodeSize, pMemBase)) + { + I parent = _Parent(elem, unNodeSize, pMemBase); + + // If elem is the left child of the parent + if (elem == _LeftChild(parent, unNodeSize, pMemBase)) + { + // Get our sibling + I sibling = _RightChild(parent, unNodeSize, pMemBase); + if (_IsRed(sibling, unNodeSize, pMemBase)) + { + _SetColor(sibling, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase); + _SetColor(parent, CUtlRBTreeInternal::RED, unNodeSize, pMemBase); + _RotateLeft(parent, unNodeSize, pMemBase); + + // We may have a new parent now + parent = _Parent(elem, unNodeSize, pMemBase); + sibling = _RightChild(parent, unNodeSize, pMemBase); + } + if ( (_IsBlack(_LeftChild(sibling, unNodeSize, pMemBase), unNodeSize, pMemBase)) && (_IsBlack(_RightChild(sibling, unNodeSize, pMemBase), unNodeSize, pMemBase)) ) + { + if (sibling != INVALID_RBTREE_IDX) + _SetColor(sibling, CUtlRBTreeInternal::RED, unNodeSize, pMemBase); + elem = parent; + } + else + { + if (_IsBlack(_RightChild(sibling, unNodeSize, pMemBase), unNodeSize, pMemBase)) + { + _SetColor(_LeftChild(sibling, unNodeSize, pMemBase), CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase); + _SetColor(sibling, CUtlRBTreeInternal::RED, unNodeSize, pMemBase); + _RotateRight(sibling, unNodeSize, pMemBase); + + // rotation may have changed this + parent = _Parent(elem, unNodeSize, pMemBase); + sibling = _RightChild(parent, unNodeSize, pMemBase); + } + _SetColor( sibling, _Color(parent, unNodeSize, pMemBase), unNodeSize, pMemBase ); + _SetColor( parent, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase ); + _SetColor( _RightChild(sibling, unNodeSize, pMemBase), CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase ); + _RotateLeft( parent, unNodeSize, pMemBase ); + elem = m_Root; + } + } + else + { + // Elem is the right child of the parent + I sibling = _LeftChild(parent, unNodeSize, pMemBase); + if (_IsRed(sibling, unNodeSize, pMemBase)) + { + _SetColor(sibling, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase); + _SetColor(parent, CUtlRBTreeInternal::RED, unNodeSize, pMemBase); + _RotateRight(parent, unNodeSize, pMemBase); + + // We may have a new parent now + parent = _Parent(elem, unNodeSize, pMemBase); + sibling = _LeftChild(parent, unNodeSize, pMemBase); + } + if ( (_IsBlack(_RightChild(sibling, unNodeSize, pMemBase), unNodeSize, pMemBase)) && (_IsBlack(_LeftChild(sibling, unNodeSize, pMemBase), unNodeSize, pMemBase)) ) + { + if (sibling != INVALID_RBTREE_IDX) + _SetColor( sibling, CUtlRBTreeInternal::RED, unNodeSize, pMemBase ); + elem = parent; + } + else + { + if (_IsBlack(_LeftChild(sibling, unNodeSize, pMemBase), unNodeSize, pMemBase)) + { + _SetColor( _RightChild(sibling, unNodeSize, pMemBase), CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase ); + _SetColor( sibling, CUtlRBTreeInternal::RED, unNodeSize, pMemBase ); + _RotateLeft( sibling, unNodeSize, pMemBase ); + + // rotation may have changed this + parent = _Parent(elem, unNodeSize, pMemBase); + sibling = _LeftChild(parent, unNodeSize, pMemBase); + } + _SetColor( sibling, _Color(parent, unNodeSize, pMemBase), unNodeSize, pMemBase ); + _SetColor( parent, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase ); + _SetColor( _LeftChild(sibling, unNodeSize, pMemBase), CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase ); + _RotateRight( parent, unNodeSize, pMemBase ); + elem = m_Root; + } + } + } + _SetColor( elem, CUtlRBTreeInternal::BLACK, unNodeSize, pMemBase ); +} + +template < class I, class E> +void CUtlRBTreeBase::_Unlink( I elem, size_t unNodeSize, void *pMemBase ) +{ + Assert( _IsValidIndex( elem, unNodeSize, pMemBase ) ); + if ( _IsValidIndex( elem, unNodeSize, pMemBase ) ) + { + I x, y; + + if ((_LeftChild(elem, unNodeSize, pMemBase) == INVALID_RBTREE_IDX) || + (_RightChild(elem, unNodeSize, pMemBase) == INVALID_RBTREE_IDX)) + { + /* y has a NIL node as a child */ + y = elem; + } + else + { + /* find tree successor with a NIL node as a child */ + y = _RightChild(elem, unNodeSize, pMemBase); + while (_LeftChild(y, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + { + Assert( _IsValidIndex( y, unNodeSize, pMemBase ) ); + if ( !_IsValidIndex( y, unNodeSize, pMemBase ) ) + return; + + y = _LeftChild(y, unNodeSize, pMemBase); + } + } + + // Need to notify any listeners that we are going to unlink this node + m_data.OnPreUnlink( y ); + + /* x is y's only child */ + if (_LeftChild(y, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + x = _LeftChild(y, unNodeSize, pMemBase); + else + x = _RightChild(y, unNodeSize, pMemBase); + + /* remove y from the parent chain */ + if (x != INVALID_RBTREE_IDX) + _SetParent( x, _Parent(y, unNodeSize, pMemBase), unNodeSize, pMemBase ); + if (!IsRoot(y)) + { + if (_IsLeftChild(y, unNodeSize, pMemBase)) + _SetLeftChild( _Parent(y, unNodeSize, pMemBase), x, unNodeSize, pMemBase ); + else + _SetRightChild( _Parent(y, unNodeSize, pMemBase), x, unNodeSize, pMemBase ); + } + else + m_Root = x; + + // need to store this off now, we'll be resetting y's color + CUtlRBTreeInternal::NodeColor_t ycolor = _Color(y, unNodeSize, pMemBase); + if (y != elem) + { + // Standard implementations copy the data around, we cannot here. + // Hook in y to link to the same stuff elem used to. + _SetParent( y, _Parent(elem, unNodeSize, pMemBase), unNodeSize, pMemBase ); + _SetRightChild( y, _RightChild(elem, unNodeSize, pMemBase), unNodeSize, pMemBase ); + _SetLeftChild( y, _LeftChild(elem, unNodeSize, pMemBase), unNodeSize, pMemBase ); + + if (!IsRoot(elem)) + if (_IsLeftChild(elem, unNodeSize, pMemBase)) + _SetLeftChild( _Parent(elem, unNodeSize, pMemBase), y, unNodeSize, pMemBase ); + else + _SetRightChild( _Parent(elem, unNodeSize, pMemBase), y, unNodeSize, pMemBase ); + else + m_Root = y; + + if (_LeftChild(y, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + _SetParent( _LeftChild(y, unNodeSize, pMemBase), y, unNodeSize, pMemBase ); + if (_RightChild(y, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + _SetParent( _RightChild(y, unNodeSize, pMemBase), y, unNodeSize, pMemBase ); + + _SetColor( y, _Color(elem, unNodeSize, pMemBase), unNodeSize, pMemBase ); + + m_data.OnRelinkSuccessor( y ); + } + + if ((x != INVALID_RBTREE_IDX) && (ycolor == CUtlRBTreeInternal::BLACK)) + _RemoveRebalance(x, unNodeSize, pMemBase); + } +} + +template +void CUtlRBTree::Link( I elem ) +{ + if ( elem != INVALID_RBTREE_IDX ) + { + I parent; + bool leftchild; + bool duplicate; + + FindInsertionPosition( Element( elem ), false, parent, leftchild, duplicate ); + + LinkToParent( elem, parent, leftchild ); + } +} + +//----------------------------------------------------------------------------- +// Delete a node from the tree +//----------------------------------------------------------------------------- + +template +void CUtlRBTree::RemoveAt(I elem) +{ + Assert( IsValidIndex( elem ) ); + if ( IsValidIndex( elem ) ) + { + Unlink( elem ); + + FreeNode(elem); + --CUtlRBTreeBase< I, E >::m_NumElements; + } +} + + +//----------------------------------------------------------------------------- +// remove a node in the tree +//----------------------------------------------------------------------------- + +template bool CUtlRBTree::Remove( T const &search ) +{ + I node = Find( search ); + if (node != INVALID_RBTREE_IDX) + { + RemoveAt(node); + return true; + } + return false; +} + + +//----------------------------------------------------------------------------- +// Removes all nodes from the tree +//----------------------------------------------------------------------------- + +template +void CUtlRBTree::RemoveAll() +{ + // Just iterate through the whole list and add to free list + // much faster than doing all of the rebalancing + // also, do it so the free list is pointing to stuff in order + // to get better cache coherence when re-adding stuff to this tree. + I prev = INVALID_RBTREE_IDX; + for (int i = (int)CUtlRBTreeBase< I, E >::m_TotalElements; --i >= 0; ) + { + I idx = (I)i; + if (IsValidIndex(idx)) + Destruct( &Element(idx) ); + SetRightChild( idx, prev ); + SetLeftChild( idx, idx ); + prev = idx; + } + CUtlRBTreeBase< I, E >::m_FirstFree = CUtlRBTreeBase< I, E >::m_TotalElements ? (I)0 : INVALID_RBTREE_IDX; + CUtlRBTreeBase< I, E >::m_Root = INVALID_RBTREE_IDX; + CUtlRBTreeBase< I, E >::m_NumElements = 0; +} + + +//----------------------------------------------------------------------------- +// purge +//----------------------------------------------------------------------------- +template +void CUtlRBTree::Purge() +{ + RemoveAll(); + CUtlRBTreeBase< I, E >::m_FirstFree = INVALID_RBTREE_IDX; + CUtlRBTreeBase< I, E >::m_TotalElements = 0; + m_Elements.Purge(); + this->ResetDbgInfo( m_Elements.Base() ); +} + +//----------------------------------------------------------------------------- +// iteration +//----------------------------------------------------------------------------- +template +inline I CUtlRBTree::FirstInorder() const +{ + return CUtlRBTreeBase::_FirstInorder( sizeof( Node_t ), (void *)m_Elements.Base() ); +} + +template +I CUtlRBTreeBase::_FirstInorder( size_t unNodeSize, void *pMemBase ) const +{ + I i = m_Root; + while (_LeftChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + i = _LeftChild(i, unNodeSize, pMemBase); + return i; +} + + +template +inline I CUtlRBTree::NextInorder( I i ) const +{ + return CUtlRBTreeBase::_NextInorder( i, sizeof( Node_t), (void *)m_Elements.Base() ); +} + +template +I CUtlRBTreeBase::_NextInorder( I i, size_t unNodeSize, void *pMemBase ) const +{ + DbgAssert(_IsValidIndex(i, unNodeSize, pMemBase )); + + if (_RightChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + { + i = _RightChild(i, unNodeSize, pMemBase); + while (_LeftChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + i = _LeftChild(i, unNodeSize, pMemBase); + return i; + } + + I parent = _Parent(i, unNodeSize, pMemBase); + while (_IsRightChild(i, unNodeSize, pMemBase)) + { + i = parent; + if (i == INVALID_RBTREE_IDX) break; + parent = _Parent(i, unNodeSize, pMemBase); + } + return parent; +} + +template +inline I CUtlRBTree::PrevInorder( I i ) const +{ + return CUtlRBTreeBase::_PrevInorder( i, sizeof( Node_t), (void *)m_Elements.Base() ); +} + + +template +I CUtlRBTreeBase::_PrevInorder( I i, size_t unNodeSize, void *pMemBase ) const +{ + DbgAssert(_IsValidIndex(i, unNodeSize, pMemBase)); + + if (_LeftChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + { + i = _LeftChild(i, unNodeSize, pMemBase); + while (_RightChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + i = _RightChild(i, unNodeSize, pMemBase); + return i; + } + + I parent = _Parent(i, unNodeSize, pMemBase); + while (_IsLeftChild(i, unNodeSize, pMemBase)) + { + i = parent; + if (i == INVALID_RBTREE_IDX) break; + parent = _Parent(i, unNodeSize, pMemBase); + } + return parent; +} + +template +inline I CUtlRBTree::LastInorder() const +{ + return CUtlRBTreeBase::_LastInorder( sizeof( Node_t), (void *)m_Elements.Base() ); +} + +template +I CUtlRBTreeBase::_LastInorder( size_t unNodeSize, void *pMemBase ) const +{ + I i = m_Root; + while (_RightChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + i = _RightChild(i, unNodeSize, pMemBase); + return i; +} + +template +I CUtlRBTreeBase< I, E >::FirstPreorder() const +{ + return m_Root; +} + +template +inline I CUtlRBTree::NextPreorder( I i ) const +{ + return CUtlRBTreeBase::_NextPreorder( i, sizeof( Node_t), (void *)m_Elements.Base() ); +} + +template +I CUtlRBTreeBase::_NextPreorder( I i, size_t unNodeSize, void *pMemBase ) const +{ + if (_LeftChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + return _LeftChild(i, unNodeSize, pMemBase); + + if (_RightChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + return _RightChild(i, unNodeSize, pMemBase); + + I parent = _Parent(i, unNodeSize, pMemBase); + while( parent != INVALID_RBTREE_IDX) + { + if ( _IsLeftChild(i, unNodeSize, pMemBase) && (_RightChild(parent) != INVALID_RBTREE_IDX) ) + return _RightChild(parent, unNodeSize, pMemBase); + i = parent; + parent = _Parent(parent, unNodeSize, pMemBase); + } + return INVALID_RBTREE_IDX; +} + +template +I CUtlRBTreeBase::PrevPreorder( I i ) const +{ + Assert(0); // not implemented yet + return INVALID_RBTREE_IDX; +} + +template +inline I CUtlRBTree::LastPreorder() const +{ + return CUtlRBTreeBase::_LastPreorder( sizeof( Node_t), (void *)m_Elements.Base() ); +} + +template < class I, class E > +I CUtlRBTreeBase::_LastPreorder( size_t unNodeSize, void *pMemBase ) const +{ + I i = m_Root; + for (;;) + { + while (_RightChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + i = _RightChild(i, unNodeSize, pMemBase); + + if (_LeftChild(i, unNodeSize, pMemBase) != INVALID_RBTREE_IDX) + i = _LeftChild(i, unNodeSize, pMemBase); + else + break; + } + return i; +} + +template +inline I CUtlRBTree::FirstPostorder() const +{ + return CUtlRBTreeBase::_FirstPostorder( sizeof( Node_t), (void *)m_Elements.Base() ); +} + +template < class I, class E> +I CUtlRBTreeBase::_FirstPostorder(size_t unNodeSize, void *pMemBase) const +{ + I i = m_Root; + while (!_IsLeaf(i, unNodeSize, pMemBase)) + { + if (_LeftChild(i, unNodeSize, pMemBase)) + i = _LeftChild(i, unNodeSize, pMemBase); + else + i = _RightChild(i, unNodeSize, pMemBase); + } + return i; +} + +template +inline I CUtlRBTree::NextPostorder( I i ) const +{ + return CUtlRBTreeBase::_NextPostorder( sizeof( Node_t), (void *)m_Elements.Base() ); +} + +template +I CUtlRBTreeBase::_NextPostorder( I i, size_t unNodeSize, void *pMemBase ) const +{ + + I parent = _Parent(i, unNodeSize, pMemBase); + if (parent == INVALID_RBTREE_IDX) + return INVALID_RBTREE_IDX; + + if (_IsRightChild(i, unNodeSize, pMemBase)) + return parent; + + if (_RightChild(parent, unNodeSize, pMemBase) == INVALID_RBTREE_IDX) + return parent; + + i = _RightChild(parent, unNodeSize, pMemBase); + while (!_IsLeaf(i, unNodeSize, pMemBase)) + { + if (_LeftChild(i, unNodeSize, pMemBase)) + i = _LeftChild(i, unNodeSize, pMemBase); + else + i = _RightChild(i, unNodeSize, pMemBase); + } + return i; +} + + +template +void CUtlRBTree::Reinsert( I elem ) +{ + Unlink( elem ); + Link( elem ); +} + + +//----------------------------------------------------------------------------- +// returns the tree depth (not a very fast operation) +//----------------------------------------------------------------------------- + +template +inline int CUtlRBTree::Depth( I node ) const +{ + return CUtlRBTreeBase::_Depth( node, sizeof( Node_t ), (void*)m_Elements.Base() ); +} + +template +int CUtlRBTreeBase::_Depth( I node, size_t unNodeSize, void *pMemBase ) const +{ + if (node == INVALID_RBTREE_IDX) + return 0; + + int depthright = _Depth( _RightChild(node, unNodeSize, pMemBase), unNodeSize, pMemBase ); + int depthleft = _Depth( _LeftChild(node, unNodeSize, pMemBase), unNodeSize, pMemBase ); + return ( MAX(depthright, depthleft) + 1 ); +} + + +//----------------------------------------------------------------------------- +// Makes sure the tree is valid after every operation +//----------------------------------------------------------------------------- + +template +inline bool CUtlRBTree::IsValid() const +{ + return CUtlRBTreeBase::_IsValid( sizeof( Node_t), (void *)m_Elements.Base() ); +} + +template +bool CUtlRBTreeBase::_IsValid( size_t unNodeSize, void *pMemBase ) const +{ + if ( !Count() ) + return true; + + if ((Root() >= MaxElement()) || ( _Parent( Root(), unNodeSize, pMemBase ) != INVALID_RBTREE_IDX )) + goto InvalidTree; + +#ifdef UTLTREE_PARANOID + + // First check to see that mNumEntries matches reality. + // count items on the free list + int numFree = 0; + int curr = m_FirstFree; + while (curr != INVALID_RBTREE_IDX) + { + ++numFree; + curr = _RightChild(curr, unNodeSize, pMemBase); + if ( (curr > MaxElement()) && (curr != INVALID_RBTREE_IDX) ) + goto InvalidTree; + } + if (MaxElement() - numFree != Count()) + goto InvalidTree; + + // iterate over all elements, looking for validity + // based on the self pointers + int numFree2 = 0; + for (curr = 0; curr < MaxElement(); ++curr) + { + if (!IsValidIndex(curr)) + ++numFree2; + else + { + int right = _RightChild(curr, unNodeSize, pMemBase); + int left = _LeftChild(curr, unNodeSize, pMemBase); + if ((right == left) && (right != INVALID_RBTREE_IDX) ) + goto InvalidTree; + + if (right != INVALID_RBTREE_IDX) + { + if (!_IsValidIndex(right, unNodeSize, pMemBase)) + goto InvalidTree; + if (_Parent(right, unNodeSize, pMemBase) != curr) + goto InvalidTree; + if (_IsRed(curr, unNodeSize, pMemBase) && _IsRed(right, unNodeSize, pMemBase)) + goto InvalidTree; + } + + if (left != INVALID_RBTREE_IDX) + { + if (!_IsValidIndex(left, unNodeSize, pMemBase)) + goto InvalidTree; + if (_Parent(left, unNodeSize, pMemBase) != curr) + goto InvalidTree; + if (_IsRed(curr, unNodeSize, pMemBase) && _IsRed(left, unNodeSize, pMemBase)) + goto InvalidTree; + } + } + } + if (numFree2 != numFree) + goto InvalidTree; + +#endif // UTLTREE_PARANOID + + return true; + +InvalidTree: + return false; +} + + +//----------------------------------------------------------------------------- +// Sets the less func +//----------------------------------------------------------------------------- + +template +void CUtlRBTree::SetLessFunc( const typename CUtlRBTree::LessFunc_t &func ) +{ + if (!m_LessFunc) + m_LessFunc = func; + else + { + // need to re-sort the tree here.... + Assert(0); + } +} + + +//----------------------------------------------------------------------------- +// inserts a node into the tree +//----------------------------------------------------------------------------- + +// Inserts a node into the tree, doesn't copy the data in. +template +void CUtlRBTree::FindInsertionPosition( T const &insert, bool bCheckForDuplicates, I &parent, bool &leftchild, bool &isDuplicate ) +{ + Assert( m_LessFunc ); + + /* find where node belongs */ + I current = CUtlRBTreeBase< I, E >::m_Root; + parent = INVALID_RBTREE_IDX; + leftchild = false; + isDuplicate = false; + while (current != INVALID_RBTREE_IDX) + { + parent = current; + if ( m_LessFunc( insert, Element(current) ) ) + { + leftchild = true; current = LeftChild(current); + } + else if ( bCheckForDuplicates && !m_LessFunc( Element(current), insert ) ) + { + // we know that insert >= current, and current >= insert, + // hence insert == current - this item is already in the tree + leftchild = false; isDuplicate = true; current = INVALID_RBTREE_IDX; + } + else + { + leftchild = false; current = RightChild(current); + } + } +} + +template +I CUtlRBTree::Insert( T const &insert, bool bInsertDuplicates ) +{ + // use copy constructor to copy it in + I parent; + bool leftchild; + bool isDuplicate; + // note that the bCheckForDuplicates arg to FindInsertionPosition is !bInsertDuplicates + FindInsertionPosition( insert, !bInsertDuplicates, parent, leftchild, isDuplicate ); + if ( !isDuplicate || bInsertDuplicates ) + { + I newNode = InsertAt( parent, leftchild, false ); // don't construct the element as we are about to overwrite it in the copy construct + CopyConstruct( &Element( newNode ), insert ); + return newNode; + } + else + { + // update the node in place + Element( parent ) = insert; + return parent; + } +} + + +template +I CUtlRBTree::InsertIfNotFound(T const &insert) +{ + // use copy constructor to copy it in + I parent; + bool leftchild; + bool isDuplicate; + + FindInsertionPosition(insert, true /*bCheckForDuplicates*/, parent, leftchild, isDuplicate); + if ( !isDuplicate ) + { + I newNode = InsertAt(parent, leftchild, false); // don't construct the element as we are about to overwrite it in the copy construct + CopyConstruct(&Element(newNode), insert); + return newNode; + } + else + { + return INVALID_RBTREE_IDX; + } +} + + +template +void CUtlRBTree::Insert( const T *pArray, int nItems, bool bInsertDuplicates ) +{ + while ( nItems-- ) + { + Insert( *pArray++, bInsertDuplicates ); + } +} + + +template +I CUtlRBTree::FindOrInsert( T const &insert ) +{ + // use copy constructor to copy it in + I parent; + bool leftchild; + bool isDuplicate; + FindInsertionPosition( insert, true /*bCheckForDuplicates*/, parent, leftchild, isDuplicate ); + if ( !isDuplicate ) + { + I newNode = InsertAt( parent, leftchild, false ); // don't construct the element as we are about to overwrite it in the copy construct + CopyConstruct( &Element( newNode ), insert ); + return newNode; + } + else + { + // return existing node without updating + return parent; + } +} + +//----------------------------------------------------------------------------- +// returns true if the node exists in the tree +//----------------------------------------------------------------------------- + +template +bool CUtlRBTree::HasElement( T const &search ) const +{ + return Find( search ) != INVALID_RBTREE_IDX; +} + + +//----------------------------------------------------------------------------- +// finds a node in the tree +//----------------------------------------------------------------------------- + +template +I CUtlRBTree::Find( T const &search ) const +{ + Assert( m_LessFunc ); + + I current = CUtlRBTreeBase< I, E >::m_Root; + while (current != INVALID_RBTREE_IDX) + { + if (m_LessFunc( search, Element(current) )) + current = LeftChild(current); + else if (m_LessFunc( Element(current), search )) + current = RightChild(current); + else + break; + } + return current; +} + + +//----------------------------------------------------------------------------- +// finds a the first node (inorder) with this key in the tree +//----------------------------------------------------------------------------- + +template +I CUtlRBTree::FindFirst( T const &search ) const +{ + Assert( m_LessFunc ); + + I current = CUtlRBTreeBase< I, E >::m_Root; + I best =INVALID_RBTREE_IDX; + while (current != INVALID_RBTREE_IDX) + { + if (m_LessFunc( search, Element(current) )) + current = LeftChild(current); + else if (m_LessFunc( Element(current), search )) + current = RightChild(current); + else + { + best = current; + current = LeftChild(current); + } + } + return best; +} + + +//----------------------------------------------------------------------------- +// swap in place +//----------------------------------------------------------------------------- +template +void CUtlRBTree::Swap( CUtlRBTree< T, I, L, E > &that ) +{ + m_Elements.Swap( that.m_Elements ); + SWAP( m_LessFunc, that.m_LessFunc ); + SWAP( CUtlRBTreeBase< I, E >::m_Root, that.m_Root ); + SWAP( CUtlRBTreeBase< I, E >::m_NumElements, that.m_NumElements ); + SWAP( CUtlRBTreeBase< I, E >::m_FirstFree, that.m_FirstFree ); + SWAP( CUtlRBTreeBase< I, E >::m_TotalElements, that.m_TotalElements ); + SWAP( CUtlRBTreeBase< I, E >::m_data, that.m_data ); +} + + +//----------------------------------------------------------------------------- +// finds the closest node to the key supplied +//----------------------------------------------------------------------------- +template +I CUtlRBTree::FindClosest( T const &search, CompareOperands_t eFindCriteria ) const +{ + Assert( m_LessFunc ); + Assert( (eFindCriteria & ( k_EGreaterThan | k_ELessThan )) ^ ( k_EGreaterThan | k_ELessThan ) ); + + I current = CUtlRBTreeBase< I, E >::m_Root; + I best = INVALID_RBTREE_IDX; + + while (current != INVALID_RBTREE_IDX) + { + if (m_LessFunc( search, Element(current) )) + { + // current node is > key + if ( eFindCriteria & k_EGreaterThan ) + best = current; + current = LeftChild(current); + } + else if (m_LessFunc( Element(current), search )) + { + // current node is < key + if ( eFindCriteria & k_ELessThan ) + best = current; + current = RightChild(current); + } + else + { + // exact match + if ( eFindCriteria & k_EEqual ) + { + best = current; + break; + } + else if ( eFindCriteria & k_EGreaterThan ) + { + current = RightChild(current); + } + else if ( eFindCriteria & k_ELessThan ) + { + current = LeftChild(current); + } + } + } + return best; +} + +//----------------------------------------------------------------------------- +// Makes sure we have enough memory allocated to store a requested # of elements +//----------------------------------------------------------------------------- +template +void CUtlRBTree::EnsureCapacity( int num ) +{ + m_Elements.EnsureCapacity(num); + this->ResetDbgInfo( m_Elements.Base() ); +} + + + +//----------------------------------------------------------------------------- +// Purpose: Utility function for diffing RBTrees +//----------------------------------------------------------------------------- +template +bool CUtlRBTree::BDiffRBTrees( const CUtlRBTree &rbTreeBase, const CUtlRBTree &rbTreeCompare, CUtlRBTree *prbTreeAdditions /* = NULL */, CUtlRBTree *prbTreeDeletions /* = NULL */ ) +{ + I iBase = rbTreeBase.FirstInorder(); + I iCompare = rbTreeCompare.FirstInorder(); + + bool bDiffer = false; + bool bStopOnFirstDifference = ( !prbTreeAdditions && !prbTreeDeletions ); + + const CUtlRBTree::LessFunc_t lessFunc = rbTreeBase.m_LessFunc; + Assert( lessFunc ); + + // can we do this the easy way? + if ( bStopOnFirstDifference && rbTreeBase.Count() != rbTreeCompare.Count() ) + return true; + + if ( prbTreeAdditions && !prbTreeAdditions->m_LessFunc ) + prbTreeAdditions->SetLessFunc( lessFunc ); + if ( prbTreeDeletions && !prbTreeDeletions->m_LessFunc ) + prbTreeDeletions->SetLessFunc( lessFunc ); + + while( rbTreeBase.IsValidIndex( iBase ) || rbTreeCompare.IsValidIndex( iCompare ) || ( bStopOnFirstDifference && bDiffer ) ) + { + const T *pValBase = NULL; + const T *pValCompare = NULL; + if ( rbTreeBase.IsValidIndex( iBase ) ) + { + pValBase = &(rbTreeBase[iBase]); + } + if ( rbTreeCompare.IsValidIndex( iCompare ) ) + { + pValCompare = &(rbTreeCompare[iCompare]); + } + + if ( pValCompare && ( !pValBase || lessFunc( *pValCompare, *pValBase ) ) ) + { + if ( prbTreeAdditions ) + prbTreeAdditions->Insert( *pValCompare ); + bDiffer = true; + iCompare = rbTreeCompare.NextInorder( iCompare ); + } + else if ( pValBase && ( !pValCompare || lessFunc( *pValBase, *pValCompare ) ) ) + { + if ( prbTreeDeletions ) + prbTreeDeletions->Insert( *pValBase ); + bDiffer = true; + iBase = rbTreeBase.NextInorder( iBase ); + } + else + { + // we got values for both, advance both + iBase = rbTreeBase.NextInorder( iBase ); + iCompare = rbTreeCompare.NextInorder( iCompare ); + } + } + + return bDiffer; +} + +//----------------------------------------------------------------------------- +// Data and memory validation +//----------------------------------------------------------------------------- +#ifdef DBGFLAG_VALIDATE +template +void CUtlRBTree::Validate( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + m_Elements.Validate( validator, "m_Elements" ); + + validator.Pop(); +} +#endif // DBGFLAG_VALIDATE + + +#endif // UTLRBTREE_H diff --git a/src/public/tier1/utlstring.h b/src/public/tier1/utlstring.h new file mode 100644 index 0000000..7aa27d8 --- /dev/null +++ b/src/public/tier1/utlstring.h @@ -0,0 +1,1765 @@ +//====== Copyright (c) 1996-2005, Valve Corporation, All rights reserved. ===== +// +// Purpose: +// +//============================================================================= + +#ifndef UTLSTRING_H +#define UTLSTRING_H +#ifdef _WIN32 +#pragma once +#endif + +#include "tier0/dbg.h" +#include "tier0/validator.h" +#include "tier0/platform.h" +#include "vstdlib/strtools.h" +#include "tier1/generichash.h" + + +#include "tier0/memdbgon.h" + +class CUtlString; +class CUtlStringBuilder; + +// +// Maximum number of allowable characters in a CUtlString. +// V_strlen and its ilk are currently coded to return an unsigned int, but +// in many places in the code it gets treated as a signed int +// +const uint k_cchMaxString = 0x7fff0000; + + +//----------------------------------------------------------------------------- +// Purpose: simple wrapper class around a char * +// relies on the small-block heap existing for efficient memory allocation +// as compact as possible, no virtuals or extraneous data +// to be used primarily to replace of char array buffers +// tries to match CUtlSymbol interface wherever possible +//----------------------------------------------------------------------------- +class CUtlString +{ +public: + CUtlString(); + CUtlString( const char *pchString ); + CUtlString( CUtlString const &string ); + explicit CUtlString( size_t nPreallocateBytes ); + ~CUtlString(); + + // operator= + CUtlString &operator=( CUtlString const &src ); + CUtlString &operator=( const char *pchString ); + + // operator== + bool operator==( CUtlString const &src ) const; + bool operator==( const char *pchString ) const; + + // operator!= + bool operator!=( CUtlString const &src ) const; + bool operator!=( const char *pchString ) const; + + // operator , performs case sensitive comparison + bool operator<( const CUtlString &val ) const; + bool operator<( const char *pchString ) const; + bool operator>( const CUtlString &val ) const; + bool operator>( const char *pchString ) const; + + // operator+= + CUtlString &operator+=( const char *rhs ); + + // is valid? + bool IsValid() const; + + // gets the string + // never returns NULL, use IsValid() to see if it's never been set + const char *String() const; + const char *Get() const { return String(); } + operator const char *() const { return String(); } + + // returns the string directly (could be NULL) + // useful for doing inline operations on the string + char *Access() { return m_pchString; } + + // If you want to take ownership of the ptr, you can use this. + char *DetachRawPtr() { char *psz = m_pchString; m_pchString = NULL; return psz; } + + // append in-place, causing a re-allocation + void Append( const char *pchAddition ); + void Append( const char *pchAddition, size_t cbLen ); + + // append in-place for a single or repeated run of characters + void AppendChar( char ch ) { Append( &ch, 1 ); } + void AppendRepeat( char ch, int cCount ); + + // sets the string + void SetValue( const char *pchString ); + void Set( const char *pchString ); + void Clear() { SetValue( NULL ); } + void SetPtr( char *pchString ); + void Swap( CUtlString &src ); + void Swap( CUtlStringBuilder &src ); + + void ToLower(); + void ToUpper(); + + void Wipe(); + + // Set directly and don't look for a null terminator in pValue. + void SetDirect( const char *pValue, size_t nChars ); + + // Get the length of the string in characters. + uint32 Length() const; + bool IsEmpty() const; + + // Format like sprintf. + size_t Format( PRINTF_FORMAT_STRING const char *pFormat, ... ) FMTFUNCTION( 2, 3 ); + + // format, then append what we crated in the format + size_t AppendFormat( PRINTF_FORMAT_STRING const char *pFormat, ... ) FMTFUNCTION( 2, 3 ); + + // convert bytes to hex string and append + void AppendHex( const uint8 *pbInput, size_t cubInput, bool bLowercase = true ); + + // replace a single character with another, returns hit count + size_t Replace( char chTarget, char chReplacement ); + + // replace a string with another string, returns hit count + // replacement string might be NULL or "" to remove target substring + size_t Replace( const char *pstrTarget, const char *pstrReplacement ); + size_t ReplaceCaseless( const char *pstrTarget, const char *pstrReplacement ); + + ptrdiff_t IndexOf( const char *pstrTarget ) const; + bool BEndsWith( const char *pchString ) const; + bool BEndsWithCaseless( const char *pchString ) const; + bool BStartsWith( const char *pchString ) const; + bool BStartsWithCaseless( const char *pchString ) const; + + // remove whitespace from the string; anything that is isspace() + size_t RemoveWhitespace( ); + + // trim whitespace from the beginning and end of the string + size_t TrimWhitespace(); + + // trim whitespace from the end of the string + size_t TrimTrailingWhitespace(); + + void SecureZero() { SecureZeroMemory( m_pchString, Length() ); } + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ) const; // validate our internal structures +#endif // DBGFLAG_VALIDATE + + size_t FormatV( const char *pFormat, va_list args ); + size_t VAppendFormat( const char *pFormat, va_list args ); + void Truncate( size_t nChars ); + + // Both TruncateUTF8 methods guarantee truncation of the string to a length less-than-or-equal-to the + // specified number of bytes or characters. Both return false and truncate early if invalid UTF8 sequences + // are encountered before the cap is reached. + // As a result, the string is guaranteed to be valid UTF-8 upon completion of the operation. + bool TruncateUTF8Bytes( size_t unMaxBytes ) { return TruncateUTF8Internal( (size_t)-1, unMaxBytes ); } + bool TruncateUTF8Chars( size_t unMaxChars ) { return TruncateUTF8Internal( unMaxChars, (size_t)-1 ); } + +#ifdef VALVE_RVALUE_REFS + // Move construction, rvalue assignment from like type + CUtlString( CUtlString &&string ) : m_pchString( string.m_pchString ) { string.m_pchString = NULL; } + CUtlString &operator=( CUtlString &&string ) { Swap( string ); return *this; } + void Set( CUtlString &&string ) { Swap( string ); } + + // Move construction, rvalue assignment from CUtlStringBuilder + explicit CUtlString( CUtlStringBuilder &&string ); + CUtlString &operator=( CUtlStringBuilder &&string ); +#endif + +private: + bool TruncateUTF8Internal( size_t unMaxChars, size_t unMaxBytes ); + size_t ReplaceInternal( const char *pstrTarget, const char *pstrReplacement, const char *pfnCompare(const char*, const char*) ); + static void AssertStringTooLong(); + char *m_pchString; +}; + + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +inline CUtlString::CUtlString() : m_pchString( NULL ) +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +inline CUtlString::CUtlString( size_t nPreallocateBytes ) +{ + if ( nPreallocateBytes > 0 ) + { + if ( nPreallocateBytes > k_cchMaxString ) + AssertStringTooLong(); + m_pchString = (char*) PvAlloc( nPreallocateBytes ); + m_pchString[0] = 0; + } + else + { + m_pchString = NULL; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +inline CUtlString::CUtlString( const char *pchString ) : m_pchString( NULL ) +{ + SetValue( pchString ); +} + + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +inline CUtlString::CUtlString( CUtlString const &string ) : m_pchString( NULL ) +{ + SetValue( string.String() ); +} + + +//----------------------------------------------------------------------------- +// Purpose: destructor +//----------------------------------------------------------------------------- +inline CUtlString::~CUtlString() +{ + FreePv( m_pchString ); +} + + +//----------------------------------------------------------------------------- +// Purpose: ask if the string has anything in it +//----------------------------------------------------------------------------- +inline bool CUtlString::IsEmpty() const +{ + if ( m_pchString == NULL ) + return true; + + return m_pchString[0] == 0; +} + + +//----------------------------------------------------------------------------- +// Purpose: assignment +//----------------------------------------------------------------------------- +inline CUtlString &CUtlString::operator=( const char *pchString ) +{ + SetValue( pchString ); + return *this; +} + + +//----------------------------------------------------------------------------- +// Purpose: assignment +//----------------------------------------------------------------------------- +inline CUtlString &CUtlString::operator=( CUtlString const &src ) +{ + SetValue( src.String() ); + return *this; +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlString::operator==( CUtlString const &src ) const +{ + return !V_strcmp( String(), src.String() ); +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlString::operator==( const char *pchString ) const +{ + return !V_strcmp( String(), pchString ); +} + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlString::operator!=( CUtlString const &src ) const +{ + return !( *this == src ); +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlString::operator!=( const char *pchString ) const +{ + return !( *this == pchString ); +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlString::operator<( CUtlString const &val ) const +{ + return operator<( val.String() ); +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlString::operator<( const char *pchString ) const +{ + return V_strcmp( String(), pchString ) < 0; +} + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlString::operator>( CUtlString const &val ) const +{ + return V_strcmp( String(), val.String() ) > 0; +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlString::operator>( const char *pchString ) const +{ + return V_strcmp( String(), pchString ) > 0; +} + + +//----------------------------------------------------------------------------- +// Return a string with this string and rhs joined together. +inline CUtlString& CUtlString::operator+=( const char *rhs ) +{ + Append( rhs ); + return *this; +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string is not null +//----------------------------------------------------------------------------- +inline bool CUtlString::IsValid() const +{ + return ( m_pchString != NULL ); +} + + +//----------------------------------------------------------------------------- +// Purpose: data accessor +//----------------------------------------------------------------------------- +inline const char *CUtlString::String() const +{ + return m_pchString ? m_pchString : ""; +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets the string to be the new value, taking a copy of it +//----------------------------------------------------------------------------- +inline void CUtlString::SetValue( const char *pchString ) +{ + if ( m_pchString != pchString ) + { + FreePv( m_pchString ); + + if ( pchString && *pchString ) + { + size_t nLength = 1 + strlen( pchString ); + if ( nLength > k_cchMaxString ) + AssertStringTooLong( ); + m_pchString = (char*)PvAlloc( nLength ); + V_memcpy( m_pchString, pchString, nLength ); + } + else + { + m_pchString = NULL; + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: Converts the string to lower case in-place. Not necessarily clean +// about all possibly localization issues. +//----------------------------------------------------------------------------- +inline void CUtlString::ToLower() +{ + if ( m_pchString != NULL ) + { + for ( int i = 0; m_pchString[i]; i++ ) + { + m_pchString[i] = (char)tolower( (int)(unsigned char)m_pchString[i] ); + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Converts the string to upper case in-place. Not necessarily clean +// about all possibly localization issues. +//----------------------------------------------------------------------------- +inline void CUtlString::ToUpper() +{ + if ( m_pchString != NULL ) + { + for ( int i = 0; m_pchString[i]; i++ ) + { + m_pchString[i] = ( char )toupper( ( int )( unsigned char )m_pchString[i] ); + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Clear the string from memory, then free it. +//----------------------------------------------------------------------------- +inline void CUtlString::Wipe() +{ + // + // Overwrite the current buffer + // + if ( m_pchString ) + { + SecureZeroMemory( m_pchString, V_strlen( m_pchString ) ); + } + SetValue( NULL ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Set directly and don't look for a null terminator in pValue. +//----------------------------------------------------------------------------- +inline void CUtlString::SetDirect( const char *pValue, size_t nChars ) +{ + FreePv( m_pchString ); + m_pchString = NULL; + + if ( nChars > 0 ) + { + if ( nChars + 1 > k_cchMaxString ) + AssertStringTooLong(); + m_pchString = (char*)PvAlloc( nChars + 1 ); + V_memcpy( m_pchString, pValue, nChars ); + m_pchString[nChars] = 0; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets the string to be the new value, taking a copy of it +//----------------------------------------------------------------------------- +inline void CUtlString::Set( const char *pchString ) +{ + SetValue( pchString ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets the string to be the new value, taking ownership of the pointer +//----------------------------------------------------------------------------- +inline void CUtlString::SetPtr( char *pchString ) +{ + FreePv( m_pchString ); + m_pchString = pchString; +} + + +inline uint32 CUtlString::Length() const +{ + if ( !m_pchString ) + return 0; + + return (uint32) V_strlen( m_pchString ); +} + + +//----------------------------------------------------------------------------- +// Purpose: format something sprintf() style, and take it as the new value of this CUtlString +//----------------------------------------------------------------------------- +inline size_t CUtlString::Format( const char *pFormat, ... ) +{ + va_list args; + va_start( args, pFormat ); + size_t len = FormatV( pFormat, args ); + va_end( args ); + return len; +} + +//----------------------------------------------------------------------------- +// format a string and append the result to the string we hold +//----------------------------------------------------------------------------- +inline size_t CUtlString::AppendFormat( const char *pFormat, ... ) +{ + va_list args; + va_start( args, pFormat ); + size_t len = VAppendFormat( pFormat, args ); + va_end( args ); + return len; +} + +//----------------------------------------------------------------------------- +// Purpose: concatenate the provided string to our current content +//----------------------------------------------------------------------------- +inline void CUtlString::Append( const char *pchAddition ) +{ + if ( pchAddition && pchAddition[0] ) + { + size_t cchLen = V_strlen( pchAddition ); + Append( pchAddition, cchLen ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: concatenate the provided string to our current content +// when the additional string length is known +//----------------------------------------------------------------------------- +inline void CUtlString::Append( const char *pchAddition, size_t cbLen ) +{ + if ( m_pchString == NULL ) + { + SetDirect( pchAddition, cbLen ); + } + else if ( pchAddition && pchAddition[0] ) + { + size_t cbOld = V_strlen( m_pchString ); + if ( 1 + cbOld + cbLen > k_cchMaxString ) + AssertStringTooLong(); + char *pstrNew = (char *) PvAlloc( 1 + cbOld + cbLen ); + + V_memcpy( pstrNew, m_pchString, cbOld ); + V_memcpy( pstrNew + cbOld, pchAddition, cbLen ); + pstrNew[ cbOld + cbLen ] = '\0'; + + FreePv( m_pchString ); + m_pchString = pstrNew; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: repeat the passed character a specified number of times and +// concatenate those characters to our existing content +//----------------------------------------------------------------------------- +inline void CUtlString::AppendRepeat( char ch, int cCount ) +{ + if ( m_pchString == NULL ) + { + if ( cCount + 1 > k_cchMaxString ) + AssertStringTooLong(); + char *pchNew = (char *) PvAlloc( cCount + 1 ); + for ( int n = 0; n < cCount; n++ ) + pchNew[n] = ch; + pchNew[cCount] = 0; + m_pchString = pchNew; + } + else + { + size_t cbOld = strlen( m_pchString ); + if ( 1 + cbOld + cCount > k_cchMaxString ) + AssertStringTooLong(); + char *pchNew = (char *) PvAlloc( 1 + cbOld + cCount ); + + V_memcpy( pchNew, m_pchString, cbOld ); + for ( int n = 0; n < cCount; n++ ) + pchNew[n + cbOld] = ch; + pchNew[cCount + cbOld] = 0; + + FreePv( m_pchString ); + m_pchString = pchNew; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Swaps string contents +//----------------------------------------------------------------------------- +inline void CUtlString::Swap( CUtlString &src ) +{ + char *tmp = src.m_pchString; + src.m_pchString = m_pchString; + m_pchString = tmp; +} + + +//----------------------------------------------------------------------------- +// Purpose: replace all occurrences of one character with another +//----------------------------------------------------------------------------- +inline size_t CUtlString::Replace( char chTarget, char chReplacement ) +{ + size_t cReplacements = 0; + + if ( m_pchString != NULL ) + { + for ( char *pstrWalker = m_pchString; *pstrWalker != 0; pstrWalker++ ) + { + if ( *pstrWalker == chTarget ) + { + *pstrWalker = chReplacement; + cReplacements++; + } + } + } + + return cReplacements; +} + + +//----------------------------------------------------------------------------- +// Purpose: Truncates the string to the specified number of characters +//----------------------------------------------------------------------------- +inline void CUtlString::Truncate( size_t nChars ) +{ + if ( !m_pchString ) + return; + + size_t nLen = V_strlen( m_pchString ); + if ( nLen <= nChars ) + return; + + m_pchString[nChars] = '\0'; +} + + +//----------------------------------------------------------------------------- +// Data and memory validation +//----------------------------------------------------------------------------- +#ifdef DBGFLAG_VALIDATE +inline void CUtlString::Validate( CValidator &validator, const char *pchName ) const +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), (void*) this, pchName ); +#else + validator.Push( typeid(*this).name(), (void*) this, pchName ); +#endif + + if ( NULL != m_pchString ) + validator.ClaimMemory( m_pchString ); + + validator.Pop(); +} +#endif // DBGFLAG_VALIDATE + + +//----------------------------------------------------------------------------- +// Purpose: Case insensitive CUtlString comparison +//----------------------------------------------------------------------------- +class CDefCaselessUtlStringEquals +{ +public: + CDefCaselessUtlStringEquals() {} + CDefCaselessUtlStringEquals( int i ) {} + inline bool operator()( const CUtlString &lhs, const CUtlString &rhs ) const + { + return ( V_stricmp( lhs.String(), rhs.String() ) == 0 ); + } + inline bool operator!() const { return false; } +}; +class CDefCaselessUtlStringLess +{ +public: + CDefCaselessUtlStringLess() {} + CDefCaselessUtlStringLess( int i ) {} + inline bool operator()( const CUtlString &lhs, const CUtlString &rhs ) const + { + return ( V_stricmp( lhs.String(), rhs.String() ) < 0 ); + } + inline bool operator!() const { return false; } +}; + +// Hash specialization for CUtlStrings +template<> +struct HashFunctor +{ + uint32 operator()(const CUtlString &strKey) const + { + return HashString( strKey.String() ); + } +}; + +struct HashFunctorUtlStringCaseless +{ + typedef uint32 TargetType; + TargetType operator()(const CUtlString &strKey) const + { + return HashStringCaseless( strKey.String() ); + } +}; + +// HashItem() overload that works automatically with our hash containers +template<> +inline uint32 HashItem( const CUtlString &item ) +{ + return HashString( item ); +} + + +//----------------------------------------------------------------------------- +// Purpose: General purpose string class good for when it +// is rarely expected to be empty, and/or will undergo +// many modifications/appends. +//----------------------------------------------------------------------------- +class CUtlStringBuilder +{ +public: + CUtlStringBuilder(); + CUtlStringBuilder( const char *pchString ); + CUtlStringBuilder( CUtlStringBuilder const &string ); + explicit CUtlStringBuilder( size_t nPreallocateBytes ); + + ~CUtlStringBuilder(); + +#ifdef VALVE_RVALUE_REFS + // Create a new CUtlString by concatenating any number of arguments. This will call the + // appropriate += operator if one exists. + template < typename ...Types > + static CUtlString Concat( Types&&... args ) + { + CUtlStringBuilder sBuilder; + ConcatHelper( sBuilder, std::forward( args )... ); + return sBuilder.DetachString(); + } +#endif // VALVE_RVALUE_REFS + + // operator= + CUtlStringBuilder &operator=( const CUtlStringBuilder &src ); + CUtlStringBuilder &operator=( const char *pchString ); + + // operator== + bool operator==( CUtlStringBuilder const &src ) const; + bool operator==( const char *pchString ) const; + + // operator!= + bool operator!=( CUtlStringBuilder const &src ) const; + bool operator!=( const char *pchString ) const; + + // operator , performs case sensitive comparison + bool operator<( const CUtlStringBuilder &val ) const; + bool operator<( const char *pchString ) const; + bool operator>( const CUtlStringBuilder &val ) const; + bool operator>( const char *pchString ) const; + + // operator+= + CUtlStringBuilder &operator+=( const char *rhs ); + + // is valid? + bool IsValid() const; + + // gets the string + // never returns NULL, use IsValid() to see if it's never been set + const char *String() const; + const char *Get() const { return String(); } + operator const char *() const { return String(); } + + // returns the string directly (could be NULL) + // useful for doing inline operations on the string + char *Access() + { + // aggressive warning that there has been a bad error; + // probably should not be retrieving the string by pointer. + Assert(!m_data.HasError()); + + if ( !IsValid() || ( Capacity() == 0 ) ) + return NULL; + + return m_data.Access(); + } + + // return false if capacity can't be set. If false is returned, + // the error state is set. + bool EnsureCapacity( size_t nLength ); + + // append in-place, causing a re-allocation + void Append( const char *pchAddition ); + void Append( const char *pchAddition, size_t cbLen ); + void Append( const CUtlStringBuilder &str ) { Append( str.String(), str.Length() ); } + void AppendChar( char ch ) { Append( &ch, 1 ); } + void AppendRepeat( char ch, int cCount ); + + // sets the string + void SetValue( const char *pchString ); + void Set( const char *pchString ); + void Clear() { m_data.Clear(); } + void SetPtr( char *pchString ); + void SetPtr( char *pchString, size_t nLength ); + void Swap( CUtlStringBuilder &src ); + void Swap( CUtlString &src ); + + // Set directly and don't look for a null terminator in pValue. + // nChars is the string length. "abcd" nChars==3 would copy and null + // terminate "abc" in the string object. + void SetDirect( const char *pchString, size_t nChars ); + + // Get the length of the string in characters. + uint32 Length() const; + bool IsEmpty() const; + size_t Capacity() const { return m_data.Capacity(); } // how much room is there to scribble + + // Format like sprintf. + size_t Format( PRINTF_FORMAT_STRING const char *pFormat, ... ) FMTFUNCTION( 2, 3 ); + // format, then append what we crated in the format + size_t AppendFormat( PRINTF_FORMAT_STRING const char *pFormat, ... ) FMTFUNCTION( 2, 3 ); + + // convert bytes to hex string and append + void AppendHex( const uint8 *pbInput, size_t cubInput, bool bLowercase = true ); + + // replace a single character with another, returns hit count + size_t Replace( char chTarget, char chReplacement ); + + // replace a string with another string, returns hit count + // replacement string might be NULL or "" to remove target substring + size_t Replace( const char *pstrTarget, const char *pstrReplacement ); + size_t ReplaceCaseless( const char *pstrTarget, const char *pstrReplacement ); + + ptrdiff_t IndexOf( const char *pstrTarget ) const; + bool BEndsWith( const char *pchString ) const; + bool BEndsWithCaseless( const char *pchString ) const; + bool BStartsWith( const char *pchString ) const; + bool BStartsWithCaseless( const char *pchString ) const; + + // remove whitespace from the string; anything that is isspace() + size_t RemoveWhitespace( ); + + // trim whitespace from the beginning and end of the string + size_t TrimWhitespace( ); + + // trim whitespace from the end of the string + size_t TrimTrailingWhitespace(); + + // Allows setting the size to anything under the current + // capacity. Typically should not be used unless there was a specific + // reason to scribble on the string. Will not touch the string contents, + // but will append a NULL. Returns true if the length was changed. + bool SetLength( size_t nLen ); + + // Transfer ownership to a PvAlloc-allocated string, clearing internal contents. + char *DetachRawPtr( size_t *pnLen = NULL, size_t *pnCapacity = NULL ); + + // Transfer ownership to an anonymous CUtlString, clearing internal contents. + // Can be efficiently implemented by compilers that support C++11 rvalue refs. + CUtlString DetachString(); + + // For operations that are long and/or complex - if something fails + // along the way, the error will be set and can be queried at the end. + // The string is undefined in the error state, but will likely hold the + // last value before the error occurred. The string is cleared + // if ClearError() is called. The error can be set be the user, and it + // will also be set if a dynamic allocation fails in string operations + // where it needs to grow the capacity. + void SetError() { m_data.SetError(true); } + void ClearError() { m_data.ClearError(); } + bool HasError() const { return m_data.HasError(); } + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ) const; // validate our internal structures +#endif // DBGFLAG_VALIDATE + + size_t VFormat( const char *pFormat, va_list args ); + size_t VAppendFormat( const char *pFormat, va_list args ); + void Truncate( size_t nChars ); + + // Access() With no assertion check - should only be used for tests + char *AccessNoAssert() + { + if ( !IsValid() ) + return NULL; + return m_data.Access(); + } + + // SetError() With no assertion check - should only be used for tests + void SetErrorNoAssert() { m_data.SetError(false); } + +#ifdef VALVE_RVALUE_REFS + // Move construction, rvalue assignment from same type + CUtlStringBuilder( CUtlStringBuilder &&string ) { m_data.Raw = string.m_data.Raw; string.m_data.Construct(); } + CUtlStringBuilder &operator=( CUtlStringBuilder &&string ) { Swap( string ); return *this; } + void Set( CUtlStringBuilder &&string ) { Swap( string ); } + + // Move construction, rvalue assignment from CUtlString + explicit CUtlStringBuilder( CUtlString &&string ) { m_data.Construct(); Swap( string ); } + CUtlStringBuilder &operator=( CUtlString &&string ) { Swap( string ); return *this; } + void Set( CUtlString &&string ) { Swap( string ); } +#endif + +private: +#ifdef VALVE_RVALUE_REFS + // Append one element to our string builder at a time. Supports any argument type that CUtlStringBuilder += + // supports. + template < typename FirstType, typename ...Types > + static void ConcatHelper( CUtlStringBuilder& sBuilder, FirstType&& arg, Types&&... args ) + { + sBuilder += arg; + return ConcatHelper( sBuilder, std::forward( args )... ); + } + + // Empty recursive end for when we run out of varargs. + static void ConcatHelper( CUtlStringBuilder& sBuilder ) { } +#endif // VALVE_RVALUE_REFS + + size_t ReplaceInternal( const char *pstrTarget, const char *pstrReplacement, const char *pfnCompare(const char*, const char*) ); + operator bool () const { return IsValid(); } + + // nChars is the number of characters you want, NOT including the null + char *PrepareBuffer( size_t nChars, bool bCopyOld = false, size_t nMinCapacity = 0 ) + { + char *pszString = NULL; + size_t nCapacity = m_data.Capacity(); + if ( ( nChars <= nCapacity ) && ( nMinCapacity <= nCapacity ) ) + { + // early out leaving it all alone, just update the length, + // even if it shortens an existing heap string to a width + // that would fit in the stack buffer. + pszString = m_data.SetLength( nChars ); + + // SetLength will have added the null. Pointer might + // be NULL if there is an error state and no buffer + Assert( !pszString || pszString[nChars] == '\0' ); + + return pszString; + } + + if ( HasError() ) + return NULL; + + // Need to actually adjust the capacity + return InternalPrepareBuffer( nChars, bCopyOld, Max( nChars, nMinCapacity ) ); + } + + char *InternalPrepareBuffer( size_t nChars, bool bCopyOld, size_t nMinCapacity ); + + enum + { + // These are set as bitflags in the sentinel byte (aka space-remaining byte) of Data + STRING_TYPE_SENTINEL = 0x80, + STRING_TYPE_ERROR = 0x40, + + // The max length of a string changes depending on 32- or 64-bit struct definitions + MAX_STACK_STRLEN = ( sizeof(void*) == 4 ? 15 : 23 ) + }; + + union Data + { + struct _Raw + { + // 16 bytes on 32-bit, 24 bytes on 64-bit + uintp m_raw[ sizeof(void*) == 4 ? 4 : 3 ]; + } Raw; + + struct _Heap + { // sentinel == 0xff if Heap is the active union item + private: + char *m_pchString; + uint32 m_nLength; + uint32 m_nCapacity; // without trailing null; ie: m_pchString[m_nCapacity] = '\0' is not out of bounds + uint8 scrap[sizeof(void*)-1]; + uint8 sentinel; + public: + friend union Data; + friend char *CUtlStringBuilder::InternalPrepareBuffer(size_t, bool, size_t); + } Heap; + + struct _Stack + { + private: + // last byte is doing a hack double duty. It holds how many bytes + // are left in the string; so when the string is 'full' it will be + // '0' and thus suffice as the terminating null. This is why + // we hold remaining chars instead of 'string length' + char m_szString[MAX_STACK_STRLEN+1]; + public: + uint8 BytesLeft() const { return (uint8)(m_szString[MAX_STACK_STRLEN]); } + void SetBytesLeft( char n ) { m_szString[MAX_STACK_STRLEN] = n; } + + friend char *CUtlStringBuilder::InternalPrepareBuffer(size_t, bool, size_t); + friend union Data; + } Stack; + + // set to a clear state without looking at the current state + void Construct() + { + Stack.m_szString[0] = '\0'; + Stack.SetBytesLeft( MAX_STACK_STRLEN ); + } + + // If we have heap allocated data, free it + void FreeHeap() + { + if ( IsHeap() ) + FreePv( Heap.m_pchString ); + } + + // Back to a clean state, but retain the error state. + void Clear() + { + if ( HasError() ) + return; + + FreeHeap(); + Heap.m_pchString = NULL; + + Construct(); + } + + bool IsHeap() const { return ( (Heap.sentinel & STRING_TYPE_SENTINEL) != 0 ); } + + char *Access() { return IsHeap() ? Heap.m_pchString : Stack.m_szString; } + const char *String() const { return IsHeap() ? Heap.m_pchString : Stack.m_szString; } + + size_t Length() const { return IsHeap() ? Heap.m_nLength : ( (size_t)MAX_STACK_STRLEN - Stack.BytesLeft() ); } + bool IsEmpty() const + { + if ( IsHeap() ) + return Heap.m_nLength == 0; + else + return Stack.BytesLeft() == (uint8)MAX_STACK_STRLEN; // empty if all the bytes are available + } + + size_t Capacity() const { return IsHeap() ? Heap.m_nCapacity : (size_t)MAX_STACK_STRLEN; } + + // Internally the code often needs the char * after setting the length, so just return it + // from here for conveniences. Returns NULL if nChars is invalid (larger than capacity). + char *SetLength( size_t nChars ); + + // Give the string away and set to an empty state + char *DetachHeapString( size_t &nLen, size_t &nCapacity ); + + void SetPtr( char *pchString, size_t nLength ); + + // Set the string to an error state + void SetError( bool bEnableAssert ); + + // clear the error state and reset the string + void ClearError(); + + // If string is in the heap and the error bit is set in the sentinel + // the error state is true. + bool HasError() const { return IsHeap() && ( (Heap.sentinel & STRING_TYPE_ERROR) != 0 ); } + + // If it's stack based, get it to the heap and return if it is + // successfully on the heap (or already was) + bool MoveToHeap(); + + private: + //----------------------------------------------------------------------------- + // Purpose: Needed facts for string class to work + //----------------------------------------------------------------------------- + void StaticAssertTests() + { + // If this fails when the heap sentinel and where the stack string stores its bytes left + // aren't aliases. This is needed so that regardless of how the 'sentinel' to mark + // that the string is on the heap is set, it is set as expected on both sides of the union. + COMPILE_TIME_ASSERT( offsetof( _Heap, sentinel ) == (offsetof( _Stack, m_szString ) + MAX_STACK_STRLEN) ); + COMPILE_TIME_ASSERT( sizeof( _Heap ) == sizeof( _Stack ) ); + COMPILE_TIME_ASSERT( sizeof( _Stack ) == sizeof( _Raw ) ); + + // Lots of code assumes it can look at m_data.Stack.m_nBytesLeft for an empty string; which + // means that it will equal MAX_STACK_STRLEN. Therefor it must be a different value than + // the STRING_TYPE_SENTINEL which will be set if the string is in the heap. + COMPILE_TIME_ASSERT( MAX_STACK_STRLEN < STRING_TYPE_SENTINEL ); + COMPILE_TIME_ASSERT( MAX_STACK_STRLEN < STRING_TYPE_ERROR ); + + // this is a no brainer, and I don't know anywhere in the world this isn't true, + // but this code does take this dependency. + COMPILE_TIME_ASSERT( 0 == '\0'); + } + }; + +private: // data + Data m_data; + + friend class CUtlString; +}; + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +inline CUtlStringBuilder::CUtlStringBuilder() +{ + m_data.Construct(); +} + + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +inline CUtlStringBuilder::CUtlStringBuilder( size_t nPreallocateBytes ) +{ + if ( nPreallocateBytes <= MAX_STACK_STRLEN ) + { + m_data.Construct(); + } + else + { + m_data.Construct(); + PrepareBuffer( 0, false, nPreallocateBytes ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +inline CUtlStringBuilder::CUtlStringBuilder( const char *pchString ) +{ + m_data.Construct(); + SetDirect( pchString, pchString ? strlen( pchString ) : 0 ); +} + + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +inline CUtlStringBuilder::CUtlStringBuilder( CUtlStringBuilder const &string ) +{ + m_data.Construct(); + SetDirect( string.String(), string.Length() ); + + // attempt the copy before checking for error. On the off chance there + // is data there that can be set, it will help with debugging. + if ( string.HasError() ) + m_data.SetError( false ); +} + + +//----------------------------------------------------------------------------- +// Purpose: destructor +//----------------------------------------------------------------------------- +inline CUtlStringBuilder::~CUtlStringBuilder() +{ + m_data.FreeHeap(); +} + + +//----------------------------------------------------------------------------- +// Purpose: Pre-Widen a string to an expected length +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::EnsureCapacity( size_t nLength ) +{ + return PrepareBuffer( Length(), true, nLength ) != NULL; +} + + +//----------------------------------------------------------------------------- +// Purpose: ask if the string has anything in it +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::IsEmpty() const +{ + return m_data.IsEmpty(); +} + +//----------------------------------------------------------------------------- +// Purpose: assignment +//----------------------------------------------------------------------------- +inline CUtlStringBuilder &CUtlStringBuilder::operator=( const char *pchString ) +{ + SetDirect( pchString, pchString ? strlen( pchString ) : 0 ); + return *this; +} + +//----------------------------------------------------------------------------- +// Purpose: assignment +//----------------------------------------------------------------------------- +inline CUtlStringBuilder &CUtlStringBuilder::operator=( CUtlStringBuilder const &src ) +{ + if ( &src != this ) + { + SetDirect( src.String(), src.Length() ); + // error propagate + if ( src.HasError() ) + m_data.SetError( false ); + } + + return *this; +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::operator==( CUtlStringBuilder const &src ) const +{ + return !V_strcmp( String(), src.String() ); +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::operator==( const char *pchString ) const +{ + return !V_strcmp( String(), pchString ); +} + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::operator!=( CUtlStringBuilder const &src ) const +{ + return !( *this == src ); +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::operator!=( const char *pchString ) const +{ + return !( *this == pchString ); +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::operator<( CUtlStringBuilder const &val ) const +{ + return operator<( val.String() ); +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::operator<( const char *pchString ) const +{ + return V_strcmp( String(), pchString ) < 0; +} + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::operator>( CUtlStringBuilder const &val ) const +{ + return V_strcmp( String(), val.String() ) > 0; +} + + +//----------------------------------------------------------------------------- +// Purpose: comparison +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::operator>( const char *pchString ) const +{ + return V_strcmp( String(), pchString ) > 0; +} + + +//----------------------------------------------------------------------------- +// Return a string with this string and rhs joined together. +inline CUtlStringBuilder& CUtlStringBuilder::operator+=( const char *rhs ) +{ + Append( rhs ); + return *this; +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string is not null +//----------------------------------------------------------------------------- +inline bool CUtlStringBuilder::IsValid() const +{ + return !HasError(); +} + + +//----------------------------------------------------------------------------- +// Purpose: data accessor +//----------------------------------------------------------------------------- +inline const char *CUtlStringBuilder::String() const +{ + const char *pszString = m_data.String(); + if ( pszString ) + return pszString; + + // pszString can be NULL in the error state. For const char* + // never return NULL. + return ""; +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets the string to be the new value, taking a copy of it +//----------------------------------------------------------------------------- +inline void CUtlStringBuilder::SetValue( const char *pchString ) +{ + size_t nLen = ( pchString ? strlen( pchString ) : 0 ); + SetDirect( pchString, nLen ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Set directly and don't look for a null terminator in pValue. +//----------------------------------------------------------------------------- +inline void CUtlStringBuilder::SetDirect( const char *pchSource, size_t nChars ) +{ + if ( HasError() ) + return; + + if ( m_data.IsHeap() && Get() == pchSource ) + return; + + if ( !pchSource || !nChars ) + { + m_data.Clear(); + return; + } + + char *pszString = PrepareBuffer( nChars ); + + if ( pszString ) + { + V_memcpy( pszString, pchSource, nChars ); + // PrepareBuffer already allocated space for the terminating null, + // and inserted it for us. Make sure we didn't clobber it. + // Also assign it anyways so we don't risk the caller having a buffer + // running into random bytes. +#ifdef _DEBUG + // Suppress a bogus noisy warning: + // warning C6385: Invalid data: accessing 'pszString', the readable size is 'nChars' bytes, but '1001' bytes might be read + ANALYZE_SUPPRESS(6385); + Assert( pszString[nChars] == '\0' ); + pszString[nChars] = '\0'; +#endif + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets the string to be the new value, taking a copy of it +//----------------------------------------------------------------------------- +inline void CUtlStringBuilder::Set( const char *pchString ) +{ + SetValue( pchString ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets the string to be the new value, taking ownership of the pointer +//----------------------------------------------------------------------------- +inline void CUtlStringBuilder::SetPtr( char *pchString ) +{ + size_t nLength = pchString ? strlen( pchString ) : 0; + SetPtr( pchString, nLength ); +} + +//----------------------------------------------------------------------------- +// Purpose: Sets the string to be the new value, taking ownership of the pointer +// This API will clear the error state if it was set. +//----------------------------------------------------------------------------- +inline void CUtlStringBuilder::SetPtr( char *pchString, size_t nLength ) +{ + m_data.Clear(); + + if ( !pchString || !nLength ) + { + FreePv( pchString ); // we don't hang onto empty strings. + return; + } + + m_data.SetPtr( pchString, nLength ); +} + +//----------------------------------------------------------------------------- +// Purpose: return the conceptual 'strlen' of the string. +//----------------------------------------------------------------------------- +inline uint32 CUtlStringBuilder::Length() const +{ + return (uint32)m_data.Length(); +} + + +//----------------------------------------------------------------------------- +// Purpose: format something sprintf() style, and take it as the new value of this CUtlStringBuilder +//----------------------------------------------------------------------------- +inline size_t CUtlStringBuilder::Format( const char *pFormat, ... ) +{ + va_list args; + va_start( args, pFormat ); + size_t nLen = VFormat( pFormat, args ); + va_end( args ); + return nLen; +} + + +//----------------------------------------------------------------------------- +// Purpose: Helper for Format() method +//----------------------------------------------------------------------------- +inline size_t CUtlStringBuilder::VFormat( const char *pFormat, va_list args ) +{ + if ( HasError() ) + return 0; + + int len = 0; +#ifdef _WIN32 + // how much space will we need? + len = _vscprintf( pFormat, args ); +#else + + // ISO spec defines the NULL/0 case as being valid and will return the + // needed length. Verified on PS3 as well. Ignore that bsd/linux/mac + // have vasprintf which will allocate a buffer. We'd rather have the + // self growing buffer management ourselves. Even the best implementations + // There does not seem to be a magic vasprintf that is significantly + // faster than 2 passes (some guess and get lucky). + + // Scope ReuseArgs. + { + CReuseVaList ReuseArgs( args ); + len = vsnprintf( NULL, 0, pFormat, ReuseArgs.m_ReuseList ); + } +#endif + if ( len > 0 ) + { + // get it + char *pszString = PrepareBuffer( len, true ); + if ( pszString ) + len = _vsnprintf( pszString, len + 1, pFormat, args ); + else + len = 0; + } + + Assert( len > 0 || HasError() ); + return len; +} + + +//----------------------------------------------------------------------------- +// format a string and append the result to the string we hold +//----------------------------------------------------------------------------- +inline size_t CUtlStringBuilder::AppendFormat( const char *pFormat, ... ) +{ + va_list args; + va_start( args, pFormat ); + size_t nLen = VAppendFormat( pFormat, args ); + va_end( args ); + return nLen; +} + + + +//----------------------------------------------------------------------------- +// Purpose: implementation helper for AppendFormat() +//----------------------------------------------------------------------------- +inline size_t CUtlStringBuilder::VAppendFormat( const char *pFormat, va_list args ) +{ + if ( HasError() ) + return 0; + + int len = 0; +#ifdef _WIN32 + // how much space will we need? + len = _vscprintf( pFormat, args ); +#else + + // ISO spec defines the NULL/0 case as being valid and will return the + // needed length. Verified on PS3 as well. Ignore that bsd/linux/mac + // have vasprintf which will allocate a buffer. We'd rather have the + // self growing buffer management ourselves. Even the best implementations + // There does not seem to be a magic vasprintf that is significantly + // faster than 2 passes (some guess and get lucky). + + // Scope ReuseArgs. + { + CReuseVaList ReuseArgs( args ); + len = vsnprintf( NULL, 0, pFormat, ReuseArgs.m_ReuseList ); + } +#endif + size_t nOldLen = Length(); + + if ( len > 0 ) + { + // get it + + char *pszString = PrepareBuffer( nOldLen + len, true ); + if ( pszString ) + len = _vsnprintf( &pszString[nOldLen], len + 1, pFormat, args ); + else + len = 0; + } + + Assert( len > 0 || HasError() ); + return nOldLen + len; +} + +//----------------------------------------------------------------------------- +// Purpose: concatenate the provided string to our current content +//----------------------------------------------------------------------------- +inline void CUtlStringBuilder::Append( const char *pchAddition ) +{ + if ( pchAddition && pchAddition[0] ) + { + size_t cchLen = strlen( pchAddition ); + Append( pchAddition, cchLen ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: concatenate the provided string to our current content +// when the additional string length is known +//----------------------------------------------------------------------------- +inline void CUtlStringBuilder::Append( const char *pchAddition, size_t cbLen ) +{ + if ( pchAddition && cbLen ) + { + if ( IsEmpty() ) + { + SetDirect( pchAddition, cbLen ); + } + else + { + size_t cbOld = Length(); + char *pstrNew = PrepareBuffer( cbOld + cbLen, true ); + + if ( pstrNew ) + V_memcpy( pstrNew + cbOld, pchAddition, cbLen ); + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: append a repeated series of a single character +//----------------------------------------------------------------------------- +inline void CUtlStringBuilder::AppendRepeat( char ch, int cCount ) +{ + size_t cbOld = Length(); + char *pstrNew = PrepareBuffer( cbOld + cCount, true ); + if ( pstrNew ) + memset( pstrNew + cbOld, ch, cCount ); +} + + +//----------------------------------------------------------------------------- +// Data and memory validation +//----------------------------------------------------------------------------- +#ifdef DBGFLAG_VALIDATE +inline void CUtlStringBuilder::Validate( CValidator &validator, const char *pchName ) const +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), (void*) this, pchName ); +#else + validator.Push( typeid(*this).name(), (void*) this, pchName ); +#endif + + if ( m_data.IsHeap() ) + validator.ClaimMemory( (void*) m_data.String() ); + + validator.Pop(); +} +#endif // DBGFLAG_VALIDATE + + +//----------------------------------------------------------------------------- + + + +//----------------------------------------------------------------------------- +// The CUtlFmtString class: +// Simple helper class to create a format string from a constructor +// placed in its own class to avoid ambiguous calls to constructor +//----------------------------------------------------------------------------- +class CUtlFmtString : public CUtlStringBuilder +{ +public: + CUtlFmtString( PRINTF_FORMAT_STRING const char *pchFormat, ... ) FMTFUNCTION( 2, 3 ) + { + va_list args; + va_start( args, pchFormat ); + VFormat( pchFormat, args ); + va_end( args ); + } +}; + + +//----------------------------------------------------------------------------- +// Purpose: version of CUtlString that will zero it's memory on destruct +//----------------------------------------------------------------------------- +class CUtlStringAutoWipe : public CUtlString +{ +public: + CUtlStringAutoWipe() : CUtlString() {} + CUtlStringAutoWipe( const char *pchString ) : CUtlString( pchString ) {} + CUtlStringAutoWipe( CUtlString const &string ) : CUtlString( string ) {} + ~CUtlStringAutoWipe() + { + Wipe(); + } +}; + + +//----------------------------------------------------------------------------- +// The CUtlStringWrap class: +// Transforms a const char* string into a const CUtlString object without +// performing any buffer allocations or string copies. Can be passed +// wherever a const CUtlString parameter is expected. +//----------------------------------------------------------------------------- +class CUtlStringWrap +{ +public: + explicit CUtlStringWrap( const char * pszString ) + { + m_str.SetPtr( const_cast( pszString ) ); + } + + ~CUtlStringWrap() + { + m_str.DetachRawPtr(); + } + + operator const CUtlString & () const + { + return m_str; + } + +private: + CUtlString m_str; +}; + + +//----------------------------------------------------------------------------- +// The CUtlAllocation class: +// A single allocation in the style of CUtlMemory/CUtlString/CUtlBuffer +// as compact as possible, no virtuals or extraneous data +// to be used primarily to replace CUtlBuffer +//----------------------------------------------------------------------------- +class CUtlAllocation +{ +public: + + // constructor, destructor + CUtlAllocation() + { + m_pMemory = NULL; + } + CUtlAllocation( const void *pMemory, int cub ) + { + m_pMemory = NULL; + Copy( pMemory, cub ); + } + CUtlAllocation( CUtlAllocation const &src ) + { + m_pMemory = NULL; + Copy( src ); + } + ~CUtlAllocation() + { + Purge(); + } + + CUtlAllocation &operator=( CUtlAllocation const &src ) + { + Copy( src ); + return *this; + } + + bool operator==( CUtlAllocation const &src ) + { + if ( Count() != src.Count() ) + return false; + return V_memcmp( Base(), src.Base(), Count() ) == 0; + } + + void Copy( const void *pMemory, int cub ) + { + if ( cub == 0 || pMemory == NULL ) + { + Purge(); + return; + } + if ( cub != Count() ) + { + Purge(); + m_pMemory = (ActualMemory_t *)PvAlloc( cub + sizeof( int ) ); + m_pMemory->cub = cub; + } + V_memcpy( Base(), pMemory, cub ); + } + // Gets the base address + uint8* Base() + { + if ( m_pMemory == NULL ) + return NULL; + return m_pMemory->rgub; + } + const uint8* Base() const + { + if ( m_pMemory == NULL ) + return NULL; + return m_pMemory->rgub; + } + + // Size + int Count() const + { + if ( m_pMemory == NULL ) + return 0; + return m_pMemory->cub; + } + + // Memory deallocation + void Purge() + { + FreePv( m_pMemory ); + m_pMemory = NULL; + } + + void Copy( const CUtlAllocation &alloc ) + { + Copy( alloc.Base(), alloc.Count() ); + } + + void Swap( CUtlAllocation &alloc ) + { + ActualMemory_t *pTemp = m_pMemory; + m_pMemory = alloc.m_pMemory; + alloc.m_pMemory = pTemp; + } + + void Alloc( int cub ) + { + Purge(); + m_pMemory = (ActualMemory_t *)PvAlloc( cub + sizeof( int ) ); + m_pMemory->cub = cub; + } + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ) + { + validator.Push( "CUtlAllocation", this, pchName ); + + if ( NULL != m_pMemory ) + validator.ClaimMemory( m_pMemory ); + + validator.Pop(); + } +#endif // DBGFLAG_VALIDATE + +private: + struct ActualMemory_t + { + int cub; + uint8 rgub[4]; // i'd prefer to make this 0 but the compiler whines when i do + }; + + ActualMemory_t *m_pMemory; +}; + +// Hash specialization for CUtlStringBuilders +template<> +struct HashFunctor +{ + uint32 operator()(const CUtlStringBuilder &strKey) const + { + return HashString( strKey.String(), strKey.Length() ); + } +}; + +#endif // UTLSTRING_H diff --git a/src/public/tier1/utlvector.h b/src/public/tier1/utlvector.h new file mode 100644 index 0000000..3a56bec --- /dev/null +++ b/src/public/tier1/utlvector.h @@ -0,0 +1,1406 @@ +//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +// A growable array class that maintains a free list and keeps elements +// in the same location +//=============================================================================// + +#ifndef UTLVECTOR_H +#define UTLVECTOR_H + +#ifdef _WIN32 +#pragma once +#endif + + +#include + +#include "tier0/memdbgoff.h" +#include +#include +#include +#include "tier0/memdbgon.h" + +#include "tier0/platform.h" +#include "tier0/dbg.h" +#include "tier1/utlmemory.h" +#include "vstdlib/strtools.h" + +#define FOR_EACH_VEC( vecName, iteratorName ) \ + for ( int iteratorName = 0; iteratorName < (vecName).Count(); iteratorName++ ) +#define FOR_EACH_VEC_BACK( vecName, iteratorName ) \ + for ( int iteratorName = (vecName).Count()-1; iteratorName >= 0; iteratorName-- ) + +//----------------------------------------------------------------------------- +// The CUtlVector class: +// A growable array class which doubles in size by default. +// It will always keep all elements consecutive in memory, and may move the +// elements around in memory (via a PvRealloc) when elements are inserted or +// removed. Clients should therefore refer to the elements of the vector +// by index (they should *never* maintain pointers to elements in the vector). +//----------------------------------------------------------------------------- +template< class T, class A = CUtlMemory > +class CUtlVector +{ + typedef A CAllocator; +public: + typedef T ElemType_t; + typedef T* iterator; + typedef const T* const_iterator; + + // constructor, destructor + explicit CUtlVector( int growSize = 0, int initSize = 0 ); +#ifdef VALVE_RVALUE_REFS + CUtlVector( CUtlVector&& src ); +#endif // VALVE_RVALUE_REFS + CUtlVector( T* pMemory, int allocationCount, int numElements = 0 ); +#ifdef VALVE_INITIALIZER_LIST_SUPPORT + CUtlVector( std::initializer_list initializerList ); +#endif // VALVE_INITIALIZER_LIST_SUPPORT + ~CUtlVector(); + + // Copy the array. + CUtlVector& operator=( const CUtlVector &other ); + + // element access + T& operator[]( int i ); + const T& operator[]( int i ) const; + T& Element( int i ); + const T& Element( int i ) const; + T& Head(); + const T& Head() const; + T& Tail(); + const T& Tail() const; + + // STL compatible member functions. These allow easier use of std::sort + // and they are forward compatible with the C++ 11 range-based for loops. + iterator begin() { return Base(); } + const_iterator begin() const { return Base(); } + iterator end() { return Base() + Count(); } + const_iterator end() const { return Base() + Count(); } + + // Gets the base address (can change when adding elements!) + T* Base() { return m_Memory.Base(); } + const T* Base() const { return m_Memory.Base(); } + + // Returns the number of elements in the vector + int Count() const; + bool IsEmpty() const { return (Count() == 0); } + + int CubAllocated() { return m_Memory.CubAllocated(); } + // Is element index valid? + bool IsValidIndex( int i ) const; + static int InvalidIndex(); + + // Adds an element, uses default constructor + int AddToHead(); + int AddToTail(); + T *AddToTailGetPtr(); + int InsertBefore( int elem ); + int InsertAfter( int elem ); + + // Adds an element, uses copy constructor + int AddToHead( const T& src ); + int AddToTail( const T& src ); + int InsertBefore( int elem, const T& src ); + int InsertAfter( int elem, const T& src ); +#ifdef VALVE_RVALUE_REFS + int AddToTail( T&& src ); +#endif + + // Adds multiple elements, uses default constructor + int AddMultipleToHead( int num ); + int AddMultipleToTail( int num, const T *pToCopy=NULL ); + int InsertMultipleBefore( int elem, int num, const T *pToCopy=NULL ); // If pToCopy is set, then it's an array of length 'num' and + int InsertMultipleAfter( int elem, int num, const T *pToCopy=NULL ); + + // Matches desired element count by removing or adding at tail + void SetCount( int count ); + + // Calls SetSize and copies each element. + void CopyArray( const T *pArray, int size ); + + // Fast swap + void Swap( CUtlVector< T, A > &vec ); + + // Add the specified array to the tail. + int AddVectorToTail( CUtlVector const &src ); + + // Finds an element (element needs operator== defined) + int Find( const T& src ) const; + +#ifdef VALVE_RVALUE_REFS + template < typename TMatchFunc > + int FindMatch( TMatchFunc&& func ) const; +#endif // VALVE_RVALUE_REFS + + bool HasElement( const T& src ) const; + + // Makes sure we have enough memory allocated to store a requested # of elements + void EnsureCapacity( int num ); + + // Makes sure we have at least this many elements + void EnsureCount( int num ); + + // Element removal + void FastRemove( int elem ); // doesn't preserve order + void Remove( int elem ); // preserves order, shifts elements + bool FindAndRemove( const T& src ); // removes first occurrence of src, preserves order, shifts elements + bool FindAndFastRemove( const T& src ); // removes first occurrence of src, doesn't preserve order + void RemoveMultiple( int elem, int num ); // preserves order, shifts elements + void RemoveMultipleFromTail( int num ); + void RemoveAll(); // doesn't deallocate memory + + // Memory deallocation + void Purge(); + + // Purges the list and calls delete on each element in it. + void PurgeAndDeleteElements(); + + // Compacts the vector to the number of elements actually in use + void Compact(); + + // Set the size by which it grows when it needs to allocate more memory. + void SetGrowSize( int size ) { m_Memory.SetGrowSize( size ); } + + int NumAllocated() const { return m_Memory.NumAllocated(); } // Only use this if you really know what you're doing! + + // Reverses the order of elements via swaps + void Reverse(); + + // Finds an element within the list using a binary search + // You must sort the list before using these or your results will be wrong + int SortedFind( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext ) const; + int SortedFind( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2 ) ) const; + int SortedFindFirst( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext ) const; + int SortedFindLessOrEqual( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext, int start, int end ) const; + int SortedFindLessOrEqual( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext ) const; + int SortedFindLessOrEqual( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2 ), int start, int end ) const; + int SortedFindLessOrEqual( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2 ) ) const; + // Finds an element within the list using a binary search and a predicate + // comparerPredicate has to implement: int Compare( const T &left ) const; + template + int SortedFindIf( const T2 &comparerPredicate ) const; + template + int SortedFindFirst( const T2 &comparerPredicate ) const; + template + const T& FindElementIf( const T2 &comparerPredicate, const T& defaultParam ) const; + + int SortedInsert( const T& src, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext ); + int SortedInsert( const T& src, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2 ) ); + + /// sort using std:: with a predicate. e.g. [] -> bool ( T &a, T &b ) { return a < b; } + template void SortPredicate( F &&predicate ); + + /// Sort using the default less predicate + void Sort() { SortPredicate( std::less{} ); }; + + // WARNING: The less func for these Sort functions expects -1, 0 for equal, or 1. If you pass only true/false back, you won't get correct sorting. + void Sort( int (__cdecl *pfnCompare)(const T *, const T *) ); + void Sort_s( void *context, int (__cdecl *pfnCompare)(void *, const T *, const T *) ); + + // These sorts expect true/false + void Sort( bool( __cdecl *pfnLessFunc )(const T& src1, const T& src2) ); + void Sort( bool( __cdecl *pfnLessFunc )(const T& src1, const T& src2, void *pCtx), void *pLessContext ); + void Sort_s( void *context, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ) ); + +#ifdef DBGFLAG_VALIDATE + void Validate( CValidator &validator, const char *pchName ); // Validate our internal structures + void ValidateSelfAndElements( CValidator &validator, const char *pchName ); // Validate our internal structures +#endif // DBGFLAG_VALIDATE + +protected: + // Can't copy this unless we explicitly do it! + CUtlVector( CUtlVector const& ); + + // Grows the vector + void GrowVector( int num = 1 ); + + // Shifts elements.... + void ShiftElementsRight( int elem, int num = 1 ); + void ShiftElementsLeft( int elem, int num = 1 ); + + CAllocator m_Memory; + int m_Size; +}; + +//----------------------------------------------------------------------------- +// The CUtlVectorFixed class: +// A array class with a fixed allocation scheme +//----------------------------------------------------------------------------- + +template< class T, size_t MAX_SIZE > +class CUtlVectorFixed : public CUtlVector< T, CUtlMemoryFixed > +{ + typedef CUtlVector< T, CUtlMemoryFixed > BaseClass; +public: + + // constructor, destructor + CUtlVectorFixed( int growSize = 0, int initSize = 0 ) : BaseClass( growSize, initSize ) {} + CUtlVectorFixed( T* pMemory, int numElements ) : BaseClass( pMemory, numElements ) {} +}; + +//----------------------------------------------------------------------------- +// The CCopyableUtlVectorFixed class: +// A array class that allows copy construction (so you can nest a CUtlVector inside of another one of our containers) +// WARNING - this class lets you copy construct which can be an expensive operation if you don't carefully control when it happens +// Only use this when nesting a CUtlVector() inside of another one of our container classes (i.e a CUtlMap) +//----------------------------------------------------------------------------- +template< class T, size_t MAX_SIZE > +class CCopyableUtlVectorFixed : public CUtlVectorFixed< T, MAX_SIZE > +{ + typedef CUtlVectorFixed< T, MAX_SIZE > BaseClass; +public: + CCopyableUtlVectorFixed( int growSize = 0, int initSize = 0 ) : BaseClass( growSize, initSize ) {} + CCopyableUtlVectorFixed( T* pMemory, int numElements ) : BaseClass( pMemory, numElements ) {} + CCopyableUtlVectorFixed( CCopyableUtlVectorFixed const& vec ) : BaseClass(0,0) { this->CopyArray( vec.Base(), vec.Count() ); } +}; + + +//----------------------------------------------------------------------------- +// The CCopyableUtlVector class: +// A array class that allows copy construction (so you can nest a CUtlVector inside of another one of our containers) +// WARNING - this class lets you copy construct which can be an expensive operation if you don't carefully control when it happens +// Only use this when nesting a CUtlVector() inside of another one of our container classes (i.e a CUtlMap) +//----------------------------------------------------------------------------- +template< class T, class A = CUtlMemory > +class CCopyableUtlVector : public CUtlVector< T, A > +{ + typedef CUtlVector< T, A > BaseClass; +public: + CCopyableUtlVector( int growSize = 0, int initSize = 0 ) : BaseClass( growSize, initSize ) {} + CCopyableUtlVector( T* pMemory, int numElements ) : BaseClass( pMemory, numElements ) {} + CCopyableUtlVector( CCopyableUtlVector const& vec ) : BaseClass(0,0) { this->CopyArray( vec.Base(), vec.Count() ); } + CCopyableUtlVector( CUtlVector const& vec ) : BaseClass( 0, 0 ) { this->CopyArray( vec.Base(), vec.Count() ); } +}; + +//----------------------------------------------------------------------------- +// constructor, destructor +//----------------------------------------------------------------------------- +template< typename T, class A > +inline CUtlVector::CUtlVector( int growSize, int initSize ) : + m_Memory(growSize, initSize), m_Size(0) +{ +} + +#ifdef VALVE_RVALUE_REFS +template< typename T, class A > +CUtlVector::CUtlVector( CUtlVector&& src ) + : m_Size( 0 ) +{ + Swap( src ); +} +#endif // VALVE_RVALUE_REFS + +template< typename T, class A > +inline CUtlVector::CUtlVector( T* pMemory, int allocationCount, int numElements ) : + m_Memory(pMemory, allocationCount), m_Size(numElements) +{ +} + +#ifdef VALVE_INITIALIZER_LIST_SUPPORT +template< typename T, class A > +inline CUtlVector::CUtlVector( std::initializer_list initializerList ) : + m_Size(0) +{ + EnsureCapacity( static_cast( initializerList.size() ) ); + + for ( const auto& v : initializerList ) + AddToTail( v ); +} +#endif // VALVE_INITIALIZER_LIST_SUPPORT + +template< typename T, class A > +inline CUtlVector::~CUtlVector() +{ + Purge(); +} + +template< typename T, class A > +inline CUtlVector& CUtlVector::operator=( const CUtlVector &other ) +{ + this->CopyArray( other.Base(), other.Count() ); + return *this; +} + + +//----------------------------------------------------------------------------- +// element access +//----------------------------------------------------------------------------- +template< typename T, class A > +inline T& CUtlVector::operator[]( int i ) +{ + DbgAssert( IsValidIndex(i) ); + return Base()[i]; +} + +template< typename T, class A > +inline const T& CUtlVector::operator[]( int i ) const +{ + DbgAssert( IsValidIndex(i) ); + return Base()[i]; +} + +template< typename T, class A > +inline T& CUtlVector::Element( int i ) +{ + DbgAssert( IsValidIndex(i) ); + return Base()[i]; +} + +template< typename T, class A > +inline const T& CUtlVector::Element( int i ) const +{ + DbgAssert( IsValidIndex(i) ); + return Base()[i]; +} + +template< typename T, class A > +inline T& CUtlVector::Head() +{ + DbgAssert( m_Size > 0 ); + return m_Memory[0]; +} + +template< typename T, class A > +inline const T& CUtlVector::Head() const +{ + DbgAssert( m_Size > 0 ); + return m_Memory[0]; +} + +template< typename T, class A > +inline T& CUtlVector::Tail() +{ + DbgAssert( m_Size > 0 ); + return m_Memory[m_Size - 1]; +} + +template< typename T, class A > +inline const T& CUtlVector::Tail() const +{ + DbgAssert( m_Size > 0 ); + return m_Memory[m_Size - 1]; +} + +//----------------------------------------------------------------------------- +// Count +//----------------------------------------------------------------------------- +template< typename T, class A > +inline int CUtlVector::Count() const +{ + return m_Size; +} + + +//----------------------------------------------------------------------------- +// Is element index valid? +//----------------------------------------------------------------------------- +template< typename T, class A > +inline bool CUtlVector::IsValidIndex( int i ) const +{ + return (i >= 0) && (i < m_Size); +} + + +//----------------------------------------------------------------------------- +// Returns in invalid index +//----------------------------------------------------------------------------- +template< typename T, class A > +inline int CUtlVector::InvalidIndex() +{ + return -1; +} + + +//----------------------------------------------------------------------------- +// Grows the vector +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::GrowVector( int num ) +{ + if (m_Size + num > m_Memory.NumAllocated()) + { + m_Memory.Grow( m_Size + num - m_Memory.NumAllocated() ); + } + + m_Size += num; +} + + +//----------------------------------------------------------------------------- +// Reverses the order of elements +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::Reverse() +{ + T* pBase = Base(); + int iRight = m_Size - 1; + for( int iLeft = 0; iLeft < m_Size / 2; iLeft++ ) + { + SWAP( pBase[iLeft], pBase[iRight] ); + iRight--; + } +} + + +//----------------------------------------------------------------------------- +// finds a particular element +// You must sort the list before using or your results will be wrong +//----------------------------------------------------------------------------- +template< typename T, class A > +int CUtlVector::SortedFind( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext ) const +{ + int start = 0, stop = Count() - 1; + while (start <= stop) + { + int mid = (start + stop) >> 1; + if ( pfnLessFunc( Base()[mid], search, pLessContext ) ) + { + start = mid + 1; + } + else if ( pfnLessFunc( search, Base()[mid], pLessContext ) ) + { + stop = mid - 1; + } + else + { + return mid; + } + } + return InvalidIndex(); +} + + +//----------------------------------------------------------------------------- +// finds a particular element +// You must sort the list before using or your results will be wrong +//----------------------------------------------------------------------------- +template< typename T, class A > +int CUtlVector::SortedFind( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2 ) ) const +{ + int start = 0, stop = Count() - 1; + while (start <= stop) + { + int mid = (start + stop) >> 1; + if ( pfnLessFunc( Base()[mid], search ) ) + { + start = mid + 1; + } + else if ( pfnLessFunc( search, Base()[mid] ) ) + { + stop = mid - 1; + } + else + { + return mid; + } + } + return InvalidIndex(); +} + + + +//----------------------------------------------------------------------------- +// finds the FIRST matching element ( assumes dupes ) +// You must sort the list before using or your results will be wrong +//----------------------------------------------------------------------------- +template< typename T, class A > +int CUtlVector::SortedFindFirst( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext ) const +{ + int start = 0, stop = Count() - 1; + while (start <= stop) + { + int mid = (start + stop) >> 1; + if ( pfnLessFunc( Base()[mid], search, pLessContext ) ) + { + start = mid + 1; + } + else if ( pfnLessFunc( search, Base()[mid], pLessContext ) ) + { + stop = mid - 1; + } + else + { + // found a match - but we want the first one - keep looking + if ( start == mid ) + return mid; + stop = mid; + } + } + return InvalidIndex(); +} + + +//----------------------------------------------------------------------------- +// Implementation of upper_bound(). Finds the element with the highest index +// that is less than or equal to what you're looking for. +// You must sort the list before using or your results will be wrong +// This takes a range in the vector to search, end is inclusive (Count() - 1) +//----------------------------------------------------------------------------- +template< typename T, class A > +int CUtlVector::SortedFindLessOrEqual( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext, int start, int stop ) const +{ + while (start <= stop) + { + int mid = (start + stop) >> 1; + if ( pfnLessFunc( Base()[mid], search, pLessContext ) ) + { + start = mid + 1; + } + else if ( pfnLessFunc( search, Base()[mid], pLessContext ) ) + { + stop = mid - 1; + } + else + { + // found a match - but we want the last one - keep looking + if( stop == mid ) + return mid; + + if( mid == start ) + { + // This means we have just start and stop elements left to check + if( stop > mid && pfnLessFunc( search, Base()[mid + 1], pLessContext ) ) + return mid; + else + return mid + 1; + } + else + { + start = mid; + } + } + } + return stop; +} + +//----------------------------------------------------------------------------- +// Implementation of upper_bound(). Finds the element with the highest index +// that is less than or equal to what you're looking for. +// You must sort the list before using or your results will be wrong +// Searches the entire vector +//----------------------------------------------------------------------------- +template< typename T, class A > +int CUtlVector::SortedFindLessOrEqual( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext ) const +{ + return SortedFindLessOrEqual( search, pfnLessFunc, pLessContext, 0, Count() - 1 ); +} + +template< typename T, class A > +int CUtlVector::SortedInsert( const T& src, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ), void *pLessContext ) +{ + int pos = SortedFindLessOrEqual( src, pfnLessFunc, pLessContext ) + 1; + GrowVector(); + ShiftElementsRight(pos); + CopyConstruct( &Element(pos), src ); + return pos; +} + +template< typename T, class A > +template +void CUtlVector::SortPredicate( F &&predicate ) +{ + std::sort( begin(), end(), predicate ); +} + + +//----------------------------------------------------------------------------- +// sorted find, with no context pointer +//----------------------------------------------------------------------------- +template< typename T, class A > +int CUtlVector::SortedFindLessOrEqual( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2 ), int start, int stop ) const +{ + while (start <= stop) + { + int mid = (start + stop) >> 1; + if ( pfnLessFunc( Base()[mid], search ) ) + { + start = mid + 1; + } + else if ( pfnLessFunc( search, Base()[mid] ) ) + { + stop = mid - 1; + } + else + { + // found a match - but we want the last one - keep looking + if( stop == mid ) + return mid; + + if( mid == start ) + { + // This means we have just start and stop elements left to check + if( stop > mid && pfnLessFunc( search, Base()[mid + 1] ) ) + return mid; + else + return mid + 1; + } + else + { + start = mid; + } + } + } + return stop; +} + +//----------------------------------------------------------------------------- +// sorted find, with no context pointer +//----------------------------------------------------------------------------- +template< typename T, class A > +int CUtlVector::SortedFindLessOrEqual( const T& search, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2 ) ) const +{ + return SortedFindLessOrEqual( search, pfnLessFunc, 0, Count() - 1 ); +} + + +//----------------------------------------------------------------------------- +// finds the FIRST matching element ( assumes dupes ) +// You must sort the list before using or your results will be wrong +// comparerPredicate has to implement: int Compare( const T &src ) const; +//----------------------------------------------------------------------------- +template< typename T, class A > +template +int CUtlVector::SortedFindFirst( const T2 &comparerPredicate ) const +{ + int start = 0, stop = Count() - 1; + while ( start <= stop ) + { + int mid = ( start + stop ) >> 1; + int nResult = comparerPredicate.Compare( Base()[mid] ); + if ( nResult < 0 ) + { + start = mid + 1; + } + else if ( nResult > 0 ) + { + stop = mid - 1; + } + else + { + // found a match - but we want the first one - keep looking + if ( start == mid ) + return mid; + stop = mid; + } + } + return InvalidIndex(); +} + + +//----------------------------------------------------------------------------- +// sorted find with a comparer predicate +// comparerPredicate has to implement: int Compare( const T &src ) const; +//----------------------------------------------------------------------------- +template< typename T, class A > +template +int CUtlVector::SortedFindIf( const T2 &comparerPredicate ) const +{ + int start = 0, stop = Count() - 1; + while (start <= stop) + { + int mid = (start + stop) >> 1; + int nResult = comparerPredicate.Compare( Base()[mid] ); + if ( nResult < 0 ) + { + start = mid + 1; + } + else if ( nResult > 0 ) + { + stop = mid - 1; + } + else + { + return mid; + } + } + return InvalidIndex(); +} + +//----------------------------------------------------------------------------- +// unsorted find with a comparer predicate +// comparerPredicate has to implement: bool ( const T &src ) const; +//----------------------------------------------------------------------------- +template< typename T, class A > +template +const T& CUtlVector::FindElementIf( const T2 &comparerPredicate, const T& defaultParam ) const +{ + FOR_EACH_VEC(*this, index) + { + if ( comparerPredicate( Base()[index] ) ) + { + return Base()[index]; + } + } + return defaultParam; +} + + +template< typename T, class A > +int CUtlVector::SortedInsert( const T& src, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2 ) ) +{ + int pos = SortedFindLessOrEqual( src, pfnLessFunc ) + 1; + GrowVector(); + ShiftElementsRight(pos); + CopyConstruct( &Element(pos), src ); + return pos; +} + + +//----------------------------------------------------------------------------- +// Sorts the vector +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::Sort( int (__cdecl *pfnCompare)(const T *, const T *) ) +{ + std::sort( begin(), end(), + [pfnCompare] ( const T& a, const T& b ) -> bool + { + // Some of our comparison functions are misbehaving when comparing an object to itself. Rather + // than wait for each function to get hit and then fixing them we short-circuit this particular + // case here. + if ( &a == &b ) + return false; + +#ifdef DEBUG + // In debug, run the comparison both ways. If we have a sort comparator that isn't correct, + // some std::sort() implementations will wander off the edge of the list, so having these + // assertions fire for any input data is a crash waiting to happen. + const auto A_Cmp_B = (*pfnCompare)( &a, &b ); + const auto B_Cmp_A = (*pfnCompare)( &b, &a ); + + if ( A_Cmp_B == 0 ) + { + // If A == B then B == A or we have a bug in the comparison function. + Assert( A_Cmp_B == B_Cmp_A ); + } + else + { + // If A < B, then B > A or we have a bug in the comparison function. + Assert( (A_Cmp_B > 0) == (B_Cmp_A < 0) ); + } +#endif + + return (*pfnCompare)( &a, &b ) < 0; + } ); +} + + +//----------------------------------------------------------------------------- +// Sorts the vector +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::Sort( bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2 ) ) +{ + std::sort( begin(), end(), + [pfnLessFunc] ( const T& a, const T& b ) -> bool + { + // Some of our comparison functions are misbehaving when comparing an object to itself. Rather + // than wait for each function to get hit and then fixing them we short-circuit this particular + // case here. + if ( &a == &b ) + return false; + +#ifdef DEBUG + // In debug, run the comparison both ways. If we have a sort comparator that isn't correct, + // some std::sort() implementations will wander off the edge of the list, so having these + // assertions fire for any input data is a crash waiting to happen. + const auto A_Less_B = (*pfnLessFunc)( a, b ); + const auto B_Less_A = (*pfnLessFunc)( b, a ); + + // A can be less than B, B can be less than A, or they can be equal, but A and B can't both + // be less than each other. + Assert( !A_Less_B || !B_Less_A ); +#endif + + return (*pfnLessFunc)( a, b ); + } ); +} + + +//----------------------------------------------------------------------------- +// Sorts the vector +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::Sort( bool( __cdecl *pfnLessFunc )(const T& src1, const T& src2, void *pCtx), void *pLessContext ) +{ + std::sort( begin(), end(), + [pfnLessFunc, pLessContext] ( const T& a, const T& b ) -> bool + { + // Some of our comparison functions are misbehaving when comparing an object to itself. Rather + // than wait for each function to get hit and then fixing them we short-circuit this particular + // case here. + if ( &a == &b ) + return false; + +#ifdef DEBUG + // In debug, run the comparison both ways. If we have a sort comparator that isn't correct, + // some std::sort() implementations will wander off the edge of the list, so having these + // assertions fire for any input data is a crash waiting to happen. + const auto A_Less_B = (*pfnLessFunc)( a, b, pLessContext); + const auto B_Less_A = (*pfnLessFunc)( b, a, pLessContext ); + + // A can be less than B, B can be less than A, or they can be equal, but A and B can't both + // be less than each other. + Assert( !A_Less_B || !B_Less_A ); +#endif + + return (*pfnLessFunc)( a, b, pLessContext); + } ); +} + + +//----------------------------------------------------------------------------- +// Sorts the vector +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::Sort_s( void *context, int (__cdecl *pfnCompare)(void *,const T *, const T *) ) +{ + std::sort( begin(), end(), + [context, pfnCompare] ( const T& a, const T& b ) -> bool + { + // Some of our comparison functions are misbehaving when comparing an object to itself. Rather + // than wait for each function to get hit and then fixing them we short-circuit this particular + // case here. + if ( &a == &b ) + return false; + +#ifdef DEBUG + // In debug, run the comparison both ways. If we have a sort comparator that isn't correct, + // some std::sort() implementations will wander off the edge of the list, so having these + // assertions fire for any input data is a crash waiting to happen. + const auto A_Cmp_B = (*pfnCompare)( context, &a, &b ); + const auto B_Cmp_A = (*pfnCompare)( context, &b, &a ); + + if ( A_Cmp_B == 0 ) + { + // If A == B then B == A or we have a bug in the comparison function. + Assert( A_Cmp_B == B_Cmp_A ); + } + else + { + // If A < B, then B > A or we have a bug in the comparison function. + Assert( (A_Cmp_B > 0) == (B_Cmp_A < 0) ); + } +#endif + + return (*pfnCompare)( context, &a, &b ) < 0; + } ); +} + + +//----------------------------------------------------------------------------- +// Sorts the vector +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::Sort_s( void *context, bool (__cdecl *pfnLessFunc)( const T& src1, const T& src2, void *pCtx ) ) +{ + std::sort( begin(), end(), + [context, pfnLessFunc] ( const T& a, const T& b ) -> bool + { + // Some of our comparison functions are misbehaving when comparing an object to itself. Rather + // than wait for each function to get hit and then fixing them we short-circuit this particular + // case here. + if ( &a == &b ) + return false; + +#ifdef DEBUG + // In debug, run the comparison both ways. If we have a sort comparator that isn't correct, + // some std::sort() implementations will wander off the edge of the list, so having these + // assertions fire for any input data is a crash waiting to happen. + const auto A_Less_B = (*pfnLessFunc)( a, b, context ); + const auto B_Less_A = (*pfnLessFunc)( b, a, context ); + + // A can be less than B, B can be less than A, or they can be equal, but A and B can't both + // be less than each other. + Assert( !A_Less_B || !B_Less_A ); +#endif + + return (*pfnLessFunc)( a, b, context ); + } ); +} + + +//----------------------------------------------------------------------------- +// Makes sure we have enough memory allocated to store a requested # of elements +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::EnsureCapacity( int num ) +{ + m_Memory.EnsureCapacity(num); +} + + +//----------------------------------------------------------------------------- +// Makes sure we have at least this many elements +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::EnsureCount( int num ) +{ + if (Count() < num) + AddMultipleToTail( num - Count() ); +} + + +//----------------------------------------------------------------------------- +// Shifts elements +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::ShiftElementsRight( int elem, int num ) +{ + Assert( IsValidIndex(elem) || ( m_Size == 0 ) || ( num == 0 )); + int numToMove = m_Size - elem - num; + if ((numToMove > 0) && (num > 0)) + memmove( (void*)&Element(elem+num), (void *)&Element(elem), numToMove * sizeof(T) ); +} + +template< typename T, class A > +void CUtlVector::ShiftElementsLeft( int elem, int num ) +{ + Assert( IsValidIndex(elem) || ( m_Size == 0 ) || ( num == 0 )); + int numToMove = m_Size - elem - num; + if ((numToMove > 0) && (num > 0)) + { + memmove( (void*)&Element(elem), (void*)&Element(elem+num), numToMove * sizeof(T) ); + +#ifdef _DEBUG + memset( (void*)&Element(m_Size-num), 0xDD, num * sizeof(T) ); +#endif + } +} + + +//----------------------------------------------------------------------------- +// Adds an element, uses default constructor +//----------------------------------------------------------------------------- +template< typename T, class A > +inline int CUtlVector::AddToHead() +{ + return InsertBefore(0); +} + +template< typename T, class A > +inline int CUtlVector::AddToTail() +{ + return InsertBefore( m_Size ); +} + +template< typename T, class A > +inline T *CUtlVector::AddToTailGetPtr() +{ + return &Element( AddToTail() ); +} + +template< typename T, class A > +inline int CUtlVector::InsertAfter( int elem ) +{ + return InsertBefore( elem + 1 ); +} + +template< typename T, class A > +int CUtlVector::InsertBefore( int elem ) +{ + // Can insert at the end + Assert( (elem == Count()) || IsValidIndex(elem) ); + + GrowVector(); + ShiftElementsRight(elem); + Construct( &Element(elem) ); + return elem; +} + + +//----------------------------------------------------------------------------- +// Adds an element, uses copy constructor +//----------------------------------------------------------------------------- +template< typename T, class A > +inline int CUtlVector::AddToHead( const T& src ) +{ + return InsertBefore( 0, src ); +} + +template< typename T, class A > +inline int CUtlVector::AddToTail( const T& src ) +{ + return InsertBefore( m_Size, src ); +} + +template< typename T, class A > +inline int CUtlVector::InsertAfter( int elem, const T& src ) +{ + return InsertBefore( elem + 1, src ); +} + +template< typename T, class A > +int CUtlVector::InsertBefore( int elem, const T& src ) +{ + // Can't insert something that's in the list... reallocation may hose us + Assert( (&src < Base()) || (&src >= (Base() + Count()) ) ); + + // Can insert at the end + Assert( (elem == Count()) || IsValidIndex(elem) ); + + GrowVector(); + ShiftElementsRight(elem); + CopyConstruct( &Element(elem), src ); + return elem; +} + +#ifdef VALVE_RVALUE_REFS +// Optimized AddToTail path with move constructor. +template< typename T, class A > +int CUtlVector::AddToTail( T&& src ) +{ + // Can't insert something that's in the list... reallocation may hose us + Assert( (&src < Base()) || (&src >= (Base() + Count())) ); + int elem = m_Size; + GrowVector(); + CopyConstruct( &Element( elem ), std::forward( src ) ); + return elem; +} +#endif + + +//----------------------------------------------------------------------------- +// Adds multiple elements, uses default constructor +//----------------------------------------------------------------------------- +template< typename T, class A > +inline int CUtlVector::AddMultipleToHead( int num ) +{ + return InsertMultipleBefore( 0, num ); +} + +template< typename T, class A > +inline int CUtlVector::AddMultipleToTail( int num, const T *pToCopy ) +{ + // Can't insert something that's in the list... reallocation may hose us + Assert( !pToCopy || (pToCopy + num <= Base()) || (pToCopy >= (Base() + Count()) ) ); + + return InsertMultipleBefore( m_Size, num, pToCopy ); +} + +template< typename T, class A > +int CUtlVector::InsertMultipleAfter( int elem, int num, const T *pToCopy ) +{ + return InsertMultipleBefore( elem + 1, num, pToCopy ); +} + +template< typename T, class A > +void CUtlVector::SetCount( int count ) +{ + Assert( count >= 0 ); + if ( count >= m_Size ) + { + int i = m_Size; + GrowVector( count - m_Size ); + for ( ; i < m_Size; ++i ) + { + Construct( &Element(i) ); + } + } + else if ( count >= 0 ) + { + RemoveMultiple( count, m_Size - count ); + } +} + +template< typename T, class A > +void CUtlVector::CopyArray( const T *pArray, int size ) +{ + // Can't insert something that's in the list... reallocation may hose us + Assert( !pArray || (Base() >= (pArray + size)) || (pArray >= (Base() + Count()) ) ); + + SetCount( size ); + for( int i=0; i < size; i++ ) + { + (*this)[i] = pArray[i]; + } +} + +template< typename T, class A > +void CUtlVector::Swap( CUtlVector< T, A > &vec ) +{ + m_Memory.Swap( vec.m_Memory ); + SWAP( m_Size, vec.m_Size ); +} + +template< typename T, class A > +int CUtlVector::AddVectorToTail( CUtlVector const &src ) +{ + return AddMultipleToTail( src.Count(), src.Base() ); +} + +template< typename T, class A > +inline int CUtlVector::InsertMultipleBefore( int elem, int num, const T *pToInsert ) +{ + if( num == 0 ) + return elem; + + // Can insert at the end + Assert( (elem == Count()) || IsValidIndex(elem) ); + + GrowVector(num); + ShiftElementsRight(elem, num); + + // Invoke default constructors + for (int i = 0; i < num; ++i) + Construct( &Element(elem+i) ); + + // Copy stuff in? + if ( pToInsert ) + { + for ( int i=0; i < num; i++ ) + { + Element( elem+i ) = pToInsert[i]; + } + } + + return elem; +} + + +//----------------------------------------------------------------------------- +// Finds an element (element needs operator== defined) +//----------------------------------------------------------------------------- +template< typename T, class A > +int CUtlVector::Find( const T& src ) const +{ + for ( int i = 0; i < Count(); ++i ) + { + if (Base()[i] == src) + return i; + } + return InvalidIndex(); +} + +#ifdef VALVE_RVALUE_REFS +template< typename T, class A > +template < typename TMatchFunc > +int CUtlVector::FindMatch( TMatchFunc&& func ) const +{ + for ( int i = 0; i < Count(); ++i ) + { + if ( func( (*this)[i] ) ) + return i; + } + return InvalidIndex(); +} +#endif // VALVE_RVALUE_REFS + +template< typename T, class A > +bool CUtlVector::HasElement( const T& src ) const +{ + return ( Find(src) != InvalidIndex() ); +} + + +//----------------------------------------------------------------------------- +// Element removal +//----------------------------------------------------------------------------- +template< typename T, class A > +void CUtlVector::FastRemove( int elem ) +{ + Assert( IsValidIndex(elem) ); + + Destruct( &Base()[elem] ); + if (m_Size > 0) + { + if ( elem != m_Size - 1 ) + { + // explicitly cast the first + second param here to void * to stop the compiler + // noticing that we are memsetting the this pointer for non-trivial classes + memcpy( (void *)&Base()[elem], (void *)&Base()[m_Size-1], sizeof(T) ); + } + --m_Size; + } +} + +template< typename T, class A > +void CUtlVector::Remove( int elem ) +{ + Destruct( &Element(elem) ); + ShiftElementsLeft(elem); + --m_Size; +} + +template< typename T, class A > +bool CUtlVector::FindAndRemove( const T& src ) +{ + int elem = Find( src ); + if ( elem != InvalidIndex() ) + { + Remove( elem ); + return true; + } + return false; +} + +template< typename T, class A > +bool CUtlVector::FindAndFastRemove( const T& src ) +{ + int elem = Find( src ); + if ( elem != InvalidIndex() ) + { + FastRemove( elem ); + return true; + } + return false; +} + +template< typename T, class A > +void CUtlVector::RemoveMultiple( int elem, int num ) +{ + Assert( elem >= 0 && num >= 0 && INT_MAX - elem >= num ); + +#if defined(COMPILER_GCC) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ > 5)) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wstrict-overflow" +#endif + + Assert( elem + num <= Count() ); + +#if defined(COMPILER_GCC) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ > 5)) +#pragma GCC diagnostic pop +#endif + + for (int i = elem + num; --i >= elem; ) + Destruct(&Base()[i]); + + ShiftElementsLeft(elem, num); + m_Size -= num; +} + +template< typename T, class A > +void CUtlVector::RemoveMultipleFromTail( int num ) +{ + if ( num <= 0 ) + return; + + Assert( Count() >= num ); + int nToRemove = Min( Count(), num ); + if ( nToRemove > 0 ) + RemoveMultiple( Count() - nToRemove, nToRemove ); +} + + +template< typename T, class A > +void CUtlVector::RemoveAll() +{ + for (int i = m_Size; --i >= 0; ) + { + Destruct(&Base()[i]); + } + + m_Size = 0; +} + + + + +//----------------------------------------------------------------------------- +// Memory deallocation +//----------------------------------------------------------------------------- + +template< typename T, class A > +inline void CUtlVector::Purge() +{ + RemoveAll(); + m_Memory.Purge(); +} + + +template< typename T, class A > +inline void CUtlVector::PurgeAndDeleteElements() +{ + for( int i=0; i < m_Size; i++ ) + { + delete Element(i); + } + Purge(); +} + +template< typename T, class A > +inline void CUtlVector::Compact() +{ + m_Memory.Purge(m_Size); +} + + +// A vector class for storing pointers, so that the elements pointed to by the pointers are deleted +// on exit. +template class CUtlVectorAutoPurge : public CUtlVector< T, CUtlMemory< T > > +{ +public: + ~CUtlVectorAutoPurge( void ) + { + this->PurgeAndDeleteElements(); + } + +}; + +// easy string list class with dynamically allocated strings. For use with V_SplitString, etc. +// Frees the dynamic strings in destructor. +class CUtlStringList : public CUtlVectorAutoPurge< char *> +{ +public: + void CopyAndAddToTail( char const *pString ) // clone the string and add to the end + { + int len = 1 + static_cast( strlen( pString ) ); + char *pNewStr = new char[len]; + V_strncpy( pNewStr, pString, len ); + int idx = AddToTail( pNewStr ); + REFERENCE( idx ); + } + + static int __cdecl SortFunc( char * const * sz1, char * const * sz2 ) + { + return strcmp( *sz1, *sz2 ); + } +}; + +//----------------------------------------------------------------------------- +// Data and memory validation +//----------------------------------------------------------------------------- +#ifdef DBGFLAG_VALIDATE +template< typename T, class A > +void CUtlVector::Validate( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + m_Memory.Validate( validator, "m_Memory" ); + + validator.Pop(); +} + +template< typename T, class A > +void CUtlVector::ValidateSelfAndElements( CValidator &validator, const char *pchName ) +{ +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + m_Memory.Validate( validator, "m_Memory" ); + + FOR_EACH_VEC( *this, i ) + { + T &element = Element( i ); + ValidateObj( element ); + } + + validator.Pop(); +} + +#endif // DBGFLAG_VALIDATE + + +#endif // CCVECTOR_H diff --git a/src/public/vstdlib/random.h b/src/public/vstdlib/random.h new file mode 100644 index 0000000..1a9836d --- /dev/null +++ b/src/public/vstdlib/random.h @@ -0,0 +1,14 @@ +// Stub for just what we need + +#include + +inline void WeakRandomSeed( int x ) { srand(x); } +inline float WeakRandomFloat( float flMin, float flMax ) +{ + return flMin + ( (float)rand() / (float)RAND_MAX ) * ( flMax - flMin ); +} +inline int WeakRandomInt( int nMin, int nMax ) +{ + return nMin + rand() % ( nMax - nMin + 1 ); +} + diff --git a/src/public/vstdlib/strtools.h b/src/public/vstdlib/strtools.h new file mode 100644 index 0000000..fdb8670 --- /dev/null +++ b/src/public/vstdlib/strtools.h @@ -0,0 +1,171 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Misc string functions. This is just what we need to compile SDR, +// stripped out from Steam's version that had a bunch of extra stuff in it. +// +//========================================================================// + +#ifndef VSTDLIB_STRTOOLS_H +#define VSTDLIB_STRTOOLS_H +#pragma once + +#include +#include +#include +#include +#include + +#include +#include + +template< class T > class CUtlMemory; +template< class T, class A > class CUtlVector; +template < typename K, typename T, typename I, typename L > class CUtlMap; +class CUtlBuffer; + +#ifdef _WIN64 +#define str_size unsigned int +#else +#define str_size size_t +#endif + +inline int V_strlen(const char *str) { return static_cast( strlen ( str ) ); } +inline int V_strcmp(const char *s1, const char *s2) { return strcmp( s1, s2 ); } +inline int V_memcmp (const void *m1, const void *m2, size_t count){ return memcmp( m1, m2, count ); } +inline void V_memmove (OUT_BYTECAP(count) void *dest, IN_BYTECAP(count) const void *src, size_t count) { memmove( dest, src, count ); } +inline void V_memset (OUT_BYTECAP(count) void *dest, int fill, size_t count) { memset( dest, fill, count ); } +inline void V_memcpy( OUT_BYTECAP( count ) void *dest, IN_BYTECAP( count ) const void *src, size_t count ) { memcpy( dest, src, count ); } +inline const char*V_strstr( const char *s1, const char *search ) { return strstr( s1, search ); } +inline char *V_strchr( char *s, char c ) { return strchr( s, c ); } +inline char*V_strstr( char *s1, const char *search ) { return (char*)strstr( s1, search ); } + +extern int V_strncmp( const char *s1, const char *s2, int count ); +extern const char*V_strnistr( const char* pStr, const char* pSearch, int n ); +extern const char*V_strnchr( const char* pStr, char c, int n ); +extern int V_strnicmp( const char *s1, const char *s2, int n ); +inline int V_stricmp( const char *s1, const char *s2 ) { return V_strnicmp( s1, s2, INT_MAX ); } +const char* V_stristr( const char* pStr, const char* pSearch ); + +extern void V_strncpy( OUT_Z_CAP(maxLen) char *pDest, const char *pSrc, size_t maxLen ); +template void V_strcpy_safe( OUT_Z_ARRAY char (&pDest)[maxLenInChars], const char *pSrc ) +{ + V_strncpy( pDest, pSrc, maxLenInChars ); +} + +extern int V_vsnprintf( OUT_Z_CAP(maxLen) char *pDest, int maxLen, const char *pFormat, va_list params ); +extern int V_vsnprintfRet( OUT_Z_CAP(maxLen) char *pDest, int maxLen, const char *pFormat, va_list params, bool *pbTruncated ); +extern int V_snprintf( OUT_Z_CAP(destLen) char *pDest, int destLen, PRINTF_FORMAT_STRING const char *pFormat, ... ) FMTFUNCTION( 3, 4 ); +template int V_sprintf_safe( OUT_Z_ARRAY char (&pDest)[maxLenInChars], PRINTF_FORMAT_STRING const char *pFormat, ... ) +{ + va_list params; + va_start( params, pFormat ); + int result = V_vsnprintf( pDest, maxLenInChars, pFormat, params ); + va_end( params ); + return result; +} + +template int V_vsprintf_safe( OUT_Z_ARRAY char (&pDest)[maxLenInChars], PRINTF_FORMAT_STRING const char *pFormat, va_list params ) { return V_vsnprintf( pDest, maxLenInChars, pFormat, params ); } + +#define COPY_ALL_CHARACTERS -1 +char *V_strncat(INOUT_Z_CAP(destBufferSize) char *, const char *, size_t destBufferSize, int max_chars_to_copy=COPY_ALL_CHARACTERS ); +template char *V_strcat_safe( INOUT_Z_ARRAY char (&pDest)[cchDest], const char *pSrc, int nMaxCharsToCopy=COPY_ALL_CHARACTERS ) +{ + return V_strncat( pDest, pSrc, cchDest, nMaxCharsToCopy ); +} + +// is* helpers +inline bool V_isspace(char c) { return isspace((unsigned char)c) != 0; } + +// Split the specified string on the specified separator. +// Returns a list of strings separated by pSeparator. +// You are responsible for freeing the contents of outStrings (call outStrings.PurgeAndDeleteElements). +extern void V_SplitString( const char *pString, const char *pSeparator, CUtlVector > &outStrings, bool bIncludeEmptyStrings = false ); + +// Strips trailing *ASCII* whitespace characters. (Any +// character that returns true for V_isspace returns true.) Doesn't +// handle all unicode whitespace characters +extern void V_StripTrailingWhitespaceASCII( char *pch ); + +// trim whitespace from both ends of the string +extern int V_StrTrim( char *pStr ); + +// +// Tools for working with filenames +// + +// Per-platform path separators +#ifdef _WIN32 +#define CORRECT_PATH_SEPARATOR '\\' +#define CORRECT_PATH_SEPARATOR_S "\\" +#define INCORRECT_PATH_SEPARATOR '/' +#define INCORRECT_PATH_SEPARATOR_S "/" +#define CORRECT_PATH_SEPARATOR_W L'\\' +#define CORRECT_PATH_SEPARATOR_W_S L"\\" +#define INCORRECT_PATH_SEPARATOR_W L'/' +#define INCORRECT_PATH_SEPARATOR_W_S L"/" +#elif defined(POSIX) +#define CORRECT_PATH_SEPARATOR '/' +#define CORRECT_PATH_SEPARATOR_S "/" +#define INCORRECT_PATH_SEPARATOR '\\' +#define INCORRECT_PATH_SEPARATOR_S "\\" +#define CORRECT_PATH_SEPARATOR_W '/' +#define CORRECT_PATH_SEPARATOR_W_S "/" +#define INCORRECT_PATH_SEPARATOR_W '\\' +#define INCORRECT_PATH_SEPARATOR_W_S "\\" +#endif + +// Adds a path separator to the end of the string if there isn't one already. Returns false if it would run out of space. +extern void V_AppendSlash( OUT_Z_CAP(strSize) char *pStr, int strSize ); + +// Force slashes of either type to be = separator character +extern void V_FixSlashes( char *pname, char separator = CORRECT_PATH_SEPARATOR ); + +// This removes "./" and "../" from the pathname. pFilename should be a full pathname. +// Returns false if it tries to ".." past the root directory in the drive (in which case +// it is an invalid path). +extern bool V_RemoveDotSlashes( char *pFilename, char separator = CORRECT_PATH_SEPARATOR ); + +// Given a path and a filename, composes "path\filename", inserting the (OS correct) separator if necessary +extern void V_ComposeFileName( const char *path, const char *filename, OUT_Z_CAP(destSize) char *dest, int destSize ); + +// If pPath is a relative path, this function makes it into an absolute path +// using the current working directory as the base, or pStartingDir if it's non-NULL. +// Returns false if it runs out of room in the string, or if pPath tries to ".." past the root directory. +extern void V_MakeAbsolutePath( OUT_Z_CAP(outLen) char *pOut, int outLen, const char *pPath, const char *pStartingDir = NULL ); + +#ifdef POSIX +#ifdef ANDROID +#include +#endif +#define _atoi64 atoll +#define _wtoi(arg) wcstol(arg, NULL, 10) +#ifdef ANDROID +// TODO - Android doesn't support wcstoi64, so just use a basic implementation of our own. +#define _wcstoi64 vstdlib_wcstoi64 +#define _wcstoui64 vstdlib_wcstoui64 +#else +#define _wcstoi64 wcstoll +#define _wcstoui64 wcstoull +#endif +#define _wtoi64(arg) _wcstoi64(arg, NULL, 10) +#define _i64toa( num, buf, base ) sprintf( buf, "%lld", num ) +#define _stricmp strcasecmp +#define _strtoi64 strtoll +#define _strtoui64 strtoull +#define _vsnprintf vsnprintf +#if defined(OSX) || defined(ANDROID) +// TODO - OSX doesn't support wcscasecmp until 10.7, so just +// use a basic implementation of our own. +#define _wcsicmp vstdlib_wcsicmp +#define _wcsnicmp vstdlib_wcsnicmp +#else +#define _wcsicmp wcscasecmp +#define _wcsnicmp wcsncasecmp +#endif +#define _wcschr wcschr +#define TEXT(str) str + +#endif // POSIX + + +#endif // VSTDLIB_STRTOOLS_H diff --git a/src/public/winlite.h b/src/public/winlite.h new file mode 100644 index 0000000..e0a129c --- /dev/null +++ b/src/public/winlite.h @@ -0,0 +1,76 @@ +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: includes windows.h, with a minimal includes set, and clearing problematic defines +// +//=============================================================================// +#ifndef WINLITE_H +#define WINLITE_H +#pragma once +#ifdef _WIN32 +// +// Prevent tons of unused windows definitions +// +#undef ARRAYSIZE +#ifndef _WIN32_WINNT +#if !defined(_SERVER) +#define _WIN32_WINNT 0x0501 // XP +#else +#define _WIN32_WINNT 0x0600 // Vista / Server 2008 +#endif + +#ifndef _WIN32_IE +# define _WIN32_IE 0x0500 +#else +# if ( _WIN32_IE < 0x0500 ) +# error _WIN32_IE must exceed 5.0 +# endif +#endif + +#endif +#define NOMINMAX +#define NOSERVICE +#define NOMCX +#define NOIME +#define NOSOUND +#define NOCOMM +#define NORPC +#define NOCRYPT +// if we include windows.h before winsock2, we get winsock1, and that breaks +// the parts of the code where we need to use winsock2 - so include winsock2 +// first... +#include +#include +#include +#undef PostMessage +#undef GetCurrentTime +#undef CreateEvent +#undef CreateMutex +#ifndef DONT_PROTECT_SENDMESSAGE +#undef SendMessage +#endif +#undef ShellExecute +#undef PropertySheet +#ifndef DONT_PROTECT_MESSAGEBOX +#undef MessageBox +#endif +#undef PlaySound +#undef CreateFont +#undef SetPort +#undef GetClassName +#undef Yield +#undef GetMessage +#undef DeleteFile +#undef StartService +#undef CopyFile +#undef MoveFile +#undef END_INTERFACE +#ifndef ALLOW_ARRAYSIZE // use this is you are writing code that doesn't consume tier0 +#undef ARRAYSIZE +#define ARRAYSIZE Dont_Use_ARRAYSIZE_Use_V_ARRAYSIZE +#endif +#undef min +#undef max + + +#endif // _WIN32 +#endif // WINLITE_H diff --git a/src/steamnetworkingsockets/certtool/steamnetworkingsockets_certtool.cpp b/src/steamnetworkingsockets/certtool/steamnetworkingsockets_certtool.cpp new file mode 100644 index 0000000..04e5b4f --- /dev/null +++ b/src/steamnetworkingsockets/certtool/steamnetworkingsockets_certtool.cpp @@ -0,0 +1,441 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Steam datagram routing server +// +//============================================================================= + +#include +#include +#include + +#include "../steamnetworkingsockets_internal.h" +#include "crypto.h" +#include "keypair.h" +#include +#include +//#include "curl/curl.h" + +// Must be the last include +#include + +using namespace SteamNetworkingSocketsLib; + +/////////////////////////////////////////////////////////////////////////////// +// +// Misc +// +/////////////////////////////////////////////////////////////////////////////// + +static void LoadFileIntoBuffer( const char *pszFilename, CUtlBuffer &buf ) +{ + // Try to open + FILE *f = fopen( pszFilename, "rb" ); + if ( f == NULL ) + Plat_FatalError( "Can't open file '%s'\n", pszFilename ); + + // Determine file size by seeking around + fseek( f, 0, SEEK_END ); + int cbFile = ftell( f ); + fseek( f, 0, SEEK_SET ); + + // Allocate once + buf.EnsureCapacity( cbFile ); + + // Read data + size_t r = fread( buf.Base(), 1, cbFile, f ); + + // Clean up + fclose(f); + + // Check for failure + if ( r != cbFile ) + Plat_FatalError( "Error reading from file '%s'\n", pszFilename ); + + // Set buffer file pointers + buf.SeekPut( CUtlBuffer::SEEK_HEAD, cbFile ); + buf.SeekGet( CUtlBuffer::SEEK_HEAD, 0 ); +} + +/////////////////////////////////////////////////////////////////////////////// +// +// Command line help and options +// +/////////////////////////////////////////////////////////////////////////////// + +const int k_nDefaultExpiryDays = 365*2; + +CECSigningPrivateKey s_keyCAPriv; +CECSigningPublicKey s_keyCertPub; +std::vector s_vecDataCenterIDs; +int s_nExpiryDays = k_nDefaultExpiryDays; + +static void PrintArgSummaryAndExit( int returnCode = 1 ) +{ + printf( R"usage(Usage: + +To generate a keypair: + + steamnetworkingsockets_certtool [options] gen_keypair + +To create a cert for a keypair: + + steamnetworkingsockets_certtool [options] create_cert + +To do both steps at once: + + steamnetworkingsockets_certtool [options] gen_keypair create_cert + +Options: + + --help You're looking at it + --ca-priv-key-file FILENAME Load up CA master private key from file (PEM-like blob) + --pub-key-file FILENAME Load public key key from file (authorized_keys) + --pub-key KEY Use specific public key (authorized_keys blob) + --data-center CODE[,CODE...] 3- or 4-character data center code(s) + --expiry DAYS Cert will expire in N days (default=%d) +)usage", + k_nDefaultExpiryDays +); + + exit( returnCode ); +} + +/////////////////////////////////////////////////////////////////////////////// +// +// Cert creation +// +/////////////////////////////////////////////////////////////////////////////// + +void GenKeyPair() +{ + Msg( "Generating keypair...\n" ); + CECSigningPrivateKey privKey; + CCrypto::GenerateSigningKeyPair( &s_keyCertPub, &privKey ); + + uint64 nKeyID = CalculatePublicKeyID( s_keyCertPub ); + DbgVerify( nKeyID != 0 ); + + // Generate the key comment + CUtlStringBuilder szComment; + for ( uint32 id: s_vecDataCenterIDs ) + { + char szTemp[ 8 ]; + GetSteamNetworkingLocationPOPStringFromID( id, szTemp ); + szComment.AppendFormat( "%s-", szTemp ); + } + + // AppID? + szComment.AppendFormat( "ID%llu", nKeyID ); + + uint32 cbText = 0; + char text[ 16000 ]; + + DbgVerify( s_keyCertPub.GetAsOpenSSHAuthorizedKeys( text, sizeof(text), &cbText, szComment.String() ) ); + Msg( "\nPublic key:\n" ); + Msg( "%s\n", text ); + + // Round trip sanity check + { + CECSigningPublicKey pubKeyCheck; + DbgVerify( pubKeyCheck.LoadFromAndWipeBuffer( text, cbText ) ); + DbgVerify( pubKeyCheck == s_keyCertPub ); + } + + DbgVerify( privKey.GetAsPEM( text, sizeof(text), &cbText ) ); + Msg( "\nPrivate key:\n" ); + Msg( "%s\n", text ); + + // Round trip sanity check + { + CECSigningPrivateKey privKeyCheck; + DbgVerify( privKeyCheck.LoadFromAndWipeBuffer( text, cbText ) ); + DbgVerify( privKeyCheck == privKey ); + } +} + +static const char k_szSDRCertPEMHeader[] = "-----BEGIN STEAMDATAGRAM CERT-----"; +static const char k_szSDRCertPEMFooter[] = "-----END STEAMDATAGRAM CERT-----"; + +void PrintCertInfo( const CMsgSteamDatagramCertificateSigned &msgSigned, CUtlStringBuilder &buf, const char *pszJSONIndent ) +{ + CMsgSteamDatagramCertificate msgCert; + msgCert.ParseFromString( msgSigned.cert() ); + + CECSigningPublicKey pubKey; + pubKey.Set( msgCert.key_data().c_str(), (uint32)msgCert.key_data().length() ); + + time_t timeCreated = msgCert.time_created(); + time_t timeExpiry = msgCert.time_expiry(); + + char szTimeCreated[ 128 ]; + Plat_ctime( &timeCreated, szTimeCreated, sizeof(szTimeCreated) ); + V_StripTrailingWhitespaceASCII( szTimeCreated ); + + char szTimeExpiry[ 128 ]; + Plat_ctime( &timeExpiry, szTimeExpiry, sizeof(szTimeExpiry) ); + V_StripTrailingWhitespaceASCII( szTimeExpiry ); + + CUtlString sDataCenterIDs; + for ( uint32 id: msgCert.gameserver_datacenter_ids() ) + { + char szTemp[ 8 ]; + GetSteamNetworkingLocationPOPStringFromID( id, szTemp ); + + if ( pszJSONIndent ) + { + if ( !sDataCenterIDs.IsEmpty() ) + sDataCenterIDs.AppendChar( ',' ); + sDataCenterIDs.AppendChar( '\"' ); + sDataCenterIDs.Append( szTemp ); + sDataCenterIDs.AppendChar( '\"' ); + } + else + { + if ( !sDataCenterIDs.IsEmpty() ) + sDataCenterIDs.AppendChar( ' ' ); + sDataCenterIDs.Append( szTemp ); + } + } + + if ( pszJSONIndent ) + { + buf.AppendFormat( "%s\"key_id\": %llu,\n", pszJSONIndent, CalculatePublicKeyID( pubKey ) ); + if ( !sDataCenterIDs.IsEmpty() ) + buf.AppendFormat( "%s\"data_centers\": [ %s ],\n", pszJSONIndent, sDataCenterIDs.String() ); + buf.AppendFormat( "%s\"created\": \"%s\",\n", pszJSONIndent, szTimeCreated ); + buf.AppendFormat( "%s\"expires\": \"%s\",\n", pszJSONIndent, szTimeExpiry ); + buf.AppendFormat( "%s\"ca_key_id\": %" PRIu64 "\n", pszJSONIndent, msgSigned.ca_key_id() ); + } + else + { + buf.AppendFormat( "Public key ID. . : %llu\n", CalculatePublicKeyID( pubKey ) ); + buf.AppendFormat( "Created. . . . . : %s\n", szTimeCreated ); + buf.AppendFormat( "Expires. . . . . : %s\n", szTimeExpiry ); + buf.AppendFormat( "CA key ID. . . . : %" PRIu64 "\n", msgSigned.ca_key_id() ); + if ( sDataCenterIDs ) + buf.AppendFormat( "Data center(s) . : %s\n", sDataCenterIDs.String() ); + } +} + +void CreateCert() +{ + if ( !s_keyCAPriv.IsValid() ) + Plat_FatalError( "CA private key not specified" ); + if ( !s_keyCertPub.IsValid() ) + Plat_FatalError( "Public key not specified" ); + if ( s_vecDataCenterIDs.size() == 0 ) + Plat_FatalError( "Must restrict certificate to a data center" ); + + CECSigningPublicKey caPubKey; + s_keyCAPriv.GetPublicKey( &caPubKey ); + uint64 nCAKeyID = CalculatePublicKeyID( caPubKey ); + Assert( nCAKeyID != 0 ); + + CMsgSteamDatagramCertificate msgCert; + msgCert.set_key_type( CMsgSteamDatagramCertificate_EKeyType_ED25519 ); + msgCert.set_key_data( s_keyCertPub.GetData(), s_keyCertPub.GetLength() ); + msgCert.set_time_created( time( nullptr ) ); + msgCert.set_time_expiry( msgCert.time_created() + s_nExpiryDays*24*3600 ); + for ( uint32 id: s_vecDataCenterIDs ) + msgCert.add_gameserver_datacenter_ids( id ); + //cert.set_app_id( FIXME ) + + CMsgSteamDatagramCertificateSigned msgSigned; + msgSigned.set_cert( msgCert.SerializeAsString() ); + + CryptoSignature_t sig; + CCrypto::GenerateSignature( (const uint8 *)msgSigned.cert().c_str(), (uint32)msgSigned.cert().length(), s_keyCAPriv, &sig ); + msgSigned.set_ca_key_id( nCAKeyID ); + msgSigned.set_ca_signature( &sig, sizeof(sig) ); + + std::string sSigned = msgSigned.SerializeAsString(); + +// char text[ 16000 ]; +// uint32 cbText = sizeof(text); +// DbgVerify( CCrypto::Base64Encode( (const uint8 *)sSigned.c_str(), sSigned.length(), text, &cbText, "" ) ); +// V_StripTrailingWhitespace( text ); +// +// Msg( "Cert JSON blob:\n" ); +// CUtlStringBuilder sJSON; +// sJSON.AppendFormat( "{\n" ); +// sJSON.AppendFormat( "\t\"cert\": \"%s\"\n", text ); +// PrintCertInfo( msgSigned, sJSON, "\t" ); +// sJSON.AppendFormat( "}\n" ); +// Msg( "%s", sJSON.String() ); + + char text[ 16000 ]; + uint32 cbText = sizeof(text); + DbgVerify( CCrypto::Base64Encode( (const uint8 *)sSigned.c_str(), (uint32)sSigned.length(), text, &cbText, "\n" ) ); + V_StripTrailingWhitespaceASCII( text ); + + Msg( "Cert:\n" ); + Msg( "%s\n", k_szSDRCertPEMHeader ); + Msg( "%s\n", text ); + Msg( "%s\n", k_szSDRCertPEMFooter ); + CUtlStringBuilder sDetails; + PrintCertInfo( msgSigned, sDetails, nullptr ); + Msg( "%s", sDetails.String() ); +} + +/////////////////////////////////////////////////////////////////////////////// +// +// main +// +/////////////////////////////////////////////////////////////////////////////// + +int main( int argc, char **argv ) +{ +// // Tell engine we're headless, if we're not debugging +// if ( !Plat_IsInDebugSession() ) +// Plat_EnableHeadlessMode(); + + // Seed random number generator from a high quality source of genuine entropy + { + int seed; + CCrypto::GenerateRandomBlock( &seed, sizeof(seed) ); + WeakRandomSeed( seed ); + } + + //// !TEST! + //#ifdef _DEBUG + // TestKeyValuesJSONParser(); + //#endif + + //LoggingSystem_RegisterLoggingListener( new SDRLoggingListener ); + + // Process command line + bool bDidSomething = false; + int nCurArg = 1; + while ( nCurArg < argc ) + { + #define GET_ARG() \ + if ( nCurArg >= argc ) \ + { \ + Warning( "Expected argument after %s\n", pszSwitch ); \ + PrintArgSummaryAndExit(); \ + } \ + const char *pszArg = argv[nCurArg++]; + + #define INVALID_ARG() \ + { \ + Warning( "Invalid value for %s: '%s'\n", pszSwitch, pszArg ); \ + PrintArgSummaryAndExit(); \ + } + + const char *pszSwitch = argv[nCurArg++]; + if ( !V_stricmp( pszSwitch, "--help" ) || !V_stricmp( pszSwitch, "-h" ) || !V_stricmp( pszSwitch, "-?" ) ) + { + PrintArgSummaryAndExit(0); + } + + if ( !V_stricmp( pszSwitch, "--ca-priv-key-file" ) ) + { + GET_ARG(); + CUtlBuffer buf; + LoadFileIntoBuffer( pszArg, buf ); + if ( !s_keyCAPriv.LoadFromAndWipeBuffer( buf.Base(), buf.TellPut() ) ) + Plat_FatalError( "File '%s' doesn't contain a valid private Ed25519 keyfile. (Try exporting from OpenSSH)\n", pszArg ); + + continue; + } + + if ( !V_stricmp( pszSwitch, "--pub-key-file" ) ) + { + GET_ARG(); + CUtlBuffer buf; + LoadFileIntoBuffer( pszArg, buf ); + if ( !s_keyCertPub.LoadFromAndWipeBuffer( buf.Base(), buf.TellPut() ) ) + Plat_FatalError( "File '%s' doesn't contain a valid authorized_keys style public Ed25519 keyfile. (Try exporting from OpenSSH)\n", pszArg ); + continue; + } + + if ( !V_stricmp( pszSwitch, "--pub-key" ) ) + { + GET_ARG(); + if ( !s_keyCertPub.Set( pszArg, V_strlen(pszArg) ) ) + Plat_FatalError( "'%s' isn't a valid authorized_keys style public Ed25519 keyfile. (Try exporting from OpenSSH)\n", pszArg ); + continue; + } + + if ( !V_stricmp( pszSwitch, "--data-center" ) ) + { + GET_ARG(); + + CUtlVectorAutoPurge vecCodes; + V_SplitString( pszArg, ",", vecCodes ); + if ( vecCodes.IsEmpty() ) + Plat_FatalError( "'%s' isn't a valid comma-separated list of data center codes\n", pszArg ); + + for ( const char *pszCode: vecCodes ) + { + int l = V_strlen( pszCode ); + if ( l < 3 || l > 4 ) + Plat_FatalError( "'%s' isn't a valid data center code\n", pszCode ); + s_vecDataCenterIDs.push_back( CalculateSteamNetworkingPOPIDFromString( pszCode ) ); + } + continue; + } + + if ( !V_stricmp( pszSwitch, "--expiry" ) ) + { + GET_ARG(); + s_nExpiryDays = 0; + sscanf( pszArg, "%d", &s_nExpiryDays ); + if ( s_nExpiryDays <= 0 ) + Plat_FatalError( "Invalid expiry '%s'\n", pszArg ); + continue; + } + + #undef GET_ARG + #undef INVALID_ARG + + // + // Known commands + // + + if ( !V_stricmp( pszSwitch, "gen_keypair" ) ) + { + GenKeyPair(); + bDidSomething = true; + continue; + } + if ( !V_stricmp( pszSwitch, "create_cert" ) ) + { + CreateCert(); + bDidSomething = true; + continue; + } + + // + // Anything else? + // + + Warning( "Unrecognized option '%s'\n", pszSwitch ); + PrintArgSummaryAndExit(); + } + + if ( !bDidSomething ) + PrintArgSummaryAndExit( 0 ); + + return 0; +} + +#ifdef _WIN32 +int APIENTRY WinMain( HINSTANCE hInstance, + HINSTANCE hPrevInstance, + LPSTR lpCmdLine, + int nCmdShow ) +{ + extern int __argc; + extern char **__argv; + int argc = __argc; + char **argv = __argv; + + REFERENCE( hInstance ); + REFERENCE( hPrevInstance ); + REFERENCE( lpCmdLine ); + REFERENCE( nCmdShow ); + + return main( argc, argv ); +} +#endif diff --git a/src/steamnetworkingsockets/certtool/steamnetworkingsockets_certtool_win64.vcxproj b/src/steamnetworkingsockets/certtool/steamnetworkingsockets_certtool_win64.vcxproj new file mode 100644 index 0000000..47ddeaf --- /dev/null +++ b/src/steamnetworkingsockets/certtool/steamnetworkingsockets_certtool_win64.vcxproj @@ -0,0 +1,291 @@ + + + + + Debug + x64 + + + Release + x64 + + + + steamnetworkingsockets_certtool + {C31B11F7-9921-F168-3A99-169A6BB5B7C2} + + + + x64 + + + Application + MultiByte + steamnetworkingsockets_certtool + v140_xp + + + Application + MultiByte + steamnetworkingsockets_certtool + v140_xp + + + + + + + + + + + + + <_ProjectFileVersion>10.0.30319.1 + win64\Debug\ + win64\Debug\ + ..\..\devtools\vstools;$(ExecutablePath);$(Path) + true + true + true + true + false + true + win64\Release\ + win64\Release\ + ..\..\devtools\vstools;$(ExecutablePath);$(Path) + true + true + true + false + false + true + + + + + + /bigobj -Zm275 + Disabled + ;..\..\external\protobuf-2.6.1\src;..\../public;..\..\external\openssl-1.0.2\steaminc;..\../common;..\..\external\openssl-1.0.2\steaminc;..\..\external\protobuf-2.6.1\src + DEBUG;_DEBUG;STEAM;STEAM;WIN32;_WIN32;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions);WIN64;_WIN64;;STATIC_TIER0;STATIC_VSTDLIB;DISABLE_DBGFLAG_VALIDATE;ENABLE_CRYPTO_25519;CRYPTO_DISABLE_SPEW;CRYPTO_DISABLE_ENCRYPT_WITH_PASSWORD;STEAMDATAGRAM_TICKET_STATIC_LINK;STEAMDATAGRAMLIB_STATIC_LINK;STEAMNETWORKINGSOCKETS_OPENSOURCE;RELEASE_ASSERTS;RETAIL_ASSERTS;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=F:\dev\Steam\sdr_public\src\steamnetworkingsockets\certtool;_DLL_EXT=.dll;VPCGAME=valve + true + false + Sync + Default + MultiThreadedDebug + true + true + Precise + false + true + true + false + $(IntDir)\ + $(IntDir)\ + $(IntDir)\ + false + false + Level4 + true + ProgramDatabase + CompileAsCpp + 4328;4366;4577;4091 + true + $(IntDir)\ + Prompt + + + _DEBUG;%(PreprocessorDefinitions);_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE + 1033 + + + + + /ignore:4221 + ;..\..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\debug\libprotobuf.lib;user32.lib;user32.lib;advapi32.lib;ws2_32.lib + NotSet + $(OutDir)\steamnetworkingsockets_certtool.exe + true + libc;libcd;libcmt + true + $(OutDir)\$(TargetName).pdb + false + $(OutDir)\$(TargetName).map + Console + + MachineX64 + PromptImmediately + false + + + true + + + true + + + true + $(OutDir)\steamnetworkingsockets_certtool.bsc + + + ..\..\devtools\bin\vsign.exe -signvalve "$(TargetPath)" if ERRORLEVEL 1 exit 1 call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).exe ..\..\..\bin\win64\steamnetworkingsockets_certtool.exe ..\.. if %errorlevel% neq 0 exit /b %errorlevel% call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).pdb ..\..\..\bin\win64\steamnetworkingsockets_certtool.pdb ..\.. if %errorlevel% neq 0 exit /b %errorlevel% + + + + + + + + + /bigobj /d2Zi+ -Zm275 + MaxSpeed + AnySuitable + true + Speed + ;..\..\external\protobuf-2.6.1\src;..\../public;..\..\external\openssl-1.0.2\steaminc;..\../common;..\..\external\openssl-1.0.2\steaminc;..\..\external\protobuf-2.6.1\src + NDEBUG;STEAM;STEAM;WIN32;_WIN32;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions);WIN64;_WIN64;;STATIC_TIER0;STATIC_VSTDLIB;DISABLE_DBGFLAG_VALIDATE;ENABLE_CRYPTO_25519;CRYPTO_DISABLE_SPEW;CRYPTO_DISABLE_ENCRYPT_WITH_PASSWORD;STEAMDATAGRAM_TICKET_STATIC_LINK;STEAMDATAGRAMLIB_STATIC_LINK;STEAMNETWORKINGSOCKETS_OPENSOURCE;RELEASE_ASSERTS;RETAIL_ASSERTS;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=F:\dev\Steam\sdr_public\src\steamnetworkingsockets\certtool;_DLL_EXT=.dll;VPCGAME=valve + true + Sync + MultiThreaded + false + true + Precise + false + true + true + false + NotUsing + $(IntDir)\ + $(IntDir)\ + $(IntDir)\ + false + false + Level4 + true + ProgramDatabase + CompileAsCpp + 4328;4366;4577;4091 + false + true + $(IntDir)\ + Prompt + + + NDEBUG;%(PreprocessorDefinitions);_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE + 1033 + + + + + /ignore:4221 + ;..\..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\libprotobuf.lib;user32.lib;user32.lib;advapi32.lib;ws2_32.lib + NotSet + $(OutDir)\steamnetworkingsockets_certtool.exe + true + libc;libcd;libcmtd + true + $(OutDir)\$(TargetName).pdb + false + $(OutDir)\$(TargetName).map + Console + true + true + + MachineX64 + PromptImmediately + false + + + true + + + true + + + true + $(OutDir)\steamnetworkingsockets_certtool.bsc + + + ..\..\devtools\bin\vsign.exe -signvalve "$(TargetPath)" if ERRORLEVEL 1 exit 1 call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).exe ..\..\..\bin\win64\steamnetworkingsockets_certtool.exe ..\.. if %errorlevel% neq 0 exit /b %errorlevel% call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).pdb ..\..\..\bin\win64\steamnetworkingsockets_certtool.pdb ..\.. if %errorlevel% neq 0 exit /b %errorlevel% + + + + + + + + + + + + + + + + + + + + + + + + + + + + CompileAsC + CompileAsC + + + CompileAsC + CompileAsC + + + + + + + + + + + + true + true + + + true + true + + + true + true + + + Running VPC CRC Check - steamnetworkingsockets_certtool.vpc + rem IncrediBuild_AllowOverlap if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "steamnetworkingsockets_certtool_win64.vcxproj" if ERRORLEVEL 1 exit /b 1 echo crc_complete > F:\dev\Steam\sdr_public\src\steamnetworkingsockets\certtool\steamnetworkingsockets_certtool.vpc.sentinel + F:\dev\Steam\sdr_public\src\steamnetworkingsockets\certtool\steamnetworkingsockets_certtool.vpc.sentinel + Running VPC CRC Check - steamnetworkingsockets_certtool.vpc + rem IncrediBuild_AllowOverlap if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "steamnetworkingsockets_certtool_win64.vcxproj" if ERRORLEVEL 1 exit /b 1 echo crc_complete > F:\dev\Steam\sdr_public\src\steamnetworkingsockets\certtool\steamnetworkingsockets_certtool.vpc.sentinel + F:\dev\Steam\sdr_public\src\steamnetworkingsockets\certtool\steamnetworkingsockets_certtool.vpc.sentinel + + + + + + + + + + + + + + + + + + + diff --git a/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp b/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp new file mode 100644 index 0000000..d7e8352 --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp @@ -0,0 +1,1504 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#include "csteamnetworkingsockets.h" +#include "steamnetworkingsockets_lowlevel.h" +#include "steamnetworkingsockets_connections.h" +#include "steamnetworkingsockets_udp.h" +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +#include "steamnetworkingsockets_sdr_hostedserver.h" +#include "steamnetworkingsockets_sdr_client.h" +#include "steamnetworkingsockets_sdr_p2p.h" +#endif +#include "crypto.h" + +#define DEFINE_CONFIG // instance the variables here + +#include "steamnetworkingconfig.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +// Put everything in a namespace, so we don't violate the one definition rule +namespace SteamNetworkingSocketsLib { + +///////////////////////////////////////////////////////////////////////////// +// +// Configuration Variables +// +///////////////////////////////////////////////////////////////////////////// + +struct SConfigurationValueEntry +{ + ESteamNetworkingConfigurationValue eValue; + const char *pName; + int32 *pVar; +}; + +static SConfigurationValueEntry sConfigurationValueEntryList[] = +{ + { k_ESteamNetworkingConfigurationValue_FakeMessageLoss_Send, "FakeMessageLoss_Send", &steamdatagram_fakemessageloss_send }, + { k_ESteamNetworkingConfigurationValue_FakeMessageLoss_Recv, "FakeMessageLoss_Recv", &steamdatagram_fakemessageloss_recv }, + { k_ESteamNetworkingConfigurationValue_FakePacketLoss_Send, "FakePacketLoss_Send", &steamdatagram_fakepacketloss_send }, + { k_ESteamNetworkingConfigurationValue_FakePacketLoss_Recv, "FakePacketLoss_Recv", &steamdatagram_fakepacketloss_recv }, + { k_ESteamNetworkingConfigurationValue_FakePacketLag_Send, "FakePacketLag_Send", &steamdatagram_fakepacketlag_send }, + { k_ESteamNetworkingConfigurationValue_FakePacketLag_Recv, "FakePacketLag_Recv", &steamdatagram_fakepacketlag_recv }, + { k_ESteamNetworkingConfigurationValue_FakePacketReorder_Send, "FakePacketReorder_Send", &steamdatagram_fakepacketreorder_send }, + { k_ESteamNetworkingConfigurationValue_FakePacketReorder_Recv, "FakePacketReorder_Recv", &steamdatagram_fakepacketreorder_recv }, + { k_ESteamNetworkingConfigurationValue_FakePacketReorder_Time, "FakePacketReorder_Time", &steamdatagram_fakepacketreorder_time }, + + { k_ESteamNetworkingConfigurationValue_SNP_DebugWindow, "SNP_DebugWindow", &steamdatagram_snp_debug_window }, + { k_ESteamNetworkingConfigurationValue_SNP_SendBufferSize, "SNP_SendBufferSize", &steamdatagram_snp_send_buffer_size }, + { k_ESteamNetworkingConfigurationValue_SNP_MaxRate, "SNP_MaxRate", &steamdatagram_snp_max_rate }, + { k_ESteamNetworkingConfigurationValue_SNP_MinRate, "SNP_MinRate", &steamdatagram_snp_min_rate }, + { k_ESteamNetworkingConfigurationValue_SNP_Nagle_Time, "SNP_Nagle_Time", &steamdatagram_snp_nagle_time }, + { k_ESteamNetworkingConfigurationValue_SNP_Log_RTT, "SNP_Log_RTT", &steamdatagram_snp_log_rtt }, + { k_ESteamNetworkingConfigurationValue_SNP_Log_Packet, "SNP_Log_Packet", &steamdatagram_snp_log_packet }, + { k_ESteamNetworkingConfigurationValue_SNP_Log_Segments, "SNP_Log_Segments", &steamdatagram_snp_log_segments }, + { k_ESteamNetworkingConfigurationValue_SNP_Log_Feedback, "SNP_Log_Feedback", &steamdatagram_snp_log_feedback }, + { k_ESteamNetworkingConfigurationValue_SNP_Log_Reliable, "SNP_Log_Reliable", &steamdatagram_snp_log_reliable }, + { k_ESteamNetworkingConfigurationValue_SNP_Log_Message, "SNP_Log_Message", &steamdatagram_snp_log_message }, + { k_ESteamNetworkingConfigurationValue_SNP_Log_Loss, "SNP_Log_Loss", &steamdatagram_snp_log_loss }, + { k_ESteamNetworkingConfigurationValue_SNP_Log_X, "SNP_Log_X", &steamdatagram_snp_log_x }, + { k_ESteamNetworkingConfigurationValue_SNP_Log_Nagle, "SNP_Log_Nagle", &steamdatagram_snp_log_nagle }, + { k_ESteamNetworkingConfigurationValue_ClientConsecutitivePingTimeoutsFailInitial, "ClientConsecutitivePingTimeoutsFailInitial", &steamdatagram_client_consecutitive_ping_timeouts_fail_initial }, + { k_ESteamNetworkingConfigurationValue_ClientConsecutitivePingTimeoutsFail, "ClientConsecutitivePingTimeoutsFail", &steamdatagram_client_consecutitive_ping_timeouts_fail }, + { k_ESteamNetworkingConfigurationValue_ClientMinPingsBeforePingAccurate, "ClientMinPingsBeforePingAccurate", &steamdatagram_client_min_pings_before_ping_accurate }, + { k_ESteamNetworkingConfigurationValue_ClientSingleSocket, "ClientSingleSocket", &steamdatagram_client_single_socket }, + { k_ESteamNetworkingConfigurationValue_IP_Allow_Without_Auth, "IpAllowWithoutAuth", &steamdatagram_ip_allow_connections_without_auth }, + { k_ESteamNetworkingConfigurationValue_Timeout_Seconds_Initial, "TimeoutSecondsInitial", &steamdatagram_timeout_seconds_initial }, + { k_ESteamNetworkingConfigurationValue_Timeout_Seconds_Connected, "TimeoutSecondsConnected", &steamdatagram_timeout_seconds_connected }, +}; +const int k_nDeprecated = 1; +COMPILE_TIME_ASSERT( sizeof( sConfigurationValueEntryList ) / sizeof( SConfigurationValueEntry ) == k_ESteamNetworkingConfigurationValue_Count - k_nDeprecated ); + +struct SConfigurationStringEntry +{ + ESteamNetworkingConfigurationString eString; + const char *pName; + std::string *pVar; +}; + +static SConfigurationStringEntry sConfigurationStringEntryList[] = +{ + { k_ESteamNetworkingConfigurationString_ClientForceRelayCluster, "ClientForceRelayCluster", &steamdatagram_client_force_relay_cluster }, + { k_ESteamNetworkingConfigurationString_ClientDebugTicketAddress, "ClientDebugTicketAddress", &steamdatagram_client_debugticket_address }, + { k_ESteamNetworkingConfigurationString_ClientForceProxyAddr, "ClientForceProxyAddr", &steamdatagram_client_forceproxyaddr }, +}; +COMPILE_TIME_ASSERT( sizeof( sConfigurationStringEntryList ) / sizeof( SConfigurationStringEntry ) == k_ESteamNetworkingConfigurationString_Count ); + +///////////////////////////////////////////////////////////////////////////// +// +// Table of active sockets +// +///////////////////////////////////////////////////////////////////////////// + +CUtlLinkedList g_listConnections; +CUtlLinkedList g_listListenSockets; + +static bool BConnectionStateExistsToAPI( ESteamNetworkingConnectionState eState ) +{ + switch ( eState ) + { + default: + Assert( false ); + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_Linger: + return false; + + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_FindingRoute: + case k_ESteamNetworkingConnectionState_Connected: + case k_ESteamNetworkingConnectionState_ClosedByPeer: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + return true; + } + +} + +static CSteamNetworkConnectionBase *GetConnectionByHandle( HSteamNetConnection sock ) +{ + if ( sock == 0 ) + return nullptr; + int idx = sock & 0xffff; + if ( !g_listConnections.IsValidIndex( idx ) ) + return nullptr; + CSteamNetworkConnectionBase *pResult = g_listConnections[ idx ]; + if ( pResult->m_hConnectionSelf != sock ) + return nullptr; + if ( !BConnectionStateExistsToAPI( pResult->GetState() ) ) + return nullptr; + return pResult; +} + +static CSteamNetworkListenSocketBase *GetListenSockedByHandle( HSteamListenSocket sock ) +{ + if ( sock == 0 ) + return nullptr; + int idx = sock & 0xffff; + if ( !g_listListenSockets.IsValidIndex( idx ) ) + return nullptr; + CSteamNetworkListenSocketBase *pResult = g_listListenSockets[ idx ]; + Assert( pResult && pResult->m_hListenSocketSelf == sock ); + return pResult; +} + +static HSteamListenSocket AddListenSocket( CSteamNetworkListenSocketBase *pSock ) +{ + // Use upper 16 bits as a connection sequence number, so that listen socket handles + // are not reused within a short time period. + static uint32 s_nUpperBits = 0; + s_nUpperBits += 0x10000; + if ( s_nUpperBits == 0 ) + s_nUpperBits = 0x10000; + + // Add it to our table of listen sockets + pSock->m_hListenSocketSelf = g_listListenSockets.AddToTail( pSock ) | s_nUpperBits; + return pSock->m_hListenSocketSelf; +} + +CSteamNetworkConnectionBase *FindConnectionByLocalID( uint32 nLocalConnectionID ) +{ + // Dumb linear search + for ( CSteamNetworkConnectionBase *pConn: g_listConnections ) + if ( pConn->m_unConnectionIDLocal == nLocalConnectionID ) + return pConn; + return nullptr; +} + + +///////////////////////////////////////////////////////////////////////////// +// +// Callbacks +// +///////////////////////////////////////////////////////////////////////////// + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + +ISteamUser *g_pSteamUser; +ISteamGameServer *g_pSteamGameServer; + +int g_iPartnerMask = -1; + +static FSteamAPI_RegisterCallback s_fnRegisterCallback; +static FSteamAPI_UnregisterCallback s_fnUnregisterCallback; +static FSteamAPI_RegisterCallResult s_fnRegisterCallResult; +static FSteamAPI_UnregisterCallResult s_fnUnregisterCallResult; + +void CSteamNetworkingSocketsCallbackBase::Register( bool bGameServer ) +{ + Unregister(); + if ( bGameServer ) + m_nCallbackFlags |= k_ECallbackFlagsGameServer; + else + m_nCallbackFlags &= ~k_ECallbackFlagsGameServer; + s_fnRegisterCallback( this, m_iCallback ); +} + +void CSteamNetworkingSocketsCallbackBase::Unregister(void) +{ + if ( m_nCallbackFlags & k_ECallbackFlagsRegistered ) + s_fnUnregisterCallback( this ); +} + +void CSteamNetworkingSocketsCallResultBase::Set(SteamAPICall_t hAPICall ) +{ + Cancel(); + if ( hAPICall == k_uAPICallInvalid ) + { + Assert( false ); + } + else + { + m_hAPICall = hAPICall; + s_fnRegisterCallResult( this, hAPICall ); + } +} + +void CSteamNetworkingSocketsCallResultBase::Cancel(void) +{ + if ( m_hAPICall != k_uAPICallInvalid ) + { + s_fnUnregisterCallResult( this, m_hAPICall ); + m_hAPICall = k_uAPICallInvalid; + } +} + +#endif // #ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + + +} // namespace SteamNetworkingSocketsLib +using namespace SteamNetworkingSocketsLib; + +///////////////////////////////////////////////////////////////////////////// +// +// CSteamSocketNetworking +// +///////////////////////////////////////////////////////////////////////////// + +CSteamNetworkingSockets::CSteamNetworkingSockets( bool bGameServer ) +: m_bGameServer( bGameServer ) +, m_bInitted( false ) +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +, m_pSteamNetworkingSocketsSerialized( nullptr ) +, m_pSteamUtils( nullptr ) +, m_nAppID( 0 ) +, m_bSDRClientInitted( false ) +, m_eLogonStatus( k_ELogonStatus_InitialConnecting ) +#endif +{} + +static int s_nSteamNetworkingSocketsInitted = 0; + +#ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE +bool CSteamNetworkingSockets::BInitNonSteam( SteamDatagramErrMsg &errMsg ) +{ + AssertMsg( !m_bInitted, "Initted interface twice?" ); + + // Make sure low level socket support is ready + if ( !BSteamNetworkingSocketsInitCommon( errMsg) ) + return false; + + m_bInitted = true; + ++s_nSteamNetworkingSocketsInitted; + + return true; +} +#else + +bool CSteamNetworkingSockets::BInit( ISteamClient *pClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, SteamDatagramErrMsg &errMsg ) +{ + AssertMsg( !m_bInitted, "Initted interface twice?" ); + + // Make sure low level socket support is ready + if ( !BSteamNetworkingSocketsInitCommon( errMsg) ) + return false; + + CSteamNetworkingSocketsCallback::Register( m_bGameServer ); + CSteamNetworkingSocketsCallback::Register( m_bGameServer ); + CSteamNetworkingSocketsCallback::Register( m_bGameServer ); + CSteamNetworkingSocketsCallback::Register( m_bGameServer ); + CSteamNetworkingSocketsCallback::Register( m_bGameServer ); + CSteamNetworkingSocketsCallback::Register( m_bGameServer ); + + m_pSteamUtils = pClient->GetISteamUtils( hSteamPipe, STEAMUTILS_INTERFACE_VERSION ); + if ( !m_pSteamUtils ) + { + V_sprintf_safe( errMsg, "Can't get steam interface '%s'", STEAMUTILS_INTERFACE_VERSION ); + return false; + } + g_eUniverse = m_pSteamUtils->GetConnectedUniverse(); + + m_pSteamNetworkingSocketsSerialized = (ISteamNetworkingSocketsSerialized*)pClient->GetISteamGenericInterface( hSteamUser, hSteamPipe, STEAMNETWORKINGSOCKETSSERIALIZED_INTERFACE_VERSION ); + if ( !m_pSteamNetworkingSocketsSerialized ) + { + V_sprintf_safe( errMsg, "Can't get steam interface '%s'", STEAMNETWORKINGSOCKETSSERIALIZED_INTERFACE_VERSION ); + return false; + } + + m_nAppID = m_pSteamUtils->GetAppID(); + + if ( m_bGameServer ) + { + if ( g_pSteamGameServer->BLoggedOn() ) + m_eLogonStatus = k_ELogonStatus_Connected; + else + m_eLogonStatus = k_ELogonStatus_InitialConnecting; + } + else + { + if ( g_pSteamUser->BLoggedOn() ) + m_eLogonStatus = k_ELogonStatus_Connected; + else + m_eLogonStatus = k_ELogonStatus_Disconnected; // Unlike gameservers, we assume that we're logged on when we boot + } + + // Cache our SteamID, if we're online + GetSteamID(); + + m_bInitted = true; + ++s_nSteamNetworkingSocketsInitted; + + return true; +} +#endif + +void CSteamNetworkingSockets::Kill() +{ +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + CSteamNetworkingSocketsCallback::Unregister(); + CSteamNetworkingSocketsCallback::Unregister(); + CSteamNetworkingSocketsCallback::Unregister(); + CSteamNetworkingSocketsCallback::Unregister(); + CSteamNetworkingSocketsCallback::Unregister(); + CSteamNetworkingSocketsCallback::Unregister(); + m_pSteamNetworkingSocketsSerialized = nullptr; + m_pSteamUtils = nullptr; +#endif + + // Destroy all of my connections + for ( int idx = g_listConnections.FirstInorder() ; idx != g_listConnections.InvalidIndex() ; ) + { + int idxNext = g_listConnections.NextInorder( idx ); + CSteamNetworkConnectionBase *pConn = g_listConnections[idx]; + if ( pConn->m_pSteamNetworkingSocketsInterface == this ) + { + pConn->Destroy(); + Assert( !g_listConnections.IsValidIndex( idx ) ); + } + idx = idxNext; + } + + // Destroy all of my listen sockets + for ( int idx = g_listListenSockets.FirstInorder() ; idx != g_listListenSockets.InvalidIndex() ; ) + { + int idxNext = g_listListenSockets.NextInorder( idx ); + CSteamNetworkListenSocketBase *pSock = g_listListenSockets[idx]; + if ( pSock->m_pSteamNetworkingSocketsInterface == this ) + { + DbgVerify( CloseListenSocket( pSock->m_hListenSocketSelf, nullptr ) ); + Assert( !g_listListenSockets.IsValidIndex( idx ) ); + } + idx = idxNext; + } + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + SDRClientKill(); +#endif + + // Mark us as no longer being setup + if ( m_bInitted ) + { + m_bInitted = false; + + // Are we the last extant interface? If so, then do global cleanup + Assert( s_nSteamNetworkingSocketsInitted > 0 ); + --s_nSteamNetworkingSocketsInitted; + if ( s_nSteamNetworkingSocketsInitted <= 0 ) + SteamNetworkingSocketsKillCommon(); + } +} + +bool CSteamNetworkingSockets::BHasAnyConnections() const +{ + for ( CSteamNetworkConnectionBase *pConn: g_listConnections ) + { + if ( pConn->m_pSteamNetworkingSocketsInterface == this ) + return true; + } + return false; +} + +bool CSteamNetworkingSockets::BHasAnyListenSockets() const +{ + for ( CSteamNetworkListenSocketBase *pSock: g_listListenSockets ) + { + if ( pSock->m_pSteamNetworkingSocketsInterface == this ) + return true; + } + return false; +} + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +void CSteamNetworkingSockets::OnCallback( SteamServersConnected_t *param ) +{ + SteamDatagramTransportLock lock; + m_eLogonStatus = k_ELogonStatus_Connected; + GetSteamID(); + + if ( m_bGameServer ) + { + SpewMsg( "Gameserver logged on to Steam, assigned SteamID %s\n", GetSteamID().Render() ); + } + + // See if we should make a cert request now. We only need to do this if we have + // any listen sockets or connections + if ( !m_msgSignedCert.has_cert() && ( BHasAnyConnections() || BHasAnyListenSockets() ) ) + { + AsyncCertRequest(); + } + +} + +void CSteamNetworkingSockets::OnCallback( SteamServerConnectFailure_t *param ) +{ + ELogonStatus eSaveStatus = m_eLogonStatus; + m_eLogonStatus = k_ELogonStatus_Disconnected; + if ( eSaveStatus == CSteamNetworkingSockets::k_ELogonStatus_InitialConnecting ) + { + if ( BHasAnyListenSockets() | BHasAnyListenSockets() ) + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_SteamConnectivity, "Failed to connect to Steam" ); + } +} + +void CSteamNetworkingSockets::OnCallback( SteamServersDisconnected_t *param ) +{ + ELogonStatus eSaveStatus = m_eLogonStatus; + m_eLogonStatus = k_ELogonStatus_Disconnected; + if ( eSaveStatus == CSteamNetworkingSockets::k_ELogonStatus_InitialConnecting ) + { + if ( BHasAnyListenSockets() || BHasAnyListenSockets() ) + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_SteamConnectivity, "Lost connection to steam" ); + } +} + +CSteamID CSteamNetworkingSockets::GetSteamID() +{ + if ( !m_steamID.IsValid() ) + { + if ( m_bGameServer ) + { + if ( g_pSteamGameServer ) + m_steamID = g_pSteamGameServer->GetSteamID(); + } + else + { + if ( g_pSteamUser ) + m_steamID = g_pSteamUser->GetSteamID(); + } + } + + return m_steamID; +} +#endif + +HSteamListenSocket CSteamNetworkingSockets::CreateListenSocket( int nSteamConnectVirtualPort, uint32 nIP, uint16 nPort ) +{ + SteamDatagramTransportLock scopeLock; + SteamDatagramErrMsg errMsg; + + // Might we want a cert? If so, make sure async process to get one is in + // progress (or try again if we tried earlier and failed) + if ( nSteamConnectVirtualPort >= 0 || steamdatagram_ip_allow_connections_without_auth == 0 ) + { + #ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE + SpewError( "Need cert authority!" ); + return k_HSteamListenSocket_Invalid; + #else + AsyncCertRequest(); + #endif + } + + // If they are asking fior P2P functionality, then we'll need SDR functionality, including the ability to + // measure ping times to relays. Start getting those resources ready now. + if ( nSteamConnectVirtualPort != -1 ) + { + #ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE + SpewError( "Relayed connections require Steam!" ); + return k_HSteamListenSocket_Invalid; + #else + + // Despite the API argument being an int, we'd like to reserve most of the address space. + if ( nSteamConnectVirtualPort < 0 || nSteamConnectVirtualPort > 0xffff ) + { + SpewError( "Virtual port number must be a small, positive number" ); + return k_HSteamListenSocket_Invalid; + } + + // We need SDR functionality in order to support P2P + if ( !BSDRClientInit( errMsg ) ) + { + SpewError( "Cannot initialize SDR clientfunctionality to create P2P listen socket. %s", errMsg ); + return k_HSteamListenSocket_Invalid; + } + #endif + } + + CSteamNetworkListenSocketStandard *pSock = new CSteamNetworkListenSocketStandard( this ); + if ( !pSock ) + return k_HSteamListenSocket_Invalid; + if ( !pSock->BInit( nSteamConnectVirtualPort, nIP, nPort, errMsg ) ) + { + SpewError( "Cannot create listen socket. %s", errMsg ); + delete pSock; + return k_HSteamListenSocket_Invalid; + } + + return AddListenSocket( pSock ); +} + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +HSteamNetConnection CSteamNetworkingSockets::ConnectBySteamID( CSteamID steamIDTarget, int nVirtualPort ) +{ + if ( !steamIDTarget.IsValid() || !( steamIDTarget.BIndividualAccount() || steamIDTarget.BGameServerAccount() ) ) + { + AssertMsg( false, "Invalid SteamID" ); + return k_HSteamNetConnection_Invalid; + } + + // Despite the argument being an int, we actually restrict the range + if ( nVirtualPort < 0 || nVirtualPort >= 0xffff ) + { + AssertMsg( false, "Virtual port should be a small positive integer" ); + return k_HSteamNetConnection_Invalid; + } + + SteamDatagramTransportLock scopeLock; + + CSteamNetworkConnectionP2PSDR *pConn = new CSteamNetworkConnectionP2PSDR( this ); + if ( !pConn ) + return k_HSteamNetConnection_Invalid; + SteamDatagramErrMsg errMsg; + if ( !pConn->BInitConnect( steamIDTarget, nVirtualPort, errMsg ) ) + { + SpewError( "Cannot create P2P connection to %s. %s", steamIDTarget.Render(), errMsg ); + delete pConn; + return k_HSteamNetConnection_Invalid; + } + + return pConn->m_hConnectionSelf; +} +#endif + +HSteamNetConnection CSteamNetworkingSockets::ConnectByIPv4Address( uint32 nIP, uint16 nPort ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionIPv4 *pConn = new CSteamNetworkConnectionIPv4( this ); + if ( !pConn ) + return k_HSteamNetConnection_Invalid; + SteamDatagramErrMsg errMsg; + if ( !pConn->BInitConnect( netadr_t( nIP, nPort ), errMsg ) ) + { + SpewError( "Cannot create IPv4 connection. %s", errMsg ); + delete pConn; + return k_HSteamNetConnection_Invalid; + } + + return pConn->m_hConnectionSelf; +} + +EResult CSteamNetworkingSockets::AcceptConnection( HSteamNetConnection hConn ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return k_EResultInvalidParam; + + // Should only be called for connections accepted on listen socket. + // (E.g., not connections initiated locally.) + if ( pConn->m_pParentListenSocket == nullptr ) + return k_EResultInvalidParam; + + // Must be in in state ready to be accepted + if ( pConn->GetState() != k_ESteamNetworkingConnectionState_Connecting ) + return k_EResultInvalidState; + + // Protocol-specific handling + return pConn->APIAcceptConnection(); +} + +bool CSteamNetworkingSockets::CloseConnection( HSteamNetConnection hConn, int nReason, const char *pszDebug, bool bEnableLinger ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return false; + + // Close it + pConn->APICloseConnection( nReason, pszDebug, bEnableLinger ); + return true; +} + +bool CSteamNetworkingSockets::CloseListenSocket( HSteamListenSocket hSocket, const char *pszNotifyRemoteReason ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkListenSocketBase *pSock = GetListenSockedByHandle( hSocket ); + if ( !pSock ) + return false; + int idx = hSocket & 0xffff; + Assert( g_listListenSockets[ idx ] == pSock ); + + // !FIXME! Need to handle putting connections into the linger state! + //AssertMsg( !pszNotifyRemoteReason, "Closing connections gracefully not yet implemented!" ); + + // Delete the socket itself + // NOTE: If you change this, look at CSteamSocketNetworking::Kill()! + pSock->Destroy(); + + // Remove from our data structures + g_listListenSockets[ idx ] = nullptr; // Just for grins + g_listListenSockets.Remove( idx ); + return true; +} + +bool CSteamNetworkingSockets::SetConnectionUserData( HSteamNetConnection hPeer, int64 nUserData ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hPeer ); + if ( !pConn ) + return false; + pConn->SetUserData( nUserData ); + return true; +} + +int64 CSteamNetworkingSockets::GetConnectionUserData( HSteamNetConnection hPeer ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hPeer ); + if ( !pConn ) + return -1; + return pConn->GetUserData(); +} + +void CSteamNetworkingSockets::SetConnectionName( HSteamNetConnection hPeer, const char *pszName ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hPeer ); + if ( !pConn ) + return; + pConn->SetName( pszName ); +} + +void CSteamNetworkingSockets::GetConnectionName( HSteamNetConnection hPeer, char *pszName, int nMaxLen ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hPeer ); + if ( !pConn ) + return; + pConn->GetName( pszName, nMaxLen ); +} + +EResult CSteamNetworkingSockets::SendMessageToConnection( HSteamNetConnection hConn, const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return k_EResultInvalidParam; + return pConn->APISendMessageToConnection( pData, cbData, eSendType ); +} + +EResult CSteamNetworkingSockets::FlushMessagesOnConnection( HSteamNetConnection hConn ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return k_EResultInvalidParam; + return pConn->APIFlushMessageOnConnection(); +} + +int CSteamNetworkingSockets::ReceiveMessagesOnConnection( HSteamNetConnection hConn, ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return -1; + return pConn->APIReceiveMessages( ppOutMessages, nMaxMessages ); +} + +int CSteamNetworkingSockets::ReceiveMessagesOnListenSocket( HSteamListenSocket hSocket, ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkListenSocketBase *pSock = GetListenSockedByHandle( hSocket ); + if ( !pSock ) + return -1; + return pSock->APIReceiveMessages( ppOutMessages, nMaxMessages ); +} + +bool CSteamNetworkingSockets::GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return false; + if ( pInfo ) + pConn->PopulateConnectionInfo( *pInfo ); + return true; +} + +bool CSteamNetworkingSockets::GetQuickConnectionStatus( HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus *pStats ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return false; + if ( pStats ) + pConn->APIGetQuickConnectionStatus( *pStats ); + return true; +} + +int CSteamNetworkingSockets::GetDetailedConnectionStatus( HSteamNetConnection hConn, char *pszBuf, int cbBuf ) +{ + SteamNetworkingDetailedConnectionStatus stats; + + // Only hold the lock for as long as we need. + { + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return -1; + + pConn->APIGetDetailedConnectionStatus( stats, SteamDatagram_GetCurrentTime() ); + + } // Release lock. We don't need it, and printing can take a while! + int r = stats.Print( pszBuf, cbBuf ); + + /// If just asking for buffer size, pad it a bunch + /// because connection status can change at any moment. + if ( r > 0 ) + r += 1024; + return r; +} + +bool CSteamNetworkingSockets::GetListenSocketInfo( HSteamListenSocket hSocket, uint32 *pnIP, uint16 *pnPort ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkListenSocketBase *pSock = GetListenSockedByHandle( hSocket ); + if ( !pSock ) + return false; + if ( pnIP ) + *pnIP = pSock->m_unIP; + if ( pnPort ) + *pnPort = pSock->m_unPort; + return true; +} + +bool CSteamNetworkingSockets::CreateSocketPair( HSteamNetConnection *pOutConnection1, HSteamNetConnection *pOutConnection2, bool bUseNetworkLoopback ) +{ + SteamDatagramTransportLock scopeLock; + + // Assume failure + *pOutConnection1 = k_HSteamNetConnection_Invalid; + *pOutConnection2 = k_HSteamNetConnection_Invalid; + + // Create network connections? + if ( bUseNetworkLoopback ) + { + // Create two connection objects + CSteamNetworkConnectionlocalhostLoopback *pConn[2]; + if ( !CSteamNetworkConnectionlocalhostLoopback::APICreateSocketPair( this, pConn ) ) + return false; + + // Return their handles + *pOutConnection1 = pConn[0]->m_hConnectionSelf; + *pOutConnection2 = pConn[1]->m_hConnectionSelf; + } + else + { + // Create two connection objects + CSteamNetworkConnectionPipe *pConn[2]; + if ( !CSteamNetworkConnectionPipe::APICreateSocketPair( this, pConn ) ) + return false; + + // Return their handles + *pOutConnection1 = pConn[0]->m_hConnectionSelf; + *pOutConnection2 = pConn[1]->m_hConnectionSelf; + } + return true; +} + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +void CSteamNetworkingSockets::AsyncCertRequest() +{ + // If we already have a cert, then we're done + if ( m_msgSignedCert.has_cert() ) + { + Assert( m_msgSignedCert.has_ca_signature() ); + Assert( m_msgCert.has_key_data() ); + Assert( m_msgCert.has_time_expiry() ); // We should never generate keys without an expiry! + + // See if the cert is about to expire, then go ahead and request another one + if ( !m_pSteamUtils ) + { + Assert( false ); + return; + } + int nSeconduntilExpiry = (long)m_msgCert.time_expiry() - (long)m_pSteamUtils->GetServerRealTime(); + if ( nSeconduntilExpiry > 3600 ) + { + SpewVerbose( "Cert expires in %d seconds. Not requesting another\n", nSeconduntilExpiry ); + return; + } + if ( nSeconduntilExpiry < 0 ) + { + SpewMsg( "Cert expired %d seconds ago. Discarding and requesting another\n", -nSeconduntilExpiry ); + m_msgSignedCert.Clear(); + m_msgCert.Clear(); + m_keyPrivateKey.Wipe(); + } + else + { + SpewMsg( "Cert expires in %d seconds. Requesting another, but keeping current cert in case request fails\n", nSeconduntilExpiry ); + } + } + + // If a request is already active, then we just need to wait for it to complete + if ( CSteamNetworkingSocketsCallResult::m_hAPICall != k_uAPICallInvalid ) + return; + + // If connection attempt has already failed, we cannot get a cert right now + if ( m_eLogonStatus == k_ELogonStatus_Disconnected ) + { + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_SteamConnectivity, "We're not logged into" ); + return; + } + + // If we're not logged on, we can't do this right now. + if ( m_eLogonStatus == k_ELogonStatus_InitialConnecting ) + return; + + // We must know our SteamID + CSteamID steamID = GetSteamID(); + if ( !steamID.IsValid() ) + { + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_InternalError, "Cannot request a cert; we don't know our SteamID (yet?)." ); + return; + } + + // Do we have a serialized interface we can use to make a request? + if ( m_pSteamNetworkingSocketsSerialized == nullptr ) + { + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_InternalError, "No ISteamNetworkingSocketsSerialized; old steam client binaries" ); + return; + } + + // Make a request for a cert + SteamAPICall_t hCall = m_pSteamNetworkingSocketsSerialized->GetCertAsync(); + if ( hCall == k_uAPICallInvalid ) + { + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_InternalError, "ISteamNetworkingSocketsSerialized::GetCertAsync failed" ); + return; + } + + // Await the result + SpewVerbose( "Requesting cert for %s from Steam\n", steamID.Render() ); + CSteamNetworkingSocketsCallResult::Set( hCall ); +} + +void CSteamNetworkingSockets::OnCallback( SteamNetworkingSocketsCert_t *param, bool bIOFailure ) +{ + // Grab lock so we don't step on our toes in the other thread. Let's try not to assume too + // much about the callback context + SteamDatagramTransportLock scopeLock; + + char msg[ k_cchSteamNetworkingMaxConnectionCloseReason ]; + if ( bIOFailure ) + { + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_SteamConnectivity, "Failed to get cert from steam" ); + return; + } + switch ( param->m_eResult ) + { + case k_EResultOK: break; + + default: + // Hm.... any specific result codes we should handle with different codes? + V_sprintf_safe( msg, "Cert failure %d: %s", param->m_eResult, param->m_certOrMsg ); + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_Generic, msg ); + return; + } + + // + // Decode the cert + // + CMsgSteamDatagramCertificate msgCert; + if ( + !msgCert.ParseFromArray( param->m_certOrMsg, param->m_cbCert ) + || !msgCert.has_time_expiry() + || !msgCert.has_key_data() + ) { + Assert( false ); + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_InternalError, "Cert request returned invalid cert" ); + return; + } + if ( msgCert.key_type() != CMsgSteamDatagramCertificate_EKeyType_ED25519 ) + { + Assert( false ); + V_sprintf_safe( msg, "Cert request returned invalid key type %d", msgCert.key_type() ); + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_InternalError, msg); + return; + } + + // Make sure the signature makes sense. We won't check it here. + if ( param->m_cbSignature != sizeof(CryptoSignature_t)) + { + Assert( false ); + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_InternalError, "Cert request returned invalid signature" ); + return; + } + + // + // Decode the private key + // + CECSigningPrivateKey privKey; + if ( !privKey.Set( param->m_privKey, param->m_cbPrivKey ) || !privKey.IsValid() ) + { + Assert( false ); + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_InternalError, "Cert request returned invalid private key" ); + return; + } + + // + // Make sure that the private key and the cert match! + // + CECSigningPublicKey pubKey; + if ( !pubKey.Set( msgCert.key_data().c_str(), (uint32)msgCert.key_data().length() ) ) + { + Assert( false ); + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_InternalError, "Cert request returned invalid public key" ); + return; + } + if ( !privKey.MatchesPublicKey( pubKey ) ) + { + Assert( false ); + CertRequestFailed( k_ESteamNetConnectionEnd_Misc_InternalError, "Cert request returned public/private key mismatch" ); + return; + } + + // OK, save into our data structures + m_msgCert = msgCert; + m_msgSignedCert.Clear(); + m_msgSignedCert.set_cert( param->m_certOrMsg, param->m_cbCert ); + m_msgSignedCert.set_ca_key_id( param->m_caKeyID ); + m_msgSignedCert.set_ca_signature( param->m_signature, param->m_cbSignature ); + m_keyPrivateKey.Set( param->m_privKey, param->m_cbPrivKey ); + + // Notify connections, so they can advance their state machine + SpewVerbose( "Got cert for %s from Steam\n", GetSteamID().Render() ); + AsyncCertRequestFinished(); +} + +void CSteamNetworkingSockets::AsyncCertRequestFinished() +{ + + // Check for any connections that we own that are waiting on a cert + for ( CSteamNetworkConnectionBase *pConn: g_listConnections ) + { + if ( pConn->m_pSteamNetworkingSocketsInterface == this ) + pConn->InterfaceGotCert(); + } +} + +void CSteamNetworkingSockets::CertRequestFailed( ESteamNetConnectionEnd nConnectionEndReason, const char *pszMsg ) +{ + SpewWarning( "Cert request for %s failed with reason code %d. %s\n", GetSteamID().Render(), nConnectionEndReason, pszMsg ); + + if ( m_msgSignedCert.has_cert() ) + { + SpewMsg( "But we still have a valid cert, continuing with that one\n" ); + AsyncCertRequestFinished(); + } + + for ( CSteamNetworkConnectionBase *pConn: g_listConnections ) + { + if ( pConn->m_pSteamNetworkingSocketsInterface == this ) + pConn->CertRequestFailed( nConnectionEndReason, pszMsg ); + } + + // FIXME If we have any listen sockets, we might need to let them know about this as well. + // We probably want to keep trying until we get one. +} + +bool CSteamNetworkingSockets::SetCertificate( const void *pCert, int cbCert, void *pPrivateKey, int cbPrivateKey, SteamDatagramErrMsg &errMsg ) +{ + m_msgCert.Clear(); + m_msgSignedCert.Clear(); + m_keyPrivateKey.Wipe(); + + // + // Decode the private key + // + if ( !m_keyPrivateKey.LoadFromAndWipeBuffer( pPrivateKey, cbPrivateKey ) ) + { + V_strcpy_safe( errMsg, "Invalid private key" ); + return false; + } + + // + // Decode the cert + // + uint32 cbCertBody = cbCert; + const char *pszCertBody = CCrypto::LocatePEMBody( (const char *)pCert, &cbCertBody, "STEAMDATAGRAM CERT" ); + if ( !pszCertBody ) + { + V_strcpy_safe( errMsg, "Cert isn't a valid PEM-like text block" ); + return false; + } + CUtlVector buf; + uint32 cbDecoded = CCrypto::Base64DecodeMaxOutput( cbCertBody ); + buf.SetCount( cbDecoded ); + if ( !CCrypto::Base64Decode( pszCertBody, cbCertBody, buf.Base(), &cbDecoded, false ) ) + { + V_strcpy_safe( errMsg, "Failed to Base64 decode cert" ); + return false; + } + + if ( + !m_msgSignedCert.ParseFromArray( buf.Base(), cbDecoded ) + || !m_msgSignedCert.has_cert() + || !m_msgCert.ParseFromString( m_msgSignedCert.cert() ) + || !m_msgCert.has_time_expiry() + || !m_msgCert.has_key_data() + ) { + V_strcpy_safe( errMsg, "Invalid cert" ); + return false; + } + if ( m_msgCert.key_type() != CMsgSteamDatagramCertificate_EKeyType_ED25519 ) + { + V_strcpy_safe( errMsg, "Invalid cert or unsupported public key type" ); + return false; + } + + // + // Make sure that the private key and the cert match! + // + + CECSigningPublicKey pubKey; + if ( !pubKey.Set( m_msgCert.key_data().c_str(), (uint32)m_msgCert.key_data().length() ) ) + { + V_strcpy_safe( errMsg, "Invalid public key" ); + return false; + } + if ( !m_keyPrivateKey.MatchesPublicKey( pubKey ) ) + { + V_strcpy_safe( errMsg, "Private key doesn't match public key from cert" ); + return false; + } + + return true; +} + +uint16 CSteamNetworkingSockets::GetHostedDedicatedServerListenPort() +{ + static int nPort = -1; + if ( nPort == -1 ) + { + const char *SDR_LISTEN_PORT = getenv( "SDR_LISTEN_PORT" ); + nPort = SDR_LISTEN_PORT ? atoi( SDR_LISTEN_PORT ) : 0; + } + return nPort; +} + +HSteamListenSocket CSteamNetworkingSockets::CreateHostedDedicatedServerListenSocket( int nVirtualPort ) +{ + SteamDatagramTransportLock scopeLock; + if ( !m_bGameServer ) + { + AssertMsg( false, "CreateHostedDedicatedServerListenSocket should be called thorugh a gameserver's ISteamSocketNetworking" ); + return k_HSteamListenSocket_Invalid; + } + uint16 nPhysicalPort = GetHostedDedicatedServerListenPort(); + if ( nPhysicalPort == 0 ) + { + AssertMsg( false, "SDR_LISTEN_PORT not set, should not call CreateHostedDedicatedServerListenSocket" ); + return k_HSteamListenSocket_Invalid; + } + CSteamNetworkListenSocketSDRServer *pSock = new CSteamNetworkListenSocketSDRServer( this ); + if ( !pSock ) + return k_HSteamListenSocket_Invalid; + SteamDatagramErrMsg errMsg; + if ( !pSock->BInit( nPhysicalPort, nVirtualPort, errMsg ) ) + { + SpewError( "Cannot create hosted dedicated server listen socket. %s", errMsg ); + delete pSock; + return k_HSteamListenSocket_Invalid; + } + + return AddListenSocket( pSock ); +} + +HSteamNetConnection CSteamNetworkingSockets::ConnectToHostedDedicatedServer( CSteamID steamIDTarget, int nVirtualPort ) +{ + SteamDatagramTransportLock scopeLock; + AssertMsg( !m_bGameServer, "ConnectToHostedDedicatedServer should not be called thorugh a gameserver's ISteamSocketNetworking" ); + CSteamNetworkConnectionToSDRServer *pConn = new CSteamNetworkConnectionToSDRServer( this ); + if ( !pConn ) + return k_HSteamNetConnection_Invalid; + SteamDatagramErrMsg errMsg; + if ( !pConn->BInitConnect( steamIDTarget, nVirtualPort, errMsg ) ) + { + SpewError( "Cannot create SDR connection to hosted dedicated server. %s", errMsg ); + pConn->Destroy(); + return k_HSteamNetConnection_Invalid; + } + + return pConn->m_hConnectionSelf; +} + +#endif + +bool CSteamNetworkingSockets::GetConnectionDebugText( HSteamNetConnection hConn, char *pszOut, int nOutCCH ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return false; + pConn->GetDebugText( pszOut, nOutCCH ); + return true; +} + +int32 CSteamNetworkingSockets::GetConfigurationValue( ESteamNetworkingConfigurationValue eConfigValue ) +{ + for ( int i = 0; i < V_ARRAYSIZE( sConfigurationValueEntryList ); ++i ) + { + if ( sConfigurationValueEntryList[ i ].eValue == eConfigValue ) + { + return *sConfigurationValueEntryList[ i ].pVar; + } + } + + return -1; +} + +bool CSteamNetworkingSockets::SetConfigurationValue( ESteamNetworkingConfigurationValue eConfigValue, int32 nValue ) +{ + for ( int i = 0; i < V_ARRAYSIZE( sConfigurationValueEntryList ); ++i ) + { + if ( sConfigurationValueEntryList[ i ].eValue == eConfigValue ) + { + *sConfigurationValueEntryList[ i ].pVar = nValue; + return true; + } + } + return false; +} + +const char *CSteamNetworkingSockets::GetConfigurationValueName( ESteamNetworkingConfigurationValue eConfigValue ) +{ + for ( int i = 0; i < V_ARRAYSIZE( sConfigurationValueEntryList ); ++i ) + { + if ( sConfigurationValueEntryList[ i ].eValue == eConfigValue ) + return sConfigurationValueEntryList[ i ].pName; + } + return nullptr; +} + +int32 CSteamNetworkingSockets::GetConfigurationString( ESteamNetworkingConfigurationString eConfigString, char *pDest, int32 destSize ) +{ + for ( int i = 0; i < V_ARRAYSIZE( sConfigurationStringEntryList ); ++i ) + { + if ( sConfigurationStringEntryList[ i ].eString == eConfigString ) + { + int32 len = (int32) sConfigurationStringEntryList[ i ].pVar->size(); + if ( pDest && destSize > 0 ) + { + V_strncpy( pDest, sConfigurationStringEntryList[ i ].pVar->c_str(), destSize ); + } + return len; + } + } + + return -1; +} + +bool CSteamNetworkingSockets::SetConfigurationString( ESteamNetworkingConfigurationString eConfigString, const char *pString ) +{ + for ( int i = 0; i < V_ARRAYSIZE( sConfigurationStringEntryList ); ++i ) + { + if ( sConfigurationStringEntryList[ i ].eString == eConfigString ) + { + *sConfigurationStringEntryList[ i ].pVar = pString; + return true; + } + } + return false; +} + +const char *CSteamNetworkingSockets::GetConfigurationStringName( ESteamNetworkingConfigurationString eConfigString ) +{ + for ( int i = 0; i < V_ARRAYSIZE( sConfigurationStringEntryList ); ++i ) + { + if ( sConfigurationStringEntryList[ i ].eString == eConfigString ) + return sConfigurationStringEntryList[ i ].pName; + } + return nullptr; +} + +int32 CSteamNetworkingSockets::GetConnectionConfigurationValue( HSteamNetConnection hConn, ESteamNetworkingConnectionConfigurationValue eConfigValue ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return -1; + + switch ( eConfigValue ) + { + case k_ESteamNetworkingConnectionConfigurationValue_SNP_MaxRate : + return pConn->GetMaximumRate(); + + case k_ESteamNetworkingConnectionConfigurationValue_SNP_MinRate : + return pConn->GetMinimumRate(); + } + return -1; +} + +bool CSteamNetworkingSockets::SetConnectionConfigurationValue( HSteamNetConnection hConn, ESteamNetworkingConnectionConfigurationValue eConfigValue, int32 nValue ) +{ + SteamDatagramTransportLock scopeLock; + CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( hConn ); + if ( !pConn ) + return false; + + switch ( eConfigValue ) + { + case k_ESteamNetworkingConnectionConfigurationValue_SNP_MaxRate : + pConn->SetMaximumRate( nValue ); + return true; + + case k_ESteamNetworkingConnectionConfigurationValue_SNP_MinRate : + pConn->SetMinimumRate( nValue ); + return true; + } + + return false; +} + +void CSteamNetworkingSockets::RunCallbacks( ISteamNetworkingSocketsCallbacks *pCallbacks ) +{ + // !KLUDGE! If in special debug mode, do work now + if ( g_bThreadInMainThread ) + { + CallDatagramThreadProc(); + } + + // Only hold lock for a brief period + CUtlLinkedList listTemp; + { + SteamDatagramTransportLock scopeLock; + UpdateSNPDebugWindow(); + + // Swap list with the temp one + listTemp.Swap( m_listPendingCallbacks ); + + // Release the lock + } + + // Dispatch the callbacks + FOR_EACH_LL( listTemp, idx ) + { + QueuedCallback &x = listTemp[ idx ]; + switch ( x.nCallback ) + { + case SteamNetConnectionStatusChangedCallback_t::k_iCallback: + COMPILE_TIME_ASSERT( sizeof(SteamNetConnectionStatusChangedCallback_t) <= sizeof(x.data) ); + pCallbacks->OnSteamNetConnectionStatusChanged( (SteamNetConnectionStatusChangedCallback_t*)x.data ); + break; + #ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + case P2PSessionRequest_t::k_iCallback: + COMPILE_TIME_ASSERT( sizeof(P2PSessionRequest_t) <= sizeof(x.data) ); + pCallbacks->OnP2PSessionRequest( (P2PSessionRequest_t*)x.data ); + break; + case P2PSessionConnectFail_t::k_iCallback: + COMPILE_TIME_ASSERT( sizeof(P2PSessionConnectFail_t) <= sizeof(x.data) ); + pCallbacks->OnP2PSessionConnectFail( (P2PSessionConnectFail_t*)x.data ); + break; + #endif + default: + AssertMsg1( false, "Unknown callback type %d!", x.nCallback ); + } + } +} + +void CSteamNetworkingSockets::InternalQueueCallback( int nCallback, int cbCallback, const void *pvCallback ) +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + if ( cbCallback > sizeof( ((QueuedCallback*)0)->data ) ) + { + AssertMsg( false, "Callback doesn't fit!" ); + return; + } + AssertMsg( m_listPendingCallbacks.Count() < 100, "Callbacks backing up and not being checked. Need to check them more frequently!" ); + + QueuedCallback &q = m_listPendingCallbacks[ m_listPendingCallbacks.AddToTail() ]; + q.nCallback = nCallback; + memcpy( q.data, pvCallback, cbCallback ); +} + +CSteamNetworkingSockets SteamNetworkingSocketsLib::g_SteamNetworkingSocketsUser(false); +CSteamNetworkingSockets SteamNetworkingSocketsLib::g_SteamNetworkingSocketsGameServer(true); + +///////////////////////////////////////////////////////////////////////////// +// +// Global API interface +// +///////////////////////////////////////////////////////////////////////////// + +STEAMDATAGRAMLIB_INTERFACE ISteamNetworkingSockets *SteamNetworkingSockets() +{ + return &g_SteamNetworkingSocketsUser; +} + +STEAMDATAGRAMLIB_INTERFACE ISteamNetworkingSockets *SteamNetworkingSocketsGameServer() +{ + return &g_SteamNetworkingSocketsGameServer; +} + +#ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE + +STEAMDATAGRAMLIB_INTERFACE bool GameNetworkingSockets_Init( SteamDatagramErrMsg &errMsg ) +{ + + // Init basic functionality + if ( !g_SteamNetworkingSocketsUser.BInitNonSteam( errMsg ) ) + return false; + if ( !g_SteamNetworkingSocketsGameServer.BInitNonSteam( errMsg ) ) + return false; + + return true; +} + +STEAMDATAGRAMLIB_INTERFACE void GameNetworkingSockets_Kill() +{ + g_SteamNetworkingSocketsUser.Kill(); + g_SteamNetworkingSocketsGameServer.Kill(); +} + +#else + +STEAMDATAGRAMLIB_INTERFACE void SteamDatagramClient_Kill() +{ + SteamDatagramTransportLock lock; + + // Interfaces might be destroyed soon, nuke them + g_pSteamUser = nullptr; + g_SteamNetworkingSocketsUser.Kill(); +} + +STEAMDATAGRAMLIB_INTERFACE void SteamDatagramClient_Internal_SteamAPIKludge( FSteamAPI_RegisterCallback fnRegisterCallback, FSteamAPI_UnregisterCallback fnUnregisterCallback, FSteamAPI_RegisterCallResult fnRegisterCallResult, FSteamAPI_UnregisterCallResult fnUnregisterCallResult ) +{ + s_fnRegisterCallback = fnRegisterCallback; + s_fnUnregisterCallback = fnUnregisterCallback; + s_fnRegisterCallResult = fnRegisterCallResult; + s_fnUnregisterCallResult = fnUnregisterCallResult; +} + +// !KLUDGE! For testing on steam main branch, which has newer interface versions than are publicly released +//#undef STEAMCLIENT_INTERFACE_VERSION +//#define STEAMCLIENT_INTERFACE_VERSION "SteamClient017" + +STEAMDATAGRAMLIB_INTERFACE bool SteamDatagramClient_Init_InternalV4( int iPartnerMask, SteamDatagramErrMsg &errMsg, FSteamInternal_CreateInterface fnCreateInterface, HSteamUser hSteamUser, HSteamPipe hSteamPipe ) +{ + SteamDatagramTransportLock lock; + if ( g_pSteamUser ) + { + AssertMsg( false, "SteamDatagram_InitClient called more than once." ); + return true; + } + + // + // Locate interfaces + // + + ISteamClient *pClient = (ISteamClient*)(*fnCreateInterface)( STEAMCLIENT_INTERFACE_VERSION ); + if ( pClient == nullptr ) + { + V_sprintf_safe( errMsg, "Can't get Steam interface '%s'", STEAMCLIENT_INTERFACE_VERSION ); + return false; + } + + g_pSteamUser = pClient->GetISteamUser( hSteamUser, hSteamPipe, STEAMUSER_INTERFACE_VERSION ); + if ( !g_pSteamUser ) + { + V_sprintf_safe( errMsg, "Can't get steam interface '%s'", STEAMUSER_INTERFACE_VERSION ); + return false; + } + + // Save partner mask + g_iPartnerMask = iPartnerMask; + Assert( g_iPartnerMask != 0 ); + + // Init basic functionality + if ( !g_SteamNetworkingSocketsUser.BInit( pClient, hSteamUser, hSteamPipe, errMsg ) ) + return false; + + // For now, we assume that clients will always want to use SDR functionality, even if all it + // is for is measurement to the relays. Eventually we might need to expose a separate entry + // point to the app so they can express exactly what functionality will be needed. + if ( !g_SteamNetworkingSocketsUser.BSDRClientInit( errMsg ) ) + return false; + + // And for now assume that they will always want a cert. + g_SteamNetworkingSocketsUser.AsyncCertRequest(); + + return true; +} + +STEAMDATAGRAMLIB_INTERFACE bool SteamDatagramServer_Init_Internal( SteamDatagramErrMsg &errMsg, FSteamInternal_CreateInterface fnCreateInterface, HSteamUser hSteamUser, HSteamPipe hSteamPipe ) +{ + SteamDatagramTransportLock lock; + + // + // Local interfaces + // + + ISteamClient *pClient = (ISteamClient*)(*fnCreateInterface)( STEAMCLIENT_INTERFACE_VERSION ); + if ( pClient == nullptr ) + { + V_sprintf_safe( errMsg, "Can't get Steam interface '%s'", STEAMCLIENT_INTERFACE_VERSION ); + return false; + } + + g_pSteamGameServer = pClient->GetISteamGameServer( hSteamUser, hSteamPipe, STEAMGAMESERVER_INTERFACE_VERSION ); + if ( !g_pSteamGameServer ) + { + V_sprintf_safe( errMsg, "Can't get steam interface '%s'", STEAMGAMESERVER_INTERFACE_VERSION ); + return false; + } + + // Init basic functionality + if ( !g_SteamNetworkingSocketsGameServer.BInit( pClient, hSteamUser, hSteamPipe, errMsg ) ) + return false; + + // Check environment variables, see if we are hosed in our data center + char *pszPrivateKey = getenv( "SDR_PRIVATE_KEY" ); + char *pszCert = getenv( "SDR_CERT" ); + if ( pszPrivateKey && *pszPrivateKey && pszCert && *pszCert ) + { + SteamDatagramErrMsg certErrMsg; + if ( !g_SteamNetworkingSocketsGameServer.SetCertificate( pszCert, V_strlen(pszCert), pszPrivateKey, V_strlen(pszPrivateKey), certErrMsg ) ) + { + V_sprintf_safe( errMsg, "Invalid SDR_PRIVATE_KEY or SDR_CERT. %s", certErrMsg ); + return false; + } + SpewMsg( "Using cert from SDR_PRIVATE_KEY and SDR_CERT environment vars\n" ); + } + else + { + // Should either specify one, or both + AssertMsg( ( pszPrivateKey == nullptr || *pszPrivateKey == '\0' ) + && ( pszCert == nullptr || *pszCert == '\0' ), "Specified only one of SDR_PRIVATE_KEY and SDR_CERT" ); + + if ( g_SteamNetworkingSocketsGameServer.GetHostedDedicatedServerListenPort() ) + { + SpewWarning( "SDR_LISTEN_PORT is set, but not SDR_CERT & SDR_PRIVATE_KEY! Clients will not be able to trust this server. This is OK for dev, but should not happen in production!\n" ); + } + } + + char *pszNetworkConfigFile = getenv( "SDR_NETWORK_CONFIG" ); + if ( pszNetworkConfigFile && *pszNetworkConfigFile ) + { + // See if a cache file already exists, then try to load it + CUtlBuffer buf; + if ( !LoadFileIntoBuffer( pszNetworkConfigFile, buf ) ) + { + V_sprintf_safe( errMsg, "Can't open '%s' as per SDR_NETWORK_CONFIG", pszNetworkConfigFile ); + return false; + } + + // Parse + SteamDatagramErrMsg msgConfig; + int r = g_SteamDatagramNetwork.SetupFromJSON( (const char *)buf.Base(), buf.TellPut(), msgConfig, g_iPartnerMask ); + if ( r < 0 ) + { + V_sprintf_safe( errMsg, "Failed to parse '%s' as per SDR_NETWORK_CONFIG. %s", pszNetworkConfigFile, msgConfig ); + return false; + } + g_eAvailNetworkConfig = k_ESteamDatagramAvailability_Current; + SpewMsg( "Loaded network config revision %d from '%s' as per SDR_NETWORK_CONFIG\n", g_SteamDatagramNetwork.m_nRevision, pszNetworkConfigFile ); + + // Init shared cluster stuff + CreateSharedClusterData(); + } + + return true; +} + +STEAMDATAGRAMLIB_INTERFACE void SteamDatagramServer_Kill() +{ + SteamDatagramTransportLock lock; + g_pSteamGameServer = nullptr; + g_SteamNetworkingSocketsGameServer.Kill(); +} + +#endif diff --git a/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h b/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h new file mode 100644 index 0000000..29437e6 --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h @@ -0,0 +1,250 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#ifndef CSTEAMNETWORKINGSOCKETS_H +#define CSTEAMNETWORKINGSOCKETS_H +#pragma once + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +#include +#endif +#include +#include "steamnetworkingsockets_connections.h" + +class CMsgSteamDatagramP2PRendezvous; + +namespace SteamNetworkingSocketsLib { + +class CSteamNetworkConnectionP2PSDR; + +#pragma pack(push,1) +struct P2PMessageHeader +{ + uint8 m_nFlags; + int m_nChannel; +}; +#pragma pack(pop) +COMPILE_TIME_ASSERT( sizeof(P2PMessageHeader) == 5 ); + +///////////////////////////////////////////////////////////////////////////// +// +// Hook Steam callbacks in a hacked way to global callbacks +// +///////////////////////////////////////////////////////////////////////////// + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +// Ug, we have to hack in her because we aren't linking with steam_api.lib +class CSteamNetworkingSocketsCallbackBase : public CCallbackBase +{ +public: + ~CSteamNetworkingSocketsCallbackBase() { Unregister(); } + virtual void Run( void *pvParam, bool bIOFailure, SteamAPICall_t hSteamAPICall ) { Assert( false ); } + void Register( bool bGameServer ); + void Unregister(); +}; + +template +class CSteamNetworkingSocketsCallbackBaseT : public CSteamNetworkingSocketsCallbackBase +{ +public: + virtual int GetCallbackSizeBytes() { return sizeof(ArgType); } +protected: + CSteamNetworkingSocketsCallbackBaseT() : CSteamNetworkingSocketsCallbackBase() { m_iCallback = ArgType::k_iCallback; } +}; + +template +class CSteamNetworkingSocketsCallback : public CSteamNetworkingSocketsCallbackBaseT +{ +public: + virtual void OnCallback( ArgType *pvParam ) = 0; + +protected: + virtual void Run( void *pvParam ) OVERRIDE { OnCallback( (ArgType*)pvParam ); } +}; + +class CSteamNetworkingSocketsCallResultBase : public CCallbackBase +{ +public: + ~CSteamNetworkingSocketsCallResultBase() { Cancel(); } + virtual void Run( void *pvParam ) OVERRIDE { Assert( false ); } + void Set( SteamAPICall_t hSteamAPICall ); + void Cancel(); +protected: + CSteamNetworkingSocketsCallResultBase() { m_hAPICall = k_uAPICallInvalid; } + SteamAPICall_t m_hAPICall; +}; + +template +class CSteamNetworkingSocketsCallResult : public CSteamNetworkingSocketsCallResultBase +{ +public: + virtual int GetCallbackSizeBytes() OVERRIDE { return sizeof(T); } + + virtual void OnCallback( T *param, bool bIOFailure ) = 0; +protected: + CSteamNetworkingSocketsCallResult() : CSteamNetworkingSocketsCallResultBase() { m_iCallback = T::k_iCallback; } + virtual void Run( void *pvParam, bool bIOFailure, SteamAPICall_t hSteamAPICall ) OVERRIDE + { + if ( hSteamAPICall == m_hAPICall ) + { + m_hAPICall = k_uAPICallInvalid; // caller unregisters for us + OnCallback( (T*)pvParam, bIOFailure ); + } + } +}; +#endif + +///////////////////////////////////////////////////////////////////////////// +// +// Steam API interfaces +// +///////////////////////////////////////////////////////////////////////////// + +class CSteamNetworkingSockets : public ISteamNetworkingSockets +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + , private CSteamNetworkingSocketsCallback + , private CSteamNetworkingSocketsCallback + , private CSteamNetworkingSocketsCallback + , private CSteamNetworkingSocketsCallResult + , private CSteamNetworkingSocketsCallback + , private CSteamNetworkingSocketsCallback + , private CSteamNetworkingSocketsCallback +#endif +{ +public: + CSteamNetworkingSockets( bool bGameServer ); + + const bool m_bGameServer; + AppId_t m_nAppID; + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + ISteamUtils *m_pSteamUtils; + ISteamNetworkingSocketsSerialized *m_pSteamNetworkingSocketsSerialized; + CSteamID GetSteamID(); + + enum ELogonStatus + { + k_ELogonStatus_InitialConnecting, // we're not logged on yet, but we're making our initial connection + k_ELogonStatus_Connected, + k_ELogonStatus_Disconnected, + }; + inline ELogonStatus GetLogonStatus() { return m_eLogonStatus; } +#endif + + CMsgSteamDatagramCertificateSigned m_msgSignedCert; + CMsgSteamDatagramCertificate m_msgCert; + CECSigningPrivateKey m_keyPrivateKey; + + CUtlOrderedMap m_mapListenSocketsByVirtualPort; + + bool BHasAnyConnections() const; + bool BHasAnyListenSockets() const; + bool BInitted() const { return m_bInitted; } + + void Kill(); + +#ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE + bool BInitNonSteam( SteamDatagramErrMsg &errMsg ); +#else + bool BInit( ISteamClient *pClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, SteamDatagramErrMsg &errMsg ); + void AsyncCertRequest(); + bool SetCertificate( const void *pCert, int cbCert, void *pPrivateKey, int cbPrivateKey, SteamDatagramErrMsg &errMsg ); + + bool BSDRClientInit( SteamDatagramErrMsg &errMsg ); + void SDRClientKill(); + const CachedRelayAuthTicket *FindRelayAuthTicketForServerPtr( CSteamID steamID, int nVirtualPort ); + + void SendP2PConnectionFailure( CSteamID steamIDRemote, uint32 nConnectionIDDest, uint32 nReason, const char *pszReason ); + void SendP2PNoConnection( CSteamID steamIDRemote, uint32 nConnectionIDDest ); + void SendP2PRendezvous( CSteamID steamIDRemote, uint32 nConnectionIDSrc, const CMsgSteamDatagramP2PRendezvous &msg, const char *pszDebugReason ); +#endif + + template + void QueueCallback( const T& x ) + { + InternalQueueCallback( T::k_iCallback, sizeof(T), &x ); + } + + // Implements ISteamNetworkingSockets + virtual HSteamListenSocket CreateListenSocket( int nSteamConnectVirtualPort, uint32 nIP, uint16 nPort ) OVERRIDE; + virtual HSteamNetConnection ConnectByIPv4Address( uint32 nIP, uint16 nPort ); + virtual EResult AcceptConnection( HSteamNetConnection hConn ) OVERRIDE; + virtual bool CloseConnection( HSteamNetConnection hConn, int nReason, const char *pszDebug, bool bEnableLinger ) OVERRIDE; + virtual bool CloseListenSocket( HSteamListenSocket hSocket, const char *pszNotifyRemoteReason ) OVERRIDE; + virtual bool SetConnectionUserData( HSteamNetConnection hPeer, int64 nUserData ) OVERRIDE; + virtual int64 GetConnectionUserData( HSteamNetConnection hPeer ) OVERRIDE; + virtual void SetConnectionName( HSteamNetConnection hPeer, const char *pszName ) OVERRIDE; + virtual void GetConnectionName( HSteamNetConnection hPeer, char *pszName, int nMaxLen ) OVERRIDE; + virtual EResult SendMessageToConnection( HSteamNetConnection hConn, const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ) OVERRIDE; + virtual EResult FlushMessagesOnConnection( HSteamNetConnection hConn ); + virtual int ReceiveMessagesOnConnection( HSteamNetConnection hConn, ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ) OVERRIDE; + virtual int ReceiveMessagesOnListenSocket( HSteamListenSocket hSocket, ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ) OVERRIDE; + virtual bool GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo ) OVERRIDE; + virtual bool GetQuickConnectionStatus( HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus *pStats ) OVERRIDE; + virtual int GetDetailedConnectionStatus( HSteamNetConnection hConn, char *pszBuf, int cbBuf ) OVERRIDE; + virtual bool GetListenSocketInfo( HSteamListenSocket hSocket, uint32 *pnIP, uint16 *pnPort ) OVERRIDE; + virtual bool CreateSocketPair( HSteamNetConnection *pOutConnection1, HSteamNetConnection *pOutConnection2, bool bUseNetworkLoopback ) OVERRIDE; + virtual bool GetConnectionDebugText( HSteamNetConnection hConn, char *pszOut, int nOutCCH ) OVERRIDE; + virtual int32 GetConfigurationValue( ESteamNetworkingConfigurationValue eConfigValue ) OVERRIDE; + virtual bool SetConfigurationValue( ESteamNetworkingConfigurationValue eConfigValue, int32 nValue ) OVERRIDE; + virtual const char *GetConfigurationValueName( ESteamNetworkingConfigurationValue eConfigValue ) OVERRIDE; + virtual int32 GetConfigurationString( ESteamNetworkingConfigurationString eConfigString, char *pDest, int32 destSize ) OVERRIDE; + virtual bool SetConfigurationString( ESteamNetworkingConfigurationString eConfigString, const char *pString ) OVERRIDE; + virtual const char *GetConfigurationStringName( ESteamNetworkingConfigurationString eConfigString ) OVERRIDE; + virtual int32 GetConnectionConfigurationValue( HSteamNetConnection hConn, ESteamNetworkingConnectionConfigurationValue eConfigValue ) OVERRIDE; + virtual bool SetConnectionConfigurationValue( HSteamNetConnection hConn, ESteamNetworkingConnectionConfigurationValue eConfigValue, int32 nValue ) OVERRIDE; + virtual void RunCallbacks( ISteamNetworkingSocketsCallbacks *pCallbacks ) OVERRIDE; + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + virtual HSteamNetConnection ConnectBySteamID( CSteamID steamIDTarget, int nVirtualPort ) OVERRIDE; + virtual bool ReceivedRelayAuthTicket( const void *pvTicket, int cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket ) OVERRIDE; + virtual int FindRelayAuthTicketForServer( CSteamID steamID, int nVirtualPort, SteamDatagramRelayAuthTicket *pOutParsedTicket ) OVERRIDE; + virtual HSteamNetConnection ConnectToHostedDedicatedServer( CSteamID steamIDTarget, int nVirtualPort ) OVERRIDE; + virtual uint16 GetHostedDedicatedServerListenPort() OVERRIDE; + virtual HSteamListenSocket CreateHostedDedicatedServerListenSocket( int nVirtualPort ) OVERRIDE; +#endif + +protected: + + bool m_bInitted; + + void InternalQueueCallback( int nCallback, int cbCallback, const void *pvCallback ); + + struct QueuedCallback + { + int nCallback; + char data[ sizeof(SteamNetConnectionStatusChangedCallback_t) ]; // whatever the biggest callback struct we have is + }; + CUtlLinkedList m_listPendingCallbacks; + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + + virtual void OnCallback( SteamServersConnected_t *param ) OVERRIDE; + virtual void OnCallback( SteamServerConnectFailure_t *param ) OVERRIDE; + virtual void OnCallback( SteamServersDisconnected_t *param ) OVERRIDE; + virtual void OnCallback( SteamNetworkingSocketsCert_t *param, bool bIOFailure ) OVERRIDE; + virtual void OnCallback( SteamNetworkingSocketsRecvP2PRendezvous_t *param ) OVERRIDE; + virtual void OnCallback( SteamNetworkingSocketsRecvP2PFailure_t *param ) OVERRIDE; + virtual void OnCallback( SteamNetworkingSocketsConfigUpdated_t *param ) OVERRIDE; + void AsyncCertRequestFinished(); + void CertRequestFailed( ESteamNetConnectionEnd nConnectionEndReason, const char *pszMsg ); + void FetchNetworkConfig(); + void FetchNetworkConfigUsingSteamInterface(); + + // Recent steam datagram tickets we have received. We also keep a copy + // on the other side of the pipe, in the steam process. These are here + // for fast access. + CUtlVectorFixed m_vecRelayAuthAuthTickets; + void LoadRelayAuthTicketCache(); + const SteamDatagramRelayAuthTicket *AddRelayAuthTicketToCache( const void *pvTicket, int cbTicket, bool bAddToSteamProcessCache ); + + CSteamID m_steamID; + ELogonStatus m_eLogonStatus; + bool m_bSDRClientInitted; +#endif // STEAMNETWORKINGSOCKETS_OPENSOURCE +}; +extern CSteamNetworkingSockets g_SteamNetworkingSocketsUser; +extern CSteamNetworkingSockets g_SteamNetworkingSocketsGameServer; + +} // namespace SteamNetworkingSocketsLib + +#endif // CSTEAMNETWORKINGSOCKETS_H diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingconfig.h b/src/steamnetworkingsockets/clientlib/steamnetworkingconfig.h new file mode 100644 index 0000000..dd55be4 --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingconfig.h @@ -0,0 +1,105 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#pragma once + +#include "../steamnetworkingsockets_internal.h" + +#ifdef DEFINE_CONFIG +#define SDT_EXTERNAL +#define SDT_DEFAULT( x ) = ( x ) +#else +#define SDT_EXTERNAL extern +#define SDT_DEFAULT( x ) +#endif + +namespace SteamNetworkingSocketsLib +{ + +///////////////////////////////////////////////////////////////////////////// +// +// Configuration variables +// +///////////////////////////////////////////////////////////////////////////// + +// If the first N pings to a port all fail, mark that port as unavailable for +// a while, and try a different one. Some ISPs and routers may drop the first +// packet, so setting this to 1 may greatly disrupt communications. +SDT_EXTERNAL int32 steamdatagram_client_consecutitive_ping_timeouts_fail_initial SDT_DEFAULT( 2 ); + +// If N consecutive pings to a port fail, after having received successful +// communication, mark that port as unavailable for a while, and try a +// different one. +SDT_EXTERNAL int32 steamdatagram_client_consecutitive_ping_timeouts_fail SDT_DEFAULT( 4 ); + +/// Minimum number of lifetime pings we need to send, before we think our estimate +/// is solid. The first ping to each cluster is very often delayed because of NAT, +/// routers not having the best route, etc. Until we've sent a sufficient number +/// of pings, our estimate is often inaccurate. Keep pinging until we get this +/// many pings. +SDT_EXTERNAL int32 steamdatagram_client_min_pings_before_ping_accurate SDT_DEFAULT( 10 ); + +// Set all steam datagram traffic to originate from the same local port. +// By default, we open up a new UDP socket (on a different local port) +// for each relay. This is not optimal, but it works around some +// routers that don't implement NAT properly. If you have intermittent +// problems talking to relays that might be NAT related, try toggling +// this flag +SDT_EXTERNAL int32 steamdatagram_client_single_socket SDT_DEFAULT( 0 ); + +// Fake message loss. Should we hook this up on the receiving end, too? +// Might be easiest to do in SNP, I don't think we know at this layer whether +// the received message was reliable or not +SDT_EXTERNAL int32 steamdatagram_fakemessageloss_send SDT_DEFAULT( 0 ); +SDT_EXTERNAL int32 steamdatagram_fakemessageloss_recv SDT_DEFAULT( 0 ); + +SDT_EXTERNAL int32 steamdatagram_fakepacketloss_send SDT_DEFAULT( 0 ); // 0-100 Randomly discard N pct of packets instead of sending +SDT_EXTERNAL int32 steamdatagram_fakepacketloss_recv SDT_DEFAULT( 0 ); // 0-100 Randomly discard N pct of packets received + +SDT_EXTERNAL int32 steamdatagram_fakepacketlag_send SDT_DEFAULT( 0 ); // Globally delay all outbound packets by N ms before sending +SDT_EXTERNAL int32 steamdatagram_fakepacketlag_recv SDT_DEFAULT( 0 ); // Globally delay all received packets by N ms before processing + +SDT_EXTERNAL int32 steamdatagram_fakepacketreorder_send SDT_DEFAULT( 0 ); // 0-100 Randomly redorder N pct of packets instead of sending +SDT_EXTERNAL int32 steamdatagram_fakepacketreorder_recv SDT_DEFAULT( 0 ); // 0-100 Randomly redorder N pct of packets received +SDT_EXTERNAL int32 steamdatagram_fakepacketreorder_time SDT_DEFAULT( 15 ); // How many ms to delay reordered packets. + +SDT_EXTERNAL int32 steamdatagram_snp_debug_window SDT_DEFAULT( 0 ); // Show the SNP debug window + +SDT_EXTERNAL int32 steamdatagram_snp_send_buffer_size SDT_DEFAULT( 524288 ); // Upper limit of buffered pending bytes to be sent +SDT_EXTERNAL int32 steamdatagram_snp_max_rate SDT_DEFAULT( 1000000 ); // Maximum send rate clamp, 0 is no limit +SDT_EXTERNAL int32 steamdatagram_snp_min_rate SDT_DEFAULT( 128000 ); // Mininum send rate clamp, 0 is no limit +SDT_EXTERNAL int32 steamdatagram_snp_log_rtt SDT_DEFAULT( 0 ); // Enable logging of SNP RTT +SDT_EXTERNAL int32 steamdatagram_snp_log_packet SDT_DEFAULT( 0 ); // Enable logging of SNP Packet +SDT_EXTERNAL int32 steamdatagram_snp_log_segments SDT_DEFAULT( 0 ); // Enable logging of SNP Segments +SDT_EXTERNAL int32 steamdatagram_snp_log_feedback SDT_DEFAULT( 0 ); // Enable logging of SNP Feedback +SDT_EXTERNAL int32 steamdatagram_snp_log_reliable SDT_DEFAULT( 0 ); // Enable logging of SNP Relible +SDT_EXTERNAL int32 steamdatagram_snp_log_message SDT_DEFAULT( 0 ); // Enable logging of SNP Messages +SDT_EXTERNAL int32 steamdatagram_snp_log_loss SDT_DEFAULT( 0 ); // Enable logging of SNP loss calc +SDT_EXTERNAL int32 steamdatagram_snp_log_x SDT_DEFAULT( 0 ); // Enable logging of SNP X (throughput) calc +SDT_EXTERNAL int32 steamdatagram_snp_log_nagle SDT_DEFAULT( 0 ); // Enable logging of Nagle timer + +SDT_EXTERNAL int32 steamdatagram_snp_nagle_time SDT_DEFAULT( 5000 ); // Default Nagle delay + +SDT_EXTERNAL int32 steamdatagram_timeout_seconds_connected SDT_DEFAULT( 10 ); +SDT_EXTERNAL int32 steamdatagram_timeout_seconds_initial SDT_DEFAULT( 10 ); + +// Don't automatically fail some IP connections that don't have full security, +// push the decision up to the application level. +SDT_EXTERNAL int32 steamdatagram_ip_allow_connections_without_auth +#ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE + SDT_DEFAULT( 1 ); +#else + SDT_DEFAULT( 0 ); +#endif + +// Code of relay cluster to use. If not empty, we will only use relays in that cluster. E.g. 'iad' +SDT_EXTERNAL std::string steamdatagram_client_force_relay_cluster SDT_DEFAULT( "" ); + +// For debugging, generate our own (unsigned) ticket, using the specified +// gameserver address. Router must be configured to accept unsigned tickets. +SDT_EXTERNAL std::string steamdatagram_client_debugticket_address SDT_DEFAULT( "" ); + +// For debugging. Override list of relays from the config with this set +// (maybe just one). Comma-separated list." +SDT_EXTERNAL std::string steamdatagram_client_forceproxyaddr SDT_DEFAULT( "" ); + +} // SteamNetworkingSocketsLib diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp new file mode 100644 index 0000000..a5ffc85 --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp @@ -0,0 +1,2173 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#include +#include "steamnetworkingsockets_connections.h" +#include "steamnetworkingsockets_lowlevel.h" +#include "csteamnetworkingsockets.h" +#include "crypto.h" +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +#include +#endif + +#include "steamnetworkingconfig.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +// Put everything in a namespace, so we don't violate the one definition rule +namespace SteamNetworkingSocketsLib { + +const int k_nMaxRecentLocalConnectionIDs = 256; +static CUtlVectorFixed s_vecRecentLocalConnectionIDs; + +/// Check if we've sent a "spam reply", meaning a reply to an incoming +/// message that could be random spoofed garbage. Returns false if we've +/// recently sent one and cannot send any more right now without risking +/// being taken advantage of. Returns true if we haven't sent too many +/// such packets recently, and it's OK to send one now. (If true is returned, +/// it's assumed that you will send one.) +bool BCheckGlobalSpamReplyRateLimit( SteamNetworkingMicroseconds usecNow ) +{ + static SteamNetworkingMicroseconds s_usecLastSpamReplySent; + if ( s_usecLastSpamReplySent + k_nMillion/4 > usecNow ) + return false; + s_usecLastSpamReplySent = usecNow; + return true; +} + +/// Replace internal states that are not visible outside of the API with +/// the corresponding state that we show the the application. +inline ESteamNetworkingConnectionState CollapseConnectionStateToAPIState( ESteamNetworkingConnectionState eState ) +{ + // All the hidden internal states are assigned negative values + if ( eState < 0 ) + return k_ESteamNetworkingConnectionState_None; + return eState; +} + +struct TrustedKey +{ + typedef char KeyData[33]; + TrustedKey( uint64 id, const KeyData &data ) : m_id( id ) + { + m_key.Set( &data[0], sizeof(KeyData)-1 ); + } + const uint64 m_id; + CECSigningPublicKey m_key; +}; + +// !KLUDGE! For now, we only have one trusted CA key. +// Note that it's important to burn this key into the source code, +// *not* load it from a file. Our threat model for eavesdropping/tampering +// includes the player! Everything outside of this process is untrusted. +// Obviously they can tamper with the process or modify the executable, +// but that puts them into VAC territory. +const TrustedKey s_arTrustedKeys[1] = { + TrustedKey( 18220590129359924542llu, "\x9a\xec\xa0\x4e\x17\x51\xce\x62\x68\xd5\x69\x00\x2c\xa1\xe1\xfa\x1b\x2d\xbc\x26\xd3\x6b\x4e\xa3\xa0\x08\x3a\xd3\x72\x82\x9b\x84" ) +}; + +// Hack code used to generate C++ code to add a new CA key to the table above +//void KludgePrintPublicKey() +//{ +// CECSigningPublicKey key; +// char *x = strdup( "ssh-ed25519 AAAAC3NzaC1lZDI1NTE5AAAAIJrsoE4XUc5iaNVpACyh4fobLbwm02tOo6AIOtNygpuE" ); +// DbgVerify( key.LoadFromAndWipeBuffer( x, strlen(x) ) ); +// CUtlStringBuilder bufText; +// for ( uint32 i = 0 ; i < key.GetLength() ; ++i ) +// { +// bufText.AppendFormat("\\x%02x", key.GetData()[i] ); +// } +// SHA256Digest_t digest; +// DbgVerify( CCrypto::GenerateSHA256Digest( key.GetData(), key.GetLength(), &digest ) ); +// SpewWarning( "TrustedKey( %llullu, \"%s\" )\n", LittleQWord( *(uint64*)&digest ), bufText.String() ); +//} + +///////////////////////////////////////////////////////////////////////////// +// +// Message storage +// +///////////////////////////////////////////////////////////////////////////// + +inline CSteamNetworkingMessage::~CSteamNetworkingMessage() {} + +CSteamNetworkingMessage::CSteamNetworkingMessage( CSteamNetworkConnectionBase *pParent, uint32 cbSize, SteamNetworkingMicroseconds usecNow ) +{ + m_steamIDSender = pParent->m_steamIDRemote; + m_pData = malloc( cbSize ); + m_cbSize = cbSize; + m_nChannel = -1; + m_conn = pParent->m_hConnectionSelf; + m_nConnUserData = pParent->GetUserData(); + m_usecTimeReceived = usecNow; +} + +void CSteamNetworkingMessage::Release() +{ + free( m_pData ); + + // We must not currently be in any queue. In fact, our parent + // might have been destroyed. + Assert( !m_linksSameConnection.m_pQueue ); + Assert( !m_linksSameConnection.m_pPrev ); + Assert( !m_linksSameConnection.m_pNext ); + Assert( !m_linksSecondaryQueue.m_pQueue ); + Assert( !m_linksSecondaryQueue.m_pPrev ); + Assert( !m_linksSecondaryQueue.m_pNext ); + + // Self destruct + delete this; +} + +void CSteamNetworkingMessage::LinkToQueueTail( Links CSteamNetworkingMessage::*pMbrLinks, SteamNetworkingMessageQueue *pQueue ) +{ + // Locate previous link that should point to us. + // Does the queue have anything in it? + if ( pQueue->m_pLast ) + { + Assert( pQueue->m_pFirst ); + Assert( !(pQueue->m_pLast->*pMbrLinks).m_pNext ); + (pQueue->m_pLast->*pMbrLinks).m_pNext = this; + } + else + { + Assert( !pQueue->m_pFirst ); + pQueue->m_pFirst = this; + } + + // Link back to the previous guy, if any + (this->*pMbrLinks).m_pPrev = pQueue->m_pLast; + + // We're last in the list, nobody after us + (this->*pMbrLinks).m_pNext = nullptr; + pQueue->m_pLast = this; + + // Remember what queue we're in + (this->*pMbrLinks).m_pQueue = pQueue; +} + +void CSteamNetworkingMessage::UnlinkFromQueue( Links CSteamNetworkingMessage::*pMbrLinks ) +{ + Links &links = this->*pMbrLinks; + if ( links.m_pQueue == nullptr ) + return; + SteamNetworkingMessageQueue &q = *links.m_pQueue; + + // Unlink from previous + if ( links.m_pPrev ) + { + Assert( q.m_pFirst != this ); + Assert( (links.m_pPrev->*pMbrLinks).m_pNext == this ); + (links.m_pPrev->*pMbrLinks).m_pNext = links.m_pNext; + } + else + { + Assert( q.m_pFirst == this ); + q.m_pFirst = links.m_pNext; + } + + // Unlink from next + if ( links.m_pNext ) + { + Assert( q.m_pLast != this ); + Assert( (links.m_pNext->*pMbrLinks).m_pPrev == this ); + (links.m_pNext->*pMbrLinks).m_pPrev = links.m_pPrev; + } + else + { + Assert( q.m_pLast == this ); + q.m_pLast = links.m_pPrev; + } + + // Clear links + links.m_pQueue = nullptr; + links.m_pPrev = nullptr; + links.m_pNext = nullptr; +} + +void CSteamNetworkingMessage::Unlink() +{ + // Unlink from any queues we are in + UnlinkFromQueue( &CSteamNetworkingMessage::m_linksSameConnection ); + UnlinkFromQueue( &CSteamNetworkingMessage::m_linksSecondaryQueue ); +} + +void SteamNetworkingMessageQueue::PurgeMessages() +{ + + while ( !IsEmpty() ) + { + CSteamNetworkingMessage *pMsg = m_pFirst; + pMsg->Unlink(); + Assert( m_pFirst != pMsg ); + pMsg->Release(); + } +} + +int SteamNetworkingMessageQueue::RemoveMessages( ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ) +{ + int nMessagesReturned = 0; + + while ( !IsEmpty() && nMessagesReturned < nMaxMessages ) + { + // Locate message, put into caller's list + CSteamNetworkingMessage *pMsg = m_pFirst; + ppOutMessages[nMessagesReturned++] = pMsg; + + // Unlink from all queues + pMsg->Unlink(); + + // That should have unlinked from *us*, so it shouldn't be in our queue anymore + Assert( m_pFirst != pMsg ); + } + + return nMessagesReturned; +} + +///////////////////////////////////////////////////////////////////////////// +// +// CSteamNetworkListenSocketBase +// +///////////////////////////////////////////////////////////////////////////// + +CSteamNetworkListenSocketBase::CSteamNetworkListenSocketBase( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ) +: m_pSteamNetworkingSocketsInterface( pSteamNetworkingSocketsInterface ) +{ + m_hListenSocketSelf = k_HSteamListenSocket_Invalid; + m_unIP = 0; + m_unPort = 0; +} + +CSteamNetworkListenSocketBase::~CSteamNetworkListenSocketBase() +{ + AssertMsg( m_mapChildConnections.Count() == 0 && !m_queueRecvMessages.m_pFirst && !m_queueRecvMessages.m_pLast, "Destroy() not used properly" ); +} + +void CSteamNetworkListenSocketBase::Destroy() +{ + + // Destroy all child connections + for (;;) + { + unsigned n = m_mapChildConnections.Count(); + if ( n == 0 ) + break; + + int h = m_mapChildConnections.FirstInorder(); + CSteamNetworkConnectionBase *pChild = m_mapChildConnections[ h ]; + Assert( pChild->m_pParentListenSocket == this ); + Assert( pChild->m_hSelfInParentListenSocketMap == h ); + + pChild->Destroy(); + Assert( m_mapChildConnections.Count() == n-1 ); + } + + // Self destruct + delete this; +} + +int CSteamNetworkListenSocketBase::APIReceiveMessages( ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ) +{ + return m_queueRecvMessages.RemoveMessages( ppOutMessages, nMaxMessages ); +} + +void CSteamNetworkListenSocketBase::AddChildConnection( CSteamNetworkConnectionBase *pConn ) +{ + Assert( pConn->m_pParentListenSocket == nullptr ); + Assert( pConn->m_hSelfInParentListenSocketMap == -1 ); + Assert( pConn->m_hConnectionSelf == k_HSteamNetConnection_Invalid ); + + ChildConnectionKey_t key( pConn->m_steamIDRemote, pConn->m_unConnectionIDRemote ); + Assert( m_mapChildConnections.Find( key ) == m_mapChildConnections.InvalidIndex() ); + + // Setup linkage + pConn->m_pParentListenSocket = this; + pConn->m_hSelfInParentListenSocketMap = m_mapChildConnections.Insert( key, pConn ); +} + +void CSteamNetworkListenSocketBase::AboutToDestroyChildConnection( CSteamNetworkConnectionBase *pConn ) +{ + Assert( pConn->m_pParentListenSocket == this ); + int hChild = pConn->m_hSelfInParentListenSocketMap; + + pConn->m_pParentListenSocket = nullptr; + pConn->m_hSelfInParentListenSocketMap = -1; + + if ( m_mapChildConnections[ hChild ] == pConn ) + { + m_mapChildConnections[ hChild ] = nullptr; // just for kicks + m_mapChildConnections.RemoveAt( hChild ); + } + else + { + AssertMsg( false, "Listen socket child list corruption!" ); + FOR_EACH_MAP_FAST( m_mapChildConnections, h ) + { + if ( m_mapChildConnections[h] == pConn ) + m_mapChildConnections.RemoveAt(h); + } + } +} + +///////////////////////////////////////////////////////////////////////////// +// +// CSteamNetworkListenSocketStandard +// +///////////////////////////////////////////////////////////////////////////// + +CSteamNetworkListenSocketStandard::CSteamNetworkListenSocketStandard( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ) +: CSteamNetworkListenSocketBase( pSteamNetworkingSocketsInterface ) +{ + m_pSockIPV4Connections = nullptr; + m_nSteamConnectVirtualPort = -1; +} + +CSteamNetworkListenSocketStandard::~CSteamNetworkListenSocketStandard() +{ + // Clean up socket, if any + if ( m_pSockIPV4Connections ) + { + delete m_pSockIPV4Connections; + m_pSockIPV4Connections = nullptr; + } + + // Remove from virtual port map + if ( m_nSteamConnectVirtualPort >= 0 ) + { + int h = m_pSteamNetworkingSocketsInterface->m_mapListenSocketsByVirtualPort.Find( m_nSteamConnectVirtualPort ); + if ( h != m_pSteamNetworkingSocketsInterface->m_mapListenSocketsByVirtualPort.InvalidIndex() && m_pSteamNetworkingSocketsInterface->m_mapListenSocketsByVirtualPort[h] == this ) + { + m_pSteamNetworkingSocketsInterface->m_mapListenSocketsByVirtualPort[h] = nullptr; // just for grins + m_pSteamNetworkingSocketsInterface->m_mapListenSocketsByVirtualPort.RemoveAt( h ); + } + else + { + AssertMsg( false, "Bookkeeping bug!" ); + } + m_nSteamConnectVirtualPort = -1; + } +} + +bool CSteamNetworkListenSocketStandard::BInit( int nSteamConnectVirtualPort, uint32 nIP, uint16 nPort, SteamDatagramErrMsg &errMsg ) +{ + Assert( m_pSockIPV4Connections == nullptr ); + Assert( m_nSteamConnectVirtualPort == -1 ); + + if ( nPort == 0 && nSteamConnectVirtualPort == -1 ) + { + V_strcpy_safe( errMsg, "Didn't specify any protocols to listen for" ); + return false; + } + if ( nPort == 0 && nIP != 0 ) + { + V_strcpy_safe( errMsg, "Must specify local port to listen for IPv4." ); + return false; + } + + // Listen for P2P? + if ( nSteamConnectVirtualPort != -1 ) + { + if ( m_pSteamNetworkingSocketsInterface->m_mapListenSocketsByVirtualPort.HasElement( nSteamConnectVirtualPort ) ) + { + V_sprintf_safe( errMsg, "Already have a listen socket on P2P virtual port %d", nSteamConnectVirtualPort ); + return false; + } + m_pSteamNetworkingSocketsInterface->m_mapListenSocketsByVirtualPort.Insert( nSteamConnectVirtualPort, this ); + m_nSteamConnectVirtualPort = nSteamConnectVirtualPort; + } + + // Listen for plain IPv4? + if ( nPort ) + { + m_pSockIPV4Connections = new CSharedSocket; + if ( !m_pSockIPV4Connections->BInit( nIP, nPort, CRecvPacketCallback( ReceivedIPv4FromUnknownHost, this ), errMsg ) ) + { + delete m_pSockIPV4Connections; + m_pSockIPV4Connections = nullptr; + return false; + } + m_unIP = nIP; + m_unPort = nPort; + } + + CCrypto::GenerateRandomBlock( m_argbChallengeSecret, sizeof(m_argbChallengeSecret) ); + + return true; +} + +///////////////////////////////////////////////////////////////////////////// +// +// Abstract connection classes +// +///////////////////////////////////////////////////////////////////////////// + +CSteamNetworkConnectionBase::CSteamNetworkConnectionBase( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ) +: m_pSteamNetworkingSocketsInterface( pSteamNetworkingSocketsInterface ) +{ + m_hConnectionSelf = k_HSteamNetConnection_Invalid; + //m_nVirtualPort = -1; + m_nUserData = -1; + m_eConnectionState = k_ESteamNetworkingConnectionState_None; + m_usecWhenEnteredConnectionState = 0; + m_usecWhenSentConnectRequest = 0; + m_ulHandshakeRemoteTimestamp = 0; + m_usecWhenReceivedHandshakeRemoteTimestamp = 0; + m_eEndReason = k_ESteamNetConnectionEnd_Invalid; + m_szEndDebug[0] = '\0'; + m_unConnectionIDLocal = 0; + m_unConnectionIDRemote = 0; + m_pParentListenSocket = nullptr; + m_hSelfInParentListenSocketMap = -1; + m_bCryptKeysValid = false; +} + +CSteamNetworkConnectionBase::~CSteamNetworkConnectionBase() +{ + Assert( m_hConnectionSelf == k_HSteamNetConnection_Invalid ); + Assert( m_eConnectionState == k_ESteamNetworkingConnectionState_Dead ); + Assert( m_queueRecvMessages.IsEmpty() ); + Assert( m_pParentListenSocket == nullptr ); +} + +void CSteamNetworkConnectionBase::Destroy() +{ + + // Make sure all resources have been freed, etc + FreeResources(); + + // Self destruct NOW + delete this; +} + +void CSteamNetworkConnectionBase::QueueDestroy() +{ + FreeResources(); + + // We'll delete ourselves from within Think(); + SetNextThinkTime( SteamDatagram_GetCurrentTime() ); +} + +void CSteamNetworkConnectionBase::FreeResources() +{ + // Make sure we're marked in the dead state, and also if we were in an + // API-visible state, this will queue the state change notification + // while we still know who our listen socket is (if any). + SetState( k_ESteamNetworkingConnectionState_Dead, SteamDatagram_GetCurrentTime() ); + + // Discard any messages that weren't retrieved + m_queueRecvMessages.PurgeMessages(); + + // Detach from the listen socket that owns us, if any + if ( m_pParentListenSocket ) + m_pParentListenSocket->AboutToDestroyChildConnection( this ); + + // Remove from global connection list + if ( m_hConnectionSelf != k_HSteamNetConnection_Invalid ) + { + int idx = m_hConnectionSelf & 0xffff; + if ( g_listConnections[ idx ] == this ) + { + g_listConnections[ idx ] = nullptr; // Just for grins + g_listConnections.Remove( idx ); + } + else + { + AssertMsg( false, "Connection list bookeeping corruption" ); + g_listConnections.FindAndRemove( this ); + } + + m_hConnectionSelf = k_HSteamNetConnection_Invalid; + } + + // Make sure and clean out crypto keys and such now + ClearCrypto(); + + // Save connection ID so we avoid using the same thing in the very near future. + if ( m_unConnectionIDLocal ) + { + // Trim history to max. If we're really cycling through connections fast, this + // history won't be very useful, but that should be an extremely rare edge case, + // and the worst thing that happens is that we have a higher chance of reusing + // a connection ID that shares the same bottom 16 bits. + while ( s_vecRecentLocalConnectionIDs.Count() >= k_nMaxRecentLocalConnectionIDs ) + s_vecRecentLocalConnectionIDs.Remove( 0 ); + s_vecRecentLocalConnectionIDs.AddToTail( (uint16)m_unConnectionIDLocal ); + + // Clear it, since this function should be idempotent + m_unConnectionIDLocal = 0; + } +} + +bool CSteamNetworkConnectionBase::BInitConnection( uint32 nPeerProtocolVersion, SteamNetworkingMicroseconds usecNow, SteamDatagramErrMsg &errMsg ) +{ + // Select random connection ID, and make sure it passes certain sanity checks + Assert( m_unConnectionIDLocal == 0 ); + for ( int tries = 0 ; tries < 10000 ; ++tries ) + { + CCrypto::GenerateRandomBlock( &m_unConnectionIDLocal, sizeof(m_unConnectionIDLocal) ); + + // Make sure neither half is zero + if ( ( m_unConnectionIDLocal & 0xffff ) == 0 ) + continue; + if ( ( m_unConnectionIDLocal & 0xffff0000 ) == 0 ) + continue; + + // Check recent connections + if ( s_vecRecentLocalConnectionIDs.HasElement( (uint16)m_unConnectionIDLocal ) ) + continue; + + // Check active connections + bool bFoundDup = false; + for ( CSteamNetworkConnectionBase *pConn: g_listConnections ) + { + if ( ( pConn->m_unConnectionIDLocal & 0xffff ) == ( m_unConnectionIDLocal & 0xffff ) && pConn != this ) + { + bFoundDup = true; + break; + } + } + if ( !bFoundDup ) + break; + } + + Assert( m_hConnectionSelf == k_HSteamNetConnection_Invalid ); + + Assert( m_pParentListenSocket == nullptr || m_pSteamNetworkingSocketsInterface == m_pParentListenSocket->m_pSteamNetworkingSocketsInterface ); + #ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + m_steamIDLocal = m_pSteamNetworkingSocketsInterface->GetSteamID(); + #endif + + m_eEndReason = k_ESteamNetConnectionEnd_Invalid; + m_szEndDebug[0] = '\0'; + m_statsEndToEnd.Init( usecNow ); + m_statsEndToEnd.m_nPeerProtocolVersion = nPeerProtocolVersion; + + // Make sure our cheesy make-unique-handle system doesn't overflow + if ( g_listConnections.Count() >= 0xffff ) + { + V_strcpy_safe( errMsg, "Too many connections." ); + return false; + } + + // Use upper 16 bits as a connection sequence number, so that connection handles + // are not reused within a short time period. + static uint32 s_nUpperBits = 0; + s_nUpperBits += 0x10000; + if ( s_nUpperBits == 0 ) + s_nUpperBits = 0x10000; + + // Add it to our table of active sockets + m_hConnectionSelf = g_listConnections.AddToTail( this ) | s_nUpperBits; + + // Set a default name if we haven't been given one + if ( m_sName.IsEmpty() ) + { + m_sName.Format( "%d", m_hConnectionSelf & ~s_nUpperBits ); + } + + // Clear everything out + ClearCrypto(); + + // Switch connection state, queue state change notifications. + SetState( k_ESteamNetworkingConnectionState_Connecting, usecNow ); + + // Take action to start obtaining a cert, or if we already have one, then set it now + InitConnectionCrypto( usecNow ); + + // Queue us to think ASAP. + SetNextThinkTime( usecNow ); + + return true; +} + +void CSteamNetworkConnectionBase::InitConnectionCrypto( SteamNetworkingMicroseconds usecNow ) +{ + BThinkCryptoReady( usecNow ); +} + +void CSteamNetworkConnectionBase::ClearCrypto() +{ + m_msgCertRemote.Clear(); + m_msgCryptRemote.Clear(); + + m_keyExchangePrivateKeyLocal.Wipe(); + m_msgCryptLocal.Clear(); + m_msgSignedCryptLocal.Clear(); + + m_bCryptKeysValid = false; + m_cryptKeySend.Wipe(); + m_cryptKeyRecv.Wipe(); + m_cryptIVSend.Wipe(); + m_cryptIVRecv.Wipe(); +} + +void CSteamNetworkConnectionBase::RecvNonDataSequencedPacket( uint16 nWireSeqNum, SteamNetworkingMicroseconds usecNow ) +{ + m_statsEndToEnd.TrackRecvSequencedPacket( nWireSeqNum, usecNow, 0 ); + SNP_RecvNonDataPacket( nWireSeqNum, usecNow ); +} + +bool CSteamNetworkConnectionBase::BThinkCryptoReady( SteamNetworkingMicroseconds usecNow ) +{ + Assert( GetState() == k_ESteamNetworkingConnectionState_Connecting ); + + // Do we already have a cert? + if ( m_msgSignedCertLocal.has_cert() ) + return true; + + // Already have a a signed cert? + if ( m_pSteamNetworkingSocketsInterface->m_msgSignedCert.has_ca_signature() ) + { + + // Use it! + InitLocalCrypto( m_pSteamNetworkingSocketsInterface->m_msgSignedCert, m_pSteamNetworkingSocketsInterface->m_keyPrivateKey ); + return true; + } + + // Check if we have intentionally disabled auth + // !KLUDGE! This is not exactly the right test, since we're checking a + // connection-type-specific convar and this is generic connection code. + // might want to revisit this and make BAllowLocalUnsignedCert return + // slightly more nuanced return value that distinguishes between + // "Don't even try" from "try, but continue if we fail" + if ( BAllowLocalUnsignedCert() && steamdatagram_ip_allow_connections_without_auth ) + { + InitLocalCryptoWithUnsignedCert(); + return true; + } + + // Otherwise, we don't have a signed cert (yet?). Try (again?) to get one. + // If this fails (either immediately, or asynchronously), we will + // get a CertFailed call with the appropriate code, and we can decide + // what we want to do. + #ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Misc_InternalError, "Need a cert authority!" ); + Assert( false ); + #else + m_pSteamNetworkingSocketsInterface->AsyncCertRequest(); + #endif + return false; +} + +void CSteamNetworkConnectionBase::InterfaceGotCert() +{ + // Make sure we care about this + if ( GetState() != k_ESteamNetworkingConnectionState_Connecting ) + return; + if ( BHasLocalCert() ) + return; + + // Setup with this cert + InitLocalCrypto( m_pSteamNetworkingSocketsInterface->m_msgSignedCert, m_pSteamNetworkingSocketsInterface->m_keyPrivateKey ); + + // Don't check state machine now, let's just schedule immediate wake up to deal with it + SetNextThinkTime( SteamDatagram_GetCurrentTime() ); +} + +void CSteamNetworkConnectionBase::InitLocalCrypto( const CMsgSteamDatagramCertificateSigned &msgSignedCert, const CECSigningPrivateKey &keyPrivate ) +{ + Assert( msgSignedCert.has_cert() ); + Assert( keyPrivate.IsValid() ); + + // Save off the signed certificate + m_msgSignedCertLocal = msgSignedCert; + + // Set our base protocol type + m_msgCryptLocal.set_is_snp( true ); + + // Generate a keypair for key exchange + CECKeyExchangePublicKey publicKeyLocal; + CCrypto::GenerateKeyExchangeKeyPair( &publicKeyLocal, &m_keyExchangePrivateKeyLocal ); + m_msgCryptLocal.set_key_type( CMsgSteamDatagramSessionCryptInfo_EKeyType_CURVE25519 ); + m_msgCryptLocal.set_key_data( publicKeyLocal.GetData(), publicKeyLocal.GetLength() ); + + // Generate some more randomness for the secret key + uint64 crypt_nonce; + CCrypto::GenerateRandomBlock( &crypt_nonce, sizeof(crypt_nonce) ); + m_msgCryptLocal.set_nonce( crypt_nonce ); + + // Serialize and sign the crypt key with the private key that matches this cert + m_msgSignedCryptLocal.set_info( m_msgCryptLocal.SerializeAsString() ); + CryptoSignature_t sig; + CCrypto::GenerateSignature( (const uint8 *)m_msgSignedCryptLocal.info().c_str(), (uint32)m_msgSignedCryptLocal.info().length(), keyPrivate, &sig ); + m_msgSignedCryptLocal.set_signature( &sig, sizeof(sig) ); +} + +void CSteamNetworkConnectionBase::InitLocalCryptoWithUnsignedCert() +{ + + // Generate a keypair + CECSigningPrivateKey keyPrivate; + CECSigningPublicKey keyPublic; + CCrypto::GenerateSigningKeyPair( &keyPublic, &keyPrivate ); + + // Generate a cert + CMsgSteamDatagramCertificate msgCert; + msgCert.set_key_data( keyPublic.GetData(), keyPublic.GetLength() ); + msgCert.set_key_type( CMsgSteamDatagramCertificate_EKeyType_ED25519 ); + msgCert.set_steam_id( m_steamIDLocal.ConvertToUint64() ); + msgCert.set_app_id( m_pSteamNetworkingSocketsInterface->m_nAppID ); + + // Should we set an expiry? I mean it's unsigned, so it has zero value, so probably not + //s_msgCertLocal.set_time_created( ); + + // Serialize into "signed" message type, although we won't actually sign it. + CMsgSteamDatagramCertificateSigned msgSignedCert; + msgSignedCert.set_cert( msgCert.SerializeAsString() ); + + // Standard init, as if this were a normal cert + InitLocalCrypto( msgSignedCert, keyPrivate ); +} + +void CSteamNetworkConnectionBase::CertRequestFailed( ESteamNetConnectionEnd nConnectionEndReason, const char *pszMsg ) +{ + + // Make sure we care about this + if ( GetState() != k_ESteamNetworkingConnectionState_Connecting ) + return; + if ( BHasLocalCert() ) + return; + + // Do we require a signed cert? + if ( !BAllowLocalUnsignedCert() ) + { + // This is fatal + SpewWarning( "Connection %u cannot use self-signed cert; failing connection.\n", m_unConnectionIDLocal ); + ConnectionState_ProblemDetectedLocally( nConnectionEndReason, pszMsg ); + return; + } + + SpewWarning( "Connection %u is continuing with self-signed cert.\n", m_unConnectionIDLocal ); + InitLocalCryptoWithUnsignedCert(); + + // Schedule immediate wake up to check on state machine + SetNextThinkTime( SteamDatagram_GetCurrentTime() ); +} + +bool CSteamNetworkConnectionBase::BRecvCryptoHandshake( const CMsgSteamDatagramCertificateSigned &msgCert, const CMsgSteamDatagramSessionCryptInfoSigned &msgSessionInfo, bool bServer ) +{ + + // Have we already done key exchange? + if ( m_bCryptKeysValid ) + { + // FIXME - Probably should check that they aren't changing any keys. + return true; + } + + // Make sure we have what we need + if ( !msgCert.has_cert() || !msgSessionInfo.has_info() ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCrypt, "Crypto handshake missing cert or session data" ); + return false; + } + + // Deserialize the cert + if ( !m_msgCertRemote.ParseFromString( msgCert.cert() ) ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCrypt, "Cert failed protobuf decode" ); + return false; + } + + // Identity public key + CECSigningPublicKey keySigningPublicKeyRemote; + if ( m_msgCertRemote.key_type() != CMsgSteamDatagramCertificate_EKeyType_ED25519 ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCrypt, "Unsupported identity key type" ); + return false; + } + if ( !keySigningPublicKeyRemote.Set( m_msgCertRemote.key_data().c_str(), (uint32)m_msgCertRemote.key_data().length() ) || !keySigningPublicKeyRemote.IsValid() ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCrypt, "Cert has invalid identity key" ); + return false; + } + + // We need a cert. If we don't have one by now, then we might try generating one + if ( m_msgSignedCertLocal.has_cert() ) + { + Assert( m_msgCryptLocal.has_nonce() ); + Assert( m_msgCryptLocal.has_key_data() ); + Assert( m_msgCryptLocal.has_key_type() ); + } + else + { + if ( !BAllowLocalUnsignedCert() ) + { + // Derived class / calling code should check for this and handle it better and fail + // earlier with a more specific error message. (Or allow self-signed certs) + //ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Misc_InternalError, "We don't have cert, and self-signed certs not allowed" ); + //return false; + SpewWarning( "We don't have cert, and unsigned certs are not supposed to be allowed here. Continuing anyway temporarily." ); + } + + // Proceed with an unsigned cert + InitLocalCryptoWithUnsignedCert(); + } + + // If cert has an App ID restriction, then it better match our App + if ( m_msgCertRemote.has_app_id() ) + { + if ( m_msgCertRemote.app_id() != m_pSteamNetworkingSocketsInterface->m_nAppID ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCert, "Cert is for AppID %u instead of %u", m_msgCertRemote.app_id(), m_pSteamNetworkingSocketsInterface->m_nAppID ); + return false; + } + } + + // Special cert for gameservers in our data center? + if ( m_msgCertRemote.gameserver_datacenter_ids_size()>0 && msgCert.has_ca_signature() ) + { + if ( !m_steamIDRemote.BAnonGameServerAccount() ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCert, "Certs restricted data center are for anon GS only. Not %s", m_steamIDRemote.Render() ); + return false; + } + } + else + { + if ( !m_msgCertRemote.has_steam_id() ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCert, "Cert must be bound to a SteamID." ); + return false; + } + if ( !m_msgCertRemote.has_app_id() ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCert, "Cert must be bound to an AppID." ); + return false; + } + + CSteamID steamIDCert( (uint64)m_msgCertRemote.steam_id() ); // !KLUDGE! The overload in CSteamID isn't working. Why must we depend on some define? Can't we just make this always work? + if ( steamIDCert != m_steamIDRemote ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCert, "Cert was issued to %s, not %s", steamIDCert.Render(), m_steamIDRemote.Render() ); + return false; + } + } + + // Check if they are presenting a signature, then check it + if ( msgCert.has_ca_signature() ) + { + // Scan list of trusted CA keys + bool bTrusted = false; + for ( const TrustedKey &k: s_arTrustedKeys ) + { + if ( msgCert.ca_key_id() != k.m_id ) + continue; + if ( + msgCert.ca_signature().length() == sizeof(CryptoSignature_t) + && CCrypto::VerifySignature( (const uint8*)msgCert.cert().c_str(), (uint32)msgCert.cert().length(), k.m_key, *(const CryptoSignature_t *)msgCert.ca_signature().c_str() ) ) + { + bTrusted = true; + break; + } + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCert, "Invalid cert signature" ); + return false; + } + if ( !bTrusted ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCert, "Cert signed with key %llu; not in trusted list", (uint64) msgCert.ca_key_id() ); + return false; + } + + long rtNow = time( nullptr ); + #ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE + if ( m_pSteamNetworkingSocketsInterface->m_pSteamUtils ) + { + rtNow = m_pSteamNetworkingSocketsInterface->m_pSteamUtils->GetServerRealTime(); + } + else + { + AssertMsg( false, "No ISteamUtils? Using local clock to check if cert expired!" ); + } + #endif + + // Make sure hasn't expired. All signed certs without an expiry should be considered invalid! + // For unsigned certs, there's no point in checking the expiry, since anybody who wanted + // to do bad stuff could just change it, we have no protection against tampering. + long rtExpiry = m_msgCertRemote.time_expiry(); + if ( rtNow > rtExpiry ) + { + //ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCert, msg ); + //return false; + SpewWarning( "Cert failure: Cert expired %ld secs ago at %ld\n", rtNow-rtExpiry, rtExpiry ); + } + + // Let derived class check for particular auth/crypt requirements + if ( !BCheckRemoteCert() ) + { + Assert( GetState() == k_ESteamNetworkingConnectionState_ProblemDetectedLocally ); + return false; + } + + } + else + { + if ( BAllowRemoteUnsignedCert() ) + { + SpewMsg( "Remote host is using an unsigned cert. Allowing connection, but it's not secure!\n" ); + } + else + { + // Caller might have switched the state and provided a specific message. + // if not, we'll do that for them + if ( GetState() != k_ESteamNetworkingConnectionState_ProblemDetectedLocally ) + { + Assert( GetState() == k_ESteamNetworkingConnectionState_Connecting ); + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCert, "Unsigned certs are not allowed" ); + } + return false; + } + } + + // Deserialize crypt info + if ( !m_msgCryptRemote.ParseFromString( msgSessionInfo.info() ) ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCrypt, "Crypt info failed protobuf decode" ); + return false; + } + + // Key exchange public key + CECKeyExchangePublicKey keyExchangePublicKeyRemote; + if ( m_msgCryptRemote.key_type() != CMsgSteamDatagramSessionCryptInfo_EKeyType_CURVE25519 ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCrypt, "Unsupported DH key type" ); + return false; + } + if ( !keyExchangePublicKeyRemote.Set( m_msgCryptRemote.key_data().c_str(), (uint32)m_msgCryptRemote.key_data().length() ) || !keyExchangePublicKeyRemote.IsValid() ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCrypt, "Invalid DH key" ); + return false; + } + + // SNP must be same on both ends + if ( !m_msgCryptRemote.is_snp() ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCrypt, "Incompatible protocol format (SNP)" ); + return false; + } + + // Diffie–Hellman key exchange to get "premaster secret" + AutoWipeFixedSizeBuffer premasterSecret; + CCrypto::PerformKeyExchange( m_keyExchangePrivateKeyLocal, keyExchangePublicKeyRemote, &premasterSecret.m_buf ); + //SpewMsg( "%s premaster: %02x%02x%02x%02x\n", bServer ? "Server" : "Client", premasterSecret.m_buf[0], premasterSecret.m_buf[1], premasterSecret.m_buf[2], premasterSecret.m_buf[3] ); + + // We won't need this again, so go ahead and discard it now. + m_keyExchangePrivateKeyLocal.Wipe(); + + // + // HMAC Key derivation function. + // + // https://tools.ietf.org/html/rfc5869 + // https://docs.google.com/document/d/1g5nIXAIkN_Y-7XJW5K45IblHd_L2f5LTaDUDwvZ5L6g/edit - Google QUIC as of 4/26/2017 + // + + // + // 1. Extract: take premaster secret from key exchange and mix it so that it's evenly distributed, producing Pseudorandom key ("PRK") + // + uint64 salt[2] = { LittleQWord( m_msgCryptRemote.nonce() ), LittleQWord( m_msgCryptLocal.nonce() ) }; + if ( bServer ) + std::swap( salt[0], salt[1] ); + AutoWipeFixedSizeBuffer prk; + DbgVerify( CCrypto::GenerateHMAC256( (const uint8 *)salt, sizeof(salt), premasterSecret.m_buf, premasterSecret.k_nSize, &prk.m_buf ) ); + premasterSecret.Wipe(); + + // + // 2. Expand: Use PRK as seed to generate all the different keys we need, mixing with connection-specific context + // + + COMPILE_TIME_ASSERT( sizeof( m_cryptKeyRecv ) == sizeof(SHA256Digest_t) ); + COMPILE_TIME_ASSERT( sizeof( m_cryptKeySend ) == sizeof(SHA256Digest_t) ); + COMPILE_TIME_ASSERT( sizeof( m_cryptIVRecv ) <= sizeof(SHA256Digest_t) ); + COMPILE_TIME_ASSERT( sizeof( m_cryptIVSend ) <= sizeof(SHA256Digest_t) ); + + uint8 *expandOrder[4] = { m_cryptKeySend.m_buf, m_cryptKeyRecv.m_buf, m_cryptIVSend.m_buf, m_cryptIVRecv.m_buf }; + int expandSize[4] = { m_cryptKeySend.k_nSize, m_cryptKeyRecv.k_nSize, m_cryptIVSend.k_nSize, m_cryptIVRecv.k_nSize }; + const std::string *context[4] = { &msgCert.cert(), &m_msgSignedCertLocal.cert(), &msgSessionInfo.info(), &m_msgSignedCryptLocal.info() }; + uint32 unConnectionIDContext[2] = { LittleDWord( m_unConnectionIDLocal ), LittleDWord( m_unConnectionIDRemote ) }; + + // Make sure that both peers do things the same, so swap "local" and "remote" on one side arbitrarily. + if ( bServer ) + { + std::swap( expandOrder[0], expandOrder[1] ); + std::swap( expandOrder[2], expandOrder[3] ); + std::swap( expandSize[0], expandSize[1] ); // Actually NOP, but makes me feel better + std::swap( expandSize[2], expandSize[3] ); + std::swap( context[0], context[1] ); + std::swap( context[2], context[3] ); + std::swap( unConnectionIDContext[0], unConnectionIDContext[1] ); + } + //SpewMsg( "%s unConnectionIDContext = [ %u, %u ]\n", bServer ? "Server" : "Client", unConnectionIDContext[0], unConnectionIDContext[1] ); + + // Generate connection "context" buffer + CUtlBuffer bufContext( 0, (int)( sizeof(SHA256Digest_t) + sizeof(unConnectionIDContext) + 64 + context[0]->length() + context[1]->length() + context[2]->length() + context[3]->length() ), 0 ); + bufContext.SeekPut( CUtlBuffer::SEEK_HEAD, sizeof(SHA256Digest_t) ); + uint8 *pStart = (uint8 *)bufContext.PeekPut(); + + // Write connection ID(s) into context buffer + bufContext.Put( unConnectionIDContext, sizeof(unConnectionIDContext) ); + + bufContext.Put( "Steam datagram", 14 ); + for ( const std::string *c: context ) + bufContext.Put( c->c_str(), (int)c->length() ); + + // Now extract the keys according to the method in the RFC + uint8 *pLastByte = (uint8 *)bufContext.PeekPut(); + SHA256Digest_t expandTemp; + for ( int idxExpand = 0 ; idxExpand < 4 ; ++idxExpand ) + { + *pLastByte = idxExpand+1; + DbgVerify( CCrypto::GenerateHMAC256( pStart, pLastByte - pStart + 1, prk.m_buf, prk.k_nSize, &expandTemp ) ); + V_memcpy( expandOrder[ idxExpand ], &expandTemp, expandSize[ idxExpand ] ); + + //SpewMsg( "%s key %d: %02x%02x%02x%02x\n", bServer ? "Server" : "Client", idxExpand, expandTemp[0], expandTemp[1], expandTemp[2], expandTemp[3] ); + + // Copy previous digest to use in generating the next one + pStart = (uint8 *)bufContext.Base(); + V_memcpy( pStart, &expandTemp, sizeof(SHA256Digest_t) ); + } + + // + // Tidy up key droppings + // + SecureZeroMemory( bufContext.Base(), bufContext.SizeAllocated() ); + SecureZeroMemory( expandTemp, sizeof(expandTemp) ); + + // We're ready + m_bCryptKeysValid = true; + return true; +} + +bool CSteamNetworkConnectionBase::BAllowLocalUnsignedCert() const +{ + // !KLUDGE! For now, assume this is OK. We need to make this configurable and lock it down + return true; +} + +bool CSteamNetworkConnectionBase::BAllowRemoteUnsignedCert() +{ + // !KLUDGE! For now, assume this is OK. We need to make this configurable and lock it down + return true; +} + +bool CSteamNetworkConnectionBase::BCheckRemoteCert() +{ + + // No additional checks at the base class + return true; +} + +void CSteamNetworkConnectionBase::SetUserData( int64 nUserData ) +{ + m_nUserData = nUserData; + + // Change user data on all messages that haven't been pulled out + // of the queue yet. This way we don't expose the client to weird + // race conditions where they create a connection, and before they + // are able to install their user data, some messages come in + for ( CSteamNetworkingMessage *m = m_queueRecvMessages.m_pFirst ; m ; m = m->m_linksSameConnection.m_pNext ) + { + Assert( m->GetConnection() == m_hConnectionSelf ); + m->SetConnectionUserData( m_nUserData ); + } +} + +void CSteamNetworkConnectionBase::PopulateConnectionInfo( SteamNetConnectionInfo_t &info ) const +{ + info.m_eState = CollapseConnectionStateToAPIState( m_eConnectionState ); + info.m_hListenSocket = m_pParentListenSocket ? m_pParentListenSocket->m_hListenSocketSelf : k_HSteamListenSocket_Invalid; + info.m_unIPRemote = m_netAdrRemote.GetIP(); + info.m_unPortRemote = m_netAdrRemote.GetPort(); + info.m_idPOPRemote = 0; + info.m_idPOPRelay = 0; + info.m_steamIDRemote = m_steamIDRemote; + info.m_nUserData = m_nUserData; + info.m_eEndReason = m_eEndReason; + V_strcpy_safe( info.m_szEndDebug, m_szEndDebug ); +} + +void CSteamNetworkConnectionBase::APIGetQuickConnectionStatus( SteamNetworkingQuickConnectionStatus &stats ) +{ + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + + stats.m_eState = CollapseConnectionStateToAPIState( m_eConnectionState ); + stats.m_nPing = m_statsEndToEnd.m_ping.m_nSmoothedPing; + if ( m_statsEndToEnd.m_flInPacketsDroppedPct >= 0.0f ) + { + Assert( m_statsEndToEnd.m_flInPacketsWeirdSequencePct >= 0.0f ); + stats.m_flConnectionQualityLocal = 1.0f - m_statsEndToEnd.m_flInPacketsDroppedPct - m_statsEndToEnd.m_flInPacketsWeirdSequencePct; + Assert( stats.m_flConnectionQualityLocal >= 0.0f ); + } + else + { + stats.m_flConnectionQualityLocal = -1.0f; + } + + // FIXME - Can SNP give us a more up-to-date value from the feedback packet? + if ( m_statsEndToEnd.m_latestRemote.m_flPacketsDroppedPct >= 0.0f ) + { + Assert( m_statsEndToEnd.m_latestRemote.m_flPacketsWeirdSequenceNumberPct >= 0.0f ); + stats.m_flConnectionQualityRemote = 1.0f - m_statsEndToEnd.m_latestRemote.m_flPacketsDroppedPct - m_statsEndToEnd.m_latestRemote.m_flPacketsWeirdSequenceNumberPct; + Assert( stats.m_flConnectionQualityRemote >= 0.0f ); + } + else + { + stats.m_flConnectionQualityRemote = -1.0f; + } + + // Actual current data rates + stats.m_flOutPacketsPerSec = m_statsEndToEnd.m_sent.m_packets.m_flRate; + stats.m_flOutBytesPerSec = m_statsEndToEnd.m_sent.m_bytes.m_flRate; + stats.m_flInPacketsPerSec = m_statsEndToEnd.m_recv.m_packets.m_flRate; + stats.m_flInBytesPerSec = m_statsEndToEnd.m_recv.m_bytes.m_flRate; + SNP_PopulateQuickStats( stats, usecNow ); +} + +void CSteamNetworkConnectionBase::APIGetDetailedConnectionStatus( SteamNetworkingDetailedConnectionStatus &stats, SteamNetworkingMicroseconds usecNow ) const +{ + stats.Clear(); + PopulateConnectionInfo( stats.m_info ); + + // Copy end-to-end stats + m_statsEndToEnd.GetLinkStats( stats.m_statsEndToEnd, usecNow ); + + // Congestion control and bandwidth estimation + SNP_PopulateDetailedStats( stats.m_statsEndToEnd ); +} + +int CSteamNetworkConnectionBase::EncryptAndSendDataChunk( const void *pChunk, int cbChunk, SteamNetworkingMicroseconds usecNow, uint16 *pOutSeqNum ) +{ + if ( cbChunk > k_cbSteamNetworkingSocketsMaxPlaintextPayloadSend ) + { + AssertMsg1( false, "Transported exceeded MTU of %d\n", k_cbSteamNetworkingSocketsMaxPlaintextPayloadSend ); + return 0; + } + + Assert( m_bCryptKeysValid ); + + // Make sure sizes are reasonable. + COMPILE_TIME_ASSERT( k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend % m_cryptKeySend.k_nSize == 0 ); + COMPILE_TIME_ASSERT( k_cbSteamNetworkingSocketsMaxPlaintextPayloadSend >= k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend - 4 ); + + // Encrypt the chunk + uint8 arEncryptedChunk[ k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend + 64 ]; // Should not need pad + *(uint64 *)&m_cryptIVSend.m_buf = LittleQWord( m_statsEndToEnd.m_unNextSendSequenceNumber ); + uint32 cbEncrypted = sizeof(arEncryptedChunk); + DbgVerify( CCrypto::SymmetricEncryptWithIV( + (const uint8 *)pChunk, cbChunk, // plaintext + m_cryptIVSend.m_buf, m_cryptIVSend.k_nSize, // IV + arEncryptedChunk, &cbEncrypted, // output + m_cryptKeySend.m_buf, m_cryptKeySend.k_nSize // Key + ) ); + Assert( (int)cbEncrypted >= cbChunk ); + Assert( (int)cbEncrypted <= k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend ); // confirm that pad above was not necessary and we never exceed k_nMaxSteamDatagramTransportPayload, even after encrypting + + //SpewMsg( "Send encrypt IV %llu + %02x%02x%02x%02x, key %02x%02x%02x%02x\n", *(uint64 *)&m_cryptIVSend.m_buf, m_cryptIVSend.m_buf[8], m_cryptIVSend.m_buf[9], m_cryptIVSend.m_buf[10], m_cryptIVSend.m_buf[11], m_cryptKeySend.m_buf[0], m_cryptKeySend.m_buf[1], m_cryptKeySend.m_buf[2], m_cryptKeySend.m_buf[3] ); + + // Connection-specific method to send it + return SendDataChunk( arEncryptedChunk, cbEncrypted, usecNow, pOutSeqNum ); +} + + +EResult CSteamNetworkConnectionBase::APISendMessageToConnection( const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ) +{ + + // Check connection state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_Linger: + case k_ESteamNetworkingConnectionState_Dead: + default: + AssertMsg( false, "Why are making API calls on this connection?" ); + return k_EResultInvalidState; + + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_FindingRoute: + if ( eSendType & k_nSteamNetworkingSendFlags_NoDelay ) + return k_EResultIgnored; + break; + + case k_ESteamNetworkingConnectionState_Connected: + break; + + case k_ESteamNetworkingConnectionState_ClosedByPeer: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + return k_EResultNoConnection; + } + + // Connection-type specific logic + return _APISendMessageToConnection( pData, cbData, eSendType ); +} + +EResult CSteamNetworkConnectionBase::_APISendMessageToConnection( const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ) +{ + + // Message too big? + if ( cbData > k_cbMaxSteamDatagramMessageSize ) + { + AssertMsg2( false, "Message size %d is too big. Max is %d", cbData, k_cbMaxSteamDatagramMessageSize ); + return k_EResultInvalidParam; + } + + // Fake loss? + if ( !( eSendType & k_nSteamNetworkingSendFlags_Reliable ) ) + { + if ( WeakRandomFloat( 0, 100.0 ) < steamdatagram_fakemessageloss_send ) + return k_EResultOK; + } + + // Using SNP? + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + return SNP_SendMessage( usecNow, pData, cbData, eSendType ); +} + + +EResult CSteamNetworkConnectionBase::APIFlushMessageOnConnection() +{ + + // Check connection state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_Linger: + case k_ESteamNetworkingConnectionState_Dead: + default: + AssertMsg( false, "Why are making API calls on this connection?" ); + return k_EResultInvalidState; + + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_FindingRoute: + return k_EResultIgnored; + + case k_ESteamNetworkingConnectionState_Connected: + break; + + case k_ESteamNetworkingConnectionState_ClosedByPeer: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + return k_EResultNoConnection; + } + + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + return SNP_FlushMessage( usecNow ); +} + +int CSteamNetworkConnectionBase::APIReceiveMessages( ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ) +{ + return m_queueRecvMessages.RemoveMessages( ppOutMessages, nMaxMessages ); +} + +bool CSteamNetworkConnectionBase::RecvDataChunk( uint16 unSeqNum, const void *pChunk, int cbChunk, int cbPacketSize, SteamNetworkingMicroseconds usecNow ) +{ + Assert( m_bCryptKeysValid ); + + // Get the full end-to-end packet number + int16 nGap = unSeqNum - uint16( m_statsEndToEnd.m_unLastRecvSequenceNumber ); + uint64 unFullSequenceNumber = m_statsEndToEnd.m_unLastRecvSequenceNumber + nGap; + Assert( uint16( unFullSequenceNumber ) == unSeqNum ); + + // Check the packet gap. If it's too old, just discard it immediately. + if ( nGap < -16 ) + return false; + + // Decrypt the chunk + uint8 arDecryptedChunk[ k_cbSteamNetworkingSocketsMaxPlaintextPayloadRecv ]; + *(uint64 *)&m_cryptIVRecv.m_buf = LittleQWord( unFullSequenceNumber ); + + //SpewMsg( "Recv decrypt IV %llu + %02x%02x%02x%02x, key %02x%02x%02x%02x\n", *(uint64 *)&m_cryptIVRecv.m_buf, m_cryptIVRecv.m_buf[8], m_cryptIVRecv.m_buf[9], m_cryptIVRecv.m_buf[10], m_cryptIVRecv.m_buf[11], m_cryptKeyRecv.m_buf[0], m_cryptKeyRecv.m_buf[1], m_cryptKeyRecv.m_buf[2], m_cryptKeyRecv.m_buf[3] ); + + uint32 cbDecrypted = sizeof(arDecryptedChunk); + if ( !CCrypto::SymmetricDecryptWithIV( + (const uint8 *)pChunk, cbChunk, // encrypted + m_cryptIVRecv.m_buf, m_cryptIVRecv.k_nSize, // IV + arDecryptedChunk, &cbDecrypted, // output + m_cryptKeyRecv.m_buf, m_cryptKeyRecv.k_nSize // Key + ) ) { + + // Just drop packet. + // !FIXME! Probably should rate limit this. + // The assumption is that we either have a bug or some weird thing, + // or that somebody is spoofing / tampering. If it's the latter + // we don't want to magnify the impact of their efforts + SpewWarning( "Packet data chunk failed to decrypt! Could be tampering/spoofing or a bug." ); + return false; + } + + //SpewVerbose( "Connection %u recv seqnum %lld (gap=%d) sz=%d %02x %02x %02x %02x\n", m_unConnectionID, unFullSequenceNumber, nGap, cbDecrypted, arDecryptedChunk[0], arDecryptedChunk[1], arDecryptedChunk[2], arDecryptedChunk[3] ); + + // OK, we have high confidence that this packet is actually from our peer and has not + // been tampered with. Check the gap. If it's too big, that means we are risking losing + // our ability to keep the sequence numbers in sync on each end. This is a relatively + // large number of outstanding packets. We should never have this many packets + // outstanding unacknowledged. When we stop getting acks we should reduce our packet rate. + // This isn't really a practical limitation, but it is a theoretical limitation if the + // bandwidth is extremely high relatively to the latency. + // + // Even if the packets are on average only half full (~600 bytes), 16k packets is + // around 9MB of data. We probably don't want to have this amount of un-acked data + // in our buffers, anyway. If the packets are tiny it would be less, but a + // a really high packet rate of tiny packets is not a good idea anyway. Use bigger packets + // with a lower rate. If the app is really trying to fill the pipe and blasting a large + // amount of data (and not forcing us to send small packets), then our code should be sending + // mostly full packets, which means that this is closer to a gap of around ~18MB. + if ( nGap > 0x4000 ) + { + char msg[ 64 ]; + V_sprintf_safe( msg, "Pkt number lurch by %d; %04x->%04x", nGap, (uint16)m_statsEndToEnd.m_unLastRecvSequenceNumber, unSeqNum ); + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Misc_Generic, msg ); + return false; + } + + return SNP_RecvDataChunk( unSeqNum, arDecryptedChunk, cbDecrypted, cbPacketSize, usecNow ); +} + +bool CSteamNetworkConnectionBase::GetDebugText( char *pszOut, int nOutCCH ) +{ + CUtlString snpDebug = SNP_GetDebugText(); + V_strncpy( pszOut, snpDebug.String(), nOutCCH ); + return true; +} + +void CSteamNetworkConnectionBase::APICloseConnection( int nReason, const char *pszDebug, bool bEnableLinger ) +{ + + // If we already know the reason for the problem, we should ignore theirs + if ( m_eEndReason == k_ESteamNetConnectionEnd_Invalid || GetState() == k_ESteamNetworkingConnectionState_Connecting || GetState() == k_ESteamNetworkingConnectionState_FindingRoute || GetState() == k_ESteamNetworkingConnectionState_Connected ) + { + if ( nReason == 0 ) + { + nReason = k_ESteamNetConnectionEnd_App_Generic; + } + else if ( nReason < k_ESteamNetConnectionEnd_App_Min || nReason > k_ESteamNetConnectionEnd_AppException_Max ) + { + // Use a special value so that we can detect if people have this bug in our analytics + nReason = k_ESteamNetConnectionEnd_App_Max; + pszDebug = "Invalid numeric reason code"; + } + + m_eEndReason = ESteamNetConnectionEnd( nReason ); + if ( m_szEndDebug[0] == '\0' ) + { + if ( pszDebug == nullptr || *pszDebug == '\0' ) + { + if ( nReason >= k_ESteamNetConnectionEnd_AppException_Min ) + { + pszDebug = "Application closed connection in an unusual way"; + } + else + { + pszDebug = "Application closed connection"; + } + } + V_strcpy_safe( m_szEndDebug, pszDebug ); + } + } + + // Check our state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_Linger: + default: + Assert( false ); + return; + + case k_ESteamNetworkingConnectionState_ClosedByPeer: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_FindingRoute: + ConnectionState_FinWait(); + break; + + case k_ESteamNetworkingConnectionState_Connected: + if ( bEnableLinger ) + { + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + SetState( k_ESteamNetworkingConnectionState_Linger, usecNow ); + CheckConnectionStateAndSetNextThinkTime( usecNow ); + } + else + { + ConnectionState_FinWait(); + } + break; + } +} + +void CSteamNetworkConnectionBase::SetState( ESteamNetworkingConnectionState eNewState, SteamNetworkingMicroseconds usecNow ) +{ + if ( eNewState == m_eConnectionState ) + return; + ESteamNetworkingConnectionState eOldState = m_eConnectionState; + m_eConnectionState = eNewState; + + // Remember when we entered this state + m_usecWhenEnteredConnectionState = usecNow; + + // Give derived classes get a chance to take action on state changes + ConnectionStateChanged( eOldState ); +} + +void CSteamNetworkConnectionBase::ReceivedMessage( const void *pData, int cbData, SteamNetworkingMicroseconds usecNow ) +{ + // Create a message + CSteamNetworkingMessage *pMsg = new CSteamNetworkingMessage( this, cbData, usecNow ); + + // Add to end of my queue. + pMsg->LinkToQueueTail( &CSteamNetworkingMessage::m_linksSameConnection, &m_queueRecvMessages ); + + // If we are an inbound, accepted connection, link into the listen socket's queue + if ( m_pParentListenSocket ) + pMsg->LinkToQueueTail( &CSteamNetworkingMessage::m_linksSecondaryQueue, &m_pParentListenSocket->m_queueRecvMessages ); + + // Copy the data + memcpy( const_cast( pMsg->GetData() ), pData, cbData ); +} + +void CSteamNetworkConnectionBase::ConnectionStateChanged( ESteamNetworkingConnectionState eOldState ) +{ + + // Post a notification when certain state changes occur. Note that + // "internal" state changes, where the connection is effectively closed + // from the application's perspective, are not relevant + ESteamNetworkingConnectionState eOldAPIState = CollapseConnectionStateToAPIState( eOldState ); + ESteamNetworkingConnectionState eNewAPIState = CollapseConnectionStateToAPIState( GetState() ); + if ( eOldAPIState != eNewAPIState ) + PostConnectionStateChangedCallback( eOldAPIState, eNewAPIState ); + + // Any time we switch into a state that is closed from an API perspective, + // discard any unread received messages + if ( eNewAPIState == k_ESteamNetworkingConnectionState_None ) + m_queueRecvMessages.PurgeMessages(); + + // Check crypto state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_ClosedByPeer: + + // Clear out any secret state, since we can't use it anymore anyway. + ClearCrypto(); + break; + + case k_ESteamNetworkingConnectionState_Linger: + case k_ESteamNetworkingConnectionState_Connected: + case k_ESteamNetworkingConnectionState_FindingRoute: + + // Key exchange should be complete + Assert( m_bCryptKeysValid ); + break; + + case k_ESteamNetworkingConnectionState_Connecting: + + // If we've completed key exchange, then we should be connected + Assert( !m_bCryptKeysValid ); + break; + } +} + +void CSteamNetworkConnectionBase::PostConnectionStateChangedCallback( ESteamNetworkingConnectionState eOldAPIState, ESteamNetworkingConnectionState eNewAPIState ) +{ + SteamNetConnectionStatusChangedCallback_t c; + PopulateConnectionInfo( c.m_info ); + c.m_eOldState = eOldAPIState; + c.m_hConn = m_hConnectionSelf; + m_pSteamNetworkingSocketsInterface->QueueCallback( c ); +} + +void CSteamNetworkConnectionBase::ConnectionState_ProblemDetectedLocally( ESteamNetConnectionEnd eReason, const char *pszFmt, ... ) +{ + va_list ap; + + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + Assert( eReason > k_ESteamNetConnectionEnd_AppException_Max ); + Assert( pszFmt && *pszFmt ); + if ( m_eEndReason == k_ESteamNetConnectionEnd_Invalid || GetState() == k_ESteamNetworkingConnectionState_Linger ) + { + m_eEndReason = eReason; + va_start(ap, pszFmt); + V_vsprintf_safe( m_szEndDebug, pszFmt, ap ); + va_end(ap); + } + + // Check our state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + default: + Assert( false ); + return; + + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_ClosedByPeer: + // Don't do anything + break; + + case k_ESteamNetworkingConnectionState_Linger: + ConnectionState_FinWait(); + return; + + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_FindingRoute: + case k_ESteamNetworkingConnectionState_Connected: + SetState( k_ESteamNetworkingConnectionState_ProblemDetectedLocally, usecNow ); + break; + } + + CheckConnectionStateAndSetNextThinkTime( usecNow ); +} + +void CSteamNetworkConnectionBase::ConnectionState_FinWait() +{ + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + + // Check our state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + default: + Assert( false ); + return; + + case k_ESteamNetworkingConnectionState_FinWait: + break; + + case k_ESteamNetworkingConnectionState_ClosedByPeer: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + case k_ESteamNetworkingConnectionState_Linger: + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_FindingRoute: + case k_ESteamNetworkingConnectionState_Connected: + SetState( k_ESteamNetworkingConnectionState_FinWait, usecNow ); + CheckConnectionStateAndSetNextThinkTime( usecNow ); + break; + } +} + +void CSteamNetworkConnectionBase::ConnectionState_ClosedByPeer( int nReason, const char *pszDebug ) +{ + + // Check our state + switch ( m_eConnectionState ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + default: + Assert( false ); + return; + + case k_ESteamNetworkingConnectionState_FinWait: + // Keep hanging out until the fin wait time is up + break; + + case k_ESteamNetworkingConnectionState_Linger: + // Hang out to gracefully handle any last stray packets, + // clean up relay sessions, etc. + ConnectionState_FinWait(); + break; + + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + // Just ignore this. We detected a problem, but now the peer + // is also trying to close the connection. In any case, we + // need to wait for the client code to close the handle + break; + + case k_ESteamNetworkingConnectionState_ClosedByPeer: + // We already knew this, we're just waiting for + // the client code to clean up the handle. + break; + + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_FindingRoute: + case k_ESteamNetworkingConnectionState_Connected: + + if ( pszDebug && *pszDebug ) + V_strcpy_safe( m_szEndDebug, pszDebug ); + else if ( m_szEndDebug[0] == '\0' ) + V_strcpy_safe( m_szEndDebug, "The remote host closed the connection." ); + m_eEndReason = ESteamNetConnectionEnd( nReason ); + SetState( k_ESteamNetworkingConnectionState_ClosedByPeer, SteamDatagram_GetCurrentTime() ); + break; + } +} + +void CSteamNetworkConnectionBase::ConnectionState_Connected( SteamNetworkingMicroseconds usecNow ) +{ + // Check our state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_Linger: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + case k_ESteamNetworkingConnectionState_ClosedByPeer: + default: + Assert( false ); + break; + + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_FindingRoute: + { + SetState( k_ESteamNetworkingConnectionState_Connected, usecNow ); + + SNP_InitializeConnection( usecNow ); + } + + break; + + case k_ESteamNetworkingConnectionState_Connected: + break; + } + + // Make sure if we have any data already queued, that we start sending it out ASAP + CheckConnectionStateAndSetNextThinkTime( usecNow ); +} + +void CSteamNetworkConnectionBase::ConnectionState_FindingRoute( SteamNetworkingMicroseconds usecNow ) +{ + // Check our state, we really should only transition into this state from one state. + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_Linger: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + case k_ESteamNetworkingConnectionState_ClosedByPeer: + case k_ESteamNetworkingConnectionState_Connected: + default: + Assert( false ); + break; + + case k_ESteamNetworkingConnectionState_Connecting: + SetState( k_ESteamNetworkingConnectionState_FindingRoute, usecNow ); + break; + + case k_ESteamNetworkingConnectionState_FindingRoute: + break; + } + + // Make sure if we have any data already queued, that we start sending it out ASAP + CheckConnectionStateAndSetNextThinkTime( usecNow ); +} + +void CSteamNetworkConnectionBase::Think( SteamNetworkingMicroseconds usecNow ) +{ + // If we queued ourselves for deletion, now is a safe time to do it. + // Self destruct! + if ( m_eConnectionState == k_ESteamNetworkingConnectionState_Dead ) + { + delete this; + return; + } + + // CheckConnectionStateAndSetNextThinkTime does all the work of examining the current state + // and deciding what to do. But it should be safe to call at any time, whereas Think() + // has a fixed contract: it should only be called by the thinker framework. + CheckConnectionStateAndSetNextThinkTime( usecNow ); +} + +void CSteamNetworkConnectionBase::CheckConnectionStateAndSetNextThinkTime( SteamNetworkingMicroseconds usecNow ) +{ + // Assume a default think interval just to make sure we check in periodically + SteamNetworkingMicroseconds usecMinNextThinkTime = usecNow + k_nMillion; + SteamNetworkingMicroseconds usecMaxNextThinkTime = usecMinNextThinkTime + 100*1000; + + auto UpdateMinThinkTime = [&]( SteamNetworkingMicroseconds usecTime, int msTol ) { + if ( usecTime < usecMinNextThinkTime ) + usecMinNextThinkTime = usecTime; + SteamNetworkingMicroseconds usecEnd = usecTime + msTol*1000; + if ( usecEnd < usecMaxNextThinkTime ) + usecMaxNextThinkTime = usecEnd; + }; + + // Check our state + switch ( m_eConnectionState ) + { + case k_ESteamNetworkingConnectionState_Dead: + // This really shouldn't happen. But if it does.... + // We can't be sure that it's safe to delete us now. + // Just queue us for deletion ASAP. + Assert( false ); + SetNextThinkTime( usecNow ); + return; + + case k_ESteamNetworkingConnectionState_None: + default: + // WAT + Assert( false ); + return; + + case k_ESteamNetworkingConnectionState_FinWait: + { + // Timeout? + SteamNetworkingMicroseconds usecTimeout = m_usecWhenEnteredConnectionState + k_usecFinWaitTimeout; + if ( usecNow >= usecTimeout ) + { + QueueDestroy(); + return; + } + + // It's not time yet, make sure we get our callback when it's time. + EnsureMinThinkTime( usecTimeout ); + } + return; + + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + case k_ESteamNetworkingConnectionState_ClosedByPeer: + // We don't send any data packets or keepalives in this state. + // We're just waiting for the client API to close us. + return; + + case k_ESteamNetworkingConnectionState_FindingRoute: + case k_ESteamNetworkingConnectionState_Connecting: + { + + // Timeout? + SteamNetworkingMicroseconds usecTimeout = m_usecWhenEnteredConnectionState + (SteamNetworkingMicroseconds)steamdatagram_timeout_seconds_initial*k_nMillion; + if ( usecNow >= usecTimeout ) + { + // Check if the application just didn't ever respond, it's probably a bug. + // We should squawk about this and let them know. + if ( m_eConnectionState != k_ESteamNetworkingConnectionState_FindingRoute && m_pParentListenSocket ) + { + AssertMsg( false, "Application didn't accept or close incoming connection in a reasonable amount of time. This is probably a bug." ); + } + + ConnectionTimedOut( usecNow ); + AssertMsg( GetState() == k_ESteamNetworkingConnectionState_ProblemDetectedLocally, "ConnectionTimedOut didn't do what it is supposed to!" ); + return; + } + + if ( m_pParentListenSocket || m_eConnectionState == k_ESteamNetworkingConnectionState_FindingRoute ) + { + UpdateMinThinkTime( usecTimeout, +10 ); + } + else + { + + SteamNetworkingMicroseconds usecRetry = usecNow + k_nMillion/20; + + // Do we have all of our crypt stuff ready? + if ( BThinkCryptoReady( usecNow ) ) + { + + // Time to try to send an end-to-end connection? If we cannot send packets now, then we + // really ought to be called again if something changes, but just in case we don't, set a + // reasonable polling interval. + if ( BCanSendEndToEndConnectRequest() ) + { + usecRetry = m_usecWhenSentConnectRequest + k_usecConnectRetryInterval; + if ( usecNow >= usecRetry ) + { + SendEndToEndConnectRequest( usecNow ); // don't return true from within BCanSendEndToEndPackets if you can't do this! + m_usecWhenSentConnectRequest = usecNow; + usecRetry = m_usecWhenSentConnectRequest + k_usecConnectRetryInterval; + } + } + } + + UpdateMinThinkTime( usecRetry, +5 ); + } + } break; + + case k_ESteamNetworkingConnectionState_Linger: + + if ( true /* FIXME nothing is queued for send */ ) + { + // Close the connection ASAP + ConnectionState_FinWait(); + return; + } + + // | + // | otherwise, fall through + // V + case k_ESteamNetworkingConnectionState_Connected: + { + SNP_ThinkSendState( usecNow ); + SteamNetworkingMicroseconds usecNextThinkSNP = SNP_GetNextThinkTime( usecNow ); + AssertMsg1( usecNextThinkSNP > usecNow, "SNP next think time must be in in the future. It's %lldusec in the past", (long long)( usecNow - usecNextThinkSNP ) ); + + // Set a pretty tight tolerance if SNP wants to wake up at a certain time. + UpdateMinThinkTime( usecNextThinkSNP, +1 ); + } break; + } + + // Update stats + m_statsEndToEnd.Think( usecNow ); + + // Check for sending keepalives or probing a connection that appears to be timing out + if ( m_eConnectionState != k_ESteamNetworkingConnectionState_Connecting && m_eConnectionState != k_ESteamNetworkingConnectionState_FindingRoute ) + { + Assert( m_statsEndToEnd.m_usecTimeLastRecv > 0 ); // How did we get connected without receiving anything end-to-end? + + SteamNetworkingMicroseconds usecEndToEndConnectionTimeout = m_statsEndToEnd.m_usecTimeLastRecv + (SteamNetworkingMicroseconds)steamdatagram_timeout_seconds_connected*k_nMillion; + if ( usecNow >= usecEndToEndConnectionTimeout ) + { + if ( m_statsEndToEnd.m_nReplyTimeoutsSinceLastRecv >= 4 || !BCanSendEndToEndData() ) + { + ConnectionTimedOut( usecNow ); + AssertMsg( GetState() == k_ESteamNetworkingConnectionState_ProblemDetectedLocally, "ConnectionTimedOut didn't do what it is supposed to!" ); + return; + } + // The timeout time has expired, but we haven't marked enough packets as dropped yet? + // Hm, this is weird, probably our aggressive pinging code isn't working or something. + // In any case, just check in a bit + UpdateMinThinkTime( usecNow + 100*1000, +100 ); + } + else + { + UpdateMinThinkTime( usecEndToEndConnectionTimeout, +100 ); + } + + // Check for keepalives of varying urgency. + // Ping aggressively because connection appears to be timing out? + if ( m_statsEndToEnd.m_nReplyTimeoutsSinceLastRecv > 0 ) + { + SteamNetworkingMicroseconds usecSendAggressivePing = Max( m_statsEndToEnd.m_usecTimeLastRecv, m_statsEndToEnd.m_usecLastSendPacketExpectingImmediateReply ) + k_usecAggressivePingInterval; + if ( usecNow >= usecSendAggressivePing ) + { + if ( BCanSendEndToEndData() ) + { + SpewVerbose( "Connection to %s appears to be timing out. Sending keepalive.\n", m_steamIDRemote.Render() ); + Assert( m_statsEndToEnd.BNeedToSendPingImmediate( usecNow ) ); // Make sure logic matches + SendEndToEndPing( true, usecNow ); + AssertMsg( !m_statsEndToEnd.BNeedToSendPingImmediate( usecNow ), "SendEndToEndPing didn't do its job!" ); + Assert( m_statsEndToEnd.m_usecInFlightReplyTimeout != 0 ); + } + else + { + // Nothing we can do right now. Just check back in a little bit. + UpdateMinThinkTime( usecNow+20*1000, +5 ); + } + } + else + { + UpdateMinThinkTime( usecSendAggressivePing, +20 ); + } + } + + // Ordinary keepalive? + if ( m_statsEndToEnd.m_usecInFlightReplyTimeout == 0 ) + { + // FIXME We really should be a lot better here with an adaptive keepalive time. If they have been + // sending us a steady stream of packets, we could expect it to continue at a high rate, so that we + // can begin to detect a dropped connection much more quickly. But if the connection uis mostly idle, we want + // to make sure we use a relatively long keepalive. + SteamNetworkingMicroseconds usecSendKeepalive = m_statsEndToEnd.m_usecTimeLastRecv+k_usecKeepAliveInterval; + if ( usecNow >= usecSendKeepalive ) + { + if ( BCanSendEndToEndData() ) + { + Assert( m_statsEndToEnd.BNeedToSendKeepalive( usecNow ) ); // Make sure logic matches + SendEndToEndPing( false, usecNow ); + AssertMsg( !m_statsEndToEnd.BNeedToSendKeepalive( usecNow ), "SendEndToEndPing didn't do its job!" ); + } + else + { + // Nothing we can do right now. Just check back in a little bit. + UpdateMinThinkTime( usecNow+20*1000, +5 ); + } + } + else + { + // Not right now, but schedule a wakeup call to do it + UpdateMinThinkTime( usecSendKeepalive, +100 ); + } + } + } + + // Scheduled think time must be in the future. If some code is setting a think time for right now, + // then it should have just done it. + if ( usecMinNextThinkTime <= usecNow ) + { + AssertMsg1( false, "Scheduled next think time must be in in the future. It's %lldusec in the past", (long long)( usecNow - usecMinNextThinkTime ) ); + usecMinNextThinkTime = usecNow + 1000; + usecMaxNextThinkTime = usecMinNextThinkTime + 2000; + } + + // Hook for derived class to do its connection-type-specific stuff + ThinkConnection( usecNow ); + + // Schedule next time to think, if derived class didn't request an earlier + // wakeup call. We ask that we not be woken up early, because none of the code + // above who is setting this timeout will trigger, and we'll just go back to + // sleep again. So better to be just a tiny bit late than a tiny bit early. + Assert( usecMaxNextThinkTime >= usecMinNextThinkTime+1000 ); + EnsureMinThinkTime( usecMinNextThinkTime, (usecMaxNextThinkTime-usecMinNextThinkTime)/1000 ); +} + +void CSteamNetworkConnectionBase::ThinkConnection( SteamNetworkingMicroseconds usecNow ) +{ +} + +void CSteamNetworkConnectionBase::ConnectionTimedOut( SteamNetworkingMicroseconds usecNow ) +{ + ESteamNetConnectionEnd nReasonCode; + ConnectionEndDebugMsg msg; + + // Set some generic defaults using our base class version, so + // this function will work even if the derived class forgets to + // call the base class. + CSteamNetworkConnectionBase::GuessTimeoutReason( nReasonCode, msg, usecNow ); + + // Check if connection has a more enlightened understanding of what's wrong + GuessTimeoutReason( nReasonCode, msg, usecNow ); + + // Switch connection state + ConnectionState_ProblemDetectedLocally( nReasonCode, msg ); +} + +void CSteamNetworkConnectionBase::GuessTimeoutReason( ESteamNetConnectionEnd &nReasonCode, ConnectionEndDebugMsg &msg, SteamNetworkingMicroseconds usecNow ) +{ + NOTE_UNUSED( usecNow ); + + nReasonCode = k_ESteamNetConnectionEnd_Misc_Timeout; + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Connecting: + V_strcpy_safe( msg, "Timed out attempting to connect" ); + break; + + case k_ESteamNetworkingConnectionState_FindingRoute: + V_strcpy_safe( msg, "Timed out attempting to negotiate rendezvous" ); + break; + + default: + V_strcpy_safe( msg, "Connection dropped" ); + break; + } +} + +void CSteamNetworkConnectionBase::UpdateSpeeds( int nTXSpeed, int nRXSpeed ) +{ + m_statsEndToEnd.UpdateSpeeds( nTXSpeed, nRXSpeed ); +} + +///////////////////////////////////////////////////////////////////////////// +// +// CSteamNetworkConnectionPipe +// +///////////////////////////////////////////////////////////////////////////// + +bool CSteamNetworkConnectionPipe::APICreateSocketPair( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface, CSteamNetworkConnectionPipe *pConn[2] ) +{ + SteamDatagramErrMsg errMsg; + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + + pConn[1] = new CSteamNetworkConnectionPipe( pSteamNetworkingSocketsInterface ); + pConn[0] = new CSteamNetworkConnectionPipe( pSteamNetworkingSocketsInterface ); + if ( !pConn[0] || !pConn[1] ) + { +failed: + delete pConn[0]; pConn[0] = nullptr; + delete pConn[1]; pConn[1] = nullptr; + return false; + } + + pConn[0]->m_pPartner = pConn[1]; + pConn[1]->m_pPartner = pConn[0]; + + // Do generic base class initialization + for ( int i = 0 ; i < 2 ; ++i ) + { + if ( !pConn[i]->BInitConnection( k_nCurrentProtocolVersion, usecNow, errMsg ) ) + goto failed; + + // Slam in a really large SNP rate + int nRate = 0x10000000; + pConn[i]->SetMinimumRate( nRate ); + pConn[i]->SetMaximumRate( nRate ); + } + + // Exchange some dummy "connect" packets so that all of our internal variables + // (and ping) look as realistic as possible + pConn[0]->FakeSendStats( usecNow, 0 ); + pConn[1]->FakeSendStats( usecNow, 0 ); + + // Tie the connections to each other, and mark them as connected + for ( int i = 0 ; i < 2 ; ++i ) + { + CSteamNetworkConnectionPipe *p = pConn[i]; + CSteamNetworkConnectionPipe *q = pConn[1-i]; + p->m_steamIDRemote = q->m_steamIDLocal; + p->m_unConnectionIDRemote = q->m_unConnectionIDLocal; + if ( !p->BRecvCryptoHandshake( q->m_msgSignedCertLocal, q->m_msgSignedCryptLocal, i==0 ) ) + { + AssertMsg( false, "BRecvCryptoHandshake failed creating localhost socket pair" ); + goto failed; + } + p->ConnectionState_Connected( usecNow ); + } + + return true; +} + +CSteamNetworkConnectionPipe::CSteamNetworkConnectionPipe( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ) +: CSteamNetworkConnectionBase( pSteamNetworkingSocketsInterface ) +, m_pPartner( nullptr ) +{ +} + +CSteamNetworkConnectionPipe::~CSteamNetworkConnectionPipe() +{ + Assert( !m_pPartner ); +} + +bool CSteamNetworkConnectionPipe::BAllowRemoteUnsignedCert() { return true; } + +void CSteamNetworkConnectionPipe::InitConnectionCrypto( SteamNetworkingMicroseconds usecNow ) +{ + InitLocalCryptoWithUnsignedCert(); +} + +EResult CSteamNetworkConnectionPipe::_APISendMessageToConnection( const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ) +{ + if ( !m_pPartner ) + { + // Caller should have checked the connection at a higher level, so this is a bug + AssertMsg( false, "No partner pipe?" ); + return k_EResultFail; + } + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + + // Fake a bunch of stats + FakeSendStats( usecNow, cbData ); + + // Pass directly to our partner + m_pPartner->ReceivedMessage( pData, cbData, usecNow ); + + return k_EResultOK; +} + +void CSteamNetworkConnectionPipe::FakeSendStats( SteamNetworkingMicroseconds usecNow, int cbPktSize ) +{ + if ( !m_pPartner ) + return; + + // Fake us sending a packet imediately + uint16 nSeqNum = m_statsEndToEnd.GetNextSendSequenceNumber( usecNow ); + m_statsEndToEnd.TrackSentPacket( cbPktSize ); + + // And the peer receiving it immediately. And assume every packet represents + // a ping measurement. + m_pPartner->m_statsEndToEnd.TrackRecvSequencedPacket( nSeqNum, usecNow, -1 ); + m_pPartner->m_statsEndToEnd.TrackRecvPacket( cbPktSize, usecNow ); + m_pPartner->m_statsEndToEnd.m_ping.ReceivedPing( 0, usecNow ); +} + +void CSteamNetworkConnectionPipe::SendEndToEndPing( bool bUrgent, SteamNetworkingMicroseconds usecNow ) +{ + if ( !m_pPartner ) + { + Assert( false ); + return; + } + + // Fake sending us a ping request + m_statsEndToEnd.TrackSentPingRequest( usecNow, false ); + FakeSendStats( usecNow, 0 ); + + // Fake partner receiving it + m_pPartner->m_statsEndToEnd.PeerAckedLifetime( usecNow ); + m_pPartner->m_statsEndToEnd.PeerAckedInstantaneous( usecNow ); + + // ...and sending us a reply immediately + m_pPartner->FakeSendStats( usecNow, 0 ); + + // ... and us receiving it immediately + m_pPartner->m_statsEndToEnd.PeerAckedLifetime( usecNow ); + m_pPartner->m_statsEndToEnd.PeerAckedInstantaneous( usecNow ); +} + +bool CSteamNetworkConnectionPipe::BCanSendEndToEndConnectRequest() const +{ + // We're never not connected, so nobody should ever need to ask this question + AssertMsg( false, "Shouldn't need to ask this question" ); + return false; +} + +bool CSteamNetworkConnectionPipe::BCanSendEndToEndData() const +{ + Assert( m_pPartner ); + return m_pPartner != nullptr; +} + +void CSteamNetworkConnectionPipe::SendEndToEndConnectRequest( SteamNetworkingMicroseconds usecNow ) +{ + AssertMsg( false, "Inconceivable!" ); +} + +EResult CSteamNetworkConnectionPipe::APIAcceptConnection() +{ + AssertMsg( false, "Inconceivable!" ); + return k_EResultFail; +} + +int CSteamNetworkConnectionPipe::SendDataChunk( const void *pChunk, int cbChunk, SteamNetworkingMicroseconds usecNow, uint16 *pOutSeqNum ) +{ + AssertMsg( false, "CSteamNetworkConnectionPipe connections shouldn't try to send 'packets'!" ); + return k_EResultFail; +} + +void CSteamNetworkConnectionPipe::ConnectionStateChanged( ESteamNetworkingConnectionState eOldState ) +{ + CSteamNetworkConnectionBase::ConnectionStateChanged( eOldState ); + + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_FindingRoute: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: // What local "problem" could we have detected?? + default: + Assert( false ); + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_Linger: + if ( m_pPartner ) + { + CSteamNetworkConnectionPipe *pPartner = m_pPartner; + m_pPartner = nullptr; // clear pointer now, to prevent recursion + pPartner->ConnectionState_ClosedByPeer( m_eEndReason, m_szEndDebug ); + } + break; + + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_Connected: + Assert( m_pPartner ); + break; + + case k_ESteamNetworkingConnectionState_ClosedByPeer: + + // If we have a partner, they should be the ones initiating this. + // (In the code directly above.) + if ( m_pPartner ) + { + Assert( CollapseConnectionStateToAPIState( m_pPartner->GetState() ) == k_ESteamNetworkingConnectionState_None ); + Assert( m_pPartner->m_pPartner == nullptr ); + m_pPartner = nullptr; + } + break; + } +} + +void CSteamNetworkConnectionPipe::PostConnectionStateChangedCallback( ESteamNetworkingConnectionState eOldAPIState, ESteamNetworkingConnectionState eNewAPIState ) +{ + // Don't post any callbacks for the initial transitions. + if ( eNewAPIState == k_ESteamNetworkingConnectionState_Connected || eNewAPIState == k_ESteamNetworkingConnectionState_Connected ) + return; + + // But post callbacks for these guys + CSteamNetworkConnectionBase::PostConnectionStateChangedCallback( eOldAPIState, eNewAPIState ); +} + +} // namespace SteamNetworkingSocketsLib diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.h b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.h new file mode 100644 index 0000000..28e052d --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.h @@ -0,0 +1,634 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#ifndef STEAMNETWORKINGSOCKETS_CONNECTIONS_H +#define STEAMNETWORKINGSOCKETS_CONNECTIONS_H +#pragma once + +#include "../steamnetworkingsockets_internal.h" +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +#include "../steamdatagram_internal.h" +#include +#endif +#include "../steamnetworking_statsutils.h" +#include +#include +#include +#include +#include "steamnetworkingsockets_lowlevel.h" +#include "keypair.h" +#include +#include +#include + +#include "steamnetworkingsockets_snp.h" +#include "steamnetworkingsockets_snp_debug.h" + +struct SteamNetConnectionStatusChangedCallback_t; +class ISteamNetworkingSocketsSerialized; +class CMsgSteamSockets_UDP_ChallengeRequest; +class CMsgSteamSockets_UDP_ConnectRequest; +class CMsgSteamSockets_UDP_ConnectionClosed; +class CMsgSteamSockets_UDP_Stats; + +namespace SteamNetworkingSocketsLib { + +const SteamNetworkingMicroseconds k_usecConnectRetryInterval = k_nMillion/2; +const SteamNetworkingMicroseconds k_usecFinWaitTimeout = 5*k_nMillion; + +typedef char ConnectionEndDebugMsg[ k_cchSteamNetworkingMaxConnectionCloseReason ]; + +class CSteamNetworkingSockets; +class CSteamNetworkConnectionBase; +class CSteamNetworkListenSocketStandard; +class CSharedSocket; +struct SteamNetworkingMessageQueue; + +// Fixed size byte array that automatically wipes itself upon destruction. +// Used for storage of secret keys, etc. +template +class AutoWipeFixedSizeBuffer +{ +public: + enum { k_nSize = N }; + uint8 m_buf[ N ]; + + // You can wipe before destruction if you want + inline void Wipe() { SecureZeroMemory( m_buf, N ); } + + // Wipe on destruction + inline ~AutoWipeFixedSizeBuffer() { Wipe(); } +}; + +///////////////////////////////////////////////////////////////////////////// +// +// Message storage implementation +// +///////////////////////////////////////////////////////////////////////////// + +class CSteamNetworkingMessage : public ISteamNetworkingMessage +{ +public: + CSteamNetworkingMessage( CSteamNetworkConnectionBase *pParent, uint32 cbSize, SteamNetworkingMicroseconds usecNow ); + + /// Implements ISteamNetworkingMessage + virtual void Release(); + + /// Remove it from queues + void Unlink(); + + struct Links + { + SteamNetworkingMessageQueue *m_pQueue = nullptr; + CSteamNetworkingMessage *m_pPrev = nullptr; + CSteamNetworkingMessage *m_pNext = nullptr; + }; + + /// Next message on the same connection + Links m_linksSameConnection; + + /// Next message from the same listen socket or P2P channel (depending on message type) + Links m_linksSecondaryQueue; + + /// Override connection handle + inline void SetConnection( HSteamNetConnection hConn ) { m_conn = hConn; } + + /// Setup user data + inline void SetConnectionUserData( int64 nUserData ) + { + m_nConnUserData = nUserData; + } + + /// Setup P2P channel + inline void SetChannel( int nChannel ) + { + m_nChannel = nChannel; + } + + void LinkToQueueTail( Links CSteamNetworkingMessage::*pMbrLinks, SteamNetworkingMessageQueue *pQueue ); + void UnlinkFromQueue( Links CSteamNetworkingMessage::*pMbrLinks ); + +private: + virtual ~CSteamNetworkingMessage(); +}; + +struct SteamNetworkingMessageQueue +{ + CSteamNetworkingMessage *m_pFirst = nullptr; + CSteamNetworkingMessage *m_pLast = nullptr; + + inline bool IsEmpty() const + { + if ( m_pFirst ) + { + Assert( m_pLast ); + return false; + } + Assert( !m_pLast ); + return true; + } + + /// Remove the first messages out of the queue (up to nMaxMessages). Returns the number returned + int RemoveMessages( ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ); + + /// Delete all queued messages + void PurgeMessages(); +}; + +///////////////////////////////////////////////////////////////////////////// +// +// Abstract base classes +// +///////////////////////////////////////////////////////////////////////////// + +/// Abstract base class for a listen socket that can accept connections. +class CSteamNetworkListenSocketBase +{ +public: + + /// Destroy the listen socket, and all of its accepted connections + virtual void Destroy(); + + /// Called when we receive a connection attempt, to setup the linkage. + void AddChildConnection( CSteamNetworkConnectionBase *pConn ); + + /// This gets called on an accepted connection before it gets destroyed + virtual void AboutToDestroyChildConnection( CSteamNetworkConnectionBase *pConn ); + + int APIReceiveMessages( ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ); + + struct ChildConnectionKey_t + { + ChildConnectionKey_t() {} + ChildConnectionKey_t( const CSteamID &steamIDRemote, uint32 unConnectionID ) : m_steamIDRemote( steamIDRemote ), m_unConnectionID( unConnectionID ) {} + CSteamID m_steamIDRemote; + uint32 m_unConnectionID = 0; + uint32 __pad = 0; + inline bool operator <( const ChildConnectionKey_t &x ) const + { + if ( m_steamIDRemote.ConvertToUint64() < x.m_steamIDRemote.ConvertToUint64() ) return true; + if ( m_steamIDRemote.ConvertToUint64() > x.m_steamIDRemote.ConvertToUint64() ) return false; + return m_unConnectionID < x.m_unConnectionID; + } + inline bool operator ==( const ChildConnectionKey_t &x ) const + { + return m_steamIDRemote == x.m_steamIDRemote && m_unConnectionID == x.m_unConnectionID; + } + }; + + /// List of child connections, ordered by SteamID / connection ID + CUtlOrderedMap m_mapChildConnections; + + /// Linked list of messages received through any connection on this listen socket + SteamNetworkingMessageQueue m_queueRecvMessages; + + /// Index into the global list + HSteamListenSocket m_hListenSocketSelf; + + /// IP and port we are bound to, if any + uint32 m_unIP; + uint16 m_unPort; + + /// What interface is responsible for this listen socket? + CSteamNetworkingSockets *const m_pSteamNetworkingSocketsInterface; + +protected: + CSteamNetworkListenSocketBase( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ); + virtual ~CSteamNetworkListenSocketBase(); // hidden destructor, don't call directly. Use Destroy() +}; + +/// Abstract interface for a connection to a remote host over any underlying +/// transport. Most of the common functionality for implementing reliable +/// connections on top of unreliable datagrams, connection quality measurement, +/// etc is implemented here. +class CSteamNetworkConnectionBase : protected IThinker +{ +public: + +// +// API entry points +// + + /// Called when we close the connection locally + void APICloseConnection( int nReason, const char *pszDebug, bool bEnableLinger ); + + /// Send a message + EResult APISendMessageToConnection( const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ); + + /// Flush any messages queued for Nagle + EResult APIFlushMessageOnConnection(); + + /// Receive the next message(s) + int APIReceiveMessages( ISteamNetworkingMessage **ppOutMessages, int nMaxMessages ); + + /// Accept a connection. This will involve sending a message + /// to the client, and calling ConnectionState_Connected on the connection + /// to transition it to the connected state. + virtual EResult APIAcceptConnection() = 0; + + /// Fill in quick connection stats + void APIGetQuickConnectionStatus( SteamNetworkingQuickConnectionStatus &stats ); + + /// Fill in detailed connection stats + virtual void APIGetDetailedConnectionStatus( SteamNetworkingDetailedConnectionStatus &stats, SteamNetworkingMicroseconds usecNow ) const; + +// +// Accessor +// + + // Get/set user data + inline int64 GetUserData() const { return m_nUserData; } + void SetUserData( int64 nUserData ); + + // Get/set name + inline void GetName( char *pszName, int nMaxLen ) const { V_strncpy( pszName, m_sName.String(), nMaxLen); } + void SetName( const char *pszName ) { m_sName = pszName; } + + /// High level state of the connection + ESteamNetworkingConnectionState GetState() const { return m_eConnectionState; } + + /// Check if the connection is 'connected' from the perspective of the wire protocol. + /// (The wire protocol doesn't care about local states such as linger) + bool BStateIsConnectedForWirePurposes() const { return m_eConnectionState == k_ESteamNetworkingConnectionState_Connected || m_eConnectionState == k_ESteamNetworkingConnectionState_Linger; } + + /// Accessor for remote address (if we know it) + const netadr_t &GetRemoteAddr() const { return m_netAdrRemote; } + + /// Reason connection ended + ESteamNetConnectionEnd GetConnectionEndReason() const { return m_eEndReason; } + const char *GetConnectionEndDebugString() const { return m_szEndDebug; } + + /// When did we enter the current state? + inline SteamNetworkingMicroseconds GetTimeEnteredConnectionState() const { return m_usecWhenEnteredConnectionState; } + + /// Fill in connection details + virtual void PopulateConnectionInfo( SteamNetConnectionInfo_t &info ) const; + +// +// Lifetime management +// + + /// Schedule destruction at the next possible opportunity + void QueueDestroy(); + + /// Free up all resources. Close sockets, etc + virtual void FreeResources(); + + /// Destroy the connection NOW + void Destroy(); + +// +// Connection state machine +// + + // enter the specified state + void ConnectionState_ProblemDetectedLocally( ESteamNetConnectionEnd eReason, const char *pszFmt, ... ); + void ConnectionState_ClosedByPeer( int nReason, const char *pszDebug ); + void ConnectionState_FindingRoute( SteamNetworkingMicroseconds usecNow ); + void ConnectionState_Connected( SteamNetworkingMicroseconds usecNow ); + void ConnectionState_FinWait(); + +// +// Misc internal stuff +// + + /// What interface is responsible for this connection? + CSteamNetworkingSockets *const m_pSteamNetworkingSocketsInterface; + + /// Our public handle + HSteamNetConnection m_hConnectionSelf; + + /// Who is on the other end? This might be invalid if we don't know yet. (E.g. direct IPv4 connections.) + CSteamID m_steamIDRemote; + + /// Our own SteamID. + CSteamID m_steamIDLocal; + + /// The listen socket through which we were accepted, if any. + CSteamNetworkListenSocketBase *m_pParentListenSocket; + + /// Our handle in our parent's m_listAcceptedConnections (if we were accepted on a listen socket) + int m_hSelfInParentListenSocketMap; + + // Linked list of received messages + SteamNetworkingMessageQueue m_queueRecvMessages; + + /// The unique 64-bit end-to-end connection ID. Each side picks 32 bits + uint32 m_unConnectionIDLocal; + uint32 m_unConnectionIDRemote; + + /// Track end-to-end stats for this connection. + LinkStatsTrackerEndToEnd m_statsEndToEnd; + + /// When we accept a connection, they will send us a timestamp we should send back + /// to them, so that they can estimate the ping + uint64 m_ulHandshakeRemoteTimestamp; + SteamNetworkingMicroseconds m_usecWhenReceivedHandshakeRemoteTimestamp; + + /// Derived classes will call this when they receive a packet, after removing + /// the appropriate transport level framing. + bool RecvDataChunk( uint16 unSeqNum, const void *pChunk, int cbChunk, int cbPacketSize, SteamNetworkingMicroseconds usecNow ); + + /// Called when we receive an (end-to-end) packet with a sequence number + void RecvNonDataSequencedPacket( uint16 nWireSeqNum, SteamNetworkingMicroseconds usecNow ); + + bool GetDebugText( char *pszOut, int nOutCCH ); + + // Called from SNP to update transmit/receive speeds + void UpdateSpeeds( int nTXSpeed, int nRXSpeed ); + + // Connection configuration values. + // 0 means "use global default" + void SetMinimumRate( int nRate ); + void SetMaximumRate( int nRate ); + inline int GetMinimumRate() const { return m_senderState.m_n_minRate; } + inline int GetMaximumRate() const { return m_senderState.m_n_maxRate; } + + + /// Called when the async process to request a cert has failed. + void CertRequestFailed( ESteamNetConnectionEnd nConnectionEndReason, const char *pszMsg ); + bool BHasLocalCert() const { return m_msgSignedCertLocal.has_cert(); } + void InitLocalCrypto( const CMsgSteamDatagramCertificateSigned &msgSignedCert, const CECSigningPrivateKey &keyPrivate ); + void InterfaceGotCert(); + + void SNP_PopulateP2PSessionStateStats( P2PSessionState_t &info ) const; + bool SNP_BHasAnyBufferedRecvData() const + { + return m_receiverState.m_recvBuf.TellPut() > 0 || m_receiverState.m_recvBufReliable.TellPut() > 0; + } + bool SNP_BHasAnyUnackedSentReliableData() const + { + return m_senderState.m_cbPendingReliable > 0 || m_senderState.m_cbSentUnackedReliable > 0; + } + +protected: + CSteamNetworkConnectionBase( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ); + virtual ~CSteamNetworkConnectionBase(); // hidden destructor, don't call directly. Use Destroy() + + /// Initialize connection bookkeeping + bool BInitConnection( uint32 nPeerProtocolVersion, SteamNetworkingMicroseconds usecNow, SteamDatagramErrMsg &errMsg ); + + /// Called from BInitConnection, to start obtaining certs, etc + virtual void InitConnectionCrypto( SteamNetworkingMicroseconds usecNow ); + + /// The "virtual port" of the connection for connections through the relay network. + /// Or -1 for raw IPv4 connections. + //int m_nVirtualPort; + + /// If this is a direct IPv4 connection, what is the address of the remote host? + netadr_t m_netAdrRemote; + + /// The reason code for why the connection was closed. + ESteamNetConnectionEnd m_eEndReason; + ConnectionEndDebugMsg m_szEndDebug; + + /// User data + int64 m_nUserData; + + /// Name (for debugging) + CUtlString m_sName; + + // Implements IThinker. + // Connections do not override this. Do any periodic work in ThinkConnection() + virtual void Think( SteamNetworkingMicroseconds usecNow ) OVERRIDE final; + + /// Check state of connection. Check for timeouts, and schedule time when we + /// should think next + void CheckConnectionStateAndSetNextThinkTime( SteamNetworkingMicroseconds usecNow ); + + /// Misc periodic processing. + /// Called from within CheckConnectionStateAndSetNextThinkTime. + virtual void ThinkConnection( SteamNetworkingMicroseconds usecNow ); + + /// Called when a timeout is detected + void ConnectionTimedOut( SteamNetworkingMicroseconds usecNow ); + + /// Called when a timeout is detected. Derived connection types can inspect this + /// to provide a more specific explanation. Base class just uses the generic reason codes. + virtual void GuessTimeoutReason( ESteamNetConnectionEnd &nReasonCode, ConnectionEndDebugMsg &msg, SteamNetworkingMicroseconds usecNow ); + + // Encrypted wrapper around SendDataChunk + int EncryptAndSendDataChunk( const void *pChunk, int cbChunk, SteamNetworkingMicroseconds usecNow, uint16 *pOutSeqNum ); + + /// Hook to allow connections to customize message sending. + /// (E.g. loopback.) + virtual EResult _APISendMessageToConnection( const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ); + + /// Base class calls this to ask derived class to surround the + /// "chunk" with the appropriate framing, and route it to the + /// appropriate host. A "chunk" might contain a mix of reliable + /// and unreliable data. We use the same framing for data + /// payloads for all connection types. pOutSeqNum will be filled + /// with the sequence number of the packet sent. Return value is + /// the number of bytes written to the network layer, UDP/IP + /// header is not included. + virtual int SendDataChunk( const void *pChunk, int cbChunk, SteamNetworkingMicroseconds usecNow, uint16 *pOutSeqNum ) = 0; + + /// Called when we receive a complete message. Should allocate a message object and put it into the proper queues + virtual void ReceivedMessage( const void *pData, int cbData, SteamNetworkingMicroseconds usecNow ); + + /// Called when the state changes + virtual void ConnectionStateChanged( ESteamNetworkingConnectionState eOldState ); + + /// Called to (maybe) post a callback + virtual void PostConnectionStateChangedCallback( ESteamNetworkingConnectionState eOldAPIState, ESteamNetworkingConnectionState eNewAPIState ); + + /// Return true if we are currently able to send end-to-end messages. + virtual bool BCanSendEndToEndConnectRequest() const = 0; + virtual bool BCanSendEndToEndData() const = 0; + virtual void SendEndToEndConnectRequest( SteamNetworkingMicroseconds usecNow ) = 0; + virtual void SendEndToEndPing( bool bUrgent, SteamNetworkingMicroseconds usecNow ) = 0; + //virtual bool BSendEndToEndPing( SteamNetworkingMicroseconds usecNow ); + virtual bool BAllowLocalUnsignedCert() const; + + /// Timestamp when we last sent an end-to-end connection request packet + SteamNetworkingMicroseconds m_usecWhenSentConnectRequest; + + // + // Crypto + // + + void ClearCrypto(); + bool BThinkCryptoReady( SteamNetworkingMicroseconds usecNow ); + void InitLocalCryptoWithUnsignedCert(); + + // Remote crypt info + CMsgSteamDatagramCertificate m_msgCertRemote; + CMsgSteamDatagramSessionCryptInfo m_msgCryptRemote; + + // Local crypto info for this connection + CECKeyExchangePrivateKey m_keyExchangePrivateKeyLocal; + CMsgSteamDatagramSessionCryptInfo m_msgCryptLocal; + CMsgSteamDatagramSessionCryptInfoSigned m_msgSignedCryptLocal; + CMsgSteamDatagramCertificateSigned m_msgSignedCertLocal; + + // AES keys and used in each direction + bool m_bCryptKeysValid; + AutoWipeFixedSizeBuffer<32> m_cryptKeySend; + AutoWipeFixedSizeBuffer<32> m_cryptKeyRecv; + + // AES "initialization vector". These are combined with the packet number + AutoWipeFixedSizeBuffer<16> m_cryptIVSend; + AutoWipeFixedSizeBuffer<16> m_cryptIVRecv; + + // Check the certs, save keys, etc + bool BRecvCryptoHandshake( const CMsgSteamDatagramCertificateSigned &msgCert, const CMsgSteamDatagramSessionCryptInfoSigned &msgSessionInfo, bool bServer ); + + /// Check if the remote cert and crypt info are acceptable. If not, you should abort + /// the connection with an appropriate code. You can assume that a signature was + /// present and that it has been checked, and if any generic restrictions are present + /// (steam ID and app) that can be checked by the base class, that they have already + /// been checked. + /// + /// If the cert is not signed, we won't call this (why bother?), instead we will just + /// check if unsigned certs are allowed. + virtual bool BCheckRemoteCert(); + + /// Called when we the remote host presents us with an unsigned cert. Return true if this + /// is OK, false if this is not allowed. + virtual bool BAllowRemoteUnsignedCert(); + + + // + // "SNP" - Steam Networking Protocol. (Sort of audacious to stake out this acronym, don't you think...?) + // The layer that does end-to-end reliability and bandwidth estimation + // + + void SNP_InitializeConnection( SteamNetworkingMicroseconds usecNow ); + EResult SNP_SendMessage( SteamNetworkingMicroseconds usecNow, const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ); + void SNP_ThinkSendState( SteamNetworkingMicroseconds usecNow ); + SteamNetworkingMicroseconds SNP_GetNextThinkTime( SteamNetworkingMicroseconds usecNow ) const; + void SNP_ScheduleNextThink( SteamNetworkingMicroseconds usecNow ) const; + void SNP_PrepareFeedback( SteamNetworkingMicroseconds usecNow ); + bool SNP_RecvDataChunk( uint16 unSeqNum, const void *pChunk, int cbChunk, int cbPacketSize, SteamNetworkingMicroseconds usecNow ); + void SNP_RecvNonDataPacket( uint16 unSeqNum, SteamNetworkingMicroseconds usecNow ); + void SNP_MoveSentToSend( SteamNetworkingMicroseconds usecNow ); + void SNP_CheckForReliable( SteamNetworkingMicroseconds usecNow ); + void SNP_UpdateX( SteamNetworkingMicroseconds usecNow ); + bool SNP_InsertSegment( SSNPBuffer *p_buf, uint8 flags, int nSize ); + CUtlString SNP_GetDebugText(); + void SNP_PopulateDetailedStats( SteamDatagramLinkStats &info ) const; + void SNP_PopulateQuickStats( SteamNetworkingQuickConnectionStatus &info, SteamNetworkingMicroseconds usecNow ); + bool SNP_UpdateIMean( uint16 unSeqNum, SteamNetworkingMicroseconds usecNow ); + bool SNP_AddLossEvent( uint16 unSeqNum, SteamNetworkingMicroseconds usecNow ); + bool SNP_CalcIMean( SteamNetworkingMicroseconds usecNow ); + void SNP_NoFeedbackTimer( SteamNetworkingMicroseconds usecNow ); + int SNP_SendPacket( SteamNetworkingMicroseconds usecNow ); + int SNP_CheckForLoss( uint16 unSeqNum, SteamNetworkingMicroseconds usecNow ); + void SNP_RecordPacket( uint16 unSeqNum, SteamNetworkingMicroseconds unRtt, SteamNetworkingMicroseconds usecNow ); + EResult SNP_FlushMessage( SteamNetworkingMicroseconds usecNow ); + +private: + + void SetState( ESteamNetworkingConnectionState eNewState, SteamNetworkingMicroseconds usecNow ); + ESteamNetworkingConnectionState m_eConnectionState; + + /// Timestamp when we entered the current state. Used for various + /// timeouts. + SteamNetworkingMicroseconds m_usecWhenEnteredConnectionState; + + SSNPSenderState m_senderState; + SSNPReceiverState m_receiverState; +}; + +///////////////////////////////////////////////////////////////////////////// +// +// Standard listen socket, is used for both IPv4 connections and +// relayed P2P connections +// +///////////////////////////////////////////////////////////////////////////// + +class CSteamNetworkListenSocketStandard : public CSteamNetworkListenSocketBase +{ +public: + CSteamNetworkListenSocketStandard( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ); + virtual ~CSteamNetworkListenSocketStandard(); + + /// Setup + bool BInit( int nSteamConnectVirtualPort, uint32 nIP, uint16 nPort, SteamDatagramErrMsg &errMsg ); + +private: + + /// The socket we are bound to, if any, for raw IP V4 connections. We own this socket. + /// Any connections accepted through us become clients of this shared socket. + CSharedSocket *m_pSockIPV4Connections; + + /// SDR client used to accept relayed P2P connections + // FIXME - for now, we will always do the very first messages through the Steam backend. + // CSDRClient * m_pP2PSDRClient + + /// The "virtual port" of the server for relay connections, or -1 if this functionality + /// isn't supported. + int m_nSteamConnectVirtualPort; + + /// Secret used to generate challenges + uint8_t m_argbChallengeSecret[ 16 ]; + + /// Generate a challenge + uint64 GenerateChallenge( uint16 nTime, uint32 nIP ) const; + + // Callback to handle a packet on the raw IPv4 socket. + static void ReceivedIPv4FromUnknownHost( const void *pPkt, int cbPkt, const netadr_t &adrFrom, CSteamNetworkListenSocketStandard *pSock ); + + // Process packets from a source address that does not already correspond to a session + void ReceivedIPv4_ChallengeRequest( const CMsgSteamSockets_UDP_ChallengeRequest &msg, const netadr_t &adrFrom, SteamNetworkingMicroseconds usecNow ); + void ReceivedIPv4_ConnectRequest( const CMsgSteamSockets_UDP_ConnectRequest &msg, const netadr_t &adrFrom, int cbPkt, SteamNetworkingMicroseconds usecNow ); + void ReceivedIPv4_ConnectionClosed( const CMsgSteamSockets_UDP_ConnectionClosed &msg, const netadr_t &adrFrom, SteamNetworkingMicroseconds usecNow ); + void ReceivedIPv4_Stats( const CMsgSteamSockets_UDP_Stats &msg, const netadr_t &adrFrom, int cbPkt, SteamNetworkingMicroseconds usecNow ); + void SendMsgIPv4( uint8 nMsgID, const google::protobuf::MessageLite &msg, const netadr_t &adrTo ); + void SendPaddedMsgIPv4( uint8 nMsgID, const google::protobuf::MessageLite &msg, const netadr_t adrTo ); +}; + +/// Dummy loopback/pipe connection that doesn't actually do any network work. +class CSteamNetworkConnectionPipe : public CSteamNetworkConnectionBase +{ +public: + + static bool APICreateSocketPair( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface, CSteamNetworkConnectionPipe **pOutConnections ); + + /// The guy who is on the other end. + CSteamNetworkConnectionPipe *m_pPartner; + + // CSteamNetworkConnectionBase overrides + virtual bool BCanSendEndToEndConnectRequest() const OVERRIDE; + virtual bool BCanSendEndToEndData() const OVERRIDE; + virtual void SendEndToEndConnectRequest( SteamNetworkingMicroseconds usecNow ) OVERRIDE; + virtual void SendEndToEndPing( bool bUrgent, SteamNetworkingMicroseconds usecNow ) OVERRIDE; + virtual EResult APIAcceptConnection() OVERRIDE; + virtual int SendDataChunk( const void *pChunk, int cbChunk, SteamNetworkingMicroseconds usecNow, uint16 *pOutSeqNum ) OVERRIDE; + virtual EResult _APISendMessageToConnection( const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ) OVERRIDE; + virtual void ConnectionStateChanged( ESteamNetworkingConnectionState eOldState ) OVERRIDE; + virtual void PostConnectionStateChangedCallback( ESteamNetworkingConnectionState eOldAPIState, ESteamNetworkingConnectionState eNewAPIState ) OVERRIDE; + virtual bool BAllowRemoteUnsignedCert() OVERRIDE; + virtual void InitConnectionCrypto( SteamNetworkingMicroseconds usecNow ) OVERRIDE; + + +private: + + // Use CreateSocketPair! + CSteamNetworkConnectionPipe( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ); + virtual ~CSteamNetworkConnectionPipe(); + + /// Act like we sent a sequenced packet + void FakeSendStats( SteamNetworkingMicroseconds usecNow, int cbPktSize ); +}; + +///////////////////////////////////////////////////////////////////////////// +// +// Misc globals +// +///////////////////////////////////////////////////////////////////////////// + +extern CUtlLinkedList g_listConnections; +extern CUtlLinkedList g_listListenSockets; + +extern CUtlLinkedList g_listPendingConnectionStatusChangedCallbacks; + +extern int g_iPartnerMask; + +extern bool BCheckGlobalSpamReplyRateLimit( SteamNetworkingMicroseconds usecNow ); +extern void UpdateSNPDebugWindow(); +extern CSteamNetworkConnectionBase *FindConnectionByLocalID( uint32 nLocalConnectionID ); + +} // namespace SteamNetworkingSocketsLib + +#endif // STEAMNETWORKINGSOCKETS_CONNECTIONS_H diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp new file mode 100644 index 0000000..9580f95 --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp @@ -0,0 +1,1696 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#if defined( _MSC_VER ) && ( _MSC_VER <= 1800 ) + #pragma warning( disable: 4244 ) + // 1>C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\chrono(749): warning C4244: '=' : conversion from '__int64' to 'time_t', possible loss of data (steamnetworkingsockets_lowlevel.cpp) +#endif + +#include +#include +#include + +#include "steamnetworkingsockets_lowlevel.h" +#include "../steamnetworkingsockets_internal.h" +#include +#include +#include +#include "steamnetworkingsockets_snp_debug.h" +#include "steamnetworkingconfig.h" +#include "crypto.h" + +// Ugggggggggg MSVC VS2013 STL bug: try_lock_for doesn't actually respect the timeout, it always ends up using an infinite timeout. +// And even in 2015, the code is calling the timer and to convert a relative time to an absolute time, and waiting until that time, +// which then calls the timer again, and subtracts it back off....It's really bad. Just go directly to the underlying Win32 +// primitives +#ifdef _MSC_VER + #define MSVC_STL_MUTEX_WORKAROUND + #include +#endif + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +namespace SteamNetworkingSocketsLib { + +// Fake loss + +int g_nSteamDatagramSocketBufferSize = 128*1024; + +/// Global lock for all local data structures +#ifdef MSVC_STL_MUTEX_WORKAROUND + HANDLE s_hSteamDatagramTransportMutex = INVALID_HANDLE_VALUE; +#else + static std::recursive_timed_mutex s_steamDatagramTransportMutex; +#endif +volatile int SteamDatagramTransportLock::s_nLocked; +static SteamNetworkingMicroseconds s_usecWhenLocked; +static std::thread::id s_threadIDLockOwner; + +void SteamDatagramTransportLock::OnLocked() +{ + ++s_nLocked; + if ( s_nLocked == 1 ) + { + s_usecWhenLocked = SteamDatagram_GetCurrentTime(); + s_threadIDLockOwner = std::this_thread::get_id(); + } +} + +void SteamDatagramTransportLock::Lock() +{ + #ifdef MSVC_STL_MUTEX_WORKAROUND + if ( s_hSteamDatagramTransportMutex == INVALID_HANDLE_VALUE ) // This is not actually threadsafe, but we assume that client code will call (and wait for the return of) some Init() call before invoking any API calls. + s_hSteamDatagramTransportMutex = ::CreateMutex( NULL, FALSE, NULL ); + DWORD res = ::WaitForSingleObject( s_hSteamDatagramTransportMutex, INFINITE ); + Assert( res == WAIT_OBJECT_0 ); + #else + s_steamDatagramTransportMutex.lock(); + #endif + OnLocked(); +} + +void SteamDatagramTransportLock::Unlock() +{ + Assert( s_nLocked > 0 ); + SteamNetworkingMicroseconds usecElapsed = 0; + if ( s_nLocked == 1 ) + { + usecElapsed = SteamDatagram_GetCurrentTime() - s_usecWhenLocked; + s_threadIDLockOwner = std::thread::id(); + } + --s_nLocked; + #ifdef MSVC_STL_MUTEX_WORKAROUND + DbgVerify( ReleaseMutex( s_hSteamDatagramTransportMutex ) ); + #else + s_steamDatagramTransportMutex.unlock(); + #endif + + // Yelp if we hold the lock for along time + AssertMsg1( usecElapsed < 20*1000 || Plat_IsInDebugSession(), "SteamDatagramTransportLock held for %.1fms!", usecElapsed*1e-3 ); +} + +void SteamDatagramTransportLock::AssertHeldByCurrentThread() +{ + // !FIXME! This is probably good enough to catch bugs, but + // won't fire if the lock is held by another thread. + Assert( s_nLocked > 0 ); + Assert( s_threadIDLockOwner == std::this_thread::get_id() ); +} + +static void SeedWeakRandomGenerator() +{ + + // Seed cheesy random number generator using true source of entropy + int temp; + CCrypto::GenerateRandomBlock( &temp, sizeof(temp) ); + WeakRandomSeed( temp ); +} + +static std::atomic s_usecTimeLastReturned; +static std::atomic s_usecTimeOffset( (long long)( k_nMillion*24*3600*30 ) ); // Start with an offset so that a timestamp of zero is always pretty far in the past + +SteamNetworkingMicroseconds SteamDatagram_GetCurrentTime() +{ + SteamNetworkingMicroseconds usecResult; + long long usecLastReturned; + for (;;) + { + // Fetch values into locals (probably registers) + usecLastReturned = s_usecTimeLastReturned; + long long usecOffset = s_usecTimeOffset; + + // Read raw timer + uint64 usecRaw = Plat_USTime(); + + // Add offset to get value in "SteamNetworkingMicroseconds" time + usecResult = usecRaw + usecOffset; + + // How much raw timer time (presumed to be wall clock time) has elapsed since + // we read the timer? + SteamNetworkingMicroseconds usecElapsed = usecResult - usecLastReturned; + Assert( usecElapsed >= 0 ); // Our raw timer function is not monotonic! We assume this never happens! + const SteamNetworkingMicroseconds k_usecMaxTimestampDelta = k_nMillion; // one second + if ( usecElapsed <= k_usecMaxTimestampDelta ) + { + // Should be the common case - only a relatively small of time has elapsed + break; + } + if ( !g_bWantThreadRunning && !g_bThreadInMainThread ) + { + // We don't have any expectation that we should be updating the timer frequently, + // so a big jump in the value just means they aren't calling it very often + break; + } + + // NOTE: We should only rarely get here, and probably as a result of running under the debugger + + // Adjust offset so that delta between timestamps is limited + long long usecNewOffset = usecOffset - ( usecElapsed - k_usecMaxTimestampDelta ); + usecResult = usecRaw + usecNewOffset; + + // Save the new offset. + if ( s_usecTimeOffset.compare_exchange_strong( usecOffset, usecNewOffset ) ) + break; + + // Race condition which should be extremely rare. Some other thread changed the offset, in the time + // between when we fetched it and now. (So, a really small race window!) Just start all over from + // the beginning. + } + + // Save the last value returned. Unless another thread snuck in there while we were busy. + // If so, that's OK. + s_usecTimeLastReturned.compare_exchange_strong( usecLastReturned, usecResult ); + + return usecResult; +} + +///////////////////////////////////////////////////////////////////////////// +// +// Raw sockets +// +///////////////////////////////////////////////////////////////////////////// + +inline IRawUDPSocket::IRawUDPSocket() {} +inline IRawUDPSocket::~IRawUDPSocket() {} + +class CRawUDPSocketImpl : public IRawUDPSocket +{ +public: + ~CRawUDPSocketImpl() + { + closesocket( m_socket ); + #ifdef WIN32 + WSACloseEvent( m_event ); + #endif + } + + /// Descriptor from the OS + SOCKET m_socket; + + /// Who to notify when we receive a packet on this socket. + /// This is set to null when we are asked to close the socket. + CRecvPacketCallback m_callback; + + /// An event that will be set when the socket has data that we can read. + #ifdef WIN32 + WSAEVENT m_event = INVALID_HANDLE_VALUE; + #endif + + //// Send a packet, for really realz right now. (No checking for fake loss or lag.) + inline bool BReallySendRawPacket( int nChunks, const iovec *pChunks, const netadr_t &adrTo ) const + { + Assert( m_socket != INVALID_SOCKET ); + + // Convert address to BSD interface + struct sockaddr destAddress; + adrTo.ToSockadr( &destAddress ); + + //const uint8 *pbPkt = (const uint8 *)pPkt; + //Log_Detailed( LOG_STEAMDATAGRAM_CLIENT, "%4db -> %s %02x %02x %02x %02x %02x ...\n", + // cbPkt, CUtlNetAdrRender( adrTo ).String(), pbPkt[0], pbPkt[1], pbPkt[2], pbPkt[3], pbPkt[4] ); + + #ifdef WIN32 + // Confirm that iovec and WSABUF are indeed bitwise equivalent + COMPILE_TIME_ASSERT( sizeof( iovec ) == sizeof( WSABUF ) ); + COMPILE_TIME_ASSERT( offsetof( iovec, iov_len ) == offsetof( WSABUF, len ) ); + COMPILE_TIME_ASSERT( offsetof( iovec, iov_base ) == offsetof( WSABUF, buf ) ); + + DWORD numberOfBytesSent; + int r = WSASendTo( + m_socket, + (WSABUF *)pChunks, + (DWORD)nChunks, + &numberOfBytesSent, + 0, // flags + &destAddress, + sizeof(destAddress), + nullptr, // lpOverlapped + nullptr // lpCompletionRoutine + ); + return ( r == 0 ); + #else + msghdr msg; + msg.msg_name = &destAddress; + msg.msg_namelen = sizeof( destAddress ); + msg.msg_iov = const_cast( pChunks ); + msg.msg_iovlen = nChunks; + msg.msg_control = nullptr; + msg.msg_controllen = 0; + msg.msg_flags = 0; + + int r = ::sendmsg( m_socket, &msg, 0 ); + return ( r >= 0 ); // just check for -1 for error, since we don't want to take the time here to scan the iovec and sum up the expected total number of bytes sent + #endif + } +}; + +/// We don't expect to have enough sockets, and open and close them frequently +/// enough, such that an occasional linear search will kill us. +static CUtlVector s_vecRawSockets; + +/// List of raw sockets pending actual destruction. +static CUtlVector s_vecRawSocketsPendingDeletion; + +/// Track packets that have fake lag applied and are pending to be sent/received +class CPacketLagger : private IThinker +{ +public: + ~CPacketLagger() { Clear(); } + + void LagPacket( bool bSend, const CRawUDPSocketImpl *pSock, const netadr_t &adr, int msDelay, int nChunks, const iovec *pChunks ) + { + int cbPkt = 0; + for ( int i = 0 ; i < nChunks ; ++i ) + cbPkt += pChunks[i].iov_len; + if ( cbPkt > k_cbSteamNetworkingSocketsMaxUDPMsgLen ) + { + AssertMsg( false, "Tried to lag a packet that w as too big!" ); + return; + } + + // Make sure we never queue a packet that is queued for destruction! + if ( pSock->m_socket == INVALID_SOCKET || !pSock->m_callback.m_fnCallback ) + { + AssertMsg( false, "Tried to lag a packet on a socket that has already been closed and is pending destruction!" ); + return; + } + + if ( msDelay < 1 ) + { + AssertMsg( false, "Packet lag time must be positive!" ); + msDelay = 1; + } + + // Limit to something sane + msDelay = Min( msDelay, 5000 ); + const SteamNetworkingMicroseconds usecTime = SteamDatagram_GetCurrentTime() + msDelay * 1000; + + // Find the right place to insert the packet. + LaggedPacket *pkt = nullptr; + for ( CUtlLinkedList< LaggedPacket >::IndexType_t i = m_list.Head(); i != m_list.InvalidIndex(); i = m_list.Next( i ) ) + { + if ( usecTime < m_list[ i ].m_usecTime ) + { + pkt = &m_list[ m_list.InsertBefore( i ) ]; + break; + } + } + if ( pkt == nullptr ) + { + pkt = &m_list[ m_list.AddToTail() ]; + } + + pkt->m_bSend = bSend; + pkt->m_pSockOwner = pSock; + pkt->m_adrRemote = adr; + pkt->m_usecTime = usecTime; + pkt->m_cbPkt = cbPkt; + + // Gather them into buffer + char *d = pkt->m_pkt; + for ( int i = 0 ; i < nChunks ; ++i ) + { + int cbChunk = pChunks[i].iov_len; + memcpy( d, pChunks[i].iov_base, cbChunk ); + d += cbChunk; + } + + Schedule(); + } + + /// Periodic processing + virtual void Think( SteamNetworkingMicroseconds usecNow ) OVERRIDE + { + + // Just always process packets in queue order. This means there could be some + // weird burst or jankiness if the delay time is changed, but that's OK. + while ( !m_list.IsEmpty() ) + { + LaggedPacket &pkt = m_list[ m_list.Head() ]; + if ( pkt.m_usecTime > usecNow ) + break; + + // Make sure socket is still in good shape. + const CRawUDPSocketImpl *pSock = pkt.m_pSockOwner; + if ( pSock->m_socket == INVALID_SOCKET || !pSock->m_callback.m_fnCallback ) + { + AssertMsg( false, "Lagged packet remains in queue after socket destroyed or queued for destruction!" ); + } + else + { + + // Sending, or receiving? + if ( pkt.m_bSend ) + { + iovec temp; + temp.iov_len = pkt.m_cbPkt; + temp.iov_base = pkt.m_pkt; + pSock->BReallySendRawPacket( 1, &temp, pkt.m_adrRemote ); + } + else + { + // Copy data out of queue into local variables, just in case a + // packet is queued while we're in this function. We don't want + // our list to shift in memory, and the pointer we pass to the + // caller to dangle. + char temp[ k_cbSteamNetworkingSocketsMaxUDPMsgLen ]; + memcpy( temp, pkt.m_pkt, pkt.m_cbPkt ); + netadr_t adr( pkt.m_adrRemote ); + pSock->m_callback( temp, pkt.m_cbPkt, adr ); + } + } + m_list.RemoveFromHead(); + } + + Schedule(); + } + + /// Nuke everything + void Clear() + { + m_list.RemoveAll(); + IThinker::ClearNextThinkTime(); + } + + /// Called when we're about to destroy a socket + void AboutToDestroySocket( const CRawUDPSocketImpl *pSock ) + { + // Just do a dumb linear search. This list should be empty in + // production situations, and socket destruction is relatively rare, + // so its not worth making this complicated. + int idx = m_list.Head(); + while ( idx != m_list.InvalidIndex() ) + { + int idxNext = m_list.Next( idx ); + if ( m_list[idx].m_pSockOwner == pSock ) + m_list.Remove( idx ); + idx = idxNext; + } + + Schedule(); + } + +private: + + /// Set the next think time as appropriate + void Schedule() + { + if ( m_list.IsEmpty() ) + ClearNextThinkTime(); + else + SetNextThinkTime( m_list[ m_list.Head() ].m_usecTime ); + } + + struct LaggedPacket + { + bool m_bSend; // true for outbound, false for inbound + const CRawUDPSocketImpl *m_pSockOwner; + netadr_t m_adrRemote; + SteamNetworkingMicroseconds m_usecTime; /// Time when it should be sent or received + int m_cbPkt; + char m_pkt[ k_cbSteamNetworkingSocketsMaxUDPMsgLen ]; + }; + CUtlLinkedList m_list; + +}; + +static CPacketLagger s_packetLagQueue; + +/// Object used to wake our background thread efficiently +#ifdef WIN32 + static HANDLE s_hEventWakeThread = INVALID_HANDLE_VALUE; +#else + static SOCKET s_hSockWakeThreadRead = INVALID_SOCKET; + static SOCKET s_hSockWakeThreadWrite = INVALID_SOCKET; +#endif + +static std::thread *s_pThreadSteamDatagram = nullptr; + +static void WakeSteamDatagramThread() +{ + #ifdef _WIN32 + if ( s_hEventWakeThread != INVALID_HANDLE_VALUE ) + SetEvent( s_hEventWakeThread ); + #else + if ( s_hSockWakeThreadWrite != INVALID_SOCKET ) + { + char buf[1] = {0}; + send( s_hSockWakeThreadWrite, buf, 1, 0 ); + } + #endif +} + +bool IRawUDPSocket::BSendRawPacket( const void *pPkt, int cbPkt, const netadr_t &adrTo ) const +{ + iovec temp; + temp.iov_len = cbPkt; + temp.iov_base = (void *)pPkt; + return BSendRawPacketGather( 1, &temp, adrTo ); +} + +bool IRawUDPSocket::BSendRawPacketGather( int nChunks, const iovec *pChunks, const netadr_t &adrTo ) const +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + // Silently ignore a request to send a packet anytime we're in the process of shutting down the system + if ( !g_bWantThreadRunning ) + return true; + + // Fake loss? + if ( ( steamdatagram_fakepacketloss_send > 0 ) && ( WeakRandomFloat( 0, 100.0 ) < steamdatagram_fakepacketloss_send ) ) + return true; + + const CRawUDPSocketImpl *self = static_cast( this ); + + // Fake lag? + int32 nPacketFakeLagTotal = steamdatagram_fakepacketlag_send; + + // Check for simulation random packet reordering + if ( ( steamdatagram_fakepacketreorder_send ) > 0 && WeakRandomFloat( 0, 100.0 ) < steamdatagram_fakepacketreorder_send ) + { + nPacketFakeLagTotal += steamdatagram_fakepacketreorder_time; + } + + if ( nPacketFakeLagTotal > 0 ) + { + s_packetLagQueue.LagPacket( true, self, adrTo, nPacketFakeLagTotal, nChunks, pChunks ); + return true; + } + + // Now really send it + return self->BReallySendRawPacket( nChunks, pChunks, adrTo ); +} + +void IRawUDPSocket::Close() +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + CRawUDPSocketImpl *self = static_cast( this ); + + /// Clear the callback, to ensure that no further callbacks will be executed. + /// This marks the socket as pending destruction. + Assert( self->m_callback.m_fnCallback ); + self->m_callback.m_fnCallback = nullptr; + Assert( self->m_socket != INVALID_SOCKET ); + + DbgVerify( s_vecRawSockets.FindAndFastRemove( self ) ); + DbgVerify( !s_vecRawSocketsPendingDeletion.FindAndFastRemove( self ) ); + s_vecRawSocketsPendingDeletion.AddToTail( self ); + + // Clean up lagged packets, if any + s_packetLagQueue.AboutToDestroySocket( self ); + + // Make sure we don't delay doing this too long + if ( s_pThreadSteamDatagram && s_pThreadSteamDatagram->get_id() != std::this_thread::get_id() ) + { + WakeSteamDatagramThread(); + } + else + { + ProcessPendingDestroyClosedRawUDPSockets(); + } +} + +static CRawUDPSocketImpl *OpenRawUDPSocketInternal( uint32 nIP, uint16 nPort, CRecvPacketCallback callback, SteamDatagramErrMsg &errMsg ) +{ + + // We're going to need a background thread running to poll this guy + if ( !BSteamNetworkingSocketsInitCommon( errMsg ) ) + return nullptr; + + // For linux, use the "close on exec" flag, so that the socket will not be inherited + // by any child process that we spawn. + int sockType = SOCK_DGRAM; + #ifdef LINUX + sockType |= SOCK_CLOEXEC; + #endif + + // Try to create a UDP socket + SOCKET sock = socket( AF_INET, sockType, IPPROTO_UDP ); + if ( sock == INVALID_SOCKET ) + { + V_sprintf_safe( errMsg, "socket() call failed. Error code 0x%08x.", GetLastSocketError() ); + return nullptr; + } + + unsigned int opt; + + opt = 1; + if ( ioctlsocket( sock, FIONBIO, (unsigned long*)&opt ) == -1 ) + { + V_sprintf_safe( errMsg, "Failed to set socket nonblocking mode. Error code 0x%08x.", GetLastSocketError() ); + closesocket( sock ); + return nullptr; + } + + opt = g_nSteamDatagramSocketBufferSize; + if ( setsockopt( sock, SOL_SOCKET, SO_SNDBUF, (char *)&opt, sizeof(opt) ) ) + { + V_sprintf_safe( errMsg, "Failed to set socket send buffer size. Error code 0x%08x.", GetLastSocketError() ); + closesocket( sock ); + return nullptr; + } + + opt = g_nSteamDatagramSocketBufferSize; + if ( setsockopt( sock, SOL_SOCKET, SO_RCVBUF, (char *)&opt, sizeof(opt) ) == -1 ) + { + V_sprintf_safe( errMsg, "Failed to set socket recv buffer size. Error code 0x%08x.", GetLastSocketError() ); + closesocket( sock ); + return nullptr; + } + + // Set bind address + struct sockaddr_in address; + memset( &address, 0, sizeof(address) ); + address.sin_family = AF_INET; + address.sin_addr.s_addr = BigDWord( nIP ); + address.sin_port = BigWord( nPort ); + + // Bind it + if ( bind( sock, (struct sockaddr *)&address, sizeof(address) ) == -1 ) + { + V_sprintf_safe( errMsg, "Failed to bind socket. Error code 0x%08X.", GetLastSocketError() ); + closesocket( sock ); + return nullptr; + } + + // Read back the port we bound to + socklen_t cbAddress = sizeof(address); + if ( getsockname( sock, (struct sockaddr *)&address, &cbAddress ) != 0 ) + { + V_sprintf_safe( errMsg, "getsockname failed. Error code 0x%08X.", GetLastSocketError() ); + closesocket( sock ); + return nullptr; + } + + // Allocate a bookkeeping structure + CRawUDPSocketImpl *pSock = new CRawUDPSocketImpl; + pSock->m_socket = sock; + pSock->m_nPort = BigWord( address.sin_port ); + pSock->m_callback = callback; + + // On windows, create an event used to poll efficiently + #ifdef _WIN32 + pSock->m_event = WSACreateEvent(); + if ( WSAEventSelect( pSock->m_socket, pSock->m_event, FD_READ ) != 0 ) + { + delete pSock; + V_sprintf_safe( errMsg, "WSACreateEvent() or WSAEventSelect() failed. Error code 0x%08X.", GetLastSocketError() ); + return nullptr; + } + #endif + + SteamDatagramTransportLock scopeLock; + + // Add to master list. (Hopefully we usually won't have that many.) + s_vecRawSockets.AddToTail( pSock ); + + // Wake up background thread so we can start receiving packets on this socket immediately + WakeSteamDatagramThread(); + + // Give them something they can use + return pSock; +} + +IRawUDPSocket *OpenRawUDPSocket( uint32 nIP, uint16 nPort, CRecvPacketCallback callback, SteamDatagramErrMsg &errMsg ) +{ + return OpenRawUDPSocketInternal( nIP, nPort, callback, errMsg ); +} + +/// Poll all of our sockets, and dispatch the packets received. +/// This will return true if we own the lock, or false if we detected +/// a shutdown request and bailed without re-squiring the lock. +static bool PollRawUDPSockets( int nMaxTimeoutMS ) +{ + // This should only ever be called from our one thread proc, + // and we assume that it will have locked the lock exactly once. + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + Assert( SteamDatagramTransportLock::s_nLocked == 1 ); + + #ifdef _WIN32 + static CUtlVector s_vecEvents; // avoid calling malloc every time + s_vecEvents.SetCount(0); + s_vecEvents.EnsureCapacity( s_vecRawSockets.Count()+1 ); + #else + static CUtlVector s_vecPollFD; // avoid calling malloc every time + s_vecPollFD.SetCount(0); + s_vecPollFD.EnsureCapacity( s_vecRawSockets.Count()+1 ); + #endif + + static CUtlVector s_vecSocketsToPoll; // avoid calling malloc every time + s_vecSocketsToPoll.SetCount(0); + s_vecSocketsToPoll.EnsureCapacity( s_vecRawSockets.Count() ); + + for ( CRawUDPSocketImpl *pSock: s_vecRawSockets ) + { + // Should be totally valid at this point + Assert( pSock->m_callback.m_fnCallback ); + Assert( pSock->m_socket != INVALID_SOCKET ); + + s_vecSocketsToPoll.AddToTail( pSock ); + + #ifdef _WIN32 + s_vecEvents.AddToTail( pSock->m_event ); + #else + pollfd *p = s_vecPollFD.AddToTailGetPtr(); + p->fd = pSock->m_socket; + p->events = POLLRDNORM; + p->revents = 0; + #endif + } + + #ifdef _WIN32 + Assert( s_hEventWakeThread != NULL && s_hEventWakeThread != INVALID_HANDLE_VALUE ); + s_vecEvents.AddToTail( s_hEventWakeThread ); + #else + Assert( s_hSockWakeThreadRead != INVALID_SOCKET ); + pollfd *p = s_vecPollFD.AddToTailGetPtr(); + p->fd = s_hSockWakeThreadRead; + p->events = POLLRDNORM; + p->revents = 0; + #endif + + // Release lock while we're asleep + SteamDatagramTransportLock::Unlock(); + + // Shutdown request? + if ( !g_bWantThreadRunning ) + return false; // ABORT THREAD + + // Wait for data on one of the sockets, or for us to be asked to wake up + #if defined( WIN32 ) + DWORD nWaitResult = WaitForMultipleObjects( s_vecEvents.Count(), s_vecEvents.Base(), FALSE, nMaxTimeoutMS ); + #else + poll( s_vecPollFD.Base(), s_vecPollFD.Count(), nMaxTimeoutMS ); + #endif + + SteamNetworkingMicroseconds usecStartedLocking = SteamDatagram_GetCurrentTime(); + for (;;) + { + + // Shutdown request? We've potentially been waiting a long time. + // Don't attempt to grab the lock again if we know we want to shutdown, + // that is just a waste of time. + if ( !g_bWantThreadRunning ) + return false; + + // Try to acquire the lock. But don't wait forever, in case the other thread has the lock + // and then makes a shutdown request while we're waiting on the lock here. + if ( + #ifdef MSVC_STL_MUTEX_WORKAROUND + ::WaitForSingleObject( s_hSteamDatagramTransportMutex, 250 ) == WAIT_OBJECT_0 + #else + s_steamDatagramTransportMutex.try_lock_for( std::chrono::milliseconds( 250 ) ) + #endif + ) { + SteamDatagramTransportLock::OnLocked(); + break; + } + + // The only time this really should happen is a relatively rare race condition + // where the main thread is trying to shut us down. (Or while debugging.) + // However, note that try_lock_for is permitted to "fail" spuriously, returning + // false even if no other thread holds the lock. (For performance reasons.) + // So we check how long we have actually been waiting. + SteamNetworkingMicroseconds usecElapsed = SteamDatagram_GetCurrentTime() - usecStartedLocking; + AssertMsg1( usecElapsed < 50*1000 || !g_bWantThreadRunning || Plat_IsInDebugSession(), "SDR service thread gave up on lock after waiting %dms. This directly adds to delay of processing of network packets!", int( usecElapsed/1000 ) ); + } + + // Recv socket data from any sockets that might have data, and execute the callbacks. + char buf[ k_cbSteamNetworkingSocketsMaxUDPMsgLen + 1024 ]; +#ifdef _WIN32 + // Note that we assume we aren't polling a ton of sockets here. We do at least skip ahead + // to the first socket with data, based on the return value of WaitForMultipleObjects. But + // then we will check all sockets later in the array. + // + // Note that if we get a wake request, the event has already been reset, because we used an auto-reset event + for ( int idx = nWaitResult - WAIT_OBJECT_0 ; (unsigned)idx < (unsigned)s_vecSocketsToPoll.Count() ; ++idx ) + { + + CRawUDPSocketImpl *pSock = s_vecSocketsToPoll[ idx ]; + + // Check if this socket has anything, and clear the event + WSANETWORKEVENTS wsaEvents; + if ( WSAEnumNetworkEvents( pSock->m_socket, pSock->m_event, &wsaEvents ) != 0 ) + { + AssertMsg1( false, "WSAEnumNetworkEvents failed. Error code %08x", WSAGetLastError() ); + continue; + } + if ( !(wsaEvents.lNetworkEvents & FD_READ) ) + continue; +#else + for ( int idx = 0 ; idx < s_vecPollFD.Count() ; ++idx ) + { + if ( !( s_vecPollFD[ idx ].revents & POLLRDNORM ) ) + continue; + if ( idx >= s_vecSocketsToPoll.Count() ) + { + // It's a wake request. Pull a single packet out of the queue. + // We want one wake request to always result in exactly one wake up. + // Wake request are relatively rare, and we don't want to skip any + // or combine them. That would result in complicated race conditions + // where we stay asleep a lot longer than we should. + Assert( s_vecPollFD[idx].fd == s_hSockWakeThreadRead ); + ::recv( s_hSockWakeThreadRead, buf, sizeof(buf), 0 ); + continue; + } + CRawUDPSocketImpl *pSock = s_vecSocketsToPoll[ idx ]; +#endif + + // Drain the socket. But if the callback gets cleared, that + // indicates that the socket is pending destruction and is + // logically closed to the calling code. + while ( pSock->m_callback.m_fnCallback ) + { + if ( !g_bWantThreadRunning ) + return true; // current thread owns the lock + + sockaddr_in from; + socklen_t fromlen = sizeof(from); + int ret = ::recvfrom( pSock->m_socket, buf, sizeof( buf ), 0, (sockaddr *)&from, &fromlen ); + + // Negative value means nothing more to read. + // + // NOTE 1: We're not checking the cause of failure. Usually it would be "EWOULDBLOCK", + // meaning no more data. However if there was some socket error (i.e. somebody did something + // to reset the network stack, etc) we could make the code more robust by detecting this. + // It would require us plumbing through this failure somehow, and all we have here is a callback + // for processing packets. Probably not worth the effort to handle this relatively common case. + // It will just appear to the app that the cord is cut on this socket. + // + // NOTE 2: 0 byte datagram is possible, and in this case recvfrom will return 0. + // (But all of our protocols enforce a minimum packet size, so if we get a zero byte packet, + // it's a bogus. We could drop it here but let's send it through the normal mechanism to + // be handled/reported int he same way as any other bogus packet.) + if ( ret < 0 ) + break; + + // Check for simulating random packet loss + if ( ( steamdatagram_fakepacketloss_recv ) > 0 && ( WeakRandomFloat( 0, 100.0 ) < steamdatagram_fakepacketloss_recv ) ) + continue; + + netadr_t adr; + adr.SetFromSockadr( (sockaddr*)&from ); + + int32 nPacketFakeLagTotal = steamdatagram_fakepacketlag_recv; + + // Check for simulation random packet reordering + if ( ( steamdatagram_fakepacketreorder_recv ) > 0 && WeakRandomFloat( 0, 100.0 ) < steamdatagram_fakepacketreorder_recv ) + { + nPacketFakeLagTotal += steamdatagram_fakepacketreorder_time; + } + + // Check for simulating lag + if ( nPacketFakeLagTotal > 0 ) + { + iovec temp; + temp.iov_len = ret; + temp.iov_base = buf; + s_packetLagQueue.LagPacket( false, pSock, adr, nPacketFakeLagTotal, 1, &temp ); + } + else + { + + //const uint8 *pbPkt = (const uint8 *)buf; + //Log_Detailed( LOG_STEAMDATAGRAM_CLIENT, "%s -> %4db %02x %02x %02x %02x %02x ...\n", + // CUtlNetAdrRender( adr ).String(), ret, pbPkt[0], pbPkt[1], pbPkt[2], pbPkt[3], pbPkt[4] ); + + pSock->m_callback( buf, ret, adr ); + } + } + } + + // We retained the lock + return true; +} + +void ProcessPendingDestroyClosedRawUDPSockets() +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + for ( CRawUDPSocketImpl *pSock: s_vecRawSocketsPendingDeletion ) + { + Assert( pSock->m_callback.m_fnCallback == nullptr ); + delete pSock; + } + + s_vecRawSocketsPendingDeletion.RemoveAll(); +} + +///////////////////////////////////////////////////////////////////////////// +// +// Periodic processing +// +///////////////////////////////////////////////////////////////////////////// + +struct ThinkerLess +{ + bool operator()( const IThinker *a, const IThinker *b ) const + { + return a->GetLatestThinkTime() > b->GetLatestThinkTime(); + } +}; +class ThinkerSetIndex +{ +public: + static void SetIndex( IThinker *p, int idx ) { p->m_queueIndex = idx; } +}; + +static CUtlPriorityQueue s_queueThinkers; + +IThinker::IThinker() +: m_usecNextThinkTimeTarget( k_nThinkTime_Never ) +, m_usecNextThinkTimeEarliest( k_nThinkTime_Never ) +, m_usecNextThinkTimeLatest( k_nThinkTime_Never ) +, m_queueIndex( -1 ) +{ +} + +IThinker::~IThinker() +{ + ClearNextThinkTime(); +} + +#ifdef __GNUC__ + #pragma GCC diagnostic ignored "-Wstrict-overflow" +#endif + +void IThinker::SetNextThinkTime( SteamNetworkingMicroseconds usecTargetThinkTime, int nSlackMS ) +{ + Assert( usecTargetThinkTime > 0 ); + + // Clearing it? + if ( usecTargetThinkTime == k_nThinkTime_Never ) + { + if ( m_queueIndex >= 0 ) + { + Assert( s_queueThinkers.Element( m_queueIndex ) == this ); + s_queueThinkers.RemoveAt( m_queueIndex ); + Assert( m_queueIndex == -1 ); + } + + m_usecNextThinkTimeTarget = k_nThinkTime_Never; + m_usecNextThinkTimeEarliest = k_nThinkTime_Never; + m_usecNextThinkTimeLatest = k_nThinkTime_Never; + return; + } + + if ( nSlackMS == 0 ) + { + Assert( false ); + nSlackMS = +1; + } + SteamNetworkingMicroseconds usecLimit = usecTargetThinkTime + nSlackMS*1000; + + // Save current time when the next thinker wants service + SteamNetworkingMicroseconds usecNextWake = ( s_queueThinkers.Count() > 0 ) ? s_queueThinkers.ElementAtHead()->GetLatestThinkTime() : k_nThinkTime_Never; + + // Not currently scheduled? + if ( m_queueIndex < 0 ) + { + Assert( m_usecNextThinkTimeTarget == k_nThinkTime_Never ); + m_usecNextThinkTimeTarget = usecTargetThinkTime; + m_usecNextThinkTimeEarliest = Min( usecTargetThinkTime, usecLimit ); + m_usecNextThinkTimeLatest = Max( usecTargetThinkTime, usecLimit ); + s_queueThinkers.Insert( this ); + } + else + { + + // We're already scheduled. + Assert( s_queueThinkers.Element( m_queueIndex ) == this ); + Assert( m_usecNextThinkTimeTarget != k_nThinkTime_Never ); + + // Set the new schedule time + m_usecNextThinkTimeTarget = usecTargetThinkTime; + m_usecNextThinkTimeEarliest = Min( usecTargetThinkTime, usecLimit ); + m_usecNextThinkTimeLatest = Max( usecTargetThinkTime, usecLimit ); + + // And update our position in the queue + s_queueThinkers.RevaluateElement( m_queueIndex ); + } + + // Check that we know our place + Assert( m_queueIndex >= 0 ); + Assert( s_queueThinkers.Element( m_queueIndex ) == this ); + + // Do we need service before we were previously schedule to wake up? + // If so, wake the thread now so that it can redo its schedule work + if ( m_usecNextThinkTimeLatest < usecNextWake ) + WakeSteamDatagramThread(); +} + +void IThinker::EnsureMinThinkTime( SteamNetworkingMicroseconds usecTargetThinkTime, int nSlackMS ) +{ + Assert( usecTargetThinkTime < k_nThinkTime_Never ); + Assert( nSlackMS != 0 ); + + if ( nSlackMS == 0 ) + { + Assert( false ); + nSlackMS = +1; + } + + SteamNetworkingMicroseconds usecLimit = usecTargetThinkTime + nSlackMS*1000; + SteamNetworkingMicroseconds usecNextThinkTimeEarliest = Min( usecTargetThinkTime, usecLimit ); + SteamNetworkingMicroseconds usecNextThinkTimeLatest = Max( usecTargetThinkTime, usecLimit ); + + // Save current time when the next thinker wants service + SteamNetworkingMicroseconds usecNextWake = ( s_queueThinkers.Count() > 0 ) ? s_queueThinkers.ElementAtHead()->GetLatestThinkTime() : k_nThinkTime_Never; + + // Not currently scheduled? + if ( m_queueIndex < 0 ) + { + Assert( m_usecNextThinkTimeTarget == k_nThinkTime_Never ); + m_usecNextThinkTimeTarget = usecTargetThinkTime; + m_usecNextThinkTimeEarliest = usecNextThinkTimeEarliest; + m_usecNextThinkTimeLatest = usecNextThinkTimeLatest; + s_queueThinkers.Insert( this ); + } + else + { + + // We're already scheduled. + Assert( s_queueThinkers.Element( m_queueIndex ) == this ); + Assert( m_usecNextThinkTimeTarget != k_nThinkTime_Never ); + + Assert( m_usecNextThinkTimeEarliest <= m_usecNextThinkTimeTarget ); + Assert( m_usecNextThinkTimeTarget <= m_usecNextThinkTimeLatest ); + Assert( m_usecNextThinkTimeEarliest+1000 <= m_usecNextThinkTimeLatest ); + + // No change needed? + if ( usecTargetThinkTime >= m_usecNextThinkTimeTarget && usecNextThinkTimeLatest >= m_usecNextThinkTimeLatest ) + return; + + // Push the scheduled time up + m_usecNextThinkTimeTarget = Min( m_usecNextThinkTimeTarget, usecTargetThinkTime ); + m_usecNextThinkTimeEarliest = Min( m_usecNextThinkTimeEarliest, usecNextThinkTimeEarliest ); + m_usecNextThinkTimeLatest = Min( m_usecNextThinkTimeLatest, usecNextThinkTimeLatest ); + + Assert( m_usecNextThinkTimeEarliest <= m_usecNextThinkTimeTarget ); + Assert( m_usecNextThinkTimeTarget <= m_usecNextThinkTimeLatest ); + + // Make sure our window has enough tolerance. If this code kicks in, + // the sequence of requests has made it a bit ambiguous exactly + // which request "earlier" than the other. + if ( m_usecNextThinkTimeEarliest+1000 > m_usecNextThinkTimeLatest ) + m_usecNextThinkTimeEarliest = m_usecNextThinkTimeLatest-1000; + + // And update our position in the queue + s_queueThinkers.RevaluateElement( m_queueIndex ); + } + + // Check that we know our place + Assert( m_queueIndex >= 0 ); + Assert( s_queueThinkers.Element( m_queueIndex ) == this ); + + // Do we need service before we were previously schedule to wake up? + // If so, wake the thread now so that it can redo its schedule work + if ( m_usecNextThinkTimeLatest < usecNextWake ) + WakeSteamDatagramThread(); +} + +void ProcessThinkers() +{ + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + + // Until the queue is empty + while ( s_queueThinkers.Count() > 0 ) + { + + // Grab the head element + IThinker *pNextThinker = s_queueThinkers.ElementAtHead(); + + // Scheduled too far in the future? Note that + // there could be other items in the queue with + // a greater tolerance, that we could go ahead + // and process now. However, since they are later + // in the queue we know that we can wait to wake + // them up. + if ( pNextThinker->GetEarliestThinkTime() >= usecNow ) + { + // Keep waiting + break; + } + + // Go ahead and clear his think time now and remove him + // from the heap. He needs to schedule a new think time + // if heeds service again. For thinkers that need frequent + // service, removing them and then re-inserting them when + // they reschedule is a bit of extra work that could be + // optimized by trying to not remove them now, but adjusting + // them once we know when they want to think. But this + // is probably just a bit too complicated for the expected + // benefit. If the number of total Thinkers is relatively + // small (which it probably will be), the heap operations + // are probably negligible. + pNextThinker->ClearNextThinkTime(); + + // Execute callback. (Note: this could result + // in self-destruction or essentially any change + // to the rest of the queue.) + pNextThinker->Think( usecNow ); + } +} + +///////////////////////////////////////////////////////////////////////////// +// +// Service thread +// +///////////////////////////////////////////////////////////////////////////// + +volatile bool g_bWantThreadRunning; +volatile bool g_bThreadInMainThread; + +static void SteamDatagramThreadProc() +{ + + // This is an "interrupt" thread. When an incoming packet raises the event, + // we need to take priority above normal threads and wake up immediately + // to process the packet. We should be asleep most of the time waiting + // for packets to arrive. + #ifdef _WIN32 + DbgVerify( SetThreadPriority( GetCurrentThread(), THREAD_PRIORITY_HIGHEST ) ); + + typedef struct tagTHREADNAME_INFO + { + DWORD dwType; + LPCSTR szName; + DWORD dwThreadID; + DWORD dwFlags; + } THREADNAME_INFO; + + + THREADNAME_INFO info; + { + info.dwType = 0x1000; + info.szName = "SteamDatagram"; + info.dwThreadID = GetCurrentThreadId(); + info.dwFlags = 0; + } + __try + { + RaiseException( 0x406D1388, 0, sizeof(info)/sizeof(DWORD), (ULONG_PTR*)&info ); + } + __except(EXCEPTION_CONTINUE_EXECUTION) + { + } + + #else + // Help! Really we should do this for all platforms. Seems it's not + // totally straightforward the correct way to do this on Linux. + #endif + + // We will hold global lock while we're awake. + SteamDatagramTransportLock::Lock(); + + // Random number generator may be per thread! Make sure and see it for + // this thread, if so + SeedWeakRandomGenerator(); + + // Keep looping until we're asked to terminate + for (;;) + { + SteamDatagramTransportLock::AssertHeldByCurrentThread(); // We should own the lock + Assert( SteamDatagramTransportLock::s_nLocked == 1 ); // exactly once + + // Figure out how long to sleep + int msWait = 100; + if ( s_queueThinkers.Count() > 0 ) + { + IThinker *pNextThinker = s_queueThinkers.ElementAtHead(); + + // Calc wait time to wake up as late as possible, + // routed up to the nearest millisecond. + SteamNetworkingMicroseconds usecNextWakeTime = pNextThinker->GetLatestThinkTime(); + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + int64 usecUntilNextThinkTime = usecNextWakeTime - usecNow; + + if ( usecNow >= pNextThinker->GetEarliestThinkTime() ) + { + // Earliest thinker in the queue is ready to go now. + // There is no point in going to sleep + msWait = 0; + } + else if ( usecUntilNextThinkTime <= 1000 ) + { + // Less than 1ms until time to wake up? But not yet reached the + // time for him to think? This guy is asking for more resolution + // than we can provide. Just squawk and sleep 1ms. (We *do* need to + // sleep some amount of time, because this guy isn't going to get + // ejected from the queue until the earliest think time comes around, + // so we'll just be in an infinite loop complaining about the same thing + // over and over.) + msWait = 1; + AssertMsg( false, "Thinker requested submillisecond wait time precision." ); + } + else + { + + // Set wake time to wake up just at the last moment. + msWait = usecUntilNextThinkTime/1000; + Assert( msWait >= 1 ); + usecNextWakeTime = usecNow + msWait*1000; + Assert( usecNextWakeTime <= pNextThinker->GetLatestThinkTime() ); + Assert( usecNextWakeTime >= pNextThinker->GetEarliestThinkTime() ); + + // If we assume that the actual time we spend waiting might be + // up to 1ms shorter or longer than we request (in reality it + // could be much worse!), then attempting to wake up + // "at the last minute" might actually be too late. If we can, + // back up to wake up 1ms earlier. The reality is that if a thinker + // is requesting 1ms precision, they might just be asking for more than + // the underlying operating system can deliver. + if ( usecNextWakeTime+1000 > pNextThinker->GetLatestThinkTime() && usecNextWakeTime-1000 < pNextThinker->GetEarliestThinkTime() ) + { + --msWait; + usecNextWakeTime -= 1000; + } + + // But don't ever sleep for too long, just in case. This timeout + // is long enough so that if we have a bug where we really need to + // be explicitly waking the thread for good perf, we will notice + // the delay. But not so long that a bug in some rare + // shutdown race condition (or the like) will be catastrophic + msWait = Min( msWait, 5000 ); + } + } + + // Poll sockets + if ( !PollRawUDPSockets( msWait ) ) + { + // Shutdown request, and they did NOT re-aquire the lock + break; + } + + SteamDatagramTransportLock::AssertHeldByCurrentThread(); // We should own the lock + Assert( SteamDatagramTransportLock::s_nLocked == 1 ); // exactly once + + // Shutdown request? + if ( !g_bWantThreadRunning ) + { + SteamDatagramTransportLock::Unlock(); + break; + } + + // Check for periodic processing + ProcessThinkers(); + + // Close any sockets pending delete, if we discarded a server + // We can close the sockets safely now, because we know we're + // not polling on them and we know we hold the lock + ProcessPendingDestroyClosedRawUDPSockets(); + + if ( g_bThreadInMainThread ) + { + SteamDatagramTransportLock::Unlock(); + break; // We'll get called again shortly + } + } +} + +// If we're in a debugger, we don't run it as a thread, run in the main thread to make debugging easier +void CallDatagramThreadProc() +{ + if ( !g_bThreadInMainThread ) + { + return; + } + SteamDatagramThreadProc(); +} + +static bool BEnsureSteamDatagramThreadRunning( SteamDatagramErrMsg &errMsg ) +{ + + // Make sure and call time function at least once + // just before we start up our thread, so we don't lurch + // on our first reading after the thread is running and + // take action to correct this. + SteamDatagram_GetCurrentTime(); + + if ( g_bThreadInMainThread ) + { + Assert( !s_pThreadSteamDatagram ); + return true; + } + + if ( s_pThreadSteamDatagram ) + { + Assert( g_bWantThreadRunning ); + return true; + } + Assert( !g_bWantThreadRunning ); + + // Create thread communication object used to wake the background thread efficiently + // in case a thinker priority changes or we want to shutdown + #ifdef WIN32 + Assert( s_hEventWakeThread == INVALID_HANDLE_VALUE ); + + // Note: Using "automatic reset" style event. + s_hEventWakeThread = CreateEvent( nullptr, false, false, nullptr ); + if ( s_hEventWakeThread == NULL || s_hEventWakeThread == INVALID_HANDLE_VALUE ) + { + s_hEventWakeThread = INVALID_HANDLE_VALUE; + V_sprintf_safe( errMsg, "CreateEvent() call failed. Error code 0x%08x.", GetLastError() ); + return false; + } + #else + Assert( s_hSockWakeThreadRead == INVALID_SOCKET ); + Assert( s_hSockWakeThreadWrite == INVALID_SOCKET ); + int sockType = SOCK_DGRAM; + #ifdef LINUX + sockType |= SOCK_CLOEXEC; + #endif + int sock[2]; + if ( socketpair( AF_LOCAL, sockType, 0, sock ) != 0 ) + { + V_sprintf_safe( errMsg, "socketpair() call failed. Error code 0x%08x.", GetLastSocketError() ); + return false; + } + + s_hSockWakeThreadRead = sock[0]; + s_hSockWakeThreadWrite = sock[1]; + + unsigned int opt; + opt = 1; + if ( ioctlsocket( s_hSockWakeThreadRead, FIONBIO, (unsigned long*)&opt ) != 0 ) + { + AssertMsg1( false, "Failed to set socket nonblocking mode. Error code 0x%08x.", GetLastSocketError() ); + } + opt = 1; + if ( ioctlsocket( s_hSockWakeThreadWrite, FIONBIO, (unsigned long*)&opt ) != 0 ) + { + AssertMsg1( false, "Failed to set socket nonblocking mode. Error code 0x%08x.", GetLastSocketError() ); + } + #endif + + // Create the thread and start socket processing + g_bWantThreadRunning = true; + + // When running under the debugger, don't create a thread, just pump it through calls via + // Temp_DispatchsSteamNetConnectionStatusChangedCallbacks which we should rename to + // SteamDatagramRunFrame() or something +// !FIXME! +// if ( CommandLine()->HasParm( "-nosgthread" ) ) +// { +// g_bThreadInMainThread = true; +// return true; +// } + + s_pThreadSteamDatagram = new std::thread( SteamDatagramThreadProc ); + + return true; +} + +static void StopSteamDatagramThread() +{ + ShutdownSNPDebugWindow(); + + // Should only be called while we have the lock + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + // We don't want the thread running + g_bWantThreadRunning = false; + + if ( s_pThreadSteamDatagram ) + { + // Send wake up signal + WakeSteamDatagramThread(); + + // Wait for thread to finish + s_pThreadSteamDatagram->join(); + + // Clean up + delete s_pThreadSteamDatagram; + s_pThreadSteamDatagram = nullptr; + } + + // Destory wake communication objects + #ifdef WIN32 + if ( s_hEventWakeThread != INVALID_HANDLE_VALUE ) + { + CloseHandle( s_hEventWakeThread ); + s_hEventWakeThread = INVALID_HANDLE_VALUE; + } + #else + if ( s_hSockWakeThreadRead != INVALID_SOCKET ) + { + closesocket( s_hSockWakeThreadRead ); + s_hSockWakeThreadRead = INVALID_SOCKET; + } + if ( s_hSockWakeThreadRead != INVALID_SOCKET ) + { + closesocket( s_hSockWakeThreadWrite ); + s_hSockWakeThreadWrite = INVALID_SOCKET; + } + #endif + + // Make sure we don't leak any sockets. + ProcessPendingDestroyClosedRawUDPSockets(); +} + +///////////////////////////////////////////////////////////////////////////// +// +// Bound sockets / socket sharing +// +///////////////////////////////////////////////////////////////////////////// + +class CDedicatedBoundSocket : public IBoundUDPSocket +{ +private: + inline virtual ~CDedicatedBoundSocket() {} +public: + CDedicatedBoundSocket( IRawUDPSocket *pRawSock, const netadr_t &adr ) + : IBoundUDPSocket( pRawSock, adr ) {} + + CRecvPacketCallback m_callback; + + virtual void Close() OVERRIDE + { + m_pRawSock->Close(); + m_pRawSock = nullptr; + delete this; + } +}; + +static void DedicatedBoundSocketCallback( const void *pPkt, int cbPkt, const netadr_t &adrFrom, CDedicatedBoundSocket *pSock ) +{ + + // Make sure that it's from the guy we are supposed to be talking to. + if ( adrFrom != pSock->GetRemoteHostAddr() ) + { + // Packets from random internet hosts happen all the time, + // especially on a LAN where all sorts of people have broadcast + // discovery protocols. So this probably isn't a bug or a problem. + SpewVerbose( "Ignoring stray packet from %s received on port %d. Should only be talking to %s on that port.\n", CUtlNetAdrRender( adrFrom ).String(), pSock->GetRawSock()->m_nPort, CUtlNetAdrRender( pSock->GetRemoteHostAddr() ).String() ); + return; + } + + // Now execute their callback. + // Passing the address in this context is sort of superfluous. + // Should we use a different signature here so that the user + // of our API doesn't write their own useless code to check + // the from address? + pSock->m_callback( pPkt, cbPkt, adrFrom ); +} + +IBoundUDPSocket *OpenUDPSocketBoundToHost( uint32 nLocalIP, uint16 nLocalPort, const netadr_t &adrRemote, CRecvPacketCallback callback, SteamDatagramErrMsg &errMsg ) +{ + SteamDatagramTransportLock scopeLock; + + // Create a socket, bind it to the desired local address + CDedicatedBoundSocket *pTempContext = nullptr; // don't yet know the context + CRawUDPSocketImpl *pRawSock = OpenRawUDPSocketInternal( nLocalIP, nLocalPort, CRecvPacketCallback( DedicatedBoundSocketCallback, pTempContext ), errMsg ); + if ( !pRawSock ) + return nullptr; + + // Return wrapper interface that can only talk to this remote host + CDedicatedBoundSocket *pBoundSock = new CDedicatedBoundSocket( pRawSock, adrRemote ); + pRawSock->m_callback.m_pContext = pBoundSock; + pBoundSock->m_callback = callback; + + return pBoundSock; +} + +bool CreateBoundSocketPair( CRecvPacketCallback callback1, CRecvPacketCallback callback2, IBoundUDPSocket **ppOutSockets, SteamDatagramErrMsg &errMsg ) +{ + SteamDatagramTransportLock scopeLock; + + // Create two socket UDP sockets, bound to loopback IP, but allow OS to choose ephemeral port + CRawUDPSocketImpl *pRawSock[2]; + uint32 nLocalIP = 0x7f000001; // 127.0.0.1 + CDedicatedBoundSocket *pTempContext = nullptr; // don't yet know the context + pRawSock[0] = OpenRawUDPSocketInternal( nLocalIP, 0, CRecvPacketCallback( DedicatedBoundSocketCallback, pTempContext ), errMsg ); + if ( !pRawSock[0] ) + return false; + pRawSock[1] = OpenRawUDPSocketInternal( nLocalIP, 0, CRecvPacketCallback( DedicatedBoundSocketCallback, pTempContext ), errMsg ); + if ( !pRawSock[1] ) + { + delete pRawSock[0]; + return false; + } + + // Return wrapper interfaces that can only talk to each other + for ( int i = 0 ; i < 2 ; ++i ) + { + auto s = new CDedicatedBoundSocket( pRawSock[i], netadr_t( nLocalIP, pRawSock[1-i]->m_nPort ) ); + pRawSock[i]->m_callback.m_pContext = s; + s->m_callback = (i == 0 ) ? callback1 : callback2; + ppOutSockets[i] = s; + } + + return true; +} + +CSharedSocket::CSharedSocket() +{ + m_pRawSock = nullptr; +} + +CSharedSocket::~CSharedSocket() +{ + Kill(); +} + +void CSharedSocket::CallbackRecvPacket( const void *pPkt, int cbPkt, const netadr_t &adrFrom, CSharedSocket *pSock ) +{ + // Locate the client + int idx = pSock->m_mapRemoteHosts.Find( adrFrom ); + + // Select the callback to invoke, ether client-specific, or the default + const CRecvPacketCallback &callback = ( idx == pSock->m_mapRemoteHosts.InvalidIndex() ) ? pSock->m_callbackDefault : pSock->m_mapRemoteHosts[ idx ]->m_callback; + + // Execute the callback + callback( pPkt, cbPkt, adrFrom ); +} + +bool CSharedSocket::BInit( uint32 nIP, uint16 nPort, CRecvPacketCallback callbackDefault, SteamDatagramErrMsg &errMsg ) +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + Kill(); + + m_pRawSock = OpenRawUDPSocket( nIP, nPort, CRecvPacketCallback( CallbackRecvPacket, this ), errMsg ); + if ( m_pRawSock == nullptr ) + return false; + + m_callbackDefault = callbackDefault; + return true; +} + +void CSharedSocket::Kill() +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + m_callbackDefault.m_fnCallback = nullptr; + if ( m_pRawSock ) + { + m_pRawSock->Close(); + m_pRawSock = nullptr; + } + FOR_EACH_MAP_FAST( m_mapRemoteHosts, idx ) + { + CloseRemoteHostByIndex( idx ); + } +} + +void CSharedSocket::CloseRemoteHostByIndex( int idx ) +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + delete m_mapRemoteHosts[ idx ]; + m_mapRemoteHosts[idx] = nullptr; // just for grins + m_mapRemoteHosts.RemoveAt( idx ); +} + +IBoundUDPSocket *CSharedSocket::AddRemoteHost( const netadr_t &adrRemote, CRecvPacketCallback callback ) +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + if ( m_mapRemoteHosts.HasElement( adrRemote ) ) + { + AssertMsg1( false, "Already talking to %s on this shared socket, cannot add another remote host!", CUtlNetAdrRender( adrRemote ).String() ); + return nullptr; + } + RemoteHost *pRemoteHost = new RemoteHost( m_pRawSock, adrRemote ); + pRemoteHost->m_pOwner = this; + pRemoteHost->m_callback = callback; + m_mapRemoteHosts.Insert( adrRemote, pRemoteHost ); + + return pRemoteHost; +} + +void CSharedSocket::RemoteHost::Close() +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + int idx = m_pOwner->m_mapRemoteHosts.Find( m_adr ); + if ( idx == m_pOwner->m_mapRemoteHosts.InvalidIndex() || m_pOwner->m_mapRemoteHosts[idx] != this ) + { + AssertMsg( false, "CSharedSocket client table corruption!" ); + delete this; + } + else + { + m_pOwner->CloseRemoteHostByIndex( idx ); + } +} + +///////////////////////////////////////////////////////////////////////////// +// +// Spew +// +///////////////////////////////////////////////////////////////////////////// + +ESteamDatagramDebugOutputType g_eSteamDatagramDebugOutputDetailLevel; +static FSteamDatagramDebugOutput s_pfnDebugOutput = nullptr; + +void ReallySpewType( ESteamDatagramDebugOutputType eType, const char *pMsg, ... ) +{ + // Save callback. Paranoia for unlikely but possible race condition, + // if we spew from more than one place in our code and stuff changes + // while we are formatting. + FSteamDatagramDebugOutput pfnDebugOutput = s_pfnDebugOutput; + + // Filter, just in case. (We really shouldn't get here, though.) + if ( !pfnDebugOutput || eType > g_eSteamDatagramDebugOutputDetailLevel ) + return; + + // Do the formatting + char buf[ 2048 ]; + va_list ap; + va_start( ap, pMsg ); + V_vsprintf_safe( buf, pMsg, ap ); + va_end( ap ); + + // Gah, some, but not all, of our code has newlines on the end + V_StripTrailingWhitespaceASCII( buf ); + + // Invoke callback + pfnDebugOutput( eType, buf ); +} + +static SpewRetval_t SDRSpewFunc( SpewType_t type, tchar const *pMsg ) +{ + V_StripTrailingWhitespaceASCII( const_cast( pMsg ) ); + + switch ( type ) + { + case SPEW_LOG: + case SPEW_INPUT: + // No idea what these are, so.... + // | + // V + case SPEW_MESSAGE: + if ( s_pfnDebugOutput && g_eSteamDatagramDebugOutputDetailLevel >= k_ESteamDatagramDebugOutputType_Msg ) + s_pfnDebugOutput( k_ESteamDatagramDebugOutputType_Msg, pMsg ); + break; + + case SPEW_WARNING: + if ( s_pfnDebugOutput && g_eSteamDatagramDebugOutputDetailLevel >= k_ESteamDatagramDebugOutputType_Warning ) + s_pfnDebugOutput( k_ESteamDatagramDebugOutputType_Warning, pMsg ); + break; + + case SPEW_ASSERT: + if ( s_pfnDebugOutput && g_eSteamDatagramDebugOutputDetailLevel >= k_ESteamDatagramDebugOutputType_Error ) + s_pfnDebugOutput( k_ESteamDatagramDebugOutputType_Bug, pMsg ); + + // Ug, for some reason this is crashing, because it's trying to generate a breakpoint + // even when it's not being run under the debugger. Probably the best thing to do is just rely + // on the app hook asserting on an error condition. + //return SPEW_DEBUGGER; + break; + + case SPEW_ERROR: + if ( s_pfnDebugOutput && g_eSteamDatagramDebugOutputDetailLevel >= k_ESteamDatagramDebugOutputType_Error ) + s_pfnDebugOutput( k_ESteamDatagramDebugOutputType_Error, pMsg ); + return SPEW_ABORT; + + case SPEW_BOLD_MESSAGE: + if ( s_pfnDebugOutput && g_eSteamDatagramDebugOutputDetailLevel >= k_ESteamDatagramDebugOutputType_Important ) + s_pfnDebugOutput( k_ESteamDatagramDebugOutputType_Important, pMsg ); + } + + return SPEW_CONTINUE; +} + +static bool s_bSteamDatagramInitted = false; + +bool BSteamNetworkingSocketsInitCommon( SteamDatagramErrMsg &errMsg ) +{ + SteamDatagramTransportLock::AssertHeldByCurrentThread(); + + if ( s_bSteamDatagramInitted ) + return true; + + // Init sockets + #ifdef _WIN32 + WSAData wsaData; + if ( ::WSAStartup( MAKEWORD(2, 2), &wsaData ) != 0 ) + { + V_strcpy_safe( errMsg, "WSAStartup failed" ); + return false; + } + #endif + + // Latch Steam codebase's logging system so we get spew and asserts + SpewOutputFunc( SDRSpewFunc ); + + // Make sure random number generator is seeded + SeedWeakRandomGenerator(); + + //extern void KludgePrintPublicKey(); + //KludgePrintPublicKey(); + + s_bSteamDatagramInitted = true; + + // Fire up the thread + if ( !BEnsureSteamDatagramThreadRunning( errMsg ) ) + { + SteamNetworkingSocketsKillCommon(); + return false; + } + + return true; +} + +void SteamNetworkingSocketsKillCommon() +{ + // Shutdown the thread + StopSteamDatagramThread(); + + ProcessPendingDestroyClosedRawUDPSockets(); + AssertMsg( s_vecRawSockets.IsEmpty(), "SteamDatagramKillCommon() called, but sockets left open!" ); + + if ( !s_bSteamDatagramInitted ) + return; + s_bSteamDatagramInitted = false; + + // Nuke sockets + #ifdef _WIN32 + ::WSACleanup(); + #endif +} + + +} // namespace SteamNetworkingSocketsLib + +///////////////////////////////////////////////////////////////////////////// +// +// API entry points +// +///////////////////////////////////////////////////////////////////////////// + +STEAMDATAGRAMLIB_INTERFACE void SteamDatagram_SetDebugOutputFunction( /* ESteamDatagramSpewType */ int eDetailLevel, FSteamDatagramDebugOutput pfnFunc ) +{ + if ( pfnFunc && eDetailLevel > k_ESteamDatagramDebugOutputType_None ) + { + SteamNetworkingSocketsLib::s_pfnDebugOutput = pfnFunc; + SteamNetworkingSocketsLib::g_eSteamDatagramDebugOutputDetailLevel = ESteamDatagramDebugOutputType( eDetailLevel ); + } + else + { + SteamNetworkingSocketsLib::s_pfnDebugOutput = nullptr; + SteamNetworkingSocketsLib::g_eSteamDatagramDebugOutputDetailLevel = k_ESteamDatagramDebugOutputType_None; + } +} + diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.h b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.h new file mode 100644 index 0000000..5c0a5ce --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.h @@ -0,0 +1,325 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#ifndef STEAMNETWORKINGSOCKETS_LOWLEVEL_H +#define STEAMNETWORKINGSOCKETS_LOWLEVEL_H +#ifdef _WIN32 +#pragma once +#endif + +#include +#include +#include +#include "tier1/netadr.h" +#include "tier1/utlmap.h" +//#include +//#include + +struct iovec; + +namespace SteamNetworkingSocketsLib { + +///////////////////////////////////////////////////////////////////////////// +// +// Low level sockets +// +///////////////////////////////////////////////////////////////////////////// + +/// Store the callback and its context together +class CRecvPacketCallback +{ +public: + /// Prototype of the callback + typedef void (*FCallbackRecvPacket)( const void *pPkt, int cbPkt, const netadr_t &adrFrom, void *pContext ); + + /// Default constructor sets stuff to null + inline CRecvPacketCallback() : m_fnCallback( nullptr ), m_pContext( nullptr ) {} + + /// A template constructor so you can use type safe context and avoid messy casting + template< typename T > + inline CRecvPacketCallback( void (*fnCallback)( const void *pPkt, int cbPkt, const netadr_t &adrFrom, T context ), T context ) + : m_fnCallback ( reinterpret_cast< FCallbackRecvPacket>( fnCallback ) ) + , m_pContext( reinterpret_cast< void * >( context ) ) + { + COMPILE_TIME_ASSERT( sizeof(T) == sizeof(void*) ); + } + + FCallbackRecvPacket m_fnCallback; + void *m_pContext; + + /// Shortcut notation to execute the callback + inline void operator()( const void *pPkt, int cbPkt, const netadr_t &adrFrom ) const + { + if ( m_fnCallback ) + m_fnCallback( pPkt, cbPkt, adrFrom, m_pContext ); + } +}; + +/// Interface object for a low-level Berkeley socket. We always use non-blocking, UDP sockets. +class IRawUDPSocket +{ +public: + /// A thin wrapper around ::sendto + /// + /// Packets sent through this method are subject to fake loss (steamdatagram_fakepacketloss_send) + /// and fake lag (steamdatagram_fakepacketlag_send) + bool BSendRawPacket( const void *pPkt, int cbPkt, const netadr_t &adrTo ) const; + + /// Gather-based send + bool BSendRawPacketGather( int nChunks, const iovec *pChunks, const netadr_t &adrTo ) const; + + /// Logically close the socket. This might not actually close the socket IMMEDIATELY, + /// there may be a slight delay. (On the order of a few milliseconds.) But you will not + /// get any further callbacks. + void Close(); + + /// The port we ended up binding to + uint16 m_nPort; + +protected: + IRawUDPSocket(); + ~IRawUDPSocket(); +}; + +/// Create a UDP socket, set all the socket options for non-blocking, etc, bind it to the desired interface and port (or use 0 +/// to bind to "any" interface and get an ephemeral port), and make sure we're setup to poll the socket efficiently and deliver +/// packets received to the specified callback. +extern IRawUDPSocket *OpenRawUDPSocket( uint32 nIP, uint16 nPort, CRecvPacketCallback callback, SteamDatagramErrMsg &errMsg ); + +/// A single socket could, in theory, be used to communicate with every single remote host. +/// Or we may decide to open up one socket per remote host, to workaround weird firewall/NAT +/// bugs. A IBoundUDPSocket abstracts this. If you need to talk to a single remote host +/// over UDP, you can get one of these and not worry about whether you got your own socket +/// or are sharing a socket. And you don't need to worry about polling the socket. You'll +/// just get your callback when a packet is received. +class IBoundUDPSocket +{ +public: + + /// Send a packet on this socket to the bound remote host + inline bool BSendRawPacket( const void *pPkt, int cbPkt ) const + { + return m_pRawSock->BSendRawPacket( pPkt, cbPkt, m_adr ); + } + + /// Gather-based send to the bound remote host + inline bool BSendRawPacketGather( int nChunks, const iovec *pChunks ) const + { + return m_pRawSock->BSendRawPacketGather( nChunks, pChunks, m_adr ); + } + + /// Close this socket and stop talking to the specified remote host + virtual void Close() = 0; + + /// Who are we talking to? + const netadr_t &GetRemoteHostAddr() const { return m_adr; } + + /// Access the underlying socket we are using (which might be shared) + IRawUDPSocket *GetRawSock() const { return m_pRawSock; } + +protected: + inline IBoundUDPSocket( IRawUDPSocket *pRawSock, const netadr_t &adr ) : m_adr( adr ), m_pRawSock( pRawSock ) {} + inline ~IBoundUDPSocket() {} + + /// Address of remote host + netadr_t m_adr; + + /// The raw socket that is being shared + IRawUDPSocket *m_pRawSock; +}; + +/// Get a socket to talk to a single host. The underlying socket won't be +/// shared with anybody else. +extern IBoundUDPSocket *OpenUDPSocketBoundToHost( uint32 nLocalIP, uint16 nLocalPort, const netadr_t &adrRemote, CRecvPacketCallback callback, SteamDatagramErrMsg &errMsg ); + +/// Create a pair of sockets that are bound to talk to each other. +extern bool CreateBoundSocketPair( CRecvPacketCallback callback1, CRecvPacketCallback callback2, IBoundUDPSocket **ppOutSockets, SteamDatagramErrMsg &errMsg ); + +/// Manage a single underlying socket that is used to talk to multiple remote hosts +class CSharedSocket +{ +public: + CSharedSocket(); + ~CSharedSocket(); + + /// Allocate a raw socket and setup bookkeeping structures so we can add + /// clients that will talk using it. + bool BInit( uint32 nIP, uint16 nPort, CRecvPacketCallback callbackDefault, SteamDatagramErrMsg &errMsg ); + + /// Close all sockets and clean up all resources + void Kill(); + + /// Add a client to talk to a given remote address. Use IBoundUDPSocket::Close when you + /// are done. + IBoundUDPSocket *AddRemoteHost( const netadr_t &adrRemote, CRecvPacketCallback callback ); + + /// Send a packet to a remove host. It doesn't matter if the remote host + /// is in the client table a client already or not. + bool BSendRawPacket( const void *pPkt, int cbPkt, const netadr_t &adrTo ) const + { + return m_pRawSock->BSendRawPacket( pPkt, cbPkt, adrTo ); + } + +private: + + /// Call this if we get a packet from somebody we don't recognize + CRecvPacketCallback m_callbackDefault; + + /// The raw socket that is being shared + IRawUDPSocket *m_pRawSock; + + class RemoteHost : public IBoundUDPSocket + { + private: + friend class CSharedSocket; + inline virtual ~RemoteHost() {} + public: + inline RemoteHost( IRawUDPSocket *pRawSock, const netadr_t &adr ) : IBoundUDPSocket( pRawSock, adr ) {} + CRecvPacketCallback m_callback; + CSharedSocket *m_pOwner; + virtual void Close() OVERRIDE; + }; + friend class RemoteHost; + + /// List of remote hosts we're talking to. It's sort of silly to use a map, + /// which duplicates the address in the key as well as a member of the + /// RemoteHost. + /// Perhaps a better approach would be to use an RBTree, but then we'd + /// need to be able to search the tree given an address, and RBTRee class + /// doesn't have that interface yet. Also, it's probably better to + /// waste a tiny bit of space and put the keys close together in memory, + /// anyway. + CUtlOrderedMap m_mapRemoteHosts; + + void CloseRemoteHostByIndex( int idx ); + + static void CallbackRecvPacket( const void *pPkt, int cbPkt, const netadr_t &adrFrom, CSharedSocket *pSock ); +}; + +///////////////////////////////////////////////////////////////////////////// +// +// Periodic processing +// +///////////////////////////////////////////////////////////////////////////// + +const SteamNetworkingMicroseconds k_nThinkTime_Never = INT64_MAX; +class ThinkerSetIndex; + +class IThinker +{ +public: + virtual ~IThinker(); + + /// Callback to do whatever periodic processing you need. If you don't + /// explicitly call SetNextThinkTime inside this function, then thinking + /// will be disabled. + /// + /// Think callbacks will always happen from the service thread, + /// with the lock held. + /// + /// Note that we assume a limited precision of the thread scheduler, + /// and you won't get your callback exactly when you request. + virtual void Think( SteamNetworkingMicroseconds usecNow ) = 0; + + /// Called to set when you next want to get your Think() callback. + /// + /// nSlackMS indicates whether you want your callback a bit early or + /// a bit late, and exactly how much earlier or later you are willing + /// to accept. A negative number means you are willing to be woken up + /// at least N milliseconds early, but would prefer to not be woken up late. + /// A positive number means that you are willing to be woken up late, but + /// not early. + /// + /// You must accept at least 1ms of slack in one direction or the other. 2ms + /// is better. + void SetNextThinkTime( SteamNetworkingMicroseconds usecTargetThinkTime, int nSlackMS = +2 ); + + /// Adjust schedule time to the earlier of the current schedule time, + /// or the given time. + void EnsureMinThinkTime( SteamNetworkingMicroseconds usecTargetThinkTime, int nSlackMS = +2 ); + + /// Clear the next think time. You won't get a callback. + void ClearNextThinkTime() { SetNextThinkTime( k_nThinkTime_Never, 0 ); } + + /// Request an immediate wakeup. + void SetNextThinkTimeASAP() { SetNextThinkTime( 1, +1 ); } + + /// Fetch time when the next Think() call is currently scheduled to + /// happen. + inline SteamNetworkingMicroseconds GetTargetThinkTime() const { return m_usecNextThinkTimeTarget; } + + /// Get earliest time when we want to be woken up + inline SteamNetworkingMicroseconds GetEarliestThinkTime() const { return m_usecNextThinkTimeEarliest; } + + /// Get latest time when we want to be woken up + inline SteamNetworkingMicroseconds GetLatestThinkTime() const { return m_usecNextThinkTimeLatest; } + + /// Return true if we are scheduled to get our callback + inline bool IsScheduled() const { return m_usecNextThinkTimeTarget != k_nThinkTime_Never; } + +protected: + IThinker(); + +private: + SteamNetworkingMicroseconds m_usecNextThinkTimeTarget; + SteamNetworkingMicroseconds m_usecNextThinkTimeLatest; + SteamNetworkingMicroseconds m_usecNextThinkTimeEarliest; + int m_queueIndex; + friend class ThinkerSetIndex; +}; + +///////////////////////////////////////////////////////////////////////////// +// +// Misc low level service thread stuff +// +///////////////////////////////////////////////////////////////////////////// + +/// Fetch current time +extern SteamNetworkingMicroseconds SteamDatagram_GetCurrentTime(); + +/// Flag to signal that we want to be active. If this is false, either +/// we haven't activated a service that needs the service thread, or +/// we've failed to initialize, or we're shutting down. +extern volatile bool g_bWantThreadRunning; +extern volatile bool g_bThreadInMainThread; + +/// If running in main thread pump the thread +extern void CallDatagramThreadProc(); + +/// Called when we know it's safe to actually destroy sockets pending deletion. +/// This is when: 1.) We own the lock and 2.) we aren't polling in the service thread. +extern void ProcessPendingDestroyClosedRawUDPSockets(); + +extern ESteamDatagramDebugOutputType g_eSteamDatagramDebugOutputDetailLevel; +extern void ReallySpewType( ESteamDatagramDebugOutputType eType, PRINTF_FORMAT_STRING const char *pMsg, ... ) FMTFUNCTION( 2, 3 ); +#define SpewType( eType, ... ) ( ( eType <= g_eSteamDatagramDebugOutputDetailLevel ) ? ReallySpewType( eType, __VA_ARGS__ ) : (void)0 ) +#define SpewMsg( ... ) SpewType( k_ESteamDatagramDebugOutputType_Msg, __VA_ARGS__ ) +#define SpewVerbose( ... ) SpewType( k_ESteamDatagramDebugOutputType_Verbose, __VA_ARGS__ ) +#define SpewDebug( ... ) SpewType( k_ESteamDatagramDebugOutputType_Debug, __VA_ARGS__ ) +#define SpewImportant( ... ) SpewType( k_ESteamDatagramDebugOutputType_Important, __VA_ARGS__ ) +#define SpewWarning( ... ) SpewType( k_ESteamDatagramDebugOutputType_Warning, __VA_ARGS__ ) +#define SpewError( ... ) SpewType( k_ESteamDatagramDebugOutputType_Error, __VA_ARGS__ ) +#define SpewBug( ... ) SpewType( k_ESteamDatagramDebugOutputType_Bug, __VA_ARGS__ ) + +/// Make sure stuff is initialized +extern bool BSteamNetworkingSocketsInitCommon( SteamDatagramErrMsg &errMsg ); + +/// Nuke common stuff +extern void SteamNetworkingSocketsKillCommon(); + +/// Scope lock object used to synchronize access to internal data structures. We use a global lock, +/// even though in some cases it might not be necessary, to simplify the code, since in most cases +/// there will be very little contention and the should be held only for a short amount of time. +struct SteamDatagramTransportLock +{ + inline SteamDatagramTransportLock() { Lock(); } + inline ~SteamDatagramTransportLock() { Unlock(); } + static void Lock(); + static void Unlock(); + static void OnLocked(); + static void AssertHeldByCurrentThread(); + static volatile int s_nLocked; +}; + +} // namespace SteamNetworkingSocketsLib + +#endif // STEAMNETWORKINGSOCKETS_LOWLEVEL_H diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp new file mode 100644 index 0000000..856fd93 --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp @@ -0,0 +1,1929 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#include "steamnetworkingsockets_snp.h" +#include "steamnetworkingsockets_connections.h" + +#include "steamnetworkingconfig.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +namespace SteamNetworkingSocketsLib { + +// exponentially weighted moving average +template< typename T > T tfrc_ewma( T avg, T newval, T weight ) +{ + return avg ? ( weight * avg + ( 10 - weight ) * newval ) / 10 : newval; +} + +int TFRCCalcX( int s, SteamNetworkingMicroseconds rtt, float p ) +{ + // TFRC throughput equation + // + // s + // X_Bps = ---------------------------------------------------------- + // R*sqrt(2*b*p/3) + (t_RTO * (3*sqrt(3*b*p/8)*p*(1+32*p^2))) + // + // b is TCP acknowlege packet rate, assumed to be 1 for this implementation + + float R = (double)rtt / k_nMillion; + float t_RTO = MAX( 4 * R, 1.0f ); + + return static_cast< int >( static_cast( s ) / + ( R * sqrt( 2 * p / 3 ) + ( t_RTO * ( 3 * sqrt( 3 * p / 8 ) * p * ( 1 + 32 * ( p * p ) ) ) ) ) ); +} + +/** + * To address sequence number wrapping, let S_MAX = 2^b, where b + * is the bit-length of sequence numbers in a given + * implementation. Dist can handle wrap like so: + * + * Dist(S_After, S_Before) = (S_After + S_MAX - S_Before) % + * S_MAX + */ +static inline int SeqDist( uint16 after, uint16 before ) +{ + uint16 nGap = after - before; + return nGap; +} + +static inline bool IsSeqAfterOrEq( uint16 after, uint16 before ) +{ + // We assume that as long as we haven't wrapped more than half way + // (32768 packets) then if its greater than that its before (negative) + return SeqDist( after, before ) < USHRT_MAX/2; +} + +static inline bool IsSeqAfter( uint16 after, uint16 before ) +{ + // We assume that as long as we haven't wrapped more than half way + // (32768 packets) then if its greater than that its before (negative) + int sDist = SeqDist( after, before ); + return sDist > 0 && sDist < USHRT_MAX/2; +} + +// Fetch ping, and handle two edge cases: +// - if we don't have an estimate, just be relatively conservative +// - clamp to minimum +inline SteamNetworkingMicroseconds GetUsecPingWithFallback( CSteamNetworkConnectionBase *pConnection ) +{ + int nPingMS = pConnection->m_statsEndToEnd.m_ping.m_nSmoothedPing; + if ( nPingMS < 0 ) + return 200*1000; // no estimate, just be conservative + if ( nPingMS < 1 ) + return 500; // less than 1ms. Make sure we don't blow up, though, since they are asking for microsecond resolution. We should just keep our pings with microsecond resolution! + return nPingMS*1000; +} + +/* +* Compute the initial sending rate X_init in the manner of RFC 3390: +* +* X_init = min(4 * s, max(2 * s, 4380 bytes)) / RTT +* +* Note that RFC 3390 uses MSS, RFC 4342 refers to RFC 3390, and rfc3448bis +* (rev-02) clarifies the use of RFC 3390 with regard to the above formula. +*/ +static int GetInitialRate( SteamNetworkingMicroseconds usecPing ) +{ + Assert( usecPing > 0 ); + int64 w_init = Clamp( 4380, 2 * k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend, 4 * k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend ); + int rate = int( k_nMillion * w_init / usecPing ); + + return Max( steamdatagram_snp_min_rate, rate ); +} + +//----------------------------------------------------------------------------- +void CSteamNetworkConnectionBase::SNP_InitializeConnection( SteamNetworkingMicroseconds usecNow ) +{ + m_senderState.TokenBucket_Init( usecNow ); + + m_senderState.m_usec_nfb = usecNow + TFRC_INITIAL_TIMEOUT; + m_senderState.m_bSentPacketSinceNFB = false; + + SteamNetworkingMicroseconds usecPing = GetUsecPingWithFallback( this ); + m_senderState.m_n_x = GetInitialRate( usecPing ); + + if ( steamdatagram_snp_log_x ) + SpewMsg( "%12llu %s: INITIAL X=%d rtt=%dms tx_s=%d\n", + usecNow, + m_sName.String(), + m_senderState.m_n_x, + m_statsEndToEnd.m_ping.m_nSmoothedPing, + m_senderState.m_n_tx_s ); + + m_receiverState.m_usec_tstamp_last_feedback = usecNow; + + // Recalc send now that we have rtt + SNP_UpdateX( usecNow ); +} + +//----------------------------------------------------------------------------- +EResult CSteamNetworkConnectionBase::SNP_SendMessage( SteamNetworkingMicroseconds usecNow, const void *pData, uint32 cbData, ESteamNetworkingSendType eSendType ) +{ + // Check if we're full + if ( m_senderState.PendingBytesTotal() + (int)cbData > steamdatagram_snp_send_buffer_size ) + { + SpewWarning( "Connection already has %u bytes pending, cannot queue any more messages\n", m_senderState.PendingBytesTotal() ); + return k_EResultLimitExceeded; + } + + if ( eSendType & k_nSteamNetworkingSendFlags_NoDelay ) + { + // FIXME - need to check how much data is currently pending, and return + // k_EResultIgnored if we think it's going to be a while before this + // packet goes on the wire. + } + + // First, accumulate tokens, and also limit to reasonable burst + // if we weren't already waiting to send + m_senderState.TokenBucket_Accumulate( usecNow ); + + // Add to the send queue + SSNPSendMessage *pSendMessage = new SSNPSendMessage(); + + pSendMessage->m_pData = new uint8[ cbData ]; + pSendMessage->m_nSize = cbData; + memcpy( pSendMessage->m_pData, pData, cbData ); + + // Allocate the message number + pSendMessage->m_bReliable = ( eSendType & k_nSteamNetworkingSendFlags_Reliable ) != 0; + pSendMessage->m_unMsgNum = pSendMessage->m_bReliable ? ++m_senderState.m_unSendMsgNumReliable : ++m_senderState.m_unSendMsgNum; + + // Add it to the end of message queue + SSNPSendMessage **ppQueuedMessages = &m_senderState.m_pQueuedMessages; + while ( *ppQueuedMessages ) + { + ppQueuedMessages = &(*ppQueuedMessages)->m_pNext; + } + *ppQueuedMessages = pSendMessage; + + if ( pSendMessage->m_bReliable ) + { + ++m_senderState.m_nMessagesSentReliable; + m_senderState.m_cbPendingReliable += pSendMessage->m_nSize; + } + else + { + ++m_senderState.m_nMessagesSentUnreliable; + m_senderState.m_cbPendingUnreliable += pSendMessage->m_nSize; + } + + if ( steamdatagram_snp_log_message ) + SpewMsg( "%12llu %s: SendMessage %s: MsgNum=%d sz=%d\n", + usecNow, + m_sName.String(), + pSendMessage->m_bReliable ? "RELIABLE" : "UNRELIABLE", + pSendMessage->m_unMsgNum, + pSendMessage->m_nSize ); + + // Start nagle timer if needed + if ( m_senderState.PendingBytesTotal() >= k_cbSteamNetworkingSocketsMaxMessageNoFragment ) + { + // FIXME - This is actually not quite right. We want to send out any partially-filled + // packets, but if this leaves a partially filed packet, we don't want to flush that out. + // We just want to send out any full packets. But this code will fix the really bad + // perf if somebody does something dumb and sends tiny packets, and that's the main + // point of Nagle, so I guess that's OK. + if ( steamdatagram_snp_log_nagle ) + SpewMsg( "%12llu %s: NAGLE cleared nagle timer because pendingBytes %d > %d\n", + usecNow, + m_sName.String(), + m_senderState.PendingBytesTotal(), + k_cbSteamNetworkingSocketsMaxMessageNoFragment ); + m_senderState.FlushNagle(); + } + else if ( eSendType & k_nSteamNetworkingSendFlags_NoNagle ) + { + // More than a packets worth of pending data, send now + if ( steamdatagram_snp_log_nagle ) + SpewMsg( "%12llu %s: NAGLE cleared nagle timer because message was sent with type %d\n", + usecNow, + m_sName.String(), + eSendType ); + m_senderState.FlushNagle(); + } + else if ( !m_senderState.m_t_nagle && steamdatagram_snp_nagle_time ) + { + m_senderState.m_t_nagle = usecNow + steamdatagram_snp_nagle_time; + if ( steamdatagram_snp_log_nagle ) + SpewMsg( "%12llu %s: NAGLE SET to %llu (%d delay)\n", + usecNow, + m_sName.String(), + m_senderState.m_t_nagle, + steamdatagram_snp_nagle_time ); + } + + // Schedule wakeup at the appropriate time. (E.g. right now, if we're ready to send, or at the Nagle time, if Nagle is active.) + SteamNetworkingMicroseconds usecNextThink = SNP_GetNextThinkTime( usecNow ); + + // If we are rate limiting, spew about it + if ( m_senderState.m_pSendMessages && usecNextThink > usecNow ) + { + SpewVerbose( "%12llu %s: RATELIM QueueTime is %.1fms, SendRate=%.1fk, BytesQueued=%d\n", + usecNow, + m_sName.String(), + m_senderState.CalcTimeUntilNextSend() * 1e-3, + m_senderState.m_n_x * ( 1.0/1024.0), + m_senderState.PendingBytesTotal() + ); + } + + EnsureMinThinkTime( usecNextThink, +1 ); + + return k_EResultOK; +} + +EResult CSteamNetworkConnectionBase::SNP_FlushMessage( SteamNetworkingMicroseconds usecNow ) +{ + if ( m_senderState.m_pQueuedMessages == nullptr ) + return k_EResultOK; + + // Clear nagle + if ( steamdatagram_snp_log_nagle ) + SpewMsg( "%12llu %s: NAGLE FlushMessasge\n", + usecNow, + m_sName.String() ); + + m_senderState.FlushNagle(); + + // Schedule wakeup at the appropriate time. (E.g. right now, if we're ready to send.) + SteamNetworkingMicroseconds usecNextThink = SNP_GetNextThinkTime( usecNow ); + EnsureMinThinkTime( usecNextThink, +1 ); + return k_EResultOK; +} + + +void CSteamNetworkConnectionBase::SNP_MoveSentToSend( SteamNetworkingMicroseconds usecNow ) +{ + // Called when we should move all of the messages in m_pSentMessages back into m_pSendMessages so they will be retransmitted, + // note we have to insert them back in the correct order + if ( !m_senderState.m_pSentMessages ) + { + // In this case we are reseting the send msg + if ( m_senderState.m_pSendMessages ) + { + SSNPSendMessage *pSendMsg = m_senderState.m_pSendMessages; + if ( pSendMsg->m_bReliable ) + { + if ( !pSendMsg->m_vecSendPackets.IsEmpty() ) + { + pSendMsg->m_nSendPos = pSendMsg->m_vecSendPackets[ 0 ].m_nOffset; + pSendMsg->m_vecSendPackets.RemoveAll(); + } + else + { + pSendMsg->m_nSendPos = 0; + } + } + } + } + else + { + // Get pointer to last sent message + SSNPSendMessage **ppSentMsg = &m_senderState.m_pSentMessages; + while ( *ppSentMsg ) + { + ppSentMsg = &(*ppSentMsg)->m_pNext; + } + + // Have pointer to end of list, first up set position of first message and clear position of succeeding + SSNPSendMessage *pSentMsg = m_senderState.m_pSentMessages; + if ( pSentMsg->m_bReliable ) + { + if ( !pSentMsg->m_vecSendPackets.IsEmpty() ) + { + pSentMsg->m_nSendPos = pSentMsg->m_vecSendPackets[ 0 ].m_nOffset; + pSentMsg->m_vecSendPackets.RemoveAll(); + } + else + { + pSentMsg->m_nSendPos = 0; + } + } + + // any messages afterward are full re-trans + for ( pSentMsg = pSentMsg->m_pNext; pSentMsg; pSentMsg = pSentMsg->m_pNext ) + { + if ( pSentMsg->m_bReliable ) + { + pSentMsg->m_vecSendPackets.RemoveAll(); + pSentMsg->m_nSendPos = 0; + } + } + + // reset current send msg + if ( m_senderState.m_pSendMessages && m_senderState.m_pSendMessages->m_bReliable ) + { + SSNPSendMessage *pSendMsg = m_senderState.m_pSendMessages; + pSendMsg->m_vecSendPackets.RemoveAll(); + pSendMsg->m_nSendPos = 0; + } + + // Push Sent to head of Send + *ppSentMsg = m_senderState.m_pSendMessages; + m_senderState.m_pSendMessages = m_senderState.m_pSentMessages; + m_senderState.m_pSentMessages = nullptr; + } + + // recalc queued. + // UG - do we really need to do this? This could be slow. Can't we maintain this data + // as we go? + m_senderState.m_cbSentUnackedReliable = 0; // ???? This whole function is a giant mess. + m_senderState.m_cbPendingUnreliable = 0; + m_senderState.m_cbPendingReliable = 0; + for ( SSNPSendMessage *pSendMessage = m_senderState.m_pSendMessages; pSendMessage; pSendMessage = pSendMessage->m_pNext ) + { + int cbPending = pSendMessage->m_nSize - pSendMessage->m_nSendPos; + if ( pSendMessage->m_bReliable ) + m_senderState.m_cbPendingReliable += cbPending; + else + m_senderState.m_cbPendingUnreliable += cbPending; + } + for ( SSNPSendMessage *pQueuedMessage = m_senderState.m_pQueuedMessages; pQueuedMessage; pQueuedMessage = pQueuedMessage->m_pNext ) + { + int cbPending = pQueuedMessage->m_nSize; + if ( pQueuedMessage->m_bReliable ) + m_senderState.m_cbPendingReliable += cbPending; + else + m_senderState.m_cbPendingUnreliable += cbPending; + } + +} + +void CSteamNetworkConnectionBase::SNP_CheckForReliable( SteamNetworkingMicroseconds usecNow ) +{ + // We start with Sent and then move to Send + // See if any messages that are waiting for acknowledgement are ready to go + SSNPSendMessage *pMsg = m_senderState.m_pSentMessages; + if ( !pMsg ) + { + // If nothing waiting ack in sent, check current send message + pMsg = m_senderState.m_pSendMessages; + } + + // Clear and move to next Sent message function + auto NextMsg = [&] + { + // If we are at the first send message stop since its still being sent + if ( pMsg == m_senderState.m_pSendMessages ) + { + pMsg = nullptr; + } + else + { + Assert( pMsg->m_bReliable ); + m_senderState.m_pSentMessages = m_senderState.m_pSentMessages->m_pNext; + Assert( m_senderState.m_cbSentUnackedReliable >= pMsg->m_nSize ); + m_senderState.m_cbSentUnackedReliable -= pMsg->m_nSize; + delete pMsg; + pMsg = m_senderState.m_pSentMessages; + if ( !pMsg ) + { + pMsg = m_senderState.m_pSendMessages; + } + } + }; + + while ( pMsg ) + { + if ( pMsg->m_vecSendPackets.IsEmpty() ) + { + NextMsg(); + continue; + } + + if ( steamdatagram_snp_log_reliable ) + SpewMsg( "%12llu %s: %s CheckForReliable: sentMsgNum=%d, recvMsgNum=%d, recvSeqNum=%d, sendSeqNum=%d sendSeqOffset=%d\n", + usecNow, + m_sName.String(), + pMsg == m_senderState.m_pSendMessages ? "SEND" : "SENT", + pMsg->m_unMsgNum, + m_senderState.m_unRecvMsgNumReliable, + m_senderState.m_unRecvSeqNum, + pMsg->m_vecSendPackets.Head().m_unSeqNum, + pMsg->m_vecSendPackets.Head().m_nOffset ); + + // If the acknowledge message number is after this one, its received + if ( IsSeqAfter( m_senderState.m_unRecvMsgNumReliable, pMsg->m_unMsgNum ) ) + { + if ( steamdatagram_snp_log_reliable ) + SpewMsg( "%12llu %s: %s ACK recvMsgNum %d is after sentMsgNum %d, acknowledged\n", + usecNow, + m_sName.String(), + pMsg == m_senderState.m_pSendMessages ? "SEND" : "SENT", + m_senderState.m_unRecvMsgNumReliable, + pMsg->m_unMsgNum ); + + // Next + NextMsg(); + continue; + } + + // If the message number doesn't match current, we're waiting for ack + if ( m_senderState.m_unRecvMsgNumReliable != pMsg->m_unMsgNum ) + { + if ( !pMsg->m_vecSendPackets.IsEmpty() ) + { + SSNPSendMessage::SSendPacketEntry &sendPacketEntry = pMsg->m_vecSendPackets.Head(); + + // The other end might have lost the first packet of the current message, check if they are still + // ackowledging the previous message but the seqNum is higher + if ( m_senderState.m_unLastAckMsgNumReliable == m_senderState.m_unRecvMsgNumReliable && + m_senderState.m_unLastAckMsgAmtReliable == m_senderState.m_unRecvMsgAmtReliable && + IsSeqAfterOrEq( m_senderState.m_unRecvSeqNum, sendPacketEntry.m_unSeqNum ) ) + { + // They received the packet of this message (or after), but didn't get the first section + // we need to resend + + // Should only occur on the first section + Assert( sendPacketEntry.m_nOffset == 0 ); + if ( steamdatagram_snp_log_reliable ) + SpewMsg( "%12llu %s: %s NAK sentMsgNum %d: recvSeqNum %d is GTE sentSeqNum %d, but ack is previous msg %d:%u\n", + usecNow, + m_sName.String(), + pMsg == m_senderState.m_pSendMessages ? "SEND" : "SENT", + pMsg->m_unMsgNum, + m_senderState.m_unRecvSeqNum, + sendPacketEntry.m_unSeqNum, + m_senderState.m_unRecvMsgNumReliable, + m_senderState.m_unRecvMsgAmtReliable ); + + SNP_MoveSentToSend( usecNow ); + return; // No need to check more we're going to start all over again + } + } + + if ( steamdatagram_snp_log_reliable ) + SpewMsg( "%12llu %s: %s recvMsgNum %d != sentMsgNum %d, lastAck %d:%u\n", + usecNow, + m_sName.String(), + pMsg == m_senderState.m_pSendMessages ? "SEND" : "SENT", + m_senderState.m_unRecvMsgNumReliable, + pMsg->m_unMsgNum, + m_senderState.m_unLastAckMsgNumReliable, + m_senderState.m_unLastAckMsgAmtReliable ); + break; // We will check retransmit timeout below + } + + // Pull out sent entries on acknowledgement + while ( !pMsg->m_vecSendPackets.IsEmpty() ) + { + SSNPSendMessage::SSendPacketEntry &sendPacketEntry = pMsg->m_vecSendPackets.Head(); + + // If the received seq num is after or equal the sent, check if we've received this entry + if ( IsSeqAfterOrEq( m_senderState.m_unRecvSeqNum, sendPacketEntry.m_unSeqNum ) ) + { + if ( m_senderState.m_unRecvMsgAmtReliable < (uint32)sendPacketEntry.m_nSentAmt ) + { + if ( steamdatagram_snp_log_reliable ) + SpewMsg( "%12llu %s: %s NAK sentMsgNum %d: recvSeqNum %d is GTE sentSeqNum %d, but m_unRecvMsgAmt %d is less than m_nSentAmt %d\n", + usecNow, + m_sName.String(), + pMsg == m_senderState.m_pSendMessages ? "SEND" : "SENT", + pMsg->m_unMsgNum, + m_senderState.m_unRecvSeqNum, + sendPacketEntry.m_unSeqNum, + m_senderState.m_unRecvMsgAmtReliable, + sendPacketEntry.m_nSentAmt ); + SNP_MoveSentToSend( usecNow ); + return; // No need to check more we're going to start all over again + } + else + { + if ( steamdatagram_snp_log_reliable ) + SpewMsg( "%12llu %s: %s ACK sentMsgNum %d: recvSeqNum %d is GTE sentSeqNum %d, m_unRecvMsgAmt %d is GTE than m_nSentAmt %d\n", + usecNow, + m_sName.String(), + pMsg == m_senderState.m_pSendMessages ? "SEND" : "SENT", + pMsg->m_unMsgNum, + m_senderState.m_unRecvSeqNum, + sendPacketEntry.m_unSeqNum, + m_senderState.m_unRecvMsgAmtReliable, + sendPacketEntry.m_nSentAmt ); + // This portion is acknowledged + pMsg->m_vecSendPackets.Remove( 0 ); + } + } + else + { + break; // Not received yet + } + } + + if ( pMsg != m_senderState.m_pSendMessages && pMsg->m_vecSendPackets.IsEmpty() ) + { + if ( steamdatagram_snp_log_reliable ) + SpewMsg( "%12llu %s: SENT Finished sentMsgNum %d lastAck %d:%u\n", + usecNow, + m_sName.String(), + pMsg->m_unMsgNum, + m_senderState.m_unRecvMsgNumReliable, + m_senderState.m_unRecvMsgAmtReliable ); + + // Note we record this ack, we need it in case the other end misses the first section + // of the next message and we need to double check if we need to retransmit it + m_senderState.m_unLastAckMsgNumReliable = m_senderState.m_unRecvMsgNumReliable; + m_senderState.m_unLastAckMsgAmtReliable = m_senderState.m_unRecvMsgAmtReliable; + + // All done! + NextMsg(); + continue; + } + else + { + break; // still pending + } + } + + // If pSentMsg is not null here, we are still waiting for ack, check if we need to start sending again due to RTO + if ( pMsg ) + { + if ( m_senderState.m_usec_rto && + !pMsg->m_vecSendPackets.IsEmpty() && + pMsg->m_vecSendPackets.Head().m_usec_sentTime - usecNow > m_senderState.m_usec_rto ) + { + if ( steamdatagram_snp_log_reliable || steamdatagram_snp_log_loss ) + SpewMsg( "%12llu %s: RTO sentMsgNum %d\n", + usecNow, + m_sName.String(), + pMsg->m_unMsgNum ); + + // Set for retransmit due to timeout + SNP_MoveSentToSend( usecNow ); + } + } +} + +// Called when receiver wants to send feedback, sets up the next packet transmit to include feedback +void CSteamNetworkConnectionBase::SNP_PrepareFeedback( SteamNetworkingMicroseconds usecNow ) +{ + // Update x_recv + SteamNetworkingMicroseconds usec_delta = usecNow - m_receiverState.m_usec_tstamp_last_feedback; + if ( usec_delta ) + { + int n_x_recv = k_nMillion * m_receiverState.m_n_bytes_recv / usec_delta; + // if higher take, otherwise smooth + if ( n_x_recv > m_receiverState.m_n_x_recv ) + { + m_receiverState.m_n_x_recv = n_x_recv; + } + else + { + m_receiverState.m_n_x_recv = tfrc_ewma( m_receiverState.m_n_x_recv, n_x_recv, 9 ); + } + + if ( steamdatagram_snp_log_feedback ) + SpewMsg( "%12llu %s: TFRC_FBACK_PERIODIC usec_delta=%llu bytes_recv=%d n_x_recv=%d m_n_x_recv=%d\n", + usecNow, + m_sName.String(), + usec_delta, + m_receiverState.m_n_bytes_recv, + n_x_recv, + m_receiverState.m_n_x_recv ); + } + + m_receiverState.m_usec_tstamp_last_feedback = usecNow; + m_receiverState.m_usec_next_feedback = usecNow + GetUsecPingWithFallback( this ); + m_receiverState.m_n_bytes_recv = 0; +} + +bool CSteamNetworkConnectionBase::SNP_CalcIMean( SteamNetworkingMicroseconds usecNow ) +{ + static const float tfrc_lh_weights[NINTERVAL] = { 1.0f, 1.0f, 1.0f, 1.0f, 0.8f, 0.6f, 0.4f, 0.2f }; + + // RFC 3448, 5.4 + + int i_i; + float i_tot0 = 0, i_tot1 = 0, w_tot = 0; + + if ( m_receiverState.m_vec_li_hist.empty() ) + return false; + + int i = 0; + for ( auto li_iterator = m_receiverState.m_vec_li_hist.rbegin() ; li_iterator != m_receiverState.m_vec_li_hist.rend() && i < NINTERVAL ; ++li_iterator ) + { + i_i = li_iterator->m_un_length; + + i_tot0 += i_i * tfrc_lh_weights[i]; + w_tot += tfrc_lh_weights[i]; + + if (i > 0) + i_tot1 += i_i * tfrc_lh_weights[i-1]; + + ++i; + } + + float f_mean = Max( i_tot0, i_tot1 ) / w_tot; + + m_receiverState.m_li_i_mean = (uint32)( ( 1.0f / f_mean ) * (float)UINT_MAX ); + return true; +} + +bool CSteamNetworkConnectionBase::SNP_AddLossEvent( uint16 unSeqNum, SteamNetworkingMicroseconds usecNow ) +{ + // See if this loss is a new loss + Assert( !m_receiverState.m_queue_rx_hist.empty() ); + uint16 lastRecvSeqNum = m_receiverState.m_queue_rx_hist.back().m_unRecvSeqNum; + uint16 firstLossSeqNum = lastRecvSeqNum + 1; + uint16 lastLossSeqNum = unSeqNum - 1; + Assert( SeqDist( lastLossSeqNum, firstLossSeqNum ) >= 0 ); + + if ( !m_receiverState.m_vec_li_hist.empty() ) + { + // RFC 3448, 5.2 + // + // For a lost packet, we can interpolate to infer the nominal "arrival time". Assume: + // + // S_loss is the sequence number of a lost packet. + // + // S_before is the sequence number of the last packet to arrive with + // sequence number before S_loss. + // + // S_after is the sequence number of the first packet to arrive with + // sequence number after S_loss. + // + // T_before is the reception time of S_before. + // + // T_after is the reception time of S_after. + // + // Note that T_before can either be before or after T_after due to + // reordering. + // + // For a lost packet S_loss, we can interpolate its nominal "arrival + // time" at the receiver from the arrival times of S_before and S_after. + // Thus: + // + // T_loss = T_before + ( (T_after - T_before) + // * (S_loss - S_before)/(S_after - S_before) ) + + SteamNetworkingMicroseconds before_ts = m_receiverState.m_queue_rx_hist.back().m_usec_recvTs; + SteamNetworkingMicroseconds after_ts = usecNow; + + uint16 S_before = lastRecvSeqNum; + uint16 S_after = unSeqNum; + + SteamNetworkingMicroseconds firstloss_ts = before_ts + + ( (after_ts - before_ts ) * SeqDist( firstLossSeqNum, S_before ) / SeqDist( S_after, S_before ) ); + + SteamNetworkingMicroseconds usec_rtt = m_receiverState.m_queue_rx_hist.back().m_usecPing; + if ( firstloss_ts - m_receiverState.m_vec_li_hist.back().m_ts <= usec_rtt ) + { + // This is in the same loss interval + return false; + } + } + + // Cull if full + if ( m_receiverState.m_vec_li_hist.size() == LIH_SIZE ) + { + m_receiverState.m_vec_li_hist.pop_front(); + } + + // New loss interval + SSNPReceiverState::S_lh_hist hist; + hist.m_ts = usecNow; + hist.m_un_seqno = firstLossSeqNum; + hist.m_b_is_closed = false; + m_receiverState.m_vec_li_hist.push_back( hist ); + + auto plh_hist = m_receiverState.m_vec_li_hist.rbegin(); + + // Update previous loss interval length if needed + if ( m_receiverState.m_vec_li_hist.size() == 1 ) + { + // First loss interval, we have to do some special handling to calc i_mean + // via RFC 3448 6.3.1 + + // We need to find the p value that results in something close to x_recv + SteamNetworkingMicroseconds usec_rtt = m_receiverState.m_queue_rx_hist.back().m_usecPing; + SteamNetworkingMicroseconds usec_delta = usecNow - m_receiverState.m_usec_tstamp_last_feedback; + int n_cur_x_recv = usec_delta ? k_nMillion * m_receiverState.m_n_bytes_recv / usec_delta : 0; + int n_x_recv = MAX( n_cur_x_recv * k_nBurstMultiplier / 2, + m_receiverState.m_n_x_recv * k_nBurstMultiplier / 2 ); + + if ( !n_x_recv ) + { + n_x_recv = GetInitialRate( usec_rtt ); + } + + int n_s = m_receiverState.m_n_rx_s; + if ( !n_s ) + { + n_s = k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend; + } + + // Find a value of p that matches within 5% of x_recv using binary search + int x_cur = 0; + float cur_p = 0.5f; + while ( 100llu * (uint64)x_cur / (uint64)n_x_recv < 95llu ) // 5% tolerance + { + x_cur = TFRCCalcX( m_receiverState.m_n_rx_s, usec_rtt, cur_p ); + // Too small + if ( x_cur == 0 ) + { + cur_p = 0; + break; + } + if ( x_cur < n_x_recv ) + { + cur_p -= cur_p / 2.0f; + } + else + { + cur_p += cur_p / 2.0f; + } + } + + // Set the packet number to a value that results in this p value + uint16 len = cur_p ? (uint16)( MIN( USHRT_MAX, (uint32) ( 1.0f / cur_p ) ) ) : 1; + + uint16 firstSeqNum = unSeqNum - len; + plh_hist->m_un_seqno = firstSeqNum; + plh_hist->m_un_length = SeqDist( unSeqNum, firstSeqNum ); + + Assert( plh_hist->m_un_length == len ); + + if ( steamdatagram_snp_log_loss ) + SpewMsg( "%12llu %s: LOSS INITIAL: x_recv: %d, cur_p: %.8f len: %d\n", + usecNow, + m_sName.String(), + n_x_recv, + cur_p, + len ); + } + else + { + plh_hist->m_un_length = SeqDist( unSeqNum, firstLossSeqNum ); + + // Back up one more to the one before this + auto pprev_lh_hist = plh_hist; + ++pprev_lh_hist; + pprev_lh_hist->m_un_length = SeqDist( firstLossSeqNum, pprev_lh_hist->m_un_seqno ); + } + + SNP_CalcIMean( usecNow ); + return true; +} + +// This returns true if i_mean gets smaller and the sender should reduce rate +bool CSteamNetworkConnectionBase::SNP_UpdateIMean( uint16 unSeqNum, SteamNetworkingMicroseconds usecNow ) +{ + if ( m_receiverState.m_vec_li_hist.empty() ) + { + return false; + } + + SSNPReceiverState::S_lh_hist &lh_hist = m_receiverState.m_vec_li_hist.back(); + + // Cap at USHRT_MAX + if ( lh_hist.m_un_length < USHRT_MAX ) + { + uint16 len = SeqDist( unSeqNum, lh_hist.m_un_seqno ) + 1; + if ( len < lh_hist.m_un_length ) // We wrapped + { + lh_hist.m_un_length = USHRT_MAX; + } + else + { + lh_hist.m_un_length = (uint16)len; + } + } + + uint16 old_i_mean = m_receiverState.m_li_i_mean; + SNP_CalcIMean( usecNow ); + return m_receiverState.m_li_i_mean < old_i_mean; +} + +void CSteamNetworkConnectionBase::SNP_NoFeedbackTimer( SteamNetworkingMicroseconds usecNow ) +{ + SteamNetworkingMicroseconds usecPing = GetUsecPingWithFallback( this ); + int recover_rate = GetInitialRate( usecPing ); + + // Reset feedback state to "no feedback received" + if ( m_senderState.m_e_tx_state == SSNPSenderState::TFRC_SSTATE_FBACK) + { + m_senderState.m_e_tx_state = SSNPSenderState::TFRC_SSTATE_NO_FBACK; + } + + int n_old_x = m_senderState.m_n_x; + + // Determine new allowed sending rate X as per RFC5348 4.4 + + // sender does not have an RTT sample, has not received any feedback from receiver, + // and has not been idle ever since the nofeedback timer was set + if ( m_statsEndToEnd.m_ping.m_nSmoothedPing < 0 && m_senderState.m_usec_rto == 0 && m_senderState.m_bSentPacketSinceNFB ) + { + /* halve send rate directly */ + m_senderState.m_n_x = MAX( m_senderState.m_n_x / 2, k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend ); + } + else if ( ( ( m_senderState.m_un_p > 0 && m_senderState.m_n_x_recv < recover_rate ) || + ( m_senderState.m_un_p == 0 && m_senderState.m_n_x < 2 * recover_rate ) ) && + !m_senderState.m_bSentPacketSinceNFB ) + { + // Don't halve the allowed sending rate. + // Do nothing + } + else if ( m_senderState.m_un_p == 0 ) + { + // We do not have X_Bps yet. + // Halve the allowed sending rate. + int configured_min_rate = m_senderState.m_n_minRate ? m_senderState.m_n_minRate : steamdatagram_snp_min_rate; + m_senderState.m_n_x = MAX( configured_min_rate, MAX( m_senderState.m_n_x / 2, k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend ) ); + } + else if ( m_senderState.m_n_x_calc > k_nBurstMultiplier * m_senderState.m_n_x_recv ) + { + // 2*X_recv was already limiting the sending rate. + // Halve the allowed sending rate. + m_senderState.m_n_x_recv = m_senderState.m_n_x_recv / 2; + SNP_UpdateX( usecNow ); + } + else + { + // The sending rate was limited by X_Bps, not by X_recv. + // Halve the allowed sending rate. + m_senderState.m_n_x_recv = m_senderState.m_n_x_calc / 2; + SNP_UpdateX( usecNow ); + } + + // Set new timeout for the nofeedback timer. + m_senderState.SetNoFeedbackTimer( usecNow ); + m_senderState.m_bSentPacketSinceNFB = false; + + if ( steamdatagram_snp_log_feedback ) + SpewMsg( "%12llu %s: NO FEEDBACK TIMER X=%d, was %d, timer is %llu (rtt is %dms)\n", + usecNow, + m_sName.String(), + m_senderState.m_n_x, + n_old_x, + m_senderState.m_usec_nfb - usecNow, + m_statsEndToEnd.m_ping.m_nSmoothedPing ); +} + +// 0 for no loss +// 1 for loss +// -1 for discard (out of order) +int CSteamNetworkConnectionBase::SNP_CheckForLoss( uint16 unSeqNum, SteamNetworkingMicroseconds usecNow ) +{ + if ( !m_receiverState.m_queue_rx_hist.empty() && SeqDist( unSeqNum, m_receiverState.m_queue_rx_hist.back().m_unRecvSeqNum ) > 1 ) + { + int nSeqDelta = SeqDist( unSeqNum, m_receiverState.m_queue_rx_hist.back().m_unRecvSeqNum ); + if ( nSeqDelta > USHRT_MAX/2 ) // Out of order + { + SpewMsg( "%12llu %s: RECV OOO PACKET(S) %d (wanted %d)\n", + usecNow, + m_sName.String(), + unSeqNum, + ( uint16 )( m_receiverState.m_queue_rx_hist.back().m_unRecvSeqNum + 1 ) ); + + // We're totally fine with out of order packets, just accept them. + return 0; + } + + uint16 first = m_receiverState.m_queue_rx_hist.back().m_unRecvSeqNum + 1; + uint16 second = unSeqNum - 1; + if ( steamdatagram_snp_log_packet || steamdatagram_snp_log_loss ) + SpewMsg( "%12llu %s: RECV LOST %d PACKET(S) %d - %d\n", + usecNow, + m_sName.String(), + nSeqDelta - 1, + first, + second ); + + // Add a lost event + SNP_AddLossEvent( unSeqNum, usecNow ); + + // If we detect loss, we should send a packet on the next interval + // This is so the sender can quickly determine if a retransmission is necesary + m_senderState.m_bPendingNAK = true; + + return 1; + } + return 0; +} + +void CSteamNetworkConnectionBase::SNP_RecordPacket( uint16 unSeqNum, SteamNetworkingMicroseconds unRtt, SteamNetworkingMicroseconds usecNow ) +{ + // Record the packet + if ( m_receiverState.m_queue_rx_hist.size() >= TFRC_NDUPACK ) + m_receiverState.m_queue_rx_hist.pop_front(); + + SSNPReceiverState::S_rx_hist rx_hist; + rx_hist.m_unRecvSeqNum = unSeqNum; + rx_hist.m_usecPing = unRtt; + rx_hist.m_usec_recvTs = usecNow; + m_receiverState.m_queue_rx_hist.push_back( rx_hist ); +} + +bool CSteamNetworkConnectionBase::SNP_RecvDataChunk( uint16 unSeqNum, const void *pChunk, int cbChunk, int cbPacketSize, SteamNetworkingMicroseconds usecNow ) +{ + if ( cbChunk < sizeof( SNPPacketHdr ) ) + { + return false; // Not enough in the packet? + } + + const SNPPacketHdr *pHdr = static_cast< const SNPPacketHdr * >( pChunk ); + + // Update sender's view from the receiver position + m_senderState.m_unRecvSeqNum = LittleWord( pHdr->m_unRecvSeqNum ); + m_senderState.m_unRecvMsgNumReliable = LittleWord( pHdr->m_unRecvMsgNum ); + m_senderState.m_unRecvMsgAmtReliable = LittleDWord( pHdr->m_unRecvMsgAmt ); + + if ( steamdatagram_snp_log_packet ) + SpewMsg( "%12llu %s: RECV PACKET %d usecNow=%llu sz=%d(%d) recvSeqNum:%d recvMsgNum:%d recvMsgAmt:%d\n", + usecNow, + m_sName.String(), + unSeqNum, + usecNow, + cbChunk, + cbPacketSize, + LittleWord( pHdr->m_unRecvSeqNum ), + LittleWord( pHdr->m_unRecvMsgNum ), + LittleDWord( pHdr->m_unRecvMsgAmt ) ); + + bool bIsDataPacket = false; + + // Check if packet has actual data, i.e isn't control only + // this is true if it has a segment with a message payload + int nPos = sizeof( SNPPacketHdr ); + while ( nPos < cbChunk ) + { + if ( nPos + (int)sizeof( SNPPacketSegmentType ) > cbChunk ) + { + break; + } + + const SNPPacketSegmentType *pSegment = (const SNPPacketSegmentType * )( (const uint8 *)pChunk + nPos ); + uint8 unFlags = pSegment->m_unFlags; + int nSegmentSize = LittleWord( pSegment->m_unSize ); + + if ( ( unFlags & kPacketSegmentFlags_Feedback ) == 0 ) + { + bIsDataPacket = true; + break; + } + + nPos += sizeof( SNPPacketSegmentType ) + nSegmentSize; + } + + // Check for loss + int nLossRes = SNP_CheckForLoss( unSeqNum, usecNow ); + + if ( nLossRes == -1 ) // Packet so stale we should just drop it. + { + return true; + } + + SSNPReceiverState::ETFRCFeedbackType do_feedback = SSNPReceiverState::TFRC_FBACK_NONE; + + if ( nLossRes == 1 && bIsDataPacket ) + { + do_feedback = SSNPReceiverState::TFRC_FBACK_PARAM_CHANGE; + } + + if ( m_receiverState.m_e_rx_state == SSNPReceiverState::TFRC_RSTATE_NO_DATA ) + { + if ( bIsDataPacket ) + { + do_feedback = SSNPReceiverState::TFRC_FBACK_INITIAL; + m_receiverState.m_e_rx_state = SSNPReceiverState::TFRC_RSTATE_DATA; + m_receiverState.m_n_rx_s = cbPacketSize; + } + } + else if ( bIsDataPacket ) + { + // Update recv counts + m_receiverState.m_n_rx_s = tfrc_ewma( m_receiverState.m_n_rx_s, cbPacketSize, 9 ); + m_receiverState.m_n_bytes_recv += cbPacketSize; + } + + if ( bIsDataPacket && SNP_UpdateIMean( unSeqNum, usecNow ) ) + { + do_feedback = SSNPReceiverState::TFRC_FBACK_PARAM_CHANGE; + } + + nPos = sizeof( SNPPacketHdr ); + + SteamNetworkingMicroseconds usecPing = GetUsecPingWithFallback( this ); + while ( nPos < cbChunk ) + { + if ( nPos + (int)sizeof( SNPPacketSegmentType ) > cbChunk ) + { + break; + } + + const SNPPacketSegmentType *pSegment = (const SNPPacketSegmentType * )( (const uint8 *)pChunk + nPos ); + uint8 unFlags = pSegment->m_unFlags; + int nSegmentSize = LittleWord( pSegment->m_unSize ); + + nPos += sizeof( SNPPacketSegmentType ); + + if ( unFlags & kPacketSegmentFlags_Feedback ) + { + const SNPPacketSegmentFeedback *pFeedback = ( const SNPPacketSegmentFeedback * )( (const uint8 *)pChunk + nPos ); + + if ( steamdatagram_snp_log_feedback ) + SpewMsg( "%12llu %s: RECV FEEDBACK %d x_recv:%d t_delay:%d p:%d\n", + usecNow, + m_sName.String(), + unSeqNum, + LittleDWord( pFeedback->m_un_X_recv ), + LittleDWord( pFeedback->m_un_t_delay ), + LittleDWord( pFeedback->m_un_p ) ); + + m_senderState.m_un_p = LittleDWord( pFeedback->m_un_p ); + + Assert( sizeof( SNPPacketSegmentFeedback ) == nSegmentSize ); + + nPos += sizeof( SNPPacketSegmentFeedback ); + + // Purge any history before the ack in this packet since its old news + while ( !m_senderState.m_tx_hist.empty() && + IsSeqAfter( m_senderState.m_unRecvSeqNum, m_senderState.m_tx_hist.front().m_unSeqNum ) ) + { + m_senderState.m_tx_hist.pop_front(); + } + + // Find the sender packet in the tx_history + for ( SSNPSenderState::S_tx_hist_entry &tx_hist_entry: m_senderState.m_tx_hist ) + { + if ( tx_hist_entry.m_unSeqNum == m_senderState.m_unRecvSeqNum ) + { + SteamNetworkingMicroseconds usecElapsed = ( usecNow - tx_hist_entry.m_usec_ts ); + uint32 usecDelay = LittleDWord( pFeedback->m_un_t_delay ); + SteamNetworkingMicroseconds usecPingCalc = usecElapsed - usecDelay; + if ( usecPing < -1000 ) + { + SpewWarning( "Ignoring weird ack delay of %uusec, we sent that packet only %lldusec ago!\n", usecDelay, usecElapsed ); + } + else + { + usecPing = Max( usecPingCalc, (SteamNetworkingMicroseconds)1 ); + m_statsEndToEnd.m_ping.ReceivedPing( usecPing/1000, usecNow ); + } + + // found it update rtt + if ( steamdatagram_snp_log_rtt ) + SpewMsg( "%12llu %s: RECV UPDATE RTT rtt:%dms seqNum:%d ts:%d r_sample:%llu diff_ts:%llu t_delay:%d\n", + usecNow, + m_sName.String(), + m_statsEndToEnd.m_ping.m_nSmoothedPing, + m_senderState.m_unRecvSeqNum, + (int)( tx_hist_entry.m_usec_ts / 1000 ), + usecPing, + usecElapsed, + usecDelay ); + + break; + } + } + + m_senderState.m_n_x_recv = LittleDWord( pFeedback->m_un_X_recv ); + + // Update allowed sending rate X as per draft rfc3448bis-00, 4.2/3 + bool bUpdateX = true; + if ( m_senderState.m_e_tx_state == SSNPSenderState::TFRC_SSTATE_NO_FBACK ) + { + m_senderState.m_e_tx_state = SSNPSenderState::TFRC_SSTATE_FBACK; + + if ( m_senderState.m_usec_rto == 0 ) + { + // Initial feedback packet: Larger Initial Windows (4.2) + m_senderState.m_n_x = GetInitialRate( usecPing ); + m_senderState.m_usec_ld = usecNow; + bUpdateX = false; + } + else if ( m_senderState.m_un_p == 0 ) + { + // First feedback after nofeedback timer expiry (4.3) + bUpdateX = false; + } + } + + if ( m_senderState.m_un_p ) + { + m_senderState.m_n_x_calc = TFRCCalcX( m_senderState.m_n_tx_s, + usecPing, + (float)m_senderState.m_un_p / (float)UINT_MAX ); + } + + if ( bUpdateX ) + { + SNP_UpdateX( usecNow ); + } + + // As we have calculated new ipi, delta, t_nom it is possible + // that we now can send a packet, so wake up the thinker + m_senderState.m_usec_rto = MAX( 4 * usecPing, TCP_RTO_MIN ); + m_senderState.SetNoFeedbackTimer( usecNow ); + m_senderState.m_bSentPacketSinceNFB = false; + } + else + { + // must be message type reliable/unreliable + bool bIsReliable = ( unFlags & kPacketSegmentFlags_Reliable ) != 0; + bool bIsEnd = ( unFlags & kPacketSegmentFlags_End ) != 0; + + const SNPPacketSegmentMessage *pSegmentMessage = ( const SNPPacketSegmentMessage * )( (const uint8 *)pChunk + nPos ); + + nPos += sizeof( SNPPacketSegmentMessage ); + + uint16 unMsgNum = LittleWord( pSegmentMessage->m_unMsgNum ); + int unOffset = LittleDWord( pSegmentMessage->m_unOffset ); + int nMsgSize = nSegmentSize - sizeof( SNPPacketSegmentMessage ); + + int msgPos = nPos; + nPos += nMsgSize; + + if ( bIsReliable ) + { + CUtlBuffer &recvBuf = m_receiverState.m_recvBufReliable; + + // If this isn't the message we are expecting throw it away + if ( m_receiverState.m_unRecvMsgNumReliable != unMsgNum ) + { + if ( steamdatagram_snp_log_segments ) + SpewMsg( "%12llu %s: Unexpected reliable message segment %d:%u sz=%d (expected %d)\n", + usecNow, + m_sName.String(), + unMsgNum, + unOffset, + nSegmentSize, + m_receiverState.m_unRecvMsgNumReliable ); + continue; + } + + if ( recvBuf.TellPut() != unOffset ) + { + if ( steamdatagram_snp_log_segments ) + SpewMsg( "%12llu %s: Unexpected reliable message offset %d:%u sz=%d (expected %d:%u)\n", + usecNow, + m_sName.String(), + unMsgNum, + unOffset, + nSegmentSize, + m_receiverState.m_unRecvMsgNumReliable, + recvBuf.TellPut() ); + continue; + } + + recvBuf.Put( (const uint8 *)pChunk + msgPos, nMsgSize ); + + m_receiverState.m_unLastReliableRecvMsgNum = unMsgNum; + m_receiverState.m_unLastReliabeRecvMsgAmt = recvBuf.TellPut(); + + if ( steamdatagram_snp_log_segments ) + SpewMsg( "%12llu %s: RELIABLE %d: msgNum %d offset=%d recvAmt=%d segmentSize=%d%s\n", + usecNow, + m_sName.String(), + unSeqNum, + unMsgNum, + unOffset, + recvBuf.TellPut(), + nSegmentSize, + bIsEnd ? " (end)" : "" ); + + // Are we done? + if ( bIsEnd ) + { + ReceivedMessage( recvBuf.Base(), recvBuf.TellPut(), usecNow ); + + if ( steamdatagram_snp_log_message || steamdatagram_snp_log_reliable ) + SpewMsg( "%12llu %s: RecvMessage RELIABLE: MsgNum=%d sz=%d\n", + usecNow, + m_sName.String(), + unMsgNum, + recvBuf.TellPut() ); + + // Clear and ready for the next message! + recvBuf.Clear(); + ++m_receiverState.m_unRecvMsgNumReliable; + + // Update counter + ++m_receiverState.m_nMessagesRecvReliable; + } + } + else + { + CUtlBuffer &recvBuf = m_receiverState.m_recvBuf; + + // If this isn't the message we are expecting throw it away + if ( m_receiverState.m_unRecvMsgNum != unMsgNum ) + { + if ( steamdatagram_snp_log_segments ) + SpewMsg( "%12llu %s: Throwing away unreliable message %d sz=%d\n", + usecNow, + m_sName.String(), + m_receiverState.m_unRecvMsgNum, + recvBuf.TellPut() ); + recvBuf.Purge(); + } + + if ( recvBuf.TellPut() != unOffset ) + { + recvBuf.Purge(); + + // If its zero its a new message, just go with it + if ( unOffset != 0 ) + { + if ( steamdatagram_snp_log_segments ) + SpewMsg( "%12llu %s: Unexpected reliable message offset %d:%u sz=%d\n", + usecNow, + m_sName.String(), + unMsgNum, + unOffset, + nSegmentSize ); + continue; + } + } + + m_receiverState.m_unRecvMsgNum = unMsgNum; + recvBuf.Put( (const uint8 *)pChunk + msgPos, nMsgSize ); + + if ( steamdatagram_snp_log_segments ) + SpewMsg( "%12llu %s: UNRELIABLE %d: msgNum %d offset=%d recvAmt=%d segmentSize=%d%s\n", + usecNow, + m_sName.String(), + unSeqNum, + unMsgNum, + unOffset, + recvBuf.TellPut(), + nSegmentSize, + bIsEnd ? " (end)" : "" ); + + // Are we done? + if ( bIsEnd ) + { + ReceivedMessage( recvBuf.Base(), recvBuf.TellPut(), usecNow ); + + if ( steamdatagram_snp_log_message ) + SpewMsg( "%12llu %s: RecvMessage UNRELIABLE: MsgNum=%d sz=%d\n", + usecNow, + m_sName.String(), + unMsgNum, + recvBuf.TellPut() ); + + // Clear and ready for the next message! + recvBuf.Clear(); + ++m_receiverState.m_unRecvMsgNum; + + // Update counter + ++m_receiverState.m_nMessagesRecvUnreliable; + } + else + { + if ( steamdatagram_snp_log_segments ) + SpewMsg( "%12llu %s: MSG recieved unreliable message %d section offset %u (sz=%d)\n", + usecNow, + m_sName.String(), + unMsgNum, + unOffset, + nSegmentSize ); + } + } + } + } + + if ( bIsDataPacket && + do_feedback == SSNPReceiverState::TFRC_FBACK_NONE && + m_senderState.m_sendFeedbackState == SSNPSenderState::TFRC_SSTATE_FBACK_NONE && + m_receiverState.m_usec_next_feedback && + m_receiverState.m_usec_next_feedback <= usecNow ) + { + do_feedback = SSNPReceiverState::TFRC_FBACK_PERIODIC; + } + + switch ( do_feedback ) + { + case SSNPReceiverState::TFRC_FBACK_NONE : + break; // No work + case SSNPReceiverState::TFRC_FBACK_INITIAL : + m_receiverState.m_n_x_recv = 0; + m_receiverState.m_li_i_mean = 0; + // FALL THROUGH + + case SSNPReceiverState::TFRC_FBACK_PARAM_CHANGE : + m_senderState.m_sendFeedbackState = SSNPSenderState::TFRC_SSTATE_FBACK_REQ; // Send feedback immediately + break; + case SSNPReceiverState::TFRC_FBACK_PERIODIC : + m_senderState.m_sendFeedbackState = SSNPSenderState::TFRC_SSTATE_FBACK_PERODIC; // Send feedback on next data packet + break; + } + + SNP_RecordPacket( unSeqNum, usecPing, usecNow ); + + // Check for retransmit + SNP_CheckForReliable( usecNow ); + + return true; +} + +void CSteamNetworkConnectionBase::SNP_RecvNonDataPacket( uint16 unSeqNum, SteamNetworkingMicroseconds usecNow ) +{ + // underlying sytem consumed a packet for data reporting, mark it in the history as consumed, use previous values + // note if we don't have any history we don't care + if ( !m_receiverState.m_queue_rx_hist.empty() ) + { + // Even a consumed non-data packet could have detected loss + SNP_CheckForLoss( unSeqNum, usecNow ); + + // Duplicate rtt from previous packet since we don't have it + SteamNetworkingMicroseconds usecPing = GetUsecPingWithFallback( this ); + SNP_RecordPacket( unSeqNum, usecPing, usecNow ); + } +} + +// RFC 3448, 4.3 +void CSteamNetworkConnectionBase::SNP_UpdateX( SteamNetworkingMicroseconds usecNow ) +{ + int configured_min_rate = m_senderState.m_n_minRate ? m_senderState.m_n_minRate : steamdatagram_snp_min_rate; + + int min_rate = MAX( configured_min_rate, m_senderState.m_n_x_recv * k_nBurstMultiplier ); + + SteamNetworkingMicroseconds usecPing = GetUsecPingWithFallback( this ); + + int n_old_x = m_senderState.m_n_x; + if ( m_senderState.m_un_p ) + { + m_senderState.m_n_x = MAX( MIN( m_senderState.m_n_x_calc, min_rate ), m_senderState.m_n_tx_s ); + m_senderState.m_n_x = MAX( m_senderState.m_n_x, configured_min_rate ); + } + else if ( m_statsEndToEnd.m_ping.m_nSmoothedPing >= 0 && usecNow - m_senderState.m_usec_ld >= usecPing ) + { + m_senderState.m_n_x = MAX( MIN( 2 * m_senderState.m_n_x, min_rate ), GetInitialRate( usecPing ) ); + m_senderState.m_usec_ld = usecNow; + } + + // For now cap at steamdatagram_snp_max_rate + if ( m_senderState.m_n_maxRate ) + { + m_senderState.m_n_x = MIN( m_senderState.m_n_x, m_senderState.m_n_maxRate ); + } + else if ( steamdatagram_snp_max_rate ) + { + m_senderState.m_n_x = MIN( m_senderState.m_n_x, steamdatagram_snp_max_rate ); + } + + if ( m_senderState.m_n_x != n_old_x ) + { + if ( steamdatagram_snp_log_x ) + SpewMsg( "%12llu %s: UPDATE X=%d (was %d) x_recv=%d min_rate=%d p=%u x_calc=%d tx_s=%d\n", + usecNow, + m_sName.String(), + m_senderState.m_n_x, + n_old_x, + m_senderState.m_n_x_recv, + min_rate, + m_senderState.m_un_p, + m_senderState.m_n_x_calc, + m_senderState.m_n_tx_s ); + } + + UpdateSpeeds( m_senderState.m_n_x, m_senderState.m_n_x_recv ); +} + +bool CSteamNetworkConnectionBase::SNP_InsertSegment( SSNPBuffer *p_buf, uint8 flags, int nSize ) +{ + if ( p_buf->m_nSize + sizeof( SNPPacketSegmentType ) + nSize > k_cbSteamNetworkingSocketsMaxPlaintextPayloadSend ) + { + return false; + } + + SNPPacketSegmentType *pSegment = (SNPPacketSegmentType *)( p_buf->m_buf + p_buf->m_nSize ); + pSegment->m_unFlags = flags; + pSegment->m_unSize = LittleWord( static_cast< uint16>( nSize ) ); + p_buf->m_nSize += sizeof( SNPPacketSegmentType ); + return true; +} + +struct SSendPacketEntryMsg +{ + bool m_bReliable = false; + SSNPSendMessage *m_pMsg; + SSNPSendMessage::SSendPacketEntry m_sendPacketEntry; +}; + +int CSteamNetworkConnectionBase::SNP_SendPacket( SteamNetworkingMicroseconds usecNow ) +{ + SSNPBuffer sendBuf; + + SNPPacketHdr *pHdr = (SNPPacketHdr *)sendBuf.m_buf; + //pHdr->m_unRtt = LittleWord( static_cast( m_senderState.m_usec_rtt / 1000 ) ); + + uint16 recvNum = USHRT_MAX; + if ( !m_receiverState.m_queue_rx_hist.empty() ) + { + recvNum = m_receiverState.m_queue_rx_hist.back().m_unRecvSeqNum; + } + pHdr->m_unRecvSeqNum = LittleWord( recvNum ); + pHdr->m_unRecvMsgNum = LittleWord( m_receiverState.m_unLastReliableRecvMsgNum ); + pHdr->m_unRecvMsgAmt = LittleDWord( m_receiverState.m_unLastReliabeRecvMsgAmt ); + + sendBuf.m_nSize += sizeof( SNPPacketHdr ); + + // Do we need to put in a feedback packet? + if ( m_senderState.m_sendFeedbackState != SSNPSenderState::TFRC_SSTATE_FBACK_NONE ) + { + SNP_PrepareFeedback( usecNow ); + + // Insert segment + SNP_InsertSegment( &sendBuf, kPacketSegmentFlags_Feedback, sizeof( SNPPacketSegmentFeedback ) ); + + SNPPacketSegmentFeedback *pFeedback = ( SNPPacketSegmentFeedback * )( sendBuf.m_buf + sendBuf.m_nSize ); + + uint32 rx_hist_t_delay = 0; + if ( !m_receiverState.m_queue_rx_hist.empty() ) + { + rx_hist_t_delay = static_cast< uint32 >( ( usecNow - m_receiverState.m_queue_rx_hist.back().m_usec_recvTs ) ); + } + + pFeedback->m_un_t_delay = LittleDWord( rx_hist_t_delay ); + pFeedback->m_un_X_recv = LittleDWord( m_receiverState.m_n_x_recv ); + pFeedback->m_un_p = LittleDWord( m_receiverState.m_li_i_mean ); + + m_senderState.m_sendFeedbackState = SSNPSenderState::TFRC_SSTATE_FBACK_NONE; + + sendBuf.m_nSize += sizeof( SNPPacketSegmentFeedback ); + } + + CUtlVector< SSendPacketEntryMsg > vecSendPacketEntryMsg; + + SSNPSendMessage *pDeleteMessages = nullptr; + + // Send msg pieces + SSNPSendMessage *pCurMsg = m_senderState.m_pSendMessages; + while ( pCurMsg ) + { + // Figure out size based on room left in packet and next segment + + // How many bytes left in the message + int nMsgRemainingSize = pCurMsg->m_nSize - pCurMsg->m_nSendPos; + + // How many bytes in the buffer, this will be prepended by segment headers + int nMsgRemainingBuffer = k_cbSteamNetworkingSocketsMaxPlaintextPayloadSend - sendBuf.m_nSize; + + // Is there room? + int msgHeaderSize = sizeof( SNPPacketSegmentType ) + sizeof( SNPPacketSegmentMessage ); + if ( nMsgRemainingBuffer <= msgHeaderSize ) + break; + + int nSendSize = MIN( nMsgRemainingSize, nMsgRemainingBuffer - msgHeaderSize ); + if ( !nSendSize ) // no room? TODO: should there be a minimum? This will squeeze one byte in + { + break; + } + + // Is this the last block? + bool bIsLastSegment = ( pCurMsg->m_nSendPos + nSendSize >= pCurMsg->m_nSize ); + + uint8 unSegmentFlags = kPacketSegmentFlags_Message; + if ( pCurMsg->m_bReliable ) + { + unSegmentFlags |= kPacketSegmentFlags_Reliable; + } + if ( bIsLastSegment ) + { + unSegmentFlags |= kPacketSegmentFlags_End; + } + + SNP_InsertSegment( &sendBuf, unSegmentFlags, nSendSize + sizeof( SNPPacketSegmentMessage ) ); + + // Now insert the message segment header + SNPPacketSegmentMessage *pSegmentMessage = ( SNPPacketSegmentMessage * )( sendBuf.m_buf + sendBuf.m_nSize ); + pSegmentMessage->m_unMsgNum = LittleWord( pCurMsg->m_unMsgNum ); + pSegmentMessage->m_unOffset = LittleDWord( pCurMsg->m_nSendPos ); + + sendBuf.m_nSize += sizeof( SNPPacketSegmentMessage ); + + // Copy the bytes + memcpy( sendBuf.m_buf + sendBuf.m_nSize, pCurMsg->m_pData + pCurMsg->m_nSendPos, nSendSize ); + sendBuf.m_nSize += nSendSize; + + // Allocate an entry so we can record this send after we get a packet number + { + SSendPacketEntryMsg *pEntry = vecSendPacketEntryMsg.AddToTailGetPtr(); + pEntry->m_bReliable = pCurMsg->m_bReliable; + pEntry->m_pMsg = pCurMsg; + pEntry->m_sendPacketEntry.m_usec_sentTime = usecNow; // Will be filed in later + pEntry->m_sendPacketEntry.m_unSeqNum = 0; // Will be filed in later + pEntry->m_sendPacketEntry.m_nOffset = pCurMsg->m_nSendPos; + pEntry->m_sendPacketEntry.m_nSentAmt = pCurMsg->m_nSendPos + nSendSize; + } + + // Move message position + pCurMsg->m_nSendPos += nSendSize; + + // Remove from pending bytes + if ( pCurMsg->m_bReliable ) + { + Assert( m_senderState.m_cbPendingReliable >= nSendSize ); + m_senderState.m_cbPendingReliable -= nSendSize; + } + else + { + Assert( m_senderState.m_cbPendingUnreliable >= nSendSize ); + m_senderState.m_cbPendingUnreliable -= nSendSize; + } + + // If this message is done, move it to SentMessages and go next + if ( bIsLastSegment ) + { + // Unlink it + m_senderState.m_pSendMessages = pCurMsg->m_pNext; + pCurMsg->m_pNext = nullptr; + + // If it's reliable move it to the sent queue as we may need to re-xmit + if ( pCurMsg->m_bReliable ) + { + // Add it to the end of sent queue + SSNPSendMessage **ppSentMessages = &m_senderState.m_pSentMessages; + while ( *ppSentMessages ) + { + ppSentMessages = &(*ppSentMessages)->m_pNext; + } + *ppSentMessages = pCurMsg; + m_senderState.m_cbSentUnackedReliable += pCurMsg->m_nSize; + } + else + { + // move unreliable to the delete list + pCurMsg->m_pNext = pDeleteMessages; + pDeleteMessages = pCurMsg; + } + + pCurMsg = m_senderState.m_pSendMessages; + continue; // Try to fit next message + } + + // If here we put as much as we can into the message + break; + } + + // Send this packet + uint16 sendSeqNum = 0; + int sendSize = EncryptAndSendDataChunk( sendBuf.m_buf, sendBuf.m_nSize, usecNow, &sendSeqNum ); + + // Note we sent a packet during the NFB period + m_senderState.m_bSentPacketSinceNFB = true; + + if ( steamdatagram_snp_log_packet ) + SpewMsg( "%12llu %s: SEND PACKET %d usecNow=%llu sz=%d(%d) recvSeqNum:%d recvMsgNum:%d recvMsgAmt:%d\n", + usecNow, + m_sName.String(), + sendSeqNum, + usecNow, + sendBuf.m_nSize, + sendSize, + LittleWord( pHdr->m_unRecvSeqNum ), + LittleWord( pHdr->m_unRecvMsgNum ), + LittleDWord( pHdr->m_unRecvMsgAmt ) ); + + if ( sendSize ) + { + /** + * Track the mean packet size `s' + * size: packet payload size in bytes, this should by the wire + * size so include steam datagram header, UDP header and IP + * header. + * + * cf. RFC 4342, 5.3 and RFC 3448, 4.1 + */ + m_senderState.m_n_tx_s = tfrc_ewma( m_senderState.m_n_tx_s, sendSize, 9 ); + + // Add to history + SSNPSenderState::S_tx_hist_entry tx_hist_entry; + tx_hist_entry.m_unSeqNum = sendSeqNum; + tx_hist_entry.m_usec_ts = usecNow; + m_senderState.m_tx_hist.push_back( tx_hist_entry ); + } + + // Update entries with send seq + // Note that on failure seqNum is 0 which will cause a retransmit in the recv if the other end tells us so + for ( auto &sendPacketEntryMsg : vecSendPacketEntryMsg ) + { + SSNPSendMessage::SSendPacketEntry *pEntry = &sendPacketEntryMsg.m_sendPacketEntry; + if ( sendPacketEntryMsg.m_bReliable ) + { + pEntry->m_unSeqNum = sendSeqNum; + sendPacketEntryMsg.m_pMsg->m_vecSendPackets.AddToTail( *pEntry ); + } + + if ( steamdatagram_snp_log_segments ) + SpewMsg( "%12llu %s: %s %d: msgNum %d offset=%d sendAmt=%d segmentSize=%d%s\n", + usecNow, + m_sName.String(), + sendPacketEntryMsg.m_bReliable ? "RELIABLE " : "UNRELIABLE", + sendSeqNum, + sendPacketEntryMsg.m_pMsg->m_unMsgNum, + pEntry->m_nOffset, + pEntry->m_nSentAmt, + pEntry->m_nSentAmt - pEntry->m_nOffset, + pEntry->m_nSentAmt >= sendPacketEntryMsg.m_pMsg->m_nSize ? " (end)" : "" ); + } + + // Pending deletions (completed unreliable messages) + while ( pDeleteMessages ) + { + SSNPSendMessage *pNext = pDeleteMessages->m_pNext; + delete pDeleteMessages; + pDeleteMessages = pNext; + } + + return sendSize; +} + +// Returns next think time +void CSteamNetworkConnectionBase::SNP_ThinkSendState( SteamNetworkingMicroseconds usecNow ) +{ + // Check expiry of no feedback timer + if ( m_senderState.m_usec_nfb <= usecNow ) + { + SNP_NoFeedbackTimer( usecNow ); + Assert( m_senderState.m_usec_nfb > usecNow ); + } + + // Accumulate tokens based on how long it's been since last time + m_senderState.TokenBucket_Accumulate( usecNow ); + + // Still can't send anything? + if ( m_senderState.m_flTokenBucket < 0.0f ) + return; + + // Keep sending packets until we run out of tokens + int nPacketsSent = 0; + for (;;) + { + // Check if we need to move queued messages over + if ( m_senderState.m_pQueuedMessages ) + { + // Check nagle delay + if ( m_senderState.m_t_nagle && m_senderState.m_t_nagle > usecNow ) + { + // Wait until Nagle if we don't already have messages pending + if ( !m_senderState.m_pSendMessages ) + { + if ( steamdatagram_snp_log_nagle ) + SpewMsg( "%12llu %s: NAGLE WAIT %llu to go\n", + usecNow, + m_sName.String(), + m_senderState.m_t_nagle - usecNow ); + break; + } + if ( steamdatagram_snp_log_nagle ) + SpewMsg( "%12llu %s: NAGLE cleared (pending send), %llu early\n", + usecNow, + m_sName.String(), + m_senderState.m_t_nagle - usecNow ); + m_senderState.m_t_nagle = 0; + } + + // Add it to the end of send queue + m_senderState.FlushNagle(); + + // Clear nagle + if ( steamdatagram_snp_log_nagle && m_senderState.m_t_nagle ) + { + SpewMsg( "%12llu %s: NAGLE REACHED (cleared)\n", + usecNow, + m_sName.String() ); + } + } + + // If send feedback is peroidic but more than RTO/2 has passed force it + if ( m_senderState.m_sendFeedbackState == SSNPSenderState::TFRC_SSTATE_FBACK_PERODIC ) + { + if ( m_senderState.m_usec_rto && usecNow - m_receiverState.m_usec_tstamp_last_feedback > m_senderState.m_usec_rto / 2 ) + { + m_senderState.m_sendFeedbackState = SSNPSenderState::TFRC_SSTATE_FBACK_REQ; + if ( steamdatagram_snp_log_feedback ) + SpewMsg( "%12llu %s: TFRC_SSTATE_FBACK_REQ due to rto/2 timeout\n", + usecNow, + m_sName.String() ); + } + if ( !m_senderState.m_usec_rto && usecNow - m_receiverState.m_usec_tstamp_last_feedback > TCP_RTO_MIN / 2 ) + { + m_senderState.m_sendFeedbackState = SSNPSenderState::TFRC_SSTATE_FBACK_REQ; + if ( steamdatagram_snp_log_feedback ) + SpewMsg( "%12llu %s: TFRC_SSTATE_FBACK_REQ due to TCP_RTO_MIN/2 timeout\n", + usecNow, + m_sName.String() ); + } + } + + bool bSendPacket = m_senderState.m_pSendMessages || + m_senderState.m_bPendingNAK || + m_senderState.m_sendFeedbackState == SSNPSenderState::TFRC_SSTATE_FBACK_REQ; + + if ( !bSendPacket ) + break; + + if ( nPacketsSent > k_nMaxPacketsPerThink ) + { + // We're sending too much at one time. Nuke token bucket so that + // we'll be ready to send again very soon, but not immediately. + // We don't want the outer code to complain that we are requesting + // a wakeup call in the past + m_senderState.m_flTokenBucket = m_senderState.m_n_x * -0.0005f; + return; + } + + int nBytesSent = SNP_SendPacket( usecNow ); + if ( nBytesSent <= 0 ) + { + // Immediately nuke token bucket, so we don't get caught in a loop + // thinking it's time to wake up immediately again + m_senderState.m_flTokenBucket = m_senderState.m_n_x * -0.001f; + return; + } + + // If we had a NAK to send, we should have now sent it + m_senderState.m_bPendingNAK = false; + + // We spent some tokens + m_senderState.m_flTokenBucket -= (float)nBytesSent; + if ( m_senderState.m_flTokenBucket < 0.0f ) + return; + + // Limit number of packets sent at a time, even if the scheduler is really bad + // or somebody holds the lock for along time, or we wake up late for whatever reason + ++nPacketsSent; + } + + // OK, if we get here, we've sent everything we want to send. + // Now limit our reserve to a small burst overage + m_senderState.TokenBucket_Limit(); +} + +SteamNetworkingMicroseconds CSteamNetworkConnectionBase::SNP_GetNextThinkTime( SteamNetworkingMicroseconds usecNow ) const +{ + + // When's the next time we need to wake up? + SteamNetworkingMicroseconds usecNextThink = Min( usecNow + kSNPMinThink, m_senderState.m_usec_nfb ); + + // If we have messages to send, then we might need to wake up and take action + if ( m_senderState.m_pQueuedMessages || m_senderState.m_pSendMessages ) + { + // Time when we *could* send the next packet, ignoring Nagle + SteamNetworkingMicroseconds usecNextSend = usecNow; + SteamNetworkingMicroseconds usecQueueTime = m_senderState.CalcTimeUntilNextSend(); + if ( usecQueueTime > 0 ) + { + usecNextSend += usecQueueTime; + + // Add a small amount of fudge here, so that we don't wake up too early and think + // we're not ready yet, causing us to spin our wheels. Our token bucket system + // should keep us sending at the correct overall rate. Remember that the + // underlying kernel timer/wake resolution might be 1 or 2ms, (E.g. Windows.) + usecNextSend += 25; + } + + // If everything is waiting for Nagle, then that is the next thing we need to wake up for + if ( m_senderState.m_pSendMessages == nullptr ) + usecNextSend = Max( usecNextSend, m_senderState.m_t_nagle ); + + // Earlier than any other reason to wake up? + usecNextThink = Min( usecNextThink, usecNextSend ); + } + + return usecNextThink; +} + +void CSteamNetworkConnectionBase::SNP_PopulateDetailedStats( SteamDatagramLinkStats &info ) const +{ + info.m_latest.m_nSendRate = m_senderState.m_n_x; + info.m_latest.m_nPendingBytes = m_senderState.m_cbPendingUnreliable + m_senderState.m_cbPendingReliable; + info.m_lifetime.m_nMessagesSentReliable = m_senderState.m_nMessagesSentReliable; + info.m_lifetime.m_nMessagesSentUnreliable = m_senderState.m_nMessagesSentUnreliable; + info.m_lifetime.m_nMessagesRecvReliable = m_receiverState.m_nMessagesRecvReliable; + info.m_lifetime.m_nMessagesRecvUnreliable = m_receiverState.m_nMessagesRecvUnreliable; +} + +void CSteamNetworkConnectionBase::SNP_PopulateQuickStats( SteamNetworkingQuickConnectionStatus &info, SteamNetworkingMicroseconds usecNow ) +{ + info.m_nSendRateBytesPerSecond = m_senderState.m_n_x; + info.m_cbPendingUnreliable = m_senderState.m_cbPendingUnreliable; + info.m_cbPendingReliable = m_senderState.m_cbPendingReliable; + info.m_cbSentUnackedReliable = m_senderState.m_cbSentUnackedReliable; + + // Accumulate tokens so that we can properly predict when the next time we'll be able to send something is + m_senderState.TokenBucket_Accumulate( usecNow ); + + // + // Time until we can send the next packet + // If anything is already queued, then that will have to go out first. Round it down + // to the nearest packet. + // + // NOTE: This ignores the precise details of SNP framing. If there are tons of + // small packets, it'll actually be worse. We might be able to approximate that + // the framing overhead better by also counting up the number of *messages* pending. + // Probably not worth it here, but if we had that number available, we'd use it. + int cbPendingTotal = m_senderState.PendingBytesTotal() / k_cbSteamNetworkingSocketsMaxMessageNoFragment * k_cbSteamNetworkingSocketsMaxMessageNoFragment; + + // Adjust based on how many tokens we have to spend now (or if we are already + // over-budget and have to wait until we could spend another) + cbPendingTotal -= (int)m_senderState.m_flTokenBucket; + if ( cbPendingTotal <= 0 ) + { + // We could send it right now. + info.m_usecQueueTime = 0; + } + else + { + + info.m_usecQueueTime = (int64)cbPendingTotal * k_nMillion / m_senderState.m_n_x; + } +} + +#ifndef STEAMNETWORKINGSOCKETS_OPENSOURCE +void CSteamNetworkConnectionBase::SNP_PopulateP2PSessionStateStats( P2PSessionState_t &info ) const +{ + info.m_nBytesQueuedForSend = 0; + info.m_nPacketsQueuedForSend = 0; + for ( SSNPSendMessage *pMsg = m_senderState.m_pQueuedMessages ; pMsg ; pMsg = pMsg->m_pNext ) + { + Assert( pMsg->m_nSendPos == 0 ); + info.m_nBytesQueuedForSend += pMsg->m_nSize; + info.m_nPacketsQueuedForSend += 1; + } + for ( SSNPSendMessage *pMsg = m_senderState.m_pSendMessages ; pMsg ; pMsg = pMsg->m_pNext ) + { + Assert( pMsg->m_nSendPos == 0 || pMsg == m_senderState.m_pSendMessages ); + info.m_nBytesQueuedForSend += pMsg->m_nSize - pMsg->m_nSendPos; + info.m_nPacketsQueuedForSend += 1; + } +} +#endif + +void CSteamNetworkConnectionBase::SetMinimumRate( int nRate ) +{ + m_senderState.m_n_minRate = nRate; + + // Apply clamp immediately, don't wait for us to re-calc + if ( m_senderState.m_n_x < nRate ) + m_senderState.m_n_x = nRate; +} + +void CSteamNetworkConnectionBase::SetMaximumRate( int nRate ) +{ + m_senderState.m_n_maxRate = nRate; + + // Apply clamp immediately, don't wait for us to re-calc + if ( nRate > 0 && m_senderState.m_n_x > nRate ) + m_senderState.m_n_x = nRate; +} + +CUtlString CSteamNetworkConnectionBase::SNP_GetDebugText() +{ + CUtlString text; + + text.Format( "%s\n" + "SenderState\n" + " x . . . . . . %d\n" + " x_recv. . . . %d\n" + " x_calc. . . . %d\n" + " rtt . . . . . %dms\n" + " p . . . . . . %.8f\n" + " tx_s. . . . . %d\n" + " recvSeqNum. . %d\n" + " pendingB. . . %d\n" + " outReliableB. %d\n" + " msgsReliable. %lld\n" + " msgs. . . . . %lld\n" + " minRate . . . %d\n" + " maxRate . . . %d\n" + "\n" + "ReceiverState\n" + " bytes_recv. . %d\n" + " x_recv. . . . %d\n" + " rx_s. . . . . %d\n" + " i_mean. . . . %d (%.8f)\n" + " msgsReliable. %lld\n" + " msgs. . . . . %lld\n", + m_sName.String(), + m_senderState.m_n_x, + m_senderState.m_n_x_recv, + m_senderState.m_n_x_calc, + m_statsEndToEnd.m_ping.m_nSmoothedPing, + (float)m_senderState.m_un_p / (float)UINT_MAX, + m_senderState.m_n_tx_s, + m_senderState.m_unRecvSeqNum, + m_senderState.PendingBytesTotal(), + m_senderState.m_cbSentUnackedReliable, + m_senderState.m_nMessagesSentReliable, + m_senderState.m_nMessagesSentUnreliable, + m_senderState.m_n_minRate ? m_senderState.m_n_minRate : steamdatagram_snp_min_rate, + m_senderState.m_n_maxRate ? m_senderState.m_n_maxRate : steamdatagram_snp_max_rate, + // + m_receiverState.m_n_bytes_recv, + m_receiverState.m_n_x_recv, + m_receiverState.m_n_rx_s, + m_receiverState.m_li_i_mean, + (float)m_receiverState.m_li_i_mean / (float)UINT_MAX, + m_receiverState.m_nMessagesRecvReliable, + m_receiverState.m_nMessagesRecvUnreliable + ); + + return text; +} + +} // namespace SteamNetworkingSocketsLib + diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.h b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.h new file mode 100644 index 0000000..87f31d1 --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.h @@ -0,0 +1,376 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#pragma once + +#include +#include +#include + +#include "../steamnetworkingsockets_internal.h" + +#include +#include +#include + +struct P2PSessionState_t; + +namespace SteamNetworkingSocketsLib { + +class CSteamNetworkConnectionBase; + +// +// Constants +// +const int TFRC_NDUPACK = 3; // Number of packets to wait after a missing packet (RFC 4342, 6.1) + +const int NINTERVAL = 8; // Number of loss intervals (RFC 4342, 8.6.1). +const int LIH_SIZE = (NINTERVAL + 1); // The history size is one more than NINTERVAL, + // since the `open' interval I_0 is always + // stored as the first entry. +const SteamNetworkingMicroseconds kSNPInitialNagle = 100000; // 100ms default nagle, the nagle timeout + // will get changed to 2*R once we have rtt + +// Linux uses 200ms RTO minimum, let's use that +const SteamNetworkingMicroseconds TCP_RTO_MIN = k_nMillion / 5; + +// Note this shouldn't be more then TCP_RTO_MIN since that's used for re-transmission and feedback pump +const SteamNetworkingMicroseconds kSNPMinThink = TCP_RTO_MIN; + +const SteamNetworkingMicroseconds TFRC_INITIAL_TIMEOUT = 2 * k_nMillion; + +const int k_nBurstMultiplier = 4; // how much we should allow for burst, TFRC defaults to 2 but we need more + +const int k_nMaxPacketsPerThink = 16; + +const float k_flSteamDatagramTransportSendRateBurstOverageAllowance = (float)k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend; + + +/// +/// Wire format structures for data packets. +/// + +#pragma pack(push,1) + +struct SNPPacketHdr +{ + uint16 m_unRecvSeqNum; // last packet sequence number we received + uint16 m_unRecvMsgNum; // Last reliable msgNum received (may not be complete) + uint32 m_unRecvMsgAmt; // how many bytes we've received +}; + +enum ESNPPacketSegmentFlags +{ + // Only one of these is set + kPacketSegmentFlags_Message = 0x00, // This is a message segment + kPacketSegmentFlags_Feedback = 0x01, // This is a feedback segment + + // These are OR when the Message bit is set + kPacketSegmentFlags_Reliable = 0x02, // This is a reliable message + kPacketSegmentFlags_End = 0x04, // This is the last block in a message +}; + +struct SNPPacketSegmentType +{ + uint8 m_unFlags; + uint16 m_unSize; +}; + +struct SNPPacketSegmentMessage +{ + uint16 m_unMsgNum; // Num of this message (spans multiple segments) + uint32 m_unOffset; // Offset of this message segment in the stream + // Payload follows here +}; + +const int SNPPacketSegmentMessageSize = sizeof( SNPPacketSegmentMessage ); + +COMPILE_TIME_ASSERT( SNPPacketSegmentMessageSize == 6 ); + +struct SNPPacketSegmentFeedback +{ + uint32 m_un_X_recv; // The rate at which the receiver estimates that data was received in the previous round-trip time + uint32 m_un_t_delay; // t_delay in us between receipt of t_recvdata time and sending this feedback packet + uint32 m_un_p; // The receiver's current estimate of the loss event rate p, 0 - 1.0 converted to 0-UINT_MAX +}; + +// Make sure we could fit all of our stuff in a typical message +// FIXME This framing is totally terrible! We need to redo this! +COMPILE_TIME_ASSERT( sizeof(SNPPacketHdr) + sizeof(SNPPacketSegmentType) + sizeof(SNPPacketSegmentMessage) + sizeof(SNPPacketSegmentFeedback) + k_cbSteamNetworkingSocketsMaxMessageNoFragment <= k_cbSteamNetworkingSocketsMaxPlaintextPayloadSend ); + +#pragma pack(pop) + +//---------------------------------------------------------------------------- +// Connection based TFRC controllers +//---------------------------------------------------------------------------- + +struct SSNPBuffer +{ + SSNPBuffer *m_pNext = nullptr; + int m_nSize = 0; // How many bytes in this chunk + uint8 m_buf[ k_cbSteamNetworkingSocketsMaxEncryptedPayloadRecv ]; +}; + +struct SSNPSendMessage +{ + ~SSNPSendMessage() + { + delete [] m_pData; + } + + SSNPSendMessage *m_pNext = nullptr; // Single linked list + + uint16 m_unMsgNum = 0; // Sequence number for this message + int m_nSize = -1; // total size of this message + uint8 *m_pData = nullptr; // Allocated buffer holding message + int m_nSendPos = 0; // Where we are in the send position. If m_sendPos == m_size its all sent and just waiting for ack + bool m_bReliable = false; // True if this was a reliable message + + // Every time we sent a section we record the send packet number and offset + // This is used to detect retransmit requirements as the other end sends over its received position in message stream + struct SSendPacketEntry + { + SteamNetworkingMicroseconds m_usec_sentTime; + uint16 m_unSeqNum; + int m_nOffset; + int m_nSentAmt; + }; + CUtlVector< SSendPacketEntry > m_vecSendPackets; +}; + +struct SSNPSenderState +{ + // Sender TFRC control values and timers + + // Current sending rate in bytes per second, RFC 3448 4.2 states default + // is one packet per second, but that is insane and we're not doing that. + // In most cases we will set a default based on initial ping, so this is + // only rarely used. + int m_n_x = 32*1024; + + int m_n_minRate = 0; // Minimum send rate, if 0 defaults to using the global config setting + int m_n_maxRate = 0; // Maximum send rate, if 0 defaults to using the global config setting + int m_n_x_recv = 0; // Received rate transmitted by receiver + int m_n_x_calc = 0; // Calculated rate in bytes per second + uint32 m_un_p = 0; // Current loss event rate (0-1) scaled to 0-UINT_MAX + int m_n_tx_s = k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend; // Average packet size in bytes + SteamNetworkingMicroseconds m_usec_rto = 0; // RTO calc + SteamNetworkingMicroseconds m_usec_nfb = 0; // Nofeedback Timer + bool m_bSentPacketSinceNFB = false; // Set to false whenever we update nfb to detect sender idle periods + + /// If >=0, then we can send a full packet right now. We allow ourselves to "store up" + /// about 1 packet worth of "reserve". In other words, if we have not sent any packets + /// for a while, basically we allow ourselves to send two packets in rapid succession, + /// thus "bursting" over the limit by 1 packet. That long term rate will be clamped by + /// the send rate. + /// + /// If <0, then we are currently "over" our rate limit and need to wait before we can + /// send a packet. + /// + /// Provision for accumulating "credits" and burst allowance, to account for lossy + /// kernel scheduler, etc is mentioned in RFC 5348, section 4.6. + float m_flTokenBucket = 0; + + /// Last time that we added tokens to m_flTokenBucket + SteamNetworkingMicroseconds m_usecTokenBucketTime = 0; + + void TokenBucket_Init( SteamNetworkingMicroseconds usecNow ) + { + m_usecTokenBucketTime = usecNow; + m_flTokenBucket = k_flSteamDatagramTransportSendRateBurstOverageAllowance; + } + + /// Accumulate "tokens" into our bucket base on the current calculated send rate + void TokenBucket_Accumulate( SteamNetworkingMicroseconds usecNow ) + { + float flElapsed = ( usecNow - m_usecTokenBucketTime ) * 1e-6; + m_flTokenBucket += (float)m_n_x * flElapsed; + m_usecTokenBucketTime = usecNow; + + // If we don't currently have any packets ready to send right now, + // then go ahead and limit the tokens. If we do have packets ready + // to send right now, then we must assume that we would be trying to + // wakeup as soon as we are ready to send the next packet, and thus + // any excess tokens we accumulate are because the scheduler woke + // us up late, and we are not actually bursting + if ( m_pSendMessages == nullptr ) + TokenBucket_Limit(); + } + + /// Limit our token bucket to the max reserve amount + void TokenBucket_Limit() + { + if ( m_flTokenBucket > k_flSteamDatagramTransportSendRateBurstOverageAllowance ) + m_flTokenBucket = k_flSteamDatagramTransportSendRateBurstOverageAllowance; + } + + /// Calculate time until we could send our next packet, checking our token + /// bucket and the current send rate + SteamNetworkingMicroseconds CalcTimeUntilNextSend() const + { + // Do we have tokens to burn right now? + if ( m_flTokenBucket >= 0.0f ) + return 0; + + return SteamNetworkingMicroseconds( m_flTokenBucket * -1e6 / (float)m_n_x ); + } + + /// Reset Nagle timer, and move all queued messages to the send list + void FlushNagle() + { + SSNPSendMessage **ppSendMessages = &m_pSendMessages; + while ( *ppSendMessages ) + { + ppSendMessages = &(*ppSendMessages)->m_pNext; + } + *ppSendMessages = m_pQueuedMessages; + m_pQueuedMessages = nullptr; + m_t_nagle = 0; + } + + /* TFRC sender states */ + enum ETFRCSenderStates { + TFRC_SSTATE_NO_SENT = 1, + TFRC_SSTATE_NO_FBACK, + TFRC_SSTATE_FBACK, + }; + ETFRCSenderStates m_e_tx_state = TFRC_SSTATE_NO_SENT; // Sender state + SteamNetworkingMicroseconds m_usec_no_feedback_timer = 0; // No feedback timer + SteamNetworkingMicroseconds m_usec_ld = 0; // Time last doubled during slow start + SteamNetworkingMicroseconds m_t_nagle = 0; // Nagle send timer + + // Transmit history used for calc rtt + struct S_tx_hist_entry + { + uint16 m_unSeqNum; // send seq number + SteamNetworkingMicroseconds m_usec_ts; // Time when sent + }; + std::deque< S_tx_hist_entry > m_tx_hist; + + // Current message number, we ++ when adding a message + uint16 m_unSendMsgNum = 0; // Will increment to 1 with first message + uint16 m_unSendMsgNumReliable = 0; // Will increment to 1 with first message + + // Message send position and values + SSNPSendMessage *m_pQueuedMessages = nullptr; // List of messages we are queued for nagle, this gets move to Send when nagle + // expire or we have enough to fill a packet + SSNPSendMessage *m_pSendMessages = nullptr; // List of messages we are sending. Head of the list maybe in transmission + SSNPSendMessage *m_pSentMessages = nullptr; // Linked list of messages we sent, m_pCurrentSendMessage + // is placed at the end of this list entries are removed + // as acknowledge. Note that a retransmission may cause + // entries to move from this list back to m_pCurrentSendMessage + + // Buffered data counters. See SteamNetworkingQuickConnectionStatus for more info + int m_cbPendingUnreliable = 0; + int m_cbPendingReliable = 0; + int m_cbSentUnackedReliable = 0; + inline int PendingBytesTotal() const { return m_cbPendingUnreliable + m_cbPendingReliable; } + + uint16 m_unRecvSeqNum = USHRT_MAX; // Sequence number receiver last received + + // Receive reliable position, used to determine when we should retransmit + uint16 m_unRecvMsgNumReliable = USHRT_MAX; // Msg number receiver last received + uint32 m_unRecvMsgAmtReliable = 0; // How many bytes the receiver has received so far in the message + + // Last acknowledged message + uint16 m_unLastAckMsgNumReliable = 0; // Last msg number we know was acknowledged + uint32 m_unLastAckMsgAmtReliable = 0; // How much of the message was acknowledged + + // If this is true, we detected a lost packet in the receiver state and we need to send an + // implied NAK at the next ipi, even if we don't have pending app data + bool m_bPendingNAK = false; + + // Set when receiver determines we need to send a feedback packet + /* TFRC feedback sender states */ + enum ETFRCSenderFeedbackStates { + TFRC_SSTATE_FBACK_NONE = 0, // + TFRC_SSTATE_FBACK_REQ = 1, // Set if we should send a feedback without data (parm change) + TFRC_SSTATE_FBACK_PERODIC = 2, // When periodic feedback is set, we piggy pack on a data packet + }; + ETFRCSenderFeedbackStates m_sendFeedbackState = TFRC_SSTATE_FBACK_NONE; + + // Stats + int64 m_nMessagesSentReliable = 0; + int64 m_nMessagesSentUnreliable = 0; + + void SetNoFeedbackTimer( SteamNetworkingMicroseconds usecNow ) + { + if ( m_usec_rto == 0 ) + { + m_usec_nfb = usecNow + TFRC_INITIAL_TIMEOUT; + } + else + { + // Calculate inter-packet-interval ("ipi") + SteamNetworkingMicroseconds ipi = k_nMillion * (int64)m_n_tx_s / (int64)m_n_x; + + // Expect feedback within the RTO timeout, or 2 sent packets, + // whichever is greater + // + // Hm, this isn't what the RFC said to do. I wonder where this logic came from. + m_usec_nfb = usecNow + Max( m_usec_rto, 2 * ipi ); + } + } +}; + +struct SSNPReceiverState +{ + enum ETFRCFeedbackType { + TFRC_FBACK_NONE = 0, + TFRC_FBACK_INITIAL, + TFRC_FBACK_PERIODIC, + TFRC_FBACK_PARAM_CHANGE + }; + + /* TFRC receiver states */ + enum ETFRCReceiverStates { + TFRC_RSTATE_NO_DATA = 1, + TFRC_RSTATE_DATA, + }; + + ETFRCReceiverStates m_e_rx_state = TFRC_RSTATE_NO_DATA; // Receiver state + int m_n_bytes_recv = 0; // Total sum of payload bytes + int m_n_x_recv = 0; // Receiver estimate of send rate (RFC 3448, sec. 4.3) + SteamNetworkingMicroseconds m_usec_tstamp_last_feedback = 0; // Time at which last feedback was sent + int m_n_rx_s = 0; // Average packet size in bytes + SteamNetworkingMicroseconds m_usec_next_feedback = 0; // Time we should send next feedback, + // its usually now + rtt, but can be set earlier + // if a param change happense. + + + struct S_rx_hist + { + SteamNetworkingMicroseconds m_usecPing; // estimated rtt at the time we received the packet + SteamNetworkingMicroseconds m_usec_recvTs; // Time we received the packet + uint16 m_unRecvSeqNum; // Sequence number of this packet + }; + + std::deque< S_rx_hist > m_queue_rx_hist; // History of received packets, kept to TFRC_NDUPACK - 1 entries + + struct S_lh_hist + { + SteamNetworkingMicroseconds m_ts; // Estimated time we lost this packet + uint16 m_un_seqno; // Highest received seqno before the start of loss + uint16 m_un_length; // Loss interval sequence length + bool m_b_is_closed; // Whether seqno is older than 1 RTT + }; + + //CUtlQueueFixed< S_lh_hist, LIH_SIZE > m_vec_li_hist; + std::deque< S_lh_hist > m_vec_li_hist; + uint32 m_li_i_mean = 0; // Current Average Loss Interval [RFC 3448, 5.4] scaled to 0-UINT_MAX + + uint16 m_unRecvMsgNum = 1; // Expected receiving message, incremented when we are fully received + uint16 m_unRecvMsgNumReliable = 1; // Expected receiving message, incremented when we are fully received + + // These are placed in the outgoing packets so the other end can determine retransmit + uint16 m_unLastReliableRecvMsgNum = 0; // MsgNum of the last message chunk we received + uint32 m_unLastReliabeRecvMsgAmt = 0; // How much we've received so far + + CUtlBuffer m_recvBuf; + CUtlBuffer m_recvBufReliable; + + // Stats + int64 m_nMessagesRecvReliable = 0; + int64 m_nMessagesRecvUnreliable = 0; +}; + +} // SteamNetworkingSocketsLib diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp_debug.cpp b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp_debug.cpp new file mode 100644 index 0000000..8fa25ec --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp_debug.cpp @@ -0,0 +1,223 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#ifndef WIN32 +// Put everything in a namespace, so we don't violate the one definition rule +namespace SteamNetworkingSocketsLib { + +bool SNPDebugWindowActive() { return false; } +void InitSNPDebugWindow() {}; +void ShutdownSNPDebugWindow() {}; +void RunFrameSNPDebugWindow() {}; +void SetSNPDebugText( int nCols, const char **ppszTextArray ) {}; + +} // namespace SteamNetworkingSocketsLib + +#else //defined( WIN32 ) + +#include + +#include "tier0/platform.h" + +#pragma comment(lib, "gdi32.lib" ) + +// Put everything in a namespace, so we don't violate the one definition rule +namespace SteamNetworkingSocketsLib { + +static bool s_bDebugWindowActive = false; +static uint64 s_usecLastDebugWindowUpdate = 0; + +static HWND g_hwnd; + +const LONG kMargin = 10; + +int g_nCols; +char **g_ppszText; + +static void PrintError() +{ + // Retrieve the system error message for the last-error code + LPVOID lpMsgBuf; + DWORD dw = GetLastError(); + + FormatMessage( + FORMAT_MESSAGE_ALLOCATE_BUFFER | + FORMAT_MESSAGE_FROM_SYSTEM | + FORMAT_MESSAGE_IGNORE_INSERTS, + NULL, + dw, + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), + (LPTSTR) &lpMsgBuf, + 0, NULL ); + + // Display the error message and exit the process + OutputDebugString( (char *)lpMsgBuf ); + LocalFree(lpMsgBuf); +} + +static void UpdateText( HWND hwnd ) +{ + PAINTSTRUCT ps; + HDC hdc = BeginPaint (hwnd, &ps); + + RECT rect; + GetClientRect(hwnd, &rect); + + //paint client area white to clear last text + FillRect( hdc, &rect, (HBRUSH)GetStockObject( WHITE_BRUSH ) );//easy as we dont have to clean up a stock object + + if ( g_nCols ) + { + HFONT hFont = (HFONT)GetStockObject( ANSI_FIXED_FONT ); + SelectObject( hdc, hFont ); + + SetTextColor( hdc, 0x00000000 ); + SetBkMode( hdc, TRANSPARENT ); + + int nColWidth = ( rect.right - rect.left + 1 ) / g_nCols; + + for ( int i = 0; i < g_nCols; ++i ) + { + RECT textRect = rect; + textRect.left = rect.left + nColWidth * i; + textRect.right = rect.left + nColWidth * ( i + 1 ); + + textRect.left += kMargin; + textRect.top += kMargin; + textRect.right -= kMargin; + textRect.bottom -= kMargin; + + DrawText( hdc, g_ppszText[ i ], (int)strlen( g_ppszText[ i ] ), &textRect, DT_WORDBREAK ); + } + } + + EndPaint (hwnd, &ps); +} + +void SetSNPDebugText( int nCols, const char **ppszTextArray ) +{ + // free current text + for ( int i = 0; i < g_nCols; ++i ) + { + delete [] g_ppszText[i]; + } + delete []g_ppszText; + + g_nCols = nCols; + + // Allocate and copy the text + g_ppszText = new char *[nCols]; + for ( int i = 0; i < nCols; ++i ) + { + auto len = strlen( ppszTextArray[i] ); + g_ppszText[i] = new char[len+1]; + strcpy( g_ppszText[i], ppszTextArray[i] ); + } + + RECT rect; + GetClientRect( g_hwnd, &rect ); + InvalidateRect(g_hwnd, &rect, TRUE ); + UpdateWindow( g_hwnd); +} + +static LRESULT CALLBACK WndProc (HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) +{ + switch (msg) + { + case WM_CLOSE: + DestroyWindow (hwnd); + hwnd = NULL; + break; + + case WM_DESTROY: + PostQuitMessage (0); + break; + + case WM_PAINT: + { + UpdateText( hwnd ); + } + break; + + case WM_ERASEBKGND: + return 1; + } + return DefWindowProc (hwnd, msg, wParam, lParam); +} + +void InitSNPDebugWindow() +{ + if ( s_bDebugWindowActive ) + { + return; + } + + s_bDebugWindowActive = true; + + WNDCLASSEX WindowClass; + WindowClass.cbClsExtra = 0; + WindowClass.cbWndExtra = 0; + WindowClass.cbSize = sizeof (WNDCLASSEX); + WindowClass.lpszClassName = "DebugWindow"; + WindowClass.lpszMenuName = NULL; + WindowClass.lpfnWndProc = WndProc; + WindowClass.hIcon = LoadIcon (NULL, IDI_APPLICATION); + WindowClass.hIconSm = LoadIcon (NULL, IDI_APPLICATION); + WindowClass.hCursor = LoadCursor (NULL, IDC_ARROW); + WindowClass.style = 0; + WindowClass.hbrBackground = (HBRUSH) (COLOR_WINDOW + 1); + WindowClass.hInstance = GetModuleHandle(NULL); + + if ( !RegisterClassEx(&WindowClass) ) + { + PrintError(); + } + + g_hwnd = CreateWindowEx (WS_EX_CLIENTEDGE | WS_EX_COMPOSITED, + "DebugWindow", + "Steam Network Protocol Debug", + WS_OVERLAPPEDWINDOW, + 315, 115, + 640, 480, + NULL, + NULL, + GetModuleHandle( NULL ), + NULL); + + if ( !g_hwnd ) + { + PrintError(); + } + + ShowWindow (g_hwnd, SW_SHOWNORMAL); +} + +void ShutdownSNPDebugWindow() +{ + if ( !s_bDebugWindowActive ) + { + return; + } + + s_bDebugWindowActive = false; + + DestroyWindow( g_hwnd ); + g_hwnd = nullptr; +} + +void RunFrameSNPDebugWindow() +{ + if ( s_bDebugWindowActive && g_hwnd ) + { + MSG msg; + while (PeekMessage (&msg, g_hwnd, 0, 0, PM_REMOVE) > 0) + { + TranslateMessage (&msg); + DispatchMessage (&msg); + } + } +} + +} // namespace SteamNetworkingSocketsLib + +#endif //defined( PLATFORM_WINDOWS ) + diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp_debug.h b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp_debug.h new file mode 100644 index 0000000..0208c6a --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp_debug.h @@ -0,0 +1,15 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#pragma once + +// Put everything in a namespace, so we don't violate the one definition rule +namespace SteamNetworkingSocketsLib { + +bool SNPDebugWindowActive(); +void InitSNPDebugWindow(); +void ShutdownSNPDebugWindow(); +void RunFrameSNPDebugWindow(); +void SetSNPDebugText( int nCols, const char **ppszTextArray ); + +} // namespace SteamNetworkingSocketsLib + diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp new file mode 100644 index 0000000..0add6d8 --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp @@ -0,0 +1,1666 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#include "steamnetworkingsockets_udp.h" +#include "steamnetworkingconfig.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +const int k_cbSteamNetworkingMinPaddedPacketSize = 512; + +// Put everything in a namespace, so we don't violate the one definition rule +namespace SteamNetworkingSocketsLib { + +#pragma pack( push, 1 ) + +/// A protobuf-encoded message that is padded to ensure a minimum length +struct UDPPaddedMessageHdr +{ + uint8 m_nMsgID; + uint16 m_nMsgLength; +}; + +struct UDPDataMsgHdr +{ + enum + { + kFlag_ProtobufBlob = 0x01, // Protobuf-encoded message is inline (CMsgSteamSockets_UDP_Stats) + }; + + uint8 m_unMsgFlags; + uint32 m_unToConnectionID; // Recipient's portion of the connection ID + uint16 m_unSeqNum; + + // [optional, if flags&kFlag_ProtobufBlob] varint-encoded protobuf blob size, followed by blob + // Data frame(s) + // End of packet +}; +#pragma pack( pop ) + +// +// FIXME - legacy stuff. A very early version of the framing +// within the end-to-end data payload. +// + +const uint8 k_nDataFrameFlags_Size_Mask = 0xc0; +const uint8 k_nDataFrameFlags_Size_RestOfPacket = 0x00; +//const uint8 k_nDataFrameFlags_Size_8bits = 0x40; +//const uint8 k_nDataFrameFlags_Size_8bitsAdd256 = 0x80; +//const uint8 k_nDataFrameFlags_Size_16bits = 0xc0; + +const uint8 k_nDataFrameFlags_FrameType_Mask = 0x3c; +const uint8 k_nDataFrameFlags_FrameType_Unreliable = 0x00; +//const uint8 k_nDataFrameFlags_FrameType_Reliable = 0x10; +//const uint8 k_nDataFrameFlags_FrameType_ReliableAck = 0x20; + +const uint8 k_nDataFrameFlags_Channel_Mask = 0x03; +const uint8 k_nDataFrameFlags_Channel_Same = 0x00; +const uint8 k_nDataFrameFlags_Channel_8bit = 0x02; +//const uint8 k_nDataFrameFlags_Channel_16bit = 0x03; + +const int k_nMaxRecentLocalConnectionIDs = 256; +static CUtlVectorFixed s_vecRecentLocalConnectionIDs; + +///////////////////////////////////////////////////////////////////////////// +// +// Packet parsing / handling utils +// +///////////////////////////////////////////////////////////////////////////// + +bool BCheckRateLimitReportBadPacket( SteamNetworkingMicroseconds usecNow ) +{ + static SteamNetworkingMicroseconds s_usecLastReport; + if ( s_usecLastReport + k_nMillion*2 > usecNow ) + return false; + s_usecLastReport = usecNow; + return true; +} + +void ReallyReportBadPacket( const netadr_t &adrFrom, const char *pszMsgType, const char *pszFmt, ... ) +{ + char buf[ 2048 ]; + va_list ap; + va_start( ap, pszFmt ); + V_vsprintf_safe( buf, pszFmt, ap ); + va_end( ap ); + V_StripTrailingWhitespaceASCII( buf ); + + if ( !pszMsgType || !pszMsgType[0] ) + pszMsgType = "message"; + + SpewMsg( "Ignored bad %s from %s. %s\n", pszMsgType, CUtlNetAdrRender( adrFrom ).String(), buf ); +} + +#define ReportBadPacketFrom( adrFrom, pszMsgType, /* fmt */ ... ) \ + ( BCheckRateLimitReportBadPacket( usecNow ) ? ReallyReportBadPacket( adrFrom, pszMsgType, __VA_ARGS__ ) : (void)0 ) + +#define ReportBadPacket( pszMsgType, /* fmt */ ... ) \ + ReportBadPacketFrom( adrFrom, pszMsgType, __VA_ARGS__ ) + + +#define ParseProtobufBody( pvMsg, cbMsg, CMsgCls, msgVar ) \ + CMsgCls msgVar; \ + if ( !msgVar.ParseFromArray( pvMsg, cbMsg ) ) \ + { \ + ReportBadPacket( # CMsgCls, "Protobuf parse failed." ); \ + return; \ + } + +#define ParsePaddedPacket( pvPkt, cbPkt, CMsgCls, msgVar ) \ + CMsgCls msgVar; \ + { \ + if ( cbPkt < k_cbSteamNetworkingMinPaddedPacketSize ) \ + { \ + ReportBadPacket( # CMsgCls, "Packet is %d bytes, must be padded to at least %d bytes.", cbPkt, k_cbSteamNetworkingMinPaddedPacketSize ); \ + return; \ + } \ + const UDPPaddedMessageHdr *hdr = static_cast< const UDPPaddedMessageHdr * >( pvPkt ); \ + int nMsgLength = LittleWord( hdr->m_nMsgLength ); \ + if ( nMsgLength <= 0 || int(nMsgLength+sizeof(UDPPaddedMessageHdr)) > cbPkt ) \ + { \ + ReportBadPacket( # CMsgCls, "Invalid encoded message length %d. Packet is %d bytes.", nMsgLength, cbPkt ); \ + return; \ + } \ + if ( !msgVar.ParseFromArray( hdr+1, nMsgLength ) ) \ + { \ + ReportBadPacket( # CMsgCls, "Protobuf parse failed." ); \ + return; \ + } \ + } + +///////////////////////////////////////////////////////////////////////////// +// +// CSteamNetworkListenSocketStandard - basic IPv4 packet handling +// +///////////////////////////////////////////////////////////////////////////// + +void CSteamNetworkListenSocketStandard::ReceivedIPv4FromUnknownHost( const void *pvPkt, int cbPkt, const netadr_t &adrFrom, CSteamNetworkListenSocketStandard *pSock ) +{ + const uint8 *pPkt = static_cast( pvPkt ); + + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + + if ( cbPkt < 5 ) + { + ReportBadPacket( "packet", "%d byte packet is too small", cbPkt ); + return; + } + + if ( *pPkt & 0x80 ) + { + if ( *(uint32*)pPkt == 0xffffffff ) + { + // Source engine connectionless packet (LAN discovery, etc). + // Just ignore it, and don't even spew. + } + else + { + // A stray data packet. Just ignore it. + // + // When clients are able to actually establish a connection, after that connection + // is over we will use the FinWait state to close down the connection gracefully. + // But since we don't have that connection in our table anymore, either this guy + // never had a connection, or else we believe he knows that the connection was closed, + // or the FinWait state has timed out. + ReportBadPacket( "Data", "Stray data packet from host with no connection. Ignoring." ); + } + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_ChallengeRequest ) + { + ParsePaddedPacket( pvPkt, cbPkt, CMsgSteamSockets_UDP_ChallengeRequest, msg ) + pSock->ReceivedIPv4_ChallengeRequest( msg, adrFrom, usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_ConnectRequest ) + { + ParseProtobufBody( pPkt+1, cbPkt-1, CMsgSteamSockets_UDP_ConnectRequest, msg ) + pSock->ReceivedIPv4_ConnectRequest( msg, adrFrom, cbPkt, usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_ConnectionClosed ) + { + ParsePaddedPacket( pvPkt, cbPkt, CMsgSteamSockets_UDP_ConnectionClosed, msg ) + pSock->ReceivedIPv4_ConnectionClosed( msg, adrFrom, usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_NoConnection ) + { + // They don't think there's a connection on this address. + // We agree -- connection ID doesn't matter. Nothing else to do. + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_Stats ) + { + ParseProtobufBody( pPkt+1, cbPkt-1, CMsgSteamSockets_UDP_Stats, msg ) + pSock->ReceivedIPv4_Stats( msg, adrFrom, cbPkt, usecNow ); + } + else + { + // Any other lead byte is bogus + // + // Note in particular that these packet types should be ignored: + // + // k_ESteamNetworkingUDPMsg_ChallengeReply + // k_ESteamNetworkingUDPMsg_ConnectOK + // + // We are not initiating connections, so we shouldn't ever get + // those sorts of replies. + + ReportBadPacket( "packet", "Invalid lead byte 0x%02x", *pPkt ); + } +} + +uint64 CSteamNetworkListenSocketStandard::GenerateChallenge( uint16 nTime, uint32 nIP ) const +{ + uint32 data[2] = { nTime, nIP }; + uint64 nChallenge = siphash( (const uint8_t *)data, sizeof(data), m_argbChallengeSecret ); + return ( nChallenge & 0xffffffffffff0000ull ) | nTime; +} + +inline uint16 GetChallengeTime( SteamNetworkingMicroseconds usecNow ) +{ + return uint16( usecNow >> 20 ); +} + +void CSteamNetworkListenSocketStandard::ReceivedIPv4_ChallengeRequest( const CMsgSteamSockets_UDP_ChallengeRequest &msg, const netadr_t &adrFrom, SteamNetworkingMicroseconds usecNow ) +{ + if ( msg.connection_id() == 0 ) + { + ReportBadPacket( "ChallengeRequest", "Missing connection_id." ); + return; + } + //CSteamID steamIDClient( uint64( msg.client_steam_id() ) ); + //if ( !steamIDClient.IsValid() ) + //{ + // ReportBadPacket( "ChallengeRequest", "Missing/invalid SteamID.", cbPkt ); + // return; + //} + + // Get time value of challenge + uint16 nTime = GetChallengeTime( usecNow ); + + // Generate a challenge + uint64 nChallenge = GenerateChallenge( nTime, adrFrom.GetIP() ); + + // Send them a reply + CMsgSteamSockets_UDP_ChallengeReply msgReply; + msgReply.set_connection_id( msg.connection_id() ); + msgReply.set_challenge( nChallenge ); + msgReply.set_your_timestamp( msg.my_timestamp() ); + msgReply.set_protocol_version( k_nCurrentProtocolVersion ); + SendMsgIPv4( k_ESteamNetworkingUDPMsg_ChallengeReply, msgReply, adrFrom ); +} + +void CSteamNetworkListenSocketStandard::ReceivedIPv4_ConnectRequest( const CMsgSteamSockets_UDP_ConnectRequest &msg, const netadr_t &adrFrom, int cbPkt, SteamNetworkingMicroseconds usecNow ) +{ + + // Make sure challenge was generated relatively recently + uint16 nTimeThen = uint32( msg.challenge() ); + uint16 nElapsed = GetChallengeTime( usecNow ) - nTimeThen; + if ( nElapsed > GetChallengeTime( 4*k_nMillion ) ) + { + ReportBadPacket( "ConnectRequest", "Challenge too old." ); + return; + } + + // Assuming we sent them this time value, re-create the challenge we would have sent them. + if ( GenerateChallenge( nTimeThen, adrFrom.GetIP() ) != msg.challenge() ) + { + ReportBadPacket( "ConnectRequest", "Incorrect challenge. Could be spoofed." ); + return; + } + + // Check that the Steam ID is valid. We'll authenticate this using their cert later + CSteamID steamID( uint64( msg.client_steam_id() ) ); + if ( !steamID.IsValid() && steamdatagram_ip_allow_connections_without_auth == 0 ) + { + ReportBadPacket( "ConnectRequest", "Invalid SteamID %llu.", steamID.ConvertToUint64() ); + return; + } + uint32 unClientConnectionID = msg.client_connection_id(); + if ( unClientConnectionID == 0 ) + { + ReportBadPacket( "ConnectRequest", "Missing connection ID" ); + return; + } + + // Does this connection already exist? (At a different address?) + int h = m_mapChildConnections.Find( ChildConnectionKey_t( steamID, unClientConnectionID ) ); + if ( h != m_mapChildConnections.InvalidIndex() ) + { + CSteamNetworkConnectionBase *pOldConn = m_mapChildConnections[ h ]; + Assert( pOldConn->m_steamIDRemote == steamID ); + Assert( pOldConn->GetRemoteAddr() != adrFrom ); // or else why didn't we already map it directly to them! + + // NOTE: We cannot just destroy the object. The API semantics + // are that all connections, once accepted and made visible + // to the API, must be closed by the application. + ReportBadPacket( "ConnectRequest", "Rejecting connection request from %s at %s, connection ID %u. That steamID/ConnectionID pair already has a connection from %s\n", + steamID.Render(), CUtlNetAdrRender( adrFrom ).String(), unClientConnectionID, CUtlNetAdrRender( pOldConn->GetRemoteAddr() ).String() + ); + + CMsgSteamSockets_UDP_ConnectionClosed msgReply; + msgReply.set_to_connection_id( unClientConnectionID ); + msgReply.set_reason_code( k_ESteamNetConnectionEnd_Misc_Generic ); + msgReply.set_debug( "A connection with that ID already exists." ); + SendPaddedMsgIPv4( k_ESteamNetworkingUDPMsg_ConnectionClosed, msgReply, adrFrom ); + } + + CSteamNetworkConnectionIPv4 *pConn = new CSteamNetworkConnectionIPv4( m_pSteamNetworkingSocketsInterface ); + + // OK, they have completed the handshake. Accept the connection. + uint32 nPeerProtocolVersion = msg.has_protocol_version() ? msg.protocol_version() : 1; + SteamDatagramErrMsg errMsg; + if ( !pConn->BBeginAccept( this, adrFrom, m_pSockIPV4Connections, steamID, unClientConnectionID, nPeerProtocolVersion, msg.cert(), msg.crypt(), errMsg ) ) + { + SpewWarning( "Failed to accept connection from %s. %s\n", CUtlNetAdrRender( adrFrom ).String(), errMsg ); + pConn->Destroy(); + return; + } + + pConn->m_statsEndToEnd.TrackRecvPacket( cbPkt, usecNow ); + + // Did they send us a ping estimate? + if ( msg.has_ping_est_ms() ) + pConn->m_statsEndToEnd.m_ping.ReceivedPing( msg.ping_est_ms(), usecNow ); + + // Save of timestamp that we will use to reply to them when the application + // decides to accept the connection + if ( msg.has_my_timestamp() ) + { + pConn->m_ulHandshakeRemoteTimestamp = msg.my_timestamp(); + pConn->m_usecWhenReceivedHandshakeRemoteTimestamp = usecNow; + } +} + +void CSteamNetworkListenSocketStandard::ReceivedIPv4_ConnectionClosed( const CMsgSteamSockets_UDP_ConnectionClosed &msg, const netadr_t &adrFrom, SteamNetworkingMicroseconds usecNow ) +{ + // Send an ack. Note that we require the inbound message to be padded + // to a minimum size, and this reply is tiny, so we are not at a risk of + // being used for reflection, even though the source address could be spoofed. + CMsgSteamSockets_UDP_NoConnection msgReply; + if ( msg.from_connection_id() ) + msgReply.set_to_connection_id( msg.from_connection_id() ); + if ( msg.to_connection_id() ) + msgReply.set_from_connection_id( msg.to_connection_id() ); + SendMsgIPv4( k_ESteamNetworkingUDPMsg_NoConnection, msgReply, adrFrom ); +} + +void CSteamNetworkListenSocketStandard::ReceivedIPv4_Stats( const CMsgSteamSockets_UDP_Stats &msg, const netadr_t &adrFrom, int cbPkt, SteamNetworkingMicroseconds usecNow ) +{ + // Malformed? + if ( msg.to_connection_id() == 0 ) + return; + + // If their incoming message is a reasonable size, then there's no risk + // of us being used for reflection attack, because the NoConnection + // reply is tiny + if ( cbPkt < 64 && !BCheckRateLimitReportBadPacket( usecNow ) ) + return; // Just drop it + + // No connection! + CMsgSteamSockets_UDP_NoConnection msgReply; + if ( msg.from_connection_id() ) + msgReply.set_to_connection_id( msg.from_connection_id() ); + if ( msg.to_connection_id() ) + msgReply.set_from_connection_id( msg.to_connection_id() ); + SendMsgIPv4( k_ESteamNetworkingUDPMsg_NoConnection, msgReply, adrFrom ); +} + +void CSteamNetworkListenSocketStandard::SendMsgIPv4( uint8 nMsgID, const google::protobuf::MessageLite &msg, const netadr_t &adrTo ) +{ + if ( !m_pSockIPV4Connections ) + { + Assert( false ); + return; + } + + uint8 pkt[ k_cbSteamNetworkingSocketsMaxUDPMsgLen ]; + pkt[0] = nMsgID; + int cbPkt = msg.ByteSize()+1; + if ( cbPkt > sizeof(pkt) ) + { + AssertMsg3( false, "Msg type %d is %d bytes, larger than MTU of %d bytes", int( nMsgID ), cbPkt, (int)sizeof(pkt) ); + return; + } + uint8 *pEnd = msg.SerializeWithCachedSizesToArray( pkt+1 ); + Assert( cbPkt == pEnd - pkt ); + + // Send the reply + m_pSockIPV4Connections->BSendRawPacket( pkt, cbPkt, adrTo ); +} + +void CSteamNetworkListenSocketStandard::SendPaddedMsgIPv4( uint8 nMsgID, const google::protobuf::MessageLite &msg, const netadr_t adrTo ) +{ + + uint8 pkt[ k_cbSteamNetworkingSocketsMaxUDPMsgLen ]; + memset( pkt, 0, sizeof(pkt) ); // don't send random bits from our process memory over the wire! + UDPPaddedMessageHdr *hdr = (UDPPaddedMessageHdr *)pkt; + int nMsgLength = msg.ByteSize(); + hdr->m_nMsgID = nMsgID; + hdr->m_nMsgLength = LittleWord( uint16( nMsgLength ) ); + uint8 *pEnd = msg.SerializeWithCachedSizesToArray( pkt + sizeof(*hdr) ); + int cbPkt = pEnd - pkt; + Assert( cbPkt == int( sizeof(*hdr) + nMsgLength ) ); + cbPkt = MAX( cbPkt, k_cbSteamNetworkingMinPaddedPacketSize ); + + m_pSockIPV4Connections->BSendRawPacket( pkt, cbPkt, adrTo ); +} + +///////////////////////////////////////////////////////////////////////////// +// +// IP connections +// +///////////////////////////////////////////////////////////////////////////// + +CSteamNetworkConnectionIPv4::CSteamNetworkConnectionIPv4( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ) +: CSteamNetworkConnectionBase( pSteamNetworkingSocketsInterface ) +{ + m_pSocket = nullptr; +} + +CSteamNetworkConnectionIPv4::~CSteamNetworkConnectionIPv4() +{ + AssertMsg( !m_pSocket, "Connection not destroyed properly" ); +} + +void CSteamNetworkConnectionIPv4::FreeResources() +{ + if ( m_pSocket ) + { + m_pSocket->Close(); + m_pSocket = nullptr; + } + + // Base class cleanup + CSteamNetworkConnectionBase::FreeResources(); +} + +int CSteamNetworkConnectionIPv4::SendDataChunk( const void *pChunk, int cbChunk, SteamNetworkingMicroseconds usecNow, uint16 *pOutSeqNum ) +{ + if ( !m_pSocket ) + { + Assert( false ); + return 0; + } + + uint8 pkt[ k_cbSteamNetworkingSocketsMaxUDPMsgLen ]; + UDPDataMsgHdr *hdr = (UDPDataMsgHdr *)pkt; + hdr->m_unMsgFlags = 0x80; + Assert( m_unConnectionIDRemote != 0 ); + hdr->m_unToConnectionID = LittleDWord( m_unConnectionIDRemote ); + hdr->m_unSeqNum = LittleWord( m_statsEndToEnd.GetNextSendSequenceNumber( usecNow ) ); + + byte *p = (byte*)( hdr + 1 ); + + // Check how much bigger we could grow the header + // and still fit in a packet + int cbHdrOutSpaceRemaining = pkt + sizeof(pkt) - p - cbChunk; + if ( cbHdrOutSpaceRemaining < 0 ) + { + AssertMsg( false, "MTU / header size problem!" ); + return 0; + } + + // FIXME Check for putting acks in the header of the packet, instead of protobuf + + // Do we need to send tracer ping request or connection stats? + // Make sure we aren't totally full already. (Is this even possible to fail right now?) + if ( cbHdrOutSpaceRemaining >= 4 ) + { + + // What sorts of ack should we request? + uint32 nFlags = 0; + if ( m_statsEndToEnd.BNeedToSendPingImmediate( usecNow ) ) + { + // Connection problem. Ping aggressively until we figure it out + nFlags = CMsgSteamSockets_UDP_Stats::ACK_REQUEST_E2E | CMsgSteamSockets_UDP_Stats::ACK_REQUEST_IMMEDIATE; + } + else if ( m_statsEndToEnd.BReadyToSendTracerPing( usecNow ) || m_statsEndToEnd.BNeedToSendKeepalive( usecNow ) ) + nFlags |= CMsgSteamSockets_UDP_Stats::ACK_REQUEST_E2E; + + // Check if we should send connection stats inline. + bool bTrySendEndToEndStats = m_statsEndToEnd.BReadyToSendStats( usecNow ); + + // Do we actually want to send anything in the protobuf blob at all? + // The goal is that we should only do this every couple of seconds or so. + if ( bTrySendEndToEndStats || nFlags != 0 || m_statsEndToEnd.m_nPendingOutgoingAcks > 0 ) + { + // Populate a message with everything we'd like to send + CMsgSteamSockets_UDP_Stats msgStatsOut; + if ( bTrySendEndToEndStats ) + m_statsEndToEnd.PopulateMessage( *msgStatsOut.mutable_stats(), usecNow ); + + // Acks + // FIXME - Eventually we'd like to put a single ack in the header, since these will + // be reasonably common + PutEndToEndAcksIntoMessage( msgStatsOut, m_statsEndToEnd, usecNow ); + + // We'll try to fit what we can. If we try to serialize a message + // and it won't fit, we'll remove some stuff and see if that fits. + int cbStatsMsg, cbHdrSpaceNeeded; + for (;;) + { + + // Slam flags based on what we are actually going to send. Don't send flags + // if they are implied by the stats we are sending. + uint32 nImpliedFlags = 0; + if ( msgStatsOut.has_stats() ) nImpliedFlags |= msgStatsOut.ACK_REQUEST_E2E; + if ( nFlags != nImpliedFlags ) + msgStatsOut.set_flags( nFlags ); + else + msgStatsOut.clear_flags(); + + // Cache size, check how big it would be + cbStatsMsg = msgStatsOut.ByteSize(); + + // Include varint-encoded message size. + // Note that if the size requires 3 bytes varint encoded, it won't fit in + // a packet anyway, so we don't need to handle that case. But it is totally + // possible that we might want to send more than 128 bytes of stats, and have + // an opportunity to send it all in the same packet. + cbHdrSpaceNeeded = cbStatsMsg + 1; + if ( cbStatsMsg >= 0x80 ) + ++cbHdrSpaceNeeded; + + // Will it fit inline with this data packet? + if ( cbHdrSpaceNeeded <= cbHdrOutSpaceRemaining ) + break; + + // Rats. We want to send some stuff, but it won't fit. + // Strip off stuff, in no particular order. + + if ( msgStatsOut.has_stats() ) + { + Assert( bTrySendEndToEndStats ); + if ( msgStatsOut.stats().has_instantaneous() && msgStatsOut.stats().has_lifetime() ) + { + // Trying to send both - clear instantaneous + msgStatsOut.mutable_stats()->clear_instantaneous(); + } + else + { + // Trying to send just one or the other. Clear the whole container. + msgStatsOut.clear_stats(); + bTrySendEndToEndStats = false; + } + continue; + } + Assert( !bTrySendEndToEndStats ); + + // FIXME - we could try to send without acks. + + // Nothing left to clear!? We shouldn't get here! + AssertMsg( false, "Serialized stats message still won't fit, ever after clearing everything?" ); + cbStatsMsg = -1; + break; + } + + // Did we actually end up sending anything? + if ( cbStatsMsg > 0 ) + { + + // Serialize the stats size, var-int encoded + byte *pStatsOut = SerializeVarInt( (byte*)p, uint32( cbStatsMsg ) ); + + // Serialize the actual message + pStatsOut = msgStatsOut.SerializeWithCachedSizesToArray( pStatsOut ); + + // Make sure we wrote the number of bytes we expected + if ( pStatsOut != p + cbHdrSpaceNeeded ) + { + // ABORT! + AssertMsg( false, "Size mismatch after serializing connection quality stats" ); + } + else + { + + // Update bookkeeping with the stuff we are actually sending + TrackSentStats( msgStatsOut, true, usecNow ); + + // Mark header with the flag + hdr->m_unMsgFlags |= hdr->kFlag_ProtobufBlob; + + // Advance pointer + p = pStatsOut; + } + } + } + } + + // !FIXME! Time since previous, for jitter measurement? + + // Use gather-based send. This saves one memcpy of every payload + iovec gather[2]; + gather[0].iov_base = pkt; + gather[0].iov_len = p - pkt; + gather[1].iov_base = const_cast( pChunk ); + gather[1].iov_len = cbChunk; + + int cbSend = gather[0].iov_len + gather[1].iov_len; + Assert( cbSend <= sizeof(pkt) ); // Bug in the code above. We should never "overflow" the packet. (Ignoring the fact that we using a gather-based send. The data could be tiny with a large header for piggy-backed stats.) + + // !FIXME! Should we track data payload separately? Maybe we ought to track + // *messages* instead of packets. + + // Return sequence number to caller, if requested + if ( pOutSeqNum ) + *pOutSeqNum = hdr->m_unSeqNum; + + // Send it + SendPacketGather( 2, gather, cbSend ); + return cbSend; +} + +bool CSteamNetworkConnectionIPv4::BInitConnect( const netadr_t &netadrRemote, SteamDatagramErrMsg &errMsg ) +{ + AssertMsg( !m_pSocket, "Trying to connect when we already have a socket?" ); + + // We're initiating a connection, not being accepted on a listen socket + Assert( !m_pParentListenSocket ); + + // For now we're just assuming each connection will gets its own socket, + // on an ephemeral port. Later we could add a setting to enable + // sharing of the socket. + m_pSocket = OpenUDPSocketBoundToHost( 0, 0, netadrRemote, CRecvPacketCallback( PacketReceived, this ), errMsg ); + if ( !m_pSocket ) + return false; + + // We use SteamID validity to denote when our connection has been accepted, + // so it's important that it be cleared + Assert( m_steamIDRemote.GetEAccountType() == k_EAccountTypeInvalid ); + m_steamIDRemote.Clear(); + + // Let base class do some common initialization + uint32 nPeerProtocolVersion = 0; // don't know yet + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + if ( !CSteamNetworkConnectionBase::BInitConnection( nPeerProtocolVersion, usecNow, errMsg ) ) + { + m_pSocket->Close(); + m_pSocket = nullptr; + return false; + } + + // We should know our own identity, unless the app has said it's OK to go without this. + if ( !m_steamIDLocal.IsValid() && steamdatagram_ip_allow_connections_without_auth == 0 ) + { + V_strcpy_safe( errMsg, "Unable to determine local SteamID. Not logged into Steam?" ); + return false; + } + + // Start the connection state machine, and send the first request packet. + CheckConnectionStateAndSetNextThinkTime( usecNow ); + + return true; +} + +bool CSteamNetworkConnectionIPv4::BCanSendEndToEndConnectRequest() const +{ + return m_pSocket != nullptr; +} + +bool CSteamNetworkConnectionIPv4::BCanSendEndToEndData() const +{ + return m_pSocket != nullptr; +} + +void CSteamNetworkConnectionIPv4::SendEndToEndConnectRequest( SteamNetworkingMicroseconds usecNow ) +{ + Assert( !m_pParentListenSocket ); + Assert( GetState() == k_ESteamNetworkingConnectionState_Connecting ); // Why else would we be doing this? + Assert( m_unConnectionIDLocal ); + + CMsgSteamSockets_UDP_ChallengeRequest msg; + msg.set_connection_id( m_unConnectionIDLocal ); + //msg.set_client_steam_id( m_steamIDLocal.ConvertToUint64() ); + msg.set_my_timestamp( usecNow ); + msg.set_protocol_version( k_nCurrentProtocolVersion ); + + // Send it, with padding + SendPaddedMsg( k_ESteamNetworkingUDPMsg_ChallengeRequest, msg ); + + // They are supposed to reply with a timestamps, from which we can estimate the ping. + // So this counts as a ping request + m_statsEndToEnd.TrackSentPingRequest( usecNow, false ); +} + +void CSteamNetworkConnectionIPv4::SendEndToEndPing( bool bUrgent, SteamNetworkingMicroseconds usecNow ) +{ + SendStatsMsg( bUrgent ? k_EStatsReplyRequest_Immediate : k_EStatsReplyRequest_DelayedOK, usecNow ); +} + +void CSteamNetworkConnectionIPv4::ThinkConnection( SteamNetworkingMicroseconds usecNow ) +{ + + // Check if we have stats we need to flush out + if ( BStateIsConnectedForWirePurposes() ) + { + + // Do we need to send something immediately, for any reason? + if ( + m_statsEndToEnd.BNeedToSendStatsOrAcks( usecNow ) + || m_statsEndToEnd.BNeedToSendPingImmediate( usecNow ) + ) { + SendStatsMsg( k_EStatsReplyRequest_None, usecNow ); + + // Make sure that took care of what we needed! + + Assert( !m_statsEndToEnd.BNeedToSendStatsOrAcks( usecNow ) ); + Assert( !m_statsEndToEnd.BNeedToSendPingImmediate( usecNow ) ); + } + } +} + +bool CSteamNetworkConnectionIPv4::BBeginAccept( + CSteamNetworkListenSocketStandard *pParent, + const netadr_t &adrFrom, + CSharedSocket *pSharedSock, + CSteamID steamID, + uint32 unConnectionIDRemote, + uint32 nPeerProtocolVersion, + const CMsgSteamDatagramCertificateSigned &msgCert, + const CMsgSteamDatagramSessionCryptInfoSigned &msgCryptSessionInfo, + SteamDatagramErrMsg &errMsg +) +{ + AssertMsg( !m_pSocket, "Trying to accept when we already have a socket?" ); + + // Get an interface just to talk just to this guy + m_pSocket = pSharedSock->AddRemoteHost( adrFrom, CRecvPacketCallback( PacketReceived, this ) ); + if ( !m_pSocket ) + { + V_strcpy_safe( errMsg, "Unable to create a bound socket on the shared socket." ); + return false; + } + + m_steamIDRemote = steamID; + m_unConnectionIDRemote = unConnectionIDRemote; + m_netAdrRemote = adrFrom; + pParent->AddChildConnection( this ); + + // Let base class do some common initialization + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + if ( !CSteamNetworkConnectionBase::BInitConnection( nPeerProtocolVersion, usecNow, errMsg ) ) + { + m_pSocket->Close(); + m_pSocket = nullptr; + return false; + } + + // Process crypto handshake now + if ( !BRecvCryptoHandshake( msgCert, msgCryptSessionInfo, true ) ) + { + m_pSocket->Close(); + m_pSocket = nullptr; + return false; + } + + // OK + return true; +} + +EResult CSteamNetworkConnectionIPv4::APIAcceptConnection() +{ + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + + // Send the message + SendConnectOK( usecNow ); + + // We are fully connected + ConnectionState_Connected( usecNow ); + + // OK + return k_EResultOK; +} + +void CSteamNetworkConnectionIPv4::SendMsg( uint8 nMsgID, const google::protobuf::MessageLite &msg ) +{ + + uint8 pkt[ k_cbSteamNetworkingSocketsMaxUDPMsgLen ]; + pkt[0] = nMsgID; + int cbPkt = msg.ByteSize()+1; + if ( cbPkt > sizeof(pkt) ) + { + AssertMsg3( false, "Msg type %d is %d bytes, larger than MTU of %d bytes", int( nMsgID ), cbPkt, (int)sizeof(pkt) ); + return; + } + uint8 *pEnd = msg.SerializeWithCachedSizesToArray( pkt+1 ); + Assert( cbPkt == pEnd - pkt ); + + SendPacket( pkt, cbPkt ); +} + +void CSteamNetworkConnectionIPv4::SendPaddedMsg( uint8 nMsgID, const google::protobuf::MessageLite &msg ) +{ + + uint8 pkt[ k_cbSteamNetworkingSocketsMaxUDPMsgLen ]; + V_memset( pkt, 0, sizeof(pkt) ); // don't send random bits from our process memory over the wire! + UDPPaddedMessageHdr *hdr = (UDPPaddedMessageHdr *)pkt; + int nMsgLength = msg.ByteSize(); + if ( nMsgLength + sizeof(*hdr) > k_cbSteamNetworkingSocketsMaxUDPMsgLen ) + { + AssertMsg3( false, "Msg type %d is %d bytes, larger than MTU of %d bytes", int( nMsgID ), int( nMsgLength + sizeof(*hdr) ), (int)sizeof(pkt) ); + return; + } + hdr->m_nMsgID = nMsgID; + hdr->m_nMsgLength = LittleWord( uint16( nMsgLength ) ); + uint8 *pEnd = msg.SerializeWithCachedSizesToArray( pkt + sizeof(*hdr) ); + int cbPkt = pEnd - pkt; + Assert( cbPkt == int( sizeof(*hdr) + nMsgLength ) ); + cbPkt = MAX( cbPkt, k_cbSteamNetworkingMinPaddedPacketSize ); + + SendPacket( pkt, cbPkt ); +} + +void CSteamNetworkConnectionIPv4::SendPacket( const void *pkt, int cbPkt ) +{ + iovec temp; + temp.iov_base = const_cast( pkt ); + temp.iov_len = cbPkt; + SendPacketGather( 1, &temp, cbPkt ); +} + +void CSteamNetworkConnectionIPv4::SendPacketGather( int nChunks, const iovec *pChunks, int cbSendTotal ) +{ + // Safety + if ( !m_pSocket ) + { + AssertMsg( false, "Attemt to send packet, but socket has been closed!" ); + return; + } + + // Update stats + m_statsEndToEnd.TrackSentPacket( cbSendTotal ); + + // Hand over to operating system + m_pSocket->BSendRawPacketGather( nChunks, pChunks ); +} + +void CSteamNetworkConnectionIPv4::ConnectionStateChanged( ESteamNetworkingConnectionState eOldState ) +{ + CSteamNetworkConnectionBase::ConnectionStateChanged( eOldState ); + + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_FindingRoute: // not used for IPv4 + default: + Assert( false ); + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_Dead: + return; + + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + SendConnectionClosedOrNoConnection(); + break; + + case k_ESteamNetworkingConnectionState_Linger: + break; + + case k_ESteamNetworkingConnectionState_Connecting: + case k_ESteamNetworkingConnectionState_Connected: + case k_ESteamNetworkingConnectionState_ClosedByPeer: + break; + } +} + +#define ReportBadPacketIPv4( pszMsgType, /* fmt */ ... ) \ + ReportBadPacketFrom( m_pSocket->GetRemoteHostAddr(), pszMsgType, __VA_ARGS__ ) + +void CSteamNetworkConnectionIPv4::PacketReceived( const void *pvPkt, int cbPkt, const netadr_t &adrFrom, CSteamNetworkConnectionIPv4 *pSelf ) +{ + const uint8 *pPkt = static_cast( pvPkt ); + + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + pSelf->m_statsEndToEnd.TrackRecvPacket( cbPkt, usecNow ); // FIXME - We really shouldn't do this until we know it is valid and hasn't been spoofed! + + if ( cbPkt < 5 ) + { + ReportBadPacket( "packet", "%d byte packet is too small", cbPkt ); + return; + } + + if ( *pPkt & 0x80 ) + { + pSelf->Received_Data( pPkt, cbPkt, usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_ChallengeReply ) + { + ParseProtobufBody( pPkt+1, cbPkt-1, CMsgSteamSockets_UDP_ChallengeReply, msg ) + pSelf->Received_ChallengeReply( msg, usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_ConnectOK ) + { + ParseProtobufBody( pPkt+1, cbPkt-1, CMsgSteamSockets_UDP_ConnectOK, msg ); + pSelf->Received_ConnectOK( msg, usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_ConnectionClosed ) + { + ParsePaddedPacket( pvPkt, cbPkt, CMsgSteamSockets_UDP_ConnectionClosed, msg ) + pSelf->Received_ConnectionClosed( msg, usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_NoConnection ) + { + ParseProtobufBody( pPkt+1, cbPkt-1, CMsgSteamSockets_UDP_NoConnection, msg ) + pSelf->Received_NoConnection( msg, usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_ChallengeRequest ) + { + ParsePaddedPacket( pvPkt, cbPkt, CMsgSteamSockets_UDP_ChallengeRequest, msg ) + pSelf->Received_ChallengeOrConnectRequest( "ChallengeRequest", msg.connection_id(), usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_ConnectRequest ) + { + ParseProtobufBody( pPkt+1, cbPkt-1, CMsgSteamSockets_UDP_ConnectRequest, msg ) + pSelf->Received_ChallengeOrConnectRequest( "ConnectRequest", msg.client_connection_id(), usecNow ); + } + else if ( *pPkt == k_ESteamNetworkingUDPMsg_Stats ) + { + ParseProtobufBody( pPkt+1, cbPkt-1, CMsgSteamSockets_UDP_Stats, msg ) + pSelf->Received_Stats( msg, usecNow ); + } + else + { + ReportBadPacket( "packet", "Lead byte 0x%02x not a known message ID", *pPkt ); + } +} + +std::string DescribeStatsContents( const CMsgSteamSockets_UDP_Stats &msg ) +{ + std::string sWhat; + if ( msg.flags() & msg.ACK_REQUEST_E2E ) + sWhat += " request_ack"; + if ( msg.flags() & msg.ACK_REQUEST_IMMEDIATE ) + sWhat += " request_ack_immediate"; + if ( msg.stats().has_lifetime() ) + sWhat += " stats.life"; + if ( msg.stats().has_instantaneous() ) + sWhat += " stats.rate"; + if ( msg.ack_e2e_size() > 0 ) + sWhat += " ack"; + return sWhat; +} + +void CSteamNetworkConnectionIPv4::RecvStats( const CMsgSteamSockets_UDP_Stats &msgStatsIn, bool bInline, SteamNetworkingMicroseconds usecNow ) +{ + + // Connection quality stats? + if ( msgStatsIn.has_stats() ) + m_statsEndToEnd.ProcessMessage( msgStatsIn.stats(), usecNow ); + + // Receive acks, if any + m_statsEndToEnd.RecvPackedAcks( msgStatsIn.ack_e2e(), usecNow ); + + // Spew appropriately + if ( g_eSteamDatagramDebugOutputDetailLevel >= k_ESteamDatagramDebugOutputType_Verbose ) + { + std::string sWhat = DescribeStatsContents( msgStatsIn ); + SpewVerbose( "Recvd %s stats from %s @ %s:%s\n", + bInline ? "inline" : "standalone", + m_steamIDRemote.Render(), + CUtlNetAdrRender( m_pSocket->GetRemoteHostAddr() ).String(), + sWhat.c_str() + ); + } + + // Check if we need to reply, either now or later + if ( BStateIsConnectedForWirePurposes() ) + { + + // Check for queuing outgoing acks + bool bImmediate = ( msgStatsIn.flags() & msgStatsIn.ACK_REQUEST_IMMEDIATE ) != 0; + if ( ( msgStatsIn.flags() & msgStatsIn.ACK_REQUEST_E2E ) || msgStatsIn.has_stats() ) + { + m_statsEndToEnd.QueueOutgoingAck( msgStatsIn.seq_num(), bImmediate, usecNow ); + } + + // Do we need to send an immediate reply? + if ( + m_statsEndToEnd.BNeedToSendPingImmediate( usecNow ) + || m_statsEndToEnd.BNeedToSendStatsOrAcks( usecNow ) + ) { + // Send a stats message + SendStatsMsg( k_EStatsReplyRequest_None, usecNow ); + } + } +} + +void CSteamNetworkConnectionIPv4::TrackSentStats( const CMsgSteamSockets_UDP_Stats &msgStatsOut, bool bInline, SteamNetworkingMicroseconds usecNow ) +{ + + // What effective flags will be received? + uint32 nSentFlags = msgStatsOut.flags(); + if ( msgStatsOut.has_stats() ) + nSentFlags |= msgStatsOut.ACK_REQUEST_E2E; + if ( nSentFlags & msgStatsOut.ACK_REQUEST_E2E ) + { + bool bAllowDelayedReply = ( nSentFlags & msgStatsOut.ACK_REQUEST_IMMEDIATE ) == 0; + + // Record that we sent stats and are waiting for peer to ack + if ( msgStatsOut.has_stats() ) + { + m_statsEndToEnd.TrackSentStats( msgStatsOut.stats(), usecNow, bAllowDelayedReply ); + } + else if ( ( nSentFlags & msgStatsOut.ACK_REQUEST_E2E ) ) + { + m_statsEndToEnd.TrackSentMessageExpectingSeqNumAck( usecNow, bAllowDelayedReply ); + } + } + + // Did we send any acks? + m_statsEndToEnd.TrackSentPackedAcks( msgStatsOut.ack_e2e() ); + + // Spew appropriately + if ( g_eSteamDatagramDebugOutputDetailLevel >= k_ESteamDatagramDebugOutputType_Verbose ) + { + std::string sWhat = DescribeStatsContents( msgStatsOut ); + SpewVerbose( "Sent %s stats to %s @ %s:%s\n", + bInline ? "inline" : "standalone", + m_steamIDRemote.Render(), + CUtlNetAdrRender( m_pSocket->GetRemoteHostAddr() ).String(), + sWhat.c_str() + ); + } +} + +void CSteamNetworkConnectionIPv4::SendStatsMsg( EStatsReplyRequest eReplyRequested, SteamNetworkingMicroseconds usecNow ) +{ + CMsgSteamSockets_UDP_Stats msg; + if ( m_unConnectionIDRemote ) + msg.set_to_connection_id( m_unConnectionIDRemote ); + msg.set_from_connection_id( m_unConnectionIDLocal ); + msg.set_seq_num( m_statsEndToEnd.GetNextSendSequenceNumber( usecNow ) ); + + // What flags should we set? + uint32 nFlags = 0; + if ( eReplyRequested == k_EStatsReplyRequest_Immediate || m_statsEndToEnd.BNeedToSendPingImmediate( usecNow ) ) + nFlags |= msg.ACK_REQUEST_E2E | msg.ACK_REQUEST_IMMEDIATE; + else if ( eReplyRequested == k_EStatsReplyRequest_DelayedOK || m_statsEndToEnd.BNeedToSendKeepalive( usecNow ) || m_statsEndToEnd.BReadyToSendTracerPing( usecNow ) ) + nFlags |= msg.ACK_REQUEST_E2E; + + // Need to send any connection stats stats? + if ( m_statsEndToEnd.BReadyToSendStats( usecNow ) ) + m_statsEndToEnd.PopulateMessage( *msg.mutable_stats(), usecNow ); + + // Any pending acks? + PutEndToEndAcksIntoMessage( msg, m_statsEndToEnd, usecNow ); + + // Always set flags into message, even if they can be implied by the presence of stats + msg.set_flags( nFlags ); + + // Send it + SendMsg( k_ESteamNetworkingUDPMsg_Stats, msg ); + + // Track that we sent stats + TrackSentStats( msg, false, usecNow ); +} + +void CSteamNetworkConnectionIPv4::Received_Data( const uint8 *pPkt, int cbPkt, SteamNetworkingMicroseconds usecNow ) +{ + + if ( cbPkt < sizeof(UDPDataMsgHdr) ) + { + ReportBadPacketIPv4( "DataPacket", "Packet of size %d is too small.", cbPkt ); + return; + } + + // Check cookie + const UDPDataMsgHdr *hdr = (const UDPDataMsgHdr *)pPkt; + if ( LittleDWord( hdr->m_unToConnectionID ) != m_unConnectionIDLocal ) + { + + // Wrong session. It could be an old session, or it could be spoofed. + ReportBadPacketIPv4( "DataPacket", "Incorrect connection ID" ); + if ( BCheckGlobalSpamReplyRateLimit( usecNow ) ) + { + SendNoConnection( LittleDWord( hdr->m_unToConnectionID ), 0 ); + } + return; + } + uint16 nWirePktNumber = LittleWord( hdr->m_unSeqNum ); + m_statsEndToEnd.TrackRecvSequencedPacket( nWirePktNumber, usecNow, 0 ); + + // Check state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_FindingRoute: // not used for IPv4 + default: + Assert( false ); + return; + + case k_ESteamNetworkingConnectionState_ClosedByPeer: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + SendConnectionClosedOrNoConnection(); + return; + + case k_ESteamNetworkingConnectionState_Linger: + // FIXME: What should we do here? We are half-closed here, so this + // data is definitely going to be ignored. Do we need to communicate + // that state to the remote host somehow? + return; + + case k_ESteamNetworkingConnectionState_Connecting: + // Ignore it. We don't have the SteamID of whoever is on the other end yet, + // their encryption keys, etc. The most likely cause is that a server sent + // a ConnectOK, which dropped. So they think we're connected but we don't + // have everything yet. + return; + + case k_ESteamNetworkingConnectionState_Connected: + + // We'll process the chunk + break; + } + + const uint8 *pIn = pPkt + sizeof(*hdr); + const uint8 *pPktEnd = pPkt + cbPkt; + + // Inline stats? + uint32 cbStatsMsgIn = 0; + if ( hdr->m_unMsgFlags & hdr->kFlag_ProtobufBlob ) + { + //Msg_Verbose( "Received inline stats from %s", server.m_szName ); + + pIn = DeserializeVarInt( pIn, pPktEnd, cbStatsMsgIn ); + if ( pIn == NULL ) + { + ReportBadPacketIPv4( "DataPacket", "Failed to varint decode size of stats blob" ); + return; + } + if ( pIn + cbStatsMsgIn > pPktEnd ) + { + ReportBadPacketIPv4( "DataPacket", "stats message size doesn't make sense. Stats message size %d, packet size %d", cbStatsMsgIn, cbPkt ); + return; + } + + CMsgSteamSockets_UDP_Stats msgStatsIn; + if ( !msgStatsIn.ParseFromArray( pIn, cbStatsMsgIn ) ) + { + ReportBadPacketIPv4( "DataPacket", "protobuf failed to parse inline stats message" ); + return; + } + + // Shove sequence number so we know what acks to pend, etc + msgStatsIn.set_seq_num( nWirePktNumber ); + + // Process the stats + RecvStats( msgStatsIn, true, usecNow ); + + // Advance pointer + pIn += cbStatsMsgIn; + } + + RecvDataChunk( nWirePktNumber, pIn, pPktEnd - pIn, cbPkt, usecNow ); +} + +void CSteamNetworkConnectionIPv4::Received_ChallengeReply( const CMsgSteamSockets_UDP_ChallengeReply &msg, SteamNetworkingMicroseconds usecNow ) +{ + // We should only be getting this if we are the "client" + if ( m_pParentListenSocket ) + { + ReportBadPacketIPv4( "ChallengeReply", "Shouldn't be receiving this unless on accepted connections, only connections initiated locally." ); + return; + } + + // Ignore if we're not trying to connect + if ( GetState() != k_ESteamNetworkingConnectionState_Connecting ) + return; + + // Check session ID to make sure they aren't spoofing. + if ( msg.connection_id() != m_unConnectionIDLocal ) + { + ReportBadPacketIPv4( "ChallengeReply", "Incorrect connection ID. Message is stale or could be spoofed, ignoring." ); + return; + } + if ( msg.protocol_version() < k_nMinRequiredProtocolVersion ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Misc_Generic, "Peer is running old software and needs to be udpated" ); + return; + } + + // Update ping, if they replied with the timestamp + if ( msg.has_your_timestamp() ) + { + SteamNetworkingMicroseconds usecElapsed = usecNow - (SteamNetworkingMicroseconds)msg.your_timestamp(); + if ( usecElapsed < 0 || usecElapsed > 2*k_nMillion ) + { + SpewWarning( "Ignoring weird timestamp %llu in ChallengeReply, current time is %llu.\n", (unsigned long long)msg.your_timestamp(), usecNow ); + } + else + { + int nPing = (usecElapsed + 500 ) / 1000; + m_statsEndToEnd.m_ping.ReceivedPing( nPing, usecNow ); + } + } + + // Make sure we have the crypt info that we need + if ( !m_msgSignedCertLocal.has_cert() || !m_msgSignedCryptLocal.has_info() ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Misc_InternalError, "Tried to connect request, but crypt not ready" ); + return; + } + + // Remember protocol version. They should send it again in the connect OK, but we have a valid value now, + // so we might as well save it + m_statsEndToEnd.m_nPeerProtocolVersion = msg.protocol_version(); + + // Reply with the challenge data and our SteamID + CMsgSteamSockets_UDP_ConnectRequest msgConnectRequest; + msgConnectRequest.set_client_connection_id( m_unConnectionIDLocal ); + msgConnectRequest.set_challenge( msg.challenge() ); + msgConnectRequest.set_client_steam_id( m_steamIDLocal.ConvertToUint64() ); + msgConnectRequest.set_my_timestamp( usecNow ); + if ( m_statsEndToEnd.m_ping.m_nSmoothedPing >= 0 ) + msgConnectRequest.set_ping_est_ms( m_statsEndToEnd.m_ping.m_nSmoothedPing ); + *msgConnectRequest.mutable_cert() = m_msgSignedCertLocal; + *msgConnectRequest.mutable_crypt() = m_msgSignedCryptLocal; + msgConnectRequest.set_protocol_version( k_nCurrentProtocolVersion ); + SendMsg( k_ESteamNetworkingUDPMsg_ConnectRequest, msgConnectRequest ); + + // Reset timeout/retry for this reply. But if it fails, we'll start + // the whole handshake over again. It keeps the code simpler, and the + // challenge value has a relatively short expiry anyway. + m_usecWhenSentConnectRequest = usecNow; + EnsureMinThinkTime( usecNow + k_usecConnectRetryInterval ); + + // They are supposed to reply with a timestamps, from which we can estimate the ping. + // So this counts as a ping request + m_statsEndToEnd.TrackSentPingRequest( usecNow, false ); +} + +void CSteamNetworkConnectionIPv4::Received_ConnectOK( const CMsgSteamSockets_UDP_ConnectOK &msg, SteamNetworkingMicroseconds usecNow ) +{ + // We should only be getting this if we are the "client" + if ( m_pParentListenSocket ) + { + ReportBadPacketIPv4( "ConnectOK", "Shouldn't be receiving this unless on accepted connections, only connections initiated locally." ); + return; + } + + // Check connection ID to make sure they aren't spoofing and it's the same connection we think it is + if ( msg.client_connection_id() != m_unConnectionIDLocal ) + { + ReportBadPacketIPv4( "ConnectOK", "Incorrect connection ID. Message is stale or could be spoofed, ignoring." ); + return; + } + + // Who are they? We'll authenticate their cert below + CSteamID steamIDRemote( uint64( msg.server_steam_id() ) ); + if ( !steamIDRemote.IsValid() && steamdatagram_ip_allow_connections_without_auth == 0 ) + { + ReportBadPacketIPv4( "ConnectOK", "Invalid server_steam_id." ); + return; + } + + // Make sure they are still who we think they are + if ( m_steamIDRemote.IsValid() && m_steamIDRemote != steamIDRemote ) + { + ReportBadPacketIPv4( "ConnectOK", "server_steam_id doesn't match who we expect to be connecting to!" ); + return; + } + + // Update ping, if they replied a timestamp + if ( msg.has_your_timestamp() ) + { + SteamNetworkingMicroseconds usecElapsed = usecNow - (SteamNetworkingMicroseconds)msg.your_timestamp() - msg.delay_time_usec(); + if ( usecElapsed < 0 || usecElapsed > 2*k_nMillion ) + { + SpewWarning( "Ignoring weird timestamp %llu in ConnectOK, current time is %llu, remote delay was %lld.\n", (unsigned long long)msg.your_timestamp(), usecNow, (long long)msg.delay_time_usec() ); + } + else + { + int nPing = (usecElapsed + 500 ) / 1000; + m_statsEndToEnd.m_ping.ReceivedPing( nPing, usecNow ); + } + } + + // Check state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_FindingRoute: // not used for IPv4 + default: + Assert( false ); + return; + + case k_ESteamNetworkingConnectionState_ClosedByPeer: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + SendConnectionClosedOrNoConnection(); + return; + + case k_ESteamNetworkingConnectionState_Linger: + case k_ESteamNetworkingConnectionState_Connected: + // We already know we were able to establish the connection. + // Just ignore this packet + return; + + case k_ESteamNetworkingConnectionState_Connecting: + break; + } + + if ( msg.protocol_version() < k_nMinRequiredProtocolVersion ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Misc_Generic, "Peer is running old software and needs to be udpated" ); + return; + } + m_statsEndToEnd.m_nPeerProtocolVersion = msg.protocol_version(); + + // New peers should send us their connection ID + m_unConnectionIDRemote = msg.server_connection_id(); + if ( ( m_unConnectionIDRemote & 0xffff ) == 0 ) + { + ConnectionState_ProblemDetectedLocally( k_ESteamNetConnectionEnd_Remote_BadCrypt, "Didn't send valid connection ID" ); + return; + } + + m_steamIDRemote = steamIDRemote; + + // Check the certs, save keys, etc + if ( !BRecvCryptoHandshake( msg.cert(), msg.crypt(), false ) ) + { + Assert( GetState() == k_ESteamNetworkingConnectionState_ProblemDetectedLocally ); + ReportBadPacketIPv4( "ConnectOK", "Failed crypto init. %s", m_szEndDebug ); + return; + } + + // Generic connection code will take it from here. + ConnectionState_Connected( usecNow ); +} + +void CSteamNetworkConnectionIPv4::Received_ConnectionClosed( const CMsgSteamSockets_UDP_ConnectionClosed &msg, SteamNetworkingMicroseconds usecNow ) +{ + // Give them a reply to let them know we heard from them. If it's the right connection ID, + // then they probably aren't spoofing and it's critical that we give them an ack! + // + // If the wrong connection ID, then it could be an old connection so we'd like to send a reply + // to let them know that they can stop telling us the connection is closed. + // However, it could just be random garbage, so we need to protect ourselves from abuse, + // so limit how many of these we send. + bool bConnectionIDMatch = + msg.to_connection_id() == m_unConnectionIDLocal + || ( msg.to_connection_id() == 0 && msg.from_connection_id() && msg.from_connection_id() == m_unConnectionIDRemote ); // they might not know our ID yet, if they are a client aborting the connection really early. + if ( bConnectionIDMatch || BCheckGlobalSpamReplyRateLimit( usecNow ) ) + { + // Send a reply, echoing exactly what they sent to us + CMsgSteamSockets_UDP_NoConnection msgReply; + if ( msg.to_connection_id() ) + msgReply.set_from_connection_id( msg.to_connection_id() ); + if ( msg.from_connection_id() ) + msgReply.set_to_connection_id( msg.from_connection_id() ); + SendMsg( k_ESteamNetworkingUDPMsg_NoConnection, msgReply ); + } + + // If incorrect connection ID, then that's all we'll do, since this packet actually + // has nothing to do with current connection at all. + if ( !bConnectionIDMatch ) + return; + + // Generic connection code will take it from here. + ConnectionState_ClosedByPeer( msg.reason_code(), msg.debug().c_str() ); +} + +void CSteamNetworkConnectionIPv4::Received_NoConnection( const CMsgSteamSockets_UDP_NoConnection &msg, SteamNetworkingMicroseconds usecNow ) +{ + // Make sure it's an ack of something we would have sent + if ( msg.to_connection_id() != m_unConnectionIDLocal || msg.from_connection_id() != m_unConnectionIDRemote ) + { + ReportBadPacketIPv4( "NoConnection", "Old/incorrect connection ID. Message is for a stale connection, or is spoofed. Ignoring." ); + return; + } + + // Generic connection code will take it from here. + ConnectionState_ClosedByPeer( 0, nullptr ); +} + +void CSteamNetworkConnectionIPv4::Received_Stats( const CMsgSteamSockets_UDP_Stats &msg, SteamNetworkingMicroseconds usecNow ) +{ + if ( msg.to_connection_id() == 0 ) + { + ReportBadPacketIPv4( "Stats", "Missing connection ID." ); + return; + } + + // Check connection ID to make sure they aren't spoofing and it's the same connection we think it is + bool bConnectionIDMatch = + msg.to_connection_id() == m_unConnectionIDLocal + || ( msg.to_connection_id() == 0 && msg.from_connection_id() && msg.from_connection_id() == m_unConnectionIDRemote ); // they might not know our ID yet, if they are a client aborting the connection really early. + if ( !bConnectionIDMatch ) + { + if ( BCheckGlobalSpamReplyRateLimit( usecNow ) ) + { + CMsgSteamSockets_UDP_NoConnection msgReply; + if ( msg.to_connection_id() ) + msgReply.set_from_connection_id( msg.to_connection_id() ); + if ( msg.from_connection_id() ) + msgReply.set_to_connection_id( msg.from_connection_id() ); + SendMsg( k_ESteamNetworkingUDPMsg_NoConnection, msgReply ); + } + ReportBadPacketIPv4( "Stats", "Old/incorrect connection ID. Message is for a stale connection, or is spoofed. Ignoring." ); + return; + } + + // Update bookkeeping, we received a sequence number + RecvNonDataSequencedPacket( msg.seq_num(), usecNow ); + + // Process the incoming stats, and if it warrants an immediate reply, go ahead and send it now + RecvStats( msg, false, usecNow ); +} + +void CSteamNetworkConnectionIPv4::Received_ChallengeOrConnectRequest( const char *pszDebugPacketType, uint32 unPacketConnectionID, SteamNetworkingMicroseconds usecNow ) +{ + // If wrong connection ID, then check for sending a generic reply and bail + if ( unPacketConnectionID != m_unConnectionIDRemote ) + { + ReportBadPacketIPv4( pszDebugPacketType, "Incorrect connection ID, when we do have a connection for this address. Could be spoofed, ignoring." ); + // Let's not send a reply in this case + //if ( BCheckGlobalSpamReplyRateLimit( usecNow ) ) + // SendNoConnection( unPacketConnectionID ); + return; + } + + // Check state + switch ( GetState() ) + { + case k_ESteamNetworkingConnectionState_Dead: + case k_ESteamNetworkingConnectionState_None: + case k_ESteamNetworkingConnectionState_FindingRoute: // not used for IPv4 + default: + Assert( false ); + return; + + case k_ESteamNetworkingConnectionState_ClosedByPeer: + case k_ESteamNetworkingConnectionState_FinWait: + case k_ESteamNetworkingConnectionState_ProblemDetectedLocally: + SendConnectionClosedOrNoConnection(); + return; + + case k_ESteamNetworkingConnectionState_Connecting: + // We're waiting on the application. So we'll just have to ignore. + break; + + case k_ESteamNetworkingConnectionState_Linger: + case k_ESteamNetworkingConnectionState_Connected: + if ( !m_pParentListenSocket ) + { + // WAT? We initiated this connection, so why are they requesting to connect? + ReportBadPacketIPv4( pszDebugPacketType, "We are the 'client' who initiated the connection, so 'server' shouldn't be sending us this!" ); + return; + } + + // This is totally legit and possible. Our earlier reply might have dropped, and they are re-sending + SendConnectOK( usecNow ); + return; + } + +} + +void CSteamNetworkConnectionIPv4::SendConnectionClosedOrNoConnection() +{ + if ( GetState() == k_ESteamNetworkingConnectionState_ClosedByPeer ) + { + SendNoConnection( m_unConnectionIDLocal, m_unConnectionIDRemote ); + } + else + { + CMsgSteamSockets_UDP_ConnectionClosed msg; + msg.set_from_connection_id( m_unConnectionIDLocal ); + + if ( m_unConnectionIDRemote ) + msg.set_to_connection_id( m_unConnectionIDRemote ); + + msg.set_reason_code( m_eEndReason ); + if ( m_szEndDebug[0] ) + msg.set_debug( m_szEndDebug ); + SendPaddedMsg( k_ESteamNetworkingUDPMsg_ConnectionClosed, msg ); + } +} + +void CSteamNetworkConnectionIPv4::SendNoConnection( uint32 unFromConnectionID, uint32 unToConnectionID ) +{ + CMsgSteamSockets_UDP_NoConnection msg; + if ( unFromConnectionID == 0 && unToConnectionID == 0 ) + { + AssertMsg( false, "Can't send NoConnection, we need at least one of from/to connection ID!" ); + return; + } + if ( unFromConnectionID ) + msg.set_from_connection_id( unFromConnectionID ); + if ( unToConnectionID ) + msg.set_to_connection_id( unToConnectionID ); + SendMsg( k_ESteamNetworkingUDPMsg_NoConnection, msg ); +} + +void CSteamNetworkConnectionIPv4::SendConnectOK( SteamNetworkingMicroseconds usecNow ) +{ + Assert( m_unConnectionIDLocal ); + Assert( m_unConnectionIDRemote ); + Assert( m_pParentListenSocket ); + + Assert( m_msgSignedCertLocal.has_cert() ); + Assert( m_msgSignedCryptLocal.has_info() ); + + CMsgSteamSockets_UDP_ConnectOK msg; + msg.set_client_connection_id( m_unConnectionIDRemote ); + msg.set_server_connection_id( m_unConnectionIDLocal ); + msg.set_server_steam_id( m_steamIDLocal.ConvertToUint64() ); + *msg.mutable_cert() = m_msgSignedCertLocal; + *msg.mutable_crypt() = m_msgSignedCryptLocal; + msg.set_protocol_version( k_nCurrentProtocolVersion ); + + // Do we have a timestamp? + if ( m_usecWhenReceivedHandshakeRemoteTimestamp ) + { + SteamNetworkingMicroseconds usecElapsed = usecNow - m_usecWhenReceivedHandshakeRemoteTimestamp; + Assert( usecElapsed >= 0 ); + if ( usecElapsed < 4*k_nMillion ) + { + msg.set_your_timestamp( m_ulHandshakeRemoteTimestamp ); + msg.set_delay_time_usec( usecElapsed ); + } + else + { + SpewWarning( "Discarding handshake timestamp that's %lldms old, not sending in ConnectOK\n", usecElapsed/1000 ); + m_usecWhenReceivedHandshakeRemoteTimestamp = 0; + } + } + + + // Send it, with padding + SendMsg( k_ESteamNetworkingUDPMsg_ConnectOK, msg ); +} + +///////////////////////////////////////////////////////////////////////////// +// +// Loopback connections +// +///////////////////////////////////////////////////////////////////////////// + +CSteamNetworkConnectionlocalhostLoopback::CSteamNetworkConnectionlocalhostLoopback( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ) +: CSteamNetworkConnectionIPv4( pSteamNetworkingSocketsInterface ) +{ +} + +bool CSteamNetworkConnectionlocalhostLoopback::BAllowRemoteUnsignedCert() { return true; } + +void CSteamNetworkConnectionlocalhostLoopback::InitConnectionCrypto( SteamNetworkingMicroseconds usecNow ) +{ + InitLocalCryptoWithUnsignedCert(); +} + +void CSteamNetworkConnectionlocalhostLoopback::PostConnectionStateChangedCallback( ESteamNetworkingConnectionState eOldAPIState, ESteamNetworkingConnectionState eNewAPIState ) +{ + // Don't post any callbacks for the initial transitions. + if ( eNewAPIState == k_ESteamNetworkingConnectionState_Connected || eNewAPIState == k_ESteamNetworkingConnectionState_Connected ) + return; + + // But post callbacks for these guys + CSteamNetworkConnectionIPv4::PostConnectionStateChangedCallback( eOldAPIState, eNewAPIState ); +} + +bool CSteamNetworkConnectionlocalhostLoopback::APICreateSocketPair( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface, CSteamNetworkConnectionlocalhostLoopback *pConn[2] ) +{ + SteamDatagramErrMsg errMsg; + + pConn[1] = new CSteamNetworkConnectionlocalhostLoopback( pSteamNetworkingSocketsInterface ); + pConn[0] = new CSteamNetworkConnectionlocalhostLoopback( pSteamNetworkingSocketsInterface ); + if ( !pConn[0] || !pConn[1] ) + { +failed: + delete pConn[0]; pConn[0] = nullptr; + delete pConn[1]; pConn[1] = nullptr; + return false; + } + + IBoundUDPSocket *sock[2]; + if ( !CreateBoundSocketPair( + CRecvPacketCallback( CSteamNetworkConnectionIPv4::PacketReceived, (CSteamNetworkConnectionIPv4*)pConn[0] ), + CRecvPacketCallback( CSteamNetworkConnectionIPv4::PacketReceived, (CSteamNetworkConnectionIPv4*)pConn[1] ), sock, errMsg ) ) + { + // Use assert here, because this really should only fail if we have some sort of bug + AssertMsg1( false, "Failed to create UDP socekt pair. %s", errMsg ); + goto failed; + } + + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + + // Initialize both connections + for ( int i = 0 ; i < 2 ; ++i ) + { + pConn[i]->m_pSocket = sock[i]; + if ( !pConn[i]->BInitConnection( k_nCurrentProtocolVersion, usecNow, errMsg ) ) + goto failed; + } + + // Tie the connections to each other, and mark them as connected + for ( int i = 0 ; i < 2 ; ++i ) + { + CSteamNetworkConnectionlocalhostLoopback *p = pConn[i]; + CSteamNetworkConnectionlocalhostLoopback *q = pConn[1-i]; + p->m_steamIDRemote = q->m_steamIDLocal; + p->m_unConnectionIDRemote = q->m_unConnectionIDLocal; + p->m_statsEndToEnd.m_usecTimeLastRecv = usecNow; // Act like we just now received something + if ( !p->BRecvCryptoHandshake( q->m_msgSignedCertLocal, q->m_msgSignedCryptLocal, i==0 ) ) + { + AssertMsg( false, "BRecvCryptoHandshake failed creating localhost socket pair" ); + goto failed; + } + p->ConnectionState_Connected( usecNow ); + } + + return true; +} + +void UpdateSNPDebugWindow() +{ +#if defined( WIN32 ) + static bool s_bDebugWindowActive = false; + static SteamNetworkingMicroseconds usec_debugWindowLastUpdate = 0; + static SteamNetworkingMicroseconds usec_debugWindowUpdateTime = k_nMillion / 10; + + // do we need to enable the window + if ( !s_bDebugWindowActive && steamdatagram_snp_debug_window ) + { + s_bDebugWindowActive = true; + InitSNPDebugWindow(); + } + + // or turn it off? + if ( s_bDebugWindowActive && !steamdatagram_snp_debug_window ) + { + s_bDebugWindowActive = false; + ShutdownSNPDebugWindow(); + return; + } + + SteamNetworkingMicroseconds usecNow = SteamDatagram_GetCurrentTime(); + + if ( s_bDebugWindowActive && usecNow - usec_debugWindowLastUpdate >= usec_debugWindowUpdateTime ) + { + usec_debugWindowLastUpdate = usecNow; + + int numConnections = g_listConnections.Count(); + const char **ppText = (const char **)stackalloc( sizeof( char * ) * numConnections ); + int n = 0; + for ( int i = g_listConnections.CUtlLinkedListHead(); + i != (int)g_listConnections.InvalidIndex(); + i = g_listConnections.Next( i ) ) + { + CSteamNetworkConnectionBase *pConn = g_listConnections[ i ]; + char *p = new char[4096]; + pConn->GetDebugText( p, 4096 ); + ppText[ n++ ] = p; + } + SetSNPDebugText( numConnections, ppText ); + for ( int i = 0; i < numConnections; ++i ) + { + delete [] ppText[ i ]; + } + + RunFrameSNPDebugWindow(); + } +#endif //defined( WIN32 ) + +} + +} // namespace SteamNetworkingSocketsLib diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.h b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.h new file mode 100644 index 0000000..95e4ad0 --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.h @@ -0,0 +1,106 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#ifndef STEAMNETWORKINGSOCKETS_UDP_H +#define STEAMNETWORKINGSOCKETS_UDP_H +#pragma once + +#include "steamnetworkingsockets_connections.h" +#include + +namespace SteamNetworkingSocketsLib { + +///////////////////////////////////////////////////////////////////////////// +// +// IP connections +// +///////////////////////////////////////////////////////////////////////////// + +/// A connection over raw UDPv4 +class CSteamNetworkConnectionIPv4 : public CSteamNetworkConnectionBase +{ +public: + CSteamNetworkConnectionIPv4( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ); + virtual ~CSteamNetworkConnectionIPv4(); + + virtual void FreeResources() OVERRIDE; + + /// Convenience wrapper to do the upcast, since we know what sort of + /// listen socket we were connected on. + inline CSteamNetworkListenSocketStandard *ListenSocket() const { return assert_cast( m_pParentListenSocket ); } + + /// Implements CSteamNetworkConnectionBase + virtual int SendDataChunk( const void *pChunk, int cbChunk, SteamNetworkingMicroseconds usecNow, uint16 *pOutSeqNum ) OVERRIDE; + virtual EResult APIAcceptConnection() OVERRIDE; + virtual bool BCanSendEndToEndConnectRequest() const OVERRIDE; + virtual bool BCanSendEndToEndData() const OVERRIDE; + virtual void SendEndToEndConnectRequest( SteamNetworkingMicroseconds usecNow ) OVERRIDE; + virtual void SendEndToEndPing( bool bUrgent, SteamNetworkingMicroseconds usecNow ) OVERRIDE; + virtual void ThinkConnection( SteamNetworkingMicroseconds usecNow ) OVERRIDE; + + /// Initiate a connection + bool BInitConnect( const netadr_t &netadrRemote, SteamDatagramErrMsg &errMsg ); + + /// Accept a connection that has passed the handshake phase + bool BBeginAccept( + CSteamNetworkListenSocketStandard *pParent, + const netadr_t &adrFrom, + CSharedSocket *pSharedSock, + CSteamID steamID, + uint32 unConnectionIDRemote, + uint32 nPeerProtocolVersion, + const CMsgSteamDatagramCertificateSigned &msgCert, + const CMsgSteamDatagramSessionCryptInfoSigned &msgSessionInfo, + SteamDatagramErrMsg &errMsg + ); + +protected: + + /// Interface used to talk to the remote host + IBoundUDPSocket *m_pSocket; + + // We need to customize our thinking to handle the connection state machine + virtual void ConnectionStateChanged( ESteamNetworkingConnectionState eOldState ) OVERRIDE; + + static void PacketReceived( const void *pPkt, int cbPkt, const netadr_t &adrFrom, CSteamNetworkConnectionIPv4 *pSelf ); + + void Received_Data( const uint8 *pPkt, int cbPkt, SteamNetworkingMicroseconds usecNow ); + void Received_ChallengeReply( const CMsgSteamSockets_UDP_ChallengeReply &msg, SteamNetworkingMicroseconds usecNow ); + void Received_ConnectOK( const CMsgSteamSockets_UDP_ConnectOK &msg, SteamNetworkingMicroseconds usecNow ); + void Received_ConnectionClosed( const CMsgSteamSockets_UDP_ConnectionClosed &msg, SteamNetworkingMicroseconds usecNow ); + void Received_NoConnection( const CMsgSteamSockets_UDP_NoConnection &msg, SteamNetworkingMicroseconds usecNow ); + void Received_ChallengeOrConnectRequest( const char *pszDebugPacketType, uint32 unPacketConnectionID, SteamNetworkingMicroseconds usecNow ); + void Received_Stats( const CMsgSteamSockets_UDP_Stats &msg, SteamNetworkingMicroseconds usecNow ); + + void SendPaddedMsg( uint8 nMsgID, const google::protobuf::MessageLite &msg ); + void SendMsg( uint8 nMsgID, const google::protobuf::MessageLite &msg ); + void SendPacket( const void *pkt, int cbPkt ); + void SendPacketGather( int nChunks, const iovec *pChunks, int cbSendTotal ); + + void SendConnectOK( SteamNetworkingMicroseconds usecNow ); + void SendConnectionClosedOrNoConnection(); + void SendNoConnection( uint32 unFromConnectionID, uint32 unToConnectionID ); + + /// Process stats message, either inline or standalone + void RecvStats( const CMsgSteamSockets_UDP_Stats &msgStatsIn, bool bInline, SteamNetworkingMicroseconds usecNow ); + void SendStatsMsg( EStatsReplyRequest eReplyRequested, SteamNetworkingMicroseconds usecNow ); + void TrackSentStats( const CMsgSteamSockets_UDP_Stats &msgStatsOut, bool bInline, SteamNetworkingMicroseconds usecNow ); +}; + +/// A connection over loopback +class CSteamNetworkConnectionlocalhostLoopback : public CSteamNetworkConnectionIPv4 +{ +public: + CSteamNetworkConnectionlocalhostLoopback( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface ); + + /// Setup two connections to be talking to each other + static bool APICreateSocketPair( CSteamNetworkingSockets *pSteamNetworkingSocketsInterface, CSteamNetworkConnectionlocalhostLoopback *pConn[2] ); + + /// Base class overrides + virtual bool BAllowRemoteUnsignedCert() OVERRIDE; + virtual void PostConnectionStateChangedCallback( ESteamNetworkingConnectionState eOldAPIState, ESteamNetworkingConnectionState eNewAPIState ) OVERRIDE; + virtual void InitConnectionCrypto( SteamNetworkingMicroseconds usecNow ) OVERRIDE; +}; + +} // namespace SteamNetworkingSocketsLib + +#endif // STEAMNETWORKINGSOCKETS_UDP_H diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_win64.vcxproj b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_win64.vcxproj new file mode 100644 index 0000000..1022abc --- /dev/null +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_win64.vcxproj @@ -0,0 +1,334 @@ + + + + + Debug + x64 + + + Release + x64 + + + + steamnetworkingsockets + {66CEE842-E0AC-EA65-DE7B-7E22DC21EC3D} + + + + x64 + + + DynamicLibrary + MultiByte + steamnetworkingsockets + v140_xp + + + DynamicLibrary + MultiByte + steamnetworkingsockets + v140_xp + + + + + + + + + + + + + <_ProjectFileVersion>10.0.30319.1 + win64\Debug\ + win64\Debug\ + ..\..\devtools\vstools;$(ExecutablePath);$(Path) + true + true + true + true + false + true + win64\Release\ + win64\Release\ + ..\..\devtools\vstools;$(ExecutablePath);$(Path) + true + true + true + false + false + true + + + + + + /bigobj -Zm275 + Disabled + ..\..\common;..\..\public;..\..\external\protobuf-2.6.1\src;..\../public;..\..\external\openssl-1.0.2\steaminc;..\../common;..\..\external\openssl-1.0.2\steaminc;..\../external/ujson;..\..\external\protobuf-2.6.1\src + DEBUG;_DEBUG;STEAM;STEAM;WIN32;_WIN32;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions);WIN64;_WIN64;;STATIC_TIER0;STATIC_VSTDLIB;DISABLE_DBGFLAG_VALIDATE;ENABLE_CRYPTO_25519;CRYPTO_DISABLE_SPEW;CRYPTO_DISABLE_ENCRYPT_WITH_PASSWORD;STEAMDATAGRAMLIB_FOREXPORT;STEAMNETWORKINGSOCKETS_OPENSOURCE;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=F:\dev\Steam\sdr_public\src\steamnetworkingsockets\clientlib;_DLL_EXT=.dll;VPCGAME=valve + true + false + Sync + Default + MultiThreadedDebug + true + true + Precise + false + true + true + false + $(IntDir)\ + $(IntDir)\ + $(IntDir)\ + false + false + Level4 + true + ProgramDatabase + CompileAsCpp + 4328;4366;4577;4091 + true + $(IntDir)\ + Prompt + + + _DEBUG;%(PreprocessorDefinitions);_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE + 1033 + + + + + /ignore:4221 + ;..\..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\debug\libprotobuf.lib;user32.lib;user32.lib;advapi32.lib;ws2_32.lib + NotSet + $(OutDir)\steamnetworkingsockets.dll + true + ..\..\lib\win64\debug;..\..\lib\win64\release + libc;libcd;libcmt + true + $(OutDir)\$(TargetName).pdb + false + $(OutDir)\$(TargetName).map + Windows + + MachineX64 + PromptImmediately + false + + + true + + + true + + + true + $(OutDir)\steamnetworkingsockets.bsc + + + rem IncrediBuild_AllowOverlap call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).dll ..\..\..\bin\win64\steamnetworkingsockets.dll ..\.. if %errorlevel% neq 0 exit /b %errorlevel% call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).pdb ..\..\..\bin\win64\steamnetworkingsockets.pdb ..\.. if %errorlevel% neq 0 exit /b %errorlevel% call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).lib ..\..\..\bin\win64\steamnetworkingsockets.lib ..\.. if %errorlevel% neq 0 exit /b %errorlevel% + + + + + + + + + /bigobj /d2Zi+ -Zm275 + MaxSpeed + AnySuitable + true + Speed + ..\..\common;..\..\public;..\..\external\protobuf-2.6.1\src;..\../public;..\..\external\openssl-1.0.2\steaminc;..\../common;..\..\external\openssl-1.0.2\steaminc;..\../external/ujson;..\..\external\protobuf-2.6.1\src + NDEBUG;STEAM;STEAM;WIN32;_WIN32;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions);WIN64;_WIN64;;STATIC_TIER0;STATIC_VSTDLIB;DISABLE_DBGFLAG_VALIDATE;ENABLE_CRYPTO_25519;CRYPTO_DISABLE_SPEW;CRYPTO_DISABLE_ENCRYPT_WITH_PASSWORD;STEAMDATAGRAMLIB_FOREXPORT;STEAMNETWORKINGSOCKETS_OPENSOURCE;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=F:\dev\Steam\sdr_public\src\steamnetworkingsockets\clientlib;_DLL_EXT=.dll;VPCGAME=valve + true + Sync + MultiThreaded + false + true + Precise + false + true + true + false + $(IntDir)\ + $(IntDir)\ + $(IntDir)\ + false + false + Level4 + true + ProgramDatabase + CompileAsCpp + 4328;4366;4577;4091 + false + true + $(IntDir)\ + Prompt + + + NDEBUG;%(PreprocessorDefinitions);_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE + 1033 + + + + + /ignore:4221 + ;..\..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\libprotobuf.lib;user32.lib;user32.lib;advapi32.lib;ws2_32.lib + NotSet + $(OutDir)\steamnetworkingsockets.dll + true + ..\..\lib\win64\release + libc;libcd;libcmtd + true + $(OutDir)\$(TargetName).pdb + false + $(OutDir)\$(TargetName).map + Windows + true + true + + MachineX64 + PromptImmediately + false + + + true + + + true + + + true + $(OutDir)\steamnetworkingsockets.bsc + + + ..\..\devtools\bin\vsign.exe -signvalve $(TargetPath) if ERRORLEVEL 1 exit 1 rem IncrediBuild_AllowOverlap call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).dll ..\..\..\bin\win64\steamnetworkingsockets.dll ..\.. if %errorlevel% neq 0 exit /b %errorlevel% call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).pdb ..\..\..\bin\win64\steamnetworkingsockets.pdb ..\.. if %errorlevel% neq 0 exit /b %errorlevel% call ..\..\filecopy_p4.bat $(TargetDir)$(TargetName).lib ..\..\..\bin\win64\steamnetworkingsockets.lib ..\.. if %errorlevel% neq 0 exit /b %errorlevel% + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + CompileAsC + CompileAsC + + + CompileAsC + CompileAsC + + + + true + true + + + true + true + + + + + + + + + + + + + + + + + + + + + true + true + + + true + true + + + true + true + + + true + true + + + true + true + + + Running VPC CRC Check - steamnetworkingsockets.vpc + rem IncrediBuild_AllowOverlap if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "steamnetworkingsockets_win64.vcxproj" if ERRORLEVEL 1 exit /b 1 echo crc_complete > F:\dev\Steam\sdr_public\src\steamnetworkingsockets\clientlib\steamnetworkingsockets.vpc.sentinel + F:\dev\Steam\sdr_public\src\steamnetworkingsockets\clientlib\steamnetworkingsockets.vpc.sentinel + Running VPC CRC Check - steamnetworkingsockets.vpc + rem IncrediBuild_AllowOverlap if exist "..\..\devtools\bin\vpc.exe" "..\..\devtools\bin\vpc.exe" -crc2 "steamnetworkingsockets_win64.vcxproj" if ERRORLEVEL 1 exit /b 1 echo crc_complete > F:\dev\Steam\sdr_public\src\steamnetworkingsockets\clientlib\steamnetworkingsockets.vpc.sentinel + F:\dev\Steam\sdr_public\src\steamnetworkingsockets\clientlib\steamnetworkingsockets.vpc.sentinel + + + + + + + + + + + + + + + + + + + + diff --git a/src/steamnetworkingsockets/percentile_generator.h b/src/steamnetworkingsockets/percentile_generator.h new file mode 100644 index 0000000..b47fdb6 --- /dev/null +++ b/src/steamnetworkingsockets/percentile_generator.h @@ -0,0 +1,132 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#ifndef PERCENTILE_GENERATOR_H +#define PERCENTILE_GENERATOR_H +#pragma once + +#include +#include + +#include +#include +#include + + +/// Used to collect samples and then get a percentile breakdown of the data. +/// This class can be used even if the number of data points you collect grows +/// beyond the number you want to store in memory, by keeping a random +/// subsample. Note that if the table is filled and we have to resort +/// to sub-sampling, that the resulting sample will be based on the entire +/// data set you provide. It will not be biased towards the first or last samples. +template < typename T, int MAX_SAMPLES = 1000 > +class PercentileGenerator +{ +public: + PercentileGenerator() { Clear(); } + + /// Throw away all samples and restart histogram collection + void Clear() { m_nSamples = m_nSamplesTotal = 0; m_bNeedSort = false; } + + /// Add a sample to the histogram + void AddSample( T x ); + + /// Return number of samples we have right now. This is always <= + /// MAX_SAMPLES + int NumSamples() const { return m_nSamples; } + + /// Total number samples we have ever received + int NumSamplesTotal() const { return m_nSamplesTotal; } + + /// Max number of samples we can accept. + int MaxSamples() const { return MAX_SAMPLES; } + + /// Fetch an estimate of the Nth percentile. + /// The percentile should in the range (0,1). (exclusive) + /// + /// Before using this blindly, you should ensure that you have a + /// sufficient number of samples for the percentile you are asking for. + /// You only need a handful of samples to get a reasonable estimate of the + /// median, but you need more samples to get a quality estimate for the + /// percentile further away from the median. + T GetPercentile( float flPct ) const; + +private: + int m_nSamples; + int m_nSamplesTotal; + mutable bool m_bNeedSort; + + /// Raw sample data + T m_arSamples[ MAX_SAMPLES ]; +}; + + +template < typename T, int MAX_SAMPLES > +void PercentileGenerator::AddSample( T x ) +{ + + // Still have room to keep all the samples? + if ( m_nSamples < MAX_SAMPLES ) + { + // Just store it + m_arSamples[ m_nSamples ] = x; + ++m_nSamples; + m_bNeedSort = true; + } + else + { + // We're full. The goal here is to get a random subset of the overall sample. + // We don't want it to be biased towards older samples or newer samples. + // + // Imagine we had the full list of all samples, and then we randomly + // scrambled it, and then truncated that list to the first N. This code + // achieves the same effect. + int r = WeakRandomInt( 0, m_nSamplesTotal ); + if ( r < MAX_SAMPLES ) + { + m_arSamples[r] = x; + m_bNeedSort = true; + } + } + + ++m_nSamplesTotal; +} + +template < typename T, int MAX_SAMPLES > +T PercentileGenerator::GetPercentile( float flPct )const +{ + // Make sure percentile is reasonable. If you want the min or + // max, don't use this method. + Assert( 0 < flPct && flPct < 1.0f ); + + // We have to have collected at least one sample! + if ( m_nSamples < 1 ) + { + Assert( m_nSamples > 0 ); + return T(); + } + + // Sort samples if necessary + if ( m_bNeedSort ) + { + T *pBegin = const_cast( m_arSamples ); + std::sort( pBegin, pBegin+m_nSamples ); + m_bNeedSort = false; + } + + // Interpolate between adjacent samples + float flIdx = flPct * float(m_nSamples-1); + if ( flIdx <= 0.0f ) + return m_arSamples[ 0 ]; + int idx = (int)flIdx; + if ( idx >= m_nSamples-1 ) + return m_arSamples[m_nSamples-1]; + + // Cast to float first, so that we don't blow up if the type is unsigned, etc + float l = m_arSamples[idx]; + float r = m_arSamples[idx+1]; + + // Lerp and cast back to T + return T( l + (r-l)*(flIdx-idx) ); +} + +#endif // #ifndef PERCENTILE_GENERATOR_H diff --git a/src/steamnetworkingsockets/steamnetworking_stats.h b/src/steamnetworkingsockets/steamnetworking_stats.h new file mode 100644 index 0000000..d6793b4 --- /dev/null +++ b/src/steamnetworkingsockets/steamnetworking_stats.h @@ -0,0 +1,343 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Some public types for communicating detailed connection stats +// +//============================================================================= + +#ifndef STEAMNETWORKING_STATS_H +#define STEAMNETWORKING_STATS_H +#ifdef _WIN32 +#pragma once +#endif + +#include + +#pragma pack(push) +#pragma pack(8) + +struct SteamDatagramLinkStats; +struct SteamDatagramLinkLifetimeStats; +struct SteamDatagramLinkInstantaneousStats; +struct SteamNetworkingDetailedConnectionStatus; + +/// Instantaneous statistics for a link between two hosts. +struct SteamDatagramLinkInstantaneousStats +{ + + /// Data rates + float m_flOutPacketsPerSec; + float m_flOutBytesPerSec; + float m_flInPacketsPerSec; + float m_flInBytesPerSec; + + /// Smoothed ping. This will be -1 if we don't have any idea! + int m_nPingMS; + + /// 0...1, estimated number of packets that were sent to us, but we failed to receive. + /// <0 if we haven't received any sequenced packets and so we don't have any way to estimate this. + float m_flPacketsDroppedPct; + + /// Packets received with a sequence number abnormality, other than basic packet loss. (Duplicated, out of order, lurch.) + /// <0 if we haven't received any sequenced packets and so we don't have any way to estimate this. + float m_flPacketsWeirdSequenceNumberPct; + + /// Peak jitter + int m_usecMaxJitter; + + /// Current sending rate, this can be low at connection start until the slow start + /// ramps it up. It's adjusted as packets are lost and congestion is encountered during + /// the connection + int m_nSendRate; + + /// How many pending bytes are waiting to be sent. This is data that is currently waiting + /// to be sent and in outgoing buffers. If this is zero, then the connection is idle + /// and all pending data has been sent. Note that in case of packet loss any pending + /// reliable data might be re-sent. This does not include data that has been sent and is + /// waiting for acknowledgment. + int m_nPendingBytes; + + /// Reset all values to zero / unknown status + void Clear(); +}; + +/// Stats for the lifetime of a connection. +/// Should match CMsgSteamDatagramLinkLifetimeStats +struct SteamDatagramLinkLifetimeStats +{ + /// Reset all values to zero / unknown status + void Clear(); + + // + // Lifetime counters. + // NOTE: Average packet loss, etc can be deduced from this. + // + int64 m_nPacketsSent; + int64 m_nBytesSent; + int64 m_nPacketsRecv; // total number of packets received, some of which might not have had a sequence number. Don't use this number to try to estimate lifetime packet loss, use m_nPacketsRecvSequenced + int64 m_nBytesRecv; + int64 m_nPktsRecvSequenced; // packets that we received that had a sequence number. + int64 m_nPktsRecvDropped; + int64 m_nPktsRecvOutOfOrder; + int64 m_nPktsRecvDuplicate; + int64 m_nPktsRecvSequenceNumberLurch; + + // SNP message counters + int64 m_nMessagesSentReliable; + int64 m_nMessagesSentUnreliable; + int64 m_nMessagesRecvReliable; + int64 m_nMessagesRecvUnreliable; + + // + // Ping distribution + // + int m_nPingHistogram25; // 0..25 + int m_nPingHistogram50; // 26..50 + int m_nPingHistogram75; // 51..75 + int m_nPingHistogram100; // etc + int m_nPingHistogram125; + int m_nPingHistogram150; + int m_nPingHistogram200; + int m_nPingHistogram300; + int m_nPingHistogramMax; // >300 + inline int PingHistogramTotalCount() const + { + return m_nPingHistogram25 + + m_nPingHistogram50 + + m_nPingHistogram75 + + m_nPingHistogram100 + + m_nPingHistogram125 + + m_nPingHistogram150 + + m_nPingHistogram200 + + m_nPingHistogram300 + + m_nPingHistogramMax; + } + + // Distribution. + // NOTE: Some of these might be -1 if we didn't have enough data to make a meaningful estimate! + // It takes fewer samples to make an estimate of the median than the 98th percentile! + short m_nPingNtile5th; // 5% of ping samples were <= Nms + short m_nPingNtile50th; // 50% of ping samples were <= Nms + short m_nPingNtile75th; // 70% of ping samples were <= Nms + short m_nPingNtile95th; // 95% of ping samples were <= Nms + short m_nPingNtile98th; // 98% of ping samples were <= Nms + short m__pad1; + + + // + // Connection quality distribution + // + int m_nQualityHistogram100; // This means everything was perfect. If we delivered over 100 packets in the interval and were less than perfect, but greater than 99.5%, we will use 99% instead. + int m_nQualityHistogram99; // 99%+ + int m_nQualityHistogram97; + int m_nQualityHistogram95; + int m_nQualityHistogram90; + int m_nQualityHistogram75; + int m_nQualityHistogram50; + int m_nQualityHistogram1; + int m_nQualityHistogramDead; // we received nothing during the interval; it looks like the connection dropped + inline int QualityHistogramTotalCount() const + { + return m_nQualityHistogram100 + + m_nQualityHistogram99 + + m_nQualityHistogram97 + + m_nQualityHistogram95 + + m_nQualityHistogram90 + + m_nQualityHistogram75 + + m_nQualityHistogram50 + + m_nQualityHistogram1 + + m_nQualityHistogramDead; + } + + // Distribution. Some might be -1, see above for why. + short m_nQualityNtile2nd; // 2% of measurement intervals had quality <= N% + short m_nQualityNtile5th; // 5% of measurement intervals had quality <= N% + short m_nQualityNtile25th; // 25% of measurement intervals had quality <= N% + short m_nQualityNtile50th; // 50% of measurement intervals had quality <= N% + + // Jitter histogram + int m_nJitterHistogramNegligible; + int m_nJitterHistogram1; + int m_nJitterHistogram2; + int m_nJitterHistogram5; + int m_nJitterHistogram10; + int m_nJitterHistogram20; + inline int JitterHistogramTotalCount() const + { + return m_nJitterHistogramNegligible + + m_nJitterHistogram1 + + m_nJitterHistogram2 + + m_nJitterHistogram5 + + m_nJitterHistogram10 + + m_nJitterHistogram20; + } + + // + // Connection transmit speed histogram + // + int m_nTXSpeedMax; // Max speed we hit + + int m_nTXSpeedHistogram16; // Speed at kb/s + int m_nTXSpeedHistogram32; + int m_nTXSpeedHistogram64; + int m_nTXSpeedHistogram128; + int m_nTXSpeedHistogram256; + int m_nTXSpeedHistogram512; + int m_nTXSpeedHistogram1024; + int m_nTXSpeedHistogramMax; + inline int TXSpeedHistogramTotalCount() const + { + return m_nTXSpeedHistogram16 + + m_nTXSpeedHistogram32 + + m_nTXSpeedHistogram64 + + m_nTXSpeedHistogram128 + + m_nTXSpeedHistogram256 + + m_nTXSpeedHistogram512 + + m_nTXSpeedHistogram1024 + + m_nTXSpeedHistogramMax; + } + + // Distribution. Some might be -1, see above for why. + int m_nTXSpeedNtile5th; // 5% of transmit samples were <= N kb/s + int m_nTXSpeedNtile50th; // 50% of transmit samples were <= N kb/s + int m_nTXSpeedNtile75th; // 75% of transmit samples were <= N kb/s + int m_nTXSpeedNtile95th; // 95% of transmit samples were <= N kb/s + int m_nTXSpeedNtile98th; // 98% of transmit samples were <= N kb/s + + // + // Connection receive speed histogram + // + int m_nRXSpeedMax; // Max speed we hit that formed the histogram + + int m_nRXSpeedHistogram16; // Speed at kb/s + int m_nRXSpeedHistogram32; + int m_nRXSpeedHistogram64; + int m_nRXSpeedHistogram128; + int m_nRXSpeedHistogram256; + int m_nRXSpeedHistogram512; + int m_nRXSpeedHistogram1024; + int m_nRXSpeedHistogramMax; + inline int RXSpeedHistogramTotalCount() const + { + return m_nRXSpeedHistogram16 + + m_nRXSpeedHistogram32 + + m_nRXSpeedHistogram64 + + m_nRXSpeedHistogram128 + + m_nRXSpeedHistogram256 + + m_nRXSpeedHistogram512 + + m_nRXSpeedHistogram1024 + + m_nRXSpeedHistogramMax; + } + + // Distribution. Some might be -1, see above for why. + int m_nRXSpeedNtile5th; // 5% of transmit samples were <= N kb/s + int m_nRXSpeedNtile50th; // 50% of transmit samples were <= N kb/s + int m_nRXSpeedNtile75th; // 75% of transmit samples were <= N kb/s + int m_nRXSpeedNtile95th; // 95% of transmit samples were <= N kb/s + int m_nRXSpeedNtile98th; // 98% of transmit samples were <= N kb/s + +}; + +/// Link stats. Pretty much everything you might possibly want to know about the connection +struct SteamDatagramLinkStats +{ + + /// Latest instantaneous stats, calculated locally + SteamDatagramLinkInstantaneousStats m_latest; + + /// Peak values for each instantaneous stat + //SteamDatagramLinkInstantaneousStats m_peak; + + /// Lifetime stats, calculated locally + SteamDatagramLinkLifetimeStats m_lifetime; + + /// Latest instantaneous stats received from remote host. + /// (E.g. "sent" means they are reporting what they sent.) + SteamDatagramLinkInstantaneousStats m_latestRemote; + + /// How many seconds ago did we receive m_latestRemote? + /// This will be <0 if the data is not valid! + float m_flAgeLatestRemote; + + /// Latest lifetime stats received from remote host. + SteamDatagramLinkLifetimeStats m_lifetimeRemote; + + /// How many seconds ago did we receive the lifetime stats? + /// This will be <0 if the data is not valid! + float m_flAgeLifetimeRemote; + + /// Reset everything to unknown/initial state. + void Clear(); +}; + +/// Status of a particular network resource +enum ESteamDatagramAvailability +{ + k_ESteamDatagramAvailability_CannotTry = -3, // A dependent resource is missing, so this service is unavailable. (E.g. we cannot talk to routers because Internet is down or we don't have the network config.) + k_ESteamDatagramAvailability_Failed = -2, // We have tried for enough time that we would expect to have been successful by now. We have never been successful + k_ESteamDatagramAvailability_Previously = -1, // We tried and were successful at one time, but now it looks like we have a problem + k_ESteamDatagramAvailability_Unknown = 0, // Unknown, or not applicable in this context + k_ESteamDatagramAvailability_NeverTried = 1, // We don't know because we haven't ever checked + k_ESteamDatagramAvailability_Attempting = 2, // We're trying now, but are not yet successful. This is not an error, but it's not success, either. + k_ESteamDatagramAvailability_Current = 3, // Resource is online. +}; + +/// Describe detailed state of current connection +struct SteamNetworkingDetailedConnectionStatus +{ + /// Basic connection info + SteamNetConnectionInfo_t m_info; + + /// Do we have a valid network configuration? We cannot do anything without this. + ESteamDatagramAvailability m_eAvailNetworkConfig; + +// /// Does it look like we have a connection to the Internet at all? +// EAvailability m_eAvailInternet; + + /// Successful communication with a box on the routing network. + /// This will be marked as failed if there is a general internet + /// connection. + ESteamDatagramAvailability m_eAvailAnyRouterCommunication; + + /// End-to-end communication with the remote host. + //ESteamDatagramAvailability m_eAvailEndToEnd; + + /// Stats for end-to-end link to the gameserver + SteamDatagramLinkStats m_statsEndToEnd; + + /// Currently selected front router, if any. + /// Note that PoP ID can be found in the SteamNetConnectionInfo_t + char m_szPrimaryRouterName[64]; + uint32 m_unPrimaryRouterIP; + uint16 m_unPrimaryRouterPort; + + /// Stats for "front" link to current router + SteamDatagramLinkStats m_statsPrimaryRouter; + + /// Back ping time as reported by primary. + /// (The front ping is in m_statsPrimaryRouter, + /// and usually the front ping plus the back ping should + /// approximately equal the end-to-end ping) + int m_nPrimaryRouterBackPing; + + /// Currently selected back router, if any + SteamNetworkingPOPID m_idBackupRouterCluster; + char m_szBackupRouterName[64]; + uint32 m_unBackupRouterIP; + uint16 m_unBackupRouterPort; + + /// Ping times to backup router, if any + int m_nBackupRouterFrontPing, m_nBackupRouterBackPing; + + /// Clear everything to an unknown state + void Clear(); + + /// Print into a buffer. + /// 0 = OK + /// >1 = buffer was null or too small (in which case truncation happened). + /// Pass a buffer of at least N bytes. + int Print( char *pszBuf, int cbBuf ); +}; + +#pragma pack(pop) + +#endif // STEAMNETWORKING_STATS_H diff --git a/src/steamnetworkingsockets/steamnetworking_statsutils.h b/src/steamnetworkingsockets/steamnetworking_statsutils.h new file mode 100644 index 0000000..59eee65 --- /dev/null +++ b/src/steamnetworkingsockets/steamnetworking_statsutils.h @@ -0,0 +1,887 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// Utils for calculating networking stats +// +//============================================================================= + +#ifndef STEAMNETWORKING_STATSUTILS_H +#define STEAMNETWORKING_STATSUTILS_H +#pragma once + +#include +#include +#include "percentile_generator.h" +#include "steamnetworking_stats.h" +#include "steamnetworkingsockets_internal.h" +#include + +//#include // FIXME - should only need this! +#include +#include +#include + +class CMsgSteamDatagramConnectionQuality; + +// Internal stuff goes in a private namespace +namespace SteamNetworkingSocketsLib { + +/// Default interval for link stats rate measurement +const SteamNetworkingMicroseconds k_usecSteamDatagramLinkStatsDefaultInterval = 5 * k_nMillion; + +/// Default interval for speed stats rate measurement +const SteamNetworkingMicroseconds k_usecSteamDatagramSpeedStatsDefaultInterval = 1 * k_nMillion; + +/// We should send tracer ping requests in our packets on approximately +/// this interval. (Tracer pings and their replies are relatively cheap.) +/// These serve both as latency measurements, and also as keepalives, if only +/// one side or the other is doing most of the talking, to make sure the other side +/// always does a minimum amount of acking. +const SteamNetworkingMicroseconds k_usecLinkStatsPingRequestInterval = 5 * k_nMillion; + +/// Client should send instantaneous connection quality stats +/// at approximately this interval +const SteamNetworkingMicroseconds k_usecLinkStatsInstantaneousReportMinInterval = 17 * k_nMillion; +const SteamNetworkingMicroseconds k_usecLinkStatsInstantaneousReportInterval = 20 * k_nMillion; +const SteamNetworkingMicroseconds k_usecLinkStatsInstantaneousReportMaxInterval = 30 * k_nMillion; + +/// Client will report lifetime connection stats at approximately this interval +const SteamNetworkingMicroseconds k_usecLinkStatsLifetimeReportMinInterval = 102 * k_nMillion; +const SteamNetworkingMicroseconds k_usecLinkStatsLifetimeReportInterval = 120 * k_nMillion; +const SteamNetworkingMicroseconds k_usecLinkStatsLifetimeReportMaxInterval = 140 * k_nMillion; + +/// If we are timing out, ping the peer on this interval +const SteamNetworkingMicroseconds k_usecAggressivePingInterval = 200*1000; + +/// If we haven't heard from the peer in a while, send a keepalive +const SteamNetworkingMicroseconds k_usecKeepAliveInterval = 10*k_nMillion; + +/// Track the rate that something is happening +struct Rate_t +{ + Rate_t() { memset( this, 0, sizeof(*this) ); } + + int64 m_nTotal; + int64 m_nCurrentInterval; + //int64 m_nCurrentLongInterval; + float m_flRate; + float m_flPeakRate; + + inline void Process( int64 nIncrement ) + { + m_nTotal += nIncrement; + m_nCurrentInterval += nIncrement; + //m_nCurrentLongInterval += nIncrement; + } + + inline void UpdateInterval( float flIntervalDuration ) + { + m_flRate = float(m_nCurrentInterval) / flIntervalDuration; + m_flPeakRate = Max( m_flPeakRate, m_flRate ); + m_nCurrentInterval = 0; + } + + inline void operator+=( const Rate_t &x ) + { + m_nTotal += x.m_nTotal; + m_nCurrentInterval += x.m_nCurrentInterval; + //m_nCurrentLongInterval += x.m_nCurrentLongInterval; + m_flRate += x.m_flRate; + // !NOTE: Don't aggregate peak. It's ambiguous whether we should take the sum or max. + } +}; + +/// Track flow rate (number and bytes) +struct PacketRate_t +{ + void Reset() { memset( this, 0, sizeof(*this) ); } + + Rate_t m_packets; + Rate_t m_bytes; + + inline void ProcessPacket( int sz ) + { + m_packets.Process( 1 ); + m_bytes.Process( sz ); + } + + void UpdateInterval( float flIntervalDuration ) + { + m_packets.UpdateInterval( flIntervalDuration ); + m_bytes.UpdateInterval( flIntervalDuration ); + } + + inline void operator+=( const PacketRate_t &x ) + { + m_packets += x.m_packets; + m_bytes += x.m_bytes; + } +}; + +/// Class used to track ping values +struct PingTracker +{ + void Reset(); + + /// Called when we receive a ping measurement + void ReceivedPing( int nPingMS, SteamNetworkingMicroseconds usecNow ); + + struct Ping + { + int m_nPingMS; + SteamNetworkingMicroseconds m_usecTimeRecv; + }; + + /// Recent ping measurements. The most recent one is at entry 0. + Ping m_arPing[ 3 ]; + + /// Number of valid entries in m_arPing. + int m_nValidPings; + + /// Do we have a full sample? + bool HasFullSample() const { return m_nValidPings >= V_ARRAYSIZE(m_arPing); } + + /// Time when the most recent ping was received + SteamNetworkingMicroseconds TimeRecvMostRecentPing() const { return m_arPing[0].m_usecTimeRecv; } + + /// Time when the oldest ping was received + SteamNetworkingMicroseconds TimeRecvOldestPing() const { return ( m_nValidPings > 0 ) ? m_arPing[m_nValidPings-1].m_usecTimeRecv : 0; } + + /// Ping estimate, being pessimistic + int PessimisticPingEstimate() const; + + /// Ping estimate, being optimistic + int OptimisticPingEstimate() const; + + /// Smoothed ping value + int m_nSmoothedPing; + + /// Time when we last sent a message, for which we expect a reply (possibly delayed) + /// that we could use to measure latency. (Possibly because the reply contains + /// a simple timestamp, or possibly because it will contain a sequence number, and + /// we will be able to look up that sequence number and remember when we sent it.) + SteamNetworkingMicroseconds m_usecTimeLastSentPingRequest; + + /// Total number of pings we have received + inline int TotalPingsReceived() const { return m_sample.NumSamplesTotal(); } + + /// Should match CMsgSteamDatagramLinkLifetimeStats + int m_nHistogram25; + int m_nHistogram50; + int m_nHistogram75; + int m_nHistogram100; + int m_nHistogram125; + int m_nHistogram150; + int m_nHistogram200; + int m_nHistogram300; + int m_nHistogramMax; + + /// Track sample of pings received so we can generate a histogram. + /// Also tracks how many pings we have received total + PercentileGenerator m_sample; +}; + +/// An outgoing sequence number that we sent, and are expecting an ack of some kind +/// -or- An ack that we need to send, but are pending it briefly. +#pragma pack( push, 1 ) +struct PacketAck +{ + // These guys shouldn't live every long, and so assume that + // the difference in both the sequence number and the the timestamp + // can be captured using only the lower bits of each + uint16 m_nWireSeqNum : 16; + uint64 m_usecTimestamp : 48; /// When did we sent the message for which we are expecting an ack, or when did we receive the message for which we are pending an ack? + + static const uint64 k_nTimestampMask = 0xffffffffffffull; + + inline void SetTimestamp( SteamNetworkingMicroseconds usecNow ) + { + Assert( ( usecNow & ~k_nTimestampMask ) == 0 ); // Assume local timestamps start near zero with a process starts, and we won't run for NINE YEARS + m_usecTimestamp = usecNow; + } + + SteamNetworkingMicroseconds Timestamp( SteamNetworkingMicroseconds usecRef ) const + { + Assert( ( usecRef & ~k_nTimestampMask ) == 0 ); // Assume local timestamps start near zero with a process starts, and we won't run for NINE YEARS + return m_usecTimestamp; + } + + SteamNetworkingMicroseconds MicrosecondsAge( SteamNetworkingMicroseconds usecRef ) const + { + SteamNetworkingMicroseconds usecDiff = usecRef - Timestamp( usecRef ); + Assert( usecDiff >= -10*k_nMillion && usecDiff <= 10*k_nMillion ); // All of our timestamps should be operating within a reasonably narrow sliding window. + return usecDiff; + } +}; +#pragma pack( pop ) +//COMPILE_TIME_ASSERT( sizeof(ExpectedAck) == 8 ); // FIXME PERF: this is firing, which is not good. + +/// Track outgoing sequence numbers for which we expect an ack of some sort, and the time we sent it +struct ExpectedAcksTracker +{ + // FIXME Should add a way to allow for fixed size, because we don't want the relay doing any + // dynamic memory allocation or attempting to track a bunch of acks anyway. Also a doubly-linked + // list is probably overkill here, since 95% of accesses will be at the head and tail, so a + // dequeue would be better. + CUtlLinkedList m_listAcks; + + /// Reset state + void Clear() { m_listAcks.RemoveAll(); } + + /// Record an outgoing packet for which we expect an ack + void AddExpectedAck( uint16 nWireSeqNum, SteamNetworkingMicroseconds usecNow ) + { + // Compare this against the last one we queued + int t = m_listAcks.Tail(); + if ( t != m_listAcks.InvalidIndex() ) + { + const PacketAck &last = m_listAcks[t]; + + // Harmlessly allow duplicates + if ( last.m_nWireSeqNum == nWireSeqNum ) + { + Assert( last.m_usecTimestamp == uint64( usecNow&PacketAck::k_nTimestampMask) ); + return; + } + + // Otherwise, make sure the sequence number doesn't lurch too much. + // We really need to be confirming flow of packets with our peer (much) + // more frequently than this! + int16 nDiff = (int16)( nWireSeqNum - last.m_nWireSeqNum ); + Assert( nDiff > 0 && nDiff < 0x4000 ); + Assert( last.MicrosecondsAge( usecNow ) < k_nMillion*10 ); // We really should have already timed it out if it's older than this! + } + + PacketAck a; + a.m_nWireSeqNum = nWireSeqNum; + a.m_usecTimestamp = usecNow; + m_listAcks.AddToTail( a ); + + // these shouldn't be allowed to stack up --- regardless of the behaviour of the remote host! + AssertMsg( m_listAcks.Count() < 32, "Too many expected acks! Either we're sending packts requiring acks too fast, or else we're not expiring them properly" ); + } + + /// Check the oldest entry (if any). If it's timed out, return true and return to caller. + /// Otherwise, return false. + bool BRemoveOldestAckIfTimedOut( PacketAck &result, SteamNetworkingMicroseconds usecExpiry ) + { + // Empty? + int h = m_listAcks.Head(); + if ( h == m_listAcks.InvalidIndex() ) + return false; + + // Timed out? + const PacketAck &a = m_listAcks[ h ]; + if ( a.MicrosecondsAge( usecExpiry ) < 0 ) + return false; + + // It's timed out + result = a; + m_listAcks.Remove( h ); + return true; + } + + /// Called when receive an ack. Removes the record from the list, and returns + /// the timestamp when it was sent. Returns 0 if we don't have a record + /// of it being sent + /// + /// Returns <0 if something looks fishy or out of whack, and the client might + /// be sending us bad stuff we should squawk about + SteamNetworkingMicroseconds GetTimeSentAndRemoveAck( uint16 nWireSeqNum, SteamNetworkingMicroseconds usecNow ) + { + // Walk list from oldest to newest. We assume that sequence numbers are in this list in order! + int idx = m_listAcks.Head(); + while ( idx != m_listAcks.InvalidIndex() ) + { + PacketAck a = m_listAcks[idx]; + int16 nSeqNumDiff = (int16)( a.m_nWireSeqNum - nWireSeqNum ); + if ( nSeqNumDiff == 0 ) + { + m_listAcks.Remove( idx ); + return a.Timestamp( usecNow ); + } + + // Make sure the size of the sliding window of packets doesn't get too large + if ( nSeqNumDiff < -0x4000 ) + { + Assert( a.MicrosecondsAge( usecNow ) < k_nMillion*10 ); // We really should have already timed it out if it's older than this! + return -1; + } + + // All remaining acks have a subsequent sequence number? + if ( nSeqNumDiff > 0 ) + { + if ( nSeqNumDiff > 0x4000 ) + { + Assert( a.MicrosecondsAge( usecNow ) < k_nMillion*10 ); // We really should have already timed it out if it's older than this! + return -1; + } + break; + } + + // Hm, ack dropped or out of order. Scan forward and look for the + // one we received. This hopefully doesn't iterate too many times. + idx = m_listAcks.Next( idx ); + } + + // Not found + return 0; + } +}; + +/// Token bucket rate limiter +/// https://en.wikipedia.org/wiki/Token_bucket +struct TokenBucketRateLimiter +{ + TokenBucketRateLimiter() { Reset(); } + + /// Mark the token bucket as full and reset internal timer + void Reset() { m_usecLastTime = 0; m_flTokenDeficitFromFull = 0.0f; } + + /// Attempt to spend a token. + /// flMaxSteadyStateRate - the rate that tokens are added to the bucket, per second. + /// Over a long interval, tokens cannot be spent faster than this rate. And if they are consumed + /// at this rate, there is no allowance for bursting higher. Typically you'll set this to a bit + /// higher than the true steady-state rate, so that the bucket can fill back up to allow for + /// another burst. + /// flMaxBurst - The max possible burst, in tokens. + bool BCheck( SteamNetworkingMicroseconds usecNow, float flMaxSteadyStateRate, float flMaxBurst ) + { + Assert( flMaxBurst >= 1.0f ); + Assert( flMaxSteadyStateRate > 0.0f ); + + // Calculate elapsed time (in seconds) and advance timestamp + float flElapsed = ( usecNow - m_usecLastTime ) * 1e-6f; + m_usecLastTime = usecNow; + + // Add tokens to the bucket, but stop if it gets full + m_flTokenDeficitFromFull = Max( m_flTokenDeficitFromFull - flElapsed*flMaxSteadyStateRate, 0.0f ); + + // Burst rate currently being exceeded? + if ( m_flTokenDeficitFromFull + 1.0f > flMaxBurst ) + return false; + + // We have a token. Spend it + m_flTokenDeficitFromFull += 1.0f; + return true; + } + +private: + + /// Last time a token was spent + SteamNetworkingMicroseconds m_usecLastTime; + + /// The degree to which the bucket is not full. E.g. 0 is "full" and any higher number means they are less than full. + /// Doing the accounting in this "inverted" way makes it easier to reset and adjust the limits dynamically. + float m_flTokenDeficitFromFull; +}; + +/// Class used to handle link quality calculations. +struct LinkStatsTracker +{ + + /// Estimate a conservative (i.e. err on the large side) timeout for the connection + SteamNetworkingMicroseconds CalcConservativeTimeout() const + { + return ( m_ping.m_nSmoothedPing >= 0 ) ? ( m_ping.m_nSmoothedPing*2 + 500000 ) : k_nMillion; + } + + /// What version is the peer running? It's 0 if we don't know yet. + uint32 m_nPeerProtocolVersion; + + inline void SetDisconnected( bool bFlag, SteamNetworkingMicroseconds usecNow ) { if ( m_bDisconnected != bFlag ) InternalSetDisconnected( bFlag, usecNow ); } + inline bool IsDisconnected() const { return m_bDisconnected; } + + /// Ping + PingTracker m_ping; + + // + // Outgoing stats + // + uint64 m_unNextSendSequenceNumber; + PacketRate_t m_sent; + SteamNetworkingMicroseconds m_usecTimeLastSentSeq; + + /// Called when we sent a packet, with or without a sequence number + inline void TrackSentPacket( int cbPktSize ) + { + m_sent.ProcessPacket( cbPktSize ); + ++m_nPktsSentSinceSentInstantaneous; + ++m_nPktsSentSinceSentLifetime; + } + + /// Consume the next sequence number, and record the time at which + /// we sent a sequenced packet. (Don't call this unless you are sending + /// a sequenced packet.) + inline uint16 GetNextSendSequenceNumber( SteamNetworkingMicroseconds usecNow ) + { + m_usecTimeLastSentSeq = usecNow; + return m_unNextSendSequenceNumber++; + } + + // Track acks outstanding that we expect to receive + ExpectedAcksTracker m_expectedAcks; + + // List of acks that we are pending, seeking an opportunity to piggy back it with some other packet + static const int k_nMaxPendingAcks = 5; + bool m_bPendingAckImmediate; + int m_nPendingOutgoingAcks; + PacketAck m_arPendingOutgoingAck[k_nMaxPendingAcks]; + + // + // Incoming + // + uint64 m_unLastRecvSequenceNumber; + PacketRate_t m_recv; + + /// Packets that we receive that exceed the rate limit. + /// (We might drop these, or we might just want to be interested in how often it happens.) + PacketRate_t m_recvExceedRateLimit; + + /// Time when we last received anything + SteamNetworkingMicroseconds m_usecTimeLastRecv; + + /// Time when we last received a sequenced packet + SteamNetworkingMicroseconds m_usecTimeLastRecvSeq; + + /// Called when we receive any packet, with or without a sequence number. + /// Does not perform any rate limiting checks + inline void TrackRecvPacket( int cbPktSize, SteamNetworkingMicroseconds usecNow ) + { + m_recv.ProcessPacket( cbPktSize ); + m_usecTimeLastRecv = usecNow; + m_usecInFlightReplyTimeout = 0; + m_nReplyTimeoutsSinceLastRecv = 0; + m_usecWhenTimeoutStarted = 0; + } + + /// Called when we receive a packet with a sequence number, to update estimated + /// number of dropped packets, etc. Returns the full 64-bit sequence number + /// for the flow. + uint64 TrackRecvSequencedPacket( uint16 unWireSequenceNumber, SteamNetworkingMicroseconds usecNow, int usecSenderTimeSincePrev ); + + // + // Instantaneous stats + // + + // Accumulators for current interval + int m_nPktsRecvSequencedCurrentInterval; // packets successfully received containing a sequence number + int m_nPktsRecvDroppedCurrentInterval; // packets assumed to be dropped in the current interval + int m_nPktsRecvWeirdSequenceCurrentInterval; // any sequence number deviation other than a simple dropped packet. (Most recent interval.) + int m_usecMaxJitterCurrentInterval; + + // Instantaneous rates, calculated from most recent completed interval + float m_flInPacketsDroppedPct; + float m_flInPacketsWeirdSequencePct; + int m_usecMaxJitterPreviousInterval; + + // + // Lifetime stats + // + + // Lifetime counters + int64 m_nPktsRecvSequenced; + int64 m_nPktsRecvDropped; + int64 m_nPktsRecvOutOfOrder; + int64 m_nPktsRecvDuplicate; + int64 m_nPktsRecvSequenceNumberLurch; // sequence number had a really large discontinuity + + /// Lifetime quality statistics + PercentileGenerator m_qualitySample; + + /// Histogram of quality intervals + int m_nQualityHistogram100; + int m_nQualityHistogram99; + int m_nQualityHistogram97; + int m_nQualityHistogram95; + int m_nQualityHistogram90; + int m_nQualityHistogram75; + int m_nQualityHistogram50; + int m_nQualityHistogram1; + int m_nQualityHistogramDead; + + // Histogram of incoming latency variance + int m_nJitterHistogramNegligible; // <1ms + int m_nJitterHistogram1; // 1--2ms + int m_nJitterHistogram2; // 2--5ms + int m_nJitterHistogram5; // 5--10ms + int m_nJitterHistogram10; // 10--20ms + int m_nJitterHistogram20; // 20ms or more + + // + // Misc stats bookkeeping + // + + /// Check if it's been long enough since the last time we sent a ping, + /// and we'd like to try to sneak one in if possible. + /// + /// Note that in general, tracer pings are the only kind of pings that the relay + /// ever sends. It assumes that the endpoints will take care of any keepalives, + /// etc that need to happen, and the relay can merely observe this process and take + /// note of the outcome. + inline bool BReadyToSendTracerPing( SteamNetworkingMicroseconds usecNow ) const + { + return m_ping.m_usecTimeLastSentPingRequest + k_usecLinkStatsPingRequestInterval < usecNow; + } + + /// Check if we appear to be timing out and need to send an "aggressive" ping, meaning send it right + /// now, request that the reply not be delayed, and also request that the relay (if any) confirm its + /// connectivity as well. + inline bool BNeedToSendPingImmediate( SteamNetworkingMicroseconds usecNow ) const + { + return + m_nReplyTimeoutsSinceLastRecv > 0 // We're timing out + && m_usecLastSendPacketExpectingImmediateReply+k_usecAggressivePingInterval < usecNow; // we haven't just recently sent an agreeeisve ping. + } + + /// Check if we should send a keepalive ping. In this case we haven't heard from the peer in a while, + /// but we don't have any reason to think there are any problems. + inline bool BNeedToSendKeepalive( SteamNetworkingMicroseconds usecNow ) const + { + return + m_usecInFlightReplyTimeout == 0 // not already tracking some other message for which we expect a reply (and which would confirm that the connection is alive) + && m_usecTimeLastRecv + k_usecKeepAliveInterval < usecNow; // haven't heard from the peer recently + } + + /// Check if we have data worth sending, if we have a good + /// opportunity (inline in a data packet) to do it. + inline bool BReadyToSendStats( SteamNetworkingMicroseconds usecNow ) + { + bool bResult = false; + if ( m_seqNumInFlight == 0 && !m_bDisconnected ) + { + if ( m_usecPeerAckedInstaneous + k_usecLinkStatsInstantaneousReportInterval < usecNow && BCheckHaveDataToSendInstantaneous( usecNow ) ) + bResult = true ; + if ( m_usecPeerAckedLifetime + k_usecLinkStatsLifetimeReportInterval < usecNow && BCheckHaveDataToSendLifetime( usecNow ) ) + bResult = true; + } + + return bResult; + } + + /// Check if we really need to send some stats out, even if it means using + /// a less efficient standalone message type. + bool BNeedToSendStatsOrAcks( SteamNetworkingMicroseconds usecNow ); + + /// Fill out message with everything we'd like to send. We don't assume that we will + /// actually send it. (We might be looking for a good opportunity, and the data we want + /// to send doesn't fit.) + void PopulateMessage( CMsgSteamDatagramConnectionQuality &msg, SteamNetworkingMicroseconds usecNow ); + + /// Called after we actually send connection data. Note that we must have consumed the outgoing sequence + /// for that packet (using GetNextSendSequenceNumber), but must *NOT* have consumed any more! + void TrackSentStats( const CMsgSteamDatagramConnectionQuality &msg, SteamNetworkingMicroseconds usecNow, bool bAllowDelayedReply ); + + /// Called after we send a packet for which we expect an ack. Note that we must have consumed the outgoing sequence + /// for that packet (using GetNextSendSequenceNumber), but must *NOT* have consumed any more! + /// This call implies TrackSentPingRequest, since we will be able to match up the ack'd sequence + /// number with the time sent to get a latency estimate. + void TrackSentMessageExpectingSeqNumAck( SteamNetworkingMicroseconds usecNow, bool bAllowDelayedReply ); + + /// Called when we send a packet for which we expect a reply and + /// for which we expect to get latency info. + /// This implies TrackSentMessageExpectingReply. + void TrackSentPingRequest( SteamNetworkingMicroseconds usecNow, bool bAllowDelayedReply ) + { + TrackSentMessageExpectingReply( usecNow, bAllowDelayedReply ); + m_ping.m_usecTimeLastSentPingRequest = usecNow; + } + + /// Called when we send any message for which we expect some sort of reply. (But maybe not an ack.) + void TrackSentMessageExpectingReply( SteamNetworkingMicroseconds usecNow, bool bAllowDelayedReply ); + + /// Called when we receive stats from remote host + void ProcessMessage( const CMsgSteamDatagramConnectionQuality &msg, SteamNetworkingMicroseconds usecNow ); + + /// Called when we receive an ack. Returns false if something seems fishy about the times. + bool RecvAck( uint16 nWireSeqNum, uint16 nPackedDelay, SteamNetworkingMicroseconds usecNow ); + bool RecvPackedAcks( const google::protobuf::RepeatedField &msgField, SteamNetworkingMicroseconds usecNow ) + { + bool bResult = true; + for ( uint32 nPackedAck: msgField ) + { + if ( !RecvAck( nPackedAck>>16U, ( nPackedAck & 0xffff ), usecNow ) ) + bResult = false; + } + return bResult; + } + + /// Called when we send acks packed in repeated protobuf field + void TrackSentAck( uint16 nWireSeqNum ) + { + for ( int i = 0 ; i < m_nPendingOutgoingAcks ; ++i ) + { + if ( nWireSeqNum == m_arPendingOutgoingAck[i].m_nWireSeqNum ) + { + --m_nPendingOutgoingAcks; + if ( m_nPendingOutgoingAcks == 0 ) + m_bPendingAckImmediate = false; + else + memmove( &m_arPendingOutgoingAck[i+1], &m_arPendingOutgoingAck[i], sizeof(m_arPendingOutgoingAck[0]) * (m_nPendingOutgoingAcks-i) ); + return; + } + } + AssertMsg( false, "We sent an ack that wasn't pending!" ); + } + + inline void TrackSentPackedAcks( const google::protobuf::RepeatedField &msgField ) + { + if ( msgField.size() == 0 ) + return; + if ( msgField.size() == m_nPendingOutgoingAcks ) + { + m_nPendingOutgoingAcks = 0; + m_bPendingAckImmediate = false; + } + else + { + for ( uint32 nPackedAck: msgField ) + TrackSentAck( nPackedAck>>16U ); + } + } + + inline void QueueOutgoingAck( uint16 nWireSeqNum, bool bImmediate, SteamNetworkingMicroseconds usecNow ) + { + // Ignore redundant request to ack the same packet twice. + if ( m_nPendingOutgoingAcks == 0 || m_arPendingOutgoingAck[m_nPendingOutgoingAcks-1].m_nWireSeqNum != nWireSeqNum ) + { + if ( m_nPendingOutgoingAcks >= k_nMaxPendingAcks ) + { + if ( !bImmediate ) + return; + --m_nPendingOutgoingAcks; + } + m_arPendingOutgoingAck[m_nPendingOutgoingAcks].m_nWireSeqNum = nWireSeqNum; + m_arPendingOutgoingAck[m_nPendingOutgoingAcks].SetTimestamp( usecNow ); + ++m_nPendingOutgoingAcks; + } + if ( bImmediate ) + m_bPendingAckImmediate = true; + } + + /// Received from remote host + SteamDatagramLinkInstantaneousStats m_latestRemote; + SteamNetworkingMicroseconds m_usecTimeRecvLatestRemote; + SteamDatagramLinkLifetimeStats m_lifetimeRemote; + SteamNetworkingMicroseconds m_usecTimeRecvLifetimeRemote; + + /// Local time when peer last acknowledged instantaneous stats. + SteamNetworkingMicroseconds m_usecPeerAckedInstaneous; + uint16 m_seqNumInFlight; + bool m_bInFlightInstantaneous; + bool m_bInFlightLifetime; + + /// Number of sequenced packets received since we last sent instantaneous stats + int m_nPktsRecvSeqSinceSentInstantaneous; + + /// Number of packets we have sent, since we last sent instantaneous stats + int m_nPktsSentSinceSentInstantaneous; + + /// Local time when we last sent lifetime stats. + SteamNetworkingMicroseconds m_usecPeerAckedLifetime; + + /// Number of sequenced packets received since we last sent lifetime stats + int m_nPktsRecvSeqSinceSentLifetime; + int m_nPktsSentSinceSentLifetime; + + /// We sent lifetime stats on this seq number, has not been acknowledged. <0 if none + //int m_seqnumUnackedSentLifetime; + + /// We received lifetime stats at this sequence number, and should ack it soon. <0 if none + //int m_seqnumPendingAckRecvTimelife; + + /// Time when the current interval started + SteamNetworkingMicroseconds m_usecIntervalStart; + + // + // Reply timeout + // + + /// If we have a message in flight for which we expect a reply (possibly delayed) + /// and we haven't heard ANYTHING back, then this is the time when we should + /// declare a timeout (and increment m_nReplyTimeoutsSinceLastRecv) + SteamNetworkingMicroseconds m_usecInFlightReplyTimeout; + + /// Time when we last sent some sort of packet for which we expect + /// an immediate reply. m_stats.m_ping and m_usecInFlightReplyTimeout both + /// remember when we send requests that expect replies, but both include + /// ones that we allow the reply to be delayed. This timestamp only includes + /// ones that we do not allow to be delayed. + SteamNetworkingMicroseconds m_usecLastSendPacketExpectingImmediateReply; + + /// Number of consecutive times a reply from this guy has timed out, since + /// the last time we got valid communication from him. This is reset basically + /// any time we get a packet from the peer. + int m_nReplyTimeoutsSinceLastRecv; + + /// Time when the current timeout (if any) was first detected. This is not + /// the same thing as the time we last heard from them. For a mostly idle + /// connection, the keepalive interval is relatively sparse, and so we don't + /// know if we didn't hear from them, was it because there was a problem, + /// or just they had nothing to say. This timestamp measures the time when + /// we expected to heard something but didn't. + SteamNetworkingMicroseconds m_usecWhenTimeoutStarted; + + // + // Populate public interface structure + // + void GetLinkStats( SteamDatagramLinkStats &s, SteamNetworkingMicroseconds usecNow ) const; + + /// This is the only function we needed to make virtual. To factor this one + /// out is really awkward, and this isn't called very often anyway. + virtual void GetLifetimeStats( SteamDatagramLinkLifetimeStats &s ) const; + + inline void PeerAckedInstantaneous( SteamNetworkingMicroseconds usecNow ) + { + m_usecPeerAckedInstaneous = usecNow; + m_nPktsRecvSeqSinceSentInstantaneous = 0; + m_nPktsSentSinceSentInstantaneous = 0; + } + inline void PeerAckedLifetime( SteamNetworkingMicroseconds usecNow ) + { + m_usecPeerAckedLifetime = usecNow; + m_nPktsRecvSeqSinceSentLifetime = 0; + m_nPktsSentSinceSentLifetime = 0; + } + +protected: + // Make sure it's used as abstract base. Note that we require you to call Init() + // with a timestamp value, so the constructor is empty by default. + inline LinkStatsTracker() {} + + /// Initialize the stats tracking object + /// We don't do this as a virtual function, since it's easy to factor the code + /// where outside code will just call the derived class Init() version directly, + /// and also give it a really specific name so we don't forget that this isn't doing any + /// derived class work and call it internally. + void InitBaseLinkStatsTracker( SteamNetworkingMicroseconds usecNow, bool bStartDisconnected ); + + /// Check if it's time to update, and if so, do it. + /// This is another one we don't implement as a virtual function, + /// and this is called frequently so giving the optimizer a bit more + /// visibility can'thurt. + void ThinkBaseLinkStatsTracker( SteamNetworkingMicroseconds usecNow ); + + void GetInstantaneousStats( SteamDatagramLinkInstantaneousStats &s ) const; + +private: + + bool BCheckHaveDataToSendInstantaneous( SteamNetworkingMicroseconds usecNow ); + bool BCheckHaveDataToSendLifetime( SteamNetworkingMicroseconds usecNow ); + + /// Called to force interval to roll forward now + void UpdateInterval( SteamNetworkingMicroseconds usecNow ); + + void StartNextInterval( SteamNetworkingMicroseconds usecNow ); + + + /// When the connection is terminated, we set this flag. At that point we will no + /// longer expect the peer to ack, or request to flush stats, etc. (Although we + /// might indicate that we need to send an ack.) + bool m_bDisconnected; + + void InternalSetDisconnected( bool bFlag, SteamNetworkingMicroseconds usecNow ); +}; + +struct LinkStatsTrackerRelay : public LinkStatsTracker +{ + + // LinkStatsTracker "overrides" + void Init( SteamNetworkingMicroseconds usecNow, bool bStartDisconnected ) { InitBaseLinkStatsTracker( usecNow, bStartDisconnected ); } + void Think( SteamNetworkingMicroseconds usecNow ) { ThinkBaseLinkStatsTracker( usecNow ); } + +}; + +struct LinkStatsTrackerEndToEnd : public LinkStatsTracker +{ + + // LinkStatsTracker "overrides" + void Init( SteamNetworkingMicroseconds usecNow ); + void Think( SteamNetworkingMicroseconds usecNow ); + virtual void GetLifetimeStats( SteamDatagramLinkLifetimeStats &s ) const OVERRIDE; + + /// Time when the current interval started + SteamNetworkingMicroseconds m_usecSpeedIntervalStart; + + /// TX Speed, should match CMsgSteamDatagramLinkLifetimeStats + int m_nTXSpeed; + int m_nTXSpeedMax; + PercentileGenerator m_TXSpeedSample; + int m_nTXSpeedHistogram16; // Speed at kb/s + int m_nTXSpeedHistogram32; + int m_nTXSpeedHistogram64; + int m_nTXSpeedHistogram128; + int m_nTXSpeedHistogram256; + int m_nTXSpeedHistogram512; + int m_nTXSpeedHistogram1024; + int m_nTXSpeedHistogramMax; + + /// RX Speed, should match CMsgSteamDatagramLinkLifetimeStats + int m_nRXSpeed; + int m_nRXSpeedMax; + PercentileGenerator m_RXSpeedSample; + int m_nRXSpeedHistogram16; // Speed at kb/s + int m_nRXSpeedHistogram32; + int m_nRXSpeedHistogram64; + int m_nRXSpeedHistogram128; + int m_nRXSpeedHistogram256; + int m_nRXSpeedHistogram512; + int m_nRXSpeedHistogram1024; + int m_nRXSpeedHistogramMax; + + /// Called when we get a speed sample + void UpdateSpeeds( int nTXSpeed, int nRXSpeed ); + +private: + + void UpdateSpeedInterval( SteamNetworkingMicroseconds usecNow ); + void StartNextSpeedInterval( SteamNetworkingMicroseconds usecNow ); +}; + + +// +// Pack/unpack C struct <-> protobuf message +// +extern void LinkStatsInstantaneousStructToMsg( const SteamDatagramLinkInstantaneousStats &s, CMsgSteamDatagramLinkInstantaneousStats &msg ); +extern void LinkStatsInstantaneousMsgToStruct( const CMsgSteamDatagramLinkInstantaneousStats &msg, SteamDatagramLinkInstantaneousStats &s ); +extern void LinkStatsLifetimeStructToMsg( const SteamDatagramLinkLifetimeStats &s, CMsgSteamDatagramLinkLifetimeStats &msg ); +extern void LinkStatsLifetimeMsgToStruct( const CMsgSteamDatagramLinkLifetimeStats &msg, SteamDatagramLinkLifetimeStats &s ); + +inline void PutAcksIntoRepeatedField( google::protobuf::RepeatedField &msgField, const LinkStatsTracker &stats, SteamNetworkingMicroseconds usecNow, const char *pszDebug ) +{ + msgField.Reserve( stats.m_nPendingOutgoingAcks ); + for ( int i = 0 ; i < stats.m_nPendingOutgoingAcks ; ++i ) + { + const PacketAck &ack = stats.m_arPendingOutgoingAck[i]; + + SteamNetworkingMicroseconds usecThen = ack.Timestamp(usecNow); + SteamNetworkingMicroseconds usecDelay = usecNow - usecThen; + uint64 nDelayBits = usecDelay >> k_usecAckDelayPacketSerializedPrecisionShift; + if ( nDelayBits & 0xffffffffffff0000ull ) + { + AssertMsg5( false, "%s ack was pended for %lld usec, cannot pack delay properly! usecNow=%llx, timestamp=%llx, usecThen=%llx", + pszDebug, (long long)usecDelay, (unsigned long long)usecNow, (unsigned long long)ack.m_usecTimestamp, (unsigned long long)usecThen ); + nDelayBits = 0xffff; + } + uint32 unPacked = ( uint32(ack.m_nWireSeqNum)<<16 ) | (uint16)nDelayBits; + + msgField.Add( unPacked ); + } +} + +template +void PutRelayAcksIntoMessage( MsgType &msg, const LinkStatsTracker &stats, SteamNetworkingMicroseconds usecNow ) +{ + if ( stats.m_nPendingOutgoingAcks > 0 ) + PutAcksIntoRepeatedField( *msg.mutable_ack_relay(), stats, usecNow, "relay" ); +} +template +void PutEndToEndAcksIntoMessage( MsgType &msg, const LinkStatsTracker &stats, SteamNetworkingMicroseconds usecNow ) +{ + if ( stats.m_nPendingOutgoingAcks > 0 ) + PutAcksIntoRepeatedField( *msg.mutable_ack_e2e(), stats, usecNow, "e2e" ); +} + + +} // namespace SteamNetworkingSocketsLib + +#endif // STEAMNETWORKING_STATSUTILS_H diff --git a/src/steamnetworkingsockets/steamnetworkingsockets_certs.cpp b/src/steamnetworkingsockets/steamnetworkingsockets_certs.cpp new file mode 100644 index 0000000..a60a1a7 --- /dev/null +++ b/src/steamnetworkingsockets/steamnetworkingsockets_certs.cpp @@ -0,0 +1,44 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#include +#include "steamnetworkingsockets_internal.h" + +// Must be the last include +#include + +namespace SteamNetworkingSocketsLib { + +uint64 CalculatePublicKeyID( const CRSAPublicKey &pubKey ) +{ + if ( !pubKey.IsValid() ) + return 0; + + // Get the public modulus + uint8 modulus[ 2048 ]; + uint32 cbModulus = pubKey.GetModulusBytes( modulus, sizeof(modulus) ); + Assert( cbModulus >= 32 ); + if ( cbModulus < 32 ) + return 0; + + // SHA + SHA256Digest_t digest; + DbgVerify( CCrypto::GenerateSHA256Digest( modulus, cbModulus, &digest ) ); + + // First 8 bytes + return LittleQWord( *(uint64*)&digest ); +} + +extern uint64 CalculatePublicKeyID( const CECSigningPublicKey &pubKey ) +{ + if ( !pubKey.IsValid() ) + return 0; + + // SHA over the whole public key. + SHA256Digest_t digest; + DbgVerify( CCrypto::GenerateSHA256Digest( pubKey.GetData(), pubKey.GetLength(), &digest ) ); + + // First 8 bytes + return LittleQWord( *(uint64*)&digest ); +} + +} diff --git a/src/steamnetworkingsockets/steamnetworkingsockets_internal.h b/src/steamnetworkingsockets/steamnetworkingsockets_internal.h new file mode 100644 index 0000000..8e1f97c --- /dev/null +++ b/src/steamnetworkingsockets/steamnetworkingsockets_internal.h @@ -0,0 +1,436 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== +// +// COmmon stuff used by SteamNetworkingSockets code +// +//============================================================================= + +#ifndef STEAMNETWORKINGSOCKETS_INTERNAL_H +#define STEAMNETWORKINGSOCKETS_INTERNAL_H +#ifdef _WIN32 +#pragma once +#endif + +// Socket headers +#ifdef WIN32 + //#include + #include + #include + #define MSG_NOSIGNAL 0 +#else + #include + #include + #include + #include + #include + #include + #include + + #ifndef closesocket + #define closesocket close + #endif + #ifndef ioctlsocket + #define ioctlsocket ioctl + #endif + #define WSAEWOULDBLOCK EWOULDBLOCK +#endif + +// Public shared stuff +#include +#include +#include +#include +#include +#include +#include +#include +#include "keypair.h" + +// Messages +#include +#include +#include + +// Redefine the macros for byte-swapping, to sure the correct +// argument size. We probably should move this into platform.h, +// but I suspect we'd find a bunch of "bugs" which currently don't +// matter because we don't support any big endian platforms right now +#ifdef PLAT_LITTLE_ENDIAN + #undef LittleWord + template + inline T LittleWord( T x ) + { + COMPILE_TIME_ASSERT(sizeof(T) == 2); + return x; + } + + #undef LittleDWord + template + inline T LittleDWord( T x ) + { + COMPILE_TIME_ASSERT(sizeof(T) == 4); + return x; + } + + #undef LittleQWord + template + inline T LittleQWord( T x ) + { + COMPILE_TIME_ASSERT(sizeof(T) == 8); + return x; + } +#endif + +#ifdef WIN32 +// Define iovec with the same field names as the POSIX one, but with the same memory layout +// as Winsock WSABUF thingy +struct iovec +{ + unsigned long iov_len; + void *iov_base; +}; +#else +struct iovec; +#endif + +struct SteamDatagramLinkStats; +struct SteamDatagramLinkLifetimeStats; +struct SteamDatagramLinkInstantaneousStats; +struct SteamNetworkingDetailedConnectionStatus; + +// Internal stuff goes in a private namespace +namespace SteamNetworkingSocketsLib { + +inline int GetLastSocketError() +{ + #ifdef WIN32 + return (int)WSAGetLastError(); + #else + return errno; + #endif +} + +/// Max size of UDP payload. Includes API payload and +/// any headers, but does not include IP/UDP headers +/// (IP addresses, ports, checksum, etc. +const int k_cbSteamNetworkingSocketsMaxUDPMsgLen = 1300; + +/// Max message size that we promise that we can send without fragmenting +/// Should we promote this to a public header? It does seems like an +/// important API parameter. +const int k_cbSteamNetworkingSocketsMaxMessageNoFragment = 1200; + +/// Max length of encrypted payload we will send. Must be multiple of +/// the encryption key length. (Currently 32-byte AES keys.) +const int k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend = 1248; + +/// Max length of plaintext payload we could send. We need at least +/// one byte of pad, so an exact multiple of the key size would +/// basically be guaranteeing a full key's worth of pad and would +/// be bad. Leaving exactly one byte would be OK. Maybe that's +/// ideal? For some reason I'd like to use a more round number. That might be misguided, but it feels right. +const int k_cbSteamNetworkingSocketsMaxPlaintextPayloadSend = k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend-4; + +/// Use larger limits for what we are willing to receive. +const int k_cbSteamNetworkingSocketsMaxEncryptedPayloadRecv = k_cbSteamNetworkingSocketsMaxUDPMsgLen; +const int k_cbSteamNetworkingSocketsMaxPlaintextPayloadRecv = k_cbSteamNetworkingSocketsMaxUDPMsgLen; + +/// Make sure we have enough room for our headers and occasional inline pings and stats and such +COMPILE_TIME_ASSERT( k_cbSteamNetworkingSocketsMaxEncryptedPayloadSend + 50 < k_cbSteamNetworkingSocketsMaxUDPMsgLen ); + +/// Min size of raw UDP message. +const int k_nMinSteamDatagramUDPMsgLen = 5; + +/// When sending a stats message, what sort of reply is requested by the calling code? +enum EStatsReplyRequest +{ + k_EStatsReplyRequest_None, + k_EStatsReplyRequest_DelayedOK, + k_EStatsReplyRequest_Immediate, +}; + +/// Max time that we we should "Nagle" an ack, hoping to combine them together or +/// piggy back on another outgoing message, before sending a standalone message. +const SteamNetworkingMicroseconds k_usecMaxAckDelay = 250*1000; + +/// Precision of the delay ack delay values we send. A packed value of 1 represents 2^N microseconds +const unsigned k_usecAckDelayPacketSerializedPrecisionShift = 6; +COMPILE_TIME_ASSERT( ( (k_usecMaxAckDelay*2) >> k_usecAckDelayPacketSerializedPrecisionShift ) < 0x4000 ); // Make sure we varint encode in 2 bytes, even if we overshoot a factor of 2x + +/// After a connection is closed, a session will hang out in a CLOSE_WAIT-like +/// (or perhaps FIN_WAIT?) state to handle last stray packets and help both sides +/// close cleanly. +const SteamNetworkingMicroseconds k_usecSteamDatagramRouterCloseWait = k_nMillion*15; + +// Internal reason codes +const int k_ESteamNetConnectionEnd_InternalRelay_SessionIdleTimeout = 9001; +const int k_ESteamNetConnectionEnd_InternalRelay_ClientChangedTarget = 9002; + +/// Timeout value for pings. This basically determines the retry rate for pings. +/// If a ping is longer than this, then really, the server should not probably not be +/// considered available. +const SteamNetworkingMicroseconds k_usecSteamDatagramClientPingTimeout = 0.750f * k_nMillion; + +/// Keepalive interval for currently selected router. We send keepalive pings when +/// we haven't heard anything from the router in a while, to see if we need +/// to re-route. +const SteamNetworkingMicroseconds k_usecSteamDatagramClientPrimaryRouterKeepaliveInterval = 1 * k_nMillion; + +/// Keepalive interval for backup routers. We send keepalive pings to +/// make sure our backup session still exists and we could switch to it +/// if it became necessary +const SteamNetworkingMicroseconds k_usecSteamDatagramClientBackupRouterKeepaliveInterval = 45 * k_nMillion; + +/// Keepalive interval for gameserver. We send keepalive pings when we haven't +/// heard anything from the gameserver in a while, in order to try and deduce +/// where the router or gameserver are available. +const SteamNetworkingMicroseconds k_usecSteamDatagramClientServerKeepaliveInterval = 1 * k_nMillion; + +/// Timeout value for session request messages +const SteamNetworkingMicroseconds k_usecSteamDatagramClientSessionRequestTimeout = 0.750f * k_nMillion; + +/// Router will continue to pend a client ping request for N microseconds, +/// hoping for an opportunity to send it inline. +const SteamNetworkingMicroseconds k_usecSteamDatagramRouterPendClientPing = 0.200*k_nMillion; + +/// When serializing a "time since I last sent a packet" value into the packet, +/// what precision is used? (A serialized value of 1 = 2^N microseconds.) +const unsigned k_usecTimeSinceLastPacketSerializedPrecisionShift = 4; + +/// "Time since last packet sent" values should be less than this. +/// Any larger value will be discarded, and should not be sent +const uint32 k_usecTimeSinceLastPacketMaxReasonable = k_nMillion/4; +COMPILE_TIME_ASSERT( ( k_usecTimeSinceLastPacketMaxReasonable >> k_usecTimeSinceLastPacketSerializedPrecisionShift ) < 0x8000 ); // make sure all "reasonable" values can get serialized into 16-bits + +/// Don't send spacing values when packets are sent extremely close together. +const uint32 k_usecTimeSinceLastPacketMinReasonable = k_nMillion/250; +COMPILE_TIME_ASSERT( ( k_usecTimeSinceLastPacketMinReasonable >> k_usecTimeSinceLastPacketSerializedPrecisionShift ) > 64 ); // make sure the minimum reasonable value can be serialized with sufficient precision. + +/// What universe are we running in? Set at init time +extern EUniverse g_eUniverse; + +/// Protocol version of this code +const uint32 k_nCurrentProtocolVersion = 4; +const uint32 k_nMinRequiredProtocolVersion = 4; + +// Serialize an UNSIGNED quantity. Returns pointer to the next byte. +// https://developers.google.com/protocol-buffers/docs/encoding +template +inline byte *SerializeVarInt( byte *p, T x ) +{ + while ( x >= (unsigned)0x80 ) // if you get a warning, it's because you are using a signed type! Don't use this for signed data! + { + // Truncate to 7 bits, and turn on the high bit, and write it. + *(p++) = byte( x | 0x80 ); + + // Move on to the next higher order bits. + x >>= 7U; + } + *p = x; + return p+1; +} + +/// Serialize a bar int, but return null if we want to go past the end +template +inline byte *SerializeVarInt( byte *p, T x, const byte *pEnd ) +{ + while ( x >= (unsigned)0x80 ) // if you get a warning, it's because you are using a signed type! Don't use this for signed data! + { + if ( p >= pEnd ) + return nullptr; + + // Truncate to 7 bits, and turn on the high bit, and write it. + *(p++) = byte( x | 0x80 ); + + // Move on to the next higher order bits. + x >>= 7U; + } + if ( p >= pEnd ) + return nullptr; + *p = x; + return p+1; +} + +inline int VarIntSerializedSize( uint32 x ) +{ + if ( x < (1U<<7) ) return 1; + if ( x < (1U<<14) ) return 2; + if ( x < (1U<<21) ) return 3; + if ( x < (1U<<28) ) return 4; + return 5; +} + +inline int VarIntSerializedSize( uint64 x ) +{ + if ( x < (1LLU<<35) ) + { + if ( x < (1LLU<<7) ) return 1; + if ( x < (1LLU<<14) ) return 2; + if ( x < (1LLU<<21) ) return 3; + if ( x < (1LLU<<28) ) return 4; + return 5; + } + if ( x < (1LLU<<42) ) return 6; + if ( x < (1LLU<<49) ) return 7; + if ( x < (1LLU<<56) ) return 8; + if ( x < (1LLU<<63) ) return 9; + return 10; +} + +// De-serialize a var-int encoded quantity. Returns pointer to the next byte, +// or NULL if there was a decoding error (we hit the end of stream.) +// https://developers.google.com/protocol-buffers/docs/encoding +template +inline const byte *DeserializeVarInt( const byte *p, const byte *end, T &x ) +{ + if ( p >= end ) + return nullptr; + T nResult = *p & 0x7f; // use local variable for working, to make sure compiler doesn't try to worry about pointer aliasing + unsigned nShift = 7; + while ( *(p++) & 0x80 ) + { + if ( p >= end ) + return nullptr; + nResult |= ( T( *p & 0x7f ) << nShift ); + nShift += 7; + } + x = nResult; + return p; +} + +void LinkStatsPrintInstantaneousToBuf( const char *pszLeader, const SteamDatagramLinkInstantaneousStats &stats, CUtlBuffer &buf ); +void LinkStatsPrintLifetimeToBuf( const char *pszLeader, const SteamDatagramLinkLifetimeStats &stats, CUtlBuffer &buf ); +void LinkStatsPrintToBuf( const char *pszLeader, const SteamDatagramLinkStats &stats, CUtlBuffer &buf ); + +class NumberPrettyPrinter +{ +public: + NumberPrettyPrinter( int64 val ) { Print(val); } + void Print( int64 val ) + { + char *d = m_buf; + if ( val < 0 ) + { + *(d++) = '-'; + val = -val; + } + // Largest 64-bit (0x7fffffffffffffff) = 9,223,372,036,854,775,807 + // which is 19 digits. + COMPILE_TIME_ASSERT( INT64_MAX > (int64)1e18 ); + COMPILE_TIME_ASSERT( INT64_MAX/10 < (int64)1e18 ); + int arnGroupsOfThree[6]; + int nGroupsOfThree = 0; + while ( val >= 1000 ) + { + arnGroupsOfThree[nGroupsOfThree++] = val % 1000; + val /= 1000; + } + int iVal = int( val ); // make sure compiler knows it can do 32-bit math + if ( iVal >= 100 ) { *(d++) = char( iVal/100 + '0' ); iVal %= 100; } + if ( iVal >= 10 ) { *(d++) = char( iVal/10 + '0' ); iVal %= 10; } + *(d++) = char( iVal + '0' ); + while ( nGroupsOfThree > 0 ) + { + int iThreeDigits = arnGroupsOfThree[--nGroupsOfThree]; + *(d++) = ','; + *(d++) = char( iThreeDigits/100 ) + '0'; iThreeDigits %= 100; + *(d++) = char( iThreeDigits/10 ) + '0'; iThreeDigits %= 10; + *(d++) = char( iThreeDigits ) + '0'; + } + + *d = '\0'; + } + inline const char *String() const { return m_buf; } +private: + char m_buf[64]; +}; + +/// Used for fast hashes that are reasonably secure +extern uint64_t siphash( const uint8_t *in, uint64_t inlen, const uint8_t *k ); + +/// Indent each line of a string +extern std::string Indent( const char *s ); +inline std::string Indent( const std::string &s ) { return Indent( s.c_str() ); } + +/// Generate a fingerprint for a public that is reasonably collision resistant, +/// although not really cryptographically secure. (We are in charge of the +/// set of public keys and we expect it to be reasonably small.) +extern uint64 CalculatePublicKeyID( const CRSAPublicKey &pubKey ); +extern uint64 CalculatePublicKeyID( const CECSigningPublicKey &pubKey ); + +} // namespace SteamNetworkingSocketsLib + +// +// Some misc tools for using std::vector that our CUtlVector class had +// + +struct IndexRange +{ + struct Iter + { + int i; + int operator*() const { return i; } + void operator++() { ++i; } + inline bool operator==( const Iter &x) const { return i == x.i; } + inline bool operator!=( const Iter &x) const { return i != x.i; } + }; + + int m_nBegin, m_nEnd; + Iter begin() const { return Iter{m_nBegin}; } + Iter end() const { return Iter{m_nEnd}; } +}; + +template +inline IndexRange iter_indices( const std::vector &vec ) +{ + return IndexRange{ 0, (int)vec.size() }; +} + +template +inline void erase_at( std::vector &vec, int idx ) +{ + vec.erase( vec.begin()+idx ); +} + +template +inline int push_back_get_idx( std::vector &vec ) +{ + vec.resize( vec.size()+1 ); return int( vec.size()-1 ); +} + +template +inline int push_back_get_idx( std::vector &vec, const T &x ) +{ + vec.push_back( x ); return int( vec.size()-1 ); +} + +template +inline T *push_back_get_ptr( std::vector &vec ) +{ + vec.resize( vec.size()+1 ); return &vec[ vec.size()-1 ]; +} + +template +inline T *push_back_get_ptr( std::vector &vec, const T &x ) +{ + vec.push_back( x ); return &vec[ vec.size()-1 ]; +} + +// Return size as an *int*, not size_t, which is totally pedantic useless garbage in 99% of code. +template +inline int len( const std::vector &vec ) +{ + return (int)vec.size(); +} + +inline int len( const std::string &str ) +{ + return (int)str.length(); +} + +template< typename T > +inline bool has_element( const std::vector &vec, const T&x ) +{ + return std::find( vec.begin(), vec.end(), x ) != vec.end(); +} + +#endif // STEAMNETWORKINGSOCKETS_INTERNAL_H diff --git a/src/steamnetworkingsockets/steamnetworkingsockets_messages_win64.vcxproj b/src/steamnetworkingsockets/steamnetworkingsockets_messages_win64.vcxproj new file mode 100644 index 0000000..12f461b --- /dev/null +++ b/src/steamnetworkingsockets/steamnetworkingsockets_messages_win64.vcxproj @@ -0,0 +1,151 @@ + + + + + Debug + x64 + + + Release + x64 + + + + steamnetworkingsockets_messages + {E9E3C384-69D7-4FFA-7BD6-47DDAB5C34CD} + + + + x64 + + + v140_xp + + + v140_xp + + + + + + + + + + + + + <_ProjectFileVersion>10.0.30319.1 + .\Messageswin64$(Configuration)\ + .\Messageswin64$(Configuration)\ + .\Messageswin64$(Configuration)\ + .\Messageswin64$(Configuration)\ + + + + + + DEBUG;_DEBUG;STEAM;STEAM;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=F:\dev\Steam\sdr_public\src\steamnetworkingsockets;_DLL_EXT=.dll;VPCGAME=valve + + + + + + + + + + + + + + + + + + + + + + + + + NDEBUG;STEAM;STEAM;_EXTERNAL_DLL_EXT=.dll;VPCGAMECAPS=VALVE;PROJECTDIR=F:\dev\Steam\sdr_public\src\steamnetworkingsockets;_DLL_EXT=.dll;VPCGAME=valve + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Running Protocol Buffer Compiler on %(Filename)%(Extension)... + ..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\protoc.exe --cpp_out=. --error_format=msvs steamdatagram_messages_auth.proto + steamdatagram_messages_auth.pb.h;steamdatagram_messages_auth.pb.cc + Running Protocol Buffer Compiler on %(Filename)%(Extension)... + ..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\protoc.exe --cpp_out=. --error_format=msvs steamdatagram_messages_auth.proto + steamdatagram_messages_auth.pb.h;steamdatagram_messages_auth.pb.cc + + + Running Protocol Buffer Compiler on %(Filename)%(Extension)... + ..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\protoc.exe --cpp_out=. --error_format=msvs steamnetworkingsockets_messages.proto + steamnetworkingsockets_messages.pb.h;steamnetworkingsockets_messages.pb.cc + Running Protocol Buffer Compiler on %(Filename)%(Extension)... + ..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\protoc.exe --cpp_out=. --error_format=msvs steamnetworkingsockets_messages.proto + steamnetworkingsockets_messages.pb.h;steamnetworkingsockets_messages.pb.cc + + + Running Protocol Buffer Compiler on %(Filename)%(Extension)... + ..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\protoc.exe --cpp_out=. --error_format=msvs steamnetworkingsockets_messages_certs.proto + steamnetworkingsockets_messages_certs.pb.h;steamnetworkingsockets_messages_certs.pb.cc + Running Protocol Buffer Compiler on %(Filename)%(Extension)... + ..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\protoc.exe --cpp_out=. --error_format=msvs steamnetworkingsockets_messages_certs.proto + steamnetworkingsockets_messages_certs.pb.h;steamnetworkingsockets_messages_certs.pb.cc + + + Running Protocol Buffer Compiler on %(Filename)%(Extension)... + ..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\protoc.exe --cpp_out=. --error_format=msvs steamnetworkingsockets_messages_udp.proto + steamnetworkingsockets_messages_udp.pb.h;steamnetworkingsockets_messages_udp.pb.cc + Running Protocol Buffer Compiler on %(Filename)%(Extension)... + ..\external\protobuf-2.6.1\bin\win64\2015\staticcrt\release\protoc.exe --cpp_out=. --error_format=msvs steamnetworkingsockets_messages_udp.proto + steamnetworkingsockets_messages_udp.pb.h;steamnetworkingsockets_messages_udp.pb.cc + + + Running VPC CRC Check - steamnetworkingsockets_messages.vpc + rem IncrediBuild_AllowOverlap if exist "..\devtools\bin\vpc.exe" "..\devtools\bin\vpc.exe" -crc2 "steamnetworkingsockets_messages_win64.vcxproj" if ERRORLEVEL 1 exit /b 1 echo crc_complete > F:\dev\Steam\sdr_public\src\steamnetworkingsockets\steamnetworkingsockets_messages.vpc.sentinel + F:\dev\Steam\sdr_public\src\steamnetworkingsockets\steamnetworkingsockets_messages.vpc.sentinel + Running VPC CRC Check - steamnetworkingsockets_messages.vpc + rem IncrediBuild_AllowOverlap if exist "..\devtools\bin\vpc.exe" "..\devtools\bin\vpc.exe" -crc2 "steamnetworkingsockets_messages_win64.vcxproj" if ERRORLEVEL 1 exit /b 1 echo crc_complete > F:\dev\Steam\sdr_public\src\steamnetworkingsockets\steamnetworkingsockets_messages.vpc.sentinel + F:\dev\Steam\sdr_public\src\steamnetworkingsockets\steamnetworkingsockets_messages.vpc.sentinel + + + + + + + + + + diff --git a/src/steamnetworkingsockets/steamnetworkingsockets_shared.cpp b/src/steamnetworkingsockets/steamnetworkingsockets_shared.cpp new file mode 100644 index 0000000..0115422 --- /dev/null +++ b/src/steamnetworkingsockets/steamnetworkingsockets_shared.cpp @@ -0,0 +1,1697 @@ +//====== Copyright Valve Corporation, All rights reserved. ==================== + +#include +#include +#include "steamnetworking_statsutils.h" + +// Must be the last include +#include + +using namespace SteamNetworkingSocketsLib; + +/// What universe are we running in? +EUniverse SteamNetworkingSocketsLib::g_eUniverse = k_EUniverseInvalid; + +/////////////////////////////////////////////////////////////////////////////// +// +// LinkStatsTracker +// +/////////////////////////////////////////////////////////////////////////////// + + +void SteamDatagramLinkInstantaneousStats::Clear() +{ + memset( this, 0, sizeof(*this) ); + m_nPingMS = -1; + m_flPacketsDroppedPct = -1.0f; + m_flPacketsWeirdSequenceNumberPct = -1.0f; + m_usecMaxJitter = -1; + m_nSendRate = -1; + m_nPendingBytes = 0; +} + +void SteamDatagramLinkLifetimeStats::Clear() +{ + memset( this, 0, sizeof(*this) ); + m_nPingNtile5th = -1; + m_nPingNtile50th = -1; + m_nPingNtile75th = -1; + m_nPingNtile95th = -1; + m_nPingNtile98th = -1; + m_nQualityNtile2nd = -1; + m_nQualityNtile5th = -1; + m_nQualityNtile25th = -1; + m_nQualityNtile50th = -1; + m_nTXSpeedNtile5th = -1; + m_nTXSpeedNtile50th = -1; + m_nTXSpeedNtile75th = -1; + m_nTXSpeedNtile95th = -1; + m_nTXSpeedNtile98th = -1; + m_nRXSpeedNtile5th = -1; + m_nRXSpeedNtile50th = -1; + m_nRXSpeedNtile75th = -1; + m_nRXSpeedNtile95th = -1; + m_nRXSpeedNtile98th = -1; +} + +void SteamDatagramLinkStats::Clear() +{ + m_latest.Clear(); + //m_peak.Clear(); + m_lifetime.Clear(); + m_latestRemote.Clear(); + m_flAgeLatestRemote = -1.0f; + m_lifetimeRemote.Clear(); + m_flAgeLifetimeRemote = -1.0f; +} + + +void PingTracker::Reset() +{ + memset( m_arPing, 0, sizeof(m_arPing) ); + m_nValidPings = 0; + m_nSmoothedPing = -1; + m_usecTimeLastSentPingRequest = 0; + m_sample.Clear(); + m_nHistogram25 = 0; + m_nHistogram50 = 0; + m_nHistogram75 = 0; + m_nHistogram100 = 0; + m_nHistogram125 = 0; + m_nHistogram150 = 0; + m_nHistogram200 = 0; + m_nHistogram300 = 0; + m_nHistogramMax = 0; +} + +void PingTracker::ReceivedPing( int nPingMS, SteamNetworkingMicroseconds usecNow ) +{ + Assert( nPingMS >= 0 ); + COMPILE_TIME_ASSERT( V_ARRAYSIZE(m_arPing) == 3 ); + + // Collect sample + m_sample.AddSample( Min( nPingMS, 0xffff ) ); + + // Discard oldest, insert new sample at head + m_arPing[2] = m_arPing[1]; + m_arPing[1] = m_arPing[0]; + m_arPing[0].m_nPingMS = nPingMS; + m_arPing[0].m_usecTimeRecv = usecNow; + + // Compute smoothed ping and update sample count based on existing sample size + switch ( m_nValidPings ) + { + case 0: + // First sample. Smoothed value is simply the same thing as the sample + m_nValidPings = 1; + m_nSmoothedPing = nPingMS; + break; + + case 1: + // Second sample. Smoothed value is the average + m_nValidPings = 2; + m_nSmoothedPing = ( m_arPing[0].m_nPingMS + m_arPing[1].m_nPingMS ) >> 1; + break; + + default: + AssertMsg1( false, "Unexpected valid ping count %d", m_nValidPings ); + case 2: + // Just received our final sample to complete the sample + m_nValidPings = 3; + case 3: + { + // Full sample. Take the average of the two best. Hopefully this strategy ignores a single + // ping spike, but without being too optimistic and underestimating the sustained latency too + // much. (Another option might be to use the median?) + int nMax = Max( m_arPing[0].m_nPingMS, m_arPing[1].m_nPingMS ); + nMax = Max( nMax, m_arPing[2].m_nPingMS ); + m_nSmoothedPing = ( m_arPing[0].m_nPingMS + m_arPing[1].m_nPingMS + m_arPing[2].m_nPingMS - nMax ) >> 1; + break; + } + } + + // Update histogram using hand-rolled sort-of-binary-search, optimized + // for the expectation that most pings will be reasonable + if ( nPingMS <= 100 ) + { + if ( nPingMS <= 50 ) + { + if ( nPingMS <= 25 ) + ++m_nHistogram25; + else + ++m_nHistogram50; + } + else + { + if ( nPingMS <= 75 ) + ++m_nHistogram75; + else + ++m_nHistogram100; + } + } + else + { + if ( nPingMS <= 150 ) + { + if ( nPingMS <= 125 ) + ++m_nHistogram125; + else + ++m_nHistogram150; + } + else + { + if ( nPingMS <= 200 ) + ++m_nHistogram200; + else if ( nPingMS <= 300 ) + ++m_nHistogram300; + else + ++m_nHistogramMax; + } + } + +} + +int PingTracker::PessimisticPingEstimate() const +{ + if ( m_nValidPings < 1 ) + { + AssertMsg( false, "Tried to make a pessimistic ping estimate without any ping data at all!" ); + return 500; + } + int nResult = m_arPing[0].m_nPingMS; + for ( int i = 1 ; i < m_nValidPings ; ++i ) + nResult = Max( nResult, m_arPing[i].m_nPingMS ); + return nResult; +} + +int PingTracker::OptimisticPingEstimate() const +{ + if ( m_nValidPings < 1 ) + { + AssertMsg( false, "Tried to make an optimistic ping estimate without any ping data at all!" ); + return 50; + } + int nResult = m_arPing[0].m_nPingMS; + for ( int i = 1 ; i < m_nValidPings ; ++i ) + nResult = Min( nResult, m_arPing[i].m_nPingMS ); + return nResult; +} + +void LinkStatsTracker::InitBaseLinkStatsTracker( SteamNetworkingMicroseconds usecNow, bool bStartDisconnected ) +{ + m_nPeerProtocolVersion = 0; + m_bDisconnected = false; + m_sent.Reset(); + m_recv.Reset(); + m_recvExceedRateLimit.Reset(); + m_ping.Reset(); + m_unNextSendSequenceNumber = 0; + m_usecTimeLastSentSeq = 0; + m_unLastRecvSequenceNumber = 0; + m_flInPacketsDroppedPct = -1.0f; + m_usecMaxJitterPreviousInterval = -1; + m_flInPacketsWeirdSequencePct = -1.0f; + m_nPktsRecvSequenced = 0; + m_nPktsRecvDropped = 0; + m_nPktsRecvOutOfOrder = 0; + m_nPktsRecvDuplicate = 0; + m_nPktsRecvSequenceNumberLurch = 0; + m_usecTimeLastRecv = 0; + m_usecTimeLastRecvSeq = 0; + memset( &m_latestRemote, 0, sizeof(m_latestRemote) ); + m_usecTimeRecvLatestRemote = 0; + memset( &m_lifetimeRemote, 0, sizeof(m_lifetimeRemote) ); + m_usecTimeRecvLifetimeRemote = 0; + //m_seqnumUnackedSentLifetime = -1; + //m_seqnumPendingAckRecvTimelife = -1; + m_nQualityHistogram100 = 0; + m_nQualityHistogram99 = 0; + m_nQualityHistogram97 = 0; + m_nQualityHistogram95 = 0; + m_nQualityHistogram90 = 0; + m_nQualityHistogram75 = 0; + m_nQualityHistogram50 = 0; + m_nQualityHistogram1 = 0; + m_nQualityHistogramDead = 0; + m_qualitySample.Clear(); + + m_nJitterHistogramNegligible = 0; + m_nJitterHistogram1 = 0; + m_nJitterHistogram2 = 0; + m_nJitterHistogram5 = 0; + m_nJitterHistogram10 = 0; + m_nJitterHistogram20 = 0; + + InternalSetDisconnected( bStartDisconnected, usecNow ); +} + +void LinkStatsTracker::InternalSetDisconnected( bool bFlag, SteamNetworkingMicroseconds usecNow ) +{ + m_bDisconnected = bFlag; + + m_seqNumInFlight = 0; + m_bInFlightInstantaneous = false; + m_bInFlightLifetime = false; + PeerAckedInstantaneous( usecNow ); + PeerAckedLifetime( usecNow ); + + // Clear acks we expect, on either state change. + m_usecInFlightReplyTimeout = 0; + m_usecLastSendPacketExpectingImmediateReply = 0; + m_nReplyTimeoutsSinceLastRecv = 0; + m_usecWhenTimeoutStarted = 0; + m_expectedAcks.Clear(); + m_nPendingOutgoingAcks = 0; + m_bPendingAckImmediate = false; + + if ( !bFlag ) + { + StartNextInterval( usecNow ); + } +} + +void LinkStatsTracker::StartNextInterval( SteamNetworkingMicroseconds usecNow ) +{ + m_nPktsRecvSequencedCurrentInterval = 0; + m_nPktsRecvDroppedCurrentInterval = 0; + m_nPktsRecvWeirdSequenceCurrentInterval = 0; + m_usecMaxJitterCurrentInterval = -1; + m_usecIntervalStart = usecNow; +} + +void LinkStatsTracker::ThinkBaseLinkStatsTracker( SteamNetworkingMicroseconds usecNow ) +{ + // Check for ending the current QoS interval + if ( !m_bDisconnected && m_usecIntervalStart + k_usecSteamDatagramLinkStatsDefaultInterval < usecNow ) + { + UpdateInterval( usecNow ); + } + + // Check for reply timeout that we count. (We intentionally only allow + // one of this type of timeout to be in flight at a time, so that the max + // rate that we accumulate them is based on the ping time, instead of the packet + // rate. + if ( m_usecInFlightReplyTimeout > 0 && m_usecInFlightReplyTimeout < usecNow ) + { + m_usecInFlightReplyTimeout = 0; + if ( m_usecWhenTimeoutStarted == 0 ) + { + Assert( m_nReplyTimeoutsSinceLastRecv == 0 ); + m_usecWhenTimeoutStarted = usecNow; + } + ++m_nReplyTimeoutsSinceLastRecv; + } + + // Check for expiring expected acks. + if ( !m_expectedAcks.m_listAcks.IsEmpty() ) + { + SteamNetworkingMicroseconds usecExpiry = usecNow - CalcConservativeTimeout(); + PacketAck ackTimedOut; + while ( m_expectedAcks.BRemoveOldestAckIfTimedOut( ackTimedOut, usecExpiry ) ) + { + if ( m_seqNumInFlight == ackTimedOut.m_nWireSeqNum ) + { + // They probably didn't receive these stats, we should send again + m_seqNumInFlight = 0; + m_bInFlightInstantaneous = m_bInFlightLifetime = false; + } + } + } +} + +void LinkStatsTracker::UpdateInterval( SteamNetworkingMicroseconds usecNow ) +{ + float flElapsed = int64( usecNow - m_usecIntervalStart ) * 1e-6; + flElapsed = Max( flElapsed, .001f ); // make sure math doesn't blow up + + // Check if enough happened in this interval to make a meaningful judgment about connection quality + COMPILE_TIME_ASSERT( k_usecSteamDatagramLinkStatsDefaultInterval >= 5*k_nMillion ); + if ( flElapsed > 4.5f ) + { + if ( m_nPktsRecvSequencedCurrentInterval > 5 ) + { + int nBad = m_nPktsRecvDroppedCurrentInterval + m_nPktsRecvWeirdSequenceCurrentInterval; + if ( nBad == 0 ) + { + // Perfect connection. This will hopefully be relatively common + m_qualitySample.AddSample( 100 ); + ++m_nQualityHistogram100; + } + else + { + + // Less than perfect. Compute quality metric. + int nTotalSent = m_nPktsRecvSequencedCurrentInterval + m_nPktsRecvDroppedCurrentInterval; + int nRecvGood = m_nPktsRecvSequencedCurrentInterval - m_nPktsRecvWeirdSequenceCurrentInterval; + int nQuality = nRecvGood * 100 / nTotalSent; + + // Cap at 99, since 100 is reserved to mean "perfect", + // I don't think it's possible for the calculation above to ever produce 100, but whatever. + if ( nQuality >= 99 ) + { + m_qualitySample.AddSample( 99 ); + ++m_nQualityHistogram99; + } + else if ( nQuality <= 1 ) // in case accounting is hosed or every single packet was out of order, clamp. 0 means "totally dead connection" + { + m_qualitySample.AddSample( 1 ); + ++m_nQualityHistogram1; + } + else + { + m_qualitySample.AddSample( nQuality ); + if ( nQuality >= 97 ) + ++m_nQualityHistogram97; + else if ( nQuality >= 95 ) + ++m_nQualityHistogram95; + else if ( nQuality >= 90 ) + ++m_nQualityHistogram90; + else if ( nQuality >= 75 ) + ++m_nQualityHistogram75; + else if ( nQuality >= 50 ) + ++m_nQualityHistogram50; + else + ++m_nQualityHistogram1; + } + } + } + else if ( m_recv.m_packets.m_nCurrentInterval == 0 && m_sent.m_packets.m_nCurrentInterval > (int64)( flElapsed ) && m_nReplyTimeoutsSinceLastRecv >= 2 ) + { + COMPILE_TIME_ASSERT( k_usecSteamDatagramClientPingTimeout + k_usecSteamDatagramRouterPendClientPing < k_nMillion ); + + // He's dead, Jim. But we've been trying pretty hard to talk to him, so it probably isn't + // because the connection is just idle or shutting down. The connection has probably + // dropped. + m_qualitySample.AddSample(0); + ++m_nQualityHistogramDead; + } + } + + // PacketRate class does most of the work + m_sent.UpdateInterval( flElapsed ); + m_recv.UpdateInterval( flElapsed ); + m_recvExceedRateLimit.UpdateInterval( flElapsed ); + + // Calculate rate of packet flow imperfections + Assert( m_nPktsRecvWeirdSequenceCurrentInterval <= m_nPktsRecvSequencedCurrentInterval ); + if ( m_nPktsRecvSequencedCurrentInterval <= 0 ) + { + // No sequenced packets received during interval, so no data available + m_flInPacketsDroppedPct = -1.0f; + m_flInPacketsWeirdSequencePct = -1.0f; + } + else + { + float flToPct = 1.0f / float( m_nPktsRecvSequencedCurrentInterval + m_nPktsRecvDroppedCurrentInterval ); + m_flInPacketsDroppedPct = m_nPktsRecvDroppedCurrentInterval * flToPct; + m_flInPacketsWeirdSequencePct = m_nPktsRecvWeirdSequenceCurrentInterval * flToPct; + } + + // Peak jitter value + m_usecMaxJitterPreviousInterval = m_usecMaxJitterCurrentInterval; + + // Reset for next time + StartNextInterval( usecNow ); +} + +uint64 LinkStatsTracker::TrackRecvSequencedPacket( uint16 unWireSequenceNumber, SteamNetworkingMicroseconds usecNow, int usecSenderTimeSincePrev ) +{ + + // Update stats + ++m_nPktsRecvSequencedCurrentInterval; + ++m_nPktsRecvSequenced; + ++m_nPktsRecvSeqSinceSentLifetime; + ++m_nPktsRecvSeqSinceSentInstantaneous; + + // Check for dropped packet. Since we hope that by far the most common + // case will be packets delivered in order, we optimize this logic + // for that case. + int16 nGap = unWireSequenceNumber - uint16( m_unLastRecvSequenceNumber ); + uint64 unFullSequenceNumber = m_unLastRecvSequenceNumber + nGap; + Assert( uint16( unFullSequenceNumber ) == unWireSequenceNumber ); + if ( nGap == 1 ) + { + + // We've received two packets, in order. Did the sender supply the time between packets on his side? + if ( usecSenderTimeSincePrev > 0 ) + { + int usecJitter = ( usecNow - m_usecTimeLastRecvSeq ) - usecSenderTimeSincePrev; + usecJitter = abs( usecJitter ); + if ( usecJitter < k_usecTimeSinceLastPacketMaxReasonable ) + { + + // Update max jitter for current interval + m_usecMaxJitterCurrentInterval = Max( m_usecMaxJitterCurrentInterval, usecJitter ); + + // Add to histogram + if ( usecJitter < 1000 ) + ++m_nJitterHistogramNegligible; + else if ( usecJitter < 2000 ) + ++m_nJitterHistogram1; + else if ( usecJitter < 5000 ) + ++m_nJitterHistogram2; + else if ( usecJitter < 10000 ) + ++m_nJitterHistogram5; + else if ( usecJitter < 20000 ) + ++m_nJitterHistogram10; + else + ++m_nJitterHistogram20; + } + else + { + // Something is really, really off. Discard measurement + } + } + + } + else + { + // Ignore it if we're just getting the connection bootstrapped + if ( m_nPktsRecvSequenced > 1 || unWireSequenceNumber != 0 ) + { + + // Classify imperfection based on gap size. + if ( nGap < -10 || nGap >= 100 ) + { + // Very weird. + ++m_nPktsRecvSequenceNumberLurch; + ++m_nPktsRecvWeirdSequenceCurrentInterval; + + // Continue to code below, reseting the sequence number + // for packets going forward. + } + else if ( nGap > 0 ) + { + // Probably the most common case, we just dropped a packet + int nDropped = nGap-1; + m_nPktsRecvDropped += nDropped; + m_nPktsRecvDroppedCurrentInterval += nDropped; + } + else if ( nGap == 0 ) + { + // Same sequence number as last time. + // Packet was delivered multiple times. + ++m_nPktsRecvDuplicate; + ++m_nPktsRecvWeirdSequenceCurrentInterval; + + // NOTE: There is no mechanism in this layer + // of the code to prevent the processing of + // the duplicate by the application layer! + } + else + { + // Small negative gap. Looks like packets were delivered + // out of order (or multiple times). + ++m_nPktsRecvOutOfOrder; + ++m_nPktsRecvWeirdSequenceCurrentInterval; + + // DO NOT update the sequence number, because we have already received + // a later sequence number than this. + return unFullSequenceNumber; + } + } + } + + // Save sequence number for next time. + m_unLastRecvSequenceNumber = unFullSequenceNumber; + m_usecTimeLastRecvSeq = usecNow; + return unFullSequenceNumber; +} + +bool LinkStatsTracker::BCheckHaveDataToSendInstantaneous( SteamNetworkingMicroseconds usecNow ) +{ + Assert( !m_bDisconnected ); + + // How many packets a second to we expect to send on an "active" connection? + const int64 k_usecActiveConnectionSendInterval = 3*k_nMillion; + COMPILE_TIME_ASSERT( k_usecSteamDatagramClientPingTimeout*2 < k_usecActiveConnectionSendInterval ); + COMPILE_TIME_ASSERT( k_usecSteamDatagramClientBackupRouterKeepaliveInterval > k_usecActiveConnectionSendInterval*5 ); // make sure backup keepalive interval isn't anywhere near close enough to trigger this. + + // Calculate threshold based on how much time has elapsed and a very low packet rate + int64 usecElapsed = usecNow - m_usecPeerAckedInstaneous; + Assert( usecElapsed >= k_usecLinkStatsInstantaneousReportMinInterval ); // don't call this unless you know it's been long enough! + int nThreshold = usecElapsed / k_usecActiveConnectionSendInterval; + + // Have they been trying to talk to us? + if ( m_nPktsRecvSeqSinceSentInstantaneous > nThreshold || m_nPktsSentSinceSentInstantaneous > nThreshold ) + return true; + + // Connection has been idle since the last time we sent instantaneous stats. + // Don't actually send stats, but clear counters and timers and act like we did. + PeerAckedInstantaneous( usecNow ); + + // And don't send anything + return false; +} + +bool LinkStatsTracker::BCheckHaveDataToSendLifetime( SteamNetworkingMicroseconds usecNow ) +{ + Assert( !m_bDisconnected ); + + // Make sure we have something new to report since the last time we sent stats + if ( m_nPktsRecvSeqSinceSentLifetime > 100 || m_nPktsSentSinceSentLifetime > 100 ) + return true; + + // Reset the timer. But do NOT reset the packet counters. So if the connection isn't + // dropped, and we are sending keepalives very slowly, this will just send some stats + // along about every 100 packets or so. Typically we'll drop the session before that + // happens. + m_usecPeerAckedLifetime = usecNow; + + // Don't send anything now + return false; +} + +bool LinkStatsTracker::BNeedToSendStatsOrAcks( SteamNetworkingMicroseconds usecNow ) +{ + // Check if any acks need to be sent now + if ( m_nPendingOutgoingAcks > 0 ) + { + // Ack list getting full? + if ( m_nPendingOutgoingAcks >= k_nMaxPendingAcks ) + return true; + + // Most recent ack was requested to be sent immediately? + if ( m_bPendingAckImmediate ) + return true; + + // Is the oldest pending ack getting pretty stale? + if ( m_arPendingOutgoingAck[0].MicrosecondsAge( usecNow ) > k_usecMaxAckDelay ) + return true; + } + + // Message already in flight? + if ( m_seqNumInFlight != 0 || m_bDisconnected ) + return false; + bool bNeedToSendInstantaneous = ( m_usecPeerAckedInstaneous + k_usecLinkStatsInstantaneousReportMaxInterval < usecNow ) && BCheckHaveDataToSendInstantaneous( usecNow ); + bool bNeedToSendLifetime = ( m_usecPeerAckedLifetime + k_usecLinkStatsLifetimeReportMaxInterval < usecNow ) && BCheckHaveDataToSendLifetime( usecNow ); + return bNeedToSendInstantaneous || bNeedToSendLifetime; +} + +void LinkStatsTracker::PopulateMessage( CMsgSteamDatagramConnectionQuality &msg, SteamNetworkingMicroseconds usecNow ) +{ + if ( m_seqNumInFlight == 0 && !m_bDisconnected ) + { + + // Ready to send instantaneous stats? + if ( m_usecPeerAckedInstaneous + k_usecLinkStatsInstantaneousReportMinInterval < usecNow && BCheckHaveDataToSendInstantaneous( usecNow ) ) + { + // !KLUDGE! Go through public struct as intermediary to keep code simple. + SteamDatagramLinkInstantaneousStats sInstant; + GetInstantaneousStats( sInstant ); + LinkStatsInstantaneousStructToMsg( sInstant, *msg.mutable_instantaneous() ); + } + + // Ready to send lifetime stats? + if ( m_usecPeerAckedLifetime + k_usecLinkStatsLifetimeReportMinInterval < usecNow && BCheckHaveDataToSendLifetime( usecNow ) ) + { + // !KLUDGE! Go through public struct as intermediary to keep code simple. + SteamDatagramLinkLifetimeStats sLifetime; + GetLifetimeStats( sLifetime ); + LinkStatsLifetimeStructToMsg( sLifetime, *msg.mutable_lifetime() ); + } + } +} + +void LinkStatsTracker::TrackSentMessageExpectingReply( SteamNetworkingMicroseconds usecNow, bool bAllowDelayedReply ) +{ + if ( m_usecInFlightReplyTimeout == 0 ) + { + m_usecInFlightReplyTimeout = usecNow + k_usecSteamDatagramClientPingTimeout; // FIXME - we could be a lot smarter about this timeout using the ping estimate! + if ( bAllowDelayedReply ) + m_usecInFlightReplyTimeout += k_usecSteamDatagramRouterPendClientPing; + } + if ( !bAllowDelayedReply ) + m_usecLastSendPacketExpectingImmediateReply = usecNow; +} + +void LinkStatsTracker::TrackSentMessageExpectingSeqNumAck( SteamNetworkingMicroseconds usecNow, bool bAllowDelayedReply ) +{ + // This counts as a ping request + TrackSentPingRequest( usecNow, bAllowDelayedReply ); + + // Remember when we sent this, so that when we receive the ack we can use it as a latency estimate + m_expectedAcks.AddExpectedAck( uint16( m_unNextSendSequenceNumber-1 ), usecNow ); +} + +bool LinkStatsTracker::RecvAck( uint16 nWireSeqNum, uint16 nPackedDelay, SteamNetworkingMicroseconds usecNow ) +{ + + // Acking stats that we sent? Note that in general, we should also have an ack record + if ( nWireSeqNum == m_seqNumInFlight ) + { + if ( m_bInFlightInstantaneous ) + PeerAckedInstantaneous( usecNow ); + if ( m_bInFlightLifetime ) + PeerAckedLifetime( usecNow ); + m_seqNumInFlight = 0; + m_bInFlightInstantaneous = m_bInFlightLifetime = false; + } + + // Locate the ack + SteamNetworkingMicroseconds usecSent = m_expectedAcks.GetTimeSentAndRemoveAck( nWireSeqNum, usecNow ); + if ( usecSent == 0 ) + return true; + if ( usecSent < 0 ) + return false; + + SteamNetworkingMicroseconds usecTotalPing = usecNow - usecSent; + if ( usecTotalPing > 0 ) + { + + // Unpack the delay + SteamNetworkingMicroseconds usecDelay = SteamNetworkingMicroseconds(nPackedDelay) << k_usecAckDelayPacketSerializedPrecisionShift; + + int msPing = ( usecTotalPing - usecDelay ) / 1000; + if ( msPing < -1 || msPing > 3000 ) + { + // Hm - suspicious. Let caller know so they can spew if they want to + return false; + } + if ( msPing < 0 ) + msPing = 0; + m_ping.ReceivedPing( msPing, usecNow ); + } + + return true; +} + +void LinkStatsTracker::TrackSentStats( const CMsgSteamDatagramConnectionQuality &msg, SteamNetworkingMicroseconds usecNow, bool bAllowDelayedReply ) +{ + + // Check if we expect our peer to know how to acknowledge this + if ( !m_bDisconnected ) + { + m_seqNumInFlight = m_unNextSendSequenceNumber-1; + m_bInFlightInstantaneous = msg.has_instantaneous(); + m_bInFlightLifetime = msg.has_lifetime(); + + // They should ack. Make a note of the sequence number that we used, + // so that we can measure latency when they reply, setup timeout bookkeeping, etc + TrackSentMessageExpectingSeqNumAck( usecNow, bAllowDelayedReply ); + } + else + { + // Peer can't ack. Just mark them as acking immediately + Assert( m_seqNumInFlight == 0 ); + m_seqNumInFlight = 0; + m_bInFlightInstantaneous = false; + m_bInFlightLifetime = false; + if ( msg.has_instantaneous() ) + PeerAckedInstantaneous( usecNow ); + if ( msg.has_lifetime() ) + PeerAckedLifetime( usecNow ); + } +} + +void LinkStatsTracker::ProcessMessage( const CMsgSteamDatagramConnectionQuality &msg, SteamNetworkingMicroseconds usecNow ) +{ + if ( msg.has_instantaneous() ) + { + LinkStatsInstantaneousMsgToStruct( msg.instantaneous(), m_latestRemote ); + m_usecTimeRecvLatestRemote = usecNow; + } + if ( msg.has_lifetime() ) + { + LinkStatsLifetimeMsgToStruct( msg.lifetime(), m_lifetimeRemote ); + m_usecTimeRecvLifetimeRemote = usecNow; + } +} + +void LinkStatsTracker::GetInstantaneousStats( SteamDatagramLinkInstantaneousStats &s ) const +{ + s.m_flOutPacketsPerSec = m_sent.m_packets.m_flRate; + s.m_flOutBytesPerSec = m_sent.m_bytes.m_flRate; + s.m_flInPacketsPerSec = m_recv.m_packets.m_flRate; + s.m_flInBytesPerSec = m_recv.m_bytes.m_flRate; + s.m_nPingMS = m_ping.m_nSmoothedPing; + s.m_flPacketsDroppedPct = m_flInPacketsDroppedPct; + s.m_flPacketsWeirdSequenceNumberPct = m_flInPacketsWeirdSequencePct; + s.m_usecMaxJitter = m_usecMaxJitterPreviousInterval; +} + +void LinkStatsTracker::GetLifetimeStats( SteamDatagramLinkLifetimeStats &s ) const +{ + s.m_nPacketsSent = m_sent.m_packets.m_nTotal; + s.m_nBytesSent = m_sent.m_bytes.m_nTotal; + s.m_nPacketsRecv = m_recv.m_packets.m_nTotal; + s.m_nBytesRecv = m_recv.m_bytes.m_nTotal; + s.m_nPktsRecvSequenced = m_nPktsRecvSequenced; + s.m_nPktsRecvDropped = m_nPktsRecvDropped; + s.m_nPktsRecvOutOfOrder = m_nPktsRecvOutOfOrder; + s.m_nPktsRecvDuplicate = m_nPktsRecvDuplicate; + s.m_nPktsRecvSequenceNumberLurch = m_nPktsRecvSequenceNumberLurch; + + s.m_nQualityHistogram100 = m_nQualityHistogram100; + s.m_nQualityHistogram99 = m_nQualityHistogram99; + s.m_nQualityHistogram97 = m_nQualityHistogram97; + s.m_nQualityHistogram95 = m_nQualityHistogram95; + s.m_nQualityHistogram90 = m_nQualityHistogram90; + s.m_nQualityHistogram75 = m_nQualityHistogram75; + s.m_nQualityHistogram50 = m_nQualityHistogram50; + s.m_nQualityHistogram1 = m_nQualityHistogram1; + s.m_nQualityHistogramDead = m_nQualityHistogramDead; + + s.m_nQualityNtile50th = m_qualitySample.NumSamples() < 2 ? -1 : m_qualitySample.GetPercentile( .50f ); + s.m_nQualityNtile25th = m_qualitySample.NumSamples() < 4 ? -1 : m_qualitySample.GetPercentile( .25f ); + s.m_nQualityNtile5th = m_qualitySample.NumSamples() < 20 ? -1 : m_qualitySample.GetPercentile( .05f ); + s.m_nQualityNtile2nd = m_qualitySample.NumSamples() < 50 ? -1 : m_qualitySample.GetPercentile( .02f ); + + s.m_nPingHistogram25 = m_ping.m_nHistogram25; + s.m_nPingHistogram50 = m_ping.m_nHistogram50; + s.m_nPingHistogram75 = m_ping.m_nHistogram75; + s.m_nPingHistogram100 = m_ping.m_nHistogram100; + s.m_nPingHistogram125 = m_ping.m_nHistogram125; + s.m_nPingHistogram150 = m_ping.m_nHistogram150; + s.m_nPingHistogram200 = m_ping.m_nHistogram200; + s.m_nPingHistogram300 = m_ping.m_nHistogram300; + s.m_nPingHistogramMax = m_ping.m_nHistogramMax; + + s.m_nPingNtile5th = m_ping.m_sample.NumSamples() < 20 ? -1 : m_ping.m_sample.GetPercentile( .05f ); + s.m_nPingNtile50th = m_ping.m_sample.NumSamples() < 2 ? -1 : m_ping.m_sample.GetPercentile( .50f ); + s.m_nPingNtile75th = m_ping.m_sample.NumSamples() < 4 ? -1 : m_ping.m_sample.GetPercentile( .75f ); + s.m_nPingNtile95th = m_ping.m_sample.NumSamples() < 20 ? -1 : m_ping.m_sample.GetPercentile( .95f ); + s.m_nPingNtile98th = m_ping.m_sample.NumSamples() < 50 ? -1 : m_ping.m_sample.GetPercentile( .98f ); + + s.m_nJitterHistogramNegligible = m_nJitterHistogramNegligible; + s.m_nJitterHistogram1 = m_nJitterHistogram1; + s.m_nJitterHistogram2 = m_nJitterHistogram2; + s.m_nJitterHistogram5 = m_nJitterHistogram5; + s.m_nJitterHistogram10 = m_nJitterHistogram10; + s.m_nJitterHistogram20 = m_nJitterHistogram20; + + // + // Clear all end-to-end values + // + + s.m_nTXSpeedMax = -1; + + s.m_nTXSpeedHistogram16 = 0; + s.m_nTXSpeedHistogram32 = 0; + s.m_nTXSpeedHistogram64 = 0; + s.m_nTXSpeedHistogram128 = 0; + s.m_nTXSpeedHistogram256 = 0; + s.m_nTXSpeedHistogram512 = 0; + s.m_nTXSpeedHistogram1024 = 0; + s.m_nTXSpeedHistogramMax = 0; + + s.m_nTXSpeedNtile5th = -1; + s.m_nTXSpeedNtile50th = -1; + s.m_nTXSpeedNtile75th = -1; + s.m_nTXSpeedNtile95th = -1; + s.m_nTXSpeedNtile98th = -1; + + s.m_nRXSpeedMax = -1; + + s.m_nRXSpeedHistogram16 = 0; + s.m_nRXSpeedHistogram32 = 0; + s.m_nRXSpeedHistogram64 = 0; + s.m_nRXSpeedHistogram128 = 0; + s.m_nRXSpeedHistogram256 = 0; + s.m_nRXSpeedHistogram512 = 0; + s.m_nRXSpeedHistogram1024 = 0; + s.m_nRXSpeedHistogramMax = 0; + + s.m_nRXSpeedNtile5th = -1; + s.m_nRXSpeedNtile50th = -1; + s.m_nRXSpeedNtile75th = -1; + s.m_nRXSpeedNtile95th = -1; + s.m_nRXSpeedNtile98th = -1; +} + +void LinkStatsTracker::GetLinkStats( SteamDatagramLinkStats &s, SteamNetworkingMicroseconds usecNow ) const +{ + GetInstantaneousStats( s.m_latest ); + GetLifetimeStats( s.m_lifetime ); + + if ( m_usecTimeRecvLatestRemote ) + { + s.m_latestRemote = m_latestRemote; + s.m_flAgeLatestRemote = ( usecNow - m_usecTimeRecvLatestRemote ) * 1e-6; + } + else + { + s.m_latestRemote.Clear(); + s.m_flAgeLatestRemote = -1.0f; + } + + if ( m_usecTimeRecvLifetimeRemote ) + { + s.m_lifetimeRemote = m_lifetimeRemote; + s.m_flAgeLifetimeRemote = ( usecNow - m_usecTimeRecvLifetimeRemote ) * 1e-6; + } + else + { + s.m_lifetimeRemote.Clear(); + s.m_flAgeLifetimeRemote = -1.0f; + } +} + +void LinkStatsTrackerEndToEnd::Init( SteamNetworkingMicroseconds usecNow ) +{ + InitBaseLinkStatsTracker( usecNow, false ); + + m_TXSpeedSample.Clear(); + m_nTXSpeedHistogram16 = 0; // Speed at kb/s + m_nTXSpeedHistogram32 = 0; + m_nTXSpeedHistogram64 = 0; + m_nTXSpeedHistogram128 = 0; + m_nTXSpeedHistogram256 = 0; + m_nTXSpeedHistogram512 = 0; + m_nTXSpeedHistogram1024 = 0; + m_nTXSpeedHistogramMax = 0; + + m_RXSpeedSample.Clear(); + m_nRXSpeedHistogram16 = 0; // Speed at kb/s + m_nRXSpeedHistogram32 = 0; + m_nRXSpeedHistogram64 = 0; + m_nRXSpeedHistogram128 = 0; + m_nRXSpeedHistogram256 = 0; + m_nRXSpeedHistogram512 = 0; + m_nRXSpeedHistogram1024 = 0; + m_nRXSpeedHistogramMax = 0; + + StartNextSpeedInterval( usecNow ); +} + +void LinkStatsTrackerEndToEnd::Think( SteamNetworkingMicroseconds usecNow ) +{ + ThinkBaseLinkStatsTracker( usecNow ); + + if ( m_usecSpeedIntervalStart + k_usecSteamDatagramSpeedStatsDefaultInterval < usecNow ) + { + UpdateSpeedInterval( usecNow ); + } +} + +void LinkStatsTrackerEndToEnd::StartNextSpeedInterval( SteamNetworkingMicroseconds usecNow ) +{ + m_usecSpeedIntervalStart = usecNow; +} + +void LinkStatsTrackerEndToEnd::UpdateSpeedInterval( SteamNetworkingMicroseconds usecNow ) +{ + float flElapsed = int64( usecNow - m_usecIntervalStart ) * 1e-6; + flElapsed = Max( flElapsed, .001f ); // make sure math doesn't blow up + + int nTXKBs = ( m_nTXSpeed + 512 ) / 1024; + m_TXSpeedSample.AddSample( nTXKBs ); + + if ( nTXKBs <= 16 ) ++m_nTXSpeedHistogram16; + else if ( nTXKBs <= 32 ) ++m_nTXSpeedHistogram32; + else if ( nTXKBs <= 64 ) ++m_nTXSpeedHistogram64; + else if ( nTXKBs <= 128 ) ++m_nTXSpeedHistogram128; + else if ( nTXKBs <= 256 ) ++m_nTXSpeedHistogram256; + else if ( nTXKBs <= 512 ) ++m_nTXSpeedHistogram512; + else if ( nTXKBs <= 1024 ) ++m_nTXSpeedHistogram1024; + else ++m_nTXSpeedHistogramMax; + + int nRXKBs = ( m_nRXSpeed + 512 ) / 1024; + m_RXSpeedSample.AddSample( nRXKBs ); + + if ( nRXKBs <= 16 ) ++m_nRXSpeedHistogram16; + else if ( nRXKBs <= 32 ) ++m_nRXSpeedHistogram32; + else if ( nRXKBs <= 64 ) ++m_nRXSpeedHistogram64; + else if ( nRXKBs <= 128 ) ++m_nRXSpeedHistogram128; + else if ( nRXKBs <= 256 ) ++m_nRXSpeedHistogram256; + else if ( nRXKBs <= 512 ) ++m_nRXSpeedHistogram512; + else if ( nRXKBs <= 1024 ) ++m_nRXSpeedHistogram1024; + else ++m_nRXSpeedHistogramMax; + + // Reset for next time + StartNextSpeedInterval( usecNow ); +} + +void LinkStatsTrackerEndToEnd::UpdateSpeeds( int nTXSpeed, int nRXSpeed ) +{ + m_nTXSpeed = nTXSpeed; + m_nRXSpeed = nRXSpeed; + + m_nTXSpeedMax = Max( m_nTXSpeedMax, nTXSpeed ); + m_nRXSpeedMax = Max( m_nRXSpeedMax, nRXSpeed ); +} + +void LinkStatsTrackerEndToEnd::GetLifetimeStats( SteamDatagramLinkLifetimeStats &s ) const +{ + LinkStatsTracker::GetLifetimeStats(s); + + s.m_nTXSpeedMax = m_nTXSpeedMax; + + s.m_nTXSpeedHistogram16 = m_nTXSpeedHistogram16; + s.m_nTXSpeedHistogram32 = m_nTXSpeedHistogram32; + s.m_nTXSpeedHistogram64 = m_nTXSpeedHistogram64; + s.m_nTXSpeedHistogram128 = m_nTXSpeedHistogram128; + s.m_nTXSpeedHistogram256 = m_nTXSpeedHistogram256; + s.m_nTXSpeedHistogram512 = m_nTXSpeedHistogram512; + s.m_nTXSpeedHistogram1024 = m_nTXSpeedHistogram1024; + s.m_nTXSpeedHistogramMax = m_nTXSpeedHistogramMax; + + s.m_nTXSpeedNtile5th = m_TXSpeedSample.NumSamples() < 20 ? -1 : m_TXSpeedSample.GetPercentile( .05f ); + s.m_nTXSpeedNtile50th = m_TXSpeedSample.NumSamples() < 2 ? -1 : m_TXSpeedSample.GetPercentile( .50f ); + s.m_nTXSpeedNtile75th = m_TXSpeedSample.NumSamples() < 4 ? -1 : m_TXSpeedSample.GetPercentile( .75f ); + s.m_nTXSpeedNtile95th = m_TXSpeedSample.NumSamples() < 20 ? -1 : m_TXSpeedSample.GetPercentile( .95f ); + s.m_nTXSpeedNtile98th = m_TXSpeedSample.NumSamples() < 50 ? -1 : m_TXSpeedSample.GetPercentile( .98f ); + + s.m_nRXSpeedMax = m_nRXSpeedMax; + + s.m_nRXSpeedHistogram16 = m_nRXSpeedHistogram16; + s.m_nRXSpeedHistogram32 = m_nRXSpeedHistogram32; + s.m_nRXSpeedHistogram64 = m_nRXSpeedHistogram64; + s.m_nRXSpeedHistogram128 = m_nRXSpeedHistogram128; + s.m_nRXSpeedHistogram256 = m_nRXSpeedHistogram256; + s.m_nRXSpeedHistogram512 = m_nRXSpeedHistogram512; + s.m_nRXSpeedHistogram1024 = m_nRXSpeedHistogram1024; + s.m_nRXSpeedHistogramMax = m_nRXSpeedHistogramMax; + + s.m_nRXSpeedNtile5th = m_RXSpeedSample.NumSamples() < 20 ? -1 : m_RXSpeedSample.GetPercentile( .05f ); + s.m_nRXSpeedNtile50th = m_RXSpeedSample.NumSamples() < 2 ? -1 : m_RXSpeedSample.GetPercentile( .50f ); + s.m_nRXSpeedNtile75th = m_RXSpeedSample.NumSamples() < 4 ? -1 : m_RXSpeedSample.GetPercentile( .75f ); + s.m_nRXSpeedNtile95th = m_RXSpeedSample.NumSamples() < 20 ? -1 : m_RXSpeedSample.GetPercentile( .95f ); + s.m_nRXSpeedNtile98th = m_RXSpeedSample.NumSamples() < 50 ? -1 : m_RXSpeedSample.GetPercentile( .98f ); +} + +namespace SteamNetworkingSocketsLib +{ + +void LinkStatsInstantaneousStructToMsg( const SteamDatagramLinkInstantaneousStats &s, CMsgSteamDatagramLinkInstantaneousStats &msg ) +{ + msg.set_out_packets_per_sec_x10( uint32( s.m_flOutPacketsPerSec * 10.0f ) ); + msg.set_out_bytes_per_sec( uint32( s.m_flOutBytesPerSec ) ); + msg.set_in_packets_per_sec_x10( uint32( s.m_flInPacketsPerSec * 10.0f ) ); + msg.set_in_bytes_per_sec( uint32( s.m_flInBytesPerSec ) ); + if ( s.m_nPingMS >= 0 ) + msg.set_ping_ms( uint32( s.m_nPingMS ) ); + if ( s.m_flPacketsDroppedPct >= 0.0f ) + msg.set_packets_dropped_pct( uint32( s.m_flPacketsDroppedPct * 100.0f ) ); + if ( s.m_flPacketsWeirdSequenceNumberPct >= 0.0f ) + msg.set_packets_weird_sequence_pct( uint32( s.m_flPacketsWeirdSequenceNumberPct * 100.0f ) ); + if ( s.m_usecMaxJitter >= 0 ) + msg.set_peak_jitter_usec( s.m_usecMaxJitter ); +} + +void LinkStatsInstantaneousMsgToStruct( const CMsgSteamDatagramLinkInstantaneousStats &msg, SteamDatagramLinkInstantaneousStats &s ) +{ + s.m_flOutPacketsPerSec = msg.out_packets_per_sec_x10() * .1f; + s.m_flOutBytesPerSec = msg.out_bytes_per_sec(); + s.m_flInPacketsPerSec = msg.in_packets_per_sec_x10() * .1f; + s.m_flInBytesPerSec = msg.in_bytes_per_sec(); + if ( msg.has_ping_ms() ) + s.m_nPingMS = msg.ping_ms(); + else + s.m_nPingMS = -1; + + if ( msg.has_packets_dropped_pct() ) + s.m_flPacketsDroppedPct = msg.packets_dropped_pct() * .01f; + else + s.m_flPacketsDroppedPct = -1.0f; + + if ( msg.has_packets_weird_sequence_pct() ) + s.m_flPacketsWeirdSequenceNumberPct = msg.packets_weird_sequence_pct() * .01f; + else + s.m_flPacketsWeirdSequenceNumberPct = -1.0f; + + if ( msg.has_peak_jitter_usec() ) + s.m_usecMaxJitter = msg.peak_jitter_usec(); + else + s.m_usecMaxJitter = -1; + +} + +void LinkStatsLifetimeStructToMsg( const SteamDatagramLinkLifetimeStats &s, CMsgSteamDatagramLinkLifetimeStats &msg ) +{ + msg.set_packets_sent( s.m_nPacketsSent ); + msg.set_kb_sent( ( s.m_nBytesSent + 512 ) / 1024 ); + msg.set_packets_recv( s.m_nPacketsRecv ); + msg.set_kb_recv( ( s.m_nBytesRecv + 512 ) / 1024 ); + msg.set_packets_recv_sequenced( s.m_nPktsRecvSequenced ); + msg.set_packets_recv_dropped( s.m_nPktsRecvDropped ); + msg.set_packets_recv_out_of_order( s.m_nPktsRecvOutOfOrder ); + msg.set_packets_recv_duplicate( s.m_nPktsRecvDuplicate ); + msg.set_packets_recv_lurch( s.m_nPktsRecvSequenceNumberLurch ); + + #define SET_HISTOGRAM( mbr, field ) if ( mbr > 0 ) msg.set_ ## field( mbr ); + #define SET_NTILE( mbr, field ) if ( mbr >= 0 ) msg.set_ ## field( mbr ); + + SET_HISTOGRAM( s.m_nQualityHistogram100 , quality_histogram_100 ) + SET_HISTOGRAM( s.m_nQualityHistogram99 , quality_histogram_99 ) + SET_HISTOGRAM( s.m_nQualityHistogram97 , quality_histogram_97 ) + SET_HISTOGRAM( s.m_nQualityHistogram95 , quality_histogram_95 ) + SET_HISTOGRAM( s.m_nQualityHistogram90 , quality_histogram_90 ) + SET_HISTOGRAM( s.m_nQualityHistogram75 , quality_histogram_75 ) + SET_HISTOGRAM( s.m_nQualityHistogram50 , quality_histogram_50 ) + SET_HISTOGRAM( s.m_nQualityHistogram1 , quality_histogram_1 ) + SET_HISTOGRAM( s.m_nQualityHistogramDead, quality_histogram_dead ) + + SET_NTILE( s.m_nQualityNtile50th, quality_ntile_50th ) + SET_NTILE( s.m_nQualityNtile25th, quality_ntile_25th ) + SET_NTILE( s.m_nQualityNtile5th , quality_ntile_5th ) + SET_NTILE( s.m_nQualityNtile2nd , quality_ntile_2nd ) + + SET_HISTOGRAM( s.m_nPingHistogram25 , ping_histogram_25 ) + SET_HISTOGRAM( s.m_nPingHistogram50 , ping_histogram_50 ) + SET_HISTOGRAM( s.m_nPingHistogram75 , ping_histogram_75 ) + SET_HISTOGRAM( s.m_nPingHistogram100, ping_histogram_100 ) + SET_HISTOGRAM( s.m_nPingHistogram125, ping_histogram_125 ) + SET_HISTOGRAM( s.m_nPingHistogram150, ping_histogram_150 ) + SET_HISTOGRAM( s.m_nPingHistogram200, ping_histogram_200 ) + SET_HISTOGRAM( s.m_nPingHistogram300, ping_histogram_300 ) + SET_HISTOGRAM( s.m_nPingHistogramMax, ping_histogram_max ) + + SET_NTILE( s.m_nPingNtile5th , ping_ntile_5th ) + SET_NTILE( s.m_nPingNtile50th, ping_ntile_50th ) + SET_NTILE( s.m_nPingNtile75th, ping_ntile_75th ) + SET_NTILE( s.m_nPingNtile95th, ping_ntile_95th ) + SET_NTILE( s.m_nPingNtile98th, ping_ntile_98th ) + + SET_HISTOGRAM( s.m_nJitterHistogramNegligible, jitter_histogram_negligible ) + SET_HISTOGRAM( s.m_nJitterHistogram1, jitter_histogram_1 ) + SET_HISTOGRAM( s.m_nJitterHistogram2, jitter_histogram_2 ) + SET_HISTOGRAM( s.m_nJitterHistogram5, jitter_histogram_5 ) + SET_HISTOGRAM( s.m_nJitterHistogram10, jitter_histogram_10 ) + SET_HISTOGRAM( s.m_nJitterHistogram20, jitter_histogram_20 ) + + if ( s.m_nTXSpeedMax > 0 ) + msg.set_txspeed_max( s.m_nTXSpeedMax ); + + SET_HISTOGRAM( s.m_nTXSpeedHistogram16, txspeed_histogram_16 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram32, txspeed_histogram_32 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram64, txspeed_histogram_64 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram128, txspeed_histogram_128 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram256, txspeed_histogram_256 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram512, txspeed_histogram_512 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram1024, txspeed_histogram_1024 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogramMax, txspeed_histogram_max ) + + SET_NTILE( s.m_nTXSpeedNtile5th, txspeed_ntile_5th ) + SET_NTILE( s.m_nTXSpeedNtile50th, txspeed_ntile_50th ) + SET_NTILE( s.m_nTXSpeedNtile75th, txspeed_ntile_75th ) + SET_NTILE( s.m_nTXSpeedNtile95th, txspeed_ntile_95th ) + SET_NTILE( s.m_nTXSpeedNtile98th, txspeed_ntile_98th ) + + if ( s.m_nRXSpeedMax > 0 ) + msg.set_rxspeed_max( s.m_nRXSpeedMax ); + + SET_HISTOGRAM( s.m_nRXSpeedHistogram16, rxspeed_histogram_16 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram32, rxspeed_histogram_32 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram64, rxspeed_histogram_64 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram128, rxspeed_histogram_128 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram256, rxspeed_histogram_256 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram512, rxspeed_histogram_512 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram1024, rxspeed_histogram_1024 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogramMax, rxspeed_histogram_max ) + + SET_NTILE( s.m_nRXSpeedNtile5th, rxspeed_ntile_5th ) + SET_NTILE( s.m_nRXSpeedNtile50th, rxspeed_ntile_50th ) + SET_NTILE( s.m_nRXSpeedNtile75th, rxspeed_ntile_75th ) + SET_NTILE( s.m_nRXSpeedNtile95th, rxspeed_ntile_95th ) + SET_NTILE( s.m_nRXSpeedNtile98th, rxspeed_ntile_98th ) + + #undef SET_HISTOGRAM + #undef SET_NTILE +} + +void LinkStatsLifetimeMsgToStruct( const CMsgSteamDatagramLinkLifetimeStats &msg, SteamDatagramLinkLifetimeStats &s ) +{ + s.m_nPacketsSent = msg.packets_sent(); + s.m_nBytesSent = msg.kb_sent() * 1024; + s.m_nPacketsRecv = msg.packets_recv(); + s.m_nBytesRecv = msg.kb_recv() * 1024; + s.m_nPktsRecvSequenced = msg.packets_recv_sequenced(); + s.m_nPktsRecvDropped = msg.packets_recv_dropped(); + s.m_nPktsRecvOutOfOrder = msg.packets_recv_out_of_order(); + s.m_nPktsRecvDuplicate = msg.packets_recv_duplicate(); + s.m_nPktsRecvSequenceNumberLurch = msg.packets_recv_lurch(); + + #define SET_HISTOGRAM( mbr, field ) mbr = msg.field(); + #define SET_NTILE( mbr, field ) mbr = ( msg.has_ ## field() ? msg.field() : -1 ); + + SET_HISTOGRAM( s.m_nQualityHistogram100 , quality_histogram_100 ) + SET_HISTOGRAM( s.m_nQualityHistogram99 , quality_histogram_99 ) + SET_HISTOGRAM( s.m_nQualityHistogram97 , quality_histogram_97 ) + SET_HISTOGRAM( s.m_nQualityHistogram95 , quality_histogram_95 ) + SET_HISTOGRAM( s.m_nQualityHistogram90 , quality_histogram_90 ) + SET_HISTOGRAM( s.m_nQualityHistogram75 , quality_histogram_75 ) + SET_HISTOGRAM( s.m_nQualityHistogram50 , quality_histogram_50 ) + SET_HISTOGRAM( s.m_nQualityHistogram1 , quality_histogram_1 ) + SET_HISTOGRAM( s.m_nQualityHistogramDead, quality_histogram_dead ) + + SET_NTILE( s.m_nQualityNtile50th, quality_ntile_50th ) + SET_NTILE( s.m_nQualityNtile25th, quality_ntile_25th ) + SET_NTILE( s.m_nQualityNtile5th , quality_ntile_5th ) + SET_NTILE( s.m_nQualityNtile2nd , quality_ntile_2nd ) + + SET_HISTOGRAM( s.m_nPingHistogram25 , ping_histogram_25 ) + SET_HISTOGRAM( s.m_nPingHistogram50 , ping_histogram_50 ) + SET_HISTOGRAM( s.m_nPingHistogram75 , ping_histogram_75 ) + SET_HISTOGRAM( s.m_nPingHistogram100, ping_histogram_100 ) + SET_HISTOGRAM( s.m_nPingHistogram125, ping_histogram_125 ) + SET_HISTOGRAM( s.m_nPingHistogram150, ping_histogram_150 ) + SET_HISTOGRAM( s.m_nPingHistogram200, ping_histogram_200 ) + SET_HISTOGRAM( s.m_nPingHistogram300, ping_histogram_300 ) + SET_HISTOGRAM( s.m_nPingHistogramMax, ping_histogram_max ) + + SET_NTILE( s.m_nPingNtile5th , ping_ntile_5th ) + SET_NTILE( s.m_nPingNtile50th, ping_ntile_50th ) + SET_NTILE( s.m_nPingNtile75th, ping_ntile_75th ) + SET_NTILE( s.m_nPingNtile95th, ping_ntile_95th ) + SET_NTILE( s.m_nPingNtile98th, ping_ntile_98th ) + + SET_HISTOGRAM( s.m_nJitterHistogramNegligible, jitter_histogram_negligible ) + SET_HISTOGRAM( s.m_nJitterHistogram1, jitter_histogram_1 ) + SET_HISTOGRAM( s.m_nJitterHistogram2, jitter_histogram_2 ) + SET_HISTOGRAM( s.m_nJitterHistogram5, jitter_histogram_5 ) + SET_HISTOGRAM( s.m_nJitterHistogram10, jitter_histogram_10 ) + SET_HISTOGRAM( s.m_nJitterHistogram20, jitter_histogram_20 ) + + s.m_nTXSpeedMax = msg.txspeed_max(); + + SET_HISTOGRAM( s.m_nTXSpeedHistogram16, txspeed_histogram_16 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram32, txspeed_histogram_32 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram64, txspeed_histogram_64 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram128, txspeed_histogram_128 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram256, txspeed_histogram_256 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram512, txspeed_histogram_512 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogram1024, txspeed_histogram_1024 ) + SET_HISTOGRAM( s.m_nTXSpeedHistogramMax, txspeed_histogram_max ) + + SET_NTILE( s.m_nTXSpeedNtile5th, txspeed_ntile_5th ) + SET_NTILE( s.m_nTXSpeedNtile50th, txspeed_ntile_50th ) + SET_NTILE( s.m_nTXSpeedNtile75th, txspeed_ntile_75th ) + SET_NTILE( s.m_nTXSpeedNtile95th, txspeed_ntile_95th ) + SET_NTILE( s.m_nTXSpeedNtile98th, txspeed_ntile_98th ) + + s.m_nRXSpeedMax = msg.rxspeed_max(); + + SET_HISTOGRAM( s.m_nRXSpeedHistogram16, rxspeed_histogram_16 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram32, rxspeed_histogram_32 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram64, rxspeed_histogram_64 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram128, rxspeed_histogram_128 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram256, rxspeed_histogram_256 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram512, rxspeed_histogram_512 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogram1024, rxspeed_histogram_1024 ) + SET_HISTOGRAM( s.m_nRXSpeedHistogramMax, rxspeed_histogram_max ) + + SET_NTILE( s.m_nRXSpeedNtile5th, rxspeed_ntile_5th ) + SET_NTILE( s.m_nRXSpeedNtile50th, rxspeed_ntile_50th ) + SET_NTILE( s.m_nRXSpeedNtile75th, rxspeed_ntile_75th ) + SET_NTILE( s.m_nRXSpeedNtile95th, rxspeed_ntile_95th ) + SET_NTILE( s.m_nRXSpeedNtile98th, rxspeed_ntile_98th ) + + #undef SET_HISTOGRAM + #undef SET_NTILE +} + +static void PrintPct( char (&szBuf)[32], float flPct ) +{ + flPct *= 100.0f; + if ( flPct < 0.0f ) + V_strcpy_safe( szBuf, "???" ); + else if ( flPct < 9.5f ) + V_sprintf_safe( szBuf, "%.2f", flPct ); + else if ( flPct < 99.5f ) + V_sprintf_safe( szBuf, "%.1f", flPct ); + else + V_sprintf_safe( szBuf, "%.0f", flPct ); +} + +void LinkStatsPrintInstantaneousToBuf( const char *pszLeader, const SteamDatagramLinkInstantaneousStats &stats, CUtlBuffer &buf ) +{ + buf.Printf( "%sSent:%6.1f pkts/sec%6.1f K/sec\n", pszLeader, stats.m_flOutPacketsPerSec, stats.m_flOutBytesPerSec/1024.0f ); + buf.Printf( "%sRecv:%6.1f pkts/sec%6.1f K/sec\n", pszLeader, stats.m_flInPacketsPerSec, stats.m_flInBytesPerSec/1024.0f ); + + if ( stats.m_nPingMS >= 0 || stats.m_usecMaxJitter >= 0 ) + { + char szPing[ 32 ]; + if ( stats.m_nPingMS < 0 ) + V_strcpy_safe( szPing, "???" ); + else + V_sprintf_safe( szPing, "%d", stats.m_nPingMS ); + + char szPeakJitter[ 32 ]; + if ( stats.m_usecMaxJitter < 0 ) + V_strcpy_safe( szPeakJitter, "???" ); + else + V_sprintf_safe( szPeakJitter, "%.1f", stats.m_usecMaxJitter*1e-3f ); + + buf.Printf( "%sPing:%sms Max latency variance: %sms\n", pszLeader, szPing, szPeakJitter ); + } + + if ( stats.m_flPacketsDroppedPct >= 0.0f && stats.m_flPacketsWeirdSequenceNumberPct >= 0.0f ) + { + char szDropped[ 32 ]; + PrintPct( szDropped, stats.m_flPacketsDroppedPct ); + + char szWeirdSeq[ 32 ]; + PrintPct( szWeirdSeq, stats.m_flPacketsWeirdSequenceNumberPct ); + + char szQuality[32]; + PrintPct( szQuality, 1.0f - stats.m_flPacketsDroppedPct - stats.m_flPacketsWeirdSequenceNumberPct ); + buf.Printf( "%sQuality:%5s%% (Dropped:%4s%% WeirdSeq:%4s%%)\n", pszLeader, szQuality, szDropped, szWeirdSeq); + } + + if ( stats.m_nSendRate > 0 ) + buf.Printf( "%sEst avail bandwidth: %.1fKB/s \n", pszLeader, stats.m_nSendRate/1024.0f ); + if ( stats.m_nPendingBytes >= 0 ) + buf.Printf( "%sBytes buffered: %s\n", pszLeader, NumberPrettyPrinter( stats.m_nPendingBytes ).String() ); +} + +void LinkStatsPrintLifetimeToBuf( const char *pszLeader, const SteamDatagramLinkLifetimeStats &stats, CUtlBuffer &buf ) +{ + buf.Printf( "%sTotals\n", pszLeader ); + buf.Printf( "%s Sent:%11s pkts %15s bytes\n", pszLeader, NumberPrettyPrinter( stats.m_nPacketsSent ).String(), NumberPrettyPrinter( stats.m_nBytesSent ).String() ); + buf.Printf( "%s Recv:%11s pkts %15s bytes\n", pszLeader, NumberPrettyPrinter( stats.m_nPacketsRecv ).String(), NumberPrettyPrinter( stats.m_nBytesRecv ).String() ); + if ( stats.m_nPktsRecvSequenced > 0 ) + { + buf.Printf( "%s Recv w seq:%11s pkts\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvSequenced ).String() ); + float flToPct = 100.0f / ( stats.m_nPktsRecvSequenced + stats.m_nPktsRecvDropped ); + buf.Printf( "%s Dropped :%11s pkts%7.2f%%\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvDropped ).String(), stats.m_nPktsRecvDropped * flToPct ); + buf.Printf( "%s OutOfOrder:%11s pkts%7.2f%%\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvOutOfOrder ).String(), stats.m_nPktsRecvOutOfOrder * flToPct ); + buf.Printf( "%s Duplicate :%11s pkts%7.2f%%\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvDuplicate ).String(), stats.m_nPktsRecvDuplicate * flToPct ); + buf.Printf( "%s SeqLurch :%11s pkts%7.2f%%\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvSequenceNumberLurch ).String(), stats.m_nPktsRecvSequenceNumberLurch * flToPct ); + } + + // Do we have enough ping samples such that the distribution might be interesting + { + int nPingSamples = stats.PingHistogramTotalCount(); + if ( nPingSamples >= 5 ) + { + float flToPct = 100.0f / nPingSamples; + buf.Printf( "%sPing histogram: (%d total samples)\n", pszLeader, nPingSamples ); + buf.Printf( "%s 0-25 :%5d %3.0f%%\n", pszLeader, stats.m_nPingHistogram25 , stats.m_nPingHistogram25 *flToPct ); + buf.Printf( "%s 25-50 :%5d %3.0f%%\n", pszLeader, stats.m_nPingHistogram50 , stats.m_nPingHistogram50 *flToPct ); + buf.Printf( "%s 50-75 :%5d %3.0f%%\n", pszLeader, stats.m_nPingHistogram75 , stats.m_nPingHistogram75 *flToPct ); + buf.Printf( "%s 75-100 :%5d %3.0f%%\n", pszLeader, stats.m_nPingHistogram100, stats.m_nPingHistogram100*flToPct ); + buf.Printf( "%s 100-125 :%5d %3.0f%%\n", pszLeader, stats.m_nPingHistogram125, stats.m_nPingHistogram125*flToPct ); + buf.Printf( "%s 125-150 :%5d %3.0f%%\n", pszLeader, stats.m_nPingHistogram150, stats.m_nPingHistogram150*flToPct ); + buf.Printf( "%s 150-200 :%5d %3.0f%%\n", pszLeader, stats.m_nPingHistogram200, stats.m_nPingHistogram200*flToPct ); + buf.Printf( "%s 200-300 :%5d %3.0f%%\n", pszLeader, stats.m_nPingHistogram300, stats.m_nPingHistogram300*flToPct ); + buf.Printf( "%s 300+ :%5d %3.0f%%\n", pszLeader, stats.m_nPingHistogramMax, stats.m_nPingHistogramMax*flToPct ); + buf.Printf( "%sPing distribution:\n", pszLeader ); + if ( stats.m_nPingNtile5th >= 0 ) buf.Printf( "%s 5%% of pings <= %4dms\n", pszLeader, stats.m_nPingNtile5th ); + if ( stats.m_nPingNtile50th >= 0 ) buf.Printf( "%s 50%% of pings <= %4dms\n", pszLeader, stats.m_nPingNtile50th ); + if ( stats.m_nPingNtile75th >= 0 ) buf.Printf( "%s 75%% of pings <= %4dms\n", pszLeader, stats.m_nPingNtile75th ); + if ( stats.m_nPingNtile95th >= 0 ) buf.Printf( "%s 95%% of pings <= %4dms\n", pszLeader, stats.m_nPingNtile95th ); + if ( stats.m_nPingNtile98th >= 0 ) buf.Printf( "%s 98%% of pings <= %4dms\n", pszLeader, stats.m_nPingNtile98th ); + } + else + { + buf.Printf( "%sNo ping distribution available. (%d samples)\n", pszLeader, nPingSamples ); + } + } + + // Do we have enough quality samples such that the distribution might be interesting? + { + int nQualitySamples = stats.QualityHistogramTotalCount(); + if ( nQualitySamples >= 5 ) + { + float flToPct = 100.0f / nQualitySamples; + + buf.Printf( "%sConnection quality histogram: (%d measurement intervals)\n", pszLeader, nQualitySamples ); + buf.Printf( "%s 100 :%5d %3.0f%% (All packets received in order)\n", pszLeader, stats.m_nQualityHistogram100, stats.m_nQualityHistogram100*flToPct ); + buf.Printf( "%s 99+ :%5d %3.0f%%\n", pszLeader, stats.m_nQualityHistogram99, stats.m_nQualityHistogram99*flToPct ); + buf.Printf( "%s 97-99 :%5d %3.0f%%\n", pszLeader, stats.m_nQualityHistogram97, stats.m_nQualityHistogram97*flToPct ); + buf.Printf( "%s 95-97 :%5d %3.0f%%\n", pszLeader, stats.m_nQualityHistogram95, stats.m_nQualityHistogram95*flToPct ); + buf.Printf( "%s 90-95 :%5d %3.0f%%\n", pszLeader, stats.m_nQualityHistogram90, stats.m_nQualityHistogram90*flToPct ); + buf.Printf( "%s 75-90 :%5d %3.0f%%\n", pszLeader, stats.m_nQualityHistogram75, stats.m_nQualityHistogram75*flToPct ); + buf.Printf( "%s 50-75 :%5d %3.0f%%\n", pszLeader, stats.m_nQualityHistogram50, stats.m_nQualityHistogram50*flToPct ); + buf.Printf( "%s <50 :%5d %3.0f%%\n", pszLeader, stats.m_nQualityHistogram1, stats.m_nQualityHistogram1*flToPct ); + buf.Printf( "%s dead :%5d %3.0f%% (Expected to receive something but didn't)\n", pszLeader, stats.m_nQualityHistogramDead, stats.m_nQualityHistogramDead*flToPct ); + buf.Printf( "%sConnection quality distribution:\n", pszLeader ); + if ( stats.m_nQualityNtile50th >= 0 ) buf.Printf( "%s 50%% of intervals >= %3d%%\n", pszLeader, stats.m_nQualityNtile50th ); + if ( stats.m_nQualityNtile25th >= 0 ) buf.Printf( "%s 75%% of intervals >= %3d%%\n", pszLeader, stats.m_nQualityNtile25th ); + if ( stats.m_nQualityNtile5th >= 0 ) buf.Printf( "%s 95%% of intervals >= %3d%%\n", pszLeader, stats.m_nQualityNtile5th ); + if ( stats.m_nQualityNtile2nd >= 0 ) buf.Printf( "%s 98%% of intervals >= %3d%%\n", pszLeader, stats.m_nQualityNtile2nd ); + } + else + { + buf.Printf( "%sNo connection quality distribution available. (%d measurement intervals)\n", pszLeader, nQualitySamples ); + } + } + + // Do we have any jitter samples? + { + int nJitterSamples = stats.JitterHistogramTotalCount(); + if ( nJitterSamples >= 1 ) + { + float flToPct = 100.0f / nJitterSamples; + + buf.Printf( "%sLatency variance histogram: (%d total measurements)\n", pszLeader, nJitterSamples ); + buf.Printf( "%s <1 :%7d %3.0f%%\n", pszLeader, stats.m_nJitterHistogramNegligible, stats.m_nJitterHistogramNegligible*flToPct ); + buf.Printf( "%s 1-2 :%7d %3.0f%%\n", pszLeader, stats.m_nJitterHistogram1 , stats.m_nJitterHistogram1 *flToPct ); + buf.Printf( "%s 2-5 :%7d %3.0f%%\n", pszLeader, stats.m_nJitterHistogram2 , stats.m_nJitterHistogram2 *flToPct ); + buf.Printf( "%s 5-10 :%7d %3.0f%%\n", pszLeader, stats.m_nJitterHistogram5 , stats.m_nJitterHistogram5 *flToPct ); + buf.Printf( "%s 10-20 :%7d %3.0f%%\n", pszLeader, stats.m_nJitterHistogram10, stats.m_nJitterHistogram10*flToPct ); + buf.Printf( "%s >20 :%7d %3.0f%%\n", pszLeader, stats.m_nJitterHistogram20, stats.m_nJitterHistogram20*flToPct ); + } + else + { + buf.Printf( "%sLatency variance histogram not available\n", pszLeader ); + } + } + + // Do we have enough tx speed samples such that the distribution might be interesting? + { + int nTXSpeedSamples = stats.TXSpeedHistogramTotalCount(); + if ( nTXSpeedSamples >= 5 ) + { + float flToPct = 100.0f / nTXSpeedSamples; + buf.Printf( "%sTX Speed histogram: (%d total samples)\n", pszLeader, nTXSpeedSamples ); + buf.Printf( "%s 0 - 16 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram16, stats.m_nTXSpeedHistogram16 *flToPct ); + buf.Printf( "%s 16 - 32 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram32, stats.m_nTXSpeedHistogram32 *flToPct ); + buf.Printf( "%s 32 - 64 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram64, stats.m_nTXSpeedHistogram64 *flToPct ); + buf.Printf( "%s 64 - 128 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram128, stats.m_nTXSpeedHistogram128 *flToPct ); + buf.Printf( "%s 128 - 256 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram256, stats.m_nTXSpeedHistogram256 *flToPct ); + buf.Printf( "%s 256 - 512 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram512, stats.m_nTXSpeedHistogram512 *flToPct ); + buf.Printf( "%s 512 - 1024 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram1024, stats.m_nTXSpeedHistogram1024*flToPct ); + buf.Printf( "%s 1024+ KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogramMax, stats.m_nTXSpeedHistogramMax *flToPct ); + buf.Printf( "%sTransmit speed distribution:\n", pszLeader ); + if ( stats.m_nTXSpeedNtile5th >= 0 ) buf.Printf( "%s 5%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile5th ); + if ( stats.m_nTXSpeedNtile50th >= 0 ) buf.Printf( "%s 50%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile50th ); + if ( stats.m_nTXSpeedNtile75th >= 0 ) buf.Printf( "%s 75%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile75th ); + if ( stats.m_nTXSpeedNtile95th >= 0 ) buf.Printf( "%s 95%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile95th ); + if ( stats.m_nTXSpeedNtile98th >= 0 ) buf.Printf( "%s 98%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile98th ); + } + else + { + buf.Printf( "%sNo connection transmit speed distribution available. (%d measurement intervals)\n", pszLeader, nTXSpeedSamples ); + } + } + + // Do we have enough RX speed samples such that the distribution might be interesting? + { + int nRXSpeedSamples = stats.RXSpeedHistogramTotalCount(); + if ( nRXSpeedSamples >= 5 ) + { + float flToPct = 100.0f / nRXSpeedSamples; + buf.Printf( "%sRX Speed histogram: (%d total samples)\n", pszLeader, nRXSpeedSamples ); + buf.Printf( "%s 0 - 16 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram16, stats.m_nRXSpeedHistogram16 *flToPct ); + buf.Printf( "%s 16 - 32 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram32, stats.m_nRXSpeedHistogram32 *flToPct ); + buf.Printf( "%s 32 - 64 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram64, stats.m_nRXSpeedHistogram64 *flToPct ); + buf.Printf( "%s 64 - 128 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram128, stats.m_nRXSpeedHistogram128 *flToPct ); + buf.Printf( "%s 128 - 256 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram256, stats.m_nRXSpeedHistogram256 *flToPct ); + buf.Printf( "%s 256 - 512 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram512, stats.m_nRXSpeedHistogram512 *flToPct ); + buf.Printf( "%s 512 - 1024 KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram1024, stats.m_nRXSpeedHistogram1024*flToPct ); + buf.Printf( "%s 1024+ KB/s:%5d %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogramMax, stats.m_nRXSpeedHistogramMax *flToPct ); + buf.Printf( "%sReceive speed distribution:\n", pszLeader ); + if ( stats.m_nRXSpeedNtile5th >= 0 ) buf.Printf( "%s 5%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile5th ); + if ( stats.m_nRXSpeedNtile50th >= 0 ) buf.Printf( "%s 50%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile50th ); + if ( stats.m_nRXSpeedNtile75th >= 0 ) buf.Printf( "%s 75%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile75th ); + if ( stats.m_nRXSpeedNtile95th >= 0 ) buf.Printf( "%s 95%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile95th ); + if ( stats.m_nRXSpeedNtile98th >= 0 ) buf.Printf( "%s 98%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile98th ); + } + else + { + buf.Printf( "%sNo connection recieve speed distribution available. (%d measurement intervals)\n", pszLeader, nRXSpeedSamples ); + } + } + +} + +void LinkStatsPrintToBuf( const char *pszLeader, const SteamDatagramLinkStats &stats, CUtlBuffer &buf ) +{ + std::string sIndent( pszLeader ); sIndent.append( " " ); + + buf.Printf( "%sCurrent rates:\n", pszLeader ); + LinkStatsPrintInstantaneousToBuf( sIndent.c_str(), stats.m_latest, buf ); + buf.Printf( "%sLifetime stats:\n", pszLeader ); + LinkStatsPrintLifetimeToBuf( sIndent.c_str(), stats.m_lifetime, buf ); + + if ( stats.m_flAgeLatestRemote < 0.0f ) + { + buf.Printf( "%sNo rate stats received from remote host\n", pszLeader ); + } + else + { + buf.Printf( "%sRate stats received from remote host %.1fs ago:\n", pszLeader, stats.m_flAgeLatestRemote ); + LinkStatsPrintInstantaneousToBuf( sIndent.c_str(), stats.m_latestRemote, buf ); + } + + if ( stats.m_flAgeLifetimeRemote < 0.0f ) + { + buf.Printf( "%sNo lifetime stats received from remote host\n", pszLeader ); + } + else + { + buf.Printf( "%sLifetime stats received from remote host %.1fs ago:\n", pszLeader, stats.m_flAgeLifetimeRemote ); + LinkStatsPrintLifetimeToBuf( sIndent.c_str(), stats.m_lifetimeRemote, buf ); + } +} + +/////////////////////////////////////////////////////////////////////////////// +// +// SipHash, used for challenge generation +// +// http://en.wikipedia.org/wiki/SipHash +// +// Code was copied from here: +// https://github.com/veorq/SipHash/blob/1b85a33b71f0fdd49942037a503b6798d67ef765/siphash24.c +// +/////////////////////////////////////////////////////////////////////////////// + +/* default: SipHash-2-4 */ +#define cROUNDS 2 +#define dROUNDS 4 + +#define ROTL(x,b) (uint64_t)( ((x) << (b)) | ( (x) >> (64 - (b))) ) +#define U8TO64_LE(p) LittleQWord( *(const uint64*)(p) ); + +#define SIPROUND \ + do { \ + v0 += v1; v1=ROTL(v1,13); v1 ^= v0; v0=ROTL(v0,32); \ + v2 += v3; v3=ROTL(v3,16); v3 ^= v2; \ + v0 += v3; v3=ROTL(v3,21); v3 ^= v0; \ + v2 += v1; v1=ROTL(v1,17); v1 ^= v2; v2=ROTL(v2,32); \ + } while(0) + +uint64_t siphash( const uint8_t *in, uint64_t inlen, const uint8_t *k ) +{ + /* "somepseudorandomlygeneratedbytes" */ + uint64_t v0 = 0x736f6d6570736575ULL; + uint64_t v1 = 0x646f72616e646f6dULL; + uint64_t v2 = 0x6c7967656e657261ULL; + uint64_t v3 = 0x7465646279746573ULL; + uint64_t b; + uint64_t k0 = U8TO64_LE( k ); + uint64_t k1 = U8TO64_LE( k + 8 ); + uint64_t m; + int i; + const uint8_t *end = in + inlen - ( inlen % sizeof( uint64_t ) ); + const int left = inlen & 7; + b = ( ( uint64_t )inlen ) << 56; + v3 ^= k1; + v2 ^= k0; + v1 ^= k1; + v0 ^= k0; + + for ( ; in != end; in += 8 ) + { + m = U8TO64_LE( in ); + v3 ^= m; + + //TRACE; + for( i=0; i 0 ) + { + LinkStatsPrintToBuf( " ", m_statsEndToEnd, buf ); + } + + if ( m_unPrimaryRouterIP ) + { + buf.Printf( "Primary router: %s", m_szPrimaryRouterName ); + + int nPrimaryFrontPing = m_statsPrimaryRouter.m_latest.m_nPingMS; + if ( m_nPrimaryRouterBackPing >= 0 ) + buf.Printf( " Ping = %d+%d=%d (front+back=total)\n", nPrimaryFrontPing, m_nPrimaryRouterBackPing,nPrimaryFrontPing+m_nPrimaryRouterBackPing ); + else + buf.Printf( " Ping to relay = %d\n", nPrimaryFrontPing ); + LinkStatsPrintToBuf( " ", m_statsPrimaryRouter, buf ); + + if ( m_unBackupRouterIP == 0 ) + { + // Probably should only print this if we have reason to expect that a backup relay is expected + //buf.Printf( "No backup router selected\n" ); + } + else + { + buf.Printf( "Backup router: %s Ping = %d+%d=%d (front+back=total)\n", + m_szBackupRouterName, + m_nBackupRouterFrontPing, m_nBackupRouterBackPing,m_nBackupRouterFrontPing+m_nBackupRouterBackPing + ); + } + } + else if ( m_info.m_idPOPRelay ) + { + char szRelayPOP[ 8 ]; + GetSteamNetworkingLocationPOPStringFromID( m_info.m_idPOPRelay, szRelayPOP ); + buf.Printf( "Communicating via relay in '%s'\n", szRelayPOP ); + } + + int sz = buf.TellPut()+1; + if ( pszBuf && cbBuf > 0 ) + { + int l = Min( sz, cbBuf ) - 1; + V_memcpy( pszBuf, buf.Base(), l ); + pszBuf[l] = '\0'; + if ( cbBuf >= sz ) + return 0; + } + + return sz; +} + diff --git a/src/tier0/cpu.cpp b/src/tier0/cpu.cpp new file mode 100644 index 0000000..05f7b5b --- /dev/null +++ b/src/tier0/cpu.cpp @@ -0,0 +1,948 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include + +#ifdef _WIN64 +#include "intrin.h" +#endif + +#ifdef _WIN32 +#include "excpt.h" +#endif + +//#include "pch_tier0.h" +// +//#include "tier0/fasttimer.h" +// +//#if defined(_WIN32) && !defined(_XBOX) +//#include "winlite.h" +//#include "CpuTopology.h" +//#endif +// +//#ifdef _XBOX +//#include "xbox/xbox_platform.h" +//#include "xbox/xbox_win32stubs.h" +//#endif +// +//#if defined OSX +//#include +//#endif +// +//const char* GetProcessorVendorId(); + +#if !defined( _PS3 ) +static bool cpuid(uint32 function, uint32& out_eax, uint32& out_ebx, uint32& out_ecx, uint32& out_edx) +{ +#if defined(GNUC) +#if defined(PLATFORM_64BITS) + asm("mov %%rbx, %%rsi\n\t" + "cpuid\n\t" + "xchg %%rsi, %%rbx" + : "=a" (out_eax), + "=S" (out_ebx), + "=c" (out_ecx), + "=d" (out_edx) + : "a" (function) + ); +#else + asm("mov %%ebx, %%esi\n\t" + "cpuid\n\t" + "xchg %%esi, %%ebx" + : "=a" (out_eax), + "=S" (out_ebx), + "=c" (out_ecx), + "=d" (out_edx) + : "a" (function) + ); +#endif + return true; +#elif defined(_WIN64) + int out[4]; + __cpuid( out, (int)function ); + out_eax = out[0]; + out_ebx = out[1]; + out_ecx = out[2]; + out_edx = out[3]; + return true; +#else + bool retval = true; + uint32 local_eax, local_ebx, local_ecx, local_edx; + _asm pushad; + + __try + { + _asm + { + xor edx, edx // Clue the compiler that EDX is about to be used. + mov eax, function // set up CPUID to return processor version and features + // 0 = vendor string, 1 = version info, 2 = cache info + cpuid // code bytes = 0fh, 0a2h + mov local_eax, eax // features returned in eax + mov local_ebx, ebx // features returned in ebx + mov local_ecx, ecx // features returned in ecx + mov local_edx, edx // features returned in edx + } + } + __except(EXCEPTION_EXECUTE_HANDLER) + { + retval = false; + } + + out_eax = local_eax; + out_ebx = local_ebx; + out_ecx = local_ecx; + out_edx = local_edx; + + _asm popad + + return retval; +#endif +} +#endif // _PS3 + +// Return the Processor's vendor identification string, or "Generic_x86" if it doesn't exist on this CPU +const char* GetProcessorVendorId() +{ +#if defined( _X360 ) || defined( _PS3 ) + return "PPC"; +#else + uint32 unused, VendorIDRegisters[3]; + + static char VendorID[13]; + + memset( VendorID, 0, sizeof(VendorID) ); + if( !cpuid(0,unused, VendorIDRegisters[0], VendorIDRegisters[2], VendorIDRegisters[1] ) ) + { + _tcscpy( VendorID, _T("Generic_x86") ); + } + else + { + memcpy( VendorID+0, &(VendorIDRegisters[0]), 4 ); + memcpy( VendorID+4, &(VendorIDRegisters[1]), 4 ); + memcpy( VendorID+8, &(VendorIDRegisters[2]), 4 ); + } + + return VendorID; +#endif +} +bool CheckMMXTechnology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#elif defined( _M_X64 ) || defined( __x86_64__ ) + return false; +#else + uint32 eax,ebx,edx,unused; + if( !cpuid(1,eax,ebx,unused,edx) ) + return false; + + return ( edx & 0x800000 ) != 0; +#endif +} + +bool CheckSSETechnology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#elif defined( _M_X64 ) || defined (__x86_64__) + return true; +#else + uint32 eax,ebx,edx,unused; + if( !cpuid(1,eax,ebx,unused,edx) ) + { + return false; + } + + return ( edx & 0x2000000L ) != 0; +#endif +} + +bool CheckSSE2Technology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#elif defined( _M_X64 ) || defined (__x86_64__) + return true; +#else + + uint32 eax,ebx,edx,unused; + if( !cpuid(1,eax,ebx,unused,edx) ) + return false; + + return ( edx & 0x04000000 ) != 0; +#endif +} + +bool CheckSSE3Technology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#else + + uint32 eax,ebx,edx,ecx; + if( !cpuid(1,eax,ebx,ecx,edx) ) + return false; + + return ( ecx & 0x00000001 ) != 0; // bit 1 of ECX +#endif +} + +bool CheckSSSE3Technology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#else + + // SSSE 3 is implemented by both Intel and AMD + // detection is done the same way for both vendors + uint32 eax,ebx,edx,ecx; + if( !cpuid(1,eax,ebx,ecx,edx) ) + return false; + + return ( ecx & ( 1 << 9 ) ) != 0; // bit 9 of ECX +#endif +} + +bool CheckSSE41Technology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#else + + // SSE 4.1 is implemented by both Intel and AMD + // detection is done the same way for both vendors + + uint32 eax,ebx,edx,ecx; + if( !cpuid(1,eax,ebx,ecx,edx) ) + return false; + + return ( ecx & ( 1 << 19 ) ) != 0; // bit 19 of ECX +#endif +} + +bool CheckSSE42Technology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#else + + // SSE4.2 is implemented by both Intel and AMD + // detection is done the same way for both vendors + + uint32 eax,ebx,edx,ecx; + if( !cpuid(1,eax,ebx,ecx,edx) ) + return false; + + return ( ecx & ( 1 << 20 ) ) != 0; // bit 20 of ECX +#endif +} + + +bool CheckSSE4aTechnology( void ) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#else + + // SSE 4a is an AMD-only feature + + const char *pchVendor = GetProcessorVendorId(); + if ( 0 != _stricmp( pchVendor, "AuthenticAMD" ) ) + return false; + + uint32 eax,ebx,edx,ecx; + if( !cpuid( 0x80000001,eax,ebx,ecx,edx) ) + return false; + + return ( ecx & ( 1 << 6 ) ) != 0; // bit 6 of ECX +#endif +} + + +bool Check3DNowTechnology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#elif defined( _M_X64 ) || defined( __x86_64__ ) + return false; +#else + + uint32 eax, unused; + if( !cpuid(0x80000000,eax,unused,unused,unused) ) + return false; + + if ( eax > 0x80000000L ) + { + if( !cpuid(0x80000001,unused,unused,unused,eax) ) + return false; + + return ( eax & 1<<31 ) != 0; + } + return false; +#endif +} + +bool CheckCMOVTechnology() +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#elif defined( _M_X64 ) || defined (__x86_64__) + return true; +#else + + uint32 eax,ebx,edx,unused; + if( !cpuid(1,eax,ebx,unused,edx) ) + return false; + + return ( edx & (1<<15) ) != 0; +#endif +} + +bool CheckFCMOVTechnology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#elif defined( _M_X64 ) || defined( __x86_64__ ) + return false; +#else + + uint32 eax,ebx,edx,unused; + if( !cpuid(1,eax,ebx,unused,edx) ) + return false; + + return ( edx & (1<<16) ) != 0; +#endif +} + +bool CheckRDTSCTechnology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#elif defined( _M_X64 ) || defined( __x86_64__ ) + return true; +#else + + uint32 eax,ebx,edx,unused; + if( !cpuid(1,eax,ebx,unused,edx) ) + return false; + + return ( edx & 0x10 ) != 0; +#endif +} + +bool CheckAESTechnology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#else + uint32 eax,ebx,edx,ecx; + if( !cpuid(1,eax,ebx,ecx,edx) ) + return false; + + return ( ecx & ( 1 << 25 ) ) != 0; // bit 25 of ECX +#endif +} + +bool CheckAVXTechnology(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#else + uint32 eax,ebx,edx,ecx; + if( !cpuid(1,eax,ebx,ecx,edx) ) + return false; + + return ( ecx & ( 1 << 28 ) ) != 0; // bit 28 of ECX +#endif +} + +bool CheckCMPXCHG16BTechnology( void ) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#else + uint32 eax, ebx, edx, ecx; + if ( !cpuid( 1, eax, ebx, ecx, edx ) ) + return false; + + return ( ecx & ( 1 << 13 ) ) != 0; // bit 13 of ECX +#endif +} + +bool CheckLAHFSAHFTechnology( void ) +{ +#if defined( _X360 ) || defined( _PS3 ) + return false; +#else + uint32 eax, ebx, edx, ecx; + if ( !cpuid( 0x80000000, eax, ebx, ecx, edx ) ) + return false; + + if ( eax <= 0x80000000 ) + return false; + + if ( !cpuid( 0x80000001, eax, ebx, ecx, edx ) ) + return false; + + return ( ecx & 0x00000001 ) != 0; // bit 0 of ECX +#endif +} + +#if 0 // SDR_PUBLIC + +bool CheckPrefetchWTechnology( void ) +{ +#if defined(_WIN32) + + uint32 eax, ebx, edx, ecx; + if ( !cpuid( 0x80000000, eax, ebx, ecx, edx ) ) + return false; + + if ( eax <= 0x80000000 ) + return false; + + if ( !cpuid( 0x80000001, eax, ebx, ecx, edx ) ) + return false; + + bool bPrefetchW = ( ( ecx & ( 1 << 8 ) ) != 0 ); // bit 8 of ECX + + if ( bPrefetchW ) + { + return true; + } + + bool bIllegal = false; + + __try + { + static const unsigned int s_data = 0xabcd0123; + + _m_prefetchw( &s_data ); + } + __except ( EXCEPTION_EXECUTE_HANDLER ) + { + bIllegal = true; + } + + return !bIllegal; + +#else + return false; +#endif +} + + +// Return the Processor's brand string, or "Unknown" if it is not supported on this CPU +const char* GetProcessorBrand() +{ +#if defined( _X360 ) || defined( _PS3 ) + return "Unknown"; +#else + + // 48 character long with null termination + static char CPUBrand[48]; + memset( CPUBrand, 0, sizeof( CPUBrand ) ); + + uint32 extendedIDs, reserved[3]; + if ( !cpuid( 0x80000000, extendedIDs, reserved[0], reserved[1], reserved[2] ) ) + { + _tcscpy( CPUBrand, _T( "Unknown" ) ); + } + else + { + // If this CPU supports the brand string, call cpuid three more times to build up the string + // The string will be 48 characters long with null termination + if ( extendedIDs >= 0x80000004 ) + { + uint32_t CPUBrandRegisters[4]; + if ( cpuid( 0x80000002, CPUBrandRegisters[0], CPUBrandRegisters[1], CPUBrandRegisters[2], CPUBrandRegisters[3] ) ) + { + memcpy( CPUBrand, &( CPUBrandRegisters[0] ), 16 ); + } + + if ( cpuid( 0x80000003, CPUBrandRegisters[0], CPUBrandRegisters[1], CPUBrandRegisters[2], CPUBrandRegisters[3] ) ) + { + memcpy( CPUBrand + 16, &( CPUBrandRegisters[0] ), 16 ); + } + + if ( cpuid( 0x80000004, CPUBrandRegisters[0], CPUBrandRegisters[1], CPUBrandRegisters[2], CPUBrandRegisters[3] ) ) + { + memcpy( CPUBrand + 32, &( CPUBrandRegisters[0] ), 16 ); + } + } + else + { + _tcscpy( CPUBrand, _T( "Unknown" ) ); + } + } + + return CPUBrand; +#endif +} + + + +#if !defined( _X360 ) && !defined( _PS3 ) +void CpuidWrapper( uint32 param, uint32 *pRegisters ) +{ + uint32 CPUIDRegisters[4]; + if ( cpuid(param ,CPUIDRegisters[0], CPUIDRegisters[1], CPUIDRegisters[2], CPUIDRegisters[3] ) ) + memcpy( pRegisters, &CPUIDRegisters[0], sizeof(CPUIDRegisters) ); +} +#endif + +const uint32* GetProcessorDetailBlob( int32 *pcunDetail ) +{ +#if defined( _X360 ) || defined( _PS3 ) + *pcunDetail = 0; + return NULL; +#else + static uint32 DetailBlob[4*8]; // 128 bytes + memset( DetailBlob, 0, sizeof( DetailBlob ) ); + + int iun = 0; + CpuidWrapper( 0, &DetailBlob[iun] ); iun += 4; + CpuidWrapper( 1, &DetailBlob[iun] ); iun += 4; + CpuidWrapper( 2, &DetailBlob[iun] ); iun += 4; + CpuidWrapper( 4, &DetailBlob[iun] ); iun += 4; + CpuidWrapper( 5, &DetailBlob[iun] ); iun += 4; + CpuidWrapper( 6, &DetailBlob[iun] ); iun += 4; + CpuidWrapper( 9, &DetailBlob[iun] ); iun += 4; + CpuidWrapper( 0xA, &DetailBlob[iun] ); iun += 4; + + *pcunDetail = sizeof( DetailBlob ); + return DetailBlob; +#endif +} + + +#if !defined( _PS3 ) && !defined( _X360 ) +// Returns non-zero if Hyper-Threading Technology is supported on the processors and zero if not. This does not mean that +// Hyper-Threading Technology is necessarily enabled. +static bool HTSupported(void) +{ + + static const unsigned int HT_BIT = 0x10000000; // EDX[28] - Bit 28 set indicates Hyper-Threading Technology is supported in hardware. + static const unsigned int FAMILY_ID = 0x0f00; // EAX[11:8] - Bit 11 thru 8 contains family processor id + static const unsigned int EXT_FAMILY_ID = 0x0f00000; // EAX[23:20] - Bit 23 thru 20 contains extended family processor id + static const unsigned int PENTIUM4_ID = 0x0f00; // Pentium 4 family processor id + + uint32 unused, + reg_eax = 0, + reg_edx = 0, + vendor_id[3] = {0, 0, 0}; + + // verify cpuid instruction is supported + if( !cpuid(0,unused, vendor_id[0],vendor_id[2],vendor_id[1]) + || !cpuid(1,reg_eax,unused,unused,reg_edx) ) + return false; + + // Check to see if this is a Pentium 4 or later processor + if (((reg_eax & FAMILY_ID) == PENTIUM4_ID) || (reg_eax & EXT_FAMILY_ID)) + if (vendor_id[0] == 0x756e6547 && vendor_id[1] == 0x49656e69 && vendor_id[2] == 0x6c65746e ) + return (reg_edx & HT_BIT) != 0; // Genuine Intel Processor with Hyper-Threading Technology + + return false; // This is not a genuine Intel processor. +} +#endif // _PS3 + +// Returns the number of logical processors per physical processors. +static uint8 LogicalProcessorsPerPackage(void) +{ +#if defined( _X360 ) || defined( _PS3 ) + return 2; // +#else + + const unsigned NUM_LOGICAL_BITS = 0x00FF0000; // EBX[23:16] indicate number of logical processors per package + + uint32 unused, + reg_ebx = 0; + if (!HTSupported()) + return 1; + + if( !cpuid(1,unused,reg_ebx,unused,unused) ) + return 1; + + return (uint8) ((reg_ebx & NUM_LOGICAL_BITS) >> 16); +#endif +} + +// Measure the processor clock speed by sampling the cycle count, waiting +// for some fraction of a second, then measuring the elapsed number of cycles. +static int64 CalculateClockSpeed() +{ +#if defined( _X360 ) || defined(_PS3) + // Xbox360 and PS3 have the same clock speed and share a lot of characteristics on PPU + return 3200000000LL; +#elif defined( _WIN32 ) + int64 freq = 0; + HKEY hKey = NULL; + uint uRet = RegOpenKeyExA( HKEY_LOCAL_MACHINE, "HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0", 0, KEY_READ, &hKey ); + if ( ERROR_SUCCESS == uRet ) + { + uint iSpeed = 0; + DWORD dwType = REG_NONE; + DWORD cubValue = sizeof( iSpeed ); + uRet = RegQueryValueExA( hKey, "~MHz", NULL, &dwType, (LPBYTE)&iSpeed, &cubValue ); + if ( ERROR_SUCCESS == uRet && dwType == REG_DWORD ) + { + freq = iSpeed; + freq *= 1000000; + } + RegCloseKey( hKey ); + } + if ( freq == 0 ) + { + // We are seeing Divide-by-zero crashes on some Windows machines that seem + // to only be possible if we are getting a clock speed of zero. + // Return a plausible speed and get on with our day. + freq = 2000000000; + } + return freq; + +#elif defined(POSIX) + uint64 CalculateCPUFreq(void); // from cpu_posix.cpp + int64 freq =(int64)CalculateCPUFreq(); + if ( freq == 0 ) // couldn't calculate clock speed + { + Error( "Unable to determine CPU Frequency. Try defining CPU_MHZ.\n" ); + } + return freq; +#endif +} + +#endif // #if 0 // SDR_PUBLIC + + +const CPUInformation& GetCPUInformation() +{ + // Initialize m_Size to zero just to be paranoid + static CPUInformation pi = {}; + + // Has the structure already been initialized and filled out? + if( pi.m_Size == sizeof(pi) ) + return pi; + + // Redundant, but just in case the user somehow messes with the size. + memset(&pi, 0x0, sizeof(pi)); + + // Fill out the structure, and return it: + pi.m_Size = sizeof(pi); + +// // Grab the processor frequency: +// pi.m_Speed = CalculateClockSpeed(); +// +// +//#if defined( _X360 ) +// pi.m_nPhysicalProcessors = 3; +// pi.m_nLogicalProcessors = 6; +//#elif defined( _PS3 ) +// pi.m_nPhysicalProcessors = 1; +// pi.m_nLogicalProcessors = 2; +//#elif defined(_WIN32) && !defined(_X360) +// +// // GetSystemInfo returns number of logical processors... mostly. Can undercount for unknown reasons. +// SYSTEM_INFO si; +// ZeroMemory( &si, sizeof(si) ); +// GetSystemInfo( &si ); +// uint unLogicalCores = si.dwNumberOfProcessors; +// +// // CpuTopology class does an entirely different thing to get processor core counts. +// // For Vista and beyond, it does GetLogicalProcessorInfo; for XP it does strange, +// // vendor-specific things with CPUID and ASIC package information. We don't really +// // trust it a whole lot. +// CpuTopology topo; +// uint unPhysicalCores = topo.NumberOfSystemCores(); +// uint unLogicalCoresAlt1 = topo.NumberOfLogicalCores(); +// +// // GetProcessAffinityMask queries the system affinity mask, one bit per enabled logical core. +// uint unLogicalCoresAlt2 = 0; +// DWORD_PTR procAffinity = 0, sysAffinity = 0; +// if ( GetProcessAffinityMask( GetCurrentProcess(), &procAffinity, &sysAffinity ) ) +// { +// // Count bits +// for ( uint64 x = sysAffinity; x; x /= 2 ) +// { +// unLogicalCoresAlt2 += (x & 1); +// } +// } +// +// // Enforce sane relationships between physical and logical cores, and pick the +// // "best" logical core count since the failure case of any of the three methods +// // is under-reporting, not over-reporting. +// unPhysicalCores = MAX( unPhysicalCores, 1 ); +// unLogicalCores = MAX( unLogicalCores, unPhysicalCores ); +// unLogicalCores = MAX( unLogicalCores, unLogicalCoresAlt1 ); +// unLogicalCores = MAX( unLogicalCores, unLogicalCoresAlt2 ); +// +// pi.m_nPhysicalProcessors = unPhysicalCores; +// pi.m_nLogicalProcessors = unLogicalCores; +// +//elif defined(_XBOX) +// pi.m_nPhysicalProcessors = 1; +// pi.m_nLogicalProcessors = 1; +//elif defined(LINUX) +// +// pi.m_nLogicalProcessors = 0; +// pi.m_nPhysicalProcessors = 0; +// const int k_cMaxProcessors = 256; +// bool rgbProcessors[k_cMaxProcessors]; +// bool rgbCores[k_cMaxProcessors]; +// memset( rgbProcessors, 0, sizeof( rgbProcessors ) ); +// memset( rgbCores, 0, sizeof( rgbCores ) ); +// int cCoreIdCount = 0; +// +// FILE *fpCpuInfo = fopen( "/proc/cpuinfo", "r" ); +// if ( fpCpuInfo ) +// { +// char rgchLine[256]; +// while ( fgets( rgchLine, sizeof( rgchLine ), fpCpuInfo ) ) +// { +// if ( !strncasecmp( rgchLine, "processor", strlen( "processor" ) ) ) +// { +// pi.m_nLogicalProcessors++; +// } +// if ( !strncasecmp( rgchLine, "core id", strlen( "core id" ) ) ) +// { +// // +// // Core IDs are not necessarily sequential, so we just +// // record the ones we see and count up the unique IDs +// // at the end. +// // +// char *pchValue = strchr( rgchLine, ':' ); +// unsigned int cCoreId = (unsigned int)atoi( pchValue + 1 ); +// if (cCoreId < k_cMaxProcessors) +// { +// rgbCores[cCoreId] = true; +// } +// } +// if ( !strncasecmp( rgchLine, "physical id", strlen( "physical id" ) ) ) +// { +// // it seems (based on survey data) that we can see +// // processor N (N > 0) when it's the only processor in +// // the system. so keep track of each processor +// char *pchValue = strchr( rgchLine, ':' ); +// int cPhysicalId = atoi( pchValue + 1 ); +// if ( cPhysicalId < k_cMaxProcessors ) +// rgbProcessors[cPhysicalId] = true; +// } +// /* this code will tell us how many physical chips are in the machine, but we want +// core count, so for the moment, each processor counts as both logical and physical. +// if ( !strncasecmp( rgchLine, "physical id ", strlen( "physical id " ) ) ) +// { +// char *pchValue = strchr( rgchLine, ':' ); +// pi.m_nPhysicalProcessors = max( pi.m_nPhysicalProcessors, atol( pchValue ) ); +// } +// */ +// } +// fclose( fpCpuInfo ); +// +// // count the number of unique core IDs +// for ( int i = 0; i < k_cMaxProcessors; i++ ) +// { +// if (rgbCores[i]) +// { +// ++cCoreIdCount; +// } +// } +// for ( int i = 0; i < k_cMaxProcessors; i++ ) +// if ( rgbProcessors[i] ) +// pi.m_nPhysicalProcessors++; +// pi.m_nPhysicalProcessors *= cCoreIdCount; +// +// // Older processors may not have core IDs or physical IDs. +// // For example, a simple uniprocessor might not have anything +// // since it's just a simple uniprocessor. If we didn't find +// // a reasonable physical count just assume it matches the +// // logical count. +// if ( pi.m_nPhysicalProcessors == 0 ) +// { +// pi.m_nPhysicalProcessors = pi.m_nLogicalProcessors; +// } +// } +// else +// { +// pi.m_nLogicalProcessors = 1; +// pi.m_nPhysicalProcessors = 1; +// Assert( !"couldn't read cpu information from /proc/cpuinfo" ); +// } +// +//elif defined(OSX) +// size_t len = 2; +// int mib[len]; +// mib[0] = CTL_HW; +// size_t size; +// int physicalCPUS = 1, logicalCPUS = 1; +// +// sysctlnametomib("hw.physicalcpu", mib, &len); +// size = sizeof(physicalCPUS); +// sysctl( mib, len, &physicalCPUS, &size, NULL, 0 ); +// +// sysctlnametomib("hw.logicalcpu", mib, &len); +// size = sizeof(logicalCPUS); +// sysctl( mib, len, &logicalCPUS, &size, NULL, 0 ); +// +// pi.m_nPhysicalProcessors = physicalCPUS > 0 ? physicalCPUS : 1; +// pi.m_nLogicalProcessors = logicalCPUS > 0 ? logicalCPUS : 1; +// +//else +// +// pi.m_nPhysicalProcessors = 1; +// pi.m_nLogicalProcessors = 1; +// +//endif + + // Determine Processor Features: + pi.m_bRDTSC = CheckRDTSCTechnology(); + pi.m_bCMOV = CheckCMOVTechnology(); + pi.m_bFCMOV = CheckFCMOVTechnology(); + pi.m_bMMX = CheckMMXTechnology(); + pi.m_bSSE = CheckSSETechnology(); + pi.m_bSSE2 = CheckSSE2Technology(); + pi.m_bSSE3 = CheckSSE3Technology(); + pi.m_bSSSE3 = CheckSSSE3Technology(); + pi.m_bSSE4a = CheckSSE4aTechnology(); + pi.m_bSSE41 = CheckSSE41Technology(); + pi.m_bSSE42 = CheckSSE42Technology(); + pi.m_b3DNow = Check3DNowTechnology(); + pi.m_bAES = CheckAESTechnology(); + pi.m_bAVX = CheckAVXTechnology(); + pi.m_bCMPXCHG16B = CheckCMPXCHG16BTechnology(); + pi.m_bLAHFSAHF = CheckLAHFSAHFTechnology(); +// pi.m_bPrefetchW = CheckPrefetchWTechnology(); + pi.m_szProcessorID = GetProcessorVendorId(); + //pi.m_szProcessorBrand = GetProcessorBrand(); + //pi.m_punProcessDetail = GetProcessorDetailBlob( &pi.m_cunProcessDetail ); + + return pi; +} + + +//void GetPortableSystemInformation( SPortableSystemInformation *Info ) +//{ +// const CPUInformation& CpuInfo = GetCPUInformation(); +// +// memset( Info, 0, sizeof( *Info ) ); +// +// Info->m_nMagic = PORTABLE_SYSTEM_INFORMATION_MAGIC; +// +// Info->m_nLogicalProcessors = CpuInfo.m_nLogicalProcessors; +// Info->m_nPhysicalProcessors = CpuInfo.m_nPhysicalProcessors; +// +// Info->m_nProcessorFeatures = 0; +// if ( CpuInfo.m_bRDTSC ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_RDTSC; +// } +// if ( CpuInfo.m_bCMOV ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_CMOV; +// } +// if ( CpuInfo.m_bFCMOV ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_FCMOV; +// } +// if ( CpuInfo.m_bSSE ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_SSE; +// } +// if ( CpuInfo.m_bSSE2 ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_SSE2; +// } +// if ( CpuInfo.m_bSSE3 ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_SSE3; +// } +// if ( CpuInfo.m_bSSSE3 ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_SSSE3; +// } +// if ( CpuInfo.m_bSSE41 ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_SSE41; +// } +// if ( CpuInfo.m_bSSE42 ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_SSE42; +// } +// if ( CpuInfo.m_bSSE4a ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_SSE4A; +// } +// if ( CpuInfo.m_b3DNow ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_3DNOW; +// } +// if ( CpuInfo.m_bMMX ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_MMX; +// } +// if ( CpuInfo.m_bHT ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_HT; +// } +// if ( CpuInfo.m_bAES ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_AES; +// } +// if ( CpuInfo.m_bAVX ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_AVX; +// } +// if ( CpuInfo.m_bCMPXCHG16B ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_CMPXCHG16B; +// } +// if ( CpuInfo.m_bLAHFSAHF ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_LAHFSAHF; +// } +// if ( CpuInfo.m_bPrefetchW ) +// { +// Info->m_nProcessorFeatures |= PROC_FEATURE_PREFETCHW; +// } +// +// Info->m_nProcessorCyclesPerSecond = CpuInfo.m_Speed; +// +//#if defined(__x86_64__) +// Info->m_nProcessorType = k_EProcessorTypeX64; +// Info->m_nPageSize = 4096; +//#elif defined(__i386__) +// Info->m_nProcessorType = k_EProcessorTypeX86; +// Info->m_nPageSize = 4096; +//#else +// Info->m_nProcessorType = k_EProcessorTypeUnknown; +//#endif +// +// Info->m_nProcessorFlags = PROC_FLAG_VENDOR_ID_IS_STR; +// +// if (CpuInfo.m_cunProcessDetail >= 5 * sizeof(Info->m_nProcessorSignature)) +// { +// Info->m_nProcessorSignature = CpuInfo.m_punProcessDetail[4]; +// } +// +//#if defined(_WIN32) +// +// SYSTEM_INFO WinSysInfo; +// +// GetSystemInfo( &WinSysInfo ); +// +// Info->m_nMinimumValidAddress = (uintp)WinSysInfo.lpMinimumApplicationAddress; +// Info->m_nMaximumValidAddress = (uintp)WinSysInfo.lpMaximumApplicationAddress; +// +//#endif +// +// // We've zeroed the struct so if this strncpy doesn't +// // terminate we'll still have a terminator at the end of the array. +// strncpy( (char*)&Info->m_ProcessorVendorId, +// CpuInfo.m_szProcessorID, +// sizeof( Info->m_ProcessorVendorId ) - 1 ); +// +// strncpy( Info->m_szProcessorBrand, CpuInfo.m_szProcessorBrand, sizeof( Info->m_szProcessorBrand ) ); +//} diff --git a/src/tier0/dbg.cpp b/src/tier0/dbg.cpp new file mode 100644 index 0000000..18a1785 --- /dev/null +++ b/src/tier0/dbg.cpp @@ -0,0 +1,394 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// + +#include "tier0/dbg.h" + +#if defined(_WIN32) && !defined(_XBOX) +#include "winlite.h" +#include +#endif + +#include + +#ifdef POSIX +#include +#include +#endif // POSIX + +#ifdef LINUX +#include +#endif + +#ifdef OSX +#include +#endif + +#ifdef LINUX +#include "tier0/valgrind.h" +#endif + +bool Plat_IsInDebugSession() +{ +#ifdef _WIN32 + return (IsDebuggerPresent() != 0); +#elif defined(OSX) + int mib[4]; + struct kinfo_proc info; + size_t size; + mib[0] = CTL_KERN; + mib[1] = KERN_PROC; + mib[2] = KERN_PROC_PID; + mib[3] = getpid(); + size = sizeof(info); + info.kp_proc.p_flag = 0; + sysctl(mib,4,&info,&size,NULL,0); + return ((info.kp_proc.p_flag & P_TRACED) == P_TRACED); +#elif defined(LINUX) + if ( RUNNING_ON_VALGRIND ) + { + return true; + } + static FILE *fp; + if ( !fp ) + { + char rgchProcStatusFile[256]; rgchProcStatusFile[0] = '\0'; + snprintf( rgchProcStatusFile, sizeof(rgchProcStatusFile), "/proc/%d/status", getpid() ); + fp = fopen( rgchProcStatusFile, "r" ); + } + + char rgchLine[256]; rgchLine[0] = '\0'; + int nTracePid = 0; + if ( fp ) + { + const char *pszSearchString = "TracerPid:"; + const uint cchSearchString = strlen( pszSearchString ); + rewind( fp ); + while ( fgets( rgchLine, sizeof(rgchLine), fp ) ) + { + if ( !strncasecmp( pszSearchString, rgchLine, cchSearchString ) ) + { + char *pszVal = rgchLine+cchSearchString+1; + nTracePid = atoi( pszVal ); + break; + } + } + } + return (nTracePid != 0); +#elif defined( _PS3 ) +#ifdef _CERT + return false; +#else + return snIsDebuggerPresent(); +#endif +#endif +} + +#if !defined( _PS3 ) +static bool s_bSetSigHandler = false; +#endif + +SpewRetval_t DefaultSpewFunc( SpewType_t type, tchar const *pMsg ) +{ +#if defined (POSIX) && !defined( _PS3 ) // No signals on PS3 + if ( ! s_bSetSigHandler ) + { + signal( SIGTRAP, SIG_IGN ); + signal( SIGALRM, SIG_IGN ); + s_bSetSigHandler = true; + } +#endif +#ifdef _PS3 + printf( _T("STEAMPS3 - %s"), pMsg ); +#else + printf( _T("%s"), pMsg ); +#endif + if( type == SPEW_ASSERT ) + return SPEW_DEBUGGER; + else if( type == SPEW_ERROR ) + return SPEW_ABORT; + else + return SPEW_CONTINUE; +} + +static SpewOutputFunc_t s_SpewOutputFunc = DefaultSpewFunc; + +static tchar const* s_pFileName; +static int s_Line; +static SpewType_t s_SpewType; + +void SpewOutputFunc( SpewOutputFunc_t func ) +{ + s_SpewOutputFunc = func; +} + +void _ExitOnFatalAssert( tchar const* pFile, int line, tchar const *pMessage ) +{ + _SpewMessage( _T("Fatal assert failed: %s, line %d. Application exiting.\n"), pFile, line ); + +#ifdef _WIN32 + TerminateProcess( GetCurrentProcess(), EXIT_FAILURE ); // die, die RIGHT NOW! (don't call exit() so destructors will not get run) +#elif defined( _PS3 ) + sys_process_exit( EXIT_FAILURE ); +#else + _exit( EXIT_FAILURE ); +#endif +} + +//----------------------------------------------------------------------------- +// Spew functions +//----------------------------------------------------------------------------- + + +//----------------------------------------------------------------------------- +// Purpose: Lightly clean up a source path (skip to \src\ if we can) +//----------------------------------------------------------------------------- +static tchar const * CleanupAssertPath( tchar const* pFile ) +{ +#if defined(WIN32) + for ( tchar const *s = pFile; *s; ++s ) + { + if ( ! strnicmp( s, _T("\\src\\"), 5) ) + { + return s; + } + } +#endif // no cleanup on other platforms + + return pFile; +} + + +void _SpewInfo( SpewType_t type, tchar const* pFile, int line ) +{ + // + // We want full(ish) paths, not just leaf names, for better diagnostics + // + s_pFileName = CleanupAssertPath( pFile ); + + s_Line = line; + s_SpewType = type; +} + + +SpewRetval_t _SpewMessageType( SpewType_t spewType, tchar const* pMsgFormat, va_list args ) +{ + //LOCAL_THREAD_LOCK(); + +#ifndef _XBOX + tchar pTempBuffer[5020]; +#else + char pTempBuffer[1024]; +#endif + + assert( _tcslen( pMsgFormat ) < sizeof( pTempBuffer) ); // check that we won't artifically truncate the string + + /* Printf the file and line for warning + assert only... */ + int len = 0; + if ( spewType == SPEW_ASSERT ) + { + len = _sntprintf( pTempBuffer, sizeof( pTempBuffer ) - 1, _T("%s (%d) : "), s_pFileName, s_Line ); + } + if ( len == -1 ) + { + return SPEW_ABORT; + } + + /* Create the message.... */ + int val= _vsntprintf( &pTempBuffer[len], sizeof( pTempBuffer ) - len - 1, pMsgFormat, args ); + if ( val == -1 ) + { + return SPEW_ABORT; + } + len += val; + assert( len * sizeof(*pMsgFormat) < sizeof(pTempBuffer) ); /* use normal assert here; to avoid recursion. */ + + // Add \n for warning and assert + if ( spewType == SPEW_ASSERT ) + { + len += _stprintf( &pTempBuffer[len], _T("\n") ); +#ifdef WIN32 + OutputDebugString( pTempBuffer ); +#endif + } + + assert( (uint) len < sizeof(pTempBuffer)/sizeof(pTempBuffer[0]) - 1 ); /* use normal assert here; to avoid recursion. */ + assert( s_SpewOutputFunc ); + + /* direct it to the appropriate target(s) */ + SpewRetval_t ret = s_SpewOutputFunc( spewType, pTempBuffer ); + switch (ret) + { +// Asserts put the break into the macro so it occurs in the right place + case SPEW_DEBUGGER: + if ( spewType != SPEW_ASSERT ) + { + DebuggerBreak(); + } + break; + + case SPEW_ABORT: +// MessageBox(NULL,"Error in _SpewMessage","Error",MB_OK); + //DMsg( "console", 1, _T("Exiting on SPEW_ABORT\n") ); +#ifdef _WIN32 + TerminateProcess( GetCurrentProcess(), EXIT_FAILURE ); // die, die RIGHT NOW! (don't call exit() so destructors will not get run) +#elif defined( _PS3 ) + sys_process_exit( EXIT_FAILURE ); +#else + _exit( EXIT_FAILURE ); // forcefully shutdown of the process without destructors running +#endif + default: + break; + } + + return ret; +} + +SpewRetval_t _SpewMessage( tchar const* pMsgFormat, ... ) +{ + va_list args; + va_start( args, pMsgFormat ); + SpewRetval_t ret = _SpewMessageType( s_SpewType, pMsgFormat, args ); + va_end(args); + return ret; +} + +//SpewRetval_t _DSpewMessage( tchar const *pGroupName, int level, tchar const* pMsgFormat, ... ) +//{ +// if( !IsSpewActive( pGroupName, level ) ) +// return SPEW_CONTINUE; +// +// va_list args; +// va_start( args, pMsgFormat ); +// SpewRetval_t ret = _SpewMessageType( s_SpewType, pMsgFormat, args ); +// va_end(args); +// return ret; +//} + +void Msg( tchar const* pMsgFormat, ... ) +{ + va_list args; + va_start( args, pMsgFormat ); + _SpewMessageType( SPEW_MESSAGE, pMsgFormat, args ); + va_end(args); +} + +//void _DMsg( tchar const *pGroupName, int level, tchar const *pMsgFormat, ... ) +//{ +// if( !IsSpewActive( pGroupName, level ) ) +// return; +// +// va_list args; +// va_start( args, pMsgFormat ); +// _SpewMessageType( SPEW_MESSAGE, pMsgFormat, args ); +// va_end(args); +//} + + +void Warning( tchar const *pMsgFormat, ... ) +{ + va_list args; + va_start( args, pMsgFormat ); + _SpewMessageType( SPEW_WARNING, pMsgFormat, args ); + va_end(args); +} + +//void DWarning( tchar const *pGroupName, int level, tchar const *pMsgFormat, ... ) +//{ +// if( !IsSpewActive( pGroupName, level ) ) +// return; +// +// va_list args; +// va_start( args, pMsgFormat ); +// _SpewMessageType( SPEW_WARNING, pMsgFormat, args ); +// va_end(args); +//} +// +//void Log( tchar const *pMsgFormat, ... ) +//{ +// va_list args; +// va_start( args, pMsgFormat ); +// _SpewMessageType( SPEW_LOG, pMsgFormat, args ); +// va_end(args); +//} +// +//void DLog( tchar const *pGroupName, int level, tchar const *pMsgFormat, ... ) +//{ +// if( !IsSpewActive( pGroupName, level ) ) +// return; +// +// va_list args; +// va_start( args, pMsgFormat ); +// _SpewMessageType( SPEW_LOG, pMsgFormat, args ); +// va_end(args); +//} + +void Error( tchar const *pMsgFormat, ... ) +{ + va_list args; + va_start( args, pMsgFormat ); + _SpewMessageType( SPEW_ERROR, pMsgFormat, args ); + va_end(args); +} + +//----------------------------------------------------------------------------- +// Implementation helper for assertion messages. The AssergMsg() macro has become +// very big, so when possible this function moves the work it does out-of-line. +// This helps the size of debug builds overall, and is an absolute must for Steam, +// which builds with assertions turned on in release mode. +//----------------------------------------------------------------------------- + + +void AssertMsgImplementation( const tchar* _msg, bool _bFatal, const tchar* pstrFile, unsigned int nLine, bool bFullDump ) +{ + static intp s_ThreadLocalAssertMsgGuardStatic; // Really should be thread-local + if ( s_ThreadLocalAssertMsgGuardStatic > 0 ) + { + // + // No need to re-enter. + // + return; + } + ++s_ThreadLocalAssertMsgGuardStatic; + +#if defined(_PS3) + SetInAssert( true ); + _SpewInfo( SPEW_ASSERT, pstrFile, nLine ); + _SpewMessage( "%s", _msg); + + if ( _bFatal ) + { + _SpewMessage( _T("Fatal assert failed: %s, line %d. Application exiting.\n"), pstrFile, nLine ); + DebuggerBreak(); + sys_process_exit( EXIT_FAILURE ); + } + + SetInAssert( false ); +#else + + // + // Always spew, even if we aren't going to dump. + // + _SpewInfo( SPEW_ASSERT, pstrFile, nLine ); + SpewRetval_t ret = _SpewMessage( "%s", _msg); + + if ( ret == SPEW_DEBUGGER && Plat_IsInDebugSession() ) + { + // HELLO DEVELOPER: Set this to true if you are getting fed up with the DebuggerBreak(). + static volatile bool s_bDisableDebuggerBreak = false; + if ( !s_bDisableDebuggerBreak ) + DebuggerBreak(); + } + else + { + if ( _bFatal ) + _ExitOnFatalAssert( pstrFile, nLine, _msg ); + } +#endif + + --s_ThreadLocalAssertMsgGuardStatic; +} diff --git a/src/tier0/platformtime.cpp b/src/tier0/platformtime.cpp new file mode 100644 index 0000000..5f27873 --- /dev/null +++ b/src/tier0/platformtime.cpp @@ -0,0 +1,325 @@ +//========= Copyright 1996-2013, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "../public/tier0/platformtime.h" + +#ifdef WIN32 +#include "winlite.h" +#include +#include +#else + +#include +#include +#if defined OSX +#include +#include +#endif +#if defined(LINUX) || defined(ANDROID) +#include +#endif + +#endif + + +#if defined(LINUX) || defined(ANDROID) +static const uint64 g_TickFrequency = 1000000000; +static const double g_TickFrequencyDouble = 1.0e9; +//static const double g_TicksToS = 1.0 / g_TickFrequencyDouble; +//static const double g_TicksToMS = 1.0e3 / g_TickFrequencyDouble; +static const double g_TicksToUS = 1.0e6 / g_TickFrequencyDouble; +#else +static uint64 g_TickFrequency; +static double g_TickFrequencyDouble; +//static double g_TicksToS; +//static double g_TicksToMS; +static double g_TicksToUS; +#endif + +// NOTE: +// If Plat_RelativeTicks, Plat_MSTime, etc. are called by a +// global constructor in another file then g_TickBase may be +// already initialized before executing the following line! +// InitTicks returns existing value of g_TickBase, if set. +static uint64 InitTicks(); +static uint64 g_TickBase = InitTicks(); + +#ifdef WIN32 +static uint64 g_TickLastReturned_XPWorkaround; +#endif + +static uint64 InitTicks() +{ + if ( g_TickBase != 0 ) + return g_TickBase; + +#if defined(WIN32) + LARGE_INTEGER Large; + QueryPerformanceFrequency(&Large); + g_TickFrequency = Large.QuadPart; + g_TickFrequencyDouble = (double)g_TickFrequency; + // Before Windows Vista, multicore system QPC can be non-monotonic + QueryPerformanceCounter( &Large ); + g_TickBase = g_TickLastReturned_XPWorkaround = Large.QuadPart; +#elif defined(OSX) + mach_timebase_info_data_t TimebaseInfo; + mach_timebase_info(&TimebaseInfo); + g_TickFrequencyDouble = (double) TimebaseInfo.denom / (double) TimebaseInfo.numer * 1.0e9; + g_TickFrequency = (uint64)( g_TickFrequencyDouble + 0.5 ); + g_TickBase = mach_absolute_time(); +#elif defined(LINUX) || defined(ANDROID) + // TickFrequency is constant since clock_gettime always returns nanoseconds + timespec TimeSpec; + clock_gettime( CLOCK_MONOTONIC, &TimeSpec ); + g_TickBase = (uint64)TimeSpec.tv_sec * 1000000000 + TimeSpec.tv_nsec; +#else +#error Unknown platform +#endif + + #if !defined(LINUX) && !defined(ANDROID) + //g_TicksToS = 1.0 / g_TickFrequencyDouble; + //g_TicksToMS = 1.0e3 / g_TickFrequencyDouble; + g_TicksToUS = 1.0e6 / g_TickFrequencyDouble; + #endif + + return g_TickBase; +} + +uint64 Plat_RelativeTicks() +{ + if ( g_TickBase == 0 ) + InitTicks(); + + uint64 Ticks; + +#if defined(WIN32) + LARGE_INTEGER Large; + QueryPerformanceCounter(&Large); + Ticks = Large.QuadPart; + // On WinXP w/ multi-core CPU, ticks can go slightly backwards. Fixed in Vista+ + if ( Ticks < g_TickLastReturned_XPWorkaround ) + { + Ticks = g_TickLastReturned_XPWorkaround; + } + else + { + g_TickLastReturned_XPWorkaround = Ticks; + } +#elif defined(OSX) + Ticks = mach_absolute_time(); +#elif defined(LINUX) || defined(ANDROID) + timespec TimeSpec; + clock_gettime( CLOCK_MONOTONIC, &TimeSpec ); + Ticks = (uint64)TimeSpec.tv_sec * 1000000000 + TimeSpec.tv_nsec; +#else +#error Unknown platform +#endif + + return Ticks; +} + +uint64 Plat_RelativeTickFrequency() +{ + if ( g_TickBase == 0 ) + InitTicks(); + + return g_TickFrequency; +} + +uint64 Plat_TickDiffMilliSec( uint64 StartTicks, uint64 EndTicks ) +{ + // Calculate in parts to avoid overflow and lack of precision when dividing + uint64 ulTicks = EndTicks - StartTicks; + + if ( g_TickBase == 0 ) + InitTicks(); + + uint64 ulSeconds = ulTicks / g_TickFrequency; + uint64 ulRemainder = ulTicks % g_TickFrequency; + + return (ulSeconds * 1000) + (ulRemainder * 1000 / g_TickFrequency); +} + +uint64 Plat_TickDiffMicroSec( uint64 StartTicks, uint64 EndTicks ) +{ + // Calculate in parts to avoid overflow and lack of precision when dividing + uint64 ulTicks = EndTicks - StartTicks; + + if ( g_TickBase == 0 ) + InitTicks(); + + uint64 ulSeconds = ulTicks / g_TickFrequency; + uint64 ulRemainder = ulTicks % g_TickFrequency; + + return (ulSeconds * 1000000) + (ulRemainder * 1000000 / g_TickFrequency); +} + +double Plat_FloatTime() +{ + // We subtract off the tick base to keep the diff as small + // as possible so that our conversion math is more accurate. + uint64 Ticks = Plat_RelativeTicks(); // NOTE: inits globals + return ((double)(int64)(Ticks - g_TickBase)) / g_TickFrequencyDouble; +} + +uint32 Plat_MSTime() +{ + // We subtract off the tick base to keep the diff as small + // as possible so that our conversion math is more accurate. + uint64 Ticks = Plat_RelativeTicks(); // NOTE: inits globals + return (uint32)(((Ticks - g_TickBase) * 1000) / g_TickFrequency); +} + +uint64 Plat_USTime() +{ + // We subtract off the tick base to keep the diff as small + // as possible so that our conversion math is more accurate. + uint64 Ticks = Plat_RelativeTicks(); // NOTE: inits globals + return (uint64)( (Ticks - g_TickBase) * g_TicksToUS ); +} + +uint64 Plat_MSTime64() +{ + // We subtract off the tick base to keep the diff as small + // as possible so that our conversion math is more accurate. + uint64 Ticks = Plat_RelativeTicks(); // NOTE: inits globals + return ((Ticks - g_TickBase) * 1000) / g_TickFrequency; +} + + +#ifdef WIN32 +// Wraps the thread-safe versions of asctime. buf must be at least 26 bytes +char *Plat_asctime( const struct tm *tm, char *buf, size_t bufsize ) +{ + if ( EINVAL == asctime_s( buf, bufsize, tm ) ) + return NULL; + else + return buf; +} +#else +// Wraps the thread-safe versions of asctime. buf must be at least 26 bytes +char *Plat_asctime( const struct tm *tm, char *buf, size_t bufsize ) +{ + return asctime_r( tm, buf ); +} +#endif + + +#ifdef WIN32 +// Wraps the thread-safe versions of ctime. buf must be at least 26 bytes +char *Plat_ctime( const time_t *timep, char *buf, size_t bufsize ) +{ + if ( EINVAL == ctime_s( buf, bufsize, timep ) ) + return NULL; + else + return buf; +} +#else +// Wraps the thread-safe versions of ctime. buf must be at least 26 bytes +char *Plat_ctime( const time_t *timep, char *buf, size_t bufsize ) +{ + return ctime_r( timep, buf ); +} +#endif + +// timezone +int32 Plat_timezone( void ) +{ +#if _MSC_VER < 1900 + return timezone; +#else + long timeZone = 0; + _get_timezone( &timeZone ); + return timeZone; +#endif +} + +// daylight savings +int32 Plat_daylight( void ) +{ +#if _MSC_VER < 1900 + return daylight; +#else + int daylight = 0; + _get_daylight( &daylight ); + return daylight; +#endif +} + +#ifdef WIN32 +// Wraps the thread-safe versions of gmtime +struct tm *Plat_gmtime( const time_t *timep, struct tm *result ) +{ + if ( EINVAL == gmtime_s( result, timep ) ) + return NULL; + else + return result; +} +#else +// Wraps the thread-safe versions of gmtime +struct tm *Plat_gmtime( const time_t *timep, struct tm *result ) +{ + return gmtime_r( timep, result ); +} +#endif + +#ifdef WIN32 +time_t Plat_timegm( struct tm *timeptr ) +{ + return _mkgmtime( timeptr ); +} +#else +time_t Plat_timegm( struct tm *timeptr ) +{ + return timegm( timeptr ); +} +#endif + + +#ifdef WIN32 +// Wraps the thread-safe versions of localtime +struct tm *Plat_localtime( const time_t *timep, struct tm *result ) +{ + if ( EINVAL == localtime_s( result, timep ) ) + return NULL; + else + return result; +} +#else +// Wraps the thread-safe versions of localtime +struct tm *Plat_localtime( const time_t *timep, struct tm *result ) +{ + return localtime_r( timep, result ); +} +#endif + +#ifdef WIN32 +uint64 Plat_AbsoluteTime( void ) +{ + FILETIME WinTime; + + GetSystemTimeAsFileTime( &WinTime ); + return (((uint64)WinTime.dwHighDateTime) << 32) | WinTime.dwLowDateTime; +} +#else +uint64 Plat_AbsoluteTime( void ) +{ + struct timeval UnixTime; + + gettimeofday( &UnixTime, NULL ); + + // Convert from seconds since 1/1/1970 to filetime (100 nanoseconds since 1/1/1601) with this magic formula courtesy of MSDN. + return (uint64)UnixTime.tv_sec * 10000000 + + (uint64)UnixTime.tv_usec * 10 + + (uint64)116444736000000000; +} +#endif + +double Plat_AbsoluteTimeToFloat( uint64 abstime ) +{ + return abstime * 1.0e-7 - 11644473600; +} diff --git a/src/tier1/bitstring.cpp b/src/tier1/bitstring.cpp new file mode 100644 index 0000000..c339f63 --- /dev/null +++ b/src/tier1/bitstring.cpp @@ -0,0 +1,254 @@ +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: Arbitrary length bit string +// ** NOTE: This class does NOT override the bitwise operators +// as doing so would require overriding the operators +// to allocate memory for the returned bitstring. This method +// would be prone to memory leaks as the calling party +// would have to remember to delete the memory. Functions +// are used instead to require the calling party to allocate +// and destroy their own memory +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// + + +#include + +#include +#include +#include + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Init static vars +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- +// Purpose: Calculate a mask for the last int in the array +// Input : numBits - +// Output : static int +//----------------------------------------------------------------------------- + +unsigned g_BitStringEndMasks[] = +{ + 0x00000000, + 0xfffffffe, + 0xfffffffc, + 0xfffffff8, + 0xfffffff0, + 0xffffffe0, + 0xffffffc0, + 0xffffff80, + 0xffffff00, + 0xfffffe00, + 0xfffffc00, + 0xfffff800, + 0xfffff000, + 0xffffe000, + 0xffffc000, + 0xffff8000, + 0xffff0000, + 0xfffe0000, + 0xfffc0000, + 0xfff80000, + 0xfff00000, + 0xffe00000, + 0xffc00000, + 0xff800000, + 0xff000000, + 0xfe000000, + 0xfc000000, + 0xf8000000, + 0xf0000000, + 0xe0000000, + 0xc0000000, + 0x80000000, +}; + +//----------------------------------------------------------------------------- +// Purpose: Print bits for debugging purposes +// Input : +// Output : +//----------------------------------------------------------------------------- + +void DebugPrintBitStringBits( const int *pInts, int nInts ) +{ + for (int i=0;i= 0 ); + + int newIntCount = CalcNumIntsForBits( resizeNumBits ); + if ( newIntCount != GetNumInts() ) + { + if ( GetInts() ) + { + int oldIntCount = m_numInts; + ReallocInts( newIntCount ); + m_numInts = newIntCount; + + if ( resizeNumBits >= Size() ) + { + GetInts()[GetNumInts() - 1] &= ~GetEndMask(); + memset( GetInts() + oldIntCount, 0, (newIntCount - oldIntCount) * sizeof(int) ); + } + } + else + { + // Figure out how many ints are needed + AllocInts( newIntCount ); + m_numInts = newIntCount; + + // Initialize bitstring by clearing all bits + memset( GetInts(), 0, newIntCount * sizeof(int) ); + } + } + else if ( resizeNumBits >= Size() && GetInts() ) + GetInts()[GetNumInts() - 1] &= ~GetEndMask(); + + // store the new size and end mask + m_numBits = resizeNumBits; +} + +//----------------------------------------------------------------------------- +// Purpose: Allocate the storage for the ints +// Input : numInts - +//----------------------------------------------------------------------------- +void CVariableBitStringBase::AllocInts( int numInts ) +{ + Assert( !m_pInt ); + + if ( numInts == 0 ) + return; + + if ( numInts == 1 ) + { + m_pInt = NULL; // we will use m_iBitStringStorage + return; + } + + m_pInt = (int *)malloc( numInts * sizeof(int) ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Reallocate the storage for the ints +// Input : numInts - +//----------------------------------------------------------------------------- +void CVariableBitStringBase::ReallocInts( int numInts ) +{ + Assert( GetInts() ); + if ( numInts == 0) + { + FreeInts(); + return; + } + + if ( m_numInts == 1 ) // we were using m_iBitStringStorage + { + if ( numInts != 1 ) + { + m_pInt = ((int *)malloc( numInts * sizeof(int) )); + *m_pInt = m_iBitStringStorage; + } + + return; + } + + if ( numInts == 1 ) + { + m_iBitStringStorage = *m_pInt; + free( m_pInt ); + m_pInt = NULL; + return; + } + + m_pInt = (int *)realloc( m_pInt, numInts * sizeof(int) ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Free storage allocated with AllocInts +//----------------------------------------------------------------------------- +void CVariableBitStringBase::FreeInts( void ) +{ + if ( m_numInts > 1 ) + { + free( m_pInt ); + } + m_pInt = NULL; +} + + +#ifdef DBGFLAG_VALIDATE +//----------------------------------------------------------------------------- +// Purpose: Ensure that all of our internal structures are consistent, and +// account for all memory that we've allocated. +// Input: validator - Our global validator object +// pchName - Our name (typically a member var in our container) +//----------------------------------------------------------------------------- +void CVariableBitStringBase::Validate( CValidator &validator, const char *pchName ) +{ + validator.Push( "CVariableBitStringBase", this, pchName ); + + if ( m_numInts > 1 ) + { + validator.ClaimMemory( m_pInt ); + } + + validator.Pop(); +} +#endif // DBGFLAG_VALIDATE diff --git a/src/tier1/generichash.cpp b/src/tier1/generichash.cpp new file mode 100644 index 0000000..e0c5096 --- /dev/null +++ b/src/tier1/generichash.cpp @@ -0,0 +1,319 @@ +//======= Copyright © 2005-2011, Valve Corporation, All rights reserved. ========= +// +// Public domain MurmurHash3 by Austin Appleby is a very solid general-purpose +// hash with a 32-bit output. References: +// http://code.google.com/p/smhasher/ (home of MurmurHash3) +// https://sites.google.com/site/murmurhash/avalanche +// http://www.strchr.com/hash_functions +// +// Variant Pearson Hash general purpose hashing algorithm described +// by Cargill in C++ Report 1994. Generates a 16-bit result. +// Now relegated to PearsonHash namespace, not recommended for use +// +//============================================================================= + +#if !defined(_MINIMUM_BUILD_) +#include +#include +#include +#include +#include +#else +#include +#include + +// in platform.h... +#define LittleDWord( val ) ( val ) +#endif + +#if defined(_MSC_VER) + +#define ROTL32(x,y) _rotl(x,y) +#define ROTL64(x,y) _rotl64(x,y) + +#define BIG_CONSTANT(x) (x) + +#else // defined(_MSC_VER) + +static inline uint32 rotl32( uint32 x, int8 r ) +{ + return ( x << r ) | ( x >> ( 32 - r ) ); +} + +static inline uint64 rotl64( uint64 x, int8 r ) +{ + return ( x << r ) | ( x >> ( 64 - r ) ); +} + +#define ROTL32(x,y) rotl32(x,y) +#define ROTL64(x,y) rotl64(x,y) + +#define BIG_CONSTANT(x) (x##LLU) + +#endif // !defined(_MSC_VER) + +//----------------------------------------------------------------------------- + +uint32 MurmurHash3_32( const void * key, size_t len, uint32 seed, bool bCaselessStringVariant ) +{ + const uint8 * data = (const uint8*)key; + const ptrdiff_t nblocks = len / 4; + uint32 uSourceBitwiseAndMask = 0xDFDFDFDF | ((uint32)bCaselessStringVariant - 1); + + uint32 h1 = seed; + + //---------- + // body + + const uint32 * blocks = (const uint32 *)(data + nblocks*4); + + for(ptrdiff_t i = -nblocks; i; i++) + { + uint32 k1 = LittleDWord(blocks[i]); + k1 &= uSourceBitwiseAndMask; + + k1 *= 0xcc9e2d51; + k1 = (k1 << 15) | (k1 >> 17); + k1 *= 0x1b873593; + + h1 ^= k1; + h1 = (h1 << 13) | (h1 >> 19); + h1 = h1*5+0xe6546b64; + } + + //---------- + // tail + + const uint8 * tail = (const uint8*)(data + nblocks*4); + + uint32 k1 = 0; + + switch(len & 3) + { + case 3: k1 ^= tail[2] << 16; + case 2: k1 ^= tail[1] << 8; + case 1: k1 ^= tail[0]; + k1 &= uSourceBitwiseAndMask; + k1 *= 0xcc9e2d51; + k1 = (k1 << 15) | (k1 >> 17); + k1 *= 0x1b873593; + h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; + + h1 ^= h1 >> 16; + h1 *= 0x85ebca6b; + h1 ^= h1 >> 13; + h1 *= 0xc2b2ae35; + h1 ^= h1 >> 16; + + return h1; +} + +static inline uint64 fmix64( uint64 k ) +{ + k ^= k >> 33; + k *= BIG_CONSTANT( 0xff51afd7ed558ccd ); + k ^= k >> 33; + k *= BIG_CONSTANT( 0xc4ceb9fe1a85ec53 ); + k ^= k >> 33; + + return k; +} + +void MurmurHash3_128( const void * key, const int len, const uint32 seed, void * out ) +{ + const uint8 * data = ( const uint8* )key; + const int nblocks = len / 16; + + uint64 h1 = seed; + uint64 h2 = seed; + + const uint64 c1 = BIG_CONSTANT( 0x87c37b91114253d5 ); + const uint64 c2 = BIG_CONSTANT( 0x4cf5ad432745937f ); + + //---------- + // body + + const uint64 * blocks = ( const uint64 * )( data ); + + for ( int i = 0; i < nblocks; i++ ) + { + uint64 k1 = blocks[i * 2 + 0]; + uint64 k2 = blocks[i * 2 + 1]; + + k1 *= c1; k1 = ROTL64( k1, 31 ); k1 *= c2; h1 ^= k1; + + h1 = ROTL64( h1, 27 ); h1 += h2; h1 = h1 * 5 + 0x52dce729; + + k2 *= c2; k2 = ROTL64( k2, 33 ); k2 *= c1; h2 ^= k2; + + h2 = ROTL64( h2, 31 ); h2 += h1; h2 = h2 * 5 + 0x38495ab5; + } + + //---------- + // tail + + const uint8 * tail = ( const uint8* )( data + nblocks * 16 ); + + uint64 k1 = 0; + uint64 k2 = 0; + + switch ( len & 15 ) + { + case 15: k2 ^= ( ( uint64 )tail[14] ) << 48; + case 14: k2 ^= ( ( uint64 )tail[13] ) << 40; + case 13: k2 ^= ( ( uint64 )tail[12] ) << 32; + case 12: k2 ^= ( ( uint64 )tail[11] ) << 24; + case 11: k2 ^= ( ( uint64 )tail[10] ) << 16; + case 10: k2 ^= ( ( uint64 )tail[9] ) << 8; + case 9: k2 ^= ( ( uint64 )tail[8] ) << 0; + k2 *= c2; k2 = ROTL64( k2, 33 ); k2 *= c1; h2 ^= k2; + + case 8: k1 ^= ( ( uint64 )tail[7] ) << 56; + case 7: k1 ^= ( ( uint64 )tail[6] ) << 48; + case 6: k1 ^= ( ( uint64 )tail[5] ) << 40; + case 5: k1 ^= ( ( uint64 )tail[4] ) << 32; + case 4: k1 ^= ( ( uint64 )tail[3] ) << 24; + case 3: k1 ^= ( ( uint64 )tail[2] ) << 16; + case 2: k1 ^= ( ( uint64 )tail[1] ) << 8; + case 1: k1 ^= ( ( uint64 )tail[0] ) << 0; + k1 *= c1; k1 = ROTL64( k1, 31 ); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; h2 ^= len; + + h1 += h2; + h2 += h1; + + h1 = fmix64( h1 ); + h2 = fmix64( h2 ); + + h1 += h2; + h2 += h1; + + ( ( uint64* )out )[0] = h1; + ( ( uint64* )out )[1] = h2; +} + + +#if !defined(_MINIMUM_BUILD_) + +namespace PearsonHash +{ + +//----------------------------------------------------------------------------- +// +// Table of randomly shuffled values from 0-255 generated by: +// +//----------------------------------------------------------------------------- +/* +void MakeRandomValues() +{ + int i, j, r; + unsigned t; + srand( 0xdeadbeef ); + + for ( i = 0; i < 256; i++ ) + { + g_nRandomValues[i] = (unsigned )i; + } + + for (j = 0; j < 8; j++) + { + for (i = 0; i < 256; i++) + { + r = rand() & 0xff; + t = g_nRandomValues[i]; + g_nRandomValues[i] = g_nRandomValues[r]; + g_nRandomValues[r] = t; + } + } + + printf("static unsigned g_nRandomValues[256] =\n{\n"); + + for (i = 0; i < 256; i += 16) + { + printf("\t"); + for (j = 0; j < 16; j++) + printf(" %3d,", g_nRandomValues[i+j]); + printf("\n"); + } + printf("};\n"); +} +*/ + +static const unsigned char g_nRandomValues[256] = +{ + 131, 184, 146, 42, 124, 142, 226, 76, 8, 135, 215, 116, 228, 49, 144, 231, + 238, 25, 156, 125, 128, 87, 223, 38, 98, 122, 105, 4, 35, 180, 188, 160, + 179, 59, 218, 0, 192, 207, 209, 150, 227, 143, 140, 161, 73, 84, 111, 162, + 239, 74, 210, 195, 15, 225, 104, 221, 245, 12, 72, 47, 109, 187, 40, 178, + 208, 56, 190, 193, 126, 95, 33, 45, 177, 170, 186, 123, 202, 149, 60, 194, + 168, 102, 71, 148, 46, 121, 52, 119, 196, 247, 127, 145, 75, 79, 61, 254, + 9, 44, 23, 211, 18, 175, 251, 130, 203, 108, 85, 167, 29, 250, 138, 182, + 101, 213, 159, 92, 36, 10, 86, 32, 176, 80, 17, 134, 181, 114, 64, 165, + 89, 68, 6, 14, 205, 137, 117, 7, 39, 132, 26, 19, 214, 99, 166, 163, + 69, 174, 157, 100, 201, 118, 2, 28, 235, 236, 139, 244, 70, 20, 155, 82, + 51, 154, 115, 94, 93, 83, 136, 27, 198, 43, 50, 243, 183, 153, 53, 206, + 77, 55, 57, 3, 220, 147, 253, 110, 37, 246, 97, 13, 120, 103, 91, 169, + 58, 11, 133, 22, 152, 189, 222, 151, 141, 88, 224, 1, 48, 191, 249, 173, + 106, 113, 252, 172, 232, 66, 219, 96, 237, 21, 233, 62, 242, 54, 230, 65, + 78, 248, 16, 41, 31, 200, 90, 112, 255, 171, 164, 24, 199, 81, 212, 197, + 185, 67, 5, 234, 30, 129, 216, 63, 204, 158, 217, 229, 107, 240, 241, 34, +}; + + +//----------------------------------------------------------------------------- +// String +//----------------------------------------------------------------------------- +unsigned FASTCALL HashString( const char *pszKey ) +{ + const uint8 *k = (const uint8 *)pszKey; + uint8 even = 0, odd = 0, n; + + while ((n = *k++) != 0) + { + even = g_nRandomValues[even ^ n]; + if ((n = *k++) != 0) + odd = g_nRandomValues[odd ^ n]; + else + break; + } + + return ((unsigned int)even << 8) | odd; +} + +#define InlineToUpper( c ) ( (( c >= 'a' ) && ( c <= 'z' )) ? (c-0x20) : c ) + + +//----------------------------------------------------------------------------- +// Case-insensitive string +//----------------------------------------------------------------------------- +unsigned FASTCALL HashStringCaseless( const char *pszKey ) +{ + const uint8 *k = (const uint8 *) pszKey; + uint8 even = 0, odd = 0, n; + + while ((n = *k++) != 0) + { + even = g_nRandomValues[even ^ InlineToUpper(n) ]; + + if ( (n = *k++) != 0) + odd = g_nRandomValues[odd ^ InlineToUpper(n) ]; + else + break; + } + + return ((unsigned int)even << 8) | odd; +} + +} +#endif // _MINIMUM_BUILD_ diff --git a/src/tier1/netadr.cpp b/src/tier1/netadr.cpp new file mode 100644 index 0000000..27ec3e0 --- /dev/null +++ b/src/tier1/netadr.cpp @@ -0,0 +1,311 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// NetAdr.cpp: implementation of the CNetAdr class. +// +//=============================================================================// + +#include + +#ifdef WIN32 + #include +#else + #include + #include +#endif + +#undef SetPort + +void netadr_t::ToString( char *pchBuffer, uint32 unBufferSize, bool baseOnly ) const +{ + strncpy (pchBuffer, "unknown", unBufferSize ); + + if (type == NA_LOOPBACK) + { + strncpy (pchBuffer, "loopback", unBufferSize ); + } + else if (type == NA_BROADCAST) + { + strncpy (pchBuffer, "broadcast", unBufferSize ); + } + else if (type == NA_IP) + { + if ( baseOnly) + { +#ifdef VALVE_BIG_ENDIAN + _snprintf (pchBuffer, unBufferSize, "%i.%i.%i.%i", ipByte[0], ipByte[1], ipByte[2], ipByte[3] ); +#else + _snprintf (pchBuffer, unBufferSize, "%i.%i.%i.%i", ipByte[3], ipByte[2], ipByte[1], ipByte[0] ); +#endif + } + else + { +#ifdef VALVE_BIG_ENDIAN + _snprintf (pchBuffer, unBufferSize, "%i.%i.%i.%i:%i", ipByte[0], ipByte[1], ipByte[2], ipByte[3], port ); +#else + _snprintf (pchBuffer, unBufferSize, "%i.%i.%i.%i:%i", ipByte[3], ipByte[2], ipByte[1], ipByte[0], port ); +#endif + } + } +} + + +void netadr_t::ToSockadr (struct sockaddr * s) const +{ + memset ( s, 0, sizeof(struct sockaddr)); + + // Note: we use htonl/s to convert IP & port from host (little-endian) to network (big-endian) order + + ((struct sockaddr_in*)s)->sin_family = AF_INET; + ((struct sockaddr_in*)s)->sin_port = htons( port ); + + if (type == NA_BROADCAST) + { + ((struct sockaddr_in*)s)->sin_addr.s_addr = htonl( INADDR_BROADCAST ); + } + else if (type == NA_IP) + { + ((struct sockaddr_in*)s)->sin_addr.s_addr = htonl( ip ); + } + else if (type == NA_LOOPBACK ) + { + ((struct sockaddr_in*)s)->sin_addr.s_addr = htonl( INADDR_LOOPBACK ); + } +} + +bool netadr_t::SetFromSockadr(const struct sockaddr * s) +{ + if (s->sa_family == AF_INET) + { + type = NA_IP; + // Note: we use ntohl/s to convert IP & port from network (big-endian) to host (little-endian) order + ip = ntohl ( ((struct sockaddr_in *)s)->sin_addr.s_addr ); + port = ntohs( ((struct sockaddr_in *)s)->sin_port ); + return true; + } + else + { + Clear(); + return false; + } +} + + +bool netadr_t::SetFromString( const char *pch ) +{ + ip = 0; + port = 0; + type = NA_IP; + + if ( !pch || pch[0] == 0 ) // but let's not crash + return false; + + if ( pch[0] >= '0' && pch[0] <= '9' && strchr( pch, '.' ) ) + { + int n1, n2, n3, n4, n5; + int nRes = sscanf( pch, "%d.%d.%d.%d:%d", &n1, &n2, &n3, &n4, &n5 ); + if ( nRes >= 4 ) + { + SetIP( n1, n2, n3, n4 ); + } + + if ( nRes == 5 ) + { + SetPort( ( uint16 ) n5 ); + } + + if ( nRes >= 4 ) + return true; + } + + return false; +} + +/* SDR_PUBLIC +bool netadr_t::BlockingResolveAndSetFromString( const char *psz ) +{ + if ( !psz[0] ) + return false; + + if ( SetFromString( psz ) ) + return true; + + char szHostName[ 256 ]; + strncpy( szHostName, psz, sizeof(szHostName) ); + szHostName[ V_ARRAYSIZE(szHostName) - 1 ] = 0; + + char *pchColon = strchr( szHostName, ':' ); + if ( pchColon ) + { + *pchColon = 0; + } + + Clear(); + + if ( ThreadInMainThread() ) + { + Msg( "about to perform blocking dns call from the main thread. consider refactoring.\n"); + } + + type = NA_IP; + + // Check our tiny hostname lookup cache. + { + time_t now = time( NULL ); + + AUTO_LOCK( GetNetAdrResolveCacheMutex() ); + for ( auto &entry : s_netadrResolveCache ) + { + if ( entry.ipv4 && entry.expire > now && stricmp( szHostName, entry.hostname ) == 0 ) + { + SetIP( entry.ipv4 ); + break; + } + } + } + + // If we didn't get a valid IP from the cache, call gethostbyname + if ( GetIP() == 0 ) + { + struct hostent *h = gethostbyname( szHostName ); + if ( !h || !h->h_addr_list || !h->h_addr_list[0] ) + { + // Put a reference to s_netadrResolveCacheMutexEnforceConstruction in an unlikely code + // path so that the compiler can't optimize its global initializer away; we need it to + // run before there is any chance of threaded access. + return ( (intp)s_netadrResolveCacheMutexEnforceConstruction == 0x01 ); // aka "return false;" + } + + SetIP( ntohl( *(int *)h->h_addr_list[0] ) ); + + COMPILE_TIME_ASSERT( sizeof( s_netadrResolveCache[0].hostname ) == sizeof( szHostName ) ); + + // Store in our tiny hostname lookup cache for five seconds. + time_t expire = time( NULL ) + 5; + + AUTO_LOCK( GetNetAdrResolveCacheMutex() ); + uint32 counter = s_netadrResolveCacheCounter++; + auto &entry = s_netadrResolveCache[ counter % V_ARRAYSIZE( s_netadrResolveCache ) ]; + strcpy( entry.hostname, szHostName ); + entry.expire = expire; + entry.ipv4 = this->ip; + } + + if ( pchColon ) + { + SetPort( atoi( ++pchColon ) ); + } + return true; + +} + +void netadr_t::SetFromSocket( int hSocket ) +{ + port = ip = 0; + type = NA_IP; + + struct sockaddr address; + int namelen = sizeof(address); + if ( getsockname( hSocket, (struct sockaddr *)&address, (socklen_t *)&namelen) == 0 ) + { + SetFromSockadr( &address ); + } +} +*/ + +//--------------------------------------------------------------------------------- +// +// netmask_t +// +//--------------------------------------------------------------------------------- + + +bool netmask_t::SetFromString( const char *pchCIDR ) +{ + if ( !pchCIDR ) // but let's not crash + return false; + + uint uFirstByte = 0; + uint uSecondByte = 0; + uint uThirdByte = 0; + uint uFourthByte = 0; + uint uNumNetworkBits; + uint uNumCharsConsumed = 0; + + char buf[32]; + // This is an MS extension (the regexp), it'll compile but not likely work under other platforms + int NumMatches = sscanf(pchCIDR, "%16[^/]/%u%n", buf, &uNumNetworkBits, &uNumCharsConsumed); + + if ( NumMatches != 2 ) + { + return false; + } + + if ( uNumNetworkBits > 32 ) + { + //AssertMsg( false, "Invalid CIDR mask size" ); + return false; + } + + // Guarantee null-termination. + buf[ V_ARRAYSIZE(buf) - 1 ] = 0; + + if ( sscanf( buf, "%d.%d.%d.%d", &uFirstByte, &uSecondByte, &uThirdByte, &uFourthByte ) < (int)( ( uNumNetworkBits + 7 ) / 8 ) ) + { + return false; + } + SetBaseIP( uFirstByte, uSecondByte, uThirdByte, uFourthByte ); + + uint unMask = uNumNetworkBits ? ( ~0u << (32 - uNumNetworkBits) ) : 0; + SetMask( unMask ); + + return true; +} + +bool netmask_t::SetFromString( const char *pchBaseIP, const char *pchMask ) +{ + if ( !pchBaseIP ) // but let's not crash + return false; + + if ( !pchMask ) // but let's not crash + return false; + + SetBaseIP( 0, 0, 0, 0 ); + SetMask( 255, 255, 255, 255 ); + int n1 = 0, n2 = 0, n3 = 0, n4 = 0; + if ( sscanf( pchBaseIP, "%d.%d.%d.%d", &n1, &n2, &n3, &n4 ) < 4 ) + return false; + + SetBaseIP( n1, n2, n3, n4 ); + + + if ( sscanf( pchMask, "%d.%d.%d.%d", &n1, &n2, &n3, &n4 ) < 4 ) + return false; + + SetMask( n1, n2, n3, n4 ); + + return true; +} + + +const char* netmask_t::ToCIDRString( char *pchBuffer, uint32 unBufferSize ) const // returns xxx.xxx.xxx.xxx/xx +{ + uint uMask = ~m_Mask; // invert, so looks like 0000111 + uint uNumNetworkBits = 0; + while ( uNumNetworkBits <= 32 ) + { + if ( !uMask ) + break; + + uMask >>= 1; + uNumNetworkBits++; + } + + uNumNetworkBits = 32 - uNumNetworkBits; + + _snprintf (pchBuffer, unBufferSize, "%i.%i.%i.%i/%i", m_BaseIPByte[3], m_BaseIPByte[2], m_BaseIPByte[1], m_BaseIPByte[0], uNumNetworkBits ); + + return pchBuffer; +} + diff --git a/src/tier1/utlbuffer.cpp b/src/tier1/utlbuffer.cpp new file mode 100644 index 0000000..ad64116 --- /dev/null +++ b/src/tier1/utlbuffer.cpp @@ -0,0 +1,1818 @@ +//===== Copyright 1996-2005, Valve Corporation, All rights reserved. ======// +// +// $Header: $ +// $NoKeywords: $ +// +// Serialization buffer +//===========================================================================// + +#ifndef _XBOX +#pragma warning (disable : 4514) +#endif + +#include +#include +#include +#include +#include +#include "vstdlib/strtools.h" +#include "tier1/utlbuffer.h" +#include "tier1/fmtstr.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + + +//----------------------------------------------------------------------------- +// Character conversions for C strings +//----------------------------------------------------------------------------- +class CUtlCStringConversion : public CUtlCharConversion +{ +public: + CUtlCStringConversion( const char nEscapeChar, const char *pDelimiter, int nCount, ConversionArray_t *pArray ); + + // Finds a conversion for the passed-in string, returns length + virtual char FindConversion( const char *pString, int *pLength ); + +private: + char m_pConversion[256]; +}; + + +//----------------------------------------------------------------------------- +// Character conversions for no-escape sequence strings +//----------------------------------------------------------------------------- +class CUtlNoEscConversion : public CUtlCharConversion +{ +public: + CUtlNoEscConversion( const char nEscapeChar, const char *pDelimiter, int nCount, ConversionArray_t *pArray ) : + CUtlCharConversion( nEscapeChar, pDelimiter, nCount, pArray ) {} + + // Finds a conversion for the passed-in string, returns length + virtual char FindConversion( const char *pString, int *pLength ) { *pLength = 0; return 0; } +}; + + +//----------------------------------------------------------------------------- +// List of character conversions +//----------------------------------------------------------------------------- +BEGIN_CUSTOM_CHAR_CONVERSION( CUtlCStringConversion, s_StringCharConversion, "\"", '\\' ) + { '\n', "n" }, + { '\t', "t" }, + { '\v', "v" }, + { '\b', "b" }, + { '\r', "r" }, + { '\f', "f" }, + { '\a', "a" }, + { '\\', "\\" }, + { '\?', "\?" }, + { '\'', "\'" }, + { '\"', "\"" }, +END_CUSTOM_CHAR_CONVERSION( CUtlCStringConversion, s_StringCharConversion, "\"", '\\' ) + +CUtlCharConversion *GetCStringCharConversion() +{ + return &s_StringCharConversion; +} + +BEGIN_CUSTOM_CHAR_CONVERSION( CUtlNoEscConversion, s_NoEscConversion, "\"", 0x7F ) + { 0x7F, "" }, +END_CUSTOM_CHAR_CONVERSION( CUtlNoEscConversion, s_NoEscConversion, "\"", 0x7F ) + +CUtlCharConversion *GetNoEscCharConversion() +{ + return &s_NoEscConversion; +} + + +//----------------------------------------------------------------------------- +// Constructor +//----------------------------------------------------------------------------- +CUtlCStringConversion::CUtlCStringConversion( const char nEscapeChar, const char *pDelimiter, int nCount, ConversionArray_t *pArray ) : + CUtlCharConversion( nEscapeChar, pDelimiter, nCount, pArray ) +{ + memset( m_pConversion, 0x0, sizeof(m_pConversion) ); + for ( int i = 0; i < nCount; ++i ) + { + m_pConversion[ (unsigned char)pArray[i].m_pReplacementString[0] ] = pArray[i].m_nActualChar; + } +} + +// Finds a conversion for the passed-in string, returns length +char CUtlCStringConversion::FindConversion( const char *pString, int *pLength ) +{ + char c = m_pConversion[ (unsigned char)pString[0] ]; + *pLength = (c != '\0') ? 1 : 0; + return c; +} + + + +//----------------------------------------------------------------------------- +// Constructor +//----------------------------------------------------------------------------- +CUtlCharConversion::CUtlCharConversion( char nEscapeChar, const char *pDelimiter, int nCount, ConversionArray_t *pArray ) +{ + m_nEscapeChar = nEscapeChar; + m_pDelimiter = pDelimiter; + m_nCount = nCount; + m_nDelimiterLength = V_strlen( pDelimiter ); + m_nMaxConversionLength = 0; + + memset( m_pReplacements, 0, sizeof(m_pReplacements) ); + + for ( int i = 0; i < nCount; ++i ) + { + m_pList[i] = pArray[i].m_nActualChar; + ConversionInfo_t &info = m_pReplacements[ (unsigned char)m_pList[i] ]; + Assert( info.m_pReplacementString == 0 ); + info.m_pReplacementString = pArray[i].m_pReplacementString; + info.m_nLength = V_strlen( info.m_pReplacementString ); + if ( info.m_nLength > m_nMaxConversionLength ) + { + m_nMaxConversionLength = info.m_nLength; + } + } +} + + +//----------------------------------------------------------------------------- +// Escape character + delimiter +//----------------------------------------------------------------------------- +char CUtlCharConversion::GetEscapeChar() const +{ + return m_nEscapeChar; +} + +const char *CUtlCharConversion::GetDelimiter() const +{ + return m_pDelimiter; +} + +int CUtlCharConversion::GetDelimiterLength() const +{ + return m_nDelimiterLength; +} + + +//----------------------------------------------------------------------------- +// Constructor +//----------------------------------------------------------------------------- +const char *CUtlCharConversion::GetConversionString( char c ) const +{ + return m_pReplacements[ (unsigned char)c ].m_pReplacementString; +} + +int CUtlCharConversion::GetConversionLength( char c ) const +{ + return m_pReplacements[ (unsigned char)c ].m_nLength; +} + +int CUtlCharConversion::MaxConversionLength() const +{ + return m_nMaxConversionLength; +} + + +//----------------------------------------------------------------------------- +// Finds a conversion for the passed-in string, returns length +//----------------------------------------------------------------------------- +char CUtlCharConversion::FindConversion( const char *pString, int *pLength ) +{ + for ( int i = 0; i < m_nCount; ++i ) + { + if ( !V_strcmp( pString, m_pReplacements[ (unsigned char)m_pList[i] ].m_pReplacementString ) ) + { + *pLength = m_pReplacements[ (unsigned char)m_pList[i] ].m_nLength; + return m_pList[i]; + } + } + + *pLength = 0; + return '\0'; +} + + +//----------------------------------------------------------------------------- +// constructors +//----------------------------------------------------------------------------- +CUtlBuffer::CUtlBuffer( int growSize, int initSize, int nFlags ) : + m_Memory( growSize, initSize ), m_Error(0) +{ + m_Get = 0; + m_Put = 0; + m_nTab = 0; + m_Flags = nFlags; + if ( (initSize != 0) && !IsReadOnly() ) + { + m_nMaxPut = -1; + AddNullTermination(); + } + else + { + m_nMaxPut = 0; + } + SetOverflowFuncs( &CUtlBuffer::GetOverflow, &CUtlBuffer::PutOverflow ); +} + +CUtlBuffer::CUtlBuffer( const void *pBuffer, int nSize, int nFlags ) : + m_Memory( (unsigned char*)pBuffer, nSize ), m_Error(0) +{ + Assert( nSize != 0 ); + + m_Get = 0; + m_Put = 0; + m_nTab = 0; + m_Flags = nFlags; + if ( IsReadOnly() ) + { + m_nMaxPut = nSize; + m_Put = nSize; + } + else + { + m_nMaxPut = -1; + AddNullTermination(); + } + SetOverflowFuncs( &CUtlBuffer::GetOverflow, &CUtlBuffer::PutOverflow ); +} + + +//----------------------------------------------------------------------------- +// Modifies the buffer to be binary or text; Blows away the buffer and the CONTAINS_CRLF value. +//----------------------------------------------------------------------------- +void CUtlBuffer::SetBufferType( bool bIsText, bool bContainsCRLF ) +{ +#ifdef _DEBUG + if ( IsText() ) + { + if ( bIsText ) + { + Assert( ContainsCRLF() == bContainsCRLF ); + } + else + { + Assert( ContainsCRLF() ); + } + } + else + { + if ( bIsText ) + { + Assert( bContainsCRLF ); + } + } +#endif + + if ( bIsText ) + { + m_Flags |= TEXT_BUFFER; + } + else + { + m_Flags &= ~TEXT_BUFFER; + } + if ( bContainsCRLF ) + { + m_Flags |= CONTAINS_CRLF; + } + else + { + m_Flags &= ~CONTAINS_CRLF; + } +} + + +//----------------------------------------------------------------------------- +// Attaches the buffer to external memory.... +//----------------------------------------------------------------------------- +void CUtlBuffer::SetExternalBuffer( void* pMemory, int nSize, int nInitialPut, int nFlags ) +{ + m_Memory.SetExternalBuffer( (unsigned char*)pMemory, nSize ); + + // Reset all indices; we just changed memory + m_Get = 0; + m_Put = nInitialPut; + m_nTab = 0; + m_Error = 0; + m_Flags = nFlags; + m_nMaxPut = -1; + AddNullTermination(); +} + + +//----------------------------------------------------------------------------- +// Purpose: Attaches to an external buffer as read only. Will purge any existing buffer data +//----------------------------------------------------------------------------- +void CUtlBuffer::SetReadOnlyBuffer( void *pMemory, int nSize ) +{ + Purge(); + + m_Memory.SetExternalBuffer( pMemory, nSize ); + m_Get = 0; + m_Put = nSize; + m_nTab = 0; + m_Flags |= READ_ONLY; + m_nMaxPut = nSize; +} + + +//----------------------------------------------------------------------------- +// Makes sure we've got at least this much memory +//----------------------------------------------------------------------------- +void CUtlBuffer::EnsureCapacity( int num ) +{ + // Add one extra for the null termination + if ( IsText() ) + num += 1; + + if ( m_Memory.IsExternallyAllocated() ) + { + if ( IsGrowable() && ( m_Memory.NumAllocated() < num ) ) + { + m_Memory.ConvertToGrowableMemory( 0 ); + } + else + { + num -= 1; + } + } + + m_Memory.EnsureCapacity( num ); +} + + +//----------------------------------------------------------------------------- +// Base get method from which all others derive +//----------------------------------------------------------------------------- +bool CUtlBuffer::Get( void* pMem, int size ) +{ + if ( CheckGet( size ) ) + { + memcpy( pMem, &m_Memory[m_Get], size ); + m_Get += size; + return true; + } + else + { + return false; + } +} + + +//----------------------------------------------------------------------------- +// This will get at least 1 byte and up to nSize bytes. +// It will return the number of bytes actually read. +//----------------------------------------------------------------------------- +int CUtlBuffer::GetUpTo( void *pMem, int nSize ) +{ + if ( CheckArbitraryPeekGet( 0, nSize ) ) + { + memcpy( pMem, &m_Memory[m_Get], nSize ); + m_Get += nSize; + return nSize; + } + return 0; +} + + +//----------------------------------------------------------------------------- +// Eats whitespace +//----------------------------------------------------------------------------- +void CUtlBuffer::EatWhiteSpace() +{ + if ( IsText() && IsValid() ) + { + while ( CheckGet( sizeof(char) ) ) + { + if ( !isspace( *(const char*)PeekGet() ) ) + break; + m_Get += sizeof(char); + } + } +} + + +//----------------------------------------------------------------------------- +// Eats whitespace without causing overflows +//----------------------------------------------------------------------------- +void CUtlBuffer::EatWhiteSpaceNoOverflow() +{ + if ( IsText() && IsValid() ) + { + while ( CheckPeekGet( 0, sizeof(char) ) ) + { + if ( !isspace( *(const char*)PeekGet() ) ) + break; + m_Get += sizeof(char); + } + } +} + + +//----------------------------------------------------------------------------- +// Eats C++ style comments +//----------------------------------------------------------------------------- +bool CUtlBuffer::EatCPPComment() +{ + if ( IsText() && IsValid() ) + { + // If we don't have a a c++ style comment next, we're done + const char *pPeek = (const char *)PeekGet( 2 * sizeof(char), 0 ); + if ( !pPeek || ( pPeek[0] != '/' ) || ( pPeek[1] != '/' ) ) + return false; + + // Deal with c++ style comments + m_Get += 2; + + // read complete line + for ( char c = GetChar(); IsValid(); c = GetChar() ) + { + if ( c == '\n' ) + break; + } + return true; + } + return false; +} + + +//----------------------------------------------------------------------------- +// Peeks how much whitespace to eat +//----------------------------------------------------------------------------- +int CUtlBuffer::PeekWhiteSpace( int nOffset ) +{ + if ( !IsText() || !IsValid() ) + return 0; + + while ( CheckPeekGet( nOffset, sizeof(char) ) ) + { + if ( !isspace( *(char*)PeekGet( nOffset ) ) ) + break; + nOffset += sizeof(char); + } + + return nOffset; +} + + +//----------------------------------------------------------------------------- +// Peek size of sting to come, check memory bound +//----------------------------------------------------------------------------- +int CUtlBuffer::PeekStringLength() +{ + if ( !IsValid() || !CheckPeekGet( 0, sizeof(char) ) ) + return 0; + + // Eat preceeding whitespace + int nOffset = 0; + if ( IsText() ) + { + nOffset = PeekWhiteSpace( nOffset ); + } + + int nStartingOffset = nOffset; + + do + { + int nPeekAmount = 128; + + // CheckArbitraryPeekGet will set nPeekAmount to the remaining buffer if we hit the end + // NOTE: Add 1 for the terminating zero! + if ( !CheckArbitraryPeekGet( nOffset, nPeekAmount ) ) + return nOffset - nStartingOffset + 1; + + const char *pTest = (const char *)PeekGet( nOffset ); + + if ( !IsText() ) + { + for ( int i = 0; i < nPeekAmount; ++i ) + { + // The +1 here is so we eat the terminating 0 + if ( pTest[i] == 0 ) + return (i + nOffset - nStartingOffset + 1); + } + } + else + { + for ( int i = 0; i < nPeekAmount; ++i ) + { + // The +1 here is so we eat the terminating 0 + if ( isspace(pTest[i]) || (pTest[i] == 0) ) + return (i + nOffset - nStartingOffset + 1); + } + } + + nOffset += nPeekAmount; + + } while ( true ); +} + + +//----------------------------------------------------------------------------- +// Does the next bytes of the buffer match a pattern? +//----------------------------------------------------------------------------- +bool CUtlBuffer::PeekStringMatch( int nOffset, const char *pString, int nLen ) +{ + if ( !CheckPeekGet( nOffset, nLen ) ) + return false; + return !V_strncmp( (const char*)PeekGet(nOffset), pString, nLen ); +} + + +//----------------------------------------------------------------------------- +// This version of PeekStringLength converts \" to \\ and " to \, etc. +// It also reads a " at the beginning and end of the string +//----------------------------------------------------------------------------- +int CUtlBuffer::PeekDelimitedStringLength( CUtlCharConversion *pConv, bool bActualSize ) +{ + if ( !IsText() || !pConv ) + return PeekStringLength(); + + // Eat preceeding whitespace + int nOffset = 0; + if ( IsText() ) + { + nOffset = PeekWhiteSpace( nOffset ); + } + + if ( !PeekStringMatch( nOffset, pConv->GetDelimiter(), pConv->GetDelimiterLength() ) ) + return 0; + + // Try to read ending ", but don't accept \" + int nActualStart = nOffset; + nOffset += pConv->GetDelimiterLength(); + int nLen = 1; // Starts at 1 for the '\0' termination + + do + { + if ( PeekStringMatch( nOffset, pConv->GetDelimiter(), pConv->GetDelimiterLength() ) ) + break; + + if ( !CheckPeekGet( nOffset, 1 ) ) + break; + + char c = *(const char*)PeekGet( nOffset ); + ++nLen; + ++nOffset; + if ( c == pConv->GetEscapeChar() ) + { + int nLength = pConv->MaxConversionLength(); + if ( !CheckArbitraryPeekGet( nOffset, nLength ) ) + break; + + pConv->FindConversion( (const char*)PeekGet(nOffset), &nLength ); + nOffset += nLength; + } + } while (true); + + return bActualSize ? nLen : nOffset - nActualStart + pConv->GetDelimiterLength() + 1; +} + + +//----------------------------------------------------------------------------- +// returns a pointer to the next string. works for binary buffers only +//----------------------------------------------------------------------------- +const char* CUtlBuffer::GetStringFast() +{ + if ( !IsValid() ) + return NULL; // buffer invalid + + if ( IsText() ) + { + AssertMsg( false, "CUtlBuffer::GetStringFast: binary buffers only" ); + return NULL; // this function doesn't work in text mode + } + + // Remember, this *includes* the null character + // It will be 0, however, if the buffer is empty. + int nLen = PeekStringLength(); + + if ( nLen == 0 ) + { + m_Error |= GET_OVERFLOW; + return NULL; + } + + const char *pString = (const char*)Base() + TellGet(); + + // skip string, but not terminating 0 + SeekGet( SEEK_CURRENT, nLen - 1 ); + + // Read the terminating NULL, make sure it's there + if ( GetChar() != 0 ) + { + AssertMsg( false, "CUtlBuffer::GetStringFast: no string termination" ); + return NULL; + } + + return pString; +} + +//----------------------------------------------------------------------------- +// Reads a null-terminated string +//----------------------------------------------------------------------------- +bool CUtlBuffer::GetString( char *pString, int nMaxChars ) +{ + if (!IsValid()) + { + *pString = 0; + return false; + } + + if ( nMaxChars < 1 ) + return false; + + // Skip leading whitespace in text mode + if ( IsText() ) + { + EatWhiteSpace(); + } + + // Remember, this *includes* the null character + // It will be 0, however, if the buffer is empty. + int nLen = PeekStringLength(); + + if ( nLen == 0 ) + { + *pString = 0; + m_Error |= GET_OVERFLOW; + return false; + } + + // Strip off the terminating NULL + if ( nLen <= nMaxChars ) + { + Get( pString, nLen - 1 ); + pString[ nLen - 1 ] = 0; + } + else + { + Get( pString, nMaxChars - 1 ); + pString[ nMaxChars - 1 ] = 0; + SeekGet( SEEK_CURRENT, nLen - 1 - nMaxChars ); + // we've had to truncate, read out but return false + return false; + } + + // Read the terminating NULL in binary formats + if ( !IsText() ) + { + char c = GetChar(); + VerifyEquals( c, 0 ); + } + return true; +} + +//----------------------------------------------------------------------------- +// Reads a CRLF/LF terminated string line +//----------------------------------------------------------------------------- +bool CUtlBuffer::GetLine( char *pString, int nMaxChars ) +{ + *pString = 0; + + if ( !IsValid() || !IsText() ) + return false; + + if ( nMaxChars < 1 ) + return false; + + // Skip leading whitespace + EatWhiteSpace(); + + int nMaxPeekAmount = nMaxChars - 1; + + if ( !CheckArbitraryPeekGet( 0, nMaxPeekAmount ) ) + return false; + + const char *pBuffer = (const char*) PeekGet(); + int nSkipChars = 0; + + while( pBuffer && ( nSkipChars < nMaxPeekAmount ) ) + { + char c = *pBuffer; + + nSkipChars++; + + // stop on LF or end of string + if ( c=='\n' || c == 0 ) + break; + + // copy char but skip CRs + if ( c != '\r' ) + { + *pString = c; + pString++; + } + + pBuffer++; + } + + *pString = 0; + + SeekGet( SEEK_CURRENT, nSkipChars ); + + return true; +} + +//----------------------------------------------------------------------------- +// This version of GetString converts \ to \\ and " to \", etc. +// It also places " at the beginning and end of the string +//----------------------------------------------------------------------------- +char CUtlBuffer::GetDelimitedCharInternal( CUtlCharConversion *pConv ) +{ + char c = GetChar(); + if ( c == pConv->GetEscapeChar() ) + { + int nLength = pConv->MaxConversionLength(); + if ( !CheckArbitraryPeekGet( 0, nLength ) ) + return '\0'; + + c = pConv->FindConversion( (const char *)PeekGet(), &nLength ); + SeekGet( SEEK_CURRENT, nLength ); + } + + return c; +} + +char CUtlBuffer::GetDelimitedChar( CUtlCharConversion *pConv ) +{ + if ( !IsText() || !pConv ) + return GetChar( ); + return GetDelimitedCharInternal( pConv ); +} + +void CUtlBuffer::GetDelimitedString( CUtlCharConversion *pConv, char *pString, int nMaxChars ) +{ + if ( !IsText() || !pConv ) + { + GetString( pString, nMaxChars ); + return; + } + + if (!IsValid()) + { + *pString = 0; + return; + } + + if ( nMaxChars == 0 ) + { + nMaxChars = INT_MAX; + } + + // this will fire if, for example, you're trying to use a static utlcharconversion + // from a static constructor which runs before the utlcharconversion is constructed + Assert( pConv && pConv->GetDelimiterLength() > 0 ); + + + EatWhiteSpace(); + if ( !PeekStringMatch( 0, pConv->GetDelimiter(), pConv->GetDelimiterLength() ) ) + return; + + // Pull off the starting delimiter + SeekGet( SEEK_CURRENT, pConv->GetDelimiterLength() ); + + int nRead = 0; + while ( IsValid() ) + { + if ( PeekStringMatch( 0, pConv->GetDelimiter(), pConv->GetDelimiterLength() ) ) + { + SeekGet( SEEK_CURRENT, pConv->GetDelimiterLength() ); + break; + } + + char c = GetDelimitedCharInternal( pConv ); + + if ( nRead < nMaxChars ) + { + pString[nRead] = c; + ++nRead; + } + } + + if ( nRead >= nMaxChars ) + { + nRead = nMaxChars - 1; + } + pString[nRead] = '\0'; +} + + +//----------------------------------------------------------------------------- +// Checks if a get is ok +//----------------------------------------------------------------------------- +bool CUtlBuffer::CheckGet( int nSize ) +{ + if ( nSize < 0 ) + return false; + + if ( m_Error & GET_OVERFLOW ) + return false; + + if ( TellMaxPut() < m_Get + nSize ) + { + m_Error |= GET_OVERFLOW; + return false; + } + + if ( ( m_Get < 0 ) || ( m_Memory.NumAllocated() < m_Get + nSize ) ) + { + if ( !OnGetOverflow( nSize ) ) + { + m_Error |= GET_OVERFLOW; + return false; + } + } + + return true; +} + + +//----------------------------------------------------------------------------- +// Checks if a peek get is ok +//----------------------------------------------------------------------------- +bool CUtlBuffer::CheckPeekGet( int nOffset, int nSize ) +{ + if ( m_Error & GET_OVERFLOW ) + return false; + + // Checking for peek can't set the overflow flag + bool bOk = CheckGet( nOffset + nSize ); + m_Error &= ~GET_OVERFLOW; + return bOk; +} + + +//----------------------------------------------------------------------------- +// Call this to peek arbitrarily long into memory. It doesn't fail unless +// it can't read *anything* new +//----------------------------------------------------------------------------- +bool CUtlBuffer::CheckArbitraryPeekGet( int nOffset, int &nIncrement ) +{ + if ( TellGet() + nOffset >= TellMaxPut() ) + { + nIncrement = 0; + return false; + } + + if ( TellGet() + nOffset + nIncrement > TellMaxPut() ) + { + nIncrement = TellMaxPut() - TellGet() - nOffset; + } + + // NOTE: CheckPeekGet could modify TellMaxPut for streaming files + // We have to call TellMaxPut again here + CheckPeekGet( nOffset, nIncrement ); + int nMaxGet = TellMaxPut() - TellGet(); + if ( nMaxGet < nIncrement ) + { + nIncrement = nMaxGet; + } + return (nIncrement != 0); +} + + +//----------------------------------------------------------------------------- +// Peek part of the butt +//----------------------------------------------------------------------------- +const void* CUtlBuffer::PeekGet( int nMaxSize, int nOffset ) +{ + if ( !CheckPeekGet( nOffset, nMaxSize ) ) + return NULL; + return &m_Memory[ m_Get + nOffset ]; +} + + +//----------------------------------------------------------------------------- +// Change where I'm reading +//----------------------------------------------------------------------------- +bool CUtlBuffer::SeekGet( SeekType_t type, int offset ) +{ + switch( type ) + { + case SEEK_HEAD: + m_Get = offset; + break; + + case SEEK_CURRENT: + m_Get += offset; + break; + + case SEEK_TAIL: + m_Get = m_nMaxPut - offset; + break; + } + + if ( m_Get > m_nMaxPut ) + { + m_Error |= GET_OVERFLOW; + return false; + } + else + { + m_Error &= ~GET_OVERFLOW; + return true; + } +} + + +//----------------------------------------------------------------------------- +// Parse... +//----------------------------------------------------------------------------- + +#pragma warning ( disable : 4706 ) + +int CUtlBuffer::VaScanf( const char* pFmt, va_list list ) +{ + Assert( pFmt ); + if ( m_Error || !IsText() ) + return 0; + + int numScanned = 0; + int nLength; + char c; + char* pEnd; + while ( (c = *pFmt++) ) + { + // Stop if we hit the end of the buffer + if ( m_Get >= TellMaxPut() ) + { + m_Error |= GET_OVERFLOW; + break; + } + + switch (c) + { + case ' ': + // eat all whitespace + EatWhiteSpace(); + break; + + case '%': + { + // Conversion character... try to convert baby! + char type = *pFmt++; + if (type == 0) + return numScanned; + + switch(type) + { + case 'c': + { + char* ch = va_arg( list, char * ); + if ( CheckPeekGet( 0, sizeof(char) ) ) + { + *ch = *(const char*)PeekGet(); + ++m_Get; + } + else + { + *ch = 0; + return numScanned; + } + } + break; + + case 'i': + case 'd': + { + int* i = va_arg( list, int * ); + + // NOTE: This is not bullet-proof; it assumes numbers are < 128 characters + nLength = 128; + if ( !CheckArbitraryPeekGet( 0, nLength ) ) + { + *i = 0; + return numScanned; + } + + *i = strtol( (char*)PeekGet(), &pEnd, 10 ); + int nBytesRead = (int)( pEnd - (char*)PeekGet() ); + if ( nBytesRead == 0 ) + return numScanned; + m_Get += nBytesRead; + } + break; + + case 'x': + { + int* i = va_arg( list, int * ); + + // NOTE: This is not bullet-proof; it assumes numbers are < 128 characters + nLength = 128; + if ( !CheckArbitraryPeekGet( 0, nLength ) ) + { + *i = 0; + return numScanned; + } + + *i = strtol( (char*)PeekGet(), &pEnd, 16 ); + int nBytesRead = (int)( pEnd - (char*)PeekGet() ); + if ( nBytesRead == 0 ) + return numScanned; + m_Get += nBytesRead; + } + break; + + case 'u': + { + unsigned int* u = va_arg( list, unsigned int *); + + // NOTE: This is not bullet-proof; it assumes numbers are < 128 characters + nLength = 128; + if ( !CheckArbitraryPeekGet( 0, nLength ) ) + { + *u = 0; + return numScanned; + } + + *u = strtoul( (char*)PeekGet(), &pEnd, 10 ); + int nBytesRead = (int)( pEnd - (char*)PeekGet() ); + if ( nBytesRead == 0 ) + return numScanned; + m_Get += nBytesRead; + } + break; + + case 'f': + { + float* f = va_arg( list, float *); + + // NOTE: This is not bullet-proof; it assumes numbers are < 128 characters + nLength = 128; + if ( !CheckArbitraryPeekGet( 0, nLength ) ) + { + *f = 0.0f; + return numScanned; + } + + *f = (float)strtod( (char*)PeekGet(), &pEnd ); + int nBytesRead = (int)( pEnd - (char*)PeekGet() ); + if ( nBytesRead == 0 ) + return numScanned; + m_Get += nBytesRead; + } + break; + + case 's': + { + char* s = va_arg( list, char * ); + GetString( s, INT_MAX ); + } + break; + + default: + { + // unimplemented scanf type + Assert(0); + return numScanned; + } + } + + ++numScanned; + } + break; + + default: + { + // Here we have to match the format string character + // against what's in the buffer or we're done. + if ( !CheckPeekGet( 0, sizeof(char) ) ) + return numScanned; + + if ( c != *(const char*)PeekGet() ) + return numScanned; + + ++m_Get; + } + } + } + return numScanned; +} + +#pragma warning ( default : 4706 ) + +int CUtlBuffer::Scanf( const char* pFmt, ... ) +{ + va_list args; + + va_start( args, pFmt ); + int count = VaScanf( pFmt, args ); + va_end( args ); + + return count; +} + + +//----------------------------------------------------------------------------- +// Advance the get index until after the particular string is found +// Do not eat whitespace before starting. Return false if it failed +//----------------------------------------------------------------------------- +bool CUtlBuffer::GetToken( const char *pToken ) +{ + Assert( pToken ); + + // Look for the token + int nLen = V_strlen( pToken ); + + int nSizeToCheck = SizeAllocated() - TellGet(); + + int nGet = TellGet(); + do + { + int nMaxSize = TellMaxPut() - TellGet(); + if ( nMaxSize < nSizeToCheck ) + { + nSizeToCheck = nMaxSize; + } + if ( nLen > nSizeToCheck ) + break; + + if ( !CheckPeekGet( 0, nSizeToCheck ) ) + break; + + const char *pBufStart = (const char*)PeekGet(); + const char *pFoundEnd = V_strnistr( pBufStart, pToken, nSizeToCheck ); + if ( pFoundEnd ) + { + size_t nOffset = (size_t)pFoundEnd - (size_t)pBufStart; + SeekGet( CUtlBuffer::SEEK_CURRENT, static_cast( nOffset + nLen ) ); + return true; + } + + SeekGet( CUtlBuffer::SEEK_CURRENT, nSizeToCheck - nLen + 1); + nSizeToCheck = SizeAllocated() - nLen + 1; + + } while ( true ); + + SeekGet( CUtlBuffer::SEEK_HEAD, nGet ); + return false; +} + + +//----------------------------------------------------------------------------- +// (For text buffers only) +// Parse a token from the buffer: +// Grab all text that lies between a starting delimiter + ending delimiter +// (skipping whitespace that leads + trails both delimiters). +// Note the delimiter checks are case-insensitive. +// If successful, the get index is advanced and the function returns true, +// otherwise the index is not advanced and the function returns false. +//----------------------------------------------------------------------------- +bool CUtlBuffer::ParseToken( const char *pStartingDelim, const char *pEndingDelim, char* pString, int nMaxLen ) +{ + int nCharsToCopy = 0; + int nCurrentGet = 0; + int nTokenStart = 0; + + size_t nEndingDelimLen; + + // Starting delimiter is optional + char emptyBuf = '\0'; + if ( !pStartingDelim ) + { + pStartingDelim = &emptyBuf; + } + + // Ending delimiter is not + Assert( pEndingDelim && pEndingDelim[0] ); + nEndingDelimLen = V_strlen( pEndingDelim ); + + int nStartGet = TellGet(); + EatWhiteSpace( ); + while ( *pStartingDelim ) + { + char nCurrChar = *pStartingDelim++; + if ( !isspace(nCurrChar) ) + { + if ( tolower( GetChar() ) != tolower( nCurrChar ) ) + goto parseFailed; + } + else + { + EatWhiteSpace(); + } + } + + EatWhiteSpace(); + nTokenStart = TellGet(); + if ( !GetToken( pEndingDelim ) ) + goto parseFailed; + + nCurrentGet = TellGet(); + nCharsToCopy = static_cast( (nCurrentGet - nEndingDelimLen) - nTokenStart ); + if ( nCharsToCopy >= nMaxLen ) + { + nCharsToCopy = nMaxLen - 1; + } + + if ( nCharsToCopy > 0 ) + { + SeekGet( CUtlBuffer::SEEK_HEAD, nTokenStart ); + Get( pString, nCharsToCopy ); + if ( !IsValid() ) + goto parseFailed; + + // Eat trailing whitespace + for ( ; nCharsToCopy > 0; --nCharsToCopy ) + { + if ( !isspace( pString[ nCharsToCopy-1 ] ) ) + break; + } + } + + if ( nCharsToCopy >= 0 ) + pString[ nCharsToCopy ] = '\0'; + + // Advance the Get index + SeekGet( CUtlBuffer::SEEK_HEAD, nCurrentGet ); + return nCharsToCopy > 0; + +parseFailed: + // Revert the get index + SeekGet( SEEK_HEAD, nStartGet ); + pString[0] = '\0'; + return false; +} + + +//----------------------------------------------------------------------------- +// Serialization +//----------------------------------------------------------------------------- +void CUtlBuffer::Put( const void *pMem, int size ) +{ + if ( size > 0 && CheckPut( size ) ) + { + if ( pMem != &m_Memory[m_Put] ) + memcpy( &m_Memory[m_Put], pMem, size ); + m_Put += size; + + AddNullTermination(); + } +} + + +//----------------------------------------------------------------------------- +// Writes a null-terminated string +//----------------------------------------------------------------------------- +void CUtlBuffer::PutString( const char* pString ) +{ + if (!IsText()) + { + if ( pString ) + { + // Not text? append a null at the end. + int nLen = V_strlen( pString ) + 1; + Put( pString, nLen * sizeof(char) ); + return; + } + else + { + PUT_BIN_DATA(char, 0); + } + } + else if (pString) + { + int nTabCount = ( m_Flags & AUTO_TABS_DISABLED ) ? 0 : m_nTab; + if ( nTabCount > 0 ) + { + if ( WasLastCharacterCR() ) + { + PutTabs(); + } + + const char* pEndl = strchr( pString, '\n' ); + while ( pEndl ) + { + size_t nSize = (size_t)pEndl - (size_t)pString + sizeof(char); + Put( pString, static_cast( nSize ) ); + pString = pEndl + 1; + if ( *pString ) + { + PutTabs(); + pEndl = strchr( pString, '\n' ); + } + else + { + pEndl = NULL; + } + } + } + size_t nLen = V_strlen( pString ); + if ( nLen ) + { + Put( pString, static_cast( nLen * sizeof(char) ) ); + } + } +} + + +//----------------------------------------------------------------------------- +// This version of PutString never appends a null, normal PutString does in binary buffers +//----------------------------------------------------------------------------- +void CUtlBuffer::PutStringWithoutNull( const char* pString ) +{ + // Not text? append a null at the end. + int nLen = V_strlen( pString ); + Put( pString, nLen * sizeof( char ) ); +} + +//----------------------------------------------------------------------------- +// This version of PutString converts \ to \\ and " to \", etc. +// It also places " at the beginning and end of the string +//----------------------------------------------------------------------------- +inline void CUtlBuffer::PutDelimitedCharInternal( CUtlCharConversion *pConv, char c ) +{ + int l = pConv->GetConversionLength( c ); + if ( l == 0 ) + { + PutChar( c ); + } + else + { + PutChar( pConv->GetEscapeChar() ); + Put( pConv->GetConversionString( c ), l ); + } +} + +void CUtlBuffer::PutDelimitedChar( CUtlCharConversion *pConv, char c ) +{ + if ( !IsText() || !pConv ) + { + PutChar( c ); + return; + } + + PutDelimitedCharInternal( pConv, c ); +} + +void CUtlBuffer::PutDelimitedString( CUtlCharConversion *pConv, const char *pString ) +{ + if ( !IsText() || !pConv ) + { + PutString( pString ); + return; + } + + if ( WasLastCharacterCR() ) + { + PutTabs(); + } + Put( pConv->GetDelimiter(), pConv->GetDelimiterLength() ); + + int nLen = pString ? V_strlen( pString ) : 0; + for ( int i = 0; i < nLen; ++i ) + { + PutDelimitedCharInternal( pConv, pString[i] ); + } + + if ( WasLastCharacterCR() ) + { + PutTabs(); + } + Put( pConv->GetDelimiter(), pConv->GetDelimiterLength() ); +} + + +void CUtlBuffer::VaPrintf( const char* pFmt, va_list list ) +{ + char temp[2048]; +#ifdef _DEBUG + int nLen = +#endif + V_vsnprintf( temp, sizeof( temp ), pFmt, list ); +#ifdef _DEBUG + Assert( nLen < 2048 ); +#endif + PutString( temp ); +} + +void CUtlBuffer::Printf( const char* pFmt, ... ) +{ + va_list args; + + va_start( args, pFmt ); + VaPrintf( pFmt, args ); + va_end( args ); +} + + +//----------------------------------------------------------------------------- +// Calls the overflow functions +//----------------------------------------------------------------------------- +void CUtlBuffer::SetOverflowFuncs( UtlBufferOverflowFunc_t getFunc, UtlBufferOverflowFunc_t putFunc ) +{ + m_GetOverflowFunc = getFunc; + m_PutOverflowFunc = putFunc; +} + + +//----------------------------------------------------------------------------- +// Calls the overflow functions +//----------------------------------------------------------------------------- +bool CUtlBuffer::OnPutOverflow( int nSize ) +{ + return (this->*m_PutOverflowFunc)( nSize ); +} + +bool CUtlBuffer::OnGetOverflow( int nSize ) +{ + return (this->*m_GetOverflowFunc)( nSize ); +} + + +//----------------------------------------------------------------------------- +// Checks if a put is ok +//----------------------------------------------------------------------------- +bool CUtlBuffer::PutOverflow( int nSize ) +{ + if ( m_Memory.IsExternallyAllocated() ) + { + if ( !IsGrowable() ) + return false; + + m_Memory.ConvertToGrowableMemory( 0 ); + } + + int nGrowDelta = (m_Put + nSize) - m_Memory.NumAllocated(); + + if ( nGrowDelta > 0 ) + { + m_Memory.Grow( nGrowDelta ); + } + + return true; +} + +bool CUtlBuffer::GetOverflow( int nSize ) +{ + return false; +} + + +//----------------------------------------------------------------------------- +// Checks if a put is ok +//----------------------------------------------------------------------------- +bool CUtlBuffer::CheckPut( int nSize ) +{ + Assert( nSize >= 0 ); + if ( ( m_Error & PUT_OVERFLOW ) || IsReadOnly() || nSize < 0 ) + return false; + + Assert( m_Put >= 0 ); + if ( nSize <= m_Memory.NumAllocated() - m_Put ) + return true; + + if ( OnPutOverflow( nSize ) ) + return true; + + m_Error |= PUT_OVERFLOW; + return false; +} + +void CUtlBuffer::SeekPut( SeekType_t type, int offset ) +{ + switch( type ) + { + case SEEK_HEAD: + Assert( offset >= 0 ); + m_Put = offset; + break; + + case SEEK_CURRENT: + Assert( offset >= -m_Put && offset <= INT_MAX-m_Put ); + m_Put += offset; + break; + + case SEEK_TAIL: + Assert( offset != INT_MIN && offset <= m_nMaxPut && -offset <= INT_MAX-m_nMaxPut ); + m_Put = m_nMaxPut - offset; + break; + } + + AddNullTermination(); +} + + +//----------------------------------------------------------------------------- +// null terminate the buffer +//----------------------------------------------------------------------------- +void CUtlBuffer::AddNullTermination( void ) +{ + Assert( m_Put >= 0 ); + if ( m_Put > m_nMaxPut ) + { + if ( !IsReadOnly() && ((m_Error & PUT_OVERFLOW) == 0) && IsText() ) + { + // Add null termination value + if ( CheckPut( 1 ) ) + { + m_Memory[m_Put] = 0; + } + else + { + // Restore the overflow state, it was valid before... + m_Error &= ~PUT_OVERFLOW; + } + } + m_nMaxPut = m_Put; + } +} + + +//----------------------------------------------------------------------------- +// Converts a buffer from a CRLF buffer to a CR buffer (and back) +// Returns false if no conversion was necessary (and outBuf is left untouched) +// If the conversion occurs, outBuf will be cleared. +//----------------------------------------------------------------------------- +bool CUtlBuffer::ConvertCRLF( CUtlBuffer &outBuf ) +{ + if ( !IsText() || !outBuf.IsText() ) + return false; + + if ( ContainsCRLF() == outBuf.ContainsCRLF() ) + return false; + + int nInCount = TellMaxPut(); + + outBuf.Purge(); + outBuf.EnsureCapacity( nInCount ); + + bool bFromCRLF = ContainsCRLF(); + + // Start reading from the beginning + int nGet = TellGet(); + int nPut = TellPut(); + int nGetDelta = 0; + int nPutDelta = 0; + + const char *pBase = (const char*)Base(); + int nCurrGet = 0; + while ( nCurrGet < nInCount ) + { + const char *pCurr = &pBase[nCurrGet]; + if ( bFromCRLF ) + { + const char *pNext = V_strnistr( pCurr, "\r\n", nInCount - nCurrGet ); + if ( !pNext ) + { + outBuf.Put( pCurr, nInCount - nCurrGet ); + break; + } + + int nBytes = static_cast( (size_t)pNext - (size_t)pCurr ); + outBuf.Put( pCurr, nBytes ); + outBuf.PutChar( '\n' ); + nCurrGet += nBytes + 2; + if ( nGet >= nCurrGet - 1 ) + { + --nGetDelta; + } + if ( nPut >= nCurrGet - 1 ) + { + --nPutDelta; + } + } + else + { + const char *pNext = V_strnchr( pCurr, '\n', nInCount - nCurrGet ); + if ( !pNext ) + { + outBuf.Put( pCurr, nInCount - nCurrGet ); + break; + } + + int nBytes = static_cast( (size_t)pNext - (size_t)pCurr ); + outBuf.Put( pCurr, nBytes ); + outBuf.PutChar( '\r' ); + outBuf.PutChar( '\n' ); + nCurrGet += nBytes + 1; + if ( nGet >= nCurrGet ) + { + ++nGetDelta; + } + if ( nPut >= nCurrGet ) + { + ++nPutDelta; + } + } + } + + Assert( nPut + nPutDelta <= outBuf.TellMaxPut() ); + + outBuf.SeekGet( SEEK_HEAD, nGet + nGetDelta ); + outBuf.SeekPut( SEEK_HEAD, nPut + nPutDelta ); + + return true; +} + + +//----------------------------------------------------------------------------- +// Fast swap +//----------------------------------------------------------------------------- +void CUtlBuffer::Swap( CUtlBuffer &buf ) +{ + SWAP( m_Get, buf.m_Get ); + SWAP( m_Put, buf.m_Put ); + SWAP( m_nMaxPut, buf.m_nMaxPut ); + SWAP( m_Error, buf.m_Error ); + m_Memory.Swap( buf.m_Memory ); +} + + +//----------------------------------------------------------------------------- +// Take ownership of mem from a CUtlMemory +//----------------------------------------------------------------------------- +void CUtlBuffer::TakeOwnershipOfMemory( CUtlMemory &mem ) +{ + m_Get = 0; + m_Put = mem.Count(); + m_nMaxPut = mem.Count(); + m_Error = 0; + m_Memory.Swap( mem ); + mem.Purge(); +} + + +//----------------------------------------------------------------------------- +// Release our memory to a CUtlMemory +// The punCurrentPut parameter is because that information (how much of the memory +// allocated has been written to) is lost when transferring into a CUtlMemory +//----------------------------------------------------------------------------- +void CUtlBuffer::ReleaseToMemory( CUtlMemory &mem, int *punCurrentPut ) +{ + *punCurrentPut = m_Put; + m_Memory.Swap( mem ); + Purge(); +} + + + +//----------------------------------------------------------------------------- +// memory access +//----------------------------------------------------------------------------- +void *CUtlBuffer::DetachAndClear() +{ + void *pubData = m_Memory.Detach(); + + m_Get = 0; + m_Put = 0; + m_Error = 0; + m_nMaxPut = -1; + AddNullTermination(); + + return pubData; +} + + +void CUtlBuffer::PutChar( char c ) +{ + if ( WasLastCharacterCR() ) + { + PutTabs(); + } + + PUT_BIN_DATA( char, c ); +} + +void CUtlBuffer::PutUint8( uint8 ub ) +{ + PUT_TYPE( uint8, ub ); +} + +void CUtlBuffer::PutUnsignedInt64( uint64 ub ) +{ + PUT_TYPE( uint64, ub ); +} + +void CUtlBuffer::PutInt64( int64 ub ) +{ + PUT_TYPE( int64, ub ); +} + +void CUtlBuffer::PutInt16( int16 s16 ) +{ + PUT_TYPE( int16, s16 ); +} + +void CUtlBuffer::PutShort( short s ) +{ + PUT_TYPE( short, s ); +} + +void CUtlBuffer::PutUnsignedShort( unsigned short s ) +{ + PUT_TYPE( unsigned short, s ); +} + +void CUtlBuffer::PutInt( int i ) +{ + PUT_TYPE( int, i ); +} + +void CUtlBuffer::PutUnsignedInt( unsigned int u ) +{ + PUT_TYPE( unsigned int, u ); +} + +void CUtlBuffer::PutFloat( float f ) +{ + PUT_TYPE( float, f ); +} + +void CUtlBuffer::PutDouble( double d ) +{ + PUT_TYPE( double, d ); +} + +char CUtlBuffer::GetChar() +{ + char c = 0; + if ( CheckGet( 1 ) ) // sets get overflow error bit on failure + { + c = *(char*) PeekGet(); + m_Get += 1; + } + return c; +} + +uint8 CUtlBuffer::GetUint8() +{ + // %u Scanf writes to a 32-bit number + uint32 ub; + GET_TYPE( uint8, ub, "%u" ); + return (uint8)ub; +} + +uint64 CUtlBuffer::GetUnsignedInt64() +{ + uint64 ub; + GET_TYPE( uint64, ub, "%llu" ); + return ub; +} + +int64 CUtlBuffer::GetInt64() +{ + int64 ub; + GET_TYPE( int64, ub, "%lld" ); + return ub; +} + +int16 CUtlBuffer::GetInt16() +{ + // %d Scanf writes to a 32-bit number + int32 s16; + GET_TYPE( int16, s16, "%d" ); + return (int16)s16; +} + +short CUtlBuffer::GetShort() +{ + // %d Scanf writes to a 32-bit number + int32 s; + GET_TYPE( short, s, "%d" ); + return (short)s; +} + +unsigned short CUtlBuffer::GetUnsignedShort() +{ + uint32 s; + GET_TYPE( unsigned short, s, "%u" ); + return (unsigned short)s; +} + +int CUtlBuffer::GetInt() +{ + int i; + GET_TYPE( int, i, "%d" ); + return i; +} + +int CUtlBuffer::GetIntHex() +{ + int i; + GET_TYPE( int, i, "%x" ); + return i; +} + +unsigned int CUtlBuffer::GetUnsignedInt() +{ + unsigned int u; + GET_TYPE( unsigned int, u, "%u" ); + return u; +} + +float CUtlBuffer::GetFloat() +{ + float f; + GET_TYPE( float, f, "%f" ); + return f; +} + +double CUtlBuffer::GetDouble() +{ + double d; + GET_TYPE( double, d, "%f" ); + return d; +} \ No newline at end of file diff --git a/src/tier1/utlmemory.cpp b/src/tier1/utlmemory.cpp new file mode 100644 index 0000000..197b0b7 --- /dev/null +++ b/src/tier1/utlmemory.cpp @@ -0,0 +1,400 @@ +//========= Copyright 1996-2010, Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// + +#include + +#include "tier0/memdbgon.h" + +CUtlMemoryBase::CUtlMemoryBase( int nSizeOfType, int nGrowSize, int nInitAllocationCount ) : m_pMemory(0), +m_nAllocationCount( nInitAllocationCount ), m_nGrowSize( nGrowSize ), m_unSizeOfElements( nSizeOfType ) +{ + Assert( m_unSizeOfElements > 0 ); + Assert( nGrowSize >= 0 ); + if (m_nAllocationCount) + { + UTLMEMORY_TRACK_ALLOC(); + m_pMemory = PvAlloc( m_nAllocationCount * m_unSizeOfElements ); + } +} + + +CUtlMemoryBase::CUtlMemoryBase( int nSizeOfType, void * pMemory, int numElements ) : m_pMemory(pMemory), +m_nAllocationCount( numElements ), m_unSizeOfElements( nSizeOfType ) +{ + Assert( m_unSizeOfElements > 0 ); + // Special marker indicating externally supplied modifyable memory + m_nGrowSize = EXTERNAL_BUFFER_MARKER; +} + + +CUtlMemoryBase::CUtlMemoryBase( int nSizeOfType, const void * pMemory, int numElements ) : m_pMemory( (void*)pMemory ), +m_nAllocationCount( numElements ), m_unSizeOfElements( nSizeOfType ) +{ + Assert( m_unSizeOfElements > 0 ); + // Special marker indicating externally supplied modifyable memory + m_nGrowSize = EXTERNAL_CONST_BUFFER_MARKER; +} + +#ifdef VALVE_RVALUE_REFS +CUtlMemoryBase::CUtlMemoryBase( CUtlMemoryBase&& src ) +{ + // Default init this so when we destruct src it doesn't do anything. + m_nGrowSize = 0; + m_pMemory = 0; + m_nAllocationCount = 0; + m_unSizeOfElements = src.m_unSizeOfElements; + + Swap( src ); +} +#endif // VALVE_RVALUE_REFS + + +CUtlMemoryBase::~CUtlMemoryBase() +{ + Purge(); +} + + +//----------------------------------------------------------------------------- +// Fast swap +//----------------------------------------------------------------------------- +void CUtlMemoryBase::Swap( CUtlMemoryBase &mem ) +{ + // Shouldn't really be swapping if types didn't match, thus sizes should match + Assert( m_unSizeOfElements == mem.m_unSizeOfElements ); + + SWAP( m_nGrowSize, mem.m_nGrowSize ); + SWAP( m_pMemory, mem.m_pMemory ); + SWAP( m_nAllocationCount, mem.m_nAllocationCount ); + SWAP( m_unSizeOfElements, mem.m_unSizeOfElements ); +} + + +//----------------------------------------------------------------------------- +// Fast swap +//----------------------------------------------------------------------------- +void *CUtlMemoryBase::Detach() +{ + m_nAllocationCount = 0; + void *pMemory = m_pMemory; + m_pMemory = NULL; + return pMemory; +} + + +//----------------------------------------------------------------------------- +// Switches the buffer from an external memory buffer to a reallocatable buffer +//----------------------------------------------------------------------------- +void CUtlMemoryBase::ConvertToGrowableMemory( int nGrowSize ) +{ + if ( !IsExternallyAllocated() ) + return; + + m_nGrowSize = nGrowSize; + if (m_nAllocationCount) + { + UTLMEMORY_TRACK_ALLOC(); + MEM_ALLOC_CREDIT_CLASS(); + + int nNumBytes = m_nAllocationCount * m_unSizeOfElements; + void *pMemory = PvAlloc( nNumBytes ); + memcpy( pMemory, m_pMemory, nNumBytes ); + m_pMemory = pMemory; + } + else + { + m_pMemory = NULL; + } +} + + +//----------------------------------------------------------------------------- +// Attaches the buffer to external memory.... +//----------------------------------------------------------------------------- +void CUtlMemoryBase::SetExternalBuffer( void * pMemory, int numElements ) +{ + // Blow away any existing allocated memory + Purge(); + + m_pMemory = pMemory; + m_nAllocationCount = numElements; + + // Indicate that we don't own the memory + m_nGrowSize = EXTERNAL_BUFFER_MARKER; +} + + +void CUtlMemoryBase::SetExternalBuffer( const void* pMemory, int numElements ) +{ + // Blow away any existing allocated memory + Purge(); + + m_pMemory = const_cast( pMemory ); + m_nAllocationCount = numElements; + + // Indicate that we don't own the memory + m_nGrowSize = EXTERNAL_CONST_BUFFER_MARKER; +} + + +//----------------------------------------------------------------------------- +// is the memory externally allocated? +//----------------------------------------------------------------------------- +bool CUtlMemoryBase::IsExternallyAllocated() const +{ + return (m_nGrowSize < 0); +} + + +//----------------------------------------------------------------------------- +// is the memory read only? +//----------------------------------------------------------------------------- +bool CUtlMemoryBase::IsReadOnly() const +{ + return (m_nGrowSize == EXTERNAL_CONST_BUFFER_MARKER); +} + + +void CUtlMemoryBase::SetGrowSize( int nSize ) +{ + Assert( !IsExternallyAllocated() ); + Assert( nSize >= 0 ); + m_nGrowSize = nSize; +} + + +//----------------------------------------------------------------------------- +// Size +//----------------------------------------------------------------------------- +int CUtlMemoryBase::NumAllocated() const +{ + return m_nAllocationCount; +} + + +int CUtlMemoryBase::Count() const +{ + return m_nAllocationCount; +} + + +//----------------------------------------------------------------------------- +// Is element index valid? +//----------------------------------------------------------------------------- +bool CUtlMemoryBase::IsIdxValid( int i ) const +{ + return (i >= 0) && (i < m_nAllocationCount); +} + + +//----------------------------------------------------------------------------- +// Grows the memory +//----------------------------------------------------------------------------- +int UtlMemory_CalcNewAllocationCount( int nAllocationCount, int nGrowSize, int nNewSize, int nBytesItem ) +{ + if ( nGrowSize ) + { + nAllocationCount = ((1 + ((nNewSize - 1) / nGrowSize)) * nGrowSize); + } + else + { + if ( !nAllocationCount ) + { + if ( nBytesItem > 0 ) + { + // Compute an allocation which is at least as big as a cache line... + nAllocationCount = (31 + nBytesItem) / nBytesItem; + } + else + { + // Should be impossible, but if hit try to grow an amount that may be large + // enough for most cases and thus avoid both divide by zero above as well as + // likely memory corruption afterwards. + AssertMsg1( false, "nBytesItem is %d in UtlMemory_CalcNewAllocationCount", nBytesItem ); + nAllocationCount = 256; + } + } + + // Cap growth to avoid high-end doubling insanity (1 GB -> 2 GB -> overflow) + int nMaxGrowStep = Max( 1, 256*1024*1024 / ( nBytesItem > 0 ? nBytesItem : 1 ) ); + while (nAllocationCount < nNewSize) + { +#ifndef _XBOX + // Grow by doubling, but at most 256 MB at a time. + nAllocationCount += Min( nAllocationCount, nMaxGrowStep ); +#else + int nNewAllocationCount = ( nAllocationCount * 9) / 8; // 12.5 % + if ( nNewAllocationCount > nAllocationCount ) + nAllocationCount = nNewAllocationCount; + else + nAllocationCount *= 2; +#endif + } + } + + return nAllocationCount; +} + + +void CUtlMemoryBase::Grow( int num ) +{ + Assert( num > 0 ); + + if ( IsExternallyAllocated() ) + { + // Can't grow a buffer whose memory was externally allocated + Assert(0); + return; + } + + // Make sure we have at least numallocated + num allocations. + // Use the grow rules specified for this memory (in m_nGrowSize) + int nAllocationRequested = m_nAllocationCount + num; + + UTLMEMORY_TRACK_FREE(); + + m_nAllocationCount = UtlMemory_CalcNewAllocationCount( m_nAllocationCount, m_nGrowSize, nAllocationRequested, m_unSizeOfElements ); + + UTLMEMORY_TRACK_ALLOC(); + if (m_pMemory) + { + m_pMemory = PvRealloc( m_pMemory, m_nAllocationCount * m_unSizeOfElements ); + } + else + { + m_pMemory = PvAlloc( m_nAllocationCount * m_unSizeOfElements ); + } +} + + +//----------------------------------------------------------------------------- +// Makes sure we've got at least this much memory +//----------------------------------------------------------------------------- +void CUtlMemoryBase::EnsureCapacity( int num ) +{ + if (m_nAllocationCount >= num) + return; + + if ( IsExternallyAllocated() ) + { + // Can't grow a buffer whose memory was externally allocated + Assert(0); + return; + } + + UTLMEMORY_TRACK_FREE(); + + m_nAllocationCount = num; + + UTLMEMORY_TRACK_ALLOC(); + + if (m_pMemory) + { + m_pMemory = PvRealloc( m_pMemory, m_nAllocationCount * m_unSizeOfElements ); + } + else + { + m_pMemory = PvAlloc( m_nAllocationCount * m_unSizeOfElements ); + } +} + + +//----------------------------------------------------------------------------- +// Memory deallocation +//----------------------------------------------------------------------------- +void CUtlMemoryBase::Purge() +{ + if ( !IsExternallyAllocated() ) + { + if (m_pMemory) + { + UTLMEMORY_TRACK_FREE(); + FreePv( m_pMemory ); + m_pMemory = 0; + } + m_nAllocationCount = 0; + } +} + + +void CUtlMemoryBase::Purge( int numElements, bool bRealloc ) +{ + Assert( numElements >= 0 ); + + if( numElements > m_nAllocationCount ) + { + // Ensure this isn't a grow request in disguise. + Assert( numElements <= m_nAllocationCount ); + return; + } + + // If we have zero elements, simply do a purge: + if( numElements == 0 ) + { + Purge(); + return; + } + + if ( IsExternallyAllocated() ) + { + // Can't shrink a buffer whose memory was externally allocated, fail silently like purge + return; + } + + // If the number of elements is the same as the allocation count, we are done. + if( numElements == m_nAllocationCount ) + { + return; + } + + if( !m_pMemory ) + { + // Allocation count is non zero, but memory is null. + Assert( m_pMemory ); + return; + } + + if ( bRealloc ) + { + UTLMEMORY_TRACK_FREE(); + + m_nAllocationCount = numElements; + + UTLMEMORY_TRACK_ALLOC(); + + // Allocation count > 0, shrink it down. + MEM_ALLOC_CREDIT_CLASS(); + m_pMemory = PvRealloc( m_pMemory, m_nAllocationCount * m_unSizeOfElements ); + } + else + { + // Some of the tracking may be wrong as we are changing the size but are not reallocating. + m_nAllocationCount = numElements; + } +} + + +//----------------------------------------------------------------------------- +// Data and memory validation +//----------------------------------------------------------------------------- +#ifdef DBGFLAG_VALIDATE +void CUtlMemoryBase::Validate( CValidator &validator, const char *pchName ) +{ + +#ifdef _WIN32 + validator.Push( typeid(*this).raw_name(), this, pchName ); +#else + validator.Push( typeid(*this).name(), this, pchName ); +#endif + + if ( NULL != m_pMemory ) + validator.ClaimMemory( m_pMemory ); + + validator.Pop(); +} +#endif // DBGFLAG_VALIDATE diff --git a/src/tier1/utlstring.cpp b/src/tier1/utlstring.cpp new file mode 100644 index 0000000..61b9d76 --- /dev/null +++ b/src/tier1/utlstring.cpp @@ -0,0 +1,1272 @@ +//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: Larger string functions go here. +// +// $Header: $ +// $NoKeywords: $ +//=============================================================================// + +#ifndef _XBOX +#pragma warning (disable:4514) +#endif + +#include "tier1/utlstring.h" +#include "tier0/t0constants.h" +#include "tier1/utlvector.h" + +#include "tier0/memdbgon.h" + + +//----------------------------------------------------------------------------- +// Purpose: Helper: Find s substring +//----------------------------------------------------------------------------- +static ptrdiff_t IndexOf( const char *pstrToSearch, const char *pstrTarget ) +{ + const char *pstrHit = V_strstr( pstrToSearch, pstrTarget ); + if ( pstrHit == NULL ) + { + return -1; // Not found. + } + return ( pstrHit - pstrToSearch ); +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string ends with the string passed in +//----------------------------------------------------------------------------- +static bool BEndsWith( const char *pstrToSearch, const char *pstrToFind, bool bCaseless ) +{ + if ( !pstrToSearch ) + return false; + + if ( !pstrToFind ) + return true; + + size_t nThisLength = V_strlen( pstrToSearch ); + size_t nThatLength = V_strlen( pstrToFind ); + + if ( nThatLength == 0 ) + return true; + + if ( nThatLength > nThisLength ) + return false; + + size_t nIndex = nThisLength - nThatLength; + + if ( bCaseless ) + return V_stricmp( pstrToSearch + nIndex, pstrToFind ) == 0; + else + return V_strcmp( pstrToSearch + nIndex, pstrToFind ) == 0; +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string starts with the string passed in +//----------------------------------------------------------------------------- +static bool BStartsWith( const char *pstrToSearch, const char *pstrToFind, bool bCaseless ) +{ + if ( !pstrToSearch ) + return false; + + if ( !pstrToFind ) + return true; + + if ( bCaseless ) + { + int nThatLength = V_strlen( pstrToFind ); + + if ( nThatLength == 0 ) + return true; + + return V_strnicmp( pstrToSearch, pstrToFind, nThatLength ) == 0; + } + else + return V_strstr( pstrToSearch, pstrToFind ) == pstrToSearch; +} + + +//----------------------------------------------------------------------------- +// Purpose: Helper: kill all whitespace. +//----------------------------------------------------------------------------- +static size_t RemoveWhitespace( char *pszString ) +{ + if ( pszString == NULL ) + return 0; + + char *pstrDest = pszString; + size_t cRemoved = 0; + for ( char *pstrWalker = pszString; *pstrWalker != 0; pstrWalker++ ) + { + if ( !isspace( (unsigned char)*pstrWalker ) ) + { + *pstrDest = *pstrWalker; + pstrDest++; + } + else + cRemoved += 1; + } + *pstrDest = 0; + + return cRemoved; +} + + +#ifdef VALVE_RVALUE_REFS +//----------------------------------------------------------------------------- +// Purpose: move-constructor from CUtlStringBuilder to CUtlString +//----------------------------------------------------------------------------- +CUtlString::CUtlString( class CUtlStringBuilder &&string ) +{ + m_pchString = string.DetachRawPtr(); +} + +//----------------------------------------------------------------------------- +// Purpose: move-assignment from CUtlStringBuilder to CUtlString +//----------------------------------------------------------------------------- +CUtlString & CUtlString::operator=(class CUtlStringBuilder &&string) +{ + SetPtr( string.DetachRawPtr() ); + return *this; +} +#endif + + +//----------------------------------------------------------------------------- +// Purpose: Helper for Format() method +//----------------------------------------------------------------------------- +size_t CUtlString::FormatV( const char *pFormat, va_list args ) +{ + size_t len = 0; +#ifdef _WIN32 + // how much space will we need? + size_t mlen = _vscprintf( pFormat, args ); + + // get it + FreePv( m_pchString ); + m_pchString = NULL; + m_pchString = (char*) PvAlloc( mlen+1 ); + + // format into that space, which is certainly enough + len = _vsnprintf( m_pchString, mlen+1, pFormat, args ); + + Assert( len >= 0 ); + Assert( len <= mlen ); + +#elif defined ( _PS3 ) + + // ignore the PS3 documentation about vsnprintf returning -1 when the string is too small. vsprintf seems to do the right thing (least at time of + // implementation) and returns the number of characters needed when you pass in a buffer that is too small + + FreePv( m_pchString ); + m_pchString = NULL; + + len = vsnprintf( NULL, 0, pFormat, args ); + if ( len > 0 ) + { + m_pchString = (char*) PvAlloc( len + 1 ); + len = vsnprintf( m_pchString, len + 1, pFormat, args ); + } + +#elif defined( POSIX ) + + char *buf = NULL; + len = vasprintf( &buf, pFormat, args ); + + // Len < 0 represents an overflow + if( buf ) + { + // We need to get the string into PvFree-compatible memory, which + // we can't assume is directly interoperable with the malloc memory + // that vasprintf returned (definitely not compatible with a debug + // allocator, for example). + Set( buf ); + real_free( buf ); + } + +#else +#error "define vsnprintf type." +#endif + return len; +} + + +//----------------------------------------------------------------------------- +// Purpose: implementation helper for AppendFormat() +//----------------------------------------------------------------------------- +size_t CUtlString::VAppendFormat( const char *pFormat, va_list args ) +{ + size_t len = 0; + char *pstrFormatted = NULL; +#ifdef _WIN32 + // how much space will we need? + size_t mlen = _vscprintf( pFormat, args ); + + // get it + pstrFormatted = (char*) PvAlloc( mlen+1 ); + + // format into that space, which is certainly enough + len = _vsnprintf( pstrFormatted, mlen+1, pFormat, args ); + + Assert( len > 0 ); + Assert( len <= mlen ); + +#elif defined ( _PS3 ) + + // ignore the PS3 documentation about vsnprintf returning -1 when the string is too small. vsprintf seems to do the right thing (least at time of + // implementation) and returns the number of characters needed when you pass in a buffer that is too small + + len = vsnprintf( NULL, 0, pFormat, args ); + if ( len > 0 ) + { + pstrFormatted = (char*) PvAlloc( len + 1 ); + len = vsnprintf( pstrFormatted, len + 1, pFormat, args ); + } + +#elif defined( POSIX ) + + len = vasprintf( &pstrFormatted, pFormat, args ); + +#else +#error "define vsnprintf type." +#endif + + // if we ended with a formatted string, append and free it + if ( pstrFormatted != NULL ) + { + Append( pstrFormatted, len ); +#if defined( POSIX ) + real_free( pstrFormatted ); +#else + FreePv( pstrFormatted ); +#endif + } + + return len; +} + + +//----------------------------------------------------------------------------- +// Purpose: replace all occurrences of one string with another +// replacement string may be NULL or "" to remove target string +//----------------------------------------------------------------------------- +size_t CUtlString::Replace( const char *pstrTarget, const char *pstrReplacement ) +{ + return ReplaceInternal( pstrTarget, pstrReplacement, V_strstr ); +} + + +//----------------------------------------------------------------------------- +// Purpose: replace all occurrences of one string with another +// replacement string may be NULL or "" to remove target string +//----------------------------------------------------------------------------- +size_t CUtlString::ReplaceCaseless( const char *pstrTarget, const char *pstrReplacement ) +{ + return ReplaceInternal( pstrTarget, pstrReplacement, V_stristr ); +} + +//----------------------------------------------------------------------------- +// Purpose: replace all occurrences of one string with another +// replacement string may be NULL or "" to remove target string +//----------------------------------------------------------------------------- +size_t CUtlString::ReplaceInternal( const char *pstrTarget, const char *pstrReplacement, const char *pfnCompare(const char*, const char*) ) +{ + size_t cReplacements = 0; + if ( pstrReplacement == NULL ) + pstrReplacement = ""; + + size_t nTargetLength = V_strlen( pstrTarget ); + size_t nReplacementLength = V_strlen( pstrReplacement ); + + if ( m_pchString != NULL && pstrTarget != NULL ) + { + // walk the string counting hits + const char *pstrHit = m_pchString; + for ( pstrHit = pfnCompare( pstrHit, pstrTarget ); pstrHit != NULL && *pstrHit != 0; /* inside */ ) + { + cReplacements++; + // look for the next target and keep looping + pstrHit = pfnCompare( pstrHit + nTargetLength, pstrTarget ); + } + + // if we didn't miss, get to work + if ( cReplacements > 0 ) + { + // reallocate only once; how big will we need? + size_t nNewLength = 1 + V_strlen( m_pchString ) + cReplacements * ( nReplacementLength - nTargetLength ); + + char *pstrNew = (char*) PvAlloc( nNewLength ); + if ( nNewLength == 1 ) + { + // shortcut simple case, even if rare + *pstrNew = 0; + } + else + { + const char *pstrPreviousHit = NULL; + char *pstrDestination = pstrNew; + pstrHit = m_pchString; + size_t cActualReplacements = 0; + for ( pstrHit = pfnCompare( m_pchString, pstrTarget ); pstrHit != NULL && *pstrHit != 0; /* inside */ ) + { + cActualReplacements++; + + // copy from the previous hit to the match + if ( pstrPreviousHit == NULL ) + pstrPreviousHit = m_pchString; + memcpy( pstrDestination, pstrPreviousHit, pstrHit - pstrPreviousHit ); + pstrDestination += ( pstrHit - pstrPreviousHit ); + + // push the replacement string in + memcpy( pstrDestination, pstrReplacement, nReplacementLength ); + pstrDestination += nReplacementLength; + + pstrPreviousHit = pstrHit + nTargetLength; + pstrHit = pfnCompare( pstrPreviousHit, pstrTarget ); + } + + while ( pstrPreviousHit != NULL && *pstrPreviousHit != 0 ) + { + *pstrDestination = *pstrPreviousHit; + pstrDestination++; + pstrPreviousHit++; + } + *pstrDestination = 0; + + Assert( pstrNew + nNewLength == pstrDestination + 1); + Assert( cActualReplacements == cReplacements ); + } + + // release the old string, set the new one + FreePv( m_pchString ); + m_pchString = pstrNew; + + } + } + + return cReplacements; +} + +//----------------------------------------------------------------------------- +// Purpose: Indicates if the target string exists in this instance. +// The index is negative if the target string is not found, otherwise it is the index in the string. +//----------------------------------------------------------------------------- +ptrdiff_t CUtlString::IndexOf( const char *pstrTarget ) const +{ + return ::IndexOf( String(), pstrTarget ); +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string ends with the string passed in +//----------------------------------------------------------------------------- +bool CUtlString::BEndsWith( const char *pchString ) const +{ + return ::BEndsWith( String(), pchString, false ); +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string ends with the string passed in (caseless) +//----------------------------------------------------------------------------- +bool CUtlString::BEndsWithCaseless( const char *pchString ) const +{ + return ::BEndsWith( String(), pchString, true ); +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string starts with the string passed in +//----------------------------------------------------------------------------- +bool CUtlString::BStartsWith( const char *pchString ) const +{ + return ::BStartsWith( String(), pchString, false ); +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string ends with the string passed in (caseless) +//----------------------------------------------------------------------------- +bool CUtlString::BStartsWithCaseless( const char *pchString ) const +{ + return ::BStartsWith( String(), pchString, true ); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// remove whitespace -- anything that is isspace() -- from the string +//----------------------------------------------------------------------------- +size_t CUtlString::RemoveWhitespace() +{ + return ::RemoveWhitespace( m_pchString ); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// trim whitespace from front and back of string +//----------------------------------------------------------------------------- +size_t CUtlString::TrimWhitespace() +{ + if ( m_pchString == NULL ) + return 0; + + int cChars = V_StrTrim( m_pchString ); + return cChars; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// trim whitespace from back of string +//----------------------------------------------------------------------------- +size_t CUtlString::TrimTrailingWhitespace() +{ + if ( m_pchString == NULL ) + return 0; + + uint32 cChars = Length(); + if ( cChars == 0 ) + return 0; + + char *pCur = &m_pchString[cChars - 1]; + while ( pCur >= m_pchString && isspace( *pCur ) ) + { + *pCur = '\0'; + pCur--; + } + + return pCur - m_pchString + 1; +} + + +//----------------------------------------------------------------------------- +// Purpose: out-of-line assertion to keep code generation size down +//----------------------------------------------------------------------------- +void CUtlString::AssertStringTooLong() +{ + AssertMsg( false, "Assertion failed: length > k_cchMaxString" ); +} + + +//----------------------------------------------------------------------------- +// Purpose: format binary data as hex characters, appending to existing data +//----------------------------------------------------------------------------- +void CUtlString::AppendHex( const uint8 *pbInput, size_t cubInput, bool bLowercase /*= true*/ ) +{ + if ( !cubInput ) + return; + + size_t existingLen = Length(); + if ( existingLen >= k_cchMaxString || cubInput*2 >= k_cchMaxString - existingLen ) + { + Assert( existingLen < k_cchMaxString && cubInput * 2 < k_cchMaxString - existingLen ); + return; + } + + const char *pchHexLookup = bLowercase ? "0123456789abcdef" : "0123456789ABCDEF"; + CUtlString newValue( existingLen + cubInput * 2 + 1 ); + V_memcpy( newValue.Access(), Access(), existingLen ); + char *pOut = newValue.Access() + existingLen; + for ( ; cubInput; --cubInput, ++pbInput ) + { + uint8 val = *pbInput; + *pOut++ = pchHexLookup[val >> 4]; + *pOut++ = pchHexLookup[val & 15]; + } + *pOut = '\0'; + Swap( newValue ); +} + + +// Catch invalid UTF-8 sequences and return false if found, or true if the sequence is correct +static bool BVerifyValidUTF8Continuation( size_t unStart, size_t unContinuationLength, const uint8 *pbCharacters ) +{ + for ( size_t i = 0; i < unContinuationLength; ++ i ) + { + // Make sure byte is of the form 10xxxxxx + // Note: this also catches an unexpected NULL terminator and prevents us from overrunning the string + if ( ( pbCharacters[i + unStart] & 0xC0 ) != 0x80 ) + return false; + } + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: Caps the string to the specified number of bytes/chars, +// while respecting UTF-8 character blocks. Resulting string will be +// strictly less than unMaxChars and unMaxBytes. +//----------------------------------------------------------------------------- +bool CUtlString::TruncateUTF8Internal( size_t unMaxChars, size_t unMaxBytes ) +{ + if ( !m_pchString ) + return false; + + const uint8 *pbCharacters = ( const uint8 * )m_pchString; + size_t unBytes = 0; + size_t unChars = 0; + bool bSuccess = true; + + while ( unBytes < unMaxBytes && unChars < unMaxChars && pbCharacters[unBytes] != '\0' ) + { + if ( ( pbCharacters[unBytes] & 0x80 ) == 0 ) + { + // standard ASCII + unBytes ++; + } + else if ( ( pbCharacters[unBytes] & 0xE0 ) == 0xC0 ) // check for 110xxxxx bit pattern, indicates 2 byte character + { + if ( !BVerifyValidUTF8Continuation( unBytes, 1, pbCharacters + 1 ) ) + { + bSuccess = false; + break; + } + + unBytes += 2; + } + else if ( ( pbCharacters[unBytes] & 0xF0 ) == 0xE0 ) // check for 1110xxxx bit pattern, indicates 3 byte character + { + if ( !BVerifyValidUTF8Continuation( unBytes, 2, pbCharacters + 1 ) ) + { + bSuccess = false; + break; + } + + unBytes += 3; + } + else if ( ( pbCharacters[unBytes] & 0xF8 ) == 0xF0 ) // check for 11110xxx bit pattern, indicates 4 byte character + { + if ( !BVerifyValidUTF8Continuation( unBytes, 3, pbCharacters + 1 ) ) + { + bSuccess = false; + break; + } + + unBytes += 4; + } + else if ( ( pbCharacters[unBytes] & 0xFC ) == 0xF8 ) // check for 111110xx bit pattern, indicates 5 byte character + { + if ( !BVerifyValidUTF8Continuation( unBytes, 4, pbCharacters + 1 ) ) + { + bSuccess = false; + break; + } + + unBytes += 5; + } + else if ( ( pbCharacters[unBytes] & 0xFE ) == 0xFC ) // check for 1111110x bit pattern, indicates 6 byte character + { + if ( !BVerifyValidUTF8Continuation( unBytes, 5, pbCharacters + 1 ) ) + { + bSuccess = false; + break; + } + + unBytes += 6; + } + else + { + // Unexpected character + bSuccess = false; + break; + } + + unChars ++; + } + + m_pchString[unBytes] = '\0'; + + return bSuccess; +} + + +//----------------------------------------------------------------------------- +// Purpose: spill routine for making sure our buffer is big enough for an +// incoming string set/modify. +//----------------------------------------------------------------------------- +char *CUtlStringBuilder::InternalPrepareBuffer( size_t nChars, bool bCopyOld, size_t nMinCapacity ) +{ + Assert( nMinCapacity > Capacity() ); + Assert( nMinCapacity >= nChars ); + // Don't use this class if you want a single 2GB+ string. + static const size_t k_nMaxStringSize = 0x7FFFFFFFu; + Assert( nMinCapacity <= k_nMaxStringSize ); + + if ( nMinCapacity > k_nMaxStringSize ) + { + SetError(); + return NULL; + } + + bool bWasHeap = m_data.IsHeap(); + // add this to whatever we are going to grow so we don't start out too slow + char *pszString = NULL; + if ( nMinCapacity > MAX_STACK_STRLEN ) + { + // Allocate 1.5 times what is requested, plus a small initial ramp + // value so we don't spend too much time re-allocating tiny buffers. + // A good allocator will prevent this anyways, but this makes it safer. + // We cap it at +1 million to not get crazy. Code actually avoides + // computing power of two numbers since allocations almost always + // have header/bookkeeping overhead. Don't do the dynamic sizing + // if the user asked for a specific capacity. + static const int k_nInitialMinRamp = 32; + size_t nNewSize; + if ( nMinCapacity > nChars ) + nNewSize = nMinCapacity; + else + nNewSize = nChars + Min( (nChars >> 1) + k_nInitialMinRamp, k_nMillion ); + + char *pszOld = m_data.Access(); + size_t nLenOld = m_data.Length(); + + // order of operations is very important per comment + // above. Make sure we copy it before changing m_data + // in any way + if ( bWasHeap && bCopyOld ) + { + // maybe we'll get lucky and get the same buffer back. + pszString = (char*) PvRealloc( pszOld, nNewSize + 1 ); + if ( !pszString ) + { + SetError(); + return NULL; + } + } + else // Either it's already on the stack; or we don't need to copy + { + // if the current pointer is on the heap, we aren't doing a copy + // (or we would have used the previous realloc code. So + // if we aren't doing a copy, don't use realloc since it will + // copy the data if it needs to make a new allocation. + if ( bWasHeap ) + FreePv( pszOld ); + + pszString = (char*) PvAlloc( nNewSize + 1 ); + if ( !pszString ) + { + SetError(); + return NULL; + } + + // still need to do the copy if we are going from small buffer to large + if ( bCopyOld ) + memcpy( pszString, pszOld, nLenOld ); // null will be added at end of func. + } + + // just in case the user grabs .Access() and scribbles over the terminator at + // 'length', make sure they don't run off the rails as long as they obey Capacity. + // We don't offer this protection for the 'on stack' string. + pszString[nNewSize] = '\0'; + + m_data.Heap.m_pchString = pszString; + m_data.Heap.m_nCapacity = (uint32)nNewSize; // capacity is the max #chars, not including the null. + m_data.Heap.m_nLength = (uint32)nChars; + m_data.Heap.sentinel = STRING_TYPE_SENTINEL; + } + else + { + // Rare case. Only happens if someone did a SetPtr with a length + // less than MAX_STACK_STRLEN, or maybe a .Replace() shrunk the + // length down. + pszString = m_data.Stack.m_szString; + m_data.Stack.SetBytesLeft( MAX_STACK_STRLEN - (uint8)nChars ); + + if ( bWasHeap ) + { + char *pszOldString = m_data.Heap.m_pchString; + if ( bCopyOld ) + memcpy( pszString, pszOldString, nChars ); // null will be added at end of func. + + FreePv( pszOldString ); + } + } + + pszString[nChars] = '\0'; + return pszString; +} + + +//----------------------------------------------------------------------------- +// Purpose: replace all occurrences of one string with another +// replacement string may be NULL or "" to remove target string +//----------------------------------------------------------------------------- +size_t CUtlStringBuilder::Replace( const char *pstrTarget, const char *pstrReplacement ) +{ + return ReplaceInternal( pstrTarget, pstrReplacement, V_strstr ); +} + + +//----------------------------------------------------------------------------- +// Purpose: replace all occurrences of one character with another +//----------------------------------------------------------------------------- +size_t CUtlStringBuilder::Replace( char chTarget, char chReplacement ) +{ + size_t cReplacements = 0; + + if ( !IsEmpty() && !HasError() ) + { + char *pszString = Access(); + for ( char *pstrWalker = pszString; *pstrWalker != 0; pstrWalker++ ) + { + if ( *pstrWalker == chTarget ) + { + *pstrWalker = chReplacement; + cReplacements++; + } + } + } + + return cReplacements; +} + + +//----------------------------------------------------------------------------- +// Purpose: Truncates the string to the specified number of characters +//----------------------------------------------------------------------------- +void CUtlStringBuilder::Truncate( size_t nChars ) +{ + if ( IsEmpty() || HasError() ) + return; + + size_t nLen = Length(); + if ( nLen <= nChars ) + return; + + // we may be shortening enough to fit in the small buffer, but + // the external buffer is already allocated, so just keep using it. + m_data.SetLength( nChars ); +} + + +//----------------------------------------------------------------------------- +// Purpose: replace all occurrences of one string with another +// replacement string may be NULL or "" to remove target string +//----------------------------------------------------------------------------- +size_t CUtlStringBuilder::ReplaceCaseless( const char *pstrTarget, const char *pstrReplacement ) +{ + return ReplaceInternal( pstrTarget, pstrReplacement, V_stristr ); +} + + +//----------------------------------------------------------------------------- +// Purpose: replace all occurrences of one string with another +// replacement string may be NULL or "" to remove target string +//----------------------------------------------------------------------------- +size_t CUtlStringBuilder::ReplaceInternal( const char *pstrTarget, const char *pstrReplacement, const char *pfnCompare(const char*, const char*) ) +{ + if ( HasError() ) + return 0; + + if ( pstrReplacement == NULL ) + pstrReplacement = ""; + + size_t nTargetLength = V_strlen( pstrTarget ); + size_t nReplacementLength = V_strlen( pstrReplacement ); + + CUtlVector vecMatches; + vecMatches.EnsureCapacity( 8 ); + + if ( !IsEmpty() && pstrTarget && *pstrTarget ) + { + char *pszString = Access(); + + // walk the string counting hits + const char *pstrHit = pszString; + for ( pstrHit = pfnCompare( pstrHit, pstrTarget ); pstrHit != NULL && *pstrHit != 0; /* inside */ ) + { + vecMatches.AddToTail( pstrHit ); + // look for the next target and keep looping + pstrHit = pfnCompare( pstrHit + nTargetLength, pstrTarget ); + } + + // if we didn't miss, get to work + if ( vecMatches.Count() > 0 ) + { + // reallocate only once; how big will we need? + size_t nOldLength = Length(); + size_t nNewLength = nOldLength + ( vecMatches.Count() * ( nReplacementLength - nTargetLength ) ); + + if ( nNewLength == 0 ) + { + // shortcut simple case, even if rare + m_data.Clear(); + } + else if ( nNewLength > nOldLength ) + { + // New string will be bigger than the old, but don't re-alloc unless + // it is also larger than capacity. If it fits in capacity, we will + // be adjusting the string 'in place'. The replacement string is larger + // than the target string, so if we copied front to back we would screw up + // the existing data in the 'in place' case. + char *pstrNew; + if ( nNewLength > Capacity() ) + { + pstrNew = (char*) PvAlloc( nNewLength + 1 ); + if ( !pstrNew ) + { + SetError(); + return 0; + } + } + else + { + pstrNew = PrepareBuffer( nNewLength ); + Assert( pstrNew == pszString ); + } + + const char *pstrPreviousHit = pszString + nOldLength; // end of original string + char *pstrDestination = pstrNew + nNewLength; // end of target + *pstrDestination = '\0'; + // Go backwards as noted above. + FOR_EACH_VEC_BACK( vecMatches, i ) + { + pstrHit = vecMatches[i]; + size_t nRemainder = pstrPreviousHit - (pstrHit + nTargetLength); + // copy the bit after the match, back up the destination and move forward from the hit + memmove( pstrDestination - nRemainder, pstrPreviousHit-nRemainder, nRemainder ); + pstrDestination -= ( nRemainder + nReplacementLength ); + + // push the replacement string in + memcpy( pstrDestination, pstrReplacement, nReplacementLength ); + pstrPreviousHit = pstrHit; + } + + // copy trailing stuff + size_t nRemainder = pstrPreviousHit - pszString; + pstrDestination -= nRemainder; + if ( pstrDestination != pszString ) + { + memmove( pstrDestination, pszString, nRemainder ); + } + + Assert( pstrNew == pstrDestination ); + + // Need to set the pointer if we did were larger than capacity. + if ( pstrNew != pszString ) + SetPtr( pstrNew, nNewLength ); + } + else // new is shorter than or same length as old, move in place + { + char *pstrNew = Access(); + char *pstrPreviousHit = pstrNew; + char *pstrDestination = pstrNew; + FOR_EACH_VEC( vecMatches, i ) + { + pstrHit = vecMatches[i]; + if ( pstrDestination != pstrPreviousHit ) + { + // memmove very important as it is ok with overlaps. + memmove( pstrDestination, pstrPreviousHit, pstrHit - pstrPreviousHit ); + } + pstrDestination += ( pstrHit - pstrPreviousHit ); + memcpy( pstrDestination, pstrReplacement, nReplacementLength ); + pstrDestination += nReplacementLength; + pstrPreviousHit = const_cast(pstrHit) + nTargetLength; + } + + // copy trailing stuff + if ( pstrDestination != pstrPreviousHit ) + { + // memmove very important as it is ok with overlaps. + size_t nRemainder = (pstrNew + nOldLength) - pstrPreviousHit; + memmove( pstrDestination, pstrPreviousHit, nRemainder ); + } + + Assert( PrepareBuffer( nNewLength ) == pstrNew ); + } + + } + } + + return vecMatches.Count(); +} + +//----------------------------------------------------------------------------- +// Purpose: Indicates if the target string exists in this instance. +// The index is negative if the target string is not found, otherwise it is the index in the string. +//----------------------------------------------------------------------------- +ptrdiff_t CUtlStringBuilder::IndexOf( const char *pstrTarget ) const +{ + return ::IndexOf( String(), pstrTarget ); +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string ends with the string passed in +//----------------------------------------------------------------------------- +bool CUtlStringBuilder::BEndsWith( const char *pchString ) const +{ + return ::BEndsWith( String(), pchString, false ); +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string ends with the string passed in (caseless) +//----------------------------------------------------------------------------- +bool CUtlStringBuilder::BEndsWithCaseless( const char *pchString ) const +{ + return ::BEndsWith( String(), pchString, true ); +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string starts with the string passed in +//----------------------------------------------------------------------------- +bool CUtlStringBuilder::BStartsWith( const char *pchString ) const +{ + return ::BStartsWith( String(), pchString, false ); +} + + +//----------------------------------------------------------------------------- +// Purpose: returns true if the string ends with the string passed in (caseless) +//----------------------------------------------------------------------------- +bool CUtlStringBuilder::BStartsWithCaseless( const char *pchString ) const +{ + return ::BStartsWith( String(), pchString, true ); +} + + +//----------------------------------------------------------------------------- +// Purpose: format binary data as hex characters, appending to existing data +//----------------------------------------------------------------------------- +void CUtlStringBuilder::AppendHex( const uint8 *pbInput, size_t cubInput, bool bLowercase /* = true */ ) +{ + size_t cbOld = Length(); + char *pstrNew = PrepareBuffer( cbOld + cubInput*2, true ); + if ( pstrNew ) + { + const char *pchHexLookup = bLowercase ? "0123456789abcdef" : "0123456789ABCDEF"; + char *pOut = pstrNew + cbOld; + for ( ; cubInput; --cubInput, ++pbInput ) + { + uint8 val = *pbInput; + *pOut++ = pchHexLookup[val >> 4]; + *pOut++ = pchHexLookup[val & 15]; + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +// remove whitespace -- anything that is isspace() -- from the string +//----------------------------------------------------------------------------- +size_t CUtlStringBuilder::RemoveWhitespace( ) +{ + if ( HasError() ) + return 0; + + char *pstrDest = m_data.Access(); + size_t cRemoved = ::RemoveWhitespace(pstrDest); + + size_t nNewLength = m_data.Length() - cRemoved; + + if ( cRemoved ) + SetLength( nNewLength ); + + pstrDest = m_data.Access(); + Assert( pstrDest[nNewLength] == '\0' ); // SetLength should have set this + + return cRemoved; +} + + +//----------------------------------------------------------------------------- +// Purpose: Allows setting the size to anything under the current +// capacity. Typically should not be used unless there was a specific +// reason to scribble on the string. Will not touch the string contents, +// but will append a NULL. Returns true if the length was changed. +//----------------------------------------------------------------------------- +bool CUtlStringBuilder::SetLength( size_t nLen ) +{ + if ( nLen == 0 ) + { + bool bRet = Length() > 0; + Clear(); + return bRet; + } + + return m_data.SetLength( nLen ) != NULL; +} + + +//----------------------------------------------------------------------------- +// Purpose: Convert to heap string if needed, and give it away. +//----------------------------------------------------------------------------- +char *CUtlStringBuilder::DetachRawPtr( size_t *pnLen, size_t *pnCapacity ) +{ + size_t nLen = 0; + size_t nCapacity = 0; + char *psz = m_data.DetachHeapString( nLen, nCapacity ); + + if ( pnLen ) + *pnLen = nLen; + + if ( pnCapacity ) + *pnCapacity = nCapacity; + + return psz; +} + + +//----------------------------------------------------------------------------- +// Purpose: Convert to heap string if needed, and give it away. +//----------------------------------------------------------------------------- +CUtlString CUtlStringBuilder::DetachString() +{ + CUtlString ret; + if ( Length() ) + { + size_t nLen = 0; + size_t nCapacity = 0; + ret.SetPtr( m_data.DetachHeapString( nLen, nCapacity ) ); + } + return ret; +} + + + +//----------------------------------------------------------------------------- +// Purpose: +// trim whitespace from front and back of string +//----------------------------------------------------------------------------- +size_t CUtlStringBuilder::TrimWhitespace() +{ + if ( HasError() ) + return 0; + + char *pchString = m_data.Access(); + int cChars = V_StrTrim( pchString ); + + SetLength( cChars ); + + return cChars; +} + + +//----------------------------------------------------------------------------- +// Purpose: +// trim whitespace from back of string +//----------------------------------------------------------------------------- +size_t CUtlStringBuilder::TrimTrailingWhitespace() +{ + if ( HasError() ) + return 0; + + char *pchString = m_data.Access(); + uint32 cChars = Length(); + if ( cChars == 0 ) + return 0; + + char *pCur = &pchString[cChars - 1]; + while ( pCur >= pchString && isspace( *pCur ) ) + { + *pCur = '\0'; + pCur--; + } + + size_t ret = pCur - pchString + 1; + SetLength( ret ); + + return ret; +} + + +//----------------------------------------------------------------------------- +// Purpose: Swaps string contents +//----------------------------------------------------------------------------- +void CUtlStringBuilder::Swap( CUtlStringBuilder &src ) +{ + // swapping m_data.Raw instead of '*this' prevents having to + // copy dynamic strings. Important that m_data doesn't know + // any lifetime rules about its members (ie: it should not have + // a destructor that frees the dynamic string pointer). + Data temp; + temp.Raw = src.m_data.Raw; + src.m_data.Raw = m_data.Raw; + m_data.Raw = temp.Raw; +} + + +//----------------------------------------------------------------------------- +// Purpose: Swaps string contents between CUtlString and CUtlStringBuilder +//----------------------------------------------------------------------------- +void CUtlStringBuilder::Swap( CUtlString &src ) +{ + char *sz = src.DetachRawPtr(); + if ( !IsEmpty() ) + { + src.SetPtr( DetachRawPtr() ); + } + if ( sz && sz[0] ) + { + m_data.FreeHeap(); + m_data.SetPtr( sz, V_strlen( sz ) ); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Swaps string contents between CUtlString and CUtlStringBuilder +//----------------------------------------------------------------------------- +void CUtlString::Swap( CUtlStringBuilder &src ) +{ + src.Swap( *this ); +} + + +//----------------------------------------------------------------------------- +// Purpose: adjust length and add null terminator, within capacity bounds +//----------------------------------------------------------------------------- +char *CUtlStringBuilder::Data::SetLength( size_t nChars ) +{ + // heap/stack must be set correctly, and will not + // be changed by this routine. + if ( IsHeap() ) + { + if ( !Heap.m_pchString || nChars > Heap.m_nCapacity ) + return NULL; + Heap.m_nLength = (uint32)nChars; + Heap.m_pchString[nChars] = '\0'; + return Heap.m_pchString; + } + if ( nChars > MAX_STACK_STRLEN ) + return NULL; + Stack.m_szString[nChars] = '\0'; + Stack.SetBytesLeft( MAX_STACK_STRLEN - (uint8)nChars ); + return Stack.m_szString; +} + + +//----------------------------------------------------------------------------- +// Purpose: Give the string away and set to an empty state +//----------------------------------------------------------------------------- +char *CUtlStringBuilder::Data::DetachHeapString( size_t &nLen, size_t &nCapacity ) +{ + MoveToHeap(); + + if ( HasError() ) + { + nLen = 0; + nCapacity = 0; + return NULL; + } + + nLen = Heap.m_nLength; + nCapacity = Heap.m_nCapacity; + char *psz = Heap.m_pchString; + Construct(); + return psz; +} + + +//----------------------------------------------------------------------------- +// Purpose: Allows setting the raw pointer and taking ownership +//----------------------------------------------------------------------------- +void CUtlStringBuilder::Data::SetPtr( char *pchString, size_t nLength ) +{ + // We don't care about the error state since we are totally replacing + // the string. + + // ok, length may be small enough to fit in our short buffer + // but we've already got a dynamically allocated string, so let + // it be in the heap buffer anyways. + Heap.m_pchString = pchString; + Heap.m_nCapacity = (uint32)nLength; + Heap.m_nLength = (uint32)nLength; + Heap.sentinel = STRING_TYPE_SENTINEL; + + // their buffer must have room for the null + Heap.m_pchString[nLength] = '\0'; +} + + +//----------------------------------------------------------------------------- +// Purpose: Enable the error state, moving the string to the heap if +// it isn't there. +//----------------------------------------------------------------------------- +void CUtlStringBuilder::Data::SetError( bool bEnableAssert ) +{ + if ( HasError() ) + return; + + // This is not meant to be used as a status bit. Setting the error state should + // mean something very unexpected happened that you would want a call stack for. + // That is why this asserts unconditionally when the state is being flipped. + if ( bEnableAssert ) + AssertMsg( false, "Error State on string being set." ); + + MoveToHeap(); + + Heap.sentinel = ( STRING_TYPE_SENTINEL | STRING_TYPE_ERROR ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Set string to empty state +//----------------------------------------------------------------------------- +void CUtlStringBuilder::Data::ClearError() +{ + if ( HasError() ) + { + Heap.sentinel = STRING_TYPE_SENTINEL; + Clear(); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: If the string is on the stack, move it to the heap. +// create a null heap string if memory can't be allocated. +// Callers of this /need/ the string to be in the heap state +// when done. +//----------------------------------------------------------------------------- +bool CUtlStringBuilder::Data::MoveToHeap() +{ + bool bSuccess = true; + + if ( !IsHeap() ) + { + // try to recover the string at the point of failure, to help with debugging + size_t nLen = Length(); + char *pszHeapString = (char*)PvAlloc( nLen+1 ); + if ( pszHeapString ) + { + // get the string copy before corrupting the stack union + char *pszStackString = Access(); + memcpy( pszHeapString, pszStackString, nLen ); + pszHeapString[nLen] = 0; + + Heap.m_pchString = pszHeapString; + Heap.m_nLength = (uint32)nLen; + Heap.m_nCapacity = (uint32)nLen; + Heap.sentinel = STRING_TYPE_SENTINEL; + } + else + { + Heap.m_pchString = NULL; + Heap.m_nLength = 0; + Heap.m_nCapacity = 0; + bSuccess = false; + Heap.sentinel = ( STRING_TYPE_SENTINEL | STRING_TYPE_ERROR ); + } + + } + + return bSuccess; +} + +#if defined(POSIX) && !defined(NO_MALLOC_OVERRIDE) + +#include "tier0/memdbgoff.h" + +// Some places call CRT routines that return malloc'ed memory, +// so we need a way to call the real CRT free. +void real_free( void *pMem ) +{ + free( pMem ); +} + +#endif diff --git a/src/vstdlib/strtools.cpp b/src/vstdlib/strtools.cpp new file mode 100644 index 0000000..c63c49f --- /dev/null +++ b/src/vstdlib/strtools.cpp @@ -0,0 +1,677 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// + +#include +#include +#include + +#ifdef _WIN32 +#include "winlite.h" +#endif + +#ifdef POSIX + #include +#endif + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +#if defined( _WIN32 ) || defined( WIN32 ) +#define PATHSEPARATOR(c) ((c) == '\\' || (c) == '/') +#else //_WIN32 +#define PATHSEPARATOR(c) ('/' == (c)) +#endif //_WIN32 + + + +static char* AllocString( const char *pStr, int nMaxChars ) +{ + int allocLen; + if ( nMaxChars == -1 ) + allocLen = V_strlen( pStr ) + 1; + else + allocLen = Min( V_strlen(pStr), nMaxChars ) + 1; + + char *pOut = new char[allocLen]; + V_strncpy( pOut, pStr, allocLen ); + return pOut; +} + +int V_strncmp( const char *s1, const char *s2, int count ) +{ + Assert( count >= 0 ); + Assert( count == 0 || s1 != NULL ); + Assert( count == 0 || s2 != NULL ); + + while ( count-- > 0 ) + { + if ( *s1 != *s2 ) + return *s1 < *s2 ? -1 : 1; // string different + if ( *s1 == '\0' ) + return 0; // null terminator hit - strings the same + s1++; + s2++; + } + + return 0; // count characters compared the same +} + +//----------------------------------------------------------------------------- +// Finds a string in another string with a case insensitive test w/ length validation +//----------------------------------------------------------------------------- +char const* V_strnistr( char const* pStr, char const* pSearch, int n ) +{ + Assert( pStr != NULL ); + Assert( pSearch != NULL ); + + if ( pStr == NULL || pSearch == NULL ) + return 0; + + char const* pLetter = pStr; + + // Check the entire string + while ( *pLetter != 0 ) + { + if ( n <= 0 ) + return 0; + + // Skip over non-matches + if ( tolower( *pLetter ) == tolower( *pSearch ) ) + { + int n1 = n - 1; + + // Check for match + char const* pMatch = pLetter + 1; + char const* pTest = pSearch + 1; + while (*pTest != 0) + { + if ( n1 <= 0 ) + return 0; + + // We've run off the end; don't bother. + if (*pMatch == 0) + return 0; + + if ( tolower( *pMatch ) != tolower( *pTest ) ) + break; + + ++pMatch; + ++pTest; + --n1; + } + + // Found a match! + if (*pTest == 0) + return pLetter; + } + + ++pLetter; + --n; + } + + return 0; +} + +const char* V_strnchr( const char* pStr, char c, int n ) +{ + char const* pLetter = pStr; + char const* pLast = pStr + n; + + // Check the entire string + while ( (pLetter < pLast) && (*pLetter != 0) ) + { + if (*pLetter == c) + return pLetter; + ++pLetter; + } + return NULL; +} + +int V_strnicmp( const char *s1, const char *s2, int n ) +{ + Assert( n >= 0 ); + Assert( n == 0 || s1 != NULL ); + Assert( n == 0 || s2 != NULL ); + + while ( n-- > 0 ) + { + int c1 = *s1++; + int c2 = *s2++; + + if ( c1 != c2 ) + { + if ( c1 >= 'a' && c1 <= 'z' ) + c1 -= ('a' - 'A'); + if ( c2 >= 'a' && c2 <= 'z' ) + c2 -= ( 'a' - 'A' ); + if ( c1 != c2 ) + return c1 < c2 ? -1 : 1; + } + if ( c1 == '\0' ) + return 0; // null terminator hit - strings the same + } + + return 0; // n characters compared the same +} + +//----------------------------------------------------------------------------- +// Finds a string in another string with a case insensitive test +//----------------------------------------------------------------------------- +char const* V_stristr( char const* pStr, char const* pSearch ) +{ + Assert( pStr != NULL ); + Assert( pSearch != NULL ); + + if ( pStr == NULL || pSearch == NULL ) + return NULL; + + char const* pLetter = pStr; + + // Check the entire string + while ( *pLetter != 0 ) + { + // Skip over non-matches + if ( tolower( (unsigned char) *pLetter ) == tolower( (unsigned char) *pSearch ) ) + { + // Check for match + char const* pMatch = pLetter + 1; + char const* pTest = pSearch + 1; + while (*pTest != 0) + { + // We've run off the end; don't bother. + if (*pMatch == 0) + return 0; + + if ( tolower( (unsigned char) *pMatch ) != tolower( (unsigned char) *pTest ) ) + break; + + ++pMatch; + ++pTest; + } + + // Found a match! + if ( *pTest == 0 ) + return pLetter; + } + + ++pLetter; + } + + return 0; +} + +//----------------------------------------------------------------------------- +// Purpose: copy a string while observing the maximum length of the target buffer +// +// Inputs: pDest - pointer to the destination string +// pSrc - pointer to the source string +// maxLen - number of bytes available at pDest +// +// This function will always leave pDest nul-terminated if maxLen > 0 +// +// maxLen is a count of bytes, not a count of characters. +// maxLen includes budget for the nul terminator at pDest, +// so using maxLen = 3 would copy two characters from pSrc and add a trailing nul. +//----------------------------------------------------------------------------- +void V_strncpy( char *pDest, char const *pSrc, size_t maxLen ) +{ + Assert( maxLen == 0 || pDest != NULL ); + Assert( pSrc != NULL ); + + size_t nCount = maxLen; + char *pstrDest = pDest; + const char *pstrSource = pSrc; + + while ( 0 < nCount && 0 != ( *pstrDest++ = *pstrSource++ ) ) + nCount--; + + if ( maxLen > 0 ) + pstrDest[-1] = 0; +} + +int V_snprintf( char *pDest, int bufferLen, char const *pFormat, ... ) +{ + Assert( bufferLen > 0 ); + Assert( pDest != NULL ); + Assert( pFormat != NULL ); + + va_list marker; + + va_start( marker, pFormat ); + // _vsnprintf will not write a terminator if the output string uses the entire buffer you provide + int len = _vsnprintf( pDest, bufferLen, pFormat, marker ); + va_end( marker ); + + // Len < 0 represents an overflow on windows; len > buffer length on posix + if (( len < 0 ) || (len >= bufferLen ) ) + { + len = bufferLen-1; + } + pDest[len] = 0; + + return len; +} + +int V_vsnprintf( char *pDest, int bufferLen, char const *pFormat, va_list params ) +{ + Assert( bufferLen > 0 ); + Assert( pDest != NULL ); + Assert( pFormat != NULL ); + + int len = _vsnprintf( pDest, bufferLen, pFormat, params ); + + // Len < 0 represents an overflow on windows; len > buffer length on posix + if (( len < 0 ) || (len >= bufferLen ) ) + { + len = bufferLen-1; + } + pDest[len] = 0; + + return len; +} + +int V_vsnprintfRet( char *pDest, int bufferLen, const char *pFormat, va_list params, bool *pbTruncated ) +{ + Assert( bufferLen > 0 ); + Assert( bufferLen == 0 || pDest != NULL ); + Assert( pFormat != NULL ); + + bool bTruncatedUnderstudy; + if ( !pbTruncated ) + pbTruncated = &bTruncatedUnderstudy; + + int len = _vsnprintf( pDest, bufferLen, pFormat, params ); + + // Len < 0 represents an overflow on windows; len > buffer length on posix + if (( len < 0 ) || (len >= bufferLen ) ) + { + *pbTruncated = true; + len = bufferLen-1; + } + else + { + *pbTruncated = false; + } + + pDest[len] = 0; + + return len; +} + +//----------------------------------------------------------------------------- +// Purpose: If COPY_ALL_CHARACTERS == max_chars_to_copy then we try to add the whole pSrc to the end of pDest, otherwise +// we copy only as many characters as are specified in max_chars_to_copy (or the # of characters in pSrc if thats's less). +// Input : *pDest - destination buffer +// *pSrc - string to append +// destBufferSize - sizeof the buffer pointed to by pDest +// max_chars_to_copy - COPY_ALL_CHARACTERS in pSrc or max # to copy +// Output : char * the copied buffer +//----------------------------------------------------------------------------- +char *V_strncat(char *pDest, const char *pSrc, size_t destBufferSize, int max_chars_to_copy ) +{ + size_t charstocopy = (size_t)0; + + Assert( pDest != NULL ); + Assert( pSrc != NULL ); + + size_t len = strlen(pDest); + size_t srclen = strlen( pSrc ); + if ( max_chars_to_copy <= COPY_ALL_CHARACTERS ) + { + charstocopy = srclen; + } + else + { + charstocopy = (size_t)Min( max_chars_to_copy, (int)srclen ); + } + + if ( len + charstocopy >= destBufferSize ) + { + charstocopy = destBufferSize - len - 1; + } + + if ( (ptrdiff_t)charstocopy <= 0 ) + { + return pDest; + } + + char *pOut = strncat( pDest, pSrc, charstocopy ); + return pOut; +} + +void V_SplitString2( const char *pString, const char * const *pSeparators, int nSeparators, CUtlVector &outStrings, bool bIncludeEmptyStrings ) +{ + outStrings.Purge(); + const char *pCurPos = pString; + for (;;) + { + int iFirstSeparator = -1; + const char *pFirstSeparator = 0; + for ( int i=0; i < nSeparators; i++ ) + { + const char *pTest = V_stristr( pCurPos, pSeparators[i] ); + if ( pTest && (!pFirstSeparator || pTest < pFirstSeparator) ) + { + iFirstSeparator = i; + pFirstSeparator = pTest; + } + } + + if ( pFirstSeparator ) + { + // Split on this separator and continue on. + int separatorLen = (int)strlen( pSeparators[iFirstSeparator] ); + if ( pFirstSeparator > pCurPos || ( pFirstSeparator == pCurPos && bIncludeEmptyStrings ) ) + { + outStrings.AddToTail( AllocString( pCurPos, pFirstSeparator-pCurPos ) ); + } + + pCurPos = pFirstSeparator + separatorLen; + } + else + { + // Copy the rest of the string, if there's anything there + if ( pCurPos[0] != 0 ) + { + outStrings.AddToTail( AllocString( pCurPos, -1 ) ); + } + return; + } + } +} + +void V_SplitString( const char *pString, const char *pSeparator, CUtlVector &outStrings, bool bIncludeEmptyStrings ) +{ + V_SplitString2( pString, &pSeparator, 1, outStrings, bIncludeEmptyStrings ); +} + +//----------------------------------------------------------------------------- +void V_StripTrailingWhitespaceASCII( char *pch ) +{ + if ( !pch ) + return; + + // Remember where we would terminate the string + char *t = pch; + + // Scan until we hit the end of the string + while ( *pch != '\0' ) + { + + // Non-whitespace? Then assume termination immediately + // after, if we don't find any more whitespace + if ( !V_isspace( *pch ) ) + t = pch+1; + ++pch; + } + + // Terminate + *t = '\0'; +} + +int V_StrTrim( char *pStr ) +{ + char *pSource = pStr; + char *pDest = pStr; + + // skip white space at the beginning + while ( *pSource != 0 && isspace( *pSource ) ) + { + pSource++; + } + + // copy everything else + char *pLastWhiteBlock = NULL; + char *pStart = pDest; + while ( *pSource != 0 ) + { + *pDest = *pSource++; + if ( isspace( *pDest ) ) + { + if ( pLastWhiteBlock == NULL ) + pLastWhiteBlock = pDest; + } + else + { + pLastWhiteBlock = NULL; + } + pDest++; + } + *pDest = 0; + + // did we end in a whitespace block? + if ( pLastWhiteBlock != NULL ) + { + // yep; shorten the string + pDest = pLastWhiteBlock; + *pLastWhiteBlock = 0; + } + + return pDest - pStart; +} + +void V_AppendSlash( char *pStr, int strSize ) +{ + int len = V_strlen( pStr ); + if ( len > 0 && !PATHSEPARATOR(pStr[len-1]) ) + { + if ( len+1 >= strSize ) + Error( "V_AppendSlash: ran out of space on %s.", pStr ); + + pStr[len] = CORRECT_PATH_SEPARATOR; + pStr[len+1] = 0; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Changes all '/' or '\' characters into separator +// Input : *pname - +// separator - +//----------------------------------------------------------------------------- +void V_FixSlashes( char *pname, char separator /* = CORRECT_PATH_SEPARATOR */ ) +{ + while ( *pname ) + { + if ( *pname == INCORRECT_PATH_SEPARATOR || *pname == CORRECT_PATH_SEPARATOR ) + { + *pname = separator; + } + pname++; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: Composes a path and filename together, inserting a path separator +// if need be +// Input: path - path to use +// filename - filename to use +// dest - buffer to compose result in +// destSize - size of destination buffer +//----------------------------------------------------------------------------- +void V_ComposeFileName( const char *path, const char *filename, char *dest, int destSize ) +{ + V_strncpy( dest, path, destSize ); + V_AppendSlash( dest, destSize ); + V_strncat( dest, filename, destSize, COPY_ALL_CHARACTERS ); + V_FixSlashes( dest ); +} + + +bool V_RemoveDotSlashes( char *pFilename, char separator ) +{ + // make all slashes the requested separator + V_FixSlashes( pFilename, separator ); + + int len = (int)strlen( pFilename ); + + // strip all "/./" and replace by "/" + int i=0; + while ( i <= (len-3) ) + { + if ( pFilename[i] == separator && pFilename[i+1] == '.' && pFilename[i+2] == separator ) + { + memmove( pFilename+i, pFilename+i+2, len-i-1 ); + len-=2; // stripped /. leaving the / + } + else + { + i++; + } + } + + // Get rid of a trailing "/." (needless), but leave the path separator. + if ( len > 2 && pFilename[len-1] == '.' && separator == pFilename[len-2] ) + { + pFilename[len-1] = 0; + len--; + } + + // get rid of leading "./" + if ( len > 1 && pFilename[0] == '.' && pFilename[1] == separator ) + { + memmove( pFilename, pFilename+2, len-1 ); + len-=2; + } + + // Each time we encounter a "..", back up until we've read the previous directory name, + // then get rid of it. + char *pIn = pFilename; + while ( *pIn ) + { + if ( pIn[0] == '.' && + pIn[1] == '.' && + (pIn == pFilename || separator == pIn[-1] ) && // Preceding character must be a slash. + (pIn[2] == 0 || separator == pIn[2] ) ) // Following character must be a slash or the end of the string. + { + // If there is no previous directory we cannot go up + if ( pIn == pFilename || pIn - 1 == pFilename ) + return false; + + char *pEndOfDots = pIn + 2; + char *pStart = pIn - 2; + + // Ok, now scan back for the path separator that starts the preceding directory. + while ( pStart > pFilename && separator != *pStart ) + { + --pStart; + } + + // Now slide the string down to get rid of the previous directory and the ".." + memmove( pStart, pEndOfDots, strlen( pEndOfDots ) + 1 ); + + // Start over. + pIn = pFilename; + } + else + { + ++pIn; + } + } + + return true; +} + +// small helper function shared by lots of modules +bool V_IsAbsolutePath( const char *pStr ) +{ + return strchr( pStr, ':' ) != NULL || pStr[0] == '/' || pStr[0] == '\\'; +} + + + +#ifdef _WIN32 + +static __success( return != 0 ) DWORD ConvertWideToUTF8( __in_z const wchar_t *pwszNullTerm, __out_ecount_part_z_opt( nMaxOut, return ) char *pchOut, __in DWORD nMaxOut ) +{ + if ( !pchOut ) + return WideCharToMultiByte( CP_UTF8, 0, pwszNullTerm, -1, NULL, 0, NULL, NULL ); + + if ( !nMaxOut ) + return 0; + + DWORD ret = WideCharToMultiByte( CP_UTF8, 0, pwszNullTerm, -1, pchOut, nMaxOut, NULL, NULL ); + if ( ret == 0 ) + { + // XXX is it better to generate incomplete UTF-8 or to drop multiple bytes? + // we'll go with incomplete UTF-8 since the return value is bogus anyway. + pchOut[ nMaxOut - 1 ] = 0; + } + return ret; +} + +char *getcwd_utf8( char *pszUtf8PathOut, size_t size ) +{ + // explicitly defined to return a malloc'd buffer + wchar_t *pwszMallocTemp = _wgetcwd( NULL, 0 ); + if ( !pwszMallocTemp ) + return NULL; + + DWORD nBytesRequired = ConvertWideToUTF8( pwszMallocTemp, NULL, 0 ); + if ( !pszUtf8PathOut ) + { + if ( size < nBytesRequired ) + size = nBytesRequired; + + // explicitly defined to return a CRT malloc'd buffer + pszUtf8PathOut = (char*) malloc( size ); + } + + ConvertWideToUTF8( pwszMallocTemp, pszUtf8PathOut, (DWORD)MIN( size, (size_t)INT_MAX ) ); + free( pwszMallocTemp ); + + if ( size < nBytesRequired ) + { + // won't get hit in our malloc case, we made sure size >= nBytesRequired + errno = ERANGE; + return NULL; + } + + return pszUtf8PathOut; +} + +#elif defined(OSX) || defined(LINUX) || defined(POSIX) + #define getcwd_utf8 getcwd +#else + #error +#endif + +void V_MakeAbsolutePath( char *pOut, int outLen, const char *pPath, const char *pStartingDir ) +{ + if ( V_IsAbsolutePath( pPath ) ) + { + // pPath is not relative.. just copy it. + V_strncpy( pOut, pPath, outLen ); + } + else + { + // Make sure the starting directory is absolute.. + if ( pStartingDir && V_IsAbsolutePath( pStartingDir ) ) + { + V_strncpy( pOut, pStartingDir, outLen ); + } + else + { + if ( !getcwd_utf8( pOut, outLen ) ) + { + AssertMsg( false, "V_MakeAbsolutePath: _getcwd failed." ); + if ( outLen ) + *pOut = 0; + } + + if ( pStartingDir ) + { + V_AppendSlash( pOut, outLen ); + V_strncat( pOut, pStartingDir, outLen, COPY_ALL_CHARACTERS ); + } + } + + // Concatenate the paths. + V_AppendSlash( pOut, outLen ); + V_strncat( pOut, pPath, outLen, COPY_ALL_CHARACTERS ); + } + + // this will also fix slashes + if ( !V_RemoveDotSlashes( pOut ) ) + AssertMsg1( false, "V_RemoveDotSlashes failed for \"%s\".", pOut ); +}