diff --git a/src/steamnetworkingsockets/steamnetworkingsockets_internal.h b/src/steamnetworkingsockets/steamnetworkingsockets_internal.h index 50dba23..ec72fbf 100644 --- a/src/steamnetworkingsockets/steamnetworkingsockets_internal.h +++ b/src/steamnetworkingsockets/steamnetworkingsockets_internal.h @@ -670,7 +670,7 @@ extern bool BSteamNetworkingIdentityToProtobufInternal( const SteamNetworkingIde #define SteamNetworkingIdentityToProtobuf( identity, msg, field_identity_string, field_identity_legacy_binary, field_legacy_steam_id ) \ { SteamDatagramErrMsg identityToProtobufErrMsg; \ if ( !BSteamNetworkingIdentityToProtobuf( identity, msg, field_identity_string, field_identity_legacy_binary, field_legacy_steam_id, identityToProtobufErrMsg ) ) { \ - AssertMsg2( false, "Failed to serialize identity to %s message. %s", msg.GetTypeName().c_str(), identityToProtobufErrMsg ); \ + AssertMsg( false, "Failed to serialize identity to message. %s", identityToProtobufErrMsg ); \ } \ }