Add update layout sample
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@@ -190,7 +190,7 @@
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</connections>
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</button>
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<stackView opaque="NO" contentMode="scaleToFill" axis="vertical" alignment="top" spacing="44" translatesAutoresizingMaskIntoConstraints="NO" id="9p4-06-y2T">
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<rect key="frame" x="145" y="108" width="85" height="178"/>
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<rect key="frame" x="139.5" y="108" width="96" height="252"/>
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<subviews>
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<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="i9x-x5-n1q">
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<rect key="frame" x="0.0" y="0.0" width="80" height="30"/>
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@@ -213,6 +213,13 @@
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<action selector="moveToTipWithSender:" destination="bYI-y3-Rzb" eventType="touchUpInside" id="BmL-91-9ai"/>
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</connections>
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</button>
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<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="szf-HE-QTk">
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<rect key="frame" x="0.0" y="222" width="96" height="30"/>
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<state key="normal" title="Update layout"/>
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<connections>
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<action selector="updateLayout:" destination="bYI-y3-Rzb" eventType="touchUpInside" id="Woz-a7-YMJ"/>
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</connections>
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</button>
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</subviews>
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</stackView>
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</subviews>
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@@ -374,14 +374,19 @@ class DetailViewController: UIViewController {
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}
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}
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class ModalViewController: UIViewController {
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class ModalViewController: UIViewController, FloatingPanelControllerDelegate {
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var fpc: FloatingPanelController!
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var consoleVC: DebugTextViewController!
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@IBOutlet weak var safeAreaView: UIView!
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var isNewlayout: Bool = false
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override func viewWillAppear(_ animated: Bool) {
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super.viewWillAppear(animated)
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// Initialize FloatingPanelController
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fpc = FloatingPanelController()
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fpc.delegate = self
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// Initialize FloatingPanelController and add the view
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fpc.surfaceView.cornerRadius = 6.0
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@@ -417,6 +422,31 @@ class ModalViewController: UIViewController {
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@IBAction func moveToTip(sender: UIButton) {
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fpc.move(to: .tip, animated: true)
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}
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@IBAction func updateLayout(_ sender: Any) {
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isNewlayout = !isNewlayout
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UIView.animate(withDuration: 0.5) {
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self.fpc.updateLayout()
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}
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}
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func floatingPanel(_ vc: FloatingPanelController, layoutFor newCollection: UITraitCollection) -> FloatingPanelLayout? {
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return (isNewlayout) ? ModalSecondLayout() : nil
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}
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}
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class ModalSecondLayout: FloatingPanelLayout {
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var initialPosition: FloatingPanelPosition {
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return .half
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}
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func insetFor(position: FloatingPanelPosition) -> CGFloat? {
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switch position {
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case .full: return 18.0
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case .half: return 262.0
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case .tip: return 44.0
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}
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}
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}
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class TabBarViewController: UITabBarController {}
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