Files
react/src/bridge.js
T

187 lines
5.5 KiB
JavaScript

// @flow
import EventEmitter from 'events';
import type { ComponentFilter, Wall } from './types';
import type {
InspectedElement,
OwnersList,
ProfilingDataBackend,
RendererID,
} from 'src/backend/types';
const BATCH_DURATION = 100;
type ElementAndRendererID = {| id: number, rendererID: RendererID |};
type Message = {|
event: string,
payload: any,
|};
type HighlightElementInDOM = {|
...ElementAndRendererID,
displayName: string,
hideAfterTimeout: boolean,
openNativeElementsPanel: boolean,
scrollIntoView: boolean,
|};
type OverrideValue = {|
...ElementAndRendererID,
path: Array<string | number>,
value: any,
|};
type OverrideHookState = {|
...OverrideValue,
hookID: number,
|};
type OverrideSuspense = {|
...ElementAndRendererID,
forceFallback: boolean,
|};
export default class Bridge extends EventEmitter<{|
captureScreenshot: [{| commitIndex: number, rootID: number |}],
clearHighlightedElementInDOM: [],
getOwnersList: [ElementAndRendererID],
getProfilingData: [{| rendererID: RendererID |}],
getProfilingStatus: [],
highlightElementInDOM: [HighlightElementInDOM],
init: [],
inspectElement: [ElementAndRendererID],
inspectedElement: [InspectedElement | number | null],
isBackendStorageAPISupported: [boolean],
logElementToConsole: [ElementAndRendererID],
operations: [Uint32Array],
ownersList: [OwnersList],
overrideContext: [OverrideValue],
overrideHookState: [OverrideHookState],
overrideProps: [OverrideValue],
overrideState: [OverrideValue],
overrideSuspense: [OverrideSuspense],
profilingData: [ProfilingDataBackend],
profilingStatus: [boolean],
reloadAndProfile: [boolean],
reloadAppForProfiling: [],
screenshotCaptured: [
{| commitIndex: number, dataURL: string, rootID: number |},
],
selectElement: [ElementAndRendererID],
selectFiber: [number],
shutdown: [],
startInspectingDOM: [],
startProfiling: [boolean],
stopInspectingDOM: [boolean],
stopProfiling: [],
syncSelectionFromNativeElementsPanel: [],
syncSelectionToNativeElementsPanel: [],
updateComponentFilters: [Array<ComponentFilter>],
viewElementSource: [ElementAndRendererID],
|}> {
_isShutdown: boolean = false;
_messageQueue: Array<any> = [];
_timeoutID: TimeoutID | null = null;
_wall: Wall;
_wallUnlisten: Function | null = null;
constructor(wall: Wall) {
super();
this._wall = wall;
this._wallUnlisten =
wall.listen((message: Message) => {
(this: any).emit(message.event, message.payload);
}) || null;
}
send(event: string, payload: any, transferable?: Array<any>) {
if (this._isShutdown) {
console.warn(
`Cannot send message "${event}" through a Bridge that has been shutdown.`
);
return;
}
// When we receive a message:
// - we add it to our queue of messages to be sent
// - if there hasn't been a message recently, we set a timer for 0 ms in
// the future, allowing all messages created in the same tick to be sent
// together
// - if there *has* been a message flushed in the last BATCH_DURATION ms
// (or we're waiting for our setTimeout-0 to fire), then _timeoutID will
// be set, and we'll simply add to the queue and wait for that
this._messageQueue.push(event, payload, transferable);
if (!this._timeoutID) {
this._timeoutID = setTimeout(this._flush, 0);
}
}
shutdown() {
if (this._isShutdown) {
console.warn('Bridge was already shutdown.');
return;
}
// Queue the shutdown outgoing message for subscribers.
this.send('shutdown');
// Mark this bridge as destroyed, i.e. disable its public API.
this._isShutdown = true;
// Disable the API inherited from EventEmitter that can add more listeners and send more messages.
// $FlowFixMe This property is not writable.
this.addListener = function() {};
// $FlowFixMe This property is not writable.
this.emit = function() {};
// NOTE: There's also EventEmitter API like `on` and `prependListener` that we didn't add to our Flow type of EventEmitter.
// Unsubscribe this bridge incoming message listeners to be sure, and so they don't have to do that.
this.removeAllListeners();
// Stop accepting and emitting incoming messages from the wall.
const wallUnlisten = this._wallUnlisten;
if (wallUnlisten) {
wallUnlisten();
}
// Synchronously flush all queued outgoing messages.
// At this step the subscribers' code may run in this call stack.
do {
this._flush();
} while (this._messageQueue.length);
// Make sure once again that there is no dangling timer.
clearTimeout(this._timeoutID);
this._timeoutID = null;
}
_flush = () => {
// This method is used after the bridge is marked as destroyed in shutdown sequence,
// so we do not bail out if the bridge marked as destroyed.
// It is a private method that the bridge ensures is only called at the right times.
clearTimeout(this._timeoutID);
this._timeoutID = null;
if (this._messageQueue.length) {
for (let i = 0; i < this._messageQueue.length; i += 3) {
this._wall.send(
this._messageQueue[i],
this._messageQueue[i + 1],
this._messageQueue[i + 2]
);
}
this._messageQueue.length = 0;
// Check again for queued messages in BATCH_DURATION ms. This will keep
// flushing in a loop as long as messages continue to be added. Once no
// more are, the timer expires.
this._timeoutID = setTimeout(this._flush, BATCH_DURATION);
}
};
}