Files
react/packages/react-reconciler/src/ReactEventPriorities.js
T
Josh Story 8e1462e8c4 [Fiber] Move updatePriority tracking to renderers (#28751)
Currently updatePriority is tracked in the reconciler. `flushSync` is
going to be implemented reconciler agnostic soon and we need to move the
tracking of this state to the renderer and out of reconciler. This
change implements new renderer bin dings for getCurrentUpdatePriority
and setCurrentUpdatePriority.

I was originally going to have the getter also do the event priority
defaulting using window.event so we eliminate getCur rentEventPriority
but this makes all the callsites where we store the true current
updatePriority on the stack harder to work with so for now they remain
separate.

I also moved runWithPriority to the renderer since it really belongs
whereever the state is being managed and it is only currently exposed in
the DOM renderer.

Additionally the current update priority is not stored on
ReactDOMSharedInternals. While not particularly meaningful in this
change it opens the door to implementing `flushSync` outside of the
reconciler
2024-04-08 08:53:17 -07:00

68 lines
1.6 KiB
JavaScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @flow
*/
import type {Lane, Lanes} from './ReactFiberLane';
import {
NoLane,
SyncLane,
InputContinuousLane,
DefaultLane,
IdleLane,
getHighestPriorityLane,
includesNonIdleWork,
} from './ReactFiberLane';
export opaque type EventPriority = Lane;
export const NoEventPriority: EventPriority = NoLane;
export const DiscreteEventPriority: EventPriority = SyncLane;
export const ContinuousEventPriority: EventPriority = InputContinuousLane;
export const DefaultEventPriority: EventPriority = DefaultLane;
export const IdleEventPriority: EventPriority = IdleLane;
export function higherEventPriority(
a: EventPriority,
b: EventPriority,
): EventPriority {
return a !== 0 && a < b ? a : b;
}
export function lowerEventPriority(
a: EventPriority,
b: EventPriority,
): EventPriority {
return a === 0 || a > b ? a : b;
}
export function isHigherEventPriority(
a: EventPriority,
b: EventPriority,
): boolean {
return a !== 0 && a < b;
}
export function eventPriorityToLane(updatePriority: EventPriority): Lane {
return updatePriority;
}
export function lanesToEventPriority(lanes: Lanes): EventPriority {
const lane = getHighestPriorityLane(lanes);
if (!isHigherEventPriority(DiscreteEventPriority, lane)) {
return DiscreteEventPriority;
}
if (!isHigherEventPriority(ContinuousEventPriority, lane)) {
return ContinuousEventPriority;
}
if (includesNonIdleWork(lane)) {
return DefaultEventPriority;
}
return IdleEventPriority;
}