Files
react/packages/react-dom/src/events/SelectEventPlugin.js
T
Raphael Amorim 5bd2321ae3 Remove vars (#11780)
* react-dom: convert packages/react-dom/src/client

* react-dom: convert packages/react-dom/src/events

* react-dom: convert packages/react-dom/src/test-utils

* react-dom: convert files on root

* react-dom: convert updated ReactDOM-test.js
2017-12-06 01:39:48 +00:00

207 lines
6.0 KiB
JavaScript

/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
import {accumulateTwoPhaseDispatches} from 'events/EventPropagators';
import ExecutionEnvironment from 'fbjs/lib/ExecutionEnvironment';
import SyntheticEvent from 'events/SyntheticEvent';
import isTextInputElement from 'shared/isTextInputElement';
import getActiveElement from 'fbjs/lib/getActiveElement';
import shallowEqual from 'fbjs/lib/shallowEqual';
import {isListeningToAllDependencies} from './ReactBrowserEventEmitter';
import {getNodeFromInstance} from '../client/ReactDOMComponentTree';
import * as ReactInputSelection from '../client/ReactInputSelection';
import {DOCUMENT_NODE} from '../shared/HTMLNodeType';
const skipSelectionChangeEvent =
ExecutionEnvironment.canUseDOM &&
'documentMode' in document &&
document.documentMode <= 11;
const eventTypes = {
select: {
phasedRegistrationNames: {
bubbled: 'onSelect',
captured: 'onSelectCapture',
},
dependencies: [
'topBlur',
'topContextMenu',
'topFocus',
'topKeyDown',
'topKeyUp',
'topMouseDown',
'topMouseUp',
'topSelectionChange',
],
},
};
let activeElement = null;
let activeElementInst = null;
let lastSelection = null;
let mouseDown = false;
/**
* Get an object which is a unique representation of the current selection.
*
* The return value will not be consistent across nodes or browsers, but
* two identical selections on the same node will return identical objects.
*
* @param {DOMElement} node
* @return {object}
*/
function getSelection(node) {
if (
'selectionStart' in node &&
ReactInputSelection.hasSelectionCapabilities(node)
) {
return {
start: node.selectionStart,
end: node.selectionEnd,
};
} else if (window.getSelection) {
const selection = window.getSelection();
return {
anchorNode: selection.anchorNode,
anchorOffset: selection.anchorOffset,
focusNode: selection.focusNode,
focusOffset: selection.focusOffset,
};
}
}
/**
* Poll selection to see whether it's changed.
*
* @param {object} nativeEvent
* @return {?SyntheticEvent}
*/
function constructSelectEvent(nativeEvent, nativeEventTarget) {
// Ensure we have the right element, and that the user is not dragging a
// selection (this matches native `select` event behavior). In HTML5, select
// fires only on input and textarea thus if there's no focused element we
// won't dispatch.
if (
mouseDown ||
activeElement == null ||
activeElement !== getActiveElement()
) {
return null;
}
// Only fire when selection has actually changed.
const currentSelection = getSelection(activeElement);
if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {
lastSelection = currentSelection;
const syntheticEvent = SyntheticEvent.getPooled(
eventTypes.select,
activeElementInst,
nativeEvent,
nativeEventTarget,
);
syntheticEvent.type = 'select';
syntheticEvent.target = activeElement;
accumulateTwoPhaseDispatches(syntheticEvent);
return syntheticEvent;
}
return null;
}
/**
* This plugin creates an `onSelect` event that normalizes select events
* across form elements.
*
* Supported elements are:
* - input (see `isTextInputElement`)
* - textarea
* - contentEditable
*
* This differs from native browser implementations in the following ways:
* - Fires on contentEditable fields as well as inputs.
* - Fires for collapsed selection.
* - Fires after user input.
*/
const SelectEventPlugin = {
eventTypes: eventTypes,
extractEvents: function(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget,
) {
const doc =
nativeEventTarget.window === nativeEventTarget
? nativeEventTarget.document
: nativeEventTarget.nodeType === DOCUMENT_NODE
? nativeEventTarget
: nativeEventTarget.ownerDocument;
// Track whether all listeners exists for this plugin. If none exist, we do
// not extract events. See #3639.
if (!doc || !isListeningToAllDependencies('onSelect', doc)) {
return null;
}
const targetNode = targetInst ? getNodeFromInstance(targetInst) : window;
switch (topLevelType) {
// Track the input node that has focus.
case 'topFocus':
if (
isTextInputElement(targetNode) ||
targetNode.contentEditable === 'true'
) {
activeElement = targetNode;
activeElementInst = targetInst;
lastSelection = null;
}
break;
case 'topBlur':
activeElement = null;
activeElementInst = null;
lastSelection = null;
break;
// Don't fire the event while the user is dragging. This matches the
// semantics of the native select event.
case 'topMouseDown':
mouseDown = true;
break;
case 'topContextMenu':
case 'topMouseUp':
mouseDown = false;
return constructSelectEvent(nativeEvent, nativeEventTarget);
// Chrome and IE fire non-standard event when selection is changed (and
// sometimes when it hasn't). IE's event fires out of order with respect
// to key and input events on deletion, so we discard it.
//
// Firefox doesn't support selectionchange, so check selection status
// after each key entry. The selection changes after keydown and before
// keyup, but we check on keydown as well in the case of holding down a
// key, when multiple keydown events are fired but only one keyup is.
// This is also our approach for IE handling, for the reason above.
case 'topSelectionChange':
if (skipSelectionChangeEvent) {
break;
}
// falls through
case 'topKeyDown':
case 'topKeyUp':
return constructSelectEvent(nativeEvent, nativeEventTarget);
}
return null;
},
};
export default SelectEventPlugin;