mirror of
https://github.com/facebook/react.git
synced 2025-11-01 09:12:30 +00:00
60a795575f
Extract createClass into a separate package so we can deprecate it in version 16.
1228 lines
40 KiB
JavaScript
1228 lines
40 KiB
JavaScript
(function(f) {
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if (
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typeof exports === "object" &&
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typeof module !== "undefined"
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) {
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module.exports=f()
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} else if (
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typeof define === "function" &&
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define.amd
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) {
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define([],f)
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} else {
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var g;
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if (typeof window !== "undefined") {
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g = window
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} else if (typeof global !== "undefined") {
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g = global
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} else if (typeof self !== "undefined") {
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g = self
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} else {
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g = this
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}
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if (typeof g.React === "undefined") {
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throw Error('React module should be required before createClass');
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}
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g.ReactCreateClass = f();
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}
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})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
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(function (process){
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/**
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* Copyright 2013-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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'use strict';
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var _assign = require('object-assign');
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var emptyObject = require('fbjs/lib/emptyObject');
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var invariant = require('fbjs/lib/invariant');
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var warning = require('fbjs/lib/warning');
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module.exports = function(ReactComponent, isValidElement, ReactNoopUpdateQueue) {
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var ReactPropTypeLocationNames = {};
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if (process.env.NODE_ENV !== 'production') {
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ReactPropTypeLocationNames = {
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prop: 'prop',
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context: 'context',
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childContext: 'child context'
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};
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}
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var MIXINS_KEY = 'mixins';
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// Helper function to allow the creation of anonymous functions which do not
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// have .name set to the name of the variable being assigned to.
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function identity(fn) {
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return fn;
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}
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/**
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* Policies that describe methods in `ReactClassInterface`.
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*/
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var injectedMixins = [];
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/**
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* Composite components are higher-level components that compose other composite
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* or host components.
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*
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* To create a new type of `ReactClass`, pass a specification of
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* your new class to `React.createClass`. The only requirement of your class
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* specification is that you implement a `render` method.
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*
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* var MyComponent = React.createClass({
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* render: function() {
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* return <div>Hello World</div>;
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* }
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* });
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*
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* The class specification supports a specific protocol of methods that have
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* special meaning (e.g. `render`). See `ReactClassInterface` for
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* more the comprehensive protocol. Any other properties and methods in the
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* class specification will be available on the prototype.
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*
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* @interface ReactClassInterface
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* @internal
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*/
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var ReactClassInterface = {
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/**
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* An array of Mixin objects to include when defining your component.
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*
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* @type {array}
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* @optional
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*/
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mixins: 'DEFINE_MANY',
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/**
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* An object containing properties and methods that should be defined on
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* the component's constructor instead of its prototype (static methods).
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*
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* @type {object}
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* @optional
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*/
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statics: 'DEFINE_MANY',
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/**
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* Definition of prop types for this component.
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*
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* @type {object}
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* @optional
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*/
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propTypes: 'DEFINE_MANY',
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/**
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* Definition of context types for this component.
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*
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* @type {object}
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* @optional
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*/
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contextTypes: 'DEFINE_MANY',
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/**
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* Definition of context types this component sets for its children.
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*
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* @type {object}
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* @optional
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*/
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childContextTypes: 'DEFINE_MANY',
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// ==== Definition methods ====
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/**
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* Invoked when the component is mounted. Values in the mapping will be set on
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* `this.props` if that prop is not specified (i.e. using an `in` check).
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*
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* This method is invoked before `getInitialState` and therefore cannot rely
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* on `this.state` or use `this.setState`.
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*
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* @return {object}
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* @optional
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*/
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getDefaultProps: 'DEFINE_MANY_MERGED',
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/**
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* Invoked once before the component is mounted. The return value will be used
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* as the initial value of `this.state`.
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*
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* getInitialState: function() {
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* return {
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* isOn: false,
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* fooBaz: new BazFoo()
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* }
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* }
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*
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* @return {object}
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* @optional
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*/
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getInitialState: 'DEFINE_MANY_MERGED',
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/**
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* @return {object}
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* @optional
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*/
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getChildContext: 'DEFINE_MANY_MERGED',
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/**
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* Uses props from `this.props` and state from `this.state` to render the
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* structure of the component.
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*
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* No guarantees are made about when or how often this method is invoked, so
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* it must not have side effects.
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*
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* render: function() {
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* var name = this.props.name;
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* return <div>Hello, {name}!</div>;
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* }
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*
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* @return {ReactComponent}
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* @nosideeffects
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* @required
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*/
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render: 'DEFINE_ONCE',
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// ==== Delegate methods ====
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/**
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* Invoked when the component is initially created and about to be mounted.
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* This may have side effects, but any external subscriptions or data created
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* by this method must be cleaned up in `componentWillUnmount`.
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*
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* @optional
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*/
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componentWillMount: 'DEFINE_MANY',
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/**
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* Invoked when the component has been mounted and has a DOM representation.
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* However, there is no guarantee that the DOM node is in the document.
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*
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* Use this as an opportunity to operate on the DOM when the component has
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* been mounted (initialized and rendered) for the first time.
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*
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* @param {DOMElement} rootNode DOM element representing the component.
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* @optional
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*/
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componentDidMount: 'DEFINE_MANY',
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/**
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* Invoked before the component receives new props.
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*
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* Use this as an opportunity to react to a prop transition by updating the
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* state using `this.setState`. Current props are accessed via `this.props`.
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*
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* componentWillReceiveProps: function(nextProps, nextContext) {
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* this.setState({
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* likesIncreasing: nextProps.likeCount > this.props.likeCount
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* });
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* }
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*
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* NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop
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* transition may cause a state change, but the opposite is not true. If you
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* need it, you are probably looking for `componentWillUpdate`.
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*
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* @param {object} nextProps
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* @optional
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*/
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componentWillReceiveProps: 'DEFINE_MANY',
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/**
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* Invoked while deciding if the component should be updated as a result of
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* receiving new props, state and/or context.
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*
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* Use this as an opportunity to `return false` when you're certain that the
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* transition to the new props/state/context will not require a component
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* update.
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*
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* shouldComponentUpdate: function(nextProps, nextState, nextContext) {
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* return !equal(nextProps, this.props) ||
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* !equal(nextState, this.state) ||
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* !equal(nextContext, this.context);
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* }
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*
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* @param {object} nextProps
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* @param {?object} nextState
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* @param {?object} nextContext
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* @return {boolean} True if the component should update.
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* @optional
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*/
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shouldComponentUpdate: 'DEFINE_ONCE',
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/**
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* Invoked when the component is about to update due to a transition from
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* `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`
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* and `nextContext`.
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*
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* Use this as an opportunity to perform preparation before an update occurs.
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*
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* NOTE: You **cannot** use `this.setState()` in this method.
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*
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* @param {object} nextProps
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* @param {?object} nextState
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* @param {?object} nextContext
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* @param {ReactReconcileTransaction} transaction
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* @optional
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*/
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componentWillUpdate: 'DEFINE_MANY',
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/**
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* Invoked when the component's DOM representation has been updated.
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*
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* Use this as an opportunity to operate on the DOM when the component has
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* been updated.
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*
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* @param {object} prevProps
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* @param {?object} prevState
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* @param {?object} prevContext
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* @param {DOMElement} rootNode DOM element representing the component.
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* @optional
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*/
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componentDidUpdate: 'DEFINE_MANY',
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/**
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* Invoked when the component is about to be removed from its parent and have
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* its DOM representation destroyed.
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*
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* Use this as an opportunity to deallocate any external resources.
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*
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* NOTE: There is no `componentDidUnmount` since your component will have been
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* destroyed by that point.
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*
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* @optional
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*/
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componentWillUnmount: 'DEFINE_MANY',
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// ==== Advanced methods ====
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/**
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* Updates the component's currently mounted DOM representation.
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*
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* By default, this implements React's rendering and reconciliation algorithm.
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* Sophisticated clients may wish to override this.
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*
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* @param {ReactReconcileTransaction} transaction
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* @internal
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* @overridable
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*/
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updateComponent: 'OVERRIDE_BASE'
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};
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/**
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* Mapping from class specification keys to special processing functions.
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*
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* Although these are declared like instance properties in the specification
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* when defining classes using `React.createClass`, they are actually static
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* and are accessible on the constructor instead of the prototype. Despite
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* being static, they must be defined outside of the "statics" key under
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* which all other static methods are defined.
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*/
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var RESERVED_SPEC_KEYS = {
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displayName: function (Constructor, displayName) {
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Constructor.displayName = displayName;
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},
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mixins: function (Constructor, mixins) {
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if (mixins) {
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for (var i = 0; i < mixins.length; i++) {
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mixSpecIntoComponent(Constructor, mixins[i]);
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}
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}
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},
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childContextTypes: function (Constructor, childContextTypes) {
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if (process.env.NODE_ENV !== 'production') {
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validateTypeDef(Constructor, childContextTypes, 'childContext');
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}
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Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);
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},
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contextTypes: function (Constructor, contextTypes) {
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if (process.env.NODE_ENV !== 'production') {
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validateTypeDef(Constructor, contextTypes, 'context');
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}
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Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);
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},
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/**
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* Special case getDefaultProps which should move into statics but requires
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* automatic merging.
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*/
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getDefaultProps: function (Constructor, getDefaultProps) {
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if (Constructor.getDefaultProps) {
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Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);
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} else {
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Constructor.getDefaultProps = getDefaultProps;
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}
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},
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propTypes: function (Constructor, propTypes) {
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if (process.env.NODE_ENV !== 'production') {
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validateTypeDef(Constructor, propTypes, 'prop');
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}
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Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);
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},
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statics: function (Constructor, statics) {
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mixStaticSpecIntoComponent(Constructor, statics);
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},
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autobind: function () {} };
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function validateTypeDef(Constructor, typeDef, location) {
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for (var propName in typeDef) {
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if (typeDef.hasOwnProperty(propName)) {
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// use a warning instead of an invariant so components
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// don't show up in prod but only in __DEV__
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process.env.NODE_ENV !== 'production' ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;
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}
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}
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}
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function validateMethodOverride(isAlreadyDefined, name) {
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var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;
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// Disallow overriding of base class methods unless explicitly allowed.
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if (ReactClassMixin.hasOwnProperty(name)) {
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invariant(specPolicy === 'OVERRIDE_BASE', 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name);
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}
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// Disallow defining methods more than once unless explicitly allowed.
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if (isAlreadyDefined) {
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invariant(specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED', 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name);
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}
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}
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/**
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* Mixin helper which handles policy validation and reserved
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* specification keys when building React classes.
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*/
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function mixSpecIntoComponent(Constructor, spec) {
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if (!spec) {
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if (process.env.NODE_ENV !== 'production') {
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var typeofSpec = typeof spec;
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var isMixinValid = typeofSpec === 'object' && spec !== null;
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process.env.NODE_ENV !== 'production' ? warning(isMixinValid, '%s: You\'re attempting to include a mixin that is either null ' + 'or not an object. Check the mixins included by the component, ' + 'as well as any mixins they include themselves. ' + 'Expected object but got %s.', Constructor.displayName || 'ReactClass', spec === null ? null : typeofSpec) : void 0;
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}
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return;
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}
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invariant(typeof spec !== 'function', 'ReactClass: You\'re attempting to ' + 'use a component class or function as a mixin. Instead, just use a ' + 'regular object.');
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invariant(!isValidElement(spec), 'ReactClass: You\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.');
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var proto = Constructor.prototype;
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var autoBindPairs = proto.__reactAutoBindPairs;
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// By handling mixins before any other properties, we ensure the same
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// chaining order is applied to methods with DEFINE_MANY policy, whether
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// mixins are listed before or after these methods in the spec.
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if (spec.hasOwnProperty(MIXINS_KEY)) {
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RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);
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}
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for (var name in spec) {
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if (!spec.hasOwnProperty(name)) {
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continue;
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}
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if (name === MIXINS_KEY) {
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// We have already handled mixins in a special case above.
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continue;
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}
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var property = spec[name];
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var isAlreadyDefined = proto.hasOwnProperty(name);
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validateMethodOverride(isAlreadyDefined, name);
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if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {
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RESERVED_SPEC_KEYS[name](Constructor, property);
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} else {
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// Setup methods on prototype:
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// The following member methods should not be automatically bound:
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// 1. Expected ReactClass methods (in the "interface").
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// 2. Overridden methods (that were mixed in).
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var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);
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var isFunction = typeof property === 'function';
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var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;
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if (shouldAutoBind) {
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autoBindPairs.push(name, property);
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proto[name] = property;
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} else {
|
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if (isAlreadyDefined) {
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var specPolicy = ReactClassInterface[name];
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// These cases should already be caught by validateMethodOverride.
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invariant(isReactClassMethod && (specPolicy === 'DEFINE_MANY_MERGED' || specPolicy === 'DEFINE_MANY'), 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name);
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// For methods which are defined more than once, call the existing
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// methods before calling the new property, merging if appropriate.
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if (specPolicy === 'DEFINE_MANY_MERGED') {
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proto[name] = createMergedResultFunction(proto[name], property);
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} else if (specPolicy === 'DEFINE_MANY') {
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proto[name] = createChainedFunction(proto[name], property);
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}
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} else {
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proto[name] = property;
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if (process.env.NODE_ENV !== 'production') {
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|
// Add verbose displayName to the function, which helps when looking
|
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// at profiling tools.
|
|
if (typeof property === 'function' && spec.displayName) {
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|
proto[name].displayName = spec.displayName + '_' + name;
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}
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}
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}
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}
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}
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}
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}
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|
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function mixStaticSpecIntoComponent(Constructor, statics) {
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if (!statics) {
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return;
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|
}
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|
for (var name in statics) {
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var property = statics[name];
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if (!statics.hasOwnProperty(name)) {
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continue;
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}
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|
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var isReserved = name in RESERVED_SPEC_KEYS;
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invariant(!isReserved, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\'t be on the "statics" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name);
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var isInherited = name in Constructor;
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invariant(!isInherited, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name);
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Constructor[name] = property;
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}
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}
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/**
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|
* Merge two objects, but throw if both contain the same key.
|
|
*
|
|
* @param {object} one The first object, which is mutated.
|
|
* @param {object} two The second object
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|
* @return {object} one after it has been mutated to contain everything in two.
|
|
*/
|
|
function mergeIntoWithNoDuplicateKeys(one, two) {
|
|
invariant(one && two && typeof one === 'object' && typeof two === 'object', 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.');
|
|
|
|
for (var key in two) {
|
|
if (two.hasOwnProperty(key)) {
|
|
invariant(one[key] === undefined, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key);
|
|
one[key] = two[key];
|
|
}
|
|
}
|
|
return one;
|
|
}
|
|
|
|
/**
|
|
* Creates a function that invokes two functions and merges their return values.
|
|
*
|
|
* @param {function} one Function to invoke first.
|
|
* @param {function} two Function to invoke second.
|
|
* @return {function} Function that invokes the two argument functions.
|
|
* @private
|
|
*/
|
|
function createMergedResultFunction(one, two) {
|
|
return function mergedResult() {
|
|
var a = one.apply(this, arguments);
|
|
var b = two.apply(this, arguments);
|
|
if (a == null) {
|
|
return b;
|
|
} else if (b == null) {
|
|
return a;
|
|
}
|
|
var c = {};
|
|
mergeIntoWithNoDuplicateKeys(c, a);
|
|
mergeIntoWithNoDuplicateKeys(c, b);
|
|
return c;
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Creates a function that invokes two functions and ignores their return vales.
|
|
*
|
|
* @param {function} one Function to invoke first.
|
|
* @param {function} two Function to invoke second.
|
|
* @return {function} Function that invokes the two argument functions.
|
|
* @private
|
|
*/
|
|
function createChainedFunction(one, two) {
|
|
return function chainedFunction() {
|
|
one.apply(this, arguments);
|
|
two.apply(this, arguments);
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Binds a method to the component.
|
|
*
|
|
* @param {object} component Component whose method is going to be bound.
|
|
* @param {function} method Method to be bound.
|
|
* @return {function} The bound method.
|
|
*/
|
|
function bindAutoBindMethod(component, method) {
|
|
var boundMethod = method.bind(component);
|
|
if (process.env.NODE_ENV !== 'production') {
|
|
boundMethod.__reactBoundContext = component;
|
|
boundMethod.__reactBoundMethod = method;
|
|
boundMethod.__reactBoundArguments = null;
|
|
var componentName = component.constructor.displayName;
|
|
var _bind = boundMethod.bind;
|
|
boundMethod.bind = function (newThis) {
|
|
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
|
|
args[_key - 1] = arguments[_key];
|
|
}
|
|
|
|
// User is trying to bind() an autobound method; we effectively will
|
|
// ignore the value of "this" that the user is trying to use, so
|
|
// let's warn.
|
|
if (newThis !== component && newThis !== null) {
|
|
process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;
|
|
} else if (!args.length) {
|
|
process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;
|
|
return boundMethod;
|
|
}
|
|
var reboundMethod = _bind.apply(boundMethod, arguments);
|
|
reboundMethod.__reactBoundContext = component;
|
|
reboundMethod.__reactBoundMethod = method;
|
|
reboundMethod.__reactBoundArguments = args;
|
|
return reboundMethod;
|
|
};
|
|
}
|
|
return boundMethod;
|
|
}
|
|
|
|
/**
|
|
* Binds all auto-bound methods in a component.
|
|
*
|
|
* @param {object} component Component whose method is going to be bound.
|
|
*/
|
|
function bindAutoBindMethods(component) {
|
|
var pairs = component.__reactAutoBindPairs;
|
|
for (var i = 0; i < pairs.length; i += 2) {
|
|
var autoBindKey = pairs[i];
|
|
var method = pairs[i + 1];
|
|
component[autoBindKey] = bindAutoBindMethod(component, method);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Add more to the ReactClass base class. These are all legacy features and
|
|
* therefore not already part of the modern ReactComponent.
|
|
*/
|
|
var ReactClassMixin = {
|
|
|
|
/**
|
|
* TODO: This will be deprecated because state should always keep a consistent
|
|
* type signature and the only use case for this, is to avoid that.
|
|
*/
|
|
replaceState: function (newState, callback) {
|
|
this.updater.enqueueReplaceState(this, newState);
|
|
if (callback) {
|
|
this.updater.enqueueCallback(this, callback, 'replaceState');
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Checks whether or not this composite component is mounted.
|
|
* @return {boolean} True if mounted, false otherwise.
|
|
* @protected
|
|
* @final
|
|
*/
|
|
isMounted: function () {
|
|
return this.updater.isMounted(this);
|
|
}
|
|
};
|
|
|
|
var ReactClassComponent = function () {};
|
|
_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);
|
|
|
|
/**
|
|
* Creates a composite component class given a class specification.
|
|
* See https://facebook.github.io/react/docs/top-level-api.html#react.createclass
|
|
*
|
|
* @param {object} spec Class specification (which must define `render`).
|
|
* @return {function} Component constructor function.
|
|
* @public
|
|
*/
|
|
function createClass(spec) {
|
|
// To keep our warnings more understandable, we'll use a little hack here to
|
|
// ensure that Constructor.name !== 'Constructor'. This makes sure we don't
|
|
// unnecessarily identify a class without displayName as 'Constructor'.
|
|
var Constructor = identity(function (props, context, updater) {
|
|
// This constructor gets overridden by mocks. The argument is used
|
|
// by mocks to assert on what gets mounted.
|
|
|
|
if (process.env.NODE_ENV !== 'production') {
|
|
process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;
|
|
}
|
|
|
|
// Wire up auto-binding
|
|
if (this.__reactAutoBindPairs.length) {
|
|
bindAutoBindMethods(this);
|
|
}
|
|
|
|
this.props = props;
|
|
this.context = context;
|
|
this.refs = emptyObject;
|
|
this.updater = updater || ReactNoopUpdateQueue;
|
|
|
|
this.state = null;
|
|
|
|
// ReactClasses doesn't have constructors. Instead, they use the
|
|
// getInitialState and componentWillMount methods for initialization.
|
|
|
|
var initialState = this.getInitialState ? this.getInitialState() : null;
|
|
if (process.env.NODE_ENV !== 'production') {
|
|
// We allow auto-mocks to proceed as if they're returning null.
|
|
if (initialState === undefined && this.getInitialState._isMockFunction) {
|
|
// This is probably bad practice. Consider warning here and
|
|
// deprecating this convenience.
|
|
initialState = null;
|
|
}
|
|
}
|
|
invariant(typeof initialState === 'object' && !Array.isArray(initialState), '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent');
|
|
|
|
this.state = initialState;
|
|
});
|
|
Constructor.prototype = new ReactClassComponent();
|
|
Constructor.prototype.constructor = Constructor;
|
|
Constructor.prototype.__reactAutoBindPairs = [];
|
|
|
|
injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));
|
|
|
|
mixSpecIntoComponent(Constructor, spec);
|
|
|
|
// Initialize the defaultProps property after all mixins have been merged.
|
|
if (Constructor.getDefaultProps) {
|
|
Constructor.defaultProps = Constructor.getDefaultProps();
|
|
}
|
|
|
|
if (process.env.NODE_ENV !== 'production') {
|
|
// This is a tag to indicate that the use of these method names is ok,
|
|
// since it's used with createClass. If it's not, then it's likely a
|
|
// mistake so we'll warn you to use the static property, property
|
|
// initializer or constructor respectively.
|
|
if (Constructor.getDefaultProps) {
|
|
Constructor.getDefaultProps.isReactClassApproved = {};
|
|
}
|
|
if (Constructor.prototype.getInitialState) {
|
|
Constructor.prototype.getInitialState.isReactClassApproved = {};
|
|
}
|
|
}
|
|
|
|
invariant(Constructor.prototype.render, 'createClass(...): Class specification must implement a `render` method.');
|
|
|
|
if (process.env.NODE_ENV !== 'production') {
|
|
process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;
|
|
process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;
|
|
}
|
|
|
|
// Reduce time spent doing lookups by setting these on the prototype.
|
|
for (var methodName in ReactClassInterface) {
|
|
if (!Constructor.prototype[methodName]) {
|
|
Constructor.prototype[methodName] = null;
|
|
}
|
|
}
|
|
|
|
return Constructor;
|
|
}
|
|
|
|
return createClass;
|
|
};
|
|
|
|
}).call(this,require('_process'))
|
|
},{"_process":8,"fbjs/lib/emptyObject":4,"fbjs/lib/invariant":5,"fbjs/lib/warning":6,"object-assign":7}],2:[function(require,module,exports){
|
|
/**
|
|
* Copyright 2013-present, Facebook, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* This source code is licensed under the BSD-style license found in the
|
|
* LICENSE file in the root directory of this source tree. An additional grant
|
|
* of patent rights can be found in the PATENTS file in the same directory.
|
|
*
|
|
*/
|
|
|
|
'use strict';
|
|
|
|
var factory = require('./factory');
|
|
|
|
// Hack to grab NoopUpdateQueue from isomorphic React
|
|
var ReactNoopUpdateQueue = new ReactComponent().updater;
|
|
|
|
module.exports = factory(
|
|
React.Component,
|
|
React.isValidElement,
|
|
ReactNoopUpdateQueue
|
|
);
|
|
|
|
},{"./factory":1}],3:[function(require,module,exports){
|
|
"use strict";
|
|
|
|
/**
|
|
* Copyright (c) 2013-present, Facebook, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* This source code is licensed under the BSD-style license found in the
|
|
* LICENSE file in the root directory of this source tree. An additional grant
|
|
* of patent rights can be found in the PATENTS file in the same directory.
|
|
*
|
|
*
|
|
*/
|
|
|
|
function makeEmptyFunction(arg) {
|
|
return function () {
|
|
return arg;
|
|
};
|
|
}
|
|
|
|
/**
|
|
* This function accepts and discards inputs; it has no side effects. This is
|
|
* primarily useful idiomatically for overridable function endpoints which
|
|
* always need to be callable, since JS lacks a null-call idiom ala Cocoa.
|
|
*/
|
|
var emptyFunction = function emptyFunction() {};
|
|
|
|
emptyFunction.thatReturns = makeEmptyFunction;
|
|
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
|
|
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
|
|
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
|
|
emptyFunction.thatReturnsThis = function () {
|
|
return this;
|
|
};
|
|
emptyFunction.thatReturnsArgument = function (arg) {
|
|
return arg;
|
|
};
|
|
|
|
module.exports = emptyFunction;
|
|
},{}],4:[function(require,module,exports){
|
|
(function (process){
|
|
/**
|
|
* Copyright (c) 2013-present, Facebook, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* This source code is licensed under the BSD-style license found in the
|
|
* LICENSE file in the root directory of this source tree. An additional grant
|
|
* of patent rights can be found in the PATENTS file in the same directory.
|
|
*
|
|
*/
|
|
|
|
'use strict';
|
|
|
|
var emptyObject = {};
|
|
|
|
if (process.env.NODE_ENV !== 'production') {
|
|
Object.freeze(emptyObject);
|
|
}
|
|
|
|
module.exports = emptyObject;
|
|
}).call(this,require('_process'))
|
|
},{"_process":8}],5:[function(require,module,exports){
|
|
(function (process){
|
|
/**
|
|
* Copyright (c) 2013-present, Facebook, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* This source code is licensed under the BSD-style license found in the
|
|
* LICENSE file in the root directory of this source tree. An additional grant
|
|
* of patent rights can be found in the PATENTS file in the same directory.
|
|
*
|
|
*/
|
|
|
|
'use strict';
|
|
|
|
/**
|
|
* Use invariant() to assert state which your program assumes to be true.
|
|
*
|
|
* Provide sprintf-style format (only %s is supported) and arguments
|
|
* to provide information about what broke and what you were
|
|
* expecting.
|
|
*
|
|
* The invariant message will be stripped in production, but the invariant
|
|
* will remain to ensure logic does not differ in production.
|
|
*/
|
|
|
|
var validateFormat = function validateFormat(format) {};
|
|
|
|
if (process.env.NODE_ENV !== 'production') {
|
|
validateFormat = function validateFormat(format) {
|
|
if (format === undefined) {
|
|
throw new Error('invariant requires an error message argument');
|
|
}
|
|
};
|
|
}
|
|
|
|
function invariant(condition, format, a, b, c, d, e, f) {
|
|
validateFormat(format);
|
|
|
|
if (!condition) {
|
|
var error;
|
|
if (format === undefined) {
|
|
error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
|
|
} else {
|
|
var args = [a, b, c, d, e, f];
|
|
var argIndex = 0;
|
|
error = new Error(format.replace(/%s/g, function () {
|
|
return args[argIndex++];
|
|
}));
|
|
error.name = 'Invariant Violation';
|
|
}
|
|
|
|
error.framesToPop = 1; // we don't care about invariant's own frame
|
|
throw error;
|
|
}
|
|
}
|
|
|
|
module.exports = invariant;
|
|
}).call(this,require('_process'))
|
|
},{"_process":8}],6:[function(require,module,exports){
|
|
(function (process){
|
|
/**
|
|
* Copyright 2014-2015, Facebook, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* This source code is licensed under the BSD-style license found in the
|
|
* LICENSE file in the root directory of this source tree. An additional grant
|
|
* of patent rights can be found in the PATENTS file in the same directory.
|
|
*
|
|
*/
|
|
|
|
'use strict';
|
|
|
|
var emptyFunction = require('./emptyFunction');
|
|
|
|
/**
|
|
* Similar to invariant but only logs a warning if the condition is not met.
|
|
* This can be used to log issues in development environments in critical
|
|
* paths. Removing the logging code for production environments will keep the
|
|
* same logic and follow the same code paths.
|
|
*/
|
|
|
|
var warning = emptyFunction;
|
|
|
|
if (process.env.NODE_ENV !== 'production') {
|
|
(function () {
|
|
var printWarning = function printWarning(format) {
|
|
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
|
|
args[_key - 1] = arguments[_key];
|
|
}
|
|
|
|
var argIndex = 0;
|
|
var message = 'Warning: ' + format.replace(/%s/g, function () {
|
|
return args[argIndex++];
|
|
});
|
|
if (typeof console !== 'undefined') {
|
|
console.error(message);
|
|
}
|
|
try {
|
|
// --- Welcome to debugging React ---
|
|
// This error was thrown as a convenience so that you can use this stack
|
|
// to find the callsite that caused this warning to fire.
|
|
throw new Error(message);
|
|
} catch (x) {}
|
|
};
|
|
|
|
warning = function warning(condition, format) {
|
|
if (format === undefined) {
|
|
throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
|
|
}
|
|
|
|
if (format.indexOf('Failed Composite propType: ') === 0) {
|
|
return; // Ignore CompositeComponent proptype check.
|
|
}
|
|
|
|
if (!condition) {
|
|
for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
|
|
args[_key2 - 2] = arguments[_key2];
|
|
}
|
|
|
|
printWarning.apply(undefined, [format].concat(args));
|
|
}
|
|
};
|
|
})();
|
|
}
|
|
|
|
module.exports = warning;
|
|
}).call(this,require('_process'))
|
|
},{"./emptyFunction":3,"_process":8}],7:[function(require,module,exports){
|
|
/*
|
|
object-assign
|
|
(c) Sindre Sorhus
|
|
@license MIT
|
|
*/
|
|
|
|
'use strict';
|
|
/* eslint-disable no-unused-vars */
|
|
var getOwnPropertySymbols = Object.getOwnPropertySymbols;
|
|
var hasOwnProperty = Object.prototype.hasOwnProperty;
|
|
var propIsEnumerable = Object.prototype.propertyIsEnumerable;
|
|
|
|
function toObject(val) {
|
|
if (val === null || val === undefined) {
|
|
throw new TypeError('Object.assign cannot be called with null or undefined');
|
|
}
|
|
|
|
return Object(val);
|
|
}
|
|
|
|
function shouldUseNative() {
|
|
try {
|
|
if (!Object.assign) {
|
|
return false;
|
|
}
|
|
|
|
// Detect buggy property enumeration order in older V8 versions.
|
|
|
|
// https://bugs.chromium.org/p/v8/issues/detail?id=4118
|
|
var test1 = new String('abc'); // eslint-disable-line no-new-wrappers
|
|
test1[5] = 'de';
|
|
if (Object.getOwnPropertyNames(test1)[0] === '5') {
|
|
return false;
|
|
}
|
|
|
|
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
|
|
var test2 = {};
|
|
for (var i = 0; i < 10; i++) {
|
|
test2['_' + String.fromCharCode(i)] = i;
|
|
}
|
|
var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
|
|
return test2[n];
|
|
});
|
|
if (order2.join('') !== '0123456789') {
|
|
return false;
|
|
}
|
|
|
|
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
|
|
var test3 = {};
|
|
'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
|
|
test3[letter] = letter;
|
|
});
|
|
if (Object.keys(Object.assign({}, test3)).join('') !==
|
|
'abcdefghijklmnopqrst') {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} catch (err) {
|
|
// We don't expect any of the above to throw, but better to be safe.
|
|
return false;
|
|
}
|
|
}
|
|
|
|
module.exports = shouldUseNative() ? Object.assign : function (target, source) {
|
|
var from;
|
|
var to = toObject(target);
|
|
var symbols;
|
|
|
|
for (var s = 1; s < arguments.length; s++) {
|
|
from = Object(arguments[s]);
|
|
|
|
for (var key in from) {
|
|
if (hasOwnProperty.call(from, key)) {
|
|
to[key] = from[key];
|
|
}
|
|
}
|
|
|
|
if (getOwnPropertySymbols) {
|
|
symbols = getOwnPropertySymbols(from);
|
|
for (var i = 0; i < symbols.length; i++) {
|
|
if (propIsEnumerable.call(from, symbols[i])) {
|
|
to[symbols[i]] = from[symbols[i]];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return to;
|
|
};
|
|
|
|
},{}],8:[function(require,module,exports){
|
|
// shim for using process in browser
|
|
var process = module.exports = {};
|
|
|
|
// cached from whatever global is present so that test runners that stub it
|
|
// don't break things. But we need to wrap it in a try catch in case it is
|
|
// wrapped in strict mode code which doesn't define any globals. It's inside a
|
|
// function because try/catches deoptimize in certain engines.
|
|
|
|
var cachedSetTimeout;
|
|
var cachedClearTimeout;
|
|
|
|
function defaultSetTimout() {
|
|
throw new Error('setTimeout has not been defined');
|
|
}
|
|
function defaultClearTimeout () {
|
|
throw new Error('clearTimeout has not been defined');
|
|
}
|
|
(function () {
|
|
try {
|
|
if (typeof setTimeout === 'function') {
|
|
cachedSetTimeout = setTimeout;
|
|
} else {
|
|
cachedSetTimeout = defaultSetTimout;
|
|
}
|
|
} catch (e) {
|
|
cachedSetTimeout = defaultSetTimout;
|
|
}
|
|
try {
|
|
if (typeof clearTimeout === 'function') {
|
|
cachedClearTimeout = clearTimeout;
|
|
} else {
|
|
cachedClearTimeout = defaultClearTimeout;
|
|
}
|
|
} catch (e) {
|
|
cachedClearTimeout = defaultClearTimeout;
|
|
}
|
|
} ())
|
|
function runTimeout(fun) {
|
|
if (cachedSetTimeout === setTimeout) {
|
|
//normal enviroments in sane situations
|
|
return setTimeout(fun, 0);
|
|
}
|
|
// if setTimeout wasn't available but was latter defined
|
|
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
|
|
cachedSetTimeout = setTimeout;
|
|
return setTimeout(fun, 0);
|
|
}
|
|
try {
|
|
// when when somebody has screwed with setTimeout but no I.E. maddness
|
|
return cachedSetTimeout(fun, 0);
|
|
} catch(e){
|
|
try {
|
|
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
|
|
return cachedSetTimeout.call(null, fun, 0);
|
|
} catch(e){
|
|
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
|
|
return cachedSetTimeout.call(this, fun, 0);
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
function runClearTimeout(marker) {
|
|
if (cachedClearTimeout === clearTimeout) {
|
|
//normal enviroments in sane situations
|
|
return clearTimeout(marker);
|
|
}
|
|
// if clearTimeout wasn't available but was latter defined
|
|
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
|
|
cachedClearTimeout = clearTimeout;
|
|
return clearTimeout(marker);
|
|
}
|
|
try {
|
|
// when when somebody has screwed with setTimeout but no I.E. maddness
|
|
return cachedClearTimeout(marker);
|
|
} catch (e){
|
|
try {
|
|
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
|
|
return cachedClearTimeout.call(null, marker);
|
|
} catch (e){
|
|
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
|
|
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
|
|
return cachedClearTimeout.call(this, marker);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
}
|
|
var queue = [];
|
|
var draining = false;
|
|
var currentQueue;
|
|
var queueIndex = -1;
|
|
|
|
function cleanUpNextTick() {
|
|
if (!draining || !currentQueue) {
|
|
return;
|
|
}
|
|
draining = false;
|
|
if (currentQueue.length) {
|
|
queue = currentQueue.concat(queue);
|
|
} else {
|
|
queueIndex = -1;
|
|
}
|
|
if (queue.length) {
|
|
drainQueue();
|
|
}
|
|
}
|
|
|
|
function drainQueue() {
|
|
if (draining) {
|
|
return;
|
|
}
|
|
var timeout = runTimeout(cleanUpNextTick);
|
|
draining = true;
|
|
|
|
var len = queue.length;
|
|
while(len) {
|
|
currentQueue = queue;
|
|
queue = [];
|
|
while (++queueIndex < len) {
|
|
if (currentQueue) {
|
|
currentQueue[queueIndex].run();
|
|
}
|
|
}
|
|
queueIndex = -1;
|
|
len = queue.length;
|
|
}
|
|
currentQueue = null;
|
|
draining = false;
|
|
runClearTimeout(timeout);
|
|
}
|
|
|
|
process.nextTick = function (fun) {
|
|
var args = new Array(arguments.length - 1);
|
|
if (arguments.length > 1) {
|
|
for (var i = 1; i < arguments.length; i++) {
|
|
args[i - 1] = arguments[i];
|
|
}
|
|
}
|
|
queue.push(new Item(fun, args));
|
|
if (queue.length === 1 && !draining) {
|
|
runTimeout(drainQueue);
|
|
}
|
|
};
|
|
|
|
// v8 likes predictible objects
|
|
function Item(fun, array) {
|
|
this.fun = fun;
|
|
this.array = array;
|
|
}
|
|
Item.prototype.run = function () {
|
|
this.fun.apply(null, this.array);
|
|
};
|
|
process.title = 'browser';
|
|
process.browser = true;
|
|
process.env = {};
|
|
process.argv = [];
|
|
process.version = ''; // empty string to avoid regexp issues
|
|
process.versions = {};
|
|
|
|
function noop() {}
|
|
|
|
process.on = noop;
|
|
process.addListener = noop;
|
|
process.once = noop;
|
|
process.off = noop;
|
|
process.removeListener = noop;
|
|
process.removeAllListeners = noop;
|
|
process.emit = noop;
|
|
|
|
process.binding = function (name) {
|
|
throw new Error('process.binding is not supported');
|
|
};
|
|
|
|
process.cwd = function () { return '/' };
|
|
process.chdir = function (dir) {
|
|
throw new Error('process.chdir is not supported');
|
|
};
|
|
process.umask = function() { return 0; };
|
|
|
|
},{}]},{},[2])(2)
|
|
});
|