mirror of
https://github.com/facebook/react.git
synced 2025-11-01 09:12:30 +00:00
* Add failing test demonstrating a ReactPerf warning
* Make the failing ReactPerf test more precise
* Make ReactPerf.start() work during reconciliation
* Reorder lifecycle methods for greater clarity
* Fix memory leak
* Error boundaries should not break ReactPerf
* Put onBeginFlush/onEndFlush into transaction wrappers
This looks cleaner even though it is not strictly necessary.
We still call them manually for unmounting because it doesn't have a transaction.
(cherry picked from commit 1a0e3a3215)
1185 lines
35 KiB
JavaScript
1185 lines
35 KiB
JavaScript
/**
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* Copyright 2013-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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* @providesModule ReactCompositeComponent
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*/
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'use strict';
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var ReactComponentEnvironment = require('ReactComponentEnvironment');
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var ReactCurrentOwner = require('ReactCurrentOwner');
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var ReactElement = require('ReactElement');
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var ReactErrorUtils = require('ReactErrorUtils');
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var ReactInstanceMap = require('ReactInstanceMap');
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var ReactInstrumentation = require('ReactInstrumentation');
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var ReactNodeTypes = require('ReactNodeTypes');
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var ReactPropTypeLocations = require('ReactPropTypeLocations');
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var ReactReconciler = require('ReactReconciler');
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var checkReactTypeSpec = require('checkReactTypeSpec');
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var emptyObject = require('emptyObject');
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var invariant = require('invariant');
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var shouldUpdateReactComponent = require('shouldUpdateReactComponent');
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var warning = require('warning');
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function StatelessComponent(Component) {
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}
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StatelessComponent.prototype.render = function() {
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var Component = ReactInstanceMap.get(this)._currentElement.type;
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var element = Component(this.props, this.context, this.updater);
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warnIfInvalidElement(Component, element);
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return element;
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};
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function warnIfInvalidElement(Component, element) {
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if (__DEV__) {
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warning(
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element === null || element === false || ReactElement.isValidElement(element),
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'%s(...): A valid React element (or null) must be returned. You may have ' +
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'returned undefined, an array or some other invalid object.',
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Component.displayName || Component.name || 'Component'
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);
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warning(
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!Component.childContextTypes,
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'%s(...): childContextTypes cannot be defined on a functional component.',
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Component.displayName || Component.name || 'Component'
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);
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}
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}
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function invokeComponentDidMountWithTimer() {
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var publicInstance = this._instance;
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if (this._debugID !== 0) {
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ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
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this._debugID,
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'componentDidMount'
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);
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}
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publicInstance.componentDidMount();
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if (this._debugID !== 0) {
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ReactInstrumentation.debugTool.onEndLifeCycleTimer(
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this._debugID,
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'componentDidMount'
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);
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}
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}
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function invokeComponentDidUpdateWithTimer(prevProps, prevState, prevContext) {
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var publicInstance = this._instance;
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if (this._debugID !== 0) {
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ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
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this._debugID,
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'componentDidUpdate'
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);
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}
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publicInstance.componentDidUpdate(prevProps, prevState, prevContext);
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if (this._debugID !== 0) {
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ReactInstrumentation.debugTool.onEndLifeCycleTimer(
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this._debugID,
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'componentDidUpdate'
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);
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}
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}
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function shouldConstruct(Component) {
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return Component.prototype && Component.prototype.isReactComponent;
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}
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/**
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* ------------------ The Life-Cycle of a Composite Component ------------------
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*
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* - constructor: Initialization of state. The instance is now retained.
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* - componentWillMount
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* - render
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* - [children's constructors]
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* - [children's componentWillMount and render]
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* - [children's componentDidMount]
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* - componentDidMount
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*
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* Update Phases:
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* - componentWillReceiveProps (only called if parent updated)
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* - shouldComponentUpdate
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* - componentWillUpdate
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* - render
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* - [children's constructors or receive props phases]
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* - componentDidUpdate
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*
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* - componentWillUnmount
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* - [children's componentWillUnmount]
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* - [children destroyed]
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* - (destroyed): The instance is now blank, released by React and ready for GC.
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*
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* -----------------------------------------------------------------------------
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*/
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/**
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* An incrementing ID assigned to each component when it is mounted. This is
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* used to enforce the order in which `ReactUpdates` updates dirty components.
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*
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* @private
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*/
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var nextMountID = 1;
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/**
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* @lends {ReactCompositeComponent.prototype}
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*/
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var ReactCompositeComponentMixin = {
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/**
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* Base constructor for all composite component.
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*
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* @param {ReactElement} element
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* @final
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* @internal
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*/
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construct: function(element) {
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this._currentElement = element;
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this._rootNodeID = null;
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this._instance = null;
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this._hostParent = null;
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this._hostContainerInfo = null;
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// See ReactUpdateQueue
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this._updateBatchNumber = null;
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this._pendingElement = null;
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this._pendingStateQueue = null;
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this._pendingReplaceState = false;
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this._pendingForceUpdate = false;
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this._renderedNodeType = null;
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this._renderedComponent = null;
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this._context = null;
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this._mountOrder = 0;
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this._topLevelWrapper = null;
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// See ReactUpdates and ReactUpdateQueue.
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this._pendingCallbacks = null;
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// ComponentWillUnmount shall only be called once
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this._calledComponentWillUnmount = false;
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if (__DEV__) {
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this._warnedAboutRefsInRender = false;
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}
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},
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/**
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* Initializes the component, renders markup, and registers event listeners.
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*
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* @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction
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* @param {?object} hostParent
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* @param {?object} hostContainerInfo
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* @param {?object} context
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* @return {?string} Rendered markup to be inserted into the DOM.
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* @final
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* @internal
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*/
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mountComponent: function(
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transaction,
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hostParent,
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hostContainerInfo,
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context
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) {
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this._context = context;
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this._mountOrder = nextMountID++;
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this._hostParent = hostParent;
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this._hostContainerInfo = hostContainerInfo;
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var publicProps = this._currentElement.props;
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var publicContext = this._processContext(context);
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var Component = this._currentElement.type;
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var updateQueue = transaction.getUpdateQueue();
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// Initialize the public class
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var inst = this._constructComponent(publicProps, publicContext, updateQueue);
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var renderedElement;
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// Support functional components
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if (!shouldConstruct(Component) && (inst == null || inst.render == null)) {
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renderedElement = inst;
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warnIfInvalidElement(Component, renderedElement);
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invariant(
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inst === null ||
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inst === false ||
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ReactElement.isValidElement(inst),
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'%s(...): A valid React element (or null) must be returned. You may have ' +
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'returned undefined, an array or some other invalid object.',
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Component.displayName || Component.name || 'Component'
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);
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inst = new StatelessComponent(Component);
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}
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if (__DEV__) {
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// This will throw later in _renderValidatedComponent, but add an early
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// warning now to help debugging
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if (inst.render == null) {
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warning(
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false,
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'%s(...): No `render` method found on the returned component ' +
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'instance: you may have forgotten to define `render`.',
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Component.displayName || Component.name || 'Component'
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);
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}
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var propsMutated = inst.props !== publicProps;
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var componentName =
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Component.displayName || Component.name || 'Component';
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warning(
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inst.props === undefined || !propsMutated,
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'%s(...): When calling super() in `%s`, make sure to pass ' +
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'up the same props that your component\'s constructor was passed.',
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componentName, componentName
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);
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}
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// These should be set up in the constructor, but as a convenience for
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// simpler class abstractions, we set them up after the fact.
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inst.props = publicProps;
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inst.context = publicContext;
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inst.refs = emptyObject;
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inst.updater = updateQueue;
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this._instance = inst;
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// Store a reference from the instance back to the internal representation
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ReactInstanceMap.set(inst, this);
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if (__DEV__) {
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// Since plain JS classes are defined without any special initialization
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// logic, we can not catch common errors early. Therefore, we have to
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// catch them here, at initialization time, instead.
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warning(
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!inst.getInitialState ||
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inst.getInitialState.isReactClassApproved,
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'getInitialState was defined on %s, a plain JavaScript class. ' +
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'This is only supported for classes created using React.createClass. ' +
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'Did you mean to define a state property instead?',
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this.getName() || 'a component'
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);
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warning(
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!inst.getDefaultProps ||
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inst.getDefaultProps.isReactClassApproved,
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'getDefaultProps was defined on %s, a plain JavaScript class. ' +
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'This is only supported for classes created using React.createClass. ' +
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'Use a static property to define defaultProps instead.',
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this.getName() || 'a component'
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);
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warning(
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!inst.propTypes,
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'propTypes was defined as an instance property on %s. Use a static ' +
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'property to define propTypes instead.',
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this.getName() || 'a component'
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);
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warning(
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!inst.contextTypes,
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'contextTypes was defined as an instance property on %s. Use a ' +
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'static property to define contextTypes instead.',
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this.getName() || 'a component'
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);
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warning(
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typeof inst.componentShouldUpdate !== 'function',
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'%s has a method called ' +
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'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' +
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'The name is phrased as a question because the function is ' +
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'expected to return a value.',
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(this.getName() || 'A component')
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);
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warning(
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typeof inst.componentDidUnmount !== 'function',
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'%s has a method called ' +
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'componentDidUnmount(). But there is no such lifecycle method. ' +
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'Did you mean componentWillUnmount()?',
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this.getName() || 'A component'
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);
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warning(
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typeof inst.componentWillRecieveProps !== 'function',
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'%s has a method called ' +
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'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?',
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(this.getName() || 'A component')
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);
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}
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var initialState = inst.state;
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if (initialState === undefined) {
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inst.state = initialState = null;
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}
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invariant(
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typeof initialState === 'object' && !Array.isArray(initialState),
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'%s.state: must be set to an object or null',
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this.getName() || 'ReactCompositeComponent'
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);
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this._pendingStateQueue = null;
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this._pendingReplaceState = false;
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this._pendingForceUpdate = false;
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var markup;
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if (inst.unstable_handleError) {
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markup = this.performInitialMountWithErrorHandling(
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renderedElement,
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hostParent,
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hostContainerInfo,
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transaction,
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context
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);
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} else {
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markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);
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}
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if (inst.componentDidMount) {
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if (__DEV__) {
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transaction.getReactMountReady().enqueue(invokeComponentDidMountWithTimer, this);
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} else {
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transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);
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}
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}
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return markup;
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},
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|
_constructComponent: function(publicProps, publicContext, updateQueue) {
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if (__DEV__) {
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ReactCurrentOwner.current = this;
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try {
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return this._constructComponentWithoutOwner(publicProps, publicContext, updateQueue);
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} finally {
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ReactCurrentOwner.current = null;
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|
}
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} else {
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return this._constructComponentWithoutOwner(publicProps, publicContext, updateQueue);
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}
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},
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_constructComponentWithoutOwner: function(publicProps, publicContext, updateQueue) {
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var Component = this._currentElement.type;
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|
var instanceOrElement;
|
|
if (shouldConstruct(Component)) {
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if (__DEV__) {
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if (this._debugID !== 0) {
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ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
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this._debugID,
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'ctor'
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);
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}
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}
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instanceOrElement = new Component(publicProps, publicContext, updateQueue);
|
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if (__DEV__) {
|
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if (this._debugID !== 0) {
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ReactInstrumentation.debugTool.onEndLifeCycleTimer(
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this._debugID,
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'ctor'
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);
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}
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}
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} else {
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// This can still be an instance in case of factory components
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|
// but we'll count this as time spent rendering as the more common case.
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if (__DEV__) {
|
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if (this._debugID !== 0) {
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ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
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this._debugID,
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'render'
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);
|
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}
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}
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instanceOrElement = Component(publicProps, publicContext, updateQueue);
|
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if (__DEV__) {
|
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if (this._debugID !== 0) {
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ReactInstrumentation.debugTool.onEndLifeCycleTimer(
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this._debugID,
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'render'
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);
|
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}
|
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}
|
|
}
|
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return instanceOrElement;
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},
|
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|
|
performInitialMountWithErrorHandling: function(
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renderedElement,
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hostParent,
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hostContainerInfo,
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transaction,
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context
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) {
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var markup;
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var checkpoint = transaction.checkpoint();
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try {
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markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);
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} catch (e) {
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onError();
|
|
}
|
|
}
|
|
// Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint
|
|
transaction.rollback(checkpoint);
|
|
this._instance.unstable_handleError(e);
|
|
if (this._pendingStateQueue) {
|
|
this._instance.state = this._processPendingState(this._instance.props, this._instance.context);
|
|
}
|
|
checkpoint = transaction.checkpoint();
|
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|
|
this._renderedComponent.unmountComponent(true);
|
|
transaction.rollback(checkpoint);
|
|
|
|
// Try again - we've informed the component about the error, so they can render an error message this time.
|
|
// If this throws again, the error will bubble up (and can be caught by a higher error boundary).
|
|
markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);
|
|
}
|
|
return markup;
|
|
},
|
|
|
|
performInitialMount: function(renderedElement, hostParent, hostContainerInfo, transaction, context) {
|
|
var inst = this._instance;
|
|
if (inst.componentWillMount) {
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
|
|
this._debugID,
|
|
'componentWillMount'
|
|
);
|
|
}
|
|
}
|
|
inst.componentWillMount();
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onEndLifeCycleTimer(
|
|
this._debugID,
|
|
'componentWillMount'
|
|
);
|
|
}
|
|
}
|
|
// When mounting, calls to `setState` by `componentWillMount` will set
|
|
// `this._pendingStateQueue` without triggering a re-render.
|
|
if (this._pendingStateQueue) {
|
|
inst.state = this._processPendingState(inst.props, inst.context);
|
|
}
|
|
}
|
|
|
|
// If not a stateless component, we now render
|
|
if (renderedElement === undefined) {
|
|
renderedElement = this._renderValidatedComponent();
|
|
}
|
|
|
|
var nodeType = ReactNodeTypes.getType(renderedElement);
|
|
this._renderedNodeType = nodeType;
|
|
var child = this._instantiateReactComponent(
|
|
renderedElement,
|
|
nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */
|
|
);
|
|
this._renderedComponent = child;
|
|
if (__DEV__) {
|
|
if (child._debugID !== 0 && this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onSetParent(
|
|
child._debugID,
|
|
this._debugID
|
|
);
|
|
}
|
|
}
|
|
|
|
var markup = ReactReconciler.mountComponent(
|
|
child,
|
|
transaction,
|
|
hostParent,
|
|
hostContainerInfo,
|
|
this._processChildContext(context)
|
|
);
|
|
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onSetChildren(
|
|
this._debugID,
|
|
child._debugID !== 0 ? [child._debugID] : []
|
|
);
|
|
}
|
|
}
|
|
|
|
return markup;
|
|
},
|
|
|
|
getHostNode: function() {
|
|
return ReactReconciler.getHostNode(this._renderedComponent);
|
|
},
|
|
|
|
/**
|
|
* Releases any resources allocated by `mountComponent`.
|
|
*
|
|
* @final
|
|
* @internal
|
|
*/
|
|
unmountComponent: function(safely) {
|
|
if (!this._renderedComponent) {
|
|
return;
|
|
}
|
|
var inst = this._instance;
|
|
|
|
if (inst.componentWillUnmount && !inst._calledComponentWillUnmount) {
|
|
inst._calledComponentWillUnmount = true;
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
|
|
this._debugID,
|
|
'componentWillUnmount'
|
|
);
|
|
}
|
|
}
|
|
if (safely) {
|
|
var name = this.getName() + '.componentWillUnmount()';
|
|
ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));
|
|
} else {
|
|
inst.componentWillUnmount();
|
|
}
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onEndLifeCycleTimer(
|
|
this._debugID,
|
|
'componentWillUnmount'
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (this._renderedComponent) {
|
|
ReactReconciler.unmountComponent(this._renderedComponent, safely);
|
|
this._renderedNodeType = null;
|
|
this._renderedComponent = null;
|
|
this._instance = null;
|
|
}
|
|
|
|
// Reset pending fields
|
|
// Even if this component is scheduled for another update in ReactUpdates,
|
|
// it would still be ignored because these fields are reset.
|
|
this._pendingStateQueue = null;
|
|
this._pendingReplaceState = false;
|
|
this._pendingForceUpdate = false;
|
|
this._pendingCallbacks = null;
|
|
this._pendingElement = null;
|
|
|
|
// These fields do not really need to be reset since this object is no
|
|
// longer accessible.
|
|
this._context = null;
|
|
this._rootNodeID = null;
|
|
this._topLevelWrapper = null;
|
|
|
|
// Delete the reference from the instance to this internal representation
|
|
// which allow the internals to be properly cleaned up even if the user
|
|
// leaks a reference to the public instance.
|
|
ReactInstanceMap.remove(inst);
|
|
|
|
// Some existing components rely on inst.props even after they've been
|
|
// destroyed (in event handlers).
|
|
// TODO: inst.props = null;
|
|
// TODO: inst.state = null;
|
|
// TODO: inst.context = null;
|
|
},
|
|
|
|
/**
|
|
* Filters the context object to only contain keys specified in
|
|
* `contextTypes`
|
|
*
|
|
* @param {object} context
|
|
* @return {?object}
|
|
* @private
|
|
*/
|
|
_maskContext: function(context) {
|
|
var Component = this._currentElement.type;
|
|
var contextTypes = Component.contextTypes;
|
|
if (!contextTypes) {
|
|
return emptyObject;
|
|
}
|
|
var maskedContext = {};
|
|
for (var contextName in contextTypes) {
|
|
maskedContext[contextName] = context[contextName];
|
|
}
|
|
return maskedContext;
|
|
},
|
|
|
|
/**
|
|
* Filters the context object to only contain keys specified in
|
|
* `contextTypes`, and asserts that they are valid.
|
|
*
|
|
* @param {object} context
|
|
* @return {?object}
|
|
* @private
|
|
*/
|
|
_processContext: function(context) {
|
|
var maskedContext = this._maskContext(context);
|
|
if (__DEV__) {
|
|
var Component = this._currentElement.type;
|
|
if (Component.contextTypes) {
|
|
this._checkContextTypes(
|
|
Component.contextTypes,
|
|
maskedContext,
|
|
ReactPropTypeLocations.context
|
|
);
|
|
}
|
|
}
|
|
return maskedContext;
|
|
},
|
|
|
|
/**
|
|
* @param {object} currentContext
|
|
* @return {object}
|
|
* @private
|
|
*/
|
|
_processChildContext: function(currentContext) {
|
|
var Component = this._currentElement.type;
|
|
var inst = this._instance;
|
|
if (__DEV__) {
|
|
ReactInstrumentation.debugTool.onBeginProcessingChildContext();
|
|
}
|
|
var childContext = inst.getChildContext && inst.getChildContext();
|
|
if (__DEV__) {
|
|
ReactInstrumentation.debugTool.onEndProcessingChildContext();
|
|
}
|
|
if (childContext) {
|
|
invariant(
|
|
typeof Component.childContextTypes === 'object',
|
|
'%s.getChildContext(): childContextTypes must be defined in order to ' +
|
|
'use getChildContext().',
|
|
this.getName() || 'ReactCompositeComponent'
|
|
);
|
|
if (__DEV__) {
|
|
this._checkContextTypes(
|
|
Component.childContextTypes,
|
|
childContext,
|
|
ReactPropTypeLocations.childContext
|
|
);
|
|
}
|
|
for (var name in childContext) {
|
|
invariant(
|
|
name in Component.childContextTypes,
|
|
'%s.getChildContext(): key "%s" is not defined in childContextTypes.',
|
|
this.getName() || 'ReactCompositeComponent',
|
|
name
|
|
);
|
|
}
|
|
return Object.assign({}, currentContext, childContext);
|
|
}
|
|
return currentContext;
|
|
},
|
|
|
|
/**
|
|
* Assert that the context types are valid
|
|
*
|
|
* @param {object} typeSpecs Map of context field to a ReactPropType
|
|
* @param {object} values Runtime values that need to be type-checked
|
|
* @param {string} location e.g. "prop", "context", "child context"
|
|
* @private
|
|
*/
|
|
_checkContextTypes: function(typeSpecs, values, location) {
|
|
checkReactTypeSpec(
|
|
typeSpecs,
|
|
values,
|
|
location,
|
|
this.getName(),
|
|
null,
|
|
this._debugID
|
|
);
|
|
},
|
|
|
|
receiveComponent: function(nextElement, transaction, nextContext) {
|
|
var prevElement = this._currentElement;
|
|
var prevContext = this._context;
|
|
|
|
this._pendingElement = null;
|
|
|
|
this.updateComponent(
|
|
transaction,
|
|
prevElement,
|
|
nextElement,
|
|
prevContext,
|
|
nextContext
|
|
);
|
|
},
|
|
|
|
/**
|
|
* If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`
|
|
* is set, update the component.
|
|
*
|
|
* @param {ReactReconcileTransaction} transaction
|
|
* @internal
|
|
*/
|
|
performUpdateIfNecessary: function(transaction) {
|
|
if (this._pendingElement != null) {
|
|
ReactReconciler.receiveComponent(
|
|
this,
|
|
this._pendingElement,
|
|
transaction,
|
|
this._context
|
|
);
|
|
} else if (this._pendingStateQueue !== null || this._pendingForceUpdate) {
|
|
this.updateComponent(
|
|
transaction,
|
|
this._currentElement,
|
|
this._currentElement,
|
|
this._context,
|
|
this._context
|
|
);
|
|
} else {
|
|
this._updateBatchNumber = null;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Perform an update to a mounted component. The componentWillReceiveProps and
|
|
* shouldComponentUpdate methods are called, then (assuming the update isn't
|
|
* skipped) the remaining update lifecycle methods are called and the DOM
|
|
* representation is updated.
|
|
*
|
|
* By default, this implements React's rendering and reconciliation algorithm.
|
|
* Sophisticated clients may wish to override this.
|
|
*
|
|
* @param {ReactReconcileTransaction} transaction
|
|
* @param {ReactElement} prevParentElement
|
|
* @param {ReactElement} nextParentElement
|
|
* @internal
|
|
* @overridable
|
|
*/
|
|
updateComponent: function(
|
|
transaction,
|
|
prevParentElement,
|
|
nextParentElement,
|
|
prevUnmaskedContext,
|
|
nextUnmaskedContext
|
|
) {
|
|
var inst = this._instance;
|
|
invariant(
|
|
inst != null,
|
|
'Attempted to update component `%s` that has already been unmounted ' +
|
|
'(or failed to mount).',
|
|
this.getName() || 'ReactCompositeComponent'
|
|
);
|
|
|
|
var willReceive = false;
|
|
var nextContext;
|
|
var nextProps;
|
|
|
|
// Determine if the context has changed or not
|
|
if (this._context === nextUnmaskedContext) {
|
|
nextContext = inst.context;
|
|
} else {
|
|
nextContext = this._processContext(nextUnmaskedContext);
|
|
willReceive = true;
|
|
}
|
|
|
|
nextProps = nextParentElement.props;
|
|
|
|
// Not a simple state update but a props update
|
|
if (prevParentElement !== nextParentElement) {
|
|
willReceive = true;
|
|
}
|
|
|
|
// An update here will schedule an update but immediately set
|
|
// _pendingStateQueue which will ensure that any state updates gets
|
|
// immediately reconciled instead of waiting for the next batch.
|
|
if (willReceive && inst.componentWillReceiveProps) {
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
|
|
this._debugID,
|
|
'componentWillReceiveProps'
|
|
);
|
|
}
|
|
}
|
|
inst.componentWillReceiveProps(nextProps, nextContext);
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onEndLifeCycleTimer(
|
|
this._debugID,
|
|
'componentWillReceiveProps'
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
var nextState = this._processPendingState(nextProps, nextContext);
|
|
var shouldUpdate = true;
|
|
|
|
if (!this._pendingForceUpdate && inst.shouldComponentUpdate) {
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
|
|
this._debugID,
|
|
'shouldComponentUpdate'
|
|
);
|
|
}
|
|
}
|
|
shouldUpdate = inst.shouldComponentUpdate(nextProps, nextState, nextContext);
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onEndLifeCycleTimer(
|
|
this._debugID,
|
|
'shouldComponentUpdate'
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (__DEV__) {
|
|
warning(
|
|
shouldUpdate !== undefined,
|
|
'%s.shouldComponentUpdate(): Returned undefined instead of a ' +
|
|
'boolean value. Make sure to return true or false.',
|
|
this.getName() || 'ReactCompositeComponent'
|
|
);
|
|
}
|
|
|
|
this._updateBatchNumber = null;
|
|
if (shouldUpdate) {
|
|
this._pendingForceUpdate = false;
|
|
// Will set `this.props`, `this.state` and `this.context`.
|
|
this._performComponentUpdate(
|
|
nextParentElement,
|
|
nextProps,
|
|
nextState,
|
|
nextContext,
|
|
transaction,
|
|
nextUnmaskedContext
|
|
);
|
|
} else {
|
|
// If it's determined that a component should not update, we still want
|
|
// to set props and state but we shortcut the rest of the update.
|
|
this._currentElement = nextParentElement;
|
|
this._context = nextUnmaskedContext;
|
|
inst.props = nextProps;
|
|
inst.state = nextState;
|
|
inst.context = nextContext;
|
|
}
|
|
},
|
|
|
|
_processPendingState: function(props, context) {
|
|
var inst = this._instance;
|
|
var queue = this._pendingStateQueue;
|
|
var replace = this._pendingReplaceState;
|
|
this._pendingReplaceState = false;
|
|
this._pendingStateQueue = null;
|
|
|
|
if (!queue) {
|
|
return inst.state;
|
|
}
|
|
|
|
if (replace && queue.length === 1) {
|
|
return queue[0];
|
|
}
|
|
|
|
var nextState = Object.assign({}, replace ? queue[0] : inst.state);
|
|
for (var i = replace ? 1 : 0; i < queue.length; i++) {
|
|
var partial = queue[i];
|
|
Object.assign(
|
|
nextState,
|
|
typeof partial === 'function' ?
|
|
partial.call(inst, nextState, props, context) :
|
|
partial
|
|
);
|
|
}
|
|
|
|
return nextState;
|
|
},
|
|
|
|
/**
|
|
* Merges new props and state, notifies delegate methods of update and
|
|
* performs update.
|
|
*
|
|
* @param {ReactElement} nextElement Next element
|
|
* @param {object} nextProps Next public object to set as properties.
|
|
* @param {?object} nextState Next object to set as state.
|
|
* @param {?object} nextContext Next public object to set as context.
|
|
* @param {ReactReconcileTransaction} transaction
|
|
* @param {?object} unmaskedContext
|
|
* @private
|
|
*/
|
|
_performComponentUpdate: function(
|
|
nextElement,
|
|
nextProps,
|
|
nextState,
|
|
nextContext,
|
|
transaction,
|
|
unmaskedContext
|
|
) {
|
|
var inst = this._instance;
|
|
|
|
var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);
|
|
var prevProps;
|
|
var prevState;
|
|
var prevContext;
|
|
if (hasComponentDidUpdate) {
|
|
prevProps = inst.props;
|
|
prevState = inst.state;
|
|
prevContext = inst.context;
|
|
}
|
|
|
|
if (inst.componentWillUpdate) {
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
|
|
this._debugID,
|
|
'componentWillUpdate'
|
|
);
|
|
}
|
|
}
|
|
inst.componentWillUpdate(nextProps, nextState, nextContext);
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onEndLifeCycleTimer(
|
|
this._debugID,
|
|
'componentWillUpdate'
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
this._currentElement = nextElement;
|
|
this._context = unmaskedContext;
|
|
inst.props = nextProps;
|
|
inst.state = nextState;
|
|
inst.context = nextContext;
|
|
|
|
this._updateRenderedComponent(transaction, unmaskedContext);
|
|
|
|
if (hasComponentDidUpdate) {
|
|
if (__DEV__) {
|
|
transaction.getReactMountReady().enqueue(
|
|
invokeComponentDidUpdateWithTimer.bind(this, prevProps, prevState, prevContext),
|
|
this
|
|
);
|
|
} else {
|
|
transaction.getReactMountReady().enqueue(
|
|
inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext),
|
|
inst
|
|
);
|
|
}
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Call the component's `render` method and update the DOM accordingly.
|
|
*
|
|
* @param {ReactReconcileTransaction} transaction
|
|
* @internal
|
|
*/
|
|
_updateRenderedComponent: function(transaction, context) {
|
|
var prevComponentInstance = this._renderedComponent;
|
|
var prevRenderedElement = prevComponentInstance._currentElement;
|
|
var nextRenderedElement = this._renderValidatedComponent();
|
|
if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {
|
|
ReactReconciler.receiveComponent(
|
|
prevComponentInstance,
|
|
nextRenderedElement,
|
|
transaction,
|
|
this._processChildContext(context)
|
|
);
|
|
} else {
|
|
var oldHostNode = ReactReconciler.getHostNode(prevComponentInstance);
|
|
ReactReconciler.unmountComponent(prevComponentInstance, false);
|
|
|
|
var nodeType = ReactNodeTypes.getType(nextRenderedElement);
|
|
this._renderedNodeType = nodeType;
|
|
var child = this._instantiateReactComponent(
|
|
nextRenderedElement,
|
|
nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */
|
|
);
|
|
this._renderedComponent = child;
|
|
if (__DEV__) {
|
|
if (child._debugID !== 0 && this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onSetParent(
|
|
child._debugID,
|
|
this._debugID
|
|
);
|
|
}
|
|
}
|
|
|
|
var nextMarkup = ReactReconciler.mountComponent(
|
|
child,
|
|
transaction,
|
|
this._hostParent,
|
|
this._hostContainerInfo,
|
|
this._processChildContext(context)
|
|
);
|
|
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onSetChildren(
|
|
this._debugID,
|
|
child._debugID !== 0 ? [child._debugID] : []
|
|
);
|
|
}
|
|
}
|
|
|
|
this._replaceNodeWithMarkup(
|
|
oldHostNode,
|
|
nextMarkup,
|
|
prevComponentInstance
|
|
);
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Overridden in shallow rendering.
|
|
*
|
|
* @protected
|
|
*/
|
|
_replaceNodeWithMarkup: function(oldHostNode, nextMarkup, prevInstance) {
|
|
ReactComponentEnvironment.replaceNodeWithMarkup(
|
|
oldHostNode,
|
|
nextMarkup,
|
|
prevInstance
|
|
);
|
|
},
|
|
|
|
/**
|
|
* @protected
|
|
*/
|
|
_renderValidatedComponentWithoutOwnerOrContext: function() {
|
|
var inst = this._instance;
|
|
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onBeginLifeCycleTimer(
|
|
this._debugID,
|
|
'render'
|
|
);
|
|
}
|
|
}
|
|
var renderedComponent = inst.render();
|
|
if (__DEV__) {
|
|
if (this._debugID !== 0) {
|
|
ReactInstrumentation.debugTool.onEndLifeCycleTimer(
|
|
this._debugID,
|
|
'render'
|
|
);
|
|
}
|
|
}
|
|
|
|
if (__DEV__) {
|
|
// We allow auto-mocks to proceed as if they're returning null.
|
|
if (renderedComponent === undefined &&
|
|
inst.render._isMockFunction) {
|
|
// This is probably bad practice. Consider warning here and
|
|
// deprecating this convenience.
|
|
renderedComponent = null;
|
|
}
|
|
}
|
|
|
|
return renderedComponent;
|
|
},
|
|
|
|
/**
|
|
* @private
|
|
*/
|
|
_renderValidatedComponent: function() {
|
|
var renderedComponent;
|
|
ReactCurrentOwner.current = this;
|
|
try {
|
|
renderedComponent =
|
|
this._renderValidatedComponentWithoutOwnerOrContext();
|
|
} finally {
|
|
ReactCurrentOwner.current = null;
|
|
}
|
|
invariant(
|
|
// TODO: An `isValidNode` function would probably be more appropriate
|
|
renderedComponent === null || renderedComponent === false ||
|
|
ReactElement.isValidElement(renderedComponent),
|
|
'%s.render(): A valid React element (or null) must be returned. You may have ' +
|
|
'returned undefined, an array or some other invalid object.',
|
|
this.getName() || 'ReactCompositeComponent'
|
|
);
|
|
|
|
return renderedComponent;
|
|
},
|
|
|
|
/**
|
|
* Lazily allocates the refs object and stores `component` as `ref`.
|
|
*
|
|
* @param {string} ref Reference name.
|
|
* @param {component} component Component to store as `ref`.
|
|
* @final
|
|
* @private
|
|
*/
|
|
attachRef: function(ref, component) {
|
|
var inst = this.getPublicInstance();
|
|
invariant(inst != null, 'Stateless function components cannot have refs.');
|
|
var publicComponentInstance = component.getPublicInstance();
|
|
if (__DEV__) {
|
|
var componentName = component && component.getName ?
|
|
component.getName() : 'a component';
|
|
warning(publicComponentInstance != null,
|
|
'Stateless function components cannot be given refs ' +
|
|
'(See ref "%s" in %s created by %s). ' +
|
|
'Attempts to access this ref will fail.',
|
|
ref,
|
|
componentName,
|
|
this.getName()
|
|
);
|
|
}
|
|
var refs = inst.refs === emptyObject ? (inst.refs = {}) : inst.refs;
|
|
refs[ref] = publicComponentInstance;
|
|
},
|
|
|
|
/**
|
|
* Detaches a reference name.
|
|
*
|
|
* @param {string} ref Name to dereference.
|
|
* @final
|
|
* @private
|
|
*/
|
|
detachRef: function(ref) {
|
|
var refs = this.getPublicInstance().refs;
|
|
delete refs[ref];
|
|
},
|
|
|
|
/**
|
|
* Get a text description of the component that can be used to identify it
|
|
* in error messages.
|
|
* @return {string} The name or null.
|
|
* @internal
|
|
*/
|
|
getName: function() {
|
|
var type = this._currentElement.type;
|
|
var constructor = this._instance && this._instance.constructor;
|
|
return (
|
|
type.displayName || (constructor && constructor.displayName) ||
|
|
type.name || (constructor && constructor.name) ||
|
|
null
|
|
);
|
|
},
|
|
|
|
/**
|
|
* Get the publicly accessible representation of this component - i.e. what
|
|
* is exposed by refs and returned by render. Can be null for stateless
|
|
* components.
|
|
*
|
|
* @return {ReactComponent} the public component instance.
|
|
* @internal
|
|
*/
|
|
getPublicInstance: function() {
|
|
var inst = this._instance;
|
|
if (inst instanceof StatelessComponent) {
|
|
return null;
|
|
}
|
|
return inst;
|
|
},
|
|
|
|
// Stub
|
|
_instantiateReactComponent: null,
|
|
|
|
};
|
|
|
|
var ReactCompositeComponent = {
|
|
|
|
Mixin: ReactCompositeComponentMixin,
|
|
|
|
};
|
|
|
|
module.exports = ReactCompositeComponent;
|