Files
react/packages/react-dom/src/__tests__/ReactDOMServerSelectiveHydration-test.internal.js
T
Andrew Clark 30c5daf943 Remove concurrent apis from stable (#17088)
* Tests run in experimental mode by default

For local development, you usually want experiments enabled. Unless
the release channel is set with an environment variable, tests will
run with __EXPERIMENTAL__ set to `true`.

* Remove concurrent APIs from stable builds

Those who want to try concurrent mode should use the experimental
builds instead.

I've left the `unstable_` prefixed APIs in the Facebook build so we
can continue experimenting with them internally without blessing them
for widespread use.

* Turn on SSR flags in experimental build

* Remove prefixed concurrent APIs from www build

Instead we'll use the experimental builds when syncing to www.

* Remove "canary" from internal React version string
2019-10-15 15:09:19 -07:00

492 lines
13 KiB
JavaScript

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @emails react-core
*/
'use strict';
let React;
let ReactDOM;
let ReactDOMServer;
let Scheduler;
let Suspense;
function dispatchMouseHoverEvent(to, from) {
if (!to) {
to = null;
}
if (!from) {
from = null;
}
if (from) {
const mouseOutEvent = document.createEvent('MouseEvents');
mouseOutEvent.initMouseEvent(
'mouseout',
true,
true,
window,
0,
50,
50,
50,
50,
false,
false,
false,
false,
0,
to,
);
from.dispatchEvent(mouseOutEvent);
}
if (to) {
const mouseOverEvent = document.createEvent('MouseEvents');
mouseOverEvent.initMouseEvent(
'mouseover',
true,
true,
window,
0,
50,
50,
50,
50,
false,
false,
false,
false,
0,
from,
);
to.dispatchEvent(mouseOverEvent);
}
}
function dispatchClickEvent(target) {
const mouseOutEvent = document.createEvent('MouseEvents');
mouseOutEvent.initMouseEvent(
'click',
true,
true,
window,
0,
50,
50,
50,
50,
false,
false,
false,
false,
0,
target,
);
return target.dispatchEvent(mouseOutEvent);
}
describe('ReactDOMServerSelectiveHydration', () => {
beforeEach(() => {
jest.resetModuleRegistry();
React = require('react');
ReactDOM = require('react-dom');
ReactDOMServer = require('react-dom/server');
Scheduler = require('scheduler');
Suspense = React.Suspense;
});
if (!__EXPERIMENTAL__) {
it("empty test so Jest doesn't complain", () => {});
return;
}
it('hydrates the target boundary synchronously during a click', async () => {
function Child({text}) {
Scheduler.unstable_yieldValue(text);
return (
<span
onClick={e => {
e.preventDefault();
Scheduler.unstable_yieldValue('Clicked ' + text);
}}>
{text}
</span>
);
}
function App() {
Scheduler.unstable_yieldValue('App');
return (
<div>
<Suspense fallback="Loading...">
<Child text="A" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="B" />
</Suspense>
</div>
);
}
let finalHTML = ReactDOMServer.renderToString(<App />);
expect(Scheduler).toHaveYielded(['App', 'A', 'B']);
let container = document.createElement('div');
// We need this to be in the document since we'll dispatch events on it.
document.body.appendChild(container);
container.innerHTML = finalHTML;
let span = container.getElementsByTagName('span')[1];
let root = ReactDOM.createRoot(container, {hydrate: true});
root.render(<App />);
// Nothing has been hydrated so far.
expect(Scheduler).toHaveYielded([]);
// This should synchronously hydrate the root App and the second suspense
// boundary.
let result = dispatchClickEvent(span);
// The event should have been canceled because we called preventDefault.
expect(result).toBe(false);
// We rendered App, B and then invoked the event without rendering A.
expect(Scheduler).toHaveYielded(['App', 'B', 'Clicked B']);
// After continuing the scheduler, we finally hydrate A.
expect(Scheduler).toFlushAndYield(['A']);
document.body.removeChild(container);
});
it('hydrates at higher pri if sync did not work first time', async () => {
let suspend = false;
let resolve;
let promise = new Promise(resolvePromise => (resolve = resolvePromise));
function Child({text}) {
if ((text === 'A' || text === 'D') && suspend) {
throw promise;
}
Scheduler.unstable_yieldValue(text);
return (
<span
onClick={e => {
e.preventDefault();
Scheduler.unstable_yieldValue('Clicked ' + text);
}}>
{text}
</span>
);
}
function App() {
Scheduler.unstable_yieldValue('App');
return (
<div>
<Suspense fallback="Loading...">
<Child text="A" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="B" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="C" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="D" />
</Suspense>
</div>
);
}
let finalHTML = ReactDOMServer.renderToString(<App />);
expect(Scheduler).toHaveYielded(['App', 'A', 'B', 'C', 'D']);
let container = document.createElement('div');
// We need this to be in the document since we'll dispatch events on it.
document.body.appendChild(container);
container.innerHTML = finalHTML;
let spanD = container.getElementsByTagName('span')[3];
suspend = true;
// A and D will be suspended. We'll click on D which should take
// priority, after we unsuspend.
let root = ReactDOM.createRoot(container, {hydrate: true});
root.render(<App />);
// Nothing has been hydrated so far.
expect(Scheduler).toHaveYielded([]);
// This click target cannot be hydrated yet because it's suspended.
let result = dispatchClickEvent(spanD);
expect(Scheduler).toHaveYielded(['App']);
expect(result).toBe(true);
// Continuing rendering will render B next.
expect(Scheduler).toFlushAndYield(['B', 'C']);
suspend = false;
resolve();
await promise;
// After the click, we should prioritize D and the Click first,
// and only after that render A and C.
expect(Scheduler).toFlushAndYield(['D', 'Clicked D', 'A']);
document.body.removeChild(container);
});
it('hydrates at higher pri for secondary discrete events', async () => {
let suspend = false;
let resolve;
let promise = new Promise(resolvePromise => (resolve = resolvePromise));
function Child({text}) {
if ((text === 'A' || text === 'D') && suspend) {
throw promise;
}
Scheduler.unstable_yieldValue(text);
return (
<span
onClick={e => {
e.preventDefault();
Scheduler.unstable_yieldValue('Clicked ' + text);
}}>
{text}
</span>
);
}
function App() {
Scheduler.unstable_yieldValue('App');
return (
<div>
<Suspense fallback="Loading...">
<Child text="A" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="B" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="C" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="D" />
</Suspense>
</div>
);
}
let finalHTML = ReactDOMServer.renderToString(<App />);
expect(Scheduler).toHaveYielded(['App', 'A', 'B', 'C', 'D']);
let container = document.createElement('div');
// We need this to be in the document since we'll dispatch events on it.
document.body.appendChild(container);
container.innerHTML = finalHTML;
let spanA = container.getElementsByTagName('span')[0];
let spanC = container.getElementsByTagName('span')[2];
let spanD = container.getElementsByTagName('span')[3];
suspend = true;
// A and D will be suspended. We'll click on D which should take
// priority, after we unsuspend.
let root = ReactDOM.createRoot(container, {hydrate: true});
root.render(<App />);
// Nothing has been hydrated so far.
expect(Scheduler).toHaveYielded([]);
// This click target cannot be hydrated yet because the first is Suspended.
dispatchClickEvent(spanA);
dispatchClickEvent(spanC);
dispatchClickEvent(spanD);
expect(Scheduler).toHaveYielded(['App']);
suspend = false;
resolve();
await promise;
// We should prioritize hydrating A, C and D first since we clicked in
// them. Only after they're done will we hydrate B.
expect(Scheduler).toFlushAndYield([
'A',
'Clicked A',
'C',
'Clicked C',
'D',
'Clicked D',
// B should render last since it wasn't clicked.
'B',
]);
document.body.removeChild(container);
});
it('hydrates the last target as higher priority for continuous events', async () => {
let suspend = false;
let resolve;
let promise = new Promise(resolvePromise => (resolve = resolvePromise));
function Child({text}) {
if ((text === 'A' || text === 'D') && suspend) {
throw promise;
}
Scheduler.unstable_yieldValue(text);
return (
<span
onClick={e => {
e.preventDefault();
Scheduler.unstable_yieldValue('Clicked ' + text);
}}
onMouseEnter={e => {
e.preventDefault();
Scheduler.unstable_yieldValue('Hover ' + text);
}}>
{text}
</span>
);
}
function App() {
Scheduler.unstable_yieldValue('App');
return (
<div>
<Suspense fallback="Loading...">
<Child text="A" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="B" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="C" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="D" />
</Suspense>
</div>
);
}
let finalHTML = ReactDOMServer.renderToString(<App />);
expect(Scheduler).toHaveYielded(['App', 'A', 'B', 'C', 'D']);
let container = document.createElement('div');
// We need this to be in the document since we'll dispatch events on it.
document.body.appendChild(container);
container.innerHTML = finalHTML;
let spanB = container.getElementsByTagName('span')[1];
let spanC = container.getElementsByTagName('span')[2];
let spanD = container.getElementsByTagName('span')[3];
suspend = true;
// A and D will be suspended. We'll click on D which should take
// priority, after we unsuspend.
let root = ReactDOM.createRoot(container, {hydrate: true});
root.render(<App />);
// Nothing has been hydrated so far.
expect(Scheduler).toHaveYielded([]);
// Click D
dispatchMouseHoverEvent(spanD, null);
dispatchClickEvent(spanD);
// Hover over B and then C.
dispatchMouseHoverEvent(spanB, spanD);
dispatchMouseHoverEvent(spanC, spanB);
expect(Scheduler).toHaveYielded(['App']);
suspend = false;
resolve();
await promise;
// We should prioritize hydrating D first because we clicked it.
// Next we should hydrate C since that's the current hover target.
// Next it doesn't matter if we hydrate A or B first but as an
// implementation detail we're currently hydrating B first since
// we at one point hovered over it and we never deprioritized it.
expect(Scheduler).toFlushAndYield([
'D',
'Clicked D',
'C',
'Hover C',
'B',
'A',
]);
document.body.removeChild(container);
});
it('hydrates the last explicitly hydrated target at higher priority', async () => {
function Child({text}) {
Scheduler.unstable_yieldValue(text);
return <span>{text}</span>;
}
function App() {
Scheduler.unstable_yieldValue('App');
return (
<div>
<Suspense fallback="Loading...">
<Child text="A" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="B" />
</Suspense>
<Suspense fallback="Loading...">
<Child text="C" />
</Suspense>
</div>
);
}
let finalHTML = ReactDOMServer.renderToString(<App />);
expect(Scheduler).toHaveYielded(['App', 'A', 'B', 'C']);
let container = document.createElement('div');
container.innerHTML = finalHTML;
let spanB = container.getElementsByTagName('span')[1];
let spanC = container.getElementsByTagName('span')[2];
let root = ReactDOM.createRoot(container, {hydrate: true});
root.render(<App />);
// Nothing has been hydrated so far.
expect(Scheduler).toHaveYielded([]);
// Increase priority of B and then C.
ReactDOM.unstable_scheduleHydration(spanB);
ReactDOM.unstable_scheduleHydration(spanC);
// We should prioritize hydrating C first because the last added
// gets highest priority followed by the next added.
expect(Scheduler).toFlushAndYield(['App', 'C', 'B', 'A']);
});
});