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36e4cbe2e9
Stacked on #26557 Supporting Float methods such as ReactDOM.preload() are challenging for flight because it does not have an easy means to convey direct executions in other environments. Because the flight wire format is a JSON-like serialization that is expected to be rendered it currently only describes renderable elements. We need a way to convey a function invocation that gets run in the context of the client environment whether that is Fizz or Fiber. Fiber is somewhat straightforward because the HostDispatcher is always active and we can just have the FlightClient dispatch the serialized directive. Fizz is much more challenging becaue the dispatcher is always scoped but the specific request the dispatch belongs to is not readily available. Environments that support AsyncLocalStorage (or in the future AsyncContext) we will use this to be able to resolve directives in Fizz to the appropriate Request. For other environments directives will be elided. Right now this is pragmatic and non-breaking because all directives are opportunistic and non-critical. If this changes in the future we will need to reconsider how widespread support for async context tracking is. For Flight, if AsyncLocalStorage is available Float methods can be called before and after await points and be expected to work. If AsyncLocalStorage is not available float methods called in the sync phase of a component render will be captured but anything after an await point will be a noop. If a float call is dropped in this manner a DEV warning should help you realize your code may need to be modified. This PR also introduces a way for resources (Fizz) and hints (Flight) to flush even if there is not active task being worked on. This will help when Float methods are called in between async points within a function execution but the task is blocked on the entire function finishing. This PR also introduces deduping of Hints in Flight using the same resource keys used in Fizz. This will help shrink payload sizes when the same hint is attempted to emit over and over again
800 lines
23 KiB
JavaScript
800 lines
23 KiB
JavaScript
/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @flow
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*/
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import type {Thenable} from 'shared/ReactTypes';
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import type {LazyComponent} from 'react/src/ReactLazy';
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import type {
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ClientReference,
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ClientReferenceMetadata,
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UninitializedModel,
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Response,
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SSRManifest,
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} from './ReactFlightClientConfig';
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import type {HintModel} from 'react-server/src/ReactFlightServerConfig';
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import {
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resolveClientReference,
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preloadModule,
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requireModule,
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parseModel,
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dispatchHint,
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} from './ReactFlightClientConfig';
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import {knownServerReferences} from './ReactFlightServerReferenceRegistry';
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import {REACT_LAZY_TYPE, REACT_ELEMENT_TYPE} from 'shared/ReactSymbols';
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import {getOrCreateServerContext} from 'shared/ReactServerContextRegistry';
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export type CallServerCallback = <A, T>(id: any, args: A) => Promise<T>;
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export type JSONValue =
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| number
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| null
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| boolean
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| string
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| {+[key: string]: JSONValue}
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| $ReadOnlyArray<JSONValue>;
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const PENDING = 'pending';
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const BLOCKED = 'blocked';
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const RESOLVED_MODEL = 'resolved_model';
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const RESOLVED_MODULE = 'resolved_module';
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const INITIALIZED = 'fulfilled';
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const ERRORED = 'rejected';
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type PendingChunk<T> = {
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status: 'pending',
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value: null | Array<(T) => mixed>,
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reason: null | Array<(mixed) => mixed>,
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_response: Response,
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then(resolve: (T) => mixed, reject: (mixed) => mixed): void,
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};
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type BlockedChunk<T> = {
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status: 'blocked',
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value: null | Array<(T) => mixed>,
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reason: null | Array<(mixed) => mixed>,
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_response: Response,
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then(resolve: (T) => mixed, reject: (mixed) => mixed): void,
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};
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type ResolvedModelChunk<T> = {
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status: 'resolved_model',
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value: UninitializedModel,
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reason: null,
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_response: Response,
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then(resolve: (T) => mixed, reject: (mixed) => mixed): void,
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};
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type ResolvedModuleChunk<T> = {
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status: 'resolved_module',
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value: ClientReference<T>,
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reason: null,
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_response: Response,
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then(resolve: (T) => mixed, reject: (mixed) => mixed): void,
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};
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type InitializedChunk<T> = {
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status: 'fulfilled',
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value: T,
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reason: null,
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_response: Response,
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then(resolve: (T) => mixed, reject: (mixed) => mixed): void,
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};
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type ErroredChunk<T> = {
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status: 'rejected',
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value: null,
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reason: mixed,
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_response: Response,
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then(resolve: (T) => mixed, reject: (mixed) => mixed): void,
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};
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type SomeChunk<T> =
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| PendingChunk<T>
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| BlockedChunk<T>
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| ResolvedModelChunk<T>
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| ResolvedModuleChunk<T>
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| InitializedChunk<T>
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| ErroredChunk<T>;
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// $FlowFixMe[missing-this-annot]
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function Chunk(status: any, value: any, reason: any, response: Response) {
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this.status = status;
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this.value = value;
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this.reason = reason;
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this._response = response;
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}
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// We subclass Promise.prototype so that we get other methods like .catch
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Chunk.prototype = (Object.create(Promise.prototype): any);
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// TODO: This doesn't return a new Promise chain unlike the real .then
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Chunk.prototype.then = function <T>(
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this: SomeChunk<T>,
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resolve: (value: T) => mixed,
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reject: (reason: mixed) => mixed,
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) {
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const chunk: SomeChunk<T> = this;
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// If we have resolved content, we try to initialize it first which
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// might put us back into one of the other states.
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switch (chunk.status) {
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case RESOLVED_MODEL:
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initializeModelChunk(chunk);
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break;
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case RESOLVED_MODULE:
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initializeModuleChunk(chunk);
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break;
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}
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// The status might have changed after initialization.
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switch (chunk.status) {
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case INITIALIZED:
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resolve(chunk.value);
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break;
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case PENDING:
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case BLOCKED:
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if (resolve) {
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if (chunk.value === null) {
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chunk.value = ([]: Array<(T) => mixed>);
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}
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chunk.value.push(resolve);
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}
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if (reject) {
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if (chunk.reason === null) {
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chunk.reason = ([]: Array<(mixed) => mixed>);
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}
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chunk.reason.push(reject);
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}
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break;
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default:
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reject(chunk.reason);
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break;
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}
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};
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export type ResponseBase = {
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_bundlerConfig: SSRManifest,
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_callServer: CallServerCallback,
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_chunks: Map<number, SomeChunk<any>>,
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...
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};
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export type {Response};
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function readChunk<T>(chunk: SomeChunk<T>): T {
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// If we have resolved content, we try to initialize it first which
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// might put us back into one of the other states.
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switch (chunk.status) {
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case RESOLVED_MODEL:
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initializeModelChunk(chunk);
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break;
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case RESOLVED_MODULE:
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initializeModuleChunk(chunk);
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break;
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}
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// The status might have changed after initialization.
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switch (chunk.status) {
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case INITIALIZED:
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return chunk.value;
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case PENDING:
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case BLOCKED:
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// eslint-disable-next-line no-throw-literal
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throw ((chunk: any): Thenable<T>);
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default:
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throw chunk.reason;
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}
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}
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export function getRoot<T>(response: Response): Thenable<T> {
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const chunk = getChunk(response, 0);
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return (chunk: any);
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}
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function createPendingChunk<T>(response: Response): PendingChunk<T> {
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// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
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return new Chunk(PENDING, null, null, response);
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}
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function createBlockedChunk<T>(response: Response): BlockedChunk<T> {
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// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
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return new Chunk(BLOCKED, null, null, response);
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}
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function createErrorChunk<T>(
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response: Response,
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error: ErrorWithDigest,
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): ErroredChunk<T> {
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// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
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return new Chunk(ERRORED, null, error, response);
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}
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function wakeChunk<T>(listeners: Array<(T) => mixed>, value: T): void {
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for (let i = 0; i < listeners.length; i++) {
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const listener = listeners[i];
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listener(value);
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}
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}
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function wakeChunkIfInitialized<T>(
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chunk: SomeChunk<T>,
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resolveListeners: Array<(T) => mixed>,
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rejectListeners: null | Array<(mixed) => mixed>,
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): void {
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switch (chunk.status) {
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case INITIALIZED:
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wakeChunk(resolveListeners, chunk.value);
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break;
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case PENDING:
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case BLOCKED:
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chunk.value = resolveListeners;
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chunk.reason = rejectListeners;
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break;
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case ERRORED:
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if (rejectListeners) {
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wakeChunk(rejectListeners, chunk.reason);
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}
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break;
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}
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}
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function triggerErrorOnChunk<T>(chunk: SomeChunk<T>, error: mixed): void {
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if (chunk.status !== PENDING && chunk.status !== BLOCKED) {
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// We already resolved. We didn't expect to see this.
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return;
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}
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const listeners = chunk.reason;
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const erroredChunk: ErroredChunk<T> = (chunk: any);
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erroredChunk.status = ERRORED;
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erroredChunk.reason = error;
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if (listeners !== null) {
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wakeChunk(listeners, error);
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}
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}
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function createResolvedModelChunk<T>(
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response: Response,
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value: UninitializedModel,
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): ResolvedModelChunk<T> {
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// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
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return new Chunk(RESOLVED_MODEL, value, null, response);
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}
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function createResolvedModuleChunk<T>(
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response: Response,
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value: ClientReference<T>,
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): ResolvedModuleChunk<T> {
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// $FlowFixMe[invalid-constructor] Flow doesn't support functions as constructors
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return new Chunk(RESOLVED_MODULE, value, null, response);
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}
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function resolveModelChunk<T>(
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chunk: SomeChunk<T>,
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value: UninitializedModel,
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): void {
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if (chunk.status !== PENDING) {
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// We already resolved. We didn't expect to see this.
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return;
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}
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const resolveListeners = chunk.value;
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const rejectListeners = chunk.reason;
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const resolvedChunk: ResolvedModelChunk<T> = (chunk: any);
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resolvedChunk.status = RESOLVED_MODEL;
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resolvedChunk.value = value;
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if (resolveListeners !== null) {
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// This is unfortunate that we're reading this eagerly if
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// we already have listeners attached since they might no
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// longer be rendered or might not be the highest pri.
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initializeModelChunk(resolvedChunk);
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// The status might have changed after initialization.
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wakeChunkIfInitialized(chunk, resolveListeners, rejectListeners);
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}
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}
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function resolveModuleChunk<T>(
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chunk: SomeChunk<T>,
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value: ClientReference<T>,
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): void {
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if (chunk.status !== PENDING && chunk.status !== BLOCKED) {
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// We already resolved. We didn't expect to see this.
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return;
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}
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const resolveListeners = chunk.value;
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const rejectListeners = chunk.reason;
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const resolvedChunk: ResolvedModuleChunk<T> = (chunk: any);
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resolvedChunk.status = RESOLVED_MODULE;
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resolvedChunk.value = value;
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if (resolveListeners !== null) {
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initializeModuleChunk(resolvedChunk);
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wakeChunkIfInitialized(chunk, resolveListeners, rejectListeners);
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}
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}
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let initializingChunk: ResolvedModelChunk<any> = (null: any);
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let initializingChunkBlockedModel: null | {deps: number, value: any} = null;
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function initializeModelChunk<T>(chunk: ResolvedModelChunk<T>): void {
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const prevChunk = initializingChunk;
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const prevBlocked = initializingChunkBlockedModel;
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initializingChunk = chunk;
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initializingChunkBlockedModel = null;
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try {
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const value: T = parseModel(chunk._response, chunk.value);
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if (
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initializingChunkBlockedModel !== null &&
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initializingChunkBlockedModel.deps > 0
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) {
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initializingChunkBlockedModel.value = value;
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// We discovered new dependencies on modules that are not yet resolved.
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// We have to go the BLOCKED state until they're resolved.
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const blockedChunk: BlockedChunk<T> = (chunk: any);
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blockedChunk.status = BLOCKED;
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blockedChunk.value = null;
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blockedChunk.reason = null;
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} else {
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const initializedChunk: InitializedChunk<T> = (chunk: any);
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initializedChunk.status = INITIALIZED;
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initializedChunk.value = value;
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}
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} catch (error) {
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const erroredChunk: ErroredChunk<T> = (chunk: any);
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erroredChunk.status = ERRORED;
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erroredChunk.reason = error;
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} finally {
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initializingChunk = prevChunk;
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initializingChunkBlockedModel = prevBlocked;
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}
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}
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function initializeModuleChunk<T>(chunk: ResolvedModuleChunk<T>): void {
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try {
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const value: T = requireModule(chunk.value);
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const initializedChunk: InitializedChunk<T> = (chunk: any);
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initializedChunk.status = INITIALIZED;
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initializedChunk.value = value;
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} catch (error) {
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const erroredChunk: ErroredChunk<T> = (chunk: any);
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erroredChunk.status = ERRORED;
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erroredChunk.reason = error;
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}
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}
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// Report that any missing chunks in the model is now going to throw this
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// error upon read. Also notify any pending promises.
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export function reportGlobalError(response: Response, error: Error): void {
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response._chunks.forEach(chunk => {
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// If this chunk was already resolved or errored, it won't
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// trigger an error but if it wasn't then we need to
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// because we won't be getting any new data to resolve it.
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if (chunk.status === PENDING) {
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triggerErrorOnChunk(chunk, error);
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}
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});
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}
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function createElement(
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type: mixed,
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key: mixed,
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props: mixed,
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): React$Element<any> {
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const element: any = {
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// This tag allows us to uniquely identify this as a React Element
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$$typeof: REACT_ELEMENT_TYPE,
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// Built-in properties that belong on the element
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type: type,
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key: key,
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ref: null,
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props: props,
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// Record the component responsible for creating this element.
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_owner: null,
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};
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if (__DEV__) {
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// We don't really need to add any of these but keeping them for good measure.
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// Unfortunately, _store is enumerable in jest matchers so for equality to
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// work, I need to keep it or make _store non-enumerable in the other file.
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element._store = ({}: {
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validated?: boolean,
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});
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Object.defineProperty(element._store, 'validated', {
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configurable: false,
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enumerable: false,
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writable: true,
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value: true, // This element has already been validated on the server.
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});
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Object.defineProperty(element, '_self', {
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configurable: false,
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enumerable: false,
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writable: false,
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value: null,
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});
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Object.defineProperty(element, '_source', {
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configurable: false,
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enumerable: false,
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writable: false,
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value: null,
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});
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}
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return element;
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}
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|
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function createLazyChunkWrapper<T>(
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chunk: SomeChunk<T>,
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): LazyComponent<T, SomeChunk<T>> {
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const lazyType: LazyComponent<T, SomeChunk<T>> = {
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$$typeof: REACT_LAZY_TYPE,
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_payload: chunk,
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_init: readChunk,
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};
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return lazyType;
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}
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function getChunk(response: Response, id: number): SomeChunk<any> {
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const chunks = response._chunks;
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let chunk = chunks.get(id);
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if (!chunk) {
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chunk = createPendingChunk(response);
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chunks.set(id, chunk);
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}
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return chunk;
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}
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|
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function createModelResolver<T>(
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chunk: SomeChunk<T>,
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parentObject: Object,
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key: string,
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): (value: any) => void {
|
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let blocked;
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if (initializingChunkBlockedModel) {
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blocked = initializingChunkBlockedModel;
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blocked.deps++;
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} else {
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blocked = initializingChunkBlockedModel = {
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deps: 1,
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value: null,
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};
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}
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return value => {
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parentObject[key] = value;
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blocked.deps--;
|
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if (blocked.deps === 0) {
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if (chunk.status !== BLOCKED) {
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return;
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}
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const resolveListeners = chunk.value;
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const initializedChunk: InitializedChunk<T> = (chunk: any);
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initializedChunk.status = INITIALIZED;
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initializedChunk.value = blocked.value;
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if (resolveListeners !== null) {
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wakeChunk(resolveListeners, blocked.value);
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}
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}
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};
|
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}
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|
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function createModelReject<T>(chunk: SomeChunk<T>): (error: mixed) => void {
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return (error: mixed) => triggerErrorOnChunk(chunk, error);
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}
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|
|
function createServerReferenceProxy<A: Iterable<any>, T>(
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response: Response,
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metaData: {id: any, bound: null | Thenable<Array<any>>},
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): (...A) => Promise<T> {
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const callServer = response._callServer;
|
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const proxy = function (): Promise<T> {
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// $FlowFixMe[method-unbinding]
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const args = Array.prototype.slice.call(arguments);
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const p = metaData.bound;
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if (!p) {
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return callServer(metaData.id, args);
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}
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if (p.status === INITIALIZED) {
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const bound = p.value;
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return callServer(metaData.id, bound.concat(args));
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}
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// Since this is a fake Promise whose .then doesn't chain, we have to wrap it.
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|
// TODO: Remove the wrapper once that's fixed.
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|
return ((Promise.resolve(p): any): Promise<Array<any>>).then(function (
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bound,
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) {
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return callServer(metaData.id, bound.concat(args));
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});
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};
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knownServerReferences.set(proxy, metaData);
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return proxy;
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}
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export function parseModelString(
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response: Response,
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parentObject: Object,
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key: string,
|
|
value: string,
|
|
): any {
|
|
if (value[0] === '$') {
|
|
if (value === '$') {
|
|
// A very common symbol.
|
|
return REACT_ELEMENT_TYPE;
|
|
}
|
|
switch (value[1]) {
|
|
case '$': {
|
|
// This was an escaped string value.
|
|
return value.slice(1);
|
|
}
|
|
case 'L': {
|
|
// Lazy node
|
|
const id = parseInt(value.slice(2), 16);
|
|
const chunk = getChunk(response, id);
|
|
// We create a React.lazy wrapper around any lazy values.
|
|
// When passed into React, we'll know how to suspend on this.
|
|
return createLazyChunkWrapper(chunk);
|
|
}
|
|
case '@': {
|
|
// Promise
|
|
const id = parseInt(value.slice(2), 16);
|
|
const chunk = getChunk(response, id);
|
|
return chunk;
|
|
}
|
|
case 'S': {
|
|
// Symbol
|
|
return Symbol.for(value.slice(2));
|
|
}
|
|
case 'P': {
|
|
// Server Context Provider
|
|
return getOrCreateServerContext(value.slice(2)).Provider;
|
|
}
|
|
case 'F': {
|
|
// Server Reference
|
|
const id = parseInt(value.slice(2), 16);
|
|
const chunk = getChunk(response, id);
|
|
switch (chunk.status) {
|
|
case RESOLVED_MODEL:
|
|
initializeModelChunk(chunk);
|
|
break;
|
|
}
|
|
// The status might have changed after initialization.
|
|
switch (chunk.status) {
|
|
case INITIALIZED: {
|
|
const metadata = chunk.value;
|
|
return createServerReferenceProxy(response, metadata);
|
|
}
|
|
// We always encode it first in the stream so it won't be pending.
|
|
default:
|
|
throw chunk.reason;
|
|
}
|
|
}
|
|
case 'I': {
|
|
// $Infinity
|
|
return Infinity;
|
|
}
|
|
case '-': {
|
|
// $-0 or $-Infinity
|
|
if (value === '$-0') {
|
|
return -0;
|
|
} else {
|
|
return -Infinity;
|
|
}
|
|
}
|
|
case 'N': {
|
|
// $NaN
|
|
return NaN;
|
|
}
|
|
case 'u': {
|
|
// matches "$undefined"
|
|
// Special encoding for `undefined` which can't be serialized as JSON otherwise.
|
|
return undefined;
|
|
}
|
|
case 'D': {
|
|
// Date
|
|
return new Date(Date.parse(value.slice(2)));
|
|
}
|
|
case 'n': {
|
|
// BigInt
|
|
return BigInt(value.slice(2));
|
|
}
|
|
default: {
|
|
// We assume that anything else is a reference ID.
|
|
const id = parseInt(value.slice(1), 16);
|
|
const chunk = getChunk(response, id);
|
|
switch (chunk.status) {
|
|
case RESOLVED_MODEL:
|
|
initializeModelChunk(chunk);
|
|
break;
|
|
case RESOLVED_MODULE:
|
|
initializeModuleChunk(chunk);
|
|
break;
|
|
}
|
|
// The status might have changed after initialization.
|
|
switch (chunk.status) {
|
|
case INITIALIZED:
|
|
return chunk.value;
|
|
case PENDING:
|
|
case BLOCKED:
|
|
const parentChunk = initializingChunk;
|
|
chunk.then(
|
|
createModelResolver(parentChunk, parentObject, key),
|
|
createModelReject(parentChunk),
|
|
);
|
|
return null;
|
|
default:
|
|
throw chunk.reason;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return value;
|
|
}
|
|
|
|
export function parseModelTuple(
|
|
response: Response,
|
|
value: {+[key: string]: JSONValue} | $ReadOnlyArray<JSONValue>,
|
|
): any {
|
|
const tuple: [mixed, mixed, mixed, mixed] = (value: any);
|
|
|
|
if (tuple[0] === REACT_ELEMENT_TYPE) {
|
|
// TODO: Consider having React just directly accept these arrays as elements.
|
|
// Or even change the ReactElement type to be an array.
|
|
return createElement(tuple[1], tuple[2], tuple[3]);
|
|
}
|
|
return value;
|
|
}
|
|
|
|
function missingCall() {
|
|
throw new Error(
|
|
'Trying to call a function from "use server" but the callServer option ' +
|
|
'was not implemented in your router runtime.',
|
|
);
|
|
}
|
|
|
|
export function createResponse(
|
|
bundlerConfig: SSRManifest,
|
|
callServer: void | CallServerCallback,
|
|
): ResponseBase {
|
|
const chunks: Map<number, SomeChunk<any>> = new Map();
|
|
const response = {
|
|
_bundlerConfig: bundlerConfig,
|
|
_callServer: callServer !== undefined ? callServer : missingCall,
|
|
_chunks: chunks,
|
|
};
|
|
return response;
|
|
}
|
|
|
|
export function resolveModel(
|
|
response: Response,
|
|
id: number,
|
|
model: UninitializedModel,
|
|
): void {
|
|
const chunks = response._chunks;
|
|
const chunk = chunks.get(id);
|
|
if (!chunk) {
|
|
chunks.set(id, createResolvedModelChunk(response, model));
|
|
} else {
|
|
resolveModelChunk(chunk, model);
|
|
}
|
|
}
|
|
|
|
export function resolveModule(
|
|
response: Response,
|
|
id: number,
|
|
model: UninitializedModel,
|
|
): void {
|
|
const chunks = response._chunks;
|
|
const chunk = chunks.get(id);
|
|
const clientReferenceMetadata: ClientReferenceMetadata = parseModel(
|
|
response,
|
|
model,
|
|
);
|
|
const clientReference = resolveClientReference<$FlowFixMe>(
|
|
response._bundlerConfig,
|
|
clientReferenceMetadata,
|
|
);
|
|
|
|
// TODO: Add an option to encode modules that are lazy loaded.
|
|
// For now we preload all modules as early as possible since it's likely
|
|
// that we'll need them.
|
|
const promise = preloadModule(clientReference);
|
|
if (promise) {
|
|
let blockedChunk: BlockedChunk<any>;
|
|
if (!chunk) {
|
|
// Technically, we should just treat promise as the chunk in this
|
|
// case. Because it'll just behave as any other promise.
|
|
blockedChunk = createBlockedChunk(response);
|
|
chunks.set(id, blockedChunk);
|
|
} else {
|
|
// This can't actually happen because we don't have any forward
|
|
// references to modules.
|
|
blockedChunk = (chunk: any);
|
|
blockedChunk.status = BLOCKED;
|
|
}
|
|
promise.then(
|
|
() => resolveModuleChunk(blockedChunk, clientReference),
|
|
error => triggerErrorOnChunk(blockedChunk, error),
|
|
);
|
|
} else {
|
|
if (!chunk) {
|
|
chunks.set(id, createResolvedModuleChunk(response, clientReference));
|
|
} else {
|
|
// This can't actually happen because we don't have any forward
|
|
// references to modules.
|
|
resolveModuleChunk(chunk, clientReference);
|
|
}
|
|
}
|
|
}
|
|
|
|
type ErrorWithDigest = Error & {digest?: string};
|
|
export function resolveErrorProd(
|
|
response: Response,
|
|
id: number,
|
|
digest: string,
|
|
): void {
|
|
if (__DEV__) {
|
|
// These errors should never make it into a build so we don't need to encode them in codes.json
|
|
// eslint-disable-next-line react-internal/prod-error-codes
|
|
throw new Error(
|
|
'resolveErrorProd should never be called in development mode. Use resolveErrorDev instead. This is a bug in React.',
|
|
);
|
|
}
|
|
const error = new Error(
|
|
'An error occurred in the Server Components render. The specific message is omitted in production' +
|
|
' builds to avoid leaking sensitive details. A digest property is included on this error instance which' +
|
|
' may provide additional details about the nature of the error.',
|
|
);
|
|
error.stack = 'Error: ' + error.message;
|
|
(error: any).digest = digest;
|
|
const errorWithDigest: ErrorWithDigest = (error: any);
|
|
const chunks = response._chunks;
|
|
const chunk = chunks.get(id);
|
|
if (!chunk) {
|
|
chunks.set(id, createErrorChunk(response, errorWithDigest));
|
|
} else {
|
|
triggerErrorOnChunk(chunk, errorWithDigest);
|
|
}
|
|
}
|
|
|
|
export function resolveErrorDev(
|
|
response: Response,
|
|
id: number,
|
|
digest: string,
|
|
message: string,
|
|
stack: string,
|
|
): void {
|
|
if (!__DEV__) {
|
|
// These errors should never make it into a build so we don't need to encode them in codes.json
|
|
// eslint-disable-next-line react-internal/prod-error-codes
|
|
throw new Error(
|
|
'resolveErrorDev should never be called in production mode. Use resolveErrorProd instead. This is a bug in React.',
|
|
);
|
|
}
|
|
// eslint-disable-next-line react-internal/prod-error-codes
|
|
const error = new Error(
|
|
message ||
|
|
'An error occurred in the Server Components render but no message was provided',
|
|
);
|
|
error.stack = stack;
|
|
(error: any).digest = digest;
|
|
const errorWithDigest: ErrorWithDigest = (error: any);
|
|
const chunks = response._chunks;
|
|
const chunk = chunks.get(id);
|
|
if (!chunk) {
|
|
chunks.set(id, createErrorChunk(response, errorWithDigest));
|
|
} else {
|
|
triggerErrorOnChunk(chunk, errorWithDigest);
|
|
}
|
|
}
|
|
|
|
export function resolveHint(
|
|
response: Response,
|
|
code: string,
|
|
model: UninitializedModel,
|
|
): void {
|
|
const hintModel = parseModel<HintModel>(response, model);
|
|
dispatchHint(code, hintModel);
|
|
}
|
|
|
|
export function close(response: Response): void {
|
|
// In case there are any remaining unresolved chunks, they won't
|
|
// be resolved now. So we need to issue an error to those.
|
|
// Ideally we should be able to early bail out if we kept a
|
|
// ref count of pending chunks.
|
|
reportGlobalError(response, new Error('Connection closed.'));
|
|
}
|