mirror of
https://github.com/facebook/react.git
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5fd9db732d
* Move files * Update paths * Rename import variables * Rename /server to /writer This is mainly because "React Server Server" is weird so we need another dimension. * Use "react-server" convention to enforce that writer is only loaded in a server
75 lines
2.6 KiB
JavaScript
75 lines
2.6 KiB
JavaScript
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @flow
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*/
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export opaque type ModuleMetaData = {
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id: string,
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chunks: Array<string>,
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name: string,
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};
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// eslint-disable-next-line no-unused-vars
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export opaque type ModuleReference<T> = ModuleMetaData;
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export function resolveModuleReference<T>(
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moduleData: ModuleMetaData,
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): ModuleReference<T> {
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return moduleData;
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}
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// The chunk cache contains all the chunks we've preloaded so far.
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// If they're still pending they're a thenable. This map also exists
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// in Webpack but unfortunately it's not exposed so we have to
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// replicate it in user space. null means that it has already loaded.
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const chunkCache: Map<string, null | Promise<any> | Error> = new Map();
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// Start preloading the modules since we might need them soon.
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// This function doesn't suspend.
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export function preloadModule<T>(moduleData: ModuleReference<T>): void {
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const chunks = moduleData.chunks;
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for (let i = 0; i < chunks.length; i++) {
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const chunkId = chunks[i];
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const entry = chunkCache.get(chunkId);
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if (entry === undefined) {
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const thenable = __webpack_chunk_load__(chunkId);
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const resolve = chunkCache.set.bind(chunkCache, chunkId, null);
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const reject = chunkCache.set.bind(chunkCache, chunkId);
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thenable.then(resolve, reject);
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chunkCache.set(chunkId, thenable);
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}
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}
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}
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// Actually require the module or suspend if it's not yet ready.
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// Increase priority if necessary.
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export function requireModule<T>(moduleData: ModuleReference<T>): T {
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const chunks = moduleData.chunks;
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for (let i = 0; i < chunks.length; i++) {
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const chunkId = chunks[i];
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const entry = chunkCache.get(chunkId);
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if (entry !== null) {
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// We assume that preloadModule has been called before.
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// So we don't expect to see entry being undefined here, that's an error.
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// Let's throw either an error or the Promise.
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throw entry;
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}
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}
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const moduleExports = __webpack_require__(moduleData.id);
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if (moduleData.name === '*') {
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// This is a placeholder value that represents that the caller imported this
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// as a CommonJS module as is.
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return moduleExports;
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}
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if (moduleData.name === '') {
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// This is a placeholder value that represents that the caller accessed the
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// default property of this if it was an ESM interop module.
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return moduleExports.__esModule ? moduleExports.default : moduleExports;
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}
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return moduleExports[moduleData.name];
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}
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