Files
react/addons/react-addons-update/react-addons-update.js
T
2017-03-27 13:26:47 -07:00

415 lines
11 KiB
JavaScript

(function(f) {
if (
typeof exports === "object" &&
typeof module !== "undefined"
) {
module.exports=f()
} else if (
typeof define === "function" &&
define.amd
) {
define([],f)
} else {
var g;
if (typeof window !== "undefined") {
g = window
} else if (typeof global !== "undefined") {
g = global
} else if (typeof self !== "undefined") {
g = self
} else {
g = this
}
if (typeof g.React === "undefined") {
throw Error('React module should be required before update');
} else if (typeof g.React.addons === "undefined") {
g.React.addons = {};
}
g.React.addons.update = f()
}
})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
(function (process){
/**
* Copyright 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule update
*/
/* global hasOwnProperty:true */
'use strict';
var invariant = function(condition, format, a, b, c, d, e, f) {
if (true) {
if (format === undefined) {
throw new Error('invariant requires an error message argument');
}
}
if (!condition) {
var error;
if (format === undefined) {
error = new Error(
'Minified exception occurred; use the non-minified dev environment ' +
'for the full error message and additional helpful warnings.'
);
} else {
var args = [a, b, c, d, e, f];
var argIndex = 0;
error = new Error(
format.replace(/%s/g, function() { return args[argIndex++]; })
);
error.name = 'Invariant Violation';
}
error.framesToPop = 1; // we don't care about invariant's own frame
throw error;
}
};
var hasOwnProperty = {}.hasOwnProperty;
function shallowCopy(x) {
if (Array.isArray(x)) {
return x.concat();
} else if (x && typeof x === 'object') {
return Object.assign(new x.constructor(), x);
} else {
return x;
}
}
var COMMAND_PUSH = '$push';
var COMMAND_UNSHIFT = '$unshift';
var COMMAND_SPLICE = '$splice';
var COMMAND_SET = '$set';
var COMMAND_MERGE = '$merge';
var COMMAND_APPLY = '$apply';
var ALL_COMMANDS_LIST = [
COMMAND_PUSH,
COMMAND_UNSHIFT,
COMMAND_SPLICE,
COMMAND_SET,
COMMAND_MERGE,
COMMAND_APPLY,
];
var ALL_COMMANDS_SET = {};
ALL_COMMANDS_LIST.forEach(function(command) {
ALL_COMMANDS_SET[command] = true;
});
function invariantArrayCase(value, spec, command) {
invariant(
Array.isArray(value),
'update(): expected target of %s to be an array; got %s.',
command,
value
);
var specValue = spec[command];
invariant(
Array.isArray(specValue),
'update(): expected spec of %s to be an array; got %s. ' +
'Did you forget to wrap your parameter in an array?',
command,
specValue
);
}
/**
* Returns a updated shallow copy of an object without mutating the original.
* See https://facebook.github.io/react/docs/update.html for details.
*/
function update(value, spec) {
invariant(
typeof spec === 'object',
'update(): You provided a key path to update() that did not contain one ' +
'of %s. Did you forget to include {%s: ...}?',
ALL_COMMANDS_LIST.join(', '),
COMMAND_SET
);
if (hasOwnProperty.call(spec, COMMAND_SET)) {
invariant(
Object.keys(spec).length === 1,
'Cannot have more than one key in an object with %s',
COMMAND_SET
);
return spec[COMMAND_SET];
}
var nextValue = shallowCopy(value);
if (hasOwnProperty.call(spec, COMMAND_MERGE)) {
var mergeObj = spec[COMMAND_MERGE];
invariant(
mergeObj && typeof mergeObj === 'object',
'update(): %s expects a spec of type \'object\'; got %s',
COMMAND_MERGE,
mergeObj
);
invariant(
nextValue && typeof nextValue === 'object',
'update(): %s expects a target of type \'object\'; got %s',
COMMAND_MERGE,
nextValue
);
Object.assign(nextValue, spec[COMMAND_MERGE]);
}
if (hasOwnProperty.call(spec, COMMAND_PUSH)) {
invariantArrayCase(value, spec, COMMAND_PUSH);
spec[COMMAND_PUSH].forEach(function(item) {
nextValue.push(item);
});
}
if (hasOwnProperty.call(spec, COMMAND_UNSHIFT)) {
invariantArrayCase(value, spec, COMMAND_UNSHIFT);
spec[COMMAND_UNSHIFT].forEach(function(item) {
nextValue.unshift(item);
});
}
if (hasOwnProperty.call(spec, COMMAND_SPLICE)) {
invariant(
Array.isArray(value),
'Expected %s target to be an array; got %s',
COMMAND_SPLICE,
value
);
invariant(
Array.isArray(spec[COMMAND_SPLICE]),
'update(): expected spec of %s to be an array of arrays; got %s. ' +
'Did you forget to wrap your parameters in an array?',
COMMAND_SPLICE,
spec[COMMAND_SPLICE]
);
spec[COMMAND_SPLICE].forEach(function(args) {
invariant(
Array.isArray(args),
'update(): expected spec of %s to be an array of arrays; got %s. ' +
'Did you forget to wrap your parameters in an array?',
COMMAND_SPLICE,
spec[COMMAND_SPLICE]
);
nextValue.splice.apply(nextValue, args);
});
}
if (hasOwnProperty.call(spec, COMMAND_APPLY)) {
invariant(
typeof spec[COMMAND_APPLY] === 'function',
'update(): expected spec of %s to be a function; got %s.',
COMMAND_APPLY,
spec[COMMAND_APPLY]
);
nextValue = spec[COMMAND_APPLY](nextValue);
}
for (var k in spec) {
if (!(ALL_COMMANDS_SET.hasOwnProperty(k) && ALL_COMMANDS_SET[k])) {
nextValue[k] = update(value[k], spec[k]);
}
}
return nextValue;
}
module.exports = update;
}).call(this,require('_process'))
},{"_process":2}],2:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };
},{}]},{},[1])(1)
});