/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * @flow */ import type {Writable} from 'stream'; type MightBeFlushable = {flush?: () => void}; export type Destination = Writable & MightBeFlushable; export function scheduleWork(callback: () => void) { setImmediate(callback); } export function flushBuffered(destination: Destination) { // If we don't have any more data to send right now. // Flush whatever is in the buffer to the wire. if (typeof destination.flush === 'function') { // By convention the Zlib streams provide a flush function for this purpose. destination.flush(); } } export function beginWriting(destination: Destination) { destination.cork(); } export function writeChunk(destination: Destination, buffer: Uint8Array) { let nodeBuffer = ((buffer: any): Buffer); // close enough destination.write(nodeBuffer); } export function completeWriting(destination: Destination) { destination.uncork(); } export function close(destination: Destination) { destination.end(); } export function convertStringToBuffer(content: string): Uint8Array { return Buffer.from(content, 'utf8'); }